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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
144Program::Program(rx::ProgramImpl *impl, ResourceManager *manager, GLuint handle)
145 : mProgram(impl),
146 mValidated(false),
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400147 mFragmentShader(nullptr),
148 mVertexShader(nullptr),
Corentin Wallezbc99bb62015-05-14 17:42:20 -0400149 mTransformFeedbackVaryings(),
150 mTransformFeedbackBufferMode(GL_NONE),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500151 mLinked(false),
152 mDeleteStatus(false),
153 mRefCount(0),
154 mResourceManager(manager),
155 mHandle(handle)
156{
157 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000158
159 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500160 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000161}
162
163Program::~Program()
164{
165 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000166
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400167 if (mVertexShader != nullptr)
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000168 {
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000169 mVertexShader->release();
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000170 }
171
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400172 if (mFragmentShader != nullptr)
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000173 {
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000174 mFragmentShader->release();
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000175 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500176
177 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000178}
179
180bool Program::attachShader(Shader *shader)
181{
182 if (shader->getType() == GL_VERTEX_SHADER)
183 {
184 if (mVertexShader)
185 {
186 return false;
187 }
188
Brandon Jones71620962014-08-20 14:04:59 -0700189 mVertexShader = shader;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000190 mVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000191 }
192 else if (shader->getType() == GL_FRAGMENT_SHADER)
193 {
194 if (mFragmentShader)
195 {
196 return false;
197 }
198
Brandon Jones71620962014-08-20 14:04:59 -0700199 mFragmentShader = shader;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000200 mFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000201 }
202 else UNREACHABLE();
203
204 return true;
205}
206
207bool Program::detachShader(Shader *shader)
208{
209 if (shader->getType() == GL_VERTEX_SHADER)
210 {
211 if (mVertexShader != shader)
212 {
213 return false;
214 }
215
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000216 mVertexShader->release();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400217 mVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 }
219 else if (shader->getType() == GL_FRAGMENT_SHADER)
220 {
221 if (mFragmentShader != shader)
222 {
223 return false;
224 }
225
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000226 mFragmentShader->release();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400227 mFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000228 }
229 else UNREACHABLE();
230
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000231 return true;
232}
233
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000234int Program::getAttachedShadersCount() const
235{
236 return (mVertexShader ? 1 : 0) + (mFragmentShader ? 1 : 0);
237}
238
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000239void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
240{
241 if (index < MAX_VERTEX_ATTRIBS)
242 {
243 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
244 {
245 mAttributeBinding[i].erase(name);
246 }
247
248 mAttributeBinding[index].insert(name);
249 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000250}
251
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000252void Program::bindAttributeLocation(GLuint index, const char *name)
253{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000254 mAttributeBindings.bindAttributeLocation(index, name);
Geoff Lang0ca53782015-05-07 13:49:39 -0400255 mProgram->bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000256}
257
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
259// compiling them into binaries, determining the attribute mappings, and collecting
260// a list of uniforms
Jamie Madillde8892b2014-11-11 13:00:22 -0500261Error Program::link(const Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000262{
263 unlink(false);
264
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000265 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000266 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000267
Geoff Lang7dd2e102014-11-10 15:19:26 -0500268 if (!mFragmentShader || !mFragmentShader->isCompiled())
269 {
270 return Error(GL_NO_ERROR);
271 }
272 ASSERT(mFragmentShader->getType() == GL_FRAGMENT_SHADER);
273
274 if (!mVertexShader || !mVertexShader->isCompiled())
275 {
276 return Error(GL_NO_ERROR);
277 }
278 ASSERT(mVertexShader->getType() == GL_VERTEX_SHADER);
279
Jamie Madill3da79b72015-04-27 11:09:17 -0400280 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500281 {
282 return Error(GL_NO_ERROR);
283 }
284
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285 int registers;
286 std::vector<LinkedVarying> linkedVaryings;
287 rx::LinkResult result = mProgram->link(data, mInfoLog, mFragmentShader, mVertexShader, mTransformFeedbackVaryings, mTransformFeedbackBufferMode,
288 &registers, &linkedVaryings, &mOutputVariables);
289 if (result.error.isError() || !result.linkSuccess)
Geoff Langb543aff2014-09-30 14:52:54 -0400290 {
291 return result.error;
292 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000293
Geoff Lang7dd2e102014-11-10 15:19:26 -0500294 if (!mProgram->linkUniforms(mInfoLog, *mVertexShader, *mFragmentShader, *data.caps))
295 {
296 return Error(GL_NO_ERROR);
297 }
298
299 if (!linkUniformBlocks(mInfoLog, *mVertexShader, *mFragmentShader, *data.caps))
300 {
301 return Error(GL_NO_ERROR);
302 }
303
304 if (!gatherTransformFeedbackLinkedVaryings(mInfoLog, linkedVaryings, mTransformFeedbackVaryings,
305 mTransformFeedbackBufferMode, &mProgram->getTransformFeedbackLinkedVaryings(), *data.caps))
306 {
307 return Error(GL_NO_ERROR);
308 }
309
310 // TODO: The concept of "executables" is D3D only, and as such this belongs in ProgramD3D. It must be called,
311 // however, last in this function, so it can't simply be moved to ProgramD3D::link without further shuffling.
312 result = mProgram->compileProgramExecutables(mInfoLog, mFragmentShader, mVertexShader, registers);
313 if (result.error.isError() || !result.linkSuccess)
314 {
Jamie Madillf6113162015-05-07 11:49:21 -0400315 mInfoLog << "Failed to create D3D shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500316 unlink(false);
317 return result.error;
318 }
319
320 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400321 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000322}
323
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000324int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000325{
326 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
327 {
328 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
329 {
330 return location;
331 }
332 }
333
334 return -1;
335}
336
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000337// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000338void Program::unlink(bool destroy)
339{
340 if (destroy) // Object being destructed
341 {
342 if (mFragmentShader)
343 {
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000344 mFragmentShader->release();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400345 mFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000346 }
347
348 if (mVertexShader)
349 {
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000350 mVertexShader->release();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400351 mVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353 }
354
Geoff Lang7dd2e102014-11-10 15:19:26 -0500355 std::fill(mLinkedAttribute, mLinkedAttribute + ArraySize(mLinkedAttribute), sh::Attribute());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500356 mOutputVariables.clear();
357
358 mProgram->reset();
359
360 mValidated = false;
361
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000362 mLinked = false;
363}
364
365bool Program::isLinked()
366{
367 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000368}
369
Geoff Lang7dd2e102014-11-10 15:19:26 -0500370Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000371{
372 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000373
Geoff Lang7dd2e102014-11-10 15:19:26 -0500374#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
375 return Error(GL_NO_ERROR);
376#else
377 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000378
Geoff Lang7dd2e102014-11-10 15:19:26 -0500379 BinaryInputStream stream(binary, length);
380
381 GLenum format = stream.readInt<GLenum>();
382 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000383 {
Jamie Madillf6113162015-05-07 11:49:21 -0400384 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500385 return Error(GL_NO_ERROR);
386 }
387
388 int majorVersion = stream.readInt<int>();
389 int minorVersion = stream.readInt<int>();
390 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
391 {
Jamie Madillf6113162015-05-07 11:49:21 -0400392 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500393 return Error(GL_NO_ERROR);
394 }
395
396 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
397 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
398 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
399 {
Jamie Madillf6113162015-05-07 11:49:21 -0400400 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500401 return Error(GL_NO_ERROR);
402 }
403
Jamie Madill3da79b72015-04-27 11:09:17 -0400404 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500405 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
406 {
407 stream.readInt(&mLinkedAttribute[i].type);
408 stream.readString(&mLinkedAttribute[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500409 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500410 }
411
Jamie Madill3da79b72015-04-27 11:09:17 -0400412 unsigned int attribCount = stream.readInt<unsigned int>();
413 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
414 {
415 GLenum type = stream.readInt<GLenum>();
416 GLenum precision = stream.readInt<GLenum>();
417 std::string name = stream.readString();
418 GLint arraySize = stream.readInt<GLint>();
419 int location = stream.readInt<int>();
420 mProgram->setShaderAttribute(attribIndex, type, precision, name, arraySize, location);
421 }
422
Geoff Lang7dd2e102014-11-10 15:19:26 -0500423 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
424 if (result.error.isError() || !result.linkSuccess)
425 {
Geoff Langb543aff2014-09-30 14:52:54 -0400426 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000427 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000428
Geoff Lang7dd2e102014-11-10 15:19:26 -0500429 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400430 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500431#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
432}
433
434Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
435{
436 if (binaryFormat)
437 {
438 *binaryFormat = mProgram->getBinaryFormat();
439 }
440
441 BinaryOutputStream stream;
442
443 stream.writeInt(mProgram->getBinaryFormat());
444 stream.writeInt(ANGLE_MAJOR_VERSION);
445 stream.writeInt(ANGLE_MINOR_VERSION);
446 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
447
Jamie Madill3da79b72015-04-27 11:09:17 -0400448 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500449 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
450 {
451 stream.writeInt(mLinkedAttribute[i].type);
452 stream.writeString(mLinkedAttribute[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500453 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500454 }
455
Jamie Madill3da79b72015-04-27 11:09:17 -0400456 const auto &shaderAttributes = mProgram->getShaderAttributes();
457 stream.writeInt(shaderAttributes.size());
458 for (const auto &attrib : shaderAttributes)
459 {
460 stream.writeInt(attrib.type);
461 stream.writeInt(attrib.precision);
462 stream.writeString(attrib.name);
463 stream.writeInt(attrib.arraySize);
464 stream.writeInt(attrib.location);
465 }
466
Geoff Lang7dd2e102014-11-10 15:19:26 -0500467 gl::Error error = mProgram->save(&stream);
468 if (error.isError())
469 {
470 return error;
471 }
472
Jamie Madillb1956432015-08-12 17:35:20 +0000473 GLsizei streamLength = stream.length();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500474 const void *streamData = stream.data();
475
476 if (streamLength > bufSize)
477 {
478 if (length)
479 {
480 *length = 0;
481 }
482
483 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
484 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
485 // sizes and then copy it.
486 return Error(GL_INVALID_OPERATION);
487 }
488
489 if (binary)
490 {
491 char *ptr = reinterpret_cast<char*>(binary);
492
493 memcpy(ptr, streamData, streamLength);
494 ptr += streamLength;
495
496 ASSERT(ptr - streamLength == binary);
497 }
498
499 if (length)
500 {
501 *length = streamLength;
502 }
503
504 return Error(GL_NO_ERROR);
505}
506
507GLint Program::getBinaryLength() const
508{
509 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400510 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500511 if (error.isError())
512 {
513 return 0;
514 }
515
516 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000517}
518
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000519void Program::release()
520{
521 mRefCount--;
522
523 if (mRefCount == 0 && mDeleteStatus)
524 {
525 mResourceManager->deleteProgram(mHandle);
526 }
527}
528
529void Program::addRef()
530{
531 mRefCount++;
532}
533
534unsigned int Program::getRefCount() const
535{
536 return mRefCount;
537}
538
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000539int Program::getInfoLogLength() const
540{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400541 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000542}
543
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000544void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
545{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000546 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000547}
548
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000549void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
550{
551 int total = 0;
552
553 if (mVertexShader)
554 {
555 if (total < maxCount)
556 {
557 shaders[total] = mVertexShader->getHandle();
558 }
559
560 total++;
561 }
562
563 if (mFragmentShader)
564 {
565 if (total < maxCount)
566 {
567 shaders[total] = mFragmentShader->getHandle();
568 }
569
570 total++;
571 }
572
573 if (count)
574 {
575 *count = total;
576 }
577}
578
Geoff Lang7dd2e102014-11-10 15:19:26 -0500579GLuint Program::getAttributeLocation(const std::string &name)
580{
581 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
582 {
583 if (mLinkedAttribute[index].name == name)
584 {
585 return index;
586 }
587 }
588
Austin Kinrossb8af7232015-03-16 22:33:25 -0700589 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500590}
591
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400592const int *Program::getSemanticIndexes() const
593{
594 return mProgram->getSemanticIndexes();
595}
596
Jamie Madill46565a42015-06-22 13:57:21 -0400597int Program::getSemanticIndex(int attributeIndex) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500598{
599 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
600
Jamie Madill437d2662014-12-05 14:23:35 -0500601 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500602}
603
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000604void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
605{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500606 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000607 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500608 // Skip over inactive attributes
609 unsigned int activeAttribute = 0;
610 unsigned int attribute;
611 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
612 {
613 if (mLinkedAttribute[attribute].name.empty())
614 {
615 continue;
616 }
617
618 if (activeAttribute == index)
619 {
620 break;
621 }
622
623 activeAttribute++;
624 }
625
626 if (bufsize > 0)
627 {
628 const char *string = mLinkedAttribute[attribute].name.c_str();
629
630 strncpy(name, string, bufsize);
631 name[bufsize - 1] = '\0';
632
633 if (length)
634 {
Jamie Madillb1956432015-08-12 17:35:20 +0000635 *length = strlen(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500636 }
637 }
638
639 *size = 1; // Always a single 'type' instance
640
641 *type = mLinkedAttribute[attribute].type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000642 }
643 else
644 {
645 if (bufsize > 0)
646 {
647 name[0] = '\0';
648 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500649
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000650 if (length)
651 {
652 *length = 0;
653 }
654
655 *type = GL_NONE;
656 *size = 1;
657 }
658}
659
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000660GLint Program::getActiveAttributeCount()
661{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500662 int count = 0;
663
664 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000665 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500666 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
667 {
668 if (!mLinkedAttribute[attributeIndex].name.empty())
669 {
670 count++;
671 }
672 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000673 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500674
675 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000676}
677
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000678GLint Program::getActiveAttributeMaxLength()
679{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500680 int maxLength = 0;
681
682 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000683 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500684 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
685 {
686 if (!mLinkedAttribute[attributeIndex].name.empty())
687 {
688 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
689 }
690 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000691 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500692
693 return maxLength;
694}
695
696// Returns one more than the highest sampler index used.
697GLint Program::getUsedSamplerRange(SamplerType type)
698{
699 return mProgram->getUsedSamplerRange(type);
700}
701
702bool Program::usesPointSize() const
703{
704 return mProgram->usesPointSize();
705}
706
707GLint Program::getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps)
708{
709 return mProgram->getSamplerMapping(type, samplerIndex, caps);
710}
711
712GLenum Program::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
713{
714 return mProgram->getSamplerTextureType(type, samplerIndex);
715}
716
717GLint Program::getFragDataLocation(const std::string &name) const
718{
719 std::string baseName(name);
720 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
721 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000722 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500723 const VariableLocation &outputVariable = locationIt->second;
724 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
725 {
726 return static_cast<GLint>(locationIt->first);
727 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000728 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500729 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000730}
731
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000732void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
733{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500734 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000735 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500736 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
737 LinkedUniform *uniform = mProgram->getUniforms()[index];
738
739 if (bufsize > 0)
740 {
741 std::string string = uniform->name;
742 if (uniform->isArray())
743 {
744 string += "[0]";
745 }
746
747 strncpy(name, string.c_str(), bufsize);
748 name[bufsize - 1] = '\0';
749
750 if (length)
751 {
Jamie Madillb1956432015-08-12 17:35:20 +0000752 *length = strlen(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500753 }
754 }
755
756 *size = uniform->elementCount();
757 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000758 }
759 else
760 {
761 if (bufsize > 0)
762 {
763 name[0] = '\0';
764 }
765
766 if (length)
767 {
768 *length = 0;
769 }
770
771 *size = 0;
772 *type = GL_NONE;
773 }
774}
775
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000776GLint Program::getActiveUniformCount()
777{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500778 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000779 {
Jamie Madillb1956432015-08-12 17:35:20 +0000780 return mProgram->getUniforms().size();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000781 }
782 else
783 {
784 return 0;
785 }
786}
787
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000788GLint Program::getActiveUniformMaxLength()
789{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500790 int maxLength = 0;
791
792 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000793 {
Jamie Madillb1956432015-08-12 17:35:20 +0000794 unsigned int numUniforms = mProgram->getUniforms().size();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500795 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
796 {
797 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
798 {
799 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
800 if (mProgram->getUniforms()[uniformIndex]->isArray())
801 {
802 length += 3; // Counting in "[0]".
803 }
804 maxLength = std::max(length, maxLength);
805 }
806 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000807 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500808
809 return maxLength;
810}
811
812GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
813{
814 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
815 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000816 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500817 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
818 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
819 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
820 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
821 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
822 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
823 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
824 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
825 default:
826 UNREACHABLE();
827 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000828 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500829 return 0;
830}
831
832bool Program::isValidUniformLocation(GLint location) const
833{
Geoff Lang95137842015-06-02 15:38:43 -0400834 const auto &uniformIndices = mProgram->getUniformIndices();
835 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
836 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500837}
838
839LinkedUniform *Program::getUniformByLocation(GLint location) const
840{
841 return mProgram->getUniformByLocation(location);
842}
843
844LinkedUniform *Program::getUniformByName(const std::string &name) const
845{
846 return mProgram->getUniformByName(name);
847}
848
849GLint Program::getUniformLocation(const std::string &name)
850{
851 return mProgram->getUniformLocation(name);
852}
853
854GLuint Program::getUniformIndex(const std::string &name)
855{
856 return mProgram->getUniformIndex(name);
857}
858
859void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
860{
861 mProgram->setUniform1fv(location, count, v);
862}
863
864void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
865{
866 mProgram->setUniform2fv(location, count, v);
867}
868
869void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
870{
871 mProgram->setUniform3fv(location, count, v);
872}
873
874void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
875{
876 mProgram->setUniform4fv(location, count, v);
877}
878
879void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
880{
881 mProgram->setUniform1iv(location, count, v);
882}
883
884void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
885{
886 mProgram->setUniform2iv(location, count, v);
887}
888
889void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
890{
891 mProgram->setUniform3iv(location, count, v);
892}
893
894void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
895{
896 mProgram->setUniform4iv(location, count, v);
897}
898
899void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
900{
901 mProgram->setUniform1uiv(location, count, v);
902}
903
904void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
905{
906 mProgram->setUniform2uiv(location, count, v);
907}
908
909void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
910{
911 mProgram->setUniform3uiv(location, count, v);
912}
913
914void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
915{
916 mProgram->setUniform4uiv(location, count, v);
917}
918
919void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
920{
921 mProgram->setUniformMatrix2fv(location, count, transpose, v);
922}
923
924void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
925{
926 mProgram->setUniformMatrix3fv(location, count, transpose, v);
927}
928
929void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
930{
931 mProgram->setUniformMatrix4fv(location, count, transpose, v);
932}
933
934void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
935{
936 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
937}
938
939void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
940{
941 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
942}
943
944void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
945{
946 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
947}
948
949void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
950{
951 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
952}
953
954void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
955{
956 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
957}
958
959void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
960{
961 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
962}
963
964void Program::getUniformfv(GLint location, GLfloat *v)
965{
966 mProgram->getUniformfv(location, v);
967}
968
969void Program::getUniformiv(GLint location, GLint *v)
970{
971 mProgram->getUniformiv(location, v);
972}
973
974void Program::getUniformuiv(GLint location, GLuint *v)
975{
976 mProgram->getUniformuiv(location, v);
977}
978
979// Applies all the uniforms set for this program object to the renderer
980Error Program::applyUniforms()
981{
982 return mProgram->applyUniforms();
983}
984
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000985Error Program::applyUniformBuffers(const gl::Data &data)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500986{
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000987 return mProgram->applyUniformBuffers(data, mUniformBlockBindings);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000988}
989
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000990void Program::flagForDeletion()
991{
992 mDeleteStatus = true;
993}
994
995bool Program::isFlaggedForDeletion() const
996{
997 return mDeleteStatus;
998}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000999
Brandon Jones43a53e22014-08-28 16:23:22 -07001000void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001001{
1002 mInfoLog.reset();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001003 mValidated = false;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001004
Geoff Lang7dd2e102014-11-10 15:19:26 -05001005 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001006 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001007 applyUniforms();
1008 mValidated = mProgram->validateSamplers(&mInfoLog, caps);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001009 }
1010 else
1011 {
Jamie Madillf6113162015-05-07 11:49:21 -04001012 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001013 }
1014}
1015
Geoff Lang7dd2e102014-11-10 15:19:26 -05001016bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1017{
1018 return mProgram->validateSamplers(infoLog, caps);
1019}
1020
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001021bool Program::isValidated() const
1022{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001023 return mValidated;
1024}
1025
1026void Program::updateSamplerMapping()
1027{
1028 return mProgram->updateSamplerMapping();
1029}
1030
1031GLuint Program::getActiveUniformBlockCount()
1032{
Jamie Madillb1956432015-08-12 17:35:20 +00001033 return mProgram->getUniformBlocks().size();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001034}
1035
1036void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1037{
1038 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1039
1040 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1041
1042 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001043 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001044 std::string string = uniformBlock.name;
1045
1046 if (uniformBlock.isArrayElement())
1047 {
1048 string += ArrayString(uniformBlock.elementIndex);
1049 }
1050
1051 strncpy(uniformBlockName, string.c_str(), bufSize);
1052 uniformBlockName[bufSize - 1] = '\0';
1053
1054 if (length)
1055 {
Jamie Madillb1956432015-08-12 17:35:20 +00001056 *length = strlen(uniformBlockName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001057 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001058 }
1059}
1060
Geoff Lang7dd2e102014-11-10 15:19:26 -05001061void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001062{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001063 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1064
1065 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1066
1067 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001068 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001069 case GL_UNIFORM_BLOCK_DATA_SIZE:
1070 *params = static_cast<GLint>(uniformBlock.dataSize);
1071 break;
1072 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1073 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1074 break;
1075 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1076 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1077 break;
1078 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1079 {
1080 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1081 {
1082 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1083 }
1084 }
1085 break;
1086 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1087 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1088 break;
1089 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1090 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1091 break;
1092 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001093 }
1094}
1095
1096GLint Program::getActiveUniformBlockMaxLength()
1097{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001098 int maxLength = 0;
1099
1100 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001101 {
Jamie Madillb1956432015-08-12 17:35:20 +00001102 unsigned int numUniformBlocks = mProgram->getUniformBlocks().size();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001103 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1104 {
1105 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1106 if (!uniformBlock.name.empty())
1107 {
Jamie Madillb1956432015-08-12 17:35:20 +00001108 const int length = uniformBlock.name.length() + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001109
1110 // Counting in "[0]".
1111 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1112
1113 maxLength = std::max(length + arrayLength, maxLength);
1114 }
1115 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001116 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001117
1118 return maxLength;
1119}
1120
1121GLuint Program::getUniformBlockIndex(const std::string &name)
1122{
1123 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001124}
1125
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001126const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1127{
1128 return mProgram->getUniformBlockByIndex(index);
1129}
1130
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001131void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1132{
1133 mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
1134}
1135
1136GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1137{
1138 return mUniformBlockBindings[uniformBlockIndex];
1139}
1140
1141void Program::resetUniformBlockBindings()
1142{
1143 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1144 {
1145 mUniformBlockBindings[blockId] = 0;
1146 }
1147}
1148
Geoff Lang48dcae72014-02-05 16:28:24 -05001149void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1150{
1151 mTransformFeedbackVaryings.resize(count);
1152 for (GLsizei i = 0; i < count; i++)
1153 {
1154 mTransformFeedbackVaryings[i] = varyings[i];
1155 }
1156
1157 mTransformFeedbackBufferMode = bufferMode;
1158}
1159
1160void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1161{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001162 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001163 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001164 ASSERT(index < mProgram->getTransformFeedbackLinkedVaryings().size());
1165 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001166 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1167 if (length)
1168 {
1169 *length = lastNameIdx;
1170 }
1171 if (size)
1172 {
1173 *size = varying.size;
1174 }
1175 if (type)
1176 {
1177 *type = varying.type;
1178 }
1179 if (name)
1180 {
1181 memcpy(name, varying.name.c_str(), lastNameIdx);
1182 name[lastNameIdx] = '\0';
1183 }
1184 }
1185}
1186
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001187GLsizei Program::getTransformFeedbackVaryingCount() const
1188{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001189 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001190 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001191 return static_cast<GLsizei>(mProgram->getTransformFeedbackLinkedVaryings().size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001192 }
1193 else
1194 {
1195 return 0;
1196 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001197}
1198
1199GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1200{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001201 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001202 {
1203 GLsizei maxSize = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001204 for (size_t i = 0; i < mProgram->getTransformFeedbackLinkedVaryings().size(); i++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001205 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001206 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001207 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1208 }
1209
1210 return maxSize;
1211 }
1212 else
1213 {
1214 return 0;
1215 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001216}
1217
1218GLenum Program::getTransformFeedbackBufferMode() const
1219{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001220 return mTransformFeedbackBufferMode;
1221}
1222
Geoff Lang7dd2e102014-11-10 15:19:26 -05001223bool Program::linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader)
1224{
1225 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1226 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1227
1228 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
1229 {
1230 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
1231 bool matched = false;
1232
1233 // Built-in varyings obey special rules
1234 if (input->isBuiltIn())
1235 {
1236 continue;
1237 }
1238
1239 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
1240 {
1241 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
1242 if (output->name == input->name)
1243 {
1244 if (!linkValidateVaryings(infoLog, output->name, *input, *output))
1245 {
1246 return false;
1247 }
1248
1249 output->registerIndex = input->registerIndex;
1250 output->columnIndex = input->columnIndex;
1251
1252 matched = true;
1253 break;
1254 }
1255 }
1256
1257 // We permit unmatched, unreferenced varyings
1258 if (!matched && input->staticUse)
1259 {
Jamie Madillf6113162015-05-07 11:49:21 -04001260 infoLog << "Fragment varying " << input->name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001261 return false;
1262 }
1263 }
1264
1265 return true;
1266}
1267
1268bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1269{
1270 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1271 {
1272 return false;
1273 }
1274
1275 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1276 {
Jamie Madillf6113162015-05-07 11:49:21 -04001277 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001278 return false;
1279 }
1280
1281 return true;
1282}
1283
1284// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill3da79b72015-04-27 11:09:17 -04001285bool Program::linkAttributes(const Data &data,
1286 InfoLog &infoLog,
1287 const AttributeBindings &attributeBindings,
1288 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001289{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001290 unsigned int usedLocations = 0;
1291 const std::vector<sh::Attribute> &shaderAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001292 GLuint maxAttribs = data.caps->maxVertexAttributes;
1293
1294 // TODO(jmadill): handle aliasing robustly
Jamie Madill8e695ed2015-06-15 17:00:44 -04001295 if (shaderAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001296 {
Jamie Madillf6113162015-05-07 11:49:21 -04001297 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001298 return false;
1299 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001300
1301 // Link attributes that have a binding location
1302 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1303 {
1304 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1305
1306 ASSERT(attribute.staticUse);
1307
1308 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1309
Jamie Madill3da79b72015-04-27 11:09:17 -04001310 mProgram->setShaderAttribute(attributeIndex, attribute);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001311
1312 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
1313 {
1314 const int rows = VariableRegisterCount(attribute.type);
1315
Jamie Madill3da79b72015-04-27 11:09:17 -04001316 if (static_cast<GLuint>(rows + location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001317 {
Jamie Madillf6113162015-05-07 11:49:21 -04001318 infoLog << "Active attribute (" << attribute.name << ") at location "
1319 << location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001320
1321 return false;
1322 }
1323
1324 for (int row = 0; row < rows; row++)
1325 {
1326 const int rowLocation = location + row;
1327 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
1328
1329 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001330 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
1331 // TODO(jmadill): fix aliasing on ES2
1332 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001333 {
1334 if (!linkedAttribute.name.empty())
1335 {
Jamie Madillf6113162015-05-07 11:49:21 -04001336 infoLog << "Attribute '" << attribute.name
1337 << "' aliases attribute '" << linkedAttribute.name
1338 << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001339 return false;
1340 }
1341 }
1342
1343 linkedAttribute = attribute;
1344 usedLocations |= 1 << rowLocation;
1345 }
1346 }
1347 }
1348
1349 // Link attributes that don't have a binding location
1350 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1351 {
1352 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1353
1354 ASSERT(attribute.staticUse);
1355
1356 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1357
1358 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
1359 {
1360 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001361 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001362
Jamie Madill3da79b72015-04-27 11:09:17 -04001363 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001364 {
Jamie Madillf6113162015-05-07 11:49:21 -04001365 infoLog << "Too many active attributes (" << attribute.name << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001366 return false; // Fail to link
1367 }
1368
1369 mLinkedAttribute[availableIndex] = attribute;
1370 }
1371 }
1372
Jamie Madill3da79b72015-04-27 11:09:17 -04001373 for (GLuint attributeIndex = 0; attributeIndex < maxAttribs;)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001374 {
Jamie Madill437d2662014-12-05 14:23:35 -05001375 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001376 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
1377
1378 for (int r = 0; r < rows; r++)
1379 {
Jamie Madill437d2662014-12-05 14:23:35 -05001380 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001381 }
1382 }
1383
Geoff Lang7dd2e102014-11-10 15:19:26 -05001384 return true;
1385}
1386
1387bool Program::linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps)
1388{
1389 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1390 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
1391 // Check that interface blocks defined in the vertex and fragment shaders are identical
1392 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1393 UniformBlockMap linkedUniformBlocks;
1394 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1395 {
1396 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
1397 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
1398 }
1399 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1400 {
1401 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
1402 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
1403 if (entry != linkedUniformBlocks.end())
1404 {
1405 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1406 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1407 {
1408 return false;
1409 }
1410 }
1411 }
1412 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1413 {
1414 const sh::InterfaceBlock &interfaceBlock = vertexInterfaceBlocks[blockIndex];
1415 // Note: shared and std140 layouts are always considered active
1416 if (interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1417 {
1418 if (!mProgram->defineUniformBlock(infoLog, vertexShader, interfaceBlock, caps))
1419 {
1420 return false;
1421 }
1422 }
1423 }
1424 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1425 {
1426 const sh::InterfaceBlock &interfaceBlock = fragmentInterfaceBlocks[blockIndex];
1427 // Note: shared and std140 layouts are always considered active
1428 if (interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1429 {
1430 if (!mProgram->defineUniformBlock(infoLog, fragmentShader, interfaceBlock, caps))
1431 {
1432 return false;
1433 }
1434 }
1435 }
1436 return true;
1437}
1438
1439bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1440 const sh::InterfaceBlock &fragmentInterfaceBlock)
1441{
1442 const char* blockName = vertexInterfaceBlock.name.c_str();
1443 // validate blocks for the same member types
1444 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1445 {
Jamie Madillf6113162015-05-07 11:49:21 -04001446 infoLog << "Types for interface block '" << blockName
1447 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001448 return false;
1449 }
1450 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1451 {
Jamie Madillf6113162015-05-07 11:49:21 -04001452 infoLog << "Array sizes differ for interface block '" << blockName
1453 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001454 return false;
1455 }
1456 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1457 {
Jamie Madillf6113162015-05-07 11:49:21 -04001458 infoLog << "Layout qualifiers differ for interface block '" << blockName
1459 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001460 return false;
1461 }
Jamie Madillb1956432015-08-12 17:35:20 +00001462 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001463 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1464 {
1465 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1466 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1467 if (vertexMember.name != fragmentMember.name)
1468 {
Jamie Madillf6113162015-05-07 11:49:21 -04001469 infoLog << "Name mismatch for field " << blockMemberIndex
1470 << " of interface block '" << blockName
1471 << "': (in vertex: '" << vertexMember.name
1472 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001473 return false;
1474 }
1475 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1476 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1477 {
1478 return false;
1479 }
1480 }
1481 return true;
1482}
1483
1484bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1485 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1486{
1487 if (vertexVariable.type != fragmentVariable.type)
1488 {
Jamie Madillf6113162015-05-07 11:49:21 -04001489 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001490 return false;
1491 }
1492 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1493 {
Jamie Madillf6113162015-05-07 11:49:21 -04001494 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001495 return false;
1496 }
1497 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1498 {
Jamie Madillf6113162015-05-07 11:49:21 -04001499 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001500 return false;
1501 }
1502
1503 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1504 {
Jamie Madillf6113162015-05-07 11:49:21 -04001505 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001506 return false;
1507 }
Jamie Madillb1956432015-08-12 17:35:20 +00001508 const unsigned int numMembers = vertexVariable.fields.size();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001509 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1510 {
1511 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1512 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1513
1514 if (vertexMember.name != fragmentMember.name)
1515 {
Jamie Madillf6113162015-05-07 11:49:21 -04001516 infoLog << "Name mismatch for field '" << memberIndex
1517 << "' of " << variableName
1518 << ": (in vertex: '" << vertexMember.name
1519 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001520 return false;
1521 }
1522
1523 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1524 vertexMember.name + "'";
1525
1526 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1527 {
1528 return false;
1529 }
1530 }
1531
1532 return true;
1533}
1534
1535bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1536{
Cooper Partin1acf4382015-06-12 12:38:57 -07001537#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1538 const bool validatePrecision = true;
1539#else
1540 const bool validatePrecision = false;
1541#endif
1542
1543 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001544 {
1545 return false;
1546 }
1547
1548 return true;
1549}
1550
1551bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1552{
1553 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1554 {
1555 return false;
1556 }
1557
Jamie Madille9cc4692015-02-19 16:00:13 -05001558 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001559 {
Jamie Madillf6113162015-05-07 11:49:21 -04001560 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001561 return false;
1562 }
1563
1564 return true;
1565}
1566
1567bool Program::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
1568 const std::vector<std::string> &transformFeedbackVaryingNames,
1569 GLenum transformFeedbackBufferMode,
1570 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
1571 const Caps &caps) const
1572{
1573 size_t totalComponents = 0;
1574
1575 // Gather the linked varyings that are used for transform feedback, they should all exist.
1576 outTransformFeedbackLinkedVaryings->clear();
1577 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
1578 {
1579 bool found = false;
1580 for (size_t j = 0; j < linkedVaryings.size(); j++)
1581 {
1582 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
1583 {
1584 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
1585 {
1586 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
1587 {
Jamie Madillf6113162015-05-07 11:49:21 -04001588 infoLog << "Two transform feedback varyings specify the same output variable ("
1589 << linkedVaryings[j].name << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001590 return false;
1591 }
1592 }
1593
1594 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
1595 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
1596 componentCount > caps.maxTransformFeedbackSeparateComponents)
1597 {
Jamie Madillf6113162015-05-07 11:49:21 -04001598 infoLog << "Transform feedback varying's " << linkedVaryings[j].name
1599 << " components (" << componentCount
1600 << ") exceed the maximum separate components ("
1601 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001602 return false;
1603 }
1604
1605 totalComponents += componentCount;
1606
1607 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
1608 found = true;
1609 break;
1610 }
1611 }
1612
1613 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1614 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001615 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001616 }
1617
Jamie Madillf6113162015-05-07 11:49:21 -04001618 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
1619 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001620 {
Jamie Madillf6113162015-05-07 11:49:21 -04001621 infoLog << "Transform feedback varying total components (" << totalComponents
1622 << ") exceed the maximum interleaved components ("
1623 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001624 return false;
1625 }
1626
1627 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001628}
1629
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001630}