Jamie Madill | 4f86d05 | 2017-06-05 12:59:26 -0400 | [diff] [blame^] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // MemoryProgramCache: Stores compiled and linked programs in memory so they don't |
| 7 | // always have to be re-compiled. Can be used in conjunction with the platform |
| 8 | // layer to warm up the cache from disk. |
| 9 | |
| 10 | #include "libANGLE/MemoryProgramCache.h" |
| 11 | |
| 12 | #include <GLSLANG/ShaderVars.h> |
| 13 | |
| 14 | #include "common/version.h" |
| 15 | #include "libANGLE/BinaryStream.h" |
| 16 | #include "libANGLE/Context.h" |
| 17 | #include "libANGLE/Uniform.h" |
| 18 | #include "libANGLE/renderer/ProgramImpl.h" |
| 19 | |
| 20 | namespace gl |
| 21 | { |
| 22 | |
| 23 | namespace |
| 24 | { |
| 25 | |
| 26 | void WriteShaderVar(BinaryOutputStream *stream, const sh::ShaderVariable &var) |
| 27 | { |
| 28 | stream->writeInt(var.type); |
| 29 | stream->writeInt(var.precision); |
| 30 | stream->writeString(var.name); |
| 31 | stream->writeString(var.mappedName); |
| 32 | stream->writeInt(var.arraySize); |
| 33 | stream->writeInt(var.staticUse); |
| 34 | stream->writeString(var.structName); |
| 35 | ASSERT(var.fields.empty()); |
| 36 | } |
| 37 | |
| 38 | void LoadShaderVar(BinaryInputStream *stream, sh::ShaderVariable *var) |
| 39 | { |
| 40 | var->type = stream->readInt<GLenum>(); |
| 41 | var->precision = stream->readInt<GLenum>(); |
| 42 | var->name = stream->readString(); |
| 43 | var->mappedName = stream->readString(); |
| 44 | var->arraySize = stream->readInt<unsigned int>(); |
| 45 | var->staticUse = stream->readBool(); |
| 46 | var->structName = stream->readString(); |
| 47 | } |
| 48 | |
| 49 | } // anonymous namespace |
| 50 | |
| 51 | // static |
| 52 | LinkResult MemoryProgramCache::Deserialize(const Context *context, |
| 53 | const Program *program, |
| 54 | ProgramState *state, |
| 55 | const uint8_t *binary, |
| 56 | size_t length, |
| 57 | InfoLog &infoLog) |
| 58 | { |
| 59 | BinaryInputStream stream(binary, length); |
| 60 | |
| 61 | unsigned char commitString[ANGLE_COMMIT_HASH_SIZE]; |
| 62 | stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE); |
| 63 | if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != |
| 64 | 0) |
| 65 | { |
| 66 | infoLog << "Invalid program binary version."; |
| 67 | return false; |
| 68 | } |
| 69 | |
| 70 | int majorVersion = stream.readInt<int>(); |
| 71 | int minorVersion = stream.readInt<int>(); |
| 72 | if (majorVersion != context->getClientMajorVersion() || |
| 73 | minorVersion != context->getClientMinorVersion()) |
| 74 | { |
| 75 | infoLog << "Cannot load program binaries across different ES context versions."; |
| 76 | return false; |
| 77 | } |
| 78 | |
| 79 | state->mComputeShaderLocalSize[0] = stream.readInt<int>(); |
| 80 | state->mComputeShaderLocalSize[1] = stream.readInt<int>(); |
| 81 | state->mComputeShaderLocalSize[2] = stream.readInt<int>(); |
| 82 | |
| 83 | static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8, |
| 84 | "Too many vertex attribs for mask"); |
| 85 | state->mActiveAttribLocationsMask = stream.readInt<unsigned long>(); |
| 86 | |
| 87 | unsigned int attribCount = stream.readInt<unsigned int>(); |
| 88 | ASSERT(state->mAttributes.empty()); |
| 89 | for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex) |
| 90 | { |
| 91 | sh::Attribute attrib; |
| 92 | LoadShaderVar(&stream, &attrib); |
| 93 | attrib.location = stream.readInt<int>(); |
| 94 | state->mAttributes.push_back(attrib); |
| 95 | } |
| 96 | |
| 97 | unsigned int uniformCount = stream.readInt<unsigned int>(); |
| 98 | ASSERT(state->mUniforms.empty()); |
| 99 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) |
| 100 | { |
| 101 | LinkedUniform uniform; |
| 102 | LoadShaderVar(&stream, &uniform); |
| 103 | |
| 104 | uniform.blockIndex = stream.readInt<int>(); |
| 105 | uniform.blockInfo.offset = stream.readInt<int>(); |
| 106 | uniform.blockInfo.arrayStride = stream.readInt<int>(); |
| 107 | uniform.blockInfo.matrixStride = stream.readInt<int>(); |
| 108 | uniform.blockInfo.isRowMajorMatrix = stream.readBool(); |
| 109 | |
| 110 | state->mUniforms.push_back(uniform); |
| 111 | } |
| 112 | |
| 113 | const unsigned int uniformIndexCount = stream.readInt<unsigned int>(); |
| 114 | ASSERT(state->mUniformLocations.empty()); |
| 115 | for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; |
| 116 | uniformIndexIndex++) |
| 117 | { |
| 118 | VariableLocation variable; |
| 119 | stream.readString(&variable.name); |
| 120 | stream.readInt(&variable.element); |
| 121 | stream.readInt(&variable.index); |
| 122 | stream.readBool(&variable.used); |
| 123 | stream.readBool(&variable.ignored); |
| 124 | |
| 125 | state->mUniformLocations.push_back(variable); |
| 126 | } |
| 127 | |
| 128 | unsigned int uniformBlockCount = stream.readInt<unsigned int>(); |
| 129 | ASSERT(state->mUniformBlocks.empty()); |
| 130 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; |
| 131 | ++uniformBlockIndex) |
| 132 | { |
| 133 | UniformBlock uniformBlock; |
| 134 | stream.readString(&uniformBlock.name); |
| 135 | stream.readBool(&uniformBlock.isArray); |
| 136 | stream.readInt(&uniformBlock.arrayElement); |
| 137 | stream.readInt(&uniformBlock.binding); |
| 138 | stream.readInt(&uniformBlock.dataSize); |
| 139 | stream.readBool(&uniformBlock.vertexStaticUse); |
| 140 | stream.readBool(&uniformBlock.fragmentStaticUse); |
| 141 | |
| 142 | unsigned int numMembers = stream.readInt<unsigned int>(); |
| 143 | for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++) |
| 144 | { |
| 145 | uniformBlock.memberUniformIndexes.push_back(stream.readInt<unsigned int>()); |
| 146 | } |
| 147 | |
| 148 | state->mUniformBlocks.push_back(uniformBlock); |
| 149 | } |
| 150 | |
| 151 | for (GLuint bindingIndex = 0; bindingIndex < state->mUniformBlockBindings.size(); |
| 152 | ++bindingIndex) |
| 153 | { |
| 154 | stream.readInt(&state->mUniformBlockBindings[bindingIndex]); |
| 155 | state->mActiveUniformBlockBindings.set(bindingIndex, |
| 156 | state->mUniformBlockBindings[bindingIndex] != 0); |
| 157 | } |
| 158 | |
| 159 | unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>(); |
| 160 | ASSERT(state->mLinkedTransformFeedbackVaryings.empty()); |
| 161 | for (unsigned int transformFeedbackVaryingIndex = 0; |
| 162 | transformFeedbackVaryingIndex < transformFeedbackVaryingCount; |
| 163 | ++transformFeedbackVaryingIndex) |
| 164 | { |
| 165 | sh::Varying varying; |
| 166 | stream.readInt(&varying.arraySize); |
| 167 | stream.readInt(&varying.type); |
| 168 | stream.readString(&varying.name); |
| 169 | |
| 170 | GLuint arrayIndex = stream.readInt<GLuint>(); |
| 171 | |
| 172 | state->mLinkedTransformFeedbackVaryings.emplace_back(varying, arrayIndex); |
| 173 | } |
| 174 | |
| 175 | stream.readInt(&state->mTransformFeedbackBufferMode); |
| 176 | |
| 177 | unsigned int outputCount = stream.readInt<unsigned int>(); |
| 178 | ASSERT(state->mOutputVariables.empty()); |
| 179 | for (unsigned int outputIndex = 0; outputIndex < outputCount; ++outputIndex) |
| 180 | { |
| 181 | sh::OutputVariable output; |
| 182 | LoadShaderVar(&stream, &output); |
| 183 | output.location = stream.readInt<int>(); |
| 184 | state->mOutputVariables.push_back(output); |
| 185 | } |
| 186 | |
| 187 | unsigned int outputVarCount = stream.readInt<unsigned int>(); |
| 188 | for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex) |
| 189 | { |
| 190 | int locationIndex = stream.readInt<int>(); |
| 191 | VariableLocation locationData; |
| 192 | stream.readInt(&locationData.element); |
| 193 | stream.readInt(&locationData.index); |
| 194 | stream.readString(&locationData.name); |
| 195 | state->mOutputLocations[locationIndex] = locationData; |
| 196 | } |
| 197 | |
| 198 | unsigned int outputTypeCount = stream.readInt<unsigned int>(); |
| 199 | for (unsigned int outputIndex = 0; outputIndex < outputTypeCount; ++outputIndex) |
| 200 | { |
| 201 | state->mOutputVariableTypes.push_back(stream.readInt<GLenum>()); |
| 202 | } |
| 203 | static_assert(IMPLEMENTATION_MAX_DRAW_BUFFERS < 8 * sizeof(uint32_t), |
| 204 | "All bits of DrawBufferMask can be contained in an uint32_t"); |
| 205 | state->mActiveOutputVariables = stream.readInt<uint32_t>(); |
| 206 | |
| 207 | unsigned int low = stream.readInt<unsigned int>(); |
| 208 | unsigned int high = stream.readInt<unsigned int>(); |
| 209 | state->mSamplerUniformRange = RangeUI(low, high); |
| 210 | |
| 211 | unsigned int samplerCount = stream.readInt<unsigned int>(); |
| 212 | for (unsigned int samplerIndex = 0; samplerIndex < samplerCount; ++samplerIndex) |
| 213 | { |
| 214 | GLenum textureType = stream.readInt<GLenum>(); |
| 215 | size_t bindingCount = stream.readInt<size_t>(); |
| 216 | state->mSamplerBindings.emplace_back(SamplerBinding(textureType, bindingCount)); |
| 217 | } |
| 218 | |
| 219 | return program->getImplementation()->load(context, infoLog, &stream); |
| 220 | } |
| 221 | |
| 222 | // static |
| 223 | void MemoryProgramCache::Serialize(const Context *context, |
| 224 | const gl::Program *program, |
| 225 | angle::MemoryBuffer *binaryOut) |
| 226 | { |
| 227 | BinaryOutputStream stream; |
| 228 | |
| 229 | stream.writeBytes(reinterpret_cast<const unsigned char *>(ANGLE_COMMIT_HASH), |
| 230 | ANGLE_COMMIT_HASH_SIZE); |
| 231 | |
| 232 | // nullptr context is supported when computing binary length. |
| 233 | if (context) |
| 234 | { |
| 235 | stream.writeInt(context->getClientVersion().major); |
| 236 | stream.writeInt(context->getClientVersion().minor); |
| 237 | } |
| 238 | else |
| 239 | { |
| 240 | stream.writeInt(2); |
| 241 | stream.writeInt(0); |
| 242 | } |
| 243 | |
| 244 | const auto &state = program->getState(); |
| 245 | |
| 246 | const auto &computeLocalSize = state.getComputeShaderLocalSize(); |
| 247 | |
| 248 | stream.writeInt(computeLocalSize[0]); |
| 249 | stream.writeInt(computeLocalSize[1]); |
| 250 | stream.writeInt(computeLocalSize[2]); |
| 251 | |
| 252 | stream.writeInt(state.getActiveAttribLocationsMask().to_ulong()); |
| 253 | |
| 254 | stream.writeInt(state.getAttributes().size()); |
| 255 | for (const sh::Attribute &attrib : state.getAttributes()) |
| 256 | { |
| 257 | WriteShaderVar(&stream, attrib); |
| 258 | stream.writeInt(attrib.location); |
| 259 | } |
| 260 | |
| 261 | stream.writeInt(state.getUniforms().size()); |
| 262 | for (const LinkedUniform &uniform : state.getUniforms()) |
| 263 | { |
| 264 | WriteShaderVar(&stream, uniform); |
| 265 | |
| 266 | // FIXME: referenced |
| 267 | |
| 268 | stream.writeInt(uniform.blockIndex); |
| 269 | stream.writeInt(uniform.blockInfo.offset); |
| 270 | stream.writeInt(uniform.blockInfo.arrayStride); |
| 271 | stream.writeInt(uniform.blockInfo.matrixStride); |
| 272 | stream.writeInt(uniform.blockInfo.isRowMajorMatrix); |
| 273 | } |
| 274 | |
| 275 | stream.writeInt(state.getUniformLocations().size()); |
| 276 | for (const auto &variable : state.getUniformLocations()) |
| 277 | { |
| 278 | stream.writeString(variable.name); |
| 279 | stream.writeInt(variable.element); |
| 280 | stream.writeInt(variable.index); |
| 281 | stream.writeInt(variable.used); |
| 282 | stream.writeInt(variable.ignored); |
| 283 | } |
| 284 | |
| 285 | stream.writeInt(state.getUniformBlocks().size()); |
| 286 | for (const UniformBlock &uniformBlock : state.getUniformBlocks()) |
| 287 | { |
| 288 | stream.writeString(uniformBlock.name); |
| 289 | stream.writeInt(uniformBlock.isArray); |
| 290 | stream.writeInt(uniformBlock.arrayElement); |
| 291 | stream.writeInt(uniformBlock.binding); |
| 292 | stream.writeInt(uniformBlock.dataSize); |
| 293 | |
| 294 | stream.writeInt(uniformBlock.vertexStaticUse); |
| 295 | stream.writeInt(uniformBlock.fragmentStaticUse); |
| 296 | |
| 297 | stream.writeInt(uniformBlock.memberUniformIndexes.size()); |
| 298 | for (unsigned int memberUniformIndex : uniformBlock.memberUniformIndexes) |
| 299 | { |
| 300 | stream.writeInt(memberUniformIndex); |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | for (GLuint binding : state.getUniformBlockBindings()) |
| 305 | { |
| 306 | stream.writeInt(binding); |
| 307 | } |
| 308 | |
| 309 | stream.writeInt(state.getLinkedTransformFeedbackVaryings().size()); |
| 310 | for (const auto &var : state.getLinkedTransformFeedbackVaryings()) |
| 311 | { |
| 312 | stream.writeInt(var.arraySize); |
| 313 | stream.writeInt(var.type); |
| 314 | stream.writeString(var.name); |
| 315 | |
| 316 | stream.writeIntOrNegOne(var.arrayIndex); |
| 317 | } |
| 318 | |
| 319 | stream.writeInt(state.getTransformFeedbackBufferMode()); |
| 320 | |
| 321 | stream.writeInt(state.getOutputVariables().size()); |
| 322 | for (const sh::OutputVariable &output : state.getOutputVariables()) |
| 323 | { |
| 324 | WriteShaderVar(&stream, output); |
| 325 | stream.writeInt(output.location); |
| 326 | } |
| 327 | |
| 328 | stream.writeInt(state.getOutputLocations().size()); |
| 329 | for (const auto &outputPair : state.getOutputLocations()) |
| 330 | { |
| 331 | stream.writeInt(outputPair.first); |
| 332 | stream.writeIntOrNegOne(outputPair.second.element); |
| 333 | stream.writeInt(outputPair.second.index); |
| 334 | stream.writeString(outputPair.second.name); |
| 335 | } |
| 336 | |
| 337 | stream.writeInt(state.mOutputVariableTypes.size()); |
| 338 | for (const auto &outputVariableType : state.mOutputVariableTypes) |
| 339 | { |
| 340 | stream.writeInt(outputVariableType); |
| 341 | } |
| 342 | |
| 343 | static_assert(IMPLEMENTATION_MAX_DRAW_BUFFERS < 8 * sizeof(uint32_t), |
| 344 | "All bits of DrawBufferMask can be contained in an uint32_t"); |
| 345 | stream.writeInt(static_cast<uint32_t>(state.mActiveOutputVariables.to_ulong())); |
| 346 | |
| 347 | stream.writeInt(state.getSamplerUniformRange().low()); |
| 348 | stream.writeInt(state.getSamplerUniformRange().high()); |
| 349 | |
| 350 | stream.writeInt(state.getSamplerBindings().size()); |
| 351 | for (const auto &samplerBinding : state.getSamplerBindings()) |
| 352 | { |
| 353 | stream.writeInt(samplerBinding.textureType); |
| 354 | stream.writeInt(samplerBinding.boundTextureUnits.size()); |
| 355 | } |
| 356 | |
| 357 | program->getImplementation()->save(&stream); |
| 358 | |
| 359 | ASSERT(binaryOut); |
| 360 | binaryOut->resize(stream.length()); |
| 361 | memcpy(binaryOut->data(), stream.data(), stream.length()); |
| 362 | } |
| 363 | |
| 364 | } // namespace gl |