Jamie Madill | 1e9ae07 | 2014-11-06 15:27:21 -0500 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Data.cpp: Container class for all GL relevant state, caps and objects |
| 8 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 9 | #include "libANGLE/ContextState.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 10 | #include "libANGLE/ResourceManager.h" |
Jamie Madill | 1e9ae07 | 2014-11-06 15:27:21 -0500 | [diff] [blame] | 11 | |
| 12 | namespace gl |
| 13 | { |
| 14 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 15 | ContextState::ContextState(uintptr_t contextIn, |
| 16 | GLint clientVersionIn, |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 17 | State *stateIn, |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 18 | const Caps &capsIn, |
| 19 | const TextureCapsMap &textureCapsIn, |
| 20 | const Extensions &extensionsIn, |
| 21 | const ResourceManager *resourceManagerIn, |
| 22 | const Limitations &limitationsIn) |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 23 | : mContext(contextIn), |
| 24 | mClientVersion(clientVersionIn), |
| 25 | mState(stateIn), |
| 26 | mCaps(capsIn), |
| 27 | mTextureCaps(textureCapsIn), |
| 28 | mExtensions(extensionsIn), |
| 29 | mResourceManager(resourceManagerIn), |
| 30 | mLimitations(limitationsIn) |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 31 | { |
| 32 | } |
Jamie Madill | 1e9ae07 | 2014-11-06 15:27:21 -0500 | [diff] [blame] | 33 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 34 | ContextState::~ContextState() |
Jamie Madill | 1e9ae07 | 2014-11-06 15:27:21 -0500 | [diff] [blame] | 35 | { |
| 36 | } |
| 37 | |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 38 | const TextureCaps &ContextState::getTextureCap(GLenum internalFormat) const |
| 39 | { |
| 40 | return mTextureCaps.get(internalFormat); |
| 41 | } |
| 42 | |
Jamie Madill | f25855c | 2015-11-03 11:06:18 -0500 | [diff] [blame] | 43 | ValidationContext::ValidationContext(GLint clientVersion, |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 44 | State *state, |
Jamie Madill | f25855c | 2015-11-03 11:06:18 -0500 | [diff] [blame] | 45 | const Caps &caps, |
| 46 | const TextureCapsMap &textureCaps, |
| 47 | const Extensions &extensions, |
| 48 | const ResourceManager *resourceManager, |
Jamie Madill | 46e6c7a | 2016-01-18 14:42:30 -0500 | [diff] [blame] | 49 | const Limitations &limitations, |
| 50 | bool skipValidation) |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 51 | : mState(reinterpret_cast<uintptr_t>(this), |
| 52 | clientVersion, |
| 53 | state, |
| 54 | caps, |
| 55 | textureCaps, |
| 56 | extensions, |
| 57 | resourceManager, |
| 58 | limitations), |
Jamie Madill | 46e6c7a | 2016-01-18 14:42:30 -0500 | [diff] [blame] | 59 | mSkipValidation(skipValidation) |
Jamie Madill | f25855c | 2015-11-03 11:06:18 -0500 | [diff] [blame] | 60 | { |
| 61 | } |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 62 | |
| 63 | bool ValidationContext::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams) |
| 64 | { |
| 65 | if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT) |
| 66 | { |
| 67 | *type = GL_INT; |
| 68 | *numParams = 1; |
| 69 | return true; |
| 70 | } |
| 71 | |
| 72 | // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation |
| 73 | // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due |
| 74 | // to the fact that it is stored internally as a float, and so would require conversion |
| 75 | // if returned from Context::getIntegerv. Since this conversion is already implemented |
| 76 | // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we |
| 77 | // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling |
| 78 | // application. |
| 79 | switch (pname) |
| 80 | { |
| 81 | case GL_COMPRESSED_TEXTURE_FORMATS: |
| 82 | { |
| 83 | *type = GL_INT; |
| 84 | *numParams = static_cast<unsigned int>(getCaps().compressedTextureFormats.size()); |
| 85 | return true; |
| 86 | } |
| 87 | case GL_PROGRAM_BINARY_FORMATS_OES: |
| 88 | { |
| 89 | *type = GL_INT; |
| 90 | *numParams = static_cast<unsigned int>(getCaps().programBinaryFormats.size()); |
| 91 | return true; |
| 92 | } |
| 93 | case GL_SHADER_BINARY_FORMATS: |
| 94 | { |
| 95 | *type = GL_INT; |
| 96 | *numParams = static_cast<unsigned int>(getCaps().shaderBinaryFormats.size()); |
| 97 | return true; |
| 98 | } |
| 99 | |
| 100 | case GL_MAX_VERTEX_ATTRIBS: |
| 101 | case GL_MAX_VERTEX_UNIFORM_VECTORS: |
| 102 | case GL_MAX_VARYING_VECTORS: |
| 103 | case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: |
| 104 | case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: |
| 105 | case GL_MAX_TEXTURE_IMAGE_UNITS: |
| 106 | case GL_MAX_FRAGMENT_UNIFORM_VECTORS: |
| 107 | case GL_MAX_RENDERBUFFER_SIZE: |
| 108 | case GL_MAX_COLOR_ATTACHMENTS_EXT: |
| 109 | case GL_MAX_DRAW_BUFFERS_EXT: |
| 110 | case GL_NUM_SHADER_BINARY_FORMATS: |
| 111 | case GL_NUM_COMPRESSED_TEXTURE_FORMATS: |
| 112 | case GL_ARRAY_BUFFER_BINDING: |
| 113 | // case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE |
| 114 | case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: |
| 115 | case GL_READ_FRAMEBUFFER_BINDING_ANGLE: |
| 116 | case GL_RENDERBUFFER_BINDING: |
| 117 | case GL_CURRENT_PROGRAM: |
| 118 | case GL_PACK_ALIGNMENT: |
| 119 | case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
| 120 | case GL_UNPACK_ALIGNMENT: |
| 121 | case GL_GENERATE_MIPMAP_HINT: |
| 122 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 123 | case GL_RED_BITS: |
| 124 | case GL_GREEN_BITS: |
| 125 | case GL_BLUE_BITS: |
| 126 | case GL_ALPHA_BITS: |
| 127 | case GL_DEPTH_BITS: |
| 128 | case GL_STENCIL_BITS: |
| 129 | case GL_ELEMENT_ARRAY_BUFFER_BINDING: |
| 130 | case GL_CULL_FACE_MODE: |
| 131 | case GL_FRONT_FACE: |
| 132 | case GL_ACTIVE_TEXTURE: |
| 133 | case GL_STENCIL_FUNC: |
| 134 | case GL_STENCIL_VALUE_MASK: |
| 135 | case GL_STENCIL_REF: |
| 136 | case GL_STENCIL_FAIL: |
| 137 | case GL_STENCIL_PASS_DEPTH_FAIL: |
| 138 | case GL_STENCIL_PASS_DEPTH_PASS: |
| 139 | case GL_STENCIL_BACK_FUNC: |
| 140 | case GL_STENCIL_BACK_VALUE_MASK: |
| 141 | case GL_STENCIL_BACK_REF: |
| 142 | case GL_STENCIL_BACK_FAIL: |
| 143 | case GL_STENCIL_BACK_PASS_DEPTH_FAIL: |
| 144 | case GL_STENCIL_BACK_PASS_DEPTH_PASS: |
| 145 | case GL_DEPTH_FUNC: |
| 146 | case GL_BLEND_SRC_RGB: |
| 147 | case GL_BLEND_SRC_ALPHA: |
| 148 | case GL_BLEND_DST_RGB: |
| 149 | case GL_BLEND_DST_ALPHA: |
| 150 | case GL_BLEND_EQUATION_RGB: |
| 151 | case GL_BLEND_EQUATION_ALPHA: |
| 152 | case GL_STENCIL_WRITEMASK: |
| 153 | case GL_STENCIL_BACK_WRITEMASK: |
| 154 | case GL_STENCIL_CLEAR_VALUE: |
| 155 | case GL_SUBPIXEL_BITS: |
| 156 | case GL_MAX_TEXTURE_SIZE: |
| 157 | case GL_MAX_CUBE_MAP_TEXTURE_SIZE: |
| 158 | case GL_SAMPLE_BUFFERS: |
| 159 | case GL_SAMPLES: |
| 160 | case GL_IMPLEMENTATION_COLOR_READ_TYPE: |
| 161 | case GL_IMPLEMENTATION_COLOR_READ_FORMAT: |
| 162 | case GL_TEXTURE_BINDING_2D: |
| 163 | case GL_TEXTURE_BINDING_CUBE_MAP: |
| 164 | case GL_RESET_NOTIFICATION_STRATEGY_EXT: |
| 165 | case GL_NUM_PROGRAM_BINARY_FORMATS_OES: |
| 166 | { |
| 167 | *type = GL_INT; |
| 168 | *numParams = 1; |
| 169 | return true; |
| 170 | } |
| 171 | case GL_MAX_SAMPLES_ANGLE: |
| 172 | { |
| 173 | if (!getExtensions().framebufferMultisample) |
| 174 | { |
| 175 | return false; |
| 176 | } |
| 177 | *type = GL_INT; |
| 178 | *numParams = 1; |
| 179 | return true; |
| 180 | } |
| 181 | case GL_MAX_VIEWPORT_DIMS: |
| 182 | { |
| 183 | *type = GL_INT; |
| 184 | *numParams = 2; |
| 185 | return true; |
| 186 | } |
| 187 | case GL_VIEWPORT: |
| 188 | case GL_SCISSOR_BOX: |
| 189 | { |
| 190 | *type = GL_INT; |
| 191 | *numParams = 4; |
| 192 | return true; |
| 193 | } |
| 194 | case GL_SHADER_COMPILER: |
| 195 | case GL_SAMPLE_COVERAGE_INVERT: |
| 196 | case GL_DEPTH_WRITEMASK: |
| 197 | case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled, |
| 198 | case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries. |
| 199 | case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as |
| 200 | // bool-natural |
| 201 | case GL_SAMPLE_COVERAGE: |
| 202 | case GL_SCISSOR_TEST: |
| 203 | case GL_STENCIL_TEST: |
| 204 | case GL_DEPTH_TEST: |
| 205 | case GL_BLEND: |
| 206 | case GL_DITHER: |
| 207 | case GL_CONTEXT_ROBUST_ACCESS_EXT: |
| 208 | { |
| 209 | *type = GL_BOOL; |
| 210 | *numParams = 1; |
| 211 | return true; |
| 212 | } |
| 213 | case GL_COLOR_WRITEMASK: |
| 214 | { |
| 215 | *type = GL_BOOL; |
| 216 | *numParams = 4; |
| 217 | return true; |
| 218 | } |
| 219 | case GL_POLYGON_OFFSET_FACTOR: |
| 220 | case GL_POLYGON_OFFSET_UNITS: |
| 221 | case GL_SAMPLE_COVERAGE_VALUE: |
| 222 | case GL_DEPTH_CLEAR_VALUE: |
| 223 | case GL_LINE_WIDTH: |
| 224 | { |
| 225 | *type = GL_FLOAT; |
| 226 | *numParams = 1; |
| 227 | return true; |
| 228 | } |
| 229 | case GL_ALIASED_LINE_WIDTH_RANGE: |
| 230 | case GL_ALIASED_POINT_SIZE_RANGE: |
| 231 | case GL_DEPTH_RANGE: |
| 232 | { |
| 233 | *type = GL_FLOAT; |
| 234 | *numParams = 2; |
| 235 | return true; |
| 236 | } |
| 237 | case GL_COLOR_CLEAR_VALUE: |
| 238 | case GL_BLEND_COLOR: |
| 239 | { |
| 240 | *type = GL_FLOAT; |
| 241 | *numParams = 4; |
| 242 | return true; |
| 243 | } |
| 244 | case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: |
| 245 | if (!getExtensions().maxTextureAnisotropy) |
| 246 | { |
| 247 | return false; |
| 248 | } |
| 249 | *type = GL_FLOAT; |
| 250 | *numParams = 1; |
| 251 | return true; |
| 252 | case GL_TIMESTAMP_EXT: |
| 253 | if (!getExtensions().disjointTimerQuery) |
| 254 | { |
| 255 | return false; |
| 256 | } |
| 257 | *type = GL_INT_64_ANGLEX; |
| 258 | *numParams = 1; |
| 259 | return true; |
| 260 | case GL_GPU_DISJOINT_EXT: |
| 261 | if (!getExtensions().disjointTimerQuery) |
| 262 | { |
| 263 | return false; |
| 264 | } |
| 265 | *type = GL_INT; |
| 266 | *numParams = 1; |
| 267 | return true; |
| 268 | case GL_COVERAGE_MODULATION_CHROMIUM: |
| 269 | if (!getExtensions().framebufferMixedSamples) |
| 270 | { |
| 271 | return false; |
| 272 | } |
| 273 | *type = GL_INT; |
| 274 | *numParams = 1; |
| 275 | return true; |
| 276 | } |
| 277 | |
| 278 | if (getExtensions().debug) |
| 279 | { |
| 280 | switch (pname) |
| 281 | { |
| 282 | case GL_DEBUG_LOGGED_MESSAGES: |
| 283 | case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH: |
| 284 | case GL_DEBUG_GROUP_STACK_DEPTH: |
| 285 | case GL_MAX_DEBUG_MESSAGE_LENGTH: |
| 286 | case GL_MAX_DEBUG_LOGGED_MESSAGES: |
| 287 | case GL_MAX_DEBUG_GROUP_STACK_DEPTH: |
| 288 | case GL_MAX_LABEL_LENGTH: |
| 289 | *type = GL_INT; |
| 290 | *numParams = 1; |
| 291 | return true; |
| 292 | |
| 293 | case GL_DEBUG_OUTPUT_SYNCHRONOUS: |
| 294 | case GL_DEBUG_OUTPUT: |
| 295 | *type = GL_BOOL; |
| 296 | *numParams = 1; |
| 297 | return true; |
| 298 | } |
| 299 | } |
| 300 | |
| 301 | if (getExtensions().multisampleCompatibility) |
| 302 | { |
| 303 | switch (pname) |
| 304 | { |
| 305 | case GL_MULTISAMPLE_EXT: |
| 306 | case GL_SAMPLE_ALPHA_TO_ONE_EXT: |
| 307 | *type = GL_BOOL; |
| 308 | *numParams = 1; |
| 309 | return true; |
| 310 | } |
| 311 | } |
| 312 | |
| 313 | // Check for ES3.0+ parameter names which are also exposed as ES2 extensions |
| 314 | switch (pname) |
| 315 | { |
| 316 | case GL_PACK_ROW_LENGTH: |
| 317 | case GL_PACK_SKIP_ROWS: |
| 318 | case GL_PACK_SKIP_PIXELS: |
| 319 | if ((getClientVersion() < 3) && !getExtensions().packSubimage) |
| 320 | { |
| 321 | return false; |
| 322 | } |
| 323 | *type = GL_INT; |
| 324 | *numParams = 1; |
| 325 | return true; |
| 326 | case GL_UNPACK_ROW_LENGTH: |
| 327 | case GL_UNPACK_SKIP_ROWS: |
| 328 | case GL_UNPACK_SKIP_PIXELS: |
| 329 | if ((getClientVersion() < 3) && !getExtensions().unpackSubimage) |
| 330 | { |
| 331 | return false; |
| 332 | } |
| 333 | *type = GL_INT; |
| 334 | *numParams = 1; |
| 335 | return true; |
| 336 | case GL_VERTEX_ARRAY_BINDING: |
| 337 | if ((getClientVersion() < 3) && !getExtensions().vertexArrayObject) |
| 338 | { |
| 339 | return false; |
| 340 | } |
| 341 | *type = GL_INT; |
| 342 | *numParams = 1; |
| 343 | return true; |
| 344 | case GL_PIXEL_PACK_BUFFER_BINDING: |
| 345 | case GL_PIXEL_UNPACK_BUFFER_BINDING: |
| 346 | if ((getClientVersion() < 3) && !getExtensions().pixelBufferObject) |
| 347 | { |
| 348 | return false; |
| 349 | } |
| 350 | *type = GL_INT; |
| 351 | *numParams = 1; |
| 352 | return true; |
| 353 | } |
| 354 | |
| 355 | if (getClientVersion() < 3) |
| 356 | { |
| 357 | return false; |
| 358 | } |
| 359 | |
| 360 | // Check for ES3.0+ parameter names |
| 361 | switch (pname) |
| 362 | { |
| 363 | case GL_MAX_UNIFORM_BUFFER_BINDINGS: |
| 364 | case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: |
| 365 | case GL_UNIFORM_BUFFER_BINDING: |
| 366 | case GL_TRANSFORM_FEEDBACK_BINDING: |
| 367 | case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: |
| 368 | case GL_COPY_READ_BUFFER_BINDING: |
| 369 | case GL_COPY_WRITE_BUFFER_BINDING: |
| 370 | case GL_SAMPLER_BINDING: |
| 371 | case GL_READ_BUFFER: |
| 372 | case GL_TEXTURE_BINDING_3D: |
| 373 | case GL_TEXTURE_BINDING_2D_ARRAY: |
| 374 | case GL_MAX_3D_TEXTURE_SIZE: |
| 375 | case GL_MAX_ARRAY_TEXTURE_LAYERS: |
| 376 | case GL_MAX_VERTEX_UNIFORM_BLOCKS: |
| 377 | case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: |
| 378 | case GL_MAX_COMBINED_UNIFORM_BLOCKS: |
| 379 | case GL_MAX_VERTEX_OUTPUT_COMPONENTS: |
| 380 | case GL_MAX_FRAGMENT_INPUT_COMPONENTS: |
| 381 | case GL_MAX_VARYING_COMPONENTS: |
| 382 | case GL_MAX_VERTEX_UNIFORM_COMPONENTS: |
| 383 | case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: |
| 384 | case GL_MIN_PROGRAM_TEXEL_OFFSET: |
| 385 | case GL_MAX_PROGRAM_TEXEL_OFFSET: |
| 386 | case GL_NUM_EXTENSIONS: |
| 387 | case GL_MAJOR_VERSION: |
| 388 | case GL_MINOR_VERSION: |
| 389 | case GL_MAX_ELEMENTS_INDICES: |
| 390 | case GL_MAX_ELEMENTS_VERTICES: |
| 391 | case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: |
| 392 | case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: |
| 393 | case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: |
| 394 | case GL_UNPACK_IMAGE_HEIGHT: |
| 395 | case GL_UNPACK_SKIP_IMAGES: |
| 396 | { |
| 397 | *type = GL_INT; |
| 398 | *numParams = 1; |
| 399 | return true; |
| 400 | } |
| 401 | |
| 402 | case GL_MAX_ELEMENT_INDEX: |
| 403 | case GL_MAX_UNIFORM_BLOCK_SIZE: |
| 404 | case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: |
| 405 | case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: |
| 406 | case GL_MAX_SERVER_WAIT_TIMEOUT: |
| 407 | { |
| 408 | *type = GL_INT_64_ANGLEX; |
| 409 | *numParams = 1; |
| 410 | return true; |
| 411 | } |
| 412 | |
| 413 | case GL_TRANSFORM_FEEDBACK_ACTIVE: |
| 414 | case GL_TRANSFORM_FEEDBACK_PAUSED: |
| 415 | case GL_PRIMITIVE_RESTART_FIXED_INDEX: |
| 416 | case GL_RASTERIZER_DISCARD: |
| 417 | { |
| 418 | *type = GL_BOOL; |
| 419 | *numParams = 1; |
| 420 | return true; |
| 421 | } |
| 422 | |
| 423 | case GL_MAX_TEXTURE_LOD_BIAS: |
| 424 | { |
| 425 | *type = GL_FLOAT; |
| 426 | *numParams = 1; |
| 427 | return true; |
| 428 | } |
| 429 | } |
| 430 | |
| 431 | return false; |
| 432 | } |
| 433 | |
| 434 | bool ValidationContext::getIndexedQueryParameterInfo(GLenum target, |
| 435 | GLenum *type, |
| 436 | unsigned int *numParams) |
| 437 | { |
| 438 | if (getClientVersion() < 3) |
| 439 | { |
| 440 | return false; |
| 441 | } |
| 442 | |
| 443 | switch (target) |
| 444 | { |
| 445 | case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: |
| 446 | case GL_UNIFORM_BUFFER_BINDING: |
| 447 | { |
| 448 | *type = GL_INT; |
| 449 | *numParams = 1; |
| 450 | return true; |
| 451 | } |
| 452 | case GL_TRANSFORM_FEEDBACK_BUFFER_START: |
| 453 | case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: |
| 454 | case GL_UNIFORM_BUFFER_START: |
| 455 | case GL_UNIFORM_BUFFER_SIZE: |
| 456 | { |
| 457 | *type = GL_INT_64_ANGLEX; |
| 458 | *numParams = 1; |
| 459 | return true; |
| 460 | } |
| 461 | } |
| 462 | |
| 463 | return false; |
| 464 | } |
| 465 | |
Jamie Madill | 46e6c7a | 2016-01-18 14:42:30 -0500 | [diff] [blame] | 466 | } // namespace gl |