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alokp@chromium.org76b82082010-03-24 17:59:39 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/TranslatorGLSL.h"
zmo@google.com5601ea02011-06-10 18:23:25 +00008#include "compiler/TranslatorESSL.h"
alokp@chromium.org76b82082010-03-24 17:59:39 +00009
10//
11// This function must be provided to create the actual
12// compile object used by higher level code. It returns
13// a subclass of TCompiler.
14//
zmo@google.com5601ea02011-06-10 18:23:25 +000015TCompiler* ConstructCompiler(
16 ShShaderType type, ShShaderSpec spec, ShShaderOutput output)
alokp@chromium.org76b82082010-03-24 17:59:39 +000017{
zmo@google.com5601ea02011-06-10 18:23:25 +000018 switch (output) {
19 case SH_GLSL_OUTPUT:
20 return new TranslatorGLSL(type, spec);
21 case SH_ESSL_OUTPUT:
22 return new TranslatorESSL(type, spec);
23 default:
24 return NULL;
25 }
alokp@chromium.org76b82082010-03-24 17:59:39 +000026}
27
28//
29// Delete the compiler made by ConstructCompiler
30//
31void DeleteCompiler(TCompiler* compiler)
32{
33 delete compiler;
34}