blob: eb71e71c0d49cfb247057fabaa227634f1193210 [file] [log] [blame]
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001//
Geoff Langeeba6e12014-02-03 13:12:30 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.org144f2802012-07-12 01:42:34 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Context.cpp: Implements the gl::Context class, managing all GL state and performing
8// rendering operations. It is the GLES2 specific implementation of EGLContext.
9
10#include "libGLESv2/Context.h"
11
apatrick@chromium.org144f2802012-07-12 01:42:34 +000012#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
Geoff Lang0b7eef72014-06-12 14:10:47 -040014#include "common/platform.h"
shannonwoods@chromium.orgf6fb9592013-05-30 00:09:40 +000015#include "libGLESv2/formatutils.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000016#include "libGLESv2/Buffer.h"
17#include "libGLESv2/Fence.h"
daniel@transgaming.com29ab9522012-08-27 16:25:37 +000018#include "libGLESv2/Framebuffer.h"
Jamie Madille261b442014-06-25 12:42:21 -040019#include "libGLESv2/FramebufferAttachment.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000020#include "libGLESv2/Renderbuffer.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000021#include "libGLESv2/Program.h"
22#include "libGLESv2/ProgramBinary.h"
23#include "libGLESv2/Query.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000024#include "libGLESv2/Texture.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000025#include "libGLESv2/ResourceManager.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070026#include "libGLESv2/renderer/d3d/IndexDataManager.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000027#include "libGLESv2/renderer/Renderer.h"
Jamie Madill57a89722013-07-02 11:57:03 -040028#include "libGLESv2/VertexArray.h"
Jamie Madilldc356042013-07-19 16:36:57 -040029#include "libGLESv2/Sampler.h"
Jamie Madill1fc7e2c2014-01-21 16:47:10 -050030#include "libGLESv2/validationES.h"
Geoff Langc8058452014-02-03 12:04:11 -050031#include "libGLESv2/TransformFeedback.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000032
33#include "libEGL/Surface.h"
apatrick@chromium.org144f2802012-07-12 01:42:34 +000034
Geoff Lang0b7eef72014-06-12 14:10:47 -040035#include <sstream>
apatrick@chromium.org144f2802012-07-12 01:42:34 +000036
37namespace gl
38{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +000039
Shannon Woods53a94a82014-06-24 15:20:36 -040040Context::Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
41 : mRenderer(renderer)
apatrick@chromium.org144f2802012-07-12 01:42:34 +000042{
43 ASSERT(robustAccess == false); // Unimplemented
44
Geoff Lang493daf52014-07-03 13:38:44 -040045 initCaps(clientVersion);
Geoff Langc0b9ef42014-07-02 10:02:37 -040046
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +000047 mClientVersion = clientVersion;
48
Shannon Woods53a94a82014-06-24 15:20:36 -040049 mFenceNVHandleAllocator.setBaseHandle(0);
Geoff Lang7dca1862013-07-30 16:30:46 -040050
apatrick@chromium.org144f2802012-07-12 01:42:34 +000051 if (shareContext != NULL)
52 {
53 mResourceManager = shareContext->mResourceManager;
54 mResourceManager->addRef();
55 }
56 else
57 {
daniel@transgaming.com370482e2012-11-28 19:32:13 +000058 mResourceManager = new ResourceManager(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000059 }
60
61 // [OpenGL ES 2.0.24] section 3.7 page 83:
62 // In the initial state, TEXTURE_2D and TEXTURE_CUBE_MAP have twodimensional
63 // and cube map texture state vectors respectively associated with them.
64 // In order that access to these initial textures not be lost, they are treated as texture
65 // objects all of whose names are 0.
66
Brandon Jones6053a522014-07-25 16:22:09 -070067 mTexture2DZero.set(new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), 0));
68 mTextureCubeMapZero.set(new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), 0));
69 mTexture3DZero.set(new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), 0));
70 mTexture2DArrayZero.set(new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), 0));
apatrick@chromium.org144f2802012-07-12 01:42:34 +000071
Jamie Madill57a89722013-07-02 11:57:03 -040072 bindVertexArray(0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +000073 bindArrayBuffer(0);
74 bindElementArrayBuffer(0);
75 bindTextureCubeMap(0);
76 bindTexture2D(0);
77 bindReadFramebuffer(0);
78 bindDrawFramebuffer(0);
79 bindRenderbuffer(0);
80
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +000081 bindGenericUniformBuffer(0);
82 for (int i = 0; i < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; i++)
83 {
84 bindIndexedUniformBuffer(0, i, 0, -1);
85 }
86
87 bindGenericTransformFeedbackBuffer(0);
88 for (int i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
89 {
90 bindIndexedTransformFeedbackBuffer(0, i, 0, -1);
91 }
92
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000093 bindCopyReadBuffer(0);
94 bindCopyWriteBuffer(0);
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +000095 bindPixelPackBuffer(0);
96 bindPixelUnpackBuffer(0);
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +000097
Geoff Langc8058452014-02-03 12:04:11 -050098 // [OpenGL ES 3.0.2] section 2.14.1 pg 85:
99 // In the initial state, a default transform feedback object is bound and treated as
100 // a transform feedback object with a name of zero. That object is bound any time
101 // BindTransformFeedback is called with id of zero
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700102 mTransformFeedbackZero.set(new TransformFeedback(mRenderer->createTransformFeedback(), 0));
Geoff Langc8058452014-02-03 12:04:11 -0500103 bindTransformFeedback(0);
104
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000105 mHasBeenCurrent = false;
106 mContextLost = false;
107 mResetStatus = GL_NO_ERROR;
108 mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
109 mRobustAccess = robustAccess;
110
Shannon Woods53a94a82014-06-24 15:20:36 -0400111 mState.setContext(this);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000112}
113
114Context::~Context()
115{
Shannon Woods53a94a82014-06-24 15:20:36 -0400116 GLuint currentProgram = mState.getCurrentProgramId();
117 if (currentProgram != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000118 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400119 Program *programObject = mResourceManager->getProgram(currentProgram);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000120 if (programObject)
121 {
122 programObject->release();
123 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400124 currentProgram = 0;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000125 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400126 mState.setCurrentProgram(0, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000127
128 while (!mFramebufferMap.empty())
129 {
130 deleteFramebuffer(mFramebufferMap.begin()->first);
131 }
132
Jamie Madill33dc8432013-07-26 11:55:05 -0400133 while (!mFenceNVMap.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000134 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400135 deleteFenceNV(mFenceNVMap.begin()->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000136 }
137
138 while (!mQueryMap.empty())
139 {
140 deleteQuery(mQueryMap.begin()->first);
141 }
142
Jamie Madill57a89722013-07-02 11:57:03 -0400143 while (!mVertexArrayMap.empty())
144 {
145 deleteVertexArray(mVertexArrayMap.begin()->first);
146 }
147
Geoff Langc8058452014-02-03 12:04:11 -0500148 mTransformFeedbackZero.set(NULL);
149 while (!mTransformFeedbackMap.empty())
150 {
151 deleteTransformFeedback(mTransformFeedbackMap.begin()->first);
152 }
153
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000154 for (int type = 0; type < TEXTURE_TYPE_COUNT; type++)
155 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000156 mIncompleteTextures[type].set(NULL);
157 }
158
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000159 mTexture2DZero.set(NULL);
160 mTextureCubeMapZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000161 mTexture3DZero.set(NULL);
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000162 mTexture2DArrayZero.set(NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000163
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000164 mResourceManager->release();
165}
166
daniel@transgaming.comad629872012-11-28 19:32:06 +0000167void Context::makeCurrent(egl::Surface *surface)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000168{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000169 if (!mHasBeenCurrent)
170 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000171 initRendererString();
Geoff Langcec35902014-04-16 10:52:36 -0400172 initExtensionStrings();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000173
Shannon Woods53a94a82014-06-24 15:20:36 -0400174 mState.setViewportParams(0, 0, surface->getWidth(), surface->getHeight());
175 mState.setScissorParams(0, 0, surface->getWidth(), surface->getHeight());
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000176
177 mHasBeenCurrent = true;
178 }
179
daniel@transgaming.com024786d2012-10-31 18:42:55 +0000180 // Wrap the existing swapchain resources into GL objects and assign them to the '0' names
daniel@transgaming.com76d3e6e2012-10-31 19:55:33 +0000181 rx::SwapChain *swapchain = surface->getSwapChain();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000182
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000183 Colorbuffer *colorbufferZero = new Colorbuffer(mRenderer, swapchain);
184 DepthStencilbuffer *depthStencilbufferZero = new DepthStencilbuffer(mRenderer, swapchain);
daniel@transgaming.com16418b12012-11-28 19:32:22 +0000185 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000186
187 setFramebufferZero(framebufferZero);
shannon.woods%transgaming.com@gtempaccount.com785f1962013-04-13 03:34:45 +0000188
189 // Store the current client version in the renderer
190 mRenderer->setCurrentClientVersion(mClientVersion);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000191}
192
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +0000193// NOTE: this function should not assume that this context is current!
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000194void Context::markContextLost()
195{
196 if (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT)
197 mResetStatus = GL_UNKNOWN_CONTEXT_RESET_EXT;
198 mContextLost = true;
199}
200
201bool Context::isContextLost()
202{
203 return mContextLost;
204}
205
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000206GLuint Context::createBuffer()
207{
208 return mResourceManager->createBuffer();
209}
210
211GLuint Context::createProgram()
212{
213 return mResourceManager->createProgram();
214}
215
216GLuint Context::createShader(GLenum type)
217{
218 return mResourceManager->createShader(type);
219}
220
221GLuint Context::createTexture()
222{
223 return mResourceManager->createTexture();
224}
225
226GLuint Context::createRenderbuffer()
227{
228 return mResourceManager->createRenderbuffer();
229}
230
Jamie Madillcd055f82013-07-26 11:55:15 -0400231GLsync Context::createFenceSync(GLenum condition)
232{
233 GLuint handle = mResourceManager->createFenceSync();
234
235 gl::FenceSync *fenceSync = mResourceManager->getFenceSync(handle);
236 ASSERT(fenceSync);
237
238 fenceSync->set(condition);
239
240 return reinterpret_cast<GLsync>(handle);
241}
242
Jamie Madill57a89722013-07-02 11:57:03 -0400243GLuint Context::createVertexArray()
244{
245 GLuint handle = mVertexArrayHandleAllocator.allocate();
246
Jamie Madilld1028542013-07-02 11:57:04 -0400247 // Although the spec states VAO state is not initialized until the object is bound,
248 // we create it immediately. The resulting behaviour is transparent to the application,
249 // since it's not currently possible to access the state until the object is bound.
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400250 VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTRIBS);
251 mVertexArrayMap[handle] = vertexArray;
Jamie Madill57a89722013-07-02 11:57:03 -0400252 return handle;
253}
254
Jamie Madilldc356042013-07-19 16:36:57 -0400255GLuint Context::createSampler()
256{
257 return mResourceManager->createSampler();
258}
259
Geoff Langc8058452014-02-03 12:04:11 -0500260GLuint Context::createTransformFeedback()
261{
262 GLuint handle = mTransformFeedbackAllocator.allocate();
Kenneth Russelldb8ae162014-08-25 19:02:35 -0700263 TransformFeedback *transformFeedback = new TransformFeedback(mRenderer->createTransformFeedback(), handle);
Geoff Langc8058452014-02-03 12:04:11 -0500264 transformFeedback->addRef();
265 mTransformFeedbackMap[handle] = transformFeedback;
266 return handle;
267}
268
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000269// Returns an unused framebuffer name
270GLuint Context::createFramebuffer()
271{
272 GLuint handle = mFramebufferHandleAllocator.allocate();
273
274 mFramebufferMap[handle] = NULL;
275
276 return handle;
277}
278
Jamie Madill33dc8432013-07-26 11:55:05 -0400279GLuint Context::createFenceNV()
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000280{
Jamie Madill33dc8432013-07-26 11:55:05 -0400281 GLuint handle = mFenceNVHandleAllocator.allocate();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000282
Jamie Madill33dc8432013-07-26 11:55:05 -0400283 mFenceNVMap[handle] = new FenceNV(mRenderer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000284
285 return handle;
286}
287
288// Returns an unused query name
289GLuint Context::createQuery()
290{
291 GLuint handle = mQueryHandleAllocator.allocate();
292
293 mQueryMap[handle] = NULL;
294
295 return handle;
296}
297
298void Context::deleteBuffer(GLuint buffer)
299{
300 if (mResourceManager->getBuffer(buffer))
301 {
302 detachBuffer(buffer);
303 }
Jamie Madill893ab082014-05-16 16:56:10 -0400304
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000305 mResourceManager->deleteBuffer(buffer);
306}
307
308void Context::deleteShader(GLuint shader)
309{
310 mResourceManager->deleteShader(shader);
311}
312
313void Context::deleteProgram(GLuint program)
314{
315 mResourceManager->deleteProgram(program);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000316}
317
318void Context::deleteTexture(GLuint texture)
319{
320 if (mResourceManager->getTexture(texture))
321 {
322 detachTexture(texture);
323 }
324
325 mResourceManager->deleteTexture(texture);
326}
327
328void Context::deleteRenderbuffer(GLuint renderbuffer)
329{
330 if (mResourceManager->getRenderbuffer(renderbuffer))
331 {
332 detachRenderbuffer(renderbuffer);
333 }
Jamie Madill893ab082014-05-16 16:56:10 -0400334
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000335 mResourceManager->deleteRenderbuffer(renderbuffer);
336}
337
Jamie Madillcd055f82013-07-26 11:55:15 -0400338void Context::deleteFenceSync(GLsync fenceSync)
339{
340 // The spec specifies the underlying Fence object is not deleted until all current
341 // wait commands finish. However, since the name becomes invalid, we cannot query the fence,
342 // and since our API is currently designed for being called from a single thread, we can delete
343 // the fence immediately.
344 mResourceManager->deleteFenceSync(reinterpret_cast<GLuint>(fenceSync));
345}
346
Jamie Madill57a89722013-07-02 11:57:03 -0400347void Context::deleteVertexArray(GLuint vertexArray)
348{
349 auto vertexArrayObject = mVertexArrayMap.find(vertexArray);
350
351 if (vertexArrayObject != mVertexArrayMap.end())
352 {
353 detachVertexArray(vertexArray);
354
355 mVertexArrayHandleAllocator.release(vertexArrayObject->first);
356 delete vertexArrayObject->second;
357 mVertexArrayMap.erase(vertexArrayObject);
358 }
359}
360
Jamie Madilldc356042013-07-19 16:36:57 -0400361void Context::deleteSampler(GLuint sampler)
362{
363 if (mResourceManager->getSampler(sampler))
364 {
365 detachSampler(sampler);
366 }
367
368 mResourceManager->deleteSampler(sampler);
369}
370
Geoff Langc8058452014-02-03 12:04:11 -0500371void Context::deleteTransformFeedback(GLuint transformFeedback)
372{
373 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback);
374 if (iter != mTransformFeedbackMap.end())
375 {
376 detachTransformFeedback(transformFeedback);
377 mTransformFeedbackAllocator.release(transformFeedback);
378 iter->second->release();
379 mTransformFeedbackMap.erase(iter);
380 }
381}
382
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000383void Context::deleteFramebuffer(GLuint framebuffer)
384{
385 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer);
386
387 if (framebufferObject != mFramebufferMap.end())
388 {
389 detachFramebuffer(framebuffer);
390
391 mFramebufferHandleAllocator.release(framebufferObject->first);
392 delete framebufferObject->second;
393 mFramebufferMap.erase(framebufferObject);
394 }
395}
396
Jamie Madill33dc8432013-07-26 11:55:05 -0400397void Context::deleteFenceNV(GLuint fence)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000398{
Jamie Madill33dc8432013-07-26 11:55:05 -0400399 FenceNVMap::iterator fenceObject = mFenceNVMap.find(fence);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000400
Jamie Madill33dc8432013-07-26 11:55:05 -0400401 if (fenceObject != mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000402 {
Jamie Madill33dc8432013-07-26 11:55:05 -0400403 mFenceNVHandleAllocator.release(fenceObject->first);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000404 delete fenceObject->second;
Jamie Madill33dc8432013-07-26 11:55:05 -0400405 mFenceNVMap.erase(fenceObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000406 }
407}
408
409void Context::deleteQuery(GLuint query)
410{
411 QueryMap::iterator queryObject = mQueryMap.find(query);
412 if (queryObject != mQueryMap.end())
413 {
414 mQueryHandleAllocator.release(queryObject->first);
415 if (queryObject->second)
416 {
417 queryObject->second->release();
418 }
419 mQueryMap.erase(queryObject);
420 }
421}
422
423Buffer *Context::getBuffer(GLuint handle)
424{
425 return mResourceManager->getBuffer(handle);
426}
427
Geoff Lang48dcae72014-02-05 16:28:24 -0500428Shader *Context::getShader(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000429{
430 return mResourceManager->getShader(handle);
431}
432
Geoff Lang48dcae72014-02-05 16:28:24 -0500433Program *Context::getProgram(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000434{
435 return mResourceManager->getProgram(handle);
436}
437
Jamie Madill570f7c82014-07-03 10:38:54 -0400438Texture *Context::getTexture(GLuint handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000439{
440 return mResourceManager->getTexture(handle);
441}
442
Jamie Madill6c7b4ad2014-06-16 10:33:59 -0400443Renderbuffer *Context::getRenderbuffer(GLuint handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000444{
445 return mResourceManager->getRenderbuffer(handle);
446}
447
Jamie Madillcd055f82013-07-26 11:55:15 -0400448FenceSync *Context::getFenceSync(GLsync handle) const
449{
450 return mResourceManager->getFenceSync(reinterpret_cast<GLuint>(handle));
451}
452
Jamie Madill57a89722013-07-02 11:57:03 -0400453VertexArray *Context::getVertexArray(GLuint handle) const
454{
455 auto vertexArray = mVertexArrayMap.find(handle);
456
457 if (vertexArray == mVertexArrayMap.end())
458 {
459 return NULL;
460 }
461 else
462 {
463 return vertexArray->second;
464 }
465}
466
Jamie Madilldc356042013-07-19 16:36:57 -0400467Sampler *Context::getSampler(GLuint handle) const
468{
469 return mResourceManager->getSampler(handle);
470}
471
Geoff Langc8058452014-02-03 12:04:11 -0500472TransformFeedback *Context::getTransformFeedback(GLuint handle) const
473{
474 if (handle == 0)
475 {
476 return mTransformFeedbackZero.get();
477 }
478 else
479 {
480 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(handle);
481 return (iter != mTransformFeedbackMap.end()) ? iter->second : NULL;
482 }
483}
484
Jamie Madilldc356042013-07-19 16:36:57 -0400485bool Context::isSampler(GLuint samplerName) const
486{
487 return mResourceManager->isSampler(samplerName);
488}
489
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000490void Context::bindArrayBuffer(unsigned int buffer)
491{
492 mResourceManager->checkBufferAllocation(buffer);
493
Shannon Woods53a94a82014-06-24 15:20:36 -0400494 mState.setArrayBufferBinding(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000495}
496
497void Context::bindElementArrayBuffer(unsigned int buffer)
498{
499 mResourceManager->checkBufferAllocation(buffer);
500
Shannon Woods53a94a82014-06-24 15:20:36 -0400501 mState.getVertexArray()->setElementArrayBuffer(getBuffer(buffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000502}
503
504void Context::bindTexture2D(GLuint texture)
505{
506 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D);
507
Shannon Woods53a94a82014-06-24 15:20:36 -0400508 mState.setSamplerTexture(TEXTURE_2D, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000509}
510
511void Context::bindTextureCubeMap(GLuint texture)
512{
513 mResourceManager->checkTextureAllocation(texture, TEXTURE_CUBE);
514
Shannon Woods53a94a82014-06-24 15:20:36 -0400515 mState.setSamplerTexture(TEXTURE_CUBE, getTexture(texture));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000516}
517
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000518void Context::bindTexture3D(GLuint texture)
519{
520 mResourceManager->checkTextureAllocation(texture, TEXTURE_3D);
521
Shannon Woods53a94a82014-06-24 15:20:36 -0400522 mState.setSamplerTexture(TEXTURE_3D, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000523}
524
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000525void Context::bindTexture2DArray(GLuint texture)
526{
527 mResourceManager->checkTextureAllocation(texture, TEXTURE_2D_ARRAY);
528
Shannon Woods53a94a82014-06-24 15:20:36 -0400529 mState.setSamplerTexture(TEXTURE_2D_ARRAY, getTexture(texture));
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000530}
531
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000532void Context::bindReadFramebuffer(GLuint framebuffer)
533{
534 if (!getFramebuffer(framebuffer))
535 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400536 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000537 }
538
Shannon Woods53a94a82014-06-24 15:20:36 -0400539 mState.setReadFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000540}
541
542void Context::bindDrawFramebuffer(GLuint framebuffer)
543{
544 if (!getFramebuffer(framebuffer))
545 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400546 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000547 }
548
Shannon Woods53a94a82014-06-24 15:20:36 -0400549 mState.setDrawFramebufferBinding(getFramebuffer(framebuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000550}
551
552void Context::bindRenderbuffer(GLuint renderbuffer)
553{
554 mResourceManager->checkRenderbufferAllocation(renderbuffer);
555
Shannon Woods53a94a82014-06-24 15:20:36 -0400556 mState.setRenderbufferBinding(getRenderbuffer(renderbuffer));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000557}
558
Jamie Madill57a89722013-07-02 11:57:03 -0400559void Context::bindVertexArray(GLuint vertexArray)
560{
561 if (!getVertexArray(vertexArray))
562 {
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400563 VertexArray *vertexArrayObject = new VertexArray(mRenderer->createVertexArray(), vertexArray, MAX_VERTEX_ATTRIBS);
564 mVertexArrayMap[vertexArray] = vertexArrayObject;
Jamie Madill57a89722013-07-02 11:57:03 -0400565 }
566
Shannon Woods53a94a82014-06-24 15:20:36 -0400567 mState.setVertexArrayBinding(getVertexArray(vertexArray));
Jamie Madill57a89722013-07-02 11:57:03 -0400568}
569
Jamie Madilldc356042013-07-19 16:36:57 -0400570void Context::bindSampler(GLuint textureUnit, GLuint sampler)
571{
Shannon Woods53a94a82014-06-24 15:20:36 -0400572 ASSERT(textureUnit < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS); // TODO: Update for backend-determined array size
Jamie Madilldc356042013-07-19 16:36:57 -0400573 mResourceManager->checkSamplerAllocation(sampler);
574
Shannon Woods53a94a82014-06-24 15:20:36 -0400575 mState.setSamplerBinding(textureUnit, getSampler(sampler));
Jamie Madilldc356042013-07-19 16:36:57 -0400576}
577
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000578void Context::bindGenericUniformBuffer(GLuint buffer)
579{
580 mResourceManager->checkBufferAllocation(buffer);
581
Shannon Woods53a94a82014-06-24 15:20:36 -0400582 mState.setGenericUniformBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000583}
584
585void Context::bindIndexedUniformBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000586{
587 mResourceManager->checkBufferAllocation(buffer);
588
Shannon Woods53a94a82014-06-24 15:20:36 -0400589 mState.setIndexedUniformBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000590}
591
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000592void Context::bindGenericTransformFeedbackBuffer(GLuint buffer)
593{
594 mResourceManager->checkBufferAllocation(buffer);
595
Shannon Woods53a94a82014-06-24 15:20:36 -0400596 mState.setGenericTransformFeedbackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000597}
598
599void Context::bindIndexedTransformFeedbackBuffer(GLuint buffer, GLuint index, GLintptr offset, GLsizeiptr size)
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000600{
601 mResourceManager->checkBufferAllocation(buffer);
602
Shannon Woods53a94a82014-06-24 15:20:36 -0400603 mState.setIndexedTransformFeedbackBufferBinding(index, getBuffer(buffer), offset, size);
shannon.woods%transgaming.com@gtempaccount.com34089352013-04-13 03:36:57 +0000604}
605
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000606void Context::bindCopyReadBuffer(GLuint buffer)
607{
608 mResourceManager->checkBufferAllocation(buffer);
609
Shannon Woods53a94a82014-06-24 15:20:36 -0400610 mState.setCopyReadBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000611}
612
613void Context::bindCopyWriteBuffer(GLuint buffer)
614{
615 mResourceManager->checkBufferAllocation(buffer);
616
Shannon Woods53a94a82014-06-24 15:20:36 -0400617 mState.setCopyWriteBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000618}
619
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000620void Context::bindPixelPackBuffer(GLuint buffer)
621{
622 mResourceManager->checkBufferAllocation(buffer);
623
Shannon Woods53a94a82014-06-24 15:20:36 -0400624 mState.setPixelPackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000625}
626
627void Context::bindPixelUnpackBuffer(GLuint buffer)
628{
629 mResourceManager->checkBufferAllocation(buffer);
630
Shannon Woods53a94a82014-06-24 15:20:36 -0400631 mState.setPixelUnpackBufferBinding(getBuffer(buffer));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000632}
633
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000634void Context::useProgram(GLuint program)
635{
Shannon Woods53a94a82014-06-24 15:20:36 -0400636 GLuint priorProgramId = mState.getCurrentProgramId();
637 Program *priorProgram = mResourceManager->getProgram(priorProgramId);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000638
Shannon Woods53a94a82014-06-24 15:20:36 -0400639 if (priorProgramId != program)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000640 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400641 mState.setCurrentProgram(program, mResourceManager->getProgram(program));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000642
Shannon Woods53a94a82014-06-24 15:20:36 -0400643 if (priorProgram)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000644 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400645 priorProgram->release();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000646 }
647 }
648}
649
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000650void Context::linkProgram(GLuint program)
651{
652 Program *programObject = mResourceManager->getProgram(program);
653
Brandon Jones43a53e22014-08-28 16:23:22 -0700654 bool linked = programObject->link(getCaps());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000655
656 // if the current program was relinked successfully we
657 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400658 if (linked && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000659 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400660 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000661 }
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000662}
663
Geoff Lang900013c2014-07-07 11:32:19 -0400664void Context::setProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLint length)
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000665{
666 Program *programObject = mResourceManager->getProgram(program);
667
Geoff Lang900013c2014-07-07 11:32:19 -0400668 bool loaded = programObject->setProgramBinary(binaryFormat, binary, length);
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000669
670 // if the current program was reloaded successfully we
671 // need to install the new executables
Shannon Woods53a94a82014-06-24 15:20:36 -0400672 if (loaded && program == mState.getCurrentProgramId())
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000673 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400674 mState.setCurrentProgramBinary(programObject->getProgramBinary());
daniel@transgaming.com12394cf2012-07-24 18:37:59 +0000675 }
676
daniel@transgaming.com95d29422012-07-24 18:36:10 +0000677}
678
Geoff Langc8058452014-02-03 12:04:11 -0500679void Context::bindTransformFeedback(GLuint transformFeedback)
680{
Shannon Woods53a94a82014-06-24 15:20:36 -0400681 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback));
Geoff Langc8058452014-02-03 12:04:11 -0500682}
683
Geoff Lang5aad9672014-09-08 11:10:42 -0400684Error Context::beginQuery(GLenum target, GLuint query)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000685{
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000686 Query *queryObject = getQuery(query, true, target);
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400687 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000688
Geoff Lang5aad9672014-09-08 11:10:42 -0400689 // begin query
690 Error error = queryObject->begin();
691 if (error.isError())
692 {
693 return error;
694 }
695
696 // set query as active for specified target only if begin succeeded
Shannon Woods53a94a82014-06-24 15:20:36 -0400697 mState.setActiveQuery(target, queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000698
Geoff Lang5aad9672014-09-08 11:10:42 -0400699 return Error(GL_NO_ERROR);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000700}
701
Geoff Lang5aad9672014-09-08 11:10:42 -0400702Error Context::endQuery(GLenum target)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000703{
Shannon Woods53a94a82014-06-24 15:20:36 -0400704 Query *queryObject = mState.getActiveQuery(target);
Jamie Madill45c785d2014-05-13 14:09:34 -0400705 ASSERT(queryObject);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000706
Geoff Lang5aad9672014-09-08 11:10:42 -0400707 gl::Error error = queryObject->end();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000708
Geoff Lang5aad9672014-09-08 11:10:42 -0400709 // Always unbind the query, even if there was an error. This may delete the query object.
Shannon Woods53a94a82014-06-24 15:20:36 -0400710 mState.setActiveQuery(target, NULL);
Geoff Lang5aad9672014-09-08 11:10:42 -0400711
712 return error;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000713}
714
715void Context::setFramebufferZero(Framebuffer *buffer)
716{
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400717 // First, check to see if the old default framebuffer
718 // was set for draw or read framebuffer, and change
719 // the bindings to point to the new one before deleting it.
Shannon Woods53a94a82014-06-24 15:20:36 -0400720 if (mState.getDrawFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400721 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400722 mState.setDrawFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400723 }
724
Shannon Woods53a94a82014-06-24 15:20:36 -0400725 if (mState.getReadFramebuffer()->id() == 0)
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400726 {
Shannon Woods53a94a82014-06-24 15:20:36 -0400727 mState.setReadFramebufferBinding(buffer);
Shannon Woodsaa2ab7d2014-06-24 17:51:51 -0400728 }
729
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000730 delete mFramebufferMap[0];
731 mFramebufferMap[0] = buffer;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000732}
733
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000734void Context::setRenderbufferStorage(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000735{
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400736 ASSERT(getTextureCaps().get(internalformat).renderable);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400737
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000738 RenderbufferStorage *renderbuffer = NULL;
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400739
Geoff Lang5d601382014-07-22 15:14:06 -0400740 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
741 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400742 {
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000743 renderbuffer = new gl::DepthStencilbuffer(mRenderer, width, height, samples);
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400744 }
Geoff Lang5d601382014-07-22 15:14:06 -0400745 else if (formatInfo.depthBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400746 {
747 renderbuffer = new gl::Depthbuffer(mRenderer, width, height, samples);
748 }
Geoff Lang5d601382014-07-22 15:14:06 -0400749 else if (formatInfo.stencilBits > 0)
Geoff Lang2e1dcd52013-05-29 10:34:08 -0400750 {
751 renderbuffer = new gl::Stencilbuffer(mRenderer, width, height, samples);
752 }
753 else
754 {
Geoff Lang6cf8e1b2014-07-03 13:03:57 -0400755 renderbuffer = new gl::Colorbuffer(mRenderer, width, height, internalformat, samples);
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000756 }
757
Shannon Woods53a94a82014-06-24 15:20:36 -0400758 mState.getCurrentRenderbuffer()->setStorage(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000759}
760
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500761Framebuffer *Context::getFramebuffer(unsigned int handle) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000762{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500763 FramebufferMap::const_iterator framebuffer = mFramebufferMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000764
765 if (framebuffer == mFramebufferMap.end())
766 {
767 return NULL;
768 }
769 else
770 {
771 return framebuffer->second;
772 }
773}
774
Jamie Madill33dc8432013-07-26 11:55:05 -0400775FenceNV *Context::getFenceNV(unsigned int handle)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000776{
Jamie Madill33dc8432013-07-26 11:55:05 -0400777 FenceNVMap::iterator fence = mFenceNVMap.find(handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000778
Jamie Madill33dc8432013-07-26 11:55:05 -0400779 if (fence == mFenceNVMap.end())
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000780 {
781 return NULL;
782 }
783 else
784 {
785 return fence->second;
786 }
787}
788
789Query *Context::getQuery(unsigned int handle, bool create, GLenum type)
790{
791 QueryMap::iterator query = mQueryMap.find(handle);
792
793 if (query == mQueryMap.end())
794 {
795 return NULL;
796 }
797 else
798 {
799 if (!query->second && create)
800 {
Brandon Jones3b579e32014-08-08 10:54:25 -0700801 query->second = new Query(mRenderer->createQuery(type), handle);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000802 query->second->addRef();
803 }
804 return query->second;
805 }
806}
807
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500808Texture *Context::getTargetTexture(GLenum target) const
809{
810 if (!ValidTextureTarget(this, target))
811 {
812 return NULL;
813 }
814
815 switch (target)
816 {
817 case GL_TEXTURE_2D: return getTexture2D();
818 case GL_TEXTURE_CUBE_MAP: return getTextureCubeMap();
819 case GL_TEXTURE_3D: return getTexture3D();
820 case GL_TEXTURE_2D_ARRAY: return getTexture2DArray();
821 default: return NULL;
822 }
823}
824
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500825Texture2D *Context::getTexture2D() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000826{
Shannon Woods53a94a82014-06-24 15:20:36 -0400827 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000828}
829
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500830TextureCubeMap *Context::getTextureCubeMap() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000831{
Shannon Woods53a94a82014-06-24 15:20:36 -0400832 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_CUBE));
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000833}
834
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500835Texture3D *Context::getTexture3D() const
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000836{
Shannon Woods53a94a82014-06-24 15:20:36 -0400837 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_3D));
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000838}
839
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500840Texture2DArray *Context::getTexture2DArray() const
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000841{
Shannon Woods53a94a82014-06-24 15:20:36 -0400842 return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), TEXTURE_2D_ARRAY));
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000843}
844
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500845Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type) const
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000846{
Shannon Woods53a94a82014-06-24 15:20:36 -0400847 if (mState.getSamplerTextureId(sampler, type) == 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000848 {
849 switch (type)
850 {
851 default: UNREACHABLE();
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000852 case TEXTURE_2D: return mTexture2DZero.get();
853 case TEXTURE_CUBE: return mTextureCubeMapZero.get();
854 case TEXTURE_3D: return mTexture3DZero.get();
855 case TEXTURE_2D_ARRAY: return mTexture2DArrayZero.get();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000856 }
857 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400858 else
859 {
860 return mState.getSamplerTexture(sampler, type);
861 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000862}
863
Jamie Madill893ab082014-05-16 16:56:10 -0400864void Context::getBooleanv(GLenum pname, GLboolean *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000865{
866 switch (pname)
867 {
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000868 case GL_SHADER_COMPILER: *params = GL_TRUE; break;
daniel@transgaming.comf39967e2012-11-28 19:35:56 +0000869 case GL_CONTEXT_ROBUST_ACCESS_EXT: *params = mRobustAccess ? GL_TRUE : GL_FALSE; break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000870 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400871 mState.getBooleanv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400872 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000873 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000874}
875
Jamie Madill893ab082014-05-16 16:56:10 -0400876void Context::getFloatv(GLenum pname, GLfloat *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000877{
Shannon Woods53a94a82014-06-24 15:20:36 -0400878 // Queries about context capabilities and maximums are answered by Context.
879 // Queries about current GL state values are answered by State.
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000880 switch (pname)
881 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000882 case GL_ALIASED_LINE_WIDTH_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400883 params[0] = mCaps.minAliasedLineWidth;
884 params[1] = mCaps.maxAliasedLineWidth;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000885 break;
886 case GL_ALIASED_POINT_SIZE_RANGE:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400887 params[0] = mCaps.minAliasedPointSize;
888 params[1] = mCaps.maxAliasedPointSize;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000889 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000890 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400891 ASSERT(mExtensions.textureFilterAnisotropic);
892 *params = mExtensions.maxTextureAnisotropy;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +0000893 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000894 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400895 mState.getFloatv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400896 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000897 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000898}
899
Jamie Madill893ab082014-05-16 16:56:10 -0400900void Context::getIntegerv(GLenum pname, GLint *params)
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000901{
Shannon Woods53a94a82014-06-24 15:20:36 -0400902 // Queries about context capabilities and maximums are answered by Context.
903 // Queries about current GL state values are answered by State.
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +0000904
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000905 switch (pname)
906 {
Geoff Lang301d1612014-07-09 10:34:37 -0400907 case GL_MAX_VERTEX_ATTRIBS: *params = mCaps.maxVertexAttributes; break;
908 case GL_MAX_VERTEX_UNIFORM_VECTORS: *params = mCaps.maxVertexUniformVectors; break;
909 case GL_MAX_VERTEX_UNIFORM_COMPONENTS: *params = mCaps.maxVertexUniformComponents; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400910 case GL_MAX_VARYING_VECTORS: *params = mCaps.maxVaryingVectors; break;
911 case GL_MAX_VARYING_COMPONENTS: *params = mCaps.maxVertexOutputComponents; break;
912 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = mCaps.maxCombinedTextureImageUnits; break;
Geoff Lang301d1612014-07-09 10:34:37 -0400913 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxVertexTextureImageUnits; break;
914 case GL_MAX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxTextureImageUnits; break;
915 case GL_MAX_FRAGMENT_UNIFORM_VECTORS: *params = mCaps.maxFragmentUniformVectors; break;
916 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: *params = mCaps.maxFragmentInputComponents; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400917 case GL_MAX_RENDERBUFFER_SIZE: *params = mCaps.maxRenderbufferSize; break;
918 case GL_MAX_COLOR_ATTACHMENTS_EXT: *params = mCaps.maxColorAttachments; break;
919 case GL_MAX_DRAW_BUFFERS_EXT: *params = mCaps.maxDrawBuffers; break;
Jamie Madill1caff072013-07-19 16:36:56 -0400920 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
Jamie Madill1caff072013-07-19 16:36:56 -0400921 case GL_SUBPIXEL_BITS: *params = 4; break;
Geoff Langc0b9ef42014-07-02 10:02:37 -0400922 case GL_MAX_TEXTURE_SIZE: *params = mCaps.max2DTextureSize; break;
923 case GL_MAX_CUBE_MAP_TEXTURE_SIZE: *params = mCaps.maxCubeMapTextureSize; break;
924 case GL_MAX_3D_TEXTURE_SIZE: *params = mCaps.max3DTextureSize; break;
925 case GL_MAX_ARRAY_TEXTURE_LAYERS: *params = mCaps.maxArrayTextureLayers; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400926 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: *params = mCaps.uniformBufferOffsetAlignment; break;
927 case GL_MAX_UNIFORM_BUFFER_BINDINGS: *params = mCaps.maxUniformBufferBindings; break;
Geoff Lang301d1612014-07-09 10:34:37 -0400928 case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mCaps.maxVertexUniformBlocks; break;
929 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS: *params = mCaps.maxFragmentUniformBlocks; break;
Geoff Lang3a61c322014-07-10 13:01:54 -0400930 case GL_MAX_COMBINED_UNIFORM_BLOCKS: *params = mCaps.maxCombinedTextureImageUnits; break;
Jamie Madillee7010d2013-10-17 10:45:47 -0400931 case GL_MAJOR_VERSION: *params = mClientVersion; break;
932 case GL_MINOR_VERSION: *params = 0; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400933 case GL_MAX_ELEMENTS_INDICES: *params = mCaps.maxElementsIndices; break;
934 case GL_MAX_ELEMENTS_VERTICES: *params = mCaps.maxElementsVertices; break;
Geoff Lang05881a02014-07-10 14:05:30 -0400935 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: *params = mCaps.maxTransformFeedbackInterleavedComponents; break;
936 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: *params = mCaps.maxTransformFeedbackSeparateAttributes; break;
937 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: *params = mCaps.maxTransformFeedbackSeparateComponents; break;
Geoff Lang900013c2014-07-07 11:32:19 -0400938 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = mCaps.compressedTextureFormats.size(); break;
Geoff Lang5f4c4632014-07-03 13:46:52 -0400939 case GL_MAX_SAMPLES_ANGLE: *params = mExtensions.maxSamples; break;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000940 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
941 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
942 {
Geoff Lang005df412013-10-16 14:12:50 -0400943 GLenum internalFormat, format, type;
Jamie Madill893ab082014-05-16 16:56:10 -0400944 getCurrentReadFormatType(&internalFormat, &format, &type);
945 if (pname == GL_IMPLEMENTATION_COLOR_READ_FORMAT)
946 *params = format;
947 else
948 *params = type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +0000949 }
950 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000951 case GL_MAX_VIEWPORT_DIMS:
952 {
Geoff Langc0b9ef42014-07-02 10:02:37 -0400953 params[0] = mCaps.maxViewportWidth;
954 params[1] = mCaps.maxViewportHeight;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000955 }
956 break;
957 case GL_COMPRESSED_TEXTURE_FORMATS:
Geoff Lang900013c2014-07-07 11:32:19 -0400958 std::copy(mCaps.compressedTextureFormats.begin(), mCaps.compressedTextureFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000959 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000960 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
961 *params = mResetStrategy;
962 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400963 case GL_NUM_SHADER_BINARY_FORMATS:
964 *params = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000965 break;
Geoff Lang900013c2014-07-07 11:32:19 -0400966 case GL_SHADER_BINARY_FORMATS:
967 std::copy(mCaps.shaderBinaryFormats.begin(), mCaps.shaderBinaryFormats.end(), params);
968 break;
969 case GL_NUM_PROGRAM_BINARY_FORMATS:
970 *params = mCaps.programBinaryFormats.size();
971 break;
972 case GL_PROGRAM_BINARY_FORMATS:
973 std::copy(mCaps.programBinaryFormats.begin(), mCaps.programBinaryFormats.end(), params);
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000974 break;
Geoff Lang23c81692013-08-12 10:46:58 -0400975 case GL_NUM_EXTENSIONS:
Geoff Langcec35902014-04-16 10:52:36 -0400976 *params = static_cast<GLint>(mExtensionStrings.size());
Geoff Lang23c81692013-08-12 10:46:58 -0400977 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000978 default:
Shannon Woods53a94a82014-06-24 15:20:36 -0400979 mState.getIntegerv(pname, params);
Jamie Madill893ab082014-05-16 16:56:10 -0400980 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000981 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +0000982}
983
Jamie Madill893ab082014-05-16 16:56:10 -0400984void Context::getInteger64v(GLenum pname, GLint64 *params)
Jamie Madill0fda9862013-07-19 16:36:55 -0400985{
Shannon Woods53a94a82014-06-24 15:20:36 -0400986 // Queries about context capabilities and maximums are answered by Context.
987 // Queries about current GL state values are answered by State.
Jamie Madill0fda9862013-07-19 16:36:55 -0400988 switch (pname)
989 {
990 case GL_MAX_ELEMENT_INDEX:
Geoff Langc0b9ef42014-07-02 10:02:37 -0400991 *params = mCaps.maxElementIndex;
Jamie Madill0fda9862013-07-19 16:36:55 -0400992 break;
993 case GL_MAX_UNIFORM_BLOCK_SIZE:
Geoff Lang3a61c322014-07-10 13:01:54 -0400994 *params = mCaps.maxUniformBlockSize;
Jamie Madill0fda9862013-07-19 16:36:55 -0400995 break;
996 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
Geoff Lang3a61c322014-07-10 13:01:54 -0400997 *params = mCaps.maxCombinedVertexUniformComponents;
Jamie Madill0fda9862013-07-19 16:36:55 -0400998 break;
999 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang3a61c322014-07-10 13:01:54 -04001000 *params = mCaps.maxCombinedFragmentUniformComponents;
Jamie Madill0fda9862013-07-19 16:36:55 -04001001 break;
1002 case GL_MAX_SERVER_WAIT_TIMEOUT:
Geoff Lang900013c2014-07-07 11:32:19 -04001003 *params = mCaps.maxServerWaitTimeout;
Jamie Madill0fda9862013-07-19 16:36:55 -04001004 break;
1005 default:
Jamie Madill893ab082014-05-16 16:56:10 -04001006 UNREACHABLE();
1007 break;
Jamie Madill0fda9862013-07-19 16:36:55 -04001008 }
Jamie Madill0fda9862013-07-19 16:36:55 -04001009}
1010
Shannon Woods1b2fb852013-08-19 14:28:48 -04001011bool Context::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1012{
Shannon Woods53a94a82014-06-24 15:20:36 -04001013 // Queries about context capabilities and maximums are answered by Context.
1014 // Queries about current GL state values are answered by State.
1015 // Indexed integer queries all refer to current state, so this function is a
1016 // mere passthrough.
1017 return mState.getIndexedIntegerv(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001018}
1019
1020bool Context::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1021{
Shannon Woods53a94a82014-06-24 15:20:36 -04001022 // Queries about context capabilities and maximums are answered by Context.
1023 // Queries about current GL state values are answered by State.
1024 // Indexed integer queries all refer to current state, so this function is a
1025 // mere passthrough.
1026 return mState.getIndexedInteger64v(target, index, data);
Shannon Woods1b2fb852013-08-19 14:28:48 -04001027}
1028
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001029bool Context::getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams)
1030{
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001031 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1032 {
1033 *type = GL_INT;
1034 *numParams = 1;
1035 return true;
1036 }
1037
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001038 // Please note: the query type returned for DEPTH_CLEAR_VALUE in this implementation
1039 // is FLOAT rather than INT, as would be suggested by the GL ES 2.0 spec. This is due
1040 // to the fact that it is stored internally as a float, and so would require conversion
Jamie Madill893ab082014-05-16 16:56:10 -04001041 // if returned from Context::getIntegerv. Since this conversion is already implemented
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001042 // in the case that one calls glGetIntegerv to retrieve a float-typed state variable, we
1043 // place DEPTH_CLEAR_VALUE with the floats. This should make no difference to the calling
1044 // application.
1045 switch (pname)
1046 {
1047 case GL_COMPRESSED_TEXTURE_FORMATS:
1048 {
1049 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001050 *numParams = mCaps.compressedTextureFormats.size();
1051 }
1052 return true;
1053 case GL_PROGRAM_BINARY_FORMATS_OES:
1054 {
1055 *type = GL_INT;
1056 *numParams = mCaps.programBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001057 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001058 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001059 case GL_SHADER_BINARY_FORMATS:
1060 {
1061 *type = GL_INT;
Geoff Lang900013c2014-07-07 11:32:19 -04001062 *numParams = mCaps.shaderBinaryFormats.size();
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001063 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001064 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001065 case GL_MAX_VERTEX_ATTRIBS:
1066 case GL_MAX_VERTEX_UNIFORM_VECTORS:
1067 case GL_MAX_VARYING_VECTORS:
1068 case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
1069 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
1070 case GL_MAX_TEXTURE_IMAGE_UNITS:
1071 case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
1072 case GL_MAX_RENDERBUFFER_SIZE:
shannon.woods%transgaming.com@gtempaccount.com9790c472013-04-13 03:28:23 +00001073 case GL_MAX_COLOR_ATTACHMENTS_EXT:
shannon.woods%transgaming.com@gtempaccount.combc373e52013-04-13 03:31:23 +00001074 case GL_MAX_DRAW_BUFFERS_EXT:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001075 case GL_NUM_SHADER_BINARY_FORMATS:
1076 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1077 case GL_ARRAY_BUFFER_BINDING:
Vladimir Vukicevic1e514352014-05-13 15:53:06 -07001078 //case GL_FRAMEBUFFER_BINDING: // equivalent to DRAW_FRAMEBUFFER_BINDING_ANGLE
1079 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE:
1080 case GL_READ_FRAMEBUFFER_BINDING_ANGLE:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001081 case GL_RENDERBUFFER_BINDING:
1082 case GL_CURRENT_PROGRAM:
1083 case GL_PACK_ALIGNMENT:
1084 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1085 case GL_UNPACK_ALIGNMENT:
1086 case GL_GENERATE_MIPMAP_HINT:
1087 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
1088 case GL_RED_BITS:
1089 case GL_GREEN_BITS:
1090 case GL_BLUE_BITS:
1091 case GL_ALPHA_BITS:
1092 case GL_DEPTH_BITS:
1093 case GL_STENCIL_BITS:
1094 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
1095 case GL_CULL_FACE_MODE:
1096 case GL_FRONT_FACE:
1097 case GL_ACTIVE_TEXTURE:
1098 case GL_STENCIL_FUNC:
1099 case GL_STENCIL_VALUE_MASK:
1100 case GL_STENCIL_REF:
1101 case GL_STENCIL_FAIL:
1102 case GL_STENCIL_PASS_DEPTH_FAIL:
1103 case GL_STENCIL_PASS_DEPTH_PASS:
1104 case GL_STENCIL_BACK_FUNC:
1105 case GL_STENCIL_BACK_VALUE_MASK:
1106 case GL_STENCIL_BACK_REF:
1107 case GL_STENCIL_BACK_FAIL:
1108 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1109 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1110 case GL_DEPTH_FUNC:
1111 case GL_BLEND_SRC_RGB:
1112 case GL_BLEND_SRC_ALPHA:
1113 case GL_BLEND_DST_RGB:
1114 case GL_BLEND_DST_ALPHA:
1115 case GL_BLEND_EQUATION_RGB:
1116 case GL_BLEND_EQUATION_ALPHA:
1117 case GL_STENCIL_WRITEMASK:
1118 case GL_STENCIL_BACK_WRITEMASK:
1119 case GL_STENCIL_CLEAR_VALUE:
1120 case GL_SUBPIXEL_BITS:
1121 case GL_MAX_TEXTURE_SIZE:
1122 case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
1123 case GL_SAMPLE_BUFFERS:
1124 case GL_SAMPLES:
1125 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
1126 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
1127 case GL_TEXTURE_BINDING_2D:
1128 case GL_TEXTURE_BINDING_CUBE_MAP:
1129 case GL_RESET_NOTIFICATION_STRATEGY_EXT:
1130 case GL_NUM_PROGRAM_BINARY_FORMATS_OES:
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001131 {
1132 *type = GL_INT;
1133 *numParams = 1;
1134 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001135 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001136 case GL_MAX_SAMPLES_ANGLE:
1137 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001138 if (mExtensions.framebufferMultisample)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001139 {
1140 *type = GL_INT;
1141 *numParams = 1;
1142 }
1143 else
1144 {
1145 return false;
1146 }
1147 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001148 return true;
Shannon Woods158c4382014-05-06 13:00:07 -04001149 case GL_PIXEL_PACK_BUFFER_BINDING:
1150 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1151 {
Geoff Langc0b9ef42014-07-02 10:02:37 -04001152 if (mExtensions.pixelBufferObject)
Shannon Woods158c4382014-05-06 13:00:07 -04001153 {
1154 *type = GL_INT;
1155 *numParams = 1;
1156 }
1157 else
1158 {
1159 return false;
1160 }
1161 }
1162 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001163 case GL_MAX_VIEWPORT_DIMS:
1164 {
1165 *type = GL_INT;
1166 *numParams = 2;
1167 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001168 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001169 case GL_VIEWPORT:
1170 case GL_SCISSOR_BOX:
1171 {
1172 *type = GL_INT;
1173 *numParams = 4;
1174 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001175 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001176 case GL_SHADER_COMPILER:
1177 case GL_SAMPLE_COVERAGE_INVERT:
1178 case GL_DEPTH_WRITEMASK:
1179 case GL_CULL_FACE: // CULL_FACE through DITHER are natural to IsEnabled,
1180 case GL_POLYGON_OFFSET_FILL: // but can be retrieved through the Get{Type}v queries.
1181 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural
1182 case GL_SAMPLE_COVERAGE:
1183 case GL_SCISSOR_TEST:
1184 case GL_STENCIL_TEST:
1185 case GL_DEPTH_TEST:
1186 case GL_BLEND:
1187 case GL_DITHER:
1188 case GL_CONTEXT_ROBUST_ACCESS_EXT:
1189 {
1190 *type = GL_BOOL;
1191 *numParams = 1;
1192 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001193 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001194 case GL_COLOR_WRITEMASK:
1195 {
1196 *type = GL_BOOL;
1197 *numParams = 4;
1198 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001199 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001200 case GL_POLYGON_OFFSET_FACTOR:
1201 case GL_POLYGON_OFFSET_UNITS:
1202 case GL_SAMPLE_COVERAGE_VALUE:
1203 case GL_DEPTH_CLEAR_VALUE:
1204 case GL_LINE_WIDTH:
1205 {
1206 *type = GL_FLOAT;
1207 *numParams = 1;
1208 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001209 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001210 case GL_ALIASED_LINE_WIDTH_RANGE:
1211 case GL_ALIASED_POINT_SIZE_RANGE:
1212 case GL_DEPTH_RANGE:
1213 {
1214 *type = GL_FLOAT;
1215 *numParams = 2;
1216 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001217 return true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001218 case GL_COLOR_CLEAR_VALUE:
1219 case GL_BLEND_COLOR:
1220 {
1221 *type = GL_FLOAT;
1222 *numParams = 4;
1223 }
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001224 return true;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001225 case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001226 if (!mExtensions.maxTextureAnisotropy)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00001227 {
1228 return false;
1229 }
1230 *type = GL_FLOAT;
1231 *numParams = 1;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001232 return true;
1233 }
1234
1235 if (mClientVersion < 3)
1236 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001237 return false;
1238 }
1239
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001240 // Check for ES3.0+ parameter names
1241 switch (pname)
1242 {
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00001243 case GL_MAX_UNIFORM_BUFFER_BINDINGS:
1244 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001245 case GL_UNIFORM_BUFFER_BINDING:
1246 case GL_TRANSFORM_FEEDBACK_BINDING:
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +00001247 case GL_COPY_READ_BUFFER_BINDING:
1248 case GL_COPY_WRITE_BUFFER_BINDING:
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +00001249 case GL_TEXTURE_BINDING_3D:
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +00001250 case GL_TEXTURE_BINDING_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.comc1fdf6b2013-04-13 03:44:41 +00001251 case GL_MAX_3D_TEXTURE_SIZE:
shannon.woods%transgaming.com@gtempaccount.coma98a8112013-04-13 03:45:57 +00001252 case GL_MAX_ARRAY_TEXTURE_LAYERS:
shannonwoods@chromium.orgf2d76f82013-05-30 00:06:32 +00001253 case GL_MAX_VERTEX_UNIFORM_BLOCKS:
1254 case GL_MAX_FRAGMENT_UNIFORM_BLOCKS:
1255 case GL_MAX_COMBINED_UNIFORM_BLOCKS:
Geoff Langd3ff9002014-05-08 11:19:27 -04001256 case GL_MAX_VARYING_COMPONENTS:
Jamie Madillefb3bd12013-07-02 11:57:05 -04001257 case GL_VERTEX_ARRAY_BINDING:
Jamie Madill38850df2013-07-19 16:36:55 -04001258 case GL_MAX_VERTEX_UNIFORM_COMPONENTS:
1259 case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
Geoff Lang23c81692013-08-12 10:46:58 -04001260 case GL_NUM_EXTENSIONS:
Jamie Madillee7010d2013-10-17 10:45:47 -04001261 case GL_MAJOR_VERSION:
1262 case GL_MINOR_VERSION:
Jamie Madill13a2f852013-12-11 16:35:08 -05001263 case GL_MAX_ELEMENTS_INDICES:
1264 case GL_MAX_ELEMENTS_VERTICES:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001265 case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
Jamie Madill2e503552013-12-19 13:48:34 -05001266 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001267 case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001268 {
1269 *type = GL_INT;
1270 *numParams = 1;
1271 }
1272 return true;
Jamie Madill0fda9862013-07-19 16:36:55 -04001273
1274 case GL_MAX_ELEMENT_INDEX:
1275 case GL_MAX_UNIFORM_BLOCK_SIZE:
1276 case GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS:
1277 case GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS:
1278 case GL_MAX_SERVER_WAIT_TIMEOUT:
1279 {
1280 *type = GL_INT_64_ANGLEX;
1281 *numParams = 1;
1282 }
1283 return true;
Jamie Madill2e503552013-12-19 13:48:34 -05001284
1285 case GL_TRANSFORM_FEEDBACK_ACTIVE:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001286 case GL_TRANSFORM_FEEDBACK_PAUSED:
Jamie Madill2e503552013-12-19 13:48:34 -05001287 {
1288 *type = GL_BOOL;
1289 *numParams = 1;
1290 }
1291 return true;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00001292 }
1293
1294 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001295}
1296
Shannon Woods1b2fb852013-08-19 14:28:48 -04001297bool Context::getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams)
1298{
1299 if (mClientVersion < 3)
1300 {
1301 return false;
1302 }
1303
1304 switch (target)
1305 {
1306 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1307 case GL_UNIFORM_BUFFER_BINDING:
1308 {
1309 *type = GL_INT;
1310 *numParams = 1;
1311 }
1312 return true;
1313 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1314 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1315 case GL_UNIFORM_BUFFER_START:
1316 case GL_UNIFORM_BUFFER_SIZE:
1317 {
1318 *type = GL_INT_64_ANGLEX;
1319 *numParams = 1;
1320 }
1321 }
1322
1323 return false;
1324}
1325
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001326// Applies the render target surface, depth stencil surface, viewport rectangle and
daniel@transgaming.com12985182012-12-20 20:56:31 +00001327// scissor rectangle to the renderer
1328bool Context::applyRenderTarget(GLenum drawMode, bool ignoreViewport)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001329{
Shannon Woods53a94a82014-06-24 15:20:36 -04001330 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001331 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001332
daniel@transgaming.com8a8b24c2012-11-28 19:36:26 +00001333 mRenderer->applyRenderTarget(framebufferObject);
1334
Shannon Woods53a94a82014-06-24 15:20:36 -04001335 float nearZ, farZ;
1336 mState.getDepthRange(&nearZ, &farZ);
1337 if (!mRenderer->setViewport(mState.getViewport(), nearZ, farZ, drawMode, mState.getRasterizerState().frontFace,
shannon.woods@transgaming.com0b236e22013-01-25 21:57:07 +00001338 ignoreViewport))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001339 {
daniel@transgaming.com3ca082c2012-11-28 19:41:07 +00001340 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001341 }
1342
Shannon Woods53a94a82014-06-24 15:20:36 -04001343 mRenderer->setScissorRectangle(mState.getScissor(), mState.isScissorTestEnabled());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001344
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001345 return true;
1346}
1347
1348// Applies the fixed-function state (culling, depth test, alpha blending, stenciling, etc) to the Direct3D 9 device
1349void Context::applyState(GLenum drawMode)
1350{
Shannon Woods53a94a82014-06-24 15:20:36 -04001351 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
Nicolas Capensfd396552013-06-18 21:41:30 -04001352 int samples = framebufferObject->getSamples();
1353
Shannon Woods53a94a82014-06-24 15:20:36 -04001354 RasterizerState rasterizer = mState.getRasterizerState();
1355 rasterizer.pointDrawMode = (drawMode == GL_POINTS);
1356 rasterizer.multiSample = (samples != 0);
1357
1358 mRenderer->setRasterizerState(rasterizer);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001359
1360 unsigned int mask = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -04001361 if (mState.isSampleCoverageEnabled())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001362 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001363 GLclampf coverageValue;
1364 bool coverageInvert = false;
1365 mState.getSampleCoverageParams(&coverageValue, &coverageInvert);
1366 if (coverageValue != 0)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001367 {
Jamie Madill893ab082014-05-16 16:56:10 -04001368
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001369 float threshold = 0.5f;
1370
Nicolas Capensfd396552013-06-18 21:41:30 -04001371 for (int i = 0; i < samples; ++i)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001372 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001373 mask <<= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001374
Shannon Woods53a94a82014-06-24 15:20:36 -04001375 if ((i + 1) * coverageValue >= threshold)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001376 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001377 threshold += 1.0f;
1378 mask |= 1;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001379 }
1380 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001381 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001382
Shannon Woods53a94a82014-06-24 15:20:36 -04001383 if (coverageInvert)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001384 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001385 mask = ~mask;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001386 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001387 }
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001388 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001389 {
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001390 mask = 0xFFFFFFFF;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001391 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001392 mRenderer->setBlendState(framebufferObject, mState.getBlendState(), mState.getBlendColor(), mask);
daniel@transgaming.com2e258642012-11-28 19:36:18 +00001393
Shannon Woods53a94a82014-06-24 15:20:36 -04001394 mRenderer->setDepthStencilState(mState.getDepthStencilState(), mState.getStencilRef(), mState.getStencilBackRef(),
1395 rasterizer.frontFace == GL_CCW);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001396}
1397
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001398// Applies the shaders and shader constants to the Direct3D 9 device
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001399void Context::applyShaders(ProgramBinary *programBinary, bool transformFeedbackActive)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001400{
Shannon Woods53a94a82014-06-24 15:20:36 -04001401 const VertexAttribute *vertexAttributes = mState.getVertexArray()->getVertexAttributes();
Jamie Madillc5a83002014-02-14 16:41:25 -05001402
Jamie Madill5b5d1242014-09-09 15:15:36 -04001403 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Shannon Woods53a94a82014-06-24 15:20:36 -04001404 VertexFormat::GetInputLayout(inputLayout, programBinary, vertexAttributes, mState.getVertexAttribCurrentValues());
Jamie Madillc5a83002014-02-14 16:41:25 -05001405
Shannon Woods53a94a82014-06-24 15:20:36 -04001406 const Framebuffer *fbo = mState.getDrawFramebuffer();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001407
Shannon Woods53a94a82014-06-24 15:20:36 -04001408 mRenderer->applyShaders(programBinary, inputLayout, fbo, mState.getRasterizerState().rasterizerDiscard, transformFeedbackActive);
Geoff Lang0550d032014-01-30 11:29:07 -05001409
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001410 programBinary->applyUniforms();
1411}
1412
Geoff Lang43b00422014-05-12 16:28:07 -04001413size_t Context::getCurrentTexturesAndSamplerStates(ProgramBinary *programBinary, SamplerType type, Texture **outTextures,
1414 TextureType *outTextureTypes, SamplerState *outSamplers)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001415{
Geoff Lang43b00422014-05-12 16:28:07 -04001416 size_t samplerRange = programBinary->getUsedSamplerRange(type);
1417 for (size_t i = 0; i < samplerRange; i++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001418 {
Geoff Lang43b00422014-05-12 16:28:07 -04001419 outTextureTypes[i] = programBinary->getSamplerTextureType(type, i);
Brandon Jones43a53e22014-08-28 16:23:22 -07001420 GLint textureUnit = programBinary->getSamplerMapping(type, i, getCaps()); // OpenGL texture image unit index
Geoff Lang43b00422014-05-12 16:28:07 -04001421 if (textureUnit != -1)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001422 {
Geoff Lang43b00422014-05-12 16:28:07 -04001423 outTextures[i] = getSamplerTexture(textureUnit, outTextureTypes[i]);
Brandon Jonesa328d562014-07-01 13:52:40 -07001424 outTextures[i]->getSamplerStateWithNativeOffset(&outSamplers[i]);
Shannon Woods53a94a82014-06-24 15:20:36 -04001425 Sampler *samplerObject = mState.getSampler(textureUnit);
1426 if (samplerObject)
Geoff Lang43b00422014-05-12 16:28:07 -04001427 {
Geoff Lang43b00422014-05-12 16:28:07 -04001428 samplerObject->getState(&outSamplers[i]);
1429 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001430 }
Geoff Lang43b00422014-05-12 16:28:07 -04001431 else
Geoff Lange2e0ce02013-09-17 17:05:08 -04001432 {
Geoff Lang43b00422014-05-12 16:28:07 -04001433 outTextures[i] = NULL;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001434 }
1435 }
Geoff Lang43b00422014-05-12 16:28:07 -04001436
1437 return samplerRange;
Geoff Lange2e0ce02013-09-17 17:05:08 -04001438}
1439
Geoff Lang43b00422014-05-12 16:28:07 -04001440void Context::generateSwizzles(Texture *textures[], size_t count)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001441{
Geoff Lang43b00422014-05-12 16:28:07 -04001442 for (size_t i = 0; i < count; i++)
Geoff Lange2e0ce02013-09-17 17:05:08 -04001443 {
Brandon Jonesa328d562014-07-01 13:52:40 -07001444 if (textures[i] && textures[i]->getSamplerState().swizzleRequired())
Geoff Lang43b00422014-05-12 16:28:07 -04001445 {
1446 mRenderer->generateSwizzle(textures[i]);
1447 }
Geoff Lange2e0ce02013-09-17 17:05:08 -04001448 }
1449}
1450
1451// For each Direct3D sampler of either the pixel or vertex stage,
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001452// looks up the corresponding OpenGL texture image unit and texture type,
1453// and sets the texture and its addressing/filtering state (or NULL when inactive).
Geoff Lang43b00422014-05-12 16:28:07 -04001454void Context::applyTextures(SamplerType shaderType, Texture *textures[], TextureType *textureTypes, SamplerState *samplers,
1455 size_t textureCount, const FramebufferTextureSerialArray& framebufferSerials,
1456 size_t framebufferSerialCount)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001457{
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001458 // Range of Direct3D samplers of given sampler type
Geoff Lang301d1612014-07-09 10:34:37 -04001459 size_t samplerCount = (shaderType == SAMPLER_PIXEL) ? mCaps.maxTextureImageUnits
1460 : mCaps.maxVertexTextureImageUnits;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001461
Geoff Lang43b00422014-05-12 16:28:07 -04001462 for (size_t samplerIndex = 0; samplerIndex < textureCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001463 {
Geoff Lang43b00422014-05-12 16:28:07 -04001464 Texture *texture = textures[samplerIndex];
1465 const SamplerState &sampler = samplers[samplerIndex];
1466 TextureType textureType = textureTypes[samplerIndex];
1467
1468 if (texture)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001469 {
Geoff Lang43b00422014-05-12 16:28:07 -04001470 // TODO: std::binary_search may become unavailable using older versions of GCC
Brandon Jones6053a522014-07-25 16:22:09 -07001471 if (texture->isSamplerComplete(sampler, mTextureCaps, mExtensions, mClientVersion) &&
Geoff Lang43b00422014-05-12 16:28:07 -04001472 !std::binary_search(framebufferSerials.begin(), framebufferSerials.begin() + framebufferSerialCount, texture->getTextureSerial()))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001473 {
Geoff Lang43b00422014-05-12 16:28:07 -04001474 mRenderer->setSamplerState(shaderType, samplerIndex, sampler);
1475 mRenderer->setTexture(shaderType, samplerIndex, texture);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001476 }
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001477 else
1478 {
Geoff Lang43b00422014-05-12 16:28:07 -04001479 Texture *incompleteTexture = getIncompleteTexture(textureType);
1480 mRenderer->setTexture(shaderType, samplerIndex, incompleteTexture);
daniel@transgaming.come33c8bf2013-01-11 04:11:33 +00001481 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001482 }
1483 else
1484 {
Geoff Lang43b00422014-05-12 16:28:07 -04001485 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001486 }
1487 }
1488
Geoff Lang43b00422014-05-12 16:28:07 -04001489 for (size_t samplerIndex = textureCount; samplerIndex < samplerCount; samplerIndex++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001490 {
Geoff Lang43b00422014-05-12 16:28:07 -04001491 mRenderer->setTexture(shaderType, samplerIndex, NULL);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001492 }
1493}
1494
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001495bool Context::applyUniformBuffers()
1496{
Shannon Woods53a94a82014-06-24 15:20:36 -04001497 Program *programObject = getProgram(mState.getCurrentProgramId());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001498 ProgramBinary *programBinary = programObject->getProgramBinary();
1499
Jamie Madill5b5d1242014-09-09 15:15:36 -04001500 std::vector<Buffer*> boundBuffers;
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001501
1502 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < programBinary->getActiveUniformBlockCount(); uniformBlockIndex++)
1503 {
1504 GLuint blockBinding = programObject->getUniformBlockBinding(uniformBlockIndex);
Shannon Woods53a94a82014-06-24 15:20:36 -04001505
1506 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001507 {
1508 // undefined behaviour
1509 return false;
1510 }
1511 else
1512 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001513 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001514 ASSERT(uniformBuffer);
1515 boundBuffers.push_back(uniformBuffer);
1516 }
1517 }
1518
Brandon Jones43a53e22014-08-28 16:23:22 -07001519 return programBinary->applyUniformBuffers(boundBuffers, getCaps());
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001520}
1521
Geoff Langeeba6e12014-02-03 13:12:30 -05001522bool Context::applyTransformFeedbackBuffers()
1523{
Shannon Woods53a94a82014-06-24 15:20:36 -04001524 TransformFeedback *curTransformFeedback = mState.getCurrentTransformFeedback();
Geoff Langeeba6e12014-02-03 13:12:30 -05001525 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1526 {
1527 Buffer *transformFeedbackBuffers[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1528 GLintptr transformFeedbackOffsets[IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS];
1529 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1530 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001531 transformFeedbackBuffers[i] = mState.getIndexedTransformFeedbackBuffer(i);
1532 transformFeedbackOffsets[i] = mState.getIndexedTransformFeedbackBufferOffset(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001533 }
1534 mRenderer->applyTransformFeedbackBuffers(transformFeedbackBuffers, transformFeedbackOffsets);
1535 return true;
1536 }
1537 else
1538 {
1539 return false;
1540 }
1541}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001542
Geoff Langeeba6e12014-02-03 13:12:30 -05001543void Context::markTransformFeedbackUsage()
1544{
1545 for (size_t i = 0; i < IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS; i++)
1546 {
Shannon Woods53a94a82014-06-24 15:20:36 -04001547 Buffer *buffer = mState.getIndexedTransformFeedbackBuffer(i);
Geoff Langeeba6e12014-02-03 13:12:30 -05001548 if (buffer)
1549 {
1550 buffer->markTransformFeedbackUsage();
1551 }
1552 }
1553}
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001554
Geoff Langcc79b8c2014-07-25 13:48:02 -04001555Error Context::clear(GLbitfield mask)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001556{
Shannon Woods53a94a82014-06-24 15:20:36 -04001557 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001558 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001559 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001560 }
1561
Shannon Woods53a94a82014-06-24 15:20:36 -04001562 ClearParameters clearParams = mState.getClearParameters(mask);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001563
daniel@transgaming.com12985182012-12-20 20:56:31 +00001564 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001565 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001566 return Error(GL_NO_ERROR);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001567 }
1568
Geoff Langcc79b8c2014-07-25 13:48:02 -04001569 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001570}
1571
Geoff Langcc79b8c2014-07-25 13:48:02 -04001572Error Context::clearBufferfv(GLenum buffer, int drawbuffer, const float *values)
Geoff Lang42359ca2013-08-21 13:25:17 -04001573{
Shannon Woods53a94a82014-06-24 15:20:36 -04001574 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001575 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001576 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001577 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001578
Geoff Lang0550d032014-01-30 11:29:07 -05001579 // glClearBufferfv can be called to clear the color buffer or depth buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001580 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001581
1582 if (buffer == GL_COLOR)
1583 {
1584 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1585 {
1586 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1587 }
1588 clearParams.colorFClearValue = ColorF(values[0], values[1], values[2], values[3]);
1589 clearParams.colorClearType = GL_FLOAT;
1590 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001591
1592 if (buffer == GL_DEPTH)
1593 {
1594 clearParams.clearDepth = true;
1595 clearParams.depthClearValue = values[0];
1596 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001597
1598 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1599 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001600 return Error(GL_NO_ERROR);
Geoff Lang42359ca2013-08-21 13:25:17 -04001601 }
1602
Geoff Langcc79b8c2014-07-25 13:48:02 -04001603 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001604}
1605
Geoff Langcc79b8c2014-07-25 13:48:02 -04001606Error Context::clearBufferuiv(GLenum buffer, int drawbuffer, const unsigned int *values)
Geoff Lang42359ca2013-08-21 13:25:17 -04001607{
Shannon Woods53a94a82014-06-24 15:20:36 -04001608 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001609 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001610 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001611 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001612
Geoff Lang0550d032014-01-30 11:29:07 -05001613 // glClearBufferuv can only be called to clear a color buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001614 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001615 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1616 {
1617 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1618 }
1619 clearParams.colorUIClearValue = ColorUI(values[0], values[1], values[2], values[3]);
1620 clearParams.colorClearType = GL_UNSIGNED_INT;
Geoff Lang42359ca2013-08-21 13:25:17 -04001621
1622 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1623 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001624 return Error(GL_NO_ERROR);
Geoff Lang42359ca2013-08-21 13:25:17 -04001625 }
1626
Geoff Langcc79b8c2014-07-25 13:48:02 -04001627 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001628}
1629
Geoff Langcc79b8c2014-07-25 13:48:02 -04001630Error Context::clearBufferiv(GLenum buffer, int drawbuffer, const int *values)
Geoff Lang42359ca2013-08-21 13:25:17 -04001631{
Shannon Woods53a94a82014-06-24 15:20:36 -04001632 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001633 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001634 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001635 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001636
Geoff Lang0550d032014-01-30 11:29:07 -05001637 // glClearBufferfv can be called to clear the color buffer or stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001638 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001639
1640 if (buffer == GL_COLOR)
1641 {
1642 for (unsigned int i = 0; i < ArraySize(clearParams.clearColor); i++)
1643 {
1644 clearParams.clearColor[i] = (drawbuffer == static_cast<int>(i));
1645 }
1646 clearParams.colorIClearValue = ColorI(values[0], values[1], values[2], values[3]);
1647 clearParams.colorClearType = GL_INT;
1648 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001649
1650 if (buffer == GL_STENCIL)
1651 {
1652 clearParams.clearStencil = true;
1653 clearParams.stencilClearValue = values[1];
1654 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001655
1656 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1657 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001658 return Error(GL_NO_ERROR);
Geoff Lang42359ca2013-08-21 13:25:17 -04001659 }
1660
Geoff Langcc79b8c2014-07-25 13:48:02 -04001661 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001662}
1663
Geoff Langcc79b8c2014-07-25 13:48:02 -04001664Error Context::clearBufferfi(GLenum buffer, int drawbuffer, float depth, int stencil)
Geoff Lang42359ca2013-08-21 13:25:17 -04001665{
Shannon Woods53a94a82014-06-24 15:20:36 -04001666 if (mState.isRasterizerDiscardEnabled())
Geoff Lang0550d032014-01-30 11:29:07 -05001667 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001668 return Error(GL_NO_ERROR);
Geoff Lang0550d032014-01-30 11:29:07 -05001669 }
Geoff Lang42359ca2013-08-21 13:25:17 -04001670
Geoff Lang0550d032014-01-30 11:29:07 -05001671 // glClearBufferfi can only be called to clear a depth stencil buffer
Shannon Woods53a94a82014-06-24 15:20:36 -04001672 ClearParameters clearParams = mState.getClearParameters(0);
Geoff Lang42359ca2013-08-21 13:25:17 -04001673 clearParams.clearDepth = true;
1674 clearParams.depthClearValue = depth;
1675 clearParams.clearStencil = true;
1676 clearParams.stencilClearValue = stencil;
Geoff Lang42359ca2013-08-21 13:25:17 -04001677
1678 if (!applyRenderTarget(GL_TRIANGLES, true)) // Clips the clear to the scissor rectangle but not the viewport
1679 {
Geoff Langcc79b8c2014-07-25 13:48:02 -04001680 return Error(GL_NO_ERROR);
Geoff Lang42359ca2013-08-21 13:25:17 -04001681 }
1682
Geoff Langcc79b8c2014-07-25 13:48:02 -04001683 return mRenderer->clear(clearParams, mState.getDrawFramebuffer());
Geoff Lang42359ca2013-08-21 13:25:17 -04001684}
1685
Geoff Lang63d2fc72014-07-25 14:51:41 -04001686Error Context::readPixels(GLint x, GLint y, GLsizei width, GLsizei height,
1687 GLenum format, GLenum type, GLsizei *bufSize, void* pixels)
Geoff Lang42359ca2013-08-21 13:25:17 -04001688{
Jamie Madill5b5d1242014-09-09 15:15:36 -04001689 Framebuffer *framebuffer = mState.getReadFramebuffer();
Geoff Lang42359ca2013-08-21 13:25:17 -04001690
Geoff Lang5d601382014-07-22 15:14:06 -04001691 GLenum sizedInternalFormat = GetSizedInternalFormat(format, type);
1692 const InternalFormat &sizedFormatInfo = GetInternalFormatInfo(sizedInternalFormat);
1693 GLuint outputPitch = sizedFormatInfo.computeRowPitch(type, width, mState.getPackAlignment());
Geoff Lang42359ca2013-08-21 13:25:17 -04001694
Geoff Lang63d2fc72014-07-25 14:51:41 -04001695 return mRenderer->readPixels(framebuffer, x, y, width, height, format, type, outputPitch, mState.getPackState(),
1696 reinterpret_cast<uint8_t*>(pixels));
Geoff Lang42359ca2013-08-21 13:25:17 -04001697}
1698
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001699void Context::drawArrays(GLenum mode, GLint first, GLsizei count, GLsizei instances)
1700{
Shannon Woods53a94a82014-06-24 15:20:36 -04001701 ASSERT(mState.getCurrentProgramId() != 0);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001702
Shannon Woods53a94a82014-06-24 15:20:36 -04001703 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001704 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001705
Geoff Lang43b00422014-05-12 16:28:07 -04001706 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1707 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1708 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1709 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1710
1711 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1712 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1713 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1714 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1715
1716 generateSwizzles(vsTextures, vsTextureCount);
1717 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001718
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001719 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001720 {
1721 return;
1722 }
1723
daniel@transgaming.com12985182012-12-20 20:56:31 +00001724 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001725 {
1726 return;
1727 }
1728
1729 applyState(mode);
1730
Shannon Woods53a94a82014-06-24 15:20:36 -04001731 GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.getVertexArray()->getVertexAttributes(), mState.getVertexAttribCurrentValues(), first, count, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001732 if (err != GL_NO_ERROR)
1733 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001734 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001735 }
1736
Geoff Langeeba6e12014-02-03 13:12:30 -05001737 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1738
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001739 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001740
1741 FramebufferTextureSerialArray frameBufferSerials;
1742 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1743
1744 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1745 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001746
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001747 if (!applyUniformBuffers())
1748 {
1749 return;
1750 }
1751
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001752 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001753 {
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001754 mRenderer->drawArrays(mode, count, instances, transformFeedbackActive);
Geoff Langeeba6e12014-02-03 13:12:30 -05001755
1756 if (transformFeedbackActive)
1757 {
1758 markTransformFeedbackUsage();
1759 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001760 }
1761}
1762
Jamie Madill2b976812014-08-25 15:47:49 -04001763void Context::drawElements(GLenum mode, GLsizei count, GLenum type,
1764 const GLvoid *indices, GLsizei instances,
1765 const rx::RangeUI &indexRange)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001766{
Shannon Woods53a94a82014-06-24 15:20:36 -04001767 ASSERT(mState.getCurrentProgramId() != 0);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001768
Shannon Woods53a94a82014-06-24 15:20:36 -04001769 ProgramBinary *programBinary = mState.getCurrentProgramBinary();
Jamie Madilld4cfa572014-07-08 10:00:32 -04001770 programBinary->updateSamplerMapping();
Geoff Lange2e0ce02013-09-17 17:05:08 -04001771
Geoff Lang43b00422014-05-12 16:28:07 -04001772 Texture *vsTextures[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1773 TextureType vsTextureTypes[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1774 SamplerState vsSamplers[IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS];
1775 size_t vsTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers);
1776
1777 Texture *psTextures[MAX_TEXTURE_IMAGE_UNITS];
1778 TextureType psTextureTypes[MAX_TEXTURE_IMAGE_UNITS];
1779 SamplerState psSamplers[MAX_TEXTURE_IMAGE_UNITS];
1780 size_t psTextureCount = getCurrentTexturesAndSamplerStates(programBinary, SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers);
1781
1782 generateSwizzles(vsTextures, vsTextureCount);
1783 generateSwizzles(psTextures, psTextureCount);
Geoff Lange2e0ce02013-09-17 17:05:08 -04001784
daniel@transgaming.com91207b72012-11-28 20:56:43 +00001785 if (!mRenderer->applyPrimitiveType(mode, count))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001786 {
1787 return;
1788 }
1789
daniel@transgaming.com12985182012-12-20 20:56:31 +00001790 if (!applyRenderTarget(mode, false))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001791 {
1792 return;
1793 }
1794
1795 applyState(mode);
1796
Shannon Woods53a94a82014-06-24 15:20:36 -04001797 VertexArray *vao = mState.getVertexArray();
daniel@transgaming.com31240482012-11-28 21:06:41 +00001798 rx::TranslatedIndexData indexInfo;
Jamie Madill2b976812014-08-25 15:47:49 -04001799 indexInfo.indexRange = indexRange;
Geoff Langc9e69b12014-09-08 16:06:25 -04001800 Error error = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo);
1801 if (error.isError())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001802 {
Geoff Langc9e69b12014-09-08 16:06:25 -04001803 return gl::error(error.getCode());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001804 }
1805
Jamie Madill39b43462014-08-18 16:39:50 -04001806 GLsizei vertexCount = indexInfo.indexRange.length() + 1;
Geoff Langc9e69b12014-09-08 16:06:25 -04001807 GLenum err = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(),
1808 mState.getVertexAttribCurrentValues(),
1809 indexInfo.indexRange.start, vertexCount, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001810 if (err != GL_NO_ERROR)
1811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001812 return gl::error(err);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001813 }
1814
Geoff Langeeba6e12014-02-03 13:12:30 -05001815 bool transformFeedbackActive = applyTransformFeedbackBuffers();
1816 // Transform feedback is not allowed for DrawElements, this error should have been caught at the API validation
1817 // layer.
1818 ASSERT(!transformFeedbackActive);
1819
Geoff Lang4c5c6bb2014-02-05 16:32:46 -05001820 applyShaders(programBinary, transformFeedbackActive);
Geoff Lang43b00422014-05-12 16:28:07 -04001821
1822 FramebufferTextureSerialArray frameBufferSerials;
1823 size_t framebufferSerialCount = getBoundFramebufferTextureSerials(&frameBufferSerials);
1824
1825 applyTextures(SAMPLER_VERTEX, vsTextures, vsTextureTypes, vsSamplers, vsTextureCount, frameBufferSerials, framebufferSerialCount);
1826 applyTextures(SAMPLER_PIXEL, psTextures, psTextureTypes, psSamplers, psTextureCount, frameBufferSerials, framebufferSerialCount);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001827
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001828 if (!applyUniformBuffers())
1829 {
1830 return;
1831 }
1832
daniel@transgaming.com087e5782012-09-17 21:28:47 +00001833 if (!skipDraw(mode))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001834 {
Jamie Madill57a89722013-07-02 11:57:03 -04001835 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001836 }
1837}
1838
1839// Implements glFlush when block is false, glFinish when block is true
1840void Context::sync(bool block)
1841{
daniel@transgaming.comef21ab22012-10-31 17:52:47 +00001842 mRenderer->sync(block);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001843}
1844
Geoff Langda5777c2014-07-11 09:52:58 -04001845void Context::recordError(const Error &error)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001846{
Geoff Langda5777c2014-07-11 09:52:58 -04001847 if (error.isError())
1848 {
1849 mErrors.insert(error.getCode());
1850 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001851}
1852
1853// Get one of the recorded errors and clear its flag, if any.
1854// [OpenGL ES 2.0.24] section 2.5 page 13.
1855GLenum Context::getError()
1856{
Geoff Langda5777c2014-07-11 09:52:58 -04001857 if (mErrors.empty())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001858 {
Geoff Langda5777c2014-07-11 09:52:58 -04001859 return GL_NO_ERROR;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001860 }
Geoff Langda5777c2014-07-11 09:52:58 -04001861 else
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001862 {
Geoff Langda5777c2014-07-11 09:52:58 -04001863 GLenum error = *mErrors.begin();
1864 mErrors.erase(mErrors.begin());
1865 return error;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001866 }
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001867}
1868
1869GLenum Context::getResetStatus()
1870{
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001871 if (mResetStatus == GL_NO_ERROR && !mContextLost)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001872 {
daniel@transgaming.comf688c0d2012-10-31 17:52:57 +00001873 // mResetStatus will be set by the markContextLost callback
1874 // in the case a notification is sent
1875 mRenderer->testDeviceLost(true);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001876 }
1877
1878 GLenum status = mResetStatus;
1879
1880 if (mResetStatus != GL_NO_ERROR)
1881 {
shannon.woods@transgaming.comddd6c802013-02-28 23:05:14 +00001882 ASSERT(mContextLost);
1883
daniel@transgaming.com621ce052012-10-31 17:52:29 +00001884 if (mRenderer->testDeviceResettable())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001885 {
1886 mResetStatus = GL_NO_ERROR;
1887 }
1888 }
Jamie Madill893ab082014-05-16 16:56:10 -04001889
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001890 return status;
1891}
1892
1893bool Context::isResetNotificationEnabled()
1894{
1895 return (mResetStrategy == GL_LOSE_CONTEXT_ON_RESET_EXT);
1896}
1897
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00001898int Context::getClientVersion() const
1899{
1900 return mClientVersion;
1901}
1902
Geoff Langcec35902014-04-16 10:52:36 -04001903const Caps &Context::getCaps() const
1904{
Geoff Langc0b9ef42014-07-02 10:02:37 -04001905 return mCaps;
1906}
1907
1908const TextureCapsMap &Context::getTextureCaps() const
1909{
1910 return mTextureCaps;
1911}
1912
1913const Extensions &Context::getExtensions() const
1914{
1915 return mExtensions;
Geoff Langcec35902014-04-16 10:52:36 -04001916}
1917
Jamie Madill893ab082014-05-16 16:56:10 -04001918void Context::getCurrentReadFormatType(GLenum *internalFormat, GLenum *format, GLenum *type)
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001919{
Shannon Woods53a94a82014-06-24 15:20:36 -04001920 Framebuffer *framebuffer = mState.getReadFramebuffer();
Jamie Madill893ab082014-05-16 16:56:10 -04001921 ASSERT(framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001922
Jamie Madill3c7fa222014-06-05 13:08:51 -04001923 FramebufferAttachment *attachment = framebuffer->getReadColorbuffer();
1924 ASSERT(attachment);
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001925
Geoff Lang5d601382014-07-22 15:14:06 -04001926 GLenum actualFormat = attachment->getActualFormat();
1927 const InternalFormat &actualFormatInfo = GetInternalFormatInfo(actualFormat);
1928
1929 *internalFormat = actualFormat;
1930 *format = actualFormatInfo.format;
1931 *type = actualFormatInfo.type;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00001932}
1933
Shannon Woods53a94a82014-06-24 15:20:36 -04001934void Context::detachTexture(GLuint texture)
1935{
1936 // Simple pass-through to State's detachTexture method, as textures do not require
1937 // allocation map management either here or in the resource manager at detach time.
1938 // Zero textures are held by the Context, and we don't attempt to request them from
1939 // the State.
1940 mState.detachTexture(texture);
1941}
1942
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001943void Context::detachBuffer(GLuint buffer)
1944{
Shannon Woods53a94a82014-06-24 15:20:36 -04001945 // Buffer detachment is handled by Context, because the buffer must also be
1946 // attached from any VAOs in existence, and Context holds the VAO map.
1947
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001948 // [OpenGL ES 2.0.24] section 2.9 page 22:
1949 // If a buffer object is deleted while it is bound, all bindings to that object in the current context
1950 // (i.e. in the thread that called Delete-Buffers) are reset to zero.
1951
Shannon Woods53a94a82014-06-24 15:20:36 -04001952 mState.removeArrayBufferBinding(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001953
Jamie Madill57a89722013-07-02 11:57:03 -04001954 // mark as freed among the vertex array objects
1955 for (auto vaoIt = mVertexArrayMap.begin(); vaoIt != mVertexArrayMap.end(); vaoIt++)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001956 {
Jamie Madill57a89722013-07-02 11:57:03 -04001957 vaoIt->second->detachBuffer(buffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001958 }
1959}
1960
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001961void Context::detachFramebuffer(GLuint framebuffer)
1962{
Shannon Woods53a94a82014-06-24 15:20:36 -04001963 // Framebuffer detachment is handled by Context, because 0 is a valid
1964 // Framebuffer object, and a pointer to it must be passed from Context
1965 // to State at binding time.
1966
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001967 // [OpenGL ES 2.0.24] section 4.4 page 107:
1968 // If a framebuffer that is currently bound to the target FRAMEBUFFER is deleted, it is as though
1969 // BindFramebuffer had been executed with the target of FRAMEBUFFER and framebuffer of zero.
1970
Shannon Woods53a94a82014-06-24 15:20:36 -04001971 if (mState.removeReadFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001972 {
1973 bindReadFramebuffer(0);
1974 }
1975
Shannon Woods53a94a82014-06-24 15:20:36 -04001976 if (mState.removeDrawFramebufferBinding(framebuffer))
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001977 {
1978 bindDrawFramebuffer(0);
1979 }
1980}
1981
1982void Context::detachRenderbuffer(GLuint renderbuffer)
1983{
Shannon Woods53a94a82014-06-24 15:20:36 -04001984 mState.detachRenderbuffer(renderbuffer);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00001985}
1986
Jamie Madill57a89722013-07-02 11:57:03 -04001987void Context::detachVertexArray(GLuint vertexArray)
1988{
Shannon Woods53a94a82014-06-24 15:20:36 -04001989 // Vertex array detachment is handled by Context, because 0 is a valid
1990 // VAO, and a pointer to it must be passed from Context to State at
1991 // binding time.
1992
Jamie Madill57a89722013-07-02 11:57:03 -04001993 // [OpenGL ES 3.0.2] section 2.10 page 43:
1994 // If a vertex array object that is currently bound is deleted, the binding
1995 // for that object reverts to zero and the default vertex array becomes current.
Shannon Woods53a94a82014-06-24 15:20:36 -04001996 if (mState.removeVertexArrayBinding(vertexArray))
Jamie Madill57a89722013-07-02 11:57:03 -04001997 {
1998 bindVertexArray(0);
1999 }
2000}
2001
Geoff Langc8058452014-02-03 12:04:11 -05002002void Context::detachTransformFeedback(GLuint transformFeedback)
2003{
Shannon Woods53a94a82014-06-24 15:20:36 -04002004 mState.detachTransformFeedback(transformFeedback);
Geoff Langc8058452014-02-03 12:04:11 -05002005}
2006
Jamie Madilldc356042013-07-19 16:36:57 -04002007void Context::detachSampler(GLuint sampler)
2008{
Shannon Woods53a94a82014-06-24 15:20:36 -04002009 mState.detachSampler(sampler);
Jamie Madilldc356042013-07-19 16:36:57 -04002010}
2011
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002012Texture *Context::getIncompleteTexture(TextureType type)
2013{
2014 Texture *t = mIncompleteTextures[type].get();
2015
2016 if (t == NULL)
2017 {
Jamie Madill88f18f42013-09-18 14:36:19 -04002018 const GLubyte color[] = { 0, 0, 0, 255 };
2019 const PixelUnpackState incompleteUnpackState(1);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002020
2021 switch (type)
2022 {
2023 default:
2024 UNREACHABLE();
2025 // default falls through to TEXTURE_2D
2026
2027 case TEXTURE_2D:
2028 {
Brandon Jones6053a522014-07-25 16:22:09 -07002029 Texture2D *incomplete2d = new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002030 incomplete2d->setImage(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002031 t = incomplete2d;
2032 }
2033 break;
2034
2035 case TEXTURE_CUBE:
2036 {
Brandon Jones6053a522014-07-25 16:22:09 -07002037 TextureCubeMap *incompleteCube = new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), Texture::INCOMPLETE_TEXTURE_ID);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002038
Jamie Madill88f18f42013-09-18 14:36:19 -04002039 incompleteCube->setImagePosX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2040 incompleteCube->setImageNegX(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2041 incompleteCube->setImagePosY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2042 incompleteCube->setImageNegY(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2043 incompleteCube->setImagePosZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
2044 incompleteCube->setImageNegZ(0, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002045
2046 t = incompleteCube;
2047 }
2048 break;
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002049
2050 case TEXTURE_3D:
2051 {
Brandon Jones6053a522014-07-25 16:22:09 -07002052 Texture3D *incomplete3d = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002053 incomplete3d->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002054
2055 t = incomplete3d;
2056 }
2057 break;
2058
2059 case TEXTURE_2D_ARRAY:
2060 {
Brandon Jones6053a522014-07-25 16:22:09 -07002061 Texture2DArray *incomplete2darray = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), Texture::INCOMPLETE_TEXTURE_ID);
Jamie Madill88f18f42013-09-18 14:36:19 -04002062 incomplete2darray->setImage(0, 1, 1, 1, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, incompleteUnpackState, color);
shannonwoods@chromium.org18029cd2013-05-30 00:14:06 +00002063
2064 t = incomplete2darray;
2065 }
2066 break;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002067 }
2068
2069 mIncompleteTextures[type].set(t);
2070 }
2071
2072 return t;
2073}
2074
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002075bool Context::skipDraw(GLenum drawMode)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002076{
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002077 if (drawMode == GL_POINTS)
2078 {
2079 // ProgramBinary assumes non-point rendering if gl_PointSize isn't written,
2080 // which affects varying interpolation. Since the value of gl_PointSize is
2081 // undefined when not written, just skip drawing to avoid unexpected results.
Shannon Woods53a94a82014-06-24 15:20:36 -04002082 if (!mState.getCurrentProgramBinary()->usesPointSize())
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002083 {
Jamie Madill893ab082014-05-16 16:56:10 -04002084 // This is stictly speaking not an error, but developers should be
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002085 // notified of risking undefined behavior.
2086 ERR("Point rendering without writing to gl_PointSize.");
2087
2088 return true;
2089 }
2090 }
daniel@transgaming.com97c852b2012-12-20 20:56:23 +00002091 else if (IsTriangleMode(drawMode))
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002092 {
Shannon Woods53a94a82014-06-24 15:20:36 -04002093 if (mState.getRasterizerState().cullFace && mState.getRasterizerState().cullMode == GL_FRONT_AND_BACK)
daniel@transgaming.com087e5782012-09-17 21:28:47 +00002094 {
2095 return true;
2096 }
2097 }
2098
2099 return false;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002100}
2101
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002102void Context::setVertexAttribDivisor(GLuint index, GLuint divisor)
2103{
Shannon Woods53a94a82014-06-24 15:20:36 -04002104 mState.getVertexArray()->setVertexAttribDivisor(index, divisor);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002105}
2106
Jamie Madille29d1672013-07-19 16:36:57 -04002107void Context::samplerParameteri(GLuint sampler, GLenum pname, GLint param)
2108{
2109 mResourceManager->checkSamplerAllocation(sampler);
2110
2111 Sampler *samplerObject = getSampler(sampler);
2112 ASSERT(samplerObject);
2113
2114 switch (pname)
2115 {
2116 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(static_cast<GLenum>(param)); break;
2117 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(static_cast<GLenum>(param)); break;
2118 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(static_cast<GLenum>(param)); break;
2119 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(static_cast<GLenum>(param)); break;
2120 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(static_cast<GLenum>(param)); break;
2121 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(static_cast<GLfloat>(param)); break;
2122 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); break;
2123 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(static_cast<GLenum>(param)); break;
2124 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(static_cast<GLenum>(param)); break;
2125 default: UNREACHABLE(); break;
2126 }
2127}
2128
2129void Context::samplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
2130{
2131 mResourceManager->checkSamplerAllocation(sampler);
2132
2133 Sampler *samplerObject = getSampler(sampler);
2134 ASSERT(samplerObject);
2135
2136 switch (pname)
2137 {
Jamie Madill9675b802013-07-19 16:36:59 -04002138 case GL_TEXTURE_MIN_FILTER: samplerObject->setMinFilter(uiround<GLenum>(param)); break;
2139 case GL_TEXTURE_MAG_FILTER: samplerObject->setMagFilter(uiround<GLenum>(param)); break;
2140 case GL_TEXTURE_WRAP_S: samplerObject->setWrapS(uiround<GLenum>(param)); break;
2141 case GL_TEXTURE_WRAP_T: samplerObject->setWrapT(uiround<GLenum>(param)); break;
2142 case GL_TEXTURE_WRAP_R: samplerObject->setWrapR(uiround<GLenum>(param)); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002143 case GL_TEXTURE_MIN_LOD: samplerObject->setMinLod(param); break;
2144 case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); break;
Jamie Madill9675b802013-07-19 16:36:59 -04002145 case GL_TEXTURE_COMPARE_MODE: samplerObject->setComparisonMode(uiround<GLenum>(param)); break;
2146 case GL_TEXTURE_COMPARE_FUNC: samplerObject->setComparisonFunc(uiround<GLenum>(param)); break;
Jamie Madille29d1672013-07-19 16:36:57 -04002147 default: UNREACHABLE(); break;
2148 }
2149}
2150
Jamie Madill9675b802013-07-19 16:36:59 -04002151GLint Context::getSamplerParameteri(GLuint sampler, GLenum pname)
2152{
2153 mResourceManager->checkSamplerAllocation(sampler);
2154
2155 Sampler *samplerObject = getSampler(sampler);
2156 ASSERT(samplerObject);
2157
2158 switch (pname)
2159 {
2160 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter());
2161 case GL_TEXTURE_MAG_FILTER: return static_cast<GLint>(samplerObject->getMagFilter());
2162 case GL_TEXTURE_WRAP_S: return static_cast<GLint>(samplerObject->getWrapS());
2163 case GL_TEXTURE_WRAP_T: return static_cast<GLint>(samplerObject->getWrapT());
2164 case GL_TEXTURE_WRAP_R: return static_cast<GLint>(samplerObject->getWrapR());
2165 case GL_TEXTURE_MIN_LOD: return uiround<GLint>(samplerObject->getMinLod());
2166 case GL_TEXTURE_MAX_LOD: return uiround<GLint>(samplerObject->getMaxLod());
2167 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLint>(samplerObject->getComparisonMode());
2168 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLint>(samplerObject->getComparisonFunc());
2169 default: UNREACHABLE(); return 0;
2170 }
2171}
2172
2173GLfloat Context::getSamplerParameterf(GLuint sampler, GLenum pname)
2174{
2175 mResourceManager->checkSamplerAllocation(sampler);
2176
2177 Sampler *samplerObject = getSampler(sampler);
2178 ASSERT(samplerObject);
2179
2180 switch (pname)
2181 {
2182 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter());
2183 case GL_TEXTURE_MAG_FILTER: return static_cast<GLfloat>(samplerObject->getMagFilter());
2184 case GL_TEXTURE_WRAP_S: return static_cast<GLfloat>(samplerObject->getWrapS());
2185 case GL_TEXTURE_WRAP_T: return static_cast<GLfloat>(samplerObject->getWrapT());
2186 case GL_TEXTURE_WRAP_R: return static_cast<GLfloat>(samplerObject->getWrapR());
2187 case GL_TEXTURE_MIN_LOD: return samplerObject->getMinLod();
2188 case GL_TEXTURE_MAX_LOD: return samplerObject->getMaxLod();
2189 case GL_TEXTURE_COMPARE_MODE: return static_cast<GLfloat>(samplerObject->getComparisonMode());
2190 case GL_TEXTURE_COMPARE_FUNC: return static_cast<GLfloat>(samplerObject->getComparisonFunc());
2191 default: UNREACHABLE(); return 0;
2192 }
2193}
2194
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002195void Context::initRendererString()
2196{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002197 std::ostringstream rendererString;
2198 rendererString << "ANGLE (";
2199 rendererString << mRenderer->getRendererDescription();
2200 rendererString << ")";
2201
Geoff Langcec35902014-04-16 10:52:36 -04002202 mRendererString = MakeStaticString(rendererString.str());
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002203}
2204
Geoff Langc0b9ef42014-07-02 10:02:37 -04002205const std::string &Context::getRendererString() const
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002206{
daniel@transgaming.comca1ac1f2013-01-11 04:13:05 +00002207 return mRendererString;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002208}
2209
Geoff Langcec35902014-04-16 10:52:36 -04002210void Context::initExtensionStrings()
2211{
Geoff Lang493daf52014-07-03 13:38:44 -04002212 mExtensionStrings = mExtensions.getStrings();
Geoff Langcec35902014-04-16 10:52:36 -04002213
Geoff Langc0b9ef42014-07-02 10:02:37 -04002214 std::ostringstream combinedStringStream;
2215 std::copy(mExtensionStrings.begin(), mExtensionStrings.end(), std::ostream_iterator<std::string>(combinedStringStream, " "));
2216 mExtensionString = combinedStringStream.str();
Geoff Langcec35902014-04-16 10:52:36 -04002217}
2218
Geoff Langc0b9ef42014-07-02 10:02:37 -04002219const std::string &Context::getExtensionString() const
Geoff Langcec35902014-04-16 10:52:36 -04002220{
2221 return mExtensionString;
2222}
2223
Geoff Langc0b9ef42014-07-02 10:02:37 -04002224const std::string &Context::getExtensionString(size_t idx) const
Geoff Langcec35902014-04-16 10:52:36 -04002225{
2226 return mExtensionStrings[idx];
2227}
2228
2229size_t Context::getExtensionStringCount() const
2230{
2231 return mExtensionStrings.size();
2232}
2233
Geoff Lang43b00422014-05-12 16:28:07 -04002234size_t Context::getBoundFramebufferTextureSerials(FramebufferTextureSerialArray *outSerialArray)
Geoff Langcdf22f92013-10-31 10:38:23 -04002235{
Geoff Lang43b00422014-05-12 16:28:07 -04002236 size_t serialCount = 0;
Geoff Langcdf22f92013-10-31 10:38:23 -04002237
Shannon Woods53a94a82014-06-24 15:20:36 -04002238 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Langcdf22f92013-10-31 10:38:23 -04002239 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
2240 {
Jamie Madill3c7fa222014-06-05 13:08:51 -04002241 FramebufferAttachment *attachment = drawFramebuffer->getColorbuffer(i);
2242 if (attachment && attachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002243 {
Jamie Madill5b5d1242014-09-09 15:15:36 -04002244 Texture *texture = attachment->getTexture();
2245 (*outSerialArray)[serialCount++] = texture->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002246 }
2247 }
2248
Jamie Madill3c7fa222014-06-05 13:08:51 -04002249 FramebufferAttachment *depthStencilAttachment = drawFramebuffer->getDepthOrStencilbuffer();
2250 if (depthStencilAttachment && depthStencilAttachment->isTexture())
Geoff Langcdf22f92013-10-31 10:38:23 -04002251 {
Jamie Madill5b5d1242014-09-09 15:15:36 -04002252 Texture *depthStencilTexture = depthStencilAttachment->getTexture();
2253 (*outSerialArray)[serialCount++] = depthStencilTexture->getTextureSerial();
Geoff Langcdf22f92013-10-31 10:38:23 -04002254 }
2255
Geoff Lang43b00422014-05-12 16:28:07 -04002256 std::sort(outSerialArray->begin(), outSerialArray->begin() + serialCount);
2257
2258 return serialCount;
Geoff Langcdf22f92013-10-31 10:38:23 -04002259}
2260
Geoff Lang758d5b22013-06-11 11:42:50 -04002261void Context::blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
2262 GLbitfield mask, GLenum filter)
2263{
Shannon Woods53a94a82014-06-24 15:20:36 -04002264 Framebuffer *readFramebuffer = mState.getReadFramebuffer();
2265 Framebuffer *drawFramebuffer = mState.getDrawFramebuffer();
Geoff Lang758d5b22013-06-11 11:42:50 -04002266
2267 bool blitRenderTarget = false;
Geoff Lang685806d2013-06-12 11:16:36 -04002268 bool blitDepth = false;
2269 bool blitStencil = false;
Geoff Lang758d5b22013-06-11 11:42:50 -04002270 if ((mask & GL_COLOR_BUFFER_BIT) && readFramebuffer->getReadColorbuffer() && drawFramebuffer->getFirstColorbuffer())
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002271 {
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002272 blitRenderTarget = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002273 }
2274 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
2275 {
Geoff Lang685806d2013-06-12 11:16:36 -04002276 blitStencil = true;
Geoff Lang758d5b22013-06-11 11:42:50 -04002277 }
2278 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
2279 {
Geoff Lang685806d2013-06-12 11:16:36 -04002280 blitDepth = true;
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002281 }
2282
Jamie Madill5b5d1242014-09-09 15:15:36 -04002283 Rectangle srcRect(srcX0, srcY0, srcX1 - srcX0, srcY1 - srcY0);
2284 Rectangle dstRect(dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0);
Geoff Lang685806d2013-06-12 11:16:36 -04002285 if (blitRenderTarget || blitDepth || blitStencil)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002286 {
Jamie Madill5b5d1242014-09-09 15:15:36 -04002287 const Rectangle *scissor = mState.isScissorTestEnabled() ? &mState.getScissor() : NULL;
Geoff Lang125deab2013-08-09 13:34:16 -04002288 mRenderer->blitRect(readFramebuffer, srcRect, drawFramebuffer, dstRect, scissor,
Geoff Lang685806d2013-06-12 11:16:36 -04002289 blitRenderTarget, blitDepth, blitStencil, filter);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002290 }
2291}
2292
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002293void Context::releaseShaderCompiler()
2294{
2295 mRenderer->releaseShaderCompiler();
2296}
2297
Geoff Lang493daf52014-07-03 13:38:44 -04002298void Context::initCaps(GLuint clientVersion)
2299{
2300 mCaps = mRenderer->getRendererCaps();
2301
2302 mExtensions = mRenderer->getRendererExtensions();
2303
2304 if (clientVersion < 3)
2305 {
2306 // Disable ES3+ extensions
2307 mExtensions.colorBufferFloat = false;
2308 }
2309
2310 if (clientVersion > 2)
2311 {
2312 // FIXME(geofflang): Don't support EXT_sRGB in non-ES2 contexts
2313 //mExtensions.sRGB = false;
2314 }
2315
Geoff Lang301d1612014-07-09 10:34:37 -04002316 // Apply implementation limits
2317 mCaps.maxVertexAttributes = std::min<GLuint>(mCaps.maxVertexAttributes, MAX_VERTEX_ATTRIBS);
2318 mCaps.maxVertexTextureImageUnits = std::min<GLuint>(mCaps.maxVertexTextureImageUnits, IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS);
2319 mCaps.maxVertexUniformBlocks = std::min<GLuint>(mCaps.maxVertexUniformBlocks, IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS);
2320 mCaps.maxVertexOutputComponents = std::min<GLuint>(mCaps.maxVertexOutputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2321
2322 mCaps.maxFragmentInputComponents = std::min<GLuint>(mCaps.maxFragmentInputComponents, IMPLEMENTATION_MAX_VARYING_VECTORS * 4);
2323 mCaps.maxTextureImageUnits = std::min<GLuint>(mCaps.maxTextureImageUnits, MAX_TEXTURE_IMAGE_UNITS);
2324
Geoff Lang3a61c322014-07-10 13:01:54 -04002325 mCaps.maxCombinedTextureImageUnits = std::min<GLuint>(mCaps.maxCombinedTextureImageUnits, IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
2326
Geoff Lang5f4c4632014-07-03 13:46:52 -04002327 GLuint maxSamples = 0;
Geoff Lang900013c2014-07-07 11:32:19 -04002328 mCaps.compressedTextureFormats.clear();
2329
Geoff Lang493daf52014-07-03 13:38:44 -04002330 const TextureCapsMap &rendererFormats = mRenderer->getRendererTextureCaps();
2331 for (TextureCapsMap::const_iterator i = rendererFormats.begin(); i != rendererFormats.end(); i++)
2332 {
2333 GLenum format = i->first;
2334 TextureCaps formatCaps = i->second;
2335
Geoff Lang5d601382014-07-22 15:14:06 -04002336 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
2337 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions))
Geoff Lang493daf52014-07-03 13:38:44 -04002338 {
2339 // Update the format caps based on the client version and extensions
Geoff Lang5d601382014-07-22 15:14:06 -04002340 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions);
2341 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions);
Geoff Lang5f4c4632014-07-03 13:46:52 -04002342
2343 // OpenGL ES does not support multisampling with integer formats
Geoff Lang5d601382014-07-22 15:14:06 -04002344 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT)
Geoff Lang5f4c4632014-07-03 13:46:52 -04002345 {
2346 formatCaps.sampleCounts.clear();
2347 }
2348 maxSamples = std::max(maxSamples, formatCaps.getMaxSamples());
2349
Geoff Lang900013c2014-07-07 11:32:19 -04002350 if (formatInfo.compressed)
2351 {
2352 mCaps.compressedTextureFormats.push_back(format);
2353 }
2354
Geoff Lang493daf52014-07-03 13:38:44 -04002355 mTextureCaps.insert(format, formatCaps);
2356 }
2357 }
Geoff Lang5f4c4632014-07-03 13:46:52 -04002358
2359 mExtensions.maxSamples = maxSamples;
Geoff Lang493daf52014-07-03 13:38:44 -04002360}
2361
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002362}
2363
2364extern "C"
2365{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002366gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess)
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002367{
shannon.woods%transgaming.com@gtempaccount.comdaea4b42013-04-13 03:28:54 +00002368 return new gl::Context(clientVersion, shareContext, renderer, notifyResets, robustAccess);
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002369}
2370
2371void glDestroyContext(gl::Context *context)
2372{
2373 delete context;
2374
2375 if (context == gl::getContext())
2376 {
2377 gl::makeCurrent(NULL, NULL, NULL);
2378 }
2379}
2380
2381void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface)
2382{
2383 gl::makeCurrent(context, display, surface);
2384}
2385
2386gl::Context *glGetCurrentContext()
2387{
2388 return gl::getContext();
2389}
daniel@transgaming.com621ce052012-10-31 17:52:29 +00002390
apatrick@chromium.org144f2802012-07-12 01:42:34 +00002391}