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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400144Program::Data::Data()
145 : mAttachedFragmentShader(nullptr),
146 mAttachedVertexShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400147 mTransformFeedbackBufferMode(GL_NONE)
148{
149}
150
151Program::Data::~Data()
152{
153 if (mAttachedVertexShader != nullptr)
154 {
155 mAttachedVertexShader->release();
156 }
157
158 if (mAttachedFragmentShader != nullptr)
159 {
160 mAttachedFragmentShader->release();
161 }
162}
163
164Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
165 : mProgram(factory->createProgram(mData)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400166 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500167 mLinked(false),
168 mDeleteStatus(false),
169 mRefCount(0),
170 mResourceManager(manager),
171 mHandle(handle)
172{
173 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000174
175 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500176 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000177}
178
179Program::~Program()
180{
181 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000182
Geoff Lang7dd2e102014-11-10 15:19:26 -0500183 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000184}
185
186bool Program::attachShader(Shader *shader)
187{
188 if (shader->getType() == GL_VERTEX_SHADER)
189 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400190 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000191 {
192 return false;
193 }
194
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400195 mData.mAttachedVertexShader = shader;
196 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000197 }
198 else if (shader->getType() == GL_FRAGMENT_SHADER)
199 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400200 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000201 {
202 return false;
203 }
204
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400205 mData.mAttachedFragmentShader = shader;
206 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000207 }
208 else UNREACHABLE();
209
210 return true;
211}
212
213bool Program::detachShader(Shader *shader)
214{
215 if (shader->getType() == GL_VERTEX_SHADER)
216 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400217 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 {
219 return false;
220 }
221
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400222 shader->release();
223 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000224 }
225 else if (shader->getType() == GL_FRAGMENT_SHADER)
226 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400227 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000228 {
229 return false;
230 }
231
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400232 shader->release();
233 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000234 }
235 else UNREACHABLE();
236
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000237 return true;
238}
239
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000240int Program::getAttachedShadersCount() const
241{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400242 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000243}
244
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000245void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
246{
247 if (index < MAX_VERTEX_ATTRIBS)
248 {
249 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
250 {
251 mAttributeBinding[i].erase(name);
252 }
253
254 mAttributeBinding[index].insert(name);
255 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000256}
257
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258void Program::bindAttributeLocation(GLuint index, const char *name)
259{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000260 mAttributeBindings.bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000261}
262
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000263// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
264// compiling them into binaries, determining the attribute mappings, and collecting
265// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400266Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000267{
268 unlink(false);
269
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000270 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000271 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000272
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400273 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500274 {
275 return Error(GL_NO_ERROR);
276 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400277 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500278
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400279 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500280 {
281 return Error(GL_NO_ERROR);
282 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400283 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500284
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400285 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500286 {
287 return Error(GL_NO_ERROR);
288 }
289
Jamie Madillada9ecc2015-08-17 12:53:37 -0400290 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
291 {
292 return Error(GL_NO_ERROR);
293 }
294
Jamie Madillea918db2015-08-18 14:48:59 -0400295 if (!linkUniforms(mInfoLog, *data.caps))
296 {
297 return Error(GL_NO_ERROR);
298 }
299
Jamie Madille473dee2015-08-18 14:49:01 -0400300 if (!linkUniformBlocks(mInfoLog, *data.caps))
301 {
302 return Error(GL_NO_ERROR);
303 }
304
Jamie Madillccdf74b2015-08-18 10:46:12 -0400305 const auto &mergedVaryings = getMergedVaryings();
306
307 if (!linkValidateTransformFeedback(mInfoLog, mergedVaryings, *data.caps))
308 {
309 return Error(GL_NO_ERROR);
310 }
311
Jamie Madill31c8c562015-08-19 14:08:03 -0400312 rx::LinkResult result = mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader,
313 mData.mAttachedVertexShader, &mOutputVariables);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000314
Geoff Lang7dd2e102014-11-10 15:19:26 -0500315 if (result.error.isError() || !result.linkSuccess)
316 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500317 return result.error;
318 }
319
Jamie Madillccdf74b2015-08-18 10:46:12 -0400320 gatherTransformFeedbackVaryings(mergedVaryings);
321
Geoff Lang7dd2e102014-11-10 15:19:26 -0500322 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400323 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000324}
325
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000326int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000327{
328 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
329 {
330 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
331 {
332 return location;
333 }
334 }
335
336 return -1;
337}
338
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000339// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000340void Program::unlink(bool destroy)
341{
342 if (destroy) // Object being destructed
343 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400344 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000345 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400346 mData.mAttachedFragmentShader->release();
347 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348 }
349
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400350 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000351 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400352 mData.mAttachedVertexShader->release();
353 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000354 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355 }
356
Jamie Madillc349ec02015-08-21 16:53:12 -0400357 mData.mAttributes.clear();
Jamie Madill63805b42015-08-25 13:17:39 -0400358 mData.mActiveAttribLocationsMask.reset();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400359 mData.mTransformFeedbackVaryingVars.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500360
361 mProgram->reset();
362
363 mValidated = false;
364
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000365 mLinked = false;
366}
367
368bool Program::isLinked()
369{
370 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000371}
372
Geoff Lang7dd2e102014-11-10 15:19:26 -0500373Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000374{
375 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000376
Geoff Lang7dd2e102014-11-10 15:19:26 -0500377#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
378 return Error(GL_NO_ERROR);
379#else
380 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000381
Geoff Lang7dd2e102014-11-10 15:19:26 -0500382 BinaryInputStream stream(binary, length);
383
384 GLenum format = stream.readInt<GLenum>();
385 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000386 {
Jamie Madillf6113162015-05-07 11:49:21 -0400387 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500388 return Error(GL_NO_ERROR);
389 }
390
391 int majorVersion = stream.readInt<int>();
392 int minorVersion = stream.readInt<int>();
393 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
394 {
Jamie Madillf6113162015-05-07 11:49:21 -0400395 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500396 return Error(GL_NO_ERROR);
397 }
398
399 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
400 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
401 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
402 {
Jamie Madillf6113162015-05-07 11:49:21 -0400403 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500404 return Error(GL_NO_ERROR);
405 }
406
Jamie Madill63805b42015-08-25 13:17:39 -0400407 static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
408 "Too many vertex attribs for mask");
409 mData.mActiveAttribLocationsMask = stream.readInt<unsigned long>();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500410
Jamie Madill3da79b72015-04-27 11:09:17 -0400411 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madillc349ec02015-08-21 16:53:12 -0400412 ASSERT(mData.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400413 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
414 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400415 sh::Attribute attrib;
416 attrib.type = stream.readInt<GLenum>();
417 attrib.precision = stream.readInt<GLenum>();
418 attrib.name = stream.readString();
419 attrib.arraySize = stream.readInt<GLint>();
420 attrib.location = stream.readInt<int>();
421 attrib.staticUse = stream.readBool();
422 mData.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400423 }
424
Jamie Madillada9ecc2015-08-17 12:53:37 -0400425 stream.readInt(&mData.mTransformFeedbackBufferMode);
426
Geoff Lang7dd2e102014-11-10 15:19:26 -0500427 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
428 if (result.error.isError() || !result.linkSuccess)
429 {
Geoff Langb543aff2014-09-30 14:52:54 -0400430 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000431 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000432
Geoff Lang7dd2e102014-11-10 15:19:26 -0500433 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400434 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500435#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
436}
437
438Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
439{
440 if (binaryFormat)
441 {
442 *binaryFormat = mProgram->getBinaryFormat();
443 }
444
445 BinaryOutputStream stream;
446
447 stream.writeInt(mProgram->getBinaryFormat());
448 stream.writeInt(ANGLE_MAJOR_VERSION);
449 stream.writeInt(ANGLE_MINOR_VERSION);
450 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
451
Jamie Madill63805b42015-08-25 13:17:39 -0400452 stream.writeInt(mData.mActiveAttribLocationsMask.to_ulong());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500453
Jamie Madillc349ec02015-08-21 16:53:12 -0400454 stream.writeInt(mData.mAttributes.size());
455 for (const sh::Attribute &attrib : mData.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -0400456 {
457 stream.writeInt(attrib.type);
458 stream.writeInt(attrib.precision);
459 stream.writeString(attrib.name);
460 stream.writeInt(attrib.arraySize);
461 stream.writeInt(attrib.location);
Jamie Madillc349ec02015-08-21 16:53:12 -0400462 stream.writeInt(attrib.staticUse);
Jamie Madill3da79b72015-04-27 11:09:17 -0400463 }
464
Jamie Madillada9ecc2015-08-17 12:53:37 -0400465 stream.writeInt(mData.mTransformFeedbackBufferMode);
466
Geoff Lang7dd2e102014-11-10 15:19:26 -0500467 gl::Error error = mProgram->save(&stream);
468 if (error.isError())
469 {
470 return error;
471 }
472
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700473 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500474 const void *streamData = stream.data();
475
476 if (streamLength > bufSize)
477 {
478 if (length)
479 {
480 *length = 0;
481 }
482
483 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
484 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
485 // sizes and then copy it.
486 return Error(GL_INVALID_OPERATION);
487 }
488
489 if (binary)
490 {
491 char *ptr = reinterpret_cast<char*>(binary);
492
493 memcpy(ptr, streamData, streamLength);
494 ptr += streamLength;
495
496 ASSERT(ptr - streamLength == binary);
497 }
498
499 if (length)
500 {
501 *length = streamLength;
502 }
503
504 return Error(GL_NO_ERROR);
505}
506
507GLint Program::getBinaryLength() const
508{
509 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400510 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500511 if (error.isError())
512 {
513 return 0;
514 }
515
516 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000517}
518
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000519void Program::release()
520{
521 mRefCount--;
522
523 if (mRefCount == 0 && mDeleteStatus)
524 {
525 mResourceManager->deleteProgram(mHandle);
526 }
527}
528
529void Program::addRef()
530{
531 mRefCount++;
532}
533
534unsigned int Program::getRefCount() const
535{
536 return mRefCount;
537}
538
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000539int Program::getInfoLogLength() const
540{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400541 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000542}
543
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000544void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
545{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000546 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000547}
548
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000549void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
550{
551 int total = 0;
552
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400553 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000554 {
555 if (total < maxCount)
556 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400557 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000558 }
559
560 total++;
561 }
562
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400563 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000564 {
565 if (total < maxCount)
566 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400567 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000568 }
569
570 total++;
571 }
572
573 if (count)
574 {
575 *count = total;
576 }
577}
578
Geoff Lang7dd2e102014-11-10 15:19:26 -0500579GLuint Program::getAttributeLocation(const std::string &name)
580{
Jamie Madillc349ec02015-08-21 16:53:12 -0400581 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500582 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400583 if (attribute.name == name && attribute.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500584 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400585 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500586 }
587 }
588
Austin Kinrossb8af7232015-03-16 22:33:25 -0700589 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500590}
591
Jamie Madill63805b42015-08-25 13:17:39 -0400592bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400593{
Jamie Madill63805b42015-08-25 13:17:39 -0400594 ASSERT(attribLocation >= 0 &&
595 static_cast<size_t>(attribLocation) < mData.mActiveAttribLocationsMask.size());
596 return mData.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500597}
598
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000599void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
600{
Jamie Madillc349ec02015-08-21 16:53:12 -0400601 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000602 {
603 if (bufsize > 0)
604 {
605 name[0] = '\0';
606 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500607
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000608 if (length)
609 {
610 *length = 0;
611 }
612
613 *type = GL_NONE;
614 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -0400615 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000616 }
Jamie Madillc349ec02015-08-21 16:53:12 -0400617
618 size_t attributeIndex = 0;
619
620 for (const sh::Attribute &attribute : mData.mAttributes)
621 {
622 // Skip over inactive attributes
623 if (attribute.staticUse)
624 {
625 if (static_cast<size_t>(index) == attributeIndex)
626 {
627 break;
628 }
629 attributeIndex++;
630 }
631 }
632
633 ASSERT(index == attributeIndex && attributeIndex < mData.mAttributes.size());
634 const sh::Attribute &attrib = mData.mAttributes[attributeIndex];
635
636 if (bufsize > 0)
637 {
638 const char *string = attrib.name.c_str();
639
640 strncpy(name, string, bufsize);
641 name[bufsize - 1] = '\0';
642
643 if (length)
644 {
645 *length = static_cast<GLsizei>(strlen(name));
646 }
647 }
648
649 // Always a single 'type' instance
650 *size = 1;
651 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000652}
653
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000654GLint Program::getActiveAttributeCount()
655{
Jamie Madillc349ec02015-08-21 16:53:12 -0400656 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400657 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400658 return 0;
659 }
660
661 GLint count = 0;
662
663 for (const sh::Attribute &attrib : mData.mAttributes)
664 {
665 count += (attrib.staticUse ? 1 : 0);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000666 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500667
668 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000669}
670
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000671GLint Program::getActiveAttributeMaxLength()
672{
Jamie Madillc349ec02015-08-21 16:53:12 -0400673 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400674 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400675 return 0;
676 }
677
678 size_t maxLength = 0;
679
680 for (const sh::Attribute &attrib : mData.mAttributes)
681 {
682 if (attrib.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500683 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400684 maxLength = std::max(attrib.name.length() + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500685 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000686 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500687
Jamie Madillc349ec02015-08-21 16:53:12 -0400688 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500689}
690
Geoff Lang7dd2e102014-11-10 15:19:26 -0500691GLint Program::getFragDataLocation(const std::string &name) const
692{
693 std::string baseName(name);
694 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400695 for (auto outputPair : mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000696 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400697 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500698 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
699 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400700 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500701 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000702 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500703 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000704}
705
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000706void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
707{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500708 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000709 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500710 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
711 LinkedUniform *uniform = mProgram->getUniforms()[index];
712
713 if (bufsize > 0)
714 {
715 std::string string = uniform->name;
716 if (uniform->isArray())
717 {
718 string += "[0]";
719 }
720
721 strncpy(name, string.c_str(), bufsize);
722 name[bufsize - 1] = '\0';
723
724 if (length)
725 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700726 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500727 }
728 }
729
730 *size = uniform->elementCount();
731 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000732 }
733 else
734 {
735 if (bufsize > 0)
736 {
737 name[0] = '\0';
738 }
739
740 if (length)
741 {
742 *length = 0;
743 }
744
745 *size = 0;
746 *type = GL_NONE;
747 }
748}
749
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000750GLint Program::getActiveUniformCount()
751{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500752 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000753 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700754 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000755 }
756 else
757 {
758 return 0;
759 }
760}
761
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000762GLint Program::getActiveUniformMaxLength()
763{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500764 int maxLength = 0;
765
766 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000767 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700768 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500769 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
770 {
771 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
772 {
773 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
774 if (mProgram->getUniforms()[uniformIndex]->isArray())
775 {
776 length += 3; // Counting in "[0]".
777 }
778 maxLength = std::max(length, maxLength);
779 }
780 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000781 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500782
783 return maxLength;
784}
785
786GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
787{
788 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
789 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000790 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500791 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
792 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
793 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
794 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
795 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
796 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
797 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
798 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
799 default:
800 UNREACHABLE();
801 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000802 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500803 return 0;
804}
805
806bool Program::isValidUniformLocation(GLint location) const
807{
Geoff Lang95137842015-06-02 15:38:43 -0400808 const auto &uniformIndices = mProgram->getUniformIndices();
809 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
810 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500811}
812
813LinkedUniform *Program::getUniformByLocation(GLint location) const
814{
815 return mProgram->getUniformByLocation(location);
816}
817
818LinkedUniform *Program::getUniformByName(const std::string &name) const
819{
820 return mProgram->getUniformByName(name);
821}
822
823GLint Program::getUniformLocation(const std::string &name)
824{
825 return mProgram->getUniformLocation(name);
826}
827
828GLuint Program::getUniformIndex(const std::string &name)
829{
830 return mProgram->getUniformIndex(name);
831}
832
833void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
834{
835 mProgram->setUniform1fv(location, count, v);
836}
837
838void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
839{
840 mProgram->setUniform2fv(location, count, v);
841}
842
843void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
844{
845 mProgram->setUniform3fv(location, count, v);
846}
847
848void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
849{
850 mProgram->setUniform4fv(location, count, v);
851}
852
853void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
854{
855 mProgram->setUniform1iv(location, count, v);
856}
857
858void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
859{
860 mProgram->setUniform2iv(location, count, v);
861}
862
863void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
864{
865 mProgram->setUniform3iv(location, count, v);
866}
867
868void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
869{
870 mProgram->setUniform4iv(location, count, v);
871}
872
873void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
874{
875 mProgram->setUniform1uiv(location, count, v);
876}
877
878void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
879{
880 mProgram->setUniform2uiv(location, count, v);
881}
882
883void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
884{
885 mProgram->setUniform3uiv(location, count, v);
886}
887
888void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
889{
890 mProgram->setUniform4uiv(location, count, v);
891}
892
893void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
894{
895 mProgram->setUniformMatrix2fv(location, count, transpose, v);
896}
897
898void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
899{
900 mProgram->setUniformMatrix3fv(location, count, transpose, v);
901}
902
903void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
904{
905 mProgram->setUniformMatrix4fv(location, count, transpose, v);
906}
907
908void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
909{
910 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
911}
912
913void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
914{
915 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
916}
917
918void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
919{
920 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
921}
922
923void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
924{
925 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
926}
927
928void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
929{
930 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
931}
932
933void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
934{
935 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
936}
937
938void Program::getUniformfv(GLint location, GLfloat *v)
939{
940 mProgram->getUniformfv(location, v);
941}
942
943void Program::getUniformiv(GLint location, GLint *v)
944{
945 mProgram->getUniformiv(location, v);
946}
947
948void Program::getUniformuiv(GLint location, GLuint *v)
949{
950 mProgram->getUniformuiv(location, v);
951}
952
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000953void Program::flagForDeletion()
954{
955 mDeleteStatus = true;
956}
957
958bool Program::isFlaggedForDeletion() const
959{
960 return mDeleteStatus;
961}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000962
Brandon Jones43a53e22014-08-28 16:23:22 -0700963void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000964{
965 mInfoLog.reset();
966
Geoff Lang7dd2e102014-11-10 15:19:26 -0500967 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000968 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -0400969 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000970 }
971 else
972 {
Jamie Madillf6113162015-05-07 11:49:21 -0400973 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000974 }
975}
976
Geoff Lang7dd2e102014-11-10 15:19:26 -0500977bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
978{
979 return mProgram->validateSamplers(infoLog, caps);
980}
981
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000982bool Program::isValidated() const
983{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500984 return mValidated;
985}
986
Geoff Lang7dd2e102014-11-10 15:19:26 -0500987GLuint Program::getActiveUniformBlockCount()
988{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700989 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500990}
991
992void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
993{
994 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
995
996 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
997
998 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000999 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001000 std::string string = uniformBlock.name;
1001
1002 if (uniformBlock.isArrayElement())
1003 {
1004 string += ArrayString(uniformBlock.elementIndex);
1005 }
1006
1007 strncpy(uniformBlockName, string.c_str(), bufSize);
1008 uniformBlockName[bufSize - 1] = '\0';
1009
1010 if (length)
1011 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001012 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001013 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001014 }
1015}
1016
Geoff Lang7dd2e102014-11-10 15:19:26 -05001017void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001018{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001019 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1020
1021 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1022
1023 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001024 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001025 case GL_UNIFORM_BLOCK_DATA_SIZE:
1026 *params = static_cast<GLint>(uniformBlock.dataSize);
1027 break;
1028 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1029 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1030 break;
1031 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1032 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1033 break;
1034 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1035 {
1036 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1037 {
1038 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1039 }
1040 }
1041 break;
1042 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1043 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1044 break;
1045 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1046 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1047 break;
1048 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001049 }
1050}
1051
1052GLint Program::getActiveUniformBlockMaxLength()
1053{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001054 int maxLength = 0;
1055
1056 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001057 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001058 unsigned int numUniformBlocks =
1059 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001060 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1061 {
1062 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1063 if (!uniformBlock.name.empty())
1064 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001065 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001066
1067 // Counting in "[0]".
1068 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1069
1070 maxLength = std::max(length + arrayLength, maxLength);
1071 }
1072 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001073 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001074
1075 return maxLength;
1076}
1077
1078GLuint Program::getUniformBlockIndex(const std::string &name)
1079{
1080 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001081}
1082
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001083const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1084{
1085 return mProgram->getUniformBlockByIndex(index);
1086}
1087
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001088void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1089{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001090 mData.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001091}
1092
1093GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1094{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001095 return mData.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001096}
1097
1098void Program::resetUniformBlockBindings()
1099{
1100 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1101 {
Jamie Madilld1fe1642015-08-21 16:26:04 -04001102 mData.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001103 }
1104}
1105
Geoff Lang48dcae72014-02-05 16:28:24 -05001106void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1107{
Jamie Madillccdf74b2015-08-18 10:46:12 -04001108 mData.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001109 for (GLsizei i = 0; i < count; i++)
1110 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001111 mData.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001112 }
1113
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001114 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001115}
1116
1117void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1118{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001119 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001120 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001121 ASSERT(index < mData.mTransformFeedbackVaryingVars.size());
1122 const sh::Varying &varying = mData.mTransformFeedbackVaryingVars[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001123 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1124 if (length)
1125 {
1126 *length = lastNameIdx;
1127 }
1128 if (size)
1129 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001130 *size = varying.elementCount();
Geoff Lang48dcae72014-02-05 16:28:24 -05001131 }
1132 if (type)
1133 {
1134 *type = varying.type;
1135 }
1136 if (name)
1137 {
1138 memcpy(name, varying.name.c_str(), lastNameIdx);
1139 name[lastNameIdx] = '\0';
1140 }
1141 }
1142}
1143
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001144GLsizei Program::getTransformFeedbackVaryingCount() const
1145{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001146 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001147 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001148 return static_cast<GLsizei>(mData.mTransformFeedbackVaryingVars.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001149 }
1150 else
1151 {
1152 return 0;
1153 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001154}
1155
1156GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1157{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001158 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001159 {
1160 GLsizei maxSize = 0;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001161 for (const sh::Varying &varying : mData.mTransformFeedbackVaryingVars)
Geoff Lang48dcae72014-02-05 16:28:24 -05001162 {
Geoff Lang48dcae72014-02-05 16:28:24 -05001163 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1164 }
1165
1166 return maxSize;
1167 }
1168 else
1169 {
1170 return 0;
1171 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001172}
1173
1174GLenum Program::getTransformFeedbackBufferMode() const
1175{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001176 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001177}
1178
Jamie Madillada9ecc2015-08-17 12:53:37 -04001179// static
1180bool Program::linkVaryings(InfoLog &infoLog,
1181 const Shader *vertexShader,
1182 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001183{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001184 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1185 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001186
Jamie Madillada9ecc2015-08-17 12:53:37 -04001187 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001188 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001189 bool matched = false;
1190
1191 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001192 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001193 {
1194 continue;
1195 }
1196
Jamie Madillada9ecc2015-08-17 12:53:37 -04001197 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001198 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001199 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001200 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001201 ASSERT(!input.isBuiltIn());
1202 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001203 {
1204 return false;
1205 }
1206
Geoff Lang7dd2e102014-11-10 15:19:26 -05001207 matched = true;
1208 break;
1209 }
1210 }
1211
1212 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001213 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001214 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001215 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001216 return false;
1217 }
1218 }
1219
Jamie Madillada9ecc2015-08-17 12:53:37 -04001220 // TODO(jmadill): verify no unmatched vertex varyings?
1221
Geoff Lang7dd2e102014-11-10 15:19:26 -05001222 return true;
1223}
1224
Jamie Madillea918db2015-08-18 14:48:59 -04001225bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1226{
1227 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1228 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1229
1230 // Check that uniforms defined in the vertex and fragment shaders are identical
1231 std::map<std::string, const sh::Uniform *> linkedUniforms;
1232
1233 for (const sh::Uniform &vertexUniform : vertexUniforms)
1234 {
1235 linkedUniforms[vertexUniform.name] = &vertexUniform;
1236 }
1237
1238 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1239 {
1240 auto entry = linkedUniforms.find(fragmentUniform.name);
1241 if (entry != linkedUniforms.end())
1242 {
1243 const sh::Uniform &vertexUniform = *entry->second;
1244 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1245 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1246 {
1247 return false;
1248 }
1249 }
1250 }
1251
1252 // TODO(jmadill): check sampler uniforms with caps
1253 return true;
1254}
1255
Geoff Lang7dd2e102014-11-10 15:19:26 -05001256bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1257{
1258 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1259 {
1260 return false;
1261 }
1262
1263 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1264 {
Jamie Madillf6113162015-05-07 11:49:21 -04001265 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001266 return false;
1267 }
1268
1269 return true;
1270}
1271
1272// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001273bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001274 InfoLog &infoLog,
1275 const AttributeBindings &attributeBindings,
1276 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001277{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001278 unsigned int usedLocations = 0;
Jamie Madillc349ec02015-08-21 16:53:12 -04001279 mData.mAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001280 GLuint maxAttribs = data.caps->maxVertexAttributes;
1281
1282 // TODO(jmadill): handle aliasing robustly
Jamie Madillc349ec02015-08-21 16:53:12 -04001283 if (mData.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001284 {
Jamie Madillf6113162015-05-07 11:49:21 -04001285 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001286 return false;
1287 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001288
Jamie Madillc349ec02015-08-21 16:53:12 -04001289 std::vector<sh::Attribute *> usedAttribMap(data.caps->maxVertexAttributes, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00001290
Jamie Madillc349ec02015-08-21 16:53:12 -04001291 // Link attributes that have a binding location
1292 for (sh::Attribute &attribute : mData.mAttributes)
1293 {
1294 // TODO(jmadill): do staticUse filtering step here, or not at all
Geoff Lang7dd2e102014-11-10 15:19:26 -05001295 ASSERT(attribute.staticUse);
1296
Jamie Madillc349ec02015-08-21 16:53:12 -04001297 int bindingLocation = attributeBindings.getAttributeBinding(attribute.name);
1298 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04001299 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001300 attribute.location = bindingLocation;
1301 }
1302
1303 if (attribute.location != -1)
1304 {
1305 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04001306 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001307
Jamie Madill63805b42015-08-25 13:17:39 -04001308 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001309 {
Jamie Madillf6113162015-05-07 11:49:21 -04001310 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04001311 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001312
1313 return false;
1314 }
1315
Jamie Madill63805b42015-08-25 13:17:39 -04001316 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001317 {
Jamie Madill63805b42015-08-25 13:17:39 -04001318 const int regLocation = attribute.location + reg;
1319 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001320
1321 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001322 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04001323 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001324 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001325 // TODO(jmadill): fix aliasing on ES2
1326 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001327 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001328 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04001329 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001330 return false;
1331 }
1332 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001333 else
1334 {
Jamie Madill63805b42015-08-25 13:17:39 -04001335 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04001336 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001337
Jamie Madill63805b42015-08-25 13:17:39 -04001338 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001339 }
1340 }
1341 }
1342
1343 // Link attributes that don't have a binding location
Jamie Madillc349ec02015-08-21 16:53:12 -04001344 for (sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001345 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001346 ASSERT(attribute.staticUse);
1347
Jamie Madillc349ec02015-08-21 16:53:12 -04001348 // Not set by glBindAttribLocation or by location layout qualifier
1349 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001350 {
Jamie Madill63805b42015-08-25 13:17:39 -04001351 int regs = VariableRegisterCount(attribute.type);
1352 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001353
Jamie Madill63805b42015-08-25 13:17:39 -04001354 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001355 {
Jamie Madillf6113162015-05-07 11:49:21 -04001356 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04001357 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001358 }
1359
Jamie Madillc349ec02015-08-21 16:53:12 -04001360 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001361 }
1362 }
1363
Jamie Madillc349ec02015-08-21 16:53:12 -04001364 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001365 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001366 ASSERT(attribute.staticUse);
Jamie Madill63805b42015-08-25 13:17:39 -04001367 ASSERT(attribute.location != -1);
1368 int regs = VariableRegisterCount(attribute.type);
Jamie Madillc349ec02015-08-21 16:53:12 -04001369
Jamie Madill63805b42015-08-25 13:17:39 -04001370 for (int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001371 {
Jamie Madill63805b42015-08-25 13:17:39 -04001372 mData.mActiveAttribLocationsMask.set(attribute.location + r);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001373 }
1374 }
1375
Geoff Lang7dd2e102014-11-10 15:19:26 -05001376 return true;
1377}
1378
Jamie Madille473dee2015-08-18 14:49:01 -04001379bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001380{
Jamie Madille473dee2015-08-18 14:49:01 -04001381 const Shader &vertexShader = *mData.mAttachedVertexShader;
1382 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1383
Geoff Lang7dd2e102014-11-10 15:19:26 -05001384 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1385 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001386
Geoff Lang7dd2e102014-11-10 15:19:26 -05001387 // Check that interface blocks defined in the vertex and fragment shaders are identical
1388 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1389 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001390
1391 GLuint vertexBlockCount = 0;
1392 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001393 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001394 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001395
1396 // Note: shared and std140 layouts are always considered active
1397 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1398 {
1399 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1400 {
1401 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1402 << caps.maxVertexUniformBlocks << ")";
1403 return false;
1404 }
1405 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001406 }
Jamie Madille473dee2015-08-18 14:49:01 -04001407
1408 GLuint fragmentBlockCount = 0;
1409 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001410 {
Jamie Madille473dee2015-08-18 14:49:01 -04001411 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001412 if (entry != linkedUniformBlocks.end())
1413 {
1414 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1415 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1416 {
1417 return false;
1418 }
1419 }
Jamie Madille473dee2015-08-18 14:49:01 -04001420
Geoff Lang7dd2e102014-11-10 15:19:26 -05001421 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001422 if (fragmentInterfaceBlock.staticUse ||
1423 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001424 {
Jamie Madille473dee2015-08-18 14:49:01 -04001425 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001426 {
Jamie Madille473dee2015-08-18 14:49:01 -04001427 infoLog
1428 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1429 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001430 return false;
1431 }
1432 }
1433 }
Jamie Madille473dee2015-08-18 14:49:01 -04001434
Geoff Lang7dd2e102014-11-10 15:19:26 -05001435 return true;
1436}
1437
1438bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1439 const sh::InterfaceBlock &fragmentInterfaceBlock)
1440{
1441 const char* blockName = vertexInterfaceBlock.name.c_str();
1442 // validate blocks for the same member types
1443 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1444 {
Jamie Madillf6113162015-05-07 11:49:21 -04001445 infoLog << "Types for interface block '" << blockName
1446 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001447 return false;
1448 }
1449 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1450 {
Jamie Madillf6113162015-05-07 11:49:21 -04001451 infoLog << "Array sizes differ for interface block '" << blockName
1452 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001453 return false;
1454 }
1455 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1456 {
Jamie Madillf6113162015-05-07 11:49:21 -04001457 infoLog << "Layout qualifiers differ for interface block '" << blockName
1458 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001459 return false;
1460 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001461 const unsigned int numBlockMembers =
1462 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001463 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1464 {
1465 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1466 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1467 if (vertexMember.name != fragmentMember.name)
1468 {
Jamie Madillf6113162015-05-07 11:49:21 -04001469 infoLog << "Name mismatch for field " << blockMemberIndex
1470 << " of interface block '" << blockName
1471 << "': (in vertex: '" << vertexMember.name
1472 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001473 return false;
1474 }
1475 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1476 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1477 {
1478 return false;
1479 }
1480 }
1481 return true;
1482}
1483
1484bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1485 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1486{
1487 if (vertexVariable.type != fragmentVariable.type)
1488 {
Jamie Madillf6113162015-05-07 11:49:21 -04001489 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001490 return false;
1491 }
1492 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1493 {
Jamie Madillf6113162015-05-07 11:49:21 -04001494 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001495 return false;
1496 }
1497 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1498 {
Jamie Madillf6113162015-05-07 11:49:21 -04001499 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001500 return false;
1501 }
1502
1503 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1504 {
Jamie Madillf6113162015-05-07 11:49:21 -04001505 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001506 return false;
1507 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001508 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001509 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1510 {
1511 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1512 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1513
1514 if (vertexMember.name != fragmentMember.name)
1515 {
Jamie Madillf6113162015-05-07 11:49:21 -04001516 infoLog << "Name mismatch for field '" << memberIndex
1517 << "' of " << variableName
1518 << ": (in vertex: '" << vertexMember.name
1519 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001520 return false;
1521 }
1522
1523 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1524 vertexMember.name + "'";
1525
1526 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1527 {
1528 return false;
1529 }
1530 }
1531
1532 return true;
1533}
1534
1535bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1536{
Cooper Partin1acf4382015-06-12 12:38:57 -07001537#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1538 const bool validatePrecision = true;
1539#else
1540 const bool validatePrecision = false;
1541#endif
1542
1543 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001544 {
1545 return false;
1546 }
1547
1548 return true;
1549}
1550
1551bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1552{
1553 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1554 {
1555 return false;
1556 }
1557
Jamie Madille9cc4692015-02-19 16:00:13 -05001558 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001559 {
Jamie Madillf6113162015-05-07 11:49:21 -04001560 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001561 return false;
1562 }
1563
1564 return true;
1565}
1566
Jamie Madillccdf74b2015-08-18 10:46:12 -04001567bool Program::linkValidateTransformFeedback(InfoLog &infoLog,
1568 const std::vector<const sh::Varying *> &varyings,
1569 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001570{
1571 size_t totalComponents = 0;
1572
Jamie Madillccdf74b2015-08-18 10:46:12 -04001573 std::set<std::string> uniqueNames;
1574
1575 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001576 {
1577 bool found = false;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001578 for (const sh::Varying *varying : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001579 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001580 if (tfVaryingName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001581 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001582 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001583 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001584 infoLog << "Two transform feedback varyings specify the same output variable ("
1585 << tfVaryingName << ").";
1586 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001587 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04001588 uniqueNames.insert(tfVaryingName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001589
Jamie Madillccdf74b2015-08-18 10:46:12 -04001590 // TODO(jmadill): Investigate implementation limits on D3D11
1591 size_t componentCount = gl::VariableComponentCount(varying->type);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001592 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001593 componentCount > caps.maxTransformFeedbackSeparateComponents)
1594 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001595 infoLog << "Transform feedback varying's " << varying->name << " components ("
1596 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04001597 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001598 return false;
1599 }
1600
1601 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001602 found = true;
1603 break;
1604 }
1605 }
1606
1607 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1608 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001609 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001610 }
1611
Jamie Madillada9ecc2015-08-17 12:53:37 -04001612 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001613 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001614 {
Jamie Madillf6113162015-05-07 11:49:21 -04001615 infoLog << "Transform feedback varying total components (" << totalComponents
1616 << ") exceed the maximum interleaved components ("
1617 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001618 return false;
1619 }
1620
1621 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001622}
1623
Jamie Madillccdf74b2015-08-18 10:46:12 -04001624void Program::gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings)
1625{
1626 // Gather the linked varyings that are used for transform feedback, they should all exist.
1627 mData.mTransformFeedbackVaryingVars.clear();
1628 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
1629 {
1630 for (const sh::Varying *varying : varyings)
1631 {
1632 if (tfVaryingName == varying->name)
1633 {
1634 mData.mTransformFeedbackVaryingVars.push_back(*varying);
1635 break;
1636 }
1637 }
1638 }
1639}
1640
1641std::vector<const sh::Varying *> Program::getMergedVaryings() const
1642{
1643 std::set<std::string> uniqueNames;
1644 std::vector<const sh::Varying *> varyings;
1645
1646 for (const sh::Varying &varying : mData.mAttachedVertexShader->getVaryings())
1647 {
1648 if (uniqueNames.count(varying.name) == 0)
1649 {
1650 uniqueNames.insert(varying.name);
1651 varyings.push_back(&varying);
1652 }
1653 }
1654
1655 for (const sh::Varying &varying : mData.mAttachedFragmentShader->getVaryings())
1656 {
1657 if (uniqueNames.count(varying.name) == 0)
1658 {
1659 uniqueNames.insert(varying.name);
1660 varyings.push_back(&varying);
1661 }
1662 }
1663
1664 return varyings;
1665}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001666}