Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 24 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 31 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 32 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 33 | gl::InputLayout defaultLayout; |
| 34 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | if (shaderAttr.type != GL_NONE) |
| 37 | { |
| 38 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 39 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 40 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 41 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 42 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 43 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 44 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 45 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 46 | gl::VertexFormatType defaultType = |
| 47 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 48 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 49 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 50 | } |
| 51 | } |
| 52 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 53 | |
| 54 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 55 | } |
| 56 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 57 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 58 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 60 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 62 | if (!shaderOutputVars.empty()) |
| 63 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 64 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 65 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 66 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 67 | |
| 68 | return defaultPixelOutput; |
| 69 | } |
| 70 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 71 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 72 | { |
| 73 | return var.isRowMajorLayout; |
| 74 | } |
| 75 | |
| 76 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 77 | { |
| 78 | return false; |
| 79 | } |
| 80 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 81 | struct AttributeSorter |
| 82 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 83 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 84 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 85 | { |
| 86 | } |
| 87 | |
| 88 | bool operator()(int a, int b) |
| 89 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 90 | int indexA = (*originalIndices)[a]; |
| 91 | int indexB = (*originalIndices)[b]; |
| 92 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 93 | if (indexA == -1) |
| 94 | return false; |
| 95 | if (indexB == -1) |
| 96 | return true; |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 97 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 98 | } |
| 99 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 100 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 101 | }; |
| 102 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 103 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 104 | const gl::Shader &fragmentShader, |
| 105 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 106 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 107 | std::vector<PackedVarying> packedVaryings; |
| 108 | |
| 109 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 110 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 111 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 112 | |
| 113 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 114 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 115 | { |
| 116 | continue; |
| 117 | } |
| 118 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 119 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 120 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 121 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 122 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 123 | packedVaryings.push_back(PackedVarying(input)); |
| 124 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 125 | break; |
| 126 | } |
| 127 | } |
| 128 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 129 | // Keep Transform FB varyings in the merged list always. |
| 130 | if (!packed) |
| 131 | { |
| 132 | for (const std::string &tfVarying : tfVaryings) |
| 133 | { |
| 134 | if (tfVarying == output.name) |
| 135 | { |
| 136 | packedVaryings.push_back(PackedVarying(output)); |
| 137 | packedVaryings.back().vertexOnly = true; |
| 138 | break; |
| 139 | } |
| 140 | } |
| 141 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 142 | } |
| 143 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 144 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 145 | } |
| 146 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 147 | template <typename VarT> |
| 148 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 149 | const std::string &prefix, |
| 150 | sh::BlockLayoutEncoder *encoder, |
| 151 | bool inRowMajorLayout, |
| 152 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 153 | { |
| 154 | for (const VarT &field : fields) |
| 155 | { |
| 156 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 157 | |
| 158 | if (field.isStruct()) |
| 159 | { |
| 160 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 161 | |
| 162 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 163 | { |
| 164 | encoder->enterAggregateType(); |
| 165 | |
| 166 | const std::string uniformElementName = |
| 167 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 168 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 169 | blockInfoOut); |
| 170 | |
| 171 | encoder->exitAggregateType(); |
| 172 | } |
| 173 | } |
| 174 | else |
| 175 | { |
| 176 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 177 | (*blockInfoOut)[fieldName] = |
| 178 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 179 | } |
| 180 | } |
| 181 | } |
| 182 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 183 | template <typename T> |
| 184 | bool TransposeMatrix(T *target, |
| 185 | const GLfloat *value, |
| 186 | int targetWidth, |
| 187 | int targetHeight, |
| 188 | int srcWidth, |
| 189 | int srcHeight) |
| 190 | { |
| 191 | bool dirty = false; |
| 192 | int copyWidth = std::min(targetHeight, srcWidth); |
| 193 | int copyHeight = std::min(targetWidth, srcHeight); |
| 194 | |
| 195 | for (int x = 0; x < copyWidth; x++) |
| 196 | { |
| 197 | for (int y = 0; y < copyHeight; y++) |
| 198 | { |
| 199 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), |
| 200 | &dirty); |
| 201 | } |
| 202 | } |
| 203 | // clear unfilled right side |
| 204 | for (int y = 0; y < copyWidth; y++) |
| 205 | { |
| 206 | for (int x = copyHeight; x < targetWidth; x++) |
| 207 | { |
| 208 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 209 | } |
| 210 | } |
| 211 | // clear unfilled bottom. |
| 212 | for (int y = copyWidth; y < targetHeight; y++) |
| 213 | { |
| 214 | for (int x = 0; x < targetWidth; x++) |
| 215 | { |
| 216 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | return dirty; |
| 221 | } |
| 222 | |
| 223 | template <typename T> |
| 224 | bool ExpandMatrix(T *target, |
| 225 | const GLfloat *value, |
| 226 | int targetWidth, |
| 227 | int targetHeight, |
| 228 | int srcWidth, |
| 229 | int srcHeight) |
| 230 | { |
| 231 | bool dirty = false; |
| 232 | int copyWidth = std::min(targetWidth, srcWidth); |
| 233 | int copyHeight = std::min(targetHeight, srcHeight); |
| 234 | |
| 235 | for (int y = 0; y < copyHeight; y++) |
| 236 | { |
| 237 | for (int x = 0; x < copyWidth; x++) |
| 238 | { |
| 239 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), |
| 240 | &dirty); |
| 241 | } |
| 242 | } |
| 243 | // clear unfilled right side |
| 244 | for (int y = 0; y < copyHeight; y++) |
| 245 | { |
| 246 | for (int x = copyWidth; x < targetWidth; x++) |
| 247 | { |
| 248 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 249 | } |
| 250 | } |
| 251 | // clear unfilled bottom. |
| 252 | for (int y = copyHeight; y < targetHeight; y++) |
| 253 | { |
| 254 | for (int x = 0; x < targetWidth; x++) |
| 255 | { |
| 256 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | return dirty; |
| 261 | } |
| 262 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 263 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 264 | { |
| 265 | switch (drawMode) |
| 266 | { |
| 267 | // Uses the point sprite geometry shader. |
| 268 | case GL_POINTS: |
| 269 | return gl::PRIMITIVE_POINTS; |
| 270 | |
| 271 | // All line drawing uses the same geometry shader. |
| 272 | case GL_LINES: |
| 273 | case GL_LINE_STRIP: |
| 274 | case GL_LINE_LOOP: |
| 275 | return gl::PRIMITIVE_LINES; |
| 276 | |
| 277 | // The triangle fan primitive is emulated with strips in D3D11. |
| 278 | case GL_TRIANGLES: |
| 279 | case GL_TRIANGLE_FAN: |
| 280 | return gl::PRIMITIVE_TRIANGLES; |
| 281 | |
| 282 | // Special case for triangle strips. |
| 283 | case GL_TRIANGLE_STRIP: |
| 284 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 285 | |
| 286 | default: |
| 287 | UNREACHABLE(); |
| 288 | return gl::PRIMITIVE_TYPE_MAX; |
| 289 | } |
| 290 | } |
| 291 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 292 | } // anonymous namespace |
| 293 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 294 | // D3DUniform Implementation |
| 295 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 296 | D3DUniform::D3DUniform(GLenum typeIn, |
| 297 | const std::string &nameIn, |
| 298 | unsigned int arraySizeIn, |
| 299 | bool defaultBlock) |
| 300 | : type(typeIn), |
| 301 | name(nameIn), |
| 302 | arraySize(arraySizeIn), |
| 303 | data(nullptr), |
| 304 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 305 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 306 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 307 | registerCount(0), |
| 308 | registerElement(0) |
| 309 | { |
| 310 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 311 | // rendering |
| 312 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 313 | if (defaultBlock) |
| 314 | { |
| 315 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 316 | data = new uint8_t[bytes]; |
| 317 | memset(data, 0, bytes); |
| 318 | |
| 319 | // TODO(jmadill): is this correct with non-square matrices? |
| 320 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 321 | } |
| 322 | } |
| 323 | |
| 324 | D3DUniform::~D3DUniform() |
| 325 | { |
| 326 | SafeDeleteArray(data); |
| 327 | } |
| 328 | |
| 329 | bool D3DUniform::isSampler() const |
| 330 | { |
| 331 | return gl::IsSamplerType(type); |
| 332 | } |
| 333 | |
| 334 | bool D3DUniform::isReferencedByVertexShader() const |
| 335 | { |
| 336 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 337 | } |
| 338 | |
| 339 | bool D3DUniform::isReferencedByFragmentShader() const |
| 340 | { |
| 341 | return psRegisterIndex != GL_INVALID_INDEX; |
| 342 | } |
| 343 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 344 | // D3DVarying Implementation |
| 345 | |
| 346 | D3DVarying::D3DVarying() |
| 347 | { |
| 348 | } |
| 349 | |
| 350 | D3DVarying::D3DVarying(const std::string &name, |
| 351 | GLenum type, |
| 352 | GLsizei size, |
| 353 | const std::string &semanticName, |
| 354 | unsigned int semanticIndex, |
| 355 | unsigned int semanticIndexCount) |
| 356 | : name(name), |
| 357 | type(type), |
| 358 | size(size), |
| 359 | semanticName(semanticName), |
| 360 | semanticIndex(semanticIndex), |
| 361 | semanticIndexCount(semanticIndexCount) |
| 362 | { |
| 363 | } |
| 364 | |
| 365 | // ProgramD3D Implementation |
| 366 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 367 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 368 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 369 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 370 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 371 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 372 | } |
| 373 | |
| 374 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 375 | { |
| 376 | SafeDelete(mShaderExecutable); |
| 377 | } |
| 378 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 379 | // static |
| 380 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 381 | const gl::InputLayout &inputLayout, |
| 382 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 383 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 384 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 385 | |
| 386 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 387 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 388 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 389 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 390 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 391 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 392 | VertexConversionType conversionType = |
| 393 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 394 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 395 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 396 | |
| 397 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 398 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 399 | } |
| 400 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 401 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 402 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 403 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 404 | for (size_t index = 0; index < limit; ++index) |
| 405 | { |
| 406 | // treat undefined indexes as 'not converted' |
| 407 | bool a = index < signature.size() ? signature[index] : false; |
| 408 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 409 | if (a != b) |
| 410 | return false; |
| 411 | } |
| 412 | |
| 413 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 414 | } |
| 415 | |
| 416 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 417 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 418 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 419 | { |
| 420 | } |
| 421 | |
| 422 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 423 | { |
| 424 | SafeDelete(mShaderExecutable); |
| 425 | } |
| 426 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 427 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 428 | { |
| 429 | } |
| 430 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 431 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 432 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 433 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 434 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 435 | mRenderer(renderer), |
| 436 | mDynamicHLSL(NULL), |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 437 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX, nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 438 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 439 | mUsesFlatInterpolation(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 440 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 441 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 442 | mUsedVertexSamplerRange(0), |
| 443 | mUsedPixelSamplerRange(0), |
| 444 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 445 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 446 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 447 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 448 | } |
| 449 | |
| 450 | ProgramD3D::~ProgramD3D() |
| 451 | { |
| 452 | reset(); |
| 453 | SafeDelete(mDynamicHLSL); |
| 454 | } |
| 455 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 456 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 457 | { |
| 458 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 459 | } |
| 460 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 461 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 462 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 463 | if (drawMode != GL_POINTS) |
| 464 | { |
| 465 | return mUsesFlatInterpolation; |
| 466 | } |
| 467 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 468 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 469 | } |
| 470 | |
| 471 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 472 | { |
| 473 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 474 | } |
| 475 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 476 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 477 | unsigned int samplerIndex, |
| 478 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 479 | { |
| 480 | GLint logicalTextureUnit = -1; |
| 481 | |
| 482 | switch (type) |
| 483 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 484 | case gl::SAMPLER_PIXEL: |
| 485 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 486 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 487 | { |
| 488 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 489 | } |
| 490 | break; |
| 491 | case gl::SAMPLER_VERTEX: |
| 492 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 493 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 494 | { |
| 495 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 496 | } |
| 497 | break; |
| 498 | default: |
| 499 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 500 | } |
| 501 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 502 | if (logicalTextureUnit >= 0 && |
| 503 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 504 | { |
| 505 | return logicalTextureUnit; |
| 506 | } |
| 507 | |
| 508 | return -1; |
| 509 | } |
| 510 | |
| 511 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 512 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 513 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 514 | { |
| 515 | switch (type) |
| 516 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 517 | case gl::SAMPLER_PIXEL: |
| 518 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 519 | ASSERT(mSamplersPS[samplerIndex].active); |
| 520 | return mSamplersPS[samplerIndex].textureType; |
| 521 | case gl::SAMPLER_VERTEX: |
| 522 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 523 | ASSERT(mSamplersVS[samplerIndex].active); |
| 524 | return mSamplersVS[samplerIndex].textureType; |
| 525 | default: |
| 526 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 527 | } |
| 528 | |
| 529 | return GL_TEXTURE_2D; |
| 530 | } |
| 531 | |
| 532 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 533 | { |
| 534 | switch (type) |
| 535 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 536 | case gl::SAMPLER_PIXEL: |
| 537 | return mUsedPixelSamplerRange; |
| 538 | case gl::SAMPLER_VERTEX: |
| 539 | return mUsedVertexSamplerRange; |
| 540 | default: |
| 541 | UNREACHABLE(); |
| 542 | return 0; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 543 | } |
| 544 | } |
| 545 | |
| 546 | void ProgramD3D::updateSamplerMapping() |
| 547 | { |
| 548 | if (!mDirtySamplerMapping) |
| 549 | { |
| 550 | return; |
| 551 | } |
| 552 | |
| 553 | mDirtySamplerMapping = false; |
| 554 | |
| 555 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 556 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 557 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 558 | if (!d3dUniform->dirty) |
| 559 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 560 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 561 | if (!d3dUniform->isSampler()) |
| 562 | continue; |
| 563 | |
| 564 | int count = d3dUniform->elementCount(); |
| 565 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 566 | |
| 567 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 568 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 569 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 570 | |
| 571 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 572 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 573 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 574 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 575 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 576 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 577 | ASSERT(mSamplersPS[samplerIndex].active); |
| 578 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 579 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 580 | } |
| 581 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 582 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 583 | if (d3dUniform->isReferencedByVertexShader()) |
| 584 | { |
| 585 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 586 | |
| 587 | for (int i = 0; i < count; i++) |
| 588 | { |
| 589 | unsigned int samplerIndex = firstIndex + i; |
| 590 | |
| 591 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 592 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 593 | ASSERT(mSamplersVS[samplerIndex].active); |
| 594 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 595 | } |
| 596 | } |
| 597 | } |
| 598 | } |
| 599 | } |
| 600 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 601 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 602 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 603 | reset(); |
| 604 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 605 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 606 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 607 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 608 | |
| 609 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 610 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 611 | { |
| 612 | infoLog << "Invalid program binary, device configuration has changed."; |
| 613 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 614 | } |
| 615 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 616 | int compileFlags = stream->readInt<int>(); |
| 617 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 618 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 619 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 620 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 621 | } |
| 622 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 623 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 624 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 625 | { |
| 626 | stream->readInt(&mSemanticIndexes[i]); |
| 627 | } |
| 628 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 629 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 630 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 631 | { |
| 632 | Sampler sampler; |
| 633 | stream->readBool(&sampler.active); |
| 634 | stream->readInt(&sampler.logicalTextureUnit); |
| 635 | stream->readInt(&sampler.textureType); |
| 636 | mSamplersPS.push_back(sampler); |
| 637 | } |
| 638 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 639 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 640 | { |
| 641 | Sampler sampler; |
| 642 | stream->readBool(&sampler.active); |
| 643 | stream->readInt(&sampler.logicalTextureUnit); |
| 644 | stream->readInt(&sampler.textureType); |
| 645 | mSamplersVS.push_back(sampler); |
| 646 | } |
| 647 | |
| 648 | stream->readInt(&mUsedVertexSamplerRange); |
| 649 | stream->readInt(&mUsedPixelSamplerRange); |
| 650 | |
| 651 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 652 | if (stream->error()) |
| 653 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 654 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 655 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 656 | } |
| 657 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 658 | const auto &linkedUniforms = mData.getUniforms(); |
| 659 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 660 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 661 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 662 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 663 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 664 | D3DUniform *d3dUniform = |
| 665 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 666 | linkedUniform.isInDefaultBlock()); |
| 667 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 668 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 669 | stream->readInt(&d3dUniform->registerCount); |
| 670 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 671 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 672 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 673 | } |
| 674 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 675 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 676 | if (stream->error()) |
| 677 | { |
| 678 | infoLog << "Invalid program binary."; |
| 679 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 680 | } |
| 681 | |
| 682 | ASSERT(mD3DUniformBlocks.empty()); |
| 683 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 684 | { |
| 685 | D3DUniformBlock uniformBlock; |
| 686 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 687 | stream->readInt(&uniformBlock.vsRegisterIndex); |
| 688 | mD3DUniformBlocks.push_back(uniformBlock); |
| 689 | } |
| 690 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 691 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 692 | mTransformFeedbackD3DVaryings.resize(transformFeedbackVaryingCount); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 693 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; |
| 694 | varyingIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 695 | { |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 696 | D3DVarying *varying = &mTransformFeedbackD3DVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 697 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 698 | stream->readString(&varying->name); |
| 699 | stream->readInt(&varying->type); |
| 700 | stream->readInt(&varying->size); |
| 701 | stream->readString(&varying->semanticName); |
| 702 | stream->readInt(&varying->semanticIndex); |
| 703 | stream->readInt(&varying->semanticIndexCount); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 704 | } |
| 705 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 706 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 707 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 708 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 709 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 710 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 711 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 712 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 713 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 714 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 715 | |
| 716 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 717 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 718 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 719 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 720 | { |
| 721 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 722 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 723 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 724 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 725 | } |
| 726 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 727 | stream->readString(&mGeometryShaderPreamble); |
| 728 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 729 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 730 | |
| 731 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 732 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 733 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 734 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 735 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 736 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 737 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 738 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 739 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 740 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 741 | } |
| 742 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 743 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 744 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 745 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 746 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 747 | |
| 748 | gl::Error error = mRenderer->loadExecutable( |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 749 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackD3DVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 750 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 751 | if (error.isError()) |
| 752 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 753 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 754 | } |
| 755 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 756 | if (!shaderExecutable) |
| 757 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 758 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 759 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 760 | } |
| 761 | |
| 762 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 763 | VertexExecutable::Signature signature; |
| 764 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 765 | |
| 766 | // add new binary |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 767 | mVertexExecutables.push_back( |
| 768 | new VertexExecutable(inputLayout, signature, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 769 | |
| 770 | stream->skip(vertexShaderSize); |
| 771 | } |
| 772 | |
| 773 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 774 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 775 | { |
| 776 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 777 | std::vector<GLenum> outputs(outputCount); |
| 778 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 779 | { |
| 780 | stream->readInt(&outputs[outputIndex]); |
| 781 | } |
| 782 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 783 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 784 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 785 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 786 | |
| 787 | gl::Error error = mRenderer->loadExecutable( |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 788 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackD3DVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 789 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 790 | if (error.isError()) |
| 791 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 792 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 793 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 794 | |
| 795 | if (!shaderExecutable) |
| 796 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 797 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 798 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 799 | } |
| 800 | |
| 801 | // add new binary |
| 802 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 803 | |
| 804 | stream->skip(pixelShaderSize); |
| 805 | } |
| 806 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 807 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 808 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 809 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 810 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 811 | if (geometryShaderSize == 0) |
| 812 | { |
| 813 | mGeometryExecutables[geometryExeIndex] = nullptr; |
| 814 | continue; |
| 815 | } |
| 816 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 817 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 818 | bool splitAttribs = (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 819 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 820 | gl::Error error = mRenderer->loadExecutable( |
| 821 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 822 | mTransformFeedbackD3DVaryings, splitAttribs, &mGeometryExecutables[geometryExeIndex]); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 823 | if (error.isError()) |
| 824 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 825 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 826 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 827 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 828 | if (!mGeometryExecutables[geometryExeIndex]) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 829 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 830 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 831 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 832 | } |
| 833 | stream->skip(geometryShaderSize); |
| 834 | } |
| 835 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 836 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 837 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 838 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 839 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 840 | } |
| 841 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 842 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 843 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 844 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 845 | // When we load the binary again later, we can validate the device identifier before trying to |
| 846 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 847 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 848 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 849 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 850 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 851 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 852 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 853 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 854 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 855 | { |
| 856 | stream->writeInt(mSemanticIndexes[i]); |
| 857 | } |
| 858 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 859 | stream->writeInt(mSamplersPS.size()); |
| 860 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 861 | { |
| 862 | stream->writeInt(mSamplersPS[i].active); |
| 863 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 864 | stream->writeInt(mSamplersPS[i].textureType); |
| 865 | } |
| 866 | |
| 867 | stream->writeInt(mSamplersVS.size()); |
| 868 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 869 | { |
| 870 | stream->writeInt(mSamplersVS[i].active); |
| 871 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 872 | stream->writeInt(mSamplersVS[i].textureType); |
| 873 | } |
| 874 | |
| 875 | stream->writeInt(mUsedVertexSamplerRange); |
| 876 | stream->writeInt(mUsedPixelSamplerRange); |
| 877 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 878 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 879 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 880 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 881 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 882 | stream->writeInt(uniform->psRegisterIndex); |
| 883 | stream->writeInt(uniform->vsRegisterIndex); |
| 884 | stream->writeInt(uniform->registerCount); |
| 885 | stream->writeInt(uniform->registerElement); |
| 886 | } |
| 887 | |
| 888 | stream->writeInt(mD3DUniformBlocks.size()); |
| 889 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 890 | { |
| 891 | stream->writeInt(uniformBlock.psRegisterIndex); |
| 892 | stream->writeInt(uniformBlock.vsRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 893 | } |
| 894 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 895 | stream->writeInt(mTransformFeedbackD3DVaryings.size()); |
| 896 | for (size_t i = 0; i < mTransformFeedbackD3DVaryings.size(); i++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 897 | { |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 898 | const D3DVarying &varying = mTransformFeedbackD3DVaryings[i]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 899 | |
| 900 | stream->writeString(varying.name); |
| 901 | stream->writeInt(varying.type); |
| 902 | stream->writeInt(varying.size); |
| 903 | stream->writeString(varying.semanticName); |
| 904 | stream->writeInt(varying.semanticIndex); |
| 905 | stream->writeInt(varying.semanticIndexCount); |
| 906 | } |
| 907 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 908 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 909 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 910 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 911 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 912 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 913 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 914 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 915 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 916 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 917 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 918 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 919 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 920 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 921 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 922 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 923 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 924 | stream->writeInt(variable.type); |
| 925 | stream->writeString(variable.name); |
| 926 | stream->writeString(variable.source); |
| 927 | stream->writeInt(variable.outputIndex); |
| 928 | } |
| 929 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 930 | stream->writeString(mGeometryShaderPreamble); |
| 931 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 932 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 933 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 934 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 935 | { |
| 936 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 937 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 938 | const auto &inputLayout = vertexExecutable->inputs(); |
| 939 | stream->writeInt(inputLayout.size()); |
| 940 | |
| 941 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 942 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 943 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 944 | } |
| 945 | |
| 946 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 947 | stream->writeInt(vertexShaderSize); |
| 948 | |
| 949 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 950 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 951 | } |
| 952 | |
| 953 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 954 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 955 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 956 | { |
| 957 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 958 | |
| 959 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 960 | stream->writeInt(outputs.size()); |
| 961 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 962 | { |
| 963 | stream->writeInt(outputs[outputIndex]); |
| 964 | } |
| 965 | |
| 966 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 967 | stream->writeInt(pixelShaderSize); |
| 968 | |
| 969 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 970 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 971 | } |
| 972 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 973 | for (const ShaderExecutableD3D *geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 974 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 975 | if (geometryExe == nullptr) |
| 976 | { |
| 977 | stream->writeInt(0); |
| 978 | continue; |
| 979 | } |
| 980 | |
| 981 | size_t geometryShaderSize = geometryExe->getLength(); |
| 982 | stream->writeInt(geometryShaderSize); |
| 983 | stream->writeBytes(geometryExe->getFunction(), geometryShaderSize); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 984 | } |
| 985 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 986 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 987 | } |
| 988 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 989 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 990 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 991 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 992 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 993 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 994 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 995 | const gl::AttachmentList &colorbuffers = |
| 996 | fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 997 | |
| 998 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 999 | { |
| 1000 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 1001 | |
| 1002 | if (colorbuffer) |
| 1003 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1004 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 1005 | ? GL_COLOR_ATTACHMENT0 |
| 1006 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1007 | } |
| 1008 | else |
| 1009 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1010 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1011 | } |
| 1012 | } |
| 1013 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1014 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1015 | } |
| 1016 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1017 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1018 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1019 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1020 | { |
| 1021 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 1022 | { |
| 1023 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 1024 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1025 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 1026 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1027 | } |
| 1028 | } |
| 1029 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1030 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 1031 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1032 | |
| 1033 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1034 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1035 | |
| 1036 | gl::InfoLog tempInfoLog; |
| 1037 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1038 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1039 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 1040 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackD3DVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1041 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 1042 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1043 | if (error.isError()) |
| 1044 | { |
| 1045 | return error; |
| 1046 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1047 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1048 | if (pixelExecutable) |
| 1049 | { |
| 1050 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 1051 | } |
| 1052 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1053 | { |
| 1054 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1055 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1056 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 1057 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1058 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1059 | *outExectuable = pixelExecutable; |
| 1060 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1061 | } |
| 1062 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1063 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1064 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1065 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1066 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1067 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1068 | |
| 1069 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1070 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1071 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1072 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1073 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1074 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1075 | } |
| 1076 | } |
| 1077 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1078 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1079 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1080 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1081 | |
| 1082 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1083 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1084 | |
| 1085 | gl::InfoLog tempInfoLog; |
| 1086 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1087 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1088 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 1089 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackD3DVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1090 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1091 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1092 | if (error.isError()) |
| 1093 | { |
| 1094 | return error; |
| 1095 | } |
| 1096 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1097 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1098 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1099 | mVertexExecutables.push_back( |
| 1100 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1101 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1102 | else if (!infoLog) |
| 1103 | { |
| 1104 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1105 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1106 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1107 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1108 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1109 | *outExectuable = vertexExecutable; |
| 1110 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1111 | } |
| 1112 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1113 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Data &data, |
| 1114 | GLenum drawMode, |
| 1115 | ShaderExecutableD3D **outExecutable, |
| 1116 | gl::InfoLog *infoLog) |
| 1117 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1118 | if (outExecutable) |
| 1119 | { |
| 1120 | *outExecutable = nullptr; |
| 1121 | } |
| 1122 | |
| 1123 | // We only uses a geometry shader for point sprite emulation, or for fixing the provoking |
| 1124 | // vertex problem. Otherwise, return a null shader. |
| 1125 | if (drawMode != GL_POINTS && !mUsesFlatInterpolation) |
| 1126 | { |
| 1127 | return gl::Error(GL_NO_ERROR); |
| 1128 | } |
| 1129 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1130 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1131 | |
| 1132 | if (mGeometryExecutables[geometryShaderType] != nullptr) |
| 1133 | { |
| 1134 | if (outExecutable) |
| 1135 | { |
| 1136 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1137 | } |
| 1138 | return gl::Error(GL_NO_ERROR); |
| 1139 | } |
| 1140 | |
| 1141 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
| 1142 | geometryShaderType, data, mData, mGeometryShaderPreamble); |
| 1143 | |
| 1144 | gl::InfoLog tempInfoLog; |
| 1145 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1146 | |
| 1147 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 1148 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackD3DVaryings, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1149 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), D3DCompilerWorkarounds(), |
| 1150 | &mGeometryExecutables[geometryShaderType]); |
| 1151 | |
| 1152 | if (!infoLog && error.isError()) |
| 1153 | { |
| 1154 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
| 1155 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
| 1156 | ERR("Error compiling dynamic geometry executable:\n%s\n", &tempCharBuffer[0]); |
| 1157 | } |
| 1158 | |
| 1159 | if (outExecutable) |
| 1160 | { |
| 1161 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1162 | } |
| 1163 | return error; |
| 1164 | } |
| 1165 | |
| 1166 | LinkResult ProgramD3D::compileProgramExecutables(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1167 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1168 | const gl::InputLayout &defaultInputLayout = |
| 1169 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1170 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1171 | gl::Error error = |
| 1172 | getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1173 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1174 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1175 | return LinkResult(false, error); |
| 1176 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1177 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1178 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1179 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1180 | error = |
| 1181 | getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1182 | if (error.isError()) |
| 1183 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1184 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1185 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1186 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1187 | // Auto-generate the geometry shader here, if we expect to be using point rendering in D3D11. |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1188 | if (usesGeometryShader(GL_POINTS)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1189 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1190 | getGeometryExecutableForPrimitiveType(data, GL_POINTS, nullptr, &infoLog); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1191 | } |
| 1192 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 1193 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1194 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1195 | if (usesGeometryShader() && mGeometryExecutable) |
| 1196 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1197 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1198 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1199 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1200 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1201 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 1202 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1203 | } |
| 1204 | |
| 1205 | if (defaultVertexExecutable) |
| 1206 | { |
| 1207 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1208 | } |
| 1209 | |
| 1210 | if (defaultPixelExecutable) |
| 1211 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1212 | const ShaderD3D *fragmentShaderD3D = |
| 1213 | GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1214 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1215 | } |
| 1216 | #endif |
| 1217 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1218 | bool linkSuccess = |
| 1219 | (defaultVertexExecutable && defaultPixelExecutable && |
| 1220 | (!usesGeometryShader(GL_POINTS) || mGeometryExecutables[gl::PRIMITIVE_POINTS])); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1221 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1222 | } |
| 1223 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1224 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1225 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1226 | reset(); |
| 1227 | |
| 1228 | // TODO(jmadill): structures containing samplers |
| 1229 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 1230 | { |
| 1231 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 1232 | { |
| 1233 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 1234 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1235 | } |
| 1236 | } |
| 1237 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1238 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1239 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1240 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1241 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1242 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1243 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1244 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1245 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1246 | |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1247 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1248 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1249 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1250 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1251 | { |
| 1252 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1253 | { |
| 1254 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1255 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1256 | } |
| 1257 | } |
| 1258 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1259 | std::vector<PackedVarying> packedVaryings = |
| 1260 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1261 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1262 | // Map the varyings to the register file |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1263 | unsigned int registerCount = 0; |
Jamie Madill | bbdeeb1 | 2015-11-12 15:42:16 +0000 | [diff] [blame] | 1264 | if (!mDynamicHLSL->packVaryings(*data.caps, infoLog, &packedVaryings, |
| 1265 | mData.getTransformFeedbackVaryingNames(), ®isterCount)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1266 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1267 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1268 | } |
| 1269 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 1270 | std::vector<D3DVarying> d3dVaryings; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1271 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registerCount, &mPixelHLSL, |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 1272 | &mVertexHLSL, packedVaryings, &d3dVaryings, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1273 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1274 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1275 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1276 | } |
| 1277 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1278 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1279 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1280 | // Cache if we use flat shading |
| 1281 | for (const auto &varying : packedVaryings) |
| 1282 | { |
| 1283 | if (varying.varying->interpolation == sh::INTERPOLATION_FLAT) |
| 1284 | { |
| 1285 | mUsesFlatInterpolation = true; |
| 1286 | break; |
| 1287 | } |
| 1288 | } |
| 1289 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1290 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1291 | { |
| 1292 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
| 1293 | data, mData, registerCount, packedVaryings); |
| 1294 | } |
| 1295 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1296 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1297 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1298 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1299 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 1300 | gatherTransformFeedbackVaryings(d3dVaryings); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1301 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1302 | LinkResult result = compileProgramExecutables(data, infoLog); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1303 | if (result.error.isError() || !result.linkSuccess) |
| 1304 | { |
| 1305 | infoLog << "Failed to create D3D shaders."; |
| 1306 | return result; |
| 1307 | } |
| 1308 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1309 | initUniformBlockInfo(); |
| 1310 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1311 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1312 | } |
| 1313 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1314 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1315 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1316 | // TODO(jmadill): Do something useful here? |
| 1317 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1318 | } |
| 1319 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1320 | void ProgramD3D::initUniformBlockInfo() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1321 | { |
| 1322 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1323 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1324 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1325 | { |
| 1326 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1327 | continue; |
| 1328 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1329 | if (mBlockDataSizes.count(vertexBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1330 | continue; |
| 1331 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1332 | size_t dataSize = getUniformBlockInfo(vertexBlock); |
| 1333 | mBlockDataSizes[vertexBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1334 | } |
| 1335 | |
| 1336 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1337 | |
| 1338 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1339 | { |
| 1340 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1341 | continue; |
| 1342 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1343 | if (mBlockDataSizes.count(fragmentBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1344 | continue; |
| 1345 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1346 | size_t dataSize = getUniformBlockInfo(fragmentBlock); |
| 1347 | mBlockDataSizes[fragmentBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1348 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1349 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1350 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1351 | void ProgramD3D::assignUniformBlockRegisters() |
| 1352 | { |
| 1353 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1354 | |
| 1355 | // Assign registers and update sizes. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1356 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1357 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1358 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1359 | for (const gl::UniformBlock &uniformBlock : mData.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1360 | { |
| 1361 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1362 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1363 | D3DUniformBlock d3dUniformBlock; |
| 1364 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1365 | if (uniformBlock.vertexStaticUse) |
| 1366 | { |
| 1367 | unsigned int baseRegister = |
| 1368 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1369 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1370 | } |
| 1371 | |
| 1372 | if (uniformBlock.fragmentStaticUse) |
| 1373 | { |
| 1374 | unsigned int baseRegister = |
| 1375 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1376 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1377 | } |
| 1378 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1379 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1380 | } |
| 1381 | } |
| 1382 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1383 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1384 | { |
| 1385 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1386 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1387 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1388 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1389 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1390 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1391 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1392 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1393 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1394 | vertexRegisters = std::max(vertexRegisters, |
| 1395 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1396 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1397 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1398 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1399 | fragmentRegisters = std::max( |
| 1400 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1401 | } |
| 1402 | } |
| 1403 | } |
| 1404 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1405 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1406 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1407 | } |
| 1408 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1409 | gl::Error ProgramD3D::applyUniforms(GLenum drawMode) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1410 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1411 | updateSamplerMapping(); |
| 1412 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1413 | gl::Error error = mRenderer->applyUniforms(*this, drawMode, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1414 | if (error.isError()) |
| 1415 | { |
| 1416 | return error; |
| 1417 | } |
| 1418 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1419 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1420 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1421 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1422 | } |
| 1423 | |
| 1424 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1425 | } |
| 1426 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1427 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1428 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1429 | if (mData.getUniformBlocks().empty()) |
| 1430 | { |
| 1431 | return gl::Error(GL_NO_ERROR); |
| 1432 | } |
| 1433 | |
| 1434 | // Lazy init. |
| 1435 | if (mD3DUniformBlocks.empty()) |
| 1436 | { |
| 1437 | assignUniformBlockRegisters(); |
| 1438 | } |
| 1439 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1440 | mVertexUBOCache.clear(); |
| 1441 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1442 | |
| 1443 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1444 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1445 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1446 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1447 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1448 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1449 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
| 1450 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1451 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1452 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1453 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1454 | { |
| 1455 | continue; |
| 1456 | } |
| 1457 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1458 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1459 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1460 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1461 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1462 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1463 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1464 | { |
| 1465 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1466 | } |
| 1467 | |
| 1468 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1469 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1470 | } |
| 1471 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1472 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1473 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1474 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1475 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1476 | |
| 1477 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1478 | { |
| 1479 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1480 | } |
| 1481 | |
| 1482 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1483 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1484 | } |
| 1485 | } |
| 1486 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1487 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1488 | } |
| 1489 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1490 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1491 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1492 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1493 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1494 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1495 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1496 | } |
| 1497 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1498 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1499 | { |
| 1500 | setUniform(location, count, v, GL_FLOAT); |
| 1501 | } |
| 1502 | |
| 1503 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1504 | { |
| 1505 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1506 | } |
| 1507 | |
| 1508 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1509 | { |
| 1510 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1511 | } |
| 1512 | |
| 1513 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1514 | { |
| 1515 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1516 | } |
| 1517 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1518 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1519 | GLsizei count, |
| 1520 | GLboolean transpose, |
| 1521 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1522 | { |
| 1523 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1524 | } |
| 1525 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1526 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1527 | GLsizei count, |
| 1528 | GLboolean transpose, |
| 1529 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1530 | { |
| 1531 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1532 | } |
| 1533 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1534 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1535 | GLsizei count, |
| 1536 | GLboolean transpose, |
| 1537 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1538 | { |
| 1539 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1540 | } |
| 1541 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1542 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1543 | GLsizei count, |
| 1544 | GLboolean transpose, |
| 1545 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1546 | { |
| 1547 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1548 | } |
| 1549 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1550 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1551 | GLsizei count, |
| 1552 | GLboolean transpose, |
| 1553 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1554 | { |
| 1555 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1556 | } |
| 1557 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1558 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1559 | GLsizei count, |
| 1560 | GLboolean transpose, |
| 1561 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1562 | { |
| 1563 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1564 | } |
| 1565 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1566 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1567 | GLsizei count, |
| 1568 | GLboolean transpose, |
| 1569 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1570 | { |
| 1571 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1572 | } |
| 1573 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1574 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1575 | GLsizei count, |
| 1576 | GLboolean transpose, |
| 1577 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1578 | { |
| 1579 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1580 | } |
| 1581 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1582 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1583 | GLsizei count, |
| 1584 | GLboolean transpose, |
| 1585 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1586 | { |
| 1587 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1588 | } |
| 1589 | |
| 1590 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1591 | { |
| 1592 | setUniform(location, count, v, GL_INT); |
| 1593 | } |
| 1594 | |
| 1595 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1596 | { |
| 1597 | setUniform(location, count, v, GL_INT_VEC2); |
| 1598 | } |
| 1599 | |
| 1600 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1601 | { |
| 1602 | setUniform(location, count, v, GL_INT_VEC3); |
| 1603 | } |
| 1604 | |
| 1605 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1606 | { |
| 1607 | setUniform(location, count, v, GL_INT_VEC4); |
| 1608 | } |
| 1609 | |
| 1610 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1611 | { |
| 1612 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1613 | } |
| 1614 | |
| 1615 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1616 | { |
| 1617 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1618 | } |
| 1619 | |
| 1620 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1621 | { |
| 1622 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1623 | } |
| 1624 | |
| 1625 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1626 | { |
| 1627 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1628 | } |
| 1629 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1630 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1631 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1632 | { |
| 1633 | } |
| 1634 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1635 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1636 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1637 | D3DUniformMap uniformMap; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1638 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1639 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1640 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1641 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1642 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1643 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1644 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1645 | } |
| 1646 | } |
| 1647 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1648 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1649 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1650 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1651 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1652 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1653 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1654 | } |
| 1655 | } |
| 1656 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1657 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
| 1658 | for (const gl::LinkedUniform &glUniform : mData.getUniforms()) |
| 1659 | { |
| 1660 | if (!glUniform.isInDefaultBlock()) |
| 1661 | continue; |
| 1662 | |
| 1663 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1664 | ASSERT(mapEntry != uniformMap.end()); |
| 1665 | mD3DUniforms.push_back(mapEntry->second); |
| 1666 | } |
| 1667 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1668 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1669 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1670 | } |
| 1671 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1672 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1673 | const sh::Uniform &uniform, |
| 1674 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1675 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1676 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1677 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1678 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1679 | return; |
| 1680 | } |
| 1681 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1682 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1683 | |
| 1684 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1685 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1686 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1687 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1688 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1689 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1690 | } |
| 1691 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1692 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1693 | { |
| 1694 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1695 | { |
| 1696 | if (d3dUniform->name == name) |
| 1697 | { |
| 1698 | return d3dUniform; |
| 1699 | } |
| 1700 | } |
| 1701 | |
| 1702 | return nullptr; |
| 1703 | } |
| 1704 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1705 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1706 | const sh::ShaderVariable &uniform, |
| 1707 | const std::string &fullName, |
| 1708 | sh::HLSLBlockEncoder *encoder, |
| 1709 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1710 | { |
| 1711 | if (uniform.isStruct()) |
| 1712 | { |
| 1713 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1714 | { |
| 1715 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1716 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1717 | if (encoder) |
| 1718 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1719 | |
| 1720 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1721 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1722 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1723 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1724 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1725 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1726 | } |
| 1727 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1728 | if (encoder) |
| 1729 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1730 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1731 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1732 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1733 | |
| 1734 | // Not a struct. Arrays are treated as aggregate types. |
| 1735 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1736 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1737 | encoder->enterAggregateType(); |
| 1738 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1739 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1740 | // Advance the uniform offset, to track registers allocation for structs |
| 1741 | sh::BlockMemberInfo blockInfo = |
| 1742 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1743 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1744 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1745 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1746 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1747 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1748 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1749 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1750 | d3dUniform = uniformMapEntry->second; |
| 1751 | } |
| 1752 | else |
| 1753 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1754 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1755 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1756 | } |
| 1757 | |
| 1758 | if (encoder) |
| 1759 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1760 | d3dUniform->registerElement = |
| 1761 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1762 | unsigned int reg = |
| 1763 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1764 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1765 | { |
| 1766 | d3dUniform->psRegisterIndex = reg; |
| 1767 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1768 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1769 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1770 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1771 | d3dUniform->vsRegisterIndex = reg; |
| 1772 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1773 | |
| 1774 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1775 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1776 | { |
| 1777 | encoder->exitAggregateType(); |
| 1778 | } |
| 1779 | } |
| 1780 | } |
| 1781 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1782 | template <typename T> |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1783 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1784 | { |
| 1785 | ASSERT(dest != NULL); |
| 1786 | ASSERT(dirtyFlag != NULL); |
| 1787 | |
| 1788 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1789 | *dest = source; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1790 | } |
| 1791 | |
| 1792 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1793 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1794 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1795 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1796 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1797 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1798 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1799 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1800 | unsigned int elementCount = targetUniform->elementCount(); |
| 1801 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1802 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1803 | |
| 1804 | if (targetUniform->type == targetUniformType) |
| 1805 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1806 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1807 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1808 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1809 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1810 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1811 | const T *source = v + (i * components); |
| 1812 | |
| 1813 | for (int c = 0; c < components; c++) |
| 1814 | { |
| 1815 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1816 | } |
| 1817 | for (int c = components; c < 4; c++) |
| 1818 | { |
| 1819 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1820 | } |
| 1821 | } |
| 1822 | } |
| 1823 | else if (targetUniform->type == targetBoolType) |
| 1824 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1825 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1826 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1827 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1828 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1829 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1830 | const T *source = v + (i * components); |
| 1831 | |
| 1832 | for (int c = 0; c < components; c++) |
| 1833 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1834 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 1835 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1836 | } |
| 1837 | for (int c = components; c < 4; c++) |
| 1838 | { |
| 1839 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1840 | } |
| 1841 | } |
| 1842 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1843 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1844 | { |
| 1845 | ASSERT(targetUniformType == GL_INT); |
| 1846 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1847 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1848 | |
| 1849 | bool wasDirty = targetUniform->dirty; |
| 1850 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1851 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1852 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1853 | GLint *dest = target + (i * 4); |
| 1854 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1855 | |
| 1856 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1857 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1858 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1859 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1860 | } |
| 1861 | |
| 1862 | if (!wasDirty && targetUniform->dirty) |
| 1863 | { |
| 1864 | mDirtySamplerMapping = true; |
| 1865 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1866 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1867 | else |
| 1868 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1869 | } |
| 1870 | |
| 1871 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1872 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1873 | GLsizei countIn, |
| 1874 | GLboolean transpose, |
| 1875 | const GLfloat *value, |
| 1876 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1877 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1878 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1879 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1880 | unsigned int elementCount = targetUniform->elementCount(); |
| 1881 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1882 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1883 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1884 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1885 | GLfloat *target = |
| 1886 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1887 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1888 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1889 | { |
| 1890 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1891 | if (transpose == GL_FALSE) |
| 1892 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1893 | targetUniform->dirty = TransposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || |
| 1894 | targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1895 | } |
| 1896 | else |
| 1897 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1898 | targetUniform->dirty = |
| 1899 | ExpandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1900 | } |
| 1901 | target += targetMatrixStride; |
| 1902 | value += cols * rows; |
| 1903 | } |
| 1904 | } |
| 1905 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1906 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1907 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1908 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1909 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1910 | // define member uniforms |
| 1911 | sh::Std140BlockEncoder std140Encoder; |
| 1912 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1913 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 1914 | |
| 1915 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1916 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1917 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1918 | } |
| 1919 | else |
| 1920 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1921 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1922 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1923 | |
| 1924 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1925 | &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1926 | |
| 1927 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1928 | } |
| 1929 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1930 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1931 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1932 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1933 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1934 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1935 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1936 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1937 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1938 | } |
| 1939 | } |
| 1940 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1941 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1942 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1943 | ASSERT(d3dUniform->isSampler()); |
| 1944 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 1945 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1946 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1947 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1948 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1949 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1950 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1951 | } |
| 1952 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1953 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1954 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1955 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1956 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1957 | } |
| 1958 | } |
| 1959 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1960 | // static |
| 1961 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1962 | GLenum samplerType, |
| 1963 | unsigned int samplerCount, |
| 1964 | std::vector<Sampler> &outSamplers, |
| 1965 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1966 | { |
| 1967 | unsigned int samplerIndex = startSamplerIndex; |
| 1968 | |
| 1969 | do |
| 1970 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1971 | ASSERT(samplerIndex < outSamplers.size()); |
| 1972 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 1973 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1974 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1975 | sampler->logicalTextureUnit = 0; |
| 1976 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1977 | samplerIndex++; |
| 1978 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1979 | } |
| 1980 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1981 | void ProgramD3D::reset() |
| 1982 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1983 | SafeDeleteContainer(mVertexExecutables); |
| 1984 | SafeDeleteContainer(mPixelExecutables); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1985 | |
| 1986 | for (auto &element : mGeometryExecutables) |
| 1987 | { |
| 1988 | SafeDelete(element); |
| 1989 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1990 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1991 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1992 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1993 | |
| 1994 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1995 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1996 | mUsesFragDepth = false; |
| 1997 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1998 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1999 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2000 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2001 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2002 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2003 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2004 | SafeDelete(mVertexUniformStorage); |
| 2005 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2006 | |
| 2007 | mSamplersPS.clear(); |
| 2008 | mSamplersVS.clear(); |
| 2009 | |
| 2010 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2011 | mUsedPixelSamplerRange = 0; |
| 2012 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2013 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2014 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2015 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2016 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 2017 | mTransformFeedbackD3DVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2018 | |
| 2019 | mGeometryShaderPreamble.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2020 | } |
| 2021 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2022 | unsigned int ProgramD3D::getSerial() const |
| 2023 | { |
| 2024 | return mSerial; |
| 2025 | } |
| 2026 | |
| 2027 | unsigned int ProgramD3D::issueSerial() |
| 2028 | { |
| 2029 | return mCurrentSerial++; |
| 2030 | } |
| 2031 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2032 | void ProgramD3D::initSemanticIndex() |
| 2033 | { |
| 2034 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 2035 | ASSERT(vertexShader != nullptr); |
| 2036 | |
| 2037 | // Init semantic index |
| 2038 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 2039 | { |
| 2040 | int attributeIndex = attribute.location; |
| 2041 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 2042 | int regs = gl::VariableRegisterCount(attribute.type); |
| 2043 | |
| 2044 | for (int reg = 0; reg < regs; ++reg) |
| 2045 | { |
| 2046 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 2047 | } |
| 2048 | } |
| 2049 | |
| 2050 | initAttributesByLayout(); |
| 2051 | } |
| 2052 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2053 | void ProgramD3D::initAttributesByLayout() |
| 2054 | { |
| 2055 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 2056 | { |
| 2057 | mAttributesByLayout[i] = i; |
| 2058 | } |
| 2059 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2060 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 2061 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2062 | } |
| 2063 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2064 | void ProgramD3D::sortAttributesByLayout( |
| 2065 | const std::vector<TranslatedAttribute> &unsortedAttributes, |
| 2066 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 2067 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2068 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2069 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2070 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2071 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2072 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2073 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2074 | } |
| 2075 | } |
| 2076 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2077 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2078 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2079 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2080 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2081 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 2082 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2083 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2084 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2085 | |
| 2086 | if (semanticIndex != -1) |
| 2087 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2088 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 2089 | { |
| 2090 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 2091 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2092 | mCachedInputLayout[semanticIndex] = |
| 2093 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 2094 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 2095 | } |
| 2096 | } |
| 2097 | } |
| 2098 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 2099 | void ProgramD3D::gatherTransformFeedbackVaryings(const std::vector<D3DVarying> &d3dVaryings) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2100 | { |
| 2101 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 2102 | mTransformFeedbackD3DVaryings.clear(); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2103 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 2104 | { |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 2105 | for (const D3DVarying &d3dVarying : d3dVaryings) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2106 | { |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 2107 | if (tfVaryingName == d3dVarying.name) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2108 | { |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 2109 | mTransformFeedbackD3DVaryings.push_back(d3dVarying); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2110 | break; |
| 2111 | } |
| 2112 | } |
| 2113 | } |
| 2114 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2115 | |
| 2116 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2117 | { |
| 2118 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 2119 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2120 | |
| 2121 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 2122 | { |
| 2123 | std::string baseName = blockName; |
| 2124 | gl::ParseAndStripArrayIndex(&baseName); |
| 2125 | |
| 2126 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2127 | if (sizeIter == mBlockDataSizes.end()) |
| 2128 | { |
| 2129 | *sizeOut = 0; |
| 2130 | return false; |
| 2131 | } |
| 2132 | |
| 2133 | *sizeOut = sizeIter->second; |
| 2134 | return true; |
| 2135 | } |
| 2136 | |
| 2137 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 2138 | sh::BlockMemberInfo *memberInfoOut) const |
| 2139 | { |
| 2140 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2141 | if (infoIter == mBlockInfo.end()) |
| 2142 | { |
| 2143 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2144 | return false; |
| 2145 | } |
| 2146 | |
| 2147 | *memberInfoOut = infoIter->second; |
| 2148 | return true; |
| 2149 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2150 | } |