blob: 164b380b0dcf3709b5fa7deb15973bcb82fb6390 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050021#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050022#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050023#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050024#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
25#include "libANGLE/renderer/vulkan/RendererVk.h"
26#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050027#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040028
29namespace rx
30{
31
Jamie Madill7b57b9d2017-01-13 09:33:38 -050032namespace
33{
Jamie Madill66546be2018-03-08 09:47:20 -050034const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
35 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036{
Jamie Madillbc543422018-03-30 10:43:19 -040037 GLenum implFormat =
38 renderTarget->image->getFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050039 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040}
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041} // anonymous namespace
42
43// static
44FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
45{
46 return new FramebufferVk(state);
47}
48
49// static
50FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
51 WindowSurfaceVk *backbuffer)
52{
53 return new FramebufferVk(state, backbuffer);
54}
55
Jamie Madillab9f9c32017-01-17 17:47:34 -050056FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9cceac42018-03-31 14:19:16 -040057 : FramebufferImpl(state), mBackbuffer(nullptr), mRenderPassDesc(), mFramebuffer()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040058{
59}
60
Jamie Madill7b57b9d2017-01-13 09:33:38 -050061FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9cceac42018-03-31 14:19:16 -040062 : FramebufferImpl(state), mBackbuffer(backbuffer), mRenderPassDesc(), mFramebuffer()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050063{
64}
65
Jamie Madill9e54b5a2016-05-25 12:57:39 -040066FramebufferVk::~FramebufferVk()
67{
68}
69
Jamie Madillc564c072017-06-01 12:45:42 -040070void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050071{
Jamie Madille1f3ad42017-10-28 23:00:42 -040072 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -050073
Jamie Madill526543c2017-10-28 10:59:16 -040074 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -050075}
76
Jamie Madillc564c072017-06-01 12:45:42 -040077void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -050078{
Jamie Madille1f3ad42017-10-28 23:00:42 -040079 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -050080
Jamie Madill5deea722017-02-16 10:44:46 -050081 mFramebuffer.destroy(device);
82}
83
Jamie Madill4928b7c2017-06-20 12:57:39 -040084gl::Error FramebufferVk::discard(const gl::Context *context,
85 size_t count,
86 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040087{
88 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050089 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::invalidate(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
101 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102 const GLenum *attachments,
103 const gl::Rectangle &area)
104{
105 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500106 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillc564c072017-06-01 12:45:42 -0400109gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400111 ContextVk *contextVk = vk::GetImpl(context);
112 RendererVk *renderer = contextVk->getRenderer();
113 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500114
Jamie Madill0cec82a2018-03-14 09:21:07 -0400115 // This command buffer is only started once.
116 vk::CommandBuffer *commandBuffer = nullptr;
117 vk::CommandGraphNode *writingNode = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118
Jamie Madill0cec82a2018-03-14 09:21:07 -0400119 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
120 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
121 ASSERT(!clearDepth || depthAttachment->isAttached());
122
123 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
124 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
125 ASSERT(!clearStencil || stencilAttachment->isAttached());
126
Luc Ferrona8af3a62018-03-29 14:44:24 -0400127 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
128
Luc Ferron8836f632018-04-05 07:26:53 -0400129 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
130
131 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
132 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
133 // allow us to clear one or the other separately.
134 bool isSingleClearOnPackedDepthStencilAttachment =
135 depthStencilAttachment && (clearDepth != clearStencil);
136 if (context->getGLState().isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400137 {
138 // With scissor test enabled, we clear very differently and we don't need to access
139 // the image inside each attachment we can just use clearCmdAttachments with our
140 // scissor region instead.
141 ANGLE_TRY(clearAttachmentsWithScissorRegion(context, clearColor, clearDepth, clearStencil));
142 return gl::NoError();
143 }
144
145 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400146 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500147 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400148 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill9cceac42018-03-31 14:19:16 -0400149 writingNode = getCurrentWritingNode();
Jamie Madill0cec82a2018-03-14 09:21:07 -0400150
151 const VkClearDepthStencilValue &clearDepthStencilValue =
152 contextVk->getClearDepthStencilValue().depthStencil;
153
154 // We only support packed depth/stencil, not separate.
Luc Ferron8836f632018-04-05 07:26:53 -0400155 ASSERT(!(clearDepth && clearStencil) || depthStencilAttachment);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400156
Luc Ferrone6a40d02018-03-22 10:30:57 -0400157 const VkImageAspectFlags aspectFlags =
158 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
159 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400160
161 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
162 renderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill858c1cc2018-03-31 14:19:13 -0400163 renderTarget->image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400164
Luc Ferrona8af3a62018-03-29 14:44:24 -0400165 if (!clearColor)
Jamie Madill0cec82a2018-03-14 09:21:07 -0400166 {
167 return gl::NoError();
168 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500169 }
170
Luc Ferrona8af3a62018-03-29 14:44:24 -0400171 ASSERT(clearColor);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500172 const auto *attachment = mState.getFirstNonNullAttachment();
173 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500174
Jamie Madill0cec82a2018-03-14 09:21:07 -0400175 if (!commandBuffer)
176 {
177 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill9cceac42018-03-31 14:19:16 -0400178 writingNode = getCurrentWritingNode();
Jamie Madill0cec82a2018-03-14 09:21:07 -0400179 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500180
Jamie Madill66546be2018-03-08 09:47:20 -0500181 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
182 const auto &colorRenderTargets = mRenderTargetCache.getColors();
183 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500184 {
Jamie Madill66546be2018-03-08 09:47:20 -0500185 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
186 ASSERT(colorRenderTarget);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400187 colorRenderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill858c1cc2018-03-31 14:19:13 -0400188 colorRenderTarget->image->clearColor(contextVk->getClearColorValue().color, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500189 }
190
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500191 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400192}
193
Jamie Madillc564c072017-06-01 12:45:42 -0400194gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400195 GLenum buffer,
196 GLint drawbuffer,
197 const GLfloat *values)
198{
199 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500200 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400201}
202
Jamie Madillc564c072017-06-01 12:45:42 -0400203gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400204 GLenum buffer,
205 GLint drawbuffer,
206 const GLuint *values)
207{
208 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500209 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400210}
211
Jamie Madillc564c072017-06-01 12:45:42 -0400212gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400213 GLenum buffer,
214 GLint drawbuffer,
215 const GLint *values)
216{
217 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500218 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400219}
220
Jamie Madillc564c072017-06-01 12:45:42 -0400221gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222 GLenum buffer,
223 GLint drawbuffer,
224 GLfloat depth,
225 GLint stencil)
226{
227 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500228 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400229}
230
Jamie Madill4928b7c2017-06-20 12:57:39 -0400231GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400232{
Jamie Madill66546be2018-03-08 09:47:20 -0500233 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400234}
235
Jamie Madill4928b7c2017-06-20 12:57:39 -0400236GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400237{
Jamie Madill66546be2018-03-08 09:47:20 -0500238 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400239}
240
Jamie Madillc564c072017-06-01 12:45:42 -0400241gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400242 const gl::Rectangle &area,
243 GLenum format,
244 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400245 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400246{
Jamie Madill66546be2018-03-08 09:47:20 -0500247 const gl::State &glState = context->getGLState();
Jamie Madille1f3ad42017-10-28 23:00:42 -0400248 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500249 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500250 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500251
Jamie Madill66546be2018-03-08 09:47:20 -0500252 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
253 ASSERT(renderTarget);
254
Jamie Madill93edca12018-03-30 10:43:18 -0400255 vk::ImageHelper stagingImage;
256 ANGLE_TRY(stagingImage.init2DStaging(
Jamie Madillbc543422018-03-30 10:43:19 -0400257 device, renderer->getMemoryProperties(), renderTarget->image->getFormat(),
Jamie Madill93edca12018-03-30 10:43:18 -0400258 gl::Extents(area.width, area.height, 1), vk::StagingUsage::Read));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500259
Jamie Madill49ac74b2017-12-21 14:42:33 -0500260 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill1f46bc12018-02-20 16:09:43 -0500261 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madilld4826152017-09-21 11:18:59 -0400262
Jamie Madill858c1cc2018-03-31 14:19:13 -0400263 stagingImage.changeLayoutWithStages(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
264 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
265 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500266
Jamie Madill858c1cc2018-03-31 14:19:13 -0400267 vk::ImageHelper::Copy(renderTarget->image, &stagingImage, gl::Offset(area.x, area.y, 0),
268 gl::Offset(), gl::Extents(area.width, area.height, 1),
269 VK_IMAGE_ASPECT_COLOR_BIT, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500270
Jamie Madill49ac74b2017-12-21 14:42:33 -0500271 // Triggers a full finish.
272 // TODO(jmadill): Don't block on asynchronous readback.
273 ANGLE_TRY(renderer->finish(context));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500274
275 // TODO(jmadill): parameters
276 uint8_t *mapPointer = nullptr;
Jamie Madill93edca12018-03-30 10:43:18 -0400277 ANGLE_TRY(stagingImage.getDeviceMemory().map(device, 0, stagingImage.getAllocatedMemorySize(),
278 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500279
Jamie Madillbc543422018-03-30 10:43:19 -0400280 const angle::Format &angleFormat = renderTarget->image->getFormat().textureFormat();
Jamie Madill6816d842018-03-31 14:19:17 -0400281 GLuint outputPitch = angleFormat.pixelBytes * area.width;
Luc Ferron60284222018-03-20 16:01:44 -0400282
283 // Get the staging image pitch and use it to pack the pixels later.
284 VkSubresourceLayout subresourceLayout;
285 stagingImage.getImage().getSubresourceLayout(device, VK_IMAGE_ASPECT_COLOR_BIT, 0, 0,
286 &subresourceLayout);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500287
288 PackPixelsParams params;
289 params.area = area;
290 params.format = format;
291 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400292 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400293 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400294 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500295
Luc Ferron60284222018-03-20 16:01:44 -0400296 PackPixels(params, angleFormat, static_cast<int>(subresourceLayout.rowPitch), mapPointer,
297 reinterpret_cast<uint8_t *>(pixels));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500298
Jamie Madill5deea722017-02-16 10:44:46 -0500299 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400300 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500301
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500302 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400303}
304
Jamie Madillc564c072017-06-01 12:45:42 -0400305gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400306 const gl::Rectangle &sourceArea,
307 const gl::Rectangle &destArea,
308 GLbitfield mask,
309 GLenum filter)
310{
311 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500312 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400313}
314
Kenneth Russellce8602a2017-10-03 18:23:08 -0700315bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400316{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400317 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400318}
319
Jamie Madill19fa1c62018-03-08 09:47:21 -0500320gl::Error FramebufferVk::syncState(const gl::Context *context,
321 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400322{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400323 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400324 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400325
326 ASSERT(dirtyBits.any());
Jamie Madill19fa1c62018-03-08 09:47:21 -0500327 ANGLE_TRY(mRenderTargetCache.update(context, mState, dirtyBits));
Jamie Madill66546be2018-03-08 09:47:20 -0500328
Jamie Madill9f2a8612017-11-30 12:43:09 -0500329 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400330 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500331
Jamie Madill9cceac42018-03-31 14:19:16 -0400332 // Trigger a new set of secondary commands next time we render to this FBO.
333 getNewWritingNode(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400334
Jamie Madill72106562017-03-24 14:18:50 -0400335 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500336
337 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500338}
339
Jamie Madill9f2a8612017-11-30 12:43:09 -0500340const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc(const gl::Context *context)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500341{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500342 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500343 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500344 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500345 }
346
Jamie Madill0b684ce2017-11-23 12:57:39 -0500347 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500348
Jamie Madill66546be2018-03-08 09:47:20 -0500349 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
350 const auto &colorRenderTargets = mRenderTargetCache.getColors();
351 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500352 {
Jamie Madill66546be2018-03-08 09:47:20 -0500353 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
354 ASSERT(colorRenderTarget);
Jamie Madillbc543422018-03-30 10:43:19 -0400355 desc.packColorAttachment(*colorRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500356 }
357
Jamie Madill66546be2018-03-08 09:47:20 -0500358 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
359 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500360 {
Jamie Madillbc543422018-03-30 10:43:19 -0400361 desc.packDepthStencilAttachment(*depthStencilRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500362 }
363
Jamie Madill9f2a8612017-11-30 12:43:09 -0500364 mRenderPassDesc = desc;
365 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500366}
367
Jamie Madill4928b7c2017-06-20 12:57:39 -0400368gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
Jamie Madill9f2a8612017-11-30 12:43:09 -0500369 RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500370{
371 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400372 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500373 {
374 return &mFramebuffer;
375 }
376
Jamie Madill9f2a8612017-11-30 12:43:09 -0500377 const vk::RenderPassDesc &desc = getRenderPassDesc(context);
378
Jamie Madillab9f9c32017-01-17 17:47:34 -0500379 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500380 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500381
382 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500383 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500384 if (mBackbuffer)
385 {
386 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
387 }
388
389 // Gather VkImageViews over all FBO attachments, also size of attached region.
390 std::vector<VkImageView> attachments;
391 gl::Extents attachmentsSize;
392
Jamie Madill66546be2018-03-08 09:47:20 -0500393 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
394 const auto &colorRenderTargets = mRenderTargetCache.getColors();
395 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500396 {
Jamie Madill66546be2018-03-08 09:47:20 -0500397 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
398 ASSERT(colorRenderTarget);
399 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500400
Jamie Madillbc543422018-03-30 10:43:19 -0400401 ASSERT(attachmentsSize.empty() ||
402 attachmentsSize == colorRenderTarget->image->getExtents());
403 attachmentsSize = colorRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500404 }
405
Jamie Madill66546be2018-03-08 09:47:20 -0500406 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
407 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500408 {
Jamie Madill66546be2018-03-08 09:47:20 -0500409 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500410
Jamie Madillbc543422018-03-30 10:43:19 -0400411 ASSERT(attachmentsSize.empty() ||
412 attachmentsSize == depthStencilRenderTarget->image->getExtents());
413 attachmentsSize = depthStencilRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500414 }
415
416 ASSERT(!attachments.empty());
417
418 VkFramebufferCreateInfo framebufferInfo;
419
420 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
421 framebufferInfo.pNext = nullptr;
422 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500423 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500424 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
425 framebufferInfo.pAttachments = attachments.data();
426 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
427 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
428 framebufferInfo.layers = 1;
429
Jamie Madill25301b62017-10-28 20:59:31 -0400430 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500431
Jamie Madillab9f9c32017-01-17 17:47:34 -0500432 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400433}
434
Luc Ferrona8af3a62018-03-29 14:44:24 -0400435gl::Error FramebufferVk::clearAttachmentsWithScissorRegion(const gl::Context *context,
436 bool clearColor,
437 bool clearDepth,
438 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500439{
440 ContextVk *contextVk = vk::GetImpl(context);
441 RendererVk *renderer = contextVk->getRenderer();
442
443 // This command can only happen inside a render pass, so obtain one if its already happening
444 // or create a new one if not.
445 vk::CommandGraphNode *node = nullptr;
446 vk::CommandBuffer *commandBuffer = nullptr;
447 ANGLE_TRY(getCommandGraphNodeForDraw(context, &node));
448 if (node->getInsideRenderPassCommands()->valid())
449 {
450 commandBuffer = node->getInsideRenderPassCommands();
451 }
452 else
453 {
454 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
455 }
456
Luc Ferron5242d5b2018-02-15 07:14:35 -0500457 gl::AttachmentArray<VkClearAttachment> clearAttachments;
458 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400459
460 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500461 {
Luc Ferrona8af3a62018-03-29 14:44:24 -0400462 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
463 for (size_t colorIndex : mState.getEnabledDrawBuffers())
464 {
465 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
466 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
467 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
468 clearAttachment.clearValue = contextVk->getClearColorValue();
469 ++clearAttachmentIndex;
470 }
471 }
472
473 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
474 {
475 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
476 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500477 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400478 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
479 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
480 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500481 ++clearAttachmentIndex;
482 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400483 else
484 {
485 if (clearDepth)
486 {
487 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
488 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
489 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
490 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
491 ++clearAttachmentIndex;
492 }
493
494 if (clearStencil)
495 {
496 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
497 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
498 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
499 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
500 ++clearAttachmentIndex;
501 }
502 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500503
504 // We assume for now that we always need to clear only 1 layer starting at the
505 // baseArrayLayer 0, this might need to change depending how we'll implement
506 // cube maps, 3d textures and array textures.
507 VkClearRect clearRect;
508 clearRect.baseArrayLayer = 0;
509 clearRect.layerCount = 1;
510 clearRect.rect = contextVk->getScissor();
511
Luc Ferrona8af3a62018-03-29 14:44:24 -0400512 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500513 clearAttachments.data(), 1, &clearRect);
514 return gl::NoError();
515}
516
JiangYizhoubddc46b2016-12-09 09:50:51 +0800517gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
518{
519 UNIMPLEMENTED();
520 return gl::InternalError() << "getSamplePosition is unimplemented.";
521}
522
Jamie Madille4c5a232018-03-02 21:00:31 -0500523gl::Error FramebufferVk::getCommandGraphNodeForDraw(const gl::Context *context,
524 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500525{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500526 ContextVk *contextVk = vk::GetImpl(context);
527 RendererVk *renderer = contextVk->getRenderer();
528 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500529
Jamie Madill9cceac42018-03-31 14:19:16 -0400530 // This will reset the current writing node if it has been completed.
531 updateQueueSerial(currentSerial);
532
533 if (hasChildlessWritingNode())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500534 {
Jamie Madill9cceac42018-03-31 14:19:16 -0400535 *nodeOut = getCurrentWritingNode();
536 }
537 else
538 {
539 *nodeOut = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500540 }
541
Jamie Madill9cceac42018-03-31 14:19:16 -0400542 if ((*nodeOut)->getInsideRenderPassCommands()->valid())
543 {
544 return gl::NoError();
545 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500546
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500547 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500548 ANGLE_TRY_RESULT(getFramebuffer(context, renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500549
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500550 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500551
Jamie Madille4c5a232018-03-02 21:00:31 -0500552 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill9cceac42018-03-31 14:19:16 -0400553 if (!(*nodeOut)->getOutsideRenderPassCommands()->valid())
554 {
555 ANGLE_TRY((*nodeOut)->beginOutsideRenderPassRecording(
556 renderer->getDevice(), renderer->getCommandPool(), &commandBuffer));
557 }
558 else
559 {
560 commandBuffer = (*nodeOut)->getOutsideRenderPassCommands();
561 }
Jamie Madille4c5a232018-03-02 21:00:31 -0500562
Jamie Madill49ac74b2017-12-21 14:42:33 -0500563 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500564 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
565 const auto &colorRenderTargets = mRenderTargetCache.getColors();
566 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500567 {
Jamie Madill66546be2018-03-08 09:47:20 -0500568 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
569 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500570
Jamie Madille4c5a232018-03-02 21:00:31 -0500571 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madill858c1cc2018-03-31 14:19:13 -0400572 colorRenderTarget->image->changeLayoutWithStages(
Jamie Madill66546be2018-03-08 09:47:20 -0500573 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
574 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
575 commandBuffer);
Jamie Madill9cceac42018-03-31 14:19:16 -0400576 (*nodeOut)->appendColorRenderTarget(currentSerial, colorRenderTarget);
Jamie Madill66546be2018-03-08 09:47:20 -0500577 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
578 }
579
580 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
581 if (depthStencilRenderTarget)
582 {
583 // TODO(jmadill): Use automatic layout transition. http://anglebug.com/2361
Jamie Madillbc543422018-03-30 10:43:19 -0400584 const angle::Format &format = depthStencilRenderTarget->image->getFormat().textureFormat();
Jamie Madille4c5a232018-03-02 21:00:31 -0500585 VkImageAspectFlags aspectFlags = (format.depthBits > 0 ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
586 (format.stencilBits > 0 ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
587
Jamie Madill858c1cc2018-03-31 14:19:13 -0400588 depthStencilRenderTarget->image->changeLayoutWithStages(
Jamie Madille4c5a232018-03-02 21:00:31 -0500589 aspectFlags, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
590 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
591 commandBuffer);
Jamie Madill9cceac42018-03-31 14:19:16 -0400592 (*nodeOut)->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500593 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500594 }
595
Jamie Madillf4d693c2018-02-14 16:38:16 -0500596 // Hard-code RenderPass to clear the first render target to the current clear value.
597 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
598 const gl::State &glState = context->getGLState();
Jamie Madill9cceac42018-03-31 14:19:16 -0400599 (*nodeOut)->storeRenderPassInfo(*framebuffer, glState.getViewport(), attachmentClearValues);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500600
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500601 return gl::NoError();
602}
603
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400604} // namespace rx