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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400144Program::Data::Data()
145 : mAttachedFragmentShader(nullptr),
146 mAttachedVertexShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400147 mTransformFeedbackBufferMode(GL_NONE)
148{
149}
150
151Program::Data::~Data()
152{
153 if (mAttachedVertexShader != nullptr)
154 {
155 mAttachedVertexShader->release();
156 }
157
158 if (mAttachedFragmentShader != nullptr)
159 {
160 mAttachedFragmentShader->release();
161 }
162}
163
164Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
165 : mProgram(factory->createProgram(mData)),
166 mLinkedAttributes(gl::MAX_VERTEX_ATTRIBS),
167 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500168 mLinked(false),
169 mDeleteStatus(false),
170 mRefCount(0),
171 mResourceManager(manager),
172 mHandle(handle)
173{
174 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000175
176 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500177 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000178}
179
180Program::~Program()
181{
182 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000183
Geoff Lang7dd2e102014-11-10 15:19:26 -0500184 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000185}
186
187bool Program::attachShader(Shader *shader)
188{
189 if (shader->getType() == GL_VERTEX_SHADER)
190 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400191 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 {
193 return false;
194 }
195
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400196 mData.mAttachedVertexShader = shader;
197 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000198 }
199 else if (shader->getType() == GL_FRAGMENT_SHADER)
200 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400201 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000202 {
203 return false;
204 }
205
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400206 mData.mAttachedFragmentShader = shader;
207 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000208 }
209 else UNREACHABLE();
210
211 return true;
212}
213
214bool Program::detachShader(Shader *shader)
215{
216 if (shader->getType() == GL_VERTEX_SHADER)
217 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400218 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000219 {
220 return false;
221 }
222
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400223 shader->release();
224 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000225 }
226 else if (shader->getType() == GL_FRAGMENT_SHADER)
227 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400228 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000229 {
230 return false;
231 }
232
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400233 shader->release();
234 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000235 }
236 else UNREACHABLE();
237
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 return true;
239}
240
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000241int Program::getAttachedShadersCount() const
242{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400243 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000244}
245
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000246void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
247{
248 if (index < MAX_VERTEX_ATTRIBS)
249 {
250 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
251 {
252 mAttributeBinding[i].erase(name);
253 }
254
255 mAttributeBinding[index].insert(name);
256 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000257}
258
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000259void Program::bindAttributeLocation(GLuint index, const char *name)
260{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000261 mAttributeBindings.bindAttributeLocation(index, name);
Geoff Lang0ca53782015-05-07 13:49:39 -0400262 mProgram->bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000263}
264
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000265// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
266// compiling them into binaries, determining the attribute mappings, and collecting
267// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400268Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000269{
270 unlink(false);
271
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000272 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000273 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000274
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400275 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500276 {
277 return Error(GL_NO_ERROR);
278 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400279 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500280
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400281 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500282 {
283 return Error(GL_NO_ERROR);
284 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400285 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500286
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400287 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500288 {
289 return Error(GL_NO_ERROR);
290 }
291
Jamie Madillada9ecc2015-08-17 12:53:37 -0400292 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
293 {
294 return Error(GL_NO_ERROR);
295 }
296
Jamie Madillea918db2015-08-18 14:48:59 -0400297 if (!linkUniforms(mInfoLog, *data.caps))
298 {
299 return Error(GL_NO_ERROR);
300 }
301
Jamie Madille473dee2015-08-18 14:49:01 -0400302 if (!linkUniformBlocks(mInfoLog, *data.caps))
303 {
304 return Error(GL_NO_ERROR);
305 }
306
Jamie Madillccdf74b2015-08-18 10:46:12 -0400307 const auto &mergedVaryings = getMergedVaryings();
308
309 if (!linkValidateTransformFeedback(mInfoLog, mergedVaryings, *data.caps))
310 {
311 return Error(GL_NO_ERROR);
312 }
313
Jamie Madill31c8c562015-08-19 14:08:03 -0400314 rx::LinkResult result = mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader,
315 mData.mAttachedVertexShader, &mOutputVariables);
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000316
Geoff Lang7dd2e102014-11-10 15:19:26 -0500317 if (result.error.isError() || !result.linkSuccess)
318 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500319 return result.error;
320 }
321
Jamie Madillccdf74b2015-08-18 10:46:12 -0400322 gatherTransformFeedbackVaryings(mergedVaryings);
323
Geoff Lang7dd2e102014-11-10 15:19:26 -0500324 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400325 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000326}
327
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000328int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000329{
330 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
331 {
332 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
333 {
334 return location;
335 }
336 }
337
338 return -1;
339}
340
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000341// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000342void Program::unlink(bool destroy)
343{
344 if (destroy) // Object being destructed
345 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400346 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000347 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400348 mData.mAttachedFragmentShader->release();
349 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000350 }
351
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400352 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400354 mData.mAttachedVertexShader->release();
355 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000356 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357 }
358
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400359 mLinkedAttributes.assign(mLinkedAttributes.size(), sh::Attribute());
Jamie Madillccdf74b2015-08-18 10:46:12 -0400360 mData.mTransformFeedbackVaryingVars.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500361
362 mProgram->reset();
363
364 mValidated = false;
365
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000366 mLinked = false;
367}
368
369bool Program::isLinked()
370{
371 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000372}
373
Geoff Lang7dd2e102014-11-10 15:19:26 -0500374Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000375{
376 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000377
Geoff Lang7dd2e102014-11-10 15:19:26 -0500378#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
379 return Error(GL_NO_ERROR);
380#else
381 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000382
Geoff Lang7dd2e102014-11-10 15:19:26 -0500383 BinaryInputStream stream(binary, length);
384
385 GLenum format = stream.readInt<GLenum>();
386 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000387 {
Jamie Madillf6113162015-05-07 11:49:21 -0400388 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500389 return Error(GL_NO_ERROR);
390 }
391
392 int majorVersion = stream.readInt<int>();
393 int minorVersion = stream.readInt<int>();
394 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
395 {
Jamie Madillf6113162015-05-07 11:49:21 -0400396 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500397 return Error(GL_NO_ERROR);
398 }
399
400 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
401 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
402 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
403 {
Jamie Madillf6113162015-05-07 11:49:21 -0400404 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500405 return Error(GL_NO_ERROR);
406 }
407
Jamie Madill3da79b72015-04-27 11:09:17 -0400408 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500409 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
410 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400411 stream.readInt(&mLinkedAttributes[i].type);
412 stream.readString(&mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500413 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500414 }
415
Jamie Madill3da79b72015-04-27 11:09:17 -0400416 unsigned int attribCount = stream.readInt<unsigned int>();
417 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
418 {
419 GLenum type = stream.readInt<GLenum>();
420 GLenum precision = stream.readInt<GLenum>();
421 std::string name = stream.readString();
422 GLint arraySize = stream.readInt<GLint>();
423 int location = stream.readInt<int>();
424 mProgram->setShaderAttribute(attribIndex, type, precision, name, arraySize, location);
425 }
426
Jamie Madillada9ecc2015-08-17 12:53:37 -0400427 stream.readInt(&mData.mTransformFeedbackBufferMode);
428
Geoff Lang7dd2e102014-11-10 15:19:26 -0500429 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
430 if (result.error.isError() || !result.linkSuccess)
431 {
Geoff Langb543aff2014-09-30 14:52:54 -0400432 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000433 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000434
Geoff Lang7dd2e102014-11-10 15:19:26 -0500435 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400436 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500437#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
438}
439
440Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
441{
442 if (binaryFormat)
443 {
444 *binaryFormat = mProgram->getBinaryFormat();
445 }
446
447 BinaryOutputStream stream;
448
449 stream.writeInt(mProgram->getBinaryFormat());
450 stream.writeInt(ANGLE_MAJOR_VERSION);
451 stream.writeInt(ANGLE_MINOR_VERSION);
452 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
453
Jamie Madill3da79b72015-04-27 11:09:17 -0400454 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500455 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
456 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400457 stream.writeInt(mLinkedAttributes[i].type);
458 stream.writeString(mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500459 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500460 }
461
Jamie Madill3da79b72015-04-27 11:09:17 -0400462 const auto &shaderAttributes = mProgram->getShaderAttributes();
463 stream.writeInt(shaderAttributes.size());
464 for (const auto &attrib : shaderAttributes)
465 {
466 stream.writeInt(attrib.type);
467 stream.writeInt(attrib.precision);
468 stream.writeString(attrib.name);
469 stream.writeInt(attrib.arraySize);
470 stream.writeInt(attrib.location);
471 }
472
Jamie Madillada9ecc2015-08-17 12:53:37 -0400473 stream.writeInt(mData.mTransformFeedbackBufferMode);
474
Geoff Lang7dd2e102014-11-10 15:19:26 -0500475 gl::Error error = mProgram->save(&stream);
476 if (error.isError())
477 {
478 return error;
479 }
480
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700481 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500482 const void *streamData = stream.data();
483
484 if (streamLength > bufSize)
485 {
486 if (length)
487 {
488 *length = 0;
489 }
490
491 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
492 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
493 // sizes and then copy it.
494 return Error(GL_INVALID_OPERATION);
495 }
496
497 if (binary)
498 {
499 char *ptr = reinterpret_cast<char*>(binary);
500
501 memcpy(ptr, streamData, streamLength);
502 ptr += streamLength;
503
504 ASSERT(ptr - streamLength == binary);
505 }
506
507 if (length)
508 {
509 *length = streamLength;
510 }
511
512 return Error(GL_NO_ERROR);
513}
514
515GLint Program::getBinaryLength() const
516{
517 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400518 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500519 if (error.isError())
520 {
521 return 0;
522 }
523
524 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000525}
526
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000527void Program::release()
528{
529 mRefCount--;
530
531 if (mRefCount == 0 && mDeleteStatus)
532 {
533 mResourceManager->deleteProgram(mHandle);
534 }
535}
536
537void Program::addRef()
538{
539 mRefCount++;
540}
541
542unsigned int Program::getRefCount() const
543{
544 return mRefCount;
545}
546
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000547int Program::getInfoLogLength() const
548{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400549 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000550}
551
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000552void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
553{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000554 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000555}
556
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000557void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
558{
559 int total = 0;
560
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400561 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000562 {
563 if (total < maxCount)
564 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400565 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000566 }
567
568 total++;
569 }
570
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400571 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000572 {
573 if (total < maxCount)
574 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400575 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000576 }
577
578 total++;
579 }
580
581 if (count)
582 {
583 *count = total;
584 }
585}
586
Geoff Lang7dd2e102014-11-10 15:19:26 -0500587GLuint Program::getAttributeLocation(const std::string &name)
588{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400589 for (size_t index = 0; index < mLinkedAttributes.size(); index++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500590 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400591 if (mLinkedAttributes[index].name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500592 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400593 return static_cast<GLuint>(index);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500594 }
595 }
596
Austin Kinrossb8af7232015-03-16 22:33:25 -0700597 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500598}
599
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400600const int *Program::getSemanticIndexes() const
601{
602 return mProgram->getSemanticIndexes();
603}
604
Jamie Madill46565a42015-06-22 13:57:21 -0400605int Program::getSemanticIndex(int attributeIndex) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500606{
607 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
608
Jamie Madill437d2662014-12-05 14:23:35 -0500609 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500610}
611
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000612void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
613{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500614 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000615 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500616 // Skip over inactive attributes
617 unsigned int activeAttribute = 0;
618 unsigned int attribute;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400619 for (attribute = 0; attribute < static_cast<unsigned int>(mLinkedAttributes.size());
620 attribute++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500621 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400622 if (mLinkedAttributes[attribute].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500623 {
624 continue;
625 }
626
627 if (activeAttribute == index)
628 {
629 break;
630 }
631
632 activeAttribute++;
633 }
634
635 if (bufsize > 0)
636 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400637 const char *string = mLinkedAttributes[attribute].name.c_str();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500638
639 strncpy(name, string, bufsize);
640 name[bufsize - 1] = '\0';
641
642 if (length)
643 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700644 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500645 }
646 }
647
648 *size = 1; // Always a single 'type' instance
649
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400650 *type = mLinkedAttributes[attribute].type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000651 }
652 else
653 {
654 if (bufsize > 0)
655 {
656 name[0] = '\0';
657 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500658
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000659 if (length)
660 {
661 *length = 0;
662 }
663
664 *type = GL_NONE;
665 *size = 1;
666 }
667}
668
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000669GLint Program::getActiveAttributeCount()
670{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500671 int count = 0;
672
673 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000674 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500675 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
676 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400677 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500678 {
679 count++;
680 }
681 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000682 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500683
684 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000685}
686
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000687GLint Program::getActiveAttributeMaxLength()
688{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400689 GLint maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500690
691 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000692 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500693 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
694 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400695 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500696 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400697 maxLength = std::max(
698 static_cast<GLint>(mLinkedAttributes[attributeIndex].name.length() + 1),
699 maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500700 }
701 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000702 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500703
704 return maxLength;
705}
706
Geoff Lang7dd2e102014-11-10 15:19:26 -0500707GLint Program::getFragDataLocation(const std::string &name) const
708{
709 std::string baseName(name);
710 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400711 for (auto outputPair : mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000712 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400713 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500714 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
715 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400716 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500717 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000718 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500719 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000720}
721
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000722void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
723{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500724 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000725 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500726 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
727 LinkedUniform *uniform = mProgram->getUniforms()[index];
728
729 if (bufsize > 0)
730 {
731 std::string string = uniform->name;
732 if (uniform->isArray())
733 {
734 string += "[0]";
735 }
736
737 strncpy(name, string.c_str(), bufsize);
738 name[bufsize - 1] = '\0';
739
740 if (length)
741 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700742 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500743 }
744 }
745
746 *size = uniform->elementCount();
747 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000748 }
749 else
750 {
751 if (bufsize > 0)
752 {
753 name[0] = '\0';
754 }
755
756 if (length)
757 {
758 *length = 0;
759 }
760
761 *size = 0;
762 *type = GL_NONE;
763 }
764}
765
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000766GLint Program::getActiveUniformCount()
767{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500768 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000769 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700770 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000771 }
772 else
773 {
774 return 0;
775 }
776}
777
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000778GLint Program::getActiveUniformMaxLength()
779{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500780 int maxLength = 0;
781
782 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000783 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700784 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500785 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
786 {
787 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
788 {
789 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
790 if (mProgram->getUniforms()[uniformIndex]->isArray())
791 {
792 length += 3; // Counting in "[0]".
793 }
794 maxLength = std::max(length, maxLength);
795 }
796 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000797 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500798
799 return maxLength;
800}
801
802GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
803{
804 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
805 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000806 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500807 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
808 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
809 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
810 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
811 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
812 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
813 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
814 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
815 default:
816 UNREACHABLE();
817 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000818 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500819 return 0;
820}
821
822bool Program::isValidUniformLocation(GLint location) const
823{
Geoff Lang95137842015-06-02 15:38:43 -0400824 const auto &uniformIndices = mProgram->getUniformIndices();
825 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
826 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500827}
828
829LinkedUniform *Program::getUniformByLocation(GLint location) const
830{
831 return mProgram->getUniformByLocation(location);
832}
833
834LinkedUniform *Program::getUniformByName(const std::string &name) const
835{
836 return mProgram->getUniformByName(name);
837}
838
839GLint Program::getUniformLocation(const std::string &name)
840{
841 return mProgram->getUniformLocation(name);
842}
843
844GLuint Program::getUniformIndex(const std::string &name)
845{
846 return mProgram->getUniformIndex(name);
847}
848
849void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
850{
851 mProgram->setUniform1fv(location, count, v);
852}
853
854void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
855{
856 mProgram->setUniform2fv(location, count, v);
857}
858
859void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
860{
861 mProgram->setUniform3fv(location, count, v);
862}
863
864void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
865{
866 mProgram->setUniform4fv(location, count, v);
867}
868
869void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
870{
871 mProgram->setUniform1iv(location, count, v);
872}
873
874void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
875{
876 mProgram->setUniform2iv(location, count, v);
877}
878
879void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
880{
881 mProgram->setUniform3iv(location, count, v);
882}
883
884void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
885{
886 mProgram->setUniform4iv(location, count, v);
887}
888
889void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
890{
891 mProgram->setUniform1uiv(location, count, v);
892}
893
894void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
895{
896 mProgram->setUniform2uiv(location, count, v);
897}
898
899void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
900{
901 mProgram->setUniform3uiv(location, count, v);
902}
903
904void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
905{
906 mProgram->setUniform4uiv(location, count, v);
907}
908
909void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
910{
911 mProgram->setUniformMatrix2fv(location, count, transpose, v);
912}
913
914void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
915{
916 mProgram->setUniformMatrix3fv(location, count, transpose, v);
917}
918
919void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
920{
921 mProgram->setUniformMatrix4fv(location, count, transpose, v);
922}
923
924void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
925{
926 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
927}
928
929void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
930{
931 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
932}
933
934void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
935{
936 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
937}
938
939void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
940{
941 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
942}
943
944void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
945{
946 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
947}
948
949void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
950{
951 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
952}
953
954void Program::getUniformfv(GLint location, GLfloat *v)
955{
956 mProgram->getUniformfv(location, v);
957}
958
959void Program::getUniformiv(GLint location, GLint *v)
960{
961 mProgram->getUniformiv(location, v);
962}
963
964void Program::getUniformuiv(GLint location, GLuint *v)
965{
966 mProgram->getUniformuiv(location, v);
967}
968
969// Applies all the uniforms set for this program object to the renderer
970Error Program::applyUniforms()
971{
972 return mProgram->applyUniforms();
973}
974
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000975Error Program::applyUniformBuffers(const gl::Data &data)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500976{
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000977 return mProgram->applyUniformBuffers(data, mUniformBlockBindings);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000978}
979
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000980void Program::flagForDeletion()
981{
982 mDeleteStatus = true;
983}
984
985bool Program::isFlaggedForDeletion() const
986{
987 return mDeleteStatus;
988}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000989
Brandon Jones43a53e22014-08-28 16:23:22 -0700990void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000991{
992 mInfoLog.reset();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500993 mValidated = false;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000994
Geoff Lang7dd2e102014-11-10 15:19:26 -0500995 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000996 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500997 applyUniforms();
998 mValidated = mProgram->validateSamplers(&mInfoLog, caps);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000999 }
1000 else
1001 {
Jamie Madillf6113162015-05-07 11:49:21 -04001002 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001003 }
1004}
1005
Geoff Lang7dd2e102014-11-10 15:19:26 -05001006bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1007{
1008 return mProgram->validateSamplers(infoLog, caps);
1009}
1010
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001011bool Program::isValidated() const
1012{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001013 return mValidated;
1014}
1015
Geoff Lang7dd2e102014-11-10 15:19:26 -05001016GLuint Program::getActiveUniformBlockCount()
1017{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001018 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001019}
1020
1021void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1022{
1023 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1024
1025 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1026
1027 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001028 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001029 std::string string = uniformBlock.name;
1030
1031 if (uniformBlock.isArrayElement())
1032 {
1033 string += ArrayString(uniformBlock.elementIndex);
1034 }
1035
1036 strncpy(uniformBlockName, string.c_str(), bufSize);
1037 uniformBlockName[bufSize - 1] = '\0';
1038
1039 if (length)
1040 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001041 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001042 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001043 }
1044}
1045
Geoff Lang7dd2e102014-11-10 15:19:26 -05001046void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001047{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001048 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1049
1050 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1051
1052 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001053 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001054 case GL_UNIFORM_BLOCK_DATA_SIZE:
1055 *params = static_cast<GLint>(uniformBlock.dataSize);
1056 break;
1057 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1058 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1059 break;
1060 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1061 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1062 break;
1063 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1064 {
1065 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1066 {
1067 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1068 }
1069 }
1070 break;
1071 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1072 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1073 break;
1074 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1075 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1076 break;
1077 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001078 }
1079}
1080
1081GLint Program::getActiveUniformBlockMaxLength()
1082{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001083 int maxLength = 0;
1084
1085 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001086 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001087 unsigned int numUniformBlocks =
1088 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001089 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1090 {
1091 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1092 if (!uniformBlock.name.empty())
1093 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001094 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001095
1096 // Counting in "[0]".
1097 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1098
1099 maxLength = std::max(length + arrayLength, maxLength);
1100 }
1101 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001102 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001103
1104 return maxLength;
1105}
1106
1107GLuint Program::getUniformBlockIndex(const std::string &name)
1108{
1109 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001110}
1111
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001112const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1113{
1114 return mProgram->getUniformBlockByIndex(index);
1115}
1116
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001117void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1118{
1119 mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
1120}
1121
1122GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1123{
1124 return mUniformBlockBindings[uniformBlockIndex];
1125}
1126
1127void Program::resetUniformBlockBindings()
1128{
1129 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1130 {
1131 mUniformBlockBindings[blockId] = 0;
1132 }
1133}
1134
Geoff Lang48dcae72014-02-05 16:28:24 -05001135void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1136{
Jamie Madillccdf74b2015-08-18 10:46:12 -04001137 mData.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001138 for (GLsizei i = 0; i < count; i++)
1139 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001140 mData.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001141 }
1142
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001143 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001144}
1145
1146void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1147{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001148 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001149 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001150 ASSERT(index < mData.mTransformFeedbackVaryingVars.size());
1151 const sh::Varying &varying = mData.mTransformFeedbackVaryingVars[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001152 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1153 if (length)
1154 {
1155 *length = lastNameIdx;
1156 }
1157 if (size)
1158 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001159 *size = varying.elementCount();
Geoff Lang48dcae72014-02-05 16:28:24 -05001160 }
1161 if (type)
1162 {
1163 *type = varying.type;
1164 }
1165 if (name)
1166 {
1167 memcpy(name, varying.name.c_str(), lastNameIdx);
1168 name[lastNameIdx] = '\0';
1169 }
1170 }
1171}
1172
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001173GLsizei Program::getTransformFeedbackVaryingCount() const
1174{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001175 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001176 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001177 return static_cast<GLsizei>(mData.mTransformFeedbackVaryingVars.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001178 }
1179 else
1180 {
1181 return 0;
1182 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001183}
1184
1185GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1186{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001187 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001188 {
1189 GLsizei maxSize = 0;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001190 for (const sh::Varying &varying : mData.mTransformFeedbackVaryingVars)
Geoff Lang48dcae72014-02-05 16:28:24 -05001191 {
Geoff Lang48dcae72014-02-05 16:28:24 -05001192 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1193 }
1194
1195 return maxSize;
1196 }
1197 else
1198 {
1199 return 0;
1200 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001201}
1202
1203GLenum Program::getTransformFeedbackBufferMode() const
1204{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001205 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001206}
1207
Jamie Madillada9ecc2015-08-17 12:53:37 -04001208// static
1209bool Program::linkVaryings(InfoLog &infoLog,
1210 const Shader *vertexShader,
1211 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001212{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001213 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1214 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001215
Jamie Madillada9ecc2015-08-17 12:53:37 -04001216 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001217 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001218 bool matched = false;
1219
1220 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001221 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001222 {
1223 continue;
1224 }
1225
Jamie Madillada9ecc2015-08-17 12:53:37 -04001226 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001227 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001228 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001229 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001230 ASSERT(!input.isBuiltIn());
1231 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001232 {
1233 return false;
1234 }
1235
Geoff Lang7dd2e102014-11-10 15:19:26 -05001236 matched = true;
1237 break;
1238 }
1239 }
1240
1241 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001242 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001243 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001244 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001245 return false;
1246 }
1247 }
1248
Jamie Madillada9ecc2015-08-17 12:53:37 -04001249 // TODO(jmadill): verify no unmatched vertex varyings?
1250
Geoff Lang7dd2e102014-11-10 15:19:26 -05001251 return true;
1252}
1253
Jamie Madillea918db2015-08-18 14:48:59 -04001254bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1255{
1256 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1257 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1258
1259 // Check that uniforms defined in the vertex and fragment shaders are identical
1260 std::map<std::string, const sh::Uniform *> linkedUniforms;
1261
1262 for (const sh::Uniform &vertexUniform : vertexUniforms)
1263 {
1264 linkedUniforms[vertexUniform.name] = &vertexUniform;
1265 }
1266
1267 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1268 {
1269 auto entry = linkedUniforms.find(fragmentUniform.name);
1270 if (entry != linkedUniforms.end())
1271 {
1272 const sh::Uniform &vertexUniform = *entry->second;
1273 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1274 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1275 {
1276 return false;
1277 }
1278 }
1279 }
1280
1281 // TODO(jmadill): check sampler uniforms with caps
1282 return true;
1283}
1284
Geoff Lang7dd2e102014-11-10 15:19:26 -05001285bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1286{
1287 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1288 {
1289 return false;
1290 }
1291
1292 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1293 {
Jamie Madillf6113162015-05-07 11:49:21 -04001294 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001295 return false;
1296 }
1297
1298 return true;
1299}
1300
1301// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001302bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001303 InfoLog &infoLog,
1304 const AttributeBindings &attributeBindings,
1305 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001306{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001307 unsigned int usedLocations = 0;
1308 const std::vector<sh::Attribute> &shaderAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001309 GLuint maxAttribs = data.caps->maxVertexAttributes;
1310
1311 // TODO(jmadill): handle aliasing robustly
Jamie Madill8e695ed2015-06-15 17:00:44 -04001312 if (shaderAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001313 {
Jamie Madillf6113162015-05-07 11:49:21 -04001314 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001315 return false;
1316 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001317
1318 // Link attributes that have a binding location
1319 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1320 {
1321 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1322
1323 ASSERT(attribute.staticUse);
1324
1325 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1326
Jamie Madill3da79b72015-04-27 11:09:17 -04001327 mProgram->setShaderAttribute(attributeIndex, attribute);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001328
1329 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
1330 {
1331 const int rows = VariableRegisterCount(attribute.type);
1332
Jamie Madill3da79b72015-04-27 11:09:17 -04001333 if (static_cast<GLuint>(rows + location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001334 {
Jamie Madillf6113162015-05-07 11:49:21 -04001335 infoLog << "Active attribute (" << attribute.name << ") at location "
1336 << location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001337
1338 return false;
1339 }
1340
1341 for (int row = 0; row < rows; row++)
1342 {
1343 const int rowLocation = location + row;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001344 sh::ShaderVariable *linkedAttribute = &mLinkedAttributes[rowLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001345
1346 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001347 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
1348 // TODO(jmadill): fix aliasing on ES2
1349 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001350 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001351 if (!linkedAttribute->name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001352 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001353 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
1354 << linkedAttribute->name << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001355 return false;
1356 }
1357 }
1358
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001359 *linkedAttribute = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001360 usedLocations |= 1 << rowLocation;
1361 }
1362 }
1363 }
1364
1365 // Link attributes that don't have a binding location
1366 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1367 {
1368 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1369
1370 ASSERT(attribute.staticUse);
1371
1372 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1373
1374 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
1375 {
1376 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001377 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001378
Jamie Madill3da79b72015-04-27 11:09:17 -04001379 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001380 {
Jamie Madillf6113162015-05-07 11:49:21 -04001381 infoLog << "Too many active attributes (" << attribute.name << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001382 return false; // Fail to link
1383 }
1384
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001385 mLinkedAttributes[availableIndex] = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001386 }
1387 }
1388
Jamie Madill3da79b72015-04-27 11:09:17 -04001389 for (GLuint attributeIndex = 0; attributeIndex < maxAttribs;)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001390 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001391 int index = vertexShader->getSemanticIndex(mLinkedAttributes[attributeIndex].name);
1392 int rows = VariableRegisterCount(mLinkedAttributes[attributeIndex].type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001393
1394 for (int r = 0; r < rows; r++)
1395 {
Jamie Madill437d2662014-12-05 14:23:35 -05001396 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001397 }
1398 }
1399
Geoff Lang7dd2e102014-11-10 15:19:26 -05001400 return true;
1401}
1402
Jamie Madille473dee2015-08-18 14:49:01 -04001403bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001404{
Jamie Madille473dee2015-08-18 14:49:01 -04001405 const Shader &vertexShader = *mData.mAttachedVertexShader;
1406 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1407
Geoff Lang7dd2e102014-11-10 15:19:26 -05001408 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1409 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001410
Geoff Lang7dd2e102014-11-10 15:19:26 -05001411 // Check that interface blocks defined in the vertex and fragment shaders are identical
1412 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1413 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001414
1415 GLuint vertexBlockCount = 0;
1416 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001417 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001418 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001419
1420 // Note: shared and std140 layouts are always considered active
1421 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1422 {
1423 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1424 {
1425 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1426 << caps.maxVertexUniformBlocks << ")";
1427 return false;
1428 }
1429 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001430 }
Jamie Madille473dee2015-08-18 14:49:01 -04001431
1432 GLuint fragmentBlockCount = 0;
1433 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001434 {
Jamie Madille473dee2015-08-18 14:49:01 -04001435 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001436 if (entry != linkedUniformBlocks.end())
1437 {
1438 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1439 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1440 {
1441 return false;
1442 }
1443 }
Jamie Madille473dee2015-08-18 14:49:01 -04001444
Geoff Lang7dd2e102014-11-10 15:19:26 -05001445 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001446 if (fragmentInterfaceBlock.staticUse ||
1447 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001448 {
Jamie Madille473dee2015-08-18 14:49:01 -04001449 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001450 {
Jamie Madille473dee2015-08-18 14:49:01 -04001451 infoLog
1452 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1453 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001454 return false;
1455 }
1456 }
1457 }
Jamie Madille473dee2015-08-18 14:49:01 -04001458
Geoff Lang7dd2e102014-11-10 15:19:26 -05001459 return true;
1460}
1461
1462bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1463 const sh::InterfaceBlock &fragmentInterfaceBlock)
1464{
1465 const char* blockName = vertexInterfaceBlock.name.c_str();
1466 // validate blocks for the same member types
1467 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1468 {
Jamie Madillf6113162015-05-07 11:49:21 -04001469 infoLog << "Types for interface block '" << blockName
1470 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001471 return false;
1472 }
1473 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1474 {
Jamie Madillf6113162015-05-07 11:49:21 -04001475 infoLog << "Array sizes differ for interface block '" << blockName
1476 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001477 return false;
1478 }
1479 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1480 {
Jamie Madillf6113162015-05-07 11:49:21 -04001481 infoLog << "Layout qualifiers differ for interface block '" << blockName
1482 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001483 return false;
1484 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001485 const unsigned int numBlockMembers =
1486 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001487 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1488 {
1489 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1490 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1491 if (vertexMember.name != fragmentMember.name)
1492 {
Jamie Madillf6113162015-05-07 11:49:21 -04001493 infoLog << "Name mismatch for field " << blockMemberIndex
1494 << " of interface block '" << blockName
1495 << "': (in vertex: '" << vertexMember.name
1496 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001497 return false;
1498 }
1499 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1500 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1501 {
1502 return false;
1503 }
1504 }
1505 return true;
1506}
1507
1508bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1509 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1510{
1511 if (vertexVariable.type != fragmentVariable.type)
1512 {
Jamie Madillf6113162015-05-07 11:49:21 -04001513 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001514 return false;
1515 }
1516 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1517 {
Jamie Madillf6113162015-05-07 11:49:21 -04001518 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001519 return false;
1520 }
1521 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1522 {
Jamie Madillf6113162015-05-07 11:49:21 -04001523 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001524 return false;
1525 }
1526
1527 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1528 {
Jamie Madillf6113162015-05-07 11:49:21 -04001529 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001530 return false;
1531 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001532 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001533 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1534 {
1535 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1536 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1537
1538 if (vertexMember.name != fragmentMember.name)
1539 {
Jamie Madillf6113162015-05-07 11:49:21 -04001540 infoLog << "Name mismatch for field '" << memberIndex
1541 << "' of " << variableName
1542 << ": (in vertex: '" << vertexMember.name
1543 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001544 return false;
1545 }
1546
1547 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1548 vertexMember.name + "'";
1549
1550 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1551 {
1552 return false;
1553 }
1554 }
1555
1556 return true;
1557}
1558
1559bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1560{
Cooper Partin1acf4382015-06-12 12:38:57 -07001561#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1562 const bool validatePrecision = true;
1563#else
1564 const bool validatePrecision = false;
1565#endif
1566
1567 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001568 {
1569 return false;
1570 }
1571
1572 return true;
1573}
1574
1575bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1576{
1577 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1578 {
1579 return false;
1580 }
1581
Jamie Madille9cc4692015-02-19 16:00:13 -05001582 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001583 {
Jamie Madillf6113162015-05-07 11:49:21 -04001584 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001585 return false;
1586 }
1587
1588 return true;
1589}
1590
Jamie Madillccdf74b2015-08-18 10:46:12 -04001591bool Program::linkValidateTransformFeedback(InfoLog &infoLog,
1592 const std::vector<const sh::Varying *> &varyings,
1593 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001594{
1595 size_t totalComponents = 0;
1596
Jamie Madillccdf74b2015-08-18 10:46:12 -04001597 std::set<std::string> uniqueNames;
1598
1599 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001600 {
1601 bool found = false;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001602 for (const sh::Varying *varying : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001603 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001604 if (tfVaryingName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001605 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001606 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001607 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001608 infoLog << "Two transform feedback varyings specify the same output variable ("
1609 << tfVaryingName << ").";
1610 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001611 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04001612 uniqueNames.insert(tfVaryingName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001613
Jamie Madillccdf74b2015-08-18 10:46:12 -04001614 // TODO(jmadill): Investigate implementation limits on D3D11
1615 size_t componentCount = gl::VariableComponentCount(varying->type);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001616 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001617 componentCount > caps.maxTransformFeedbackSeparateComponents)
1618 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001619 infoLog << "Transform feedback varying's " << varying->name << " components ("
1620 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04001621 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001622 return false;
1623 }
1624
1625 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001626 found = true;
1627 break;
1628 }
1629 }
1630
1631 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1632 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001633 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001634 }
1635
Jamie Madillada9ecc2015-08-17 12:53:37 -04001636 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001637 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001638 {
Jamie Madillf6113162015-05-07 11:49:21 -04001639 infoLog << "Transform feedback varying total components (" << totalComponents
1640 << ") exceed the maximum interleaved components ("
1641 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001642 return false;
1643 }
1644
1645 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001646}
1647
Jamie Madillccdf74b2015-08-18 10:46:12 -04001648void Program::gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings)
1649{
1650 // Gather the linked varyings that are used for transform feedback, they should all exist.
1651 mData.mTransformFeedbackVaryingVars.clear();
1652 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
1653 {
1654 for (const sh::Varying *varying : varyings)
1655 {
1656 if (tfVaryingName == varying->name)
1657 {
1658 mData.mTransformFeedbackVaryingVars.push_back(*varying);
1659 break;
1660 }
1661 }
1662 }
1663}
1664
1665std::vector<const sh::Varying *> Program::getMergedVaryings() const
1666{
1667 std::set<std::string> uniqueNames;
1668 std::vector<const sh::Varying *> varyings;
1669
1670 for (const sh::Varying &varying : mData.mAttachedVertexShader->getVaryings())
1671 {
1672 if (uniqueNames.count(varying.name) == 0)
1673 {
1674 uniqueNames.insert(varying.name);
1675 varyings.push_back(&varying);
1676 }
1677 }
1678
1679 for (const sh::Varying &varying : mData.mAttachedFragmentShader->getVaryings())
1680 {
1681 if (uniqueNames.count(varying.name) == 0)
1682 {
1683 uniqueNames.insert(varying.name);
1684 varyings.push_back(&varying);
1685 }
1686 }
1687
1688 return varyings;
1689}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001690}