Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // DynamicHLSL.cpp: Implementation for link and run-time HLSL generation |
| 7 | // |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 9e0478f | 2015-01-13 11:13:54 -0500 | [diff] [blame] | 10 | |
| 11 | #include "common/utilities.h" |
Daniel Bratell | 73941de | 2015-02-25 14:34:49 +0100 | [diff] [blame] | 12 | #include "compiler/translator/blocklayoutHLSL.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Program.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 14 | #include "libANGLE/Shader.h" |
| 15 | #include "libANGLE/formatutils.h" |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 16 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 17 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 18 | |
Jamie Madill | 53cb14d | 2014-07-08 15:02:35 -0400 | [diff] [blame] | 19 | // For use with ArrayString, see angleutils.h |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 20 | static_assert(GL_INVALID_INDEX == UINT_MAX, |
| 21 | "GL_INVALID_INDEX must be equal to the max unsigned int."); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 22 | |
Brandon Jones | d8d7243 | 2014-08-22 15:11:23 -0700 | [diff] [blame] | 23 | using namespace gl; |
| 24 | |
Jamie Madill | 30d6c25 | 2014-11-13 10:03:33 -0500 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 28 | namespace |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 29 | { |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 30 | |
| 31 | std::string HLSLComponentTypeString(GLenum componentType) |
| 32 | { |
| 33 | switch (componentType) |
| 34 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 35 | case GL_UNSIGNED_INT: |
| 36 | return "uint"; |
| 37 | case GL_INT: |
| 38 | return "int"; |
| 39 | case GL_UNSIGNED_NORMALIZED: |
| 40 | case GL_SIGNED_NORMALIZED: |
| 41 | case GL_FLOAT: |
| 42 | return "float"; |
| 43 | default: |
| 44 | UNREACHABLE(); |
| 45 | return "not-component-type"; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 46 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 47 | } |
| 48 | |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 49 | std::string HLSLComponentTypeString(GLenum componentType, int componentCount) |
| 50 | { |
| 51 | return HLSLComponentTypeString(componentType) + (componentCount > 1 ? Str(componentCount) : ""); |
| 52 | } |
| 53 | |
| 54 | std::string HLSLMatrixTypeString(GLenum type) |
| 55 | { |
| 56 | switch (type) |
| 57 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 58 | case GL_FLOAT_MAT2: |
| 59 | return "float2x2"; |
| 60 | case GL_FLOAT_MAT3: |
| 61 | return "float3x3"; |
| 62 | case GL_FLOAT_MAT4: |
| 63 | return "float4x4"; |
| 64 | case GL_FLOAT_MAT2x3: |
| 65 | return "float2x3"; |
| 66 | case GL_FLOAT_MAT3x2: |
| 67 | return "float3x2"; |
| 68 | case GL_FLOAT_MAT2x4: |
| 69 | return "float2x4"; |
| 70 | case GL_FLOAT_MAT4x2: |
| 71 | return "float4x2"; |
| 72 | case GL_FLOAT_MAT3x4: |
| 73 | return "float3x4"; |
| 74 | case GL_FLOAT_MAT4x3: |
| 75 | return "float4x3"; |
| 76 | default: |
| 77 | UNREACHABLE(); |
| 78 | return "not-matrix-type"; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 79 | } |
| 80 | } |
| 81 | |
| 82 | std::string HLSLTypeString(GLenum type) |
| 83 | { |
| 84 | if (gl::IsMatrixType(type)) |
| 85 | { |
| 86 | return HLSLMatrixTypeString(type); |
| 87 | } |
| 88 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 89 | return HLSLComponentTypeString(gl::VariableComponentType(type), |
| 90 | gl::VariableComponentCount(type)); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 91 | } |
| 92 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 93 | const PixelShaderOutputVariable *FindOutputAtLocation( |
| 94 | const std::vector<PixelShaderOutputVariable> &outputVariables, |
| 95 | unsigned int location) |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 96 | { |
| 97 | for (size_t variableIndex = 0; variableIndex < outputVariables.size(); ++variableIndex) |
| 98 | { |
| 99 | if (outputVariables[variableIndex].outputIndex == location) |
| 100 | { |
Gregoire Payen de La Garanderie | e172854 | 2015-01-07 11:31:54 +0000 | [diff] [blame] | 101 | return &outputVariables[variableIndex]; |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 102 | } |
| 103 | } |
| 104 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 105 | return nullptr; |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 106 | } |
| 107 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 108 | typedef const PackedVarying *VaryingPacking[gl::IMPLEMENTATION_MAX_VARYING_VECTORS][4]; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 109 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 110 | bool PackVarying(PackedVarying *packedVarying, const int maxVaryingVectors, VaryingPacking &packing) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 111 | { |
Jamie Madill | f4780c1 | 2015-02-11 16:33:11 -0500 | [diff] [blame] | 112 | // Make sure we use transposed matrix types to count registers correctly. |
| 113 | int registers = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 114 | int elements = 0; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 115 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 116 | const sh::Varying &varying = *packedVarying->varying; |
| 117 | |
| 118 | if (varying.isStruct()) |
Jamie Madill | f4780c1 | 2015-02-11 16:33:11 -0500 | [diff] [blame] | 119 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 120 | registers = HLSLVariableRegisterCount(varying, true) * varying.elementCount(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 121 | elements = 4; |
Jamie Madill | f4780c1 | 2015-02-11 16:33:11 -0500 | [diff] [blame] | 122 | } |
| 123 | else |
| 124 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 125 | GLenum transposedType = TransposeMatrixType(varying.type); |
| 126 | registers = VariableRowCount(transposedType) * varying.elementCount(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 127 | elements = VariableColumnCount(transposedType); |
Jamie Madill | f4780c1 | 2015-02-11 16:33:11 -0500 | [diff] [blame] | 128 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 129 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 130 | if (elements >= 2 && elements <= 4) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 131 | { |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 132 | for (int r = 0; r <= maxVaryingVectors - registers; r++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 133 | { |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 134 | bool available = true; |
| 135 | |
| 136 | for (int y = 0; y < registers && available; y++) |
| 137 | { |
| 138 | for (int x = 0; x < elements && available; x++) |
| 139 | { |
| 140 | if (packing[r + y][x]) |
| 141 | { |
| 142 | available = false; |
| 143 | } |
| 144 | } |
| 145 | } |
| 146 | |
| 147 | if (available) |
| 148 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 149 | packedVarying->registerIndex = r; |
| 150 | packedVarying->columnIndex = 0; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 151 | |
| 152 | for (int y = 0; y < registers; y++) |
| 153 | { |
| 154 | for (int x = 0; x < elements; x++) |
| 155 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 156 | packing[r + y][x] = packedVarying; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 157 | } |
| 158 | } |
| 159 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 160 | return true; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 161 | } |
| 162 | } |
| 163 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 164 | if (elements == 2) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 165 | { |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 166 | for (int r = maxVaryingVectors - registers; r >= 0; r--) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 167 | { |
| 168 | bool available = true; |
| 169 | |
| 170 | for (int y = 0; y < registers && available; y++) |
| 171 | { |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 172 | for (int x = 2; x < 4 && available; x++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 173 | { |
| 174 | if (packing[r + y][x]) |
| 175 | { |
| 176 | available = false; |
| 177 | } |
| 178 | } |
| 179 | } |
| 180 | |
| 181 | if (available) |
| 182 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 183 | packedVarying->registerIndex = r; |
| 184 | packedVarying->columnIndex = 2; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 185 | |
| 186 | for (int y = 0; y < registers; y++) |
| 187 | { |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 188 | for (int x = 2; x < 4; x++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 189 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 190 | packing[r + y][x] = packedVarying; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 191 | } |
| 192 | } |
| 193 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 194 | return true; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 195 | } |
| 196 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 197 | } |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 198 | } |
| 199 | else if (elements == 1) |
| 200 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 201 | int space[4] = {0}; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 202 | |
| 203 | for (int y = 0; y < maxVaryingVectors; y++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 204 | { |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 205 | for (int x = 0; x < 4; x++) |
| 206 | { |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 207 | space[x] += packing[y][x] ? 0 : 1; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 208 | } |
| 209 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 210 | |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 211 | int column = 0; |
| 212 | |
| 213 | for (int x = 0; x < 4; x++) |
| 214 | { |
Austin Kinross | af87552 | 2014-08-25 21:06:07 -0700 | [diff] [blame] | 215 | if (space[x] >= registers && (space[column] < registers || space[x] < space[column])) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 216 | { |
| 217 | column = x; |
| 218 | } |
| 219 | } |
| 220 | |
| 221 | if (space[column] >= registers) |
| 222 | { |
| 223 | for (int r = 0; r < maxVaryingVectors; r++) |
| 224 | { |
| 225 | if (!packing[r][column]) |
| 226 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 227 | packedVarying->registerIndex = r; |
| 228 | packedVarying->columnIndex = column; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 229 | |
| 230 | for (int y = r; y < r + registers; y++) |
| 231 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 232 | packing[y][column] = packedVarying; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 233 | } |
| 234 | |
| 235 | break; |
| 236 | } |
| 237 | } |
| 238 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 239 | return true; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 240 | } |
| 241 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 242 | else |
| 243 | UNREACHABLE(); |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 244 | |
Jamie Madill | ff0d2ba | 2014-05-14 13:49:10 -0400 | [diff] [blame] | 245 | return false; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 246 | } |
| 247 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 248 | const std::string VERTEX_ATTRIBUTE_STUB_STRING = "@@ VERTEX ATTRIBUTES @@"; |
| 249 | const std::string PIXEL_OUTPUT_STUB_STRING = "@@ PIXEL OUTPUT @@"; |
| 250 | } |
| 251 | |
| 252 | DynamicHLSL::DynamicHLSL(RendererD3D *const renderer) : mRenderer(renderer) |
| 253 | { |
| 254 | } |
| 255 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 256 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading |
| 257 | // Language 1.00 rev. 17] appendix A section 7 page 111 |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 258 | // Returns the number of used varying registers, or -1 if unsuccesful |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 259 | int DynamicHLSL::packVaryings(const gl::Caps &caps, |
| 260 | InfoLog &infoLog, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 261 | std::vector<PackedVarying> *packedVaryings, |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 262 | const std::vector<std::string> &transformFeedbackVaryings) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 263 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 264 | VaryingPacking packing = {}; |
| 265 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 266 | std::set<std::string> uniqueVaryingNames; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 267 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 268 | for (PackedVarying &packedVarying : *packedVaryings) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 269 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 270 | const sh::Varying &varying = *packedVarying.varying; |
Jamie Madill | 54ad4f8 | 2014-09-03 09:40:46 -0400 | [diff] [blame] | 271 | |
| 272 | // Do not assign registers to built-in or unreferenced varyings |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 273 | if (varying.isBuiltIn() || !varying.staticUse) |
Jamie Madill | 54ad4f8 | 2014-09-03 09:40:46 -0400 | [diff] [blame] | 274 | { |
| 275 | continue; |
| 276 | } |
| 277 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 278 | ASSERT(uniqueVaryingNames.count(varying.name) == 0); |
| 279 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 280 | if (PackVarying(&packedVarying, caps.maxVaryingVectors, packing)) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 281 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 282 | uniqueVaryingNames.insert(varying.name); |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 283 | } |
| 284 | else |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 285 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 286 | infoLog << "Could not pack varying " << varying.name; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 287 | return -1; |
| 288 | } |
| 289 | } |
| 290 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 291 | for (const std::string &transformFeedbackVaryingName : transformFeedbackVaryings) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 292 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 293 | if (transformFeedbackVaryingName == "gl_Position" || |
| 294 | transformFeedbackVaryingName == "gl_PointSize") |
Jamie Madill | 55d611e | 2014-10-24 16:28:14 -0400 | [diff] [blame] | 295 | { |
| 296 | // do not pack builtin XFB varyings |
| 297 | continue; |
| 298 | } |
| 299 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 300 | if (uniqueVaryingNames.count(transformFeedbackVaryingName) == 0) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 301 | { |
| 302 | bool found = false; |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 303 | for (PackedVarying &packedVarying : *packedVaryings) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 304 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 305 | const sh::Varying &varying = *packedVarying.varying; |
| 306 | if (transformFeedbackVaryingName == varying.name) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 307 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 308 | if (!PackVarying(&packedVarying, caps.maxVaryingVectors, packing)) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 309 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 310 | infoLog << "Could not pack varying " << varying.name; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 311 | return -1; |
| 312 | } |
| 313 | |
| 314 | found = true; |
| 315 | break; |
| 316 | } |
| 317 | } |
| 318 | |
Jamie Madill | 55d611e | 2014-10-24 16:28:14 -0400 | [diff] [blame] | 319 | if (!found) |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 320 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 321 | infoLog << "Transform feedback varying " << transformFeedbackVaryingName |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 322 | << " does not exist in the vertex shader."; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 323 | return -1; |
| 324 | } |
| 325 | } |
| 326 | } |
| 327 | |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 328 | // Return the number of used registers |
| 329 | int registers = 0; |
| 330 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 331 | for (GLuint r = 0; r < caps.maxVaryingVectors; r++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 332 | { |
| 333 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 334 | { |
| 335 | registers++; |
| 336 | } |
| 337 | } |
| 338 | |
| 339 | return registers; |
| 340 | } |
| 341 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 342 | std::string DynamicHLSL::generateVaryingHLSL(const gl::Caps &caps, |
| 343 | const std::vector<PackedVarying> &varyings, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 344 | bool shaderUsesPointSize) const |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 345 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 346 | std::string varyingSemantic = getVaryingSemantic(shaderUsesPointSize); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 347 | std::string varyingHLSL; |
| 348 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 349 | for (const PackedVarying &packedVarying : varyings) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 350 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 351 | if (!packedVarying.registerAssigned()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 352 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 353 | continue; |
| 354 | } |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 355 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 356 | const sh::Varying &varying = *packedVarying.varying; |
| 357 | |
| 358 | ASSERT(!varying.isBuiltIn()); |
| 359 | GLenum transposedType = TransposeMatrixType(varying.type); |
| 360 | int variableRows = (varying.isStruct() ? 1 : VariableRowCount(transposedType)); |
| 361 | |
| 362 | for (unsigned int elementIndex = 0; elementIndex < varying.elementCount(); elementIndex++) |
| 363 | { |
| 364 | for (int row = 0; row < variableRows; row++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 365 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 366 | // TODO: Add checks to ensure D3D interpolation modifiers don't result in too many |
| 367 | // registers being used. |
| 368 | // For example, if there are N registers, and we have N vec3 varyings and 1 float |
| 369 | // varying, then D3D will pack them into N registers. |
| 370 | // If the float varying has the 'nointerpolation' modifier on it then we would need |
| 371 | // N + 1 registers, and D3D compilation will fail. |
| 372 | |
| 373 | switch (varying.interpolation) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 374 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 375 | case sh::INTERPOLATION_SMOOTH: |
| 376 | varyingHLSL += " "; |
| 377 | break; |
| 378 | case sh::INTERPOLATION_FLAT: |
| 379 | varyingHLSL += " nointerpolation "; |
| 380 | break; |
| 381 | case sh::INTERPOLATION_CENTROID: |
| 382 | varyingHLSL += " centroid "; |
| 383 | break; |
| 384 | default: |
| 385 | UNREACHABLE(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 386 | } |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 387 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 388 | unsigned int semanticIndex = elementIndex * variableRows + |
| 389 | packedVarying.columnIndex * caps.maxVaryingVectors + |
| 390 | packedVarying.registerIndex + row; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 391 | std::string n = Str(semanticIndex); |
| 392 | |
| 393 | std::string typeString; |
| 394 | |
| 395 | if (varying.isStruct()) |
| 396 | { |
| 397 | // TODO(jmadill): pass back translated name from the shader translator |
| 398 | typeString = decorateVariable(varying.structName); |
| 399 | } |
| 400 | else |
| 401 | { |
| 402 | GLenum componentType = VariableComponentType(transposedType); |
| 403 | int columnCount = VariableColumnCount(transposedType); |
| 404 | typeString = HLSLComponentTypeString(componentType, columnCount); |
| 405 | } |
| 406 | varyingHLSL += typeString + " v" + n + " : " + varyingSemantic + n + ";\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 407 | } |
| 408 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 409 | } |
| 410 | |
| 411 | return varyingHLSL; |
| 412 | } |
| 413 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 414 | std::string DynamicHLSL::generateVertexShaderForInputLayout( |
| 415 | const std::string &sourceShader, |
| 416 | const InputLayout &inputLayout, |
| 417 | const std::vector<sh::Attribute> &shaderAttributes) const |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 418 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 419 | std::stringstream structStream; |
| 420 | std::stringstream initStream; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 421 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 422 | structStream << "struct VS_INPUT\n" |
| 423 | << "{\n"; |
| 424 | |
| 425 | int semanticIndex = 0; |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 426 | unsigned int inputIndex = 0; |
| 427 | |
Cooper Partin | e6d14cc | 2015-02-20 12:32:58 -0800 | [diff] [blame] | 428 | // If gl_PointSize is used in the shader then pointsprites rendering is expected. |
| 429 | // If the renderer does not support Geometry shaders then Instanced PointSprite emulation |
| 430 | // must be used. |
| 431 | bool usesPointSize = sourceShader.find("GL_USES_POINT_SIZE") != std::string::npos; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 432 | bool useInstancedPointSpriteEmulation = |
| 433 | usesPointSize && mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Cooper Partin | e6d14cc | 2015-02-20 12:32:58 -0800 | [diff] [blame] | 434 | |
| 435 | // Instanced PointSprite emulation requires additional entries in the |
| 436 | // VS_INPUT structure to support the vertices that make up the quad vertices. |
| 437 | // These values must be in sync with the cooresponding values added during inputlayout creation |
| 438 | // in InputLayoutCache::applyVertexBuffers(). |
| 439 | // |
| 440 | // The additional entries must appear first in the VS_INPUT layout because |
| 441 | // Windows Phone 8 era devices require per vertex data to physically come |
| 442 | // before per instance data in the shader. |
| 443 | if (useInstancedPointSpriteEmulation) |
| 444 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 445 | structStream << " float3 spriteVertexPos : SPRITEPOSITION0;\n" |
| 446 | << " float2 spriteTexCoord : SPRITETEXCOORD0;\n"; |
Cooper Partin | e6d14cc | 2015-02-20 12:32:58 -0800 | [diff] [blame] | 447 | } |
| 448 | |
Jamie Madill | 3da79b7 | 2015-04-27 11:09:17 -0400 | [diff] [blame] | 449 | for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); ++attributeIndex) |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 450 | { |
Jamie Madill | f257598 | 2014-06-25 16:04:54 -0400 | [diff] [blame] | 451 | const sh::Attribute &shaderAttribute = shaderAttributes[attributeIndex]; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 452 | if (!shaderAttribute.name.empty()) |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 453 | { |
Geoff Lang | 5ac5ae8 | 2014-09-09 10:14:17 -0400 | [diff] [blame] | 454 | ASSERT(inputIndex < MAX_VERTEX_ATTRIBS); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 455 | VertexFormatType vertexFormatType = |
| 456 | inputIndex < inputLayout.size() ? inputLayout[inputIndex] : VERTEX_FORMAT_INVALID; |
Geoff Lang | 5ac5ae8 | 2014-09-09 10:14:17 -0400 | [diff] [blame] | 457 | |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 458 | // HLSL code for input structure |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 459 | if (IsMatrixType(shaderAttribute.type)) |
| 460 | { |
| 461 | // Matrix types are always transposed |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 462 | structStream << " " |
| 463 | << HLSLMatrixTypeString(TransposeMatrixType(shaderAttribute.type)); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 464 | } |
| 465 | else |
| 466 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 467 | GLenum componentType = mRenderer->getVertexComponentType(vertexFormatType); |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 468 | |
| 469 | if (shaderAttribute.name == "gl_InstanceID") |
| 470 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 471 | // The input type of the instance ID in HLSL (uint) differs from the one in ESSL |
| 472 | // (int). |
| 473 | structStream << " uint"; |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 474 | } |
| 475 | else |
| 476 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 477 | structStream << " " << HLSLComponentTypeString( |
| 478 | componentType, |
| 479 | VariableComponentCount(shaderAttribute.type)); |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 480 | } |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 481 | } |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 482 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 483 | structStream << " " << decorateVariable(shaderAttribute.name) << " : "; |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 484 | |
| 485 | if (shaderAttribute.name == "gl_InstanceID") |
| 486 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 487 | structStream << "SV_InstanceID"; |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 488 | } |
| 489 | else |
| 490 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 491 | structStream << "TEXCOORD" << semanticIndex; |
Gregoire Payen de La Garanderie | b3dced2 | 2015-01-12 14:54:55 +0000 | [diff] [blame] | 492 | semanticIndex += VariableRegisterCount(shaderAttribute.type); |
| 493 | } |
| 494 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 495 | structStream << ";\n"; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 496 | |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 497 | // HLSL code for initialization |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 498 | initStream << " " << decorateVariable(shaderAttribute.name) << " = "; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 499 | |
| 500 | // Mismatched vertex attribute to vertex input may result in an undefined |
| 501 | // data reinterpretation (eg for pure integer->float, float->pure integer) |
| 502 | // TODO: issue warning with gl debug info extension, when supported |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 503 | if (IsMatrixType(shaderAttribute.type) || |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 504 | (mRenderer->getVertexConversionType(vertexFormatType) & VERTEX_CONVERT_GPU) != 0) |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 505 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 506 | initStream << generateAttributeConversionHLSL(vertexFormatType, shaderAttribute); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 507 | } |
| 508 | else |
| 509 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 510 | initStream << "input." << decorateVariable(shaderAttribute.name); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 511 | } |
| 512 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 513 | initStream << ";\n"; |
Jamie Madill | 3b7e205 | 2014-03-17 09:47:43 -0400 | [diff] [blame] | 514 | |
Jamie Madill | ac0a267 | 2014-04-11 13:33:56 -0400 | [diff] [blame] | 515 | inputIndex += VariableRowCount(TransposeMatrixType(shaderAttribute.type)); |
| 516 | } |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 517 | } |
| 518 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 519 | structStream << "};\n" |
| 520 | "\n" |
| 521 | "void initAttributes(VS_INPUT input)\n" |
| 522 | "{\n" |
| 523 | << initStream.str() << "}\n"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 524 | |
| 525 | std::string vertexHLSL(sourceShader); |
| 526 | |
| 527 | size_t copyInsertionPos = vertexHLSL.find(VERTEX_ATTRIBUTE_STUB_STRING); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 528 | vertexHLSL.replace(copyInsertionPos, VERTEX_ATTRIBUTE_STUB_STRING.length(), structStream.str()); |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 529 | |
| 530 | return vertexHLSL; |
| 531 | } |
| 532 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 533 | std::string DynamicHLSL::generatePixelShaderForOutputSignature( |
| 534 | const std::string &sourceShader, |
| 535 | const std::vector<PixelShaderOutputVariable> &outputVariables, |
| 536 | bool usesFragDepth, |
| 537 | const std::vector<GLenum> &outputLayout) const |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 538 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 539 | const int shaderModel = mRenderer->getMajorShaderModel(); |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 540 | std::string targetSemantic = (shaderModel >= 4) ? "SV_TARGET" : "COLOR"; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 541 | std::string depthSemantic = (shaderModel >= 4) ? "SV_Depth" : "DEPTH"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 542 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 543 | std::stringstream declarationStream; |
| 544 | std::stringstream copyStream; |
| 545 | |
| 546 | declarationStream << "struct PS_OUTPUT\n" |
| 547 | "{\n"; |
Geoff Lang | 4ace423 | 2014-06-18 19:12:48 -0400 | [diff] [blame] | 548 | |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 549 | for (size_t layoutIndex = 0; layoutIndex < outputLayout.size(); ++layoutIndex) |
| 550 | { |
| 551 | GLenum binding = outputLayout[layoutIndex]; |
| 552 | |
| 553 | if (binding != GL_NONE) |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 554 | { |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 555 | unsigned int location = (binding - GL_COLOR_ATTACHMENT0); |
| 556 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 557 | const PixelShaderOutputVariable *outputVariable = |
| 558 | FindOutputAtLocation(outputVariables, location); |
Jamie Madill | 3f2e61d | 2014-09-05 10:38:05 -0400 | [diff] [blame] | 559 | |
Gregoire Payen de La Garanderie | e172854 | 2015-01-07 11:31:54 +0000 | [diff] [blame] | 560 | // OpenGL ES 3.0 spec $4.2.1 |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 561 | // If [...] not all user-defined output variables are written, the values of fragment |
| 562 | // colors |
Gregoire Payen de La Garanderie | e172854 | 2015-01-07 11:31:54 +0000 | [diff] [blame] | 563 | // corresponding to unwritten variables are similarly undefined. |
| 564 | if (outputVariable) |
| 565 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 566 | declarationStream << " " + HLSLTypeString(outputVariable->type) << " " |
| 567 | << outputVariable->name << " : " << targetSemantic |
| 568 | << static_cast<int>(layoutIndex) << ";\n"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 569 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 570 | copyStream << " output." << outputVariable->name << " = " |
| 571 | << outputVariable->source << ";\n"; |
Gregoire Payen de La Garanderie | e172854 | 2015-01-07 11:31:54 +0000 | [diff] [blame] | 572 | } |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 573 | } |
| 574 | } |
| 575 | |
| 576 | if (usesFragDepth) |
| 577 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 578 | declarationStream << " float gl_Depth : " << depthSemantic << ";\n"; |
| 579 | copyStream << " output.gl_Depth = gl_Depth; \n"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 580 | } |
| 581 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 582 | declarationStream << "};\n" |
| 583 | "\n" |
| 584 | "PS_OUTPUT generateOutput()\n" |
| 585 | "{\n" |
| 586 | " PS_OUTPUT output;\n" |
| 587 | << copyStream.str() << " return output;\n" |
| 588 | "}\n"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 589 | |
| 590 | std::string pixelHLSL(sourceShader); |
| 591 | |
| 592 | size_t outputInsertionPos = pixelHLSL.find(PIXEL_OUTPUT_STUB_STRING); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 593 | pixelHLSL.replace(outputInsertionPos, PIXEL_OUTPUT_STUB_STRING.length(), |
| 594 | declarationStream.str()); |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 595 | |
| 596 | return pixelHLSL; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 597 | } |
| 598 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 599 | std::string DynamicHLSL::getVaryingSemantic(bool pointSize) const |
| 600 | { |
| 601 | // SM3 reserves the TEXCOORD semantic for point sprite texcoords (gl_PointCoord) |
| 602 | // In D3D11 we manually compute gl_PointCoord in the GS. |
| 603 | int shaderModel = mRenderer->getMajorShaderModel(); |
| 604 | return ((pointSize && shaderModel < 4) ? "COLOR" : "TEXCOORD"); |
| 605 | } |
| 606 | |
| 607 | struct DynamicHLSL::SemanticInfo |
| 608 | { |
| 609 | struct BuiltinInfo |
| 610 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 611 | BuiltinInfo() : enabled(false), index(0), systemValue(false) {} |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 612 | |
| 613 | bool enabled; |
| 614 | std::string semantic; |
| 615 | unsigned int index; |
| 616 | bool systemValue; |
| 617 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 618 | std::string str() const { return (systemValue ? semantic : (semantic + Str(index))); } |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 619 | |
| 620 | void enableSystem(const std::string &systemValueSemantic) |
| 621 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 622 | enabled = true; |
| 623 | semantic = systemValueSemantic; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 624 | systemValue = true; |
| 625 | } |
| 626 | |
| 627 | void enable(const std::string &semanticVal, unsigned int indexVal) |
| 628 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 629 | enabled = true; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 630 | semantic = semanticVal; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 631 | index = indexVal; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 632 | } |
| 633 | }; |
| 634 | |
| 635 | BuiltinInfo dxPosition; |
| 636 | BuiltinInfo glPosition; |
| 637 | BuiltinInfo glFragCoord; |
| 638 | BuiltinInfo glPointCoord; |
| 639 | BuiltinInfo glPointSize; |
| 640 | }; |
| 641 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 642 | DynamicHLSL::SemanticInfo DynamicHLSL::getSemanticInfo(int startRegisters, |
| 643 | bool position, |
| 644 | bool fragCoord, |
| 645 | bool pointCoord, |
| 646 | bool pointSize, |
| 647 | bool pixelShader) const |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 648 | { |
| 649 | SemanticInfo info; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 650 | bool hlsl4 = (mRenderer->getMajorShaderModel() >= 4); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 651 | const std::string &varyingSemantic = getVaryingSemantic(pointSize); |
| 652 | |
| 653 | int reservedRegisterIndex = startRegisters; |
| 654 | |
| 655 | if (hlsl4) |
| 656 | { |
| 657 | info.dxPosition.enableSystem("SV_Position"); |
| 658 | } |
| 659 | else if (pixelShader) |
| 660 | { |
| 661 | info.dxPosition.enableSystem("VPOS"); |
| 662 | } |
| 663 | else |
| 664 | { |
| 665 | info.dxPosition.enableSystem("POSITION"); |
| 666 | } |
| 667 | |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 668 | if (position) |
| 669 | { |
| 670 | info.glPosition.enable(varyingSemantic, reservedRegisterIndex++); |
| 671 | } |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 672 | |
| 673 | if (fragCoord) |
| 674 | { |
| 675 | info.glFragCoord.enable(varyingSemantic, reservedRegisterIndex++); |
| 676 | } |
| 677 | |
| 678 | if (pointCoord) |
| 679 | { |
| 680 | // SM3 reserves the TEXCOORD semantic for point sprite texcoords (gl_PointCoord) |
| 681 | // In D3D11 we manually compute gl_PointCoord in the GS. |
| 682 | if (hlsl4) |
| 683 | { |
| 684 | info.glPointCoord.enable(varyingSemantic, reservedRegisterIndex++); |
| 685 | } |
| 686 | else |
| 687 | { |
| 688 | info.glPointCoord.enable("TEXCOORD", 0); |
| 689 | } |
| 690 | } |
| 691 | |
| 692 | // Special case: do not include PSIZE semantic in HLSL 3 pixel shaders |
| 693 | if (pointSize && (!pixelShader || hlsl4)) |
| 694 | { |
| 695 | info.glPointSize.enableSystem("PSIZE"); |
| 696 | } |
| 697 | |
| 698 | return info; |
| 699 | } |
| 700 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 701 | std::string DynamicHLSL::generateVaryingLinkHLSL(const SemanticInfo &info, |
| 702 | const std::string &varyingHLSL) const |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 703 | { |
| 704 | std::string linkHLSL = "{\n"; |
| 705 | |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 706 | ASSERT(info.dxPosition.enabled); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 707 | linkHLSL += " float4 dx_Position : " + info.dxPosition.str() + ";\n"; |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 708 | |
| 709 | if (info.glPosition.enabled) |
| 710 | { |
| 711 | linkHLSL += " float4 gl_Position : " + info.glPosition.str() + ";\n"; |
| 712 | } |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 713 | |
| 714 | if (info.glFragCoord.enabled) |
| 715 | { |
| 716 | linkHLSL += " float4 gl_FragCoord : " + info.glFragCoord.str() + ";\n"; |
| 717 | } |
| 718 | |
| 719 | if (info.glPointCoord.enabled) |
| 720 | { |
| 721 | linkHLSL += " float2 gl_PointCoord : " + info.glPointCoord.str() + ";\n"; |
| 722 | } |
| 723 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 724 | if (info.glPointSize.enabled) |
| 725 | { |
| 726 | linkHLSL += " float gl_PointSize : " + info.glPointSize.str() + ";\n"; |
| 727 | } |
| 728 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 729 | // Do this after glPointSize, to potentially combine gl_PointCoord and gl_PointSize into the |
| 730 | // same register. |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 731 | linkHLSL += varyingHLSL; |
| 732 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 733 | linkHLSL += "};\n"; |
| 734 | |
| 735 | return linkHLSL; |
| 736 | } |
| 737 | |
| 738 | void DynamicHLSL::storeBuiltinLinkedVaryings(const SemanticInfo &info, |
| 739 | std::vector<LinkedVarying> *linkedVaryings) const |
| 740 | { |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 741 | if (info.glPosition.enabled) |
| 742 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 743 | linkedVaryings->push_back(LinkedVarying( |
| 744 | "gl_Position", GL_FLOAT_VEC4, 1, info.glPosition.semantic, info.glPosition.index, 1)); |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 745 | } |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 746 | |
| 747 | if (info.glFragCoord.enabled) |
| 748 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 749 | linkedVaryings->push_back(LinkedVarying("gl_FragCoord", GL_FLOAT_VEC4, 1, |
| 750 | info.glFragCoord.semantic, info.glFragCoord.index, |
| 751 | 1)); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 752 | } |
| 753 | |
| 754 | if (info.glPointSize.enabled) |
| 755 | { |
| 756 | linkedVaryings->push_back(LinkedVarying("gl_PointSize", GL_FLOAT, 1, "PSIZE", 0, 1)); |
| 757 | } |
| 758 | } |
| 759 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 760 | void DynamicHLSL::storeUserLinkedVaryings(const std::vector<PackedVarying> &packedVaryings, |
| 761 | bool shaderUsesPointSize, |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 762 | std::vector<LinkedVarying> *linkedVaryings) const |
| 763 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 764 | const std::string &varyingSemantic = getVaryingSemantic(shaderUsesPointSize); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 765 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 766 | for (const PackedVarying &packedVarying : packedVaryings) |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 767 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 768 | if (packedVarying.registerAssigned()) |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 769 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 770 | const sh::Varying &varying = *packedVarying.varying; |
| 771 | |
Jamie Madill | 54ad4f8 | 2014-09-03 09:40:46 -0400 | [diff] [blame] | 772 | ASSERT(!varying.isBuiltIn()); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 773 | GLenum transposedType = TransposeMatrixType(varying.type); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 774 | int variableRows = (varying.isStruct() ? 1 : VariableRowCount(transposedType)); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 775 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 776 | linkedVaryings->push_back( |
| 777 | LinkedVarying(varying.name, varying.type, varying.elementCount(), varyingSemantic, |
| 778 | packedVarying.registerIndex, variableRows * varying.elementCount())); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 779 | } |
| 780 | } |
| 781 | } |
| 782 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 783 | bool DynamicHLSL::generateShaderLinkHLSL(const gl::Data &data, |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 784 | const gl::Program::Data &programData, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 785 | InfoLog &infoLog, |
| 786 | int registers, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 787 | std::string *pixelHLSL, |
| 788 | std::string *vertexHLSL, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 789 | const std::vector<PackedVarying> &packedVaryings, |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 790 | std::vector<LinkedVarying> *linkedVaryings, |
Jamie Madill | f6be8d7 | 2014-09-05 10:38:07 -0400 | [diff] [blame] | 791 | std::vector<PixelShaderOutputVariable> *outPixelShaderKey, |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 792 | bool *outUsesFragDepth) const |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 793 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 794 | ASSERT(pixelHLSL->empty() && vertexHLSL->empty()); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 795 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 796 | const gl::Shader *vertexShaderGL = programData.getAttachedVertexShader(); |
| 797 | const ShaderD3D *vertexShader = GetImplAs<ShaderD3D>(vertexShaderGL); |
| 798 | const gl::Shader *fragmentShaderGL = programData.getAttachedFragmentShader(); |
| 799 | const ShaderD3D *fragmentShader = GetImplAs<ShaderD3D>(fragmentShaderGL); |
Cooper Partin | 7c89d24 | 2015-10-13 12:45:59 -0700 | [diff] [blame] | 800 | const int shaderModel = mRenderer->getMajorShaderModel(); |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 801 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 802 | bool usesMRT = fragmentShader->usesMultipleRenderTargets(); |
| 803 | bool usesFragCoord = fragmentShader->usesFragCoord(); |
| 804 | bool usesPointCoord = fragmentShader->usesPointCoord(); |
| 805 | bool usesPointSize = vertexShader->usesPointSize(); |
| 806 | bool useInstancedPointSpriteEmulation = |
| 807 | usesPointSize && mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Cooper Partin | 7c89d24 | 2015-10-13 12:45:59 -0700 | [diff] [blame] | 808 | bool insertDummyPointCoordValue = !usesPointSize && usesPointCoord && shaderModel >= 4; |
| 809 | bool addPointCoord = |
| 810 | (useInstancedPointSpriteEmulation && usesPointCoord) || insertDummyPointCoordValue; |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 811 | |
Jamie Madill | 14e95b3 | 2015-05-07 10:10:41 -0400 | [diff] [blame] | 812 | // Validation done in the compiler |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 813 | ASSERT(!fragmentShader->usesFragColor() || !fragmentShader->usesFragData()); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 814 | |
| 815 | // Write the HLSL input/output declarations |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 816 | const int registersNeeded = registers + (usesFragCoord ? 1 : 0) + (usesPointCoord ? 1 : 0); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 817 | |
| 818 | // Two cases when writing to gl_FragColor and using ESSL 1.0: |
| 819 | // - with a 3.0 context, the output color is copied to channel 0 |
| 820 | // - with a 2.0 context, the output color is broadcast to all channels |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 821 | const bool broadcast = (fragmentShader->usesFragColor() && data.clientVersion < 3); |
Jamie Madill | de8892b | 2014-11-11 13:00:22 -0500 | [diff] [blame] | 822 | const unsigned int numRenderTargets = (broadcast || usesMRT ? data.caps->maxDrawBuffers : 1); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 823 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 824 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 825 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 826 | // the vertex shader in this case. This saves us 1 output vector. |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 827 | bool outputPositionFromVS = !(shaderModel >= 4 && mRenderer->getShaderModelSuffix() != ""); |
| 828 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 829 | int shaderVersion = vertexShaderGL->getShaderVersion(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 830 | |
Jamie Madill | de8892b | 2014-11-11 13:00:22 -0500 | [diff] [blame] | 831 | if (static_cast<GLuint>(registersNeeded) > data.caps->maxVaryingVectors) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 832 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 833 | infoLog << "No varying registers left to support gl_FragCoord/gl_PointCoord"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 834 | return false; |
| 835 | } |
| 836 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 837 | const std::string &varyingHLSL = generateVaryingHLSL(*data.caps, packedVaryings, usesPointSize); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 838 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 839 | // Instanced PointSprite emulation requires that gl_PointCoord is present in the vertex shader |
| 840 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 841 | // GeometryShader PointSprite emulation does not require this additional entry because the |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 842 | // GS_OUTPUT of the Geometry shader contains the pointCoord value and already matches the |
| 843 | // PS_INPUT of the generated pixel shader. The Geometry Shader point sprite implementation needs |
| 844 | // gl_PointSize to be in VS_OUTPUT and GS_INPUT. Instanced point sprites doesn't need |
| 845 | // gl_PointSize in VS_OUTPUT. |
| 846 | const SemanticInfo &vertexSemantics = |
Cooper Partin | 7c89d24 | 2015-10-13 12:45:59 -0700 | [diff] [blame] | 847 | getSemanticInfo(registers, outputPositionFromVS, usesFragCoord, addPointCoord, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 848 | (!useInstancedPointSpriteEmulation && usesPointSize), false); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 849 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 850 | storeUserLinkedVaryings(packedVaryings, usesPointSize, linkedVaryings); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 851 | storeBuiltinLinkedVaryings(vertexSemantics, linkedVaryings); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 852 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 853 | std::stringstream vertexStream; |
| 854 | vertexStream << vertexShaderGL->getTranslatedSource(); |
| 855 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 856 | // Instanced PointSprite emulation requires additional entries originally generated in the |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 857 | // GeometryShader HLSL. These include pointsize clamp values. |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 858 | if (useInstancedPointSpriteEmulation) |
| 859 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 860 | vertexStream << "static float minPointSize = " |
| 861 | << static_cast<int>(data.caps->minAliasedPointSize) << ".0f;\n" |
| 862 | << "static float maxPointSize = " |
| 863 | << static_cast<int>(data.caps->maxAliasedPointSize) << ".0f;\n"; |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 864 | } |
| 865 | |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 866 | // Add stub string to be replaced when shader is dynamically defined by its layout |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 867 | vertexStream << "\n" << VERTEX_ATTRIBUTE_STUB_STRING + "\n" |
| 868 | << "struct VS_OUTPUT\n" + generateVaryingLinkHLSL(vertexSemantics, varyingHLSL) + |
| 869 | "\n" |
| 870 | << "VS_OUTPUT main(VS_INPUT input)\n" |
| 871 | << "{\n" |
| 872 | << " initAttributes(input);\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 873 | |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 874 | if (vertexShader->usesDeferredInit()) |
| 875 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 876 | vertexStream << "\n" |
| 877 | << " initializeDeferredGlobals();\n"; |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 878 | } |
| 879 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 880 | vertexStream << "\n" |
| 881 | << " gl_main();\n" |
| 882 | << "\n" |
| 883 | << " VS_OUTPUT output;\n"; |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 884 | |
| 885 | if (outputPositionFromVS) |
| 886 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 887 | vertexStream << " output.gl_Position = gl_Position;\n"; |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 888 | } |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 889 | |
Austin Kinross | 4fd18b1 | 2014-12-22 12:32:05 -0800 | [diff] [blame] | 890 | // On D3D9 or D3D11 Feature Level 9, we need to emulate large viewports using dx_ViewAdjust. |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 891 | if (shaderModel >= 4 && mRenderer->getShaderModelSuffix() == "") |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 892 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 893 | vertexStream << " output.dx_Position.x = gl_Position.x;\n" |
| 894 | << " output.dx_Position.y = -gl_Position.y;\n" |
| 895 | << " output.dx_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 896 | << " output.dx_Position.w = gl_Position.w;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 897 | } |
| 898 | else |
| 899 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 900 | vertexStream << " output.dx_Position.x = gl_Position.x * dx_ViewAdjust.z + " |
| 901 | "dx_ViewAdjust.x * gl_Position.w;\n" |
| 902 | << " output.dx_Position.y = -(gl_Position.y * dx_ViewAdjust.w + " |
| 903 | "dx_ViewAdjust.y * gl_Position.w);\n" |
| 904 | << " output.dx_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 905 | << " output.dx_Position.w = gl_Position.w;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 906 | } |
| 907 | |
Austin Kinross | 8b695ee | 2015-03-12 13:12:20 -0700 | [diff] [blame] | 908 | // We don't need to output gl_PointSize if we use are emulating point sprites via instancing. |
| 909 | if (usesPointSize && shaderModel >= 3 && !useInstancedPointSpriteEmulation) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 910 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 911 | vertexStream << " output.gl_PointSize = gl_PointSize;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 912 | } |
| 913 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 914 | if (usesFragCoord) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 915 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 916 | vertexStream << " output.gl_FragCoord = gl_Position;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 917 | } |
| 918 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 919 | for (const PackedVarying &packedVarying : packedVaryings) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 920 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 921 | if (!packedVarying.registerAssigned()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 922 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 923 | continue; |
| 924 | } |
| 925 | |
| 926 | const sh::Varying &varying = *packedVarying.varying; |
| 927 | |
| 928 | for (unsigned int elementIndex = 0; elementIndex < varying.elementCount(); elementIndex++) |
| 929 | { |
| 930 | int variableRows = |
| 931 | (varying.isStruct() ? 1 : VariableRowCount(TransposeMatrixType(varying.type))); |
| 932 | |
| 933 | for (int row = 0; row < variableRows; row++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 934 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 935 | int r = packedVarying.registerIndex + |
| 936 | packedVarying.columnIndex * data.caps->maxVaryingVectors + |
| 937 | elementIndex * variableRows + row; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 938 | vertexStream << " output.v" << r << " = _" + varying.name; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 939 | |
| 940 | if (varying.isArray()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 941 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 942 | vertexStream << ArrayString(elementIndex); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 943 | } |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 944 | |
| 945 | if (variableRows > 1) |
| 946 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 947 | vertexStream << ArrayString(row); |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 948 | } |
| 949 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 950 | vertexStream << ";\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 951 | } |
| 952 | } |
| 953 | } |
| 954 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 955 | // Instanced PointSprite emulation requires additional entries to calculate |
| 956 | // the final output vertex positions of the quad that represents each sprite. |
| 957 | if (useInstancedPointSpriteEmulation) |
| 958 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 959 | vertexStream << "\n" |
| 960 | << " gl_PointSize = clamp(gl_PointSize, minPointSize, maxPointSize);\n" |
| 961 | << " output.dx_Position.xyz += float3(input.spriteVertexPos.x * " |
| 962 | "gl_PointSize / (dx_ViewCoords.x*2), input.spriteVertexPos.y * " |
| 963 | "gl_PointSize / (dx_ViewCoords.y*2), input.spriteVertexPos.z) * " |
| 964 | "output.dx_Position.w;\n"; |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 965 | |
| 966 | if (usesPointCoord) |
| 967 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 968 | vertexStream << "\n" |
| 969 | << " output.gl_PointCoord = input.spriteTexCoord;\n"; |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 970 | } |
| 971 | } |
| 972 | |
Cooper Partin | 7c89d24 | 2015-10-13 12:45:59 -0700 | [diff] [blame] | 973 | // Renderers that enable instanced pointsprite emulation require the vertex shader output member |
| 974 | // gl_PointCoord to be set to a default value if used without gl_PointSize. 0.5,0.5 is the same |
| 975 | // default value used in the generated pixel shader. |
| 976 | if (insertDummyPointCoordValue) |
| 977 | { |
| 978 | ASSERT(!useInstancedPointSpriteEmulation); |
| 979 | vertexStream << "\n" |
| 980 | << " output.gl_PointCoord = float2(0.5, 0.5);\n"; |
| 981 | } |
| 982 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 983 | vertexStream << "\n" |
| 984 | << " return output;\n" |
| 985 | << "}\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 986 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 987 | std::stringstream pixelStream; |
| 988 | pixelStream << fragmentShaderGL->getTranslatedSource(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 989 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 990 | const SemanticInfo &pixelSemantics = |
| 991 | getSemanticInfo(registers, outputPositionFromVS, usesFragCoord, usesPointCoord, |
| 992 | (!useInstancedPointSpriteEmulation && usesPointSize), true); |
| 993 | |
| 994 | pixelStream << "struct PS_INPUT\n" << generateVaryingLinkHLSL(pixelSemantics, varyingHLSL) |
| 995 | << "\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 996 | |
| 997 | if (shaderVersion < 300) |
| 998 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 999 | for (unsigned int renderTargetIndex = 0; renderTargetIndex < numRenderTargets; |
| 1000 | renderTargetIndex++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1001 | { |
Jamie Madill | f6be8d7 | 2014-09-05 10:38:07 -0400 | [diff] [blame] | 1002 | PixelShaderOutputVariable outputKeyVariable; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1003 | outputKeyVariable.type = GL_FLOAT_VEC4; |
| 1004 | outputKeyVariable.name = "gl_Color" + Str(renderTargetIndex); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1005 | outputKeyVariable.source = |
| 1006 | broadcast ? "gl_Color[0]" : "gl_Color[" + Str(renderTargetIndex) + "]"; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1007 | outputKeyVariable.outputIndex = renderTargetIndex; |
| 1008 | |
| 1009 | outPixelShaderKey->push_back(outputKeyVariable); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1010 | } |
| 1011 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1012 | *outUsesFragDepth = fragmentShader->usesFragDepth(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1013 | } |
| 1014 | else |
| 1015 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1016 | const auto &shaderOutputVars = fragmentShaderGL->getActiveOutputVariables(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1017 | |
Jamie Madill | a0a9e12 | 2015-09-02 15:54:30 -0400 | [diff] [blame] | 1018 | for (auto outputPair : programData.getOutputVariables()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1019 | { |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 1020 | const VariableLocation &outputLocation = outputPair.second; |
Jamie Madill | f257598 | 2014-06-25 16:04:54 -0400 | [diff] [blame] | 1021 | const sh::ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1022 | const std::string &variableName = "out_" + outputLocation.name; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1023 | const std::string &elementString = |
| 1024 | (outputLocation.element == GL_INVALID_INDEX ? "" : Str(outputLocation.element)); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1025 | |
Jamie Madill | 54ad4f8 | 2014-09-03 09:40:46 -0400 | [diff] [blame] | 1026 | ASSERT(outputVariable.staticUse); |
| 1027 | |
Jamie Madill | f6be8d7 | 2014-09-05 10:38:07 -0400 | [diff] [blame] | 1028 | PixelShaderOutputVariable outputKeyVariable; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1029 | outputKeyVariable.type = outputVariable.type; |
| 1030 | outputKeyVariable.name = variableName + elementString; |
| 1031 | outputKeyVariable.source = variableName + ArrayString(outputLocation.element); |
Jamie Madill | 80a6fc0 | 2015-08-21 16:53:16 -0400 | [diff] [blame] | 1032 | outputKeyVariable.outputIndex = outputPair.first; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1033 | |
| 1034 | outPixelShaderKey->push_back(outputKeyVariable); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1035 | } |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 1036 | |
| 1037 | *outUsesFragDepth = false; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1038 | } |
| 1039 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1040 | pixelStream << PIXEL_OUTPUT_STUB_STRING + "\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1041 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1042 | if (fragmentShader->usesFrontFacing()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1043 | { |
| 1044 | if (shaderModel >= 4) |
| 1045 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1046 | pixelStream << "PS_OUTPUT main(PS_INPUT input, bool isFrontFace : SV_IsFrontFace)\n" |
| 1047 | << "{\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1048 | } |
| 1049 | else |
| 1050 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1051 | pixelStream << "PS_OUTPUT main(PS_INPUT input, float vFace : VFACE)\n" |
| 1052 | << "{\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1053 | } |
| 1054 | } |
| 1055 | else |
| 1056 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1057 | pixelStream << "PS_OUTPUT main(PS_INPUT input)\n" |
| 1058 | << "{\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1059 | } |
| 1060 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 1061 | if (usesFragCoord) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1062 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1063 | pixelStream << " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1064 | |
Austin Kinross | 588434c | 2014-12-10 10:41:45 -0800 | [diff] [blame] | 1065 | // Certain Shader Models (4_0+ and 3_0) allow reading from dx_Position in the pixel shader. |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1066 | // Other Shader Models (4_0_level_9_3 and 2_x) don't support this, so we emulate it using |
| 1067 | // dx_ViewCoords. |
Austin Kinross | 588434c | 2014-12-10 10:41:45 -0800 | [diff] [blame] | 1068 | if (shaderModel >= 4 && mRenderer->getShaderModelSuffix() == "") |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1069 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1070 | pixelStream << " gl_FragCoord.x = input.dx_Position.x;\n" |
| 1071 | << " gl_FragCoord.y = input.dx_Position.y;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1072 | } |
Austin Kinross | 588434c | 2014-12-10 10:41:45 -0800 | [diff] [blame] | 1073 | else if (shaderModel == 3) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1074 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1075 | pixelStream << " gl_FragCoord.x = input.dx_Position.x + 0.5;\n" |
| 1076 | << " gl_FragCoord.y = input.dx_Position.y + 0.5;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1077 | } |
| 1078 | else |
| 1079 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1080 | // dx_ViewCoords contains the viewport width/2, height/2, center.x and center.y. See |
| 1081 | // Renderer::setViewport() |
| 1082 | pixelStream << " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_ViewCoords.x + " |
| 1083 | "dx_ViewCoords.z;\n" |
| 1084 | << " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_ViewCoords.y + " |
| 1085 | "dx_ViewCoords.w;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1086 | } |
| 1087 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1088 | pixelStream << " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_DepthFront.x + " |
| 1089 | "dx_DepthFront.y;\n" |
| 1090 | << " gl_FragCoord.w = rhw;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1091 | } |
| 1092 | |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 1093 | if (usesPointCoord && shaderModel >= 3) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1094 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1095 | pixelStream << " gl_PointCoord.x = input.gl_PointCoord.x;\n" |
| 1096 | << " gl_PointCoord.y = 1.0 - input.gl_PointCoord.y;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1097 | } |
| 1098 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1099 | if (fragmentShader->usesFrontFacing()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1100 | { |
| 1101 | if (shaderModel <= 3) |
| 1102 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1103 | pixelStream << " gl_FrontFacing = (vFace * dx_DepthFront.z >= 0.0);\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1104 | } |
| 1105 | else |
| 1106 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1107 | pixelStream << " gl_FrontFacing = isFrontFace;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1108 | } |
| 1109 | } |
| 1110 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1111 | for (const PackedVarying &packedVarying : packedVaryings) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1112 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1113 | const sh::Varying &varying = *packedVarying.varying; |
| 1114 | |
| 1115 | if (!packedVarying.registerAssigned()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1116 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1117 | ASSERT(varying.isBuiltIn() || !varying.staticUse); |
| 1118 | continue; |
| 1119 | } |
| 1120 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1121 | // Don't reference VS-only transform feedback varyings in the PS. |
| 1122 | if (packedVarying.vertexOnly) |
| 1123 | continue; |
| 1124 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1125 | ASSERT(!varying.isBuiltIn()); |
| 1126 | for (unsigned int elementIndex = 0; elementIndex < varying.elementCount(); elementIndex++) |
| 1127 | { |
| 1128 | GLenum transposedType = TransposeMatrixType(varying.type); |
| 1129 | int variableRows = (varying.isStruct() ? 1 : VariableRowCount(transposedType)); |
| 1130 | for (int row = 0; row < variableRows; row++) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1131 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1132 | std::string n = Str(packedVarying.registerIndex + |
| 1133 | packedVarying.columnIndex * data.caps->maxVaryingVectors + |
| 1134 | elementIndex * variableRows + row); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1135 | pixelStream << " _" + varying.name; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1136 | |
| 1137 | if (varying.isArray()) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1138 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1139 | pixelStream << ArrayString(elementIndex); |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1140 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1141 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1142 | if (variableRows > 1) |
| 1143 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1144 | pixelStream << ArrayString(row); |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1145 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1146 | |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1147 | if (varying.isStruct()) |
| 1148 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1149 | pixelStream << " = input.v" << n << ";\n"; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1150 | break; |
| 1151 | } |
| 1152 | else |
| 1153 | { |
| 1154 | switch (VariableColumnCount(transposedType)) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1155 | { |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1156 | case 1: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1157 | pixelStream << " = input.v" << n << ".x;\n"; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1158 | break; |
| 1159 | case 2: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1160 | pixelStream << " = input.v" << n << ".xy;\n"; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1161 | break; |
| 1162 | case 3: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1163 | pixelStream << " = input.v" << n << ".xyz;\n"; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1164 | break; |
| 1165 | case 4: |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1166 | pixelStream << " = input.v" << n << ";\n"; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1167 | break; |
| 1168 | default: |
| 1169 | UNREACHABLE(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1170 | } |
| 1171 | } |
| 1172 | } |
| 1173 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1174 | } |
| 1175 | |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 1176 | if (fragmentShader->usesDeferredInit()) |
| 1177 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1178 | pixelStream << "\n" |
| 1179 | << " initializeDeferredGlobals();\n"; |
Jamie Madill | 3799714 | 2015-01-28 10:06:34 -0500 | [diff] [blame] | 1180 | } |
| 1181 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1182 | pixelStream << "\n" |
| 1183 | << " gl_main();\n" |
| 1184 | << "\n" |
| 1185 | << " return generateOutput();\n" |
| 1186 | << "}\n"; |
| 1187 | |
| 1188 | *vertexHLSL = vertexStream.str(); |
| 1189 | *pixelHLSL = pixelStream.str(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1190 | |
| 1191 | return true; |
| 1192 | } |
| 1193 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1194 | std::string DynamicHLSL::generateGeometryShaderHLSL( |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1195 | gl::PrimitiveType primitiveType, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1196 | const gl::Data &data, |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1197 | const gl::Program::Data &programData, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1198 | int registers, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1199 | const std::vector<PackedVarying> &packedVaryings) const |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1200 | { |
| 1201 | ASSERT(registers >= 0); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1202 | ASSERT(mRenderer->getMajorShaderModel() >= 4); |
| 1203 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1204 | const ShaderD3D *vertexShader = GetImplAs<ShaderD3D>(programData.getAttachedVertexShader()); |
| 1205 | const ShaderD3D *fragmentShader = GetImplAs<ShaderD3D>(programData.getAttachedFragmentShader()); |
| 1206 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1207 | bool usesFragCoord = fragmentShader->usesFragCoord(); |
| 1208 | bool usesPointCoord = fragmentShader->usesPointCoord(); |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1209 | bool usesPointSize = vertexShader->usesPointSize(); |
| 1210 | |
| 1211 | const SemanticInfo &inSemantics = |
| 1212 | getSemanticInfo(registers, true, usesFragCoord, false, usesPointSize, false); |
| 1213 | const SemanticInfo &outSemantics = |
| 1214 | getSemanticInfo(registers, true, usesFragCoord, usesPointCoord, usesPointSize, false); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1215 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1216 | std::stringstream shaderStream; |
| 1217 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1218 | const bool pointSprites = (primitiveType == PRIMITIVE_POINTS); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1219 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1220 | std::string varyingHLSL = generateVaryingHLSL(*data.caps, packedVaryings, usesPointSize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1221 | std::string inLinkHLSL = generateVaryingLinkHLSL(inSemantics, varyingHLSL); |
Jamie Madill | febb7ad | 2014-06-18 13:50:51 -0400 | [diff] [blame] | 1222 | std::string outLinkHLSL = generateVaryingLinkHLSL(outSemantics, varyingHLSL); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1223 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1224 | const char *inputPT = nullptr; |
| 1225 | const char *outputPT = nullptr; |
| 1226 | int inputSize = 0; |
| 1227 | int maxVertexOutput = 0; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1228 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1229 | switch (primitiveType) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1230 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1231 | case PRIMITIVE_POINTS: |
| 1232 | inputPT = "point"; |
| 1233 | outputPT = "Triangle"; |
| 1234 | inputSize = 1; |
| 1235 | maxVertexOutput = 4; |
| 1236 | break; |
| 1237 | |
| 1238 | case PRIMITIVE_LINES: |
| 1239 | case PRIMITIVE_LINE_STRIP: |
| 1240 | case PRIMITIVE_LINE_LOOP: |
| 1241 | inputPT = "line"; |
| 1242 | outputPT = "Line"; |
| 1243 | inputSize = 2; |
| 1244 | maxVertexOutput = 2; |
| 1245 | break; |
| 1246 | |
| 1247 | case PRIMITIVE_TRIANGLES: |
| 1248 | case PRIMITIVE_TRIANGLE_STRIP: |
| 1249 | case PRIMITIVE_TRIANGLE_FAN: |
| 1250 | inputPT = "triangle"; |
| 1251 | outputPT = "Triangle"; |
| 1252 | inputSize = 3; |
| 1253 | maxVertexOutput = 3; |
| 1254 | break; |
| 1255 | |
| 1256 | default: |
| 1257 | UNREACHABLE(); |
| 1258 | break; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1259 | } |
| 1260 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1261 | if (pointSprites) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1262 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1263 | shaderStream << "uniform float4 dx_ViewCoords : register(c1);\n" |
| 1264 | "\n" |
| 1265 | "static float2 pointSpriteCorners[] = \n" |
| 1266 | "{\n" |
| 1267 | " float2( 0.5f, -0.5f),\n" |
| 1268 | " float2( 0.5f, 0.5f),\n" |
| 1269 | " float2(-0.5f, -0.5f),\n" |
| 1270 | " float2(-0.5f, 0.5f)\n" |
| 1271 | "};\n" |
| 1272 | "\n" |
| 1273 | "static float2 pointSpriteTexcoords[] = \n" |
| 1274 | "{\n" |
| 1275 | " float2(1.0f, 1.0f),\n" |
| 1276 | " float2(1.0f, 0.0f),\n" |
| 1277 | " float2(0.0f, 1.0f),\n" |
| 1278 | " float2(0.0f, 0.0f)\n" |
| 1279 | "};\n" |
| 1280 | "\n" |
| 1281 | "static float minPointSize = " |
| 1282 | << static_cast<int>(data.caps->minAliasedPointSize) |
| 1283 | << ".0f;\n" |
| 1284 | "static float maxPointSize = " |
| 1285 | << static_cast<int>(data.caps->maxAliasedPointSize) << ".0f;\n" |
| 1286 | << "\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1287 | } |
| 1288 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1289 | shaderStream << "struct GS_INPUT\n" << inLinkHLSL << "\n" |
| 1290 | << "struct GS_OUTPUT\n" << outLinkHLSL << "\n" |
| 1291 | << "\n" |
| 1292 | << "[maxvertexcount(" << maxVertexOutput << ")]\n" |
| 1293 | << "void main(" << inputPT << " GS_INPUT input[" << inputSize << "]," |
| 1294 | " inout " |
| 1295 | << outputPT << "Stream<GS_OUTPUT> outStream)\n" |
| 1296 | << "{\n" |
| 1297 | << " GS_OUTPUT output = (GS_OUTPUT)0;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1298 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1299 | for (int vid = 0; vid < inputSize; ++vid) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1300 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1301 | shaderStream << " output.gl_Position = input[" << vid << "].gl_Position;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1302 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1303 | if (usesPointSize) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1304 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1305 | shaderStream << " output.gl_PointSize = input[" << vid << "].gl_PointSize;\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1306 | } |
| 1307 | |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1308 | for (int r = 0; r < registers; ++r) |
| 1309 | { |
| 1310 | shaderStream << " output.v" << r << " = input[" << vid << "].v" << r << ";\n"; |
| 1311 | } |
| 1312 | |
| 1313 | if (usesFragCoord) |
| 1314 | { |
| 1315 | shaderStream << " output.gl_FragCoord = input[" << vid << "].gl_FragCoord;\n"; |
| 1316 | } |
| 1317 | |
| 1318 | if (!pointSprites) |
| 1319 | { |
| 1320 | ASSERT(inputSize == maxVertexOutput); |
| 1321 | shaderStream << " output.dx_Position = input[" << vid << "].dx_Position;\n" |
| 1322 | << " outStream.Append(output);\n"; |
| 1323 | } |
| 1324 | } |
| 1325 | |
| 1326 | if (pointSprites) |
| 1327 | { |
| 1328 | ASSERT(usesPointSize); |
| 1329 | |
| 1330 | shaderStream << "\n" |
| 1331 | " float4 dx_Position = input[0].dx_Position;\n" |
| 1332 | " float gl_PointSize = clamp(input[0].gl_PointSize, minPointSize, " |
| 1333 | "maxPointSize);\n" |
| 1334 | " float2 viewportScale = float2(1.0f / dx_ViewCoords.x, 1.0f / " |
| 1335 | "dx_ViewCoords.y) * dx_Position.w;\n"; |
| 1336 | |
| 1337 | for (int corner = 0; corner < 4; corner++) |
| 1338 | { |
| 1339 | shaderStream << "\n" |
| 1340 | " output.dx_Position = dx_Position + float4(pointSpriteCorners[" |
| 1341 | << corner << "] * viewportScale * gl_PointSize, 0.0f, 0.0f);\n"; |
| 1342 | |
| 1343 | if (usesPointCoord) |
| 1344 | { |
| 1345 | shaderStream << " output.gl_PointCoord = pointSpriteTexcoords[" << corner |
| 1346 | << "];\n"; |
| 1347 | } |
| 1348 | |
| 1349 | shaderStream << " outStream.Append(output);\n"; |
| 1350 | } |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1351 | } |
| 1352 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1353 | shaderStream << " \n" |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame^] | 1354 | " outStream.RestartStrip();\n" |
| 1355 | "}\n"; |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1356 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1357 | return shaderStream.str(); |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1358 | } |
| 1359 | |
| 1360 | // This method needs to match OutputHLSL::decorate |
Jamie Madill | a53ab51 | 2014-03-17 09:47:44 -0400 | [diff] [blame] | 1361 | std::string DynamicHLSL::decorateVariable(const std::string &name) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1362 | { |
Jamie Madill | d5512cd | 2014-07-10 17:50:08 -0400 | [diff] [blame] | 1363 | if (name.compare(0, 3, "gl_") != 0) |
Jamie Madill | 5f56273 | 2014-02-14 16:41:24 -0500 | [diff] [blame] | 1364 | { |
| 1365 | return "_" + name; |
| 1366 | } |
| 1367 | |
| 1368 | return name; |
| 1369 | } |
| 1370 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1371 | std::string DynamicHLSL::generateAttributeConversionHLSL( |
| 1372 | gl::VertexFormatType vertexFormatType, |
| 1373 | const sh::ShaderVariable &shaderAttrib) const |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1374 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1375 | const gl::VertexFormat &vertexFormat = gl::GetVertexFormatFromType(vertexFormatType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1376 | std::string attribString = "input." + decorateVariable(shaderAttrib.name); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1377 | |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1378 | // Matrix |
| 1379 | if (IsMatrixType(shaderAttrib.type)) |
| 1380 | { |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1381 | return "transpose(" + attribString + ")"; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1382 | } |
| 1383 | |
Jamie Madill | f257598 | 2014-06-25 16:04:54 -0400 | [diff] [blame] | 1384 | GLenum shaderComponentType = VariableComponentType(shaderAttrib.type); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1385 | int shaderComponentCount = VariableComponentCount(shaderAttrib.type); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1386 | |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1387 | // Perform integer to float conversion (if necessary) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1388 | bool requiresTypeConversion = |
| 1389 | (shaderComponentType == GL_FLOAT && vertexFormat.type != GL_FLOAT); |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1390 | |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 1391 | if (requiresTypeConversion) |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1392 | { |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 1393 | // TODO: normalization for 32-bit integer formats |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1394 | ASSERT(!vertexFormat.normalized && !vertexFormat.pureInteger); |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 1395 | return "float" + Str(shaderComponentCount) + "(" + attribString + ")"; |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1396 | } |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1397 | |
| 1398 | // No conversion necessary |
Jamie Madill | 8664b06 | 2014-02-14 16:41:29 -0500 | [diff] [blame] | 1399 | return attribString; |
Jamie Madill | c5ede1a | 2014-02-14 16:41:27 -0500 | [diff] [blame] | 1400 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1401 | } // namespace rx |