blob: ae769913acbc1e0177b4acad4a5e7001f21ac1d0 [file] [log] [blame]
Geoff Lang56cf9af2015-02-17 10:16:49 -05001//
2// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// FunctionsGL.cpp: Implements the FuntionsGL class to contain loaded GL functions
8
9#include "libANGLE/renderer/gl/FunctionsGL.h"
Jacek Cabanfa60f692015-04-27 18:23:44 +020010
11#include <algorithm>
12
Jamie Madill8c5aeb62015-05-21 08:17:18 -040013#include "common/string_utils.h"
Geoff Langa4903b72015-03-02 16:02:48 -080014#include "libANGLE/renderer/gl/renderergl_utils.h"
Geoff Lang56cf9af2015-02-17 10:16:49 -050015
16namespace rx
17{
18
Geoff Lang08dcfed2015-05-25 13:38:42 -040019static void GetGLVersion(PFNGLGETSTRINGPROC getStringFunction, gl::Version *outVersion, StandardGL *outStandard)
Geoff Langa4903b72015-03-02 16:02:48 -080020{
21 const std::string version = reinterpret_cast<const char*>(getStringFunction(GL_VERSION));
22 if (version.find("OpenGL ES") == std::string::npos)
23 {
Corentin Wallezfee03502015-05-05 15:08:24 -040024 // OpenGL spec states the GL_VERSION string will be in the following format:
25 // <version number><space><vendor-specific information>
26 // The version number is either of the form major number.minor number or major
27 // number.minor number.release number, where the numbers all have one or more
28 // digits
Geoff Lang08dcfed2015-05-25 13:38:42 -040029 *outStandard = STANDARD_GL_DESKTOP;
30 *outVersion = gl::Version(version[0] - '0', version[2] - '0');
Geoff Langa4903b72015-03-02 16:02:48 -080031 }
32 else
33 {
Corentin Wallezfee03502015-05-05 15:08:24 -040034 // ES spec states that the GL_VERSION string will be in the following format:
35 // "OpenGL ES N.M vendor-specific information"
Geoff Lang08dcfed2015-05-25 13:38:42 -040036 *outStandard = STANDARD_GL_ES;
37 *outVersion = gl::Version(version[10] - '0', version[12] - '0');
Geoff Langa4903b72015-03-02 16:02:48 -080038 }
39}
40
Geoff Langa4903b72015-03-02 16:02:48 -080041static std::vector<std::string> GetIndexedExtensions(PFNGLGETINTEGERVPROC getIntegerFunction, PFNGLGETSTRINGIPROC getStringIFunction)
42{
43 std::vector<std::string> result;
44
45 GLint numExtensions;
46 getIntegerFunction(GL_NUM_EXTENSIONS, &numExtensions);
47
48 result.reserve(numExtensions);
49
50 for (GLint i = 0; i < numExtensions; i++)
51 {
52 result.push_back(reinterpret_cast<const char*>(getStringIFunction(GL_EXTENSIONS, i)));
53 }
54
55 return result;
56}
57
Geoff Lang56cf9af2015-02-17 10:16:49 -050058template <typename T>
59static void AssignGLEntryPoint(void *function, T *outFunction)
60{
61 *outFunction = reinterpret_cast<T>(function);
62}
63
Geoff Langa4903b72015-03-02 16:02:48 -080064template <typename T>
Geoff Lang3e589ea2015-04-21 10:35:04 -040065static void AssignGLExtensionEntryPoint(const std::vector<std::string> &extensions, const char *requiredExtensionString,
66 void *function, T *outFunction)
Geoff Langa4903b72015-03-02 16:02:48 -080067{
Geoff Lang3e589ea2015-04-21 10:35:04 -040068 std::vector<std::string> requiredExtensions;
69 angle::SplitStringAlongWhitespace(requiredExtensionString, &requiredExtensions);
70 for (const std::string& requiredExtension : requiredExtensions)
Geoff Langa4903b72015-03-02 16:02:48 -080071 {
Geoff Lang3e589ea2015-04-21 10:35:04 -040072 if (std::find(extensions.begin(), extensions.end(), requiredExtension) == extensions.end())
73 {
Geoff Lang3e589ea2015-04-21 10:35:04 -040074 return;
75 }
Geoff Langa4903b72015-03-02 16:02:48 -080076 }
Geoff Lang3e589ea2015-04-21 10:35:04 -040077
78 *outFunction = reinterpret_cast<T>(function);
Geoff Langa4903b72015-03-02 16:02:48 -080079}
80
Geoff Lang56cf9af2015-02-17 10:16:49 -050081FunctionsGL::FunctionsGL()
Geoff Lang08dcfed2015-05-25 13:38:42 -040082 : version(),
83 standard(),
Geoff Langa4903b72015-03-02 16:02:48 -080084 extensions(),
85
86 blendFunc(nullptr),
Geoff Lang56cf9af2015-02-17 10:16:49 -050087 clear(nullptr),
88 clearColor(nullptr),
89 clearDepth(nullptr),
90 clearStencil(nullptr),
91 colorMask(nullptr),
92 cullFace(nullptr),
93 depthFunc(nullptr),
94 depthMask(nullptr),
95 depthRange(nullptr),
96 disable(nullptr),
97 drawBuffer(nullptr),
98 enable(nullptr),
99 finish(nullptr),
100 flush(nullptr),
101 frontFace(nullptr),
102 getBooleanv(nullptr),
103 getDoublev(nullptr),
104 getError(nullptr),
105 getFloatv(nullptr),
106 getIntegerv(nullptr),
107 getString(nullptr),
108 getTexImage(nullptr),
109 getTexLevelParameterfv(nullptr),
110 getTexLevelParameteriv(nullptr),
111 getTexParameterfv(nullptr),
112 getTexParameteriv(nullptr),
113 hint(nullptr),
114 isEnabled(nullptr),
115 lineWidth(nullptr),
116 logicOp(nullptr),
117 pixelStoref(nullptr),
118 pixelStorei(nullptr),
119 pointSize(nullptr),
120 polygonMode(nullptr),
121 readBuffer(nullptr),
122 readPixels(nullptr),
123 scissor(nullptr),
124 stencilFunc(nullptr),
125 stencilMask(nullptr),
126 stencilOp(nullptr),
127 texImage1D(nullptr),
128 texImage2D(nullptr),
129 texParameterf(nullptr),
130 texParameterfv(nullptr),
131 texParameteri(nullptr),
132 texParameteriv(nullptr),
133 viewport(nullptr),
134
135 bindTexture(nullptr),
136 copyTexImage1D(nullptr),
137 copyTexImage2D(nullptr),
138 copyTexSubImage1D(nullptr),
139 copyTexSubImage2D(nullptr),
140 deleteTextures(nullptr),
141 drawArrays(nullptr),
142 drawElements(nullptr),
143 genTextures(nullptr),
144 isTexture(nullptr),
145 polygonOffset(nullptr),
146 texSubImage1D(nullptr),
147 texSubImage2D(nullptr),
148
149 blendColor(nullptr),
150 blendEquation(nullptr),
151 copyTexSubImage3D(nullptr),
152 drawRangeElements(nullptr),
153 texImage3D(nullptr),
154 texSubImage3D(nullptr),
155
Geoff Langb11ad262015-04-09 14:43:34 -0400156 deleteFencesNV(nullptr),
157 genFencesNV(nullptr),
158 isFenceNV(nullptr),
159 testFenceNV(nullptr),
160 getFenceivNV(nullptr),
161 finishFenceNV(nullptr),
162 setFenceNV(nullptr),
163
Geoff Lang56cf9af2015-02-17 10:16:49 -0500164 activeTexture(nullptr),
165 compressedTexImage1D(nullptr),
166 compressedTexImage2D(nullptr),
167 compressedTexImage3D(nullptr),
168 compressedTexSubImage1D(nullptr),
169 compressedTexSubImage2D(nullptr),
170 compressedTexSubImage3D(nullptr),
171 getCompressedTexImage(nullptr),
172 sampleCoverage(nullptr),
173
174 blendFuncSeparate(nullptr),
175 multiDrawArrays(nullptr),
176 multiDrawElements(nullptr),
177 pointParameterf(nullptr),
178 pointParameterfv(nullptr),
179 pointParameteri(nullptr),
180 pointParameteriv(nullptr),
181
182 beginQuery(nullptr),
183 bindBuffer(nullptr),
184 bufferData(nullptr),
185 bufferSubData(nullptr),
186 deleteBuffers(nullptr),
187 deleteQueries(nullptr),
188 endQuery(nullptr),
189 genBuffers(nullptr),
190 genQueries(nullptr),
191 getBufferParameteriv(nullptr),
192 getBufferPointerv(nullptr),
193 getBufferSubData(nullptr),
194 getQueryObjectiv(nullptr),
195 getQueryObjectuiv(nullptr),
196 getQueryiv(nullptr),
197 isBuffer(nullptr),
198 isQuery(nullptr),
199 mapBuffer(nullptr),
200 unmapBuffer(nullptr),
201
202 attachShader(nullptr),
203 bindAttribLocation(nullptr),
204 blendEquationSeparate(nullptr),
205 compileShader(nullptr),
206 createProgram(nullptr),
207 createShader(nullptr),
208 deleteProgram(nullptr),
209 deleteShader(nullptr),
210 detachShader(nullptr),
211 disableVertexAttribArray(nullptr),
212 drawBuffers(nullptr),
213 enableVertexAttribArray(nullptr),
214 getActiveAttrib(nullptr),
215 getActiveUniform(nullptr),
216 getAttachedShaders(nullptr),
217 getAttribLocation(nullptr),
218 getProgramInfoLog(nullptr),
219 getProgramiv(nullptr),
220 getShaderInfoLog(nullptr),
221 getShaderSource(nullptr),
222 getShaderiv(nullptr),
223 getUniformLocation(nullptr),
224 getUniformfv(nullptr),
225 getUniformiv(nullptr),
226 getVertexAttribPointerv(nullptr),
227 getVertexAttribdv(nullptr),
228 getVertexAttribfv(nullptr),
229 getVertexAttribiv(nullptr),
230 isProgram(nullptr),
231 isShader(nullptr),
232 linkProgram(nullptr),
233 shaderSource(nullptr),
234 stencilFuncSeparate(nullptr),
235 stencilMaskSeparate(nullptr),
236 stencilOpSeparate(nullptr),
237 uniform1f(nullptr),
238 uniform1fv(nullptr),
239 uniform1i(nullptr),
240 uniform1iv(nullptr),
241 uniform2f(nullptr),
242 uniform2fv(nullptr),
243 uniform2i(nullptr),
244 uniform2iv(nullptr),
245 uniform3f(nullptr),
246 uniform3fv(nullptr),
247 uniform3i(nullptr),
248 uniform3iv(nullptr),
249 uniform4f(nullptr),
250 uniform4fv(nullptr),
251 uniform4i(nullptr),
252 uniform4iv(nullptr),
253 uniformMatrix2fv(nullptr),
254 uniformMatrix3fv(nullptr),
255 uniformMatrix4fv(nullptr),
256 useProgram(nullptr),
257 validateProgram(nullptr),
258 vertexAttrib1d(nullptr),
259 vertexAttrib1dv(nullptr),
260 vertexAttrib1f(nullptr),
261 vertexAttrib1fv(nullptr),
262 vertexAttrib1s(nullptr),
263 vertexAttrib1sv(nullptr),
264 vertexAttrib2d(nullptr),
265 vertexAttrib2dv(nullptr),
266 vertexAttrib2f(nullptr),
267 vertexAttrib2fv(nullptr),
268 vertexAttrib2s(nullptr),
269 vertexAttrib2sv(nullptr),
270 vertexAttrib3d(nullptr),
271 vertexAttrib3dv(nullptr),
272 vertexAttrib3f(nullptr),
273 vertexAttrib3fv(nullptr),
274 vertexAttrib3s(nullptr),
275 vertexAttrib3sv(nullptr),
276 vertexAttrib4Nbv(nullptr),
277 vertexAttrib4Niv(nullptr),
278 vertexAttrib4Nsv(nullptr),
279 vertexAttrib4Nub(nullptr),
280 vertexAttrib4Nubv(nullptr),
281 vertexAttrib4Nuiv(nullptr),
282 vertexAttrib4Nusv(nullptr),
283 vertexAttrib4bv(nullptr),
284 vertexAttrib4d(nullptr),
285 vertexAttrib4dv(nullptr),
286 vertexAttrib4f(nullptr),
287 vertexAttrib4fv(nullptr),
288 vertexAttrib4iv(nullptr),
289 vertexAttrib4s(nullptr),
290 vertexAttrib4sv(nullptr),
291 vertexAttrib4ubv(nullptr),
292 vertexAttrib4uiv(nullptr),
293 vertexAttrib4usv(nullptr),
294 vertexAttribPointer(nullptr),
295
296 uniformMatrix2x3fv(nullptr),
297 uniformMatrix2x4fv(nullptr),
298 uniformMatrix3x2fv(nullptr),
299 uniformMatrix3x4fv(nullptr),
300 uniformMatrix4x2fv(nullptr),
301 uniformMatrix4x3fv(nullptr),
302
303 beginConditionalRender(nullptr),
304 beginTransformFeedback(nullptr),
305 bindBufferBase(nullptr),
306 bindBufferRange(nullptr),
307 bindFragDataLocation(nullptr),
308 bindFramebuffer(nullptr),
309 bindRenderbuffer(nullptr),
310 bindVertexArray(nullptr),
311 blitFramebuffer(nullptr),
312 checkFramebufferStatus(nullptr),
313 clampColor(nullptr),
314 clearBufferfi(nullptr),
315 clearBufferfv(nullptr),
316 clearBufferiv(nullptr),
317 clearBufferuiv(nullptr),
318 colorMaski(nullptr),
319 deleteFramebuffers(nullptr),
320 deleteRenderbuffers(nullptr),
321 deleteVertexArrays(nullptr),
322 disablei(nullptr),
323 enablei(nullptr),
324 endConditionalRender(nullptr),
325 endTransformFeedback(nullptr),
326 flushMappedBufferRange(nullptr),
327 framebufferRenderbuffer(nullptr),
328 framebufferTexture1D(nullptr),
329 framebufferTexture2D(nullptr),
330 framebufferTexture3D(nullptr),
331 framebufferTextureLayer(nullptr),
332 genFramebuffers(nullptr),
333 genRenderbuffers(nullptr),
334 genVertexArrays(nullptr),
335 generateMipmap(nullptr),
336 getBooleani_v(nullptr),
337 getFragDataLocation(nullptr),
338 getFramebufferAttachmentParameteriv(nullptr),
339 getIntegeri_v(nullptr),
340 getRenderbufferParameteriv(nullptr),
341 getStringi(nullptr),
342 getTexParameterIiv(nullptr),
343 getTexParameterIuiv(nullptr),
344 getTransformFeedbackVarying(nullptr),
345 getUniformuiv(nullptr),
346 getVertexAttribIiv(nullptr),
347 getVertexAttribIuiv(nullptr),
348 isEnabledi(nullptr),
349 isFramebuffer(nullptr),
350 isRenderbuffer(nullptr),
351 isVertexArray(nullptr),
352 mapBufferRange(nullptr),
353 renderbufferStorage(nullptr),
354 renderbufferStorageMultisample(nullptr),
355 texParameterIiv(nullptr),
356 texParameterIuiv(nullptr),
357 transformFeedbackVaryings(nullptr),
358 uniform1ui(nullptr),
359 uniform1uiv(nullptr),
360 uniform2ui(nullptr),
361 uniform2uiv(nullptr),
362 uniform3ui(nullptr),
363 uniform3uiv(nullptr),
364 uniform4ui(nullptr),
365 uniform4uiv(nullptr),
366 vertexAttribI1i(nullptr),
367 vertexAttribI1iv(nullptr),
368 vertexAttribI1ui(nullptr),
369 vertexAttribI1uiv(nullptr),
370 vertexAttribI2i(nullptr),
371 vertexAttribI2iv(nullptr),
372 vertexAttribI2ui(nullptr),
373 vertexAttribI2uiv(nullptr),
374 vertexAttribI3i(nullptr),
375 vertexAttribI3iv(nullptr),
376 vertexAttribI3ui(nullptr),
377 vertexAttribI3uiv(nullptr),
378 vertexAttribI4bv(nullptr),
379 vertexAttribI4i(nullptr),
380 vertexAttribI4iv(nullptr),
381 vertexAttribI4sv(nullptr),
382 vertexAttribI4ubv(nullptr),
383 vertexAttribI4ui(nullptr),
384 vertexAttribI4uiv(nullptr),
385 vertexAttribI4usv(nullptr),
386 vertexAttribIPointer(nullptr),
387
388 copyBufferSubData(nullptr),
389 drawArraysInstanced(nullptr),
390 drawElementsInstanced(nullptr),
391 getActiveUniformBlockName(nullptr),
392 getActiveUniformBlockiv(nullptr),
393 getActiveUniformName(nullptr),
394 getActiveUniformsiv(nullptr),
395 getUniformBlockIndex(nullptr),
396 getUniformIndices(nullptr),
397 primitiveRestartIndex(nullptr),
398 texBuffer(nullptr),
399 uniformBlockBinding(nullptr),
400
401 clientWaitSync(nullptr),
402 deleteSync(nullptr),
403 drawElementsBaseVertex(nullptr),
404 drawElementsInstancedBaseVertex(nullptr),
405 drawRangeElementsBaseVertex(nullptr),
406 fenceSync(nullptr),
407 framebufferTexture(nullptr),
408 getBufferParameteri64v(nullptr),
409 getInteger64i_v(nullptr),
410 getInteger64v(nullptr),
411 getMultisamplefv(nullptr),
412 getSynciv(nullptr),
413 isSync(nullptr),
414 multiDrawElementsBaseVertex(nullptr),
415 provokingVertex(nullptr),
416 sampleMaski(nullptr),
417 texImage2DMultisample(nullptr),
418 texImage3DMultisample(nullptr),
419 waitSync(nullptr),
420
421 bindFragDataLocationIndexed(nullptr),
422 bindSampler(nullptr),
423 deleteSamplers(nullptr),
424 genSamplers(nullptr),
425 getFragDataIndex(nullptr),
426 getQueryObjecti64v(nullptr),
427 getQueryObjectui64v(nullptr),
428 getSamplerParameterIiv(nullptr),
429 getSamplerParameterIuiv(nullptr),
430 getSamplerParameterfv(nullptr),
431 getSamplerParameteriv(nullptr),
432 isSampler(nullptr),
433 queryCounter(nullptr),
434 samplerParameterIiv(nullptr),
435 samplerParameterIuiv(nullptr),
436 samplerParameterf(nullptr),
437 samplerParameterfv(nullptr),
438 samplerParameteri(nullptr),
439 samplerParameteriv(nullptr),
440 vertexAttribDivisor(nullptr),
441 vertexAttribP1ui(nullptr),
442 vertexAttribP1uiv(nullptr),
443 vertexAttribP2ui(nullptr),
444 vertexAttribP2uiv(nullptr),
445 vertexAttribP3ui(nullptr),
446 vertexAttribP3uiv(nullptr),
447 vertexAttribP4ui(nullptr),
448 vertexAttribP4uiv(nullptr),
449
450 beginQueryIndexed(nullptr),
451 bindTransformFeedback(nullptr),
452 blendEquationSeparatei(nullptr),
453 blendEquationi(nullptr),
454 blendFuncSeparatei(nullptr),
455 blendFunci(nullptr),
456 deleteTransformFeedbacks(nullptr),
457 drawArraysIndirect(nullptr),
458 drawElementsIndirect(nullptr),
459 drawTransformFeedback(nullptr),
460 drawTransformFeedbackStream(nullptr),
461 endQueryIndexed(nullptr),
462 genTransformFeedbacks(nullptr),
463 getActiveSubroutineName(nullptr),
464 getActiveSubroutineUniformName(nullptr),
465 getActiveSubroutineUniformiv(nullptr),
466 getProgramStageiv(nullptr),
467 getQueryIndexediv(nullptr),
468 getSubroutineIndex(nullptr),
469 getSubroutineUniformLocation(nullptr),
470 getUniformSubroutineuiv(nullptr),
471 getUniformdv(nullptr),
472 isTransformFeedback(nullptr),
473 minSampleShading(nullptr),
474 patchParameterfv(nullptr),
475 patchParameteri(nullptr),
476 pauseTransformFeedback(nullptr),
477 resumeTransformFeedback(nullptr),
478 uniform1d(nullptr),
479 uniform1dv(nullptr),
480 uniform2d(nullptr),
481 uniform2dv(nullptr),
482 uniform3d(nullptr),
483 uniform3dv(nullptr),
484 uniform4d(nullptr),
485 uniform4dv(nullptr),
486 uniformMatrix2dv(nullptr),
487 uniformMatrix2x3dv(nullptr),
488 uniformMatrix2x4dv(nullptr),
489 uniformMatrix3dv(nullptr),
490 uniformMatrix3x2dv(nullptr),
491 uniformMatrix3x4dv(nullptr),
492 uniformMatrix4dv(nullptr),
493 uniformMatrix4x2dv(nullptr),
494 uniformMatrix4x3dv(nullptr),
495 uniformSubroutinesuiv(nullptr),
496
497 activeShaderProgram(nullptr),
498 bindProgramPipeline(nullptr),
499 clearDepthf(nullptr),
500 createShaderProgramv(nullptr),
501 deleteProgramPipelines(nullptr),
502 depthRangeArrayv(nullptr),
503 depthRangeIndexed(nullptr),
504 depthRangef(nullptr),
505 genProgramPipelines(nullptr),
506 getDoublei_v(nullptr),
507 getFloati_v(nullptr),
508 getProgramBinary(nullptr),
509 getProgramPipelineInfoLog(nullptr),
510 getProgramPipelineiv(nullptr),
511 getShaderPrecisionFormat(nullptr),
512 getVertexAttribLdv(nullptr),
513 isProgramPipeline(nullptr),
514 programBinary(nullptr),
515 programParameteri(nullptr),
516 programUniform1d(nullptr),
517 programUniform1dv(nullptr),
518 programUniform1f(nullptr),
519 programUniform1fv(nullptr),
520 programUniform1i(nullptr),
521 programUniform1iv(nullptr),
522 programUniform1ui(nullptr),
523 programUniform1uiv(nullptr),
524 programUniform2d(nullptr),
525 programUniform2dv(nullptr),
526 programUniform2f(nullptr),
527 programUniform2fv(nullptr),
528 programUniform2i(nullptr),
529 programUniform2iv(nullptr),
530 programUniform2ui(nullptr),
531 programUniform2uiv(nullptr),
532 programUniform3d(nullptr),
533 programUniform3dv(nullptr),
534 programUniform3f(nullptr),
535 programUniform3fv(nullptr),
536 programUniform3i(nullptr),
537 programUniform3iv(nullptr),
538 programUniform3ui(nullptr),
539 programUniform3uiv(nullptr),
540 programUniform4d(nullptr),
541 programUniform4dv(nullptr),
542 programUniform4f(nullptr),
543 programUniform4fv(nullptr),
544 programUniform4i(nullptr),
545 programUniform4iv(nullptr),
546 programUniform4ui(nullptr),
547 programUniform4uiv(nullptr),
548 programUniformMatrix2dv(nullptr),
549 programUniformMatrix2fv(nullptr),
550 programUniformMatrix2x3dv(nullptr),
551 programUniformMatrix2x3fv(nullptr),
552 programUniformMatrix2x4dv(nullptr),
553 programUniformMatrix2x4fv(nullptr),
554 programUniformMatrix3dv(nullptr),
555 programUniformMatrix3fv(nullptr),
556 programUniformMatrix3x2dv(nullptr),
557 programUniformMatrix3x2fv(nullptr),
558 programUniformMatrix3x4dv(nullptr),
559 programUniformMatrix3x4fv(nullptr),
560 programUniformMatrix4dv(nullptr),
561 programUniformMatrix4fv(nullptr),
562 programUniformMatrix4x2dv(nullptr),
563 programUniformMatrix4x2fv(nullptr),
564 programUniformMatrix4x3dv(nullptr),
565 programUniformMatrix4x3fv(nullptr),
566 releaseShaderCompiler(nullptr),
567 scissorArrayv(nullptr),
568 scissorIndexed(nullptr),
569 scissorIndexedv(nullptr),
570 shaderBinary(nullptr),
571 useProgramStages(nullptr),
572 validateProgramPipeline(nullptr),
573 vertexAttribL1d(nullptr),
574 vertexAttribL1dv(nullptr),
575 vertexAttribL2d(nullptr),
576 vertexAttribL2dv(nullptr),
577 vertexAttribL3d(nullptr),
578 vertexAttribL3dv(nullptr),
579 vertexAttribL4d(nullptr),
580 vertexAttribL4dv(nullptr),
581 vertexAttribLPointer(nullptr),
582 viewportArrayv(nullptr),
583 viewportIndexedf(nullptr),
584 viewportIndexedfv(nullptr),
585
586 bindImageTexture(nullptr),
587 drawArraysInstancedBaseInstance(nullptr),
588 drawElementsInstancedBaseInstance(nullptr),
589 drawElementsInstancedBaseVertexBaseInstance(nullptr),
590 drawTransformFeedbackInstanced(nullptr),
591 drawTransformFeedbackStreamInstanced(nullptr),
592 getActiveAtomicCounterBufferiv(nullptr),
593 getInternalformativ(nullptr),
594 memoryBarrier(nullptr),
595 texStorage1D(nullptr),
596 texStorage2D(nullptr),
597 texStorage3D(nullptr),
598
599 bindVertexBuffer(nullptr),
600 clearBufferData(nullptr),
601 clearBufferSubData(nullptr),
602 copyImageSubData(nullptr),
603 debugMessageCallback(nullptr),
604 debugMessageControl(nullptr),
605 debugMessageInsert(nullptr),
606 dispatchCompute(nullptr),
607 dispatchComputeIndirect(nullptr),
608 framebufferParameteri(nullptr),
609 getDebugMessageLog(nullptr),
610 getFramebufferParameteriv(nullptr),
611 getInternalformati64v(nullptr),
Geoff Langb80360f2015-05-04 15:01:31 -0400612 getPointerv(nullptr),
Geoff Lang56cf9af2015-02-17 10:16:49 -0500613 getObjectLabel(nullptr),
614 getObjectPtrLabel(nullptr),
615 getProgramInterfaceiv(nullptr),
616 getProgramResourceIndex(nullptr),
617 getProgramResourceLocation(nullptr),
618 getProgramResourceLocationIndex(nullptr),
619 getProgramResourceName(nullptr),
620 getProgramResourceiv(nullptr),
621 invalidateBufferData(nullptr),
622 invalidateBufferSubData(nullptr),
623 invalidateFramebuffer(nullptr),
624 invalidateSubFramebuffer(nullptr),
625 invalidateTexImage(nullptr),
626 invalidateTexSubImage(nullptr),
627 multiDrawArraysIndirect(nullptr),
628 multiDrawElementsIndirect(nullptr),
629 objectLabel(nullptr),
630 objectPtrLabel(nullptr),
631 popDebugGroup(nullptr),
632 pushDebugGroup(nullptr),
633 shaderStorageBlockBinding(nullptr),
634 texBufferRange(nullptr),
635 texStorage2DMultisample(nullptr),
636 texStorage3DMultisample(nullptr),
637 textureView(nullptr),
638 vertexAttribBinding(nullptr),
639 vertexAttribFormat(nullptr),
640 vertexAttribIFormat(nullptr),
641 vertexAttribLFormat(nullptr),
642 vertexBindingDivisor(nullptr),
Sami Väisänena797e062016-05-12 15:23:40 +0300643 coverageModulationNV(nullptr),
Geoff Lang56cf9af2015-02-17 10:16:49 -0500644
645 bindBuffersBase(nullptr),
646 bindBuffersRange(nullptr),
647 bindImageTextures(nullptr),
648 bindSamplers(nullptr),
649 bindTextures(nullptr),
650 bindVertexBuffers(nullptr),
651 bufferStorage(nullptr),
652 clearTexImage(nullptr),
653 clearTexSubImage(nullptr),
654
655 bindTextureUnit(nullptr),
656 blitNamedFramebuffer(nullptr),
657 checkNamedFramebufferStatus(nullptr),
658 clearNamedBufferData(nullptr),
659 clearNamedBufferSubData(nullptr),
660 clearNamedFramebufferfi(nullptr),
661 clearNamedFramebufferfv(nullptr),
662 clearNamedFramebufferiv(nullptr),
663 clearNamedFramebufferuiv(nullptr),
664 clipControl(nullptr),
665 compressedTextureSubImage1D(nullptr),
666 compressedTextureSubImage2D(nullptr),
667 compressedTextureSubImage3D(nullptr),
668 copyNamedBufferSubData(nullptr),
669 copyTextureSubImage1D(nullptr),
670 copyTextureSubImage2D(nullptr),
671 copyTextureSubImage3D(nullptr),
672 createBuffers(nullptr),
673 createFramebuffers(nullptr),
674 createProgramPipelines(nullptr),
675 createQueries(nullptr),
676 createRenderbuffers(nullptr),
677 createSamplers(nullptr),
678 createTextures(nullptr),
679 createTransformFeedbacks(nullptr),
680 createVertexArrays(nullptr),
681 disableVertexArrayAttrib(nullptr),
682 enableVertexArrayAttrib(nullptr),
683 flushMappedNamedBufferRange(nullptr),
684 generateTextureMipmap(nullptr),
685 getCompressedTextureImage(nullptr),
686 getCompressedTextureSubImage(nullptr),
687 getGraphicsResetStatus(nullptr),
688 getNamedBufferParameteri64v(nullptr),
689 getNamedBufferParameteriv(nullptr),
690 getNamedBufferPointerv(nullptr),
691 getNamedBufferSubData(nullptr),
692 getNamedFramebufferAttachmentParameteriv(nullptr),
693 getNamedFramebufferParameteriv(nullptr),
694 getNamedRenderbufferParameteriv(nullptr),
695 getQueryBufferObjecti64v(nullptr),
696 getQueryBufferObjectiv(nullptr),
697 getQueryBufferObjectui64v(nullptr),
698 getQueryBufferObjectuiv(nullptr),
699 getTextureImage(nullptr),
700 getTextureLevelParameterfv(nullptr),
701 getTextureLevelParameteriv(nullptr),
702 getTextureParameterIiv(nullptr),
703 getTextureParameterIuiv(nullptr),
704 getTextureParameterfv(nullptr),
705 getTextureParameteriv(nullptr),
706 getTextureSubImage(nullptr),
707 getTransformFeedbacki64_v(nullptr),
708 getTransformFeedbacki_v(nullptr),
709 getTransformFeedbackiv(nullptr),
710 getVertexArrayIndexed64iv(nullptr),
711 getVertexArrayIndexediv(nullptr),
712 getVertexArrayiv(nullptr),
713 getnCompressedTexImage(nullptr),
714 getnTexImage(nullptr),
715 getnUniformdv(nullptr),
716 getnUniformfv(nullptr),
717 getnUniformiv(nullptr),
718 getnUniformuiv(nullptr),
719 invalidateNamedFramebufferData(nullptr),
720 invalidateNamedFramebufferSubData(nullptr),
721 mapNamedBuffer(nullptr),
722 mapNamedBufferRange(nullptr),
723 memoryBarrierByRegion(nullptr),
724 namedBufferData(nullptr),
725 namedBufferStorage(nullptr),
726 namedBufferSubData(nullptr),
727 namedFramebufferDrawBuffer(nullptr),
728 namedFramebufferDrawBuffers(nullptr),
729 namedFramebufferParameteri(nullptr),
730 namedFramebufferReadBuffer(nullptr),
731 namedFramebufferRenderbuffer(nullptr),
732 namedFramebufferTexture(nullptr),
733 namedFramebufferTextureLayer(nullptr),
734 namedRenderbufferStorage(nullptr),
735 namedRenderbufferStorageMultisample(nullptr),
736 readnPixels(nullptr),
737 textureBarrier(nullptr),
738 textureBuffer(nullptr),
739 textureBufferRange(nullptr),
740 textureParameterIiv(nullptr),
741 textureParameterIuiv(nullptr),
742 textureParameterf(nullptr),
743 textureParameterfv(nullptr),
744 textureParameteri(nullptr),
745 textureParameteriv(nullptr),
746 textureStorage1D(nullptr),
747 textureStorage2D(nullptr),
748 textureStorage2DMultisample(nullptr),
749 textureStorage3D(nullptr),
750 textureStorage3DMultisample(nullptr),
751 textureSubImage1D(nullptr),
752 textureSubImage2D(nullptr),
753 textureSubImage3D(nullptr),
754 transformFeedbackBufferBase(nullptr),
755 transformFeedbackBufferRange(nullptr),
756 unmapNamedBuffer(nullptr),
757 vertexArrayAttribBinding(nullptr),
758 vertexArrayAttribFormat(nullptr),
759 vertexArrayAttribIFormat(nullptr),
760 vertexArrayAttribLFormat(nullptr),
761 vertexArrayBindingDivisor(nullptr),
762 vertexArrayElementBuffer(nullptr),
763 vertexArrayVertexBuffer(nullptr),
Geoff Langb2d9ab62016-01-20 10:50:09 -0500764 vertexArrayVertexBuffers(nullptr),
765 blendBarrier(nullptr),
Frank Henigman9d819892016-01-22 16:56:04 -0500766 primitiveBoundingBox(nullptr),
767 eglImageTargetRenderbufferStorageOES(nullptr),
768 eglImageTargetTexture2DOES(nullptr)
Geoff Lang56cf9af2015-02-17 10:16:49 -0500769{
770}
771
772FunctionsGL::~FunctionsGL()
773{
774}
775
Geoff Langa4903b72015-03-02 16:02:48 -0800776void FunctionsGL::initialize()
Geoff Lang56cf9af2015-02-17 10:16:49 -0500777{
Geoff Langa4903b72015-03-02 16:02:48 -0800778 // Grab the version number
779 AssignGLEntryPoint(loadProcAddress("glGetString"), &getString);
Geoff Lang8b0f0b32015-07-20 15:59:28 -0400780 AssignGLEntryPoint(loadProcAddress("glGetIntegerv"), &getIntegerv);
Geoff Lang08dcfed2015-05-25 13:38:42 -0400781 GetGLVersion(getString, &version, &standard);
Geoff Langa4903b72015-03-02 16:02:48 -0800782
783 // Grab the GL extensions
Geoff Langb2d9ab62016-01-20 10:50:09 -0500784 if (isAtLeastGL(gl::Version(3, 0)) || isAtLeastGLES(gl::Version(3, 0)))
Geoff Langa4903b72015-03-02 16:02:48 -0800785 {
Geoff Langa4903b72015-03-02 16:02:48 -0800786 AssignGLEntryPoint(loadProcAddress("glGetStringi"), &getStringi);
787 extensions = GetIndexedExtensions(getIntegerv, getStringi);
788 }
789 else
790 {
Corentin Wallez94b3a072015-05-05 17:00:07 -0400791 const char *exts = reinterpret_cast<const char*>(getString(GL_EXTENSIONS));
Jamie Madill8c5aeb62015-05-21 08:17:18 -0400792 angle::SplitStringAlongWhitespace(std::string(exts), &extensions);
Geoff Langa4903b72015-03-02 16:02:48 -0800793 }
794
Geoff Langb2d9ab62016-01-20 10:50:09 -0500795 // Load the entry points
796 switch (standard)
797 {
798 case STANDARD_GL_DESKTOP:
799 initializeProcsDesktopGL();
800 break;
801
802 case STANDARD_GL_ES:
803 initializeProcsGLES();
804 break;
805
806 default:
807 UNREACHABLE();
808 break;
809 }
810}
811
812void FunctionsGL::initializeProcsDesktopGL()
813{
Geoff Lang8b0f0b32015-07-20 15:59:28 -0400814 // Check the context profile
hendrikwbb7740c2015-10-20 15:30:53 -0700815 profile = 0;
Geoff Lang8b0f0b32015-07-20 15:59:28 -0400816 if (isAtLeastGL(gl::Version(3, 2)))
817 {
818 getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile);
819 }
Geoff Lang8b0f0b32015-07-20 15:59:28 -0400820
Geoff Lang3cf12ce2015-08-27 14:40:48 -0400821 // clang-format off
822
Geoff Lang92139c22015-07-20 15:32:37 -0400823 // Load extensions
824 // Even though extensions are written against specific versions of GL, many drivers expose the extensions
825 // in even older versions. Always try loading the extensions regardless of GL version.
826
Sami Väisänena797e062016-05-12 15:23:40 +0300827 // GL_NV_framebuffer_mixed_samples
828 AssignGLExtensionEntryPoint(extensions, "GL_NV_framebuffer_mixed_samples", loadProcAddress("glCoverageModulationNV"), &coverageModulationNV);
829
Geoff Lang92139c22015-07-20 15:32:37 -0400830 // GL_NV_fence
831 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glDeleteFencesNV"), &deleteFencesNV);
832 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glGenFencesNV"), &genFencesNV);
833 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glIsFenceNV"), &isFenceNV);
834 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glTestFenceNV"), &testFenceNV);
835 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glGetFenceivNV"), &getFenceivNV);
836 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glFinishFenceNV"), &finishFenceNV);
837 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glSetFenceNV"), &setFenceNV);
838
839 // GL_EXT_texture_storage
840 AssignGLExtensionEntryPoint(extensions, "GL_EXT_texture_storage", loadProcAddress("glTexStorage1DEXT"), &texStorage1D);
841 AssignGLExtensionEntryPoint(extensions, "GL_EXT_texture_storage", loadProcAddress("glTexStorage2DEXT"), &texStorage2D);
842 AssignGLExtensionEntryPoint(extensions, "GL_EXT_texture_storage GL_EXT_texture3D", loadProcAddress("glTexStorage3DEXT"), &texStorage3D);
843 AssignGLExtensionEntryPoint(extensions, "GL_EXT_texture_storage GL_EXT_direct_state_access", loadProcAddress("glTextureStorage1DEXT"), &textureStorage1D);
844 AssignGLExtensionEntryPoint(extensions, "GL_EXT_texture_storage GL_EXT_direct_state_access", loadProcAddress("glTextureStorage2DEXT"), &textureStorage2D);
845 AssignGLExtensionEntryPoint(extensions, "GL_EXT_texture_storage GL_EXT_direct_state_access GL_EXT_texture3D", loadProcAddress("glTextureStorage3DEXT"), &textureStorage3D);
846
847 // GL_ARB_vertex_array_object
848 AssignGLExtensionEntryPoint(extensions, "GL_ARB_vertex_array_object", loadProcAddress("glBindVertexArray"), &bindVertexArray);
849 AssignGLExtensionEntryPoint(extensions, "GL_ARB_vertex_array_object", loadProcAddress("glDeleteVertexArrays"), &deleteVertexArrays);
850 AssignGLExtensionEntryPoint(extensions, "GL_ARB_vertex_array_object", loadProcAddress("glGenVertexArrays"), &genVertexArrays);
851 AssignGLExtensionEntryPoint(extensions, "GL_ARB_vertex_array_object", loadProcAddress("glIsVertexArray"), &isVertexArray);
852
853 // GL_ARB_sync
854 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glClientWaitSync"), &clientWaitSync);
855 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glDeleteSync"), &deleteSync);
856 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glFenceSync"), &fenceSync);
857 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glGetInteger64i_v"), &getInteger64i_v);
858 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glGetInteger64v"), &getInteger64v);
859 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glGetSynciv"), &getSynciv);
860 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glIsSync"), &isSync);
861 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sync", loadProcAddress("glWaitSync"), &waitSync);
862
863 // GL_EXT_framebuffer_object
864 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glIsRenderbufferEXT"), &isRenderbuffer);
865 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glBindRenderbufferEXT"), &bindRenderbuffer);
866 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glDeleteRenderbuffersEXT"), &deleteRenderbuffers);
867 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glGenRenderbuffersEXT"), &genRenderbuffers);
868 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glRenderbufferStorageEXT"), &renderbufferStorage);
869 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glGetRenderbufferParameterivEXT"), &getRenderbufferParameteriv);
870 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glIsFramebufferEXT"), &isFramebuffer);
871 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glBindFramebufferEXT"), &bindFramebuffer);
872 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glDeleteFramebuffersEXT"), &deleteFramebuffers);
873 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glGenFramebuffersEXT"), &genFramebuffers);
874 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glCheckFramebufferStatusEXT"), &checkFramebufferStatus);
875 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glFramebufferTexture1DEXT"), &framebufferTexture1D);
876 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glFramebufferTexture2DEXT"), &framebufferTexture2D);
877 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glFramebufferTexture3DEXT"), &framebufferTexture3D);
878 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glFramebufferRenderbufferEXT"), &framebufferRenderbuffer);
879 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glGetFramebufferAttachmentParameterivEXT"), &getFramebufferAttachmentParameteriv);
880 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_object", loadProcAddress("glGenerateMipmapEXT"), &generateMipmap);
881
882 // GL_EXT_framebuffer_blit
883 AssignGLExtensionEntryPoint(extensions, "GL_EXT_framebuffer_blit", loadProcAddress("glBlitFramebufferEXT"), &blitFramebuffer);
884
885 // GL_KHR_debug
886 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageControl"), &debugMessageControl);
887 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageInsert"), &debugMessageInsert);
888 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageCallback"), &debugMessageCallback);
889 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetDebugMessageLog"), &getDebugMessageLog);
890 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetPointerv"), &getPointerv);
891 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glPushDebugGroup"), &pushDebugGroup);
892 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glPopDebugGroup"), &popDebugGroup);
893 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glObjectLabel"), &objectLabel);
894 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetObjectLabel"), &getObjectLabel);
895 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glObjectPtrLabel"), &objectPtrLabel);
896 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetObjectPtrLabel"), &getObjectPtrLabel);
897
898 // GL_ARB_internalformat_query
899 AssignGLExtensionEntryPoint(extensions, "GL_ARB_internalformat_query", loadProcAddress("glGetInternalformativ"), &getInternalformativ);
900
901 // GL_ARB_ES2_compatibility
902 AssignGLExtensionEntryPoint(extensions, "GL_ARB_ES2_compatibility", loadProcAddress("glReleaseShaderCompiler"), &releaseShaderCompiler);
903 AssignGLExtensionEntryPoint(extensions, "GL_ARB_ES2_compatibility", loadProcAddress("glShaderBinary"), &shaderBinary);
904 AssignGLExtensionEntryPoint(extensions, "GL_ARB_ES2_compatibility", loadProcAddress("glGetShaderPrecisionFormat"), &getShaderPrecisionFormat);
905 AssignGLExtensionEntryPoint(extensions, "GL_ARB_ES2_compatibility", loadProcAddress("glDepthRangef"), &depthRangef);
906 AssignGLExtensionEntryPoint(extensions, "GL_ARB_ES2_compatibility", loadProcAddress("glClearDepthf"), &clearDepthf);
907
Geoff Lang3cf12ce2015-08-27 14:40:48 -0400908 // GL_ARB_instanced_arrays
909 AssignGLExtensionEntryPoint(extensions, "GL_ARB_instanced_arrays", loadProcAddress("glVertexAttribDivisorARB"), &vertexAttribDivisor);
910
911 // GL_EXT_draw_instanced
912 AssignGLExtensionEntryPoint(extensions, "GL_EXT_draw_instanced", loadProcAddress("glDrawArraysInstancedEXT"), &drawArraysInstanced);
913 AssignGLExtensionEntryPoint(extensions, "GL_EXT_draw_instanced", loadProcAddress("glDrawElementsInstancedEXT"), &drawElementsInstanced);
914
915 // GL_ARB_draw_instanced
916 AssignGLExtensionEntryPoint(extensions, "GL_ARB_draw_instanced", loadProcAddress("glDrawArraysInstancedARB"), &drawArraysInstanced);
917 AssignGLExtensionEntryPoint(extensions, "GL_ARB_draw_instanced", loadProcAddress("glDrawElementsInstancedARB"), &drawElementsInstanced);
918
Geoff Lang8bd4b6c2015-10-01 16:17:48 -0400919 // GL_ARB_sampler_objects
920 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glGenSamplers"), &genSamplers);
921 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glDeleteSamplers"), &deleteSamplers);
922 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glIsSampler"), &isSampler);
923 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glBindSampler"), &bindSampler);
924 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glSamplerParameteri"), &samplerParameteri);
925 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glSamplerParameterf"), &samplerParameterf);
926 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glSamplerParameteriv"), &samplerParameteriv);
927 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glSamplerParameterfv"), &samplerParameterfv);
928 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glSamplerParameterIiv"), &samplerParameterIiv);
929 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glSamplerParameterIuiv"), &samplerParameterIuiv);
930 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glGetSamplerParameteriv"), &getSamplerParameteriv);
931 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glGetSamplerParameterfv"), &getSamplerParameterfv);
932 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glGetSamplerParameterIiv"), &getSamplerParameterIiv);
933 AssignGLExtensionEntryPoint(extensions, "GL_ARB_sampler_objects", loadProcAddress("glGetSamplerParameterIuiv"), &getSamplerParameterIuiv);
934
Geoff Langf0aa8422015-09-29 15:08:34 -0400935 // GL_ARB_occlusion_query
936 AssignGLExtensionEntryPoint(extensions, "GL_ARB_occlusion_query", loadProcAddress("glGenQueriesARB"), &genQueries);
937 AssignGLExtensionEntryPoint(extensions, "GL_ARB_occlusion_query", loadProcAddress("glDeleteQueriesARB"), &deleteQueries);
938 AssignGLExtensionEntryPoint(extensions, "GL_ARB_occlusion_query", loadProcAddress("glIsQueryARB"), &isQuery);
939 AssignGLExtensionEntryPoint(extensions, "GL_ARB_occlusion_query", loadProcAddress("glBeginQueryARB"), &beginQuery);
940 AssignGLExtensionEntryPoint(extensions, "GL_ARB_occlusion_query", loadProcAddress("glEndQueryARB"), &endQuery);
941 AssignGLExtensionEntryPoint(extensions, "GL_ARB_occlusion_query", loadProcAddress("glGetQueryivARB"), &getQueryiv);
942 AssignGLExtensionEntryPoint(extensions, "GL_ARB_occlusion_query", loadProcAddress("glGetQueryObjectivARB"), &getQueryObjectiv);
943 AssignGLExtensionEntryPoint(extensions, "GL_ARB_occlusion_query", loadProcAddress("glGetQueryObjectuivARB"), &getQueryObjectuiv);
944
Geoff Lang1a683462015-09-29 15:09:59 -0400945 // EXT_transform_feedback
946 AssignGLExtensionEntryPoint(extensions, "EXT_transform_feedback", loadProcAddress("glBindBufferRangeEXT"), &bindBufferRange);
947 AssignGLExtensionEntryPoint(extensions, "EXT_transform_feedback", loadProcAddress("glBindBufferBaseEXT"), &bindBufferBase);
948 AssignGLExtensionEntryPoint(extensions, "EXT_transform_feedback", loadProcAddress("glBeginTransformFeedbackEXT"), &beginTransformFeedback);
949 AssignGLExtensionEntryPoint(extensions, "EXT_transform_feedback", loadProcAddress("glEndTransformFeedbackEXT"), &endTransformFeedback);
950 AssignGLExtensionEntryPoint(extensions, "EXT_transform_feedback", loadProcAddress("glTransformFeedbackVaryingsEXT"), &transformFeedbackVaryings);
951 AssignGLExtensionEntryPoint(extensions, "EXT_transform_feedback", loadProcAddress("glGetTransformFeedbackVaryingEXT"), &getTransformFeedbackVarying);
952
953 // GL_ARB_transform_feedback2
954 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback2", loadProcAddress("glBindTransformFeedback"), &bindTransformFeedback);
955 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback2", loadProcAddress("glDeleteTransformFeedbacks"), &deleteTransformFeedbacks);
956 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback2", loadProcAddress("glGenTransformFeedbacks"), &genTransformFeedbacks);
957 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback2", loadProcAddress("glIsTransformFeedback"), &isTransformFeedback);
958 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback2", loadProcAddress("glPauseTransformFeedback"), &pauseTransformFeedback);
959 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback2", loadProcAddress("glResumeTransformFeedback"), &resumeTransformFeedback);
960 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback2", loadProcAddress("glDrawTransformFeedback"), &drawTransformFeedback);
961
962 // GL_ARB_transform_feedback3
963 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback3", loadProcAddress("glDrawTransformFeedbackStream"), &drawTransformFeedbackStream);
964 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback3", loadProcAddress("glBeginQueryIndexed"), &beginQueryIndexed);
965 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback3", loadProcAddress("glEndQueryIndexed"), &endQueryIndexed);
966 AssignGLExtensionEntryPoint(extensions, "GL_ARB_transform_feedback3", loadProcAddress("glGetQueryIndexediv"), &getQueryIndexediv);
967
Geoff Lang65a0be92015-10-02 09:57:30 -0400968 // GL_ARB_get_program_binary
969 AssignGLExtensionEntryPoint(extensions, "GL_ARB_get_program_binary", loadProcAddress("glGetProgramBinary"), &getProgramBinary);
970 AssignGLExtensionEntryPoint(extensions, "GL_ARB_get_program_binary", loadProcAddress("glProgramBinary"), &programBinary);
971 AssignGLExtensionEntryPoint(extensions, "GL_ARB_get_program_binary", loadProcAddress("glProgramParameteri"), &programParameteri);
972
Geoff Lang56cf9af2015-02-17 10:16:49 -0500973 // 1.0
Geoff Lang08dcfed2015-05-25 13:38:42 -0400974 if (isAtLeastGL(gl::Version(1, 0)))
Geoff Lang56cf9af2015-02-17 10:16:49 -0500975 {
976 AssignGLEntryPoint(loadProcAddress("glBlendFunc"), &blendFunc);
977 AssignGLEntryPoint(loadProcAddress("glClear"), &clear);
978 AssignGLEntryPoint(loadProcAddress("glClearColor"), &clearColor);
979 AssignGLEntryPoint(loadProcAddress("glClearDepth"), &clearDepth);
980 AssignGLEntryPoint(loadProcAddress("glClearStencil"), &clearStencil);
981 AssignGLEntryPoint(loadProcAddress("glColorMask"), &colorMask);
982 AssignGLEntryPoint(loadProcAddress("glCullFace"), &cullFace);
983 AssignGLEntryPoint(loadProcAddress("glDepthFunc"), &depthFunc);
984 AssignGLEntryPoint(loadProcAddress("glDepthMask"), &depthMask);
985 AssignGLEntryPoint(loadProcAddress("glDepthRange"), &depthRange);
986 AssignGLEntryPoint(loadProcAddress("glDisable"), &disable);
987 AssignGLEntryPoint(loadProcAddress("glDrawBuffer"), &drawBuffer);
988 AssignGLEntryPoint(loadProcAddress("glEnable"), &enable);
989 AssignGLEntryPoint(loadProcAddress("glFinish"), &finish);
990 AssignGLEntryPoint(loadProcAddress("glFlush"), &flush);
991 AssignGLEntryPoint(loadProcAddress("glFrontFace"), &frontFace);
992 AssignGLEntryPoint(loadProcAddress("glGetBooleanv"), &getBooleanv);
993 AssignGLEntryPoint(loadProcAddress("glGetDoublev"), &getDoublev);
994 AssignGLEntryPoint(loadProcAddress("glGetError"), &getError);
995 AssignGLEntryPoint(loadProcAddress("glGetFloatv"), &getFloatv);
Geoff Lang464a6b82015-06-15 21:25:28 +0000996 AssignGLEntryPoint(loadProcAddress("glGetIntegerv"), &getIntegerv);
997 AssignGLEntryPoint(loadProcAddress("glGetString"), &getString);
Geoff Lang56cf9af2015-02-17 10:16:49 -0500998 AssignGLEntryPoint(loadProcAddress("glGetTexImage"), &getTexImage);
999 AssignGLEntryPoint(loadProcAddress("glGetTexLevelParameterfv"), &getTexLevelParameterfv);
1000 AssignGLEntryPoint(loadProcAddress("glGetTexLevelParameteriv"), &getTexLevelParameteriv);
1001 AssignGLEntryPoint(loadProcAddress("glGetTexParameterfv"), &getTexParameterfv);
1002 AssignGLEntryPoint(loadProcAddress("glGetTexParameteriv"), &getTexParameteriv);
1003 AssignGLEntryPoint(loadProcAddress("glHint"), &hint);
1004 AssignGLEntryPoint(loadProcAddress("glIsEnabled"), &isEnabled);
1005 AssignGLEntryPoint(loadProcAddress("glLineWidth"), &lineWidth);
1006 AssignGLEntryPoint(loadProcAddress("glLogicOp"), &logicOp);
1007 AssignGLEntryPoint(loadProcAddress("glPixelStoref"), &pixelStoref);
1008 AssignGLEntryPoint(loadProcAddress("glPixelStorei"), &pixelStorei);
1009 AssignGLEntryPoint(loadProcAddress("glPointSize"), &pointSize);
1010 AssignGLEntryPoint(loadProcAddress("glPolygonMode"), &polygonMode);
1011 AssignGLEntryPoint(loadProcAddress("glReadBuffer"), &readBuffer);
1012 AssignGLEntryPoint(loadProcAddress("glReadPixels"), &readPixels);
1013 AssignGLEntryPoint(loadProcAddress("glScissor"), &scissor);
1014 AssignGLEntryPoint(loadProcAddress("glStencilFunc"), &stencilFunc);
1015 AssignGLEntryPoint(loadProcAddress("glStencilMask"), &stencilMask);
1016 AssignGLEntryPoint(loadProcAddress("glStencilOp"), &stencilOp);
1017 AssignGLEntryPoint(loadProcAddress("glTexImage1D"), &texImage1D);
1018 AssignGLEntryPoint(loadProcAddress("glTexImage2D"), &texImage2D);
1019 AssignGLEntryPoint(loadProcAddress("glTexParameterf"), &texParameterf);
1020 AssignGLEntryPoint(loadProcAddress("glTexParameterfv"), &texParameterfv);
1021 AssignGLEntryPoint(loadProcAddress("glTexParameteri"), &texParameteri);
1022 AssignGLEntryPoint(loadProcAddress("glTexParameteriv"), &texParameteriv);
1023 AssignGLEntryPoint(loadProcAddress("glViewport"), &viewport);
1024 }
1025
1026 // 1.1
Geoff Lang08dcfed2015-05-25 13:38:42 -04001027 if (isAtLeastGL(gl::Version(1, 1)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001028 {
1029 AssignGLEntryPoint(loadProcAddress("glBindTexture"), &bindTexture);
1030 AssignGLEntryPoint(loadProcAddress("glCopyTexImage1D"), &copyTexImage1D);
1031 AssignGLEntryPoint(loadProcAddress("glCopyTexImage2D"), &copyTexImage2D);
1032 AssignGLEntryPoint(loadProcAddress("glCopyTexSubImage1D"), &copyTexSubImage1D);
1033 AssignGLEntryPoint(loadProcAddress("glCopyTexSubImage2D"), &copyTexSubImage2D);
1034 AssignGLEntryPoint(loadProcAddress("glDeleteTextures"), &deleteTextures);
1035 AssignGLEntryPoint(loadProcAddress("glDrawArrays"), &drawArrays);
1036 AssignGLEntryPoint(loadProcAddress("glDrawElements"), &drawElements);
1037 AssignGLEntryPoint(loadProcAddress("glGenTextures"), &genTextures);
1038 AssignGLEntryPoint(loadProcAddress("glIsTexture"), &isTexture);
1039 AssignGLEntryPoint(loadProcAddress("glPolygonOffset"), &polygonOffset);
1040 AssignGLEntryPoint(loadProcAddress("glTexSubImage1D"), &texSubImage1D);
1041 AssignGLEntryPoint(loadProcAddress("glTexSubImage2D"), &texSubImage2D);
1042 }
1043
1044 // 1.2
Geoff Lang08dcfed2015-05-25 13:38:42 -04001045 if (isAtLeastGL(gl::Version(1, 2)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001046 {
1047 AssignGLEntryPoint(loadProcAddress("glBlendColor"), &blendColor);
1048 AssignGLEntryPoint(loadProcAddress("glBlendEquation"), &blendEquation);
1049 AssignGLEntryPoint(loadProcAddress("glCopyTexSubImage3D"), &copyTexSubImage3D);
1050 AssignGLEntryPoint(loadProcAddress("glDrawRangeElements"), &drawRangeElements);
1051 AssignGLEntryPoint(loadProcAddress("glTexImage3D"), &texImage3D);
1052 AssignGLEntryPoint(loadProcAddress("glTexSubImage3D"), &texSubImage3D);
1053 }
1054
1055 // 1.3
Geoff Lang08dcfed2015-05-25 13:38:42 -04001056 if (isAtLeastGL(gl::Version(1, 3)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001057 {
1058 AssignGLEntryPoint(loadProcAddress("glActiveTexture"), &activeTexture);
1059 AssignGLEntryPoint(loadProcAddress("glCompressedTexImage1D"), &compressedTexImage1D);
1060 AssignGLEntryPoint(loadProcAddress("glCompressedTexImage2D"), &compressedTexImage2D);
1061 AssignGLEntryPoint(loadProcAddress("glCompressedTexImage3D"), &compressedTexImage3D);
1062 AssignGLEntryPoint(loadProcAddress("glCompressedTexSubImage1D"), &compressedTexSubImage1D);
1063 AssignGLEntryPoint(loadProcAddress("glCompressedTexSubImage2D"), &compressedTexSubImage2D);
1064 AssignGLEntryPoint(loadProcAddress("glCompressedTexSubImage3D"), &compressedTexSubImage3D);
1065 AssignGLEntryPoint(loadProcAddress("glGetCompressedTexImage"), &getCompressedTexImage);
1066 AssignGLEntryPoint(loadProcAddress("glSampleCoverage"), &sampleCoverage);
1067 }
1068
1069 // 1.4
Geoff Lang08dcfed2015-05-25 13:38:42 -04001070 if (isAtLeastGL(gl::Version(1, 4)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001071 {
1072 AssignGLEntryPoint(loadProcAddress("glBlendFuncSeparate"), &blendFuncSeparate);
1073 AssignGLEntryPoint(loadProcAddress("glMultiDrawArrays"), &multiDrawArrays);
1074 AssignGLEntryPoint(loadProcAddress("glMultiDrawElements"), &multiDrawElements);
1075 AssignGLEntryPoint(loadProcAddress("glPointParameterf"), &pointParameterf);
1076 AssignGLEntryPoint(loadProcAddress("glPointParameterfv"), &pointParameterfv);
1077 AssignGLEntryPoint(loadProcAddress("glPointParameteri"), &pointParameteri);
1078 AssignGLEntryPoint(loadProcAddress("glPointParameteriv"), &pointParameteriv);
1079 }
1080
1081 // 1.5
Geoff Lang08dcfed2015-05-25 13:38:42 -04001082 if (isAtLeastGL(gl::Version(1, 5)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001083 {
1084 AssignGLEntryPoint(loadProcAddress("glBeginQuery"), &beginQuery);
1085 AssignGLEntryPoint(loadProcAddress("glBindBuffer"), &bindBuffer);
1086 AssignGLEntryPoint(loadProcAddress("glBufferData"), &bufferData);
1087 AssignGLEntryPoint(loadProcAddress("glBufferSubData"), &bufferSubData);
1088 AssignGLEntryPoint(loadProcAddress("glDeleteBuffers"), &deleteBuffers);
1089 AssignGLEntryPoint(loadProcAddress("glDeleteQueries"), &deleteQueries);
1090 AssignGLEntryPoint(loadProcAddress("glEndQuery"), &endQuery);
1091 AssignGLEntryPoint(loadProcAddress("glGenBuffers"), &genBuffers);
1092 AssignGLEntryPoint(loadProcAddress("glGenQueries"), &genQueries);
1093 AssignGLEntryPoint(loadProcAddress("glGetBufferParameteriv"), &getBufferParameteriv);
1094 AssignGLEntryPoint(loadProcAddress("glGetBufferPointerv"), &getBufferPointerv);
1095 AssignGLEntryPoint(loadProcAddress("glGetBufferSubData"), &getBufferSubData);
1096 AssignGLEntryPoint(loadProcAddress("glGetQueryObjectiv"), &getQueryObjectiv);
1097 AssignGLEntryPoint(loadProcAddress("glGetQueryObjectuiv"), &getQueryObjectuiv);
1098 AssignGLEntryPoint(loadProcAddress("glGetQueryiv"), &getQueryiv);
1099 AssignGLEntryPoint(loadProcAddress("glIsBuffer"), &isBuffer);
1100 AssignGLEntryPoint(loadProcAddress("glIsQuery"), &isQuery);
1101 AssignGLEntryPoint(loadProcAddress("glMapBuffer"), &mapBuffer);
1102 AssignGLEntryPoint(loadProcAddress("glUnmapBuffer"), &unmapBuffer);
1103 }
1104
1105 // 2.0
Geoff Lang08dcfed2015-05-25 13:38:42 -04001106 if (isAtLeastGL(gl::Version(2, 0)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001107 {
1108 AssignGLEntryPoint(loadProcAddress("glAttachShader"), &attachShader);
1109 AssignGLEntryPoint(loadProcAddress("glBindAttribLocation"), &bindAttribLocation);
1110 AssignGLEntryPoint(loadProcAddress("glBlendEquationSeparate"), &blendEquationSeparate);
1111 AssignGLEntryPoint(loadProcAddress("glCompileShader"), &compileShader);
1112 AssignGLEntryPoint(loadProcAddress("glCreateProgram"), &createProgram);
1113 AssignGLEntryPoint(loadProcAddress("glCreateShader"), &createShader);
1114 AssignGLEntryPoint(loadProcAddress("glDeleteProgram"), &deleteProgram);
1115 AssignGLEntryPoint(loadProcAddress("glDeleteShader"), &deleteShader);
1116 AssignGLEntryPoint(loadProcAddress("glDetachShader"), &detachShader);
1117 AssignGLEntryPoint(loadProcAddress("glDisableVertexAttribArray"), &disableVertexAttribArray);
1118 AssignGLEntryPoint(loadProcAddress("glDrawBuffers"), &drawBuffers);
1119 AssignGLEntryPoint(loadProcAddress("glEnableVertexAttribArray"), &enableVertexAttribArray);
1120 AssignGLEntryPoint(loadProcAddress("glGetActiveAttrib"), &getActiveAttrib);
1121 AssignGLEntryPoint(loadProcAddress("glGetActiveUniform"), &getActiveUniform);
1122 AssignGLEntryPoint(loadProcAddress("glGetAttachedShaders"), &getAttachedShaders);
1123 AssignGLEntryPoint(loadProcAddress("glGetAttribLocation"), &getAttribLocation);
1124 AssignGLEntryPoint(loadProcAddress("glGetProgramInfoLog"), &getProgramInfoLog);
1125 AssignGLEntryPoint(loadProcAddress("glGetProgramiv"), &getProgramiv);
1126 AssignGLEntryPoint(loadProcAddress("glGetShaderInfoLog"), &getShaderInfoLog);
1127 AssignGLEntryPoint(loadProcAddress("glGetShaderSource"), &getShaderSource);
1128 AssignGLEntryPoint(loadProcAddress("glGetShaderiv"), &getShaderiv);
1129 AssignGLEntryPoint(loadProcAddress("glGetUniformLocation"), &getUniformLocation);
1130 AssignGLEntryPoint(loadProcAddress("glGetUniformfv"), &getUniformfv);
1131 AssignGLEntryPoint(loadProcAddress("glGetUniformiv"), &getUniformiv);
1132 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribPointerv"), &getVertexAttribPointerv);
1133 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribdv"), &getVertexAttribdv);
1134 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribfv"), &getVertexAttribfv);
1135 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribiv"), &getVertexAttribiv);
1136 AssignGLEntryPoint(loadProcAddress("glIsProgram"), &isProgram);
1137 AssignGLEntryPoint(loadProcAddress("glIsShader"), &isShader);
1138 AssignGLEntryPoint(loadProcAddress("glLinkProgram"), &linkProgram);
1139 AssignGLEntryPoint(loadProcAddress("glShaderSource"), &shaderSource);
1140 AssignGLEntryPoint(loadProcAddress("glStencilFuncSeparate"), &stencilFuncSeparate);
1141 AssignGLEntryPoint(loadProcAddress("glStencilMaskSeparate"), &stencilMaskSeparate);
1142 AssignGLEntryPoint(loadProcAddress("glStencilOpSeparate"), &stencilOpSeparate);
1143 AssignGLEntryPoint(loadProcAddress("glUniform1f"), &uniform1f);
1144 AssignGLEntryPoint(loadProcAddress("glUniform1fv"), &uniform1fv);
1145 AssignGLEntryPoint(loadProcAddress("glUniform1i"), &uniform1i);
1146 AssignGLEntryPoint(loadProcAddress("glUniform1iv"), &uniform1iv);
1147 AssignGLEntryPoint(loadProcAddress("glUniform2f"), &uniform2f);
1148 AssignGLEntryPoint(loadProcAddress("glUniform2fv"), &uniform2fv);
1149 AssignGLEntryPoint(loadProcAddress("glUniform2i"), &uniform2i);
1150 AssignGLEntryPoint(loadProcAddress("glUniform2iv"), &uniform2iv);
1151 AssignGLEntryPoint(loadProcAddress("glUniform3f"), &uniform3f);
1152 AssignGLEntryPoint(loadProcAddress("glUniform3fv"), &uniform3fv);
1153 AssignGLEntryPoint(loadProcAddress("glUniform3i"), &uniform3i);
1154 AssignGLEntryPoint(loadProcAddress("glUniform3iv"), &uniform3iv);
1155 AssignGLEntryPoint(loadProcAddress("glUniform4f"), &uniform4f);
1156 AssignGLEntryPoint(loadProcAddress("glUniform4fv"), &uniform4fv);
1157 AssignGLEntryPoint(loadProcAddress("glUniform4i"), &uniform4i);
1158 AssignGLEntryPoint(loadProcAddress("glUniform4iv"), &uniform4iv);
1159 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2fv"), &uniformMatrix2fv);
1160 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3fv"), &uniformMatrix3fv);
1161 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4fv"), &uniformMatrix4fv);
1162 AssignGLEntryPoint(loadProcAddress("glUseProgram"), &useProgram);
1163 AssignGLEntryPoint(loadProcAddress("glValidateProgram"), &validateProgram);
1164 AssignGLEntryPoint(loadProcAddress("glVertexAttrib1d"), &vertexAttrib1d);
1165 AssignGLEntryPoint(loadProcAddress("glVertexAttrib1dv"), &vertexAttrib1dv);
1166 AssignGLEntryPoint(loadProcAddress("glVertexAttrib1f"), &vertexAttrib1f);
1167 AssignGLEntryPoint(loadProcAddress("glVertexAttrib1fv"), &vertexAttrib1fv);
1168 AssignGLEntryPoint(loadProcAddress("glVertexAttrib1s"), &vertexAttrib1s);
1169 AssignGLEntryPoint(loadProcAddress("glVertexAttrib1sv"), &vertexAttrib1sv);
1170 AssignGLEntryPoint(loadProcAddress("glVertexAttrib2d"), &vertexAttrib2d);
1171 AssignGLEntryPoint(loadProcAddress("glVertexAttrib2dv"), &vertexAttrib2dv);
1172 AssignGLEntryPoint(loadProcAddress("glVertexAttrib2f"), &vertexAttrib2f);
1173 AssignGLEntryPoint(loadProcAddress("glVertexAttrib2fv"), &vertexAttrib2fv);
1174 AssignGLEntryPoint(loadProcAddress("glVertexAttrib2s"), &vertexAttrib2s);
1175 AssignGLEntryPoint(loadProcAddress("glVertexAttrib2sv"), &vertexAttrib2sv);
1176 AssignGLEntryPoint(loadProcAddress("glVertexAttrib3d"), &vertexAttrib3d);
1177 AssignGLEntryPoint(loadProcAddress("glVertexAttrib3dv"), &vertexAttrib3dv);
1178 AssignGLEntryPoint(loadProcAddress("glVertexAttrib3f"), &vertexAttrib3f);
1179 AssignGLEntryPoint(loadProcAddress("glVertexAttrib3fv"), &vertexAttrib3fv);
1180 AssignGLEntryPoint(loadProcAddress("glVertexAttrib3s"), &vertexAttrib3s);
1181 AssignGLEntryPoint(loadProcAddress("glVertexAttrib3sv"), &vertexAttrib3sv);
1182 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nbv"), &vertexAttrib4Nbv);
1183 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Niv"), &vertexAttrib4Niv);
1184 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nsv"), &vertexAttrib4Nsv);
1185 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nub"), &vertexAttrib4Nub);
1186 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nubv"), &vertexAttrib4Nubv);
1187 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nuiv"), &vertexAttrib4Nuiv);
1188 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4Nusv"), &vertexAttrib4Nusv);
1189 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4bv"), &vertexAttrib4bv);
1190 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4d"), &vertexAttrib4d);
1191 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4dv"), &vertexAttrib4dv);
1192 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4f"), &vertexAttrib4f);
1193 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4fv"), &vertexAttrib4fv);
1194 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4iv"), &vertexAttrib4iv);
1195 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4s"), &vertexAttrib4s);
1196 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4sv"), &vertexAttrib4sv);
1197 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4ubv"), &vertexAttrib4ubv);
1198 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4uiv"), &vertexAttrib4uiv);
1199 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4usv"), &vertexAttrib4usv);
1200 AssignGLEntryPoint(loadProcAddress("glVertexAttribPointer"), &vertexAttribPointer);
1201 }
1202
1203 // 2.1
Geoff Lang08dcfed2015-05-25 13:38:42 -04001204 if (isAtLeastGL(gl::Version(2, 1)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001205 {
1206 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x3fv"), &uniformMatrix2x3fv);
1207 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x4fv"), &uniformMatrix2x4fv);
1208 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x2fv"), &uniformMatrix3x2fv);
1209 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x4fv"), &uniformMatrix3x4fv);
1210 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x2fv"), &uniformMatrix4x2fv);
1211 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x3fv"), &uniformMatrix4x3fv);
1212 }
1213
1214 // 3.0
Geoff Lang08dcfed2015-05-25 13:38:42 -04001215 if (isAtLeastGL(gl::Version(3, 0)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001216 {
1217 AssignGLEntryPoint(loadProcAddress("glBeginConditionalRender"), &beginConditionalRender);
1218 AssignGLEntryPoint(loadProcAddress("glBeginTransformFeedback"), &beginTransformFeedback);
1219 AssignGLEntryPoint(loadProcAddress("glBindBufferBase"), &bindBufferBase);
1220 AssignGLEntryPoint(loadProcAddress("glBindBufferRange"), &bindBufferRange);
1221 AssignGLEntryPoint(loadProcAddress("glBindFragDataLocation"), &bindFragDataLocation);
1222 AssignGLEntryPoint(loadProcAddress("glBindFramebuffer"), &bindFramebuffer);
1223 AssignGLEntryPoint(loadProcAddress("glBindRenderbuffer"), &bindRenderbuffer);
1224 AssignGLEntryPoint(loadProcAddress("glBindVertexArray"), &bindVertexArray);
1225 AssignGLEntryPoint(loadProcAddress("glBlitFramebuffer"), &blitFramebuffer);
1226 AssignGLEntryPoint(loadProcAddress("glCheckFramebufferStatus"), &checkFramebufferStatus);
1227 AssignGLEntryPoint(loadProcAddress("glClampColor"), &clampColor);
1228 AssignGLEntryPoint(loadProcAddress("glClearBufferfi"), &clearBufferfi);
1229 AssignGLEntryPoint(loadProcAddress("glClearBufferfv"), &clearBufferfv);
1230 AssignGLEntryPoint(loadProcAddress("glClearBufferiv"), &clearBufferiv);
1231 AssignGLEntryPoint(loadProcAddress("glClearBufferuiv"), &clearBufferuiv);
1232 AssignGLEntryPoint(loadProcAddress("glColorMaski"), &colorMaski);
1233 AssignGLEntryPoint(loadProcAddress("glDeleteFramebuffers"), &deleteFramebuffers);
1234 AssignGLEntryPoint(loadProcAddress("glDeleteRenderbuffers"), &deleteRenderbuffers);
1235 AssignGLEntryPoint(loadProcAddress("glDeleteVertexArrays"), &deleteVertexArrays);
1236 AssignGLEntryPoint(loadProcAddress("glDisablei"), &disablei);
1237 AssignGLEntryPoint(loadProcAddress("glEnablei"), &enablei);
1238 AssignGLEntryPoint(loadProcAddress("glEndConditionalRender"), &endConditionalRender);
1239 AssignGLEntryPoint(loadProcAddress("glEndTransformFeedback"), &endTransformFeedback);
1240 AssignGLEntryPoint(loadProcAddress("glFlushMappedBufferRange"), &flushMappedBufferRange);
1241 AssignGLEntryPoint(loadProcAddress("glFramebufferRenderbuffer"), &framebufferRenderbuffer);
1242 AssignGLEntryPoint(loadProcAddress("glFramebufferTexture1D"), &framebufferTexture1D);
1243 AssignGLEntryPoint(loadProcAddress("glFramebufferTexture2D"), &framebufferTexture2D);
1244 AssignGLEntryPoint(loadProcAddress("glFramebufferTexture3D"), &framebufferTexture3D);
1245 AssignGLEntryPoint(loadProcAddress("glFramebufferTextureLayer"), &framebufferTextureLayer);
1246 AssignGLEntryPoint(loadProcAddress("glGenFramebuffers"), &genFramebuffers);
1247 AssignGLEntryPoint(loadProcAddress("glGenRenderbuffers"), &genRenderbuffers);
1248 AssignGLEntryPoint(loadProcAddress("glGenVertexArrays"), &genVertexArrays);
1249 AssignGLEntryPoint(loadProcAddress("glGenerateMipmap"), &generateMipmap);
1250 AssignGLEntryPoint(loadProcAddress("glGetBooleani_v"), &getBooleani_v);
1251 AssignGLEntryPoint(loadProcAddress("glGetFragDataLocation"), &getFragDataLocation);
1252 AssignGLEntryPoint(loadProcAddress("glGetFramebufferAttachmentParameteriv"), &getFramebufferAttachmentParameteriv);
1253 AssignGLEntryPoint(loadProcAddress("glGetIntegeri_v"), &getIntegeri_v);
1254 AssignGLEntryPoint(loadProcAddress("glGetRenderbufferParameteriv"), &getRenderbufferParameteriv);
1255 AssignGLEntryPoint(loadProcAddress("glGetStringi"), &getStringi);
1256 AssignGLEntryPoint(loadProcAddress("glGetTexParameterIiv"), &getTexParameterIiv);
1257 AssignGLEntryPoint(loadProcAddress("glGetTexParameterIuiv"), &getTexParameterIuiv);
1258 AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbackVarying"), &getTransformFeedbackVarying);
1259 AssignGLEntryPoint(loadProcAddress("glGetUniformuiv"), &getUniformuiv);
1260 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribIiv"), &getVertexAttribIiv);
1261 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribIuiv"), &getVertexAttribIuiv);
1262 AssignGLEntryPoint(loadProcAddress("glIsEnabledi"), &isEnabledi);
1263 AssignGLEntryPoint(loadProcAddress("glIsFramebuffer"), &isFramebuffer);
1264 AssignGLEntryPoint(loadProcAddress("glIsRenderbuffer"), &isRenderbuffer);
1265 AssignGLEntryPoint(loadProcAddress("glIsVertexArray"), &isVertexArray);
1266 AssignGLEntryPoint(loadProcAddress("glMapBufferRange"), &mapBufferRange);
1267 AssignGLEntryPoint(loadProcAddress("glRenderbufferStorage"), &renderbufferStorage);
1268 AssignGLEntryPoint(loadProcAddress("glRenderbufferStorageMultisample"), &renderbufferStorageMultisample);
1269 AssignGLEntryPoint(loadProcAddress("glTexParameterIiv"), &texParameterIiv);
1270 AssignGLEntryPoint(loadProcAddress("glTexParameterIuiv"), &texParameterIuiv);
1271 AssignGLEntryPoint(loadProcAddress("glTransformFeedbackVaryings"), &transformFeedbackVaryings);
1272 AssignGLEntryPoint(loadProcAddress("glUniform1ui"), &uniform1ui);
1273 AssignGLEntryPoint(loadProcAddress("glUniform1uiv"), &uniform1uiv);
1274 AssignGLEntryPoint(loadProcAddress("glUniform2ui"), &uniform2ui);
1275 AssignGLEntryPoint(loadProcAddress("glUniform2uiv"), &uniform2uiv);
1276 AssignGLEntryPoint(loadProcAddress("glUniform3ui"), &uniform3ui);
1277 AssignGLEntryPoint(loadProcAddress("glUniform3uiv"), &uniform3uiv);
1278 AssignGLEntryPoint(loadProcAddress("glUniform4ui"), &uniform4ui);
1279 AssignGLEntryPoint(loadProcAddress("glUniform4uiv"), &uniform4uiv);
1280 AssignGLEntryPoint(loadProcAddress("glVertexAttribI1i"), &vertexAttribI1i);
1281 AssignGLEntryPoint(loadProcAddress("glVertexAttribI1iv"), &vertexAttribI1iv);
1282 AssignGLEntryPoint(loadProcAddress("glVertexAttribI1ui"), &vertexAttribI1ui);
1283 AssignGLEntryPoint(loadProcAddress("glVertexAttribI1uiv"), &vertexAttribI1uiv);
1284 AssignGLEntryPoint(loadProcAddress("glVertexAttribI2i"), &vertexAttribI2i);
1285 AssignGLEntryPoint(loadProcAddress("glVertexAttribI2iv"), &vertexAttribI2iv);
1286 AssignGLEntryPoint(loadProcAddress("glVertexAttribI2ui"), &vertexAttribI2ui);
1287 AssignGLEntryPoint(loadProcAddress("glVertexAttribI2uiv"), &vertexAttribI2uiv);
1288 AssignGLEntryPoint(loadProcAddress("glVertexAttribI3i"), &vertexAttribI3i);
1289 AssignGLEntryPoint(loadProcAddress("glVertexAttribI3iv"), &vertexAttribI3iv);
1290 AssignGLEntryPoint(loadProcAddress("glVertexAttribI3ui"), &vertexAttribI3ui);
1291 AssignGLEntryPoint(loadProcAddress("glVertexAttribI3uiv"), &vertexAttribI3uiv);
1292 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4bv"), &vertexAttribI4bv);
1293 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4i"), &vertexAttribI4i);
1294 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4iv"), &vertexAttribI4iv);
1295 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4sv"), &vertexAttribI4sv);
1296 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4ubv"), &vertexAttribI4ubv);
1297 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4ui"), &vertexAttribI4ui);
1298 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4uiv"), &vertexAttribI4uiv);
1299 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4usv"), &vertexAttribI4usv);
1300 AssignGLEntryPoint(loadProcAddress("glVertexAttribIPointer"), &vertexAttribIPointer);
Geoff Lang56cf9af2015-02-17 10:16:49 -05001301 }
1302
1303 // 3.1
Geoff Lang08dcfed2015-05-25 13:38:42 -04001304 if (isAtLeastGL(gl::Version(3, 1)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001305 {
1306 AssignGLEntryPoint(loadProcAddress("glCopyBufferSubData"), &copyBufferSubData);
1307 AssignGLEntryPoint(loadProcAddress("glDrawArraysInstanced"), &drawArraysInstanced);
1308 AssignGLEntryPoint(loadProcAddress("glDrawElementsInstanced"), &drawElementsInstanced);
1309 AssignGLEntryPoint(loadProcAddress("glGetActiveUniformBlockName"), &getActiveUniformBlockName);
1310 AssignGLEntryPoint(loadProcAddress("glGetActiveUniformBlockiv"), &getActiveUniformBlockiv);
1311 AssignGLEntryPoint(loadProcAddress("glGetActiveUniformName"), &getActiveUniformName);
1312 AssignGLEntryPoint(loadProcAddress("glGetActiveUniformsiv"), &getActiveUniformsiv);
1313 AssignGLEntryPoint(loadProcAddress("glGetUniformBlockIndex"), &getUniformBlockIndex);
1314 AssignGLEntryPoint(loadProcAddress("glGetUniformIndices"), &getUniformIndices);
1315 AssignGLEntryPoint(loadProcAddress("glPrimitiveRestartIndex"), &primitiveRestartIndex);
1316 AssignGLEntryPoint(loadProcAddress("glTexBuffer"), &texBuffer);
1317 AssignGLEntryPoint(loadProcAddress("glUniformBlockBinding"), &uniformBlockBinding);
Geoff Lang56cf9af2015-02-17 10:16:49 -05001318 }
1319
1320 // 3.2
Geoff Lang08dcfed2015-05-25 13:38:42 -04001321 if (isAtLeastGL(gl::Version(3, 2)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001322 {
1323 AssignGLEntryPoint(loadProcAddress("glClientWaitSync"), &clientWaitSync);
1324 AssignGLEntryPoint(loadProcAddress("glDeleteSync"), &deleteSync);
1325 AssignGLEntryPoint(loadProcAddress("glDrawElementsBaseVertex"), &drawElementsBaseVertex);
1326 AssignGLEntryPoint(loadProcAddress("glDrawElementsInstancedBaseVertex"), &drawElementsInstancedBaseVertex);
1327 AssignGLEntryPoint(loadProcAddress("glDrawRangeElementsBaseVertex"), &drawRangeElementsBaseVertex);
1328 AssignGLEntryPoint(loadProcAddress("glFenceSync"), &fenceSync);
1329 AssignGLEntryPoint(loadProcAddress("glFramebufferTexture"), &framebufferTexture);
1330 AssignGLEntryPoint(loadProcAddress("glGetBufferParameteri64v"), &getBufferParameteri64v);
1331 AssignGLEntryPoint(loadProcAddress("glGetInteger64i_v"), &getInteger64i_v);
1332 AssignGLEntryPoint(loadProcAddress("glGetInteger64v"), &getInteger64v);
1333 AssignGLEntryPoint(loadProcAddress("glGetMultisamplefv"), &getMultisamplefv);
1334 AssignGLEntryPoint(loadProcAddress("glGetSynciv"), &getSynciv);
1335 AssignGLEntryPoint(loadProcAddress("glIsSync"), &isSync);
1336 AssignGLEntryPoint(loadProcAddress("glMultiDrawElementsBaseVertex"), &multiDrawElementsBaseVertex);
1337 AssignGLEntryPoint(loadProcAddress("glProvokingVertex"), &provokingVertex);
1338 AssignGLEntryPoint(loadProcAddress("glSampleMaski"), &sampleMaski);
1339 AssignGLEntryPoint(loadProcAddress("glTexImage2DMultisample"), &texImage2DMultisample);
1340 AssignGLEntryPoint(loadProcAddress("glTexImage3DMultisample"), &texImage3DMultisample);
1341 AssignGLEntryPoint(loadProcAddress("glWaitSync"), &waitSync);
1342 }
1343
1344 // 3.3
Geoff Lang08dcfed2015-05-25 13:38:42 -04001345 if (isAtLeastGL(gl::Version(3, 3)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001346 {
1347 AssignGLEntryPoint(loadProcAddress("glBindFragDataLocationIndexed"), &bindFragDataLocationIndexed);
1348 AssignGLEntryPoint(loadProcAddress("glBindSampler"), &bindSampler);
1349 AssignGLEntryPoint(loadProcAddress("glDeleteSamplers"), &deleteSamplers);
1350 AssignGLEntryPoint(loadProcAddress("glGenSamplers"), &genSamplers);
1351 AssignGLEntryPoint(loadProcAddress("glGetFragDataIndex"), &getFragDataIndex);
1352 AssignGLEntryPoint(loadProcAddress("glGetQueryObjecti64v"), &getQueryObjecti64v);
1353 AssignGLEntryPoint(loadProcAddress("glGetQueryObjectui64v"), &getQueryObjectui64v);
1354 AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterIiv"), &getSamplerParameterIiv);
1355 AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterIuiv"), &getSamplerParameterIuiv);
1356 AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterfv"), &getSamplerParameterfv);
1357 AssignGLEntryPoint(loadProcAddress("glGetSamplerParameteriv"), &getSamplerParameteriv);
1358 AssignGLEntryPoint(loadProcAddress("glIsSampler"), &isSampler);
1359 AssignGLEntryPoint(loadProcAddress("glQueryCounter"), &queryCounter);
1360 AssignGLEntryPoint(loadProcAddress("glSamplerParameterIiv"), &samplerParameterIiv);
1361 AssignGLEntryPoint(loadProcAddress("glSamplerParameterIuiv"), &samplerParameterIuiv);
1362 AssignGLEntryPoint(loadProcAddress("glSamplerParameterf"), &samplerParameterf);
1363 AssignGLEntryPoint(loadProcAddress("glSamplerParameterfv"), &samplerParameterfv);
1364 AssignGLEntryPoint(loadProcAddress("glSamplerParameteri"), &samplerParameteri);
1365 AssignGLEntryPoint(loadProcAddress("glSamplerParameteriv"), &samplerParameteriv);
1366 AssignGLEntryPoint(loadProcAddress("glVertexAttribDivisor"), &vertexAttribDivisor);
1367 AssignGLEntryPoint(loadProcAddress("glVertexAttribP1ui"), &vertexAttribP1ui);
1368 AssignGLEntryPoint(loadProcAddress("glVertexAttribP1uiv"), &vertexAttribP1uiv);
1369 AssignGLEntryPoint(loadProcAddress("glVertexAttribP2ui"), &vertexAttribP2ui);
1370 AssignGLEntryPoint(loadProcAddress("glVertexAttribP2uiv"), &vertexAttribP2uiv);
1371 AssignGLEntryPoint(loadProcAddress("glVertexAttribP3ui"), &vertexAttribP3ui);
1372 AssignGLEntryPoint(loadProcAddress("glVertexAttribP3uiv"), &vertexAttribP3uiv);
1373 AssignGLEntryPoint(loadProcAddress("glVertexAttribP4ui"), &vertexAttribP4ui);
1374 AssignGLEntryPoint(loadProcAddress("glVertexAttribP4uiv"), &vertexAttribP4uiv);
1375 }
1376
1377 // 4.0
Geoff Lang08dcfed2015-05-25 13:38:42 -04001378 if (isAtLeastGL(gl::Version(4, 0)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001379 {
1380 AssignGLEntryPoint(loadProcAddress("glBeginQueryIndexed"), &beginQueryIndexed);
1381 AssignGLEntryPoint(loadProcAddress("glBindTransformFeedback"), &bindTransformFeedback);
1382 AssignGLEntryPoint(loadProcAddress("glBlendEquationSeparatei"), &blendEquationSeparatei);
1383 AssignGLEntryPoint(loadProcAddress("glBlendEquationi"), &blendEquationi);
1384 AssignGLEntryPoint(loadProcAddress("glBlendFuncSeparatei"), &blendFuncSeparatei);
1385 AssignGLEntryPoint(loadProcAddress("glBlendFunci"), &blendFunci);
1386 AssignGLEntryPoint(loadProcAddress("glDeleteTransformFeedbacks"), &deleteTransformFeedbacks);
1387 AssignGLEntryPoint(loadProcAddress("glDrawArraysIndirect"), &drawArraysIndirect);
1388 AssignGLEntryPoint(loadProcAddress("glDrawElementsIndirect"), &drawElementsIndirect);
1389 AssignGLEntryPoint(loadProcAddress("glDrawTransformFeedback"), &drawTransformFeedback);
1390 AssignGLEntryPoint(loadProcAddress("glDrawTransformFeedbackStream"), &drawTransformFeedbackStream);
1391 AssignGLEntryPoint(loadProcAddress("glEndQueryIndexed"), &endQueryIndexed);
1392 AssignGLEntryPoint(loadProcAddress("glGenTransformFeedbacks"), &genTransformFeedbacks);
1393 AssignGLEntryPoint(loadProcAddress("glGetActiveSubroutineName"), &getActiveSubroutineName);
1394 AssignGLEntryPoint(loadProcAddress("glGetActiveSubroutineUniformName"), &getActiveSubroutineUniformName);
1395 AssignGLEntryPoint(loadProcAddress("glGetActiveSubroutineUniformiv"), &getActiveSubroutineUniformiv);
1396 AssignGLEntryPoint(loadProcAddress("glGetProgramStageiv"), &getProgramStageiv);
1397 AssignGLEntryPoint(loadProcAddress("glGetQueryIndexediv"), &getQueryIndexediv);
1398 AssignGLEntryPoint(loadProcAddress("glGetSubroutineIndex"), &getSubroutineIndex);
1399 AssignGLEntryPoint(loadProcAddress("glGetSubroutineUniformLocation"), &getSubroutineUniformLocation);
1400 AssignGLEntryPoint(loadProcAddress("glGetUniformSubroutineuiv"), &getUniformSubroutineuiv);
1401 AssignGLEntryPoint(loadProcAddress("glGetUniformdv"), &getUniformdv);
1402 AssignGLEntryPoint(loadProcAddress("glIsTransformFeedback"), &isTransformFeedback);
1403 AssignGLEntryPoint(loadProcAddress("glMinSampleShading"), &minSampleShading);
1404 AssignGLEntryPoint(loadProcAddress("glPatchParameterfv"), &patchParameterfv);
1405 AssignGLEntryPoint(loadProcAddress("glPatchParameteri"), &patchParameteri);
1406 AssignGLEntryPoint(loadProcAddress("glPauseTransformFeedback"), &pauseTransformFeedback);
1407 AssignGLEntryPoint(loadProcAddress("glResumeTransformFeedback"), &resumeTransformFeedback);
1408 AssignGLEntryPoint(loadProcAddress("glUniform1d"), &uniform1d);
1409 AssignGLEntryPoint(loadProcAddress("glUniform1dv"), &uniform1dv);
1410 AssignGLEntryPoint(loadProcAddress("glUniform2d"), &uniform2d);
1411 AssignGLEntryPoint(loadProcAddress("glUniform2dv"), &uniform2dv);
1412 AssignGLEntryPoint(loadProcAddress("glUniform3d"), &uniform3d);
1413 AssignGLEntryPoint(loadProcAddress("glUniform3dv"), &uniform3dv);
1414 AssignGLEntryPoint(loadProcAddress("glUniform4d"), &uniform4d);
1415 AssignGLEntryPoint(loadProcAddress("glUniform4dv"), &uniform4dv);
1416 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2dv"), &uniformMatrix2dv);
1417 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x3dv"), &uniformMatrix2x3dv);
1418 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x4dv"), &uniformMatrix2x4dv);
1419 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3dv"), &uniformMatrix3dv);
1420 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x2dv"), &uniformMatrix3x2dv);
1421 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x4dv"), &uniformMatrix3x4dv);
1422 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4dv"), &uniformMatrix4dv);
1423 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x2dv"), &uniformMatrix4x2dv);
1424 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x3dv"), &uniformMatrix4x3dv);
1425 AssignGLEntryPoint(loadProcAddress("glUniformSubroutinesuiv"), &uniformSubroutinesuiv);
1426 }
1427
Corentin Wallez92d77062015-05-04 12:41:54 -04001428 // 4.1
Geoff Lang08dcfed2015-05-25 13:38:42 -04001429 if (isAtLeastGL(gl::Version(4, 1)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001430 {
1431 AssignGLEntryPoint(loadProcAddress("glActiveShaderProgram"), &activeShaderProgram);
1432 AssignGLEntryPoint(loadProcAddress("glBindProgramPipeline"), &bindProgramPipeline);
1433 AssignGLEntryPoint(loadProcAddress("glClearDepthf"), &clearDepthf);
1434 AssignGLEntryPoint(loadProcAddress("glCreateShaderProgramv"), &createShaderProgramv);
1435 AssignGLEntryPoint(loadProcAddress("glDeleteProgramPipelines"), &deleteProgramPipelines);
1436 AssignGLEntryPoint(loadProcAddress("glDepthRangeArrayv"), &depthRangeArrayv);
1437 AssignGLEntryPoint(loadProcAddress("glDepthRangeIndexed"), &depthRangeIndexed);
1438 AssignGLEntryPoint(loadProcAddress("glDepthRangef"), &depthRangef);
1439 AssignGLEntryPoint(loadProcAddress("glGenProgramPipelines"), &genProgramPipelines);
1440 AssignGLEntryPoint(loadProcAddress("glGetDoublei_v"), &getDoublei_v);
1441 AssignGLEntryPoint(loadProcAddress("glGetFloati_v"), &getFloati_v);
1442 AssignGLEntryPoint(loadProcAddress("glGetProgramBinary"), &getProgramBinary);
1443 AssignGLEntryPoint(loadProcAddress("glGetProgramPipelineInfoLog"), &getProgramPipelineInfoLog);
1444 AssignGLEntryPoint(loadProcAddress("glGetProgramPipelineiv"), &getProgramPipelineiv);
1445 AssignGLEntryPoint(loadProcAddress("glGetShaderPrecisionFormat"), &getShaderPrecisionFormat);
1446 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribLdv"), &getVertexAttribLdv);
1447 AssignGLEntryPoint(loadProcAddress("glIsProgramPipeline"), &isProgramPipeline);
1448 AssignGLEntryPoint(loadProcAddress("glProgramBinary"), &programBinary);
1449 AssignGLEntryPoint(loadProcAddress("glProgramParameteri"), &programParameteri);
1450 AssignGLEntryPoint(loadProcAddress("glProgramUniform1d"), &programUniform1d);
1451 AssignGLEntryPoint(loadProcAddress("glProgramUniform1dv"), &programUniform1dv);
1452 AssignGLEntryPoint(loadProcAddress("glProgramUniform1f"), &programUniform1f);
1453 AssignGLEntryPoint(loadProcAddress("glProgramUniform1fv"), &programUniform1fv);
1454 AssignGLEntryPoint(loadProcAddress("glProgramUniform1i"), &programUniform1i);
1455 AssignGLEntryPoint(loadProcAddress("glProgramUniform1iv"), &programUniform1iv);
1456 AssignGLEntryPoint(loadProcAddress("glProgramUniform1ui"), &programUniform1ui);
1457 AssignGLEntryPoint(loadProcAddress("glProgramUniform1uiv"), &programUniform1uiv);
1458 AssignGLEntryPoint(loadProcAddress("glProgramUniform2d"), &programUniform2d);
1459 AssignGLEntryPoint(loadProcAddress("glProgramUniform2dv"), &programUniform2dv);
1460 AssignGLEntryPoint(loadProcAddress("glProgramUniform2f"), &programUniform2f);
1461 AssignGLEntryPoint(loadProcAddress("glProgramUniform2fv"), &programUniform2fv);
1462 AssignGLEntryPoint(loadProcAddress("glProgramUniform2i"), &programUniform2i);
1463 AssignGLEntryPoint(loadProcAddress("glProgramUniform2iv"), &programUniform2iv);
1464 AssignGLEntryPoint(loadProcAddress("glProgramUniform2ui"), &programUniform2ui);
1465 AssignGLEntryPoint(loadProcAddress("glProgramUniform2uiv"), &programUniform2uiv);
1466 AssignGLEntryPoint(loadProcAddress("glProgramUniform3d"), &programUniform3d);
1467 AssignGLEntryPoint(loadProcAddress("glProgramUniform3dv"), &programUniform3dv);
1468 AssignGLEntryPoint(loadProcAddress("glProgramUniform3f"), &programUniform3f);
1469 AssignGLEntryPoint(loadProcAddress("glProgramUniform3fv"), &programUniform3fv);
1470 AssignGLEntryPoint(loadProcAddress("glProgramUniform3i"), &programUniform3i);
1471 AssignGLEntryPoint(loadProcAddress("glProgramUniform3iv"), &programUniform3iv);
1472 AssignGLEntryPoint(loadProcAddress("glProgramUniform3ui"), &programUniform3ui);
1473 AssignGLEntryPoint(loadProcAddress("glProgramUniform3uiv"), &programUniform3uiv);
1474 AssignGLEntryPoint(loadProcAddress("glProgramUniform4d"), &programUniform4d);
1475 AssignGLEntryPoint(loadProcAddress("glProgramUniform4dv"), &programUniform4dv);
1476 AssignGLEntryPoint(loadProcAddress("glProgramUniform4f"), &programUniform4f);
1477 AssignGLEntryPoint(loadProcAddress("glProgramUniform4fv"), &programUniform4fv);
1478 AssignGLEntryPoint(loadProcAddress("glProgramUniform4i"), &programUniform4i);
1479 AssignGLEntryPoint(loadProcAddress("glProgramUniform4iv"), &programUniform4iv);
1480 AssignGLEntryPoint(loadProcAddress("glProgramUniform4ui"), &programUniform4ui);
1481 AssignGLEntryPoint(loadProcAddress("glProgramUniform4uiv"), &programUniform4uiv);
1482 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2dv"), &programUniformMatrix2dv);
1483 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2fv"), &programUniformMatrix2fv);
1484 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x3dv"), &programUniformMatrix2x3dv);
1485 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x3fv"), &programUniformMatrix2x3fv);
1486 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x4dv"), &programUniformMatrix2x4dv);
1487 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x4fv"), &programUniformMatrix2x4fv);
1488 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3dv"), &programUniformMatrix3dv);
1489 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3fv"), &programUniformMatrix3fv);
1490 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x2dv"), &programUniformMatrix3x2dv);
1491 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x2fv"), &programUniformMatrix3x2fv);
1492 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x4dv"), &programUniformMatrix3x4dv);
1493 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x4fv"), &programUniformMatrix3x4fv);
1494 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4dv"), &programUniformMatrix4dv);
1495 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4fv"), &programUniformMatrix4fv);
1496 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x2dv"), &programUniformMatrix4x2dv);
1497 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x2fv"), &programUniformMatrix4x2fv);
1498 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x3dv"), &programUniformMatrix4x3dv);
1499 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x3fv"), &programUniformMatrix4x3fv);
1500 AssignGLEntryPoint(loadProcAddress("glReleaseShaderCompiler"), &releaseShaderCompiler);
1501 AssignGLEntryPoint(loadProcAddress("glScissorArrayv"), &scissorArrayv);
1502 AssignGLEntryPoint(loadProcAddress("glScissorIndexed"), &scissorIndexed);
1503 AssignGLEntryPoint(loadProcAddress("glScissorIndexedv"), &scissorIndexedv);
1504 AssignGLEntryPoint(loadProcAddress("glShaderBinary"), &shaderBinary);
1505 AssignGLEntryPoint(loadProcAddress("glUseProgramStages"), &useProgramStages);
1506 AssignGLEntryPoint(loadProcAddress("glValidateProgramPipeline"), &validateProgramPipeline);
1507 AssignGLEntryPoint(loadProcAddress("glVertexAttribL1d"), &vertexAttribL1d);
1508 AssignGLEntryPoint(loadProcAddress("glVertexAttribL1dv"), &vertexAttribL1dv);
1509 AssignGLEntryPoint(loadProcAddress("glVertexAttribL2d"), &vertexAttribL2d);
1510 AssignGLEntryPoint(loadProcAddress("glVertexAttribL2dv"), &vertexAttribL2dv);
1511 AssignGLEntryPoint(loadProcAddress("glVertexAttribL3d"), &vertexAttribL3d);
1512 AssignGLEntryPoint(loadProcAddress("glVertexAttribL3dv"), &vertexAttribL3dv);
1513 AssignGLEntryPoint(loadProcAddress("glVertexAttribL4d"), &vertexAttribL4d);
1514 AssignGLEntryPoint(loadProcAddress("glVertexAttribL4dv"), &vertexAttribL4dv);
1515 AssignGLEntryPoint(loadProcAddress("glVertexAttribLPointer"), &vertexAttribLPointer);
1516 AssignGLEntryPoint(loadProcAddress("glViewportArrayv"), &viewportArrayv);
1517 AssignGLEntryPoint(loadProcAddress("glViewportIndexedf"), &viewportIndexedf);
1518 AssignGLEntryPoint(loadProcAddress("glViewportIndexedfv"), &viewportIndexedfv);
1519 }
1520
1521 // 4.2
Geoff Lang08dcfed2015-05-25 13:38:42 -04001522 if (isAtLeastGL(gl::Version(4, 2)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001523 {
1524 AssignGLEntryPoint(loadProcAddress("glBindImageTexture"), &bindImageTexture);
1525 AssignGLEntryPoint(loadProcAddress("glDrawArraysInstancedBaseInstance"), &drawArraysInstancedBaseInstance);
1526 AssignGLEntryPoint(loadProcAddress("glDrawElementsInstancedBaseInstance"), &drawElementsInstancedBaseInstance);
1527 AssignGLEntryPoint(loadProcAddress("glDrawElementsInstancedBaseVertexBaseInstance"), &drawElementsInstancedBaseVertexBaseInstance);
1528 AssignGLEntryPoint(loadProcAddress("glDrawTransformFeedbackInstanced"), &drawTransformFeedbackInstanced);
1529 AssignGLEntryPoint(loadProcAddress("glDrawTransformFeedbackStreamInstanced"), &drawTransformFeedbackStreamInstanced);
1530 AssignGLEntryPoint(loadProcAddress("glGetActiveAtomicCounterBufferiv"), &getActiveAtomicCounterBufferiv);
1531 AssignGLEntryPoint(loadProcAddress("glGetInternalformativ"), &getInternalformativ);
1532 AssignGLEntryPoint(loadProcAddress("glMemoryBarrier"), &memoryBarrier);
1533 AssignGLEntryPoint(loadProcAddress("glTexStorage1D"), &texStorage1D);
1534 AssignGLEntryPoint(loadProcAddress("glTexStorage2D"), &texStorage2D);
1535 AssignGLEntryPoint(loadProcAddress("glTexStorage3D"), &texStorage3D);
1536 }
1537
1538 // 4.3
Geoff Lang08dcfed2015-05-25 13:38:42 -04001539 if (isAtLeastGL(gl::Version(4, 3)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001540 {
1541 AssignGLEntryPoint(loadProcAddress("glBindVertexBuffer"), &bindVertexBuffer);
1542 AssignGLEntryPoint(loadProcAddress("glClearBufferData"), &clearBufferData);
1543 AssignGLEntryPoint(loadProcAddress("glClearBufferSubData"), &clearBufferSubData);
1544 AssignGLEntryPoint(loadProcAddress("glCopyImageSubData"), &copyImageSubData);
1545 AssignGLEntryPoint(loadProcAddress("glDebugMessageCallback"), &debugMessageCallback);
1546 AssignGLEntryPoint(loadProcAddress("glDebugMessageControl"), &debugMessageControl);
1547 AssignGLEntryPoint(loadProcAddress("glDebugMessageInsert"), &debugMessageInsert);
1548 AssignGLEntryPoint(loadProcAddress("glDispatchCompute"), &dispatchCompute);
1549 AssignGLEntryPoint(loadProcAddress("glDispatchComputeIndirect"), &dispatchComputeIndirect);
1550 AssignGLEntryPoint(loadProcAddress("glFramebufferParameteri"), &framebufferParameteri);
1551 AssignGLEntryPoint(loadProcAddress("glGetDebugMessageLog"), &getDebugMessageLog);
1552 AssignGLEntryPoint(loadProcAddress("glGetFramebufferParameteriv"), &getFramebufferParameteriv);
1553 AssignGLEntryPoint(loadProcAddress("glGetInternalformati64v"), &getInternalformati64v);
Geoff Langb80360f2015-05-04 15:01:31 -04001554 AssignGLEntryPoint(loadProcAddress("glGetPointerv"), &getPointerv);
Geoff Lang56cf9af2015-02-17 10:16:49 -05001555 AssignGLEntryPoint(loadProcAddress("glGetObjectLabel"), &getObjectLabel);
1556 AssignGLEntryPoint(loadProcAddress("glGetObjectPtrLabel"), &getObjectPtrLabel);
1557 AssignGLEntryPoint(loadProcAddress("glGetProgramInterfaceiv"), &getProgramInterfaceiv);
1558 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceIndex"), &getProgramResourceIndex);
1559 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceLocation"), &getProgramResourceLocation);
1560 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceLocationIndex"), &getProgramResourceLocationIndex);
1561 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceName"), &getProgramResourceName);
1562 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceiv"), &getProgramResourceiv);
1563 AssignGLEntryPoint(loadProcAddress("glInvalidateBufferData"), &invalidateBufferData);
1564 AssignGLEntryPoint(loadProcAddress("glInvalidateBufferSubData"), &invalidateBufferSubData);
1565 AssignGLEntryPoint(loadProcAddress("glInvalidateFramebuffer"), &invalidateFramebuffer);
1566 AssignGLEntryPoint(loadProcAddress("glInvalidateSubFramebuffer"), &invalidateSubFramebuffer);
1567 AssignGLEntryPoint(loadProcAddress("glInvalidateTexImage"), &invalidateTexImage);
1568 AssignGLEntryPoint(loadProcAddress("glInvalidateTexSubImage"), &invalidateTexSubImage);
1569 AssignGLEntryPoint(loadProcAddress("glMultiDrawArraysIndirect"), &multiDrawArraysIndirect);
1570 AssignGLEntryPoint(loadProcAddress("glMultiDrawElementsIndirect"), &multiDrawElementsIndirect);
1571 AssignGLEntryPoint(loadProcAddress("glObjectLabel"), &objectLabel);
1572 AssignGLEntryPoint(loadProcAddress("glObjectPtrLabel"), &objectPtrLabel);
1573 AssignGLEntryPoint(loadProcAddress("glPopDebugGroup"), &popDebugGroup);
1574 AssignGLEntryPoint(loadProcAddress("glPushDebugGroup"), &pushDebugGroup);
1575 AssignGLEntryPoint(loadProcAddress("glShaderStorageBlockBinding"), &shaderStorageBlockBinding);
1576 AssignGLEntryPoint(loadProcAddress("glTexBufferRange"), &texBufferRange);
1577 AssignGLEntryPoint(loadProcAddress("glTexStorage2DMultisample"), &texStorage2DMultisample);
1578 AssignGLEntryPoint(loadProcAddress("glTexStorage3DMultisample"), &texStorage3DMultisample);
1579 AssignGLEntryPoint(loadProcAddress("glTextureView"), &textureView);
1580 AssignGLEntryPoint(loadProcAddress("glVertexAttribBinding"), &vertexAttribBinding);
1581 AssignGLEntryPoint(loadProcAddress("glVertexAttribFormat"), &vertexAttribFormat);
1582 AssignGLEntryPoint(loadProcAddress("glVertexAttribIFormat"), &vertexAttribIFormat);
1583 AssignGLEntryPoint(loadProcAddress("glVertexAttribLFormat"), &vertexAttribLFormat);
1584 AssignGLEntryPoint(loadProcAddress("glVertexBindingDivisor"), &vertexBindingDivisor);
1585 }
1586
1587 // 4.4
Geoff Lang08dcfed2015-05-25 13:38:42 -04001588 if (isAtLeastGL(gl::Version(4, 4)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001589 {
1590 AssignGLEntryPoint(loadProcAddress("glBindBuffersBase"), &bindBuffersBase);
1591 AssignGLEntryPoint(loadProcAddress("glBindBuffersRange"), &bindBuffersRange);
1592 AssignGLEntryPoint(loadProcAddress("glBindImageTextures"), &bindImageTextures);
1593 AssignGLEntryPoint(loadProcAddress("glBindSamplers"), &bindSamplers);
1594 AssignGLEntryPoint(loadProcAddress("glBindTextures"), &bindTextures);
1595 AssignGLEntryPoint(loadProcAddress("glBindVertexBuffers"), &bindVertexBuffers);
1596 AssignGLEntryPoint(loadProcAddress("glBufferStorage"), &bufferStorage);
1597 AssignGLEntryPoint(loadProcAddress("glClearTexImage"), &clearTexImage);
1598 AssignGLEntryPoint(loadProcAddress("glClearTexSubImage"), &clearTexSubImage);
1599 }
1600
1601 // 4.5
Geoff Lang08dcfed2015-05-25 13:38:42 -04001602 if (isAtLeastGL(gl::Version(4, 5)))
Geoff Lang56cf9af2015-02-17 10:16:49 -05001603 {
1604 AssignGLEntryPoint(loadProcAddress("glBindTextureUnit"), &bindTextureUnit);
1605 AssignGLEntryPoint(loadProcAddress("glBlitNamedFramebuffer"), &blitNamedFramebuffer);
1606 AssignGLEntryPoint(loadProcAddress("glCheckNamedFramebufferStatus"), &checkNamedFramebufferStatus);
1607 AssignGLEntryPoint(loadProcAddress("glClearNamedBufferData"), &clearNamedBufferData);
1608 AssignGLEntryPoint(loadProcAddress("glClearNamedBufferSubData"), &clearNamedBufferSubData);
1609 AssignGLEntryPoint(loadProcAddress("glClearNamedFramebufferfi"), &clearNamedFramebufferfi);
1610 AssignGLEntryPoint(loadProcAddress("glClearNamedFramebufferfv"), &clearNamedFramebufferfv);
1611 AssignGLEntryPoint(loadProcAddress("glClearNamedFramebufferiv"), &clearNamedFramebufferiv);
1612 AssignGLEntryPoint(loadProcAddress("glClearNamedFramebufferuiv"), &clearNamedFramebufferuiv);
1613 AssignGLEntryPoint(loadProcAddress("glClipControl"), &clipControl);
1614 AssignGLEntryPoint(loadProcAddress("glCompressedTextureSubImage1D"), &compressedTextureSubImage1D);
1615 AssignGLEntryPoint(loadProcAddress("glCompressedTextureSubImage2D"), &compressedTextureSubImage2D);
1616 AssignGLEntryPoint(loadProcAddress("glCompressedTextureSubImage3D"), &compressedTextureSubImage3D);
1617 AssignGLEntryPoint(loadProcAddress("glCopyNamedBufferSubData"), &copyNamedBufferSubData);
1618 AssignGLEntryPoint(loadProcAddress("glCopyTextureSubImage1D"), &copyTextureSubImage1D);
1619 AssignGLEntryPoint(loadProcAddress("glCopyTextureSubImage2D"), &copyTextureSubImage2D);
1620 AssignGLEntryPoint(loadProcAddress("glCopyTextureSubImage3D"), &copyTextureSubImage3D);
1621 AssignGLEntryPoint(loadProcAddress("glCreateBuffers"), &createBuffers);
1622 AssignGLEntryPoint(loadProcAddress("glCreateFramebuffers"), &createFramebuffers);
1623 AssignGLEntryPoint(loadProcAddress("glCreateProgramPipelines"), &createProgramPipelines);
1624 AssignGLEntryPoint(loadProcAddress("glCreateQueries"), &createQueries);
1625 AssignGLEntryPoint(loadProcAddress("glCreateRenderbuffers"), &createRenderbuffers);
1626 AssignGLEntryPoint(loadProcAddress("glCreateSamplers"), &createSamplers);
1627 AssignGLEntryPoint(loadProcAddress("glCreateTextures"), &createTextures);
1628 AssignGLEntryPoint(loadProcAddress("glCreateTransformFeedbacks"), &createTransformFeedbacks);
1629 AssignGLEntryPoint(loadProcAddress("glCreateVertexArrays"), &createVertexArrays);
1630 AssignGLEntryPoint(loadProcAddress("glDisableVertexArrayAttrib"), &disableVertexArrayAttrib);
1631 AssignGLEntryPoint(loadProcAddress("glEnableVertexArrayAttrib"), &enableVertexArrayAttrib);
1632 AssignGLEntryPoint(loadProcAddress("glFlushMappedNamedBufferRange"), &flushMappedNamedBufferRange);
1633 AssignGLEntryPoint(loadProcAddress("glGenerateTextureMipmap"), &generateTextureMipmap);
1634 AssignGLEntryPoint(loadProcAddress("glGetCompressedTextureImage"), &getCompressedTextureImage);
1635 AssignGLEntryPoint(loadProcAddress("glGetCompressedTextureSubImage"), &getCompressedTextureSubImage);
1636 AssignGLEntryPoint(loadProcAddress("glGetGraphicsResetStatus"), &getGraphicsResetStatus);
1637 AssignGLEntryPoint(loadProcAddress("glGetNamedBufferParameteri64v"), &getNamedBufferParameteri64v);
1638 AssignGLEntryPoint(loadProcAddress("glGetNamedBufferParameteriv"), &getNamedBufferParameteriv);
1639 AssignGLEntryPoint(loadProcAddress("glGetNamedBufferPointerv"), &getNamedBufferPointerv);
1640 AssignGLEntryPoint(loadProcAddress("glGetNamedBufferSubData"), &getNamedBufferSubData);
1641 AssignGLEntryPoint(loadProcAddress("glGetNamedFramebufferAttachmentParameteriv"), &getNamedFramebufferAttachmentParameteriv);
1642 AssignGLEntryPoint(loadProcAddress("glGetNamedFramebufferParameteriv"), &getNamedFramebufferParameteriv);
1643 AssignGLEntryPoint(loadProcAddress("glGetNamedRenderbufferParameteriv"), &getNamedRenderbufferParameteriv);
1644 AssignGLEntryPoint(loadProcAddress("glGetQueryBufferObjecti64v"), &getQueryBufferObjecti64v);
1645 AssignGLEntryPoint(loadProcAddress("glGetQueryBufferObjectiv"), &getQueryBufferObjectiv);
1646 AssignGLEntryPoint(loadProcAddress("glGetQueryBufferObjectui64v"), &getQueryBufferObjectui64v);
1647 AssignGLEntryPoint(loadProcAddress("glGetQueryBufferObjectuiv"), &getQueryBufferObjectuiv);
1648 AssignGLEntryPoint(loadProcAddress("glGetTextureImage"), &getTextureImage);
1649 AssignGLEntryPoint(loadProcAddress("glGetTextureLevelParameterfv"), &getTextureLevelParameterfv);
1650 AssignGLEntryPoint(loadProcAddress("glGetTextureLevelParameteriv"), &getTextureLevelParameteriv);
1651 AssignGLEntryPoint(loadProcAddress("glGetTextureParameterIiv"), &getTextureParameterIiv);
1652 AssignGLEntryPoint(loadProcAddress("glGetTextureParameterIuiv"), &getTextureParameterIuiv);
1653 AssignGLEntryPoint(loadProcAddress("glGetTextureParameterfv"), &getTextureParameterfv);
1654 AssignGLEntryPoint(loadProcAddress("glGetTextureParameteriv"), &getTextureParameteriv);
1655 AssignGLEntryPoint(loadProcAddress("glGetTextureSubImage"), &getTextureSubImage);
1656 AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbacki64_v"), &getTransformFeedbacki64_v);
1657 AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbacki_v"), &getTransformFeedbacki_v);
1658 AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbackiv"), &getTransformFeedbackiv);
1659 AssignGLEntryPoint(loadProcAddress("glGetVertexArrayIndexed64iv"), &getVertexArrayIndexed64iv);
1660 AssignGLEntryPoint(loadProcAddress("glGetVertexArrayIndexediv"), &getVertexArrayIndexediv);
1661 AssignGLEntryPoint(loadProcAddress("glGetVertexArrayiv"), &getVertexArrayiv);
1662 AssignGLEntryPoint(loadProcAddress("glGetnCompressedTexImage"), &getnCompressedTexImage);
1663 AssignGLEntryPoint(loadProcAddress("glGetnTexImage"), &getnTexImage);
1664 AssignGLEntryPoint(loadProcAddress("glGetnUniformdv"), &getnUniformdv);
1665 AssignGLEntryPoint(loadProcAddress("glGetnUniformfv"), &getnUniformfv);
1666 AssignGLEntryPoint(loadProcAddress("glGetnUniformiv"), &getnUniformiv);
1667 AssignGLEntryPoint(loadProcAddress("glGetnUniformuiv"), &getnUniformuiv);
1668 AssignGLEntryPoint(loadProcAddress("glInvalidateNamedFramebufferData"), &invalidateNamedFramebufferData);
1669 AssignGLEntryPoint(loadProcAddress("glInvalidateNamedFramebufferSubData"), &invalidateNamedFramebufferSubData);
1670 AssignGLEntryPoint(loadProcAddress("glMapNamedBuffer"), &mapNamedBuffer);
1671 AssignGLEntryPoint(loadProcAddress("glMapNamedBufferRange"), &mapNamedBufferRange);
1672 AssignGLEntryPoint(loadProcAddress("glMemoryBarrierByRegion"), &memoryBarrierByRegion);
1673 AssignGLEntryPoint(loadProcAddress("glNamedBufferData"), &namedBufferData);
1674 AssignGLEntryPoint(loadProcAddress("glNamedBufferStorage"), &namedBufferStorage);
1675 AssignGLEntryPoint(loadProcAddress("glNamedBufferSubData"), &namedBufferSubData);
1676 AssignGLEntryPoint(loadProcAddress("glNamedFramebufferDrawBuffer"), &namedFramebufferDrawBuffer);
1677 AssignGLEntryPoint(loadProcAddress("glNamedFramebufferDrawBuffers"), &namedFramebufferDrawBuffers);
1678 AssignGLEntryPoint(loadProcAddress("glNamedFramebufferParameteri"), &namedFramebufferParameteri);
1679 AssignGLEntryPoint(loadProcAddress("glNamedFramebufferReadBuffer"), &namedFramebufferReadBuffer);
1680 AssignGLEntryPoint(loadProcAddress("glNamedFramebufferRenderbuffer"), &namedFramebufferRenderbuffer);
1681 AssignGLEntryPoint(loadProcAddress("glNamedFramebufferTexture"), &namedFramebufferTexture);
1682 AssignGLEntryPoint(loadProcAddress("glNamedFramebufferTextureLayer"), &namedFramebufferTextureLayer);
1683 AssignGLEntryPoint(loadProcAddress("glNamedRenderbufferStorage"), &namedRenderbufferStorage);
1684 AssignGLEntryPoint(loadProcAddress("glNamedRenderbufferStorageMultisample"), &namedRenderbufferStorageMultisample);
1685 AssignGLEntryPoint(loadProcAddress("glReadnPixels"), &readnPixels);
1686 AssignGLEntryPoint(loadProcAddress("glTextureBarrier"), &textureBarrier);
1687 AssignGLEntryPoint(loadProcAddress("glTextureBuffer"), &textureBuffer);
1688 AssignGLEntryPoint(loadProcAddress("glTextureBufferRange"), &textureBufferRange);
1689 AssignGLEntryPoint(loadProcAddress("glTextureParameterIiv"), &textureParameterIiv);
1690 AssignGLEntryPoint(loadProcAddress("glTextureParameterIuiv"), &textureParameterIuiv);
1691 AssignGLEntryPoint(loadProcAddress("glTextureParameterf"), &textureParameterf);
1692 AssignGLEntryPoint(loadProcAddress("glTextureParameterfv"), &textureParameterfv);
1693 AssignGLEntryPoint(loadProcAddress("glTextureParameteri"), &textureParameteri);
1694 AssignGLEntryPoint(loadProcAddress("glTextureParameteriv"), &textureParameteriv);
1695 AssignGLEntryPoint(loadProcAddress("glTextureStorage1D"), &textureStorage1D);
1696 AssignGLEntryPoint(loadProcAddress("glTextureStorage2D"), &textureStorage2D);
1697 AssignGLEntryPoint(loadProcAddress("glTextureStorage2DMultisample"), &textureStorage2DMultisample);
1698 AssignGLEntryPoint(loadProcAddress("glTextureStorage3D"), &textureStorage3D);
1699 AssignGLEntryPoint(loadProcAddress("glTextureStorage3DMultisample"), &textureStorage3DMultisample);
1700 AssignGLEntryPoint(loadProcAddress("glTextureSubImage1D"), &textureSubImage1D);
1701 AssignGLEntryPoint(loadProcAddress("glTextureSubImage2D"), &textureSubImage2D);
1702 AssignGLEntryPoint(loadProcAddress("glTextureSubImage3D"), &textureSubImage3D);
1703 AssignGLEntryPoint(loadProcAddress("glTransformFeedbackBufferBase"), &transformFeedbackBufferBase);
1704 AssignGLEntryPoint(loadProcAddress("glTransformFeedbackBufferRange"), &transformFeedbackBufferRange);
1705 AssignGLEntryPoint(loadProcAddress("glUnmapNamedBuffer"), &unmapNamedBuffer);
1706 AssignGLEntryPoint(loadProcAddress("glVertexArrayAttribBinding"), &vertexArrayAttribBinding);
1707 AssignGLEntryPoint(loadProcAddress("glVertexArrayAttribFormat"), &vertexArrayAttribFormat);
1708 AssignGLEntryPoint(loadProcAddress("glVertexArrayAttribIFormat"), &vertexArrayAttribIFormat);
1709 AssignGLEntryPoint(loadProcAddress("glVertexArrayAttribLFormat"), &vertexArrayAttribLFormat);
1710 AssignGLEntryPoint(loadProcAddress("glVertexArrayBindingDivisor"), &vertexArrayBindingDivisor);
1711 AssignGLEntryPoint(loadProcAddress("glVertexArrayElementBuffer"), &vertexArrayElementBuffer);
1712 AssignGLEntryPoint(loadProcAddress("glVertexArrayVertexBuffer"), &vertexArrayVertexBuffer);
1713 AssignGLEntryPoint(loadProcAddress("glVertexArrayVertexBuffers"), &vertexArrayVertexBuffers);
1714 }
Geoff Lang3cf12ce2015-08-27 14:40:48 -04001715
1716 // clang-format on
Geoff Lang56cf9af2015-02-17 10:16:49 -05001717}
1718
Geoff Langb2d9ab62016-01-20 10:50:09 -05001719void FunctionsGL::initializeProcsGLES()
1720{
1721 // No profiles in GLES
1722 profile = 0;
1723
1724 // clang-format off
1725
1726 // GL_OES_texture_3D
1727 AssignGLExtensionEntryPoint(extensions, "GL_OES_texture_3D", loadProcAddress("glTexImage3DOES"), &texImage3D);
1728 AssignGLExtensionEntryPoint(extensions, "GL_OES_texture_3D", loadProcAddress("glTexSubImage3DOES"), &texSubImage3D);
1729 AssignGLExtensionEntryPoint(extensions, "GL_OES_texture_3D", loadProcAddress("glCopyTexSubImage3DOES"), &copyTexSubImage3D);
1730
Sami Väisänena797e062016-05-12 15:23:40 +03001731 // GL_NV_framebuffer_mixed_samples
1732 AssignGLExtensionEntryPoint(extensions, "GL_NV_framebuffer_mixed_samples", loadProcAddress("glCoverageModulationNV"), &coverageModulationNV);
1733
Geoff Langb2d9ab62016-01-20 10:50:09 -05001734 // GL_NV_fence
1735 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glDeleteFencesNV"), &deleteFencesNV);
1736 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glGenFencesNV"), &genFencesNV);
1737 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glIsFenceNV"), &isFenceNV);
1738 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glTestFenceNV"), &testFenceNV);
1739 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glGetFenceivNV"), &getFenceivNV);
1740 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glFinishFenceNV"), &finishFenceNV);
1741 AssignGLExtensionEntryPoint(extensions, "GL_NV_fence", loadProcAddress("glSetFenceNV"), &setFenceNV);
1742
1743 // GL_EXT_texture_storage
1744 AssignGLExtensionEntryPoint(extensions, "GL_EXT_texture_storage", loadProcAddress("glTexStorage2DEXT"), &texStorage2D);
1745 AssignGLExtensionEntryPoint(extensions, "GL_EXT_texture_storage GL_OES_texture3D", loadProcAddress("glTexStorage3DEXT"), &texStorage3D);
1746
1747 // GL_OES_vertex_array_object
1748 AssignGLExtensionEntryPoint(extensions, "GL_OES_vertex_array_object", loadProcAddress("glBindVertexArray"), &bindVertexArray);
1749 AssignGLExtensionEntryPoint(extensions, "GL_OES_vertex_array_object", loadProcAddress("glDeleteVertexArrays"), &deleteVertexArrays);
1750 AssignGLExtensionEntryPoint(extensions, "GL_OES_vertex_array_object", loadProcAddress("glGenVertexArrays"), &genVertexArrays);
1751 AssignGLExtensionEntryPoint(extensions, "GL_OES_vertex_array_object", loadProcAddress("glIsVertexArray"), &isVertexArray);
1752
1753 // GL_EXT_map_buffer_range
1754 AssignGLExtensionEntryPoint(extensions, "GL_EXT_map_buffer_range", loadProcAddress("glMapBufferRangeEXT"), &mapBufferRange);
1755 AssignGLExtensionEntryPoint(extensions, "GL_EXT_map_buffer_range", loadProcAddress("glFlushMappedBufferRangeEXT"), &flushMappedBufferRange);
1756 AssignGLExtensionEntryPoint(extensions, "GL_EXT_map_buffer_range", loadProcAddress("glUnmapBufferOES"), &unmapBuffer);
1757
1758 // GL_OES_mapbuffer
1759 AssignGLExtensionEntryPoint(extensions, "GL_OES_mapbuffer", loadProcAddress("glMapBufferOES"), &mapBuffer);
1760 AssignGLExtensionEntryPoint(extensions, "GL_OES_mapbuffer", loadProcAddress("glUnmapBufferOES"), &unmapBuffer);
1761
1762 // GL_KHR_debug
Yuly Novikov7c5d2362016-06-02 23:31:45 -04001763 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageControlKHR"), &debugMessageControl);
1764 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageInsertKHR"), &debugMessageInsert);
1765 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glDebugMessageCallbackKHR"), &debugMessageCallback);
1766 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetDebugMessageLogKHR"), &getDebugMessageLog);
1767 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetPointervKHR"), &getPointerv);
1768 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glPushDebugGroupKHR"), &pushDebugGroup);
1769 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glPopDebugGroupKHR"), &popDebugGroup);
1770 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glObjectLabelKHR"), &objectLabel);
1771 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetObjectLabelKHR"), &getObjectLabel);
1772 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glObjectPtrLabelKHR"), &objectPtrLabel);
1773 AssignGLExtensionEntryPoint(extensions, "GL_KHR_debug", loadProcAddress("glGetObjectPtrLabelKHR"), &getObjectPtrLabel);
Geoff Langb2d9ab62016-01-20 10:50:09 -05001774
1775 // GL_EXT_draw_instanced
1776 AssignGLExtensionEntryPoint(extensions, "GL_EXT_draw_instanced", loadProcAddress("glVertexAttribDivisorEXT"), &vertexAttribDivisor);
1777 AssignGLExtensionEntryPoint(extensions, "GL_EXT_draw_instanced", loadProcAddress("glDrawArraysInstancedEXT"), &drawArraysInstanced);
1778 AssignGLExtensionEntryPoint(extensions, "GL_EXT_draw_instanced", loadProcAddress("glDrawElementsInstancedEXT"), &drawElementsInstanced);
1779
1780 // GL_EXT_occlusion_query_boolean
1781 AssignGLExtensionEntryPoint(extensions, "GL_EXT_occlusion_query_boolean", loadProcAddress("glGenQueriesEXT"), &genQueries);
1782 AssignGLExtensionEntryPoint(extensions, "GL_EXT_occlusion_query_boolean", loadProcAddress("glDeleteQueriesEXT"), &deleteQueries);
1783 AssignGLExtensionEntryPoint(extensions, "GL_EXT_occlusion_query_boolean", loadProcAddress("glIsQueryEXT"), &isQuery);
1784 AssignGLExtensionEntryPoint(extensions, "GL_EXT_occlusion_query_boolean", loadProcAddress("glBeginQueryEXT"), &beginQuery);
1785 AssignGLExtensionEntryPoint(extensions, "GL_EXT_occlusion_query_boolean", loadProcAddress("glEndQueryEXT"), &endQuery);
1786 AssignGLExtensionEntryPoint(extensions, "GL_EXT_occlusion_query_boolean", loadProcAddress("glGetQueryivEXT"), &getQueryiv);
1787 AssignGLExtensionEntryPoint(extensions, "GL_EXT_occlusion_query_boolean", loadProcAddress("glGetQueryObjectuivEXT"), &getQueryObjectuiv);
1788
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001789 // GL_EXT_disjoint_timer_query
1790 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glGenQueriesEXT"), &genQueries);
1791 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glDeleteQueriesEXT"), &deleteQueries);
1792 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glIsQueryEXT"), &isQuery);
1793 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glBeginQueryEXT"), &beginQuery);
1794 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glEndQueryEXT"), &endQuery);
1795 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glQueryCounterEXT"), &queryCounter);
1796 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glGetQueryivEXT"), &getQueryiv);
1797 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glGetQueryObjectivEXT"), &getQueryObjectiv);
1798 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glGetQueryObjectuivEXT"), &getQueryObjectuiv);
1799 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glGetQueryObjecti64vEXT"), &getQueryObjecti64v);
1800 AssignGLExtensionEntryPoint(extensions, "GL_EXT_disjoint_timer_query", loadProcAddress("glGetQueryObjectui64vEXT"), &getQueryObjectui64v);
1801
Frank Henigman9d819892016-01-22 16:56:04 -05001802 // GL_OES_EGL_image
1803 AssignGLExtensionEntryPoint(extensions, "GL_OES_EGL_image", loadProcAddress("glEGLImageTargetRenderbufferStorageOES"), &eglImageTargetRenderbufferStorageOES);
1804 AssignGLExtensionEntryPoint(extensions, "GL_OES_EGL_image", loadProcAddress("glEGLImageTargetTexture2DOES"), &eglImageTargetTexture2DOES);
1805
Geoff Lang65a0be92015-10-02 09:57:30 -04001806 // GL_OES_get_program_binary
1807 AssignGLExtensionEntryPoint(extensions, "GL_OES_get_program_binary", loadProcAddress("glGetProgramBinaryOES"), &getProgramBinary);
1808 AssignGLExtensionEntryPoint(extensions, "GL_OES_get_program_binary", loadProcAddress("glProgramBinaryOES"), &programBinary);
1809
Geoff Langb2d9ab62016-01-20 10:50:09 -05001810 // 2.0
1811 if (isAtLeastGLES(gl::Version(2, 0)))
1812 {
1813 AssignGLEntryPoint(loadProcAddress("glActiveTexture"), &activeTexture);
1814 AssignGLEntryPoint(loadProcAddress("glAttachShader"), &attachShader);
1815 AssignGLEntryPoint(loadProcAddress("glBindAttribLocation"), &bindAttribLocation);
1816 AssignGLEntryPoint(loadProcAddress("glBindBuffer"), &bindBuffer);
1817 AssignGLEntryPoint(loadProcAddress("glBindFramebuffer"), &bindFramebuffer);
1818 AssignGLEntryPoint(loadProcAddress("glBindRenderbuffer"), &bindRenderbuffer);
1819 AssignGLEntryPoint(loadProcAddress("glBindTexture"), &bindTexture);
1820 AssignGLEntryPoint(loadProcAddress("glBlendColor"), &blendColor);
1821 AssignGLEntryPoint(loadProcAddress("glBlendEquation"), &blendEquation);
1822 AssignGLEntryPoint(loadProcAddress("glBlendEquationSeparate"), &blendEquationSeparate);
1823 AssignGLEntryPoint(loadProcAddress("glBlendFunc"), &blendFunc);
1824 AssignGLEntryPoint(loadProcAddress("glBlendFuncSeparate"), &blendFuncSeparate);
1825 AssignGLEntryPoint(loadProcAddress("glBufferData"), &bufferData);
1826 AssignGLEntryPoint(loadProcAddress("glBufferSubData"), &bufferSubData);
1827 AssignGLEntryPoint(loadProcAddress("glCheckFramebufferStatus"), &checkFramebufferStatus);
1828 AssignGLEntryPoint(loadProcAddress("glClear"), &clear);
1829 AssignGLEntryPoint(loadProcAddress("glClearColor"), &clearColor);
1830 AssignGLEntryPoint(loadProcAddress("glClearDepthf"), &clearDepthf);
1831 AssignGLEntryPoint(loadProcAddress("glClearStencil"), &clearStencil);
1832 AssignGLEntryPoint(loadProcAddress("glColorMask"), &colorMask);
1833 AssignGLEntryPoint(loadProcAddress("glCompileShader"), &compileShader);
1834 AssignGLEntryPoint(loadProcAddress("glCompressedTexImage2D"), &compressedTexImage2D);
1835 AssignGLEntryPoint(loadProcAddress("glCompressedTexSubImage2D"), &compressedTexSubImage2D);
1836 AssignGLEntryPoint(loadProcAddress("glCopyTexImage2D"), &copyTexImage2D);
1837 AssignGLEntryPoint(loadProcAddress("glCopyTexSubImage2D"), &copyTexSubImage2D);
1838 AssignGLEntryPoint(loadProcAddress("glCreateProgram"), &createProgram);
1839 AssignGLEntryPoint(loadProcAddress("glCreateShader"), &createShader);
1840 AssignGLEntryPoint(loadProcAddress("glCullFace"), &cullFace);
1841 AssignGLEntryPoint(loadProcAddress("glDeleteBuffers"), &deleteBuffers);
1842 AssignGLEntryPoint(loadProcAddress("glDeleteFramebuffers"), &deleteFramebuffers);
1843 AssignGLEntryPoint(loadProcAddress("glDeleteProgram"), &deleteProgram);
1844 AssignGLEntryPoint(loadProcAddress("glDeleteRenderbuffers"), &deleteRenderbuffers);
1845 AssignGLEntryPoint(loadProcAddress("glDeleteShader"), &deleteShader);
1846 AssignGLEntryPoint(loadProcAddress("glDeleteTextures"), &deleteTextures);
1847 AssignGLEntryPoint(loadProcAddress("glDepthFunc"), &depthFunc);
1848 AssignGLEntryPoint(loadProcAddress("glDepthMask"), &depthMask);
1849 AssignGLEntryPoint(loadProcAddress("glDepthRangef"), &depthRangef);
1850 AssignGLEntryPoint(loadProcAddress("glDetachShader"), &detachShader);
1851 AssignGLEntryPoint(loadProcAddress("glDisable"), &disable);
1852 AssignGLEntryPoint(loadProcAddress("glDisableVertexAttribArray"), &disableVertexAttribArray);
1853 AssignGLEntryPoint(loadProcAddress("glDrawArrays"), &drawArrays);
1854 AssignGLEntryPoint(loadProcAddress("glDrawElements"), &drawElements);
1855 AssignGLEntryPoint(loadProcAddress("glEnable"), &enable);
1856 AssignGLEntryPoint(loadProcAddress("glEnableVertexAttribArray"), &enableVertexAttribArray);
1857 AssignGLEntryPoint(loadProcAddress("glFinish"), &finish);
1858 AssignGLEntryPoint(loadProcAddress("glFlush"), &flush);
1859 AssignGLEntryPoint(loadProcAddress("glFramebufferRenderbuffer"), &framebufferRenderbuffer);
1860 AssignGLEntryPoint(loadProcAddress("glFramebufferTexture2D"), &framebufferTexture2D);
1861 AssignGLEntryPoint(loadProcAddress("glFrontFace"), &frontFace);
1862 AssignGLEntryPoint(loadProcAddress("glGenBuffers"), &genBuffers);
1863 AssignGLEntryPoint(loadProcAddress("glGenerateMipmap"), &generateMipmap);
1864 AssignGLEntryPoint(loadProcAddress("glGenFramebuffers"), &genFramebuffers);
1865 AssignGLEntryPoint(loadProcAddress("glGenRenderbuffers"), &genRenderbuffers);
1866 AssignGLEntryPoint(loadProcAddress("glGenTextures"), &genTextures);
1867 AssignGLEntryPoint(loadProcAddress("glGetActiveAttrib"), &getActiveAttrib);
1868 AssignGLEntryPoint(loadProcAddress("glGetActiveUniform"), &getActiveUniform);
1869 AssignGLEntryPoint(loadProcAddress("glGetAttachedShaders"), &getAttachedShaders);
1870 AssignGLEntryPoint(loadProcAddress("glGetAttribLocation"), &getAttribLocation);
1871 AssignGLEntryPoint(loadProcAddress("glGetBooleanv"), &getBooleanv);
1872 AssignGLEntryPoint(loadProcAddress("glGetBufferParameteriv"), &getBufferParameteriv);
1873 AssignGLEntryPoint(loadProcAddress("glGetError"), &getError);
1874 AssignGLEntryPoint(loadProcAddress("glGetFloatv"), &getFloatv);
1875 AssignGLEntryPoint(loadProcAddress("glGetFramebufferAttachmentParameteriv"), &getFramebufferAttachmentParameteriv);
1876 AssignGLEntryPoint(loadProcAddress("glGetIntegerv"), &getIntegerv);
1877 AssignGLEntryPoint(loadProcAddress("glGetProgramiv"), &getProgramiv);
1878 AssignGLEntryPoint(loadProcAddress("glGetProgramInfoLog"), &getProgramInfoLog);
1879 AssignGLEntryPoint(loadProcAddress("glGetRenderbufferParameteriv"), &getRenderbufferParameteriv);
1880 AssignGLEntryPoint(loadProcAddress("glGetShaderiv"), &getShaderiv);
1881 AssignGLEntryPoint(loadProcAddress("glGetShaderInfoLog"), &getShaderInfoLog);
1882 AssignGLEntryPoint(loadProcAddress("glGetShaderPrecisionFormat"), &getShaderPrecisionFormat);
1883 AssignGLEntryPoint(loadProcAddress("glGetShaderSource"), &getShaderSource);
1884 AssignGLEntryPoint(loadProcAddress("glGetString"), &getString);
1885 AssignGLEntryPoint(loadProcAddress("glGetTexParameterfv"), &getTexParameterfv);
1886 AssignGLEntryPoint(loadProcAddress("glGetTexParameteriv"), &getTexParameteriv);
1887 AssignGLEntryPoint(loadProcAddress("glGetUniformfv"), &getUniformfv);
1888 AssignGLEntryPoint(loadProcAddress("glGetUniformiv"), &getUniformiv);
1889 AssignGLEntryPoint(loadProcAddress("glGetUniformLocation"), &getUniformLocation);
1890 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribfv"), &getVertexAttribfv);
1891 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribiv"), &getVertexAttribiv);
1892 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribPointerv"), &getVertexAttribPointerv);
1893 AssignGLEntryPoint(loadProcAddress("glHint"), &hint);
1894 AssignGLEntryPoint(loadProcAddress("glIsBuffer"), &isBuffer);
1895 AssignGLEntryPoint(loadProcAddress("glIsEnabled"), &isEnabled);
1896 AssignGLEntryPoint(loadProcAddress("glIsFramebuffer"), &isFramebuffer);
1897 AssignGLEntryPoint(loadProcAddress("glIsProgram"), &isProgram);
1898 AssignGLEntryPoint(loadProcAddress("glIsRenderbuffer"), &isRenderbuffer);
1899 AssignGLEntryPoint(loadProcAddress("glIsShader"), &isShader);
1900 AssignGLEntryPoint(loadProcAddress("glIsTexture"), &isTexture);
1901 AssignGLEntryPoint(loadProcAddress("glLineWidth"), &lineWidth);
1902 AssignGLEntryPoint(loadProcAddress("glLinkProgram"), &linkProgram);
1903 AssignGLEntryPoint(loadProcAddress("glPixelStorei"), &pixelStorei);
1904 AssignGLEntryPoint(loadProcAddress("glPolygonOffset"), &polygonOffset);
1905 AssignGLEntryPoint(loadProcAddress("glReadPixels"), &readPixels);
1906 AssignGLEntryPoint(loadProcAddress("glReleaseShaderCompiler"), &releaseShaderCompiler);
1907 AssignGLEntryPoint(loadProcAddress("glRenderbufferStorage"), &renderbufferStorage);
1908 AssignGLEntryPoint(loadProcAddress("glSampleCoverage"), &sampleCoverage);
1909 AssignGLEntryPoint(loadProcAddress("glScissor"), &scissor);
1910 AssignGLEntryPoint(loadProcAddress("glShaderBinary"), &shaderBinary);
1911 AssignGLEntryPoint(loadProcAddress("glShaderSource"), &shaderSource);
1912 AssignGLEntryPoint(loadProcAddress("glStencilFunc"), &stencilFunc);
1913 AssignGLEntryPoint(loadProcAddress("glStencilFuncSeparate"), &stencilFuncSeparate);
1914 AssignGLEntryPoint(loadProcAddress("glStencilMask"), &stencilMask);
1915 AssignGLEntryPoint(loadProcAddress("glStencilMaskSeparate"), &stencilMaskSeparate);
1916 AssignGLEntryPoint(loadProcAddress("glStencilOp"), &stencilOp);
1917 AssignGLEntryPoint(loadProcAddress("glStencilOpSeparate"), &stencilOpSeparate);
1918 AssignGLEntryPoint(loadProcAddress("glTexImage2D"), &texImage2D);
1919 AssignGLEntryPoint(loadProcAddress("glTexParameterf"), &texParameterf);
1920 AssignGLEntryPoint(loadProcAddress("glTexParameterfv"), &texParameterfv);
1921 AssignGLEntryPoint(loadProcAddress("glTexParameteri"), &texParameteri);
1922 AssignGLEntryPoint(loadProcAddress("glTexParameteriv"), &texParameteriv);
1923 AssignGLEntryPoint(loadProcAddress("glTexSubImage2D"), &texSubImage2D);
1924 AssignGLEntryPoint(loadProcAddress("glUniform1f"), &uniform1f);
1925 AssignGLEntryPoint(loadProcAddress("glUniform1fv"), &uniform1fv);
1926 AssignGLEntryPoint(loadProcAddress("glUniform1i"), &uniform1i);
1927 AssignGLEntryPoint(loadProcAddress("glUniform1iv"), &uniform1iv);
1928 AssignGLEntryPoint(loadProcAddress("glUniform2f"), &uniform2f);
1929 AssignGLEntryPoint(loadProcAddress("glUniform2fv"), &uniform2fv);
1930 AssignGLEntryPoint(loadProcAddress("glUniform2i"), &uniform2i);
1931 AssignGLEntryPoint(loadProcAddress("glUniform2iv"), &uniform2iv);
1932 AssignGLEntryPoint(loadProcAddress("glUniform3f"), &uniform3f);
1933 AssignGLEntryPoint(loadProcAddress("glUniform3fv"), &uniform3fv);
1934 AssignGLEntryPoint(loadProcAddress("glUniform3i"), &uniform3i);
1935 AssignGLEntryPoint(loadProcAddress("glUniform3iv"), &uniform3iv);
1936 AssignGLEntryPoint(loadProcAddress("glUniform4f"), &uniform4f);
1937 AssignGLEntryPoint(loadProcAddress("glUniform4fv"), &uniform4fv);
1938 AssignGLEntryPoint(loadProcAddress("glUniform4i"), &uniform4i);
1939 AssignGLEntryPoint(loadProcAddress("glUniform4iv"), &uniform4iv);
1940 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2fv"), &uniformMatrix2fv);
1941 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3fv"), &uniformMatrix3fv);
1942 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4fv"), &uniformMatrix4fv);
1943 AssignGLEntryPoint(loadProcAddress("glUseProgram"), &useProgram);
1944 AssignGLEntryPoint(loadProcAddress("glValidateProgram"), &validateProgram);
1945 AssignGLEntryPoint(loadProcAddress("glVertexAttrib1f"), &vertexAttrib1f);
1946 AssignGLEntryPoint(loadProcAddress("glVertexAttrib1fv"), &vertexAttrib1fv);
1947 AssignGLEntryPoint(loadProcAddress("glVertexAttrib2f"), &vertexAttrib2f);
1948 AssignGLEntryPoint(loadProcAddress("glVertexAttrib2fv"), &vertexAttrib2fv);
1949 AssignGLEntryPoint(loadProcAddress("glVertexAttrib3f"), &vertexAttrib3f);
1950 AssignGLEntryPoint(loadProcAddress("glVertexAttrib3fv"), &vertexAttrib3fv);
1951 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4f"), &vertexAttrib4f);
1952 AssignGLEntryPoint(loadProcAddress("glVertexAttrib4fv"), &vertexAttrib4fv);
1953 AssignGLEntryPoint(loadProcAddress("glVertexAttribPointer"), &vertexAttribPointer);
1954 AssignGLEntryPoint(loadProcAddress("glViewport"), &viewport);
1955 }
1956
1957 // 3.0
1958 if (isAtLeastGLES(gl::Version(3, 0)))
1959 {
1960 AssignGLEntryPoint(loadProcAddress("glReadBuffer"), &readBuffer);
1961 AssignGLEntryPoint(loadProcAddress("glDrawRangeElements"), &drawRangeElements);
1962 AssignGLEntryPoint(loadProcAddress("glTexImage3D"), &texImage3D);
1963 AssignGLEntryPoint(loadProcAddress("glTexSubImage3D"), &texSubImage3D);
1964 AssignGLEntryPoint(loadProcAddress("glCopyTexSubImage3D"), &copyTexSubImage3D);
1965 AssignGLEntryPoint(loadProcAddress("glCompressedTexImage3D"), &compressedTexImage3D);
1966 AssignGLEntryPoint(loadProcAddress("glCompressedTexSubImage3D"), &compressedTexSubImage3D);
1967 AssignGLEntryPoint(loadProcAddress("glGenQueries"), &genQueries);
1968 AssignGLEntryPoint(loadProcAddress("glDeleteQueries"), &deleteQueries);
1969 AssignGLEntryPoint(loadProcAddress("glIsQuery"), &isQuery);
1970 AssignGLEntryPoint(loadProcAddress("glBeginQuery"), &beginQuery);
1971 AssignGLEntryPoint(loadProcAddress("glEndQuery"), &endQuery);
1972 AssignGLEntryPoint(loadProcAddress("glGetQueryiv"), &getQueryiv);
1973 AssignGLEntryPoint(loadProcAddress("glGetQueryObjectuiv"), &getQueryObjectuiv);
1974 AssignGLEntryPoint(loadProcAddress("glUnmapBuffer"), &unmapBuffer);
1975 AssignGLEntryPoint(loadProcAddress("glGetBufferPointerv"), &getBufferPointerv);
1976 AssignGLEntryPoint(loadProcAddress("glDrawBuffers"), &drawBuffers);
1977 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x3fv"), &uniformMatrix2x3fv);
1978 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x2fv"), &uniformMatrix3x2fv);
1979 AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x4fv"), &uniformMatrix2x4fv);
1980 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x2fv"), &uniformMatrix4x2fv);
1981 AssignGLEntryPoint(loadProcAddress("glUniformMatrix3x4fv"), &uniformMatrix3x4fv);
1982 AssignGLEntryPoint(loadProcAddress("glUniformMatrix4x3fv"), &uniformMatrix4x3fv);
1983 AssignGLEntryPoint(loadProcAddress("glBlitFramebuffer"), &blitFramebuffer);
1984 AssignGLEntryPoint(loadProcAddress("glRenderbufferStorageMultisample"), &renderbufferStorageMultisample);
1985 AssignGLEntryPoint(loadProcAddress("glFramebufferTextureLayer"), &framebufferTextureLayer);
1986 AssignGLEntryPoint(loadProcAddress("glMapBufferRange"), &mapBufferRange);
1987 AssignGLEntryPoint(loadProcAddress("glFlushMappedBufferRange"), &flushMappedBufferRange);
1988 AssignGLEntryPoint(loadProcAddress("glBindVertexArray"), &bindVertexArray);
1989 AssignGLEntryPoint(loadProcAddress("glDeleteVertexArrays"), &deleteVertexArrays);
1990 AssignGLEntryPoint(loadProcAddress("glGenVertexArrays"), &genVertexArrays);
1991 AssignGLEntryPoint(loadProcAddress("glIsVertexArray"), &isVertexArray);
1992 AssignGLEntryPoint(loadProcAddress("glGetIntegeri_v"), &getIntegeri_v);
1993 AssignGLEntryPoint(loadProcAddress("glBeginTransformFeedback"), &beginTransformFeedback);
1994 AssignGLEntryPoint(loadProcAddress("glEndTransformFeedback"), &endTransformFeedback);
1995 AssignGLEntryPoint(loadProcAddress("glBindBufferRange"), &bindBufferRange);
1996 AssignGLEntryPoint(loadProcAddress("glBindBufferBase"), &bindBufferBase);
1997 AssignGLEntryPoint(loadProcAddress("glTransformFeedbackVaryings"), &transformFeedbackVaryings);
1998 AssignGLEntryPoint(loadProcAddress("glGetTransformFeedbackVarying"), &getTransformFeedbackVarying);
1999 AssignGLEntryPoint(loadProcAddress("glVertexAttribIPointer"), &vertexAttribIPointer);
2000 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribIiv"), &getVertexAttribIiv);
2001 AssignGLEntryPoint(loadProcAddress("glGetVertexAttribIuiv"), &getVertexAttribIuiv);
2002 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4i"), &vertexAttribI4i);
2003 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4ui"), &vertexAttribI4ui);
2004 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4iv"), &vertexAttribI4iv);
2005 AssignGLEntryPoint(loadProcAddress("glVertexAttribI4uiv"), &vertexAttribI4uiv);
2006 AssignGLEntryPoint(loadProcAddress("glGetUniformuiv"), &getUniformuiv);
2007 AssignGLEntryPoint(loadProcAddress("glGetFragDataLocation"), &getFragDataLocation);
2008 AssignGLEntryPoint(loadProcAddress("glUniform1ui"), &uniform1ui);
2009 AssignGLEntryPoint(loadProcAddress("glUniform2ui"), &uniform2ui);
2010 AssignGLEntryPoint(loadProcAddress("glUniform3ui"), &uniform3ui);
2011 AssignGLEntryPoint(loadProcAddress("glUniform4ui"), &uniform4ui);
2012 AssignGLEntryPoint(loadProcAddress("glUniform1uiv"), &uniform1uiv);
2013 AssignGLEntryPoint(loadProcAddress("glUniform2uiv"), &uniform2uiv);
2014 AssignGLEntryPoint(loadProcAddress("glUniform3uiv"), &uniform3uiv);
2015 AssignGLEntryPoint(loadProcAddress("glUniform4uiv"), &uniform4uiv);
2016 AssignGLEntryPoint(loadProcAddress("glClearBufferiv"), &clearBufferiv);
2017 AssignGLEntryPoint(loadProcAddress("glClearBufferuiv"), &clearBufferuiv);
2018 AssignGLEntryPoint(loadProcAddress("glClearBufferfv"), &clearBufferfv);
2019 AssignGLEntryPoint(loadProcAddress("glClearBufferfi"), &clearBufferfi);
2020 AssignGLEntryPoint(loadProcAddress("glGetStringi"), &getStringi);
2021 AssignGLEntryPoint(loadProcAddress("glCopyBufferSubData"), &copyBufferSubData);
2022 AssignGLEntryPoint(loadProcAddress("glGetUniformIndices"), &getUniformIndices);
2023 AssignGLEntryPoint(loadProcAddress("glGetActiveUniformsiv"), &getActiveUniformsiv);
2024 AssignGLEntryPoint(loadProcAddress("glGetUniformBlockIndex"), &getUniformBlockIndex);
2025 AssignGLEntryPoint(loadProcAddress("glGetActiveUniformBlockiv"), &getActiveUniformBlockiv);
2026 AssignGLEntryPoint(loadProcAddress("glGetActiveUniformBlockName"), &getActiveUniformBlockName);
2027 AssignGLEntryPoint(loadProcAddress("glUniformBlockBinding"), &uniformBlockBinding);
2028 AssignGLEntryPoint(loadProcAddress("glDrawArraysInstanced"), &drawArraysInstanced);
2029 AssignGLEntryPoint(loadProcAddress("glDrawElementsInstanced"), &drawElementsInstanced);
2030 AssignGLEntryPoint(loadProcAddress("glFenceSync"), &fenceSync);
2031 AssignGLEntryPoint(loadProcAddress("glIsSync"), &isSync);
2032 AssignGLEntryPoint(loadProcAddress("glDeleteSync"), &deleteSync);
2033 AssignGLEntryPoint(loadProcAddress("glClientWaitSync"), &clientWaitSync);
2034 AssignGLEntryPoint(loadProcAddress("glWaitSync"), &waitSync);
2035 AssignGLEntryPoint(loadProcAddress("glGetInteger64v"), &getInteger64v);
2036 AssignGLEntryPoint(loadProcAddress("glGetSynciv"), &getSynciv);
2037 AssignGLEntryPoint(loadProcAddress("glGetInteger64i_v"), &getInteger64i_v);
2038 AssignGLEntryPoint(loadProcAddress("glGetBufferParameteri64v"), &getBufferParameteri64v);
2039 AssignGLEntryPoint(loadProcAddress("glGenSamplers"), &genSamplers);
2040 AssignGLEntryPoint(loadProcAddress("glDeleteSamplers"), &deleteSamplers);
2041 AssignGLEntryPoint(loadProcAddress("glIsSampler"), &isSampler);
2042 AssignGLEntryPoint(loadProcAddress("glBindSampler"), &bindSampler);
2043 AssignGLEntryPoint(loadProcAddress("glSamplerParameteri"), &samplerParameteri);
2044 AssignGLEntryPoint(loadProcAddress("glSamplerParameteriv"), &samplerParameteriv);
2045 AssignGLEntryPoint(loadProcAddress("glSamplerParameterf"), &samplerParameterf);
2046 AssignGLEntryPoint(loadProcAddress("glSamplerParameterfv"), &samplerParameterfv);
2047 AssignGLEntryPoint(loadProcAddress("glGetSamplerParameteriv"), &getSamplerParameteriv);
2048 AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterfv"), &getSamplerParameterfv);
2049 AssignGLEntryPoint(loadProcAddress("glVertexAttribDivisor"), &vertexAttribDivisor);
2050 AssignGLEntryPoint(loadProcAddress("glBindTransformFeedback"), &bindTransformFeedback);
2051 AssignGLEntryPoint(loadProcAddress("glDeleteTransformFeedbacks"), &deleteTransformFeedbacks);
2052 AssignGLEntryPoint(loadProcAddress("glGenTransformFeedbacks"), &genTransformFeedbacks);
2053 AssignGLEntryPoint(loadProcAddress("glIsTransformFeedback"), &isTransformFeedback);
2054 AssignGLEntryPoint(loadProcAddress("glPauseTransformFeedback"), &pauseTransformFeedback);
2055 AssignGLEntryPoint(loadProcAddress("glResumeTransformFeedback"), &resumeTransformFeedback);
2056 AssignGLEntryPoint(loadProcAddress("glGetProgramBinary"), &getProgramBinary);
2057 AssignGLEntryPoint(loadProcAddress("glProgramBinary"), &programBinary);
2058 AssignGLEntryPoint(loadProcAddress("glProgramParameteri"), &programParameteri);
2059 AssignGLEntryPoint(loadProcAddress("glInvalidateFramebuffer"), &invalidateFramebuffer);
2060 AssignGLEntryPoint(loadProcAddress("glInvalidateSubFramebuffer"), &invalidateSubFramebuffer);
2061 AssignGLEntryPoint(loadProcAddress("glTexStorage2D"), &texStorage2D);
2062 AssignGLEntryPoint(loadProcAddress("glTexStorage3D"), &texStorage3D);
2063 AssignGLEntryPoint(loadProcAddress("glGetInternalformativ"), &getInternalformativ);
2064 }
2065
2066 // 3.1
2067 if (isAtLeastGLES(gl::Version(3, 1)))
2068 {
2069 AssignGLEntryPoint(loadProcAddress("glDispatchCompute"), &dispatchCompute);
2070 AssignGLEntryPoint(loadProcAddress("glDispatchComputeIndirect"), &dispatchComputeIndirect);
2071 AssignGLEntryPoint(loadProcAddress("glDrawArraysIndirect"), &drawArraysIndirect);
2072 AssignGLEntryPoint(loadProcAddress("glDrawElementsIndirect"), &drawElementsIndirect);
2073 AssignGLEntryPoint(loadProcAddress("glFramebufferParameteri"), &framebufferParameteri);
2074 AssignGLEntryPoint(loadProcAddress("glGetFramebufferParameteriv"), &getFramebufferParameteriv);
2075 AssignGLEntryPoint(loadProcAddress("glGetProgramInterfaceiv"), &getProgramInterfaceiv);
2076 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceIndex"), &getProgramResourceIndex);
2077 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceName"), &getProgramResourceName);
2078 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceiv"), &getProgramResourceiv);
2079 AssignGLEntryPoint(loadProcAddress("glGetProgramResourceLocation"), &getProgramResourceLocation);
2080 AssignGLEntryPoint(loadProcAddress("glUseProgramStages"), &useProgramStages);
2081 AssignGLEntryPoint(loadProcAddress("glActiveShaderProgram"), &activeShaderProgram);
2082 AssignGLEntryPoint(loadProcAddress("glCreateShaderProgramv"), &createShaderProgramv);
2083 AssignGLEntryPoint(loadProcAddress("glBindProgramPipeline"), &bindProgramPipeline);
2084 AssignGLEntryPoint(loadProcAddress("glDeleteProgramPipelines"), &deleteProgramPipelines);
2085 AssignGLEntryPoint(loadProcAddress("glGenProgramPipelines"), &genProgramPipelines);
2086 AssignGLEntryPoint(loadProcAddress("glIsProgramPipeline"), &isProgramPipeline);
2087 AssignGLEntryPoint(loadProcAddress("glGetProgramPipelineiv"), &getProgramPipelineiv);
2088 AssignGLEntryPoint(loadProcAddress("glProgramUniform1i"), &programUniform1i);
2089 AssignGLEntryPoint(loadProcAddress("glProgramUniform2i"), &programUniform2i);
2090 AssignGLEntryPoint(loadProcAddress("glProgramUniform3i"), &programUniform3i);
2091 AssignGLEntryPoint(loadProcAddress("glProgramUniform4i"), &programUniform4i);
2092 AssignGLEntryPoint(loadProcAddress("glProgramUniform1ui"), &programUniform1ui);
2093 AssignGLEntryPoint(loadProcAddress("glProgramUniform2ui"), &programUniform2ui);
2094 AssignGLEntryPoint(loadProcAddress("glProgramUniform3ui"), &programUniform3ui);
2095 AssignGLEntryPoint(loadProcAddress("glProgramUniform4ui"), &programUniform4ui);
2096 AssignGLEntryPoint(loadProcAddress("glProgramUniform1f"), &programUniform1f);
2097 AssignGLEntryPoint(loadProcAddress("glProgramUniform2f"), &programUniform2f);
2098 AssignGLEntryPoint(loadProcAddress("glProgramUniform3f"), &programUniform3f);
2099 AssignGLEntryPoint(loadProcAddress("glProgramUniform4f"), &programUniform4f);
2100 AssignGLEntryPoint(loadProcAddress("glProgramUniform1iv"), &programUniform1iv);
2101 AssignGLEntryPoint(loadProcAddress("glProgramUniform2iv"), &programUniform2iv);
2102 AssignGLEntryPoint(loadProcAddress("glProgramUniform3iv"), &programUniform3iv);
2103 AssignGLEntryPoint(loadProcAddress("glProgramUniform4iv"), &programUniform4iv);
2104 AssignGLEntryPoint(loadProcAddress("glProgramUniform1uiv"), &programUniform1uiv);
2105 AssignGLEntryPoint(loadProcAddress("glProgramUniform2uiv"), &programUniform2uiv);
2106 AssignGLEntryPoint(loadProcAddress("glProgramUniform3uiv"), &programUniform3uiv);
2107 AssignGLEntryPoint(loadProcAddress("glProgramUniform4uiv"), &programUniform4uiv);
2108 AssignGLEntryPoint(loadProcAddress("glProgramUniform1fv"), &programUniform1fv);
2109 AssignGLEntryPoint(loadProcAddress("glProgramUniform2fv"), &programUniform2fv);
2110 AssignGLEntryPoint(loadProcAddress("glProgramUniform3fv"), &programUniform3fv);
2111 AssignGLEntryPoint(loadProcAddress("glProgramUniform4fv"), &programUniform4fv);
2112 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2fv"), &programUniformMatrix2fv);
2113 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3fv"), &programUniformMatrix3fv);
2114 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4fv"), &programUniformMatrix4fv);
2115 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x3fv"), &programUniformMatrix2x3fv);
2116 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x2fv"), &programUniformMatrix3x2fv);
2117 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix2x4fv"), &programUniformMatrix2x4fv);
2118 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x2fv"), &programUniformMatrix4x2fv);
2119 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix3x4fv"), &programUniformMatrix3x4fv);
2120 AssignGLEntryPoint(loadProcAddress("glProgramUniformMatrix4x3fv"), &programUniformMatrix4x3fv);
2121 AssignGLEntryPoint(loadProcAddress("glValidateProgramPipeline"), &validateProgramPipeline);
2122 AssignGLEntryPoint(loadProcAddress("glGetProgramPipelineInfoLog"), &getProgramPipelineInfoLog);
2123 AssignGLEntryPoint(loadProcAddress("glBindImageTexture"), &bindImageTexture);
2124 AssignGLEntryPoint(loadProcAddress("glGetBooleani_v"), &getBooleani_v);
2125 AssignGLEntryPoint(loadProcAddress("glMemoryBarrier"), &memoryBarrier);
2126 AssignGLEntryPoint(loadProcAddress("glMemoryBarrierByRegion"), &memoryBarrierByRegion);
2127 AssignGLEntryPoint(loadProcAddress("glTexStorage2DMultisample"), &texStorage2DMultisample);
2128 AssignGLEntryPoint(loadProcAddress("glGetMultisamplefv"), &getMultisamplefv);
2129 AssignGLEntryPoint(loadProcAddress("glSampleMaski"), &sampleMaski);
2130 AssignGLEntryPoint(loadProcAddress("glGetTexLevelParameteriv"), &getTexLevelParameteriv);
2131 AssignGLEntryPoint(loadProcAddress("glGetTexLevelParameterfv"), &getTexLevelParameterfv);
2132 AssignGLEntryPoint(loadProcAddress("glBindVertexBuffer"), &bindVertexBuffer);
2133 AssignGLEntryPoint(loadProcAddress("glVertexAttribFormat"), &vertexAttribFormat);
2134 AssignGLEntryPoint(loadProcAddress("glVertexAttribIFormat"), &vertexAttribIFormat);
2135 AssignGLEntryPoint(loadProcAddress("glVertexAttribBinding"), &vertexAttribBinding);
2136 AssignGLEntryPoint(loadProcAddress("glVertexBindingDivisor"), &vertexBindingDivisor);
2137 }
2138
2139 // 3.2
2140 if (isAtLeastGLES(gl::Version(3, 2)))
2141 {
2142 AssignGLEntryPoint(loadProcAddress("glBlendBarrier"), &blendBarrier);
2143 AssignGLEntryPoint(loadProcAddress("glCopyImageSubData"), &copyImageSubData);
2144 AssignGLEntryPoint(loadProcAddress("glDebugMessageControl"), &debugMessageControl);
2145 AssignGLEntryPoint(loadProcAddress("glDebugMessageInsert"), &debugMessageInsert);
2146 AssignGLEntryPoint(loadProcAddress("glDebugMessageCallback"), &debugMessageCallback);
2147 AssignGLEntryPoint(loadProcAddress("glGetDebugMessageLog"), &getDebugMessageLog);
2148 AssignGLEntryPoint(loadProcAddress("glPushDebugGroup"), &pushDebugGroup);
2149 AssignGLEntryPoint(loadProcAddress("glPopDebugGroup"), &popDebugGroup);
2150 AssignGLEntryPoint(loadProcAddress("glObjectLabel"), &objectLabel);
2151 AssignGLEntryPoint(loadProcAddress("glGetObjectLabel"), &getObjectLabel);
2152 AssignGLEntryPoint(loadProcAddress("glObjectPtrLabel"), &objectPtrLabel);
2153 AssignGLEntryPoint(loadProcAddress("glGetObjectPtrLabel"), &getObjectPtrLabel);
2154 AssignGLEntryPoint(loadProcAddress("glGetPointerv"), &getPointerv);
2155 AssignGLEntryPoint(loadProcAddress("glEnablei"), &enablei);
2156 AssignGLEntryPoint(loadProcAddress("glDisablei"), &disablei);
2157 AssignGLEntryPoint(loadProcAddress("glBlendEquationi"), &blendEquationi);
2158 AssignGLEntryPoint(loadProcAddress("glBlendEquationSeparatei"), &blendEquationSeparatei);
2159 AssignGLEntryPoint(loadProcAddress("glBlendFunci"), &blendFunci);
2160 AssignGLEntryPoint(loadProcAddress("glBlendFuncSeparatei"), &blendFuncSeparatei);
2161 AssignGLEntryPoint(loadProcAddress("glColorMaski"), &colorMaski);
2162 AssignGLEntryPoint(loadProcAddress("glIsEnabledi"), &isEnabledi);
2163 AssignGLEntryPoint(loadProcAddress("glDrawElementsBaseVertex"), &drawElementsBaseVertex);
2164 AssignGLEntryPoint(loadProcAddress("glDrawRangeElementsBaseVertex"), &drawRangeElementsBaseVertex);
2165 AssignGLEntryPoint(loadProcAddress("glDrawElementsInstancedBaseVertex"), &drawElementsInstancedBaseVertex);
2166 AssignGLEntryPoint(loadProcAddress("glFramebufferTexture"), &framebufferTexture);
2167 AssignGLEntryPoint(loadProcAddress("glPrimitiveBoundingBox"), &primitiveBoundingBox);
2168 AssignGLEntryPoint(loadProcAddress("glGetGraphicsResetStatus"), &getGraphicsResetStatus);
2169 AssignGLEntryPoint(loadProcAddress("glReadnPixels"), &readnPixels);
2170 AssignGLEntryPoint(loadProcAddress("glGetnUniformfv"), &getnUniformfv);
2171 AssignGLEntryPoint(loadProcAddress("glGetnUniformiv"), &getnUniformiv);
2172 AssignGLEntryPoint(loadProcAddress("glGetnUniformuiv"), &getnUniformuiv);
2173 AssignGLEntryPoint(loadProcAddress("glMinSampleShading"), &minSampleShading);
2174 AssignGLEntryPoint(loadProcAddress("glPatchParameteri"), &patchParameteri);
2175 AssignGLEntryPoint(loadProcAddress("glTexParameterIiv"), &texParameterIiv);
2176 AssignGLEntryPoint(loadProcAddress("glTexParameterIuiv"), &texParameterIuiv);
2177 AssignGLEntryPoint(loadProcAddress("glGetTexParameterIiv"), &getTexParameterIiv);
2178 AssignGLEntryPoint(loadProcAddress("glGetTexParameterIuiv"), &getTexParameterIuiv);
2179 AssignGLEntryPoint(loadProcAddress("glSamplerParameterIiv"), &samplerParameterIiv);
2180 AssignGLEntryPoint(loadProcAddress("glSamplerParameterIuiv"), &samplerParameterIuiv);
2181 AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterIiv"), &getSamplerParameterIiv);
2182 AssignGLEntryPoint(loadProcAddress("glGetSamplerParameterIuiv"), &getSamplerParameterIuiv);
2183 AssignGLEntryPoint(loadProcAddress("glTexBuffer"), &texBuffer);
2184 AssignGLEntryPoint(loadProcAddress("glTexBufferRange"), &texBufferRange);
2185 AssignGLEntryPoint(loadProcAddress("glTexStorage3DMultisample"), &texStorage3DMultisample);
2186 }
2187
2188 // clang-format on
2189}
2190
Geoff Lang08dcfed2015-05-25 13:38:42 -04002191bool FunctionsGL::isAtLeastGL(const gl::Version &glVersion) const
2192{
2193 return standard == STANDARD_GL_DESKTOP && version >= glVersion;
2194}
2195
2196bool FunctionsGL::isAtLeastGLES(const gl::Version &glesVersion) const
2197{
2198 return standard == STANDARD_GL_ES && version >= glesVersion;
2199}
2200
Geoff Langf34d1db2015-05-20 14:10:46 -04002201bool FunctionsGL::hasExtension(const std::string &ext) const
2202{
2203 return std::find(extensions.begin(), extensions.end(), ext) != extensions.end();
2204}
2205
Geoff Lang862c0ba2015-05-25 15:31:16 -04002206bool FunctionsGL::hasGLExtension(const std::string &ext) const
2207{
2208 return standard == STANDARD_GL_DESKTOP && hasExtension(ext);
2209}
2210
2211bool FunctionsGL::hasGLESExtension(const std::string &ext) const
2212{
2213 return standard == STANDARD_GL_ES && hasExtension(ext);
2214}
2215
Geoff Lang56cf9af2015-02-17 10:16:49 -05002216}