Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Framebuffer multiview tests: |
| 7 | // The tests modify and examine the multiview state. |
| 8 | // |
| 9 | |
| 10 | #include "test_utils/ANGLETest.h" |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 11 | #include "test_utils/gl_raii.h" |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 12 | |
| 13 | using namespace angle; |
| 14 | |
| 15 | class FramebufferMultiviewTest : public ANGLETest |
| 16 | { |
| 17 | protected: |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 18 | FramebufferMultiviewTest() |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 19 | { |
| 20 | setWindowWidth(128); |
| 21 | setWindowHeight(128); |
| 22 | setWebGLCompatibilityEnabled(true); |
| 23 | } |
| 24 | |
| 25 | void SetUp() override |
| 26 | { |
| 27 | ANGLETest::SetUp(); |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 28 | glRequestExtensionANGLE = reinterpret_cast<PFNGLREQUESTEXTENSIONANGLEPROC>( |
| 29 | eglGetProcAddress("glRequestExtensionANGLE")); |
| 30 | } |
| 31 | |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 32 | // Requests the ANGLE_multiview extension and returns true if the operation succeeds. |
| 33 | bool requestMultiviewExtension() |
| 34 | { |
| 35 | if (extensionRequestable("GL_ANGLE_multiview")) |
| 36 | { |
| 37 | glRequestExtensionANGLE("GL_ANGLE_multiview"); |
| 38 | } |
| 39 | |
| 40 | if (!extensionEnabled("GL_ANGLE_multiview")) |
| 41 | { |
| 42 | std::cout << "Test skipped due to missing GL_ANGLE_multiview." << std::endl; |
| 43 | return false; |
| 44 | } |
| 45 | return true; |
| 46 | } |
| 47 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 48 | PFNGLREQUESTEXTENSIONANGLEPROC glRequestExtensionANGLE = nullptr; |
| 49 | }; |
| 50 | |
| 51 | // Test that the framebuffer tokens introduced by ANGLE_multiview can be used query the framebuffer |
| 52 | // state and that their corresponding default values are correctly set. |
| 53 | TEST_P(FramebufferMultiviewTest, DefaultState) |
| 54 | { |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 55 | if (!requestMultiviewExtension()) |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 56 | { |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 57 | return; |
| 58 | } |
| 59 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 60 | GLFramebuffer fbo; |
| 61 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 62 | |
| 63 | GLTexture tex; |
| 64 | glBindTexture(GL_TEXTURE_2D, tex); |
| 65 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 66 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 67 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 68 | GLint numViews = -1; |
| 69 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 70 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE, |
| 71 | &numViews); |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 72 | ASSERT_GL_NO_ERROR(); |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 73 | EXPECT_EQ(1, numViews); |
| 74 | |
| 75 | GLint baseViewIndex = -1; |
| 76 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 77 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE, |
| 78 | &baseViewIndex); |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 79 | ASSERT_GL_NO_ERROR(); |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 80 | EXPECT_EQ(0, baseViewIndex); |
| 81 | |
| 82 | GLint multiviewLayout = GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE; |
| 83 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 84 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE, |
| 85 | &multiviewLayout); |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 86 | ASSERT_GL_NO_ERROR(); |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 87 | EXPECT_EQ(GL_NONE, multiviewLayout); |
| 88 | |
| 89 | GLint viewportOffsets[2] = {-1, -1}; |
| 90 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 91 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE, |
| 92 | &viewportOffsets[0]); |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 93 | ASSERT_GL_NO_ERROR(); |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 94 | EXPECT_EQ(0, viewportOffsets[0]); |
| 95 | EXPECT_EQ(0, viewportOffsets[1]); |
| 96 | } |
| 97 | |
| 98 | // Test that without having the ANGLE_multiview extension, querying for the framebuffer state using |
| 99 | // the ANGLE_multiview tokens results in an INVALID_ENUM error. |
| 100 | TEST_P(FramebufferMultiviewTest, NegativeFramebufferStateQueries) |
| 101 | { |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 102 | GLFramebuffer fbo; |
| 103 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 104 | |
| 105 | GLTexture tex; |
| 106 | glBindTexture(GL_TEXTURE_2D, tex); |
| 107 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 108 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 109 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 110 | GLint numViews = -1; |
| 111 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 112 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE, |
| 113 | &numViews); |
| 114 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 115 | |
| 116 | GLint baseViewIndex = -1; |
| 117 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 118 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE, |
| 119 | &baseViewIndex); |
| 120 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 121 | |
| 122 | GLint multiviewLayout = GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE; |
| 123 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 124 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE, |
| 125 | &multiviewLayout); |
| 126 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 127 | |
| 128 | GLint viewportOffsets[2] = {-1, -1}; |
| 129 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 130 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE, |
| 131 | &viewportOffsets[0]); |
| 132 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 133 | } |
| 134 | |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 135 | // Test that the correct errors are generated whenever glFramebufferTextureMultiviewSideBySideANGLE |
| 136 | // is called with invalid arguments. |
| 137 | TEST_P(FramebufferMultiviewTest, InvalidMultiviewSideBySideArguments) |
| 138 | { |
| 139 | if (!requestMultiviewExtension()) |
| 140 | { |
| 141 | return; |
| 142 | } |
| 143 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 144 | GLFramebuffer fbo; |
| 145 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 146 | |
| 147 | GLTexture tex; |
| 148 | glBindTexture(GL_TEXTURE_2D, tex); |
| 149 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 150 | |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 151 | // Negative offsets. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 152 | GLint viewportOffsets[2] = {-1}; |
| 153 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 1, |
| 154 | &viewportOffsets[0]); |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 155 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 156 | |
| 157 | // Negative number of views. |
| 158 | viewportOffsets[0] = 0; |
| 159 | viewportOffsets[1] = 0; |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 160 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, -1, |
| 161 | &viewportOffsets[0]); |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 162 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 163 | } |
| 164 | |
| 165 | // Test that the correct errors are generated whenever glFramebufferTextureMultiviewLayeredANGLE is |
| 166 | // called with invalid arguments. |
| 167 | TEST_P(FramebufferMultiviewTest, InvalidMultiviewLayeredArguments) |
| 168 | { |
| 169 | if (!requestMultiviewExtension()) |
| 170 | { |
| 171 | return; |
| 172 | } |
| 173 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 174 | GLFramebuffer fbo; |
| 175 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 176 | |
| 177 | GLTexture tex; |
| 178 | glBindTexture(GL_TEXTURE_2D_ARRAY, tex); |
| 179 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 180 | ASSERT_GL_NO_ERROR(); |
| 181 | |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 182 | // Negative base view index. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 183 | glFramebufferTextureMultiviewLayeredANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, -1, 1); |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 184 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 185 | |
| 186 | // baseViewIndex + numViews is greater than MAX_TEXTURE_LAYERS. |
| 187 | GLint maxTextureLayers = 0; |
| 188 | glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 189 | glFramebufferTextureMultiviewLayeredANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, |
| 190 | maxTextureLayers, 1); |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 191 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 192 | } |
| 193 | |
| 194 | // Test that an INVALID_OPERATION error is generated whenever the ANGLE_multiview extension is not |
| 195 | // available. |
| 196 | TEST_P(FramebufferMultiviewTest, ExtensionNotAvailableCheck) |
| 197 | { |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 198 | GLFramebuffer fbo; |
| 199 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 200 | |
| 201 | GLTexture tex; |
| 202 | glBindTexture(GL_TEXTURE_2D, tex); |
| 203 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 204 | |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 205 | ASSERT_GL_NO_ERROR(); |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 206 | const GLint kViewportOffsets[2] = {0}; |
| 207 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 1, |
| 208 | &kViewportOffsets[0]); |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 209 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 210 | } |
| 211 | |
Martin Radev | 5dae57b | 2017-07-14 16:15:55 +0300 | [diff] [blame] | 212 | // Test that glFramebufferTextureMultiviewSideBySideANGLE modifies the internal multiview state. |
| 213 | TEST_P(FramebufferMultiviewTest, ModifySideBySideState) |
| 214 | { |
| 215 | if (!requestMultiviewExtension()) |
| 216 | { |
| 217 | return; |
| 218 | } |
| 219 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 220 | GLFramebuffer fbo; |
| 221 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 222 | |
| 223 | GLTexture tex; |
| 224 | glBindTexture(GL_TEXTURE_2D, tex); |
| 225 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 226 | |
| 227 | const GLint kViewportOffsets[4] = {0, 0, 1, 2}; |
| 228 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 2, |
| 229 | &kViewportOffsets[0]); |
Martin Radev | 5dae57b | 2017-07-14 16:15:55 +0300 | [diff] [blame] | 230 | ASSERT_GL_NO_ERROR(); |
| 231 | |
| 232 | GLint numViews = -1; |
| 233 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 234 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE, |
| 235 | &numViews); |
| 236 | ASSERT_GL_NO_ERROR(); |
| 237 | EXPECT_EQ(2, numViews); |
| 238 | |
| 239 | GLint baseViewIndex = -1; |
| 240 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 241 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE, |
| 242 | &baseViewIndex); |
| 243 | ASSERT_GL_NO_ERROR(); |
| 244 | EXPECT_EQ(0, baseViewIndex); |
| 245 | |
| 246 | GLint multiviewLayout = GL_NONE; |
| 247 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 248 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE, |
| 249 | &multiviewLayout); |
| 250 | ASSERT_GL_NO_ERROR(); |
| 251 | EXPECT_EQ(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, multiviewLayout); |
| 252 | |
| 253 | GLint internalViewportOffsets[4] = {-1}; |
| 254 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 255 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE, |
| 256 | &internalViewportOffsets[0]); |
| 257 | ASSERT_GL_NO_ERROR(); |
| 258 | for (size_t i = 0u; i < 4u; ++i) |
| 259 | { |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 260 | EXPECT_EQ(kViewportOffsets[i], internalViewportOffsets[i]); |
Martin Radev | 5dae57b | 2017-07-14 16:15:55 +0300 | [diff] [blame] | 261 | } |
| 262 | } |
| 263 | |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 264 | // Test framebuffer completeness status of a side-by-side framebuffer with color and depth |
| 265 | // attachments. |
| 266 | TEST_P(FramebufferMultiviewTest, IncompleteViewTargetsSideBySide) |
| 267 | { |
| 268 | if (!requestMultiviewExtension()) |
| 269 | { |
| 270 | return; |
| 271 | } |
| 272 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 273 | GLFramebuffer fbo; |
| 274 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 275 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 276 | GLTexture tex; |
| 277 | glBindTexture(GL_TEXTURE_2D, tex); |
| 278 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 279 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 280 | const GLint kViewportOffsets[4] = {0, 0, 2, 0}; |
| 281 | const GLint kOtherViewportOffsets[4] = {2, 0, 4, 0}; |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 282 | |
| 283 | // Set the 0th attachment and keep it as it is till the end of the test. The 1st or depth |
Martin Radev | 82ef774 | 2017-08-08 17:44:58 +0300 | [diff] [blame^] | 284 | // attachment will be modified to change the framebuffer's status. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 285 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 2, |
| 286 | &kViewportOffsets[0]); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 287 | ASSERT_GL_NO_ERROR(); |
| 288 | |
| 289 | // Color attachment 1. |
| 290 | { |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 291 | GLTexture otherTex; |
| 292 | glBindTexture(GL_TEXTURE_2D, otherTex); |
| 293 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 294 | |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 295 | // Test framebuffer completeness when the number of views differ. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 296 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, otherTex, |
| 297 | 0, 1, &kViewportOffsets[0]); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 298 | ASSERT_GL_NO_ERROR(); |
| 299 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 300 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 301 | |
| 302 | // Test framebuffer completeness when the viewport offsets differ. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 303 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, otherTex, |
| 304 | 0, 2, &kOtherViewportOffsets[0]); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 305 | ASSERT_GL_NO_ERROR(); |
| 306 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 307 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 308 | |
| 309 | // Test framebuffer completeness when attachment layouts differ. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 310 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, otherTex, 0); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 311 | ASSERT_GL_NO_ERROR(); |
| 312 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 313 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 314 | |
| 315 | // Test that framebuffer is complete when the number of views, viewport offsets and layouts |
| 316 | // are the same. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 317 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, otherTex, |
| 318 | 0, 2, &kViewportOffsets[0]); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 319 | ASSERT_GL_NO_ERROR(); |
| 320 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 321 | |
| 322 | // Reset attachment 1 |
| 323 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, 0, 0, 1, |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 324 | &kViewportOffsets[0]); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 325 | } |
| 326 | |
| 327 | // Depth attachment. |
| 328 | { |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 329 | GLTexture depthTex; |
| 330 | glBindTexture(GL_TEXTURE_2D, depthTex); |
| 331 | glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, 1, 1, 0, GL_DEPTH_COMPONENT, GL_FLOAT, |
| 332 | nullptr); |
| 333 | |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 334 | // Test framebuffer completeness when the number of views differ. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 335 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, depthTex, |
| 336 | 0, 1, &kViewportOffsets[0]); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 337 | ASSERT_GL_NO_ERROR(); |
| 338 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 339 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 340 | |
| 341 | // Test framebuffer completeness when the viewport offsets differ. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 342 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, depthTex, |
| 343 | 0, 2, &kOtherViewportOffsets[0]); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 344 | ASSERT_GL_NO_ERROR(); |
| 345 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 346 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 347 | |
| 348 | // Test framebuffer completeness when attachment layouts differ. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 349 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTex, 0); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 350 | ASSERT_GL_NO_ERROR(); |
| 351 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 352 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 353 | |
| 354 | // Test that framebuffer is complete when the number of views, viewport offsets and layouts |
| 355 | // are the same. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 356 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, depthTex, |
| 357 | 0, 2, &kViewportOffsets[0]); |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 358 | ASSERT_GL_NO_ERROR(); |
| 359 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 360 | } |
Martin Radev | 9bc9a32 | 2017-07-21 14:28:17 +0300 | [diff] [blame] | 361 | } |
| 362 | |
Martin Radev | 04e2c3b | 2017-07-27 16:54:35 +0300 | [diff] [blame] | 363 | // Test that the active read framebuffer cannot be read from through glCopyTex* if it has multi-view |
| 364 | // attachments. |
| 365 | TEST_P(FramebufferMultiviewTest, InvalidCopyTex) |
| 366 | { |
| 367 | if (!requestMultiviewExtension()) |
| 368 | { |
| 369 | return; |
| 370 | } |
| 371 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 372 | GLFramebuffer fbo; |
| 373 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
Martin Radev | 04e2c3b | 2017-07-27 16:54:35 +0300 | [diff] [blame] | 374 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 375 | GLTexture tex; |
| 376 | glBindTexture(GL_TEXTURE_2D, tex); |
| 377 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 378 | |
| 379 | const GLint kViewportOffsets[2] = {0}; |
| 380 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 1, |
| 381 | &kViewportOffsets[0]); |
Martin Radev | 04e2c3b | 2017-07-27 16:54:35 +0300 | [diff] [blame] | 382 | ASSERT_GL_NO_ERROR(); |
| 383 | |
| 384 | // Test glCopyTexImage2D and glCopyTexSubImage2D. |
| 385 | { |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 386 | GLTexture tex2; |
| 387 | glBindTexture(GL_TEXTURE_2D, tex2); |
| 388 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
Martin Radev | 04e2c3b | 2017-07-27 16:54:35 +0300 | [diff] [blame] | 389 | |
| 390 | glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, 1, 1, 0); |
| 391 | EXPECT_GL_ERROR(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 392 | |
| 393 | glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 1, 1); |
| 394 | EXPECT_GL_ERROR(GL_INVALID_FRAMEBUFFER_OPERATION); |
Martin Radev | 04e2c3b | 2017-07-27 16:54:35 +0300 | [diff] [blame] | 395 | } |
| 396 | |
| 397 | // Test glCopyTexSubImage3D. |
| 398 | { |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 399 | GLTexture tex2; |
| 400 | glBindTexture(GL_TEXTURE_3D, tex2); |
Martin Radev | 04e2c3b | 2017-07-27 16:54:35 +0300 | [diff] [blame] | 401 | glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 402 | |
| 403 | glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 1, 1); |
| 404 | EXPECT_GL_ERROR(GL_INVALID_FRAMEBUFFER_OPERATION); |
Martin Radev | 04e2c3b | 2017-07-27 16:54:35 +0300 | [diff] [blame] | 405 | } |
| 406 | } |
| 407 | |
Martin Radev | a3ed457 | 2017-07-27 18:29:37 +0300 | [diff] [blame] | 408 | // Test that glBlitFramebuffer generates an invalid framebuffer operation when either the current |
| 409 | // draw framebuffer, or current read framebuffer have multiview attachments. |
| 410 | TEST_P(FramebufferMultiviewTest, InvalidBlit) |
| 411 | { |
| 412 | if (!requestMultiviewExtension()) |
| 413 | { |
| 414 | return; |
| 415 | } |
| 416 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 417 | GLFramebuffer fbo; |
| 418 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
Martin Radev | a3ed457 | 2017-07-27 18:29:37 +0300 | [diff] [blame] | 419 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 420 | GLTexture tex; |
| 421 | glBindTexture(GL_TEXTURE_2D, tex); |
| 422 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 423 | |
| 424 | const GLint kViewportOffsets[2] = {0}; |
| 425 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 1, |
| 426 | &kViewportOffsets[0]); |
Martin Radev | a3ed457 | 2017-07-27 18:29:37 +0300 | [diff] [blame] | 427 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 428 | ASSERT_GL_NO_ERROR(); |
| 429 | |
| 430 | // Blit with the active read framebuffer having multiview attachments. |
| 431 | { |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 432 | glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); |
Martin Radev | a3ed457 | 2017-07-27 18:29:37 +0300 | [diff] [blame] | 433 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); |
| 434 | glBlitFramebuffer(0, 0, 1, 1, 0, 0, 1, 1, GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| 435 | EXPECT_GL_ERROR(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 436 | } |
| 437 | |
| 438 | // Blit with the active draw framebuffer having multiview attachments. |
| 439 | { |
| 440 | glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 441 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); |
Martin Radev | a3ed457 | 2017-07-27 18:29:37 +0300 | [diff] [blame] | 442 | glBlitFramebuffer(0, 0, 1, 1, 0, 0, 1, 1, GL_COLOR_BUFFER_BIT, GL_NEAREST); |
| 443 | EXPECT_GL_ERROR(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 444 | } |
| 445 | } |
| 446 | |
Martin Radev | 2803168 | 2017-07-28 14:47:56 +0300 | [diff] [blame] | 447 | // Test that glReadPixels generates an invalid framebuffer operation error if the current read |
| 448 | // framebuffer has a multi-view layout. |
| 449 | TEST_P(FramebufferMultiviewTest, InvalidReadPixels) |
| 450 | { |
| 451 | if (!requestMultiviewExtension()) |
| 452 | { |
| 453 | return; |
| 454 | } |
| 455 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 456 | GLFramebuffer fbo; |
| 457 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
Martin Radev | 2803168 | 2017-07-28 14:47:56 +0300 | [diff] [blame] | 458 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 459 | GLTexture tex; |
| 460 | glBindTexture(GL_TEXTURE_2D, tex); |
| 461 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 462 | |
| 463 | const GLint kViewportOffsets[2] = {0}; |
| 464 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 1, |
| 465 | &kViewportOffsets[0]); |
Martin Radev | 2803168 | 2017-07-28 14:47:56 +0300 | [diff] [blame] | 466 | ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 467 | ASSERT_GL_NO_ERROR(); |
| 468 | |
| 469 | GLColor pixelColor; |
| 470 | glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &pixelColor.R); |
| 471 | EXPECT_GL_ERROR(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 472 | } |
| 473 | |
Martin Radev | b076193 | 2017-07-25 17:42:25 +0300 | [diff] [blame] | 474 | // Test that glClear clears only the contents of each view. |
| 475 | TEST_P(FramebufferMultiviewTest, SideBySideClear) |
| 476 | { |
| 477 | if (!requestMultiviewExtension()) |
| 478 | { |
| 479 | return; |
| 480 | } |
| 481 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 482 | GLFramebuffer multiviewFBO; |
| 483 | glBindFramebuffer(GL_FRAMEBUFFER, multiviewFBO); |
| 484 | |
| 485 | GLTexture tex; |
| 486 | glBindTexture(GL_TEXTURE_2D, tex); |
| 487 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 488 | |
| 489 | const GLint kViewportOffsets[4] = {1, 0, 3, 0}; |
| 490 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 2, |
| 491 | &kViewportOffsets[0]); |
Martin Radev | b076193 | 2017-07-25 17:42:25 +0300 | [diff] [blame] | 492 | |
| 493 | // Create and bind a normal framebuffer to access the 2D texture. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 494 | GLFramebuffer normalFBO; |
| 495 | glBindFramebuffer(GL_FRAMEBUFFER, normalFBO); |
| 496 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); |
Martin Radev | b076193 | 2017-07-25 17:42:25 +0300 | [diff] [blame] | 497 | |
| 498 | // Clear the contents of the texture. |
| 499 | glClearColor(0, 0, 0, 0); |
| 500 | glClear(GL_COLOR_BUFFER_BIT); |
| 501 | |
| 502 | // Bind and specify viewport/scissor dimensions for each view. |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 503 | glBindFramebuffer(GL_FRAMEBUFFER, multiviewFBO); |
Martin Radev | b076193 | 2017-07-25 17:42:25 +0300 | [diff] [blame] | 504 | glViewport(0, 0, 1, 2); |
| 505 | glScissor(0, 0, 1, 2); |
| 506 | |
| 507 | glClearColor(1, 0, 0, 0); |
| 508 | glClear(GL_COLOR_BUFFER_BIT); |
| 509 | |
Martin Radev | 0f7714e | 2017-08-07 15:13:42 +0300 | [diff] [blame] | 510 | glBindFramebuffer(GL_FRAMEBUFFER, normalFBO); |
Martin Radev | b076193 | 2017-07-25 17:42:25 +0300 | [diff] [blame] | 511 | |
| 512 | // column 0 |
| 513 | EXPECT_PIXEL_EQ(0, 0, 0, 0, 0, 0); |
| 514 | EXPECT_PIXEL_EQ(0, 1, 0, 0, 0, 0); |
| 515 | |
| 516 | // column 1 |
| 517 | EXPECT_PIXEL_EQ(1, 0, 255, 0, 0, 0); |
| 518 | EXPECT_PIXEL_EQ(1, 1, 255, 0, 0, 0); |
| 519 | |
| 520 | // column 2 |
| 521 | EXPECT_PIXEL_EQ(2, 0, 0, 0, 0, 0); |
| 522 | EXPECT_PIXEL_EQ(2, 1, 0, 0, 0, 0); |
| 523 | |
| 524 | // column 3 |
| 525 | EXPECT_PIXEL_EQ(3, 0, 255, 0, 0, 0); |
| 526 | EXPECT_PIXEL_EQ(3, 1, 255, 0, 0, 0); |
Martin Radev | b076193 | 2017-07-25 17:42:25 +0300 | [diff] [blame] | 527 | } |
| 528 | |
Martin Radev | 82ef774 | 2017-08-08 17:44:58 +0300 | [diff] [blame^] | 529 | // Test that glFramebufferTextureMultiviewLayeredANGLE modifies the internal multiview state. |
| 530 | TEST_P(FramebufferMultiviewTest, ModifyLayeredState) |
| 531 | { |
| 532 | if (!requestMultiviewExtension()) |
| 533 | { |
| 534 | return; |
| 535 | } |
| 536 | |
| 537 | GLFramebuffer multiviewFBO; |
| 538 | glBindFramebuffer(GL_FRAMEBUFFER, multiviewFBO); |
| 539 | |
| 540 | GLTexture tex; |
| 541 | glBindTexture(GL_TEXTURE_2D_ARRAY, tex); |
| 542 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 543 | ASSERT_GL_NO_ERROR(); |
| 544 | |
| 545 | glFramebufferTextureMultiviewLayeredANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 1, 2); |
| 546 | ASSERT_GL_NO_ERROR(); |
| 547 | |
| 548 | GLint numViews = -1; |
| 549 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 550 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE, |
| 551 | &numViews); |
| 552 | ASSERT_GL_NO_ERROR(); |
| 553 | EXPECT_EQ(2, numViews); |
| 554 | |
| 555 | GLint baseViewIndex = -1; |
| 556 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 557 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE, |
| 558 | &baseViewIndex); |
| 559 | ASSERT_GL_NO_ERROR(); |
| 560 | EXPECT_EQ(1, baseViewIndex); |
| 561 | |
| 562 | GLint multiviewLayout = GL_NONE; |
| 563 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 564 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE, |
| 565 | &multiviewLayout); |
| 566 | ASSERT_GL_NO_ERROR(); |
| 567 | EXPECT_EQ(GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE, multiviewLayout); |
| 568 | |
| 569 | GLint internalViewportOffsets[2] = {-1}; |
| 570 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 571 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE, |
| 572 | &internalViewportOffsets[0]); |
| 573 | ASSERT_GL_NO_ERROR(); |
| 574 | EXPECT_EQ(0, internalViewportOffsets[0]); |
| 575 | EXPECT_EQ(0, internalViewportOffsets[1]); |
| 576 | } |
| 577 | |
| 578 | // Test framebuffer completeness status of a layered framebuffer with color attachments. |
| 579 | TEST_P(FramebufferMultiviewTest, IncompleteViewTargetsLayered) |
| 580 | { |
| 581 | if (!requestMultiviewExtension()) |
| 582 | { |
| 583 | return; |
| 584 | } |
| 585 | |
| 586 | GLFramebuffer fbo; |
| 587 | glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 588 | |
| 589 | GLTexture tex; |
| 590 | glBindTexture(GL_TEXTURE_2D_ARRAY, tex); |
| 591 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 592 | |
| 593 | // Set the 0th attachment and keep it as it is till the end of the test. The 1st color |
| 594 | // attachment will be modified to change the framebuffer's status. |
| 595 | glFramebufferTextureMultiviewLayeredANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 0, 2); |
| 596 | ASSERT_GL_NO_ERROR(); |
| 597 | |
| 598 | GLTexture otherTexLayered; |
| 599 | glBindTexture(GL_TEXTURE_2D_ARRAY, otherTexLayered); |
| 600 | glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 1, 1, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 601 | |
| 602 | // Test framebuffer completeness when the base view index differs. |
| 603 | glFramebufferTextureMultiviewLayeredANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, otherTexLayered, |
| 604 | 0, 1, 2); |
| 605 | ASSERT_GL_NO_ERROR(); |
| 606 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 607 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 608 | |
| 609 | // Test framebuffer completeness when the 1st attachment has a side-by-side layout. |
| 610 | const int kViewportOffsets[4] = {0, 0, 0, 0}; |
| 611 | GLTexture otherTex2D; |
| 612 | glBindTexture(GL_TEXTURE_2D, otherTex2D); |
| 613 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); |
| 614 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, otherTex2D, |
| 615 | 0, 2, kViewportOffsets); |
| 616 | ASSERT_GL_NO_ERROR(); |
| 617 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 618 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 619 | |
| 620 | // Test framebuffer completeness when the 1st attachment has a normal layout. |
| 621 | glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, otherTexLayered, 0, 0); |
| 622 | ASSERT_GL_NO_ERROR(); |
| 623 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE, |
| 624 | glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 625 | |
| 626 | // Test that framebuffer is complete when the number of views, base view index and layouts are |
| 627 | // the same. |
| 628 | glFramebufferTextureMultiviewLayeredANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, otherTexLayered, |
| 629 | 0, 0, 2); |
| 630 | ASSERT_GL_NO_ERROR(); |
| 631 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 632 | } |
| 633 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 634 | ANGLE_INSTANTIATE_TEST(FramebufferMultiviewTest, ES3_OPENGL()); |