Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
| 11 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 12 | #include "libANGLE/Framebuffer.h" |
| 13 | #include "libANGLE/FramebufferAttachment.h" |
| 14 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 15 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 16 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 17 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 20 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 21 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 23 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 24 | namespace rx |
| 25 | { |
| 26 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 27 | namespace |
| 28 | { |
| 29 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 30 | GLenum GetTextureType(GLenum samplerType) |
| 31 | { |
| 32 | switch (samplerType) |
| 33 | { |
| 34 | case GL_SAMPLER_2D: |
| 35 | case GL_INT_SAMPLER_2D: |
| 36 | case GL_UNSIGNED_INT_SAMPLER_2D: |
| 37 | case GL_SAMPLER_2D_SHADOW: |
| 38 | return GL_TEXTURE_2D; |
| 39 | case GL_SAMPLER_3D: |
| 40 | case GL_INT_SAMPLER_3D: |
| 41 | case GL_UNSIGNED_INT_SAMPLER_3D: |
| 42 | return GL_TEXTURE_3D; |
| 43 | case GL_SAMPLER_CUBE: |
| 44 | case GL_SAMPLER_CUBE_SHADOW: |
| 45 | return GL_TEXTURE_CUBE_MAP; |
| 46 | case GL_INT_SAMPLER_CUBE: |
| 47 | case GL_UNSIGNED_INT_SAMPLER_CUBE: |
| 48 | return GL_TEXTURE_CUBE_MAP; |
| 49 | case GL_SAMPLER_2D_ARRAY: |
| 50 | case GL_INT_SAMPLER_2D_ARRAY: |
| 51 | case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: |
| 52 | case GL_SAMPLER_2D_ARRAY_SHADOW: |
| 53 | return GL_TEXTURE_2D_ARRAY; |
| 54 | default: UNREACHABLE(); |
| 55 | } |
| 56 | |
| 57 | return GL_TEXTURE_2D; |
| 58 | } |
| 59 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 60 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 62 | gl::InputLayout defaultLayout; |
| 63 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 64 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 65 | if (shaderAttr.type != GL_NONE) |
| 66 | { |
| 67 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 68 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 69 | for (size_t rowIndex = 0; |
| 70 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); |
| 71 | ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 72 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 73 | GLenum componentType = gl::VariableComponentType(transposedType); |
| 74 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
| 75 | bool pureInt = (componentType != GL_FLOAT); |
| 76 | gl::VertexFormatType defaultType = gl::GetVertexFormatType( |
| 77 | componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 78 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 79 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 80 | } |
| 81 | } |
| 82 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 83 | |
| 84 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 85 | } |
| 86 | |
| 87 | std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
| 88 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 89 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 90 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 91 | if (!shaderOutputVars.empty()) |
| 92 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 93 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 94 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 95 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 96 | |
| 97 | return defaultPixelOutput; |
| 98 | } |
| 99 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 100 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 101 | { |
| 102 | return var.isRowMajorLayout; |
| 103 | } |
| 104 | |
| 105 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 106 | { |
| 107 | return false; |
| 108 | } |
| 109 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 110 | struct AttributeSorter |
| 111 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 112 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 113 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 114 | { |
| 115 | } |
| 116 | |
| 117 | bool operator()(int a, int b) |
| 118 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 119 | int indexA = (*originalIndices)[a]; |
| 120 | int indexB = (*originalIndices)[b]; |
| 121 | |
| 122 | if (indexA == -1) return false; |
| 123 | if (indexB == -1) return true; |
| 124 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 125 | } |
| 126 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 127 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 128 | }; |
| 129 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 130 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 131 | const gl::Shader &fragmentShader, |
| 132 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 133 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 134 | std::vector<PackedVarying> packedVaryings; |
| 135 | |
| 136 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 137 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 138 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 139 | |
| 140 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 141 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 142 | { |
| 143 | continue; |
| 144 | } |
| 145 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 146 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 147 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 148 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 149 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 150 | packedVaryings.push_back(PackedVarying(input)); |
| 151 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 152 | break; |
| 153 | } |
| 154 | } |
| 155 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 156 | // Keep Transform FB varyings in the merged list always. |
| 157 | if (!packed) |
| 158 | { |
| 159 | for (const std::string &tfVarying : tfVaryings) |
| 160 | { |
| 161 | if (tfVarying == output.name) |
| 162 | { |
| 163 | packedVaryings.push_back(PackedVarying(output)); |
| 164 | packedVaryings.back().vertexOnly = true; |
| 165 | break; |
| 166 | } |
| 167 | } |
| 168 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 169 | } |
| 170 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 171 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 172 | } |
| 173 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 174 | template <typename VarT> |
| 175 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 176 | const std::string &prefix, |
| 177 | sh::BlockLayoutEncoder *encoder, |
| 178 | bool inRowMajorLayout, |
| 179 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 180 | { |
| 181 | for (const VarT &field : fields) |
| 182 | { |
| 183 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 184 | |
| 185 | if (field.isStruct()) |
| 186 | { |
| 187 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 188 | |
| 189 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 190 | { |
| 191 | encoder->enterAggregateType(); |
| 192 | |
| 193 | const std::string uniformElementName = |
| 194 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 195 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 196 | blockInfoOut); |
| 197 | |
| 198 | encoder->exitAggregateType(); |
| 199 | } |
| 200 | } |
| 201 | else |
| 202 | { |
| 203 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 204 | (*blockInfoOut)[fieldName] = |
| 205 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 206 | } |
| 207 | } |
| 208 | } |
| 209 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 210 | } // anonymous namespace |
| 211 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 212 | D3DUniform::D3DUniform(GLenum typeIn, |
| 213 | const std::string &nameIn, |
| 214 | unsigned int arraySizeIn, |
| 215 | bool defaultBlock) |
| 216 | : type(typeIn), |
| 217 | name(nameIn), |
| 218 | arraySize(arraySizeIn), |
| 219 | data(nullptr), |
| 220 | dirty(true), |
| 221 | psRegisterIndex(GL_INVALID_INDEX), |
| 222 | vsRegisterIndex(GL_INVALID_INDEX), |
| 223 | registerCount(0), |
| 224 | registerElement(0) |
| 225 | { |
| 226 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 227 | // rendering |
| 228 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 229 | if (defaultBlock) |
| 230 | { |
| 231 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 232 | data = new uint8_t[bytes]; |
| 233 | memset(data, 0, bytes); |
| 234 | |
| 235 | // TODO(jmadill): is this correct with non-square matrices? |
| 236 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | D3DUniform::~D3DUniform() |
| 241 | { |
| 242 | SafeDeleteArray(data); |
| 243 | } |
| 244 | |
| 245 | bool D3DUniform::isSampler() const |
| 246 | { |
| 247 | return gl::IsSamplerType(type); |
| 248 | } |
| 249 | |
| 250 | bool D3DUniform::isReferencedByVertexShader() const |
| 251 | { |
| 252 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 253 | } |
| 254 | |
| 255 | bool D3DUniform::isReferencedByFragmentShader() const |
| 256 | { |
| 257 | return psRegisterIndex != GL_INVALID_INDEX; |
| 258 | } |
| 259 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 260 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 261 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 262 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 263 | : mInputs(inputLayout), |
| 264 | mSignature(signature), |
| 265 | mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 266 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 267 | } |
| 268 | |
| 269 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 270 | { |
| 271 | SafeDelete(mShaderExecutable); |
| 272 | } |
| 273 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 274 | // static |
| 275 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 276 | const gl::InputLayout &inputLayout, |
| 277 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 278 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 279 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 280 | |
| 281 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 282 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 283 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 284 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 285 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 286 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 287 | VertexConversionType conversionType = |
| 288 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 289 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 290 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 291 | |
| 292 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 293 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 294 | } |
| 295 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 296 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 297 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 298 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 299 | for (size_t index = 0; index < limit; ++index) |
| 300 | { |
| 301 | // treat undefined indexes as 'not converted' |
| 302 | bool a = index < signature.size() ? signature[index] : false; |
| 303 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 304 | if (a != b) |
| 305 | return false; |
| 306 | } |
| 307 | |
| 308 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 309 | } |
| 310 | |
| 311 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 312 | ShaderExecutableD3D *shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 313 | : mOutputSignature(outputSignature), |
| 314 | mShaderExecutable(shaderExecutable) |
| 315 | { |
| 316 | } |
| 317 | |
| 318 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 319 | { |
| 320 | SafeDelete(mShaderExecutable); |
| 321 | } |
| 322 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 323 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 324 | { |
| 325 | } |
| 326 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 327 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 328 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 329 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 330 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 331 | mRenderer(renderer), |
| 332 | mDynamicHLSL(NULL), |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 333 | mGeometryExecutable(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 334 | mUsesPointSize(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 335 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 336 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 337 | mUsedVertexSamplerRange(0), |
| 338 | mUsedPixelSamplerRange(0), |
| 339 | mDirtySamplerMapping(true), |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 340 | mTextureUnitTypesCache(renderer->getRendererCaps().maxCombinedTextureImageUnits), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 341 | mShaderVersion(100), |
| 342 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 343 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 344 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 345 | } |
| 346 | |
| 347 | ProgramD3D::~ProgramD3D() |
| 348 | { |
| 349 | reset(); |
| 350 | SafeDelete(mDynamicHLSL); |
| 351 | } |
| 352 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 353 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 354 | { |
| 355 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 356 | } |
| 357 | |
| 358 | bool ProgramD3D::usesGeometryShader() const |
| 359 | { |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 360 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 361 | } |
| 362 | |
| 363 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 364 | { |
| 365 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 366 | } |
| 367 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 368 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, unsigned int samplerIndex, const gl::Caps &caps) const |
| 369 | { |
| 370 | GLint logicalTextureUnit = -1; |
| 371 | |
| 372 | switch (type) |
| 373 | { |
| 374 | case gl::SAMPLER_PIXEL: |
| 375 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 376 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 377 | { |
| 378 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 379 | } |
| 380 | break; |
| 381 | case gl::SAMPLER_VERTEX: |
| 382 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 383 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 384 | { |
| 385 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 386 | } |
| 387 | break; |
| 388 | default: UNREACHABLE(); |
| 389 | } |
| 390 | |
| 391 | if (logicalTextureUnit >= 0 && logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
| 392 | { |
| 393 | return logicalTextureUnit; |
| 394 | } |
| 395 | |
| 396 | return -1; |
| 397 | } |
| 398 | |
| 399 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 400 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 401 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 402 | { |
| 403 | switch (type) |
| 404 | { |
| 405 | case gl::SAMPLER_PIXEL: |
| 406 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 407 | ASSERT(mSamplersPS[samplerIndex].active); |
| 408 | return mSamplersPS[samplerIndex].textureType; |
| 409 | case gl::SAMPLER_VERTEX: |
| 410 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 411 | ASSERT(mSamplersVS[samplerIndex].active); |
| 412 | return mSamplersVS[samplerIndex].textureType; |
| 413 | default: UNREACHABLE(); |
| 414 | } |
| 415 | |
| 416 | return GL_TEXTURE_2D; |
| 417 | } |
| 418 | |
| 419 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 420 | { |
| 421 | switch (type) |
| 422 | { |
| 423 | case gl::SAMPLER_PIXEL: |
| 424 | return mUsedPixelSamplerRange; |
| 425 | case gl::SAMPLER_VERTEX: |
| 426 | return mUsedVertexSamplerRange; |
| 427 | default: |
| 428 | UNREACHABLE(); |
| 429 | return 0; |
| 430 | } |
| 431 | } |
| 432 | |
| 433 | void ProgramD3D::updateSamplerMapping() |
| 434 | { |
| 435 | if (!mDirtySamplerMapping) |
| 436 | { |
| 437 | return; |
| 438 | } |
| 439 | |
| 440 | mDirtySamplerMapping = false; |
| 441 | |
| 442 | // Retrieve sampler uniform values |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 443 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 444 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 445 | if (!d3dUniform->dirty) |
| 446 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 447 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 448 | if (!d3dUniform->isSampler()) |
| 449 | continue; |
| 450 | |
| 451 | int count = d3dUniform->elementCount(); |
| 452 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 453 | |
| 454 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 455 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 456 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 457 | |
| 458 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 459 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 460 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 461 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 462 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 463 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 464 | ASSERT(mSamplersPS[samplerIndex].active); |
| 465 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 466 | } |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 467 | } |
| 468 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 469 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 470 | if (d3dUniform->isReferencedByVertexShader()) |
| 471 | { |
| 472 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 473 | |
| 474 | for (int i = 0; i < count; i++) |
| 475 | { |
| 476 | unsigned int samplerIndex = firstIndex + i; |
| 477 | |
| 478 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 479 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 480 | ASSERT(mSamplersVS[samplerIndex].active); |
| 481 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 482 | } |
| 483 | } |
| 484 | } |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | bool ProgramD3D::validateSamplers(gl::InfoLog *infoLog, const gl::Caps &caps) |
| 489 | { |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 490 | // Skip cache if we're using an infolog, so we get the full error. |
| 491 | // Also skip the cache if the sample mapping has changed, or if we haven't ever validated. |
| 492 | if (!mDirtySamplerMapping && infoLog == nullptr && mCachedValidateSamplersResult.valid()) |
| 493 | { |
| 494 | return mCachedValidateSamplersResult.value(); |
| 495 | } |
| 496 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 497 | // if any two active samplers in a program are of different types, but refer to the same |
| 498 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 499 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
| 500 | updateSamplerMapping(); |
| 501 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 502 | std::fill(mTextureUnitTypesCache.begin(), mTextureUnitTypesCache.end(), GL_NONE); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 503 | |
| 504 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
| 505 | { |
| 506 | if (mSamplersPS[i].active) |
| 507 | { |
| 508 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
| 509 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 510 | if (unit >= caps.maxCombinedTextureImageUnits) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 511 | { |
| 512 | if (infoLog) |
| 513 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 514 | (*infoLog) << "Sampler uniform (" << unit |
| 515 | << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (" |
| 516 | << caps.maxCombinedTextureImageUnits << ")"; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 517 | } |
| 518 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 519 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 520 | return false; |
| 521 | } |
| 522 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 523 | if (mTextureUnitTypesCache[unit] != GL_NONE) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 524 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 525 | if (mSamplersPS[i].textureType != mTextureUnitTypesCache[unit]) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 526 | { |
| 527 | if (infoLog) |
| 528 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 529 | (*infoLog) << "Samplers of conflicting types refer to the same texture image unit (" |
| 530 | << unit << ")."; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 531 | } |
| 532 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 533 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 534 | return false; |
| 535 | } |
| 536 | } |
| 537 | else |
| 538 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 539 | mTextureUnitTypesCache[unit] = mSamplersPS[i].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 540 | } |
| 541 | } |
| 542 | } |
| 543 | |
| 544 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
| 545 | { |
| 546 | if (mSamplersVS[i].active) |
| 547 | { |
| 548 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
| 549 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 550 | if (unit >= caps.maxCombinedTextureImageUnits) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 551 | { |
| 552 | if (infoLog) |
| 553 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 554 | (*infoLog) << "Sampler uniform (" << unit |
| 555 | << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (" |
| 556 | << caps.maxCombinedTextureImageUnits << ")"; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 557 | } |
| 558 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 559 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 560 | return false; |
| 561 | } |
| 562 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 563 | if (mTextureUnitTypesCache[unit] != GL_NONE) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 564 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 565 | if (mSamplersVS[i].textureType != mTextureUnitTypesCache[unit]) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 566 | { |
| 567 | if (infoLog) |
| 568 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 569 | (*infoLog) << "Samplers of conflicting types refer to the same texture image unit (" |
| 570 | << unit << ")."; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 571 | } |
| 572 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 573 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 574 | return false; |
| 575 | } |
| 576 | } |
| 577 | else |
| 578 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 579 | mTextureUnitTypesCache[unit] = mSamplersVS[i].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 580 | } |
| 581 | } |
| 582 | } |
| 583 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 584 | mCachedValidateSamplersResult = true; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 585 | return true; |
| 586 | } |
| 587 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 588 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 589 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 590 | reset(); |
| 591 | |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 592 | DeviceIdentifier binaryDeviceIdentifier = { 0 }; |
| 593 | stream->readBytes(reinterpret_cast<unsigned char*>(&binaryDeviceIdentifier), sizeof(DeviceIdentifier)); |
| 594 | |
| 595 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 596 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 597 | { |
| 598 | infoLog << "Invalid program binary, device configuration has changed."; |
| 599 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 600 | } |
| 601 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 602 | int compileFlags = stream->readInt<int>(); |
| 603 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 604 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 605 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 606 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 607 | } |
| 608 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 609 | stream->readInt(&mShaderVersion); |
| 610 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 611 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 612 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 613 | { |
| 614 | stream->readInt(&mSemanticIndexes[i]); |
| 615 | } |
| 616 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 617 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 618 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 619 | { |
| 620 | Sampler sampler; |
| 621 | stream->readBool(&sampler.active); |
| 622 | stream->readInt(&sampler.logicalTextureUnit); |
| 623 | stream->readInt(&sampler.textureType); |
| 624 | mSamplersPS.push_back(sampler); |
| 625 | } |
| 626 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 627 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 628 | { |
| 629 | Sampler sampler; |
| 630 | stream->readBool(&sampler.active); |
| 631 | stream->readInt(&sampler.logicalTextureUnit); |
| 632 | stream->readInt(&sampler.textureType); |
| 633 | mSamplersVS.push_back(sampler); |
| 634 | } |
| 635 | |
| 636 | stream->readInt(&mUsedVertexSamplerRange); |
| 637 | stream->readInt(&mUsedPixelSamplerRange); |
| 638 | |
| 639 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 640 | if (stream->error()) |
| 641 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 642 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 643 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 644 | } |
| 645 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 646 | const auto &linkedUniforms = mData.getUniforms(); |
| 647 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 648 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 649 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 650 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 651 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 652 | D3DUniform *d3dUniform = |
| 653 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 654 | linkedUniform.isInDefaultBlock()); |
| 655 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 656 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 657 | stream->readInt(&d3dUniform->registerCount); |
| 658 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 659 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 660 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 661 | } |
| 662 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 663 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 664 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
| 665 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++) |
| 666 | { |
| 667 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 668 | |
| 669 | stream->readString(&varying.name); |
| 670 | stream->readInt(&varying.type); |
| 671 | stream->readInt(&varying.size); |
| 672 | stream->readString(&varying.semanticName); |
| 673 | stream->readInt(&varying.semanticIndex); |
| 674 | stream->readInt(&varying.semanticIndexCount); |
| 675 | } |
| 676 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 677 | stream->readString(&mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 678 | stream->readBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 679 | stream->readString(&mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 680 | stream->readBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 681 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 682 | stream->readBool(&mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 683 | |
| 684 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 685 | mPixelShaderKey.resize(pixelShaderKeySize); |
| 686 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++) |
| 687 | { |
| 688 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 689 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 690 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 691 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 692 | } |
| 693 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 694 | const unsigned char* binary = reinterpret_cast<const unsigned char*>(stream->data()); |
| 695 | |
| 696 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
| 697 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++) |
| 698 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 699 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 700 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 701 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 702 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 703 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 704 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 705 | } |
| 706 | |
| 707 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
| 708 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 709 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 710 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 711 | |
| 712 | gl::Error error = mRenderer->loadExecutable( |
| 713 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 714 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 715 | if (error.isError()) |
| 716 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 717 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 718 | } |
| 719 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 720 | if (!shaderExecutable) |
| 721 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 722 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 723 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 724 | } |
| 725 | |
| 726 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 727 | VertexExecutable::Signature signature; |
| 728 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 729 | |
| 730 | // add new binary |
| 731 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable)); |
| 732 | |
| 733 | stream->skip(vertexShaderSize); |
| 734 | } |
| 735 | |
| 736 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 737 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 738 | { |
| 739 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 740 | std::vector<GLenum> outputs(outputCount); |
| 741 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 742 | { |
| 743 | stream->readInt(&outputs[outputIndex]); |
| 744 | } |
| 745 | |
| 746 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
| 747 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 748 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 749 | |
| 750 | gl::Error error = mRenderer->loadExecutable( |
| 751 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 752 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 753 | if (error.isError()) |
| 754 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 755 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 756 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 757 | |
| 758 | if (!shaderExecutable) |
| 759 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 760 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 761 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 762 | } |
| 763 | |
| 764 | // add new binary |
| 765 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 766 | |
| 767 | stream->skip(pixelShaderSize); |
| 768 | } |
| 769 | |
| 770 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 771 | |
| 772 | if (geometryShaderSize > 0) |
| 773 | { |
| 774 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 775 | gl::Error error = mRenderer->loadExecutable( |
| 776 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 777 | mTransformFeedbackLinkedVaryings, |
| 778 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 779 | if (error.isError()) |
| 780 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 781 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 782 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 783 | |
| 784 | if (!mGeometryExecutable) |
| 785 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 786 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 787 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 788 | } |
| 789 | stream->skip(geometryShaderSize); |
| 790 | } |
| 791 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 792 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 793 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 794 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 795 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 796 | } |
| 797 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 798 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 799 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 800 | // Output the DeviceIdentifier before we output any shader code |
| 801 | // When we load the binary again later, we can validate the device identifier before trying to compile any HLSL |
| 802 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
| 803 | stream->writeBytes(reinterpret_cast<unsigned char*>(&binaryIdentifier), sizeof(DeviceIdentifier)); |
| 804 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 805 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 806 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 807 | stream->writeInt(mShaderVersion); |
| 808 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 809 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 810 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 811 | { |
| 812 | stream->writeInt(mSemanticIndexes[i]); |
| 813 | } |
| 814 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 815 | stream->writeInt(mSamplersPS.size()); |
| 816 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 817 | { |
| 818 | stream->writeInt(mSamplersPS[i].active); |
| 819 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 820 | stream->writeInt(mSamplersPS[i].textureType); |
| 821 | } |
| 822 | |
| 823 | stream->writeInt(mSamplersVS.size()); |
| 824 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 825 | { |
| 826 | stream->writeInt(mSamplersVS[i].active); |
| 827 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 828 | stream->writeInt(mSamplersVS[i].textureType); |
| 829 | } |
| 830 | |
| 831 | stream->writeInt(mUsedVertexSamplerRange); |
| 832 | stream->writeInt(mUsedPixelSamplerRange); |
| 833 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 834 | stream->writeInt(mD3DUniforms.size()); |
| 835 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 836 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 837 | const D3DUniform &uniform = *mD3DUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 838 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 839 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 840 | stream->writeInt(uniform.psRegisterIndex); |
| 841 | stream->writeInt(uniform.vsRegisterIndex); |
| 842 | stream->writeInt(uniform.registerCount); |
| 843 | stream->writeInt(uniform.registerElement); |
| 844 | } |
| 845 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 846 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 847 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 848 | { |
| 849 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 850 | |
| 851 | stream->writeString(varying.name); |
| 852 | stream->writeInt(varying.type); |
| 853 | stream->writeInt(varying.size); |
| 854 | stream->writeString(varying.semanticName); |
| 855 | stream->writeInt(varying.semanticIndex); |
| 856 | stream->writeInt(varying.semanticIndexCount); |
| 857 | } |
| 858 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 859 | stream->writeString(mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 860 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 861 | stream->writeString(mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 862 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 863 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 864 | stream->writeInt(mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 865 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 866 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 867 | stream->writeInt(pixelShaderKey.size()); |
| 868 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); pixelShaderKeyIndex++) |
| 869 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 870 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 871 | stream->writeInt(variable.type); |
| 872 | stream->writeString(variable.name); |
| 873 | stream->writeString(variable.source); |
| 874 | stream->writeInt(variable.outputIndex); |
| 875 | } |
| 876 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 877 | stream->writeInt(mVertexExecutables.size()); |
| 878 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++) |
| 879 | { |
| 880 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 881 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 882 | const auto &inputLayout = vertexExecutable->inputs(); |
| 883 | stream->writeInt(inputLayout.size()); |
| 884 | |
| 885 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 886 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 887 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 888 | } |
| 889 | |
| 890 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 891 | stream->writeInt(vertexShaderSize); |
| 892 | |
| 893 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 894 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 895 | } |
| 896 | |
| 897 | stream->writeInt(mPixelExecutables.size()); |
| 898 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++) |
| 899 | { |
| 900 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 901 | |
| 902 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 903 | stream->writeInt(outputs.size()); |
| 904 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 905 | { |
| 906 | stream->writeInt(outputs[outputIndex]); |
| 907 | } |
| 908 | |
| 909 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 910 | stream->writeInt(pixelShaderSize); |
| 911 | |
| 912 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 913 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 914 | } |
| 915 | |
| 916 | size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
| 917 | stream->writeInt(geometryShaderSize); |
| 918 | |
| 919 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 920 | { |
| 921 | const uint8_t *geometryBlob = mGeometryExecutable->getFunction(); |
| 922 | stream->writeBytes(geometryBlob, geometryShaderSize); |
| 923 | } |
| 924 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 925 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 926 | } |
| 927 | |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 928 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 929 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 930 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 931 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 932 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
| 933 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 934 | |
| 935 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 936 | { |
| 937 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 938 | |
| 939 | if (colorbuffer) |
| 940 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 941 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 942 | } |
| 943 | else |
| 944 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 945 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 946 | } |
| 947 | } |
| 948 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 949 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 950 | } |
| 951 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 952 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 953 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 954 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 955 | { |
| 956 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 957 | { |
| 958 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 959 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 960 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 961 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 962 | } |
| 963 | } |
| 964 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 965 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth, |
| 966 | outputSignature); |
| 967 | |
| 968 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 969 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 970 | |
| 971 | gl::InfoLog tempInfoLog; |
| 972 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 973 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 974 | gl::Error error = mRenderer->compileToExecutable( |
| 975 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 976 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 977 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 978 | if (error.isError()) |
| 979 | { |
| 980 | return error; |
| 981 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 982 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 983 | if (pixelExecutable) |
| 984 | { |
| 985 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 986 | } |
| 987 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 988 | { |
| 989 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 990 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 991 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 992 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 993 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 994 | *outExectuable = pixelExecutable; |
| 995 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 996 | } |
| 997 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 998 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 999 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1000 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1001 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1002 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1003 | |
| 1004 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1005 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1006 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1007 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1008 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1009 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1010 | } |
| 1011 | } |
| 1012 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1013 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1014 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1015 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1016 | |
| 1017 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1018 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1019 | |
| 1020 | gl::InfoLog tempInfoLog; |
| 1021 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1022 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1023 | gl::Error error = mRenderer->compileToExecutable( |
| 1024 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 1025 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1026 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1027 | if (error.isError()) |
| 1028 | { |
| 1029 | return error; |
| 1030 | } |
| 1031 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1032 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1033 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1034 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1035 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1036 | else if (!infoLog) |
| 1037 | { |
| 1038 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1039 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1040 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1041 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1042 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1043 | *outExectuable = vertexExecutable; |
| 1044 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1045 | } |
| 1046 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1047 | LinkResult ProgramD3D::compileProgramExecutables(gl::InfoLog &infoLog, |
| 1048 | int registers, |
| 1049 | const std::vector<PackedVarying> &packedVaryings) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1050 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1051 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1052 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1053 | const gl::InputLayout &defaultInputLayout = |
| 1054 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1055 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
| 1056 | gl::Error error = getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
| 1057 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1058 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1059 | return LinkResult(false, error); |
| 1060 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1061 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1062 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1063 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1064 | error = getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1065 | if (error.isError()) |
| 1066 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1067 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1068 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1069 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1070 | if (usesGeometryShader()) |
| 1071 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1072 | std::string geometryHLSL = |
| 1073 | mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShaderD3D, packedVaryings); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1074 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1075 | error = mRenderer->compileToExecutable( |
| 1076 | infoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 1077 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1078 | D3DCompilerWorkarounds(), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1079 | if (error.isError()) |
| 1080 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1081 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1082 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1083 | } |
| 1084 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 1085 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1086 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1087 | |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1088 | if (usesGeometryShader() && mGeometryExecutable) |
| 1089 | { |
| 1090 | // Geometry shaders are currently only used internally, so there is no corresponding shader object at the interface level |
| 1091 | // For now the geometry shader debug info is pre-pended to the vertex shader, this is a bit of a clutch |
| 1092 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1093 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 1094 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1095 | } |
| 1096 | |
| 1097 | if (defaultVertexExecutable) |
| 1098 | { |
| 1099 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1100 | } |
| 1101 | |
| 1102 | if (defaultPixelExecutable) |
| 1103 | { |
| 1104 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1105 | } |
| 1106 | #endif |
| 1107 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1108 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && (!usesGeometryShader() || mGeometryExecutable)); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1109 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1110 | } |
| 1111 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1112 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1113 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1114 | reset(); |
| 1115 | |
| 1116 | // TODO(jmadill): structures containing samplers |
| 1117 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 1118 | { |
| 1119 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 1120 | { |
| 1121 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 1122 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1123 | } |
| 1124 | } |
| 1125 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1126 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1127 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1128 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1129 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1130 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1131 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1132 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1133 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1134 | |
| 1135 | mVertexHLSL = vertexShaderD3D->getTranslatedSource(); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1136 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1137 | mShaderVersion = vertexShaderD3D->getShaderVersion(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1138 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1139 | mPixelHLSL = fragmentShaderD3D->getTranslatedSource(); |
| 1140 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1141 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1142 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1143 | { |
| 1144 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1145 | { |
| 1146 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1147 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1148 | } |
| 1149 | } |
| 1150 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1151 | std::vector<PackedVarying> packedVaryings = |
| 1152 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1153 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1154 | // Map the varyings to the register file |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1155 | int registers = mDynamicHLSL->packVaryings(infoLog, &packedVaryings, |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1156 | mData.getTransformFeedbackVaryingNames()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1157 | |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1158 | if (registers < 0) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1159 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1160 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1161 | } |
| 1162 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1163 | std::vector<gl::LinkedVarying> linkedVaryings; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1164 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registers, mPixelHLSL, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1165 | mVertexHLSL, packedVaryings, &linkedVaryings, |
| 1166 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1167 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1168 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1169 | } |
| 1170 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1171 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1172 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1173 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1174 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1175 | assignUniformRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1176 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1177 | gatherTransformFeedbackVaryings(linkedVaryings); |
| 1178 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1179 | LinkResult result = compileProgramExecutables(infoLog, registers, packedVaryings); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1180 | if (result.error.isError() || !result.linkSuccess) |
| 1181 | { |
| 1182 | infoLog << "Failed to create D3D shaders."; |
| 1183 | return result; |
| 1184 | } |
| 1185 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1186 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1187 | } |
| 1188 | |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1189 | GLboolean ProgramD3D::validate(const gl::Caps &caps, gl::InfoLog *infoLog) |
| 1190 | { |
| 1191 | applyUniforms(); |
| 1192 | return validateSamplers(infoLog, caps); |
| 1193 | } |
| 1194 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1195 | void ProgramD3D::gatherUniformBlockInfo(std::vector<gl::UniformBlock> *uniformBlocks, |
| 1196 | std::vector<gl::LinkedUniform> *uniforms) |
| 1197 | { |
| 1198 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1199 | |
| 1200 | BlockInfoMap blockInfo; |
| 1201 | std::map<std::string, size_t> blockDataSizes; |
| 1202 | |
| 1203 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1204 | { |
| 1205 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1206 | continue; |
| 1207 | |
| 1208 | if (blockDataSizes.count(vertexBlock.name) > 0) |
| 1209 | continue; |
| 1210 | |
| 1211 | size_t dataSize = defineUniformBlock(vertexBlock, &blockInfo); |
| 1212 | blockDataSizes[vertexBlock.name] = dataSize; |
| 1213 | } |
| 1214 | |
| 1215 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1216 | |
| 1217 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1218 | { |
| 1219 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1220 | continue; |
| 1221 | |
| 1222 | if (blockDataSizes.count(fragmentBlock.name) > 0) |
| 1223 | continue; |
| 1224 | |
| 1225 | size_t dataSize = defineUniformBlock(fragmentBlock, &blockInfo); |
| 1226 | blockDataSizes[fragmentBlock.name] = dataSize; |
| 1227 | } |
| 1228 | |
| 1229 | // Copy block info out to uniforms. |
| 1230 | for (gl::LinkedUniform &linkedUniform : *uniforms) |
| 1231 | { |
| 1232 | const auto &infoEntry = blockInfo.find(linkedUniform.name); |
| 1233 | |
| 1234 | if (infoEntry != blockInfo.end()) |
| 1235 | { |
| 1236 | linkedUniform.blockInfo = infoEntry->second; |
| 1237 | } |
| 1238 | } |
| 1239 | |
| 1240 | // Assign registers and update sizes. |
| 1241 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1242 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1243 | |
| 1244 | for (gl::UniformBlock &uniformBlock : *uniformBlocks) |
| 1245 | { |
| 1246 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1247 | |
| 1248 | if (uniformBlock.vertexStaticUse) |
| 1249 | { |
| 1250 | unsigned int baseRegister = |
| 1251 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1252 | uniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
| 1253 | } |
| 1254 | |
| 1255 | if (uniformBlock.fragmentStaticUse) |
| 1256 | { |
| 1257 | unsigned int baseRegister = |
| 1258 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1259 | uniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
| 1260 | } |
| 1261 | |
| 1262 | ASSERT(blockDataSizes.count(uniformBlock.name) == 1); |
| 1263 | uniformBlock.dataSize = static_cast<unsigned int>(blockDataSizes[uniformBlock.name]); |
| 1264 | } |
| 1265 | } |
| 1266 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1267 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1268 | { |
| 1269 | // Compute total default block size |
| 1270 | unsigned int vertexRegisters = 0; |
| 1271 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1272 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1273 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1274 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1275 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1276 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1277 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1278 | vertexRegisters = std::max(vertexRegisters, |
| 1279 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1280 | } |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1281 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1282 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1283 | fragmentRegisters = std::max( |
| 1284 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1285 | } |
| 1286 | } |
| 1287 | } |
| 1288 | |
| 1289 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
| 1290 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1291 | } |
| 1292 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1293 | gl::Error ProgramD3D::applyUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1294 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1295 | updateSamplerMapping(); |
| 1296 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1297 | gl::Error error = mRenderer->applyUniforms(*this, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1298 | if (error.isError()) |
| 1299 | { |
| 1300 | return error; |
| 1301 | } |
| 1302 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1303 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1304 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1305 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1306 | } |
| 1307 | |
| 1308 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1309 | } |
| 1310 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1311 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1312 | { |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1313 | mVertexUBOCache.clear(); |
| 1314 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1315 | |
| 1316 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1317 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1318 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1319 | const auto &uniformBlocks = mData.getUniformBlocks(); |
| 1320 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlocks.size(); |
| 1321 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1322 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1323 | const gl::UniformBlock &uniformBlock = uniformBlocks[uniformBlockIndex]; |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1324 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1325 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1326 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1327 | if (!uniformBlock.vertexStaticUse && !uniformBlock.fragmentStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1328 | { |
| 1329 | continue; |
| 1330 | } |
| 1331 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1332 | if (uniformBlock.vertexStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1333 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1334 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1335 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1336 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1337 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1338 | { |
| 1339 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1340 | } |
| 1341 | |
| 1342 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1343 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1344 | } |
| 1345 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1346 | if (uniformBlock.fragmentStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1347 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1348 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1349 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1350 | |
| 1351 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1352 | { |
| 1353 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1354 | } |
| 1355 | |
| 1356 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1357 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1358 | } |
| 1359 | } |
| 1360 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1361 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1362 | } |
| 1363 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1364 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1365 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1366 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1367 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1368 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1369 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1370 | } |
| 1371 | |
| 1372 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 1373 | { |
| 1374 | setUniform(location, count, v, GL_FLOAT); |
| 1375 | } |
| 1376 | |
| 1377 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1378 | { |
| 1379 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1380 | } |
| 1381 | |
| 1382 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1383 | { |
| 1384 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1385 | } |
| 1386 | |
| 1387 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1388 | { |
| 1389 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1390 | } |
| 1391 | |
| 1392 | void ProgramD3D::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1393 | { |
| 1394 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1395 | } |
| 1396 | |
| 1397 | void ProgramD3D::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1398 | { |
| 1399 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1400 | } |
| 1401 | |
| 1402 | void ProgramD3D::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1403 | { |
| 1404 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1405 | } |
| 1406 | |
| 1407 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1408 | { |
| 1409 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1410 | } |
| 1411 | |
| 1412 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1413 | { |
| 1414 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1415 | } |
| 1416 | |
| 1417 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1418 | { |
| 1419 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1420 | } |
| 1421 | |
| 1422 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1423 | { |
| 1424 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1425 | } |
| 1426 | |
| 1427 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1428 | { |
| 1429 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1430 | } |
| 1431 | |
| 1432 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1433 | { |
| 1434 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1435 | } |
| 1436 | |
| 1437 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1438 | { |
| 1439 | setUniform(location, count, v, GL_INT); |
| 1440 | } |
| 1441 | |
| 1442 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1443 | { |
| 1444 | setUniform(location, count, v, GL_INT_VEC2); |
| 1445 | } |
| 1446 | |
| 1447 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1448 | { |
| 1449 | setUniform(location, count, v, GL_INT_VEC3); |
| 1450 | } |
| 1451 | |
| 1452 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1453 | { |
| 1454 | setUniform(location, count, v, GL_INT_VEC4); |
| 1455 | } |
| 1456 | |
| 1457 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1458 | { |
| 1459 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1460 | } |
| 1461 | |
| 1462 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1463 | { |
| 1464 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1465 | } |
| 1466 | |
| 1467 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1468 | { |
| 1469 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1470 | } |
| 1471 | |
| 1472 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1473 | { |
| 1474 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1475 | } |
| 1476 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1477 | void ProgramD3D::assignUniformRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1478 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1479 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1480 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1481 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1482 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1483 | |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1484 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1485 | if (vertexUniform.staticUse) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1486 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1487 | assignUniformRegistersBase(vertexShaderD3D, vertexUniform); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1488 | } |
| 1489 | } |
| 1490 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1491 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1492 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1493 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1494 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1495 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1496 | if (fragmentUniform.staticUse) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1497 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1498 | assignUniformRegistersBase(fragmentShaderD3D, fragmentUniform); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1499 | } |
| 1500 | } |
| 1501 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1502 | assignAllSamplerRegisters(); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1503 | initializeUniformStorage(); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1504 | } |
| 1505 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1506 | void ProgramD3D::assignUniformRegistersBase(const ShaderD3D *shader, const sh::Uniform &uniform) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1507 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1508 | if (uniform.isBuiltIn()) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1509 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1510 | assignUniformRegisters(shader, uniform, uniform.name, nullptr); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1511 | return; |
| 1512 | } |
| 1513 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1514 | unsigned int startRegister = shader->getUniformRegister(uniform.name); |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 1515 | ShShaderOutput outputType = shader->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1516 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1517 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1518 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1519 | assignUniformRegisters(shader, uniform, uniform.name, &encoder); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1520 | } |
| 1521 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1522 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1523 | { |
| 1524 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1525 | { |
| 1526 | if (d3dUniform->name == name) |
| 1527 | { |
| 1528 | return d3dUniform; |
| 1529 | } |
| 1530 | } |
| 1531 | |
| 1532 | return nullptr; |
| 1533 | } |
| 1534 | |
| 1535 | void ProgramD3D::assignUniformRegisters(const ShaderD3D *shader, |
| 1536 | const sh::ShaderVariable &uniform, |
| 1537 | const std::string &fullName, |
| 1538 | sh::HLSLBlockEncoder *encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1539 | { |
| 1540 | if (uniform.isStruct()) |
| 1541 | { |
| 1542 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1543 | { |
| 1544 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1545 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1546 | if (encoder) |
| 1547 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1548 | |
| 1549 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1550 | { |
| 1551 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
| 1552 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1553 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1554 | assignUniformRegisters(shader, field, fieldFullName, encoder); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1555 | } |
| 1556 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1557 | if (encoder) |
| 1558 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1559 | } |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1560 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1561 | } |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1562 | |
| 1563 | // Not a struct. Arrays are treated as aggregate types. |
| 1564 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1565 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1566 | encoder->enterAggregateType(); |
| 1567 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1568 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1569 | // Advance the uniform offset, to track registers allocation for structs |
| 1570 | sh::BlockMemberInfo blockInfo = |
| 1571 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1572 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1573 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1574 | D3DUniform *d3dUniform = getD3DUniformByName(fullName); |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1575 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1576 | if (!d3dUniform) |
| 1577 | { |
| 1578 | // We're building the list twice, make sure we use the same indexing. Special case |
| 1579 | // built-ins. |
| 1580 | ASSERT(fullName.compare(0, 3, "gl_") == 0 || |
| 1581 | mData.getUniformIndex(fullName) == static_cast<GLint>(mD3DUniforms.size())); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1582 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1583 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
| 1584 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1585 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1586 | if (encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1587 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1588 | d3dUniform->registerElement = |
| 1589 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1590 | } |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1591 | } |
| 1592 | |
| 1593 | if (encoder) |
| 1594 | { |
| 1595 | unsigned int reg = |
| 1596 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
| 1597 | if (shader->getShaderType() == GL_FRAGMENT_SHADER) |
| 1598 | { |
| 1599 | d3dUniform->psRegisterIndex = reg; |
| 1600 | } |
| 1601 | else if (shader->getShaderType() == GL_VERTEX_SHADER) |
| 1602 | { |
| 1603 | d3dUniform->vsRegisterIndex = reg; |
| 1604 | } |
| 1605 | else |
| 1606 | UNREACHABLE(); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1607 | |
| 1608 | // Arrays are treated as aggregate types |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1609 | if (uniform.isArray()) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1610 | { |
| 1611 | encoder->exitAggregateType(); |
| 1612 | } |
| 1613 | } |
| 1614 | } |
| 1615 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1616 | template <typename T> |
| 1617 | static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag) |
| 1618 | { |
| 1619 | ASSERT(dest != NULL); |
| 1620 | ASSERT(dirtyFlag != NULL); |
| 1621 | |
| 1622 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 1623 | *dest = source; |
| 1624 | } |
| 1625 | |
| 1626 | template <typename T> |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1627 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1628 | { |
| 1629 | const int components = gl::VariableComponentCount(targetUniformType); |
| 1630 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1631 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1632 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1633 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1634 | unsigned int elementCount = targetUniform->elementCount(); |
| 1635 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1636 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1637 | |
| 1638 | if (targetUniform->type == targetUniformType) |
| 1639 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1640 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1641 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1642 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1643 | { |
| 1644 | T *dest = target + (i * 4); |
| 1645 | const T *source = v + (i * components); |
| 1646 | |
| 1647 | for (int c = 0; c < components; c++) |
| 1648 | { |
| 1649 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1650 | } |
| 1651 | for (int c = components; c < 4; c++) |
| 1652 | { |
| 1653 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1654 | } |
| 1655 | } |
| 1656 | } |
| 1657 | else if (targetUniform->type == targetBoolType) |
| 1658 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1659 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1660 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1661 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1662 | { |
| 1663 | GLint *dest = boolParams + (i * 4); |
| 1664 | const T *source = v + (i * components); |
| 1665 | |
| 1666 | for (int c = 0; c < components; c++) |
| 1667 | { |
| 1668 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty); |
| 1669 | } |
| 1670 | for (int c = components; c < 4; c++) |
| 1671 | { |
| 1672 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1673 | } |
| 1674 | } |
| 1675 | } |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1676 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1677 | { |
| 1678 | ASSERT(targetUniformType == GL_INT); |
| 1679 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1680 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1681 | |
| 1682 | bool wasDirty = targetUniform->dirty; |
| 1683 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1684 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1685 | { |
| 1686 | GLint *dest = target + (i * 4); |
| 1687 | const GLint *source = reinterpret_cast<const GLint*>(v) + (i * components); |
| 1688 | |
| 1689 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1690 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1691 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1692 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1693 | } |
| 1694 | |
| 1695 | if (!wasDirty && targetUniform->dirty) |
| 1696 | { |
| 1697 | mDirtySamplerMapping = true; |
| 1698 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1699 | } |
| 1700 | else UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1701 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1702 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1703 | template<typename T> |
| 1704 | bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1705 | { |
| 1706 | bool dirty = false; |
| 1707 | int copyWidth = std::min(targetHeight, srcWidth); |
| 1708 | int copyHeight = std::min(targetWidth, srcHeight); |
| 1709 | |
| 1710 | for (int x = 0; x < copyWidth; x++) |
| 1711 | { |
| 1712 | for (int y = 0; y < copyHeight; y++) |
| 1713 | { |
| 1714 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1715 | } |
| 1716 | } |
| 1717 | // clear unfilled right side |
| 1718 | for (int y = 0; y < copyWidth; y++) |
| 1719 | { |
| 1720 | for (int x = copyHeight; x < targetWidth; x++) |
| 1721 | { |
| 1722 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1723 | } |
| 1724 | } |
| 1725 | // clear unfilled bottom. |
| 1726 | for (int y = copyWidth; y < targetHeight; y++) |
| 1727 | { |
| 1728 | for (int x = 0; x < targetWidth; x++) |
| 1729 | { |
| 1730 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1731 | } |
| 1732 | } |
| 1733 | |
| 1734 | return dirty; |
| 1735 | } |
| 1736 | |
| 1737 | template<typename T> |
| 1738 | bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1739 | { |
| 1740 | bool dirty = false; |
| 1741 | int copyWidth = std::min(targetWidth, srcWidth); |
| 1742 | int copyHeight = std::min(targetHeight, srcHeight); |
| 1743 | |
| 1744 | for (int y = 0; y < copyHeight; y++) |
| 1745 | { |
| 1746 | for (int x = 0; x < copyWidth; x++) |
| 1747 | { |
| 1748 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1749 | } |
| 1750 | } |
| 1751 | // clear unfilled right side |
| 1752 | for (int y = 0; y < copyHeight; y++) |
| 1753 | { |
| 1754 | for (int x = copyWidth; x < targetWidth; x++) |
| 1755 | { |
| 1756 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1757 | } |
| 1758 | } |
| 1759 | // clear unfilled bottom. |
| 1760 | for (int y = copyHeight; y < targetHeight; y++) |
| 1761 | { |
| 1762 | for (int x = 0; x < targetWidth; x++) |
| 1763 | { |
| 1764 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1765 | } |
| 1766 | } |
| 1767 | |
| 1768 | return dirty; |
| 1769 | } |
| 1770 | |
| 1771 | template <int cols, int rows> |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1772 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1773 | GLsizei countIn, |
| 1774 | GLboolean transpose, |
| 1775 | const GLfloat *value, |
| 1776 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1777 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1778 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1779 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1780 | unsigned int elementCount = targetUniform->elementCount(); |
| 1781 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1782 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1783 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1784 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1785 | GLfloat *target = |
| 1786 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1787 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1788 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1789 | { |
| 1790 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1791 | if (transpose == GL_FALSE) |
| 1792 | { |
| 1793 | targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty; |
| 1794 | } |
| 1795 | else |
| 1796 | { |
| 1797 | targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
| 1798 | } |
| 1799 | target += targetMatrixStride; |
| 1800 | value += cols * rows; |
| 1801 | } |
| 1802 | } |
| 1803 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1804 | size_t ProgramD3D::defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, |
| 1805 | BlockInfoMap *blockInfoOut) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1806 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1807 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1808 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1809 | // define member uniforms |
| 1810 | sh::Std140BlockEncoder std140Encoder; |
| 1811 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1812 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 1813 | |
| 1814 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1815 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1816 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1817 | } |
| 1818 | else |
| 1819 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1820 | encoder = &hlslEncoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1821 | } |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1822 | |
| 1823 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
| 1824 | blockInfoOut); |
| 1825 | |
| 1826 | return encoder->getBlockSize(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1827 | } |
| 1828 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1829 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1830 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1831 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1832 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1833 | if (d3dUniform->isSampler()) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1834 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1835 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1836 | } |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1837 | } |
| 1838 | } |
| 1839 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1840 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1841 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1842 | ASSERT(d3dUniform->isSampler()); |
| 1843 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 1844 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1845 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1846 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1847 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1848 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1849 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1850 | } |
| 1851 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1852 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1853 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1854 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1855 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame] | 1856 | } |
| 1857 | } |
| 1858 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1859 | // static |
| 1860 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1861 | GLenum samplerType, |
| 1862 | unsigned int samplerCount, |
| 1863 | std::vector<Sampler> &outSamplers, |
| 1864 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1865 | { |
| 1866 | unsigned int samplerIndex = startSamplerIndex; |
| 1867 | |
| 1868 | do |
| 1869 | { |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1870 | ASSERT(samplerIndex < outSamplers.size()); |
| 1871 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 1872 | sampler->active = true; |
| 1873 | sampler->textureType = GetTextureType(samplerType); |
| 1874 | sampler->logicalTextureUnit = 0; |
| 1875 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1876 | samplerIndex++; |
| 1877 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1878 | } |
| 1879 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1880 | void ProgramD3D::reset() |
| 1881 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1882 | SafeDeleteContainer(mVertexExecutables); |
| 1883 | SafeDeleteContainer(mPixelExecutables); |
| 1884 | SafeDelete(mGeometryExecutable); |
| 1885 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1886 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1887 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1888 | mShaderVersion = 100; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1889 | |
| 1890 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1891 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1892 | mUsesFragDepth = false; |
| 1893 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1894 | mUsesPointSize = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1895 | |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 1896 | SafeDeleteContainer(mD3DUniforms); |
| 1897 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1898 | SafeDelete(mVertexUniformStorage); |
| 1899 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1900 | |
| 1901 | mSamplersPS.clear(); |
| 1902 | mSamplersVS.clear(); |
| 1903 | |
| 1904 | mUsedVertexSamplerRange = 0; |
| 1905 | mUsedPixelSamplerRange = 0; |
| 1906 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1907 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1908 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1909 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1910 | |
| 1911 | mTransformFeedbackLinkedVaryings.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1912 | } |
| 1913 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1914 | unsigned int ProgramD3D::getSerial() const |
| 1915 | { |
| 1916 | return mSerial; |
| 1917 | } |
| 1918 | |
| 1919 | unsigned int ProgramD3D::issueSerial() |
| 1920 | { |
| 1921 | return mCurrentSerial++; |
| 1922 | } |
| 1923 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1924 | void ProgramD3D::initSemanticIndex() |
| 1925 | { |
| 1926 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1927 | ASSERT(vertexShader != nullptr); |
| 1928 | |
| 1929 | // Init semantic index |
| 1930 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 1931 | { |
| 1932 | int attributeIndex = attribute.location; |
| 1933 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 1934 | int regs = gl::VariableRegisterCount(attribute.type); |
| 1935 | |
| 1936 | for (int reg = 0; reg < regs; ++reg) |
| 1937 | { |
| 1938 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 1939 | } |
| 1940 | } |
| 1941 | |
| 1942 | initAttributesByLayout(); |
| 1943 | } |
| 1944 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1945 | void ProgramD3D::initAttributesByLayout() |
| 1946 | { |
| 1947 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 1948 | { |
| 1949 | mAttributesByLayout[i] = i; |
| 1950 | } |
| 1951 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1952 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 1953 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1954 | } |
| 1955 | |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1956 | void ProgramD3D::sortAttributesByLayout(const std::vector<TranslatedAttribute> &unsortedAttributes, |
Jamie Madill | f9327d3 | 2015-06-22 13:57:16 -0400 | [diff] [blame] | 1957 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 1958 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1959 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1960 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1961 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1962 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1963 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1964 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1965 | } |
| 1966 | } |
| 1967 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1968 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1969 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1970 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1971 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1972 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1973 | for (unsigned int attributeIndex = 0; attributeIndex < vertexAttributes.size(); attributeIndex++) |
| 1974 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1975 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1976 | |
| 1977 | if (semanticIndex != -1) |
| 1978 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1979 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 1980 | { |
| 1981 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 1982 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1983 | mCachedInputLayout[semanticIndex] = |
| 1984 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 1985 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 1986 | } |
| 1987 | } |
| 1988 | } |
| 1989 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1990 | void ProgramD3D::gatherTransformFeedbackVaryings( |
| 1991 | const std::vector<gl::LinkedVarying> &linkedVaryings) |
| 1992 | { |
| 1993 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
| 1994 | mTransformFeedbackLinkedVaryings.clear(); |
| 1995 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 1996 | { |
| 1997 | for (const gl::LinkedVarying &linkedVarying : linkedVaryings) |
| 1998 | { |
| 1999 | if (tfVaryingName == linkedVarying.name) |
| 2000 | { |
| 2001 | mTransformFeedbackLinkedVaryings.push_back(linkedVarying); |
| 2002 | break; |
| 2003 | } |
| 2004 | } |
| 2005 | } |
| 2006 | } |
Jamie Madill | 892a6a4 | 2015-09-09 10:17:15 -0400 | [diff] [blame^] | 2007 | |
| 2008 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2009 | { |
| 2010 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 2011 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2012 | } |