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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
Jamie Madill80a6fc02015-08-21 16:53:16 -040014#include "common/BitSetIterator.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050015#include "common/debug.h"
16#include "common/platform.h"
17#include "common/utilities.h"
18#include "common/version.h"
19#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050020#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050021#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050022#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050023#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050025
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000026namespace gl
27{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000028const char * const g_fakepath = "C:\\fakepath";
29
Geoff Lang7dd2e102014-11-10 15:19:26 -050030namespace
31{
32
33unsigned int ParseAndStripArrayIndex(std::string* name)
34{
35 unsigned int subscript = GL_INVALID_INDEX;
36
37 // Strip any trailing array operator and retrieve the subscript
38 size_t open = name->find_last_of('[');
39 size_t close = name->find_last_of(']');
40 if (open != std::string::npos && close == name->length() - 1)
41 {
42 subscript = atoi(name->substr(open + 1).c_str());
43 name->erase(open);
44 }
45
46 return subscript;
47}
48
49}
50
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000051AttributeBindings::AttributeBindings()
52{
53}
54
55AttributeBindings::~AttributeBindings()
56{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000057}
58
Jamie Madill71c3b2c2015-05-07 11:49:20 -040059InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000060{
61}
62
63InfoLog::~InfoLog()
64{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000065}
66
Jamie Madill71c3b2c2015-05-07 11:49:20 -040067size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000068{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040069 const std::string &logString = mStream.str();
70 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000071}
72
73void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
74{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040075 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000076
77 if (bufSize > 0)
78 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040079 const std::string str(mStream.str());
80
81 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000082 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040083 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
84 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000085 }
86
87 infoLog[index] = '\0';
88 }
89
90 if (length)
91 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040092 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000093 }
94}
95
96// append a santized message to the program info log.
97// The D3D compiler includes a fake file path in some of the warning or error
98// messages, so lets remove all occurrences of this fake file path from the log.
99void InfoLog::appendSanitized(const char *message)
100{
101 std::string msg(message);
102
103 size_t found;
104 do
105 {
106 found = msg.find(g_fakepath);
107 if (found != std::string::npos)
108 {
109 msg.erase(found, strlen(g_fakepath));
110 }
111 }
112 while (found != std::string::npos);
113
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400114 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000115}
116
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000117void InfoLog::reset()
118{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000119}
120
Geoff Lang7dd2e102014-11-10 15:19:26 -0500121VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400122 : name(),
123 element(0),
124 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000125{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500126}
127
128VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400129 : name(name),
130 element(element),
131 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500132{
133}
134
135LinkedVarying::LinkedVarying()
136{
137}
138
139LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
140 unsigned int semanticIndex, unsigned int semanticIndexCount)
141 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
142{
143}
144
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400145Program::Data::Data()
146 : mAttachedFragmentShader(nullptr),
147 mAttachedVertexShader(nullptr),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400148 mTransformFeedbackBufferMode(GL_NONE)
149{
150}
151
152Program::Data::~Data()
153{
154 if (mAttachedVertexShader != nullptr)
155 {
156 mAttachedVertexShader->release();
157 }
158
159 if (mAttachedFragmentShader != nullptr)
160 {
161 mAttachedFragmentShader->release();
162 }
163}
164
165Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
166 : mProgram(factory->createProgram(mData)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400167 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500168 mLinked(false),
169 mDeleteStatus(false),
170 mRefCount(0),
171 mResourceManager(manager),
172 mHandle(handle)
173{
174 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000175
176 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500177 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000178}
179
180Program::~Program()
181{
182 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000183
Geoff Lang7dd2e102014-11-10 15:19:26 -0500184 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000185}
186
187bool Program::attachShader(Shader *shader)
188{
189 if (shader->getType() == GL_VERTEX_SHADER)
190 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400191 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 {
193 return false;
194 }
195
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400196 mData.mAttachedVertexShader = shader;
197 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000198 }
199 else if (shader->getType() == GL_FRAGMENT_SHADER)
200 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400201 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000202 {
203 return false;
204 }
205
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400206 mData.mAttachedFragmentShader = shader;
207 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000208 }
209 else UNREACHABLE();
210
211 return true;
212}
213
214bool Program::detachShader(Shader *shader)
215{
216 if (shader->getType() == GL_VERTEX_SHADER)
217 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400218 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000219 {
220 return false;
221 }
222
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400223 shader->release();
224 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000225 }
226 else if (shader->getType() == GL_FRAGMENT_SHADER)
227 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400228 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000229 {
230 return false;
231 }
232
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400233 shader->release();
234 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000235 }
236 else UNREACHABLE();
237
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 return true;
239}
240
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000241int Program::getAttachedShadersCount() const
242{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400243 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000244}
245
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000246void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
247{
248 if (index < MAX_VERTEX_ATTRIBS)
249 {
250 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
251 {
252 mAttributeBinding[i].erase(name);
253 }
254
255 mAttributeBinding[index].insert(name);
256 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000257}
258
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000259void Program::bindAttributeLocation(GLuint index, const char *name)
260{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000261 mAttributeBindings.bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000262}
263
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
265// compiling them into binaries, determining the attribute mappings, and collecting
266// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400267Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000268{
269 unlink(false);
270
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000271 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000272 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000273
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400274 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500275 {
276 return Error(GL_NO_ERROR);
277 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400278 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500279
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400280 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500281 {
282 return Error(GL_NO_ERROR);
283 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400284 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400286 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500287 {
288 return Error(GL_NO_ERROR);
289 }
290
Jamie Madillada9ecc2015-08-17 12:53:37 -0400291 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
292 {
293 return Error(GL_NO_ERROR);
294 }
295
Jamie Madillea918db2015-08-18 14:48:59 -0400296 if (!linkUniforms(mInfoLog, *data.caps))
297 {
298 return Error(GL_NO_ERROR);
299 }
300
Jamie Madille473dee2015-08-18 14:49:01 -0400301 if (!linkUniformBlocks(mInfoLog, *data.caps))
302 {
303 return Error(GL_NO_ERROR);
304 }
305
Jamie Madillccdf74b2015-08-18 10:46:12 -0400306 const auto &mergedVaryings = getMergedVaryings();
307
308 if (!linkValidateTransformFeedback(mInfoLog, mergedVaryings, *data.caps))
309 {
310 return Error(GL_NO_ERROR);
311 }
312
Jamie Madill80a6fc02015-08-21 16:53:16 -0400313 linkOutputVariables();
314
Jamie Madillb8359272015-08-26 15:57:14 -0400315 rx::LinkResult result = mProgram->link(data, mInfoLog);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500316 if (result.error.isError() || !result.linkSuccess)
317 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500318 return result.error;
319 }
320
Jamie Madillccdf74b2015-08-18 10:46:12 -0400321 gatherTransformFeedbackVaryings(mergedVaryings);
322
Geoff Lang7dd2e102014-11-10 15:19:26 -0500323 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400324 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000325}
326
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000327int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000328{
329 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
330 {
331 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
332 {
333 return location;
334 }
335 }
336
337 return -1;
338}
339
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000340// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000341void Program::unlink(bool destroy)
342{
343 if (destroy) // Object being destructed
344 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400345 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000346 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400347 mData.mAttachedFragmentShader->release();
348 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000349 }
350
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400351 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400353 mData.mAttachedVertexShader->release();
354 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000356 }
357
Jamie Madillc349ec02015-08-21 16:53:12 -0400358 mData.mAttributes.clear();
Jamie Madill63805b42015-08-25 13:17:39 -0400359 mData.mActiveAttribLocationsMask.reset();
Jamie Madillccdf74b2015-08-18 10:46:12 -0400360 mData.mTransformFeedbackVaryingVars.clear();
Jamie Madill80a6fc02015-08-21 16:53:16 -0400361 mData.mOutputVariables.clear();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500362
363 mProgram->reset();
364
365 mValidated = false;
366
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000367 mLinked = false;
368}
369
370bool Program::isLinked()
371{
372 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000373}
374
Geoff Lang7dd2e102014-11-10 15:19:26 -0500375Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000376{
377 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000378
Geoff Lang7dd2e102014-11-10 15:19:26 -0500379#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
380 return Error(GL_NO_ERROR);
381#else
382 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000383
Geoff Lang7dd2e102014-11-10 15:19:26 -0500384 BinaryInputStream stream(binary, length);
385
386 GLenum format = stream.readInt<GLenum>();
387 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000388 {
Jamie Madillf6113162015-05-07 11:49:21 -0400389 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500390 return Error(GL_NO_ERROR);
391 }
392
393 int majorVersion = stream.readInt<int>();
394 int minorVersion = stream.readInt<int>();
395 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
396 {
Jamie Madillf6113162015-05-07 11:49:21 -0400397 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500398 return Error(GL_NO_ERROR);
399 }
400
401 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
402 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
403 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
404 {
Jamie Madillf6113162015-05-07 11:49:21 -0400405 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500406 return Error(GL_NO_ERROR);
407 }
408
Jamie Madill63805b42015-08-25 13:17:39 -0400409 static_assert(MAX_VERTEX_ATTRIBS <= sizeof(unsigned long) * 8,
410 "Too many vertex attribs for mask");
411 mData.mActiveAttribLocationsMask = stream.readInt<unsigned long>();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500412
Jamie Madill3da79b72015-04-27 11:09:17 -0400413 unsigned int attribCount = stream.readInt<unsigned int>();
Jamie Madillc349ec02015-08-21 16:53:12 -0400414 ASSERT(mData.mAttributes.empty());
Jamie Madill3da79b72015-04-27 11:09:17 -0400415 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
416 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400417 sh::Attribute attrib;
418 attrib.type = stream.readInt<GLenum>();
419 attrib.precision = stream.readInt<GLenum>();
420 attrib.name = stream.readString();
421 attrib.arraySize = stream.readInt<GLint>();
422 attrib.location = stream.readInt<int>();
423 attrib.staticUse = stream.readBool();
424 mData.mAttributes.push_back(attrib);
Jamie Madill3da79b72015-04-27 11:09:17 -0400425 }
426
Jamie Madillada9ecc2015-08-17 12:53:37 -0400427 stream.readInt(&mData.mTransformFeedbackBufferMode);
428
Jamie Madill80a6fc02015-08-21 16:53:16 -0400429 unsigned int outputVarCount = stream.readInt<unsigned int>();
430 for (unsigned int outputIndex = 0; outputIndex < outputVarCount; ++outputIndex)
431 {
432 int locationIndex = stream.readInt<int>();
433 VariableLocation locationData;
434 locationData.element = stream.readInt<unsigned int>();
435 locationData.index = stream.readInt<unsigned int>();
436 locationData.name = stream.readString();
437 mData.mOutputVariables[locationIndex] = locationData;
438 }
439
Geoff Lang7dd2e102014-11-10 15:19:26 -0500440 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
441 if (result.error.isError() || !result.linkSuccess)
442 {
Geoff Langb543aff2014-09-30 14:52:54 -0400443 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000444 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000445
Geoff Lang7dd2e102014-11-10 15:19:26 -0500446 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400447 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500448#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
449}
450
451Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
452{
453 if (binaryFormat)
454 {
455 *binaryFormat = mProgram->getBinaryFormat();
456 }
457
458 BinaryOutputStream stream;
459
460 stream.writeInt(mProgram->getBinaryFormat());
461 stream.writeInt(ANGLE_MAJOR_VERSION);
462 stream.writeInt(ANGLE_MINOR_VERSION);
463 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
464
Jamie Madill63805b42015-08-25 13:17:39 -0400465 stream.writeInt(mData.mActiveAttribLocationsMask.to_ulong());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500466
Jamie Madillc349ec02015-08-21 16:53:12 -0400467 stream.writeInt(mData.mAttributes.size());
468 for (const sh::Attribute &attrib : mData.mAttributes)
Jamie Madill3da79b72015-04-27 11:09:17 -0400469 {
470 stream.writeInt(attrib.type);
471 stream.writeInt(attrib.precision);
472 stream.writeString(attrib.name);
473 stream.writeInt(attrib.arraySize);
474 stream.writeInt(attrib.location);
Jamie Madillc349ec02015-08-21 16:53:12 -0400475 stream.writeInt(attrib.staticUse);
Jamie Madill3da79b72015-04-27 11:09:17 -0400476 }
477
Jamie Madillada9ecc2015-08-17 12:53:37 -0400478 stream.writeInt(mData.mTransformFeedbackBufferMode);
479
Jamie Madill80a6fc02015-08-21 16:53:16 -0400480 stream.writeInt(mData.mOutputVariables.size());
481 for (const auto &outputPair : mData.mOutputVariables)
482 {
483 stream.writeInt(outputPair.first);
484 stream.writeInt(outputPair.second.element);
485 stream.writeInt(outputPair.second.index);
486 stream.writeString(outputPair.second.name);
487 }
488
Geoff Lang7dd2e102014-11-10 15:19:26 -0500489 gl::Error error = mProgram->save(&stream);
490 if (error.isError())
491 {
492 return error;
493 }
494
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700495 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500496 const void *streamData = stream.data();
497
498 if (streamLength > bufSize)
499 {
500 if (length)
501 {
502 *length = 0;
503 }
504
505 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
506 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
507 // sizes and then copy it.
508 return Error(GL_INVALID_OPERATION);
509 }
510
511 if (binary)
512 {
513 char *ptr = reinterpret_cast<char*>(binary);
514
515 memcpy(ptr, streamData, streamLength);
516 ptr += streamLength;
517
518 ASSERT(ptr - streamLength == binary);
519 }
520
521 if (length)
522 {
523 *length = streamLength;
524 }
525
526 return Error(GL_NO_ERROR);
527}
528
529GLint Program::getBinaryLength() const
530{
531 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400532 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500533 if (error.isError())
534 {
535 return 0;
536 }
537
538 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000539}
540
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000541void Program::release()
542{
543 mRefCount--;
544
545 if (mRefCount == 0 && mDeleteStatus)
546 {
547 mResourceManager->deleteProgram(mHandle);
548 }
549}
550
551void Program::addRef()
552{
553 mRefCount++;
554}
555
556unsigned int Program::getRefCount() const
557{
558 return mRefCount;
559}
560
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000561int Program::getInfoLogLength() const
562{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400563 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000564}
565
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000566void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
567{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000568 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000569}
570
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000571void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
572{
573 int total = 0;
574
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400575 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000576 {
577 if (total < maxCount)
578 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400579 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000580 }
581
582 total++;
583 }
584
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400585 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000586 {
587 if (total < maxCount)
588 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400589 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000590 }
591
592 total++;
593 }
594
595 if (count)
596 {
597 *count = total;
598 }
599}
600
Geoff Lang7dd2e102014-11-10 15:19:26 -0500601GLuint Program::getAttributeLocation(const std::string &name)
602{
Jamie Madillc349ec02015-08-21 16:53:12 -0400603 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500604 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400605 if (attribute.name == name && attribute.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500606 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400607 return attribute.location;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500608 }
609 }
610
Austin Kinrossb8af7232015-03-16 22:33:25 -0700611 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500612}
613
Jamie Madill63805b42015-08-25 13:17:39 -0400614bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400615{
Olli Etuaho401d9fe2015-08-26 10:19:59 +0300616 ASSERT(attribLocation < mData.mActiveAttribLocationsMask.size());
Jamie Madill63805b42015-08-25 13:17:39 -0400617 return mData.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500618}
619
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000620void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
621{
Jamie Madillc349ec02015-08-21 16:53:12 -0400622 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000623 {
624 if (bufsize > 0)
625 {
626 name[0] = '\0';
627 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500628
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000629 if (length)
630 {
631 *length = 0;
632 }
633
634 *type = GL_NONE;
635 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -0400636 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000637 }
Jamie Madillc349ec02015-08-21 16:53:12 -0400638
639 size_t attributeIndex = 0;
640
641 for (const sh::Attribute &attribute : mData.mAttributes)
642 {
643 // Skip over inactive attributes
644 if (attribute.staticUse)
645 {
646 if (static_cast<size_t>(index) == attributeIndex)
647 {
648 break;
649 }
650 attributeIndex++;
651 }
652 }
653
654 ASSERT(index == attributeIndex && attributeIndex < mData.mAttributes.size());
655 const sh::Attribute &attrib = mData.mAttributes[attributeIndex];
656
657 if (bufsize > 0)
658 {
659 const char *string = attrib.name.c_str();
660
661 strncpy(name, string, bufsize);
662 name[bufsize - 1] = '\0';
663
664 if (length)
665 {
666 *length = static_cast<GLsizei>(strlen(name));
667 }
668 }
669
670 // Always a single 'type' instance
671 *size = 1;
672 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000673}
674
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000675GLint Program::getActiveAttributeCount()
676{
Jamie Madillc349ec02015-08-21 16:53:12 -0400677 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400678 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400679 return 0;
680 }
681
682 GLint count = 0;
683
684 for (const sh::Attribute &attrib : mData.mAttributes)
685 {
686 count += (attrib.staticUse ? 1 : 0);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000687 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500688
689 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000690}
691
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000692GLint Program::getActiveAttributeMaxLength()
693{
Jamie Madillc349ec02015-08-21 16:53:12 -0400694 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -0400695 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400696 return 0;
697 }
698
699 size_t maxLength = 0;
700
701 for (const sh::Attribute &attrib : mData.mAttributes)
702 {
703 if (attrib.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500704 {
Jamie Madillc349ec02015-08-21 16:53:12 -0400705 maxLength = std::max(attrib.name.length() + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500706 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000707 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500708
Jamie Madillc349ec02015-08-21 16:53:12 -0400709 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500710}
711
Geoff Lang7dd2e102014-11-10 15:19:26 -0500712GLint Program::getFragDataLocation(const std::string &name) const
713{
714 std::string baseName(name);
715 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill80a6fc02015-08-21 16:53:16 -0400716 for (auto outputPair : mData.mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000717 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400718 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500719 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
720 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400721 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500722 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000723 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500724 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000725}
726
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000727void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
728{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500729 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000730 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500731 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
732 LinkedUniform *uniform = mProgram->getUniforms()[index];
733
734 if (bufsize > 0)
735 {
736 std::string string = uniform->name;
737 if (uniform->isArray())
738 {
739 string += "[0]";
740 }
741
742 strncpy(name, string.c_str(), bufsize);
743 name[bufsize - 1] = '\0';
744
745 if (length)
746 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700747 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500748 }
749 }
750
751 *size = uniform->elementCount();
752 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000753 }
754 else
755 {
756 if (bufsize > 0)
757 {
758 name[0] = '\0';
759 }
760
761 if (length)
762 {
763 *length = 0;
764 }
765
766 *size = 0;
767 *type = GL_NONE;
768 }
769}
770
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000771GLint Program::getActiveUniformCount()
772{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500773 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000774 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700775 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000776 }
777 else
778 {
779 return 0;
780 }
781}
782
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000783GLint Program::getActiveUniformMaxLength()
784{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500785 int maxLength = 0;
786
787 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000788 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700789 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500790 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
791 {
792 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
793 {
794 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
795 if (mProgram->getUniforms()[uniformIndex]->isArray())
796 {
797 length += 3; // Counting in "[0]".
798 }
799 maxLength = std::max(length, maxLength);
800 }
801 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000802 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500803
804 return maxLength;
805}
806
807GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
808{
809 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
810 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000811 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500812 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
813 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
814 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
815 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
816 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
817 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
818 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
819 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
820 default:
821 UNREACHABLE();
822 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000823 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500824 return 0;
825}
826
827bool Program::isValidUniformLocation(GLint location) const
828{
Geoff Lang95137842015-06-02 15:38:43 -0400829 const auto &uniformIndices = mProgram->getUniformIndices();
830 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
831 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500832}
833
834LinkedUniform *Program::getUniformByLocation(GLint location) const
835{
836 return mProgram->getUniformByLocation(location);
837}
838
839LinkedUniform *Program::getUniformByName(const std::string &name) const
840{
841 return mProgram->getUniformByName(name);
842}
843
844GLint Program::getUniformLocation(const std::string &name)
845{
846 return mProgram->getUniformLocation(name);
847}
848
849GLuint Program::getUniformIndex(const std::string &name)
850{
851 return mProgram->getUniformIndex(name);
852}
853
854void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
855{
856 mProgram->setUniform1fv(location, count, v);
857}
858
859void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
860{
861 mProgram->setUniform2fv(location, count, v);
862}
863
864void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
865{
866 mProgram->setUniform3fv(location, count, v);
867}
868
869void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
870{
871 mProgram->setUniform4fv(location, count, v);
872}
873
874void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
875{
876 mProgram->setUniform1iv(location, count, v);
877}
878
879void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
880{
881 mProgram->setUniform2iv(location, count, v);
882}
883
884void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
885{
886 mProgram->setUniform3iv(location, count, v);
887}
888
889void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
890{
891 mProgram->setUniform4iv(location, count, v);
892}
893
894void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
895{
896 mProgram->setUniform1uiv(location, count, v);
897}
898
899void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
900{
901 mProgram->setUniform2uiv(location, count, v);
902}
903
904void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
905{
906 mProgram->setUniform3uiv(location, count, v);
907}
908
909void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
910{
911 mProgram->setUniform4uiv(location, count, v);
912}
913
914void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
915{
916 mProgram->setUniformMatrix2fv(location, count, transpose, v);
917}
918
919void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
920{
921 mProgram->setUniformMatrix3fv(location, count, transpose, v);
922}
923
924void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
925{
926 mProgram->setUniformMatrix4fv(location, count, transpose, v);
927}
928
929void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
930{
931 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
932}
933
934void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
935{
936 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
937}
938
939void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
940{
941 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
942}
943
944void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
945{
946 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
947}
948
949void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
950{
951 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
952}
953
954void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
955{
956 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
957}
958
959void Program::getUniformfv(GLint location, GLfloat *v)
960{
961 mProgram->getUniformfv(location, v);
962}
963
964void Program::getUniformiv(GLint location, GLint *v)
965{
966 mProgram->getUniformiv(location, v);
967}
968
969void Program::getUniformuiv(GLint location, GLuint *v)
970{
971 mProgram->getUniformuiv(location, v);
972}
973
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000974void Program::flagForDeletion()
975{
976 mDeleteStatus = true;
977}
978
979bool Program::isFlaggedForDeletion() const
980{
981 return mDeleteStatus;
982}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000983
Brandon Jones43a53e22014-08-28 16:23:22 -0700984void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000985{
986 mInfoLog.reset();
987
Geoff Lang7dd2e102014-11-10 15:19:26 -0500988 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000989 {
Jamie Madill36cfd6a2015-08-18 10:46:20 -0400990 mValidated = (mProgram->validate(caps, &mInfoLog) == GL_TRUE);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000991 }
992 else
993 {
Jamie Madillf6113162015-05-07 11:49:21 -0400994 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000995 }
996}
997
Geoff Lang7dd2e102014-11-10 15:19:26 -0500998bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
999{
1000 return mProgram->validateSamplers(infoLog, caps);
1001}
1002
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001003bool Program::isValidated() const
1004{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001005 return mValidated;
1006}
1007
Geoff Lang7dd2e102014-11-10 15:19:26 -05001008GLuint Program::getActiveUniformBlockCount()
1009{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001010 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001011}
1012
1013void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1014{
1015 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1016
1017 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1018
1019 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001020 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001021 std::string string = uniformBlock.name;
1022
1023 if (uniformBlock.isArrayElement())
1024 {
1025 string += ArrayString(uniformBlock.elementIndex);
1026 }
1027
1028 strncpy(uniformBlockName, string.c_str(), bufSize);
1029 uniformBlockName[bufSize - 1] = '\0';
1030
1031 if (length)
1032 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001033 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001034 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001035 }
1036}
1037
Geoff Lang7dd2e102014-11-10 15:19:26 -05001038void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001039{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001040 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1041
1042 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1043
1044 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001045 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001046 case GL_UNIFORM_BLOCK_DATA_SIZE:
1047 *params = static_cast<GLint>(uniformBlock.dataSize);
1048 break;
1049 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1050 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1051 break;
1052 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1053 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1054 break;
1055 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1056 {
1057 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1058 {
1059 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1060 }
1061 }
1062 break;
1063 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1064 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1065 break;
1066 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1067 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1068 break;
1069 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001070 }
1071}
1072
1073GLint Program::getActiveUniformBlockMaxLength()
1074{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001075 int maxLength = 0;
1076
1077 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001078 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001079 unsigned int numUniformBlocks =
1080 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001081 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1082 {
1083 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1084 if (!uniformBlock.name.empty())
1085 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001086 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001087
1088 // Counting in "[0]".
1089 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1090
1091 maxLength = std::max(length + arrayLength, maxLength);
1092 }
1093 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001094 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001095
1096 return maxLength;
1097}
1098
1099GLuint Program::getUniformBlockIndex(const std::string &name)
1100{
1101 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001102}
1103
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001104const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1105{
1106 return mProgram->getUniformBlockByIndex(index);
1107}
1108
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001109void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1110{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001111 mData.mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001112}
1113
1114GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1115{
Jamie Madilld1fe1642015-08-21 16:26:04 -04001116 return mData.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001117}
1118
1119void Program::resetUniformBlockBindings()
1120{
1121 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1122 {
Jamie Madilld1fe1642015-08-21 16:26:04 -04001123 mData.mUniformBlockBindings[blockId] = 0;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001124 }
1125}
1126
Geoff Lang48dcae72014-02-05 16:28:24 -05001127void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1128{
Jamie Madillccdf74b2015-08-18 10:46:12 -04001129 mData.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001130 for (GLsizei i = 0; i < count; i++)
1131 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001132 mData.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001133 }
1134
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001135 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001136}
1137
1138void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1139{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001140 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001141 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001142 ASSERT(index < mData.mTransformFeedbackVaryingVars.size());
1143 const sh::Varying &varying = mData.mTransformFeedbackVaryingVars[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001144 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1145 if (length)
1146 {
1147 *length = lastNameIdx;
1148 }
1149 if (size)
1150 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001151 *size = varying.elementCount();
Geoff Lang48dcae72014-02-05 16:28:24 -05001152 }
1153 if (type)
1154 {
1155 *type = varying.type;
1156 }
1157 if (name)
1158 {
1159 memcpy(name, varying.name.c_str(), lastNameIdx);
1160 name[lastNameIdx] = '\0';
1161 }
1162 }
1163}
1164
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001165GLsizei Program::getTransformFeedbackVaryingCount() const
1166{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001167 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001168 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001169 return static_cast<GLsizei>(mData.mTransformFeedbackVaryingVars.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001170 }
1171 else
1172 {
1173 return 0;
1174 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001175}
1176
1177GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1178{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001179 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001180 {
1181 GLsizei maxSize = 0;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001182 for (const sh::Varying &varying : mData.mTransformFeedbackVaryingVars)
Geoff Lang48dcae72014-02-05 16:28:24 -05001183 {
Geoff Lang48dcae72014-02-05 16:28:24 -05001184 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1185 }
1186
1187 return maxSize;
1188 }
1189 else
1190 {
1191 return 0;
1192 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001193}
1194
1195GLenum Program::getTransformFeedbackBufferMode() const
1196{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001197 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001198}
1199
Jamie Madillada9ecc2015-08-17 12:53:37 -04001200// static
1201bool Program::linkVaryings(InfoLog &infoLog,
1202 const Shader *vertexShader,
1203 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001204{
Jamie Madill4cff2472015-08-21 16:53:18 -04001205 const std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
1206 const std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001207
Jamie Madill4cff2472015-08-21 16:53:18 -04001208 for (const sh::Varying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001209 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001210 bool matched = false;
1211
1212 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001213 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001214 {
1215 continue;
1216 }
1217
Jamie Madill4cff2472015-08-21 16:53:18 -04001218 for (const sh::Varying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001219 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001220 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001221 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001222 ASSERT(!input.isBuiltIn());
1223 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001224 {
1225 return false;
1226 }
1227
Geoff Lang7dd2e102014-11-10 15:19:26 -05001228 matched = true;
1229 break;
1230 }
1231 }
1232
1233 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001234 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001235 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001236 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001237 return false;
1238 }
1239 }
1240
Jamie Madillada9ecc2015-08-17 12:53:37 -04001241 // TODO(jmadill): verify no unmatched vertex varyings?
1242
Geoff Lang7dd2e102014-11-10 15:19:26 -05001243 return true;
1244}
1245
Jamie Madillea918db2015-08-18 14:48:59 -04001246bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1247{
1248 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1249 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1250
1251 // Check that uniforms defined in the vertex and fragment shaders are identical
1252 std::map<std::string, const sh::Uniform *> linkedUniforms;
1253
1254 for (const sh::Uniform &vertexUniform : vertexUniforms)
1255 {
1256 linkedUniforms[vertexUniform.name] = &vertexUniform;
1257 }
1258
1259 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1260 {
1261 auto entry = linkedUniforms.find(fragmentUniform.name);
1262 if (entry != linkedUniforms.end())
1263 {
1264 const sh::Uniform &vertexUniform = *entry->second;
1265 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1266 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1267 {
1268 return false;
1269 }
1270 }
1271 }
1272
1273 // TODO(jmadill): check sampler uniforms with caps
1274 return true;
1275}
1276
Geoff Lang7dd2e102014-11-10 15:19:26 -05001277bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1278{
1279 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1280 {
1281 return false;
1282 }
1283
1284 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1285 {
Jamie Madillf6113162015-05-07 11:49:21 -04001286 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001287 return false;
1288 }
1289
1290 return true;
1291}
1292
1293// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001294bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001295 InfoLog &infoLog,
1296 const AttributeBindings &attributeBindings,
1297 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001298{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001299 unsigned int usedLocations = 0;
Jamie Madillc349ec02015-08-21 16:53:12 -04001300 mData.mAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001301 GLuint maxAttribs = data.caps->maxVertexAttributes;
1302
1303 // TODO(jmadill): handle aliasing robustly
Jamie Madillc349ec02015-08-21 16:53:12 -04001304 if (mData.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001305 {
Jamie Madillf6113162015-05-07 11:49:21 -04001306 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001307 return false;
1308 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001309
Jamie Madillc349ec02015-08-21 16:53:12 -04001310 std::vector<sh::Attribute *> usedAttribMap(data.caps->maxVertexAttributes, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00001311
Jamie Madillc349ec02015-08-21 16:53:12 -04001312 // Link attributes that have a binding location
1313 for (sh::Attribute &attribute : mData.mAttributes)
1314 {
1315 // TODO(jmadill): do staticUse filtering step here, or not at all
Geoff Lang7dd2e102014-11-10 15:19:26 -05001316 ASSERT(attribute.staticUse);
1317
Jamie Madillc349ec02015-08-21 16:53:12 -04001318 int bindingLocation = attributeBindings.getAttributeBinding(attribute.name);
1319 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04001320 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001321 attribute.location = bindingLocation;
1322 }
1323
1324 if (attribute.location != -1)
1325 {
1326 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04001327 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001328
Jamie Madill63805b42015-08-25 13:17:39 -04001329 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001330 {
Jamie Madillf6113162015-05-07 11:49:21 -04001331 infoLog << "Active attribute (" << attribute.name << ") at location "
Jamie Madillc349ec02015-08-21 16:53:12 -04001332 << attribute.location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001333
1334 return false;
1335 }
1336
Jamie Madill63805b42015-08-25 13:17:39 -04001337 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001338 {
Jamie Madill63805b42015-08-25 13:17:39 -04001339 const int regLocation = attribute.location + reg;
1340 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001341
1342 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001343 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
Jamie Madillc349ec02015-08-21 16:53:12 -04001344 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001345 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001346 // TODO(jmadill): fix aliasing on ES2
1347 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001348 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001349 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04001350 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001351 return false;
1352 }
1353 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001354 else
1355 {
Jamie Madill63805b42015-08-25 13:17:39 -04001356 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04001357 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001358
Jamie Madill63805b42015-08-25 13:17:39 -04001359 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001360 }
1361 }
1362 }
1363
1364 // Link attributes that don't have a binding location
Jamie Madillc349ec02015-08-21 16:53:12 -04001365 for (sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001366 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001367 ASSERT(attribute.staticUse);
1368
Jamie Madillc349ec02015-08-21 16:53:12 -04001369 // Not set by glBindAttribLocation or by location layout qualifier
1370 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001371 {
Jamie Madill63805b42015-08-25 13:17:39 -04001372 int regs = VariableRegisterCount(attribute.type);
1373 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001374
Jamie Madill63805b42015-08-25 13:17:39 -04001375 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001376 {
Jamie Madillf6113162015-05-07 11:49:21 -04001377 infoLog << "Too many active attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04001378 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001379 }
1380
Jamie Madillc349ec02015-08-21 16:53:12 -04001381 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001382 }
1383 }
1384
Jamie Madillc349ec02015-08-21 16:53:12 -04001385 for (const sh::Attribute &attribute : mData.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001386 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001387 ASSERT(attribute.staticUse);
Jamie Madill63805b42015-08-25 13:17:39 -04001388 ASSERT(attribute.location != -1);
1389 int regs = VariableRegisterCount(attribute.type);
Jamie Madillc349ec02015-08-21 16:53:12 -04001390
Jamie Madill63805b42015-08-25 13:17:39 -04001391 for (int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001392 {
Jamie Madill63805b42015-08-25 13:17:39 -04001393 mData.mActiveAttribLocationsMask.set(attribute.location + r);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001394 }
1395 }
1396
Geoff Lang7dd2e102014-11-10 15:19:26 -05001397 return true;
1398}
1399
Jamie Madille473dee2015-08-18 14:49:01 -04001400bool Program::linkUniformBlocks(InfoLog &infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001401{
Jamie Madille473dee2015-08-18 14:49:01 -04001402 const Shader &vertexShader = *mData.mAttachedVertexShader;
1403 const Shader &fragmentShader = *mData.mAttachedFragmentShader;
1404
Geoff Lang7dd2e102014-11-10 15:19:26 -05001405 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1406 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
Jamie Madille473dee2015-08-18 14:49:01 -04001407
Geoff Lang7dd2e102014-11-10 15:19:26 -05001408 // Check that interface blocks defined in the vertex and fragment shaders are identical
1409 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1410 UniformBlockMap linkedUniformBlocks;
Jamie Madille473dee2015-08-18 14:49:01 -04001411
1412 GLuint vertexBlockCount = 0;
1413 for (const sh::InterfaceBlock &vertexInterfaceBlock : vertexInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001414 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001415 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
Jamie Madille473dee2015-08-18 14:49:01 -04001416
1417 // Note: shared and std140 layouts are always considered active
1418 if (vertexInterfaceBlock.staticUse || vertexInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1419 {
1420 if (++vertexBlockCount > caps.maxVertexUniformBlocks)
1421 {
1422 infoLog << "Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS ("
1423 << caps.maxVertexUniformBlocks << ")";
1424 return false;
1425 }
1426 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001427 }
Jamie Madille473dee2015-08-18 14:49:01 -04001428
1429 GLuint fragmentBlockCount = 0;
1430 for (const sh::InterfaceBlock &fragmentInterfaceBlock : fragmentInterfaceBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001431 {
Jamie Madille473dee2015-08-18 14:49:01 -04001432 auto entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001433 if (entry != linkedUniformBlocks.end())
1434 {
1435 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1436 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1437 {
1438 return false;
1439 }
1440 }
Jamie Madille473dee2015-08-18 14:49:01 -04001441
Geoff Lang7dd2e102014-11-10 15:19:26 -05001442 // Note: shared and std140 layouts are always considered active
Jamie Madille473dee2015-08-18 14:49:01 -04001443 if (fragmentInterfaceBlock.staticUse ||
1444 fragmentInterfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001445 {
Jamie Madille473dee2015-08-18 14:49:01 -04001446 if (++fragmentBlockCount > caps.maxFragmentUniformBlocks)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001447 {
Jamie Madille473dee2015-08-18 14:49:01 -04001448 infoLog
1449 << "Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS ("
1450 << caps.maxFragmentUniformBlocks << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001451 return false;
1452 }
1453 }
1454 }
Jamie Madille473dee2015-08-18 14:49:01 -04001455
Geoff Lang7dd2e102014-11-10 15:19:26 -05001456 return true;
1457}
1458
1459bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1460 const sh::InterfaceBlock &fragmentInterfaceBlock)
1461{
1462 const char* blockName = vertexInterfaceBlock.name.c_str();
1463 // validate blocks for the same member types
1464 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1465 {
Jamie Madillf6113162015-05-07 11:49:21 -04001466 infoLog << "Types for interface block '" << blockName
1467 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001468 return false;
1469 }
1470 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1471 {
Jamie Madillf6113162015-05-07 11:49:21 -04001472 infoLog << "Array sizes differ for interface block '" << blockName
1473 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001474 return false;
1475 }
1476 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1477 {
Jamie Madillf6113162015-05-07 11:49:21 -04001478 infoLog << "Layout qualifiers differ for interface block '" << blockName
1479 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001480 return false;
1481 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001482 const unsigned int numBlockMembers =
1483 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001484 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1485 {
1486 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1487 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1488 if (vertexMember.name != fragmentMember.name)
1489 {
Jamie Madillf6113162015-05-07 11:49:21 -04001490 infoLog << "Name mismatch for field " << blockMemberIndex
1491 << " of interface block '" << blockName
1492 << "': (in vertex: '" << vertexMember.name
1493 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001494 return false;
1495 }
1496 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1497 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1498 {
1499 return false;
1500 }
1501 }
1502 return true;
1503}
1504
1505bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1506 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1507{
1508 if (vertexVariable.type != fragmentVariable.type)
1509 {
Jamie Madillf6113162015-05-07 11:49:21 -04001510 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001511 return false;
1512 }
1513 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1514 {
Jamie Madillf6113162015-05-07 11:49:21 -04001515 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001516 return false;
1517 }
1518 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1519 {
Jamie Madillf6113162015-05-07 11:49:21 -04001520 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001521 return false;
1522 }
1523
1524 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1525 {
Jamie Madillf6113162015-05-07 11:49:21 -04001526 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001527 return false;
1528 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001529 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001530 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1531 {
1532 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1533 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1534
1535 if (vertexMember.name != fragmentMember.name)
1536 {
Jamie Madillf6113162015-05-07 11:49:21 -04001537 infoLog << "Name mismatch for field '" << memberIndex
1538 << "' of " << variableName
1539 << ": (in vertex: '" << vertexMember.name
1540 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001541 return false;
1542 }
1543
1544 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1545 vertexMember.name + "'";
1546
1547 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1548 {
1549 return false;
1550 }
1551 }
1552
1553 return true;
1554}
1555
1556bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1557{
Cooper Partin1acf4382015-06-12 12:38:57 -07001558#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1559 const bool validatePrecision = true;
1560#else
1561 const bool validatePrecision = false;
1562#endif
1563
1564 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001565 {
1566 return false;
1567 }
1568
1569 return true;
1570}
1571
1572bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1573{
1574 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1575 {
1576 return false;
1577 }
1578
Jamie Madille9cc4692015-02-19 16:00:13 -05001579 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001580 {
Jamie Madillf6113162015-05-07 11:49:21 -04001581 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001582 return false;
1583 }
1584
1585 return true;
1586}
1587
Jamie Madillccdf74b2015-08-18 10:46:12 -04001588bool Program::linkValidateTransformFeedback(InfoLog &infoLog,
1589 const std::vector<const sh::Varying *> &varyings,
1590 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001591{
1592 size_t totalComponents = 0;
1593
Jamie Madillccdf74b2015-08-18 10:46:12 -04001594 std::set<std::string> uniqueNames;
1595
1596 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001597 {
1598 bool found = false;
Jamie Madillccdf74b2015-08-18 10:46:12 -04001599 for (const sh::Varying *varying : varyings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001600 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001601 if (tfVaryingName == varying->name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001602 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001603 if (uniqueNames.count(tfVaryingName) > 0)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001604 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001605 infoLog << "Two transform feedback varyings specify the same output variable ("
1606 << tfVaryingName << ").";
1607 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001608 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04001609 uniqueNames.insert(tfVaryingName);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001610
Jamie Madillccdf74b2015-08-18 10:46:12 -04001611 // TODO(jmadill): Investigate implementation limits on D3D11
1612 size_t componentCount = gl::VariableComponentCount(varying->type);
Jamie Madillada9ecc2015-08-17 12:53:37 -04001613 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001614 componentCount > caps.maxTransformFeedbackSeparateComponents)
1615 {
Jamie Madillccdf74b2015-08-18 10:46:12 -04001616 infoLog << "Transform feedback varying's " << varying->name << " components ("
1617 << componentCount << ") exceed the maximum separate components ("
Jamie Madillf6113162015-05-07 11:49:21 -04001618 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001619 return false;
1620 }
1621
1622 totalComponents += componentCount;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001623 found = true;
1624 break;
1625 }
1626 }
1627
Jamie Madill89bb70e2015-08-31 14:18:39 -04001628 // TODO(jmadill): investigate if we can support capturing array elements.
1629 if (tfVaryingName.find('[') != std::string::npos)
1630 {
1631 infoLog << "Capture of array elements not currently supported.";
1632 return false;
1633 }
1634
Geoff Lang7dd2e102014-11-10 15:19:26 -05001635 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1636 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001637 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001638 }
1639
Jamie Madillada9ecc2015-08-17 12:53:37 -04001640 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001641 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001642 {
Jamie Madillf6113162015-05-07 11:49:21 -04001643 infoLog << "Transform feedback varying total components (" << totalComponents
1644 << ") exceed the maximum interleaved components ("
1645 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001646 return false;
1647 }
1648
1649 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001650}
1651
Jamie Madillccdf74b2015-08-18 10:46:12 -04001652void Program::gatherTransformFeedbackVaryings(const std::vector<const sh::Varying *> &varyings)
1653{
1654 // Gather the linked varyings that are used for transform feedback, they should all exist.
1655 mData.mTransformFeedbackVaryingVars.clear();
1656 for (const std::string &tfVaryingName : mData.mTransformFeedbackVaryingNames)
1657 {
1658 for (const sh::Varying *varying : varyings)
1659 {
1660 if (tfVaryingName == varying->name)
1661 {
1662 mData.mTransformFeedbackVaryingVars.push_back(*varying);
1663 break;
1664 }
1665 }
1666 }
1667}
1668
1669std::vector<const sh::Varying *> Program::getMergedVaryings() const
1670{
1671 std::set<std::string> uniqueNames;
1672 std::vector<const sh::Varying *> varyings;
1673
1674 for (const sh::Varying &varying : mData.mAttachedVertexShader->getVaryings())
1675 {
1676 if (uniqueNames.count(varying.name) == 0)
1677 {
1678 uniqueNames.insert(varying.name);
1679 varyings.push_back(&varying);
1680 }
1681 }
1682
1683 for (const sh::Varying &varying : mData.mAttachedFragmentShader->getVaryings())
1684 {
1685 if (uniqueNames.count(varying.name) == 0)
1686 {
1687 uniqueNames.insert(varying.name);
1688 varyings.push_back(&varying);
1689 }
1690 }
1691
1692 return varyings;
1693}
Jamie Madill80a6fc02015-08-21 16:53:16 -04001694
1695void Program::linkOutputVariables()
1696{
1697 const Shader *fragmentShader = mData.mAttachedFragmentShader;
1698 ASSERT(fragmentShader != nullptr);
1699
1700 // Skip this step for GLES2 shaders.
1701 if (fragmentShader->getShaderVersion() == 100)
1702 return;
1703
1704 const std::vector<sh::Attribute> &shaderOutputVars = fragmentShader->getActiveOutputVariables();
1705
1706 // TODO(jmadill): any caps validation here?
1707
1708 for (unsigned int outputVariableIndex = 0; outputVariableIndex < shaderOutputVars.size();
1709 outputVariableIndex++)
1710 {
1711 const sh::Attribute &outputVariable = shaderOutputVars[outputVariableIndex];
1712
1713 // Don't store outputs for gl_FragDepth, gl_FragColor, etc.
1714 if (outputVariable.isBuiltIn())
1715 continue;
1716
1717 // Since multiple output locations must be specified, use 0 for non-specified locations.
1718 int baseLocation = (outputVariable.location == -1 ? 0 : outputVariable.location);
1719
1720 ASSERT(outputVariable.staticUse);
1721
1722 for (unsigned int elementIndex = 0; elementIndex < outputVariable.elementCount();
1723 elementIndex++)
1724 {
1725 const int location = baseLocation + elementIndex;
1726 ASSERT(mData.mOutputVariables.count(location) == 0);
1727 unsigned int element = outputVariable.isArray() ? elementIndex : GL_INVALID_INDEX;
1728 mData.mOutputVariables[location] =
1729 VariableLocation(outputVariable.name, element, outputVariableIndex);
1730 }
1731 }
1732}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001733}