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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040027
daniel@transgaming.com88853c52012-12-20 20:56:40 +000028#undef near
29#undef far
30
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000031namespace gl
32{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000033
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000034namespace
35{
36
Jamie Madill8ff21ae2014-02-04 16:04:05 -050037unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39 unsigned int subscript = GL_INVALID_INDEX;
40
41 // Strip any trailing array operator and retrieve the subscript
42 size_t open = name->find_last_of('[');
43 size_t close = name->find_last_of(']');
44 if (open != std::string::npos && close == name->length() - 1)
45 {
46 subscript = atoi(name->substr(open + 1).c_str());
47 name->erase(open);
48 }
49
50 return subscript;
51}
52
Jamie Madillc5a83002014-02-14 16:41:25 -050053void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
54{
Jamie Madill3b7e2052014-03-17 09:47:43 -040055 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050056 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
57 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040058 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
59
Jamie Madillc5a83002014-02-14 16:41:25 -050060 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050061
62 if (shaderAttr.type != GL_NONE)
63 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040064 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(shaderAttr.type); rowIndex++, layoutIndex++)
65 {
66 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
67
68 defaultFormat->mType = UniformComponentType(shaderAttr.type);
69 defaultFormat->mNormalized = false;
70 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
71 defaultFormat->mComponents = VariableColumnCount(shaderAttr.type);
72 }
Jamie Madillc5a83002014-02-14 16:41:25 -050073 }
74 }
75}
76
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000077}
78
Jamie Madill63491ea2013-06-06 11:56:45 -040079VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000080 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000081{
82}
83
Jamie Madillc5a83002014-02-14 16:41:25 -050084ProgramBinary::VertexExecutable::VertexExecutable(rx::Renderer *const renderer,
85 const VertexFormat inputLayout[],
86 rx::ShaderExecutable *shaderExecutable)
87 : mShaderExecutable(shaderExecutable)
88{
89 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
90 {
91 mInputs[attributeIndex] = inputLayout[attributeIndex];
92 }
93}
94
Jamie Madill8b4f8f82014-03-26 14:01:58 -040095ProgramBinary::VertexExecutable::~VertexExecutable()
96{
97 delete mShaderExecutable;
98}
99
Jamie Madillc5a83002014-02-14 16:41:25 -0500100bool ProgramBinary::VertexExecutable::matchesInputLayout(const VertexFormat attributes[]) const
101{
102 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
103 {
104 if (mInputs[attributeIndex] != attributes[attributeIndex])
105 {
106 return false;
107 }
108 }
109
110 return true;
111}
112
Geoff Lang48dcae72014-02-05 16:28:24 -0500113LinkedVarying::LinkedVarying()
114{
115}
116
117LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
118 unsigned int semanticIndex, unsigned int semanticIndexCount)
119 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
120{
121}
122
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000123unsigned int ProgramBinary::mCurrentSerial = 1;
124
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500125ProgramBinary::ProgramBinary(rx::Renderer *renderer)
126 : RefCountObject(0),
127 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500128 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500129 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500130 mPixelExecutable(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500131 mGeometryExecutable(NULL),
132 mUsedVertexSamplerRange(0),
133 mUsedPixelSamplerRange(0),
134 mUsesPointSize(false),
135 mShaderVersion(100),
136 mVertexUniformStorage(NULL),
137 mFragmentUniformStorage(NULL),
138 mValidated(false),
139 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000140{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000141 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
142 {
143 mSemanticIndex[index] = -1;
144 }
145
146 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
147 {
148 mSamplersPS[index].active = false;
149 }
150
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000151 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000152 {
153 mSamplersVS[index].active = false;
154 }
Jamie Madill5f562732014-02-14 16:41:24 -0500155
156 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000157}
158
159ProgramBinary::~ProgramBinary()
160{
Jamie Madillc5a83002014-02-14 16:41:25 -0500161 while (!mVertexExecutables.empty())
162 {
163 delete mVertexExecutables.back();
164 mVertexExecutables.pop_back();
165 }
166
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500167 SafeDelete(mGeometryExecutable);
Jamie Madillc5a83002014-02-14 16:41:25 -0500168 SafeDelete(mPixelExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000169
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000170 while (!mUniforms.empty())
171 {
172 delete mUniforms.back();
173 mUniforms.pop_back();
174 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000175
176 while (!mUniformBlocks.empty())
177 {
178 delete mUniformBlocks.back();
179 mUniformBlocks.pop_back();
180 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500181
182 SafeDelete(mVertexUniformStorage);
183 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500184 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000185}
186
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000187unsigned int ProgramBinary::getSerial() const
188{
189 return mSerial;
190}
191
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000192int ProgramBinary::getShaderVersion() const
193{
194 return mShaderVersion;
195}
196
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000197unsigned int ProgramBinary::issueSerial()
198{
199 return mCurrentSerial++;
200}
201
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500202rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000203{
204 return mPixelExecutable;
205}
206
Jamie Madillc5a83002014-02-14 16:41:25 -0500207rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000208{
Jamie Madillc5a83002014-02-14 16:41:25 -0500209 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
210 {
211 if (mVertexExecutables[executableIndex]->matchesInputLayout(inputLayout))
212 {
213 return mVertexExecutables[executableIndex]->shaderExecutable();
214 }
215 }
216
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500217 // Generate new dynamic layout with attribute conversions
218 const std::string &layoutHLSL = mDynamicHLSL->generateInputLayoutHLSL(inputLayout, mShaderAttributes);
219
220 // Generate new shader source by replacing the attributes stub with the defined input layout
221 std::string vertexHLSL = mVertexHLSL;
222 size_t insertPos = vertexHLSL.find(DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING);
223 vertexHLSL.replace(insertPos, DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING.length(), layoutHLSL);
224
Jamie Madillc5a83002014-02-14 16:41:25 -0500225 // Generate new vertex executable
226 InfoLog tempInfoLog;
Geoff Lang48dcae72014-02-05 16:28:24 -0500227 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, vertexHLSL.c_str(),
228 rx::SHADER_VERTEX,
229 mTransformFeedbackLinkedVaryings,
230 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
231 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500232
233 if (!vertexExecutable)
234 {
235 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
236 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
237 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
238 }
239 else
240 {
241 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, vertexExecutable));
242 }
243
244 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000245}
246
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500247rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000248{
249 return mGeometryExecutable;
250}
251
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000252GLuint ProgramBinary::getAttributeLocation(const char *name)
253{
254 if (name)
255 {
256 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
257 {
258 if (mLinkedAttribute[index].name == std::string(name))
259 {
260 return index;
261 }
262 }
263 }
264
265 return -1;
266}
267
268int ProgramBinary::getSemanticIndex(int attributeIndex)
269{
270 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
271
272 return mSemanticIndex[attributeIndex];
273}
274
275// Returns one more than the highest sampler index used.
276GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
277{
278 switch (type)
279 {
280 case SAMPLER_PIXEL:
281 return mUsedPixelSamplerRange;
282 case SAMPLER_VERTEX:
283 return mUsedVertexSamplerRange;
284 default:
285 UNREACHABLE();
286 return 0;
287 }
288}
289
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000290bool ProgramBinary::usesPointSize() const
291{
292 return mUsesPointSize;
293}
294
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000295bool ProgramBinary::usesPointSpriteEmulation() const
296{
297 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
298}
299
300bool ProgramBinary::usesGeometryShader() const
301{
302 return usesPointSpriteEmulation();
303}
304
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000305// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
306// index (0-15 for the pixel shader and 0-3 for the vertex shader).
307GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
308{
309 GLint logicalTextureUnit = -1;
310
311 switch (type)
312 {
313 case SAMPLER_PIXEL:
314 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
315
316 if (mSamplersPS[samplerIndex].active)
317 {
318 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
319 }
320 break;
321 case SAMPLER_VERTEX:
322 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
323
324 if (mSamplersVS[samplerIndex].active)
325 {
326 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
327 }
328 break;
329 default: UNREACHABLE();
330 }
331
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000332 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000333 {
334 return logicalTextureUnit;
335 }
336
337 return -1;
338}
339
340// Returns the texture type for a given Direct3D 9 sampler type and
341// index (0-15 for the pixel shader and 0-3 for the vertex shader).
342TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
343{
344 switch (type)
345 {
346 case SAMPLER_PIXEL:
347 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
348 ASSERT(mSamplersPS[samplerIndex].active);
349 return mSamplersPS[samplerIndex].textureType;
350 case SAMPLER_VERTEX:
351 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
352 ASSERT(mSamplersVS[samplerIndex].active);
353 return mSamplersVS[samplerIndex].textureType;
354 default: UNREACHABLE();
355 }
356
357 return TEXTURE_2D;
358}
359
360GLint ProgramBinary::getUniformLocation(std::string name)
361{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500362 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000363
364 unsigned int numUniforms = mUniformIndex.size();
365 for (unsigned int location = 0; location < numUniforms; location++)
366 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000367 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000368 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000369 const int index = mUniformIndex[location].index;
370 const bool isArray = mUniforms[index]->isArray();
371
372 if ((isArray && mUniformIndex[location].element == subscript) ||
373 (subscript == GL_INVALID_INDEX))
374 {
375 return location;
376 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000377 }
378 }
379
380 return -1;
381}
382
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000383GLuint ProgramBinary::getUniformIndex(std::string name)
384{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500385 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000386
387 // The app is not allowed to specify array indices other than 0 for arrays of basic types
388 if (subscript != 0 && subscript != GL_INVALID_INDEX)
389 {
390 return GL_INVALID_INDEX;
391 }
392
393 unsigned int numUniforms = mUniforms.size();
394 for (unsigned int index = 0; index < numUniforms; index++)
395 {
396 if (mUniforms[index]->name == name)
397 {
398 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
399 {
400 return index;
401 }
402 }
403 }
404
405 return GL_INVALID_INDEX;
406}
407
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000408GLuint ProgramBinary::getUniformBlockIndex(std::string name)
409{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500410 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000411
412 unsigned int numUniformBlocks = mUniformBlocks.size();
413 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
414 {
415 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
416 if (uniformBlock.name == name)
417 {
418 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
419 if (subscript == uniformBlock.elementIndex || arrayElementZero)
420 {
421 return blockIndex;
422 }
423 }
424 }
425
426 return GL_INVALID_INDEX;
427}
428
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000429UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
430{
431 ASSERT(blockIndex < mUniformBlocks.size());
432 return mUniformBlocks[blockIndex];
433}
434
Jamie Madilld1e78c92013-06-20 11:55:50 -0400435GLint ProgramBinary::getFragDataLocation(const char *name) const
436{
437 std::string baseName(name);
438 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500439 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400440
441 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
442 {
443 const VariableLocation &outputVariable = locationIt->second;
444
445 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
446 {
447 return static_cast<GLint>(locationIt->first);
448 }
449 }
450
451 return -1;
452}
453
Geoff Lang48dcae72014-02-05 16:28:24 -0500454size_t ProgramBinary::getTransformFeedbackVaryingCount() const
455{
456 return mTransformFeedbackLinkedVaryings.size();
457}
458
459const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
460{
461 return mTransformFeedbackLinkedVaryings[idx];
462}
463
464GLenum ProgramBinary::getTransformFeedbackBufferMode() const
465{
466 return mTransformFeedbackBufferMode;
467}
468
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000469template <typename T>
470bool ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000471{
472 if (location < 0 || location >= (int)mUniformIndex.size())
473 {
474 return false;
475 }
476
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000477 const int components = UniformComponentCount(targetUniformType);
478 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
479
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000480 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
481 targetUniform->dirty = true;
482
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000483 int elementCount = targetUniform->elementCount();
484
485 if (elementCount == 1 && count > 1)
486 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
487
488 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
489
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000490 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000491 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000492 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000493
494 for (int i = 0; i < count; i++)
495 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000496 for (int c = 0; c < components; c++)
497 {
498 target[c] = v[c];
499 }
500 for (int c = components; c < 4; c++)
501 {
502 target[c] = 0;
503 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000504 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000505 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000506 }
507 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000508 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000509 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000510 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000511
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000512 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000513 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000514 for (int c = 0; c < components; c++)
515 {
516 boolParams[c] = (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE;
517 }
518 for (int c = components; c < 4; c++)
519 {
520 boolParams[c] = GL_FALSE;
521 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000522 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000523 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000524 }
525 }
526 else
527 {
528 return false;
529 }
530
531 return true;
532}
533
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000534bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
535{
536 return setUniform(location, count, v, GL_FLOAT);
537}
538
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000539bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
540{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000541 return setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000542}
543
544bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
545{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000546 return setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000547}
548
549bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
550{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000551 return setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000552}
553
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000554template<typename T>
555void transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000556{
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000557 int copyWidth = std::min(targetHeight, srcWidth);
558 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000559
560 for (int x = 0; x < copyWidth; x++)
561 {
562 for (int y = 0; y < copyHeight; y++)
563 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000564 target[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000565 }
566 }
567 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000568 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000569 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000570 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000571 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000572 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000573 }
574 }
575 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000576 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000577 {
578 for (int x = 0; x < targetWidth; x++)
579 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000580 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000581 }
582 }
583}
584
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000585template<typename T>
586void expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
587{
588 int copyWidth = std::min(targetWidth, srcWidth);
589 int copyHeight = std::min(targetHeight, srcHeight);
590
591 for (int y = 0; y < copyHeight; y++)
592 {
593 for (int x = 0; x < copyWidth; x++)
594 {
595 target[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]);
596 }
597 }
598 // clear unfilled right side
599 for (int y = 0; y < copyHeight; y++)
600 {
601 for (int x = copyWidth; x < targetWidth; x++)
602 {
603 target[y * targetWidth + x] = static_cast<T>(0);
604 }
605 }
606 // clear unfilled bottom.
607 for (int y = copyHeight; y < targetHeight; y++)
608 {
609 for (int x = 0; x < targetWidth; x++)
610 {
611 target[y * targetWidth + x] = static_cast<T>(0);
612 }
613 }
614}
615
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000616template <int cols, int rows>
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000617bool ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000618{
619 if (location < 0 || location >= (int)mUniformIndex.size())
620 {
621 return false;
622 }
623
624 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
625 targetUniform->dirty = true;
626
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000627 if (targetUniform->type != targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000628 {
629 return false;
630 }
631
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000632 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000633
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000634 if (elementCount == 1 && count > 1)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000635 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
636
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000637 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000638 const unsigned int targetMatrixStride = (4 * rows);
639 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000640
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000641 for (int i = 0; i < count; i++)
642 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000643 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
644 if (transpose == GL_FALSE)
645 {
646 transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols);
647 }
648 else
649 {
650 expandMatrix<GLfloat>(target, value, 4, rows, cols, rows);
651 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000652 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000653 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000654 }
655
656 return true;
657}
658
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000659bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000660{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000661 return setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000662}
663
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000664bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000665{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000666 return setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000667}
668
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000669bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000670{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000671 return setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000672}
673
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000674bool ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000675{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000676 return setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000677}
678
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000679bool ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000680{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000681 return setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000682}
683
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000684bool ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000685{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000686 return setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000687}
688
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000689bool ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000690{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000691 return setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000692}
693
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000694bool ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000695{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000696 return setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000697}
698
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000699bool ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000700{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000701 return setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000702}
703
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000704bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
705{
706 if (location < 0 || location >= (int)mUniformIndex.size())
707 {
708 return false;
709 }
710
711 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
712 targetUniform->dirty = true;
713
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000714 int elementCount = targetUniform->elementCount();
715
716 if (elementCount == 1 && count > 1)
717 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
718
719 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
720
Nicolas Capense6050882013-07-08 10:43:10 -0400721 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000722 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000723 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000724
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000725 for (int i = 0; i < count; i++)
726 {
727 target[0] = v[0];
728 target[1] = 0;
729 target[2] = 0;
730 target[3] = 0;
731 target += 4;
732 v += 1;
733 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000734 }
735 else if (targetUniform->type == GL_BOOL)
736 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000737 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000738
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000739 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000740 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000741 boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE;
742 boolParams[1] = GL_FALSE;
743 boolParams[2] = GL_FALSE;
744 boolParams[3] = GL_FALSE;
745 boolParams += 4;
746 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000747 }
748 }
749 else
750 {
751 return false;
752 }
753
754 return true;
755}
756
757bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
758{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000759 return setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000760}
761
762bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
763{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000764 return setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000765}
766
767bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
768{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000769 return setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000770}
771
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000772bool ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
773{
774 return setUniform(location, count, v, GL_UNSIGNED_INT);
775}
776
777bool ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
778{
779 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
780}
781
782bool ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
783{
784 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
785}
786
787bool ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
788{
789 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
790}
791
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000792template <typename T>
793bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000794{
795 if (location < 0 || location >= (int)mUniformIndex.size())
796 {
797 return false;
798 }
799
800 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
801
802 // sized queries -- ensure the provided buffer is large enough
803 if (bufSize)
804 {
805 int requiredBytes = UniformExternalSize(targetUniform->type);
806 if (*bufSize < requiredBytes)
807 {
808 return false;
809 }
810 }
811
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000812 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000813 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000814 const int rows = VariableRowCount(targetUniform->type);
815 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400816 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000817 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000818 else if (uniformType == UniformComponentType(targetUniform->type))
819 {
820 unsigned int size = UniformComponentCount(targetUniform->type);
821 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
822 size * sizeof(T));
823 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000824 else
825 {
826 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000827 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000828 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000829 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000830 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000831 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000832
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000833 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000834 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000835 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000836 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000837 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000838 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000839
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000840 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000841 {
842 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
843
844 for (unsigned int i = 0; i < size; i++)
845 {
846 params[i] = static_cast<T>(floatParams[i]);
847 }
848 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000849 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000850
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000851 case GL_INT:
852 {
853 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
854
855 for (unsigned int i = 0; i < size; i++)
856 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000857 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000858 }
859 }
860 break;
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000861
862 case GL_UNSIGNED_INT:
863 {
864 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000865
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000866 for (unsigned int i = 0; i < size; i++)
867 {
868 params[i] = static_cast<T>(uintParams[i]);
869 }
870 }
871 break;
872
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000873 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000874 }
875 }
876
877 return true;
878}
879
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000880bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
881{
882 return getUniformv(location, bufSize, params, GL_FLOAT);
883}
884
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000885bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
886{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000887 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000888}
889
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000890bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
891{
892 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
893}
894
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000895void ProgramBinary::dirtyAllUniforms()
896{
897 unsigned int numUniforms = mUniforms.size();
898 for (unsigned int index = 0; index < numUniforms; index++)
899 {
900 mUniforms[index]->dirty = true;
901 }
902}
903
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000904// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000905void ProgramBinary::applyUniforms()
906{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000907 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500908 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000909 {
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500910 Uniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000911
912 if (targetUniform->dirty)
913 {
Nicolas Capense6050882013-07-08 10:43:10 -0400914 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000915 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000916 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000917 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000918
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000919 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000920 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000921 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000922
923 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000924 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000925 unsigned int samplerIndex = firstIndex + i;
926
927 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000928 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000929 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000930 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000931 }
932 }
933 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000934
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000935 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000936 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000937 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000938
939 for (int i = 0; i < count; i++)
940 {
941 unsigned int samplerIndex = firstIndex + i;
942
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000943 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000944 {
945 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000946 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000947 }
948 }
949 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000950 }
951 }
952 }
953
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500954 mRenderer->applyUniforms(*this);
955
956 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
957 {
958 mUniforms[uniformIndex]->dirty = false;
959 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000960}
961
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000962bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
963{
964 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
965 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
966
967 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
968 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
969
970 ASSERT(boundBuffers.size() == mUniformBlocks.size());
971
972 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
973 {
974 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
975 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
976
977 ASSERT(uniformBlock && uniformBuffer);
978
979 if (uniformBuffer->size() < uniformBlock->dataSize)
980 {
981 // undefined behaviour
982 return false;
983 }
984
985 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
986
987 if (uniformBlock->isReferencedByVertexShader())
988 {
989 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
990 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
991 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
992 vertexUniformBuffers[registerIndex] = uniformBuffer;
993 }
994
995 if (uniformBlock->isReferencedByFragmentShader())
996 {
997 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
998 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
999 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
1000 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1001 }
1002 }
1003
1004 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1005}
1006
Jamie Madill5f562732014-02-14 16:41:24 -05001007bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001008{
Jamie Madill5f562732014-02-14 16:41:24 -05001009 std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
1010 std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
1011
1012 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001013 {
Jamie Madill5f562732014-02-14 16:41:24 -05001014 sh::Varying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001015 bool matched = false;
1016
Jamie Madill5f562732014-02-14 16:41:24 -05001017 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001018 {
Jamie Madill5f562732014-02-14 16:41:24 -05001019 sh::Varying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001020 if (output->name == input->name)
1021 {
Jamie Madill28167c62013-08-30 13:21:10 -04001022 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001023 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001024 return false;
1025 }
1026
Jamie Madill139b9092013-08-30 13:21:06 -04001027 output->registerIndex = input->registerIndex;
1028 output->elementIndex = input->elementIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001029
1030 matched = true;
1031 break;
1032 }
1033 }
1034
1035 if (!matched)
1036 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001037 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001038 return false;
1039 }
1040 }
1041
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001042 return true;
1043}
1044
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001045bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1046{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001047 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001048
1049 int format = 0;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001050 stream.read(&format);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001051 if (format != GL_PROGRAM_BINARY_ANGLE)
1052 {
1053 infoLog.append("Invalid program binary format.");
1054 return false;
1055 }
1056
Jamie Madill049108d2013-11-19 10:41:49 -05001057 int majorVersion = 0;
1058 int minorVersion = 0;
1059 stream.read(&majorVersion);
1060 stream.read(&minorVersion);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001061 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001062 {
1063 infoLog.append("Invalid program binary version.");
1064 return false;
1065 }
1066
Jamie Madill0aa84f62014-02-13 13:17:23 -05001067 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
1068 stream.read(commitString, ANGLE_COMMIT_HASH_SIZE);
1069 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001070 {
1071 infoLog.append("Invalid program binary version.");
1072 return false;
1073 }
1074
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001075 int compileFlags = 0;
1076 stream.read(&compileFlags);
1077 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1078 {
1079 infoLog.append("Mismatched compilation flags.");
1080 return false;
1081 }
1082
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001083 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1084 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001085 stream.read(&mLinkedAttribute[i].type);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001086 std::string name;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001087 stream.read(&name);
1088 mLinkedAttribute[i].name = name;
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001089 stream.read(&mShaderAttributes[i].type);
1090 stream.read(&mShaderAttributes[i].name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001091 stream.read(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001092 }
1093
Al Patrick3f2daa82013-08-07 12:58:57 -07001094 initAttributesByLayout();
1095
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001096 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1097 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001098 stream.read(&mSamplersPS[i].active);
1099 stream.read(&mSamplersPS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001100
1101 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001102 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001103 mSamplersPS[i].textureType = (TextureType) textureType;
1104 }
1105
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001106 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001107 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001108 stream.read(&mSamplersVS[i].active);
1109 stream.read(&mSamplersVS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001110
1111 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001112 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001113 mSamplersVS[i].textureType = (TextureType) textureType;
1114 }
1115
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001116 stream.read(&mUsedVertexSamplerRange);
1117 stream.read(&mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001118 stream.read(&mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001119 stream.read(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001120
shannon.woods@transgaming.com45886d62013-02-28 23:19:20 +00001121 size_t size;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001122 stream.read(&size);
1123 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001124 {
1125 infoLog.append("Invalid program binary.");
1126 return false;
1127 }
1128
1129 mUniforms.resize(size);
1130 for (unsigned int i = 0; i < size; ++i)
1131 {
1132 GLenum type;
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001133 GLenum precision;
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001134 std::string name;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001135 unsigned int arraySize;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001136 int blockIndex;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001137
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001138 stream.read(&type);
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001139 stream.read(&precision);
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001140 stream.read(&name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001141 stream.read(&arraySize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001142 stream.read(&blockIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001143
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001144 int offset;
1145 int arrayStride;
1146 int matrixStride;
1147 bool isRowMajorMatrix;
1148
1149 stream.read(&offset);
1150 stream.read(&arrayStride);
1151 stream.read(&matrixStride);
1152 stream.read(&isRowMajorMatrix);
1153
1154 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
1155
1156 mUniforms[i] = new Uniform(type, precision, name, arraySize, blockIndex, blockInfo);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001157
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001158 stream.read(&mUniforms[i]->psRegisterIndex);
1159 stream.read(&mUniforms[i]->vsRegisterIndex);
1160 stream.read(&mUniforms[i]->registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001161 stream.read(&mUniforms[i]->registerElement);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001162 }
1163
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001164 stream.read(&size);
1165 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001166 {
1167 infoLog.append("Invalid program binary.");
1168 return false;
1169 }
1170
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001171 mUniformBlocks.resize(size);
1172 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < size; ++uniformBlockIndex)
1173 {
1174 std::string name;
1175 unsigned int elementIndex;
1176 unsigned int dataSize;
1177
1178 stream.read(&name);
1179 stream.read(&elementIndex);
1180 stream.read(&dataSize);
1181
1182 mUniformBlocks[uniformBlockIndex] = new UniformBlock(name, elementIndex, dataSize);
1183
1184 UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1185 stream.read(&uniformBlock.psRegisterIndex);
1186 stream.read(&uniformBlock.vsRegisterIndex);
1187
1188 size_t numMembers;
1189 stream.read(&numMembers);
1190 uniformBlock.memberUniformIndexes.resize(numMembers);
1191 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1192 {
1193 stream.read(&uniformBlock.memberUniformIndexes[blockMemberIndex]);
1194 }
1195 }
1196
1197 stream.read(&size);
1198 if (stream.error())
1199 {
1200 infoLog.append("Invalid program binary.");
1201 return false;
1202 }
1203
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001204 mUniformIndex.resize(size);
1205 for (unsigned int i = 0; i < size; ++i)
1206 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001207 stream.read(&mUniformIndex[i].name);
1208 stream.read(&mUniformIndex[i].element);
1209 stream.read(&mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001210 }
1211
Geoff Lang48dcae72014-02-05 16:28:24 -05001212 stream.read(&mTransformFeedbackBufferMode);
1213 stream.read(&size);
1214 mTransformFeedbackLinkedVaryings.resize(size);
1215 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1216 {
1217 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1218
1219 stream.read(&varying.name);
1220 stream.read(&varying.type);
1221 stream.read(&varying.size);
1222 stream.read(&varying.semanticName);
1223 stream.read(&varying.semanticIndex);
1224 stream.read(&varying.semanticIndexCount);
1225 }
1226
Jamie Madillc5a83002014-02-14 16:41:25 -05001227 stream.read(&mVertexHLSL);
1228 stream.read(&mVertexWorkarounds);
1229
1230 unsigned int vertexShaderCount;
1231 stream.read(&vertexShaderCount);
1232
1233 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1234 {
1235 VertexFormat vertexInputs[gl::MAX_VERTEX_ATTRIBS];
1236
1237 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1238 {
1239 VertexFormat *vertexInput = &vertexInputs[inputIndex];
1240 stream.read(&vertexInput->mType);
1241 stream.read(&vertexInput->mNormalized);
1242 stream.read(&vertexInput->mComponents);
1243 stream.read(&vertexInput->mPureInteger);
1244 }
1245
1246 unsigned int vertexShaderSize;
1247 stream.read(&vertexShaderSize);
1248
1249 const char *vertexShaderFunction = (const char*) binary + stream.offset();
1250
1251 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001252 vertexShaderSize, rx::SHADER_VERTEX,
1253 mTransformFeedbackLinkedVaryings,
1254 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001255 if (!shaderExecutable)
1256 {
1257 infoLog.append("Could not create vertex shader.");
1258 return false;
1259 }
1260
1261 mVertexExecutables.push_back(new VertexExecutable(mRenderer, vertexInputs, shaderExecutable));
1262
1263 stream.skip(vertexShaderSize);
1264 }
1265
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001266 unsigned int pixelShaderSize;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001267 stream.read(&pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001268
Jamie Madillc5a83002014-02-14 16:41:25 -05001269 const char *pixelShaderFunction = (const char*) binary + stream.offset();
1270 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001271 pixelShaderSize, rx::SHADER_PIXEL, mTransformFeedbackLinkedVaryings,
1272 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001273 if (!mPixelExecutable)
1274 {
1275 infoLog.append("Could not create pixel shader.");
1276 return false;
1277 }
1278 stream.skip(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001279
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001280 unsigned int geometryShaderSize;
1281 stream.read(&geometryShaderSize);
1282
Jamie Madillc5a83002014-02-14 16:41:25 -05001283 if (geometryShaderSize > 0)
1284 {
1285 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1286 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001287 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1288 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001289 if (!mGeometryExecutable)
1290 {
1291 infoLog.append("Could not create geometry shader.");
1292 SafeDelete(mPixelExecutable);
1293 return false;
1294 }
1295 stream.skip(geometryShaderSize);
1296 }
1297
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001298 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001299
daniel@transgaming.com36038542012-11-28 20:59:26 +00001300 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001301 ptr += sizeof(GUID);
1302
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001303 GUID identifier = mRenderer->getAdapterIdentifier();
1304 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001305 {
1306 infoLog.append("Invalid program binary.");
1307 return false;
1308 }
1309
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001310 initializeUniformStorage();
1311
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001312 return true;
1313}
1314
1315bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1316{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001317 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001318
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001319 stream.write(GL_PROGRAM_BINARY_ANGLE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001320 stream.write(ANGLE_MAJOR_VERSION);
1321 stream.write(ANGLE_MINOR_VERSION);
1322 stream.write(ANGLE_COMMIT_HASH, ANGLE_COMMIT_HASH_SIZE);
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001323 stream.write(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001324
1325 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1326 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001327 stream.write(mLinkedAttribute[i].type);
1328 stream.write(mLinkedAttribute[i].name);
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001329 stream.write(mShaderAttributes[i].type);
1330 stream.write(mShaderAttributes[i].name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001331 stream.write(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001332 }
1333
1334 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1335 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001336 stream.write(mSamplersPS[i].active);
1337 stream.write(mSamplersPS[i].logicalTextureUnit);
1338 stream.write((int) mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001339 }
1340
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001341 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001342 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001343 stream.write(mSamplersVS[i].active);
1344 stream.write(mSamplersVS[i].logicalTextureUnit);
1345 stream.write((int) mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001346 }
1347
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001348 stream.write(mUsedVertexSamplerRange);
1349 stream.write(mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001350 stream.write(mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001351 stream.write(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001352
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001353 stream.write(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001354 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001355 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001356 const Uniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001357
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001358 stream.write(uniform.type);
1359 stream.write(uniform.precision);
1360 stream.write(uniform.name);
1361 stream.write(uniform.arraySize);
1362 stream.write(uniform.blockIndex);
1363
1364 stream.write(uniform.blockInfo.offset);
1365 stream.write(uniform.blockInfo.arrayStride);
1366 stream.write(uniform.blockInfo.matrixStride);
1367 stream.write(uniform.blockInfo.isRowMajorMatrix);
1368
1369 stream.write(uniform.psRegisterIndex);
1370 stream.write(uniform.vsRegisterIndex);
1371 stream.write(uniform.registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001372 stream.write(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001373 }
1374
1375 stream.write(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001376 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001377 {
1378 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1379
1380 stream.write(uniformBlock.name);
1381 stream.write(uniformBlock.elementIndex);
1382 stream.write(uniformBlock.dataSize);
1383
1384 stream.write(uniformBlock.memberUniformIndexes.size());
1385 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1386 {
1387 stream.write(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1388 }
1389
1390 stream.write(uniformBlock.psRegisterIndex);
1391 stream.write(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001392 }
1393
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001394 stream.write(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001395 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001396 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001397 stream.write(mUniformIndex[i].name);
1398 stream.write(mUniformIndex[i].element);
1399 stream.write(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001400 }
1401
Geoff Lang48dcae72014-02-05 16:28:24 -05001402 stream.write(mTransformFeedbackBufferMode);
1403 stream.write(mTransformFeedbackLinkedVaryings.size());
1404 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1405 {
1406 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1407
1408 stream.write(varying.name);
1409 stream.write(varying.type);
1410 stream.write(varying.size);
1411 stream.write(varying.semanticName);
1412 stream.write(varying.semanticIndex);
1413 stream.write(varying.semanticIndexCount);
1414 }
1415
Jamie Madillc5a83002014-02-14 16:41:25 -05001416 stream.write(mVertexHLSL);
1417 stream.write(mVertexWorkarounds);
1418
1419 UINT vertexShadersTotalSize = 0;
1420
1421 stream.write(mVertexExecutables.size());
1422 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1423 {
1424 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1425
1426 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1427 {
1428 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
1429 stream.write(vertexInput.mType);
1430 stream.write(vertexInput.mNormalized);
1431 stream.write(vertexInput.mComponents);
1432 stream.write(vertexInput.mPureInteger);
1433 }
1434
1435 UINT vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1436 stream.write(vertexShaderSize);
1437
1438 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
1439 stream.write(vertexBlob, vertexShaderSize);
1440 }
1441
daniel@transgaming.com7b18d0c2012-11-28 21:04:10 +00001442 UINT pixelShaderSize = mPixelExecutable->getLength();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001443 stream.write(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001444
Jamie Madillc5a83002014-02-14 16:41:25 -05001445 unsigned char *pixelBlob = static_cast<unsigned char *>(mPixelExecutable->getFunction());
1446 stream.write(pixelBlob, pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001447
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001448 UINT geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1449 stream.write(geometryShaderSize);
1450
Jamie Madillc5a83002014-02-14 16:41:25 -05001451 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1452 {
1453 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
1454 stream.write(geometryBlob, geometryShaderSize);
1455 }
1456
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001457 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001458
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001459 GLsizei streamLength = stream.length();
1460 const void *streamData = stream.data();
1461
Jamie Madillc5a83002014-02-14 16:41:25 -05001462 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001463 if (totalLength > bufSize)
1464 {
1465 if (length)
1466 {
1467 *length = 0;
1468 }
1469
1470 return false;
1471 }
1472
1473 if (binary)
1474 {
1475 char *ptr = (char*) binary;
1476
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001477 memcpy(ptr, streamData, streamLength);
1478 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001479
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001480 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001481 ptr += sizeof(GUID);
1482
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001483 ASSERT(ptr - totalLength == binary);
1484 }
1485
1486 if (length)
1487 {
1488 *length = totalLength;
1489 }
1490
1491 return true;
1492}
1493
1494GLint ProgramBinary::getLength()
1495{
1496 GLint length;
1497 if (save(NULL, INT_MAX, &length))
1498 {
1499 return length;
1500 }
1501 else
1502 {
1503 return 0;
1504 }
1505}
1506
Geoff Lang48dcae72014-02-05 16:28:24 -05001507bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1508 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001509{
1510 if (!fragmentShader || !fragmentShader->isCompiled())
1511 {
1512 return false;
1513 }
1514
1515 if (!vertexShader || !vertexShader->isCompiled())
1516 {
1517 return false;
1518 }
1519
Geoff Lang48dcae72014-02-05 16:28:24 -05001520 mTransformFeedbackLinkedVaryings.clear();
1521 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1522
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001523 mShaderVersion = vertexShader->getShaderVersion();
1524
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001525 std::string pixelHLSL = fragmentShader->getHLSL();
Jamie Madillc5a83002014-02-14 16:41:25 -05001526 mVertexHLSL = vertexShader->getHLSL();
1527 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001528
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001529 // Map the varyings to the register file
Jamie Madilla6da33a2013-08-30 13:21:07 -04001530 const sh::ShaderVariable *packing[IMPLEMENTATION_MAX_VARYING_VECTORS][4] = {NULL};
Geoff Lang48dcae72014-02-05 16:28:24 -05001531 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001532
1533 if (registers < 0)
1534 {
1535 return false;
1536 }
1537
Jamie Madill5f562732014-02-14 16:41:24 -05001538 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1539 {
1540 return false;
1541 }
1542
1543 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001544 std::vector<LinkedVarying> linkedVaryings;
Jamie Madillc5a83002014-02-14 16:41:25 -05001545 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001546 fragmentShader, vertexShader, transformFeedbackVaryings,
1547 &linkedVaryings, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001548 {
1549 return false;
1550 }
1551
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001552 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001553
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001554 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1555 {
1556 success = false;
1557 }
1558
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001559 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001560 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001561 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001562 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001563
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001564 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001565 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001566 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001567 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
1568 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
1569 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001570 }
1571
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001572 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1573 {
1574 success = false;
1575 }
1576
Geoff Lang48dcae72014-02-05 16:28:24 -05001577 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1578 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1579 {
1580 success = false;
1581 }
1582
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001583 if (success)
1584 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001585 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1586 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
1587
1588 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang48dcae72014-02-05 16:28:24 -05001589 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL,
1590 mTransformFeedbackLinkedVaryings,
1591 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1592 fragmentShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001593
1594 if (usesGeometryShader())
1595 {
Jamie Madill5f562732014-02-14 16:41:24 -05001596 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, packing, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001597 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1598 mTransformFeedbackLinkedVaryings,
1599 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1600 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001601 }
1602
Jamie Madillc5a83002014-02-14 16:41:25 -05001603 if (!defaultVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001604 {
1605 infoLog.append("Failed to create D3D shaders.");
1606 success = false;
1607
Jamie Madillc5a83002014-02-14 16:41:25 -05001608 while (!mVertexExecutables.empty())
1609 {
1610 delete mVertexExecutables.back();
1611 mVertexExecutables.pop_back();
1612 }
1613
1614 SafeDelete(mGeometryExecutable);
1615 SafeDelete(mPixelExecutable);
Geoff Lang48dcae72014-02-05 16:28:24 -05001616
1617 mTransformFeedbackLinkedVaryings.clear();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001618 }
1619 }
1620
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001621 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001622}
1623
1624// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001625bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001626{
1627 unsigned int usedLocations = 0;
Jamie Madill5f562732014-02-14 16:41:24 -05001628 const std::vector<sh::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001629
1630 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001631 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001632 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001633 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001634 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001635
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001636 mShaderAttributes[attributeIndex] = attribute;
1637
Jamie Madilleba4eff2013-06-20 11:55:51 -04001638 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001639 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001640 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001641
1642 if (rows + location > MAX_VERTEX_ATTRIBS)
1643 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001644 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001645
1646 return false;
1647 }
1648
Jamie Madilleba4eff2013-06-20 11:55:51 -04001649 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001650 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001651 const int rowLocation = location + row;
1652 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
1653
1654 // In GLSL 3.00, attribute aliasing produces a link error
1655 // In GLSL 1.00, attribute aliasing is allowed
1656 if (mShaderVersion >= 300)
1657 {
1658 if (!linkedAttribute.name.empty())
1659 {
1660 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1661 return false;
1662 }
1663 }
1664
1665 linkedAttribute = attribute;
1666 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001667 }
1668 }
1669 }
1670
1671 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001672 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001673 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001674 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001675 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001676
Jamie Madilleba4eff2013-06-20 11:55:51 -04001677 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001678 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001679 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001680 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1681
1682 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1683 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001684 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001685
1686 return false; // Fail to link
1687 }
1688
Jamie Madilldefb6742013-06-20 11:55:51 -04001689 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001690 }
1691 }
1692
1693 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1694 {
1695 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001696 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001697
1698 for (int r = 0; r < rows; r++)
1699 {
1700 mSemanticIndex[attributeIndex++] = index++;
1701 }
1702 }
1703
Al Patrick3f2daa82013-08-07 12:58:57 -07001704 initAttributesByLayout();
1705
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001706 return true;
1707}
1708
Jamie Madill28167c62013-08-30 13:21:10 -04001709bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable, const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001710{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001711 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001712 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001713 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001714 return false;
1715 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001716 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001717 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001718 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001719 return false;
1720 }
Jamie Madill28167c62013-08-30 13:21:10 -04001721 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001722 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001723 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001724 return false;
1725 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001726
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001727 return true;
1728}
1729
1730template <class ShaderVarType>
1731bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1732{
1733 if (vertexVar.fields.size() != fragmentVar.fields.size())
1734 {
1735 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1736 return false;
1737 }
1738 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001739 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1740 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001741 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1742 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001743
1744 if (vertexMember.name != fragmentMember.name)
1745 {
Jamie Madill28167c62013-08-30 13:21:10 -04001746 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1747 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001748 return false;
1749 }
1750
Jamie Madill28167c62013-08-30 13:21:10 -04001751 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001752 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001753 {
1754 return false;
1755 }
1756 }
1757
1758 return true;
1759}
1760
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001761bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1762{
Jamie Madill28167c62013-08-30 13:21:10 -04001763 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001764 {
1765 return false;
1766 }
1767
1768 if (!linkValidateFields<sh::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
1769 {
1770 return false;
1771 }
1772
1773 return true;
1774}
1775
Jamie Madill28167c62013-08-30 13:21:10 -04001776bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1777{
1778 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1779 {
1780 return false;
1781 }
1782
1783 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1784 {
1785 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1786 return false;
1787 }
1788
1789 if (!linkValidateFields<sh::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
1790 {
1791 return false;
1792 }
1793
1794 return true;
1795}
1796
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001797bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1798{
Jamie Madill28167c62013-08-30 13:21:10 -04001799 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001800 {
1801 return false;
1802 }
1803
1804 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1805 {
1806 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1807 return false;
1808 }
1809
1810 if (!linkValidateFields<sh::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
1811 {
1812 return false;
1813 }
1814
1815 return true;
1816}
1817
1818bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<sh::Uniform> &vertexUniforms, const std::vector<sh::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001819{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001820 // Check that uniforms defined in the vertex and fragment shaders are identical
1821 typedef std::map<std::string, const sh::Uniform*> UniformMap;
1822 UniformMap linkedUniforms;
1823
1824 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1825 {
1826 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
1827 linkedUniforms[vertexUniform.name] = &vertexUniform;
1828 }
1829
1830 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1831 {
1832 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
1833 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1834 if (entry != linkedUniforms.end())
1835 {
1836 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001837 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001838 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001839 {
1840 return false;
1841 }
1842 }
1843 }
1844
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001845 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001846 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001847 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001848 {
1849 return false;
1850 }
1851 }
1852
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001853 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001854 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001855 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001856 {
1857 return false;
1858 }
1859 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001860
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001861 initializeUniformStorage();
1862
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001863 return true;
1864}
1865
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001866int totalRegisterCount(const sh::Uniform &uniform)
1867{
1868 int registerCount = 0;
1869
1870 if (!uniform.fields.empty())
1871 {
1872 for (unsigned int fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
1873 {
1874 registerCount += totalRegisterCount(uniform.fields[fieldIndex]);
1875 }
1876 }
1877 else
1878 {
1879 registerCount = 1;
1880 }
1881
1882 return (uniform.arraySize > 0) ? uniform.arraySize * registerCount : registerCount;
1883}
1884
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001885TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1886{
1887 switch(samplerType)
1888 {
1889 case GL_SAMPLER_2D:
1890 case GL_INT_SAMPLER_2D:
1891 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001892 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001893 return TEXTURE_2D;
1894 case GL_SAMPLER_3D:
1895 case GL_INT_SAMPLER_3D:
1896 case GL_UNSIGNED_INT_SAMPLER_3D:
1897 return TEXTURE_3D;
1898 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001899 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001900 return TEXTURE_CUBE;
1901 case GL_INT_SAMPLER_CUBE:
1902 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001903 return TEXTURE_CUBE;
1904 case GL_SAMPLER_2D_ARRAY:
1905 case GL_INT_SAMPLER_2D_ARRAY:
1906 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001907 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001908 return TEXTURE_2D_ARRAY;
1909 default: UNREACHABLE();
1910 }
1911
1912 return TEXTURE_2D;
1913}
1914
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001915bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001916{
Jamie Madillfcef3362013-11-13 19:37:19 -05001917 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001918 {
1919 if (constant.arraySize > 0)
1920 {
1921 unsigned int elementRegisterIndex = constant.registerIndex;
1922
1923 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1924 {
1925 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1926 {
1927 const sh::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001928 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madillfcef3362013-11-13 19:37:19 -05001929 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
1930 elementRegisterIndex, field.elementIndex);
1931
1932 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001933 if (!defineUniform(shader, fieldUniform, infoLog))
1934 {
1935 return false;
1936 }
1937 elementRegisterIndex += totalRegisterCount(field);
1938 }
1939 }
1940 }
1941 else
1942 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001943 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1944 {
1945 const sh::Uniform &field = constant.fields[fieldIndex];
1946 const std::string &uniformName = constant.name + "." + field.name;
1947
Jamie Madill56093782013-08-30 13:21:11 -04001948 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
1949 field.registerIndex, field.elementIndex);
1950
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001951 fieldUniform.fields = field.fields;
1952
1953 if (!defineUniform(shader, fieldUniform, infoLog))
1954 {
1955 return false;
1956 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001957 }
1958 }
1959
1960 return true;
1961 }
1962
Nicolas Capense6050882013-07-08 10:43:10 -04001963 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001964 {
1965 unsigned int samplerIndex = constant.registerIndex;
1966
1967 do
1968 {
1969 if (shader == GL_VERTEX_SHADER)
1970 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001971 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001972 {
1973 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001974 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001975 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1976 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1977 }
1978 else
1979 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001980 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001981 return false;
1982 }
1983 }
1984 else if (shader == GL_FRAGMENT_SHADER)
1985 {
1986 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1987 {
1988 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001989 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001990 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1991 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1992 }
1993 else
1994 {
1995 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1996 return false;
1997 }
1998 }
1999 else UNREACHABLE();
2000
2001 samplerIndex++;
2002 }
2003 while (samplerIndex < constant.registerIndex + constant.arraySize);
2004 }
2005
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002006 Uniform *uniform = NULL;
2007 GLint location = getUniformLocation(constant.name);
2008
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00002009 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002010 {
2011 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002012 }
2013 else
2014 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002015 uniform = new Uniform(constant.type, constant.precision, constant.name, constant.arraySize, -1, sh::BlockMemberInfo::defaultBlockInfo);
Jamie Madill56093782013-08-30 13:21:11 -04002016 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002017 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002018
2019 if (!uniform)
2020 {
2021 return false;
2022 }
2023
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002024 if (shader == GL_FRAGMENT_SHADER)
2025 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002026 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002027 }
2028 else if (shader == GL_VERTEX_SHADER)
2029 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002030 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002031 }
2032 else UNREACHABLE();
2033
2034 if (location >= 0)
2035 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002036 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002037 }
2038
2039 mUniforms.push_back(uniform);
2040 unsigned int uniformIndex = mUniforms.size() - 1;
2041
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002042 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002043 {
Jamie Madill63491ea2013-06-06 11:56:45 -04002044 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002045 }
2046
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002047 if (shader == GL_VERTEX_SHADER)
2048 {
2049 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
2050 {
2051 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
2052 return false;
2053 }
2054 }
2055 else if (shader == GL_FRAGMENT_SHADER)
2056 {
2057 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
2058 {
2059 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
2060 return false;
2061 }
2062 }
2063 else UNREACHABLE();
2064
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002065 return true;
2066}
2067
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002068bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
2069{
2070 const char* blockName = vertexInterfaceBlock.name.c_str();
2071
2072 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002073 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002074 {
2075 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2076 return false;
2077 }
2078
2079 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2080 {
2081 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2082 return false;
2083 }
2084
Jamie Madill9060a4e2013-08-12 16:22:57 -07002085 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2086 {
2087 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2088 return false;
2089 }
2090
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002091 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002092 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2093 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002094 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2095 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002096
2097 if (vertexMember.name != fragmentMember.name)
2098 {
Jamie Madill28167c62013-08-30 13:21:10 -04002099 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002100 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2101 return false;
2102 }
2103
Jamie Madill28167c62013-08-30 13:21:10 -04002104 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002105 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002106 {
2107 return false;
2108 }
2109 }
2110
2111 return true;
2112}
2113
2114bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const sh::ActiveInterfaceBlocks &vertexInterfaceBlocks, const sh::ActiveInterfaceBlocks &fragmentInterfaceBlocks)
2115{
2116 // Check that interface blocks defined in the vertex and fragment shaders are identical
2117 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
2118 UniformBlockMap linkedUniformBlocks;
2119
2120 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2121 {
2122 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
2123 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2124 }
2125
2126 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2127 {
2128 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
2129 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2130 if (entry != linkedUniformBlocks.end())
2131 {
2132 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
2133 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2134 {
2135 return false;
2136 }
2137 }
2138 }
2139
2140 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2141 {
2142 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2143 {
2144 return false;
2145 }
2146 }
2147
2148 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2149 {
2150 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2151 {
2152 return false;
2153 }
2154 }
2155
2156 return true;
2157}
2158
Geoff Lang48dcae72014-02-05 16:28:24 -05002159bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2160 const std::vector<std::string> &transformFeedbackVaryingNames,
2161 GLenum transformFeedbackBufferMode,
2162 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2163{
2164 size_t totalComponents = 0;
2165 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2166 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2167
2168 // Gather the linked varyings that are used for transform feedback, they should all exist.
2169 outTransformFeedbackLinkedVaryings->clear();
2170 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2171 {
2172 bool found = false;
2173 for (size_t j = 0; j < linkedVaryings.size(); j++)
2174 {
2175 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2176 {
2177 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2178 {
2179 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2180 {
2181 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2182 return false;
2183 }
2184 }
2185
2186 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2187 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2188 componentCount > maxSeparateComponents)
2189 {
2190 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2191 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2192 return false;
2193 }
2194
2195 totalComponents += componentCount;
2196
2197 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2198 found = true;
2199 break;
2200 }
2201 }
2202
2203 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2204 ASSERT(found);
2205 }
2206
2207 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2208 {
2209 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2210 totalComponents, maxInterleavedComponents);
2211 return false;
2212 }
2213
2214 return true;
2215}
2216
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002217void ProgramBinary::defineUniformBlockMembers(const std::vector<sh::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002218{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002219 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002220 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002221 const sh::InterfaceBlockField &field = fields[uniformIndex];
2222 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002223
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002224 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002225 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002226 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002227 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002228 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002229 {
Jamie Madill5f562732014-02-14 16:41:24 -05002230 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002231 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002232 }
2233 }
2234 else
2235 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002236 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002237 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002238 }
2239 else
2240 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002241 Uniform *newUniform = new Uniform(field.type, field.precision, fieldName, field.arraySize,
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002242 blockIndex, **blockInfoItr);
2243
2244 // add to uniform list, but not index, since uniform block uniforms have no location
2245 blockUniformIndexes->push_back(mUniforms.size());
2246 mUniforms.push_back(newUniform);
2247 (*blockInfoItr)++;
2248 }
2249 }
2250}
2251
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002252bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const sh::InterfaceBlock &interfaceBlock)
2253{
2254 // create uniform block entries if they do not exist
2255 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2256 {
2257 std::vector<unsigned int> blockUniformIndexes;
2258 const unsigned int blockIndex = mUniformBlocks.size();
2259
2260 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002261 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002262 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002263
2264 // create all the uniform blocks
2265 if (interfaceBlock.arraySize > 0)
2266 {
2267 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2268 {
2269 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2270 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2271 mUniformBlocks.push_back(newUniformBlock);
2272 }
2273 }
2274 else
2275 {
2276 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2277 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2278 mUniformBlocks.push_back(newUniformBlock);
2279 }
2280 }
2281
2282 // Assign registers to the uniform blocks
2283 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2284 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2285 ASSERT(blockIndex != GL_INVALID_INDEX);
2286 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2287
2288 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2289 {
2290 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2291 ASSERT(uniformBlock->name == interfaceBlock.name);
2292
2293 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2294 {
2295 return false;
2296 }
2297 }
2298
2299 return true;
2300}
2301
2302bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2303{
2304 if (shader == GL_VERTEX_SHADER)
2305 {
2306 uniformBlock->vsRegisterIndex = registerIndex;
2307 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2308
2309 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2310 {
2311 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2312 return false;
2313 }
2314 }
2315 else if (shader == GL_FRAGMENT_SHADER)
2316 {
2317 uniformBlock->psRegisterIndex = registerIndex;
2318 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2319
2320 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2321 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002322 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002323 return false;
2324 }
2325 }
2326 else UNREACHABLE();
2327
2328 return true;
2329}
2330
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002331bool ProgramBinary::isValidated() const
2332{
2333 return mValidated;
2334}
2335
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002336void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002337{
2338 // Skip over inactive attributes
2339 unsigned int activeAttribute = 0;
2340 unsigned int attribute;
2341 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2342 {
2343 if (mLinkedAttribute[attribute].name.empty())
2344 {
2345 continue;
2346 }
2347
2348 if (activeAttribute == index)
2349 {
2350 break;
2351 }
2352
2353 activeAttribute++;
2354 }
2355
2356 if (bufsize > 0)
2357 {
2358 const char *string = mLinkedAttribute[attribute].name.c_str();
2359
2360 strncpy(name, string, bufsize);
2361 name[bufsize - 1] = '\0';
2362
2363 if (length)
2364 {
2365 *length = strlen(name);
2366 }
2367 }
2368
2369 *size = 1; // Always a single 'type' instance
2370
2371 *type = mLinkedAttribute[attribute].type;
2372}
2373
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002374GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002375{
2376 int count = 0;
2377
2378 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2379 {
2380 if (!mLinkedAttribute[attributeIndex].name.empty())
2381 {
2382 count++;
2383 }
2384 }
2385
2386 return count;
2387}
2388
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002389GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002390{
2391 int maxLength = 0;
2392
2393 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2394 {
2395 if (!mLinkedAttribute[attributeIndex].name.empty())
2396 {
2397 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2398 }
2399 }
2400
2401 return maxLength;
2402}
2403
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002404void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002405{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002406 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002407
2408 if (bufsize > 0)
2409 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002410 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002411
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002412 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002413 {
2414 string += "[0]";
2415 }
2416
2417 strncpy(name, string.c_str(), bufsize);
2418 name[bufsize - 1] = '\0';
2419
2420 if (length)
2421 {
2422 *length = strlen(name);
2423 }
2424 }
2425
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002426 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002427
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002428 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002429}
2430
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002431GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002432{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002433 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002434}
2435
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002436GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002437{
2438 int maxLength = 0;
2439
2440 unsigned int numUniforms = mUniforms.size();
2441 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2442 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002443 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002444 {
2445 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2446 if (mUniforms[uniformIndex]->isArray())
2447 {
2448 length += 3; // Counting in "[0]".
2449 }
2450 maxLength = std::max(length, maxLength);
2451 }
2452 }
2453
2454 return maxLength;
2455}
2456
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002457GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2458{
2459 const gl::Uniform& uniform = *mUniforms[index];
2460
2461 switch (pname)
2462 {
2463 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2464 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002465 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002466 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002467
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002468 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2469 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2470 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2471 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002472
2473 default:
2474 UNREACHABLE();
2475 break;
2476 }
2477 return 0;
2478}
2479
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002480void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2481{
2482 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2483
2484 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2485
2486 if (bufSize > 0)
2487 {
2488 std::string string = uniformBlock.name;
2489
2490 if (uniformBlock.isArrayElement())
2491 {
Jamie Madill5f562732014-02-14 16:41:24 -05002492 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002493 }
2494
2495 strncpy(uniformBlockName, string.c_str(), bufSize);
2496 uniformBlockName[bufSize - 1] = '\0';
2497
2498 if (length)
2499 {
2500 *length = strlen(uniformBlockName);
2501 }
2502 }
2503}
2504
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002505void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2506{
2507 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2508
2509 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2510
2511 switch (pname)
2512 {
2513 case GL_UNIFORM_BLOCK_DATA_SIZE:
2514 *params = static_cast<GLint>(uniformBlock.dataSize);
2515 break;
2516 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002517 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002518 break;
2519 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2520 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2521 break;
2522 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2523 {
2524 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2525 {
2526 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2527 }
2528 }
2529 break;
2530 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2531 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2532 break;
2533 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2534 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2535 break;
2536 default: UNREACHABLE();
2537 }
2538}
2539
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002540GLuint ProgramBinary::getActiveUniformBlockCount() const
2541{
2542 return mUniformBlocks.size();
2543}
2544
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002545GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2546{
2547 unsigned int maxLength = 0;
2548
2549 unsigned int numUniformBlocks = mUniformBlocks.size();
2550 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2551 {
2552 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2553 if (!uniformBlock.name.empty())
2554 {
2555 const unsigned int length = uniformBlock.name.length() + 1;
2556
2557 // Counting in "[0]".
2558 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2559
2560 maxLength = std::max(length + arrayLength, maxLength);
2561 }
2562 }
2563
2564 return maxLength;
2565}
2566
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002567void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002568{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002569 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002570 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002571 {
2572 mValidated = false;
2573 }
2574 else
2575 {
2576 mValidated = true;
2577 }
2578}
2579
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002580bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002581{
2582 // if any two active samplers in a program are of different types, but refer to the same
2583 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2584 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2585
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002586 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002587 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002588
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002589 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002590 {
2591 textureUnitType[i] = TEXTURE_UNKNOWN;
2592 }
2593
2594 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2595 {
2596 if (mSamplersPS[i].active)
2597 {
2598 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
2599
2600 if (unit >= maxCombinedTextureImageUnits)
2601 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002602 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002603 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002604 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002605 }
2606
2607 return false;
2608 }
2609
2610 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2611 {
2612 if (mSamplersPS[i].textureType != textureUnitType[unit])
2613 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002614 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002615 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002616 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002617 }
2618
2619 return false;
2620 }
2621 }
2622 else
2623 {
2624 textureUnitType[unit] = mSamplersPS[i].textureType;
2625 }
2626 }
2627 }
2628
2629 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2630 {
2631 if (mSamplersVS[i].active)
2632 {
2633 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
2634
2635 if (unit >= maxCombinedTextureImageUnits)
2636 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002637 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002638 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002639 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002640 }
2641
2642 return false;
2643 }
2644
2645 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2646 {
2647 if (mSamplersVS[i].textureType != textureUnitType[unit])
2648 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002649 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002650 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002651 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002652 }
2653
2654 return false;
2655 }
2656 }
2657 else
2658 {
2659 textureUnitType[unit] = mSamplersVS[i].textureType;
2660 }
2661 }
2662 }
2663
2664 return true;
2665}
2666
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002667ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2668{
2669}
2670
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002671struct AttributeSorter
2672{
2673 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2674 : originalIndices(semanticIndices)
2675 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002676 }
2677
2678 bool operator()(int a, int b)
2679 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002680 if (originalIndices[a] == -1) return false;
2681 if (originalIndices[b] == -1) return true;
2682 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002683 }
2684
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002685 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2686};
2687
Al Patrick3f2daa82013-08-07 12:58:57 -07002688void ProgramBinary::initAttributesByLayout()
2689{
2690 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2691 {
2692 mAttributesByLayout[i] = i;
2693 }
2694
2695 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2696}
2697
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002698void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2699{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002700 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2701
2702 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2703 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002704 oldTranslatedAttributes[i] = attributes[i];
2705 }
2706
2707 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2708 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002709 int oldIndex = mAttributesByLayout[i];
2710 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002711 attributes[i] = oldTranslatedAttributes[oldIndex];
2712 }
2713}
2714
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002715void ProgramBinary::initializeUniformStorage()
2716{
2717 // Compute total default block size
2718 unsigned int vertexRegisters = 0;
2719 unsigned int fragmentRegisters = 0;
2720 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2721 {
2722 const Uniform &uniform = *mUniforms[uniformIndex];
2723
2724 if (!IsSampler(uniform.type))
2725 {
2726 if (uniform.isReferencedByVertexShader())
2727 {
2728 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2729 }
2730 if (uniform.isReferencedByFragmentShader())
2731 {
2732 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2733 }
2734 }
2735 }
2736
2737 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2738 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2739}
2740
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002741}