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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050015#include "common/debug.h"
16#include "common/platform.h"
Olli Etuahod2551232017-10-26 20:03:33 +030017#include "common/string_utils.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050018#include "common/utilities.h"
Jamie Madill9e0478f2015-01-13 11:13:54 -050019#include "compiler/translator/blocklayout.h"
Jamie Madilla2c74982016-12-12 11:20:42 -050020#include "libANGLE/Context.h"
Jamie Madill4f86d052017-06-05 12:59:26 -040021#include "libANGLE/MemoryProgramCache.h"
Jamie Madill7af0de52017-11-06 17:09:33 -050022#include "libANGLE/ProgramLinkedResources.h"
Jamie Madill437d2662014-12-05 14:23:35 -050023#include "libANGLE/ResourceManager.h"
Jamie Madill53ea9cc2016-05-17 10:12:52 -040024#include "libANGLE/Uniform.h"
Jamie Madill4f86d052017-06-05 12:59:26 -040025#include "libANGLE/VaryingPacking.h"
jchen103fd614d2018-08-13 12:21:58 +080026#include "libANGLE/Version.h"
Jamie Madill4f86d052017-06-05 12:59:26 -040027#include "libANGLE/features.h"
Jamie Madill6c58b062017-08-01 13:44:25 -040028#include "libANGLE/histogram_macros.h"
Jamie Madill4f86d052017-06-05 12:59:26 -040029#include "libANGLE/queryconversions.h"
30#include "libANGLE/renderer/GLImplFactory.h"
31#include "libANGLE/renderer/ProgramImpl.h"
Jamie Madill6c58b062017-08-01 13:44:25 -040032#include "platform/Platform.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050033
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000034namespace gl
35{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000036
Geoff Lang7dd2e102014-11-10 15:19:26 -050037namespace
38{
39
Jamie Madill62d31cb2015-09-11 13:25:51 -040040// This simplified cast function doesn't need to worry about advanced concepts like
41// depth range values, or casting to bool.
42template <typename DestT, typename SrcT>
43DestT UniformStateQueryCast(SrcT value);
44
45// From-Float-To-Integer Casts
46template <>
47GLint UniformStateQueryCast(GLfloat value)
48{
49 return clampCast<GLint>(roundf(value));
50}
51
52template <>
53GLuint UniformStateQueryCast(GLfloat value)
54{
55 return clampCast<GLuint>(roundf(value));
56}
57
58// From-Integer-to-Integer Casts
59template <>
60GLint UniformStateQueryCast(GLuint value)
61{
62 return clampCast<GLint>(value);
63}
64
65template <>
66GLuint UniformStateQueryCast(GLint value)
67{
68 return clampCast<GLuint>(value);
69}
70
71// From-Boolean-to-Anything Casts
72template <>
73GLfloat UniformStateQueryCast(GLboolean value)
74{
Geoff Lang92019432017-11-20 13:09:34 -050075 return (ConvertToBool(value) ? 1.0f : 0.0f);
Jamie Madill62d31cb2015-09-11 13:25:51 -040076}
77
78template <>
79GLint UniformStateQueryCast(GLboolean value)
80{
Geoff Lang92019432017-11-20 13:09:34 -050081 return (ConvertToBool(value) ? 1 : 0);
Jamie Madill62d31cb2015-09-11 13:25:51 -040082}
83
84template <>
85GLuint UniformStateQueryCast(GLboolean value)
86{
Geoff Lang92019432017-11-20 13:09:34 -050087 return (ConvertToBool(value) ? 1u : 0u);
Jamie Madill62d31cb2015-09-11 13:25:51 -040088}
89
90// Default to static_cast
91template <typename DestT, typename SrcT>
92DestT UniformStateQueryCast(SrcT value)
93{
94 return static_cast<DestT>(value);
95}
96
97template <typename SrcT, typename DestT>
98void UniformStateQueryCastLoop(DestT *dataOut, const uint8_t *srcPointer, int components)
99{
100 for (int comp = 0; comp < components; ++comp)
101 {
102 // We only work with strides of 4 bytes for uniform components. (GLfloat/GLint)
103 // Don't use SrcT stride directly since GLboolean has a stride of 1 byte.
104 size_t offset = comp * 4;
105 const SrcT *typedSrcPointer = reinterpret_cast<const SrcT *>(&srcPointer[offset]);
106 dataOut[comp] = UniformStateQueryCast<DestT>(*typedSrcPointer);
107 }
108}
109
jchen1015015f72017-03-16 13:54:21 +0800110template <typename VarT>
111GLuint GetResourceIndexFromName(const std::vector<VarT> &list, const std::string &name)
112{
Olli Etuahod2551232017-10-26 20:03:33 +0300113 std::string nameAsArrayName = name + "[0]";
jchen1015015f72017-03-16 13:54:21 +0800114 for (size_t index = 0; index < list.size(); index++)
115 {
116 const VarT &resource = list[index];
Olli Etuahod2551232017-10-26 20:03:33 +0300117 if (resource.name == name || (resource.isArray() && resource.name == nameAsArrayName))
jchen1015015f72017-03-16 13:54:21 +0800118 {
Olli Etuahod2551232017-10-26 20:03:33 +0300119 return static_cast<GLuint>(index);
jchen1015015f72017-03-16 13:54:21 +0800120 }
121 }
122
123 return GL_INVALID_INDEX;
124}
125
Olli Etuahod2551232017-10-26 20:03:33 +0300126template <typename VarT>
127GLint GetVariableLocation(const std::vector<VarT> &list,
128 const std::vector<VariableLocation> &locationList,
129 const std::string &name)
130{
131 size_t nameLengthWithoutArrayIndex;
132 unsigned int arrayIndex = ParseArrayIndex(name, &nameLengthWithoutArrayIndex);
133
134 for (size_t location = 0u; location < locationList.size(); ++location)
135 {
136 const VariableLocation &variableLocation = locationList[location];
137 if (!variableLocation.used())
138 {
139 continue;
140 }
141
142 const VarT &variable = list[variableLocation.index];
143
144 if (angle::BeginsWith(variable.name, name))
145 {
146 if (name.length() == variable.name.length())
147 {
148 ASSERT(name == variable.name);
149 // GLES 3.1 November 2016 page 87.
150 // The string exactly matches the name of the active variable.
151 return static_cast<GLint>(location);
152 }
153 if (name.length() + 3u == variable.name.length() && variable.isArray())
154 {
155 ASSERT(name + "[0]" == variable.name);
156 // The string identifies the base name of an active array, where the string would
157 // exactly match the name of the variable if the suffix "[0]" were appended to the
158 // string.
159 return static_cast<GLint>(location);
160 }
161 }
Olli Etuaho1734e172017-10-27 15:30:27 +0300162 if (variable.isArray() && variableLocation.arrayIndex == arrayIndex &&
Olli Etuahod2551232017-10-26 20:03:33 +0300163 nameLengthWithoutArrayIndex + 3u == variable.name.length() &&
164 angle::BeginsWith(variable.name, name, nameLengthWithoutArrayIndex))
165 {
166 ASSERT(name.substr(0u, nameLengthWithoutArrayIndex) + "[0]" == variable.name);
167 // The string identifies an active element of the array, where the string ends with the
168 // concatenation of the "[" character, an integer (with no "+" sign, extra leading
169 // zeroes, or whitespace) identifying an array element, and the "]" character, the
170 // integer is less than the number of active elements of the array variable, and where
171 // the string would exactly match the enumerated name of the array if the decimal
172 // integer were replaced with zero.
173 return static_cast<GLint>(location);
174 }
175 }
176
177 return -1;
178}
179
jchen10fd7c3b52017-03-21 15:36:03 +0800180void CopyStringToBuffer(GLchar *buffer, const std::string &string, GLsizei bufSize, GLsizei *length)
181{
182 ASSERT(bufSize > 0);
183 strncpy(buffer, string.c_str(), bufSize);
184 buffer[bufSize - 1] = '\0';
185
186 if (length)
187 {
188 *length = static_cast<GLsizei>(strlen(buffer));
189 }
190}
191
jchen10a9042d32017-03-17 08:50:45 +0800192bool IncludeSameArrayElement(const std::set<std::string> &nameSet, const std::string &name)
193{
Olli Etuahoc8538042017-09-27 11:20:15 +0300194 std::vector<unsigned int> subscripts;
195 std::string baseName = ParseResourceName(name, &subscripts);
196 for (auto nameInSet : nameSet)
jchen10a9042d32017-03-17 08:50:45 +0800197 {
Olli Etuahoc8538042017-09-27 11:20:15 +0300198 std::vector<unsigned int> arrayIndices;
199 std::string arrayName = ParseResourceName(nameInSet, &arrayIndices);
200 if (baseName == arrayName &&
201 (subscripts.empty() || arrayIndices.empty() || subscripts == arrayIndices))
jchen10a9042d32017-03-17 08:50:45 +0800202 {
203 return true;
204 }
205 }
206 return false;
207}
208
Jiawei Shao40786bd2018-04-18 13:58:57 +0800209std::string GetInterfaceBlockLimitName(ShaderType shaderType, sh::BlockType blockType)
210{
211 std::ostringstream stream;
212 stream << "GL_MAX_" << GetShaderTypeString(shaderType) << "_";
213
214 switch (blockType)
215 {
216 case sh::BlockType::BLOCK_UNIFORM:
217 stream << "UNIFORM_BUFFERS";
218 break;
219 case sh::BlockType::BLOCK_BUFFER:
220 stream << "SHADER_STORAGE_BLOCKS";
221 break;
222 default:
223 UNREACHABLE();
224 return "";
225 }
226
227 if (shaderType == ShaderType::Geometry)
228 {
229 stream << "_EXT";
230 }
231
232 return stream.str();
233}
234
235const char *GetInterfaceBlockTypeString(sh::BlockType blockType)
236{
237 switch (blockType)
238 {
239 case sh::BlockType::BLOCK_UNIFORM:
240 return "uniform block";
241 case sh::BlockType::BLOCK_BUFFER:
242 return "shader storage block";
243 default:
244 UNREACHABLE();
245 return "";
246 }
247}
248
249void LogInterfaceBlocksExceedLimit(InfoLog &infoLog,
250 ShaderType shaderType,
251 sh::BlockType blockType,
252 GLuint limit)
253{
254 infoLog << GetShaderTypeString(shaderType) << " shader "
255 << GetInterfaceBlockTypeString(blockType) << " count exceeds "
256 << GetInterfaceBlockLimitName(shaderType, blockType) << " (" << limit << ")";
257}
258
Jiawei Shao427071e2018-03-19 09:21:37 +0800259bool ValidateInterfaceBlocksCount(GLuint maxInterfaceBlocks,
Jiajia Qin729b2c62017-08-14 09:36:11 +0800260 const std::vector<sh::InterfaceBlock> &interfaceBlocks,
Jiawei Shao40786bd2018-04-18 13:58:57 +0800261 ShaderType shaderType,
262 sh::BlockType blockType,
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800263 GLuint *combinedInterfaceBlocksCount,
Jiajia Qin729b2c62017-08-14 09:36:11 +0800264 InfoLog &infoLog)
265{
266 GLuint blockCount = 0;
267 for (const sh::InterfaceBlock &block : interfaceBlocks)
268 {
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800269 if (IsActiveInterfaceBlock(block))
Jiajia Qin729b2c62017-08-14 09:36:11 +0800270 {
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800271 blockCount += std::max(block.arraySize, 1u);
Jiajia Qin729b2c62017-08-14 09:36:11 +0800272 if (blockCount > maxInterfaceBlocks)
273 {
Jiawei Shao40786bd2018-04-18 13:58:57 +0800274 LogInterfaceBlocksExceedLimit(infoLog, shaderType, blockType, maxInterfaceBlocks);
Jiajia Qin729b2c62017-08-14 09:36:11 +0800275 return false;
276 }
277 }
278 }
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800279
280 // [OpenGL ES 3.1] Chapter 7.6.2 Page 105:
281 // If a uniform block is used by multiple shader stages, each such use counts separately
282 // against this combined limit.
283 // [OpenGL ES 3.1] Chapter 7.8 Page 111:
284 // If a shader storage block in a program is referenced by multiple shaders, each such
285 // reference counts separately against this combined limit.
286 if (combinedInterfaceBlocksCount)
287 {
288 *combinedInterfaceBlocksCount += blockCount;
289 }
290
Jiajia Qin729b2c62017-08-14 09:36:11 +0800291 return true;
292}
293
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800294GLuint GetInterfaceBlockIndex(const std::vector<InterfaceBlock> &list, const std::string &name)
295{
296 std::vector<unsigned int> subscripts;
297 std::string baseName = ParseResourceName(name, &subscripts);
298
299 unsigned int numBlocks = static_cast<unsigned int>(list.size());
300 for (unsigned int blockIndex = 0; blockIndex < numBlocks; blockIndex++)
301 {
302 const auto &block = list[blockIndex];
303 if (block.name == baseName)
304 {
305 const bool arrayElementZero =
306 (subscripts.empty() && (!block.isArray || block.arrayElement == 0));
307 const bool arrayElementMatches =
308 (subscripts.size() == 1 && subscripts[0] == block.arrayElement);
309 if (arrayElementMatches || arrayElementZero)
310 {
311 return blockIndex;
312 }
313 }
314 }
315
316 return GL_INVALID_INDEX;
317}
318
319void GetInterfaceBlockName(const GLuint index,
320 const std::vector<InterfaceBlock> &list,
321 GLsizei bufSize,
322 GLsizei *length,
323 GLchar *name)
324{
325 ASSERT(index < list.size());
326
327 const auto &block = list[index];
328
329 if (bufSize > 0)
330 {
331 std::string blockName = block.name;
332
333 if (block.isArray)
334 {
335 blockName += ArrayString(block.arrayElement);
336 }
337 CopyStringToBuffer(name, blockName, bufSize, length);
338 }
339}
340
jchen103fd614d2018-08-13 12:21:58 +0800341void InitUniformBlockLinker(const ProgramState &state, UniformBlockLinker *blockLinker)
Jamie Madillc9727f32017-11-07 12:37:07 -0500342{
Jiawei Shao385b3e02018-03-21 09:43:28 +0800343 for (ShaderType shaderType : AllShaderTypes())
Jamie Madillc9727f32017-11-07 12:37:07 -0500344 {
Jiawei Shao385b3e02018-03-21 09:43:28 +0800345 Shader *shader = state.getAttachedShader(shaderType);
346 if (shader)
347 {
jchen103fd614d2018-08-13 12:21:58 +0800348 blockLinker->addShaderBlocks(shaderType, &shader->getUniformBlocks());
Jiawei Shao385b3e02018-03-21 09:43:28 +0800349 }
Jamie Madillc9727f32017-11-07 12:37:07 -0500350 }
351}
352
jchen103fd614d2018-08-13 12:21:58 +0800353void InitShaderStorageBlockLinker(const ProgramState &state, ShaderStorageBlockLinker *blockLinker)
Jamie Madillc9727f32017-11-07 12:37:07 -0500354{
Jiawei Shao385b3e02018-03-21 09:43:28 +0800355 for (ShaderType shaderType : AllShaderTypes())
Jamie Madillc9727f32017-11-07 12:37:07 -0500356 {
Jiawei Shao385b3e02018-03-21 09:43:28 +0800357 Shader *shader = state.getAttachedShader(shaderType);
358 if (shader != nullptr)
359 {
jchen103fd614d2018-08-13 12:21:58 +0800360 blockLinker->addShaderBlocks(shaderType, &shader->getShaderStorageBlocks());
Jiawei Shao385b3e02018-03-21 09:43:28 +0800361 }
Jamie Madillc9727f32017-11-07 12:37:07 -0500362 }
363}
364
jchen108225e732017-11-14 16:29:03 +0800365// Find the matching varying or field by name.
366const sh::ShaderVariable *FindVaryingOrField(const ProgramMergedVaryings &varyings,
367 const std::string &name)
368{
369 const sh::ShaderVariable *var = nullptr;
370 for (const auto &ref : varyings)
371 {
372 const sh::Varying *varying = ref.second.get();
373 if (varying->name == name)
374 {
375 var = varying;
376 break;
377 }
378 var = FindShaderVarField(*varying, name);
379 if (var != nullptr)
380 {
381 break;
382 }
383 }
384 return var;
385}
386
Jiawei Shao881b7bf2017-12-25 11:18:37 +0800387void AddParentPrefix(const std::string &parentName, std::string *mismatchedFieldName)
388{
389 ASSERT(mismatchedFieldName);
390 if (mismatchedFieldName->empty())
391 {
392 *mismatchedFieldName = parentName;
393 }
394 else
395 {
396 std::ostringstream stream;
397 stream << parentName << "." << *mismatchedFieldName;
398 *mismatchedFieldName = stream.str();
399 }
400}
401
402const char *GetLinkMismatchErrorString(LinkMismatchError linkError)
403{
404 switch (linkError)
405 {
406 case LinkMismatchError::TYPE_MISMATCH:
407 return "Type";
408 case LinkMismatchError::ARRAY_SIZE_MISMATCH:
409 return "Array size";
410 case LinkMismatchError::PRECISION_MISMATCH:
411 return "Precision";
412 case LinkMismatchError::STRUCT_NAME_MISMATCH:
413 return "Structure name";
414 case LinkMismatchError::FIELD_NUMBER_MISMATCH:
415 return "Field number";
416 case LinkMismatchError::FIELD_NAME_MISMATCH:
417 return "Field name";
418
419 case LinkMismatchError::INTERPOLATION_TYPE_MISMATCH:
420 return "Interpolation type";
421 case LinkMismatchError::INVARIANCE_MISMATCH:
422 return "Invariance";
423
424 case LinkMismatchError::BINDING_MISMATCH:
425 return "Binding layout qualifier";
426 case LinkMismatchError::LOCATION_MISMATCH:
427 return "Location layout qualifier";
428 case LinkMismatchError::OFFSET_MISMATCH:
429 return "Offset layout qualilfier";
430
431 case LinkMismatchError::LAYOUT_QUALIFIER_MISMATCH:
432 return "Layout qualifier";
433 case LinkMismatchError::MATRIX_PACKING_MISMATCH:
434 return "Matrix Packing";
435 default:
436 UNREACHABLE();
437 return "";
438 }
439}
440
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800441LinkMismatchError LinkValidateInterfaceBlockFields(const sh::InterfaceBlockField &blockField1,
442 const sh::InterfaceBlockField &blockField2,
443 bool webglCompatibility,
444 std::string *mismatchedBlockFieldName)
445{
446 if (blockField1.name != blockField2.name)
447 {
448 return LinkMismatchError::FIELD_NAME_MISMATCH;
449 }
450
451 // If webgl, validate precision of UBO fields, otherwise don't. See Khronos bug 10287.
452 LinkMismatchError linkError = Program::LinkValidateVariablesBase(
453 blockField1, blockField2, webglCompatibility, true, mismatchedBlockFieldName);
454 if (linkError != LinkMismatchError::NO_MISMATCH)
455 {
456 AddParentPrefix(blockField1.name, mismatchedBlockFieldName);
457 return linkError;
458 }
459
460 if (blockField1.isRowMajorLayout != blockField2.isRowMajorLayout)
461 {
462 AddParentPrefix(blockField1.name, mismatchedBlockFieldName);
463 return LinkMismatchError::MATRIX_PACKING_MISMATCH;
464 }
465
466 return LinkMismatchError::NO_MISMATCH;
467}
468
469LinkMismatchError AreMatchingInterfaceBlocks(const sh::InterfaceBlock &interfaceBlock1,
470 const sh::InterfaceBlock &interfaceBlock2,
471 bool webglCompatibility,
472 std::string *mismatchedBlockFieldName)
473{
474 // validate blocks for the same member types
475 if (interfaceBlock1.fields.size() != interfaceBlock2.fields.size())
476 {
477 return LinkMismatchError::FIELD_NUMBER_MISMATCH;
478 }
479 if (interfaceBlock1.arraySize != interfaceBlock2.arraySize)
480 {
481 return LinkMismatchError::ARRAY_SIZE_MISMATCH;
482 }
483 if (interfaceBlock1.layout != interfaceBlock2.layout ||
484 interfaceBlock1.binding != interfaceBlock2.binding)
485 {
486 return LinkMismatchError::LAYOUT_QUALIFIER_MISMATCH;
487 }
488 const unsigned int numBlockMembers = static_cast<unsigned int>(interfaceBlock1.fields.size());
489 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
490 {
491 const sh::InterfaceBlockField &member1 = interfaceBlock1.fields[blockMemberIndex];
492 const sh::InterfaceBlockField &member2 = interfaceBlock2.fields[blockMemberIndex];
493
494 LinkMismatchError linkError = LinkValidateInterfaceBlockFields(
495 member1, member2, webglCompatibility, mismatchedBlockFieldName);
496 if (linkError != LinkMismatchError::NO_MISMATCH)
497 {
498 return linkError;
499 }
500 }
501 return LinkMismatchError::NO_MISMATCH;
502}
503
Jiawei Shao40786bd2018-04-18 13:58:57 +0800504using ShaderInterfaceBlock = std::pair<ShaderType, const sh::InterfaceBlock *>;
505using InterfaceBlockMap = std::map<std::string, ShaderInterfaceBlock>;
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800506
Jiawei Shao40786bd2018-04-18 13:58:57 +0800507void InitializeInterfaceBlockMap(const std::vector<sh::InterfaceBlock> &interfaceBlocks,
508 ShaderType shaderType,
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800509 InterfaceBlockMap *linkedInterfaceBlocks)
Jiawei Shao40786bd2018-04-18 13:58:57 +0800510{
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800511 ASSERT(linkedInterfaceBlocks);
Jiawei Shao40786bd2018-04-18 13:58:57 +0800512
513 for (const sh::InterfaceBlock &interfaceBlock : interfaceBlocks)
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800514 {
Jiawei Shao40786bd2018-04-18 13:58:57 +0800515 (*linkedInterfaceBlocks)[interfaceBlock.name] = std::make_pair(shaderType, &interfaceBlock);
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800516 }
Jiawei Shao40786bd2018-04-18 13:58:57 +0800517}
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800518
Jiawei Shao40786bd2018-04-18 13:58:57 +0800519bool ValidateGraphicsInterfaceBlocksPerShader(
520 const std::vector<sh::InterfaceBlock> &interfaceBlocksToLink,
521 ShaderType shaderType,
522 bool webglCompatibility,
523 InterfaceBlockMap *linkedBlocks,
Jiawei Shao40786bd2018-04-18 13:58:57 +0800524 InfoLog &infoLog)
525{
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800526 ASSERT(linkedBlocks);
Jiawei Shao40786bd2018-04-18 13:58:57 +0800527
528 for (const sh::InterfaceBlock &block : interfaceBlocksToLink)
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800529 {
Jiawei Shao40786bd2018-04-18 13:58:57 +0800530 const auto &entry = linkedBlocks->find(block.name);
531 if (entry != linkedBlocks->end())
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800532 {
Jiawei Shao40786bd2018-04-18 13:58:57 +0800533 const sh::InterfaceBlock &linkedBlock = *(entry->second.second);
534 std::string mismatchedStructFieldName;
535 LinkMismatchError linkError = AreMatchingInterfaceBlocks(
536 block, linkedBlock, webglCompatibility, &mismatchedStructFieldName);
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800537 if (linkError != LinkMismatchError::NO_MISMATCH)
538 {
Jiawei Shao40786bd2018-04-18 13:58:57 +0800539 LogLinkMismatch(infoLog, block.name, GetInterfaceBlockTypeString(block.blockType),
540 linkError, mismatchedStructFieldName, entry->second.first,
541 shaderType);
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800542 return false;
543 }
544 }
Jiawei Shao40786bd2018-04-18 13:58:57 +0800545 else
546 {
547 (*linkedBlocks)[block.name] = std::make_pair(shaderType, &block);
548 }
Jiawei Shao40786bd2018-04-18 13:58:57 +0800549 }
550
551 return true;
552}
553
Jiawei Shao54aafe52018-04-27 14:54:57 +0800554bool ValidateInterfaceBlocksMatch(
555 GLuint numShadersHasInterfaceBlocks,
Jiawei Shao40786bd2018-04-18 13:58:57 +0800556 const ShaderMap<const std::vector<sh::InterfaceBlock> *> &shaderInterfaceBlocks,
557 InfoLog &infoLog,
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800558 bool webglCompatibility)
Jiawei Shao40786bd2018-04-18 13:58:57 +0800559{
Jiawei Shao54aafe52018-04-27 14:54:57 +0800560 if (numShadersHasInterfaceBlocks < 2u)
561 {
562 return true;
563 }
564
565 ASSERT(!shaderInterfaceBlocks[ShaderType::Compute]);
566
Jiawei Shao40786bd2018-04-18 13:58:57 +0800567 // Check that interface blocks defined in the graphics shaders are identical
568
569 InterfaceBlockMap linkedInterfaceBlocks;
Jiawei Shao40786bd2018-04-18 13:58:57 +0800570
571 bool interfaceBlockMapInitialized = false;
572 for (ShaderType shaderType : kAllGraphicsShaderTypes)
573 {
574 if (!shaderInterfaceBlocks[shaderType])
575 {
576 continue;
577 }
578
579 if (!interfaceBlockMapInitialized)
580 {
581 InitializeInterfaceBlockMap(*shaderInterfaceBlocks[shaderType], shaderType,
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800582 &linkedInterfaceBlocks);
Jiawei Shao40786bd2018-04-18 13:58:57 +0800583 interfaceBlockMapInitialized = true;
584 }
Jiawei Shaobb3255b2018-04-27 09:45:18 +0800585 else if (!ValidateGraphicsInterfaceBlocksPerShader(*shaderInterfaceBlocks[shaderType],
586 shaderType, webglCompatibility,
587 &linkedInterfaceBlocks, infoLog))
Jiawei Shao40786bd2018-04-18 13:58:57 +0800588 {
589 return false;
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800590 }
591 }
592
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800593 return true;
594}
595
Jamie Madill62d31cb2015-09-11 13:25:51 -0400596} // anonymous namespace
597
jchen107ae70d82018-07-06 13:47:01 +0800598// Saves the linking context for later use in resolveLink().
599struct Program::LinkingState
600{
601 const Context *context;
602 std::unique_ptr<ProgramLinkedResources> resources;
Shahbaz Youssefi9137ade2018-08-27 14:22:37 -0400603 egl::BlobCache::Key programHash;
jchen107ae70d82018-07-06 13:47:01 +0800604 std::unique_ptr<rx::LinkEvent> linkEvent;
605};
606
Jamie Madill4a3c2342015-10-08 12:58:45 -0400607const char *const g_fakepath = "C:\\fakepath";
608
Jamie Madill3c1da042017-11-27 18:33:40 -0500609// InfoLog implementation.
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400610InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000611{
612}
613
614InfoLog::~InfoLog()
615{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000616}
617
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400618size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000619{
Jamie Madill23176ce2017-07-31 14:14:33 -0400620 if (!mLazyStream)
621 {
622 return 0;
623 }
624
625 const std::string &logString = mLazyStream->str();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400626 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000627}
628
Geoff Lange1a27752015-10-05 13:16:04 -0400629void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000630{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400631 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000632
633 if (bufSize > 0)
634 {
Jamie Madill23176ce2017-07-31 14:14:33 -0400635 const std::string logString(str());
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400636
Jamie Madill23176ce2017-07-31 14:14:33 -0400637 if (!logString.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000638 {
Jamie Madill23176ce2017-07-31 14:14:33 -0400639 index = std::min(static_cast<size_t>(bufSize) - 1, logString.length());
640 memcpy(infoLog, logString.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000641 }
642
643 infoLog[index] = '\0';
644 }
645
646 if (length)
647 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400648 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000649 }
650}
651
652// append a santized message to the program info log.
Sami Väisänen46eaa942016-06-29 10:26:37 +0300653// The D3D compiler includes a fake file path in some of the warning or error
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000654// messages, so lets remove all occurrences of this fake file path from the log.
655void InfoLog::appendSanitized(const char *message)
656{
Jamie Madill23176ce2017-07-31 14:14:33 -0400657 ensureInitialized();
658
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000659 std::string msg(message);
660
661 size_t found;
662 do
663 {
664 found = msg.find(g_fakepath);
665 if (found != std::string::npos)
666 {
667 msg.erase(found, strlen(g_fakepath));
668 }
Jamie Madill493f9572018-05-24 19:52:15 -0400669 } while (found != std::string::npos);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000670
Jamie Madill23176ce2017-07-31 14:14:33 -0400671 *mLazyStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000672}
673
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000674void InfoLog::reset()
675{
Jiawei Shao02f15232017-12-27 10:10:28 +0800676 if (mLazyStream)
677 {
678 mLazyStream.reset(nullptr);
679 }
680}
681
682bool InfoLog::empty() const
683{
684 if (!mLazyStream)
685 {
686 return true;
687 }
688
689 return mLazyStream->rdbuf()->in_avail() == 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000690}
691
Jiawei Shao881b7bf2017-12-25 11:18:37 +0800692void LogLinkMismatch(InfoLog &infoLog,
693 const std::string &variableName,
694 const char *variableType,
695 LinkMismatchError linkError,
696 const std::string &mismatchedStructOrBlockFieldName,
Jiawei Shao385b3e02018-03-21 09:43:28 +0800697 ShaderType shaderType1,
698 ShaderType shaderType2)
Jiawei Shao881b7bf2017-12-25 11:18:37 +0800699{
700 std::ostringstream stream;
701 stream << GetLinkMismatchErrorString(linkError) << "s of " << variableType << " '"
702 << variableName;
703
704 if (!mismatchedStructOrBlockFieldName.empty())
705 {
706 stream << "' member '" << variableName << "." << mismatchedStructOrBlockFieldName;
707 }
708
709 stream << "' differ between " << GetShaderTypeString(shaderType1) << " and "
710 << GetShaderTypeString(shaderType2) << " shaders.";
711
712 infoLog << stream.str();
713}
714
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800715bool IsActiveInterfaceBlock(const sh::InterfaceBlock &interfaceBlock)
716{
717 // Only 'packed' blocks are allowed to be considered inactive.
Olli Etuaho107c7242018-03-20 15:45:35 +0200718 return interfaceBlock.active || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED;
Jiawei Shao1c08cbb2018-03-15 15:11:56 +0800719}
720
Jamie Madill3c1da042017-11-27 18:33:40 -0500721// VariableLocation implementation.
Olli Etuaho1734e172017-10-27 15:30:27 +0300722VariableLocation::VariableLocation() : arrayIndex(0), index(kUnused), ignored(false)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000723{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500724}
725
Olli Etuahoc8538042017-09-27 11:20:15 +0300726VariableLocation::VariableLocation(unsigned int arrayIndex, unsigned int index)
Olli Etuaho1734e172017-10-27 15:30:27 +0300727 : arrayIndex(arrayIndex), index(index), ignored(false)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500728{
Olli Etuahoc8538042017-09-27 11:20:15 +0300729 ASSERT(arrayIndex != GL_INVALID_INDEX);
730}
731
Jamie Madill3c1da042017-11-27 18:33:40 -0500732// SamplerBindings implementation.
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800733SamplerBinding::SamplerBinding(TextureType textureTypeIn, size_t elementCount, bool unreferenced)
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500734 : textureType(textureTypeIn), boundTextureUnits(elementCount, 0), unreferenced(unreferenced)
735{
736}
737
738SamplerBinding::SamplerBinding(const SamplerBinding &other) = default;
739
740SamplerBinding::~SamplerBinding() = default;
741
Jamie Madill3c1da042017-11-27 18:33:40 -0500742// ProgramBindings implementation.
743ProgramBindings::ProgramBindings()
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500744{
745}
746
Jamie Madill3c1da042017-11-27 18:33:40 -0500747ProgramBindings::~ProgramBindings()
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500748{
749}
750
Jamie Madill3c1da042017-11-27 18:33:40 -0500751void ProgramBindings::bindLocation(GLuint index, const std::string &name)
Geoff Langd8605522016-04-13 10:19:12 -0400752{
753 mBindings[name] = index;
754}
755
Jamie Madill3c1da042017-11-27 18:33:40 -0500756int ProgramBindings::getBinding(const std::string &name) const
Geoff Langd8605522016-04-13 10:19:12 -0400757{
758 auto iter = mBindings.find(name);
759 return (iter != mBindings.end()) ? iter->second : -1;
760}
761
Jamie Madill3c1da042017-11-27 18:33:40 -0500762ProgramBindings::const_iterator ProgramBindings::begin() const
Geoff Langd8605522016-04-13 10:19:12 -0400763{
764 return mBindings.begin();
765}
766
Jamie Madill3c1da042017-11-27 18:33:40 -0500767ProgramBindings::const_iterator ProgramBindings::end() const
Geoff Langd8605522016-04-13 10:19:12 -0400768{
769 return mBindings.end();
770}
771
Jamie Madill3c1da042017-11-27 18:33:40 -0500772// ImageBinding implementation.
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800773ImageBinding::ImageBinding(size_t count) : boundImageUnits(count, 0), unreferenced(false)
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500774{
775}
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800776ImageBinding::ImageBinding(GLuint imageUnit, size_t count, bool unreferenced)
777 : unreferenced(unreferenced)
Jamie Madillacf2f3a2017-11-21 19:22:44 -0500778{
779 for (size_t index = 0; index < count; ++index)
780 {
781 boundImageUnits.push_back(imageUnit + static_cast<GLuint>(index));
782 }
783}
784
785ImageBinding::ImageBinding(const ImageBinding &other) = default;
786
787ImageBinding::~ImageBinding() = default;
788
Jamie Madill3c1da042017-11-27 18:33:40 -0500789// ProgramState implementation.
Jamie Madill48ef11b2016-04-27 15:21:52 -0400790ProgramState::ProgramState()
Geoff Lang70d0f492015-12-10 17:45:46 -0500791 : mLabel(),
Jiawei Shao016105b2018-04-12 16:38:31 +0800792 mAttachedShaders({}),
Geoff Langc5629752015-12-07 16:29:04 -0500793 mTransformFeedbackBufferMode(GL_INTERLEAVED_ATTRIBS),
Jamie Madillbd159f02017-10-09 19:39:06 -0400794 mMaxActiveAttribLocation(0),
Jamie Madille7d84322017-01-10 18:21:59 -0500795 mSamplerUniformRange(0, 0),
jchen10eaef1e52017-06-13 10:44:11 +0800796 mImageUniformRange(0, 0),
797 mAtomicCounterUniformRange(0, 0),
Martin Radev7cf61662017-07-26 17:10:53 +0300798 mBinaryRetrieveableHint(false),
Jiawei Shao4ed05da2018-02-02 14:26:15 +0800799 mNumViews(-1),
800 // [GL_EXT_geometry_shader] Table 20.22
Jamie Madill493f9572018-05-24 19:52:15 -0400801 mGeometryShaderInputPrimitiveType(PrimitiveMode::Triangles),
802 mGeometryShaderOutputPrimitiveType(PrimitiveMode::TriangleStrip),
Jiawei Shao4ed05da2018-02-02 14:26:15 +0800803 mGeometryShaderInvocations(1),
Jamie Madill7e4eff12018-08-08 15:49:26 -0400804 mGeometryShaderMaxVertices(0),
805 mActiveSamplerRefCounts{}
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400806{
Martin Radev4c4c8e72016-08-04 12:25:34 +0300807 mComputeShaderLocalSize.fill(1);
Jamie Madill7e4eff12018-08-08 15:49:26 -0400808 mActiveSamplerTypes.fill(TextureType::InvalidEnum);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400809}
810
Jamie Madill48ef11b2016-04-27 15:21:52 -0400811ProgramState::~ProgramState()
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400812{
Jiawei Shao016105b2018-04-12 16:38:31 +0800813 ASSERT(!hasAttachedShader());
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400814}
815
Jamie Madill48ef11b2016-04-27 15:21:52 -0400816const std::string &ProgramState::getLabel()
Geoff Lang70d0f492015-12-10 17:45:46 -0500817{
818 return mLabel;
819}
820
Jiawei Shao385b3e02018-03-21 09:43:28 +0800821Shader *ProgramState::getAttachedShader(ShaderType shaderType) const
822{
Jiawei Shao016105b2018-04-12 16:38:31 +0800823 ASSERT(shaderType != ShaderType::InvalidEnum);
824 return mAttachedShaders[shaderType];
Jiawei Shao385b3e02018-03-21 09:43:28 +0800825}
826
Jamie Madille7d84322017-01-10 18:21:59 -0500827GLuint ProgramState::getUniformIndexFromName(const std::string &name) const
Jamie Madill62d31cb2015-09-11 13:25:51 -0400828{
jchen1015015f72017-03-16 13:54:21 +0800829 return GetResourceIndexFromName(mUniforms, name);
Jamie Madill62d31cb2015-09-11 13:25:51 -0400830}
831
Jiajia Qin3a9090f2017-09-27 14:37:04 +0800832GLuint ProgramState::getBufferVariableIndexFromName(const std::string &name) const
833{
834 return GetResourceIndexFromName(mBufferVariables, name);
835}
836
Jamie Madille7d84322017-01-10 18:21:59 -0500837GLuint ProgramState::getUniformIndexFromLocation(GLint location) const
838{
839 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformLocations.size());
840 return mUniformLocations[location].index;
841}
842
843Optional<GLuint> ProgramState::getSamplerIndex(GLint location) const
844{
845 GLuint index = getUniformIndexFromLocation(location);
846 if (!isSamplerUniformIndex(index))
847 {
848 return Optional<GLuint>::Invalid();
849 }
850
851 return getSamplerIndexFromUniformIndex(index);
852}
853
854bool ProgramState::isSamplerUniformIndex(GLuint index) const
855{
Jamie Madill982f6e02017-06-07 14:33:04 -0400856 return mSamplerUniformRange.contains(index);
Jamie Madille7d84322017-01-10 18:21:59 -0500857}
858
859GLuint ProgramState::getSamplerIndexFromUniformIndex(GLuint uniformIndex) const
860{
861 ASSERT(isSamplerUniformIndex(uniformIndex));
Jamie Madill982f6e02017-06-07 14:33:04 -0400862 return uniformIndex - mSamplerUniformRange.low();
Jamie Madille7d84322017-01-10 18:21:59 -0500863}
864
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800865bool ProgramState::isImageUniformIndex(GLuint index) const
866{
867 return mImageUniformRange.contains(index);
868}
869
870GLuint ProgramState::getImageIndexFromUniformIndex(GLuint uniformIndex) const
871{
872 ASSERT(isImageUniformIndex(uniformIndex));
873 return uniformIndex - mImageUniformRange.low();
874}
875
Jamie Madill34ca4f52017-06-13 11:49:39 -0400876GLuint ProgramState::getAttributeLocation(const std::string &name) const
877{
878 for (const sh::Attribute &attribute : mAttributes)
879 {
880 if (attribute.name == name)
881 {
882 return attribute.location;
883 }
884 }
885
886 return static_cast<GLuint>(-1);
887}
888
Jiawei Shao016105b2018-04-12 16:38:31 +0800889bool ProgramState::hasAttachedShader() const
890{
891 for (const Shader *shader : mAttachedShaders)
892 {
893 if (shader)
894 {
895 return true;
896 }
897 }
898 return false;
899}
900
Geoff Lang4ddf5af2016-12-01 14:30:44 -0500901Program::Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, GLuint handle)
Jamie Madill48ef11b2016-04-27 15:21:52 -0400902 : mProgram(factory->createProgram(mState)),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400903 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500904 mLinked(false),
jchen105055fba2018-08-17 09:57:07 +0800905 mLinkResolved(true),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500906 mDeleteStatus(false),
907 mRefCount(0),
908 mResourceManager(manager),
Jamie Madille7d84322017-01-10 18:21:59 -0500909 mHandle(handle)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500910{
911 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000912
Geoff Lang7dd2e102014-11-10 15:19:26 -0500913 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000914}
915
916Program::~Program()
917{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400918 ASSERT(!mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000919}
920
Jamie Madill4928b7c2017-06-20 12:57:39 -0400921void Program::onDestroy(const Context *context)
Jamie Madill6c1f6712017-02-14 19:08:04 -0500922{
jchen107ae70d82018-07-06 13:47:01 +0800923 resolveLink();
Jiawei Shao016105b2018-04-12 16:38:31 +0800924 for (ShaderType shaderType : AllShaderTypes())
Jamie Madill6c1f6712017-02-14 19:08:04 -0500925 {
Jiawei Shao016105b2018-04-12 16:38:31 +0800926 if (mState.mAttachedShaders[shaderType])
927 {
928 mState.mAttachedShaders[shaderType]->release(context);
929 mState.mAttachedShaders[shaderType] = nullptr;
930 }
Jiawei Shao89be29a2017-11-06 14:36:45 +0800931 }
932
Jamie Madill21061022018-07-12 23:56:30 -0400933 // TODO(jmadill): Handle error in the Context. http://anglebug.com/2491
Jamie Madillb7d924a2018-03-10 11:16:54 -0500934 ANGLE_SWALLOW_ERR(mProgram->destroy(context));
Jamie Madill4928b7c2017-06-20 12:57:39 -0400935
Jiawei Shao016105b2018-04-12 16:38:31 +0800936 ASSERT(!mState.hasAttachedShader());
Jamie Madill4928b7c2017-06-20 12:57:39 -0400937 SafeDelete(mProgram);
938
939 delete this;
Jamie Madill6c1f6712017-02-14 19:08:04 -0500940}
jchen107ae70d82018-07-06 13:47:01 +0800941GLuint Program::id() const
942{
943 resolveLink();
944 return mHandle;
945}
Jamie Madill6c1f6712017-02-14 19:08:04 -0500946
Geoff Lang70d0f492015-12-10 17:45:46 -0500947void Program::setLabel(const std::string &label)
948{
jchen107ae70d82018-07-06 13:47:01 +0800949 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400950 mState.mLabel = label;
Geoff Lang70d0f492015-12-10 17:45:46 -0500951}
952
953const std::string &Program::getLabel() const
954{
jchen107ae70d82018-07-06 13:47:01 +0800955 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -0400956 return mState.mLabel;
Geoff Lang70d0f492015-12-10 17:45:46 -0500957}
jchen107ae70d82018-07-06 13:47:01 +0800958rx::ProgramImpl *Program::getImplementation() const
959{
960 resolveLink();
961 return mProgram;
962}
Geoff Lang70d0f492015-12-10 17:45:46 -0500963
Jamie Madillef300b12016-10-07 15:12:09 -0400964void Program::attachShader(Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000965{
jchen107ae70d82018-07-06 13:47:01 +0800966 resolveLink();
Jiawei Shao016105b2018-04-12 16:38:31 +0800967 ShaderType shaderType = shader->getType();
968 ASSERT(shaderType != ShaderType::InvalidEnum);
969
970 mState.mAttachedShaders[shaderType] = shader;
971 mState.mAttachedShaders[shaderType]->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000972}
973
Jamie Madillc1d770e2017-04-13 17:31:24 -0400974void Program::detachShader(const Context *context, Shader *shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000975{
jchen107ae70d82018-07-06 13:47:01 +0800976 resolveLink();
Jiawei Shao016105b2018-04-12 16:38:31 +0800977 ShaderType shaderType = shader->getType();
978 ASSERT(shaderType != ShaderType::InvalidEnum);
979
980 ASSERT(mState.mAttachedShaders[shaderType] == shader);
981 shader->release(context);
982 mState.mAttachedShaders[shaderType] = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000983}
984
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000985int Program::getAttachedShadersCount() const
986{
jchen107ae70d82018-07-06 13:47:01 +0800987 resolveLink();
Jiawei Shao016105b2018-04-12 16:38:31 +0800988 int numAttachedShaders = 0;
989 for (const Shader *shader : mState.mAttachedShaders)
990 {
991 if (shader)
992 {
993 ++numAttachedShaders;
994 }
995 }
996
997 return numAttachedShaders;
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000998}
999
Jiawei Shao385b3e02018-03-21 09:43:28 +08001000const Shader *Program::getAttachedShader(ShaderType shaderType) const
1001{
jchen107ae70d82018-07-06 13:47:01 +08001002 resolveLink();
Jiawei Shao385b3e02018-03-21 09:43:28 +08001003 return mState.getAttachedShader(shaderType);
1004}
1005
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001006void Program::bindAttributeLocation(GLuint index, const char *name)
1007{
jchen107ae70d82018-07-06 13:47:01 +08001008 resolveLink();
Geoff Langd8605522016-04-13 10:19:12 -04001009 mAttributeBindings.bindLocation(index, name);
1010}
1011
1012void Program::bindUniformLocation(GLuint index, const char *name)
1013{
jchen107ae70d82018-07-06 13:47:01 +08001014 resolveLink();
Olli Etuahod2551232017-10-26 20:03:33 +03001015 mUniformLocationBindings.bindLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001016}
1017
Sami Väisänen46eaa942016-06-29 10:26:37 +03001018void Program::bindFragmentInputLocation(GLint index, const char *name)
1019{
jchen107ae70d82018-07-06 13:47:01 +08001020 resolveLink();
Sami Väisänen46eaa942016-06-29 10:26:37 +03001021 mFragmentInputBindings.bindLocation(index, name);
1022}
1023
jchen103fd614d2018-08-13 12:21:58 +08001024BindingInfo Program::getFragmentInputBindingInfo(GLint index) const
Sami Väisänen46eaa942016-06-29 10:26:37 +03001025{
jchen107ae70d82018-07-06 13:47:01 +08001026 resolveLink();
Sami Väisänen46eaa942016-06-29 10:26:37 +03001027 BindingInfo ret;
1028 ret.type = GL_NONE;
1029 ret.valid = false;
1030
Jiawei Shao385b3e02018-03-21 09:43:28 +08001031 Shader *fragmentShader = mState.getAttachedShader(ShaderType::Fragment);
Sami Väisänen46eaa942016-06-29 10:26:37 +03001032 ASSERT(fragmentShader);
1033
1034 // Find the actual fragment shader varying we're interested in
jchen103fd614d2018-08-13 12:21:58 +08001035 const std::vector<sh::Varying> &inputs = fragmentShader->getInputVaryings();
Sami Väisänen46eaa942016-06-29 10:26:37 +03001036
1037 for (const auto &binding : mFragmentInputBindings)
1038 {
1039 if (binding.second != static_cast<GLuint>(index))
1040 continue;
1041
1042 ret.valid = true;
1043
Olli Etuahod2551232017-10-26 20:03:33 +03001044 size_t nameLengthWithoutArrayIndex;
1045 unsigned int arrayIndex = ParseArrayIndex(binding.first, &nameLengthWithoutArrayIndex);
Sami Väisänen46eaa942016-06-29 10:26:37 +03001046
1047 for (const auto &in : inputs)
1048 {
Olli Etuahod2551232017-10-26 20:03:33 +03001049 if (in.name.length() == nameLengthWithoutArrayIndex &&
1050 angle::BeginsWith(in.name, binding.first, nameLengthWithoutArrayIndex))
Sami Väisänen46eaa942016-06-29 10:26:37 +03001051 {
1052 if (in.isArray())
1053 {
1054 // The client wants to bind either "name" or "name[0]".
1055 // GL ES 3.1 spec refers to active array names with language such as:
1056 // "if the string identifies the base name of an active array, where the
1057 // string would exactly match the name of the variable if the suffix "[0]"
1058 // were appended to the string".
Geoff Lang3f6a3982016-07-15 15:20:45 -04001059 if (arrayIndex == GL_INVALID_INDEX)
1060 arrayIndex = 0;
Sami Väisänen46eaa942016-06-29 10:26:37 +03001061
Corentin Wallez054f7ed2016-09-20 17:15:59 -04001062 ret.name = in.mappedName + "[" + ToString(arrayIndex) + "]";
Sami Väisänen46eaa942016-06-29 10:26:37 +03001063 }
1064 else
1065 {
1066 ret.name = in.mappedName;
1067 }
1068 ret.type = in.type;
1069 return ret;
1070 }
1071 }
1072 }
1073
1074 return ret;
1075}
1076
jchen103fd614d2018-08-13 12:21:58 +08001077void Program::pathFragmentInputGen(GLint index,
Sami Väisänen46eaa942016-06-29 10:26:37 +03001078 GLenum genMode,
1079 GLint components,
1080 const GLfloat *coeffs)
1081{
jchen107ae70d82018-07-06 13:47:01 +08001082 resolveLink();
Sami Väisänen46eaa942016-06-29 10:26:37 +03001083 // If the location is -1 then the command is silently ignored
1084 if (index == -1)
1085 return;
1086
jchen103fd614d2018-08-13 12:21:58 +08001087 const auto &binding = getFragmentInputBindingInfo(index);
Sami Väisänen46eaa942016-06-29 10:26:37 +03001088
1089 // If the input doesn't exist then then the command is silently ignored
1090 // This could happen through optimization for example, the shader translator
1091 // decides that a variable is not actually being used and optimizes it away.
1092 if (binding.name.empty())
1093 return;
1094
1095 mProgram->setPathFragmentInputGen(binding.name, genMode, components, coeffs);
1096}
1097
Martin Radev4c4c8e72016-08-04 12:25:34 +03001098// The attached shaders are checked for linking errors by matching up their variables.
1099// Uniform, input and output variables get collected.
1100// The code gets compiled into binaries.
Jamie Madill8ecf7f92017-01-13 17:29:52 -05001101Error Program::link(const gl::Context *context)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001102{
Jamie Madill8ecf7f92017-01-13 17:29:52 -05001103 const auto &data = context->getContextState();
1104
Jamie Madill6c58b062017-08-01 13:44:25 -04001105 auto *platform = ANGLEPlatformCurrent();
1106 double startTime = platform->currentTime(platform);
1107
Jamie Madill6c1f6712017-02-14 19:08:04 -05001108 unlink();
Jamie Madill6bc264a2018-03-31 15:36:05 -04001109 mInfoLog.reset();
1110
1111 // Validate we have properly attached shaders before checking the cache.
jchen103fd614d2018-08-13 12:21:58 +08001112 if (!linkValidateShaders(mInfoLog))
Jamie Madill6bc264a2018-03-31 15:36:05 -04001113 {
1114 return NoError();
1115 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001116
Shahbaz Youssefi9137ade2018-08-27 14:22:37 -04001117 egl::BlobCache::Key programHash = {0};
Jamie Madill6bc264a2018-03-31 15:36:05 -04001118 MemoryProgramCache *cache = context->getMemoryProgramCache();
jchen107ae70d82018-07-06 13:47:01 +08001119
Jamie Madill32447362017-06-28 14:53:52 -04001120 if (cache)
1121 {
1122 ANGLE_TRY_RESULT(cache->getProgram(context, this, &mState, &programHash), mLinked);
Jamie Madill6c58b062017-08-01 13:44:25 -04001123 ANGLE_HISTOGRAM_BOOLEAN("GPU.ANGLE.ProgramCache.LoadBinarySuccess", mLinked);
Jamie Madill32447362017-06-28 14:53:52 -04001124 }
1125
1126 if (mLinked)
1127 {
Jamie Madill6c58b062017-08-01 13:44:25 -04001128 double delta = platform->currentTime(platform) - startTime;
1129 int us = static_cast<int>(delta * 1000000.0);
1130 ANGLE_HISTOGRAM_COUNTS("GPU.ANGLE.ProgramCache.ProgramCacheHitTimeUS", us);
Jamie Madill32447362017-06-28 14:53:52 -04001131 return NoError();
1132 }
1133
1134 // Cache load failed, fall through to normal linking.
1135 unlink();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001136
Jamie Madill6bc264a2018-03-31 15:36:05 -04001137 // Re-link shaders after the unlink call.
jchen103fd614d2018-08-13 12:21:58 +08001138 ASSERT(linkValidateShaders(mInfoLog));
Yuly Novikovcfa48d32016-06-15 22:14:36 -04001139
jchen107ae70d82018-07-06 13:47:01 +08001140 std::unique_ptr<ProgramLinkedResources> resources;
Jiawei Shao016105b2018-04-12 16:38:31 +08001141 if (mState.mAttachedShaders[ShaderType::Compute])
Jamie Madill437d2662014-12-05 14:23:35 -05001142 {
jchen107ae70d82018-07-06 13:47:01 +08001143 resources.reset(
1144 new ProgramLinkedResources{{0, PackMode::ANGLE_RELAXED},
1145 {&mState.mUniformBlocks, &mState.mUniforms},
1146 {&mState.mShaderStorageBlocks, &mState.mBufferVariables},
1147 {&mState.mAtomicCounterBuffers},
1148 {}});
Luc Ferrone17b5ba2018-06-04 14:28:58 -04001149
Jiawei Shao7a8fe152018-04-28 12:59:58 +08001150 GLuint combinedImageUniforms = 0u;
jchen103fd614d2018-08-13 12:21:58 +08001151 if (!linkUniforms(context->getCaps(), mInfoLog, mUniformLocationBindings,
1152 &combinedImageUniforms, &resources->unusedUniforms))
Martin Radev4c4c8e72016-08-04 12:25:34 +03001153 {
1154 return NoError();
1155 }
1156
Jiawei Shao7a8fe152018-04-28 12:59:58 +08001157 GLuint combinedShaderStorageBlocks = 0u;
jchen103fd614d2018-08-13 12:21:58 +08001158 if (!linkInterfaceBlocks(context->getCaps(), context->getClientVersion(),
1159 context->getExtensions().webglCompatibility, mInfoLog,
1160 &combinedShaderStorageBlocks))
Martin Radev4c4c8e72016-08-04 12:25:34 +03001161 {
1162 return NoError();
1163 }
1164
Jiawei Shao7a8fe152018-04-28 12:59:58 +08001165 // [OpenGL ES 3.1] Chapter 8.22 Page 203:
1166 // A link error will be generated if the sum of the number of active image uniforms used in
1167 // all shaders, the number of active shader storage blocks, and the number of active
1168 // fragment shader outputs exceeds the implementation-dependent value of
1169 // MAX_COMBINED_SHADER_OUTPUT_RESOURCES.
1170 if (combinedImageUniforms + combinedShaderStorageBlocks >
1171 context->getCaps().maxCombinedShaderOutputResources)
1172 {
1173 mInfoLog
1174 << "The sum of the number of active image uniforms, active shader storage blocks "
1175 "and active fragment shader outputs exceeds "
1176 "MAX_COMBINED_SHADER_OUTPUT_RESOURCES ("
1177 << context->getCaps().maxCombinedShaderOutputResources << ")";
1178 return NoError();
1179 }
1180
jchen103fd614d2018-08-13 12:21:58 +08001181 InitUniformBlockLinker(mState, &resources->uniformBlockLinker);
1182 InitShaderStorageBlockLinker(mState, &resources->shaderStorageBlockLinker);
Martin Radev4c4c8e72016-08-04 12:25:34 +03001183 }
1184 else
1185 {
Luc Ferrone17b5ba2018-06-04 14:28:58 -04001186 // Map the varyings to the register file
1187 // In WebGL, we use a slightly different handling for packing variables.
1188 gl::PackMode packMode = PackMode::ANGLE_RELAXED;
1189 if (data.getLimitations().noFlexibleVaryingPacking)
1190 {
1191 // D3D9 pack mode is strictly more strict than WebGL, so takes priority.
1192 packMode = PackMode::ANGLE_NON_CONFORMANT_D3D9;
1193 }
1194 else if (data.getExtensions().webglCompatibility)
1195 {
1196 packMode = PackMode::WEBGL_STRICT;
1197 }
1198
jchen107ae70d82018-07-06 13:47:01 +08001199 resources.reset(
1200 new ProgramLinkedResources{{data.getCaps().maxVaryingVectors, packMode},
1201 {&mState.mUniformBlocks, &mState.mUniforms},
1202 {&mState.mShaderStorageBlocks, &mState.mBufferVariables},
1203 {&mState.mAtomicCounterBuffers},
1204 {}});
Luc Ferrone17b5ba2018-06-04 14:28:58 -04001205
jchen103fd614d2018-08-13 12:21:58 +08001206 if (!linkAttributes(context->getCaps(), mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +03001207 {
1208 return NoError();
1209 }
1210
jchen103fd614d2018-08-13 12:21:58 +08001211 if (!linkVaryings(mInfoLog))
Martin Radev4c4c8e72016-08-04 12:25:34 +03001212 {
1213 return NoError();
1214 }
1215
Jiawei Shao7a8fe152018-04-28 12:59:58 +08001216 GLuint combinedImageUniforms = 0u;
jchen103fd614d2018-08-13 12:21:58 +08001217 if (!linkUniforms(context->getCaps(), mInfoLog, mUniformLocationBindings,
1218 &combinedImageUniforms, &resources->unusedUniforms))
Martin Radev4c4c8e72016-08-04 12:25:34 +03001219 {
1220 return NoError();
1221 }
1222
Jiawei Shao7a8fe152018-04-28 12:59:58 +08001223 GLuint combinedShaderStorageBlocks = 0u;
jchen103fd614d2018-08-13 12:21:58 +08001224 if (!linkInterfaceBlocks(context->getCaps(), context->getClientVersion(),
1225 context->getExtensions().webglCompatibility, mInfoLog,
1226 &combinedShaderStorageBlocks))
Martin Radev4c4c8e72016-08-04 12:25:34 +03001227 {
1228 return NoError();
1229 }
1230
jchen103fd614d2018-08-13 12:21:58 +08001231 if (!linkValidateGlobalNames(mInfoLog))
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04001232 {
1233 return NoError();
1234 }
1235
jchen103fd614d2018-08-13 12:21:58 +08001236 if (!linkOutputVariables(context->getCaps(), context->getClientVersion(),
1237 combinedImageUniforms, combinedShaderStorageBlocks))
Jiawei Shao7a8fe152018-04-28 12:59:58 +08001238 {
1239 return NoError();
1240 }
1241
jchen103fd614d2018-08-13 12:21:58 +08001242 const auto &mergedVaryings = getMergedVaryings();
Martin Radev4c4c8e72016-08-04 12:25:34 +03001243
Jiawei Shao016105b2018-04-12 16:38:31 +08001244 ASSERT(mState.mAttachedShaders[ShaderType::Vertex]);
jchen103fd614d2018-08-13 12:21:58 +08001245 mState.mNumViews = mState.mAttachedShaders[ShaderType::Vertex]->getNumViews();
Martin Radev7cf61662017-07-26 17:10:53 +03001246
jchen103fd614d2018-08-13 12:21:58 +08001247 InitUniformBlockLinker(mState, &resources->uniformBlockLinker);
1248 InitShaderStorageBlockLinker(mState, &resources->shaderStorageBlockLinker);
Jamie Madillc9727f32017-11-07 12:37:07 -05001249
jchen103fd614d2018-08-13 12:21:58 +08001250 if (!linkValidateTransformFeedback(context->getClientVersion(), mInfoLog, mergedVaryings,
1251 context->getCaps()))
Jamie Madill192745a2016-12-22 15:58:21 -05001252 {
1253 return NoError();
1254 }
1255
jchen107ae70d82018-07-06 13:47:01 +08001256 if (!resources->varyingPacking.collectAndPackUserVaryings(
jchen1085c93c42017-11-12 15:36:47 +08001257 mInfoLog, mergedVaryings, mState.getTransformFeedbackVaryingNames()))
Olli Etuaho39e78122017-08-29 14:34:22 +03001258 {
1259 return NoError();
1260 }
1261
Martin Radev4c4c8e72016-08-04 12:25:34 +03001262 gatherTransformFeedbackVaryings(mergedVaryings);
Jamie Madill437d2662014-12-05 14:23:35 -05001263 }
1264
jchen107ae70d82018-07-06 13:47:01 +08001265 mLinkingState.reset(new LinkingState());
1266 mLinkingState->context = context;
1267 mLinkingState->programHash = programHash;
1268 mLinkingState->linkEvent = mProgram->link(context, *resources, mInfoLog);
1269 mLinkingState->resources = std::move(resources);
jchen105055fba2018-08-17 09:57:07 +08001270 mLinkResolved = false;
jchen107ae70d82018-07-06 13:47:01 +08001271
1272 return NoError();
1273}
1274
1275bool Program::isLinking() const
1276{
1277 return (mLinkingState.get() && mLinkingState->linkEvent->isLinking());
1278}
1279
1280bool Program::isLinked() const
1281{
1282 resolveLink();
1283 return mLinked;
1284}
1285
jchen107ae70d82018-07-06 13:47:01 +08001286void Program::resolveLinkImpl()
1287{
1288 ASSERT(mLinkingState.get());
1289
1290 mLinked = mLinkingState->linkEvent->wait();
jchen105055fba2018-08-17 09:57:07 +08001291 mLinkResolved = true;
jchen107ae70d82018-07-06 13:47:01 +08001292 auto linkingState = std::move(mLinkingState);
1293 if (!mLinked)
1294 {
1295 return;
1296 }
1297
Jamie Madill6db1c2e2017-11-08 09:17:40 -05001298 initInterfaceBlockBindings();
Jamie Madillccdf74b2015-08-18 10:46:12 -04001299
Yunchao Heece12532017-11-21 15:50:21 +08001300 // According to GLES 3.0/3.1 spec for LinkProgram and UseProgram,
1301 // Only successfully linked program can replace the executables.
Yunchao He85072e82017-11-14 15:43:28 +08001302 ASSERT(mLinked);
1303 updateLinkedShaderStages();
1304
Jamie Madill54164b02017-08-28 15:17:37 -04001305 // Mark implementation-specific unreferenced uniforms as ignored.
Qin Jiajia47f6dd02018-08-10 13:36:32 +08001306 mProgram->markUnusedUniformLocations(&mState.mUniformLocations, &mState.mSamplerBindings,
1307 &mState.mImageBindings);
Jamie Madill54164b02017-08-28 15:17:37 -04001308
Jamie Madill7e4eff12018-08-08 15:49:26 -04001309 // Must be called after markUnusedUniformLocations.
1310 mState.updateActiveSamplers();
Qin Jiajia47f6dd02018-08-10 13:36:32 +08001311 mState.updateActiveImages();
Jamie Madill7e4eff12018-08-08 15:49:26 -04001312
1313 setUniformValuesFromBindingQualifiers();
1314
Jamie Madill32447362017-06-28 14:53:52 -04001315 // Save to the program cache.
jchen107ae70d82018-07-06 13:47:01 +08001316 auto *cache = linkingState->context->getMemoryProgramCache();
1317 if (cache &&
1318 (mState.mLinkedTransformFeedbackVaryings.empty() ||
1319 !linkingState->context->getWorkarounds().disableProgramCachingForTransformFeedback))
Jamie Madill32447362017-06-28 14:53:52 -04001320 {
jchen107ae70d82018-07-06 13:47:01 +08001321 cache->putProgram(linkingState->programHash, linkingState->context, this);
Jamie Madill32447362017-06-28 14:53:52 -04001322 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +00001323}
1324
Yunchao He85072e82017-11-14 15:43:28 +08001325void Program::updateLinkedShaderStages()
1326{
Yunchao Heece12532017-11-21 15:50:21 +08001327 mState.mLinkedShaderStages.reset();
1328
Jiawei Shao016105b2018-04-12 16:38:31 +08001329 for (const Shader *shader : mState.mAttachedShaders)
Yunchao He85072e82017-11-14 15:43:28 +08001330 {
Jiawei Shao016105b2018-04-12 16:38:31 +08001331 if (shader)
1332 {
1333 mState.mLinkedShaderStages.set(shader->getType());
1334 }
Jiawei Shao4ed05da2018-02-02 14:26:15 +08001335 }
Yunchao He85072e82017-11-14 15:43:28 +08001336}
1337
James Darpinian30b604d2018-03-12 17:26:57 -07001338void ProgramState::updateTransformFeedbackStrides()
1339{
1340 if (mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS)
1341 {
1342 mTransformFeedbackStrides.resize(1);
1343 size_t totalSize = 0;
1344 for (auto &varying : mLinkedTransformFeedbackVaryings)
1345 {
1346 totalSize += varying.size() * VariableExternalSize(varying.type);
1347 }
1348 mTransformFeedbackStrides[0] = static_cast<GLsizei>(totalSize);
1349 }
1350 else
1351 {
1352 mTransformFeedbackStrides.resize(mLinkedTransformFeedbackVaryings.size());
1353 for (size_t i = 0; i < mLinkedTransformFeedbackVaryings.size(); i++)
1354 {
1355 auto &varying = mLinkedTransformFeedbackVaryings[i];
1356 mTransformFeedbackStrides[i] =
1357 static_cast<GLsizei>(varying.size() * VariableExternalSize(varying.type));
1358 }
1359 }
1360}
1361
Jamie Madill7e4eff12018-08-08 15:49:26 -04001362void ProgramState::updateActiveSamplers()
1363{
1364 for (SamplerBinding &samplerBinding : mSamplerBindings)
1365 {
1366 if (samplerBinding.unreferenced)
1367 continue;
1368
1369 for (GLint textureUnit : samplerBinding.boundTextureUnits)
1370 {
1371 mActiveSamplerRefCounts[textureUnit]++;
1372 mActiveSamplerTypes[textureUnit] = getSamplerUniformTextureType(textureUnit);
1373 mActiveSamplersMask.set(textureUnit);
1374 }
1375 }
1376}
1377
Qin Jiajia47f6dd02018-08-10 13:36:32 +08001378void ProgramState::updateActiveImages()
1379{
1380 for (ImageBinding &imageBinding : mImageBindings)
1381 {
1382 if (imageBinding.unreferenced)
1383 continue;
1384
1385 for (GLint imageUnit : imageBinding.boundImageUnits)
1386 {
1387 mActiveImagesMask.set(imageUnit);
1388 }
1389 }
1390}
1391
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +00001392// Returns the program object to an unlinked state, before re-linking, or at destruction
Jamie Madill6c1f6712017-02-14 19:08:04 -05001393void Program::unlink()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001394{
Jamie Madill48ef11b2016-04-27 15:21:52 -04001395 mState.mAttributes.clear();
Brandon Jonesc405ae72017-12-06 14:15:03 -08001396 mState.mAttributesTypeMask.reset();
1397 mState.mAttributesMask.reset();
Jamie Madill48ef11b2016-04-27 15:21:52 -04001398 mState.mActiveAttribLocationsMask.reset();
Jamie Madillbd159f02017-10-09 19:39:06 -04001399 mState.mMaxActiveAttribLocation = 0;
jchen10a9042d32017-03-17 08:50:45 +08001400 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -04001401 mState.mUniforms.clear();
1402 mState.mUniformLocations.clear();
1403 mState.mUniformBlocks.clear();
jchen107a20b972017-06-13 14:25:26 +08001404 mState.mActiveUniformBlockBindings.reset();
jchen10eaef1e52017-06-13 10:44:11 +08001405 mState.mAtomicCounterBuffers.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -04001406 mState.mOutputVariables.clear();
jchen1015015f72017-03-16 13:54:21 +08001407 mState.mOutputLocations.clear();
Geoff Lange0cff192017-05-30 13:04:56 -04001408 mState.mOutputVariableTypes.clear();
Brandon Jones76746f92017-11-22 11:44:41 -08001409 mState.mDrawBufferTypeMask.reset();
Corentin Walleze7557742017-06-01 13:09:57 -04001410 mState.mActiveOutputVariables.reset();
Martin Radev4c4c8e72016-08-04 12:25:34 +03001411 mState.mComputeShaderLocalSize.fill(1);
Jamie Madille7d84322017-01-10 18:21:59 -05001412 mState.mSamplerBindings.clear();
jchen10eaef1e52017-06-13 10:44:11 +08001413 mState.mImageBindings.clear();
Qin Jiajia47f6dd02018-08-10 13:36:32 +08001414 mState.mActiveImagesMask.reset();
Jamie Madill493f9572018-05-24 19:52:15 -04001415 mState.mNumViews = -1;
1416 mState.mGeometryShaderInputPrimitiveType = PrimitiveMode::Triangles;
1417 mState.mGeometryShaderOutputPrimitiveType = PrimitiveMode::TriangleStrip;
Jiawei Shao4ed05da2018-02-02 14:26:15 +08001418 mState.mGeometryShaderInvocations = 1;
1419 mState.mGeometryShaderMaxVertices = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001420
Geoff Lang7dd2e102014-11-10 15:19:26 -05001421 mValidated = false;
1422
daniel@transgaming.com716056c2012-07-24 18:38:59 +00001423 mLinked = false;
Jamie Madill6bc264a2018-03-31 15:36:05 -04001424 mInfoLog.reset();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00001425}
1426
Jamie Madilla2c74982016-12-12 11:20:42 -05001427Error Program::loadBinary(const Context *context,
1428 GLenum binaryFormat,
1429 const void *binary,
1430 GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00001431{
jchen107ae70d82018-07-06 13:47:01 +08001432 resolveLink();
Jamie Madill6c1f6712017-02-14 19:08:04 -05001433 unlink();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001434
Geoff Lang7dd2e102014-11-10 15:19:26 -05001435#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
He Yunchaoacd18982017-01-04 10:46:42 +08001436 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001437#else
Geoff Langc46cc2f2015-10-01 17:16:20 -04001438 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
1439 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001440 {
Jamie Madillf6113162015-05-07 11:49:21 -04001441 mInfoLog << "Invalid program binary format.";
He Yunchaoacd18982017-01-04 10:46:42 +08001442 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001443 }
1444
Jamie Madill4f86d052017-06-05 12:59:26 -04001445 const uint8_t *bytes = reinterpret_cast<const uint8_t *>(binary);
1446 ANGLE_TRY_RESULT(
1447 MemoryProgramCache::Deserialize(context, this, &mState, bytes, length, mInfoLog), mLinked);
Jamie Madill32447362017-06-28 14:53:52 -04001448
1449 // Currently we require the full shader text to compute the program hash.
1450 // TODO(jmadill): Store the binary in the internal program cache.
1451
Jamie Madill70aeda42018-08-20 12:17:40 -04001452 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mState.mUniformBlocks.size();
1453 ++uniformBlockIndex)
1454 {
1455 mDirtyBits.set(uniformBlockIndex);
1456 }
1457
Jamie Madillb0a838b2016-11-13 20:02:12 -05001458 return NoError();
Jamie Madilla2c74982016-12-12 11:20:42 -05001459#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
Geoff Lang7dd2e102014-11-10 15:19:26 -05001460}
1461
Jamie Madilla2c74982016-12-12 11:20:42 -05001462Error Program::saveBinary(const Context *context,
1463 GLenum *binaryFormat,
1464 void *binary,
1465 GLsizei bufSize,
1466 GLsizei *length) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001467{
jchen107ae70d82018-07-06 13:47:01 +08001468 resolveLink();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001469 if (binaryFormat)
1470 {
Geoff Langc46cc2f2015-10-01 17:16:20 -04001471 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001472 }
1473
Jamie Madill4f86d052017-06-05 12:59:26 -04001474 angle::MemoryBuffer memoryBuf;
1475 MemoryProgramCache::Serialize(context, this, &memoryBuf);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001476
Jamie Madill4f86d052017-06-05 12:59:26 -04001477 GLsizei streamLength = static_cast<GLsizei>(memoryBuf.size());
1478 const uint8_t *streamState = memoryBuf.data();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001479
1480 if (streamLength > bufSize)
1481 {
1482 if (length)
1483 {
1484 *length = 0;
1485 }
1486
Jamie Madill493f9572018-05-24 19:52:15 -04001487 // TODO: This should be moved to the validation layer but computing the size of the binary
1488 // before saving it causes the save to happen twice. It may be possible to write the binary
1489 // to a separate buffer, validate sizes and then copy it.
Yuly Novikovc4d18aa2017-03-09 18:45:02 -05001490 return InternalError();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001491 }
1492
1493 if (binary)
1494 {
Jamie Madill493f9572018-05-24 19:52:15 -04001495 char *ptr = reinterpret_cast<char *>(binary);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001496
Jamie Madill48ef11b2016-04-27 15:21:52 -04001497 memcpy(ptr, streamState, streamLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001498 ptr += streamLength;
1499
1500 ASSERT(ptr - streamLength == binary);
1501 }
1502
1503 if (length)
1504 {
1505 *length = streamLength;
1506 }
1507
He Yunchaoacd18982017-01-04 10:46:42 +08001508 return NoError();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001509}
1510
Jamie Madillffe00c02017-06-27 16:26:55 -04001511GLint Program::getBinaryLength(const Context *context) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001512{
jchen107ae70d82018-07-06 13:47:01 +08001513 resolveLink();
Geoff Langb26ab822018-05-29 11:19:00 -04001514 if (!mLinked)
1515 {
1516 return 0;
1517 }
1518
Geoff Lang7dd2e102014-11-10 15:19:26 -05001519 GLint length;
Jamie Madillffe00c02017-06-27 16:26:55 -04001520 Error error = saveBinary(context, nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001521 if (error.isError())
1522 {
1523 return 0;
1524 }
1525
1526 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00001527}
1528
Geoff Langc5629752015-12-07 16:29:04 -05001529void Program::setBinaryRetrievableHint(bool retrievable)
1530{
jchen107ae70d82018-07-06 13:47:01 +08001531 resolveLink();
Geoff Langc5629752015-12-07 16:29:04 -05001532 // TODO(jmadill) : replace with dirty bits
1533 mProgram->setBinaryRetrievableHint(retrievable);
Jamie Madill48ef11b2016-04-27 15:21:52 -04001534 mState.mBinaryRetrieveableHint = retrievable;
Geoff Langc5629752015-12-07 16:29:04 -05001535}
1536
1537bool Program::getBinaryRetrievableHint() const
1538{
jchen107ae70d82018-07-06 13:47:01 +08001539 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -04001540 return mState.mBinaryRetrieveableHint;
Geoff Langc5629752015-12-07 16:29:04 -05001541}
1542
Yunchao He61afff12017-03-14 15:34:03 +08001543void Program::setSeparable(bool separable)
1544{
jchen107ae70d82018-07-06 13:47:01 +08001545 resolveLink();
Yunchao He61afff12017-03-14 15:34:03 +08001546 // TODO(yunchao) : replace with dirty bits
1547 if (mState.mSeparable != separable)
1548 {
1549 mProgram->setSeparable(separable);
1550 mState.mSeparable = separable;
1551 }
1552}
1553
1554bool Program::isSeparable() const
1555{
jchen107ae70d82018-07-06 13:47:01 +08001556 resolveLink();
Yunchao He61afff12017-03-14 15:34:03 +08001557 return mState.mSeparable;
1558}
1559
Jamie Madill6c1f6712017-02-14 19:08:04 -05001560void Program::release(const Context *context)
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001561{
jchen107ae70d82018-07-06 13:47:01 +08001562 resolveLink();
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001563 mRefCount--;
1564
1565 if (mRefCount == 0 && mDeleteStatus)
1566 {
Jamie Madill6c1f6712017-02-14 19:08:04 -05001567 mResourceManager->deleteProgram(context, mHandle);
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001568 }
1569}
1570
1571void Program::addRef()
1572{
jchen107ae70d82018-07-06 13:47:01 +08001573 resolveLink();
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +00001574 mRefCount++;
1575}
1576
1577unsigned int Program::getRefCount() const
1578{
1579 return mRefCount;
1580}
1581
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001582int Program::getInfoLogLength() const
1583{
jchen107ae70d82018-07-06 13:47:01 +08001584 resolveLink();
Jamie Madill71c3b2c2015-05-07 11:49:20 -04001585 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001586}
1587
Geoff Lange1a27752015-10-05 13:16:04 -04001588void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001589{
jchen107ae70d82018-07-06 13:47:01 +08001590 resolveLink();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001591 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001592}
1593
Geoff Lange1a27752015-10-05 13:16:04 -04001594void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) const
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001595{
jchen107ae70d82018-07-06 13:47:01 +08001596 resolveLink();
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001597 int total = 0;
1598
Jiawei Shao016105b2018-04-12 16:38:31 +08001599 for (const Shader *shader : mState.mAttachedShaders)
Martin Radev4c4c8e72016-08-04 12:25:34 +03001600 {
Jiawei Shao016105b2018-04-12 16:38:31 +08001601 if (shader && (total < maxCount))
Martin Radev4c4c8e72016-08-04 12:25:34 +03001602 {
Jiawei Shao016105b2018-04-12 16:38:31 +08001603 shaders[total] = shader->getHandle();
1604 ++total;
Jiawei Shao89be29a2017-11-06 14:36:45 +08001605 }
1606 }
1607
daniel@transgaming.com6c785212010-03-30 03:36:17 +00001608 if (count)
1609 {
1610 *count = total;
1611 }
1612}
1613
Geoff Lange1a27752015-10-05 13:16:04 -04001614GLuint Program::getAttributeLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001615{
jchen107ae70d82018-07-06 13:47:01 +08001616 resolveLink();
Jamie Madill34ca4f52017-06-13 11:49:39 -04001617 return mState.getAttributeLocation(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001618}
1619
Jamie Madill63805b42015-08-25 13:17:39 -04001620bool Program::isAttribLocationActive(size_t attribLocation) const
Jamie Madill56c6e3c2015-04-15 10:18:05 -04001621{
jchen107ae70d82018-07-06 13:47:01 +08001622 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -04001623 ASSERT(attribLocation < mState.mActiveAttribLocationsMask.size());
1624 return mState.mActiveAttribLocationsMask[attribLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001625}
1626
jchen10fd7c3b52017-03-21 15:36:03 +08001627void Program::getActiveAttribute(GLuint index,
1628 GLsizei bufsize,
1629 GLsizei *length,
1630 GLint *size,
1631 GLenum *type,
1632 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001633{
jchen107ae70d82018-07-06 13:47:01 +08001634 resolveLink();
Jamie Madillc349ec02015-08-21 16:53:12 -04001635 if (!mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001636 {
1637 if (bufsize > 0)
1638 {
1639 name[0] = '\0';
1640 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001641
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001642 if (length)
1643 {
1644 *length = 0;
1645 }
1646
1647 *type = GL_NONE;
1648 *size = 1;
Jamie Madillc349ec02015-08-21 16:53:12 -04001649 return;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001650 }
Jamie Madillc349ec02015-08-21 16:53:12 -04001651
jchen1036e120e2017-03-14 14:53:58 +08001652 ASSERT(index < mState.mAttributes.size());
1653 const sh::Attribute &attrib = mState.mAttributes[index];
Jamie Madillc349ec02015-08-21 16:53:12 -04001654
1655 if (bufsize > 0)
1656 {
jchen10fd7c3b52017-03-21 15:36:03 +08001657 CopyStringToBuffer(name, attrib.name, bufsize, length);
Jamie Madillc349ec02015-08-21 16:53:12 -04001658 }
1659
1660 // Always a single 'type' instance
1661 *size = 1;
1662 *type = attrib.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001663}
1664
Geoff Lange1a27752015-10-05 13:16:04 -04001665GLint Program::getActiveAttributeCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001666{
jchen107ae70d82018-07-06 13:47:01 +08001667 resolveLink();
Jamie Madillc349ec02015-08-21 16:53:12 -04001668 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001669 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001670 return 0;
1671 }
1672
jchen1036e120e2017-03-14 14:53:58 +08001673 return static_cast<GLint>(mState.mAttributes.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001674}
1675
Geoff Lange1a27752015-10-05 13:16:04 -04001676GLint Program::getActiveAttributeMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001677{
jchen107ae70d82018-07-06 13:47:01 +08001678 resolveLink();
Jamie Madillc349ec02015-08-21 16:53:12 -04001679 if (!mLinked)
Jamie Madill2d773182015-08-18 10:27:28 -04001680 {
Jamie Madillc349ec02015-08-21 16:53:12 -04001681 return 0;
1682 }
1683
1684 size_t maxLength = 0;
1685
Jamie Madill48ef11b2016-04-27 15:21:52 -04001686 for (const sh::Attribute &attrib : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04001687 {
jchen1036e120e2017-03-14 14:53:58 +08001688 maxLength = std::max(attrib.name.length() + 1, maxLength);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001689 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001690
Jamie Madillc349ec02015-08-21 16:53:12 -04001691 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001692}
1693
jchen107ae70d82018-07-06 13:47:01 +08001694const std::vector<sh::Attribute> &Program::getAttributes() const
1695{
1696 resolveLink();
1697 return mState.mAttributes;
1698}
1699
jchen107ae70d82018-07-06 13:47:01 +08001700const std::vector<SamplerBinding> &Program::getSamplerBindings() const
1701{
1702 resolveLink();
1703 return mState.mSamplerBindings;
1704}
1705
jchen107ae70d82018-07-06 13:47:01 +08001706const sh::WorkGroupSize &Program::getComputeShaderLocalSize() const
1707{
1708 resolveLink();
1709 return mState.mComputeShaderLocalSize;
1710}
1711
1712PrimitiveMode Program::getGeometryShaderInputPrimitiveType() const
1713{
1714 resolveLink();
1715 return mState.mGeometryShaderInputPrimitiveType;
1716}
1717PrimitiveMode Program::getGeometryShaderOutputPrimitiveType() const
1718{
1719 resolveLink();
1720 return mState.mGeometryShaderOutputPrimitiveType;
1721}
1722GLint Program::getGeometryShaderInvocations() const
1723{
1724 resolveLink();
1725 return mState.mGeometryShaderInvocations;
1726}
1727GLint Program::getGeometryShaderMaxVertices() const
1728{
1729 resolveLink();
1730 return mState.mGeometryShaderMaxVertices;
1731}
1732
jchen1015015f72017-03-16 13:54:21 +08001733GLuint Program::getInputResourceIndex(const GLchar *name) const
1734{
jchen107ae70d82018-07-06 13:47:01 +08001735 resolveLink();
Olli Etuahod2551232017-10-26 20:03:33 +03001736 return GetResourceIndexFromName(mState.mAttributes, std::string(name));
jchen1015015f72017-03-16 13:54:21 +08001737}
1738
1739GLuint Program::getOutputResourceIndex(const GLchar *name) const
1740{
jchen107ae70d82018-07-06 13:47:01 +08001741 resolveLink();
jchen1015015f72017-03-16 13:54:21 +08001742 return GetResourceIndexFromName(mState.mOutputVariables, std::string(name));
1743}
1744
jchen10fd7c3b52017-03-21 15:36:03 +08001745size_t Program::getOutputResourceCount() const
1746{
jchen107ae70d82018-07-06 13:47:01 +08001747 resolveLink();
jchen10fd7c3b52017-03-21 15:36:03 +08001748 return (mLinked ? mState.mOutputVariables.size() : 0);
1749}
1750
jchen107ae70d82018-07-06 13:47:01 +08001751const std::vector<GLenum> &Program::getOutputVariableTypes() const
1752{
1753 resolveLink();
1754 return mState.mOutputVariableTypes;
1755}
1756DrawBufferMask Program::getActiveOutputVariables() const
1757{
1758 resolveLink();
1759 return mState.mActiveOutputVariables;
1760}
1761
jchen10baf5d942017-08-28 20:45:48 +08001762template <typename T>
1763void Program::getResourceName(GLuint index,
1764 const std::vector<T> &resources,
1765 GLsizei bufSize,
1766 GLsizei *length,
1767 GLchar *name) const
jchen10fd7c3b52017-03-21 15:36:03 +08001768{
1769 if (length)
1770 {
1771 *length = 0;
1772 }
1773
1774 if (!mLinked)
1775 {
1776 if (bufSize > 0)
1777 {
1778 name[0] = '\0';
1779 }
1780 return;
1781 }
jchen10baf5d942017-08-28 20:45:48 +08001782 ASSERT(index < resources.size());
1783 const auto &resource = resources[index];
jchen10fd7c3b52017-03-21 15:36:03 +08001784
1785 if (bufSize > 0)
1786 {
Olli Etuahod2551232017-10-26 20:03:33 +03001787 CopyStringToBuffer(name, resource.name, bufSize, length);
jchen10fd7c3b52017-03-21 15:36:03 +08001788 }
1789}
1790
jchen10baf5d942017-08-28 20:45:48 +08001791void Program::getInputResourceName(GLuint index,
1792 GLsizei bufSize,
1793 GLsizei *length,
1794 GLchar *name) const
1795{
jchen107ae70d82018-07-06 13:47:01 +08001796 resolveLink();
jchen10baf5d942017-08-28 20:45:48 +08001797 getResourceName(index, mState.mAttributes, bufSize, length, name);
1798}
1799
1800void Program::getOutputResourceName(GLuint index,
1801 GLsizei bufSize,
1802 GLsizei *length,
1803 GLchar *name) const
1804{
jchen107ae70d82018-07-06 13:47:01 +08001805 resolveLink();
jchen10baf5d942017-08-28 20:45:48 +08001806 getResourceName(index, mState.mOutputVariables, bufSize, length, name);
1807}
1808
1809void Program::getUniformResourceName(GLuint index,
1810 GLsizei bufSize,
1811 GLsizei *length,
1812 GLchar *name) const
1813{
jchen107ae70d82018-07-06 13:47:01 +08001814 resolveLink();
jchen10baf5d942017-08-28 20:45:48 +08001815 getResourceName(index, mState.mUniforms, bufSize, length, name);
1816}
1817
Jiajia Qin3a9090f2017-09-27 14:37:04 +08001818void Program::getBufferVariableResourceName(GLuint index,
1819 GLsizei bufSize,
1820 GLsizei *length,
1821 GLchar *name) const
1822{
jchen107ae70d82018-07-06 13:47:01 +08001823 resolveLink();
Jiajia Qin3a9090f2017-09-27 14:37:04 +08001824 getResourceName(index, mState.mBufferVariables, bufSize, length, name);
1825}
1826
jchen10880683b2017-04-12 16:21:55 +08001827const sh::Attribute &Program::getInputResource(GLuint index) const
1828{
jchen107ae70d82018-07-06 13:47:01 +08001829 resolveLink();
jchen10880683b2017-04-12 16:21:55 +08001830 ASSERT(index < mState.mAttributes.size());
1831 return mState.mAttributes[index];
1832}
1833
1834const sh::OutputVariable &Program::getOutputResource(GLuint index) const
1835{
jchen107ae70d82018-07-06 13:47:01 +08001836 resolveLink();
jchen10880683b2017-04-12 16:21:55 +08001837 ASSERT(index < mState.mOutputVariables.size());
1838 return mState.mOutputVariables[index];
1839}
1840
jchen107ae70d82018-07-06 13:47:01 +08001841const ProgramBindings &Program::getAttributeBindings() const
1842{
1843 resolveLink();
1844 return mAttributeBindings;
1845}
1846const ProgramBindings &Program::getUniformLocationBindings() const
1847{
1848 resolveLink();
1849 return mUniformLocationBindings;
1850}
1851const ProgramBindings &Program::getFragmentInputBindings() const
1852{
1853 resolveLink();
1854 return mFragmentInputBindings;
1855}
1856
1857int Program::getNumViews() const
1858{
1859 resolveLink();
1860 return mState.getNumViews();
1861}
jchen107ae70d82018-07-06 13:47:01 +08001862
1863ComponentTypeMask Program::getDrawBufferTypeMask() const
1864{
1865 resolveLink();
1866 return mState.mDrawBufferTypeMask;
1867}
1868ComponentTypeMask Program::getAttributesTypeMask() const
1869{
1870 resolveLink();
1871 return mState.mAttributesTypeMask;
1872}
1873AttributesMask Program::getAttributesMask() const
1874{
1875 resolveLink();
1876 return mState.mAttributesMask;
1877}
1878
1879const std::vector<GLsizei> &Program::getTransformFeedbackStrides() const
1880{
1881 resolveLink();
1882 return mState.mTransformFeedbackStrides;
1883}
1884
Geoff Lang7dd2e102014-11-10 15:19:26 -05001885GLint Program::getFragDataLocation(const std::string &name) const
1886{
jchen107ae70d82018-07-06 13:47:01 +08001887 resolveLink();
Olli Etuahod2551232017-10-26 20:03:33 +03001888 return GetVariableLocation(mState.mOutputVariables, mState.mOutputLocations, name);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001889}
1890
Geoff Lange1a27752015-10-05 13:16:04 -04001891void Program::getActiveUniform(GLuint index,
1892 GLsizei bufsize,
1893 GLsizei *length,
1894 GLint *size,
1895 GLenum *type,
1896 GLchar *name) const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001897{
jchen107ae70d82018-07-06 13:47:01 +08001898 resolveLink();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001899 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001900 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001901 // index must be smaller than getActiveUniformCount()
Jamie Madill48ef11b2016-04-27 15:21:52 -04001902 ASSERT(index < mState.mUniforms.size());
1903 const LinkedUniform &uniform = mState.mUniforms[index];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001904
1905 if (bufsize > 0)
1906 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001907 std::string string = uniform.name;
jchen10fd7c3b52017-03-21 15:36:03 +08001908 CopyStringToBuffer(name, string, bufsize, length);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001909 }
1910
Olli Etuaho465835d2017-09-26 13:34:10 +03001911 *size = clampCast<GLint>(uniform.getBasicTypeElementCount());
Jamie Madill62d31cb2015-09-11 13:25:51 -04001912 *type = uniform.type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001913 }
1914 else
1915 {
1916 if (bufsize > 0)
1917 {
1918 name[0] = '\0';
1919 }
1920
1921 if (length)
1922 {
1923 *length = 0;
1924 }
1925
1926 *size = 0;
1927 *type = GL_NONE;
1928 }
1929}
1930
Geoff Lange1a27752015-10-05 13:16:04 -04001931GLint Program::getActiveUniformCount() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001932{
jchen107ae70d82018-07-06 13:47:01 +08001933 resolveLink();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001934 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001935 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001936 return static_cast<GLint>(mState.mUniforms.size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001937 }
1938 else
1939 {
1940 return 0;
1941 }
1942}
1943
Jiajia Qin3a9090f2017-09-27 14:37:04 +08001944size_t Program::getActiveBufferVariableCount() const
1945{
jchen107ae70d82018-07-06 13:47:01 +08001946 resolveLink();
Jiajia Qin3a9090f2017-09-27 14:37:04 +08001947 return mLinked ? mState.mBufferVariables.size() : 0;
1948}
1949
Geoff Lange1a27752015-10-05 13:16:04 -04001950GLint Program::getActiveUniformMaxLength() const
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001951{
jchen107ae70d82018-07-06 13:47:01 +08001952 resolveLink();
Jamie Madill62d31cb2015-09-11 13:25:51 -04001953 size_t maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001954
1955 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001956 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04001957 for (const LinkedUniform &uniform : mState.mUniforms)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001958 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001959 if (!uniform.name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001960 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04001961 size_t length = uniform.name.length() + 1u;
1962 if (uniform.isArray())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001963 {
1964 length += 3; // Counting in "[0]".
1965 }
1966 maxLength = std::max(length, maxLength);
1967 }
1968 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001969 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001970
Jamie Madill62d31cb2015-09-11 13:25:51 -04001971 return static_cast<GLint>(maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001972}
1973
Geoff Lang7dd2e102014-11-10 15:19:26 -05001974bool Program::isValidUniformLocation(GLint location) const
1975{
jchen107ae70d82018-07-06 13:47:01 +08001976 resolveLink();
Jamie Madille2e406c2016-06-02 13:04:10 -04001977 ASSERT(angle::IsValueInRangeForNumericType<GLint>(mState.mUniformLocations.size()));
Jamie Madill48ef11b2016-04-27 15:21:52 -04001978 return (location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size() &&
Jamie Madillfb997ec2017-09-20 15:44:27 -04001979 mState.mUniformLocations[static_cast<size_t>(location)].used());
Geoff Langd8605522016-04-13 10:19:12 -04001980}
1981
Jamie Madill62d31cb2015-09-11 13:25:51 -04001982const LinkedUniform &Program::getUniformByLocation(GLint location) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05001983{
jchen107ae70d82018-07-06 13:47:01 +08001984 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -04001985 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
Jamie Madille7d84322017-01-10 18:21:59 -05001986 return mState.mUniforms[mState.getUniformIndexFromLocation(location)];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001987}
1988
Jamie Madillac4e9c32017-01-13 14:07:12 -05001989const VariableLocation &Program::getUniformLocation(GLint location) const
1990{
jchen107ae70d82018-07-06 13:47:01 +08001991 resolveLink();
Jamie Madillac4e9c32017-01-13 14:07:12 -05001992 ASSERT(location >= 0 && static_cast<size_t>(location) < mState.mUniformLocations.size());
1993 return mState.mUniformLocations[location];
1994}
1995
jchen107ae70d82018-07-06 13:47:01 +08001996const std::vector<VariableLocation> &Program::getUniformLocations() const
1997{
1998 resolveLink();
1999 return mState.mUniformLocations;
2000}
2001const LinkedUniform &Program::getUniformByIndex(GLuint index) const
2002{
2003 resolveLink();
2004 ASSERT(index < static_cast<size_t>(mState.mUniforms.size()));
2005 return mState.mUniforms[index];
2006}
2007
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002008const BufferVariable &Program::getBufferVariableByIndex(GLuint index) const
2009{
jchen107ae70d82018-07-06 13:47:01 +08002010 resolveLink();
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002011 ASSERT(index < static_cast<size_t>(mState.mBufferVariables.size()));
2012 return mState.mBufferVariables[index];
2013}
2014
Jamie Madill62d31cb2015-09-11 13:25:51 -04002015GLint Program::getUniformLocation(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002016{
jchen107ae70d82018-07-06 13:47:01 +08002017 resolveLink();
Olli Etuahod2551232017-10-26 20:03:33 +03002018 return GetVariableLocation(mState.mUniforms, mState.mUniformLocations, name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002019}
2020
Jamie Madill62d31cb2015-09-11 13:25:51 -04002021GLuint Program::getUniformIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002022{
jchen107ae70d82018-07-06 13:47:01 +08002023 resolveLink();
Jamie Madille7d84322017-01-10 18:21:59 -05002024 return mState.getUniformIndexFromName(name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002025}
2026
2027void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
2028{
jchen107ae70d82018-07-06 13:47:01 +08002029 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002030 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2031 GLsizei clampedCount = clampUniformCount(locationInfo, count, 1, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002032 mProgram->setUniform1fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002033}
2034
2035void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
2036{
jchen107ae70d82018-07-06 13:47:01 +08002037 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002038 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2039 GLsizei clampedCount = clampUniformCount(locationInfo, count, 2, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002040 mProgram->setUniform2fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002041}
2042
2043void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
2044{
jchen107ae70d82018-07-06 13:47:01 +08002045 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002046 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2047 GLsizei clampedCount = clampUniformCount(locationInfo, count, 3, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002048 mProgram->setUniform3fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002049}
2050
2051void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
2052{
jchen107ae70d82018-07-06 13:47:01 +08002053 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002054 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2055 GLsizei clampedCount = clampUniformCount(locationInfo, count, 4, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002056 mProgram->setUniform4fv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002057}
2058
Jamie Madill81c2e252017-09-09 23:32:46 -04002059Program::SetUniformResult Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002060{
jchen107ae70d82018-07-06 13:47:01 +08002061 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002062 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2063 GLsizei clampedCount = clampUniformCount(locationInfo, count, 1, v);
2064
Jamie Madill81c2e252017-09-09 23:32:46 -04002065 mProgram->setUniform1iv(location, clampedCount, v);
2066
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002067 if (mState.isSamplerUniformIndex(locationInfo.index))
2068 {
2069 updateSamplerUniform(locationInfo, clampedCount, v);
Jamie Madill81c2e252017-09-09 23:32:46 -04002070 return SetUniformResult::SamplerChanged;
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002071 }
2072
Jamie Madill81c2e252017-09-09 23:32:46 -04002073 return SetUniformResult::NoSamplerChange;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002074}
2075
2076void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
2077{
jchen107ae70d82018-07-06 13:47:01 +08002078 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002079 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2080 GLsizei clampedCount = clampUniformCount(locationInfo, count, 2, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002081 mProgram->setUniform2iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002082}
2083
2084void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
2085{
jchen107ae70d82018-07-06 13:47:01 +08002086 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002087 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2088 GLsizei clampedCount = clampUniformCount(locationInfo, count, 3, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002089 mProgram->setUniform3iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002090}
2091
2092void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
2093{
jchen107ae70d82018-07-06 13:47:01 +08002094 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002095 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2096 GLsizei clampedCount = clampUniformCount(locationInfo, count, 4, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002097 mProgram->setUniform4iv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002098}
2099
2100void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
2101{
jchen107ae70d82018-07-06 13:47:01 +08002102 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002103 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2104 GLsizei clampedCount = clampUniformCount(locationInfo, count, 1, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002105 mProgram->setUniform1uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002106}
2107
2108void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
2109{
jchen107ae70d82018-07-06 13:47:01 +08002110 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002111 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2112 GLsizei clampedCount = clampUniformCount(locationInfo, count, 2, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002113 mProgram->setUniform2uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002114}
2115
2116void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
2117{
jchen107ae70d82018-07-06 13:47:01 +08002118 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002119 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2120 GLsizei clampedCount = clampUniformCount(locationInfo, count, 3, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002121 mProgram->setUniform3uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002122}
2123
2124void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
2125{
jchen107ae70d82018-07-06 13:47:01 +08002126 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002127 const VariableLocation &locationInfo = mState.mUniformLocations[location];
2128 GLsizei clampedCount = clampUniformCount(locationInfo, count, 4, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002129 mProgram->setUniform4uiv(location, clampedCount, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002130}
2131
Jamie Madill493f9572018-05-24 19:52:15 -04002132void Program::setUniformMatrix2fv(GLint location,
2133 GLsizei count,
2134 GLboolean transpose,
2135 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002136{
jchen107ae70d82018-07-06 13:47:01 +08002137 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002138 GLsizei clampedCount = clampMatrixUniformCount<2, 2>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002139 mProgram->setUniformMatrix2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002140}
2141
Jamie Madill493f9572018-05-24 19:52:15 -04002142void Program::setUniformMatrix3fv(GLint location,
2143 GLsizei count,
2144 GLboolean transpose,
2145 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002146{
jchen107ae70d82018-07-06 13:47:01 +08002147 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002148 GLsizei clampedCount = clampMatrixUniformCount<3, 3>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002149 mProgram->setUniformMatrix3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002150}
2151
Jamie Madill493f9572018-05-24 19:52:15 -04002152void Program::setUniformMatrix4fv(GLint location,
2153 GLsizei count,
2154 GLboolean transpose,
2155 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002156{
jchen107ae70d82018-07-06 13:47:01 +08002157 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002158 GLsizei clampedCount = clampMatrixUniformCount<4, 4>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002159 mProgram->setUniformMatrix4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002160}
2161
Jamie Madill493f9572018-05-24 19:52:15 -04002162void Program::setUniformMatrix2x3fv(GLint location,
2163 GLsizei count,
2164 GLboolean transpose,
2165 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002166{
jchen107ae70d82018-07-06 13:47:01 +08002167 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002168 GLsizei clampedCount = clampMatrixUniformCount<2, 3>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002169 mProgram->setUniformMatrix2x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002170}
2171
Jamie Madill493f9572018-05-24 19:52:15 -04002172void Program::setUniformMatrix2x4fv(GLint location,
2173 GLsizei count,
2174 GLboolean transpose,
2175 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002176{
jchen107ae70d82018-07-06 13:47:01 +08002177 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002178 GLsizei clampedCount = clampMatrixUniformCount<2, 4>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002179 mProgram->setUniformMatrix2x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002180}
2181
Jamie Madill493f9572018-05-24 19:52:15 -04002182void Program::setUniformMatrix3x2fv(GLint location,
2183 GLsizei count,
2184 GLboolean transpose,
2185 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002186{
jchen107ae70d82018-07-06 13:47:01 +08002187 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002188 GLsizei clampedCount = clampMatrixUniformCount<3, 2>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002189 mProgram->setUniformMatrix3x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002190}
2191
Jamie Madill493f9572018-05-24 19:52:15 -04002192void Program::setUniformMatrix3x4fv(GLint location,
2193 GLsizei count,
2194 GLboolean transpose,
2195 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002196{
jchen107ae70d82018-07-06 13:47:01 +08002197 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002198 GLsizei clampedCount = clampMatrixUniformCount<3, 4>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002199 mProgram->setUniformMatrix3x4fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002200}
2201
Jamie Madill493f9572018-05-24 19:52:15 -04002202void Program::setUniformMatrix4x2fv(GLint location,
2203 GLsizei count,
2204 GLboolean transpose,
2205 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002206{
jchen107ae70d82018-07-06 13:47:01 +08002207 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002208 GLsizei clampedCount = clampMatrixUniformCount<4, 2>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002209 mProgram->setUniformMatrix4x2fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002210}
2211
Jamie Madill493f9572018-05-24 19:52:15 -04002212void Program::setUniformMatrix4x3fv(GLint location,
2213 GLsizei count,
2214 GLboolean transpose,
2215 const GLfloat *v)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002216{
jchen107ae70d82018-07-06 13:47:01 +08002217 resolveLink();
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04002218 GLsizei clampedCount = clampMatrixUniformCount<4, 3>(location, count, transpose, v);
Corentin Wallez8b7d8142016-11-15 13:40:37 -05002219 mProgram->setUniformMatrix4x3fv(location, clampedCount, transpose, v);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002220}
2221
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002222GLuint Program::getSamplerUniformBinding(const VariableLocation &uniformLocation) const
2223{
jchen107ae70d82018-07-06 13:47:01 +08002224 resolveLink();
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002225 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(uniformLocation.index);
2226 const std::vector<GLuint> &boundTextureUnits =
2227 mState.mSamplerBindings[samplerIndex].boundTextureUnits;
2228 return boundTextureUnits[uniformLocation.arrayIndex];
2229}
2230
Jamie Madill54164b02017-08-28 15:17:37 -04002231void Program::getUniformfv(const Context *context, GLint location, GLfloat *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002232{
jchen107ae70d82018-07-06 13:47:01 +08002233 resolveLink();
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002234 const VariableLocation &uniformLocation = mState.getUniformLocations()[location];
2235 const LinkedUniform &uniform = mState.getUniforms()[uniformLocation.index];
Jamie Madill54164b02017-08-28 15:17:37 -04002236
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002237 if (uniform.isSampler())
2238 {
2239 *v = static_cast<GLfloat>(getSamplerUniformBinding(uniformLocation));
2240 return;
2241 }
2242
2243 const GLenum nativeType = gl::VariableComponentType(uniform.type);
Jamie Madill54164b02017-08-28 15:17:37 -04002244 if (nativeType == GL_FLOAT)
2245 {
2246 mProgram->getUniformfv(context, location, v);
2247 }
2248 else
2249 {
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002250 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type));
Jamie Madill54164b02017-08-28 15:17:37 -04002251 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002252}
2253
Jamie Madill54164b02017-08-28 15:17:37 -04002254void Program::getUniformiv(const Context *context, GLint location, GLint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002255{
jchen107ae70d82018-07-06 13:47:01 +08002256 resolveLink();
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002257 const VariableLocation &uniformLocation = mState.getUniformLocations()[location];
2258 const LinkedUniform &uniform = mState.getUniforms()[uniformLocation.index];
Jamie Madill54164b02017-08-28 15:17:37 -04002259
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002260 if (uniform.isSampler())
2261 {
2262 *v = static_cast<GLint>(getSamplerUniformBinding(uniformLocation));
2263 return;
2264 }
2265
2266 const GLenum nativeType = gl::VariableComponentType(uniform.type);
Jamie Madill54164b02017-08-28 15:17:37 -04002267 if (nativeType == GL_INT || nativeType == GL_BOOL)
2268 {
2269 mProgram->getUniformiv(context, location, v);
2270 }
2271 else
2272 {
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002273 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type));
Jamie Madill54164b02017-08-28 15:17:37 -04002274 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002275}
2276
Jamie Madill54164b02017-08-28 15:17:37 -04002277void Program::getUniformuiv(const Context *context, GLint location, GLuint *v) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002278{
jchen107ae70d82018-07-06 13:47:01 +08002279 resolveLink();
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002280 const VariableLocation &uniformLocation = mState.getUniformLocations()[location];
2281 const LinkedUniform &uniform = mState.getUniforms()[uniformLocation.index];
Jamie Madill54164b02017-08-28 15:17:37 -04002282
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002283 if (uniform.isSampler())
2284 {
2285 *v = getSamplerUniformBinding(uniformLocation);
2286 return;
2287 }
2288
2289 const GLenum nativeType = VariableComponentType(uniform.type);
Jamie Madill54164b02017-08-28 15:17:37 -04002290 if (nativeType == GL_UNSIGNED_INT)
2291 {
2292 mProgram->getUniformuiv(context, location, v);
2293 }
2294 else
2295 {
Jamie Madill3bb2bbe2018-06-15 09:47:03 -04002296 getUniformInternal(context, v, location, nativeType, VariableComponentCount(uniform.type));
Jamie Madill54164b02017-08-28 15:17:37 -04002297 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002298}
2299
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002300void Program::flagForDeletion()
2301{
jchen107ae70d82018-07-06 13:47:01 +08002302 resolveLink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002303 mDeleteStatus = true;
2304}
2305
2306bool Program::isFlaggedForDeletion() const
2307{
jchen107ae70d82018-07-06 13:47:01 +08002308 resolveLink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002309 return mDeleteStatus;
2310}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00002311
Brandon Jones43a53e22014-08-28 16:23:22 -07002312void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002313{
jchen107ae70d82018-07-06 13:47:01 +08002314 resolveLink();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002315 mInfoLog.reset();
2316
Geoff Lang7dd2e102014-11-10 15:19:26 -05002317 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002318 {
Geoff Lang92019432017-11-20 13:09:34 -05002319 mValidated = ConvertToBool(mProgram->validate(caps, &mInfoLog));
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002320 }
2321 else
2322 {
Jamie Madillf6113162015-05-07 11:49:21 -04002323 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002324 }
2325}
2326
Jamie Madillcc73f242018-08-01 11:34:48 -04002327bool Program::validateSamplersImpl(InfoLog *infoLog, const Caps &caps)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002328{
jchen107ae70d82018-07-06 13:47:01 +08002329 resolveLink();
2330
Jamie Madill3d3d2f22015-09-23 16:47:51 -04002331 // if any two active samplers in a program are of different types, but refer to the same
2332 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2333 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madill7e4eff12018-08-08 15:49:26 -04002334 for (size_t textureUnit : mState.mActiveSamplersMask)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04002335 {
Jamie Madill7e4eff12018-08-08 15:49:26 -04002336 if (mState.mActiveSamplerTypes[textureUnit] == TextureType::InvalidEnum)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04002337 {
Jamie Madill7e4eff12018-08-08 15:49:26 -04002338 if (infoLog)
Jamie Madill3d3d2f22015-09-23 16:47:51 -04002339 {
Jamie Madill7e4eff12018-08-08 15:49:26 -04002340 (*infoLog) << "Samplers of conflicting types refer to the same texture "
2341 "image unit ("
2342 << textureUnit << ").";
Jamie Madill3d3d2f22015-09-23 16:47:51 -04002343 }
2344
Jamie Madill7e4eff12018-08-08 15:49:26 -04002345 mCachedValidateSamplersResult = false;
2346 return false;
Jamie Madill3d3d2f22015-09-23 16:47:51 -04002347 }
2348 }
2349
2350 mCachedValidateSamplersResult = true;
2351 return true;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002352}
2353
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002354bool Program::isValidated() const
2355{
jchen107ae70d82018-07-06 13:47:01 +08002356 resolveLink();
Geoff Lang7dd2e102014-11-10 15:19:26 -05002357 return mValidated;
2358}
2359
jchen1058f67be2017-10-27 08:59:27 +08002360GLuint Program::getActiveAtomicCounterBufferCount() const
2361{
jchen107ae70d82018-07-06 13:47:01 +08002362 resolveLink();
jchen1058f67be2017-10-27 08:59:27 +08002363 return static_cast<GLuint>(mState.mAtomicCounterBuffers.size());
2364}
2365
Jiajia Qin729b2c62017-08-14 09:36:11 +08002366GLuint Program::getActiveShaderStorageBlockCount() const
2367{
jchen107ae70d82018-07-06 13:47:01 +08002368 resolveLink();
Jiajia Qin729b2c62017-08-14 09:36:11 +08002369 return static_cast<GLuint>(mState.mShaderStorageBlocks.size());
2370}
2371
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002372void Program::getActiveUniformBlockName(const GLuint blockIndex,
2373 GLsizei bufSize,
2374 GLsizei *length,
2375 GLchar *blockName) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002376{
jchen107ae70d82018-07-06 13:47:01 +08002377 resolveLink();
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002378 GetInterfaceBlockName(blockIndex, mState.mUniformBlocks, bufSize, length, blockName);
2379}
Geoff Lang7dd2e102014-11-10 15:19:26 -05002380
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002381void Program::getActiveShaderStorageBlockName(const GLuint blockIndex,
2382 GLsizei bufSize,
2383 GLsizei *length,
2384 GLchar *blockName) const
2385{
jchen107ae70d82018-07-06 13:47:01 +08002386 resolveLink();
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002387 GetInterfaceBlockName(blockIndex, mState.mShaderStorageBlocks, bufSize, length, blockName);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002388}
2389
Qin Jiajia9bf55522018-01-29 13:56:23 +08002390template <typename T>
2391GLint Program::getActiveInterfaceBlockMaxNameLength(const std::vector<T> &resources) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002392{
Geoff Lang7dd2e102014-11-10 15:19:26 -05002393 int maxLength = 0;
2394
2395 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002396 {
Qin Jiajia9bf55522018-01-29 13:56:23 +08002397 for (const T &resource : resources)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002398 {
Qin Jiajia9bf55522018-01-29 13:56:23 +08002399 if (!resource.name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05002400 {
Qin Jiajia9bf55522018-01-29 13:56:23 +08002401 int length = static_cast<int>(resource.nameWithArrayIndex().length());
jchen10af713a22017-04-19 09:10:56 +08002402 maxLength = std::max(length + 1, maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -05002403 }
2404 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002405 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002406
2407 return maxLength;
2408}
2409
Qin Jiajia9bf55522018-01-29 13:56:23 +08002410GLint Program::getActiveUniformBlockMaxNameLength() const
2411{
jchen107ae70d82018-07-06 13:47:01 +08002412 resolveLink();
Qin Jiajia9bf55522018-01-29 13:56:23 +08002413 return getActiveInterfaceBlockMaxNameLength(mState.mUniformBlocks);
2414}
2415
2416GLint Program::getActiveShaderStorageBlockMaxNameLength() const
2417{
jchen107ae70d82018-07-06 13:47:01 +08002418 resolveLink();
Qin Jiajia9bf55522018-01-29 13:56:23 +08002419 return getActiveInterfaceBlockMaxNameLength(mState.mShaderStorageBlocks);
2420}
2421
Geoff Lange1a27752015-10-05 13:16:04 -04002422GLuint Program::getUniformBlockIndex(const std::string &name) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002423{
jchen107ae70d82018-07-06 13:47:01 +08002424 resolveLink();
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002425 return GetInterfaceBlockIndex(mState.mUniformBlocks, name);
2426}
Jamie Madill62d31cb2015-09-11 13:25:51 -04002427
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002428GLuint Program::getShaderStorageBlockIndex(const std::string &name) const
2429{
jchen107ae70d82018-07-06 13:47:01 +08002430 resolveLink();
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002431 return GetInterfaceBlockIndex(mState.mShaderStorageBlocks, name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002432}
2433
Jiajia Qin729b2c62017-08-14 09:36:11 +08002434const InterfaceBlock &Program::getUniformBlockByIndex(GLuint index) const
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00002435{
jchen107ae70d82018-07-06 13:47:01 +08002436 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -04002437 ASSERT(index < static_cast<GLuint>(mState.mUniformBlocks.size()));
2438 return mState.mUniformBlocks[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00002439}
2440
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002441const InterfaceBlock &Program::getShaderStorageBlockByIndex(GLuint index) const
2442{
jchen107ae70d82018-07-06 13:47:01 +08002443 resolveLink();
Jiajia Qin3a9090f2017-09-27 14:37:04 +08002444 ASSERT(index < static_cast<GLuint>(mState.mShaderStorageBlocks.size()));
2445 return mState.mShaderStorageBlocks[index];
2446}
2447
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002448void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
2449{
jchen107ae70d82018-07-06 13:47:01 +08002450 resolveLink();
jchen107a20b972017-06-13 14:25:26 +08002451 mState.mUniformBlocks[uniformBlockIndex].binding = uniformBlockBinding;
Jamie Madilla7d12dc2016-12-13 15:08:19 -05002452 mState.mActiveUniformBlockBindings.set(uniformBlockIndex, uniformBlockBinding != 0);
Jamie Madill70aeda42018-08-20 12:17:40 -04002453 mDirtyBits.set(DIRTY_BIT_UNIFORM_BLOCK_BINDING_0 + uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002454}
2455
2456GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
2457{
jchen107ae70d82018-07-06 13:47:01 +08002458 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -04002459 return mState.getUniformBlockBinding(uniformBlockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002460}
2461
Jiajia Qin729b2c62017-08-14 09:36:11 +08002462GLuint Program::getShaderStorageBlockBinding(GLuint shaderStorageBlockIndex) const
2463{
jchen107ae70d82018-07-06 13:47:01 +08002464 resolveLink();
Jiajia Qin729b2c62017-08-14 09:36:11 +08002465 return mState.getShaderStorageBlockBinding(shaderStorageBlockIndex);
2466}
2467
Jamie Madill493f9572018-05-24 19:52:15 -04002468void Program::setTransformFeedbackVaryings(GLsizei count,
2469 const GLchar *const *varyings,
2470 GLenum bufferMode)
Geoff Lang48dcae72014-02-05 16:28:24 -05002471{
jchen107ae70d82018-07-06 13:47:01 +08002472 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -04002473 mState.mTransformFeedbackVaryingNames.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05002474 for (GLsizei i = 0; i < count; i++)
2475 {
Jamie Madill48ef11b2016-04-27 15:21:52 -04002476 mState.mTransformFeedbackVaryingNames[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05002477 }
2478
Jamie Madill48ef11b2016-04-27 15:21:52 -04002479 mState.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05002480}
2481
Jamie Madill493f9572018-05-24 19:52:15 -04002482void Program::getTransformFeedbackVarying(GLuint index,
2483 GLsizei bufSize,
2484 GLsizei *length,
2485 GLsizei *size,
2486 GLenum *type,
2487 GLchar *name) const
Geoff Lang48dcae72014-02-05 16:28:24 -05002488{
jchen107ae70d82018-07-06 13:47:01 +08002489 resolveLink();
Geoff Lang7dd2e102014-11-10 15:19:26 -05002490 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05002491 {
jchen10a9042d32017-03-17 08:50:45 +08002492 ASSERT(index < mState.mLinkedTransformFeedbackVaryings.size());
2493 const auto &var = mState.mLinkedTransformFeedbackVaryings[index];
2494 std::string varName = var.nameWithArrayIndex();
2495 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varName.length()));
Geoff Lang48dcae72014-02-05 16:28:24 -05002496 if (length)
2497 {
2498 *length = lastNameIdx;
2499 }
2500 if (size)
2501 {
jchen10a9042d32017-03-17 08:50:45 +08002502 *size = var.size();
Geoff Lang48dcae72014-02-05 16:28:24 -05002503 }
2504 if (type)
2505 {
jchen10a9042d32017-03-17 08:50:45 +08002506 *type = var.type;
Geoff Lang48dcae72014-02-05 16:28:24 -05002507 }
2508 if (name)
2509 {
jchen10a9042d32017-03-17 08:50:45 +08002510 memcpy(name, varName.c_str(), lastNameIdx);
Geoff Lang48dcae72014-02-05 16:28:24 -05002511 name[lastNameIdx] = '\0';
2512 }
2513 }
2514}
2515
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002516GLsizei Program::getTransformFeedbackVaryingCount() const
2517{
jchen107ae70d82018-07-06 13:47:01 +08002518 resolveLink();
Geoff Lang7dd2e102014-11-10 15:19:26 -05002519 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05002520 {
jchen10a9042d32017-03-17 08:50:45 +08002521 return static_cast<GLsizei>(mState.mLinkedTransformFeedbackVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05002522 }
2523 else
2524 {
2525 return 0;
2526 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002527}
2528
2529GLsizei Program::getTransformFeedbackVaryingMaxLength() const
2530{
jchen107ae70d82018-07-06 13:47:01 +08002531 resolveLink();
Geoff Lang7dd2e102014-11-10 15:19:26 -05002532 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05002533 {
2534 GLsizei maxSize = 0;
jchen10a9042d32017-03-17 08:50:45 +08002535 for (const auto &var : mState.mLinkedTransformFeedbackVaryings)
Geoff Lang48dcae72014-02-05 16:28:24 -05002536 {
jchen10a9042d32017-03-17 08:50:45 +08002537 maxSize =
2538 std::max(maxSize, static_cast<GLsizei>(var.nameWithArrayIndex().length() + 1));
Geoff Lang48dcae72014-02-05 16:28:24 -05002539 }
2540
2541 return maxSize;
2542 }
2543 else
2544 {
2545 return 0;
2546 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002547}
2548
2549GLenum Program::getTransformFeedbackBufferMode() const
2550{
jchen107ae70d82018-07-06 13:47:01 +08002551 resolveLink();
Jamie Madill48ef11b2016-04-27 15:21:52 -04002552 return mState.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05002553}
2554
jchen103fd614d2018-08-13 12:21:58 +08002555bool Program::linkValidateShaders(InfoLog &infoLog)
Jiawei Shao73618602017-12-20 15:47:15 +08002556{
Jiawei Shao016105b2018-04-12 16:38:31 +08002557 Shader *vertexShader = mState.mAttachedShaders[ShaderType::Vertex];
2558 Shader *fragmentShader = mState.mAttachedShaders[ShaderType::Fragment];
2559 Shader *computeShader = mState.mAttachedShaders[ShaderType::Compute];
2560 Shader *geometryShader = mState.mAttachedShaders[ShaderType::Geometry];
Jiawei Shao73618602017-12-20 15:47:15 +08002561
Jamie Madill493f9572018-05-24 19:52:15 -04002562 bool isComputeShaderAttached = (computeShader != nullptr);
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002563 bool isGraphicsShaderAttached =
2564 (vertexShader != nullptr || fragmentShader != nullptr || geometryShader != nullptr);
Jiawei Shao73618602017-12-20 15:47:15 +08002565 // Check whether we both have a compute and non-compute shaders attached.
2566 // If there are of both types attached, then linking should fail.
2567 // OpenGL ES 3.10, 7.3 Program Objects, under LinkProgram
2568 if (isComputeShaderAttached == true && isGraphicsShaderAttached == true)
2569 {
2570 infoLog << "Both compute and graphics shaders are attached to the same program.";
2571 return false;
2572 }
2573
2574 if (computeShader)
2575 {
jchen103fd614d2018-08-13 12:21:58 +08002576 if (!computeShader->isCompiled())
Jiawei Shao73618602017-12-20 15:47:15 +08002577 {
2578 infoLog << "Attached compute shader is not compiled.";
2579 return false;
2580 }
Jiawei Shao385b3e02018-03-21 09:43:28 +08002581 ASSERT(computeShader->getType() == ShaderType::Compute);
Jiawei Shao73618602017-12-20 15:47:15 +08002582
jchen103fd614d2018-08-13 12:21:58 +08002583 mState.mComputeShaderLocalSize = computeShader->getWorkGroupSize();
Jiawei Shao73618602017-12-20 15:47:15 +08002584
2585 // GLSL ES 3.10, 4.4.1.1 Compute Shader Inputs
2586 // If the work group size is not specified, a link time error should occur.
2587 if (!mState.mComputeShaderLocalSize.isDeclared())
2588 {
2589 infoLog << "Work group size is not specified.";
2590 return false;
2591 }
2592 }
2593 else
2594 {
jchen103fd614d2018-08-13 12:21:58 +08002595 if (!fragmentShader || !fragmentShader->isCompiled())
Jiawei Shao73618602017-12-20 15:47:15 +08002596 {
2597 infoLog << "No compiled fragment shader when at least one graphics shader is attached.";
2598 return false;
2599 }
Jiawei Shao385b3e02018-03-21 09:43:28 +08002600 ASSERT(fragmentShader->getType() == ShaderType::Fragment);
Jiawei Shao73618602017-12-20 15:47:15 +08002601
jchen103fd614d2018-08-13 12:21:58 +08002602 if (!vertexShader || !vertexShader->isCompiled())
Jiawei Shao73618602017-12-20 15:47:15 +08002603 {
2604 infoLog << "No compiled vertex shader when at least one graphics shader is attached.";
2605 return false;
2606 }
Jiawei Shao385b3e02018-03-21 09:43:28 +08002607 ASSERT(vertexShader->getType() == ShaderType::Vertex);
Jiawei Shao73618602017-12-20 15:47:15 +08002608
jchen103fd614d2018-08-13 12:21:58 +08002609 int vertexShaderVersion = vertexShader->getShaderVersion();
2610 if (fragmentShader->getShaderVersion() != vertexShaderVersion)
Jiawei Shao73618602017-12-20 15:47:15 +08002611 {
2612 infoLog << "Fragment shader version does not match vertex shader version.";
2613 return false;
2614 }
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002615
2616 if (geometryShader)
2617 {
2618 // [GL_EXT_geometry_shader] Chapter 7
2619 // Linking can fail for a variety of reasons as specified in the OpenGL ES Shading
2620 // Language Specification, as well as any of the following reasons:
2621 // * One or more of the shader objects attached to <program> are not compiled
2622 // successfully.
2623 // * The shaders do not use the same shader language version.
2624 // * <program> contains objects to form a geometry shader, and
2625 // - <program> is not separable and contains no objects to form a vertex shader; or
2626 // - the input primitive type, output primitive type, or maximum output vertex count
2627 // is not specified in the compiled geometry shader object.
jchen103fd614d2018-08-13 12:21:58 +08002628 if (!geometryShader->isCompiled())
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002629 {
2630 infoLog << "The attached geometry shader isn't compiled.";
2631 return false;
2632 }
2633
jchen103fd614d2018-08-13 12:21:58 +08002634 if (geometryShader->getShaderVersion() != vertexShaderVersion)
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002635 {
2636 mInfoLog << "Geometry shader version does not match vertex shader version.";
2637 return false;
2638 }
Jiawei Shao385b3e02018-03-21 09:43:28 +08002639 ASSERT(geometryShader->getType() == ShaderType::Geometry);
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002640
Jamie Madill493f9572018-05-24 19:52:15 -04002641 Optional<PrimitiveMode> inputPrimitive =
jchen103fd614d2018-08-13 12:21:58 +08002642 geometryShader->getGeometryShaderInputPrimitiveType();
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002643 if (!inputPrimitive.valid())
2644 {
2645 mInfoLog << "Input primitive type is not specified in the geometry shader.";
2646 return false;
2647 }
2648
Jamie Madill493f9572018-05-24 19:52:15 -04002649 Optional<PrimitiveMode> outputPrimitive =
jchen103fd614d2018-08-13 12:21:58 +08002650 geometryShader->getGeometryShaderOutputPrimitiveType();
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002651 if (!outputPrimitive.valid())
2652 {
2653 mInfoLog << "Output primitive type is not specified in the geometry shader.";
2654 return false;
2655 }
2656
jchen103fd614d2018-08-13 12:21:58 +08002657 Optional<GLint> maxVertices = geometryShader->getGeometryShaderMaxVertices();
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002658 if (!maxVertices.valid())
2659 {
2660 mInfoLog << "'max_vertices' is not specified in the geometry shader.";
2661 return false;
2662 }
2663
2664 mState.mGeometryShaderInputPrimitiveType = inputPrimitive.value();
2665 mState.mGeometryShaderOutputPrimitiveType = outputPrimitive.value();
2666 mState.mGeometryShaderMaxVertices = maxVertices.value();
jchen103fd614d2018-08-13 12:21:58 +08002667 mState.mGeometryShaderInvocations = geometryShader->getGeometryShaderInvocations();
Jiawei Shao4ed05da2018-02-02 14:26:15 +08002668 }
Jiawei Shao73618602017-12-20 15:47:15 +08002669 }
2670
2671 return true;
2672}
2673
jchen10910a3da2017-11-15 09:40:11 +08002674GLuint Program::getTransformFeedbackVaryingResourceIndex(const GLchar *name) const
2675{
jchen107ae70d82018-07-06 13:47:01 +08002676 resolveLink();
jchen10910a3da2017-11-15 09:40:11 +08002677 for (GLuint tfIndex = 0; tfIndex < mState.mLinkedTransformFeedbackVaryings.size(); ++tfIndex)
2678 {
2679 const auto &tf = mState.mLinkedTransformFeedbackVaryings[tfIndex];
2680 if (tf.nameWithArrayIndex() == name)
2681 {
2682 return tfIndex;
2683 }
2684 }
2685 return GL_INVALID_INDEX;
2686}
2687
2688const TransformFeedbackVarying &Program::getTransformFeedbackVaryingResource(GLuint index) const
2689{
jchen107ae70d82018-07-06 13:47:01 +08002690 resolveLink();
jchen10910a3da2017-11-15 09:40:11 +08002691 ASSERT(index < mState.mLinkedTransformFeedbackVaryings.size());
2692 return mState.mLinkedTransformFeedbackVaryings[index];
2693}
2694
jchen103fd614d2018-08-13 12:21:58 +08002695bool Program::linkVaryings(InfoLog &infoLog) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05002696{
Jiawei Shao016105b2018-04-12 16:38:31 +08002697 Shader *previousShader = nullptr;
2698 for (ShaderType shaderType : kAllGraphicsShaderTypes)
Jiawei Shaod063aff2018-02-22 10:19:09 +08002699 {
Jiawei Shao016105b2018-04-12 16:38:31 +08002700 Shader *currentShader = mState.mAttachedShaders[shaderType];
2701 if (!currentShader)
Jiawei Shaod063aff2018-02-22 10:19:09 +08002702 {
Jiawei Shao016105b2018-04-12 16:38:31 +08002703 continue;
Jiawei Shaod063aff2018-02-22 10:19:09 +08002704 }
Jiawei Shao016105b2018-04-12 16:38:31 +08002705
2706 if (previousShader)
2707 {
jchen103fd614d2018-08-13 12:21:58 +08002708 if (!linkValidateShaderInterfaceMatching(previousShader, currentShader, infoLog))
Jiawei Shao016105b2018-04-12 16:38:31 +08002709 {
2710 return false;
2711 }
2712 }
2713 previousShader = currentShader;
Jiawei Shaod063aff2018-02-22 10:19:09 +08002714 }
2715
jchen103fd614d2018-08-13 12:21:58 +08002716 if (!linkValidateBuiltInVaryings(infoLog))
Jiawei Shaod063aff2018-02-22 10:19:09 +08002717 {
2718 return false;
2719 }
2720
jchen103fd614d2018-08-13 12:21:58 +08002721 if (!linkValidateFragmentInputBindings(infoLog))
Jiawei Shaod063aff2018-02-22 10:19:09 +08002722 {
2723 return false;
2724 }
2725
2726 return true;
2727}
2728
2729// [OpenGL ES 3.1] Chapter 7.4.1 "Shader Interface Matchining" Page 91
2730// TODO(jiawei.shao@intel.com): add validation on input/output blocks matching
jchen103fd614d2018-08-13 12:21:58 +08002731bool Program::linkValidateShaderInterfaceMatching(gl::Shader *generatingShader,
Jiawei Shaod063aff2018-02-22 10:19:09 +08002732 gl::Shader *consumingShader,
2733 gl::InfoLog &infoLog) const
2734{
jchen103fd614d2018-08-13 12:21:58 +08002735 ASSERT(generatingShader->getShaderVersion() == consumingShader->getShaderVersion());
Yuly Novikova1f6dc92016-06-15 23:27:04 -04002736
jchen103fd614d2018-08-13 12:21:58 +08002737 const std::vector<sh::Varying> &outputVaryings = generatingShader->getOutputVaryings();
2738 const std::vector<sh::Varying> &inputVaryings = consumingShader->getInputVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05002739
Jiawei Shao385b3e02018-03-21 09:43:28 +08002740 bool validateGeometryShaderInputs = consumingShader->getType() == ShaderType::Geometry;
Sami Väisänen46eaa942016-06-29 10:26:37 +03002741
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002742 for (const sh::Varying &input : inputVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002743 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05002744 bool matched = false;
2745
2746 // Built-in varyings obey special rules
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002747 if (input.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05002748 {
2749 continue;
2750 }
2751
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002752 for (const sh::Varying &output : outputVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002753 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002754 if (input.name == output.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002755 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002756 ASSERT(!output.isBuiltIn());
2757
2758 std::string mismatchedStructFieldName;
2759 LinkMismatchError linkError =
jchen103fd614d2018-08-13 12:21:58 +08002760 LinkValidateVaryings(output, input, generatingShader->getShaderVersion(),
Jiawei Shaod063aff2018-02-22 10:19:09 +08002761 validateGeometryShaderInputs, &mismatchedStructFieldName);
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002762 if (linkError != LinkMismatchError::NO_MISMATCH)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002763 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002764 LogLinkMismatch(infoLog, input.name, "varying", linkError,
2765 mismatchedStructFieldName, generatingShader->getType(),
2766 consumingShader->getType());
Geoff Lang7dd2e102014-11-10 15:19:26 -05002767 return false;
2768 }
2769
Geoff Lang7dd2e102014-11-10 15:19:26 -05002770 matched = true;
2771 break;
2772 }
2773 }
2774
Olli Etuaho107c7242018-03-20 15:45:35 +02002775 // We permit unmatched, unreferenced varyings. Note that this specifically depends on
2776 // whether the input is statically used - a statically used input should fail this test even
2777 // if it is not active. GLSL ES 3.00.6 section 4.3.10.
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002778 if (!matched && input.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002779 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002780 infoLog << GetShaderTypeString(consumingShader->getType()) << " varying " << input.name
2781 << " does not match any " << GetShaderTypeString(generatingShader->getType())
2782 << " varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05002783 return false;
2784 }
Jiawei Shaod063aff2018-02-22 10:19:09 +08002785 }
Sami Väisänen46eaa942016-06-29 10:26:37 +03002786
Jiawei Shaod063aff2018-02-22 10:19:09 +08002787 // TODO(jmadill): verify no unmatched output varyings?
Sami Väisänen46eaa942016-06-29 10:26:37 +03002788
Jiawei Shaod063aff2018-02-22 10:19:09 +08002789 return true;
2790}
2791
jchen103fd614d2018-08-13 12:21:58 +08002792bool Program::linkValidateFragmentInputBindings(gl::InfoLog &infoLog) const
Jiawei Shaod063aff2018-02-22 10:19:09 +08002793{
Jiawei Shao016105b2018-04-12 16:38:31 +08002794 ASSERT(mState.mAttachedShaders[ShaderType::Fragment]);
Jiawei Shaod063aff2018-02-22 10:19:09 +08002795
2796 std::map<GLuint, std::string> staticFragmentInputLocations;
2797
2798 const std::vector<sh::Varying> &fragmentInputVaryings =
jchen103fd614d2018-08-13 12:21:58 +08002799 mState.mAttachedShaders[ShaderType::Fragment]->getInputVaryings();
Jiawei Shaod063aff2018-02-22 10:19:09 +08002800 for (const sh::Varying &input : fragmentInputVaryings)
2801 {
2802 if (input.isBuiltIn() || !input.staticUse)
2803 {
Sami Väisänen46eaa942016-06-29 10:26:37 +03002804 continue;
Jiawei Shaod063aff2018-02-22 10:19:09 +08002805 }
Sami Väisänen46eaa942016-06-29 10:26:37 +03002806
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002807 const auto inputBinding = mFragmentInputBindings.getBinding(input.name);
Sami Väisänen46eaa942016-06-29 10:26:37 +03002808 if (inputBinding == -1)
2809 continue;
2810
2811 const auto it = staticFragmentInputLocations.find(inputBinding);
2812 if (it == std::end(staticFragmentInputLocations))
2813 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002814 staticFragmentInputLocations.insert(std::make_pair(inputBinding, input.name));
Sami Väisänen46eaa942016-06-29 10:26:37 +03002815 }
2816 else
2817 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08002818 infoLog << "Binding for fragment input " << input.name << " conflicts with "
Sami Väisänen46eaa942016-06-29 10:26:37 +03002819 << it->second;
2820 return false;
2821 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002822 }
2823
2824 return true;
2825}
2826
jchen103fd614d2018-08-13 12:21:58 +08002827bool Program::linkUniforms(const Caps &caps,
Jamie Madillbd044ed2017-06-05 12:59:21 -04002828 InfoLog &infoLog,
Jiawei Shao7a8fe152018-04-28 12:59:58 +08002829 const ProgramBindings &uniformLocationBindings,
Luc Ferrone17b5ba2018-06-04 14:28:58 -04002830 GLuint *combinedImageUniformsCount,
2831 std::vector<UnusedUniform> *unusedUniforms)
Martin Radev4c4c8e72016-08-04 12:25:34 +03002832{
Olli Etuahob78707c2017-03-09 15:03:11 +00002833 UniformLinker linker(mState);
jchen103fd614d2018-08-13 12:21:58 +08002834 if (!linker.link(caps, infoLog, uniformLocationBindings))
Jamie Madill62d31cb2015-09-11 13:25:51 -04002835 {
2836 return false;
2837 }
2838
Luc Ferrone17b5ba2018-06-04 14:28:58 -04002839 linker.getResults(&mState.mUniforms, unusedUniforms, &mState.mUniformLocations);
Jamie Madill62d31cb2015-09-11 13:25:51 -04002840
Jiawei Shao7a8fe152018-04-28 12:59:58 +08002841 linkSamplerAndImageBindings(combinedImageUniformsCount);
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002842
jchen10eaef1e52017-06-13 10:44:11 +08002843 if (!linkAtomicCounterBuffers())
2844 {
2845 return false;
2846 }
2847
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002848 return true;
2849}
2850
Jiawei Shao7a8fe152018-04-28 12:59:58 +08002851void Program::linkSamplerAndImageBindings(GLuint *combinedImageUniforms)
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002852{
Jiawei Shao7a8fe152018-04-28 12:59:58 +08002853 ASSERT(combinedImageUniforms);
2854
Jamie Madill982f6e02017-06-07 14:33:04 -04002855 unsigned int high = static_cast<unsigned int>(mState.mUniforms.size());
2856 unsigned int low = high;
2857
jchen10eaef1e52017-06-13 10:44:11 +08002858 for (auto counterIter = mState.mUniforms.rbegin();
2859 counterIter != mState.mUniforms.rend() && counterIter->isAtomicCounter(); ++counterIter)
2860 {
2861 --low;
2862 }
2863
2864 mState.mAtomicCounterUniformRange = RangeUI(low, high);
2865
2866 high = low;
2867
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002868 for (auto imageIter = mState.mUniforms.rbegin();
2869 imageIter != mState.mUniforms.rend() && imageIter->isImage(); ++imageIter)
2870 {
2871 --low;
2872 }
2873
2874 mState.mImageUniformRange = RangeUI(low, high);
Jiawei Shao7a8fe152018-04-28 12:59:58 +08002875 *combinedImageUniforms = 0u;
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002876 // If uniform is a image type, insert it into the mImageBindings array.
2877 for (unsigned int imageIndex : mState.mImageUniformRange)
2878 {
Xinghua Cao0328b572017-06-26 15:51:36 +08002879 // ES3.1 (section 7.6.1) and GLSL ES3.1 (section 4.4.5), Uniform*i{v} commands
2880 // cannot load values into a uniform defined as an image. if declare without a
2881 // binding qualifier, any uniform image variable (include all elements of
2882 // unbound image array) shoud be bound to unit zero.
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002883 auto &imageUniform = mState.mUniforms[imageIndex];
2884 if (imageUniform.binding == -1)
2885 {
Olli Etuaho465835d2017-09-26 13:34:10 +03002886 mState.mImageBindings.emplace_back(
2887 ImageBinding(imageUniform.getBasicTypeElementCount()));
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002888 }
Xinghua Cao0328b572017-06-26 15:51:36 +08002889 else
2890 {
2891 mState.mImageBindings.emplace_back(
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002892 ImageBinding(imageUniform.binding, imageUniform.getBasicTypeElementCount(), false));
Xinghua Cao0328b572017-06-26 15:51:36 +08002893 }
Jiawei Shao7a8fe152018-04-28 12:59:58 +08002894
2895 GLuint arraySize = imageUniform.isArray() ? imageUniform.arraySizes[0] : 1u;
2896 *combinedImageUniforms += imageUniform.activeShaderCount() * arraySize;
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002897 }
2898
2899 high = low;
2900
2901 for (auto samplerIter = mState.mUniforms.rbegin() + mState.mImageUniformRange.length();
Jamie Madill982f6e02017-06-07 14:33:04 -04002902 samplerIter != mState.mUniforms.rend() && samplerIter->isSampler(); ++samplerIter)
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002903 {
Jamie Madill982f6e02017-06-07 14:33:04 -04002904 --low;
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002905 }
Jamie Madill982f6e02017-06-07 14:33:04 -04002906
2907 mState.mSamplerUniformRange = RangeUI(low, high);
2908
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002909 // If uniform is a sampler type, insert it into the mSamplerBindings array.
Jamie Madill982f6e02017-06-07 14:33:04 -04002910 for (unsigned int samplerIndex : mState.mSamplerUniformRange)
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002911 {
2912 const auto &samplerUniform = mState.mUniforms[samplerIndex];
Corentin Wallezf0e89be2017-11-08 14:00:32 -08002913 TextureType textureType = SamplerTypeToTextureType(samplerUniform.type);
Jamie Madill7e4eff12018-08-08 15:49:26 -04002914 unsigned int elementCount = samplerUniform.getBasicTypeElementCount();
2915 mState.mSamplerBindings.emplace_back(textureType, elementCount, false);
Olli Etuaho6ca2b652017-02-19 18:05:10 +00002916 }
2917}
2918
jchen10eaef1e52017-06-13 10:44:11 +08002919bool Program::linkAtomicCounterBuffers()
2920{
2921 for (unsigned int index : mState.mAtomicCounterUniformRange)
2922 {
Jamie Madill493f9572018-05-24 19:52:15 -04002923 auto &uniform = mState.mUniforms[index];
Jiajia Qin94f1e892017-11-20 12:14:32 +08002924 uniform.blockInfo.offset = uniform.offset;
2925 uniform.blockInfo.arrayStride = (uniform.isArray() ? 4 : 0);
2926 uniform.blockInfo.matrixStride = 0;
2927 uniform.blockInfo.isRowMajorMatrix = false;
2928
Jamie Madill493f9572018-05-24 19:52:15 -04002929 bool found = false;
jchen10eaef1e52017-06-13 10:44:11 +08002930 for (unsigned int bufferIndex = 0; bufferIndex < mState.mAtomicCounterBuffers.size();
2931 ++bufferIndex)
2932 {
2933 auto &buffer = mState.mAtomicCounterBuffers[bufferIndex];
2934 if (buffer.binding == uniform.binding)
2935 {
2936 buffer.memberIndexes.push_back(index);
2937 uniform.bufferIndex = bufferIndex;
2938 found = true;
jchen1058f67be2017-10-27 08:59:27 +08002939 buffer.unionReferencesWith(uniform);
jchen10eaef1e52017-06-13 10:44:11 +08002940 break;
2941 }
2942 }
2943 if (!found)
2944 {
2945 AtomicCounterBuffer atomicCounterBuffer;
2946 atomicCounterBuffer.binding = uniform.binding;
2947 atomicCounterBuffer.memberIndexes.push_back(index);
jchen1058f67be2017-10-27 08:59:27 +08002948 atomicCounterBuffer.unionReferencesWith(uniform);
jchen10eaef1e52017-06-13 10:44:11 +08002949 mState.mAtomicCounterBuffers.push_back(atomicCounterBuffer);
2950 uniform.bufferIndex = static_cast<int>(mState.mAtomicCounterBuffers.size() - 1);
2951 }
2952 }
2953 // TODO(jie.a.chen@intel.com): Count each atomic counter buffer to validate against
Jiawei Shao0d88ec92018-02-27 16:25:31 +08002954 // gl_Max[Vertex|Fragment|Compute|Geometry|Combined]AtomicCounterBuffers.
jchen10eaef1e52017-06-13 10:44:11 +08002955
2956 return true;
2957}
2958
Jamie Madilleb979bf2016-11-15 12:28:46 -05002959// Assigns locations to all attributes from the bindings and program locations.
jchen103fd614d2018-08-13 12:21:58 +08002960bool Program::linkAttributes(const Caps &caps, InfoLog &infoLog)
Geoff Lang7dd2e102014-11-10 15:19:26 -05002961{
Jiawei Shao385b3e02018-03-21 09:43:28 +08002962 Shader *vertexShader = mState.getAttachedShader(ShaderType::Vertex);
Jamie Madilleb979bf2016-11-15 12:28:46 -05002963
jchen103fd614d2018-08-13 12:21:58 +08002964 int shaderVersion = vertexShader->getShaderVersion();
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02002965
Geoff Lang7dd2e102014-11-10 15:19:26 -05002966 unsigned int usedLocations = 0;
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02002967 if (shaderVersion >= 300)
2968 {
2969 // In GLSL ES 3.00.6, aliasing checks should be done with all declared attributes - see GLSL
2970 // ES 3.00.6 section 12.46. Inactive attributes will be pruned after aliasing checks.
jchen103fd614d2018-08-13 12:21:58 +08002971 mState.mAttributes = vertexShader->getAllAttributes();
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02002972 }
2973 else
2974 {
2975 // In GLSL ES 1.00.17 we only do aliasing checks for active attributes.
jchen103fd614d2018-08-13 12:21:58 +08002976 mState.mAttributes = vertexShader->getActiveAttributes();
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02002977 }
jchen103fd614d2018-08-13 12:21:58 +08002978 GLuint maxAttribs = caps.maxVertexAttributes;
Jamie Madill3da79b72015-04-27 11:09:17 -04002979
2980 // TODO(jmadill): handle aliasing robustly
Jamie Madill48ef11b2016-04-27 15:21:52 -04002981 if (mState.mAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04002982 {
Jamie Madillf6113162015-05-07 11:49:21 -04002983 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04002984 return false;
2985 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05002986
Jamie Madilldfde6ab2016-06-09 07:07:18 -07002987 std::vector<sh::Attribute *> usedAttribMap(maxAttribs, nullptr);
Jamie Madill4e107222015-08-24 14:12:17 +00002988
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02002989 // Assign locations to attributes that have a binding location and check for attribute aliasing.
Jamie Madill48ef11b2016-04-27 15:21:52 -04002990 for (sh::Attribute &attribute : mState.mAttributes)
Jamie Madillc349ec02015-08-21 16:53:12 -04002991 {
Olli Etuahod2551232017-10-26 20:03:33 +03002992 // GLSL ES 3.10 January 2016 section 4.3.4: Vertex shader inputs can't be arrays or
2993 // structures, so we don't need to worry about adjusting their names or generating entries
2994 // for each member/element (unlike uniforms for example).
2995 ASSERT(!attribute.isArray() && !attribute.isStruct());
2996
Jamie Madilleb979bf2016-11-15 12:28:46 -05002997 int bindingLocation = mAttributeBindings.getBinding(attribute.name);
Jamie Madillc349ec02015-08-21 16:53:12 -04002998 if (attribute.location == -1 && bindingLocation != -1)
Jamie Madill2d773182015-08-18 10:27:28 -04002999 {
Jamie Madillc349ec02015-08-21 16:53:12 -04003000 attribute.location = bindingLocation;
3001 }
3002
3003 if (attribute.location != -1)
3004 {
3005 // Location is set by glBindAttribLocation or by location layout qualifier
Jamie Madill63805b42015-08-25 13:17:39 -04003006 const int regs = VariableRegisterCount(attribute.type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05003007
Jamie Madill63805b42015-08-25 13:17:39 -04003008 if (static_cast<GLuint>(regs + attribute.location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003009 {
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02003010 infoLog << "Attribute (" << attribute.name << ") at location " << attribute.location
3011 << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05003012
3013 return false;
3014 }
3015
Jamie Madill63805b42015-08-25 13:17:39 -04003016 for (int reg = 0; reg < regs; reg++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003017 {
Jamie Madill63805b42015-08-25 13:17:39 -04003018 const int regLocation = attribute.location + reg;
3019 sh::ShaderVariable *linkedAttribute = usedAttribMap[regLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05003020
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02003021 // In GLSL ES 3.00.6 and in WebGL, attribute aliasing produces a link error.
3022 // In non-WebGL GLSL ES 1.00.17, attribute aliasing is allowed with some
3023 // restrictions - see GLSL ES 1.00.17 section 2.10.4, but ANGLE currently has a bug.
Jamie Madillc349ec02015-08-21 16:53:12 -04003024 if (linkedAttribute)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003025 {
Jamie Madillc349ec02015-08-21 16:53:12 -04003026 // TODO(jmadill): fix aliasing on ES2
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02003027 // if (shaderVersion >= 300 && !webgl)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003028 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04003029 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
Jamie Madill63805b42015-08-25 13:17:39 -04003030 << linkedAttribute->name << "' at location " << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003031 return false;
3032 }
3033 }
Jamie Madillc349ec02015-08-21 16:53:12 -04003034 else
3035 {
Jamie Madill63805b42015-08-25 13:17:39 -04003036 usedAttribMap[regLocation] = &attribute;
Jamie Madillc349ec02015-08-21 16:53:12 -04003037 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05003038
Jamie Madill63805b42015-08-25 13:17:39 -04003039 usedLocations |= 1 << regLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003040 }
3041 }
3042 }
3043
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02003044 // Assign locations to attributes that don't have a binding location.
Jamie Madill48ef11b2016-04-27 15:21:52 -04003045 for (sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003046 {
Jamie Madillc349ec02015-08-21 16:53:12 -04003047 // Not set by glBindAttribLocation or by location layout qualifier
3048 if (attribute.location == -1)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003049 {
Jamie Madill63805b42015-08-25 13:17:39 -04003050 int regs = VariableRegisterCount(attribute.type);
3051 int availableIndex = AllocateFirstFreeBits(&usedLocations, regs, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05003052
Jamie Madill63805b42015-08-25 13:17:39 -04003053 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + regs) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003054 {
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02003055 infoLog << "Too many attributes (" << attribute.name << ")";
Jamie Madillc349ec02015-08-21 16:53:12 -04003056 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003057 }
3058
Jamie Madillc349ec02015-08-21 16:53:12 -04003059 attribute.location = availableIndex;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003060 }
3061 }
3062
Brandon Jonesc405ae72017-12-06 14:15:03 -08003063 ASSERT(mState.mAttributesTypeMask.none());
3064 ASSERT(mState.mAttributesMask.none());
3065
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02003066 // Prune inactive attributes. This step is only needed on shaderVersion >= 300 since on earlier
3067 // shader versions we're only processing active attributes to begin with.
3068 if (shaderVersion >= 300)
3069 {
3070 for (auto attributeIter = mState.mAttributes.begin();
3071 attributeIter != mState.mAttributes.end();)
3072 {
3073 if (attributeIter->active)
3074 {
3075 ++attributeIter;
3076 }
3077 else
3078 {
3079 attributeIter = mState.mAttributes.erase(attributeIter);
3080 }
3081 }
3082 }
3083
Jamie Madill48ef11b2016-04-27 15:21:52 -04003084 for (const sh::Attribute &attribute : mState.mAttributes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003085 {
Olli Etuahoebd6e2d2018-03-23 17:07:55 +02003086 ASSERT(attribute.active);
Jamie Madill63805b42015-08-25 13:17:39 -04003087 ASSERT(attribute.location != -1);
Jamie Madillbd159f02017-10-09 19:39:06 -04003088 unsigned int regs = static_cast<unsigned int>(VariableRegisterCount(attribute.type));
Jamie Madillc349ec02015-08-21 16:53:12 -04003089
Jamie Madillbd159f02017-10-09 19:39:06 -04003090 for (unsigned int r = 0; r < regs; r++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003091 {
Jamie Madillbd159f02017-10-09 19:39:06 -04003092 unsigned int location = static_cast<unsigned int>(attribute.location) + r;
3093 mState.mActiveAttribLocationsMask.set(location);
3094 mState.mMaxActiveAttribLocation =
3095 std::max(mState.mMaxActiveAttribLocation, location + 1);
Brandon Jonesc405ae72017-12-06 14:15:03 -08003096
3097 // gl_VertexID and gl_InstanceID are active attributes but don't have a bound attribute.
3098 if (!attribute.isBuiltIn())
3099 {
3100 mState.mAttributesTypeMask.setIndex(VariableComponentType(attribute.type),
3101 location);
3102 mState.mAttributesMask.set(location);
3103 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05003104 }
3105 }
3106
Geoff Lang7dd2e102014-11-10 15:19:26 -05003107 return true;
3108}
3109
jchen103fd614d2018-08-13 12:21:58 +08003110bool Program::linkInterfaceBlocks(const Caps &caps,
3111 const Version &version,
3112 bool webglCompatibility,
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003113 InfoLog &infoLog,
3114 GLuint *combinedShaderStorageBlocksCount)
Martin Radev4c4c8e72016-08-04 12:25:34 +03003115{
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003116 ASSERT(combinedShaderStorageBlocksCount);
3117
Jiawei Shao54aafe52018-04-27 14:54:57 +08003118 GLuint combinedUniformBlocksCount = 0u;
3119 GLuint numShadersHasUniformBlocks = 0u;
3120 ShaderMap<const std::vector<sh::InterfaceBlock> *> allShaderUniformBlocks = {};
3121 for (ShaderType shaderType : AllShaderTypes())
Martin Radev4c4c8e72016-08-04 12:25:34 +03003122 {
Jiawei Shao40786bd2018-04-18 13:58:57 +08003123 Shader *shader = mState.mAttachedShaders[shaderType];
3124 if (!shader)
3125 {
3126 continue;
3127 }
Martin Radev4c4c8e72016-08-04 12:25:34 +03003128
jchen103fd614d2018-08-13 12:21:58 +08003129 const auto &uniformBlocks = shader->getUniformBlocks();
Jiawei Shao54aafe52018-04-27 14:54:57 +08003130 if (!uniformBlocks.empty())
Jiawei Shao427071e2018-03-19 09:21:37 +08003131 {
Jiawei Shao54aafe52018-04-27 14:54:57 +08003132 if (!ValidateInterfaceBlocksCount(
3133 caps.maxShaderUniformBlocks[shaderType], uniformBlocks, shaderType,
3134 sh::BlockType::BLOCK_UNIFORM, &combinedUniformBlocksCount, infoLog))
3135 {
3136 return false;
3137 }
Jiawei Shao40786bd2018-04-18 13:58:57 +08003138
Jiawei Shao54aafe52018-04-27 14:54:57 +08003139 allShaderUniformBlocks[shaderType] = &uniformBlocks;
3140 ++numShadersHasUniformBlocks;
3141 }
Jiawei Shao427071e2018-03-19 09:21:37 +08003142 }
3143
Jiawei Shaobb3255b2018-04-27 09:45:18 +08003144 if (combinedUniformBlocksCount > caps.maxCombinedUniformBlocks)
3145 {
3146 infoLog << "The sum of the number of active uniform blocks exceeds "
3147 "MAX_COMBINED_UNIFORM_BLOCKS ("
3148 << caps.maxCombinedUniformBlocks << ").";
3149 return false;
3150 }
3151
Jiawei Shao54aafe52018-04-27 14:54:57 +08003152 if (!ValidateInterfaceBlocksMatch(numShadersHasUniformBlocks, allShaderUniformBlocks, infoLog,
3153 webglCompatibility))
Martin Radev4c4c8e72016-08-04 12:25:34 +03003154 {
3155 return false;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003156 }
Jamie Madille473dee2015-08-18 14:49:01 -04003157
jchen103fd614d2018-08-13 12:21:58 +08003158 if (version >= Version(3, 1))
Jiajia Qin729b2c62017-08-14 09:36:11 +08003159 {
Jiawei Shao54aafe52018-04-27 14:54:57 +08003160 *combinedShaderStorageBlocksCount = 0u;
3161 GLuint numShadersHasShaderStorageBlocks = 0u;
3162 ShaderMap<const std::vector<sh::InterfaceBlock> *> allShaderStorageBlocks = {};
3163 for (ShaderType shaderType : AllShaderTypes())
Jiajia Qin729b2c62017-08-14 09:36:11 +08003164 {
Jiawei Shao40786bd2018-04-18 13:58:57 +08003165 Shader *shader = mState.mAttachedShaders[shaderType];
3166 if (!shader)
3167 {
3168 continue;
3169 }
Jiajia Qin729b2c62017-08-14 09:36:11 +08003170
jchen103fd614d2018-08-13 12:21:58 +08003171 const auto &shaderStorageBlocks = shader->getShaderStorageBlocks();
Jiawei Shao54aafe52018-04-27 14:54:57 +08003172 if (!shaderStorageBlocks.empty())
Jiawei Shao427071e2018-03-19 09:21:37 +08003173 {
Jiawei Shao54aafe52018-04-27 14:54:57 +08003174 if (!ValidateInterfaceBlocksCount(
3175 caps.maxShaderStorageBlocks[shaderType], shaderStorageBlocks, shaderType,
3176 sh::BlockType::BLOCK_BUFFER, combinedShaderStorageBlocksCount, infoLog))
3177 {
3178 return false;
3179 }
Jiawei Shao40786bd2018-04-18 13:58:57 +08003180
Jiawei Shao54aafe52018-04-27 14:54:57 +08003181 allShaderStorageBlocks[shaderType] = &shaderStorageBlocks;
3182 ++numShadersHasShaderStorageBlocks;
3183 }
Jiawei Shao427071e2018-03-19 09:21:37 +08003184 }
3185
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003186 if (*combinedShaderStorageBlocksCount > caps.maxCombinedShaderStorageBlocks)
Jiawei Shaobb3255b2018-04-27 09:45:18 +08003187 {
3188 infoLog << "The sum of the number of active shader storage blocks exceeds "
3189 "MAX_COMBINED_SHADER_STORAGE_BLOCKS ("
3190 << caps.maxCombinedShaderStorageBlocks << ").";
3191 return false;
3192 }
3193
Jiawei Shao54aafe52018-04-27 14:54:57 +08003194 if (!ValidateInterfaceBlocksMatch(numShadersHasShaderStorageBlocks, allShaderStorageBlocks,
3195 infoLog, webglCompatibility))
Jiajia Qin729b2c62017-08-14 09:36:11 +08003196 {
3197 return false;
3198 }
3199 }
Jiawei Shao54aafe52018-04-27 14:54:57 +08003200
Geoff Lang7dd2e102014-11-10 15:19:26 -05003201 return true;
3202}
3203
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003204LinkMismatchError Program::LinkValidateVariablesBase(const sh::ShaderVariable &variable1,
3205 const sh::ShaderVariable &variable2,
3206 bool validatePrecision,
Jiawei Shaod063aff2018-02-22 10:19:09 +08003207 bool validateArraySize,
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003208 std::string *mismatchedStructOrBlockMemberName)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003209{
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003210 if (variable1.type != variable2.type)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003211 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003212 return LinkMismatchError::TYPE_MISMATCH;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003213 }
Jiawei Shaod063aff2018-02-22 10:19:09 +08003214 if (validateArraySize && variable1.arraySizes != variable2.arraySizes)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003215 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003216 return LinkMismatchError::ARRAY_SIZE_MISMATCH;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003217 }
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003218 if (validatePrecision && variable1.precision != variable2.precision)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003219 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003220 return LinkMismatchError::PRECISION_MISMATCH;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003221 }
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003222 if (variable1.structName != variable2.structName)
Geoff Langbb1e7502017-06-05 16:40:09 -04003223 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003224 return LinkMismatchError::STRUCT_NAME_MISMATCH;
Geoff Langbb1e7502017-06-05 16:40:09 -04003225 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05003226
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003227 if (variable1.fields.size() != variable2.fields.size())
Geoff Lang7dd2e102014-11-10 15:19:26 -05003228 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003229 return LinkMismatchError::FIELD_NUMBER_MISMATCH;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003230 }
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003231 const unsigned int numMembers = static_cast<unsigned int>(variable1.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05003232 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
3233 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003234 const sh::ShaderVariable &member1 = variable1.fields[memberIndex];
3235 const sh::ShaderVariable &member2 = variable2.fields[memberIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -05003236
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003237 if (member1.name != member2.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003238 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003239 return LinkMismatchError::FIELD_NAME_MISMATCH;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003240 }
3241
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003242 LinkMismatchError linkErrorOnField = LinkValidateVariablesBase(
Jiawei Shaod063aff2018-02-22 10:19:09 +08003243 member1, member2, validatePrecision, true, mismatchedStructOrBlockMemberName);
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003244 if (linkErrorOnField != LinkMismatchError::NO_MISMATCH)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003245 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003246 AddParentPrefix(member1.name, mismatchedStructOrBlockMemberName);
3247 return linkErrorOnField;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003248 }
3249 }
3250
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003251 return LinkMismatchError::NO_MISMATCH;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003252}
3253
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003254LinkMismatchError Program::LinkValidateVaryings(const sh::Varying &outputVarying,
3255 const sh::Varying &inputVarying,
3256 int shaderVersion,
Jiawei Shaod063aff2018-02-22 10:19:09 +08003257 bool validateGeometryShaderInputVarying,
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003258 std::string *mismatchedStructFieldName)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003259{
Jiawei Shaod063aff2018-02-22 10:19:09 +08003260 if (validateGeometryShaderInputVarying)
3261 {
3262 // [GL_EXT_geometry_shader] Section 11.1gs.4.3:
3263 // The OpenGL ES Shading Language doesn't support multi-dimensional arrays as shader inputs
3264 // or outputs.
3265 ASSERT(inputVarying.arraySizes.size() == 1u);
3266
3267 // Geometry shader input varyings are not treated as arrays, so a vertex array output
3268 // varying cannot match a geometry shader input varying.
3269 // [GL_EXT_geometry_shader] Section 7.4.1:
3270 // Geometry shader per-vertex input variables and blocks are required to be declared as
3271 // arrays, with each element representing input or output values for a single vertex of a
3272 // multi-vertex primitive. For the purposes of interface matching, such variables and blocks
3273 // are treated as though they were not declared as arrays.
3274 if (outputVarying.isArray())
3275 {
3276 return LinkMismatchError::ARRAY_SIZE_MISMATCH;
3277 }
3278 }
3279
3280 // Skip the validation on the array sizes between a vertex output varying and a geometry input
3281 // varying as it has been done before.
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003282 LinkMismatchError linkError =
Jiawei Shaod063aff2018-02-22 10:19:09 +08003283 LinkValidateVariablesBase(outputVarying, inputVarying, false,
3284 !validateGeometryShaderInputVarying, mismatchedStructFieldName);
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003285 if (linkError != LinkMismatchError::NO_MISMATCH)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003286 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003287 return linkError;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003288 }
3289
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003290 if (!sh::InterpolationTypesMatch(outputVarying.interpolation, inputVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05003291 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003292 return LinkMismatchError::INTERPOLATION_TYPE_MISMATCH;
Yuly Novikova1f6dc92016-06-15 23:27:04 -04003293 }
3294
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003295 if (shaderVersion == 100 && outputVarying.isInvariant != inputVarying.isInvariant)
Yuly Novikova1f6dc92016-06-15 23:27:04 -04003296 {
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003297 return LinkMismatchError::INVARIANCE_MISMATCH;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003298 }
3299
Jiawei Shao881b7bf2017-12-25 11:18:37 +08003300 return LinkMismatchError::NO_MISMATCH;
Geoff Lang7dd2e102014-11-10 15:19:26 -05003301}
3302
jchen103fd614d2018-08-13 12:21:58 +08003303bool Program::linkValidateBuiltInVaryings(InfoLog &infoLog) const
Yuly Novikov817232e2017-02-22 18:36:10 -05003304{
Jiawei Shao016105b2018-04-12 16:38:31 +08003305 Shader *vertexShader = mState.mAttachedShaders[ShaderType::Vertex];
3306 Shader *fragmentShader = mState.mAttachedShaders[ShaderType::Fragment];
jchen103fd614d2018-08-13 12:21:58 +08003307 const auto &vertexVaryings = vertexShader->getOutputVaryings();
3308 const auto &fragmentVaryings = fragmentShader->getInputVaryings();
3309 int shaderVersion = vertexShader->getShaderVersion();
Yuly Novikov817232e2017-02-22 18:36:10 -05003310
3311 if (shaderVersion != 100)
3312 {
3313 // Only ESSL 1.0 has restrictions on matching input and output invariance
3314 return true;
3315 }
3316
3317 bool glPositionIsInvariant = false;
3318 bool glPointSizeIsInvariant = false;
3319 bool glFragCoordIsInvariant = false;
3320 bool glPointCoordIsInvariant = false;
3321
3322 for (const sh::Varying &varying : vertexVaryings)
3323 {
3324 if (!varying.isBuiltIn())
3325 {
3326 continue;
3327 }
3328 if (varying.name.compare("gl_Position") == 0)
3329 {
3330 glPositionIsInvariant = varying.isInvariant;
3331 }
3332 else if (varying.name.compare("gl_PointSize") == 0)
3333 {
3334 glPointSizeIsInvariant = varying.isInvariant;
3335 }
3336 }
3337
3338 for (const sh::Varying &varying : fragmentVaryings)
3339 {
3340 if (!varying.isBuiltIn())
3341 {
3342 continue;
3343 }
3344 if (varying.name.compare("gl_FragCoord") == 0)
3345 {
3346 glFragCoordIsInvariant = varying.isInvariant;
3347 }
3348 else if (varying.name.compare("gl_PointCoord") == 0)
3349 {
3350 glPointCoordIsInvariant = varying.isInvariant;
3351 }
3352 }
3353
3354 // There is some ambiguity in ESSL 1.00.17 paragraph 4.6.4 interpretation,
3355 // for example, https://cvs.khronos.org/bugzilla/show_bug.cgi?id=13842.
3356 // Not requiring invariance to match is supported by:
3357 // dEQP, WebGL CTS, Nexus 5X GLES
3358 if (glFragCoordIsInvariant && !glPositionIsInvariant)
3359 {
3360 infoLog << "gl_FragCoord can only be declared invariant if and only if gl_Position is "
3361 "declared invariant.";
3362 return false;
3363 }
3364 if (glPointCoordIsInvariant && !glPointSizeIsInvariant)
3365 {
3366 infoLog << "gl_PointCoord can only be declared invariant if and only if gl_PointSize is "
3367 "declared invariant.";
3368 return false;
3369 }
3370
3371 return true;
3372}
3373
jchen103fd614d2018-08-13 12:21:58 +08003374bool Program::linkValidateTransformFeedback(const Version &version,
jchen10a9042d32017-03-17 08:50:45 +08003375 InfoLog &infoLog,
Jamie Madill3c1da042017-11-27 18:33:40 -05003376 const ProgramMergedVaryings &varyings,
Jamie Madillccdf74b2015-08-18 10:46:12 -04003377 const Caps &caps) const
Geoff Lang7dd2e102014-11-10 15:19:26 -05003378{
Geoff Lang7dd2e102014-11-10 15:19:26 -05003379
jchen108225e732017-11-14 16:29:03 +08003380 // Validate the tf names regardless of the actual program varyings.
Jamie Madillccdf74b2015-08-18 10:46:12 -04003381 std::set<std::string> uniqueNames;
Jamie Madill48ef11b2016-04-27 15:21:52 -04003382 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Geoff Lang7dd2e102014-11-10 15:19:26 -05003383 {
jchen103fd614d2018-08-13 12:21:58 +08003384 if (version < Version(3, 1) && tfVaryingName.find('[') != std::string::npos)
Jamie Madill89bb70e2015-08-31 14:18:39 -04003385 {
Geoff Lang1a683462015-09-29 15:09:59 -04003386 infoLog << "Capture of array elements is undefined and not supported.";
Jamie Madill89bb70e2015-08-31 14:18:39 -04003387 return false;
3388 }
jchen103fd614d2018-08-13 12:21:58 +08003389 if (version >= Version(3, 1))
jchen108225e732017-11-14 16:29:03 +08003390 {
3391 if (IncludeSameArrayElement(uniqueNames, tfVaryingName))
3392 {
3393 infoLog << "Two transform feedback varyings include the same array element ("
3394 << tfVaryingName << ").";
3395 return false;
3396 }
3397 }
3398 else
3399 {
3400 if (uniqueNames.count(tfVaryingName) > 0)
3401 {
3402 infoLog << "Two transform feedback varyings specify the same output variable ("
3403 << tfVaryingName << ").";
3404 return false;
3405 }
3406 }
3407 uniqueNames.insert(tfVaryingName);
3408 }
3409
3410 // Validate against program varyings.
3411 size_t totalComponents = 0;
3412 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
3413 {
3414 std::vector<unsigned int> subscripts;
3415 std::string baseName = ParseResourceName(tfVaryingName, &subscripts);
3416
3417 const sh::ShaderVariable *var = FindVaryingOrField(varyings, baseName);
3418 if (var == nullptr)
jchen1085c93c42017-11-12 15:36:47 +08003419 {
3420 infoLog << "Transform feedback varying " << tfVaryingName
3421 << " does not exist in the vertex shader.";
3422 return false;
3423 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05003424
jchen108225e732017-11-14 16:29:03 +08003425 // Validate the matching variable.
3426 if (var->isStruct())
3427 {
3428 infoLog << "Struct cannot be captured directly (" << baseName << ").";
3429 return false;
3430 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05003431
jchen108225e732017-11-14 16:29:03 +08003432 size_t elementCount = 0;
3433 size_t componentCount = 0;
3434
3435 if (var->isArray())
3436 {
jchen103fd614d2018-08-13 12:21:58 +08003437 if (version < Version(3, 1))
jchen108225e732017-11-14 16:29:03 +08003438 {
3439 infoLog << "Capture of arrays is undefined and not supported.";
3440 return false;
3441 }
3442
3443 // GLSL ES 3.10 section 4.3.6: A vertex output can't be an array of arrays.
3444 ASSERT(!var->isArrayOfArrays());
3445
3446 if (!subscripts.empty() && subscripts[0] >= var->getOutermostArraySize())
3447 {
3448 infoLog << "Cannot capture outbound array element '" << tfVaryingName << "'.";
3449 return false;
3450 }
3451 elementCount = (subscripts.empty() ? var->getOutermostArraySize() : 1);
3452 }
3453 else
3454 {
3455 if (!subscripts.empty())
3456 {
3457 infoLog << "Varying '" << baseName
3458 << "' is not an array to be captured by element.";
3459 return false;
3460 }
3461 elementCount = 1;
3462 }
3463
3464 // TODO(jmadill): Investigate implementation limits on D3D11
3465 componentCount = VariableComponentCount(var->type) * elementCount;
3466 if (mState.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
3467 componentCount > caps.maxTransformFeedbackSeparateComponents)
3468 {
3469 infoLog << "Transform feedback varying " << tfVaryingName << " components ("
3470 << componentCount << ") exceed the maximum separate components ("
3471 << caps.maxTransformFeedbackSeparateComponents << ").";
3472 return false;
3473 }
3474
3475 totalComponents += componentCount;
3476 if (mState.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
3477 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
3478 {
3479 infoLog << "Transform feedback varying total components (" << totalComponents
3480 << ") exceed the maximum interleaved components ("
3481 << caps.maxTransformFeedbackInterleavedComponents << ").";
3482 return false;
3483 }
3484 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05003485 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003486}
3487
jchen103fd614d2018-08-13 12:21:58 +08003488bool Program::linkValidateGlobalNames(InfoLog &infoLog) const
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04003489{
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04003490 const std::vector<sh::Attribute> &attributes =
jchen103fd614d2018-08-13 12:21:58 +08003491 mState.mAttachedShaders[ShaderType::Vertex]->getActiveAttributes();
Jiawei Shao016105b2018-04-12 16:38:31 +08003492
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04003493 for (const auto &attrib : attributes)
3494 {
Jiawei Shao016105b2018-04-12 16:38:31 +08003495 for (ShaderType shaderType : kAllGraphicsShaderTypes)
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04003496 {
Jiawei Shao016105b2018-04-12 16:38:31 +08003497 Shader *shader = mState.mAttachedShaders[shaderType];
3498 if (!shader)
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04003499 {
Jiawei Shao016105b2018-04-12 16:38:31 +08003500 continue;
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04003501 }
Jiawei Shao016105b2018-04-12 16:38:31 +08003502
jchen103fd614d2018-08-13 12:21:58 +08003503 const std::vector<sh::Uniform> &uniforms = shader->getUniforms();
Jiawei Shao016105b2018-04-12 16:38:31 +08003504 for (const auto &uniform : uniforms)
Jiawei Shao0d88ec92018-02-27 16:25:31 +08003505 {
3506 if (uniform.name == attrib.name)
3507 {
3508 infoLog << "Name conflicts between a uniform and an attribute: " << attrib.name;
3509 return false;
3510 }
3511 }
3512 }
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04003513 }
Jiawei Shao016105b2018-04-12 16:38:31 +08003514
Yuly Novikovcaa5cda2017-06-15 21:14:03 -04003515 return true;
3516}
3517
Jamie Madill3c1da042017-11-27 18:33:40 -05003518void Program::gatherTransformFeedbackVaryings(const ProgramMergedVaryings &varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04003519{
3520 // Gather the linked varyings that are used for transform feedback, they should all exist.
jchen10a9042d32017-03-17 08:50:45 +08003521 mState.mLinkedTransformFeedbackVaryings.clear();
Jamie Madill48ef11b2016-04-27 15:21:52 -04003522 for (const std::string &tfVaryingName : mState.mTransformFeedbackVaryingNames)
Jamie Madillccdf74b2015-08-18 10:46:12 -04003523 {
Olli Etuahoc8538042017-09-27 11:20:15 +03003524 std::vector<unsigned int> subscripts;
3525 std::string baseName = ParseResourceName(tfVaryingName, &subscripts);
jchen10a9042d32017-03-17 08:50:45 +08003526 size_t subscript = GL_INVALID_INDEX;
Olli Etuahoc8538042017-09-27 11:20:15 +03003527 if (!subscripts.empty())
3528 {
3529 subscript = subscripts.back();
3530 }
Jamie Madill192745a2016-12-22 15:58:21 -05003531 for (const auto &ref : varyings)
Jamie Madillccdf74b2015-08-18 10:46:12 -04003532 {
Jamie Madill192745a2016-12-22 15:58:21 -05003533 const sh::Varying *varying = ref.second.get();
jchen10a9042d32017-03-17 08:50:45 +08003534 if (baseName == varying->name)
Jamie Madillccdf74b2015-08-18 10:46:12 -04003535 {
jchen10a9042d32017-03-17 08:50:45 +08003536 mState.mLinkedTransformFeedbackVaryings.emplace_back(
3537 *varying, static_cast<GLuint>(subscript));
Jamie Madillccdf74b2015-08-18 10:46:12 -04003538 break;
3539 }
jchen108225e732017-11-14 16:29:03 +08003540 else if (varying->isStruct())
3541 {
3542 const auto *field = FindShaderVarField(*varying, tfVaryingName);
3543 if (field != nullptr)
3544 {
3545 mState.mLinkedTransformFeedbackVaryings.emplace_back(*field, *varying);
3546 break;
3547 }
3548 }
Jamie Madillccdf74b2015-08-18 10:46:12 -04003549 }
3550 }
James Darpinian30b604d2018-03-12 17:26:57 -07003551 mState.updateTransformFeedbackStrides();
Jamie Madillccdf74b2015-08-18 10:46:12 -04003552}
3553
jchen103fd614d2018-08-13 12:21:58 +08003554ProgramMergedVaryings Program::getMergedVaryings() const
Jamie Madillccdf74b2015-08-18 10:46:12 -04003555{
Jamie Madill3c1da042017-11-27 18:33:40 -05003556 ProgramMergedVaryings merged;
Jamie Madillccdf74b2015-08-18 10:46:12 -04003557
Jiawei Shao016105b2018-04-12 16:38:31 +08003558 for (const sh::Varying &varying :
jchen103fd614d2018-08-13 12:21:58 +08003559 mState.mAttachedShaders[ShaderType::Vertex]->getOutputVaryings())
Jamie Madillccdf74b2015-08-18 10:46:12 -04003560 {
Jamie Madill192745a2016-12-22 15:58:21 -05003561 merged[varying.name].vertex = &varying;
Jamie Madillccdf74b2015-08-18 10:46:12 -04003562 }
3563
Jiawei Shao016105b2018-04-12 16:38:31 +08003564 for (const sh::Varying &varying :
jchen103fd614d2018-08-13 12:21:58 +08003565 mState.mAttachedShaders[ShaderType::Fragment]->getInputVaryings())
Jamie Madillccdf74b2015-08-18 10:46:12 -04003566 {
Jamie Madill192745a2016-12-22 15:58:21 -05003567 merged[varying.name].fragment = &varying;
3568 }
3569
3570 return merged;
3571}
3572
jchen103fd614d2018-08-13 12:21:58 +08003573bool Program::linkOutputVariables(const Caps &caps,
3574 const Version &version,
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003575 GLuint combinedImageUniformsCount,
3576 GLuint combinedShaderStorageBlocksCount)
Jamie Madill80a6fc02015-08-21 16:53:16 -04003577{
Jiawei Shao016105b2018-04-12 16:38:31 +08003578 Shader *fragmentShader = mState.mAttachedShaders[ShaderType::Fragment];
Jamie Madill80a6fc02015-08-21 16:53:16 -04003579 ASSERT(fragmentShader != nullptr);
3580
Geoff Lange0cff192017-05-30 13:04:56 -04003581 ASSERT(mState.mOutputVariableTypes.empty());
Corentin Walleze7557742017-06-01 13:09:57 -04003582 ASSERT(mState.mActiveOutputVariables.none());
Brandon Jones76746f92017-11-22 11:44:41 -08003583 ASSERT(mState.mDrawBufferTypeMask.none());
Geoff Lange0cff192017-05-30 13:04:56 -04003584
jchen103fd614d2018-08-13 12:21:58 +08003585 const auto &outputVariables = fragmentShader->getActiveOutputVariables();
Geoff Lange0cff192017-05-30 13:04:56 -04003586 // Gather output variable types
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003587 for (const auto &outputVariable : outputVariables)
Geoff Lange0cff192017-05-30 13:04:56 -04003588 {
3589 if (outputVariable.isBuiltIn() && outputVariable.name != "gl_FragColor" &&
3590 outputVariable.name != "gl_FragData")
3591 {
3592 continue;
3593 }
3594
3595 unsigned int baseLocation =
3596 (outputVariable.location == -1 ? 0u
3597 : static_cast<unsigned int>(outputVariable.location));
Olli Etuaho465835d2017-09-26 13:34:10 +03003598
3599 // GLSL ES 3.10 section 4.3.6: Output variables cannot be arrays of arrays or arrays of
3600 // structures, so we may use getBasicTypeElementCount().
3601 unsigned int elementCount = outputVariable.getBasicTypeElementCount();
3602 for (unsigned int elementIndex = 0; elementIndex < elementCount; elementIndex++)
Geoff Lange0cff192017-05-30 13:04:56 -04003603 {
3604 const unsigned int location = baseLocation + elementIndex;
3605 if (location >= mState.mOutputVariableTypes.size())
3606 {
3607 mState.mOutputVariableTypes.resize(location + 1, GL_NONE);
3608 }
Corentin Walleze7557742017-06-01 13:09:57 -04003609 ASSERT(location < mState.mActiveOutputVariables.size());
3610 mState.mActiveOutputVariables.set(location);
Geoff Lange0cff192017-05-30 13:04:56 -04003611 mState.mOutputVariableTypes[location] = VariableComponentType(outputVariable.type);
Brandon Jones76746f92017-11-22 11:44:41 -08003612 mState.mDrawBufferTypeMask.setIndex(mState.mOutputVariableTypes[location], location);
Geoff Lange0cff192017-05-30 13:04:56 -04003613 }
3614 }
3615
jchen103fd614d2018-08-13 12:21:58 +08003616 if (version >= ES_3_1)
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003617 {
3618 // [OpenGL ES 3.1] Chapter 8.22 Page 203:
3619 // A link error will be generated if the sum of the number of active image uniforms used in
3620 // all shaders, the number of active shader storage blocks, and the number of active
3621 // fragment shader outputs exceeds the implementation-dependent value of
3622 // MAX_COMBINED_SHADER_OUTPUT_RESOURCES.
3623 if (combinedImageUniformsCount + combinedShaderStorageBlocksCount +
3624 mState.mActiveOutputVariables.count() >
jchen103fd614d2018-08-13 12:21:58 +08003625 caps.maxCombinedShaderOutputResources)
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003626 {
3627 mInfoLog
3628 << "The sum of the number of active image uniforms, active shader storage blocks "
3629 "and active fragment shader outputs exceeds "
3630 "MAX_COMBINED_SHADER_OUTPUT_RESOURCES ("
jchen103fd614d2018-08-13 12:21:58 +08003631 << caps.maxCombinedShaderOutputResources << ")";
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003632 return false;
3633 }
3634 }
3635
Jamie Madill80a6fc02015-08-21 16:53:16 -04003636 // Skip this step for GLES2 shaders.
jchen103fd614d2018-08-13 12:21:58 +08003637 if (fragmentShader->getShaderVersion() == 100)
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003638 return true;
Jamie Madill80a6fc02015-08-21 16:53:16 -04003639
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003640 mState.mOutputVariables = outputVariables;
Jamie Madill80a6fc02015-08-21 16:53:16 -04003641 // TODO(jmadill): any caps validation here?
3642
jchen1015015f72017-03-16 13:54:21 +08003643 for (unsigned int outputVariableIndex = 0; outputVariableIndex < mState.mOutputVariables.size();
Jamie Madill80a6fc02015-08-21 16:53:16 -04003644 outputVariableIndex++)
3645 {
jchen1015015f72017-03-16 13:54:21 +08003646 const sh::OutputVariable &outputVariable = mState.mOutputVariables[outputVariableIndex];
Jamie Madill80a6fc02015-08-21 16:53:16 -04003647
Olli Etuahod2551232017-10-26 20:03:33 +03003648 if (outputVariable.isArray())
3649 {
3650 // We're following the GLES 3.1 November 2016 spec section 7.3.1.1 Naming Active
3651 // Resources and including [0] at the end of array variable names.
3652 mState.mOutputVariables[outputVariableIndex].name += "[0]";
3653 mState.mOutputVariables[outputVariableIndex].mappedName += "[0]";
3654 }
3655
Jamie Madill80a6fc02015-08-21 16:53:16 -04003656 // Don't store outputs for gl_FragDepth, gl_FragColor, etc.
3657 if (outputVariable.isBuiltIn())
3658 continue;
3659
3660 // Since multiple output locations must be specified, use 0 for non-specified locations.
Olli Etuahod2551232017-10-26 20:03:33 +03003661 unsigned int baseLocation =
3662 (outputVariable.location == -1 ? 0u
3663 : static_cast<unsigned int>(outputVariable.location));
Jamie Madill80a6fc02015-08-21 16:53:16 -04003664
Olli Etuaho465835d2017-09-26 13:34:10 +03003665 // GLSL ES 3.10 section 4.3.6: Output variables cannot be arrays of arrays or arrays of
3666 // structures, so we may use getBasicTypeElementCount().
3667 unsigned int elementCount = outputVariable.getBasicTypeElementCount();
3668 for (unsigned int elementIndex = 0; elementIndex < elementCount; elementIndex++)
Jamie Madill80a6fc02015-08-21 16:53:16 -04003669 {
Olli Etuahod2551232017-10-26 20:03:33 +03003670 const unsigned int location = baseLocation + elementIndex;
3671 if (location >= mState.mOutputLocations.size())
3672 {
3673 mState.mOutputLocations.resize(location + 1);
3674 }
3675 ASSERT(!mState.mOutputLocations.at(location).used());
Olli Etuahoc8538042017-09-27 11:20:15 +03003676 if (outputVariable.isArray())
3677 {
3678 mState.mOutputLocations[location] =
3679 VariableLocation(elementIndex, outputVariableIndex);
3680 }
3681 else
3682 {
3683 VariableLocation locationInfo;
3684 locationInfo.index = outputVariableIndex;
3685 mState.mOutputLocations[location] = locationInfo;
3686 }
Jamie Madill80a6fc02015-08-21 16:53:16 -04003687 }
3688 }
Jiawei Shao7a8fe152018-04-28 12:59:58 +08003689
3690 return true;
Jamie Madill80a6fc02015-08-21 16:53:16 -04003691}
Jamie Madill62d31cb2015-09-11 13:25:51 -04003692
Olli Etuaho48fed632017-03-16 12:05:30 +00003693void Program::setUniformValuesFromBindingQualifiers()
3694{
Jamie Madill982f6e02017-06-07 14:33:04 -04003695 for (unsigned int samplerIndex : mState.mSamplerUniformRange)
Olli Etuaho48fed632017-03-16 12:05:30 +00003696 {
3697 const auto &samplerUniform = mState.mUniforms[samplerIndex];
3698 if (samplerUniform.binding != -1)
3699 {
Olli Etuahod2551232017-10-26 20:03:33 +03003700 GLint location = getUniformLocation(samplerUniform.name);
Olli Etuaho48fed632017-03-16 12:05:30 +00003701 ASSERT(location != -1);
3702 std::vector<GLint> boundTextureUnits;
Olli Etuaho465835d2017-09-26 13:34:10 +03003703 for (unsigned int elementIndex = 0;
3704 elementIndex < samplerUniform.getBasicTypeElementCount(); ++elementIndex)
Olli Etuaho48fed632017-03-16 12:05:30 +00003705 {
3706 boundTextureUnits.push_back(samplerUniform.binding + elementIndex);
3707 }
3708 setUniform1iv(location, static_cast<GLsizei>(boundTextureUnits.size()),
3709 boundTextureUnits.data());
3710 }
3711 }
3712}
3713
Jamie Madill6db1c2e2017-11-08 09:17:40 -05003714void Program::initInterfaceBlockBindings()
Jamie Madill62d31cb2015-09-11 13:25:51 -04003715{
jchen10af713a22017-04-19 09:10:56 +08003716 // Set initial bindings from shader.
3717 for (unsigned int blockIndex = 0; blockIndex < mState.mUniformBlocks.size(); blockIndex++)
3718 {
Jiajia Qin729b2c62017-08-14 09:36:11 +08003719 InterfaceBlock &uniformBlock = mState.mUniformBlocks[blockIndex];
jchen10af713a22017-04-19 09:10:56 +08003720 bindUniformBlock(blockIndex, uniformBlock.binding);
3721 }
Jamie Madill62d31cb2015-09-11 13:25:51 -04003722}
3723
Jamie Madille7d84322017-01-10 18:21:59 -05003724void Program::updateSamplerUniform(const VariableLocation &locationInfo,
Jamie Madille7d84322017-01-10 18:21:59 -05003725 GLsizei clampedCount,
3726 const GLint *v)
3727{
Jamie Madill81c2e252017-09-09 23:32:46 -04003728 ASSERT(mState.isSamplerUniformIndex(locationInfo.index));
3729 GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(locationInfo.index);
Jamie Madill7e4eff12018-08-08 15:49:26 -04003730 SamplerBinding &samplerBinding = mState.mSamplerBindings[samplerIndex];
3731 std::vector<GLuint> &boundTextureUnits = samplerBinding.boundTextureUnits;
Jamie Madille7d84322017-01-10 18:21:59 -05003732
Jamie Madill7e4eff12018-08-08 15:49:26 -04003733 if (samplerBinding.unreferenced)
3734 return;
3735
3736 // Update the sampler uniforms.
3737 for (GLsizei arrayIndex = 0; arrayIndex < clampedCount; ++arrayIndex)
3738 {
3739 GLint oldSamplerIndex = boundTextureUnits[arrayIndex + locationInfo.arrayIndex];
3740 GLint newSamplerIndex = v[arrayIndex];
3741
3742 if (oldSamplerIndex == newSamplerIndex)
3743 continue;
3744
3745 boundTextureUnits[arrayIndex + locationInfo.arrayIndex] = newSamplerIndex;
3746
3747 // Update the reference counts.
3748 uint32_t &oldRefCount = mState.mActiveSamplerRefCounts[oldSamplerIndex];
3749 uint32_t &newRefCount = mState.mActiveSamplerRefCounts[newSamplerIndex];
3750 ASSERT(oldRefCount > 0);
3751 ASSERT(newRefCount < std::numeric_limits<uint32_t>::max());
3752 oldRefCount--;
3753 newRefCount++;
3754
3755 // Check for binding type change.
3756 TextureType &newSamplerType = mState.mActiveSamplerTypes[newSamplerIndex];
3757 TextureType &oldSamplerType = mState.mActiveSamplerTypes[oldSamplerIndex];
3758
3759 if (newRefCount == 1)
3760 {
3761 newSamplerType = samplerBinding.textureType;
3762 mState.mActiveSamplersMask.set(newSamplerIndex);
3763 }
3764 else if (newSamplerType != samplerBinding.textureType)
3765 {
3766 // Conflict detected. Ensure we reset it properly.
3767 newSamplerType = TextureType::InvalidEnum;
3768 }
3769
3770 // Unset previously active sampler.
3771 if (oldRefCount == 0)
3772 {
3773 oldSamplerType = TextureType::InvalidEnum;
3774 mState.mActiveSamplersMask.reset(oldSamplerIndex);
3775 }
3776 else if (oldSamplerType == TextureType::InvalidEnum)
3777 {
3778 // Previous conflict. Check if this new change fixed the conflict.
3779 oldSamplerType = mState.getSamplerUniformTextureType(oldSamplerIndex);
3780 }
3781 }
Jamie Madilld68248b2017-09-11 14:34:14 -04003782
3783 // Invalidate the validation cache.
Jamie Madill81c2e252017-09-09 23:32:46 -04003784 mCachedValidateSamplersResult.reset();
Jamie Madille7d84322017-01-10 18:21:59 -05003785}
3786
Jamie Madill7e4eff12018-08-08 15:49:26 -04003787TextureType ProgramState::getSamplerUniformTextureType(size_t textureUnitIndex) const
3788{
3789 TextureType foundType = TextureType::InvalidEnum;
3790
3791 for (const SamplerBinding &binding : mSamplerBindings)
3792 {
3793 if (binding.unreferenced)
3794 continue;
3795
3796 // A conflict exists if samplers of different types are sourced by the same texture unit.
3797 // We need to check all bound textures to detect this error case.
3798 for (GLuint textureUnit : binding.boundTextureUnits)
3799 {
3800 if (textureUnit == textureUnitIndex)
3801 {
3802 if (foundType == TextureType::InvalidEnum)
3803 {
3804 foundType = binding.textureType;
3805 }
3806 else if (foundType != binding.textureType)
3807 {
3808 return TextureType::InvalidEnum;
3809 }
3810 }
3811 }
3812 }
3813
3814 return foundType;
3815}
3816
Jamie Madille7d84322017-01-10 18:21:59 -05003817template <typename T>
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003818GLsizei Program::clampUniformCount(const VariableLocation &locationInfo,
3819 GLsizei count,
3820 int vectorSize,
Jamie Madille7d84322017-01-10 18:21:59 -05003821 const T *v)
3822{
Jamie Madill134f93d2017-08-31 17:11:00 -04003823 if (count == 1)
3824 return 1;
3825
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003826 const LinkedUniform &linkedUniform = mState.mUniforms[locationInfo.index];
Jamie Madill62d31cb2015-09-11 13:25:51 -04003827
Corentin Wallez15ac5342016-11-03 17:06:39 -04003828 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3829 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
Olli Etuaho465835d2017-09-26 13:34:10 +03003830 unsigned int remainingElements =
3831 linkedUniform.getBasicTypeElementCount() - locationInfo.arrayIndex;
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003832 GLsizei maxElementCount =
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003833 static_cast<GLsizei>(remainingElements * linkedUniform.getElementComponents());
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003834
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003835 if (count * vectorSize > maxElementCount)
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003836 {
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003837 return maxElementCount / vectorSize;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003838 }
Corentin Wallez8b7d8142016-11-15 13:40:37 -05003839
3840 return count;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003841}
3842
3843template <size_t cols, size_t rows, typename T>
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003844GLsizei Program::clampMatrixUniformCount(GLint location,
3845 GLsizei count,
3846 GLboolean transpose,
3847 const T *v)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003848{
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003849 const VariableLocation &locationInfo = mState.mUniformLocations[location];
3850
Jamie Madill62d31cb2015-09-11 13:25:51 -04003851 if (!transpose)
3852 {
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003853 return clampUniformCount(locationInfo, count, cols * rows, v);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003854 }
3855
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003856 const LinkedUniform &linkedUniform = mState.mUniforms[locationInfo.index];
Corentin Wallez15ac5342016-11-03 17:06:39 -04003857
3858 // OpenGL ES 3.0.4 spec pg 67: "Values for any array element that exceeds the highest array
3859 // element index used, as reported by GetActiveUniform, will be ignored by the GL."
Olli Etuaho465835d2017-09-26 13:34:10 +03003860 unsigned int remainingElements =
3861 linkedUniform.getBasicTypeElementCount() - locationInfo.arrayIndex;
Jamie Madillbe5e2ec2017-08-31 13:28:28 -04003862 return std::min(count, static_cast<GLsizei>(remainingElements));
Jamie Madill62d31cb2015-09-11 13:25:51 -04003863}
3864
Jamie Madill54164b02017-08-28 15:17:37 -04003865// Driver differences mean that doing the uniform value cast ourselves gives consistent results.
3866// EG: on NVIDIA drivers, it was observed that getUniformi for MAX_INT+1 returned MIN_INT.
Jamie Madill62d31cb2015-09-11 13:25:51 -04003867template <typename DestT>
Jamie Madill54164b02017-08-28 15:17:37 -04003868void Program::getUniformInternal(const Context *context,
3869 DestT *dataOut,
3870 GLint location,
3871 GLenum nativeType,
3872 int components) const
Jamie Madill62d31cb2015-09-11 13:25:51 -04003873{
Jamie Madill54164b02017-08-28 15:17:37 -04003874 switch (nativeType)
Jamie Madill62d31cb2015-09-11 13:25:51 -04003875 {
Jamie Madill62d31cb2015-09-11 13:25:51 -04003876 case GL_BOOL:
Jamie Madill54164b02017-08-28 15:17:37 -04003877 {
3878 GLint tempValue[16] = {0};
3879 mProgram->getUniformiv(context, location, tempValue);
3880 UniformStateQueryCastLoop<GLboolean>(
3881 dataOut, reinterpret_cast<const uint8_t *>(tempValue), components);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003882 break;
Jamie Madill54164b02017-08-28 15:17:37 -04003883 }
3884 case GL_INT:
3885 {
3886 GLint tempValue[16] = {0};
3887 mProgram->getUniformiv(context, location, tempValue);
3888 UniformStateQueryCastLoop<GLint>(dataOut, reinterpret_cast<const uint8_t *>(tempValue),
3889 components);
3890 break;
3891 }
3892 case GL_UNSIGNED_INT:
3893 {
3894 GLuint tempValue[16] = {0};
3895 mProgram->getUniformuiv(context, location, tempValue);
3896 UniformStateQueryCastLoop<GLuint>(dataOut, reinterpret_cast<const uint8_t *>(tempValue),
3897 components);
3898 break;
3899 }
Jamie Madill62d31cb2015-09-11 13:25:51 -04003900 case GL_FLOAT:
Jamie Madill54164b02017-08-28 15:17:37 -04003901 {
3902 GLfloat tempValue[16] = {0};
3903 mProgram->getUniformfv(context, location, tempValue);
3904 UniformStateQueryCastLoop<GLfloat>(
3905 dataOut, reinterpret_cast<const uint8_t *>(tempValue), components);
Jamie Madill62d31cb2015-09-11 13:25:51 -04003906 break;
Jamie Madill54164b02017-08-28 15:17:37 -04003907 }
Jamie Madill62d31cb2015-09-11 13:25:51 -04003908 default:
3909 UNREACHABLE();
Jamie Madill54164b02017-08-28 15:17:37 -04003910 break;
Jamie Madill62d31cb2015-09-11 13:25:51 -04003911 }
3912}
Jamie Madilla4595b82017-01-11 17:36:34 -05003913
3914bool Program::samplesFromTexture(const gl::State &state, GLuint textureID) const
3915{
jchen107ae70d82018-07-06 13:47:01 +08003916 resolveLink();
Jamie Madilla4595b82017-01-11 17:36:34 -05003917 // Must be called after samplers are validated.
3918 ASSERT(mCachedValidateSamplersResult.valid() && mCachedValidateSamplersResult.value());
3919
3920 for (const auto &binding : mState.mSamplerBindings)
3921 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08003922 TextureType textureType = binding.textureType;
Jamie Madilla4595b82017-01-11 17:36:34 -05003923 for (const auto &unit : binding.boundTextureUnits)
3924 {
3925 GLenum programTextureID = state.getSamplerTextureId(unit, textureType);
3926 if (programTextureID == textureID)
3927 {
3928 // TODO(jmadill): Check for appropriate overlap.
3929 return true;
3930 }
3931 }
3932 }
3933
3934 return false;
3935}
3936
Jamie Madill70aeda42018-08-20 12:17:40 -04003937Error Program::syncState(const Context *context)
3938{
3939 if (mDirtyBits.any())
3940 {
3941 resolveLink();
3942 ANGLE_TRY(mProgram->syncState(context, mDirtyBits));
3943 mDirtyBits.reset();
3944 }
3945
3946 return NoError();
3947}
Jamie Madilla2c74982016-12-12 11:20:42 -05003948} // namespace gl