Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 24 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 25 | namespace rx |
| 26 | { |
| 27 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 28 | namespace |
| 29 | { |
| 30 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 31 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 32 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 33 | gl::InputLayout defaultLayout; |
| 34 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | if (shaderAttr.type != GL_NONE) |
| 37 | { |
| 38 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 39 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 40 | for (size_t rowIndex = 0; |
| 41 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); |
| 42 | ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 43 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 44 | GLenum componentType = gl::VariableComponentType(transposedType); |
| 45 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
| 46 | bool pureInt = (componentType != GL_FLOAT); |
| 47 | gl::VertexFormatType defaultType = gl::GetVertexFormatType( |
| 48 | componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 49 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 50 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 51 | } |
| 52 | } |
| 53 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 54 | |
| 55 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 56 | } |
| 57 | |
| 58 | std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
| 59 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 60 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 62 | if (!shaderOutputVars.empty()) |
| 63 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 64 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 65 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 66 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 67 | |
| 68 | return defaultPixelOutput; |
| 69 | } |
| 70 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 71 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 72 | { |
| 73 | return var.isRowMajorLayout; |
| 74 | } |
| 75 | |
| 76 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 77 | { |
| 78 | return false; |
| 79 | } |
| 80 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 81 | struct AttributeSorter |
| 82 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 83 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 84 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 85 | { |
| 86 | } |
| 87 | |
| 88 | bool operator()(int a, int b) |
| 89 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 90 | int indexA = (*originalIndices)[a]; |
| 91 | int indexB = (*originalIndices)[b]; |
| 92 | |
| 93 | if (indexA == -1) return false; |
| 94 | if (indexB == -1) return true; |
| 95 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 96 | } |
| 97 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 98 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 99 | }; |
| 100 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 101 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 102 | const gl::Shader &fragmentShader, |
| 103 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 104 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 105 | std::vector<PackedVarying> packedVaryings; |
| 106 | |
| 107 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 108 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 109 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 110 | |
| 111 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 112 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 113 | { |
| 114 | continue; |
| 115 | } |
| 116 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 117 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 118 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 119 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 120 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 121 | packedVaryings.push_back(PackedVarying(input)); |
| 122 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 123 | break; |
| 124 | } |
| 125 | } |
| 126 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 127 | // Keep Transform FB varyings in the merged list always. |
| 128 | if (!packed) |
| 129 | { |
| 130 | for (const std::string &tfVarying : tfVaryings) |
| 131 | { |
| 132 | if (tfVarying == output.name) |
| 133 | { |
| 134 | packedVaryings.push_back(PackedVarying(output)); |
| 135 | packedVaryings.back().vertexOnly = true; |
| 136 | break; |
| 137 | } |
| 138 | } |
| 139 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 140 | } |
| 141 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 142 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 143 | } |
| 144 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 145 | template <typename VarT> |
| 146 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 147 | const std::string &prefix, |
| 148 | sh::BlockLayoutEncoder *encoder, |
| 149 | bool inRowMajorLayout, |
| 150 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 151 | { |
| 152 | for (const VarT &field : fields) |
| 153 | { |
| 154 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 155 | |
| 156 | if (field.isStruct()) |
| 157 | { |
| 158 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 159 | |
| 160 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 161 | { |
| 162 | encoder->enterAggregateType(); |
| 163 | |
| 164 | const std::string uniformElementName = |
| 165 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 166 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 167 | blockInfoOut); |
| 168 | |
| 169 | encoder->exitAggregateType(); |
| 170 | } |
| 171 | } |
| 172 | else |
| 173 | { |
| 174 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 175 | (*blockInfoOut)[fieldName] = |
| 176 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 177 | } |
| 178 | } |
| 179 | } |
| 180 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 181 | } // anonymous namespace |
| 182 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 183 | D3DUniform::D3DUniform(GLenum typeIn, |
| 184 | const std::string &nameIn, |
| 185 | unsigned int arraySizeIn, |
| 186 | bool defaultBlock) |
| 187 | : type(typeIn), |
| 188 | name(nameIn), |
| 189 | arraySize(arraySizeIn), |
| 190 | data(nullptr), |
| 191 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 192 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 193 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 194 | registerCount(0), |
| 195 | registerElement(0) |
| 196 | { |
| 197 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 198 | // rendering |
| 199 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 200 | if (defaultBlock) |
| 201 | { |
| 202 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 203 | data = new uint8_t[bytes]; |
| 204 | memset(data, 0, bytes); |
| 205 | |
| 206 | // TODO(jmadill): is this correct with non-square matrices? |
| 207 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | D3DUniform::~D3DUniform() |
| 212 | { |
| 213 | SafeDeleteArray(data); |
| 214 | } |
| 215 | |
| 216 | bool D3DUniform::isSampler() const |
| 217 | { |
| 218 | return gl::IsSamplerType(type); |
| 219 | } |
| 220 | |
| 221 | bool D3DUniform::isReferencedByVertexShader() const |
| 222 | { |
| 223 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 224 | } |
| 225 | |
| 226 | bool D3DUniform::isReferencedByFragmentShader() const |
| 227 | { |
| 228 | return psRegisterIndex != GL_INVALID_INDEX; |
| 229 | } |
| 230 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 231 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 232 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 233 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 234 | : mInputs(inputLayout), |
| 235 | mSignature(signature), |
| 236 | mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 237 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 238 | } |
| 239 | |
| 240 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 241 | { |
| 242 | SafeDelete(mShaderExecutable); |
| 243 | } |
| 244 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 245 | // static |
| 246 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 247 | const gl::InputLayout &inputLayout, |
| 248 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 249 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 250 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 251 | |
| 252 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 253 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 254 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 255 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 256 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 257 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 258 | VertexConversionType conversionType = |
| 259 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 260 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 261 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 262 | |
| 263 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 264 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 265 | } |
| 266 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 267 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 268 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 269 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 270 | for (size_t index = 0; index < limit; ++index) |
| 271 | { |
| 272 | // treat undefined indexes as 'not converted' |
| 273 | bool a = index < signature.size() ? signature[index] : false; |
| 274 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 275 | if (a != b) |
| 276 | return false; |
| 277 | } |
| 278 | |
| 279 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 280 | } |
| 281 | |
| 282 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 283 | ShaderExecutableD3D *shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 284 | : mOutputSignature(outputSignature), |
| 285 | mShaderExecutable(shaderExecutable) |
| 286 | { |
| 287 | } |
| 288 | |
| 289 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 290 | { |
| 291 | SafeDelete(mShaderExecutable); |
| 292 | } |
| 293 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 294 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 295 | { |
| 296 | } |
| 297 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 298 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 299 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 300 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 301 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 302 | mRenderer(renderer), |
| 303 | mDynamicHLSL(NULL), |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 304 | mGeometryExecutable(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 305 | mUsesPointSize(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 306 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 307 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 308 | mUsedVertexSamplerRange(0), |
| 309 | mUsedPixelSamplerRange(0), |
| 310 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 311 | mShaderVersion(100), |
| 312 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 313 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 314 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 315 | } |
| 316 | |
| 317 | ProgramD3D::~ProgramD3D() |
| 318 | { |
| 319 | reset(); |
| 320 | SafeDelete(mDynamicHLSL); |
| 321 | } |
| 322 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 323 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 324 | { |
| 325 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 326 | } |
| 327 | |
| 328 | bool ProgramD3D::usesGeometryShader() const |
| 329 | { |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 330 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 331 | } |
| 332 | |
| 333 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 334 | { |
| 335 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 336 | } |
| 337 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 338 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, unsigned int samplerIndex, const gl::Caps &caps) const |
| 339 | { |
| 340 | GLint logicalTextureUnit = -1; |
| 341 | |
| 342 | switch (type) |
| 343 | { |
| 344 | case gl::SAMPLER_PIXEL: |
| 345 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 346 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 347 | { |
| 348 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 349 | } |
| 350 | break; |
| 351 | case gl::SAMPLER_VERTEX: |
| 352 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 353 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 354 | { |
| 355 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 356 | } |
| 357 | break; |
| 358 | default: UNREACHABLE(); |
| 359 | } |
| 360 | |
| 361 | if (logicalTextureUnit >= 0 && logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
| 362 | { |
| 363 | return logicalTextureUnit; |
| 364 | } |
| 365 | |
| 366 | return -1; |
| 367 | } |
| 368 | |
| 369 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 370 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 371 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 372 | { |
| 373 | switch (type) |
| 374 | { |
| 375 | case gl::SAMPLER_PIXEL: |
| 376 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 377 | ASSERT(mSamplersPS[samplerIndex].active); |
| 378 | return mSamplersPS[samplerIndex].textureType; |
| 379 | case gl::SAMPLER_VERTEX: |
| 380 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 381 | ASSERT(mSamplersVS[samplerIndex].active); |
| 382 | return mSamplersVS[samplerIndex].textureType; |
| 383 | default: UNREACHABLE(); |
| 384 | } |
| 385 | |
| 386 | return GL_TEXTURE_2D; |
| 387 | } |
| 388 | |
| 389 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 390 | { |
| 391 | switch (type) |
| 392 | { |
| 393 | case gl::SAMPLER_PIXEL: |
| 394 | return mUsedPixelSamplerRange; |
| 395 | case gl::SAMPLER_VERTEX: |
| 396 | return mUsedVertexSamplerRange; |
| 397 | default: |
| 398 | UNREACHABLE(); |
| 399 | return 0; |
| 400 | } |
| 401 | } |
| 402 | |
| 403 | void ProgramD3D::updateSamplerMapping() |
| 404 | { |
| 405 | if (!mDirtySamplerMapping) |
| 406 | { |
| 407 | return; |
| 408 | } |
| 409 | |
| 410 | mDirtySamplerMapping = false; |
| 411 | |
| 412 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 413 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 414 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 415 | if (!d3dUniform->dirty) |
| 416 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 417 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 418 | if (!d3dUniform->isSampler()) |
| 419 | continue; |
| 420 | |
| 421 | int count = d3dUniform->elementCount(); |
| 422 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 423 | |
| 424 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 425 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 426 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 427 | |
| 428 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 429 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 430 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 431 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 432 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 433 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 434 | ASSERT(mSamplersPS[samplerIndex].active); |
| 435 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 436 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 437 | } |
| 438 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 439 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 440 | if (d3dUniform->isReferencedByVertexShader()) |
| 441 | { |
| 442 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 443 | |
| 444 | for (int i = 0; i < count; i++) |
| 445 | { |
| 446 | unsigned int samplerIndex = firstIndex + i; |
| 447 | |
| 448 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 449 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 450 | ASSERT(mSamplersVS[samplerIndex].active); |
| 451 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 452 | } |
| 453 | } |
| 454 | } |
| 455 | } |
| 456 | } |
| 457 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 458 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 459 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 460 | reset(); |
| 461 | |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 462 | DeviceIdentifier binaryDeviceIdentifier = { 0 }; |
| 463 | stream->readBytes(reinterpret_cast<unsigned char*>(&binaryDeviceIdentifier), sizeof(DeviceIdentifier)); |
| 464 | |
| 465 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 466 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 467 | { |
| 468 | infoLog << "Invalid program binary, device configuration has changed."; |
| 469 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 470 | } |
| 471 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 472 | int compileFlags = stream->readInt<int>(); |
| 473 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 474 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 475 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 476 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 477 | } |
| 478 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 479 | stream->readInt(&mShaderVersion); |
| 480 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 481 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 482 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 483 | { |
| 484 | stream->readInt(&mSemanticIndexes[i]); |
| 485 | } |
| 486 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 487 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 488 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 489 | { |
| 490 | Sampler sampler; |
| 491 | stream->readBool(&sampler.active); |
| 492 | stream->readInt(&sampler.logicalTextureUnit); |
| 493 | stream->readInt(&sampler.textureType); |
| 494 | mSamplersPS.push_back(sampler); |
| 495 | } |
| 496 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 497 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 498 | { |
| 499 | Sampler sampler; |
| 500 | stream->readBool(&sampler.active); |
| 501 | stream->readInt(&sampler.logicalTextureUnit); |
| 502 | stream->readInt(&sampler.textureType); |
| 503 | mSamplersVS.push_back(sampler); |
| 504 | } |
| 505 | |
| 506 | stream->readInt(&mUsedVertexSamplerRange); |
| 507 | stream->readInt(&mUsedPixelSamplerRange); |
| 508 | |
| 509 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 510 | if (stream->error()) |
| 511 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 512 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 513 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 514 | } |
| 515 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 516 | const auto &linkedUniforms = mData.getUniforms(); |
| 517 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 518 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 519 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 520 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 521 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 522 | D3DUniform *d3dUniform = |
| 523 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 524 | linkedUniform.isInDefaultBlock()); |
| 525 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 526 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 527 | stream->readInt(&d3dUniform->registerCount); |
| 528 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 529 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 530 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 531 | } |
| 532 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 533 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 534 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
| 535 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++) |
| 536 | { |
| 537 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 538 | |
| 539 | stream->readString(&varying.name); |
| 540 | stream->readInt(&varying.type); |
| 541 | stream->readInt(&varying.size); |
| 542 | stream->readString(&varying.semanticName); |
| 543 | stream->readInt(&varying.semanticIndex); |
| 544 | stream->readInt(&varying.semanticIndexCount); |
| 545 | } |
| 546 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 547 | stream->readString(&mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 548 | stream->readBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 549 | stream->readString(&mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 550 | stream->readBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 551 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 552 | stream->readBool(&mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 553 | |
| 554 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 555 | mPixelShaderKey.resize(pixelShaderKeySize); |
| 556 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++) |
| 557 | { |
| 558 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 559 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 560 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 561 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 562 | } |
| 563 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 564 | const unsigned char* binary = reinterpret_cast<const unsigned char*>(stream->data()); |
| 565 | |
| 566 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
| 567 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++) |
| 568 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 569 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 570 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 571 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 572 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 573 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 574 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 575 | } |
| 576 | |
| 577 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
| 578 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 579 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 580 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 581 | |
| 582 | gl::Error error = mRenderer->loadExecutable( |
| 583 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 584 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 585 | if (error.isError()) |
| 586 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 587 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 588 | } |
| 589 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 590 | if (!shaderExecutable) |
| 591 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 592 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 593 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 594 | } |
| 595 | |
| 596 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 597 | VertexExecutable::Signature signature; |
| 598 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 599 | |
| 600 | // add new binary |
| 601 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable)); |
| 602 | |
| 603 | stream->skip(vertexShaderSize); |
| 604 | } |
| 605 | |
| 606 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 607 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 608 | { |
| 609 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 610 | std::vector<GLenum> outputs(outputCount); |
| 611 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 612 | { |
| 613 | stream->readInt(&outputs[outputIndex]); |
| 614 | } |
| 615 | |
| 616 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
| 617 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 618 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 619 | |
| 620 | gl::Error error = mRenderer->loadExecutable( |
| 621 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 622 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 623 | if (error.isError()) |
| 624 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 625 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 626 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 627 | |
| 628 | if (!shaderExecutable) |
| 629 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 630 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 631 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 632 | } |
| 633 | |
| 634 | // add new binary |
| 635 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 636 | |
| 637 | stream->skip(pixelShaderSize); |
| 638 | } |
| 639 | |
| 640 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 641 | |
| 642 | if (geometryShaderSize > 0) |
| 643 | { |
| 644 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 645 | gl::Error error = mRenderer->loadExecutable( |
| 646 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 647 | mTransformFeedbackLinkedVaryings, |
| 648 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 649 | if (error.isError()) |
| 650 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 651 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 652 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 653 | |
| 654 | if (!mGeometryExecutable) |
| 655 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 656 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 657 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 658 | } |
| 659 | stream->skip(geometryShaderSize); |
| 660 | } |
| 661 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 662 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 663 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 664 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 665 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 666 | } |
| 667 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 668 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 669 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 670 | // Output the DeviceIdentifier before we output any shader code |
| 671 | // When we load the binary again later, we can validate the device identifier before trying to compile any HLSL |
| 672 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
| 673 | stream->writeBytes(reinterpret_cast<unsigned char*>(&binaryIdentifier), sizeof(DeviceIdentifier)); |
| 674 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 675 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 676 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 677 | stream->writeInt(mShaderVersion); |
| 678 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 679 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 680 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 681 | { |
| 682 | stream->writeInt(mSemanticIndexes[i]); |
| 683 | } |
| 684 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 685 | stream->writeInt(mSamplersPS.size()); |
| 686 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 687 | { |
| 688 | stream->writeInt(mSamplersPS[i].active); |
| 689 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 690 | stream->writeInt(mSamplersPS[i].textureType); |
| 691 | } |
| 692 | |
| 693 | stream->writeInt(mSamplersVS.size()); |
| 694 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 695 | { |
| 696 | stream->writeInt(mSamplersVS[i].active); |
| 697 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 698 | stream->writeInt(mSamplersVS[i].textureType); |
| 699 | } |
| 700 | |
| 701 | stream->writeInt(mUsedVertexSamplerRange); |
| 702 | stream->writeInt(mUsedPixelSamplerRange); |
| 703 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 704 | stream->writeInt(mD3DUniforms.size()); |
| 705 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 706 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 707 | const D3DUniform &uniform = *mD3DUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 708 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 709 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 710 | stream->writeInt(uniform.psRegisterIndex); |
| 711 | stream->writeInt(uniform.vsRegisterIndex); |
| 712 | stream->writeInt(uniform.registerCount); |
| 713 | stream->writeInt(uniform.registerElement); |
| 714 | } |
| 715 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 716 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 717 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 718 | { |
| 719 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 720 | |
| 721 | stream->writeString(varying.name); |
| 722 | stream->writeInt(varying.type); |
| 723 | stream->writeInt(varying.size); |
| 724 | stream->writeString(varying.semanticName); |
| 725 | stream->writeInt(varying.semanticIndex); |
| 726 | stream->writeInt(varying.semanticIndexCount); |
| 727 | } |
| 728 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 729 | stream->writeString(mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 730 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 731 | stream->writeString(mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 732 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 733 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 734 | stream->writeInt(mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 735 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 736 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 737 | stream->writeInt(pixelShaderKey.size()); |
| 738 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); pixelShaderKeyIndex++) |
| 739 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 740 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 741 | stream->writeInt(variable.type); |
| 742 | stream->writeString(variable.name); |
| 743 | stream->writeString(variable.source); |
| 744 | stream->writeInt(variable.outputIndex); |
| 745 | } |
| 746 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 747 | stream->writeInt(mVertexExecutables.size()); |
| 748 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++) |
| 749 | { |
| 750 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 751 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 752 | const auto &inputLayout = vertexExecutable->inputs(); |
| 753 | stream->writeInt(inputLayout.size()); |
| 754 | |
| 755 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 756 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 757 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 758 | } |
| 759 | |
| 760 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 761 | stream->writeInt(vertexShaderSize); |
| 762 | |
| 763 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 764 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 765 | } |
| 766 | |
| 767 | stream->writeInt(mPixelExecutables.size()); |
| 768 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++) |
| 769 | { |
| 770 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 771 | |
| 772 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 773 | stream->writeInt(outputs.size()); |
| 774 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 775 | { |
| 776 | stream->writeInt(outputs[outputIndex]); |
| 777 | } |
| 778 | |
| 779 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 780 | stream->writeInt(pixelShaderSize); |
| 781 | |
| 782 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 783 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 784 | } |
| 785 | |
| 786 | size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
| 787 | stream->writeInt(geometryShaderSize); |
| 788 | |
| 789 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 790 | { |
| 791 | const uint8_t *geometryBlob = mGeometryExecutable->getFunction(); |
| 792 | stream->writeBytes(geometryBlob, geometryShaderSize); |
| 793 | } |
| 794 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 795 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 796 | } |
| 797 | |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 798 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 799 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 800 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 801 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 802 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
| 803 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 804 | |
| 805 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 806 | { |
| 807 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 808 | |
| 809 | if (colorbuffer) |
| 810 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 811 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 812 | } |
| 813 | else |
| 814 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 815 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 816 | } |
| 817 | } |
| 818 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 819 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 820 | } |
| 821 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 822 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 823 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 824 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 825 | { |
| 826 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 827 | { |
| 828 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 829 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 830 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 831 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 832 | } |
| 833 | } |
| 834 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 835 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth, |
| 836 | outputSignature); |
| 837 | |
| 838 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 839 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 840 | |
| 841 | gl::InfoLog tempInfoLog; |
| 842 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 843 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 844 | gl::Error error = mRenderer->compileToExecutable( |
| 845 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 846 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 847 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 848 | if (error.isError()) |
| 849 | { |
| 850 | return error; |
| 851 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 852 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 853 | if (pixelExecutable) |
| 854 | { |
| 855 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 856 | } |
| 857 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 858 | { |
| 859 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 860 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 861 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 862 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 863 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 864 | *outExectuable = pixelExecutable; |
| 865 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 866 | } |
| 867 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 868 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 869 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 870 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 871 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 872 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 873 | |
| 874 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 875 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 876 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 877 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 878 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 879 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 880 | } |
| 881 | } |
| 882 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 883 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 884 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 885 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 886 | |
| 887 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 888 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 889 | |
| 890 | gl::InfoLog tempInfoLog; |
| 891 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 892 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 893 | gl::Error error = mRenderer->compileToExecutable( |
| 894 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 895 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 896 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 897 | if (error.isError()) |
| 898 | { |
| 899 | return error; |
| 900 | } |
| 901 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 902 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 903 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 904 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 905 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 906 | else if (!infoLog) |
| 907 | { |
| 908 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 909 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 910 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 911 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 912 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 913 | *outExectuable = vertexExecutable; |
| 914 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 915 | } |
| 916 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 917 | LinkResult ProgramD3D::compileProgramExecutables(gl::InfoLog &infoLog, |
| 918 | int registers, |
| 919 | const std::vector<PackedVarying> &packedVaryings) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 920 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 921 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 922 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 923 | const gl::InputLayout &defaultInputLayout = |
| 924 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 925 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
| 926 | gl::Error error = getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
| 927 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 928 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 929 | return LinkResult(false, error); |
| 930 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 931 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 932 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 933 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 934 | error = getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 935 | if (error.isError()) |
| 936 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 937 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 938 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 939 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 940 | if (usesGeometryShader()) |
| 941 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 942 | std::string geometryHLSL = |
| 943 | mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShaderD3D, packedVaryings); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 944 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 945 | error = mRenderer->compileToExecutable( |
| 946 | infoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 947 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 948 | D3DCompilerWorkarounds(), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 949 | if (error.isError()) |
| 950 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 951 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 952 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 953 | } |
| 954 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 955 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 956 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 957 | |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 958 | if (usesGeometryShader() && mGeometryExecutable) |
| 959 | { |
| 960 | // Geometry shaders are currently only used internally, so there is no corresponding shader object at the interface level |
| 961 | // For now the geometry shader debug info is pre-pended to the vertex shader, this is a bit of a clutch |
| 962 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 963 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 964 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 965 | } |
| 966 | |
| 967 | if (defaultVertexExecutable) |
| 968 | { |
| 969 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 970 | } |
| 971 | |
| 972 | if (defaultPixelExecutable) |
| 973 | { |
| 974 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 975 | } |
| 976 | #endif |
| 977 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 978 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && (!usesGeometryShader() || mGeometryExecutable)); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 979 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 980 | } |
| 981 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 982 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 983 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 984 | reset(); |
| 985 | |
| 986 | // TODO(jmadill): structures containing samplers |
| 987 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 988 | { |
| 989 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 990 | { |
| 991 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 992 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 993 | } |
| 994 | } |
| 995 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 996 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 997 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 998 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 999 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1000 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1001 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1002 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1003 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1004 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1005 | mVertexHLSL = vertexShader->getTranslatedSource(); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1006 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1007 | mShaderVersion = vertexShader->getShaderVersion(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1008 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1009 | mPixelHLSL = fragmentShader->getTranslatedSource(); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1010 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1011 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1012 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1013 | { |
| 1014 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1015 | { |
| 1016 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1017 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1018 | } |
| 1019 | } |
| 1020 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1021 | std::vector<PackedVarying> packedVaryings = |
| 1022 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1023 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1024 | // Map the varyings to the register file |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1025 | int registers = mDynamicHLSL->packVaryings(infoLog, &packedVaryings, |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1026 | mData.getTransformFeedbackVaryingNames()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1027 | |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1028 | if (registers < 0) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1029 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1030 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1031 | } |
| 1032 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1033 | std::vector<gl::LinkedVarying> linkedVaryings; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1034 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registers, mPixelHLSL, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1035 | mVertexHLSL, packedVaryings, &linkedVaryings, |
| 1036 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1037 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1038 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1039 | } |
| 1040 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1041 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1042 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1043 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1044 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1045 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1046 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1047 | gatherTransformFeedbackVaryings(linkedVaryings); |
| 1048 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1049 | LinkResult result = compileProgramExecutables(infoLog, registers, packedVaryings); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1050 | if (result.error.isError() || !result.linkSuccess) |
| 1051 | { |
| 1052 | infoLog << "Failed to create D3D shaders."; |
| 1053 | return result; |
| 1054 | } |
| 1055 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1056 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1057 | } |
| 1058 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1059 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1060 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1061 | // TODO(jmadill): Do something useful here? |
| 1062 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1063 | } |
| 1064 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1065 | void ProgramD3D::gatherUniformBlockInfo(std::vector<gl::UniformBlock> *uniformBlocks, |
| 1066 | std::vector<gl::LinkedUniform> *uniforms) |
| 1067 | { |
| 1068 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1069 | |
| 1070 | BlockInfoMap blockInfo; |
| 1071 | std::map<std::string, size_t> blockDataSizes; |
| 1072 | |
| 1073 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1074 | { |
| 1075 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1076 | continue; |
| 1077 | |
| 1078 | if (blockDataSizes.count(vertexBlock.name) > 0) |
| 1079 | continue; |
| 1080 | |
| 1081 | size_t dataSize = defineUniformBlock(vertexBlock, &blockInfo); |
| 1082 | blockDataSizes[vertexBlock.name] = dataSize; |
| 1083 | } |
| 1084 | |
| 1085 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1086 | |
| 1087 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1088 | { |
| 1089 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1090 | continue; |
| 1091 | |
| 1092 | if (blockDataSizes.count(fragmentBlock.name) > 0) |
| 1093 | continue; |
| 1094 | |
| 1095 | size_t dataSize = defineUniformBlock(fragmentBlock, &blockInfo); |
| 1096 | blockDataSizes[fragmentBlock.name] = dataSize; |
| 1097 | } |
| 1098 | |
| 1099 | // Copy block info out to uniforms. |
| 1100 | for (gl::LinkedUniform &linkedUniform : *uniforms) |
| 1101 | { |
| 1102 | const auto &infoEntry = blockInfo.find(linkedUniform.name); |
| 1103 | |
| 1104 | if (infoEntry != blockInfo.end()) |
| 1105 | { |
| 1106 | linkedUniform.blockInfo = infoEntry->second; |
| 1107 | } |
| 1108 | } |
| 1109 | |
| 1110 | // Assign registers and update sizes. |
| 1111 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1112 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1113 | |
| 1114 | for (gl::UniformBlock &uniformBlock : *uniformBlocks) |
| 1115 | { |
| 1116 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1117 | |
| 1118 | if (uniformBlock.vertexStaticUse) |
| 1119 | { |
| 1120 | unsigned int baseRegister = |
| 1121 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1122 | uniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
| 1123 | } |
| 1124 | |
| 1125 | if (uniformBlock.fragmentStaticUse) |
| 1126 | { |
| 1127 | unsigned int baseRegister = |
| 1128 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1129 | uniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
| 1130 | } |
| 1131 | |
| 1132 | ASSERT(blockDataSizes.count(uniformBlock.name) == 1); |
| 1133 | uniformBlock.dataSize = static_cast<unsigned int>(blockDataSizes[uniformBlock.name]); |
| 1134 | } |
| 1135 | } |
| 1136 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1137 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1138 | { |
| 1139 | // Compute total default block size |
| 1140 | unsigned int vertexRegisters = 0; |
| 1141 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1142 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1143 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1144 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1145 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1146 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1147 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1148 | vertexRegisters = std::max(vertexRegisters, |
| 1149 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1150 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1151 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1152 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1153 | fragmentRegisters = std::max( |
| 1154 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1155 | } |
| 1156 | } |
| 1157 | } |
| 1158 | |
| 1159 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
| 1160 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1161 | } |
| 1162 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1163 | gl::Error ProgramD3D::applyUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1164 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1165 | updateSamplerMapping(); |
| 1166 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1167 | gl::Error error = mRenderer->applyUniforms(*this, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1168 | if (error.isError()) |
| 1169 | { |
| 1170 | return error; |
| 1171 | } |
| 1172 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1173 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1174 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1175 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1176 | } |
| 1177 | |
| 1178 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1179 | } |
| 1180 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1181 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1182 | { |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1183 | mVertexUBOCache.clear(); |
| 1184 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1185 | |
| 1186 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1187 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1188 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1189 | const auto &uniformBlocks = mData.getUniformBlocks(); |
| 1190 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlocks.size(); |
| 1191 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1192 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1193 | const gl::UniformBlock &uniformBlock = uniformBlocks[uniformBlockIndex]; |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1194 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1195 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1196 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1197 | if (!uniformBlock.vertexStaticUse && !uniformBlock.fragmentStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1198 | { |
| 1199 | continue; |
| 1200 | } |
| 1201 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1202 | if (uniformBlock.vertexStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1203 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1204 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1205 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1206 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1207 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1208 | { |
| 1209 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1210 | } |
| 1211 | |
| 1212 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1213 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1214 | } |
| 1215 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1216 | if (uniformBlock.fragmentStaticUse) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1217 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1218 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1219 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1220 | |
| 1221 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1222 | { |
| 1223 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1224 | } |
| 1225 | |
| 1226 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1227 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1228 | } |
| 1229 | } |
| 1230 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1231 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1232 | } |
| 1233 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1234 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1235 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1236 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1237 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1238 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1239 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1240 | } |
| 1241 | |
| 1242 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 1243 | { |
| 1244 | setUniform(location, count, v, GL_FLOAT); |
| 1245 | } |
| 1246 | |
| 1247 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1248 | { |
| 1249 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1250 | } |
| 1251 | |
| 1252 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1253 | { |
| 1254 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1255 | } |
| 1256 | |
| 1257 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1258 | { |
| 1259 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1260 | } |
| 1261 | |
| 1262 | void ProgramD3D::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1263 | { |
| 1264 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1265 | } |
| 1266 | |
| 1267 | void ProgramD3D::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1268 | { |
| 1269 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1270 | } |
| 1271 | |
| 1272 | void ProgramD3D::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1273 | { |
| 1274 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1275 | } |
| 1276 | |
| 1277 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1278 | { |
| 1279 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1280 | } |
| 1281 | |
| 1282 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1283 | { |
| 1284 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1285 | } |
| 1286 | |
| 1287 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1288 | { |
| 1289 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1290 | } |
| 1291 | |
| 1292 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1293 | { |
| 1294 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1295 | } |
| 1296 | |
| 1297 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1298 | { |
| 1299 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1300 | } |
| 1301 | |
| 1302 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1303 | { |
| 1304 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1305 | } |
| 1306 | |
| 1307 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1308 | { |
| 1309 | setUniform(location, count, v, GL_INT); |
| 1310 | } |
| 1311 | |
| 1312 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1313 | { |
| 1314 | setUniform(location, count, v, GL_INT_VEC2); |
| 1315 | } |
| 1316 | |
| 1317 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1318 | { |
| 1319 | setUniform(location, count, v, GL_INT_VEC3); |
| 1320 | } |
| 1321 | |
| 1322 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1323 | { |
| 1324 | setUniform(location, count, v, GL_INT_VEC4); |
| 1325 | } |
| 1326 | |
| 1327 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1328 | { |
| 1329 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1330 | } |
| 1331 | |
| 1332 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1333 | { |
| 1334 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1335 | } |
| 1336 | |
| 1337 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1338 | { |
| 1339 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1340 | } |
| 1341 | |
| 1342 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1343 | { |
| 1344 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1345 | } |
| 1346 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1347 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1348 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1349 | D3DUniformMap uniformMap; |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1350 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1351 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1352 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1353 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1354 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1355 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1356 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1357 | } |
| 1358 | } |
| 1359 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1360 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1361 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1362 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1363 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1364 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1365 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1366 | } |
| 1367 | } |
| 1368 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1369 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
| 1370 | for (const gl::LinkedUniform &glUniform : mData.getUniforms()) |
| 1371 | { |
| 1372 | if (!glUniform.isInDefaultBlock()) |
| 1373 | continue; |
| 1374 | |
| 1375 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1376 | ASSERT(mapEntry != uniformMap.end()); |
| 1377 | mD3DUniforms.push_back(mapEntry->second); |
| 1378 | } |
| 1379 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1380 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1381 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1382 | } |
| 1383 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1384 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1385 | const sh::Uniform &uniform, |
| 1386 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1387 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1388 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1389 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1390 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1391 | return; |
| 1392 | } |
| 1393 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1394 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1395 | |
| 1396 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1397 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1398 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1399 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1400 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1401 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1402 | } |
| 1403 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1404 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1405 | { |
| 1406 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1407 | { |
| 1408 | if (d3dUniform->name == name) |
| 1409 | { |
| 1410 | return d3dUniform; |
| 1411 | } |
| 1412 | } |
| 1413 | |
| 1414 | return nullptr; |
| 1415 | } |
| 1416 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1417 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1418 | const sh::ShaderVariable &uniform, |
| 1419 | const std::string &fullName, |
| 1420 | sh::HLSLBlockEncoder *encoder, |
| 1421 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1422 | { |
| 1423 | if (uniform.isStruct()) |
| 1424 | { |
| 1425 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1426 | { |
| 1427 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1428 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1429 | if (encoder) |
| 1430 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1431 | |
| 1432 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1433 | { |
| 1434 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
| 1435 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1436 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1437 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1438 | } |
| 1439 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1440 | if (encoder) |
| 1441 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1442 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1443 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1444 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1445 | |
| 1446 | // Not a struct. Arrays are treated as aggregate types. |
| 1447 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1448 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1449 | encoder->enterAggregateType(); |
| 1450 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1451 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1452 | // Advance the uniform offset, to track registers allocation for structs |
| 1453 | sh::BlockMemberInfo blockInfo = |
| 1454 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1455 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1456 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1457 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1458 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1459 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1460 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1461 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1462 | d3dUniform = uniformMapEntry->second; |
| 1463 | } |
| 1464 | else |
| 1465 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1466 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1467 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1468 | } |
| 1469 | |
| 1470 | if (encoder) |
| 1471 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1472 | d3dUniform->registerElement = |
| 1473 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1474 | unsigned int reg = |
| 1475 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1476 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1477 | { |
| 1478 | d3dUniform->psRegisterIndex = reg; |
| 1479 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1480 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1481 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame^] | 1482 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1483 | d3dUniform->vsRegisterIndex = reg; |
| 1484 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1485 | |
| 1486 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1487 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1488 | { |
| 1489 | encoder->exitAggregateType(); |
| 1490 | } |
| 1491 | } |
| 1492 | } |
| 1493 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1494 | template <typename T> |
| 1495 | static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag) |
| 1496 | { |
| 1497 | ASSERT(dest != NULL); |
| 1498 | ASSERT(dirtyFlag != NULL); |
| 1499 | |
| 1500 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 1501 | *dest = source; |
| 1502 | } |
| 1503 | |
| 1504 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1505 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1506 | { |
| 1507 | const int components = gl::VariableComponentCount(targetUniformType); |
| 1508 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1509 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1510 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1511 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1512 | unsigned int elementCount = targetUniform->elementCount(); |
| 1513 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1514 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1515 | |
| 1516 | if (targetUniform->type == targetUniformType) |
| 1517 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1518 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1519 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1520 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1521 | { |
| 1522 | T *dest = target + (i * 4); |
| 1523 | const T *source = v + (i * components); |
| 1524 | |
| 1525 | for (int c = 0; c < components; c++) |
| 1526 | { |
| 1527 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1528 | } |
| 1529 | for (int c = components; c < 4; c++) |
| 1530 | { |
| 1531 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1532 | } |
| 1533 | } |
| 1534 | } |
| 1535 | else if (targetUniform->type == targetBoolType) |
| 1536 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1537 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1538 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1539 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1540 | { |
| 1541 | GLint *dest = boolParams + (i * 4); |
| 1542 | const T *source = v + (i * components); |
| 1543 | |
| 1544 | for (int c = 0; c < components; c++) |
| 1545 | { |
| 1546 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty); |
| 1547 | } |
| 1548 | for (int c = components; c < 4; c++) |
| 1549 | { |
| 1550 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1551 | } |
| 1552 | } |
| 1553 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1554 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1555 | { |
| 1556 | ASSERT(targetUniformType == GL_INT); |
| 1557 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1558 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1559 | |
| 1560 | bool wasDirty = targetUniform->dirty; |
| 1561 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1562 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1563 | { |
| 1564 | GLint *dest = target + (i * 4); |
| 1565 | const GLint *source = reinterpret_cast<const GLint*>(v) + (i * components); |
| 1566 | |
| 1567 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1568 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1569 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1570 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1571 | } |
| 1572 | |
| 1573 | if (!wasDirty && targetUniform->dirty) |
| 1574 | { |
| 1575 | mDirtySamplerMapping = true; |
| 1576 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1577 | } |
| 1578 | else UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1579 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1580 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1581 | template<typename T> |
| 1582 | bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1583 | { |
| 1584 | bool dirty = false; |
| 1585 | int copyWidth = std::min(targetHeight, srcWidth); |
| 1586 | int copyHeight = std::min(targetWidth, srcHeight); |
| 1587 | |
| 1588 | for (int x = 0; x < copyWidth; x++) |
| 1589 | { |
| 1590 | for (int y = 0; y < copyHeight; y++) |
| 1591 | { |
| 1592 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1593 | } |
| 1594 | } |
| 1595 | // clear unfilled right side |
| 1596 | for (int y = 0; y < copyWidth; y++) |
| 1597 | { |
| 1598 | for (int x = copyHeight; x < targetWidth; x++) |
| 1599 | { |
| 1600 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1601 | } |
| 1602 | } |
| 1603 | // clear unfilled bottom. |
| 1604 | for (int y = copyWidth; y < targetHeight; y++) |
| 1605 | { |
| 1606 | for (int x = 0; x < targetWidth; x++) |
| 1607 | { |
| 1608 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1609 | } |
| 1610 | } |
| 1611 | |
| 1612 | return dirty; |
| 1613 | } |
| 1614 | |
| 1615 | template<typename T> |
| 1616 | bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1617 | { |
| 1618 | bool dirty = false; |
| 1619 | int copyWidth = std::min(targetWidth, srcWidth); |
| 1620 | int copyHeight = std::min(targetHeight, srcHeight); |
| 1621 | |
| 1622 | for (int y = 0; y < copyHeight; y++) |
| 1623 | { |
| 1624 | for (int x = 0; x < copyWidth; x++) |
| 1625 | { |
| 1626 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1627 | } |
| 1628 | } |
| 1629 | // clear unfilled right side |
| 1630 | for (int y = 0; y < copyHeight; y++) |
| 1631 | { |
| 1632 | for (int x = copyWidth; x < targetWidth; x++) |
| 1633 | { |
| 1634 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1635 | } |
| 1636 | } |
| 1637 | // clear unfilled bottom. |
| 1638 | for (int y = copyHeight; y < targetHeight; y++) |
| 1639 | { |
| 1640 | for (int x = 0; x < targetWidth; x++) |
| 1641 | { |
| 1642 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1643 | } |
| 1644 | } |
| 1645 | |
| 1646 | return dirty; |
| 1647 | } |
| 1648 | |
| 1649 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1650 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1651 | GLsizei countIn, |
| 1652 | GLboolean transpose, |
| 1653 | const GLfloat *value, |
| 1654 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1655 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1656 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1657 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1658 | unsigned int elementCount = targetUniform->elementCount(); |
| 1659 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1660 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1661 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1662 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1663 | GLfloat *target = |
| 1664 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1665 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1666 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1667 | { |
| 1668 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1669 | if (transpose == GL_FALSE) |
| 1670 | { |
| 1671 | targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty; |
| 1672 | } |
| 1673 | else |
| 1674 | { |
| 1675 | targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
| 1676 | } |
| 1677 | target += targetMatrixStride; |
| 1678 | value += cols * rows; |
| 1679 | } |
| 1680 | } |
| 1681 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1682 | size_t ProgramD3D::defineUniformBlock(const sh::InterfaceBlock &interfaceBlock, |
| 1683 | BlockInfoMap *blockInfoOut) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1684 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1685 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1686 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1687 | // define member uniforms |
| 1688 | sh::Std140BlockEncoder std140Encoder; |
| 1689 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1690 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 1691 | |
| 1692 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1693 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1694 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1695 | } |
| 1696 | else |
| 1697 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1698 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1699 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1700 | |
| 1701 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
| 1702 | blockInfoOut); |
| 1703 | |
| 1704 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 1705 | } |
| 1706 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1707 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1708 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1709 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1710 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1711 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1712 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1713 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1714 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1715 | } |
| 1716 | } |
| 1717 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1718 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1719 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1720 | ASSERT(d3dUniform->isSampler()); |
| 1721 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 1722 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1723 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1724 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1725 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1726 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1727 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1728 | } |
| 1729 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1730 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1731 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1732 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 1733 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1734 | } |
| 1735 | } |
| 1736 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1737 | // static |
| 1738 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1739 | GLenum samplerType, |
| 1740 | unsigned int samplerCount, |
| 1741 | std::vector<Sampler> &outSamplers, |
| 1742 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1743 | { |
| 1744 | unsigned int samplerIndex = startSamplerIndex; |
| 1745 | |
| 1746 | do |
| 1747 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1748 | ASSERT(samplerIndex < outSamplers.size()); |
| 1749 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 1750 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1751 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1752 | sampler->logicalTextureUnit = 0; |
| 1753 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1754 | samplerIndex++; |
| 1755 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1756 | } |
| 1757 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1758 | void ProgramD3D::reset() |
| 1759 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1760 | SafeDeleteContainer(mVertexExecutables); |
| 1761 | SafeDeleteContainer(mPixelExecutables); |
| 1762 | SafeDelete(mGeometryExecutable); |
| 1763 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1764 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1765 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1766 | mShaderVersion = 100; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1767 | |
| 1768 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 1769 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1770 | mUsesFragDepth = false; |
| 1771 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1772 | mUsesPointSize = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1773 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1774 | SafeDeleteContainer(mD3DUniforms); |
| 1775 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1776 | SafeDelete(mVertexUniformStorage); |
| 1777 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1778 | |
| 1779 | mSamplersPS.clear(); |
| 1780 | mSamplersVS.clear(); |
| 1781 | |
| 1782 | mUsedVertexSamplerRange = 0; |
| 1783 | mUsedPixelSamplerRange = 0; |
| 1784 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1785 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1786 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1787 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1788 | |
| 1789 | mTransformFeedbackLinkedVaryings.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1790 | } |
| 1791 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1792 | unsigned int ProgramD3D::getSerial() const |
| 1793 | { |
| 1794 | return mSerial; |
| 1795 | } |
| 1796 | |
| 1797 | unsigned int ProgramD3D::issueSerial() |
| 1798 | { |
| 1799 | return mCurrentSerial++; |
| 1800 | } |
| 1801 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1802 | void ProgramD3D::initSemanticIndex() |
| 1803 | { |
| 1804 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1805 | ASSERT(vertexShader != nullptr); |
| 1806 | |
| 1807 | // Init semantic index |
| 1808 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 1809 | { |
| 1810 | int attributeIndex = attribute.location; |
| 1811 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 1812 | int regs = gl::VariableRegisterCount(attribute.type); |
| 1813 | |
| 1814 | for (int reg = 0; reg < regs; ++reg) |
| 1815 | { |
| 1816 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 1817 | } |
| 1818 | } |
| 1819 | |
| 1820 | initAttributesByLayout(); |
| 1821 | } |
| 1822 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1823 | void ProgramD3D::initAttributesByLayout() |
| 1824 | { |
| 1825 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 1826 | { |
| 1827 | mAttributesByLayout[i] = i; |
| 1828 | } |
| 1829 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1830 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 1831 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1832 | } |
| 1833 | |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1834 | void ProgramD3D::sortAttributesByLayout(const std::vector<TranslatedAttribute> &unsortedAttributes, |
Jamie Madill | f9327d3 | 2015-06-22 13:57:16 -0400 | [diff] [blame] | 1835 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 1836 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1837 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1838 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1839 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1840 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1841 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 1842 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1843 | } |
| 1844 | } |
| 1845 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1846 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1847 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1848 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1849 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 1850 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 1851 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1852 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1853 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1854 | |
| 1855 | if (semanticIndex != -1) |
| 1856 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 1857 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 1858 | { |
| 1859 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 1860 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1861 | mCachedInputLayout[semanticIndex] = |
| 1862 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 1863 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 1864 | } |
| 1865 | } |
| 1866 | } |
| 1867 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1868 | void ProgramD3D::gatherTransformFeedbackVaryings( |
| 1869 | const std::vector<gl::LinkedVarying> &linkedVaryings) |
| 1870 | { |
| 1871 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
| 1872 | mTransformFeedbackLinkedVaryings.clear(); |
| 1873 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 1874 | { |
| 1875 | for (const gl::LinkedVarying &linkedVarying : linkedVaryings) |
| 1876 | { |
| 1877 | if (tfVaryingName == linkedVarying.name) |
| 1878 | { |
| 1879 | mTransformFeedbackLinkedVaryings.push_back(linkedVarying); |
| 1880 | break; |
| 1881 | } |
| 1882 | } |
| 1883 | } |
| 1884 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1885 | |
| 1886 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 1887 | { |
| 1888 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 1889 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1890 | } |