Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 1 | #include "ANGLETest.h" |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 2 | #include <memory> |
| 3 | #include <stdint.h> |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 4 | |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 5 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 6 | ANGLE_TYPED_TEST_CASE(ProgramBinaryTest, ES2_D3D9, ES2_D3D11); |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 7 | |
| 8 | template<typename T> |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 9 | class ProgramBinaryTest : public ANGLETest |
| 10 | { |
Geoff Lang | 0d3683c | 2014-10-23 11:08:16 -0400 | [diff] [blame] | 11 | protected: |
| 12 | ProgramBinaryTest() : ANGLETest(T::GetGlesMajorVersion(), T::GetPlatform()) |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 13 | { |
| 14 | setWindowWidth(128); |
| 15 | setWindowHeight(128); |
| 16 | setConfigRedBits(8); |
| 17 | setConfigGreenBits(8); |
| 18 | setConfigBlueBits(8); |
| 19 | setConfigAlphaBits(8); |
| 20 | } |
| 21 | |
| 22 | virtual void SetUp() |
| 23 | { |
| 24 | ANGLETest::SetUp(); |
| 25 | |
| 26 | const std::string vertexShaderSource = SHADER_SOURCE |
| 27 | ( |
| 28 | attribute vec4 inputAttribute; |
| 29 | void main() |
| 30 | { |
| 31 | gl_Position = inputAttribute; |
| 32 | } |
| 33 | ); |
| 34 | |
| 35 | const std::string fragmentShaderSource = SHADER_SOURCE |
| 36 | ( |
| 37 | void main() |
| 38 | { |
| 39 | gl_FragColor = vec4(1,0,0,1); |
| 40 | } |
| 41 | ); |
| 42 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 43 | mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource); |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 44 | if (mProgram == 0) |
| 45 | { |
| 46 | FAIL() << "shader compilation failed."; |
| 47 | } |
| 48 | |
| 49 | glGenBuffers(1, &mBuffer); |
| 50 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 51 | glBufferData(GL_ARRAY_BUFFER, 128, NULL, GL_STATIC_DRAW); |
| 52 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 53 | |
| 54 | ASSERT_GL_NO_ERROR(); |
| 55 | } |
| 56 | |
| 57 | virtual void TearDown() |
| 58 | { |
| 59 | glDeleteProgram(mProgram); |
| 60 | glDeleteBuffers(1, &mBuffer); |
| 61 | |
| 62 | ANGLETest::TearDown(); |
| 63 | } |
| 64 | |
| 65 | GLuint mProgram; |
| 66 | GLuint mBuffer; |
| 67 | }; |
| 68 | |
| 69 | // This tests the assumption that float attribs of different size |
| 70 | // should not internally cause a vertex shader recompile (for conversion). |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 71 | TYPED_TEST(ProgramBinaryTest, FloatDynamicShaderSize) |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 72 | { |
| 73 | glUseProgram(mProgram); |
| 74 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 75 | |
| 76 | glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 8, NULL); |
| 77 | glEnableVertexAttribArray(0); |
| 78 | glDrawArrays(GL_POINTS, 0, 1); |
| 79 | |
| 80 | GLint programLength; |
| 81 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &programLength); |
| 82 | |
| 83 | EXPECT_GL_NO_ERROR(); |
| 84 | |
| 85 | for (GLsizei size = 1; size <= 3; size++) |
| 86 | { |
| 87 | glVertexAttribPointer(0, size, GL_FLOAT, GL_FALSE, 8, NULL); |
| 88 | glEnableVertexAttribArray(0); |
| 89 | glDrawArrays(GL_POINTS, 0, 1); |
| 90 | |
| 91 | GLint newProgramLength; |
| 92 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &newProgramLength); |
| 93 | EXPECT_GL_NO_ERROR(); |
| 94 | EXPECT_EQ(programLength, newProgramLength); |
| 95 | } |
| 96 | } |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 97 | |
| 98 | // This tests the ability to successfully save and load a program binary. |
| 99 | TYPED_TEST(ProgramBinaryTest, SaveAndLoadBinary) |
| 100 | { |
| 101 | GLint programLength = 0; |
| 102 | GLint writtenLength = 0; |
| 103 | GLenum binaryFormat = 0; |
| 104 | |
| 105 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &programLength); |
| 106 | EXPECT_GL_NO_ERROR(); |
| 107 | |
| 108 | std::vector<uint8_t> binary(programLength); |
| 109 | glGetProgramBinaryOES(mProgram, programLength, &writtenLength, &binaryFormat, binary.data()); |
| 110 | EXPECT_GL_NO_ERROR(); |
| 111 | |
| 112 | // The lengths reported by glGetProgramiv and glGetProgramBinaryOES should match |
| 113 | EXPECT_EQ(programLength, writtenLength); |
| 114 | |
| 115 | if (writtenLength) |
| 116 | { |
| 117 | GLuint program2 = glCreateProgram(); |
| 118 | glProgramBinaryOES(program2, binaryFormat, binary.data(), writtenLength); |
| 119 | |
| 120 | EXPECT_GL_NO_ERROR(); |
| 121 | |
| 122 | GLint linkStatus; |
| 123 | glGetProgramiv(program2, GL_LINK_STATUS, &linkStatus); |
| 124 | if (linkStatus == 0) |
| 125 | { |
| 126 | GLint infoLogLength; |
| 127 | glGetProgramiv(program2, GL_INFO_LOG_LENGTH, &infoLogLength); |
| 128 | |
Geoff Lang | 981afd7 | 2014-11-05 16:30:36 -0500 | [diff] [blame^] | 129 | if (infoLogLength > 0) |
| 130 | { |
| 131 | std::vector<GLchar> infoLog(infoLogLength); |
| 132 | glGetProgramInfoLog(program2, infoLog.size(), NULL, &infoLog[0]); |
| 133 | FAIL() << "program link failed: " << &infoLog[0]; |
| 134 | } |
| 135 | else |
| 136 | { |
| 137 | FAIL() << "program link failed."; |
| 138 | } |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame] | 139 | } |
| 140 | else |
| 141 | { |
| 142 | glUseProgram(program2); |
| 143 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 144 | |
| 145 | glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 8, NULL); |
| 146 | glEnableVertexAttribArray(0); |
| 147 | glDrawArrays(GL_POINTS, 0, 1); |
| 148 | |
| 149 | EXPECT_GL_NO_ERROR(); |
| 150 | } |
| 151 | |
| 152 | glDeleteProgram(program2); |
| 153 | } |
| 154 | } |