Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 1 | #include "ANGLETest.h" |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame^] | 2 | #include <memory> |
| 3 | #include <stdint.h> |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 4 | |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 5 | // Use this to select which configurations (e.g. which renderer, which GLES major version) these tests should be run against. |
| 6 | typedef ::testing::Types<TFT<Gles::Two, Rend::D3D11>, TFT<Gles::Two, Rend::D3D9>> TestFixtureTypes; |
| 7 | TYPED_TEST_CASE(ProgramBinaryTest, TestFixtureTypes); |
| 8 | |
| 9 | template<typename T> |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 10 | class ProgramBinaryTest : public ANGLETest |
| 11 | { |
| 12 | protected: |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 13 | ProgramBinaryTest() : ANGLETest(T::GetGlesMajorVersion(), T::GetRequestedRenderer()) |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 14 | { |
| 15 | setWindowWidth(128); |
| 16 | setWindowHeight(128); |
| 17 | setConfigRedBits(8); |
| 18 | setConfigGreenBits(8); |
| 19 | setConfigBlueBits(8); |
| 20 | setConfigAlphaBits(8); |
| 21 | } |
| 22 | |
| 23 | virtual void SetUp() |
| 24 | { |
| 25 | ANGLETest::SetUp(); |
| 26 | |
| 27 | const std::string vertexShaderSource = SHADER_SOURCE |
| 28 | ( |
| 29 | attribute vec4 inputAttribute; |
| 30 | void main() |
| 31 | { |
| 32 | gl_Position = inputAttribute; |
| 33 | } |
| 34 | ); |
| 35 | |
| 36 | const std::string fragmentShaderSource = SHADER_SOURCE |
| 37 | ( |
| 38 | void main() |
| 39 | { |
| 40 | gl_FragColor = vec4(1,0,0,1); |
| 41 | } |
| 42 | ); |
| 43 | |
Jamie Madill | 5599c8f | 2014-08-26 13:16:39 -0400 | [diff] [blame] | 44 | mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource); |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 45 | if (mProgram == 0) |
| 46 | { |
| 47 | FAIL() << "shader compilation failed."; |
| 48 | } |
| 49 | |
| 50 | glGenBuffers(1, &mBuffer); |
| 51 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 52 | glBufferData(GL_ARRAY_BUFFER, 128, NULL, GL_STATIC_DRAW); |
| 53 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 54 | |
| 55 | ASSERT_GL_NO_ERROR(); |
| 56 | } |
| 57 | |
| 58 | virtual void TearDown() |
| 59 | { |
| 60 | glDeleteProgram(mProgram); |
| 61 | glDeleteBuffers(1, &mBuffer); |
| 62 | |
| 63 | ANGLETest::TearDown(); |
| 64 | } |
| 65 | |
| 66 | GLuint mProgram; |
| 67 | GLuint mBuffer; |
| 68 | }; |
| 69 | |
| 70 | // This tests the assumption that float attribs of different size |
| 71 | // should not internally cause a vertex shader recompile (for conversion). |
Austin Kinross | 18b931d | 2014-09-29 12:58:31 -0700 | [diff] [blame] | 72 | TYPED_TEST(ProgramBinaryTest, FloatDynamicShaderSize) |
Jamie Madill | 7a29e4a | 2014-05-02 10:41:48 -0400 | [diff] [blame] | 73 | { |
| 74 | glUseProgram(mProgram); |
| 75 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 76 | |
| 77 | glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 8, NULL); |
| 78 | glEnableVertexAttribArray(0); |
| 79 | glDrawArrays(GL_POINTS, 0, 1); |
| 80 | |
| 81 | GLint programLength; |
| 82 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &programLength); |
| 83 | |
| 84 | EXPECT_GL_NO_ERROR(); |
| 85 | |
| 86 | for (GLsizei size = 1; size <= 3; size++) |
| 87 | { |
| 88 | glVertexAttribPointer(0, size, GL_FLOAT, GL_FALSE, 8, NULL); |
| 89 | glEnableVertexAttribArray(0); |
| 90 | glDrawArrays(GL_POINTS, 0, 1); |
| 91 | |
| 92 | GLint newProgramLength; |
| 93 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &newProgramLength); |
| 94 | EXPECT_GL_NO_ERROR(); |
| 95 | EXPECT_EQ(programLength, newProgramLength); |
| 96 | } |
| 97 | } |
Brandon Jones | 993d08d | 2014-10-10 14:32:57 -0700 | [diff] [blame^] | 98 | |
| 99 | // This tests the ability to successfully save and load a program binary. |
| 100 | TYPED_TEST(ProgramBinaryTest, SaveAndLoadBinary) |
| 101 | { |
| 102 | GLint programLength = 0; |
| 103 | GLint writtenLength = 0; |
| 104 | GLenum binaryFormat = 0; |
| 105 | |
| 106 | glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &programLength); |
| 107 | EXPECT_GL_NO_ERROR(); |
| 108 | |
| 109 | std::vector<uint8_t> binary(programLength); |
| 110 | glGetProgramBinaryOES(mProgram, programLength, &writtenLength, &binaryFormat, binary.data()); |
| 111 | EXPECT_GL_NO_ERROR(); |
| 112 | |
| 113 | // The lengths reported by glGetProgramiv and glGetProgramBinaryOES should match |
| 114 | EXPECT_EQ(programLength, writtenLength); |
| 115 | |
| 116 | if (writtenLength) |
| 117 | { |
| 118 | GLuint program2 = glCreateProgram(); |
| 119 | glProgramBinaryOES(program2, binaryFormat, binary.data(), writtenLength); |
| 120 | |
| 121 | EXPECT_GL_NO_ERROR(); |
| 122 | |
| 123 | GLint linkStatus; |
| 124 | glGetProgramiv(program2, GL_LINK_STATUS, &linkStatus); |
| 125 | if (linkStatus == 0) |
| 126 | { |
| 127 | GLint infoLogLength; |
| 128 | glGetProgramiv(program2, GL_INFO_LOG_LENGTH, &infoLogLength); |
| 129 | |
| 130 | std::vector<GLchar> infoLog(infoLogLength); |
| 131 | glGetProgramInfoLog(program2, infoLog.size(), NULL, &infoLog[0]); |
| 132 | |
| 133 | FAIL() << "program link failed: " << &infoLog[0]; |
| 134 | } |
| 135 | else |
| 136 | { |
| 137 | glUseProgram(program2); |
| 138 | glBindBuffer(GL_ARRAY_BUFFER, mBuffer); |
| 139 | |
| 140 | glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 8, NULL); |
| 141 | glEnableVertexAttribArray(0); |
| 142 | glDrawArrays(GL_POINTS, 0, 1); |
| 143 | |
| 144 | EXPECT_GL_NO_ERROR(); |
| 145 | } |
| 146 | |
| 147 | glDeleteProgram(program2); |
| 148 | } |
| 149 | } |