daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Program.cpp: Implements the gl::Program class. Implements GL program objects |
| 8 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Program.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 11 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 12 | #include "common/debug.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 13 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
| 15 | #include "libGLESv2/Shader.h" |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 16 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 17 | |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 18 | #include <string> |
| 19 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 20 | #if !defined(ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 21 | #define ANGLE_COMPILE_OPTIMIZATION_LEVEL D3DCOMPILE_OPTIMIZATION_LEVEL3 |
| 22 | #endif |
| 23 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 24 | namespace gl |
| 25 | { |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 26 | unsigned int Program::mCurrentSerial = 1; |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 27 | const char *fakepath = "C:\\fakepath"; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 28 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 29 | std::string str(int i) |
| 30 | { |
| 31 | char buffer[20]; |
kbr@chromium.org | ddb6e8e | 2012-04-25 00:48:13 +0000 | [diff] [blame] | 32 | snprintf(buffer, sizeof(buffer), "%d", i); |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 33 | return buffer; |
| 34 | } |
| 35 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 36 | AttributeBindings::AttributeBindings()
|
| 37 | {
|
| 38 | }
|
| 39 |
|
| 40 | AttributeBindings::~AttributeBindings()
|
| 41 | {
|
| 42 | } |
| 43 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 44 | Uniform::Uniform(GLenum type, const std::string &_name, unsigned int arraySize) |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 45 | : type(type), _name(_name), name(Program::undecorateUniform(_name)), arraySize(arraySize) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 46 | { |
daniel@transgaming.com | e918ea2 | 2011-11-12 03:15:28 +0000 | [diff] [blame] | 47 | int bytes = UniformInternalSize(type) * arraySize; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 48 | data = new unsigned char[bytes]; |
| 49 | memset(data, 0, bytes); |
| 50 | dirty = true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 51 | } |
| 52 | |
| 53 | Uniform::~Uniform() |
| 54 | { |
| 55 | delete[] data; |
| 56 | } |
| 57 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 58 | bool Uniform::isArray() |
| 59 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 60 | return _name.compare(0, 3, "ar_") == 0; |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 61 | } |
| 62 | |
| 63 | UniformLocation::UniformLocation(const std::string &_name, unsigned int element, unsigned int index) |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 64 | : name(Program::undecorateUniform(_name)), element(element), index(index) |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 65 | { |
| 66 | } |
| 67 | |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 68 | Program::Program(ResourceManager *manager, GLuint handle) : mResourceManager(manager), mHandle(handle), mSerial(issueSerial()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 69 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 70 | mDevice = getDevice(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 71 | mFragmentShader = NULL; |
| 72 | mVertexShader = NULL; |
| 73 | |
| 74 | mPixelExecutable = NULL; |
| 75 | mVertexExecutable = NULL; |
| 76 | mConstantTablePS = NULL; |
| 77 | mConstantTableVS = NULL; |
| 78 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 79 | mInfoLog = NULL; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 80 | mValidated = false; |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 81 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 82 | unlink(); |
| 83 | |
| 84 | mDeleteStatus = false; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 85 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 86 | mRefCount = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 87 | } |
| 88 | |
| 89 | Program::~Program() |
| 90 | { |
| 91 | unlink(true); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 92 | |
| 93 | if (mVertexShader != NULL) |
| 94 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 95 | mVertexShader->release(); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 96 | } |
| 97 | |
| 98 | if (mFragmentShader != NULL) |
| 99 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 100 | mFragmentShader->release(); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 101 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 102 | } |
| 103 | |
| 104 | bool Program::attachShader(Shader *shader) |
| 105 | { |
| 106 | if (shader->getType() == GL_VERTEX_SHADER) |
| 107 | { |
| 108 | if (mVertexShader) |
| 109 | { |
| 110 | return false; |
| 111 | } |
| 112 | |
| 113 | mVertexShader = (VertexShader*)shader; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 114 | mVertexShader->addRef(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 115 | } |
| 116 | else if (shader->getType() == GL_FRAGMENT_SHADER) |
| 117 | { |
| 118 | if (mFragmentShader) |
| 119 | { |
| 120 | return false; |
| 121 | } |
| 122 | |
| 123 | mFragmentShader = (FragmentShader*)shader; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 124 | mFragmentShader->addRef(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 125 | } |
| 126 | else UNREACHABLE(); |
| 127 | |
| 128 | return true; |
| 129 | } |
| 130 | |
| 131 | bool Program::detachShader(Shader *shader) |
| 132 | { |
| 133 | if (shader->getType() == GL_VERTEX_SHADER) |
| 134 | { |
| 135 | if (mVertexShader != shader) |
| 136 | { |
| 137 | return false; |
| 138 | } |
| 139 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 140 | mVertexShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 141 | mVertexShader = NULL; |
| 142 | } |
| 143 | else if (shader->getType() == GL_FRAGMENT_SHADER) |
| 144 | { |
| 145 | if (mFragmentShader != shader) |
| 146 | { |
| 147 | return false; |
| 148 | } |
| 149 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 150 | mFragmentShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 151 | mFragmentShader = NULL; |
| 152 | } |
| 153 | else UNREACHABLE(); |
| 154 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 155 | return true; |
| 156 | } |
| 157 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 158 | int Program::getAttachedShadersCount() const |
| 159 | { |
| 160 | return (mVertexShader ? 1 : 0) + (mFragmentShader ? 1 : 0); |
| 161 | } |
| 162 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 163 | IDirect3DPixelShader9 *Program::getPixelShader() |
| 164 | { |
| 165 | return mPixelExecutable; |
| 166 | } |
| 167 | |
| 168 | IDirect3DVertexShader9 *Program::getVertexShader() |
| 169 | { |
| 170 | return mVertexExecutable; |
| 171 | } |
| 172 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 173 | void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
|
| 174 | {
|
| 175 | if (index < MAX_VERTEX_ATTRIBS)
|
| 176 | {
|
| 177 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
|
| 178 | {
|
| 179 | mAttributeBinding[i].erase(name);
|
| 180 | }
|
| 181 |
|
| 182 | mAttributeBinding[index].insert(name);
|
| 183 | }
|
| 184 | } |
| 185 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 186 | void Program::bindAttributeLocation(GLuint index, const char *name) |
| 187 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 188 | mAttributeBindings.bindAttributeLocation(index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 189 | } |
| 190 | |
| 191 | GLuint Program::getAttributeLocation(const char *name) |
| 192 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 193 | if (name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 194 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 195 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 196 | { |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 197 | if (mLinkedAttribute[index].name == std::string(name)) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 198 | { |
| 199 | return index; |
| 200 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 201 | } |
| 202 | } |
| 203 | |
| 204 | return -1; |
| 205 | } |
| 206 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 207 | int Program::getSemanticIndex(int attributeIndex) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 208 | { |
daniel@transgaming.com | 733ba93 | 2011-04-14 15:03:48 +0000 | [diff] [blame] | 209 | ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); |
| 210 | |
| 211 | return mSemanticIndex[attributeIndex]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 212 | } |
| 213 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 214 | // Returns one more than the highest sampler index used. |
| 215 | GLint Program::getUsedSamplerRange(SamplerType type) |
| 216 | { |
| 217 | switch (type) |
| 218 | { |
| 219 | case SAMPLER_PIXEL: |
| 220 | return mUsedPixelSamplerRange; |
| 221 | case SAMPLER_VERTEX: |
| 222 | return mUsedVertexSamplerRange; |
| 223 | default: |
| 224 | UNREACHABLE(); |
| 225 | return 0; |
| 226 | } |
| 227 | } |
| 228 | |
daniel@transgaming.com | 9ba680a | 2011-05-11 15:37:11 +0000 | [diff] [blame] | 229 | // Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler |
| 230 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 231 | GLint Program::getSamplerMapping(SamplerType type, unsigned int samplerIndex) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 232 | { |
jbauman@chromium.org | 8b3c1af | 2011-10-12 01:21:41 +0000 | [diff] [blame] | 233 | GLint logicalTextureUnit = -1; |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 234 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 235 | switch (type) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 236 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 237 | case SAMPLER_PIXEL: |
| 238 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 239 | |
| 240 | if (mSamplersPS[samplerIndex].active) |
| 241 | { |
| 242 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 243 | } |
| 244 | break; |
| 245 | case SAMPLER_VERTEX: |
| 246 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 247 | |
| 248 | if (mSamplersVS[samplerIndex].active) |
| 249 | { |
| 250 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 251 | } |
| 252 | break; |
| 253 | default: UNREACHABLE(); |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 254 | } |
| 255 | |
jbauman@chromium.org | 8b3c1af | 2011-10-12 01:21:41 +0000 | [diff] [blame] | 256 | if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)getContext()->getMaximumCombinedTextureImageUnits()) |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 257 | { |
| 258 | return logicalTextureUnit; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 259 | } |
| 260 | |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 261 | return -1; |
| 262 | } |
| 263 | |
daniel@transgaming.com | 9ba680a | 2011-05-11 15:37:11 +0000 | [diff] [blame] | 264 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 265 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 266 | TextureType Program::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 267 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 268 | switch (type) |
| 269 | { |
| 270 | case SAMPLER_PIXEL: |
| 271 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 272 | ASSERT(mSamplersPS[samplerIndex].active); |
| 273 | return mSamplersPS[samplerIndex].textureType; |
| 274 | case SAMPLER_VERTEX: |
| 275 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 276 | ASSERT(mSamplersVS[samplerIndex].active); |
| 277 | return mSamplersVS[samplerIndex].textureType; |
| 278 | default: UNREACHABLE(); |
| 279 | } |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 280 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 281 | return TEXTURE_2D; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 282 | } |
| 283 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 284 | GLint Program::getUniformLocation(std::string name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 285 | { |
apatrick@chromium.org | a1d8059 | 2012-01-25 21:52:10 +0000 | [diff] [blame] | 286 | unsigned int subscript = 0; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 287 | |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 288 | // Strip any trailing array operator and retrieve the subscript |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 289 | size_t open = name.find_last_of('['); |
| 290 | size_t close = name.find_last_of(']'); |
| 291 | if (open != std::string::npos && close == name.length() - 1) |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 292 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 293 | subscript = atoi(name.substr(open + 1).c_str()); |
| 294 | name.erase(open); |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 295 | } |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 296 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 297 | unsigned int numUniforms = mUniformIndex.size(); |
| 298 | for (unsigned int location = 0; location < numUniforms; location++) |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 299 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 300 | if (mUniformIndex[location].name == name && |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 301 | mUniformIndex[location].element == subscript) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 302 | { |
| 303 | return location; |
| 304 | } |
| 305 | } |
| 306 | |
| 307 | return -1; |
| 308 | } |
| 309 | |
| 310 | bool Program::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 311 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 312 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 313 | { |
| 314 | return false; |
| 315 | } |
| 316 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 317 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 318 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 319 | |
| 320 | if (targetUniform->type == GL_FLOAT) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 321 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 322 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 323 | |
| 324 | if (arraySize == 1 && count > 1) |
| 325 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 326 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 327 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 328 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 329 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 330 | |
| 331 | for (int i = 0; i < count; i++) |
| 332 | { |
| 333 | target[0] = v[0]; |
| 334 | target[1] = 0; |
| 335 | target[2] = 0; |
| 336 | target[3] = 0; |
| 337 | target += 4; |
| 338 | v += 1; |
| 339 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 340 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 341 | else if (targetUniform->type == GL_BOOL) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 342 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 343 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 344 | |
| 345 | if (arraySize == 1 && count > 1) |
| 346 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 347 | |
| 348 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 349 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 350 | |
| 351 | for (int i = 0; i < count; ++i) |
| 352 | { |
| 353 | if (v[i] == 0.0f) |
| 354 | { |
| 355 | boolParams[i] = GL_FALSE; |
| 356 | } |
| 357 | else |
| 358 | { |
| 359 | boolParams[i] = GL_TRUE; |
| 360 | } |
| 361 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 362 | } |
| 363 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 364 | { |
| 365 | return false; |
| 366 | } |
| 367 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 368 | return true; |
| 369 | } |
| 370 | |
| 371 | bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 372 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 373 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 374 | { |
| 375 | return false; |
| 376 | } |
| 377 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 378 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 379 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 380 | |
| 381 | if (targetUniform->type == GL_FLOAT_VEC2) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 382 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 383 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 384 | |
| 385 | if (arraySize == 1 && count > 1) |
| 386 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 387 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 388 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 389 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 390 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 391 | |
| 392 | for (int i = 0; i < count; i++) |
| 393 | { |
| 394 | target[0] = v[0]; |
| 395 | target[1] = v[1]; |
| 396 | target[2] = 0; |
| 397 | target[3] = 0; |
| 398 | target += 4; |
| 399 | v += 2; |
| 400 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 401 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 402 | else if (targetUniform->type == GL_BOOL_VEC2) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 403 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 404 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 405 | |
| 406 | if (arraySize == 1 && count > 1) |
| 407 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 408 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 409 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 410 | |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 411 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 412 | |
| 413 | for (int i = 0; i < count * 2; ++i) |
| 414 | { |
| 415 | if (v[i] == 0.0f) |
| 416 | { |
| 417 | boolParams[i] = GL_FALSE; |
| 418 | } |
| 419 | else |
| 420 | { |
| 421 | boolParams[i] = GL_TRUE; |
| 422 | } |
| 423 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 424 | } |
| 425 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 426 | { |
| 427 | return false; |
| 428 | } |
| 429 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 430 | return true; |
| 431 | } |
| 432 | |
| 433 | bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 434 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 435 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 436 | { |
| 437 | return false; |
| 438 | } |
| 439 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 440 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 441 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 442 | |
| 443 | if (targetUniform->type == GL_FLOAT_VEC3) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 444 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 445 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 446 | |
| 447 | if (arraySize == 1 && count > 1) |
| 448 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 449 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 450 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 451 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 452 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 453 | |
| 454 | for (int i = 0; i < count; i++) |
| 455 | { |
| 456 | target[0] = v[0]; |
| 457 | target[1] = v[1]; |
| 458 | target[2] = v[2]; |
| 459 | target[3] = 0; |
| 460 | target += 4; |
| 461 | v += 3; |
| 462 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 463 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 464 | else if (targetUniform->type == GL_BOOL_VEC3) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 465 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 466 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 467 | |
| 468 | if (arraySize == 1 && count > 1) |
| 469 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 470 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 471 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 472 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 473 | |
| 474 | for (int i = 0; i < count * 3; ++i) |
| 475 | { |
| 476 | if (v[i] == 0.0f) |
| 477 | { |
| 478 | boolParams[i] = GL_FALSE; |
| 479 | } |
| 480 | else |
| 481 | { |
| 482 | boolParams[i] = GL_TRUE; |
| 483 | } |
| 484 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 485 | } |
| 486 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 487 | { |
| 488 | return false; |
| 489 | } |
| 490 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 491 | return true; |
| 492 | } |
| 493 | |
| 494 | bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 495 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 496 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 497 | { |
| 498 | return false; |
| 499 | } |
| 500 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 501 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 502 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 503 | |
| 504 | if (targetUniform->type == GL_FLOAT_VEC4) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 505 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 506 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 507 | |
| 508 | if (arraySize == 1 && count > 1) |
| 509 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 510 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 511 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 512 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 513 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 4, |
| 514 | v, 4 * sizeof(GLfloat) * count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 515 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 516 | else if (targetUniform->type == GL_BOOL_VEC4) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 517 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 518 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 519 | |
| 520 | if (arraySize == 1 && count > 1) |
| 521 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 522 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 523 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 524 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 525 | |
| 526 | for (int i = 0; i < count * 4; ++i) |
| 527 | { |
| 528 | if (v[i] == 0.0f) |
| 529 | { |
| 530 | boolParams[i] = GL_FALSE; |
| 531 | } |
| 532 | else |
| 533 | { |
| 534 | boolParams[i] = GL_TRUE; |
| 535 | } |
| 536 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 537 | } |
| 538 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 539 | { |
| 540 | return false; |
| 541 | } |
| 542 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 543 | return true; |
| 544 | } |
| 545 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 546 | template<typename T, int targetWidth, int targetHeight, int srcWidth, int srcHeight> |
| 547 | void transposeMatrix(T *target, const GLfloat *value) |
| 548 | { |
| 549 | int copyWidth = std::min(targetWidth, srcWidth); |
| 550 | int copyHeight = std::min(targetHeight, srcHeight); |
| 551 | |
| 552 | for (int x = 0; x < copyWidth; x++) |
| 553 | { |
| 554 | for (int y = 0; y < copyHeight; y++) |
| 555 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 556 | target[x * targetWidth + y] = (T)value[y * srcWidth + x]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 557 | } |
| 558 | } |
| 559 | // clear unfilled right side |
| 560 | for (int y = 0; y < copyHeight; y++) |
| 561 | { |
| 562 | for (int x = srcWidth; x < targetWidth; x++) |
| 563 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 564 | target[y * targetWidth + x] = (T)0; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 565 | } |
| 566 | } |
| 567 | // clear unfilled bottom. |
| 568 | for (int y = srcHeight; y < targetHeight; y++) |
| 569 | { |
| 570 | for (int x = 0; x < targetWidth; x++) |
| 571 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 572 | target[y * targetWidth + x] = (T)0; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 573 | } |
| 574 | } |
| 575 | } |
| 576 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 577 | bool Program::setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) |
| 578 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 579 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 580 | { |
| 581 | return false; |
| 582 | } |
| 583 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 584 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 585 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 586 | |
| 587 | if (targetUniform->type != GL_FLOAT_MAT2) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 588 | { |
| 589 | return false; |
| 590 | } |
| 591 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 592 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 593 | |
| 594 | if (arraySize == 1 && count > 1) |
| 595 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 596 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 597 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 598 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 599 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8; |
| 600 | for (int i = 0; i < count; i++) |
| 601 | { |
| 602 | transposeMatrix<GLfloat,4,2,2,2>(target, value); |
| 603 | target += 8; |
| 604 | value += 4; |
| 605 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 606 | |
| 607 | return true; |
| 608 | } |
| 609 | |
| 610 | bool Program::setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) |
| 611 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 612 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 613 | { |
| 614 | return false; |
| 615 | } |
| 616 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 617 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 618 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 619 | |
| 620 | if (targetUniform->type != GL_FLOAT_MAT3) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 621 | { |
| 622 | return false; |
| 623 | } |
| 624 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 625 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 626 | |
| 627 | if (arraySize == 1 && count > 1) |
| 628 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 629 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 630 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 631 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 632 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12; |
| 633 | for (int i = 0; i < count; i++) |
| 634 | { |
| 635 | transposeMatrix<GLfloat,4,3,3,3>(target, value); |
| 636 | target += 12; |
| 637 | value += 9; |
| 638 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 639 | |
| 640 | return true; |
| 641 | } |
| 642 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 643 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 644 | bool Program::setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) |
| 645 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 646 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 647 | { |
| 648 | return false; |
| 649 | } |
| 650 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 651 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 652 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 653 | |
| 654 | if (targetUniform->type != GL_FLOAT_MAT4) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 655 | { |
| 656 | return false; |
| 657 | } |
| 658 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 659 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 660 | |
| 661 | if (arraySize == 1 && count > 1) |
| 662 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 663 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 664 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 665 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 666 | GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 16); |
| 667 | for (int i = 0; i < count; i++) |
| 668 | { |
| 669 | transposeMatrix<GLfloat,4,4,4,4>(target, value); |
| 670 | target += 16; |
| 671 | value += 16; |
| 672 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 673 | |
| 674 | return true; |
| 675 | } |
| 676 | |
| 677 | bool Program::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 678 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 679 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 680 | { |
| 681 | return false; |
| 682 | } |
| 683 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 684 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 685 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 686 | |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 687 | if (targetUniform->type == GL_INT || |
| 688 | targetUniform->type == GL_SAMPLER_2D || |
| 689 | targetUniform->type == GL_SAMPLER_CUBE) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 690 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 691 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 692 | |
| 693 | if (arraySize == 1 && count > 1) |
| 694 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 695 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 696 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 697 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 698 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint), |
| 699 | v, sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 700 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 701 | else if (targetUniform->type == GL_BOOL) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 702 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 703 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 704 | |
| 705 | if (arraySize == 1 && count > 1) |
| 706 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 707 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 708 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 709 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 710 | |
| 711 | for (int i = 0; i < count; ++i) |
| 712 | { |
| 713 | if (v[i] == 0) |
| 714 | { |
| 715 | boolParams[i] = GL_FALSE; |
| 716 | } |
| 717 | else |
| 718 | { |
| 719 | boolParams[i] = GL_TRUE; |
| 720 | } |
| 721 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 722 | } |
| 723 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 724 | { |
| 725 | return false; |
| 726 | } |
| 727 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 728 | return true; |
| 729 | } |
| 730 | |
| 731 | bool Program::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 732 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 733 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 734 | { |
| 735 | return false; |
| 736 | } |
| 737 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 738 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 739 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 740 | |
| 741 | if (targetUniform->type == GL_INT_VEC2) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 742 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 743 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 744 | |
| 745 | if (arraySize == 1 && count > 1) |
| 746 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 747 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 748 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 749 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 750 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 2, |
| 751 | v, 2 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 752 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 753 | else if (targetUniform->type == GL_BOOL_VEC2) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 754 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 755 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 756 | |
| 757 | if (arraySize == 1 && count > 1) |
| 758 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 759 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 760 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 761 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 762 | |
| 763 | for (int i = 0; i < count * 2; ++i) |
| 764 | { |
| 765 | if (v[i] == 0) |
| 766 | { |
| 767 | boolParams[i] = GL_FALSE; |
| 768 | } |
| 769 | else |
| 770 | { |
| 771 | boolParams[i] = GL_TRUE; |
| 772 | } |
| 773 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 774 | } |
| 775 | else |
| 776 | { |
| 777 | return false; |
| 778 | } |
| 779 | |
| 780 | return true; |
| 781 | } |
| 782 | |
| 783 | bool Program::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 784 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 785 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 786 | { |
| 787 | return false; |
| 788 | } |
| 789 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 790 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 791 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 792 | |
| 793 | if (targetUniform->type == GL_INT_VEC3) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 794 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 795 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 796 | |
| 797 | if (arraySize == 1 && count > 1) |
| 798 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 799 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 800 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 801 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 802 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 3, |
| 803 | v, 3 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 804 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 805 | else if (targetUniform->type == GL_BOOL_VEC3) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 806 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 807 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 808 | |
| 809 | if (arraySize == 1 && count > 1) |
| 810 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 811 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 812 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 813 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 814 | |
| 815 | for (int i = 0; i < count * 3; ++i) |
| 816 | { |
| 817 | if (v[i] == 0) |
| 818 | { |
| 819 | boolParams[i] = GL_FALSE; |
| 820 | } |
| 821 | else |
| 822 | { |
| 823 | boolParams[i] = GL_TRUE; |
| 824 | } |
| 825 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 826 | } |
| 827 | else |
| 828 | { |
| 829 | return false; |
| 830 | } |
| 831 | |
| 832 | return true; |
| 833 | } |
| 834 | |
| 835 | bool Program::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 836 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 837 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 838 | { |
| 839 | return false; |
| 840 | } |
| 841 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 842 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 843 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 844 | |
| 845 | if (targetUniform->type == GL_INT_VEC4) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 846 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 847 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 848 | |
| 849 | if (arraySize == 1 && count > 1) |
| 850 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 851 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 852 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 853 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 854 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 4, |
| 855 | v, 4 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 856 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 857 | else if (targetUniform->type == GL_BOOL_VEC4) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 858 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 859 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 860 | |
| 861 | if (arraySize == 1 && count > 1) |
| 862 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 863 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 864 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 865 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 866 | |
| 867 | for (int i = 0; i < count * 4; ++i) |
| 868 | { |
| 869 | if (v[i] == 0) |
| 870 | { |
| 871 | boolParams[i] = GL_FALSE; |
| 872 | } |
| 873 | else |
| 874 | { |
| 875 | boolParams[i] = GL_TRUE; |
| 876 | } |
| 877 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 878 | } |
| 879 | else |
| 880 | { |
| 881 | return false; |
| 882 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 883 | |
| 884 | return true; |
| 885 | } |
| 886 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 887 | bool Program::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 888 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 889 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 890 | { |
| 891 | return false; |
| 892 | } |
| 893 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 894 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 895 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 896 | // sized queries -- ensure the provided buffer is large enough |
| 897 | if (bufSize) |
| 898 | { |
| 899 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 900 | if (*bufSize < requiredBytes) |
| 901 | { |
| 902 | return false; |
| 903 | } |
| 904 | } |
| 905 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 906 | switch (targetUniform->type) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 907 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 908 | case GL_FLOAT_MAT2: |
| 909 | transposeMatrix<GLfloat,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 910 | break; |
| 911 | case GL_FLOAT_MAT3: |
| 912 | transposeMatrix<GLfloat,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 913 | break; |
| 914 | case GL_FLOAT_MAT4: |
| 915 | transposeMatrix<GLfloat,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 916 | break; |
| 917 | default: |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 918 | { |
daniel@transgaming.com | edc3150 | 2011-11-12 03:14:56 +0000 | [diff] [blame] | 919 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 920 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 921 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 922 | switch (UniformComponentType(targetUniform->type)) |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 923 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 924 | case GL_BOOL: |
| 925 | { |
| 926 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 927 | |
| 928 | for (unsigned int i = 0; i < count; ++i) |
| 929 | { |
| 930 | params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; |
| 931 | } |
| 932 | } |
| 933 | break; |
| 934 | case GL_FLOAT: |
| 935 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLfloat), |
| 936 | count * sizeof(GLfloat)); |
| 937 | break; |
| 938 | case GL_INT: |
| 939 | { |
| 940 | GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 941 | |
| 942 | for (unsigned int i = 0; i < count; ++i) |
| 943 | { |
| 944 | params[i] = (float)intParams[i]; |
| 945 | } |
| 946 | } |
| 947 | break; |
| 948 | default: UNREACHABLE(); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 949 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 950 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 951 | } |
| 952 | |
| 953 | return true; |
| 954 | } |
| 955 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 956 | bool Program::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 957 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 958 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 959 | { |
| 960 | return false; |
| 961 | } |
| 962 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 963 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 964 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 965 | // sized queries -- ensure the provided buffer is large enough |
| 966 | if (bufSize) |
| 967 | { |
| 968 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 969 | if (*bufSize < requiredBytes) |
| 970 | { |
| 971 | return false; |
| 972 | } |
| 973 | } |
| 974 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 975 | switch (targetUniform->type) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 976 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 977 | case GL_FLOAT_MAT2: |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 978 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 979 | transposeMatrix<GLint,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 980 | } |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 981 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 982 | case GL_FLOAT_MAT3: |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 983 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 984 | transposeMatrix<GLint,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 985 | } |
| 986 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 987 | case GL_FLOAT_MAT4: |
| 988 | { |
| 989 | transposeMatrix<GLint,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 990 | } |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 991 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 992 | default: |
| 993 | { |
daniel@transgaming.com | edc3150 | 2011-11-12 03:14:56 +0000 | [diff] [blame] | 994 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 995 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 996 | |
| 997 | switch (UniformComponentType(targetUniform->type)) |
| 998 | { |
| 999 | case GL_BOOL: |
| 1000 | { |
| 1001 | GLboolean *boolParams = targetUniform->data + mUniformIndex[location].element * internalCount; |
| 1002 | |
| 1003 | for (unsigned int i = 0; i < count; ++i) |
| 1004 | { |
| 1005 | params[i] = (GLint)boolParams[i]; |
| 1006 | } |
| 1007 | } |
| 1008 | break; |
| 1009 | case GL_FLOAT: |
| 1010 | { |
| 1011 | GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 1012 | |
| 1013 | for (unsigned int i = 0; i < count; ++i) |
| 1014 | { |
| 1015 | params[i] = (GLint)floatParams[i]; |
| 1016 | } |
| 1017 | } |
| 1018 | break; |
| 1019 | case GL_INT: |
| 1020 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLint), |
| 1021 | count * sizeof(GLint)); |
| 1022 | break; |
| 1023 | default: UNREACHABLE(); |
| 1024 | } |
| 1025 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1026 | } |
| 1027 | |
| 1028 | return true; |
| 1029 | } |
| 1030 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1031 | void Program::dirtyAllUniforms() |
| 1032 | { |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 1033 | unsigned int numUniforms = mUniforms.size(); |
| 1034 | for (unsigned int index = 0; index < numUniforms; index++) |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1035 | { |
| 1036 | mUniforms[index]->dirty = true; |
| 1037 | } |
| 1038 | } |
| 1039 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1040 | // Applies all the uniforms set for this program object to the Direct3D 9 device |
| 1041 | void Program::applyUniforms() |
| 1042 | { |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 1043 | for (std::vector<Uniform*>::iterator ub = mUniforms.begin(), ue = mUniforms.end(); ub != ue; ++ub) { |
| 1044 | Uniform *targetUniform = *ub; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1045 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1046 | if (targetUniform->dirty) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1047 | { |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1048 | int arraySize = targetUniform->arraySize; |
| 1049 | GLfloat *f = (GLfloat*)targetUniform->data; |
| 1050 | GLint *i = (GLint*)targetUniform->data; |
| 1051 | GLboolean *b = (GLboolean*)targetUniform->data; |
| 1052 | |
| 1053 | switch (targetUniform->type) |
| 1054 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1055 | case GL_BOOL: applyUniformnbv(targetUniform, arraySize, 1, b); break; |
| 1056 | case GL_BOOL_VEC2: applyUniformnbv(targetUniform, arraySize, 2, b); break; |
| 1057 | case GL_BOOL_VEC3: applyUniformnbv(targetUniform, arraySize, 3, b); break; |
| 1058 | case GL_BOOL_VEC4: applyUniformnbv(targetUniform, arraySize, 4, b); break; |
| 1059 | case GL_FLOAT: |
| 1060 | case GL_FLOAT_VEC2: |
| 1061 | case GL_FLOAT_VEC3: |
| 1062 | case GL_FLOAT_VEC4: |
| 1063 | case GL_FLOAT_MAT2: |
| 1064 | case GL_FLOAT_MAT3: |
| 1065 | case GL_FLOAT_MAT4: applyUniformnfv(targetUniform, f); break; |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 1066 | case GL_SAMPLER_2D: |
| 1067 | case GL_SAMPLER_CUBE: |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 1068 | case GL_INT: applyUniform1iv(targetUniform, arraySize, i); break; |
| 1069 | case GL_INT_VEC2: applyUniform2iv(targetUniform, arraySize, i); break; |
| 1070 | case GL_INT_VEC3: applyUniform3iv(targetUniform, arraySize, i); break; |
| 1071 | case GL_INT_VEC4: applyUniform4iv(targetUniform, arraySize, i); break; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1072 | default: |
| 1073 | UNREACHABLE(); |
| 1074 | } |
| 1075 | |
| 1076 | targetUniform->dirty = false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1077 | } |
| 1078 | } |
| 1079 | } |
| 1080 | |
| 1081 | // Compiles the HLSL code of the attached shaders into executable binaries |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1082 | ID3D10Blob *Program::compileToBinary(const char *hlsl, const char *profile, ID3DXConstantTable **constantTable) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1083 | { |
| 1084 | if (!hlsl) |
| 1085 | { |
| 1086 | return NULL; |
| 1087 | } |
| 1088 | |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1089 | DWORD result; |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1090 | UINT flags = 0; |
| 1091 | std::string sourceText; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1092 | if (perfActive()) |
| 1093 | { |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1094 | flags |= D3DCOMPILE_DEBUG; |
| 1095 | #ifdef NDEBUG |
| 1096 | flags |= ANGLE_COMPILE_OPTIMIZATION_LEVEL; |
| 1097 | #else |
| 1098 | flags |= D3DCOMPILE_SKIP_OPTIMIZATION; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1099 | #endif |
| 1100 | |
| 1101 | std::string sourcePath = getTempPath(); |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1102 | sourceText = std::string("#line 2 \"") + sourcePath + std::string("\"\n\n") + std::string(hlsl); |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1103 | writeFile(sourcePath.c_str(), sourceText.c_str(), sourceText.size()); |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1104 | } |
| 1105 | else |
| 1106 | { |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1107 | flags |= ANGLE_COMPILE_OPTIMIZATION_LEVEL; |
| 1108 | sourceText = hlsl; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1109 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1110 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1111 | ID3D10Blob *binary = NULL; |
| 1112 | ID3D10Blob *errorMessage = NULL; |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 1113 | result = D3DCompile(hlsl, strlen(hlsl), fakepath, NULL, NULL, "main", profile, flags, 0, &binary, &errorMessage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1114 | |
| 1115 | if (errorMessage) |
| 1116 | { |
| 1117 | const char *message = (const char*)errorMessage->GetBufferPointer(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 1118 | |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 1119 | appendToInfoLogSanitized(message); |
daniel@transgaming.com | 0599dc6 | 2010-03-21 04:31:36 +0000 | [diff] [blame] | 1120 | TRACE("\n%s", hlsl); |
| 1121 | TRACE("\n%s", message); |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1122 | |
| 1123 | errorMessage->Release(); |
| 1124 | errorMessage = NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1125 | } |
| 1126 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1127 | if (FAILED(result)) |
| 1128 | { |
| 1129 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 1130 | { |
| 1131 | error(GL_OUT_OF_MEMORY); |
| 1132 | } |
| 1133 | |
| 1134 | return NULL; |
| 1135 | } |
| 1136 | |
| 1137 | result = D3DXGetShaderConstantTable(static_cast<const DWORD*>(binary->GetBufferPointer()), constantTable); |
| 1138 | |
| 1139 | if (FAILED(result)) |
| 1140 | { |
| 1141 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 1142 | { |
| 1143 | error(GL_OUT_OF_MEMORY); |
| 1144 | } |
| 1145 | |
| 1146 | binary->Release(); |
| 1147 | |
| 1148 | return NULL; |
| 1149 | } |
| 1150 | |
| 1151 | return binary; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1152 | } |
| 1153 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1154 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading Language 1.00 rev. 17] appendix A section 7 page 111 |
| 1155 | // Returns the number of used varying registers, or -1 if unsuccesful |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1156 | int Program::packVaryings(const Varying *packing[][4], FragmentShader *fragmentShader) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1157 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1158 | Context *context = getContext(); |
| 1159 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1160 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1161 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1162 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1163 | int n = VariableRowCount(varying->type) * varying->size; |
| 1164 | int m = VariableColumnCount(varying->type); |
| 1165 | bool success = false; |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1166 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1167 | if (m == 2 || m == 3 || m == 4) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1168 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1169 | for (int r = 0; r <= maxVaryingVectors - n && !success; r++) |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1170 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1171 | bool available = true; |
| 1172 | |
| 1173 | for (int y = 0; y < n && available; y++) |
| 1174 | { |
| 1175 | for (int x = 0; x < m && available; x++) |
| 1176 | { |
| 1177 | if (packing[r + y][x]) |
| 1178 | { |
| 1179 | available = false; |
| 1180 | } |
| 1181 | } |
| 1182 | } |
| 1183 | |
| 1184 | if (available) |
| 1185 | { |
| 1186 | varying->reg = r; |
| 1187 | varying->col = 0; |
| 1188 | |
| 1189 | for (int y = 0; y < n; y++) |
| 1190 | { |
| 1191 | for (int x = 0; x < m; x++) |
| 1192 | { |
| 1193 | packing[r + y][x] = &*varying; |
| 1194 | } |
| 1195 | } |
| 1196 | |
| 1197 | success = true; |
| 1198 | } |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1199 | } |
| 1200 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1201 | if (!success && m == 2) |
| 1202 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1203 | for (int r = maxVaryingVectors - n; r >= 0 && !success; r--) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1204 | { |
| 1205 | bool available = true; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1206 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1207 | for (int y = 0; y < n && available; y++) |
| 1208 | { |
| 1209 | for (int x = 2; x < 4 && available; x++) |
| 1210 | { |
| 1211 | if (packing[r + y][x]) |
| 1212 | { |
| 1213 | available = false; |
| 1214 | } |
| 1215 | } |
| 1216 | } |
| 1217 | |
| 1218 | if (available) |
| 1219 | { |
| 1220 | varying->reg = r; |
| 1221 | varying->col = 2; |
| 1222 | |
| 1223 | for (int y = 0; y < n; y++) |
| 1224 | { |
| 1225 | for (int x = 2; x < 4; x++) |
| 1226 | { |
| 1227 | packing[r + y][x] = &*varying; |
| 1228 | } |
| 1229 | } |
| 1230 | |
| 1231 | success = true; |
| 1232 | } |
| 1233 | } |
| 1234 | } |
| 1235 | } |
| 1236 | else if (m == 1) |
| 1237 | { |
| 1238 | int space[4] = {0}; |
| 1239 | |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1240 | for (int y = 0; y < maxVaryingVectors; y++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1241 | { |
| 1242 | for (int x = 0; x < 4; x++) |
| 1243 | { |
| 1244 | space[x] += packing[y][x] ? 0 : 1; |
| 1245 | } |
| 1246 | } |
| 1247 | |
| 1248 | int column = 0; |
| 1249 | |
| 1250 | for (int x = 0; x < 4; x++) |
| 1251 | { |
daniel@transgaming.com | 11dd5dd | 2011-02-11 13:28:14 +0000 | [diff] [blame] | 1252 | if (space[x] >= n && space[x] < space[column]) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1253 | { |
| 1254 | column = x; |
| 1255 | } |
| 1256 | } |
| 1257 | |
daniel@transgaming.com | 11dd5dd | 2011-02-11 13:28:14 +0000 | [diff] [blame] | 1258 | if (space[column] >= n) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1259 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1260 | for (int r = 0; r < maxVaryingVectors; r++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1261 | { |
| 1262 | if (!packing[r][column]) |
| 1263 | { |
| 1264 | varying->reg = r; |
| 1265 | |
| 1266 | for (int y = r; y < r + n; y++) |
| 1267 | { |
| 1268 | packing[y][column] = &*varying; |
| 1269 | } |
| 1270 | |
| 1271 | break; |
| 1272 | } |
| 1273 | } |
| 1274 | |
| 1275 | varying->col = column; |
| 1276 | |
| 1277 | success = true; |
| 1278 | } |
| 1279 | } |
| 1280 | else UNREACHABLE(); |
| 1281 | |
| 1282 | if (!success) |
| 1283 | { |
| 1284 | appendToInfoLog("Could not pack varying %s", varying->name.c_str()); |
| 1285 | |
| 1286 | return -1; |
| 1287 | } |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1288 | } |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1289 | |
| 1290 | // Return the number of used registers |
| 1291 | int registers = 0; |
| 1292 | |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1293 | for (int r = 0; r < maxVaryingVectors; r++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1294 | { |
| 1295 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 1296 | { |
| 1297 | registers++; |
| 1298 | } |
| 1299 | } |
| 1300 | |
| 1301 | return registers; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1302 | } |
| 1303 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1304 | bool Program::linkVaryings(std::string& pixelHLSL, std::string& vertexHLSL, FragmentShader *fragmentShader, VertexShader *vertexShader) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1305 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1306 | if (pixelHLSL.empty() || vertexHLSL.empty()) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1307 | { |
| 1308 | return false; |
| 1309 | } |
| 1310 | |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1311 | // Reset the varying register assignments |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1312 | for (VaryingList::iterator fragVar = fragmentShader->mVaryings.begin(); fragVar != fragmentShader->mVaryings.end(); fragVar++) |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1313 | { |
| 1314 | fragVar->reg = -1; |
| 1315 | fragVar->col = -1; |
| 1316 | } |
| 1317 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1318 | for (VaryingList::iterator vtxVar = vertexShader->mVaryings.begin(); vtxVar != vertexShader->mVaryings.end(); vtxVar++) |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1319 | { |
| 1320 | vtxVar->reg = -1; |
| 1321 | vtxVar->col = -1; |
| 1322 | } |
| 1323 | |
| 1324 | // Map the varyings to the register file |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1325 | const Varying *packing[MAX_VARYING_VECTORS_SM3][4] = {NULL}; |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1326 | int registers = packVaryings(packing, fragmentShader); |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1327 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1328 | if (registers < 0) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1329 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1330 | return false; |
| 1331 | } |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1332 | |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1333 | // Write the HLSL input/output declarations |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1334 | Context *context = getContext(); |
| 1335 | const bool sm3 = context->supportsShaderModel3(); |
| 1336 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1337 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1338 | if (registers == maxVaryingVectors && fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1339 | { |
| 1340 | appendToInfoLog("No varying registers left to support gl_FragCoord"); |
| 1341 | |
| 1342 | return false; |
| 1343 | } |
| 1344 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1345 | for (VaryingList::iterator input = fragmentShader->mVaryings.begin(); input != fragmentShader->mVaryings.end(); input++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1346 | { |
| 1347 | bool matched = false; |
| 1348 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1349 | for (VaryingList::iterator output = vertexShader->mVaryings.begin(); output != vertexShader->mVaryings.end(); output++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1350 | { |
| 1351 | if (output->name == input->name) |
| 1352 | { |
| 1353 | if (output->type != input->type || output->size != input->size) |
| 1354 | { |
| 1355 | appendToInfoLog("Type of vertex varying %s does not match that of the fragment varying", output->name.c_str()); |
| 1356 | |
| 1357 | return false; |
| 1358 | } |
| 1359 | |
| 1360 | output->reg = input->reg; |
| 1361 | output->col = input->col; |
| 1362 | |
| 1363 | matched = true; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1364 | break; |
| 1365 | } |
| 1366 | } |
| 1367 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1368 | if (!matched) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1369 | { |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1370 | appendToInfoLog("Fragment varying %s does not match any vertex varying", input->name.c_str()); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1371 | |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1372 | return false; |
| 1373 | } |
| 1374 | } |
| 1375 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1376 | std::string varyingSemantic = (sm3 ? "COLOR" : "TEXCOORD"); |
| 1377 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1378 | vertexHLSL += "struct VS_INPUT\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1379 | "{\n"; |
| 1380 | |
| 1381 | int semanticIndex = 0; |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1382 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1383 | { |
| 1384 | switch (attribute->type) |
| 1385 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1386 | case GL_FLOAT: vertexHLSL += " float "; break; |
| 1387 | case GL_FLOAT_VEC2: vertexHLSL += " float2 "; break; |
| 1388 | case GL_FLOAT_VEC3: vertexHLSL += " float3 "; break; |
| 1389 | case GL_FLOAT_VEC4: vertexHLSL += " float4 "; break; |
| 1390 | case GL_FLOAT_MAT2: vertexHLSL += " float2x2 "; break; |
| 1391 | case GL_FLOAT_MAT3: vertexHLSL += " float3x3 "; break; |
| 1392 | case GL_FLOAT_MAT4: vertexHLSL += " float4x4 "; break; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1393 | default: UNREACHABLE(); |
| 1394 | } |
| 1395 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1396 | vertexHLSL += decorateAttribute(attribute->name) + " : TEXCOORD" + str(semanticIndex) + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1397 | |
| 1398 | semanticIndex += VariableRowCount(attribute->type); |
| 1399 | } |
| 1400 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1401 | vertexHLSL += "};\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1402 | "\n" |
| 1403 | "struct VS_OUTPUT\n" |
| 1404 | "{\n" |
| 1405 | " float4 gl_Position : POSITION;\n"; |
| 1406 | |
| 1407 | for (int r = 0; r < registers; r++) |
| 1408 | { |
| 1409 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 1410 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1411 | vertexHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1412 | } |
| 1413 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1414 | if (fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1415 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1416 | vertexHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1417 | } |
| 1418 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1419 | if (vertexShader->mUsesPointSize && sm3) |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1420 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1421 | vertexHLSL += " float gl_PointSize : PSIZE;\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1422 | } |
| 1423 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1424 | vertexHLSL += "};\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1425 | "\n" |
| 1426 | "VS_OUTPUT main(VS_INPUT input)\n" |
| 1427 | "{\n"; |
| 1428 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1429 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1430 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1431 | vertexHLSL += " " + decorateAttribute(attribute->name) + " = "; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1432 | |
| 1433 | if (VariableRowCount(attribute->type) > 1) // Matrix |
| 1434 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1435 | vertexHLSL += "transpose"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1436 | } |
| 1437 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1438 | vertexHLSL += "(input." + decorateAttribute(attribute->name) + ");\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1439 | } |
| 1440 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1441 | vertexHLSL += "\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1442 | " gl_main();\n" |
| 1443 | "\n" |
| 1444 | " VS_OUTPUT output;\n" |
| 1445 | " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n" |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1446 | " output.gl_Position.y = gl_Position.y - dx_HalfPixelSize.y * gl_Position.w;\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1447 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1448 | " output.gl_Position.w = gl_Position.w;\n"; |
| 1449 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1450 | if (vertexShader->mUsesPointSize && sm3) |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1451 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1452 | vertexHLSL += " output.gl_PointSize = clamp(gl_PointSize, 1.0, " + str((int)ALIASED_POINT_SIZE_RANGE_MAX_SM3) + ");\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1453 | } |
| 1454 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1455 | if (fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1456 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1457 | vertexHLSL += " output.gl_FragCoord = gl_Position;\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1458 | } |
| 1459 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1460 | for (VaryingList::iterator varying = vertexShader->mVaryings.begin(); varying != vertexShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1461 | { |
| 1462 | if (varying->reg >= 0) |
| 1463 | { |
| 1464 | for (int i = 0; i < varying->size; i++) |
| 1465 | { |
| 1466 | int rows = VariableRowCount(varying->type); |
| 1467 | |
| 1468 | for (int j = 0; j < rows; j++) |
| 1469 | { |
| 1470 | int r = varying->reg + i * rows + j; |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1471 | vertexHLSL += " output.v" + str(r); |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1472 | |
| 1473 | bool sharedRegister = false; // Register used by multiple varyings |
| 1474 | |
| 1475 | for (int x = 0; x < 4; x++) |
| 1476 | { |
| 1477 | if (packing[r][x] && packing[r][x] != packing[r][0]) |
| 1478 | { |
| 1479 | sharedRegister = true; |
| 1480 | break; |
| 1481 | } |
| 1482 | } |
| 1483 | |
| 1484 | if(sharedRegister) |
| 1485 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1486 | vertexHLSL += "."; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1487 | |
| 1488 | for (int x = 0; x < 4; x++) |
| 1489 | { |
| 1490 | if (packing[r][x] == &*varying) |
| 1491 | { |
| 1492 | switch(x) |
| 1493 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1494 | case 0: vertexHLSL += "x"; break; |
| 1495 | case 1: vertexHLSL += "y"; break; |
| 1496 | case 2: vertexHLSL += "z"; break; |
| 1497 | case 3: vertexHLSL += "w"; break; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1498 | } |
| 1499 | } |
| 1500 | } |
| 1501 | } |
| 1502 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1503 | vertexHLSL += " = " + varying->name; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1504 | |
| 1505 | if (varying->array) |
| 1506 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1507 | vertexHLSL += "[" + str(i) + "]"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1508 | } |
| 1509 | |
| 1510 | if (rows > 1) |
| 1511 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1512 | vertexHLSL += "[" + str(j) + "]"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1513 | } |
| 1514 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1515 | vertexHLSL += ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1516 | } |
| 1517 | } |
| 1518 | } |
| 1519 | } |
| 1520 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1521 | vertexHLSL += "\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1522 | " return output;\n" |
| 1523 | "}\n"; |
| 1524 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1525 | pixelHLSL += "struct PS_INPUT\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1526 | "{\n"; |
| 1527 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1528 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1529 | { |
| 1530 | if (varying->reg >= 0) |
| 1531 | { |
| 1532 | for (int i = 0; i < varying->size; i++) |
| 1533 | { |
| 1534 | int rows = VariableRowCount(varying->type); |
| 1535 | for (int j = 0; j < rows; j++) |
| 1536 | { |
| 1537 | std::string n = str(varying->reg + i * rows + j); |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1538 | pixelHLSL += " float4 v" + n + " : " + varyingSemantic + n + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1539 | } |
| 1540 | } |
| 1541 | } |
| 1542 | else UNREACHABLE(); |
| 1543 | } |
| 1544 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1545 | if (fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1546 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1547 | pixelHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1548 | if (sm3) { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1549 | pixelHLSL += " float2 dx_VPos : VPOS;\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1550 | } |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1551 | } |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1552 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1553 | if (fragmentShader->mUsesPointCoord && sm3) |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1554 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1555 | pixelHLSL += " float2 gl_PointCoord : TEXCOORD0;\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1556 | } |
| 1557 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1558 | if (fragmentShader->mUsesFrontFacing) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1559 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1560 | pixelHLSL += " float vFace : VFACE;\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1561 | } |
| 1562 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1563 | pixelHLSL += "};\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1564 | "\n" |
| 1565 | "struct PS_OUTPUT\n" |
| 1566 | "{\n" |
| 1567 | " float4 gl_Color[1] : COLOR;\n" |
| 1568 | "};\n" |
| 1569 | "\n" |
| 1570 | "PS_OUTPUT main(PS_INPUT input)\n" |
| 1571 | "{\n"; |
| 1572 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1573 | if (fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1574 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1575 | pixelHLSL += " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1576 | |
| 1577 | if (sm3) |
| 1578 | { |
| 1579 | // dx_Coord.y contains the render target height. See Context::applyRenderTarget() |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1580 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x + 0.5;\n" |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1581 | " gl_FragCoord.y = dx_Coord.y - input.dx_VPos.y - 0.5;\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1582 | } |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1583 | else |
| 1584 | { |
| 1585 | // dx_Coord contains the viewport width/2, height/2, center.x and center.y. See Context::applyRenderTarget() |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1586 | pixelHLSL += " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Coord.x + dx_Coord.z;\n" |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1587 | " gl_FragCoord.y = -(input.gl_FragCoord.y * rhw) * dx_Coord.y + dx_Coord.w;\n"; |
| 1588 | } |
| 1589 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1590 | pixelHLSL += " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_Depth.x + dx_Depth.y;\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1591 | " gl_FragCoord.w = rhw;\n"; |
| 1592 | } |
| 1593 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1594 | if (fragmentShader->mUsesPointCoord && sm3) |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1595 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1596 | pixelHLSL += " gl_PointCoord = input.gl_PointCoord;\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1597 | } |
| 1598 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1599 | if (fragmentShader->mUsesFrontFacing) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1600 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1601 | pixelHLSL += " gl_FrontFacing = dx_PointsOrLines || (dx_FrontCCW ? (input.vFace >= 0.0) : (input.vFace <= 0.0));\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1602 | } |
| 1603 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1604 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1605 | { |
| 1606 | if (varying->reg >= 0) |
| 1607 | { |
| 1608 | for (int i = 0; i < varying->size; i++) |
| 1609 | { |
| 1610 | int rows = VariableRowCount(varying->type); |
| 1611 | for (int j = 0; j < rows; j++) |
| 1612 | { |
| 1613 | std::string n = str(varying->reg + i * rows + j); |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1614 | pixelHLSL += " " + varying->name; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1615 | |
| 1616 | if (varying->array) |
| 1617 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1618 | pixelHLSL += "[" + str(i) + "]"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1619 | } |
| 1620 | |
| 1621 | if (rows > 1) |
| 1622 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1623 | pixelHLSL += "[" + str(j) + "]"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1624 | } |
| 1625 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1626 | pixelHLSL += " = input.v" + n + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1627 | } |
| 1628 | } |
| 1629 | } |
| 1630 | else UNREACHABLE(); |
| 1631 | } |
| 1632 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1633 | pixelHLSL += "\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1634 | " gl_main();\n" |
| 1635 | "\n" |
| 1636 | " PS_OUTPUT output;\n" |
| 1637 | " output.gl_Color[0] = gl_Color[0];\n" |
| 1638 | "\n" |
| 1639 | " return output;\n" |
| 1640 | "}\n"; |
| 1641 | |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1642 | return true; |
| 1643 | } |
| 1644 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1645 | // Links the HLSL code of the vertex and pixel shader by matching up their varyings, |
| 1646 | // compiling them into binaries, determining the attribute mappings, and collecting |
| 1647 | // a list of uniforms |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1648 | void Program::link()
|
| 1649 | {
|
| 1650 | link(mAttributeBindings, mFragmentShader, mVertexShader);
|
| 1651 | } |
| 1652 | |
| 1653 | void Program::link(const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1654 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1655 | unlink(); |
| 1656 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1657 | if (!fragmentShader || !fragmentShader->isCompiled()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1658 | { |
| 1659 | return; |
| 1660 | } |
| 1661 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1662 | if (!vertexShader || !vertexShader->isCompiled()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1663 | { |
| 1664 | return; |
| 1665 | } |
| 1666 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1667 | std::string pixelHLSL = fragmentShader->getHLSL(); |
| 1668 | std::string vertexHLSL = vertexShader->getHLSL(); |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1669 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1670 | if (!linkVaryings(pixelHLSL, vertexHLSL, fragmentShader, vertexShader)) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1671 | { |
| 1672 | return; |
| 1673 | } |
| 1674 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1675 | Context *context = getContext(); |
| 1676 | const char *vertexProfile = context->supportsShaderModel3() ? "vs_3_0" : "vs_2_0"; |
| 1677 | const char *pixelProfile = context->supportsShaderModel3() ? "ps_3_0" : "ps_2_0"; |
| 1678 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1679 | ID3D10Blob *vertexBinary = compileToBinary(vertexHLSL.c_str(), vertexProfile, &mConstantTableVS); |
| 1680 | ID3D10Blob *pixelBinary = compileToBinary(pixelHLSL.c_str(), pixelProfile, &mConstantTablePS); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1681 | |
| 1682 | if (vertexBinary && pixelBinary) |
| 1683 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 1684 | HRESULT vertexResult = mDevice->CreateVertexShader((DWORD*)vertexBinary->GetBufferPointer(), &mVertexExecutable); |
| 1685 | HRESULT pixelResult = mDevice->CreatePixelShader((DWORD*)pixelBinary->GetBufferPointer(), &mPixelExecutable); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1686 | |
| 1687 | if (vertexResult == D3DERR_OUTOFVIDEOMEMORY || vertexResult == E_OUTOFMEMORY || pixelResult == D3DERR_OUTOFVIDEOMEMORY || pixelResult == E_OUTOFMEMORY) |
| 1688 | { |
| 1689 | return error(GL_OUT_OF_MEMORY); |
| 1690 | } |
| 1691 | |
| 1692 | ASSERT(SUCCEEDED(vertexResult) && SUCCEEDED(pixelResult)); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1693 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1694 | vertexBinary->Release(); |
| 1695 | pixelBinary->Release(); |
| 1696 | vertexBinary = NULL; |
| 1697 | pixelBinary = NULL; |
| 1698 | |
| 1699 | if (mVertexExecutable && mPixelExecutable) |
| 1700 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1701 | if (!linkAttributes(attributeBindings, fragmentShader, vertexShader)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1702 | { |
| 1703 | return; |
| 1704 | } |
| 1705 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1706 | if (!linkUniforms(GL_FRAGMENT_SHADER, mConstantTablePS)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1707 | { |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1708 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1709 | } |
| 1710 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1711 | if (!linkUniforms(GL_VERTEX_SHADER, mConstantTableVS)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1712 | { |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1713 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1714 | } |
| 1715 | |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 1716 | // these uniforms are searched as already-decorated because gl_ and dx_ |
| 1717 | // are reserved prefixes, and do not receive additional decoration |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1718 | mDxDepthRangeLocation = getUniformLocation("dx_DepthRange"); |
| 1719 | mDxDepthLocation = getUniformLocation("dx_Depth"); |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1720 | mDxCoordLocation = getUniformLocation("dx_Coord"); |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1721 | mDxHalfPixelSizeLocation = getUniformLocation("dx_HalfPixelSize"); |
| 1722 | mDxFrontCCWLocation = getUniformLocation("dx_FrontCCW"); |
| 1723 | mDxPointsOrLinesLocation = getUniformLocation("dx_PointsOrLines"); |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 1724 | |
daniel@transgaming.com | 11399d5 | 2012-04-28 00:35:14 +0000 | [diff] [blame] | 1725 | context->markDxUniformsDirty(); |
| 1726 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1727 | mLinked = true; // Success |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1728 | } |
| 1729 | } |
| 1730 | } |
| 1731 | |
| 1732 | // Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1733 | bool Program::linkAttributes(const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1734 | { |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1735 | unsigned int usedLocations = 0; |
| 1736 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1737 | // Link attributes that have a binding location |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1738 | for (AttributeArray::iterator attribute = mVertexShader->mAttributes.begin(); attribute != mVertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1739 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1740 | int location = attributeBindings.getAttributeBinding(attribute->name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1741 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1742 | if (location != -1) // Set by glBindAttribLocation |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1743 | { |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 1744 | if (!mLinkedAttribute[location].name.empty()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1745 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1746 | // Multiple active attributes bound to the same location; not an error |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1747 | } |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1748 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1749 | mLinkedAttribute[location] = *attribute; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1750 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1751 | int rows = VariableRowCount(attribute->type); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1752 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1753 | if (rows + location > MAX_VERTEX_ATTRIBS) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1754 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1755 | appendToInfoLog("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(), location); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1756 | |
| 1757 | return false; |
| 1758 | } |
| 1759 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1760 | for (int i = 0; i < rows; i++) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1761 | { |
| 1762 | usedLocations |= 1 << (location + i); |
| 1763 | } |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1764 | } |
| 1765 | } |
| 1766 | |
| 1767 | // Link attributes that don't have a binding location |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1768 | for (AttributeArray::iterator attribute = mVertexShader->mAttributes.begin(); attribute != mVertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1769 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1770 | int location = attributeBindings.getAttributeBinding(attribute->name); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1771 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1772 | if (location == -1) // Not set by glBindAttribLocation |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1773 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1774 | int rows = VariableRowCount(attribute->type); |
| 1775 | int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1776 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1777 | if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1778 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1779 | appendToInfoLog("Too many active attributes (%s)", attribute->name.c_str()); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1780 | |
| 1781 | return false; // Fail to link |
| 1782 | } |
| 1783 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1784 | mLinkedAttribute[availableIndex] = *attribute; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1785 | } |
| 1786 | } |
| 1787 | |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1788 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; ) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1789 | { |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1790 | int index = mVertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name); |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1791 | int rows = std::max(VariableRowCount(mLinkedAttribute[attributeIndex].type), 1); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1792 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1793 | for (int r = 0; r < rows; r++) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1794 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1795 | mSemanticIndex[attributeIndex++] = index++; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1796 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1797 | } |
| 1798 | |
| 1799 | return true; |
| 1800 | } |
| 1801 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame^] | 1802 | int AttributeBindings::getAttributeBinding(const std::string &name) const |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1803 | { |
| 1804 | for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++) |
| 1805 | { |
| 1806 | if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end()) |
| 1807 | { |
| 1808 | return location; |
| 1809 | } |
| 1810 | } |
| 1811 | |
| 1812 | return -1; |
| 1813 | } |
| 1814 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1815 | bool Program::linkUniforms(GLenum shader, ID3DXConstantTable *constantTable) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1816 | { |
| 1817 | D3DXCONSTANTTABLE_DESC constantTableDescription; |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1818 | |
| 1819 | constantTable->GetDesc(&constantTableDescription); |
| 1820 | |
| 1821 | for (unsigned int constantIndex = 0; constantIndex < constantTableDescription.Constants; constantIndex++) |
| 1822 | { |
| 1823 | D3DXHANDLE constantHandle = constantTable->GetConstant(0, constantIndex); |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1824 | |
| 1825 | D3DXCONSTANT_DESC constantDescription; |
| 1826 | UINT descriptionCount = 1; |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1827 | HRESULT result = constantTable->GetConstantDesc(constantHandle, &constantDescription, &descriptionCount); |
| 1828 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1829 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1830 | if (!defineUniform(shader, constantHandle, constantDescription)) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1831 | { |
| 1832 | return false; |
| 1833 | } |
| 1834 | } |
| 1835 | |
| 1836 | return true; |
| 1837 | } |
| 1838 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1839 | // Adds the description of a constant found in the binary shader to the list of uniforms |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1840 | // Returns true if succesful (uniform not already defined) |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1841 | bool Program::defineUniform(GLenum shader, const D3DXHANDLE &constantHandle, const D3DXCONSTANT_DESC &constantDescription, std::string name) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1842 | { |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 1843 | if (constantDescription.RegisterSet == D3DXRS_SAMPLER) |
| 1844 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1845 | for (unsigned int i = 0; i < constantDescription.RegisterCount; i++) |
daniel@transgaming.com | 41b2fbd | 2010-12-13 18:27:12 +0000 | [diff] [blame] | 1846 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1847 | D3DXHANDLE psConstant = mConstantTablePS->GetConstantByName(NULL, constantDescription.Name); |
| 1848 | D3DXHANDLE vsConstant = mConstantTableVS->GetConstantByName(NULL, constantDescription.Name); |
| 1849 | |
| 1850 | if (psConstant) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1851 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1852 | unsigned int samplerIndex = mConstantTablePS->GetSamplerIndex(psConstant) + i; |
| 1853 | |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1854 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
| 1855 | { |
| 1856 | mSamplersPS[samplerIndex].active = true; |
| 1857 | mSamplersPS[samplerIndex].textureType = (constantDescription.Type == D3DXPT_SAMPLERCUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 1858 | mSamplersPS[samplerIndex].logicalTextureUnit = 0; |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 1859 | mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange); |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1860 | } |
| 1861 | else |
| 1862 | { |
| 1863 | appendToInfoLog("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); |
| 1864 | return false; |
| 1865 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1866 | } |
| 1867 | |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1868 | if (vsConstant) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1869 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1870 | unsigned int samplerIndex = mConstantTableVS->GetSamplerIndex(vsConstant) + i; |
| 1871 | |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1872 | if (samplerIndex < getContext()->getMaximumVertexTextureImageUnits()) |
| 1873 | { |
| 1874 | mSamplersVS[samplerIndex].active = true; |
| 1875 | mSamplersVS[samplerIndex].textureType = (constantDescription.Type == D3DXPT_SAMPLERCUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 1876 | mSamplersVS[samplerIndex].logicalTextureUnit = 0; |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 1877 | mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange); |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1878 | } |
| 1879 | else |
| 1880 | { |
| 1881 | appendToInfoLog("Vertex shader sampler count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS (%d).", getContext()->getMaximumVertexTextureImageUnits()); |
| 1882 | return false; |
| 1883 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1884 | } |
daniel@transgaming.com | 41b2fbd | 2010-12-13 18:27:12 +0000 | [diff] [blame] | 1885 | } |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 1886 | } |
| 1887 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1888 | switch(constantDescription.Class) |
| 1889 | { |
| 1890 | case D3DXPC_STRUCT: |
| 1891 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1892 | for (unsigned int arrayIndex = 0; arrayIndex < constantDescription.Elements; arrayIndex++) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1893 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1894 | for (unsigned int field = 0; field < constantDescription.StructMembers; field++) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1895 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1896 | D3DXHANDLE fieldHandle = mConstantTablePS->GetConstant(constantHandle, field); |
| 1897 | |
| 1898 | D3DXCONSTANT_DESC fieldDescription; |
| 1899 | UINT descriptionCount = 1; |
| 1900 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1901 | HRESULT result = mConstantTablePS->GetConstantDesc(fieldHandle, &fieldDescription, &descriptionCount); |
| 1902 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1903 | |
| 1904 | std::string structIndex = (constantDescription.Elements > 1) ? ("[" + str(arrayIndex) + "]") : ""; |
| 1905 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1906 | if (!defineUniform(shader, fieldHandle, fieldDescription, name + constantDescription.Name + structIndex + ".")) |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1907 | { |
| 1908 | return false; |
| 1909 | } |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1910 | } |
| 1911 | } |
| 1912 | |
| 1913 | return true; |
| 1914 | } |
| 1915 | case D3DXPC_SCALAR: |
| 1916 | case D3DXPC_VECTOR: |
| 1917 | case D3DXPC_MATRIX_COLUMNS: |
| 1918 | case D3DXPC_OBJECT: |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1919 | return defineUniform(shader, constantDescription, name + constantDescription.Name); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1920 | default: |
| 1921 | UNREACHABLE(); |
| 1922 | return false; |
| 1923 | } |
| 1924 | } |
| 1925 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1926 | bool Program::defineUniform(GLenum shader, const D3DXCONSTANT_DESC &constantDescription, const std::string &_name) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1927 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1928 | Uniform *uniform = createUniform(constantDescription, _name); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1929 | |
| 1930 | if(!uniform) |
| 1931 | { |
| 1932 | return false; |
| 1933 | } |
| 1934 | |
| 1935 | // Check if already defined |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1936 | GLint location = getUniformLocation(uniform->name); |
daniel@transgaming.com | 0361b92 | 2010-03-28 19:36:15 +0000 | [diff] [blame] | 1937 | GLenum type = uniform->type; |
daniel@transgaming.com | c7d8a93 | 2010-03-16 06:16:45 +0000 | [diff] [blame] | 1938 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1939 | if (location >= 0) |
| 1940 | { |
| 1941 | delete uniform; |
daniel@transgaming.com | ec909fc | 2012-06-05 19:51:49 +0000 | [diff] [blame] | 1942 | uniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1943 | } |
| 1944 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1945 | if (shader == GL_FRAGMENT_SHADER) uniform->ps.set(constantDescription); |
| 1946 | if (shader == GL_VERTEX_SHADER) uniform->vs.set(constantDescription); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1947 | |
daniel@transgaming.com | ec909fc | 2012-06-05 19:51:49 +0000 | [diff] [blame] | 1948 | if (location >= 0) |
| 1949 | { |
| 1950 | return uniform->type == type; |
| 1951 | } |
| 1952 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1953 | mUniforms.push_back(uniform); |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1954 | unsigned int uniformIndex = mUniforms.size() - 1; |
| 1955 | |
| 1956 | for (unsigned int i = 0; i < uniform->arraySize; ++i) |
| 1957 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1958 | mUniformIndex.push_back(UniformLocation(_name, i, uniformIndex)); |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1959 | } |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1960 | |
| 1961 | return true; |
| 1962 | } |
| 1963 | |
apatrick@chromium.org | e057c5d | 2012-01-26 19:18:24 +0000 | [diff] [blame] | 1964 | Uniform *Program::createUniform(const D3DXCONSTANT_DESC &constantDescription, const std::string &_name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1965 | { |
| 1966 | if (constantDescription.Rows == 1) // Vectors and scalars |
| 1967 | { |
| 1968 | switch (constantDescription.Type) |
| 1969 | { |
| 1970 | case D3DXPT_SAMPLER2D: |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 1971 | switch (constantDescription.Columns) |
| 1972 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1973 | case 1: return new Uniform(GL_SAMPLER_2D, _name, constantDescription.Elements); |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 1974 | default: UNREACHABLE(); |
| 1975 | } |
| 1976 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1977 | case D3DXPT_SAMPLERCUBE: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1978 | switch (constantDescription.Columns) |
| 1979 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1980 | case 1: return new Uniform(GL_SAMPLER_CUBE, _name, constantDescription.Elements); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 1981 | default: UNREACHABLE(); |
| 1982 | } |
| 1983 | break; |
| 1984 | case D3DXPT_BOOL: |
| 1985 | switch (constantDescription.Columns) |
| 1986 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1987 | case 1: return new Uniform(GL_BOOL, _name, constantDescription.Elements); |
| 1988 | case 2: return new Uniform(GL_BOOL_VEC2, _name, constantDescription.Elements); |
| 1989 | case 3: return new Uniform(GL_BOOL_VEC3, _name, constantDescription.Elements); |
| 1990 | case 4: return new Uniform(GL_BOOL_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 1991 | default: UNREACHABLE(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1992 | } |
| 1993 | break; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 1994 | case D3DXPT_INT: |
| 1995 | switch (constantDescription.Columns) |
| 1996 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1997 | case 1: return new Uniform(GL_INT, _name, constantDescription.Elements); |
| 1998 | case 2: return new Uniform(GL_INT_VEC2, _name, constantDescription.Elements); |
| 1999 | case 3: return new Uniform(GL_INT_VEC3, _name, constantDescription.Elements); |
| 2000 | case 4: return new Uniform(GL_INT_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2001 | default: UNREACHABLE(); |
| 2002 | } |
| 2003 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2004 | case D3DXPT_FLOAT: |
| 2005 | switch (constantDescription.Columns) |
| 2006 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2007 | case 1: return new Uniform(GL_FLOAT, _name, constantDescription.Elements); |
| 2008 | case 2: return new Uniform(GL_FLOAT_VEC2, _name, constantDescription.Elements); |
| 2009 | case 3: return new Uniform(GL_FLOAT_VEC3, _name, constantDescription.Elements); |
| 2010 | case 4: return new Uniform(GL_FLOAT_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2011 | default: UNREACHABLE(); |
| 2012 | } |
| 2013 | break; |
| 2014 | default: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2015 | UNREACHABLE(); |
| 2016 | } |
| 2017 | } |
| 2018 | else if (constantDescription.Rows == constantDescription.Columns) // Square matrices |
| 2019 | { |
| 2020 | switch (constantDescription.Type) |
| 2021 | { |
| 2022 | case D3DXPT_FLOAT: |
| 2023 | switch (constantDescription.Rows) |
| 2024 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2025 | case 2: return new Uniform(GL_FLOAT_MAT2, _name, constantDescription.Elements); |
| 2026 | case 3: return new Uniform(GL_FLOAT_MAT3, _name, constantDescription.Elements); |
| 2027 | case 4: return new Uniform(GL_FLOAT_MAT4, _name, constantDescription.Elements); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2028 | default: UNREACHABLE(); |
| 2029 | } |
| 2030 | break; |
| 2031 | default: UNREACHABLE(); |
| 2032 | } |
| 2033 | } |
| 2034 | else UNREACHABLE(); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 2035 | |
| 2036 | return 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2037 | } |
| 2038 | |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2039 | // This method needs to match OutputHLSL::decorate |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2040 | std::string Program::decorateAttribute(const std::string &name) |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2041 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2042 | if (name.compare(0, 3, "gl_") != 0 && name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2043 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2044 | return "_" + name; |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2045 | } |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2046 | |
| 2047 | return name; |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2048 | } |
| 2049 | |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2050 | std::string Program::undecorateUniform(const std::string &_name) |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2051 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2052 | std::string name = _name; |
| 2053 | |
| 2054 | // Remove any structure field decoration |
| 2055 | size_t pos = 0; |
| 2056 | while ((pos = name.find("._", pos)) != std::string::npos) |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2057 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2058 | name.replace(pos, 2, "."); |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2059 | } |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2060 | |
| 2061 | // Remove the leading decoration |
| 2062 | if (name[0] == '_') |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2063 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2064 | return name.substr(1); |
| 2065 | } |
| 2066 | else if (name.compare(0, 3, "ar_") == 0) |
| 2067 | { |
| 2068 | return name.substr(3); |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2069 | } |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2070 | |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2071 | return name; |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2072 | } |
| 2073 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2074 | void Program::applyUniformnbv(Uniform *targetUniform, GLsizei count, int width, const GLboolean *v) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2075 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2076 | float vector[D3D9_MAX_FLOAT_CONSTANTS * 4]; |
| 2077 | BOOL boolVector[D3D9_MAX_BOOL_CONSTANTS]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2078 | |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2079 | if (targetUniform->ps.float4Index >= 0 || targetUniform->vs.float4Index >= 0) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2080 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2081 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2082 | for (int i = 0; i < count; i++) |
| 2083 | { |
| 2084 | for (int j = 0; j < 4; j++) |
| 2085 | { |
| 2086 | if (j < width) |
| 2087 | { |
| 2088 | vector[i * 4 + j] = (v[i * width + j] == GL_FALSE) ? 0.0f : 1.0f; |
| 2089 | } |
| 2090 | else |
| 2091 | { |
| 2092 | vector[i * 4 + j] = 0.0f; |
| 2093 | } |
| 2094 | } |
| 2095 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2096 | } |
| 2097 | |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2098 | if (targetUniform->ps.boolIndex >= 0 || targetUniform->vs.boolIndex >= 0) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2099 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2100 | int psCount = targetUniform->ps.boolIndex >= 0 ? targetUniform->ps.registerCount : 0; |
| 2101 | int vsCount = targetUniform->vs.boolIndex >= 0 ? targetUniform->vs.registerCount : 0; |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2102 | int copyCount = std::min(count * width, std::max(psCount, vsCount)); |
| 2103 | ASSERT(copyCount <= D3D9_MAX_BOOL_CONSTANTS); |
| 2104 | for (int i = 0; i < copyCount; i++) |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2105 | { |
| 2106 | boolVector[i] = v[i] != GL_FALSE; |
| 2107 | } |
| 2108 | } |
| 2109 | |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2110 | if (targetUniform->ps.float4Index >= 0) |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2111 | { |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2112 | mDevice->SetPixelShaderConstantF(targetUniform->ps.float4Index, vector, targetUniform->ps.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2113 | } |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2114 | |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2115 | if (targetUniform->ps.boolIndex >= 0) |
| 2116 | { |
| 2117 | mDevice->SetPixelShaderConstantB(targetUniform->ps.boolIndex, boolVector, targetUniform->ps.registerCount); |
| 2118 | } |
| 2119 | |
| 2120 | if (targetUniform->vs.float4Index >= 0) |
| 2121 | { |
| 2122 | mDevice->SetVertexShaderConstantF(targetUniform->vs.float4Index, vector, targetUniform->vs.registerCount); |
| 2123 | } |
| 2124 | |
| 2125 | if (targetUniform->vs.boolIndex >= 0) |
| 2126 | { |
| 2127 | mDevice->SetVertexShaderConstantB(targetUniform->vs.boolIndex, boolVector, targetUniform->vs.registerCount); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2128 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2129 | } |
| 2130 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2131 | bool Program::applyUniformnfv(Uniform *targetUniform, const GLfloat *v) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2132 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2133 | if (targetUniform->ps.registerCount) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2134 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2135 | mDevice->SetPixelShaderConstantF(targetUniform->ps.float4Index, v, targetUniform->ps.registerCount); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2136 | } |
| 2137 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2138 | if (targetUniform->vs.registerCount) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2139 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2140 | mDevice->SetVertexShaderConstantF(targetUniform->vs.float4Index, v, targetUniform->vs.registerCount); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2141 | } |
| 2142 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2143 | return true; |
| 2144 | } |
| 2145 | |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 2146 | bool Program::applyUniform1iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2147 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2148 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2149 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2150 | |
| 2151 | for (int i = 0; i < count; i++) |
| 2152 | { |
| 2153 | vector[i] = D3DXVECTOR4((float)v[i], 0, 0, 0); |
| 2154 | } |
| 2155 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2156 | if (targetUniform->ps.registerCount) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2157 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2158 | if (targetUniform->ps.samplerIndex >= 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2159 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2160 | unsigned int firstIndex = targetUniform->ps.samplerIndex; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2161 | |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2162 | for (int i = 0; i < count; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2163 | { |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2164 | unsigned int samplerIndex = firstIndex + i; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 2165 | |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2166 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2167 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2168 | ASSERT(mSamplersPS[samplerIndex].active); |
| 2169 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2170 | } |
| 2171 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2172 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2173 | else |
| 2174 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2175 | ASSERT(targetUniform->ps.float4Index >= 0); |
| 2176 | mDevice->SetPixelShaderConstantF(targetUniform->ps.float4Index, (const float*)vector, targetUniform->ps.registerCount); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2177 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2178 | } |
| 2179 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2180 | if (targetUniform->vs.registerCount) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2181 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2182 | if (targetUniform->vs.samplerIndex >= 0) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2183 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2184 | unsigned int firstIndex = targetUniform->vs.samplerIndex; |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2185 | |
| 2186 | for (int i = 0; i < count; i++) |
| 2187 | { |
| 2188 | unsigned int samplerIndex = firstIndex + i; |
| 2189 | |
| 2190 | if (samplerIndex < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF) |
| 2191 | { |
| 2192 | ASSERT(mSamplersVS[samplerIndex].active); |
| 2193 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i]; |
| 2194 | } |
| 2195 | } |
| 2196 | } |
| 2197 | else |
| 2198 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2199 | ASSERT(targetUniform->vs.float4Index >= 0); |
| 2200 | mDevice->SetVertexShaderConstantF(targetUniform->vs.float4Index, (const float *)vector, targetUniform->vs.registerCount); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2201 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2202 | } |
| 2203 | |
| 2204 | return true; |
| 2205 | } |
| 2206 | |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 2207 | bool Program::applyUniform2iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2208 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2209 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2210 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2211 | |
| 2212 | for (int i = 0; i < count; i++) |
| 2213 | { |
| 2214 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], 0, 0); |
| 2215 | |
| 2216 | v += 2; |
| 2217 | } |
| 2218 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2219 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2220 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2221 | return true; |
| 2222 | } |
| 2223 | |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 2224 | bool Program::applyUniform3iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2225 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2226 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2227 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2228 | |
| 2229 | for (int i = 0; i < count; i++) |
| 2230 | { |
| 2231 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], (float)v[2], 0); |
| 2232 | |
| 2233 | v += 3; |
| 2234 | } |
| 2235 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2236 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2237 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2238 | return true; |
| 2239 | } |
| 2240 | |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 2241 | bool Program::applyUniform4iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2242 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2243 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2244 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2245 | |
| 2246 | for (int i = 0; i < count; i++) |
| 2247 | { |
| 2248 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], (float)v[2], (float)v[3]); |
| 2249 | |
| 2250 | v += 4; |
| 2251 | } |
| 2252 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2253 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2254 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2255 | return true; |
| 2256 | } |
| 2257 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2258 | void Program::applyUniformniv(Uniform *targetUniform, GLsizei count, const D3DXVECTOR4 *vector) |
| 2259 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2260 | if (targetUniform->ps.registerCount) |
| 2261 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2262 | ASSERT(targetUniform->ps.float4Index >= 0); |
| 2263 | mDevice->SetPixelShaderConstantF(targetUniform->ps.float4Index, (const float *)vector, targetUniform->ps.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2264 | } |
| 2265 | |
| 2266 | if (targetUniform->vs.registerCount) |
| 2267 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2268 | ASSERT(targetUniform->vs.float4Index >= 0); |
| 2269 | mDevice->SetVertexShaderConstantF(targetUniform->vs.float4Index, (const float *)vector, targetUniform->vs.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2270 | } |
| 2271 | } |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2272 | |
| 2273 | // append a santized message to the program info log. |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2274 | // The D3D compiler includes a fake file path in some of the warning or error |
| 2275 | // messages, so lets remove all occurrences of this fake file path from the log. |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2276 | void Program::appendToInfoLogSanitized(const char *message) |
| 2277 | { |
| 2278 | std::string msg(message); |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2279 | |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2280 | size_t found; |
| 2281 | do |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2282 | { |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2283 | found = msg.find(fakepath); |
| 2284 | if (found != std::string::npos) |
| 2285 | { |
| 2286 | msg.erase(found, strlen(fakepath)); |
| 2287 | } |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2288 | } |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2289 | while (found != std::string::npos); |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2290 | |
| 2291 | appendToInfoLog("%s\n", msg.c_str()); |
| 2292 | } |
| 2293 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2294 | void Program::appendToInfoLog(const char *format, ...) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2295 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2296 | if (!format) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2297 | { |
| 2298 | return; |
| 2299 | } |
| 2300 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2301 | char info[1024]; |
| 2302 | |
| 2303 | va_list vararg; |
| 2304 | va_start(vararg, format); |
| 2305 | vsnprintf(info, sizeof(info), format, vararg); |
| 2306 | va_end(vararg); |
| 2307 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2308 | size_t infoLength = strlen(info); |
| 2309 | |
| 2310 | if (!mInfoLog) |
| 2311 | { |
| 2312 | mInfoLog = new char[infoLength + 1]; |
| 2313 | strcpy(mInfoLog, info); |
| 2314 | } |
| 2315 | else |
| 2316 | { |
| 2317 | size_t logLength = strlen(mInfoLog); |
| 2318 | char *newLog = new char[logLength + infoLength + 1]; |
| 2319 | strcpy(newLog, mInfoLog); |
| 2320 | strcpy(newLog + logLength, info); |
| 2321 | |
| 2322 | delete[] mInfoLog; |
| 2323 | mInfoLog = newLog; |
| 2324 | } |
| 2325 | } |
| 2326 | |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2327 | void Program::resetInfoLog() |
| 2328 | { |
| 2329 | if (mInfoLog) |
| 2330 | { |
| 2331 | delete [] mInfoLog; |
daniel@transgaming.com | 6a20d10 | 2010-08-31 13:54:27 +0000 | [diff] [blame] | 2332 | mInfoLog = NULL; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2333 | } |
| 2334 | } |
| 2335 | |
daniel@transgaming.com | aa5e59b | 2011-10-04 18:43:12 +0000 | [diff] [blame] | 2336 | // Returns the program object to an unlinked state, before re-linking, or at destruction |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2337 | void Program::unlink(bool destroy) |
| 2338 | { |
| 2339 | if (destroy) // Object being destructed |
| 2340 | { |
| 2341 | if (mFragmentShader) |
| 2342 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2343 | mFragmentShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2344 | mFragmentShader = NULL; |
| 2345 | } |
| 2346 | |
| 2347 | if (mVertexShader) |
| 2348 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2349 | mVertexShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2350 | mVertexShader = NULL; |
| 2351 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2352 | } |
| 2353 | |
| 2354 | if (mPixelExecutable) |
| 2355 | { |
| 2356 | mPixelExecutable->Release(); |
| 2357 | mPixelExecutable = NULL; |
| 2358 | } |
| 2359 | |
| 2360 | if (mVertexExecutable) |
| 2361 | { |
| 2362 | mVertexExecutable->Release(); |
| 2363 | mVertexExecutable = NULL; |
| 2364 | } |
| 2365 | |
| 2366 | if (mConstantTablePS) |
| 2367 | { |
| 2368 | mConstantTablePS->Release(); |
| 2369 | mConstantTablePS = NULL; |
| 2370 | } |
| 2371 | |
| 2372 | if (mConstantTableVS) |
| 2373 | { |
| 2374 | mConstantTableVS->Release(); |
| 2375 | mConstantTableVS = NULL; |
| 2376 | } |
| 2377 | |
| 2378 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 2379 | { |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2380 | mLinkedAttribute[index].name.clear(); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2381 | mSemanticIndex[index] = -1; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2382 | } |
| 2383 | |
| 2384 | for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) |
| 2385 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2386 | mSamplersPS[index].active = false; |
| 2387 | } |
| 2388 | |
| 2389 | for (int index = 0; index < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF; index++) |
| 2390 | { |
| 2391 | mSamplersVS[index].active = false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2392 | } |
| 2393 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 2394 | mUsedVertexSamplerRange = 0; |
| 2395 | mUsedPixelSamplerRange = 0; |
| 2396 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2397 | while (!mUniforms.empty()) |
| 2398 | { |
| 2399 | delete mUniforms.back(); |
| 2400 | mUniforms.pop_back(); |
| 2401 | } |
| 2402 | |
daniel@transgaming.com | 3175496 | 2010-11-28 02:02:52 +0000 | [diff] [blame] | 2403 | mDxDepthRangeLocation = -1; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2404 | mDxDepthLocation = -1; |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 2405 | mDxCoordLocation = -1; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2406 | mDxHalfPixelSizeLocation = -1; |
| 2407 | mDxFrontCCWLocation = -1; |
| 2408 | mDxPointsOrLinesLocation = -1; |
| 2409 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 2410 | mUniformIndex.clear(); |
| 2411 | |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 2412 | delete[] mInfoLog; |
| 2413 | mInfoLog = NULL; |
| 2414 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2415 | mLinked = false; |
| 2416 | } |
| 2417 | |
| 2418 | bool Program::isLinked() |
| 2419 | { |
| 2420 | return mLinked; |
| 2421 | } |
| 2422 | |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2423 | bool Program::isValidated() const |
| 2424 | { |
| 2425 | return mValidated; |
| 2426 | } |
| 2427 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2428 | void Program::release() |
| 2429 | { |
| 2430 | mRefCount--; |
| 2431 | |
| 2432 | if (mRefCount == 0 && mDeleteStatus) |
| 2433 | { |
| 2434 | mResourceManager->deleteProgram(mHandle); |
| 2435 | } |
| 2436 | } |
| 2437 | |
| 2438 | void Program::addRef() |
| 2439 | { |
| 2440 | mRefCount++; |
| 2441 | } |
| 2442 | |
| 2443 | unsigned int Program::getRefCount() const |
| 2444 | { |
| 2445 | return mRefCount; |
| 2446 | } |
| 2447 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 2448 | unsigned int Program::getSerial() const |
| 2449 | { |
| 2450 | return mSerial; |
| 2451 | } |
| 2452 | |
| 2453 | unsigned int Program::issueSerial() |
| 2454 | { |
| 2455 | return mCurrentSerial++; |
| 2456 | } |
| 2457 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2458 | int Program::getInfoLogLength() const |
| 2459 | { |
| 2460 | if (!mInfoLog) |
| 2461 | { |
| 2462 | return 0; |
| 2463 | } |
| 2464 | else |
| 2465 | { |
| 2466 | return strlen(mInfoLog) + 1; |
| 2467 | } |
| 2468 | } |
| 2469 | |
| 2470 | void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) |
| 2471 | { |
| 2472 | int index = 0; |
| 2473 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 2474 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2475 | { |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 2476 | if (mInfoLog) |
| 2477 | { |
| 2478 | index = std::min(bufSize - 1, (int)strlen(mInfoLog)); |
| 2479 | memcpy(infoLog, mInfoLog, index); |
| 2480 | } |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2481 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2482 | infoLog[index] = '\0'; |
| 2483 | } |
| 2484 | |
| 2485 | if (length) |
| 2486 | { |
| 2487 | *length = index; |
| 2488 | } |
| 2489 | } |
| 2490 | |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2491 | void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) |
| 2492 | { |
| 2493 | int total = 0; |
| 2494 | |
| 2495 | if (mVertexShader) |
| 2496 | { |
| 2497 | if (total < maxCount) |
| 2498 | { |
| 2499 | shaders[total] = mVertexShader->getHandle(); |
| 2500 | } |
| 2501 | |
| 2502 | total++; |
| 2503 | } |
| 2504 | |
| 2505 | if (mFragmentShader) |
| 2506 | { |
| 2507 | if (total < maxCount) |
| 2508 | { |
| 2509 | shaders[total] = mFragmentShader->getHandle(); |
| 2510 | } |
| 2511 | |
| 2512 | total++; |
| 2513 | } |
| 2514 | |
| 2515 | if (count) |
| 2516 | { |
| 2517 | *count = total; |
| 2518 | } |
| 2519 | } |
| 2520 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2521 | void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2522 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2523 | // Skip over inactive attributes |
| 2524 | unsigned int activeAttribute = 0; |
| 2525 | unsigned int attribute; |
| 2526 | for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2527 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2528 | if (mLinkedAttribute[attribute].name.empty()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2529 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2530 | continue; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2531 | } |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2532 | |
| 2533 | if (activeAttribute == index) |
| 2534 | { |
| 2535 | break; |
| 2536 | } |
| 2537 | |
| 2538 | activeAttribute++; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2539 | } |
| 2540 | |
| 2541 | if (bufsize > 0) |
| 2542 | { |
| 2543 | const char *string = mLinkedAttribute[attribute].name.c_str(); |
| 2544 | |
| 2545 | strncpy(name, string, bufsize); |
| 2546 | name[bufsize - 1] = '\0'; |
| 2547 | |
| 2548 | if (length) |
| 2549 | { |
| 2550 | *length = strlen(name); |
| 2551 | } |
| 2552 | } |
| 2553 | |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 2554 | *size = 1; // Always a single 'type' instance |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2555 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2556 | *type = mLinkedAttribute[attribute].type; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2557 | } |
| 2558 | |
| 2559 | GLint Program::getActiveAttributeCount() |
| 2560 | { |
| 2561 | int count = 0; |
| 2562 | |
| 2563 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2564 | { |
| 2565 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2566 | { |
| 2567 | count++; |
| 2568 | } |
| 2569 | } |
| 2570 | |
| 2571 | return count; |
| 2572 | } |
| 2573 | |
| 2574 | GLint Program::getActiveAttributeMaxLength() |
| 2575 | { |
| 2576 | int maxLength = 0; |
| 2577 | |
| 2578 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2579 | { |
| 2580 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2581 | { |
| 2582 | maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength); |
| 2583 | } |
| 2584 | } |
| 2585 | |
| 2586 | return maxLength; |
| 2587 | } |
| 2588 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2589 | void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2590 | { |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2591 | // Skip over internal uniforms |
| 2592 | unsigned int activeUniform = 0; |
| 2593 | unsigned int uniform; |
| 2594 | for (uniform = 0; uniform < mUniforms.size(); uniform++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2595 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2596 | if (mUniforms[uniform]->name.compare(0, 3, "dx_") == 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2597 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2598 | continue; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2599 | } |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2600 | |
| 2601 | if (activeUniform == index) |
| 2602 | { |
| 2603 | break; |
| 2604 | } |
| 2605 | |
| 2606 | activeUniform++; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2607 | } |
| 2608 | |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2609 | ASSERT(uniform < mUniforms.size()); // index must be smaller than getActiveUniformCount() |
| 2610 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2611 | if (bufsize > 0) |
| 2612 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2613 | std::string string = mUniforms[uniform]->name; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2614 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2615 | if (mUniforms[uniform]->isArray()) |
daniel@transgaming.com | f314015 | 2010-04-29 03:38:50 +0000 | [diff] [blame] | 2616 | { |
| 2617 | string += "[0]"; |
| 2618 | } |
| 2619 | |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2620 | strncpy(name, string.c_str(), bufsize); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2621 | name[bufsize - 1] = '\0'; |
| 2622 | |
| 2623 | if (length) |
| 2624 | { |
| 2625 | *length = strlen(name); |
| 2626 | } |
| 2627 | } |
| 2628 | |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 2629 | *size = mUniforms[uniform]->arraySize; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2630 | |
| 2631 | *type = mUniforms[uniform]->type; |
| 2632 | } |
| 2633 | |
| 2634 | GLint Program::getActiveUniformCount() |
| 2635 | { |
| 2636 | int count = 0; |
| 2637 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 2638 | unsigned int numUniforms = mUniforms.size(); |
| 2639 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2640 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2641 | if (mUniforms[uniformIndex]->name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2642 | { |
| 2643 | count++; |
| 2644 | } |
| 2645 | } |
| 2646 | |
| 2647 | return count; |
| 2648 | } |
| 2649 | |
| 2650 | GLint Program::getActiveUniformMaxLength() |
| 2651 | { |
| 2652 | int maxLength = 0; |
| 2653 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 2654 | unsigned int numUniforms = mUniforms.size(); |
| 2655 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2656 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2657 | if (!mUniforms[uniformIndex]->name.empty() && mUniforms[uniformIndex]->name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2658 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2659 | int length = (int)(mUniforms[uniformIndex]->name.length() + 1); |
| 2660 | if (mUniforms[uniformIndex]->isArray()) |
zmo@google.com | 53d73e0 | 2011-03-24 21:27:57 +0000 | [diff] [blame] | 2661 | { |
| 2662 | length += 3; // Counting in "[0]". |
| 2663 | } |
| 2664 | maxLength = std::max(length, maxLength); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2665 | } |
| 2666 | } |
| 2667 | |
| 2668 | return maxLength; |
| 2669 | } |
| 2670 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2671 | void Program::flagForDeletion() |
| 2672 | { |
| 2673 | mDeleteStatus = true; |
| 2674 | } |
| 2675 | |
| 2676 | bool Program::isFlaggedForDeletion() const |
| 2677 | { |
| 2678 | return mDeleteStatus; |
| 2679 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2680 | |
| 2681 | void Program::validate() |
| 2682 | { |
| 2683 | resetInfoLog(); |
| 2684 | |
| 2685 | if (!isLinked()) |
| 2686 | { |
| 2687 | appendToInfoLog("Program has not been successfully linked."); |
| 2688 | mValidated = false; |
| 2689 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2690 | else |
| 2691 | { |
daniel@transgaming.com | c3a0e94 | 2010-04-29 03:35:45 +0000 | [diff] [blame] | 2692 | applyUniforms(); |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2693 | if (!validateSamplers(true)) |
daniel@transgaming.com | c3a0e94 | 2010-04-29 03:35:45 +0000 | [diff] [blame] | 2694 | { |
daniel@transgaming.com | c3a0e94 | 2010-04-29 03:35:45 +0000 | [diff] [blame] | 2695 | mValidated = false; |
| 2696 | } |
| 2697 | else |
| 2698 | { |
| 2699 | mValidated = true; |
| 2700 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2701 | } |
| 2702 | } |
| 2703 | |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2704 | bool Program::validateSamplers(bool logErrors) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2705 | { |
| 2706 | // if any two active samplers in a program are of different types, but refer to the same |
| 2707 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 2708 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2709 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2710 | const unsigned int maxCombinedTextureImageUnits = getContext()->getMaximumCombinedTextureImageUnits(); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2711 | TextureType textureUnitType[MAX_COMBINED_TEXTURE_IMAGE_UNITS_VTF]; |
| 2712 | |
| 2713 | for (unsigned int i = 0; i < MAX_COMBINED_TEXTURE_IMAGE_UNITS_VTF; ++i) |
| 2714 | { |
| 2715 | textureUnitType[i] = TEXTURE_UNKNOWN; |
| 2716 | } |
| 2717 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 2718 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2719 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2720 | if (mSamplersPS[i].active) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2721 | { |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2722 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2723 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2724 | if (unit >= maxCombinedTextureImageUnits) |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2725 | { |
| 2726 | if (logErrors) |
| 2727 | { |
| 2728 | appendToInfoLog("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
| 2729 | } |
| 2730 | |
| 2731 | return false; |
| 2732 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2733 | |
| 2734 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2735 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2736 | if (mSamplersPS[i].textureType != textureUnitType[unit]) |
| 2737 | { |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2738 | if (logErrors) |
| 2739 | { |
| 2740 | appendToInfoLog("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
| 2741 | } |
| 2742 | |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2743 | return false; |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2744 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2745 | } |
| 2746 | else |
| 2747 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2748 | textureUnitType[unit] = mSamplersPS[i].textureType; |
| 2749 | } |
| 2750 | } |
| 2751 | } |
| 2752 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 2753 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2754 | { |
| 2755 | if (mSamplersVS[i].active) |
| 2756 | { |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2757 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2758 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2759 | if (unit >= maxCombinedTextureImageUnits) |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2760 | { |
| 2761 | if (logErrors) |
| 2762 | { |
| 2763 | appendToInfoLog("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
| 2764 | } |
| 2765 | |
| 2766 | return false; |
| 2767 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2768 | |
| 2769 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2770 | { |
| 2771 | if (mSamplersVS[i].textureType != textureUnitType[unit]) |
| 2772 | { |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2773 | if (logErrors) |
| 2774 | { |
| 2775 | appendToInfoLog("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
| 2776 | } |
| 2777 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2778 | return false; |
| 2779 | } |
| 2780 | } |
| 2781 | else |
| 2782 | { |
| 2783 | textureUnitType[unit] = mSamplersVS[i].textureType; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2784 | } |
| 2785 | } |
| 2786 | } |
| 2787 | |
| 2788 | return true; |
| 2789 | } |
daniel@transgaming.com | 2d84df0 | 2010-05-14 17:31:13 +0000 | [diff] [blame] | 2790 | |
daniel@transgaming.com | 3175496 | 2010-11-28 02:02:52 +0000 | [diff] [blame] | 2791 | GLint Program::getDxDepthRangeLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2792 | { |
daniel@transgaming.com | 3175496 | 2010-11-28 02:02:52 +0000 | [diff] [blame] | 2793 | return mDxDepthRangeLocation; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2794 | } |
| 2795 | |
| 2796 | GLint Program::getDxDepthLocation() const |
| 2797 | { |
| 2798 | return mDxDepthLocation; |
| 2799 | } |
| 2800 | |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 2801 | GLint Program::getDxCoordLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2802 | { |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 2803 | return mDxCoordLocation; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2804 | } |
| 2805 | |
| 2806 | GLint Program::getDxHalfPixelSizeLocation() const |
| 2807 | { |
| 2808 | return mDxHalfPixelSizeLocation; |
| 2809 | } |
| 2810 | |
| 2811 | GLint Program::getDxFrontCCWLocation() const |
| 2812 | { |
| 2813 | return mDxFrontCCWLocation; |
| 2814 | } |
| 2815 | |
| 2816 | GLint Program::getDxPointsOrLinesLocation() const |
| 2817 | { |
| 2818 | return mDxPointsOrLinesLocation; |
| 2819 | } |
| 2820 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2821 | } |