Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // Framebuffer multiview tests: |
| 7 | // The tests modify and examine the multiview state. |
| 8 | // |
| 9 | |
| 10 | #include "test_utils/ANGLETest.h" |
| 11 | |
| 12 | using namespace angle; |
| 13 | |
| 14 | class FramebufferMultiviewTest : public ANGLETest |
| 15 | { |
| 16 | protected: |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 17 | FramebufferMultiviewTest() : mFramebuffer(0), mTexture2D(0), mTexture2DArray(0) |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 18 | { |
| 19 | setWindowWidth(128); |
| 20 | setWindowHeight(128); |
| 21 | setWebGLCompatibilityEnabled(true); |
| 22 | } |
| 23 | |
| 24 | void SetUp() override |
| 25 | { |
| 26 | ANGLETest::SetUp(); |
| 27 | |
| 28 | glGenFramebuffers(1, &mFramebuffer); |
| 29 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 30 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 31 | glRequestExtensionANGLE = reinterpret_cast<PFNGLREQUESTEXTENSIONANGLEPROC>( |
| 32 | eglGetProcAddress("glRequestExtensionANGLE")); |
| 33 | } |
| 34 | |
| 35 | void TearDown() override |
| 36 | { |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 37 | if (mTexture2D != 0) |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 38 | { |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 39 | glDeleteTextures(1, &mTexture2D); |
| 40 | mTexture2D = 0; |
| 41 | } |
| 42 | |
| 43 | if (mTexture2DArray != 0) |
| 44 | { |
| 45 | glDeleteTextures(1, &mTexture2DArray); |
| 46 | mTexture2DArray = 0; |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 47 | } |
| 48 | |
| 49 | if (mFramebuffer != 0) |
| 50 | { |
| 51 | glDeleteFramebuffers(1, &mFramebuffer); |
| 52 | mFramebuffer = 0; |
| 53 | } |
| 54 | |
| 55 | ANGLETest::TearDown(); |
| 56 | } |
| 57 | |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 58 | void createTexture2D() |
| 59 | { |
| 60 | glGenTextures(1, &mTexture2D); |
| 61 | glBindTexture(GL_TEXTURE_2D, mTexture2D); |
| 62 | glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA16F, 1, 1); |
| 63 | ASSERT_GL_NO_ERROR(); |
| 64 | } |
| 65 | |
| 66 | void createTexture2DArray() |
| 67 | { |
| 68 | glGenTextures(1, &mTexture2DArray); |
| 69 | glBindTexture(GL_TEXTURE_2D_ARRAY, mTexture2DArray); |
| 70 | glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA16F, 1, 1, 2); |
| 71 | ASSERT_GL_NO_ERROR(); |
| 72 | } |
| 73 | |
| 74 | // Requests the ANGLE_multiview extension and returns true if the operation succeeds. |
| 75 | bool requestMultiviewExtension() |
| 76 | { |
| 77 | if (extensionRequestable("GL_ANGLE_multiview")) |
| 78 | { |
| 79 | glRequestExtensionANGLE("GL_ANGLE_multiview"); |
| 80 | } |
| 81 | |
| 82 | if (!extensionEnabled("GL_ANGLE_multiview")) |
| 83 | { |
| 84 | std::cout << "Test skipped due to missing GL_ANGLE_multiview." << std::endl; |
| 85 | return false; |
| 86 | } |
| 87 | return true; |
| 88 | } |
| 89 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 90 | GLuint mFramebuffer; |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 91 | GLuint mTexture2D; |
| 92 | GLuint mTexture2DArray; |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 93 | PFNGLREQUESTEXTENSIONANGLEPROC glRequestExtensionANGLE = nullptr; |
| 94 | }; |
| 95 | |
| 96 | // Test that the framebuffer tokens introduced by ANGLE_multiview can be used query the framebuffer |
| 97 | // state and that their corresponding default values are correctly set. |
| 98 | TEST_P(FramebufferMultiviewTest, DefaultState) |
| 99 | { |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 100 | if (!requestMultiviewExtension()) |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 101 | { |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 102 | return; |
| 103 | } |
| 104 | |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 105 | createTexture2D(); |
| 106 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture2D, 0); |
| 107 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 108 | GLint numViews = -1; |
| 109 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 110 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE, |
| 111 | &numViews); |
| 112 | EXPECT_GL_NO_ERROR(); |
| 113 | EXPECT_EQ(1, numViews); |
| 114 | |
| 115 | GLint baseViewIndex = -1; |
| 116 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 117 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE, |
| 118 | &baseViewIndex); |
| 119 | EXPECT_GL_NO_ERROR(); |
| 120 | EXPECT_EQ(0, baseViewIndex); |
| 121 | |
| 122 | GLint multiviewLayout = GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE; |
| 123 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 124 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE, |
| 125 | &multiviewLayout); |
| 126 | EXPECT_GL_NO_ERROR(); |
| 127 | EXPECT_EQ(GL_NONE, multiviewLayout); |
| 128 | |
| 129 | GLint viewportOffsets[2] = {-1, -1}; |
| 130 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 131 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE, |
| 132 | &viewportOffsets[0]); |
| 133 | EXPECT_GL_NO_ERROR(); |
| 134 | EXPECT_EQ(0, viewportOffsets[0]); |
| 135 | EXPECT_EQ(0, viewportOffsets[1]); |
| 136 | } |
| 137 | |
| 138 | // Test that without having the ANGLE_multiview extension, querying for the framebuffer state using |
| 139 | // the ANGLE_multiview tokens results in an INVALID_ENUM error. |
| 140 | TEST_P(FramebufferMultiviewTest, NegativeFramebufferStateQueries) |
| 141 | { |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 142 | createTexture2D(); |
| 143 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture2D, 0); |
| 144 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 145 | GLint numViews = -1; |
| 146 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 147 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE, |
| 148 | &numViews); |
| 149 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 150 | |
| 151 | GLint baseViewIndex = -1; |
| 152 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 153 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE, |
| 154 | &baseViewIndex); |
| 155 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 156 | |
| 157 | GLint multiviewLayout = GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE; |
| 158 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 159 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE, |
| 160 | &multiviewLayout); |
| 161 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 162 | |
| 163 | GLint viewportOffsets[2] = {-1, -1}; |
| 164 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 165 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE, |
| 166 | &viewportOffsets[0]); |
| 167 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 168 | } |
| 169 | |
Martin Radev | 137032d | 2017-07-13 10:11:12 +0300 | [diff] [blame] | 170 | // Test that the correct errors are generated whenever glFramebufferTextureMultiviewSideBySideANGLE |
| 171 | // is called with invalid arguments. |
| 172 | TEST_P(FramebufferMultiviewTest, InvalidMultiviewSideBySideArguments) |
| 173 | { |
| 174 | if (!requestMultiviewExtension()) |
| 175 | { |
| 176 | return; |
| 177 | } |
| 178 | |
| 179 | createTexture2D(); |
| 180 | // Negative offsets. |
| 181 | int viewportOffsets[2] = {-1}; |
| 182 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture2D, |
| 183 | 0, 1, &viewportOffsets[0]); |
| 184 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 185 | |
| 186 | // Negative number of views. |
| 187 | viewportOffsets[0] = 0; |
| 188 | viewportOffsets[1] = 0; |
| 189 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture2D, |
| 190 | 0, -1, &viewportOffsets[0]); |
| 191 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 192 | } |
| 193 | |
| 194 | // Test that the correct errors are generated whenever glFramebufferTextureMultiviewLayeredANGLE is |
| 195 | // called with invalid arguments. |
| 196 | TEST_P(FramebufferMultiviewTest, InvalidMultiviewLayeredArguments) |
| 197 | { |
| 198 | if (!requestMultiviewExtension()) |
| 199 | { |
| 200 | return; |
| 201 | } |
| 202 | |
| 203 | createTexture2DArray(); |
| 204 | // Negative base view index. |
| 205 | glFramebufferTextureMultiviewLayeredANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture2DArray, |
| 206 | 0, -1, 1); |
| 207 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 208 | |
| 209 | // baseViewIndex + numViews is greater than MAX_TEXTURE_LAYERS. |
| 210 | GLint maxTextureLayers = 0; |
| 211 | glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &maxTextureLayers); |
| 212 | ASSERT_GL_NO_ERROR(); |
| 213 | glFramebufferTextureMultiviewLayeredANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture2DArray, |
| 214 | 0, maxTextureLayers, 1); |
| 215 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 216 | } |
| 217 | |
| 218 | // Test that an INVALID_OPERATION error is generated whenever the ANGLE_multiview extension is not |
| 219 | // available. |
| 220 | TEST_P(FramebufferMultiviewTest, ExtensionNotAvailableCheck) |
| 221 | { |
| 222 | createTexture2D(); |
| 223 | int viewportOffsets[2] = {0}; |
| 224 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture2D, |
| 225 | 0, 1, &viewportOffsets[0]); |
| 226 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 227 | } |
| 228 | |
Martin Radev | 5dae57b | 2017-07-14 16:15:55 +0300 | [diff] [blame] | 229 | // Test that glFramebufferTextureMultiviewSideBySideANGLE modifies the internal multiview state. |
| 230 | TEST_P(FramebufferMultiviewTest, ModifySideBySideState) |
| 231 | { |
| 232 | if (!requestMultiviewExtension()) |
| 233 | { |
| 234 | return; |
| 235 | } |
| 236 | |
| 237 | const GLint viewportOffsets[4] = {0, 0, 1, 2}; |
| 238 | createTexture2D(); |
| 239 | glFramebufferTextureMultiviewSideBySideANGLE(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, mTexture2D, |
| 240 | 0, 2, &viewportOffsets[0]); |
| 241 | ASSERT_GL_NO_ERROR(); |
| 242 | |
| 243 | GLint numViews = -1; |
| 244 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 245 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE, |
| 246 | &numViews); |
| 247 | ASSERT_GL_NO_ERROR(); |
| 248 | EXPECT_EQ(2, numViews); |
| 249 | |
| 250 | GLint baseViewIndex = -1; |
| 251 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 252 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE, |
| 253 | &baseViewIndex); |
| 254 | ASSERT_GL_NO_ERROR(); |
| 255 | EXPECT_EQ(0, baseViewIndex); |
| 256 | |
| 257 | GLint multiviewLayout = GL_NONE; |
| 258 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 259 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE, |
| 260 | &multiviewLayout); |
| 261 | ASSERT_GL_NO_ERROR(); |
| 262 | EXPECT_EQ(GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE, multiviewLayout); |
| 263 | |
| 264 | GLint internalViewportOffsets[4] = {-1}; |
| 265 | glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
| 266 | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE, |
| 267 | &internalViewportOffsets[0]); |
| 268 | ASSERT_GL_NO_ERROR(); |
| 269 | for (size_t i = 0u; i < 4u; ++i) |
| 270 | { |
| 271 | EXPECT_EQ(viewportOffsets[i], internalViewportOffsets[i]); |
| 272 | } |
| 273 | } |
| 274 | |
Martin Radev | e5285d2 | 2017-07-14 16:23:53 +0300 | [diff] [blame] | 275 | ANGLE_INSTANTIATE_TEST(FramebufferMultiviewTest, ES3_OPENGL()); |