blob: bacba49838e573332179136f92cd5f56de9f55c0 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill2b858c22018-09-03 13:58:14 -0400141
142 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
143 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
144 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
145 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
146 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400147 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400148 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madillb36a4812018-09-25 10:15:11 -0400149
150 mDirtyBits = mNewCommandBufferDirtyBits;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Shahbaz Youssefi996628a2018-09-24 16:39:26 -0400153#undef INIT
154
Jamie Madill84c662b2018-07-12 15:56:55 -0400155ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156
Jamie Madill76e471e2017-10-21 09:56:01 -0400157void ContextVk::onDestroy(const gl::Context *context)
158{
Jamie Madill834a3a12018-07-09 13:32:39 -0400159 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400160 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400161 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -0400162
163 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
164 {
165 descriptorPool.destroy(getDevice());
166 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400167
168 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
169 {
170 defaultBuffer.destroy(getDevice());
171 }
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400172
173 for (vk::DynamicQueryPool &queryPool : mQueryPools)
174 {
175 queryPool.destroy(getDevice());
176 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400177}
178
Luc Ferron90968362018-05-04 08:47:22 -0400179gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
180 gl::TextureType type,
181 gl::Texture **textureOut)
182{
183 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
184 // and implement the necessary interface.
185 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
186}
187
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400188gl::Error ContextVk::initialize()
189{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400190 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400191 VkDescriptorPoolSize uniformPoolSize = {
192 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
193 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400194
Jamie Madill21061022018-07-12 23:56:30 -0400195 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400196
197 VkDescriptorPoolSize imageSamplerPoolSize = {
198 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
199 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400200 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400201
Jamie Madill834a3a12018-07-09 13:32:39 -0400202 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
203 vk::kDefaultDescriptorPoolMaxSets};
204 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400205 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400206
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400207 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamples].init(this, VK_QUERY_TYPE_OCCLUSION,
208 vk::kDefaultOcclusionQueryPoolSize));
209 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamplesConservative].init(
210 this, VK_QUERY_TYPE_OCCLUSION, vk::kDefaultOcclusionQueryPoolSize));
211 // TODO(syoussefi): Initialize other query pools as they get implemented.
212
Frank Henigman18f7e502018-07-19 16:06:43 -0400213 size_t minAlignment = static_cast<size_t>(
214 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
215 mDriverUniformsBuffer.init(minAlignment, mRenderer);
216
Jamie Madillf2f6d372018-01-10 21:37:23 -0500217 mPipelineDesc.reset(new vk::PipelineDesc());
218 mPipelineDesc->initDefaults();
219
Jamie Madill5a4c9322018-07-16 11:01:58 -0400220 // Initialize current value/default attribute buffers.
221 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
222 {
223 buffer.init(1, mRenderer);
224 }
225
Jamie Madille09bd5d2016-11-29 16:20:35 -0500226 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227}
228
Jamie Madillafa02a22017-11-23 12:57:38 -0500229gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400230{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400231 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500232
233 // dEQP tests rely on having no errors thrown at the end of the test and they always call
234 // flush at the end of the their tests. Just returning NoError until we implement flush
235 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400236 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500237 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400238}
239
Jamie Madillafa02a22017-11-23 12:57:38 -0500240gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241{
Jamie Madill21061022018-07-12 23:56:30 -0400242 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400243}
244
Jamie Madill88fc6da2018-08-30 16:18:36 -0400245angle::Result ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400246{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500247 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400248
Luc Ferronceb71902018-02-05 15:18:47 -0500249 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400250 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500251
252 // Ensure the topology of the pipeline description is updated.
253 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500254
Jamie Madill112a3a82018-01-23 13:04:06 -0500255 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400256 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500257
Jamie Madillf2f6d372018-01-10 21:37:23 -0500258 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400259 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500260
Jamie Madill06ca6342018-07-12 15:56:53 -0400261 // Trigger draw call shader patching and fill out the pipeline desc.
262 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
263 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400264 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madill37386b02018-08-30 16:18:37 -0400265 ANGLE_TRY(mProgram->initShaders(this, drawCallParams, &vertexShaderAndSerial,
266 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400267
268 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
269 fragmentShaderAndSerial->getSerial());
270
Jamie Madill06ca6342018-07-12 15:56:53 -0400271 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400272 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400273 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500274
Jamie Madill88fc6da2018-08-30 16:18:36 -0400275 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400276}
277
Jamie Madill88fc6da2018-08-30 16:18:36 -0400278angle::Result ContextVk::setupDraw(const gl::Context *context,
279 const gl::DrawCallParams &drawCallParams,
Jamie Madill2b858c22018-09-03 13:58:14 -0400280 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400281 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400282{
Jamie Madilld1249de2018-08-28 16:58:53 -0400283 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madill32fd63b2018-03-31 11:20:35 -0400284 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400285 {
Jamie Madill2b858c22018-09-03 13:58:14 -0400286 mCurrentPipeline = nullptr;
287 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madill32fd63b2018-03-31 11:20:35 -0400288 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400289 }
290
Jamie Madilld1249de2018-08-28 16:58:53 -0400291 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500292 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400293 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400294 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500295 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400296
297 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500298 {
Jamie Madill37386b02018-08-30 16:18:37 -0400299 ANGLE_TRY(mVertexArray->updateClientAttribs(context, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400300 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400301 }
302
Jamie Madill37386b02018-08-30 16:18:37 -0400303 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400304 {
Jamie Madill37386b02018-08-30 16:18:37 -0400305 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400306 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400307 }
308
Jamie Madill2b858c22018-09-03 13:58:14 -0400309 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
310
311 if (dirtyBits.none())
312 return angle::Result::Continue();
313
Jamie Madill88fc6da2018-08-30 16:18:36 -0400314 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400315 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400316 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400317 mDirtyBits.reset(dirtyBit);
Jamie Madill2b858c22018-09-03 13:58:14 -0400318 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, drawCallParams, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400319 }
320
321 return angle::Result::Continue();
322}
323
324angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
325 const gl::DrawCallParams &drawCallParams,
326 vk::CommandBuffer **commandBufferOut)
327{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400328 if (drawCallParams.type() != mCurrentDrawElementsType)
329 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400330 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400331 mCurrentDrawElementsType = drawCallParams.type();
332 }
333
Jamie Madill37386b02018-08-30 16:18:37 -0400334 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer().get();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400335 if (!elementArrayBuffer)
336 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400337 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill37386b02018-08-30 16:18:37 -0400338 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400339 }
340 else
341 {
342 if (drawCallParams.indices() != mLastIndexBufferOffset)
343 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400344 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400345 mLastIndexBufferOffset = drawCallParams.indices();
Jamie Madill37386b02018-08-30 16:18:37 -0400346 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400347 }
348
Jamie Madillef3b9b42018-08-30 16:18:38 -0400349 if (drawCallParams.type() == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400350 {
Jamie Madill37386b02018-08-30 16:18:37 -0400351 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400352 }
353 }
354
Jamie Madillef3b9b42018-08-30 16:18:38 -0400355 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400356}
357
358angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
359 const gl::DrawCallParams &drawCallParams,
360 vk::CommandBuffer **commandBufferOut)
361{
Jamie Madill37386b02018-08-30 16:18:37 -0400362 ANGLE_TRY(mVertexArray->handleLineLoop(this, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400363 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400364 mCurrentDrawElementsType =
365 drawCallParams.isDrawElements() ? drawCallParams.type() : GL_UNSIGNED_INT;
Jamie Madillef3b9b42018-08-30 16:18:38 -0400366 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400367}
368
Jamie Madill2b858c22018-09-03 13:58:14 -0400369angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
370 const gl::DrawCallParams &drawCallParams,
371 vk::CommandBuffer *commandBuffer)
372{
373 ASSERT(mDirtyDefaultAttribsMask.any());
374
375 for (size_t attribIndex : mDirtyDefaultAttribsMask)
376 {
377 ANGLE_TRY(updateDefaultAttribute(attribIndex))
378 }
379
380 mDirtyDefaultAttribsMask.reset();
381 return angle::Result::Continue();
382}
383
384angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
385 const gl::DrawCallParams &drawCallParams,
386 vk::CommandBuffer *commandBuffer)
387{
388 if (!mCurrentPipeline)
389 {
390 ANGLE_TRY(initPipeline(drawCallParams));
391 }
392
393 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
394
395 // Update the queue serial for the pipeline object.
396 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
397 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
398 return angle::Result::Continue();
399}
400
401angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
402 const gl::DrawCallParams &drawCallParams,
403 vk::CommandBuffer *commandBuffer)
404{
405 ANGLE_TRY(updateActiveTextures(context));
406
407 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
408 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
409 {
410 // Ensure any writes to the textures are flushed before we read from them.
411 TextureVk *textureVk = mActiveTextures[textureIndex];
412 ANGLE_TRY(textureVk->ensureImageInitialized(this));
Jamie Madille8dd0792018-09-27 15:04:27 -0400413 textureVk->getImage().addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400414 }
415
416 if (mProgram->hasTextures())
417 {
418 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
419 }
420 return angle::Result::Continue();
421}
422
423angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
424 const gl::DrawCallParams &drawCallParams,
425 vk::CommandBuffer *commandBuffer)
426{
427 BindNonNullVertexBufferRanges(
428 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
429 mProgram->getState().getMaxActiveAttribLocation(),
430 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
431
432 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
433
434 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
435 {
436 if (arrayBufferResources[attribIndex])
Jamie Madille8dd0792018-09-27 15:04:27 -0400437 arrayBufferResources[attribIndex]->addReadDependency(
438 mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400439 }
440 return angle::Result::Continue();
441}
442
443angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
444 const gl::DrawCallParams &drawCallParams,
445 vk::CommandBuffer *commandBuffer)
446{
447 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
448 mVertexArray->getCurrentElementArrayBufferOffset(),
449 gl_vk::GetIndexType(mCurrentDrawElementsType));
450
451 vk::CommandGraphResource *elementArrayBufferResource =
452 mVertexArray->getCurrentElementArrayBufferResource();
453 if (elementArrayBufferResource)
454 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400455 elementArrayBufferResource->addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400456 }
457 return angle::Result::Continue();
458}
459
460angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
461 const gl::DrawCallParams &drawCallParams,
462 vk::CommandBuffer *commandBuffer)
463{
464 ANGLE_TRY(mProgram->updateDescriptorSets(this, drawCallParams, commandBuffer));
465
466 // Bind the graphics descriptor sets.
467 commandBuffer->bindDescriptorSets(
468 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
469 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
470 return angle::Result::Continue();
471}
472
Jamie Madill6f755b22018-10-09 12:48:54 -0400473angle::Result ContextVk::drawArrays(const gl::Context *context,
474 gl::PrimitiveMode mode,
475 GLint first,
476 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400477{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400478 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
479
Jamie Madill316c6062018-05-29 10:49:45 -0400480 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400481 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
Luc Ferron360098d2018-02-21 07:33:50 -0500482
Jamie Madill88fc6da2018-08-30 16:18:36 -0400483 if (mode == gl::PrimitiveMode::LineLoop)
484 {
485 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
486 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
487 }
488 else
489 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400490 ANGLE_TRY(setupDraw(context, drawCallParams, mNonIndexedDirtyBitsMask, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400491 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
492 }
Luc Ferron360098d2018-02-21 07:33:50 -0500493
Jamie Madill6f755b22018-10-09 12:48:54 -0400494 return angle::Result::Continue();
Jamie Madilld03a8492017-10-03 15:46:06 -0400495}
496
Jamie Madillc564c072017-06-01 12:45:42 -0400497gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400498 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400499 GLint first,
500 GLsizei count,
501 GLsizei instanceCount)
502{
503 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500504 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400505}
506
Jamie Madillc564c072017-06-01 12:45:42 -0400507gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400508 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400509 GLsizei count,
510 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800511 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400512{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400513 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
514
Jamie Madill316c6062018-05-29 10:49:45 -0400515 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400516 if (mode == gl::PrimitiveMode::LineLoop)
517 {
518 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
519 vk::LineLoopHelper::Draw(count, commandBuffer);
520 }
521 else
522 {
523 ANGLE_TRY(setupIndexedDraw(context, drawCallParams, &commandBuffer));
524 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
525 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400526
527 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400528}
529
Jamie Madillc564c072017-06-01 12:45:42 -0400530gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400531 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400532 GLsizei count,
533 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400534 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800535 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400536{
537 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500538 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400539}
540
Jamie Madillc564c072017-06-01 12:45:42 -0400541gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400542 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400543 GLuint start,
544 GLuint end,
545 GLsizei count,
546 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800547 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400548{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500549 return gl::NoError();
550}
551
552VkDevice ContextVk::getDevice() const
553{
554 return mRenderer->getDevice();
555}
556
Jamie Madillc564c072017-06-01 12:45:42 -0400557gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400558 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400559 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800560{
561 UNIMPLEMENTED();
562 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
563}
564
Jamie Madillc564c072017-06-01 12:45:42 -0400565gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400566 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400567 GLenum type,
568 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800569{
570 UNIMPLEMENTED();
571 return gl::InternalError()
572 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
573}
574
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400575GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400576{
Geoff Lang2fe5e1d2018-08-28 14:00:24 -0400577 if (mRenderer->isDeviceLost())
578 {
579 // TODO(geofflang): It may be possible to track which context caused the device lost and
580 // return either GL_GUILTY_CONTEXT_RESET or GL_INNOCENT_CONTEXT_RESET.
581 // http://anglebug.com/2787
582 return GL_UNKNOWN_CONTEXT_RESET;
583 }
584
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400585 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400586}
587
588std::string ContextVk::getVendorString() const
589{
590 UNIMPLEMENTED();
591 return std::string();
592}
593
594std::string ContextVk::getRendererDescription() const
595{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500596 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400597}
598
599void ContextVk::insertEventMarker(GLsizei length, const char *marker)
600{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400601 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400602}
603
604void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
605{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400606 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400607}
608
609void ContextVk::popGroupMarker()
610{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400611 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400612}
613
Geoff Lang5d5253a2017-11-22 14:51:12 -0500614void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
615{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400616 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500617}
618
619void ContextVk::popDebugGroup()
620{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400621 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500622}
623
Luc Ferron82eda932018-07-09 15:10:22 -0400624bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400625{
Luc Ferron82eda932018-07-09 15:10:22 -0400626 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
627}
628
629bool ContextVk::isViewportFlipEnabledForReadFBO() const
630{
631 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400632}
633
Luc Ferron0bb940a2018-06-22 09:59:34 -0400634void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400635{
636 mClearColorMask =
637 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
638 blendState.colorMaskBlue, blendState.colorMaskAlpha);
639
640 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
641 mPipelineDesc->updateColorWriteMask(mClearColorMask,
642 framebufferVk->getEmulatedAlphaAttachmentMask());
643}
644
Jamie Madill84c662b2018-07-12 15:56:55 -0400645void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400646{
Jamie Madill84c662b2018-07-12 15:56:55 -0400647 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400648 gl::Box dimensions = framebufferVk->getState().getDimensions();
649 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
650
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400651 if (glState.isScissorTestEnabled())
652 {
Luc Ferron82eda932018-07-09 15:10:22 -0400653 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
654 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400655 }
656 else
657 {
Luc Ferron14f48172018-04-11 08:43:28 -0400658 // If the scissor test isn't enabled, we can simply use a really big scissor that's
659 // certainly larger than the current surface using the maximum size of a 2D texture
660 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400661 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
662 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400663 }
664}
665
Jamie Madill6f755b22018-10-09 12:48:54 -0400666angle::Result ContextVk::syncState(const gl::Context *context,
Jamie Madill9d0bb3d2018-10-09 20:29:13 -0400667 const gl::State::DirtyBits &dirtyBits,
668 const gl::State::DirtyBits &bitMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400669{
Jamie Madill72106562017-03-24 14:18:50 -0400670 if (dirtyBits.any())
671 {
672 invalidateCurrentPipeline();
673 }
Jamie Madillebf72992017-10-13 14:09:45 -0400674
Jamie Madill88fc6da2018-08-30 16:18:36 -0400675 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400676
Jamie Madill88fc6da2018-08-30 16:18:36 -0400677 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400678 {
679 switch (dirtyBit)
680 {
681 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400682 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400683 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400684 break;
685 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400686 {
687 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
688 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
689 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400690 isViewportFlipEnabledForDrawFBO());
Jamie Madill74c179b2018-09-24 10:53:23 -0400691 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400692 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400693 }
Jamie Madillebf72992017-10-13 14:09:45 -0400694 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400695 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madill74c179b2018-09-24 10:53:23 -0400696 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400697 break;
698 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500699 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400700 break;
701 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500702 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400703 break;
704 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500705 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400706 break;
707 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500708 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400709 break;
710 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400711 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400712 break;
713 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400714 break;
715 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400716 break;
717 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400718 break;
719 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400720 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400721 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400722 break;
723 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400724 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
725 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400726 break;
727 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400728 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400729 break;
730 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400731 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
732 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400733 break;
734 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400735 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
736 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400737 break;
738 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400739 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
740 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400741 break;
742 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400743 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
744 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400745 break;
746 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400747 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400748 break;
749 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400750 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400751 break;
752 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400753 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
754 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400755 break;
756 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400757 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
758 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400759 break;
760 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
761 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400762 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400763 break;
764 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400765 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
766 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400767 break;
768 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400769 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400770 break;
771 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400772 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400773 break;
774 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400775 break;
776 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500777 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400778 break;
779 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400780 break;
781 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500782 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
783 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
784 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
785 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400786 break;
787 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500788 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400789 break;
790 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500791 mClearDepthStencilValue.depthStencil.stencil =
792 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400793 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400794 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400795 // This is a no-op, its only important to use the right unpack state when we do
796 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400797 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500798 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500799 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400800 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400801 // This is a no-op, its only important to use the right pack state when we do
802 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400803 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500804 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500805 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400806 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400807 break;
808 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400809 break;
810 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400811 break;
812 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400813 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400814 break;
815 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400816 {
Jamie Madill37386b02018-08-30 16:18:37 -0400817 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400818 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400819 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400820 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400821 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400822 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400823 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400824 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400825 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
826 glState.getDrawFramebuffer());
827 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
828 glState.getDrawFramebuffer());
829 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
830 glState.getDrawFramebuffer());
831 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
832 glState.getDrawFramebuffer());
833 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
834 glState.getDrawFramebuffer());
Jamie Madill74c179b2018-09-24 10:53:23 -0400835 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400836 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400837 }
Jamie Madillebf72992017-10-13 14:09:45 -0400838 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400839 break;
840 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400841 {
Jamie Madill37386b02018-08-30 16:18:37 -0400842 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400843 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400844 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400845 }
Jamie Madillebf72992017-10-13 14:09:45 -0400846 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400847 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800848 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800849 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400850 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400851 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400852 break;
853 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
854 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400855 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400856 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400857 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400858 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
859 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
860 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400861 break;
862 }
863 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400864 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400865 break;
866 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400867 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400868 break;
Geoff Langded79232017-11-28 15:21:11 -0500869 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500870 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800871 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800872 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500873 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500874 break;
jchen1099118c12018-09-10 16:28:51 +0800875 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
876 break;
877 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
878 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400879 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400880 break;
881 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400882 break;
883 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400884 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800885 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400886 break;
887 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400888 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400889 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400890 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400891 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400892 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400893 }
894 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400895 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400896 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400897 break;
898 }
899 }
Jamie Madill5547b382017-10-23 18:16:01 -0400900
Jamie Madill6f755b22018-10-09 12:48:54 -0400901 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400902}
903
904GLint ContextVk::getGPUDisjoint()
905{
906 UNIMPLEMENTED();
907 return GLint();
908}
909
910GLint64 ContextVk::getTimestamp()
911{
912 UNIMPLEMENTED();
913 return GLint64();
914}
915
Luc Ferron5396f2a2018-07-12 08:24:23 -0400916gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400917{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400918 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
919 // surface is flipped.
920 egl::Surface *drawSurface = context->getCurrentDrawSurface();
921 mFlipYForCurrentSurface =
922 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
923 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400924
925 const gl::State &glState = context->getGLState();
926 updateFlipViewportDrawFramebuffer(glState);
927 updateFlipViewportReadFramebuffer(glState);
Jamie Madill74c179b2018-09-24 10:53:23 -0400928 invalidateDriverUniforms();
Luc Ferron5396f2a2018-07-12 08:24:23 -0400929 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400930}
931
932void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
933{
934 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
935 mFlipViewportForDrawFramebuffer =
936 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
937}
938
939void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
940{
941 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
942 mFlipViewportForReadFramebuffer =
943 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400944}
945
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800946gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400947{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400948 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400949}
950
951const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
952{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400953 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400954}
955
956const gl::Extensions &ContextVk::getNativeExtensions() const
957{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400958 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400959}
960
961const gl::Limitations &ContextVk::getNativeLimitations() const
962{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400963 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400964}
965
966CompilerImpl *ContextVk::createCompiler()
967{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400968 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400969}
970
Jamie Madillacccc6c2016-05-03 17:22:10 -0400971ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400972{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400973 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400974}
975
Jamie Madillacccc6c2016-05-03 17:22:10 -0400976ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400977{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400978 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400979}
980
Jamie Madillacccc6c2016-05-03 17:22:10 -0400981FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400982{
Jamie Madill639bc902018-07-18 17:08:27 -0400983 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400984}
985
986TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
987{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400988 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400989}
990
Jamie Madille703c602018-02-20 10:21:48 -0500991RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400992{
Jamie Madille703c602018-02-20 10:21:48 -0500993 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400994}
995
Jamie Madill8f775602016-11-03 16:45:34 -0400996BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400997{
Jamie Madill8f775602016-11-03 16:45:34 -0400998 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400999}
1000
Jamie Madillacccc6c2016-05-03 17:22:10 -04001001VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001002{
Luc Ferrona9ab0f32018-05-17 17:03:55 -04001003 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001004}
1005
Corentin Wallezad3ae902018-03-09 13:40:42 -05001006QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001007{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001008 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001009}
1010
1011FenceNVImpl *ContextVk::createFenceNV()
1012{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001013 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001014}
1015
Jamie Madill70b5bb02017-08-28 13:32:37 -04001016SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001017{
Jamie Madill70b5bb02017-08-28 13:32:37 -04001018 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001019}
1020
Geoff Lang73bd2182016-07-15 13:01:24 -04001021TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001022{
Geoff Lang73bd2182016-07-15 13:01:24 -04001023 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001024}
1025
Jamie Madill06ef36b2017-09-09 23:32:46 -04001026SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001027{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001028 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001029}
1030
Yunchao Hea336b902017-08-02 16:05:21 +08001031ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1032{
1033 return new ProgramPipelineVk(state);
1034}
1035
Sami Väisänene45e53b2016-05-25 10:36:04 +03001036std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1037{
1038 return std::vector<PathImpl *>();
1039}
1040
Jamie Madill72106562017-03-24 14:18:50 -04001041void ContextVk::invalidateCurrentPipeline()
1042{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001043 mDirtyBits.set(DIRTY_BIT_PIPELINE);
1044 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1045 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001046 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001047}
1048
Jamie Madillef3b9b42018-08-30 16:18:38 -04001049void ContextVk::invalidateCurrentTextures()
1050{
1051 ASSERT(mProgram);
1052 if (mProgram->hasTextures())
1053 {
1054 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1055 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1056 }
1057}
1058
Jamie Madill74c179b2018-09-24 10:53:23 -04001059void ContextVk::invalidateDriverUniforms()
1060{
1061 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
1062 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1063}
1064
Jamie Madillfe548342017-06-19 11:13:24 -04001065gl::Error ContextVk::dispatchCompute(const gl::Context *context,
1066 GLuint numGroupsX,
1067 GLuint numGroupsY,
1068 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001069{
1070 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -05001071 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +08001072}
1073
Qin Jiajia62fcf622017-11-30 16:16:12 +08001074gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
1075{
1076 UNIMPLEMENTED();
1077 return gl::InternalError();
1078}
1079
Xinghua Cao89c422a2017-11-29 18:24:20 +08001080gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
1081{
1082 UNIMPLEMENTED();
1083 return gl::InternalError();
1084}
1085
1086gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
1087{
1088 UNIMPLEMENTED();
1089 return gl::InternalError();
1090}
1091
Jamie Madilledeaa832018-06-22 09:18:41 -04001092vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001093{
Jamie Madilledeaa832018-06-22 09:18:41 -04001094 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001095}
1096
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001097vk::DynamicQueryPool *ContextVk::getQueryPool(gl::QueryType queryType)
1098{
1099 ASSERT(queryType == gl::QueryType::AnySamples ||
1100 queryType == gl::QueryType::AnySamplesConservative);
1101 ASSERT(mQueryPools[queryType].isValid());
1102 return &mQueryPools[queryType];
1103}
1104
Jamie Madillf4d693c2018-02-14 16:38:16 -05001105const VkClearValue &ContextVk::getClearColorValue() const
1106{
1107 return mClearColorValue;
1108}
1109
1110const VkClearValue &ContextVk::getClearDepthStencilValue() const
1111{
1112 return mClearDepthStencilValue;
1113}
1114
Jamie Madill9aef3672018-04-27 11:45:06 -04001115VkColorComponentFlags ContextVk::getClearColorMask() const
1116{
1117 return mClearColorMask;
1118}
Jamie Madill834a3a12018-07-09 13:32:39 -04001119
Jamie Madill1266d202018-06-29 09:11:34 -04001120const FeaturesVk &ContextVk::getFeatures() const
1121{
1122 return mRenderer->getFeatures();
1123}
Jamie Madill834a3a12018-07-09 13:32:39 -04001124
Jamie Madillef6023e2018-09-06 16:24:38 -04001125angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
1126 const gl::DrawCallParams &drawCallParams,
1127 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001128{
Jamie Madill834a3a12018-07-09 13:32:39 -04001129 // Release any previously retained buffers.
1130 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1131
Jamie Madillef6023e2018-09-06 16:24:38 -04001132 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001133 float halfRenderAreaHeight =
1134 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001135
1136 // Allocate a new region in the dynamic buffer.
1137 uint8_t *ptr = nullptr;
1138 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001139 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001140 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001141 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1142 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001143 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001144
Jamie Madillef6023e2018-09-06 16:24:38 -04001145 float depthRangeNear = mState.getState().getNearPlane();
1146 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001147 float depthRangeDiff = depthRangeFar - depthRangeNear;
1148
Jamie Madill834a3a12018-07-09 13:32:39 -04001149 // Copy and flush to the device.
1150 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001151 *driverUniforms = {
1152 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1153 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001154 halfRenderAreaHeight,
1155 scaleY,
1156 -scaleY,
1157 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001158 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001159
Jamie Madill21061022018-07-12 23:56:30 -04001160 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001161
1162 // Get the descriptor set layout.
1163 if (!mDriverUniformsSetLayout.valid())
1164 {
1165 vk::DescriptorSetLayoutDesc desc;
1166 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1167
Jamie Madill21061022018-07-12 23:56:30 -04001168 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001169 }
1170
1171 // Allocate a new descriptor set.
1172 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
1173 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
1174
1175 // Update the driver uniform descriptor set.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001176 VkDescriptorBufferInfo bufferInfo = {};
Jamie Madill834a3a12018-07-09 13:32:39 -04001177 bufferInfo.buffer = buffer;
1178 bufferInfo.offset = offset;
1179 bufferInfo.range = sizeof(DriverUniforms);
1180
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001181 VkWriteDescriptorSet writeInfo = {};
Jamie Madill834a3a12018-07-09 13:32:39 -04001182 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
Jamie Madill834a3a12018-07-09 13:32:39 -04001183 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1184 writeInfo.dstBinding = 0;
1185 writeInfo.dstArrayElement = 0;
1186 writeInfo.descriptorCount = 1;
1187 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1188 writeInfo.pImageInfo = nullptr;
1189 writeInfo.pTexelBufferView = nullptr;
1190 writeInfo.pBufferInfo = &bufferInfo;
1191
1192 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1193
Jamie Madill21061022018-07-12 23:56:30 -04001194 return angle::Result::Continue();
1195}
1196
1197void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1198{
1199 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1200
1201 std::stringstream errorStream;
1202 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1203 << ", line " << line << ".";
1204
Geoff Lang2fe5e1d2018-08-28 14:00:24 -04001205 if (errorCode == VK_ERROR_DEVICE_LOST)
1206 {
1207 mRenderer->markDeviceLost();
1208 }
1209
Jamie Madill21061022018-07-12 23:56:30 -04001210 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001211}
Jamie Madill84c662b2018-07-12 15:56:55 -04001212
Jamie Madill88fc6da2018-08-30 16:18:36 -04001213angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001214{
Jamie Madill4787d702018-08-08 15:49:26 -04001215 const gl::State &glState = mState.getState();
1216 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001217
1218 mActiveTextures.fill(nullptr);
1219
Jamie Madill4787d702018-08-08 15:49:26 -04001220 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1221 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1222 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1223
1224 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001225 {
Jamie Madill4787d702018-08-08 15:49:26 -04001226 gl::Texture *texture = textures[textureUnit];
1227 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001228
Jamie Madill4787d702018-08-08 15:49:26 -04001229 // Null textures represent incomplete textures.
1230 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001231 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001232 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001233 }
Jamie Madill4787d702018-08-08 15:49:26 -04001234
1235 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001236 }
1237
Jamie Madill88fc6da2018-08-30 16:18:36 -04001238 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001239}
1240
1241const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1242{
1243 return mActiveTextures;
1244}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001245
1246void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1247{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001248 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001249 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001250}
1251
1252void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1253{
1254 if (dirtyMask.any())
1255 {
1256 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001257 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001258 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001259}
1260
Jamie Madill5a4c9322018-07-16 11:01:58 -04001261angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1262{
1263 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1264
1265 defaultBuffer.releaseRetainedBuffers(mRenderer);
1266
1267 uint8_t *ptr;
1268 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001269 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001270 ANGLE_TRY(
1271 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1272
1273 const gl::State &glState = mState.getState();
1274 const gl::VertexAttribCurrentValueData &defaultValue =
1275 glState.getVertexAttribCurrentValues()[attribIndex];
1276
1277 ASSERT(defaultValue.Type == GL_FLOAT);
1278
1279 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1280
1281 ANGLE_TRY(defaultBuffer.flush(this));
1282
Jamie Madill37386b02018-08-30 16:18:37 -04001283 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1284 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001285 return angle::Result::Continue();
1286}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001287} // namespace rx