blob: cbe4aa1b3f161a60266ce043e5ce0ae435cee424 [file] [log] [blame]
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang7dd2e102014-11-10 15:19:26 -050013#include "libANGLE/angletypes.h"
Geoff Lang21329412014-12-02 20:50:30 +000014#include "libANGLE/Constants.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050015#include "libANGLE/Error.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050016#include "libANGLE/RefCountObject.h"
17
18#include "common/angleutils.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000019
Geoff Lang0b7eef72014-06-12 14:10:47 -040020#include <GLES2/gl2.h>
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include <GLSLANG/ShaderLang.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040022
23#include <vector>
24#include <string>
25#include <set>
26
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000027namespace rx
28{
29class Renderer;
Geoff Lang7dd2e102014-11-10 15:19:26 -050030class Renderer;
31struct TranslatedAttribute;
32class UniformStorage;
33class ProgramImpl;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000034}
daniel@transgaming.come6842292010-04-20 18:52:50 +000035
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000036namespace gl
37{
Brandon Jones43a53e22014-08-28 16:23:22 -070038struct Caps;
Jamie Madillde8892b2014-11-11 13:00:22 -050039struct Data;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +000040class ResourceManager;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000041class Shader;
Geoff Lang7dd2e102014-11-10 15:19:26 -050042class InfoLog;
43class AttributeBindings;
44class Buffer;
45class Framebuffer;
46struct UniformBlock;
47struct LinkedUniform;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000048
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000049extern const char * const g_fakepath;
50
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000051class AttributeBindings
52{
53 public:
54 AttributeBindings();
55 ~AttributeBindings();
56
57 void bindAttributeLocation(GLuint index, const char *name);
58 int getAttributeBinding(const std::string &name) const;
59
60 private:
61 std::set<std::string> mAttributeBinding[MAX_VERTEX_ATTRIBS];
62};
63
Geoff Lang9d9132d2014-12-03 14:46:48 -050064class InfoLog
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000065{
66 public:
67 InfoLog();
68 ~InfoLog();
69
70 int getLength() const;
71 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog);
72
73 void appendSanitized(const char *message);
74 void append(const char *info, ...);
75 void reset();
76 private:
77 DISALLOW_COPY_AND_ASSIGN(InfoLog);
78 char *mInfoLog;
79};
80
Geoff Lang7dd2e102014-11-10 15:19:26 -050081// Struct used for correlating uniforms/elements of uniform arrays to handles
82struct VariableLocation
83{
84 VariableLocation();
85 VariableLocation(const std::string &name, unsigned int element, unsigned int index);
86
87 std::string name;
88 unsigned int element;
89 unsigned int index;
90};
91
92struct LinkedVarying
93{
94 LinkedVarying();
95 LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
96 unsigned int semanticIndex, unsigned int semanticIndexCount);
97
98 // Original GL name
99 std::string name;
100
101 GLenum type;
102 GLsizei size;
103
104 // DirectX semantic information
105 std::string semanticName;
106 unsigned int semanticIndex;
107 unsigned int semanticIndexCount;
108};
109
Geoff Lang9d9132d2014-12-03 14:46:48 -0500110class Program
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000111{
112 public:
Geoff Lang7dd2e102014-11-10 15:19:26 -0500113 Program(rx::ProgramImpl *impl, ResourceManager *manager, GLuint handle);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000114 ~Program();
115
Geoff Lang7dd2e102014-11-10 15:19:26 -0500116 GLuint id() const { return mHandle; }
117
118 rx::ProgramImpl *getImplementation() { return mProgram; }
119 const rx::ProgramImpl *getImplementation() const { return mProgram; }
120
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000121 bool attachShader(Shader *shader);
122 bool detachShader(Shader *shader);
123 int getAttachedShadersCount() const;
124
125 void bindAttributeLocation(GLuint index, const char *name);
126
Jamie Madillde8892b2014-11-11 13:00:22 -0500127 Error link(const Data &data);
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000128 bool isLinked();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500129
130 Error loadBinary(GLenum binaryFormat, const void *binary, GLsizei length);
131 Error saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const;
132 GLint getBinaryLength() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000133
134 int getInfoLogLength() const;
135 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
136 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
137
Geoff Lang7dd2e102014-11-10 15:19:26 -0500138 GLuint getAttributeLocation(const std::string &name);
139 int getSemanticIndex(int attributeIndex);
140
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000141 void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
142 GLint getActiveAttributeCount();
143 GLint getActiveAttributeMaxLength();
144
Geoff Lang7dd2e102014-11-10 15:19:26 -0500145 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps);
146 GLenum getSamplerTextureType(SamplerType type, unsigned int samplerIndex);
147 GLint getUsedSamplerRange(SamplerType type);
148 bool usesPointSize() const;
149
150 GLint getFragDataLocation(const std::string &name) const;
151
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000152 void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
153 GLint getActiveUniformCount();
154 GLint getActiveUniformMaxLength();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500155 GLint getActiveUniformi(GLuint index, GLenum pname) const;
156 bool isValidUniformLocation(GLint location) const;
157 LinkedUniform *getUniformByLocation(GLint location) const;
158 LinkedUniform *getUniformByName(const std::string &name) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000159
Geoff Lang7dd2e102014-11-10 15:19:26 -0500160 GLint getUniformLocation(const std::string &name);
161 GLuint getUniformIndex(const std::string &name);
162 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
163 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
164 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
165 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
166 void setUniform1iv(GLint location, GLsizei count, const GLint *v);
167 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
168 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
169 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
170 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
171 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
172 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
173 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
174 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
175 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
176 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
177 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
178 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
179 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
180 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
181 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
182 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
183
184 void getUniformfv(GLint location, GLfloat *params);
185 void getUniformiv(GLint location, GLint *params);
186 void getUniformuiv(GLint location, GLuint *params);
187
188 Error applyUniforms();
189 Error applyUniformBuffers(const std::vector<Buffer*> boundBuffers, const Caps &caps);
190
191 void getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const;
192 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
193 GLuint getActiveUniformBlockCount();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000194 GLint getActiveUniformBlockMaxLength();
195
Geoff Lang7dd2e102014-11-10 15:19:26 -0500196 GLuint getUniformBlockIndex(const std::string &name);
197
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000198 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
199 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
200
Geoff Lang48dcae72014-02-05 16:28:24 -0500201 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
202 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500203 GLsizei getTransformFeedbackVaryingCount() const;
204 GLsizei getTransformFeedbackVaryingMaxLength() const;
205 GLenum getTransformFeedbackBufferMode() const;
206
Geoff Lang7dd2e102014-11-10 15:19:26 -0500207 void initAttributesByLayout();
208 void sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const;
209
210 static bool linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader);
211 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform);
212 static bool linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform);
213
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000214 void addRef();
215 void release();
216 unsigned int getRefCount() const;
217 void flagForDeletion();
218 bool isFlaggedForDeletion() const;
219
Brandon Jones43a53e22014-08-28 16:23:22 -0700220 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500221 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000222 bool isValidated() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500223 void updateSamplerMapping();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000224
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000225 private:
226 DISALLOW_COPY_AND_ASSIGN(Program);
227
228 void unlink(bool destroy = false);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000229 void resetUniformBlockBindings();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000230
Geoff Lang7dd2e102014-11-10 15:19:26 -0500231 bool linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, const Shader *vertexShader);
232 bool linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps);
233 bool areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
234 const sh::InterfaceBlock &fragmentInterfaceBlock);
235
236 static bool linkValidateVariablesBase(InfoLog &infoLog,
237 const std::string &variableName,
238 const sh::ShaderVariable &vertexVariable,
239 const sh::ShaderVariable &fragmentVariable,
240 bool validatePrecision);
241
242 static bool linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying);
243 bool gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
244 const std::vector<std::string> &transformFeedbackVaryingNames,
245 GLenum transformFeedbackBufferMode,
246 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
247 const Caps &caps) const;
248 bool assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps);
249 void defineOutputVariables(Shader *fragmentShader);
250
251 rx::ProgramImpl *mProgram;
252
253 sh::Attribute mLinkedAttribute[MAX_VERTEX_ATTRIBS];
254 int mSemanticIndex[MAX_VERTEX_ATTRIBS];
255 int mAttributesByLayout[MAX_VERTEX_ATTRIBS];
256
257 std::map<int, VariableLocation> mOutputVariables;
258
259 bool mValidated;
260
Brandon Jones71620962014-08-20 14:04:59 -0700261 Shader *mFragmentShader;
262 Shader *mVertexShader;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000263
264 AttributeBindings mAttributeBindings;
265
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000266 GLuint mUniformBlockBindings[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS];
267
Geoff Lang48dcae72014-02-05 16:28:24 -0500268 std::vector<std::string> mTransformFeedbackVaryings;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500269 GLenum mTransformFeedbackBufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -0500270
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000271 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000272 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000273
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000274 unsigned int mRefCount;
275
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000276 ResourceManager *mResourceManager;
daniel@transgaming.com70062c92012-11-28 19:32:30 +0000277 rx::Renderer *mRenderer;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000278 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000279
280 InfoLog mInfoLog;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000281};
282}
283
Geoff Lang0a73dd82014-11-19 16:18:08 -0500284#endif // LIBANGLE_PROGRAM_H_