daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ResourceManager.cpp: Implements the gl::ResourceManager class, which tracks and |
| 8 | // retrieves objects which may be shared by multiple Contexts. |
| 9 | |
| 10 | #include "libGLESv2/ResourceManager.h" |
| 11 | |
| 12 | #include "libGLESv2/Buffer.h" |
| 13 | #include "libGLESv2/Program.h" |
| 14 | #include "libGLESv2/RenderBuffer.h" |
| 15 | #include "libGLESv2/Shader.h" |
| 16 | #include "libGLESv2/Texture.h" |
| 17 | |
| 18 | namespace gl |
| 19 | { |
| 20 | ResourceManager::ResourceManager() |
| 21 | { |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame^] | 22 | mRefCount = 1; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 23 | } |
| 24 | |
| 25 | ResourceManager::~ResourceManager() |
| 26 | { |
| 27 | while (!mBufferMap.empty()) |
| 28 | { |
| 29 | deleteBuffer(mBufferMap.begin()->first); |
| 30 | } |
| 31 | |
| 32 | while (!mProgramMap.empty()) |
| 33 | { |
| 34 | deleteProgram(mProgramMap.begin()->first); |
| 35 | } |
| 36 | |
| 37 | while (!mShaderMap.empty()) |
| 38 | { |
| 39 | deleteShader(mShaderMap.begin()->first); |
| 40 | } |
| 41 | |
| 42 | while (!mRenderbufferMap.empty()) |
| 43 | { |
| 44 | deleteRenderbuffer(mRenderbufferMap.begin()->first); |
| 45 | } |
| 46 | |
| 47 | while (!mTextureMap.empty()) |
| 48 | { |
| 49 | deleteTexture(mTextureMap.begin()->first); |
| 50 | } |
| 51 | } |
| 52 | |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame^] | 53 | void ResourceManager::addRef() |
| 54 | { |
| 55 | mRefCount++; |
| 56 | } |
| 57 | |
| 58 | void ResourceManager::release() |
| 59 | { |
| 60 | if (--mRefCount == 0) |
| 61 | { |
| 62 | delete this; |
| 63 | } |
| 64 | } |
| 65 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 66 | // Returns an unused buffer name |
| 67 | GLuint ResourceManager::createBuffer() |
| 68 | { |
| 69 | unsigned int handle = 1; |
| 70 | |
| 71 | while (mBufferMap.find(handle) != mBufferMap.end()) |
| 72 | { |
| 73 | handle++; |
| 74 | } |
| 75 | |
| 76 | mBufferMap[handle] = NULL; |
| 77 | |
| 78 | return handle; |
| 79 | } |
| 80 | |
| 81 | // Returns an unused shader/program name |
| 82 | GLuint ResourceManager::createShader(GLenum type) |
| 83 | { |
| 84 | unsigned int handle = 1; |
| 85 | |
| 86 | while (mShaderMap.find(handle) != mShaderMap.end() || mProgramMap.find(handle) != mProgramMap.end()) // Shared name space |
| 87 | { |
| 88 | handle++; |
| 89 | } |
| 90 | |
| 91 | if (type == GL_VERTEX_SHADER) |
| 92 | { |
| 93 | mShaderMap[handle] = new VertexShader(this, handle); |
| 94 | } |
| 95 | else if (type == GL_FRAGMENT_SHADER) |
| 96 | { |
| 97 | mShaderMap[handle] = new FragmentShader(this, handle); |
| 98 | } |
| 99 | else UNREACHABLE(); |
| 100 | |
| 101 | return handle; |
| 102 | } |
| 103 | |
| 104 | // Returns an unused program/shader name |
| 105 | GLuint ResourceManager::createProgram() |
| 106 | { |
| 107 | unsigned int handle = 1; |
| 108 | |
| 109 | while (mProgramMap.find(handle) != mProgramMap.end() || mShaderMap.find(handle) != mShaderMap.end()) // Shared name space |
| 110 | { |
| 111 | handle++; |
| 112 | } |
| 113 | |
| 114 | mProgramMap[handle] = new Program(this, handle); |
| 115 | |
| 116 | return handle; |
| 117 | } |
| 118 | |
| 119 | // Returns an unused texture name |
| 120 | GLuint ResourceManager::createTexture() |
| 121 | { |
| 122 | unsigned int handle = 1; |
| 123 | |
| 124 | while (mTextureMap.find(handle) != mTextureMap.end()) |
| 125 | { |
| 126 | handle++; |
| 127 | } |
| 128 | |
| 129 | mTextureMap[handle] = NULL; |
| 130 | |
| 131 | return handle; |
| 132 | } |
| 133 | |
| 134 | // Returns an unused renderbuffer name |
| 135 | GLuint ResourceManager::createRenderbuffer() |
| 136 | { |
| 137 | unsigned int handle = 1; |
| 138 | |
| 139 | while (mRenderbufferMap.find(handle) != mRenderbufferMap.end()) |
| 140 | { |
| 141 | handle++; |
| 142 | } |
| 143 | |
| 144 | mRenderbufferMap[handle] = NULL; |
| 145 | |
| 146 | return handle; |
| 147 | } |
| 148 | |
| 149 | // FIXME: shared object deletion needs handling |
| 150 | void ResourceManager::deleteBuffer(GLuint buffer) |
| 151 | { |
| 152 | BufferMap::iterator bufferObject = mBufferMap.find(buffer); |
| 153 | |
| 154 | if (bufferObject != mBufferMap.end()) |
| 155 | { |
| 156 | delete bufferObject->second; |
| 157 | mBufferMap.erase(bufferObject); |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | void ResourceManager::deleteShader(GLuint shader) |
| 162 | { |
| 163 | ShaderMap::iterator shaderObject = mShaderMap.find(shader); |
| 164 | |
| 165 | if (shaderObject != mShaderMap.end()) |
| 166 | { |
| 167 | if (shaderObject->second->getRefCount() == 0) |
| 168 | { |
| 169 | delete shaderObject->second; |
| 170 | mShaderMap.erase(shaderObject); |
| 171 | } |
| 172 | else |
| 173 | { |
| 174 | shaderObject->second->flagForDeletion(); |
| 175 | } |
| 176 | } |
| 177 | } |
| 178 | |
| 179 | void ResourceManager::deleteProgram(GLuint program) |
| 180 | { |
| 181 | ProgramMap::iterator programObject = mProgramMap.find(program); |
| 182 | |
| 183 | if (programObject != mProgramMap.end()) |
| 184 | { |
| 185 | if (programObject->second->getRefCount() == 0) |
| 186 | { |
| 187 | delete programObject->second; |
| 188 | mProgramMap.erase(programObject); |
| 189 | } |
| 190 | else |
| 191 | { |
| 192 | programObject->second->flagForDeletion(); |
| 193 | } |
| 194 | } |
| 195 | } |
| 196 | |
| 197 | // FIXME: shared object deletion needs handling |
| 198 | void ResourceManager::deleteTexture(GLuint texture) |
| 199 | { |
| 200 | TextureMap::iterator textureObject = mTextureMap.find(texture); |
| 201 | |
| 202 | if (textureObject != mTextureMap.end()) |
| 203 | { |
| 204 | if (texture != 0) |
| 205 | { |
| 206 | delete textureObject->second; |
| 207 | } |
| 208 | |
| 209 | mTextureMap.erase(textureObject); |
| 210 | } |
| 211 | } |
| 212 | |
| 213 | // FIXME: shared object deletion needs handling |
| 214 | void ResourceManager::deleteRenderbuffer(GLuint renderbuffer) |
| 215 | { |
| 216 | RenderbufferMap::iterator renderbufferObject = mRenderbufferMap.find(renderbuffer); |
| 217 | |
| 218 | if (renderbufferObject != mRenderbufferMap.end()) |
| 219 | { |
| 220 | delete renderbufferObject->second; |
| 221 | mRenderbufferMap.erase(renderbufferObject); |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | Buffer *ResourceManager::getBuffer(unsigned int handle) |
| 226 | { |
| 227 | BufferMap::iterator buffer = mBufferMap.find(handle); |
| 228 | |
| 229 | if (buffer == mBufferMap.end()) |
| 230 | { |
| 231 | return NULL; |
| 232 | } |
| 233 | else |
| 234 | { |
| 235 | return buffer->second; |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | Shader *ResourceManager::getShader(unsigned int handle) |
| 240 | { |
| 241 | ShaderMap::iterator shader = mShaderMap.find(handle); |
| 242 | |
| 243 | if (shader == mShaderMap.end()) |
| 244 | { |
| 245 | return NULL; |
| 246 | } |
| 247 | else |
| 248 | { |
| 249 | return shader->second; |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | Texture *ResourceManager::getTexture(unsigned int handle) |
| 254 | { |
| 255 | if (handle == 0) return NULL; |
| 256 | |
| 257 | TextureMap::iterator texture = mTextureMap.find(handle); |
| 258 | |
| 259 | if (texture == mTextureMap.end()) |
| 260 | { |
| 261 | return NULL; |
| 262 | } |
| 263 | else |
| 264 | { |
| 265 | return texture->second; |
| 266 | } |
| 267 | } |
| 268 | |
| 269 | Program *ResourceManager::getProgram(unsigned int handle) |
| 270 | { |
| 271 | ProgramMap::iterator program = mProgramMap.find(handle); |
| 272 | |
| 273 | if (program == mProgramMap.end()) |
| 274 | { |
| 275 | return NULL; |
| 276 | } |
| 277 | else |
| 278 | { |
| 279 | return program->second; |
| 280 | } |
| 281 | } |
| 282 | |
| 283 | Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) |
| 284 | { |
| 285 | RenderbufferMap::iterator renderbuffer = mRenderbufferMap.find(handle); |
| 286 | |
| 287 | if (renderbuffer == mRenderbufferMap.end()) |
| 288 | { |
| 289 | return NULL; |
| 290 | } |
| 291 | else |
| 292 | { |
| 293 | return renderbuffer->second; |
| 294 | } |
| 295 | } |
| 296 | |
| 297 | void ResourceManager::setRenderbuffer(GLuint handle, Renderbuffer *buffer) |
| 298 | { |
| 299 | mRenderbufferMap[handle] = buffer; |
| 300 | } |
| 301 | |
| 302 | void ResourceManager::checkBufferAllocation(unsigned int buffer) |
| 303 | { |
| 304 | if (buffer != 0 && !getBuffer(buffer)) |
| 305 | { |
| 306 | mBufferMap[buffer] = new Buffer(); |
| 307 | } |
| 308 | } |
| 309 | |
| 310 | void ResourceManager::checkTextureAllocation(GLuint texture, SamplerType type) |
| 311 | { |
| 312 | if (!getTexture(texture) && texture != 0) |
| 313 | { |
| 314 | if (type == SAMPLER_2D) |
| 315 | { |
| 316 | mTextureMap[texture] = new Texture2D(); |
| 317 | } |
| 318 | else if (type == SAMPLER_CUBE) |
| 319 | { |
| 320 | mTextureMap[texture] = new TextureCubeMap(); |
| 321 | } |
| 322 | } |
| 323 | } |
| 324 | |
| 325 | void ResourceManager::checkRenderbufferAllocation(GLuint renderbuffer) |
| 326 | { |
| 327 | if (renderbuffer != 0 && !getRenderbuffer(renderbuffer)) |
| 328 | { |
| 329 | mRenderbufferMap[renderbuffer] = new Renderbuffer(); |
| 330 | } |
| 331 | } |
| 332 | |
| 333 | } |