daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Config.cpp: Implements the egl::Config class, describing the format, type |
| 8 | // and size for an egl::Surface. Implements EGLConfig and related functionality. |
| 9 | // [EGL 1.4] section 3.4 page 15. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libEGL/Config.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
| 13 | #include <algorithm> |
| 14 | #include <vector> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 17 | |
| 18 | using namespace std; |
| 19 | |
| 20 | namespace egl |
| 21 | { |
vladimirv@gmail.com | 721b7f2 | 2011-02-11 00:54:47 +0000 | [diff] [blame] | 22 | Config::Config(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample, EGLint texWidth, EGLint texHeight) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 23 | : mDisplayMode(displayMode), mRenderTargetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(multiSample) |
| 24 | { |
vladimirv@gmail.com | 721b7f2 | 2011-02-11 00:54:47 +0000 | [diff] [blame] | 25 | set(displayMode, minInterval, maxInterval, renderTargetFormat, depthStencilFormat, multiSample, texWidth, texHeight); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 26 | } |
| 27 | |
| 28 | void Config::setDefaults() |
| 29 | { |
| 30 | mBufferSize = 0; |
| 31 | mRedSize = 0; |
| 32 | mGreenSize = 0; |
| 33 | mBlueSize = 0; |
| 34 | mLuminanceSize = 0; |
| 35 | mAlphaSize = 0; |
| 36 | mAlphaMaskSize = 0; |
| 37 | mBindToTextureRGB = EGL_DONT_CARE; |
| 38 | mBindToTextureRGBA = EGL_DONT_CARE; |
| 39 | mColorBufferType = EGL_RGB_BUFFER; |
| 40 | mConfigCaveat = EGL_DONT_CARE; |
| 41 | mConfigID = EGL_DONT_CARE; |
| 42 | mConformant = 0; |
| 43 | mDepthSize = 0; |
| 44 | mLevel = 0; |
| 45 | mMatchNativePixmap = EGL_NONE; |
| 46 | mMaxPBufferWidth = 0; |
| 47 | mMaxPBufferHeight = 0; |
| 48 | mMaxPBufferPixels = 0; |
| 49 | mMaxSwapInterval = EGL_DONT_CARE; |
| 50 | mMinSwapInterval = EGL_DONT_CARE; |
| 51 | mNativeRenderable = EGL_DONT_CARE; |
| 52 | mNativeVisualID = 0; |
| 53 | mNativeVisualType = EGL_DONT_CARE; |
| 54 | mRenderableType = EGL_OPENGL_ES_BIT; |
| 55 | mSampleBuffers = 0; |
| 56 | mSamples = 0; |
| 57 | mStencilSize = 0; |
| 58 | mSurfaceType = EGL_WINDOW_BIT; |
| 59 | mTransparentType = EGL_NONE; |
| 60 | mTransparentRedValue = EGL_DONT_CARE; |
| 61 | mTransparentGreenValue = EGL_DONT_CARE; |
| 62 | mTransparentBlueValue = EGL_DONT_CARE; |
| 63 | } |
| 64 | |
vladimirv@gmail.com | 721b7f2 | 2011-02-11 00:54:47 +0000 | [diff] [blame] | 65 | void Config::set(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample, EGLint texWidth, EGLint texHeight) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 66 | { |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 67 | mBindToTextureRGB = EGL_FALSE; |
| 68 | mBindToTextureRGBA = EGL_FALSE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 69 | switch (renderTargetFormat) |
| 70 | { |
| 71 | case D3DFMT_A1R5G5B5: |
| 72 | mBufferSize = 16; |
| 73 | mRedSize = 5; |
| 74 | mGreenSize = 5; |
| 75 | mBlueSize = 5; |
| 76 | mAlphaSize = 1; |
| 77 | break; |
| 78 | case D3DFMT_A2R10G10B10: |
| 79 | mBufferSize = 32; |
| 80 | mRedSize = 10; |
| 81 | mGreenSize = 10; |
| 82 | mBlueSize = 10; |
| 83 | mAlphaSize = 2; |
| 84 | break; |
| 85 | case D3DFMT_A8R8G8B8: |
| 86 | mBufferSize = 32; |
| 87 | mRedSize = 8; |
| 88 | mGreenSize = 8; |
| 89 | mBlueSize = 8; |
| 90 | mAlphaSize = 8; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 91 | mBindToTextureRGBA = true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 92 | break; |
| 93 | case D3DFMT_R5G6B5: |
| 94 | mBufferSize = 16; |
| 95 | mRedSize = 5; |
| 96 | mGreenSize = 6; |
| 97 | mBlueSize = 5; |
| 98 | mAlphaSize = 0; |
| 99 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 100 | case D3DFMT_X8R8G8B8: |
| 101 | mBufferSize = 32; |
| 102 | mRedSize = 8; |
| 103 | mGreenSize = 8; |
| 104 | mBlueSize = 8; |
| 105 | mAlphaSize = 0; |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 106 | mBindToTextureRGB = true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 107 | break; |
| 108 | default: |
| 109 | UNREACHABLE(); // Other formats should not be valid |
| 110 | } |
| 111 | |
| 112 | mLuminanceSize = 0; |
| 113 | mAlphaMaskSize = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 114 | mColorBufferType = EGL_RGB_BUFFER; |
daniel@transgaming.com | 73248ec | 2010-05-12 03:40:40 +0000 | [diff] [blame] | 115 | mConfigCaveat = (displayMode.Format == renderTargetFormat) ? EGL_NONE : EGL_SLOW_CONFIG; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 116 | mConfigID = 0; |
| 117 | mConformant = EGL_OPENGL_ES2_BIT; |
| 118 | |
| 119 | switch (depthStencilFormat) |
| 120 | { |
daniel@transgaming.com | d091b19 | 2010-05-07 19:01:47 +0000 | [diff] [blame] | 121 | // case D3DFMT_D16_LOCKABLE: |
| 122 | // mDepthSize = 16; |
| 123 | // mStencilSize = 0; |
| 124 | // break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 125 | case D3DFMT_D32: |
| 126 | mDepthSize = 32; |
| 127 | mStencilSize = 0; |
| 128 | break; |
| 129 | case D3DFMT_D15S1: |
daniel@transgaming.com | c28e76b | 2010-05-05 18:47:16 +0000 | [diff] [blame] | 130 | mDepthSize = 15; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 131 | mStencilSize = 1; |
| 132 | break; |
| 133 | case D3DFMT_D24S8: |
| 134 | mDepthSize = 24; |
| 135 | mStencilSize = 8; |
| 136 | break; |
| 137 | case D3DFMT_D24X8: |
| 138 | mDepthSize = 24; |
| 139 | mStencilSize = 0; |
| 140 | break; |
| 141 | case D3DFMT_D24X4S4: |
| 142 | mDepthSize = 24; |
| 143 | mStencilSize = 4; |
| 144 | break; |
| 145 | case D3DFMT_D16: |
| 146 | mDepthSize = 16; |
| 147 | mStencilSize = 0; |
| 148 | break; |
| 149 | // case D3DFMT_D32F_LOCKABLE: |
daniel@transgaming.com | d091b19 | 2010-05-07 19:01:47 +0000 | [diff] [blame] | 150 | // mDepthSize = 32; |
| 151 | // mStencilSize = 0; |
| 152 | // break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 153 | // case D3DFMT_D24FS8: |
daniel@transgaming.com | d091b19 | 2010-05-07 19:01:47 +0000 | [diff] [blame] | 154 | // mDepthSize = 24; |
| 155 | // mStencilSize = 8; |
| 156 | // break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 157 | default: |
| 158 | UNREACHABLE(); |
| 159 | } |
| 160 | |
| 161 | mLevel = 0; |
| 162 | mMatchNativePixmap = EGL_NONE; |
vladimirv@gmail.com | 721b7f2 | 2011-02-11 00:54:47 +0000 | [diff] [blame] | 163 | mMaxPBufferWidth = texWidth; |
| 164 | mMaxPBufferHeight = texHeight; |
| 165 | mMaxPBufferPixels = texWidth*texHeight; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 166 | mMaxSwapInterval = maxInterval; |
| 167 | mMinSwapInterval = minInterval; |
| 168 | mNativeRenderable = EGL_FALSE; |
| 169 | mNativeVisualID = 0; |
| 170 | mNativeVisualType = 0; |
| 171 | mRenderableType = EGL_OPENGL_ES2_BIT; |
| 172 | mSampleBuffers = multiSample ? 1 : 0; |
| 173 | mSamples = multiSample; |
| 174 | mSurfaceType = EGL_PBUFFER_BIT | EGL_WINDOW_BIT | EGL_SWAP_BEHAVIOR_PRESERVED_BIT; |
| 175 | mTransparentType = EGL_NONE; |
| 176 | mTransparentRedValue = 0; |
| 177 | mTransparentGreenValue = 0; |
| 178 | mTransparentBlueValue = 0; |
| 179 | } |
| 180 | |
| 181 | EGLConfig Config::getHandle() const |
| 182 | { |
| 183 | return (EGLConfig)(size_t)mConfigID; |
| 184 | } |
| 185 | |
| 186 | SortConfig::SortConfig(const EGLint *attribList) |
| 187 | : mWantRed(false), mWantGreen(false), mWantBlue(false), mWantAlpha(false), mWantLuminance(false) |
| 188 | { |
| 189 | scanForWantedComponents(attribList); |
| 190 | } |
| 191 | |
| 192 | void SortConfig::scanForWantedComponents(const EGLint *attribList) |
| 193 | { |
| 194 | // [EGL] section 3.4.1 page 24 |
| 195 | // Sorting rule #3: by larger total number of color bits, not considering |
| 196 | // components that are 0 or don't-care. |
| 197 | for (const EGLint *attr = attribList; attr[0] != EGL_NONE; attr += 2) |
| 198 | { |
| 199 | if (attr[1] != 0 && attr[1] != EGL_DONT_CARE) |
| 200 | { |
| 201 | switch (attr[0]) |
| 202 | { |
| 203 | case EGL_RED_SIZE: mWantRed = true; break; |
| 204 | case EGL_GREEN_SIZE: mWantGreen = true; break; |
| 205 | case EGL_BLUE_SIZE: mWantBlue = true; break; |
| 206 | case EGL_ALPHA_SIZE: mWantAlpha = true; break; |
| 207 | case EGL_LUMINANCE_SIZE: mWantLuminance = true; break; |
| 208 | } |
| 209 | } |
| 210 | } |
| 211 | } |
| 212 | |
| 213 | EGLint SortConfig::wantedComponentsSize(const Config &config) const |
| 214 | { |
| 215 | EGLint total = 0; |
| 216 | |
| 217 | if (mWantRed) total += config.mRedSize; |
| 218 | if (mWantGreen) total += config.mGreenSize; |
| 219 | if (mWantBlue) total += config.mBlueSize; |
| 220 | if (mWantAlpha) total += config.mAlphaSize; |
| 221 | if (mWantLuminance) total += config.mLuminanceSize; |
| 222 | |
| 223 | return total; |
| 224 | } |
| 225 | |
| 226 | bool SortConfig::operator()(const Config *x, const Config *y) const |
| 227 | { |
| 228 | return (*this)(*x, *y); |
| 229 | } |
| 230 | |
| 231 | bool SortConfig::operator()(const Config &x, const Config &y) const |
| 232 | { |
| 233 | #define SORT(attribute) \ |
| 234 | if (x.attribute != y.attribute) \ |
| 235 | { \ |
| 236 | return x.attribute < y.attribute; \ |
| 237 | } |
| 238 | |
| 239 | META_ASSERT(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG); |
| 240 | SORT(mConfigCaveat); |
| 241 | |
| 242 | META_ASSERT(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER); |
| 243 | SORT(mColorBufferType); |
| 244 | |
| 245 | // By larger total number of color bits, only considering those that are requested to be > 0. |
| 246 | EGLint xComponentsSize = wantedComponentsSize(x); |
| 247 | EGLint yComponentsSize = wantedComponentsSize(y); |
| 248 | if (xComponentsSize != yComponentsSize) |
| 249 | { |
| 250 | return xComponentsSize > yComponentsSize; |
| 251 | } |
| 252 | |
| 253 | SORT(mBufferSize); |
| 254 | SORT(mSampleBuffers); |
| 255 | SORT(mSamples); |
| 256 | SORT(mDepthSize); |
| 257 | SORT(mStencilSize); |
| 258 | SORT(mAlphaMaskSize); |
| 259 | SORT(mNativeVisualType); |
| 260 | SORT(mConfigID); |
| 261 | |
| 262 | #undef SORT |
| 263 | |
| 264 | return false; |
| 265 | } |
| 266 | |
| 267 | // We'd like to use SortConfig to also eliminate duplicate configs. |
| 268 | // This works as long as we never have two configs with different per-RGB-component layouts, |
| 269 | // but the same total. |
| 270 | // 5551 and 565 are different because R+G+B is different. |
| 271 | // 5551 and 555 are different because bufferSize is different. |
| 272 | const EGLint ConfigSet::mSortAttribs[] = |
| 273 | { |
| 274 | EGL_RED_SIZE, 1, |
| 275 | EGL_GREEN_SIZE, 1, |
| 276 | EGL_BLUE_SIZE, 1, |
| 277 | EGL_LUMINANCE_SIZE, 1, |
| 278 | // BUT NOT ALPHA |
| 279 | EGL_NONE |
| 280 | }; |
| 281 | |
| 282 | ConfigSet::ConfigSet() |
| 283 | : mSet(SortConfig(mSortAttribs)) |
| 284 | { |
| 285 | } |
| 286 | |
vladimirv@gmail.com | 721b7f2 | 2011-02-11 00:54:47 +0000 | [diff] [blame] | 287 | void ConfigSet::add(D3DDISPLAYMODE displayMode, EGLint minSwapInterval, EGLint maxSwapInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample, EGLint texWidth, EGLint texHeight) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 288 | { |
vladimirv@gmail.com | 721b7f2 | 2011-02-11 00:54:47 +0000 | [diff] [blame] | 289 | Config config(displayMode, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample, texWidth, texHeight); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 290 | |
| 291 | mSet.insert(config); |
| 292 | } |
| 293 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 294 | size_t ConfigSet::size() const |
| 295 | { |
| 296 | return mSet.size(); |
| 297 | } |
| 298 | |
| 299 | bool ConfigSet::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig) |
| 300 | { |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 301 | vector<const Config*> passed; |
| 302 | passed.reserve(mSet.size()); |
| 303 | |
| 304 | for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 305 | { |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 306 | bool match = true; |
| 307 | const EGLint *attribute = attribList; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 308 | |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 309 | while (attribute[0] != EGL_NONE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 310 | { |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 311 | switch (attribute[0]) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 312 | { |
daniel@transgaming.com | 178adff | 2010-05-18 18:52:04 +0000 | [diff] [blame] | 313 | case EGL_BUFFER_SIZE: match = config->mBufferSize >= attribute[1]; break; |
| 314 | case EGL_ALPHA_SIZE: match = config->mAlphaSize >= attribute[1]; break; |
| 315 | case EGL_BLUE_SIZE: match = config->mBlueSize >= attribute[1]; break; |
| 316 | case EGL_GREEN_SIZE: match = config->mGreenSize >= attribute[1]; break; |
| 317 | case EGL_RED_SIZE: match = config->mRedSize >= attribute[1]; break; |
| 318 | case EGL_DEPTH_SIZE: match = config->mDepthSize >= attribute[1]; break; |
| 319 | case EGL_STENCIL_SIZE: match = config->mStencilSize >= attribute[1]; break; |
| 320 | case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == attribute[1]; break; |
| 321 | case EGL_CONFIG_ID: match = config->mConfigID == attribute[1]; break; |
| 322 | case EGL_LEVEL: match = config->mLevel >= attribute[1]; break; |
| 323 | case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == attribute[1]; break; |
| 324 | case EGL_NATIVE_VISUAL_TYPE: match = config->mNativeVisualType == attribute[1]; break; |
| 325 | case EGL_SAMPLES: match = config->mSamples >= attribute[1]; break; |
| 326 | case EGL_SAMPLE_BUFFERS: match = config->mSampleBuffers >= attribute[1]; break; |
| 327 | case EGL_SURFACE_TYPE: match = (config->mSurfaceType & attribute[1]) == attribute[1]; break; |
| 328 | case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == attribute[1]; break; |
| 329 | case EGL_TRANSPARENT_BLUE_VALUE: match = config->mTransparentBlueValue == attribute[1]; break; |
| 330 | case EGL_TRANSPARENT_GREEN_VALUE: match = config->mTransparentGreenValue == attribute[1]; break; |
| 331 | case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; break; |
| 332 | case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == attribute[1]; break; |
| 333 | case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == attribute[1]; break; |
| 334 | case EGL_MIN_SWAP_INTERVAL: match = config->mMinSwapInterval == attribute[1]; break; |
| 335 | case EGL_MAX_SWAP_INTERVAL: match = config->mMaxSwapInterval == attribute[1]; break; |
| 336 | case EGL_LUMINANCE_SIZE: match = config->mLuminanceSize >= attribute[1]; break; |
| 337 | case EGL_ALPHA_MASK_SIZE: match = config->mAlphaMaskSize >= attribute[1]; break; |
| 338 | case EGL_COLOR_BUFFER_TYPE: match = config->mColorBufferType == attribute[1]; break; |
| 339 | case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribute[1]) == attribute[1]; break; |
| 340 | case EGL_MATCH_NATIVE_PIXMAP: match = false; UNIMPLEMENTED(); break; |
| 341 | case EGL_CONFORMANT: match = (config->mConformant & attribute[1]) == attribute[1]; break; |
vladimirv@gmail.com | 721b7f2 | 2011-02-11 00:54:47 +0000 | [diff] [blame] | 342 | case EGL_MAX_PBUFFER_WIDTH: match = config->mMaxPBufferWidth >= attribute[1]; break; |
| 343 | case EGL_MAX_PBUFFER_HEIGHT: match = config->mMaxPBufferHeight >= attribute[1]; break; |
| 344 | case EGL_MAX_PBUFFER_PIXELS: match = config->mMaxPBufferPixels >= attribute[1]; break; |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 345 | default: |
| 346 | return false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 347 | } |
| 348 | |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 349 | if (!match) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 350 | { |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 351 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 352 | } |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 353 | |
| 354 | attribute += 2; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 355 | } |
| 356 | |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 357 | if (match) |
| 358 | { |
| 359 | passed.push_back(&*config); |
| 360 | } |
| 361 | } |
| 362 | |
| 363 | if (configs) |
| 364 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 365 | sort(passed.begin(), passed.end(), SortConfig(attribList)); |
| 366 | |
| 367 | EGLint index; |
| 368 | for (index = 0; index < configSize && index < static_cast<EGLint>(passed.size()); index++) |
| 369 | { |
| 370 | configs[index] = passed[index]->getHandle(); |
| 371 | } |
| 372 | |
| 373 | *numConfig = index; |
| 374 | } |
| 375 | else |
| 376 | { |
daniel@transgaming.com | 6a94b97 | 2010-05-13 02:02:34 +0000 | [diff] [blame] | 377 | *numConfig = passed.size(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 378 | } |
| 379 | |
| 380 | return true; |
| 381 | } |
| 382 | |
| 383 | const egl::Config *ConfigSet::get(EGLConfig configHandle) |
| 384 | { |
| 385 | for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
| 386 | { |
| 387 | if (config->getHandle() == configHandle) |
| 388 | { |
| 389 | return &(*config); |
| 390 | } |
| 391 | } |
| 392 | |
| 393 | return NULL; |
| 394 | } |
| 395 | } |