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daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00001//
daniel@transgaming.comf6549452012-01-27 15:39:08 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00007// IndexDataManager.cpp: Defines the IndexDataManager, a class that
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +00008// runs the Buffer translation process for index buffers.
9
daniel@transgaming.com50aadb02012-11-28 21:06:11 +000010#include "libGLESv2/renderer/IndexDataManager.h"
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000011
12#include "common/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000013
14#include "libGLESv2/Buffer.h"
daniel@transgaming.com81655a72010-05-20 19:18:17 +000015#include "libGLESv2/mathutil.h"
daniel@transgaming.com37b141e2011-01-08 05:46:13 +000016#include "libGLESv2/main.h"
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000017
daniel@transgaming.com31240482012-11-28 21:06:41 +000018namespace rx
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000019{
20
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000021IndexDataManager::IndexDataManager(Renderer *renderer) : mRenderer(renderer)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000022{
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000023 mStreamingBufferShort = new StreamingIndexBufferInterface(mRenderer);
24 if (!mStreamingBufferShort->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_SHORT))
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +000025 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000026 delete mStreamingBufferShort;
27 mStreamingBufferShort = NULL;
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +000028 }
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000029
30 mStreamingBufferInt = new StreamingIndexBufferInterface(mRenderer);
31 if (!mStreamingBufferInt->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_INT))
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +000032 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000033 delete mStreamingBufferInt;
daniel@transgaming.com83921382011-01-08 05:46:00 +000034 mStreamingBufferInt = NULL;
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +000035 }
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000036
37 if (!mStreamingBufferShort)
38 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000039 // Make sure both buffers are deleted.
40 delete mStreamingBufferInt;
41 mStreamingBufferInt = NULL;
42
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000043 ERR("Failed to allocate the streaming index buffer(s).");
44 }
daniel@transgaming.comf6549452012-01-27 15:39:08 +000045
46 mCountingBuffer = NULL;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000047}
48
49IndexDataManager::~IndexDataManager()
50{
daniel@transgaming.com83921382011-01-08 05:46:00 +000051 delete mStreamingBufferShort;
52 delete mStreamingBufferInt;
daniel@transgaming.comf6549452012-01-27 15:39:08 +000053 delete mCountingBuffer;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000054}
55
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000056static unsigned int indexTypeSize(GLenum type)
57{
58 switch (type)
59 {
60 case GL_UNSIGNED_INT: return sizeof(GLuint);
61 case GL_UNSIGNED_SHORT: return sizeof(GLushort);
62 case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
63 default: UNREACHABLE(); return sizeof(GLushort);
64 }
65}
66
67static void convertIndices(GLenum type, const void *input, GLsizei count, void *output)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000068{
daniel@transgaming.com83921382011-01-08 05:46:00 +000069 if (type == GL_UNSIGNED_BYTE)
70 {
71 const GLubyte *in = static_cast<const GLubyte*>(input);
72 GLushort *out = static_cast<GLushort*>(output);
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000073
daniel@transgaming.com83921382011-01-08 05:46:00 +000074 for (GLsizei i = 0; i < count; i++)
75 {
76 out[i] = in[i];
77 }
78 }
79 else if (type == GL_UNSIGNED_INT)
80 {
81 memcpy(output, input, count * sizeof(GLuint));
82 }
83 else if (type == GL_UNSIGNED_SHORT)
84 {
85 memcpy(output, input, count * sizeof(GLushort));
86 }
87 else UNREACHABLE();
88}
89
90template <class IndexType>
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000091static void computeRange(const IndexType *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000092{
daniel@transgaming.com83921382011-01-08 05:46:00 +000093 *minIndex = indices[0];
94 *maxIndex = indices[0];
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +000095
96 for (GLsizei i = 0; i < count; i++)
97 {
daniel@transgaming.com83921382011-01-08 05:46:00 +000098 if (*minIndex > indices[i]) *minIndex = indices[i];
99 if (*maxIndex < indices[i]) *maxIndex = indices[i];
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000100 }
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000101}
102
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000103static void computeRange(GLenum type, const GLvoid *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex)
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000104{
daniel@transgaming.com83921382011-01-08 05:46:00 +0000105 if (type == GL_UNSIGNED_BYTE)
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000106 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000107 computeRange(static_cast<const GLubyte*>(indices), count, minIndex, maxIndex);
108 }
109 else if (type == GL_UNSIGNED_INT)
110 {
111 computeRange(static_cast<const GLuint*>(indices), count, minIndex, maxIndex);
112 }
113 else if (type == GL_UNSIGNED_SHORT)
114 {
115 computeRange(static_cast<const GLushort*>(indices), count, minIndex, maxIndex);
116 }
117 else UNREACHABLE();
118}
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000119
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000120GLenum IndexDataManager::prepareIndexData(GLenum type, GLsizei count, gl::Buffer *buffer, const GLvoid *indices, TranslatedIndexData *translated)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000121{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000122 if (!mStreamingBufferShort)
123 {
124 return GL_OUT_OF_MEMORY;
125 }
126
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000127 GLenum destinationIndexType = (type == GL_UNSIGNED_INT) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000128 intptr_t offset = reinterpret_cast<intptr_t>(indices);
129 bool alignedOffset = false;
130
131 if (buffer != NULL)
132 {
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000133 BufferStorage *storage = buffer->getStorage();
134
daniel@transgaming.com83921382011-01-08 05:46:00 +0000135 switch (type)
136 {
137 case GL_UNSIGNED_BYTE: alignedOffset = (offset % sizeof(GLubyte) == 0); break;
138 case GL_UNSIGNED_SHORT: alignedOffset = (offset % sizeof(GLushort) == 0); break;
139 case GL_UNSIGNED_INT: alignedOffset = (offset % sizeof(GLuint) == 0); break;
140 default: UNREACHABLE(); alignedOffset = false;
141 }
142
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000143 if (indexTypeSize(type) * count + offset > storage->getSize())
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000144 {
145 return GL_INVALID_OPERATION;
146 }
147
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000148 indices = static_cast<const GLubyte*>(storage->getData()) + offset;
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000149 }
150
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000151 StreamingIndexBufferInterface *streamingBuffer = (type == GL_UNSIGNED_INT) ? mStreamingBufferInt : mStreamingBufferShort;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000152
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000153 StaticIndexBufferInterface *staticBuffer = buffer ? buffer->getStaticIndexBuffer() : NULL;
154 IndexBufferInterface *indexBuffer = streamingBuffer;
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000155 BufferStorage *storage = buffer ? buffer->getStorage() : NULL;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000156 UINT streamOffset = 0;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000157
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000158 if (staticBuffer && staticBuffer->getIndexType() == type && alignedOffset)
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000159 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000160 indexBuffer = staticBuffer;
161 streamOffset = staticBuffer->lookupRange(offset, count, &translated->minIndex, &translated->maxIndex);
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000162
daniel@transgaming.com83921382011-01-08 05:46:00 +0000163 if (streamOffset == -1)
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +0000164 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000165 streamOffset = (offset / indexTypeSize(type)) * indexTypeSize(destinationIndexType);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000166 computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex);
167 staticBuffer->addRange(offset, count, translated->minIndex, translated->maxIndex, streamOffset);
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +0000168 }
169 }
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000170 else
171 {
daniel@transgaming.com83921382011-01-08 05:46:00 +0000172 int convertCount = count;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000173
daniel@transgaming.com83921382011-01-08 05:46:00 +0000174 if (staticBuffer)
175 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000176 if (staticBuffer->getBufferSize() == 0 && alignedOffset)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000177 {
178 indexBuffer = staticBuffer;
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000179 convertCount = storage->getSize() / indexTypeSize(type);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000180 }
181 else
182 {
183 buffer->invalidateStaticData();
184 staticBuffer = NULL;
185 }
186 }
187
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000188 if (!indexBuffer)
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000189 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000190 ERR("No valid index buffer.");
191 return GL_INVALID_OPERATION;
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000192 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000193
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000194 unsigned int bufferSizeRequired = convertCount * indexTypeSize(destinationIndexType);
195 indexBuffer->reserveBufferSpace(bufferSizeRequired, type);
196
197 void* output = NULL;
198 streamOffset = indexBuffer->mapBuffer(bufferSizeRequired, &output);
199 if (streamOffset == -1 || output == NULL)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000200 {
201 ERR("Failed to map index buffer.");
202 return GL_OUT_OF_MEMORY;
203 }
204
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000205 convertIndices(type, staticBuffer ? storage->getData() : indices, convertCount, output);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000206
207 if (!indexBuffer->unmapBuffer())
208 {
209 ERR("Failed to unmap index buffer.");
210 return GL_OUT_OF_MEMORY;
211 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000212
213 computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex);
214
215 if (staticBuffer)
216 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000217 streamOffset = (offset / indexTypeSize(type)) * indexTypeSize(destinationIndexType);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000218 staticBuffer->addRange(offset, count, translated->minIndex, translated->maxIndex, streamOffset);
219 }
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000220 }
221
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000222 translated->indexBuffer = indexBuffer->getIndexBuffer();
223 translated->serial = indexBuffer->getSerial();
224 translated->startIndex = streamOffset / indexTypeSize(destinationIndexType);
daniel@transgaming.com22ada2c2013-01-11 04:07:12 +0000225 translated->startOffset = streamOffset;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000226
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000227 if (buffer)
228 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000229 buffer->promoteStaticUsage(count * indexTypeSize(type));
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000230 }
231
daniel@transgaming.com41d8dd82010-05-12 03:45:03 +0000232 return GL_NO_ERROR;
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000233}
234
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000235StaticIndexBufferInterface *IndexDataManager::getCountingIndices(GLsizei count)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000236{
daniel@transgaming.com0f328a72012-03-05 15:07:50 +0000237 if (count <= 65536) // 16-bit indices
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000238 {
239 const unsigned int spaceNeeded = count * sizeof(unsigned short);
240
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000241 if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000242 {
243 delete mCountingBuffer;
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000244 mCountingBuffer = new StaticIndexBufferInterface(mRenderer);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000245 mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_SHORT);
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000246
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000247 void* mappedMemory = NULL;
248 if (mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory) == -1 || mappedMemory == NULL)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000249 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000250 ERR("Failed to map counting buffer.");
251 return NULL;
252 }
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000253
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000254 unsigned short *data = reinterpret_cast<unsigned short*>(mappedMemory);
255 for(int i = 0; i < count; i++)
256 {
257 data[i] = i;
258 }
259
260 if (!mCountingBuffer->unmapBuffer())
261 {
262 ERR("Failed to unmap counting buffer.");
263 return NULL;
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000264 }
265 }
266 }
267 else if (mStreamingBufferInt) // 32-bit indices supported
268 {
269 const unsigned int spaceNeeded = count * sizeof(unsigned int);
270
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000271 if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000272 {
273 delete mCountingBuffer;
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000274 mCountingBuffer = new StaticIndexBufferInterface(mRenderer);
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000275 mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_INT);
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000276
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000277 void* mappedMemory = NULL;
278 if (mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory) == -1 || mappedMemory == NULL)
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000279 {
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000280 ERR("Failed to map counting buffer.");
281 return NULL;
282 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000283
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000284 unsigned int *data = reinterpret_cast<unsigned int*>(mappedMemory);
285 for(int i = 0; i < count; i++)
286 {
287 data[i] = i;
288 }
289
290 if (!mCountingBuffer->unmapBuffer())
291 {
292 ERR("Failed to unmap counting buffer.");
293 return NULL;
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000294 }
295 }
296 }
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +0000297 else
298 {
299 return NULL;
300 }
daniel@transgaming.com50aadb02012-11-28 21:06:11 +0000301
daniel@transgaming.comf6549452012-01-27 15:39:08 +0000302 return mCountingBuffer;
303}
304
daniel@transgaming.comf8b58a02010-03-26 04:08:45 +0000305}