apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Program.cpp: Implements the gl::Program class. Implements GL program objects |
| 8 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 9 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 10 | #include "libGLESv2/BinaryStream.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 11 | #include "libGLESv2/ProgramBinary.h" |
| 12 | |
| 13 | #include "common/debug.h" |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 14 | #include "common/version.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 15 | |
| 16 | #include "libGLESv2/main.h" |
| 17 | #include "libGLESv2/Shader.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 18 | |
| 19 | #include <string> |
| 20 | |
daniel@transgaming.com | 88853c5 | 2012-12-20 20:56:40 +0000 | [diff] [blame] | 21 | #undef near |
| 22 | #undef far |
| 23 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 24 | namespace gl |
| 25 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 26 | std::string str(int i) |
| 27 | { |
| 28 | char buffer[20]; |
| 29 | snprintf(buffer, sizeof(buffer), "%d", i); |
| 30 | return buffer; |
| 31 | } |
| 32 | |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 33 | UniformLocation::UniformLocation(const std::string &name, unsigned int element, unsigned int index) |
| 34 | : name(name), element(element), index(index) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 35 | { |
| 36 | } |
| 37 | |
daniel@transgaming.com | e87ca00 | 2012-07-24 18:30:43 +0000 | [diff] [blame] | 38 | unsigned int ProgramBinary::mCurrentSerial = 1; |
| 39 | |
daniel@transgaming.com | 77fbf97 | 2012-11-28 21:02:55 +0000 | [diff] [blame] | 40 | ProgramBinary::ProgramBinary(rx::Renderer *renderer) : mRenderer(renderer), RefCountObject(0), mSerial(issueSerial()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 41 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 42 | mPixelExecutable = NULL; |
| 43 | mVertexExecutable = NULL; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 44 | mGeometryExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 45 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 46 | mValidated = false; |
| 47 | |
| 48 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 49 | { |
| 50 | mSemanticIndex[index] = -1; |
| 51 | } |
| 52 | |
| 53 | for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) |
| 54 | { |
| 55 | mSamplersPS[index].active = false; |
| 56 | } |
| 57 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 58 | for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 59 | { |
| 60 | mSamplersVS[index].active = false; |
| 61 | } |
| 62 | |
| 63 | mUsedVertexSamplerRange = 0; |
| 64 | mUsedPixelSamplerRange = 0; |
shannon.woods@transgaming.com | 962d4be | 2013-01-25 21:55:18 +0000 | [diff] [blame] | 65 | mUsesPointSize = false; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 66 | } |
| 67 | |
| 68 | ProgramBinary::~ProgramBinary() |
| 69 | { |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 70 | delete mPixelExecutable; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 71 | mPixelExecutable = NULL; |
| 72 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 73 | delete mVertexExecutable; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 74 | mVertexExecutable = NULL; |
| 75 | |
| 76 | delete mGeometryExecutable; |
| 77 | mGeometryExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 78 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 79 | while (!mUniforms.empty()) |
| 80 | { |
| 81 | delete mUniforms.back(); |
| 82 | mUniforms.pop_back(); |
| 83 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 84 | } |
| 85 | |
daniel@transgaming.com | e87ca00 | 2012-07-24 18:30:43 +0000 | [diff] [blame] | 86 | unsigned int ProgramBinary::getSerial() const |
| 87 | { |
| 88 | return mSerial; |
| 89 | } |
| 90 | |
| 91 | unsigned int ProgramBinary::issueSerial() |
| 92 | { |
| 93 | return mCurrentSerial++; |
| 94 | } |
| 95 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 96 | rx::ShaderExecutable *ProgramBinary::getPixelExecutable() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 97 | { |
| 98 | return mPixelExecutable; |
| 99 | } |
| 100 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 101 | rx::ShaderExecutable *ProgramBinary::getVertexExecutable() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 102 | { |
| 103 | return mVertexExecutable; |
| 104 | } |
| 105 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 106 | rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() |
| 107 | { |
| 108 | return mGeometryExecutable; |
| 109 | } |
| 110 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 111 | GLuint ProgramBinary::getAttributeLocation(const char *name) |
| 112 | { |
| 113 | if (name) |
| 114 | { |
| 115 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 116 | { |
| 117 | if (mLinkedAttribute[index].name == std::string(name)) |
| 118 | { |
| 119 | return index; |
| 120 | } |
| 121 | } |
| 122 | } |
| 123 | |
| 124 | return -1; |
| 125 | } |
| 126 | |
| 127 | int ProgramBinary::getSemanticIndex(int attributeIndex) |
| 128 | { |
| 129 | ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); |
| 130 | |
| 131 | return mSemanticIndex[attributeIndex]; |
| 132 | } |
| 133 | |
| 134 | // Returns one more than the highest sampler index used. |
| 135 | GLint ProgramBinary::getUsedSamplerRange(SamplerType type) |
| 136 | { |
| 137 | switch (type) |
| 138 | { |
| 139 | case SAMPLER_PIXEL: |
| 140 | return mUsedPixelSamplerRange; |
| 141 | case SAMPLER_VERTEX: |
| 142 | return mUsedVertexSamplerRange; |
| 143 | default: |
| 144 | UNREACHABLE(); |
| 145 | return 0; |
| 146 | } |
| 147 | } |
| 148 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 149 | bool ProgramBinary::usesPointSize() const |
| 150 | { |
| 151 | return mUsesPointSize; |
| 152 | } |
| 153 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 154 | bool ProgramBinary::usesPointSpriteEmulation() const |
| 155 | { |
| 156 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 157 | } |
| 158 | |
| 159 | bool ProgramBinary::usesGeometryShader() const |
| 160 | { |
| 161 | return usesPointSpriteEmulation(); |
| 162 | } |
| 163 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 164 | // Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler |
| 165 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 166 | GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex) |
| 167 | { |
| 168 | GLint logicalTextureUnit = -1; |
| 169 | |
| 170 | switch (type) |
| 171 | { |
| 172 | case SAMPLER_PIXEL: |
| 173 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 174 | |
| 175 | if (mSamplersPS[samplerIndex].active) |
| 176 | { |
| 177 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 178 | } |
| 179 | break; |
| 180 | case SAMPLER_VERTEX: |
| 181 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 182 | |
| 183 | if (mSamplersVS[samplerIndex].active) |
| 184 | { |
| 185 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 186 | } |
| 187 | break; |
| 188 | default: UNREACHABLE(); |
| 189 | } |
| 190 | |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 191 | if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 192 | { |
| 193 | return logicalTextureUnit; |
| 194 | } |
| 195 | |
| 196 | return -1; |
| 197 | } |
| 198 | |
| 199 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 200 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 201 | TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) |
| 202 | { |
| 203 | switch (type) |
| 204 | { |
| 205 | case SAMPLER_PIXEL: |
| 206 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 207 | ASSERT(mSamplersPS[samplerIndex].active); |
| 208 | return mSamplersPS[samplerIndex].textureType; |
| 209 | case SAMPLER_VERTEX: |
| 210 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 211 | ASSERT(mSamplersVS[samplerIndex].active); |
| 212 | return mSamplersVS[samplerIndex].textureType; |
| 213 | default: UNREACHABLE(); |
| 214 | } |
| 215 | |
| 216 | return TEXTURE_2D; |
| 217 | } |
| 218 | |
| 219 | GLint ProgramBinary::getUniformLocation(std::string name) |
| 220 | { |
| 221 | unsigned int subscript = 0; |
| 222 | |
| 223 | // Strip any trailing array operator and retrieve the subscript |
| 224 | size_t open = name.find_last_of('['); |
| 225 | size_t close = name.find_last_of(']'); |
| 226 | if (open != std::string::npos && close == name.length() - 1) |
| 227 | { |
| 228 | subscript = atoi(name.substr(open + 1).c_str()); |
| 229 | name.erase(open); |
| 230 | } |
| 231 | |
| 232 | unsigned int numUniforms = mUniformIndex.size(); |
| 233 | for (unsigned int location = 0; location < numUniforms; location++) |
| 234 | { |
| 235 | if (mUniformIndex[location].name == name && |
| 236 | mUniformIndex[location].element == subscript) |
| 237 | { |
| 238 | return location; |
| 239 | } |
| 240 | } |
| 241 | |
| 242 | return -1; |
| 243 | } |
| 244 | |
| 245 | bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 246 | { |
| 247 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 248 | { |
| 249 | return false; |
| 250 | } |
| 251 | |
| 252 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 253 | targetUniform->dirty = true; |
| 254 | |
| 255 | if (targetUniform->type == GL_FLOAT) |
| 256 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 257 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 258 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 259 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 260 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 261 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 262 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 263 | |
| 264 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 265 | |
| 266 | for (int i = 0; i < count; i++) |
| 267 | { |
| 268 | target[0] = v[0]; |
| 269 | target[1] = 0; |
| 270 | target[2] = 0; |
| 271 | target[3] = 0; |
| 272 | target += 4; |
| 273 | v += 1; |
| 274 | } |
| 275 | } |
| 276 | else if (targetUniform->type == GL_BOOL) |
| 277 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 278 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 279 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 280 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 281 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 282 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 283 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 284 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
| 285 | |
| 286 | for (int i = 0; i < count; ++i) |
| 287 | { |
| 288 | if (v[i] == 0.0f) |
| 289 | { |
| 290 | boolParams[i] = GL_FALSE; |
| 291 | } |
| 292 | else |
| 293 | { |
| 294 | boolParams[i] = GL_TRUE; |
| 295 | } |
| 296 | } |
| 297 | } |
| 298 | else |
| 299 | { |
| 300 | return false; |
| 301 | } |
| 302 | |
| 303 | return true; |
| 304 | } |
| 305 | |
| 306 | bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 307 | { |
| 308 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 309 | { |
| 310 | return false; |
| 311 | } |
| 312 | |
| 313 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 314 | targetUniform->dirty = true; |
| 315 | |
| 316 | if (targetUniform->type == GL_FLOAT_VEC2) |
| 317 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 318 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 319 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 320 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 321 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 322 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 323 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 324 | |
| 325 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 326 | |
| 327 | for (int i = 0; i < count; i++) |
| 328 | { |
| 329 | target[0] = v[0]; |
| 330 | target[1] = v[1]; |
| 331 | target[2] = 0; |
| 332 | target[3] = 0; |
| 333 | target += 4; |
| 334 | v += 2; |
| 335 | } |
| 336 | } |
| 337 | else if (targetUniform->type == GL_BOOL_VEC2) |
| 338 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 339 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 340 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 341 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 342 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 343 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 344 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 345 | |
| 346 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
| 347 | |
| 348 | for (int i = 0; i < count * 2; ++i) |
| 349 | { |
| 350 | if (v[i] == 0.0f) |
| 351 | { |
| 352 | boolParams[i] = GL_FALSE; |
| 353 | } |
| 354 | else |
| 355 | { |
| 356 | boolParams[i] = GL_TRUE; |
| 357 | } |
| 358 | } |
| 359 | } |
| 360 | else |
| 361 | { |
| 362 | return false; |
| 363 | } |
| 364 | |
| 365 | return true; |
| 366 | } |
| 367 | |
| 368 | bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 369 | { |
| 370 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 371 | { |
| 372 | return false; |
| 373 | } |
| 374 | |
| 375 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 376 | targetUniform->dirty = true; |
| 377 | |
| 378 | if (targetUniform->type == GL_FLOAT_VEC3) |
| 379 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 380 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 381 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 382 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 383 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 384 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 385 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 386 | |
| 387 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 388 | |
| 389 | for (int i = 0; i < count; i++) |
| 390 | { |
| 391 | target[0] = v[0]; |
| 392 | target[1] = v[1]; |
| 393 | target[2] = v[2]; |
| 394 | target[3] = 0; |
| 395 | target += 4; |
| 396 | v += 3; |
| 397 | } |
| 398 | } |
| 399 | else if (targetUniform->type == GL_BOOL_VEC3) |
| 400 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 401 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 402 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 403 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 404 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 405 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 406 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 407 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
| 408 | |
| 409 | for (int i = 0; i < count * 3; ++i) |
| 410 | { |
| 411 | if (v[i] == 0.0f) |
| 412 | { |
| 413 | boolParams[i] = GL_FALSE; |
| 414 | } |
| 415 | else |
| 416 | { |
| 417 | boolParams[i] = GL_TRUE; |
| 418 | } |
| 419 | } |
| 420 | } |
| 421 | else |
| 422 | { |
| 423 | return false; |
| 424 | } |
| 425 | |
| 426 | return true; |
| 427 | } |
| 428 | |
| 429 | bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 430 | { |
| 431 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 432 | { |
| 433 | return false; |
| 434 | } |
| 435 | |
| 436 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 437 | targetUniform->dirty = true; |
| 438 | |
| 439 | if (targetUniform->type == GL_FLOAT_VEC4) |
| 440 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 441 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 442 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 443 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 444 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 445 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 446 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 447 | |
| 448 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 4, |
| 449 | v, 4 * sizeof(GLfloat) * count); |
| 450 | } |
| 451 | else if (targetUniform->type == GL_BOOL_VEC4) |
| 452 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 453 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 454 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 455 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 456 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 457 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 458 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 459 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
| 460 | |
| 461 | for (int i = 0; i < count * 4; ++i) |
| 462 | { |
| 463 | if (v[i] == 0.0f) |
| 464 | { |
| 465 | boolParams[i] = GL_FALSE; |
| 466 | } |
| 467 | else |
| 468 | { |
| 469 | boolParams[i] = GL_TRUE; |
| 470 | } |
| 471 | } |
| 472 | } |
| 473 | else |
| 474 | { |
| 475 | return false; |
| 476 | } |
| 477 | |
| 478 | return true; |
| 479 | } |
| 480 | |
| 481 | template<typename T, int targetWidth, int targetHeight, int srcWidth, int srcHeight> |
| 482 | void transposeMatrix(T *target, const GLfloat *value) |
| 483 | { |
| 484 | int copyWidth = std::min(targetWidth, srcWidth); |
| 485 | int copyHeight = std::min(targetHeight, srcHeight); |
| 486 | |
| 487 | for (int x = 0; x < copyWidth; x++) |
| 488 | { |
| 489 | for (int y = 0; y < copyHeight; y++) |
| 490 | { |
| 491 | target[x * targetWidth + y] = (T)value[y * srcWidth + x]; |
| 492 | } |
| 493 | } |
| 494 | // clear unfilled right side |
| 495 | for (int y = 0; y < copyHeight; y++) |
| 496 | { |
| 497 | for (int x = srcWidth; x < targetWidth; x++) |
| 498 | { |
| 499 | target[y * targetWidth + x] = (T)0; |
| 500 | } |
| 501 | } |
| 502 | // clear unfilled bottom. |
| 503 | for (int y = srcHeight; y < targetHeight; y++) |
| 504 | { |
| 505 | for (int x = 0; x < targetWidth; x++) |
| 506 | { |
| 507 | target[y * targetWidth + x] = (T)0; |
| 508 | } |
| 509 | } |
| 510 | } |
| 511 | |
| 512 | bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) |
| 513 | { |
| 514 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 515 | { |
| 516 | return false; |
| 517 | } |
| 518 | |
| 519 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 520 | targetUniform->dirty = true; |
| 521 | |
| 522 | if (targetUniform->type != GL_FLOAT_MAT2) |
| 523 | { |
| 524 | return false; |
| 525 | } |
| 526 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 527 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 528 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 529 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 530 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 531 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 532 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 533 | |
| 534 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8; |
| 535 | for (int i = 0; i < count; i++) |
| 536 | { |
| 537 | transposeMatrix<GLfloat,4,2,2,2>(target, value); |
| 538 | target += 8; |
| 539 | value += 4; |
| 540 | } |
| 541 | |
| 542 | return true; |
| 543 | } |
| 544 | |
| 545 | bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) |
| 546 | { |
| 547 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 548 | { |
| 549 | return false; |
| 550 | } |
| 551 | |
| 552 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 553 | targetUniform->dirty = true; |
| 554 | |
| 555 | if (targetUniform->type != GL_FLOAT_MAT3) |
| 556 | { |
| 557 | return false; |
| 558 | } |
| 559 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 560 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 561 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 562 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 563 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 564 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 565 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 566 | |
| 567 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12; |
| 568 | for (int i = 0; i < count; i++) |
| 569 | { |
| 570 | transposeMatrix<GLfloat,4,3,3,3>(target, value); |
| 571 | target += 12; |
| 572 | value += 9; |
| 573 | } |
| 574 | |
| 575 | return true; |
| 576 | } |
| 577 | |
| 578 | |
| 579 | bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) |
| 580 | { |
| 581 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 582 | { |
| 583 | return false; |
| 584 | } |
| 585 | |
| 586 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 587 | targetUniform->dirty = true; |
| 588 | |
| 589 | if (targetUniform->type != GL_FLOAT_MAT4) |
| 590 | { |
| 591 | return false; |
| 592 | } |
| 593 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 594 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 595 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 596 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 597 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 598 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 599 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 600 | |
| 601 | GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 16); |
| 602 | for (int i = 0; i < count; i++) |
| 603 | { |
| 604 | transposeMatrix<GLfloat,4,4,4,4>(target, value); |
| 605 | target += 16; |
| 606 | value += 16; |
| 607 | } |
| 608 | |
| 609 | return true; |
| 610 | } |
| 611 | |
| 612 | bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 613 | { |
| 614 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 615 | { |
| 616 | return false; |
| 617 | } |
| 618 | |
| 619 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 620 | targetUniform->dirty = true; |
| 621 | |
| 622 | if (targetUniform->type == GL_INT || |
| 623 | targetUniform->type == GL_SAMPLER_2D || |
| 624 | targetUniform->type == GL_SAMPLER_CUBE) |
| 625 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 626 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 627 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 628 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 629 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 630 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 631 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 632 | |
| 633 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint), |
| 634 | v, sizeof(GLint) * count); |
| 635 | } |
| 636 | else if (targetUniform->type == GL_BOOL) |
| 637 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 638 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 639 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 640 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 641 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 642 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 643 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 644 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
| 645 | |
| 646 | for (int i = 0; i < count; ++i) |
| 647 | { |
| 648 | if (v[i] == 0) |
| 649 | { |
| 650 | boolParams[i] = GL_FALSE; |
| 651 | } |
| 652 | else |
| 653 | { |
| 654 | boolParams[i] = GL_TRUE; |
| 655 | } |
| 656 | } |
| 657 | } |
| 658 | else |
| 659 | { |
| 660 | return false; |
| 661 | } |
| 662 | |
| 663 | return true; |
| 664 | } |
| 665 | |
| 666 | bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 667 | { |
| 668 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 669 | { |
| 670 | return false; |
| 671 | } |
| 672 | |
| 673 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 674 | targetUniform->dirty = true; |
| 675 | |
| 676 | if (targetUniform->type == GL_INT_VEC2) |
| 677 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 678 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 679 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 680 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 681 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 682 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 683 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 684 | |
| 685 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 2, |
| 686 | v, 2 * sizeof(GLint) * count); |
| 687 | } |
| 688 | else if (targetUniform->type == GL_BOOL_VEC2) |
| 689 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 690 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 691 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 692 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 693 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 694 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 695 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 696 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
| 697 | |
| 698 | for (int i = 0; i < count * 2; ++i) |
| 699 | { |
| 700 | if (v[i] == 0) |
| 701 | { |
| 702 | boolParams[i] = GL_FALSE; |
| 703 | } |
| 704 | else |
| 705 | { |
| 706 | boolParams[i] = GL_TRUE; |
| 707 | } |
| 708 | } |
| 709 | } |
| 710 | else |
| 711 | { |
| 712 | return false; |
| 713 | } |
| 714 | |
| 715 | return true; |
| 716 | } |
| 717 | |
| 718 | bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 719 | { |
| 720 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 721 | { |
| 722 | return false; |
| 723 | } |
| 724 | |
| 725 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 726 | targetUniform->dirty = true; |
| 727 | |
| 728 | if (targetUniform->type == GL_INT_VEC3) |
| 729 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 730 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 731 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 732 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 733 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 734 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 735 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 736 | |
| 737 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 3, |
| 738 | v, 3 * sizeof(GLint) * count); |
| 739 | } |
| 740 | else if (targetUniform->type == GL_BOOL_VEC3) |
| 741 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 742 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 743 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 744 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 745 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 746 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 747 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 748 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
| 749 | |
| 750 | for (int i = 0; i < count * 3; ++i) |
| 751 | { |
| 752 | if (v[i] == 0) |
| 753 | { |
| 754 | boolParams[i] = GL_FALSE; |
| 755 | } |
| 756 | else |
| 757 | { |
| 758 | boolParams[i] = GL_TRUE; |
| 759 | } |
| 760 | } |
| 761 | } |
| 762 | else |
| 763 | { |
| 764 | return false; |
| 765 | } |
| 766 | |
| 767 | return true; |
| 768 | } |
| 769 | |
| 770 | bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 771 | { |
| 772 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 773 | { |
| 774 | return false; |
| 775 | } |
| 776 | |
| 777 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 778 | targetUniform->dirty = true; |
| 779 | |
| 780 | if (targetUniform->type == GL_INT_VEC4) |
| 781 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 782 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 783 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 784 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 785 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 786 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 787 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 788 | |
| 789 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 4, |
| 790 | v, 4 * sizeof(GLint) * count); |
| 791 | } |
| 792 | else if (targetUniform->type == GL_BOOL_VEC4) |
| 793 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 794 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 795 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 796 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 797 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 798 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 799 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 800 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
| 801 | |
| 802 | for (int i = 0; i < count * 4; ++i) |
| 803 | { |
| 804 | if (v[i] == 0) |
| 805 | { |
| 806 | boolParams[i] = GL_FALSE; |
| 807 | } |
| 808 | else |
| 809 | { |
| 810 | boolParams[i] = GL_TRUE; |
| 811 | } |
| 812 | } |
| 813 | } |
| 814 | else |
| 815 | { |
| 816 | return false; |
| 817 | } |
| 818 | |
| 819 | return true; |
| 820 | } |
| 821 | |
| 822 | bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) |
| 823 | { |
| 824 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 825 | { |
| 826 | return false; |
| 827 | } |
| 828 | |
| 829 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 830 | |
| 831 | // sized queries -- ensure the provided buffer is large enough |
| 832 | if (bufSize) |
| 833 | { |
| 834 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 835 | if (*bufSize < requiredBytes) |
| 836 | { |
| 837 | return false; |
| 838 | } |
| 839 | } |
| 840 | |
| 841 | switch (targetUniform->type) |
| 842 | { |
| 843 | case GL_FLOAT_MAT2: |
| 844 | transposeMatrix<GLfloat,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 845 | break; |
| 846 | case GL_FLOAT_MAT3: |
| 847 | transposeMatrix<GLfloat,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 848 | break; |
| 849 | case GL_FLOAT_MAT4: |
| 850 | transposeMatrix<GLfloat,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 851 | break; |
| 852 | default: |
| 853 | { |
| 854 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
| 855 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 856 | |
| 857 | switch (UniformComponentType(targetUniform->type)) |
| 858 | { |
| 859 | case GL_BOOL: |
| 860 | { |
| 861 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 862 | |
| 863 | for (unsigned int i = 0; i < count; ++i) |
| 864 | { |
| 865 | params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; |
| 866 | } |
| 867 | } |
| 868 | break; |
| 869 | case GL_FLOAT: |
| 870 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLfloat), |
| 871 | count * sizeof(GLfloat)); |
| 872 | break; |
| 873 | case GL_INT: |
| 874 | { |
| 875 | GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 876 | |
| 877 | for (unsigned int i = 0; i < count; ++i) |
| 878 | { |
| 879 | params[i] = (float)intParams[i]; |
| 880 | } |
| 881 | } |
| 882 | break; |
| 883 | default: UNREACHABLE(); |
| 884 | } |
| 885 | } |
| 886 | } |
| 887 | |
| 888 | return true; |
| 889 | } |
| 890 | |
| 891 | bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) |
| 892 | { |
| 893 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 894 | { |
| 895 | return false; |
| 896 | } |
| 897 | |
| 898 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 899 | |
| 900 | // sized queries -- ensure the provided buffer is large enough |
| 901 | if (bufSize) |
| 902 | { |
| 903 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 904 | if (*bufSize < requiredBytes) |
| 905 | { |
| 906 | return false; |
| 907 | } |
| 908 | } |
| 909 | |
| 910 | switch (targetUniform->type) |
| 911 | { |
| 912 | case GL_FLOAT_MAT2: |
| 913 | { |
| 914 | transposeMatrix<GLint,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 915 | } |
| 916 | break; |
| 917 | case GL_FLOAT_MAT3: |
| 918 | { |
| 919 | transposeMatrix<GLint,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 920 | } |
| 921 | break; |
| 922 | case GL_FLOAT_MAT4: |
| 923 | { |
| 924 | transposeMatrix<GLint,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 925 | } |
| 926 | break; |
| 927 | default: |
| 928 | { |
| 929 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
| 930 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 931 | |
| 932 | switch (UniformComponentType(targetUniform->type)) |
| 933 | { |
| 934 | case GL_BOOL: |
| 935 | { |
| 936 | GLboolean *boolParams = targetUniform->data + mUniformIndex[location].element * internalCount; |
| 937 | |
| 938 | for (unsigned int i = 0; i < count; ++i) |
| 939 | { |
| 940 | params[i] = (GLint)boolParams[i]; |
| 941 | } |
| 942 | } |
| 943 | break; |
| 944 | case GL_FLOAT: |
| 945 | { |
| 946 | GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 947 | |
| 948 | for (unsigned int i = 0; i < count; ++i) |
| 949 | { |
| 950 | params[i] = (GLint)floatParams[i]; |
| 951 | } |
| 952 | } |
| 953 | break; |
| 954 | case GL_INT: |
| 955 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLint), |
| 956 | count * sizeof(GLint)); |
| 957 | break; |
| 958 | default: UNREACHABLE(); |
| 959 | } |
| 960 | } |
| 961 | } |
| 962 | |
| 963 | return true; |
| 964 | } |
| 965 | |
| 966 | void ProgramBinary::dirtyAllUniforms() |
| 967 | { |
| 968 | unsigned int numUniforms = mUniforms.size(); |
| 969 | for (unsigned int index = 0; index < numUniforms; index++) |
| 970 | { |
| 971 | mUniforms[index]->dirty = true; |
| 972 | } |
| 973 | } |
| 974 | |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 975 | // Applies all the uniforms set for this program object to the renderer |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 976 | void ProgramBinary::applyUniforms() |
| 977 | { |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 978 | // Retrieve sampler uniform values |
| 979 | for (std::vector<Uniform*>::iterator ub = mUniforms.begin(), ue = mUniforms.end(); ub != ue; ++ub) |
| 980 | { |
| 981 | Uniform *targetUniform = *ub; |
| 982 | |
| 983 | if (targetUniform->dirty) |
| 984 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 985 | if (targetUniform->type == GL_SAMPLER_2D || |
| 986 | targetUniform->type == GL_SAMPLER_CUBE) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 987 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 988 | int count = targetUniform->elementCount(); |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 989 | GLint *v = (GLint*)targetUniform->data; |
| 990 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 991 | if (targetUniform->psRegisterIndex >= 0) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 992 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 993 | unsigned int firstIndex = targetUniform->psRegisterIndex; |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 994 | |
| 995 | for (int i = 0; i < count; i++) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 996 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 997 | unsigned int samplerIndex = firstIndex + i; |
| 998 | |
| 999 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 1000 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 1001 | ASSERT(mSamplersPS[samplerIndex].active); |
| 1002 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i]; |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 1003 | } |
| 1004 | } |
| 1005 | } |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 1006 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1007 | if (targetUniform->vsRegisterIndex >= 0) |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 1008 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1009 | unsigned int firstIndex = targetUniform->vsRegisterIndex; |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 1010 | |
| 1011 | for (int i = 0; i < count; i++) |
| 1012 | { |
| 1013 | unsigned int samplerIndex = firstIndex + i; |
| 1014 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 1015 | if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 1016 | { |
| 1017 | ASSERT(mSamplersVS[samplerIndex].active); |
| 1018 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i]; |
| 1019 | } |
| 1020 | } |
| 1021 | } |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 1022 | } |
| 1023 | } |
| 1024 | } |
| 1025 | |
shannon.woods@transgaming.com | 358e88d | 2013-01-25 21:53:11 +0000 | [diff] [blame] | 1026 | mRenderer->applyUniforms(this, &mUniforms); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1027 | } |
| 1028 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1029 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading Language 1.00 rev. 17] appendix A section 7 page 111 |
| 1030 | // Returns the number of used varying registers, or -1 if unsuccesful |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1031 | int ProgramBinary::packVaryings(InfoLog &infoLog, const Varying *packing[][4], FragmentShader *fragmentShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1032 | { |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 1033 | const int maxVaryingVectors = mRenderer->getMaxVaryingVectors(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1034 | |
shannon.woods@transgaming.com | 5bcf7df | 2013-01-25 21:55:33 +0000 | [diff] [blame] | 1035 | fragmentShader->resetVaryingsRegisterAssignment(); |
| 1036 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1037 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1038 | { |
| 1039 | int n = VariableRowCount(varying->type) * varying->size; |
| 1040 | int m = VariableColumnCount(varying->type); |
| 1041 | bool success = false; |
| 1042 | |
| 1043 | if (m == 2 || m == 3 || m == 4) |
| 1044 | { |
| 1045 | for (int r = 0; r <= maxVaryingVectors - n && !success; r++) |
| 1046 | { |
| 1047 | bool available = true; |
| 1048 | |
| 1049 | for (int y = 0; y < n && available; y++) |
| 1050 | { |
| 1051 | for (int x = 0; x < m && available; x++) |
| 1052 | { |
| 1053 | if (packing[r + y][x]) |
| 1054 | { |
| 1055 | available = false; |
| 1056 | } |
| 1057 | } |
| 1058 | } |
| 1059 | |
| 1060 | if (available) |
| 1061 | { |
| 1062 | varying->reg = r; |
| 1063 | varying->col = 0; |
| 1064 | |
| 1065 | for (int y = 0; y < n; y++) |
| 1066 | { |
| 1067 | for (int x = 0; x < m; x++) |
| 1068 | { |
| 1069 | packing[r + y][x] = &*varying; |
| 1070 | } |
| 1071 | } |
| 1072 | |
| 1073 | success = true; |
| 1074 | } |
| 1075 | } |
| 1076 | |
| 1077 | if (!success && m == 2) |
| 1078 | { |
| 1079 | for (int r = maxVaryingVectors - n; r >= 0 && !success; r--) |
| 1080 | { |
| 1081 | bool available = true; |
| 1082 | |
| 1083 | for (int y = 0; y < n && available; y++) |
| 1084 | { |
| 1085 | for (int x = 2; x < 4 && available; x++) |
| 1086 | { |
| 1087 | if (packing[r + y][x]) |
| 1088 | { |
| 1089 | available = false; |
| 1090 | } |
| 1091 | } |
| 1092 | } |
| 1093 | |
| 1094 | if (available) |
| 1095 | { |
| 1096 | varying->reg = r; |
| 1097 | varying->col = 2; |
| 1098 | |
| 1099 | for (int y = 0; y < n; y++) |
| 1100 | { |
| 1101 | for (int x = 2; x < 4; x++) |
| 1102 | { |
| 1103 | packing[r + y][x] = &*varying; |
| 1104 | } |
| 1105 | } |
| 1106 | |
| 1107 | success = true; |
| 1108 | } |
| 1109 | } |
| 1110 | } |
| 1111 | } |
| 1112 | else if (m == 1) |
| 1113 | { |
| 1114 | int space[4] = {0}; |
| 1115 | |
| 1116 | for (int y = 0; y < maxVaryingVectors; y++) |
| 1117 | { |
| 1118 | for (int x = 0; x < 4; x++) |
| 1119 | { |
| 1120 | space[x] += packing[y][x] ? 0 : 1; |
| 1121 | } |
| 1122 | } |
| 1123 | |
| 1124 | int column = 0; |
| 1125 | |
| 1126 | for (int x = 0; x < 4; x++) |
| 1127 | { |
| 1128 | if (space[x] >= n && space[x] < space[column]) |
| 1129 | { |
| 1130 | column = x; |
| 1131 | } |
| 1132 | } |
| 1133 | |
| 1134 | if (space[column] >= n) |
| 1135 | { |
| 1136 | for (int r = 0; r < maxVaryingVectors; r++) |
| 1137 | { |
| 1138 | if (!packing[r][column]) |
| 1139 | { |
| 1140 | varying->reg = r; |
| 1141 | |
| 1142 | for (int y = r; y < r + n; y++) |
| 1143 | { |
| 1144 | packing[y][column] = &*varying; |
| 1145 | } |
| 1146 | |
| 1147 | break; |
| 1148 | } |
| 1149 | } |
| 1150 | |
| 1151 | varying->col = column; |
| 1152 | |
| 1153 | success = true; |
| 1154 | } |
| 1155 | } |
| 1156 | else UNREACHABLE(); |
| 1157 | |
| 1158 | if (!success) |
| 1159 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1160 | infoLog.append("Could not pack varying %s", varying->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1161 | |
| 1162 | return -1; |
| 1163 | } |
| 1164 | } |
| 1165 | |
| 1166 | // Return the number of used registers |
| 1167 | int registers = 0; |
| 1168 | |
| 1169 | for (int r = 0; r < maxVaryingVectors; r++) |
| 1170 | { |
| 1171 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 1172 | { |
| 1173 | registers++; |
| 1174 | } |
| 1175 | } |
| 1176 | |
| 1177 | return registers; |
| 1178 | } |
| 1179 | |
shannon.woods@transgaming.com | 5bcf7df | 2013-01-25 21:55:33 +0000 | [diff] [blame] | 1180 | bool ProgramBinary::linkVaryings(InfoLog &infoLog, int registers, const Varying *packing[][4], |
| 1181 | std::string& pixelHLSL, std::string& vertexHLSL, |
| 1182 | FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1183 | { |
| 1184 | if (pixelHLSL.empty() || vertexHLSL.empty()) |
| 1185 | { |
| 1186 | return false; |
| 1187 | } |
| 1188 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1189 | // Write the HLSL input/output declarations |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1190 | const int shaderModel = mRenderer->getMajorShaderModel(); |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 1191 | const int maxVaryingVectors = mRenderer->getMaxVaryingVectors(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1192 | |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1193 | const int registersNeeded = registers + (fragmentShader->mUsesFragCoord ? 1 : 0) + (fragmentShader->mUsesPointCoord ? 1 : 0); |
| 1194 | |
| 1195 | if (registersNeeded > maxVaryingVectors) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1196 | { |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1197 | infoLog.append("No varying registers left to support gl_FragCoord/gl_PointCoord"); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1198 | |
| 1199 | return false; |
| 1200 | } |
| 1201 | |
shannon.woods@transgaming.com | 5bcf7df | 2013-01-25 21:55:33 +0000 | [diff] [blame] | 1202 | vertexShader->resetVaryingsRegisterAssignment(); |
| 1203 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1204 | for (VaryingList::iterator input = fragmentShader->mVaryings.begin(); input != fragmentShader->mVaryings.end(); input++) |
| 1205 | { |
| 1206 | bool matched = false; |
| 1207 | |
| 1208 | for (VaryingList::iterator output = vertexShader->mVaryings.begin(); output != vertexShader->mVaryings.end(); output++) |
| 1209 | { |
| 1210 | if (output->name == input->name) |
| 1211 | { |
| 1212 | if (output->type != input->type || output->size != input->size) |
| 1213 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1214 | infoLog.append("Type of vertex varying %s does not match that of the fragment varying", output->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1215 | |
| 1216 | return false; |
| 1217 | } |
| 1218 | |
| 1219 | output->reg = input->reg; |
| 1220 | output->col = input->col; |
| 1221 | |
| 1222 | matched = true; |
| 1223 | break; |
| 1224 | } |
| 1225 | } |
| 1226 | |
| 1227 | if (!matched) |
| 1228 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1229 | infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1230 | |
| 1231 | return false; |
| 1232 | } |
| 1233 | } |
| 1234 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 1235 | mUsesPointSize = vertexShader->mUsesPointSize; |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1236 | std::string varyingSemantic = (mUsesPointSize && shaderModel == 3) ? "COLOR" : "TEXCOORD"; |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1237 | std::string targetSemantic = (shaderModel >= 4) ? "SV_Target" : "COLOR"; |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1238 | std::string positionSemantic = (shaderModel >= 4) ? "SV_Position" : "POSITION"; |
| 1239 | |
| 1240 | // special varyings that use reserved registers |
| 1241 | int reservedRegisterIndex = registers; |
| 1242 | std::string fragCoordSemantic; |
| 1243 | std::string pointCoordSemantic; |
| 1244 | |
| 1245 | if (fragmentShader->mUsesFragCoord) |
| 1246 | { |
| 1247 | fragCoordSemantic = varyingSemantic + str(reservedRegisterIndex++); |
| 1248 | } |
| 1249 | |
| 1250 | if (fragmentShader->mUsesPointCoord) |
| 1251 | { |
| 1252 | // Shader model 3 uses a special TEXCOORD semantic for point sprite texcoords. |
| 1253 | // In DX11 we compute this in the GS. |
| 1254 | if (shaderModel == 3) |
| 1255 | { |
| 1256 | pointCoordSemantic = "TEXCOORD0"; |
| 1257 | } |
| 1258 | else if (shaderModel >= 4) |
| 1259 | { |
| 1260 | pointCoordSemantic = varyingSemantic + str(reservedRegisterIndex++); |
| 1261 | } |
| 1262 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1263 | |
| 1264 | vertexHLSL += "struct VS_INPUT\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1265 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1266 | |
| 1267 | int semanticIndex = 0; |
| 1268 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1269 | { |
| 1270 | switch (attribute->type) |
| 1271 | { |
| 1272 | case GL_FLOAT: vertexHLSL += " float "; break; |
| 1273 | case GL_FLOAT_VEC2: vertexHLSL += " float2 "; break; |
| 1274 | case GL_FLOAT_VEC3: vertexHLSL += " float3 "; break; |
| 1275 | case GL_FLOAT_VEC4: vertexHLSL += " float4 "; break; |
| 1276 | case GL_FLOAT_MAT2: vertexHLSL += " float2x2 "; break; |
| 1277 | case GL_FLOAT_MAT3: vertexHLSL += " float3x3 "; break; |
| 1278 | case GL_FLOAT_MAT4: vertexHLSL += " float4x4 "; break; |
| 1279 | default: UNREACHABLE(); |
| 1280 | } |
| 1281 | |
| 1282 | vertexHLSL += decorateAttribute(attribute->name) + " : TEXCOORD" + str(semanticIndex) + ";\n"; |
| 1283 | |
| 1284 | semanticIndex += VariableRowCount(attribute->type); |
| 1285 | } |
| 1286 | |
| 1287 | vertexHLSL += "};\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1288 | "\n" |
| 1289 | "struct VS_OUTPUT\n" |
| 1290 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1291 | |
| 1292 | for (int r = 0; r < registers; r++) |
| 1293 | { |
| 1294 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 1295 | |
| 1296 | vertexHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
| 1297 | } |
| 1298 | |
| 1299 | if (fragmentShader->mUsesFragCoord) |
| 1300 | { |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1301 | vertexHLSL += " float4 gl_FragCoord : " + fragCoordSemantic + ";\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1302 | } |
| 1303 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1304 | if (vertexShader->mUsesPointSize && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1305 | { |
| 1306 | vertexHLSL += " float gl_PointSize : PSIZE;\n"; |
| 1307 | } |
| 1308 | |
daniel@transgaming.com | 9c4a625 | 2013-01-11 04:07:18 +0000 | [diff] [blame] | 1309 | vertexHLSL += " float4 gl_Position : " + positionSemantic + ";\n" |
| 1310 | "};\n" |
| 1311 | "\n" |
| 1312 | "VS_OUTPUT main(VS_INPUT input)\n" |
| 1313 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1314 | |
| 1315 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1316 | { |
| 1317 | vertexHLSL += " " + decorateAttribute(attribute->name) + " = "; |
| 1318 | |
| 1319 | if (VariableRowCount(attribute->type) > 1) // Matrix |
| 1320 | { |
| 1321 | vertexHLSL += "transpose"; |
| 1322 | } |
| 1323 | |
| 1324 | vertexHLSL += "(input." + decorateAttribute(attribute->name) + ");\n"; |
| 1325 | } |
| 1326 | |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame^] | 1327 | if (shaderModel >= 4) |
| 1328 | { |
| 1329 | vertexHLSL += "\n" |
| 1330 | " gl_main();\n" |
| 1331 | "\n" |
| 1332 | " VS_OUTPUT output;\n" |
| 1333 | " output.gl_Position.x = gl_Position.x;\n" |
| 1334 | " output.gl_Position.y = -gl_Position.y;\n" |
| 1335 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1336 | " output.gl_Position.w = gl_Position.w;\n"; |
| 1337 | } |
| 1338 | else |
| 1339 | { |
| 1340 | vertexHLSL += "\n" |
| 1341 | " gl_main();\n" |
| 1342 | "\n" |
| 1343 | " VS_OUTPUT output;\n" |
| 1344 | " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n" |
| 1345 | " output.gl_Position.y = -(gl_Position.y + dx_HalfPixelSize.y * gl_Position.w);\n" |
| 1346 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1347 | " output.gl_Position.w = gl_Position.w;\n"; |
| 1348 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1349 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1350 | if (vertexShader->mUsesPointSize && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1351 | { |
daniel@transgaming.com | 13be3e4 | 2012-07-04 19:16:24 +0000 | [diff] [blame] | 1352 | vertexHLSL += " output.gl_PointSize = gl_PointSize;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1353 | } |
| 1354 | |
| 1355 | if (fragmentShader->mUsesFragCoord) |
| 1356 | { |
| 1357 | vertexHLSL += " output.gl_FragCoord = gl_Position;\n"; |
| 1358 | } |
| 1359 | |
| 1360 | for (VaryingList::iterator varying = vertexShader->mVaryings.begin(); varying != vertexShader->mVaryings.end(); varying++) |
| 1361 | { |
| 1362 | if (varying->reg >= 0) |
| 1363 | { |
| 1364 | for (int i = 0; i < varying->size; i++) |
| 1365 | { |
| 1366 | int rows = VariableRowCount(varying->type); |
| 1367 | |
| 1368 | for (int j = 0; j < rows; j++) |
| 1369 | { |
| 1370 | int r = varying->reg + i * rows + j; |
| 1371 | vertexHLSL += " output.v" + str(r); |
| 1372 | |
| 1373 | bool sharedRegister = false; // Register used by multiple varyings |
| 1374 | |
| 1375 | for (int x = 0; x < 4; x++) |
| 1376 | { |
| 1377 | if (packing[r][x] && packing[r][x] != packing[r][0]) |
| 1378 | { |
| 1379 | sharedRegister = true; |
| 1380 | break; |
| 1381 | } |
| 1382 | } |
| 1383 | |
| 1384 | if(sharedRegister) |
| 1385 | { |
| 1386 | vertexHLSL += "."; |
| 1387 | |
| 1388 | for (int x = 0; x < 4; x++) |
| 1389 | { |
| 1390 | if (packing[r][x] == &*varying) |
| 1391 | { |
| 1392 | switch(x) |
| 1393 | { |
| 1394 | case 0: vertexHLSL += "x"; break; |
| 1395 | case 1: vertexHLSL += "y"; break; |
| 1396 | case 2: vertexHLSL += "z"; break; |
| 1397 | case 3: vertexHLSL += "w"; break; |
| 1398 | } |
| 1399 | } |
| 1400 | } |
| 1401 | } |
| 1402 | |
| 1403 | vertexHLSL += " = " + varying->name; |
| 1404 | |
| 1405 | if (varying->array) |
| 1406 | { |
| 1407 | vertexHLSL += "[" + str(i) + "]"; |
| 1408 | } |
| 1409 | |
| 1410 | if (rows > 1) |
| 1411 | { |
| 1412 | vertexHLSL += "[" + str(j) + "]"; |
| 1413 | } |
| 1414 | |
| 1415 | vertexHLSL += ";\n"; |
| 1416 | } |
| 1417 | } |
| 1418 | } |
| 1419 | } |
| 1420 | |
| 1421 | vertexHLSL += "\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1422 | " return output;\n" |
| 1423 | "}\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1424 | |
| 1425 | pixelHLSL += "struct PS_INPUT\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1426 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1427 | |
| 1428 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1429 | { |
| 1430 | if (varying->reg >= 0) |
| 1431 | { |
| 1432 | for (int i = 0; i < varying->size; i++) |
| 1433 | { |
| 1434 | int rows = VariableRowCount(varying->type); |
| 1435 | for (int j = 0; j < rows; j++) |
| 1436 | { |
| 1437 | std::string n = str(varying->reg + i * rows + j); |
daniel@transgaming.com | 00c0d15 | 2013-01-11 04:07:23 +0000 | [diff] [blame] | 1438 | pixelHLSL += " float" + str(VariableColumnCount(varying->type)) + " v" + n + " : " + varyingSemantic + n + ";\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1439 | } |
| 1440 | } |
| 1441 | } |
| 1442 | else UNREACHABLE(); |
| 1443 | } |
| 1444 | |
| 1445 | if (fragmentShader->mUsesFragCoord) |
| 1446 | { |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1447 | pixelHLSL += " float4 gl_FragCoord : " + fragCoordSemantic + ";\n"; |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1448 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1449 | if (shaderModel >= 4) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1450 | { |
| 1451 | pixelHLSL += " float4 dx_VPos : SV_Position;\n"; |
| 1452 | } |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1453 | else if (shaderModel >= 3) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1454 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1455 | pixelHLSL += " float2 dx_VPos : VPOS;\n"; |
| 1456 | } |
| 1457 | } |
| 1458 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1459 | if (fragmentShader->mUsesPointCoord && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1460 | { |
shannon.woods@transgaming.com | e0e8987 | 2013-01-25 21:55:40 +0000 | [diff] [blame] | 1461 | pixelHLSL += " float2 gl_PointCoord : " + pointCoordSemantic + ";\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1462 | } |
| 1463 | |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1464 | pixelHLSL += "};\n" |
| 1465 | "\n" |
| 1466 | "struct PS_OUTPUT\n" |
| 1467 | "{\n" |
| 1468 | " float4 gl_Color[1] : " + targetSemantic + ";\n" |
| 1469 | "};\n" |
| 1470 | "\n"; |
| 1471 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1472 | if (fragmentShader->mUsesFrontFacing) |
| 1473 | { |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1474 | if (shaderModel >= 4) |
| 1475 | { |
| 1476 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input, bool isFrontFace : SV_IsFrontFace)\n" |
| 1477 | "{\n"; |
| 1478 | } |
| 1479 | else |
| 1480 | { |
| 1481 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input, float vFace : VFACE)\n" |
| 1482 | "{\n"; |
| 1483 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1484 | } |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1485 | else |
| 1486 | { |
| 1487 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input)\n" |
| 1488 | "{\n"; |
| 1489 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1490 | |
| 1491 | if (fragmentShader->mUsesFragCoord) |
| 1492 | { |
| 1493 | pixelHLSL += " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
| 1494 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1495 | if (shaderModel >= 4) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1496 | { |
| 1497 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x;\n" |
| 1498 | " gl_FragCoord.y = input.dx_VPos.y;\n"; |
| 1499 | } |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1500 | else if (shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1501 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1502 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x + 0.5;\n" |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1503 | " gl_FragCoord.y = input.dx_VPos.y + 0.5;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1504 | } |
| 1505 | else |
| 1506 | { |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame^] | 1507 | // dx_ViewCoords contains the viewport width/2, height/2, center.x and center.y. See Renderer::setViewport() |
| 1508 | pixelHLSL += " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_ViewCoords.x + dx_ViewCoords.z;\n" |
| 1509 | " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_ViewCoords.y + dx_ViewCoords.w;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1510 | } |
| 1511 | |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 1512 | pixelHLSL += " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_DepthFront.x + dx_DepthFront.y;\n" |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1513 | " gl_FragCoord.w = rhw;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1514 | } |
| 1515 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1516 | if (fragmentShader->mUsesPointCoord && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1517 | { |
apatrick@chromium.org | 9616e58 | 2012-06-22 18:27:01 +0000 | [diff] [blame] | 1518 | pixelHLSL += " gl_PointCoord.x = input.gl_PointCoord.x;\n"; |
| 1519 | pixelHLSL += " gl_PointCoord.y = 1.0 - input.gl_PointCoord.y;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1520 | } |
| 1521 | |
| 1522 | if (fragmentShader->mUsesFrontFacing) |
| 1523 | { |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1524 | if (shaderModel <= 3) |
| 1525 | { |
| 1526 | pixelHLSL += " gl_FrontFacing = (vFace * dx_DepthFront.z >= 0.0);\n"; |
| 1527 | } |
| 1528 | else |
| 1529 | { |
| 1530 | pixelHLSL += " gl_FrontFacing = isFrontFace;\n"; |
| 1531 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1532 | } |
| 1533 | |
| 1534 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1535 | { |
| 1536 | if (varying->reg >= 0) |
| 1537 | { |
| 1538 | for (int i = 0; i < varying->size; i++) |
| 1539 | { |
| 1540 | int rows = VariableRowCount(varying->type); |
| 1541 | for (int j = 0; j < rows; j++) |
| 1542 | { |
| 1543 | std::string n = str(varying->reg + i * rows + j); |
| 1544 | pixelHLSL += " " + varying->name; |
| 1545 | |
| 1546 | if (varying->array) |
| 1547 | { |
| 1548 | pixelHLSL += "[" + str(i) + "]"; |
| 1549 | } |
| 1550 | |
| 1551 | if (rows > 1) |
| 1552 | { |
| 1553 | pixelHLSL += "[" + str(j) + "]"; |
| 1554 | } |
| 1555 | |
daniel@transgaming.com | f5a2ae5 | 2012-12-20 20:52:03 +0000 | [diff] [blame] | 1556 | switch (VariableColumnCount(varying->type)) |
| 1557 | { |
| 1558 | case 1: pixelHLSL += " = input.v" + n + ".x;\n"; break; |
| 1559 | case 2: pixelHLSL += " = input.v" + n + ".xy;\n"; break; |
| 1560 | case 3: pixelHLSL += " = input.v" + n + ".xyz;\n"; break; |
| 1561 | case 4: pixelHLSL += " = input.v" + n + ";\n"; break; |
| 1562 | default: UNREACHABLE(); |
| 1563 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1564 | } |
| 1565 | } |
| 1566 | } |
| 1567 | else UNREACHABLE(); |
| 1568 | } |
| 1569 | |
| 1570 | pixelHLSL += "\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1571 | " gl_main();\n" |
| 1572 | "\n" |
| 1573 | " PS_OUTPUT output;\n" |
| 1574 | " output.gl_Color[0] = gl_Color[0];\n" |
| 1575 | "\n" |
| 1576 | " return output;\n" |
| 1577 | "}\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1578 | |
| 1579 | return true; |
| 1580 | } |
| 1581 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1582 | bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length) |
| 1583 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1584 | BinaryInputStream stream(binary, length); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1585 | |
| 1586 | int format = 0; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1587 | stream.read(&format); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1588 | if (format != GL_PROGRAM_BINARY_ANGLE) |
| 1589 | { |
| 1590 | infoLog.append("Invalid program binary format."); |
| 1591 | return false; |
| 1592 | } |
| 1593 | |
| 1594 | int version = 0; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1595 | stream.read(&version); |
daniel@transgaming.com | 8226f4c | 2012-12-20 21:08:42 +0000 | [diff] [blame] | 1596 | if (version != VERSION_DWORD) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1597 | { |
| 1598 | infoLog.append("Invalid program binary version."); |
| 1599 | return false; |
| 1600 | } |
| 1601 | |
| 1602 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) |
| 1603 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1604 | stream.read(&mLinkedAttribute[i].type); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1605 | std::string name; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1606 | stream.read(&name); |
| 1607 | mLinkedAttribute[i].name = name; |
| 1608 | stream.read(&mSemanticIndex[i]); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1609 | } |
| 1610 | |
| 1611 | for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) |
| 1612 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1613 | stream.read(&mSamplersPS[i].active); |
| 1614 | stream.read(&mSamplersPS[i].logicalTextureUnit); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1615 | |
| 1616 | int textureType; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1617 | stream.read(&textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1618 | mSamplersPS[i].textureType = (TextureType) textureType; |
| 1619 | } |
| 1620 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 1621 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1622 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1623 | stream.read(&mSamplersVS[i].active); |
| 1624 | stream.read(&mSamplersVS[i].logicalTextureUnit); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1625 | |
| 1626 | int textureType; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1627 | stream.read(&textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1628 | mSamplersVS[i].textureType = (TextureType) textureType; |
| 1629 | } |
| 1630 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1631 | stream.read(&mUsedVertexSamplerRange); |
| 1632 | stream.read(&mUsedPixelSamplerRange); |
daniel@transgaming.com | 9aa6fe1 | 2012-12-20 21:13:39 +0000 | [diff] [blame] | 1633 | stream.read(&mUsesPointSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1634 | |
| 1635 | unsigned int size; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1636 | stream.read(&size); |
| 1637 | if (stream.error()) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1638 | { |
| 1639 | infoLog.append("Invalid program binary."); |
| 1640 | return false; |
| 1641 | } |
| 1642 | |
| 1643 | mUniforms.resize(size); |
| 1644 | for (unsigned int i = 0; i < size; ++i) |
| 1645 | { |
| 1646 | GLenum type; |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1647 | std::string name; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1648 | unsigned int arraySize; |
| 1649 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1650 | stream.read(&type); |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1651 | stream.read(&name); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1652 | stream.read(&arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1653 | |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1654 | mUniforms[i] = new Uniform(type, name, arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1655 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1656 | stream.read(&mUniforms[i]->psRegisterIndex); |
| 1657 | stream.read(&mUniforms[i]->vsRegisterIndex); |
| 1658 | stream.read(&mUniforms[i]->registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1659 | } |
| 1660 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1661 | stream.read(&size); |
| 1662 | if (stream.error()) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1663 | { |
| 1664 | infoLog.append("Invalid program binary."); |
| 1665 | return false; |
| 1666 | } |
| 1667 | |
| 1668 | mUniformIndex.resize(size); |
| 1669 | for (unsigned int i = 0; i < size; ++i) |
| 1670 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1671 | stream.read(&mUniformIndex[i].name); |
| 1672 | stream.read(&mUniformIndex[i].element); |
| 1673 | stream.read(&mUniformIndex[i].index); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1674 | } |
| 1675 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1676 | unsigned int pixelShaderSize; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1677 | stream.read(&pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1678 | |
| 1679 | unsigned int vertexShaderSize; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1680 | stream.read(&vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1681 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1682 | unsigned int geometryShaderSize; |
| 1683 | stream.read(&geometryShaderSize); |
| 1684 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1685 | const char *ptr = (const char*) binary + stream.offset(); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1686 | |
daniel@transgaming.com | 3603854 | 2012-11-28 20:59:26 +0000 | [diff] [blame] | 1687 | const GUID *binaryIdentifier = (const GUID *) ptr; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1688 | ptr += sizeof(GUID); |
| 1689 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1690 | GUID identifier = mRenderer->getAdapterIdentifier(); |
| 1691 | if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1692 | { |
| 1693 | infoLog.append("Invalid program binary."); |
| 1694 | return false; |
| 1695 | } |
| 1696 | |
| 1697 | const char *pixelShaderFunction = ptr; |
| 1698 | ptr += pixelShaderSize; |
| 1699 | |
| 1700 | const char *vertexShaderFunction = ptr; |
| 1701 | ptr += vertexShaderSize; |
| 1702 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1703 | const char *geometryShaderFunction = geometryShaderSize > 0 ? ptr : NULL; |
| 1704 | ptr += geometryShaderSize; |
| 1705 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1706 | mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction), |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 1707 | pixelShaderSize, rx::SHADER_PIXEL); |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1708 | if (!mPixelExecutable) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1709 | { |
| 1710 | infoLog.append("Could not create pixel shader."); |
| 1711 | return false; |
| 1712 | } |
| 1713 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1714 | mVertexExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction), |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 1715 | vertexShaderSize, rx::SHADER_VERTEX); |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1716 | if (!mVertexExecutable) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1717 | { |
| 1718 | infoLog.append("Could not create vertex shader."); |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1719 | delete mPixelExecutable; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1720 | mPixelExecutable = NULL; |
| 1721 | return false; |
| 1722 | } |
| 1723 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1724 | if (geometryShaderFunction != NULL && geometryShaderSize > 0) |
| 1725 | { |
| 1726 | mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction), |
| 1727 | geometryShaderSize, rx::SHADER_GEOMETRY); |
| 1728 | if (!mGeometryExecutable) |
| 1729 | { |
| 1730 | infoLog.append("Could not create geometry shader."); |
| 1731 | delete mPixelExecutable; |
| 1732 | mPixelExecutable = NULL; |
| 1733 | delete mVertexExecutable; |
| 1734 | mVertexExecutable = NULL; |
| 1735 | return false; |
| 1736 | } |
| 1737 | } |
| 1738 | else |
| 1739 | { |
| 1740 | mGeometryExecutable = NULL; |
| 1741 | } |
| 1742 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1743 | return true; |
| 1744 | } |
| 1745 | |
| 1746 | bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length) |
| 1747 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1748 | BinaryOutputStream stream; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1749 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1750 | stream.write(GL_PROGRAM_BINARY_ANGLE); |
daniel@transgaming.com | 8226f4c | 2012-12-20 21:08:42 +0000 | [diff] [blame] | 1751 | stream.write(VERSION_DWORD); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1752 | |
| 1753 | for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) |
| 1754 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1755 | stream.write(mLinkedAttribute[i].type); |
| 1756 | stream.write(mLinkedAttribute[i].name); |
| 1757 | stream.write(mSemanticIndex[i]); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1758 | } |
| 1759 | |
| 1760 | for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) |
| 1761 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1762 | stream.write(mSamplersPS[i].active); |
| 1763 | stream.write(mSamplersPS[i].logicalTextureUnit); |
| 1764 | stream.write((int) mSamplersPS[i].textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1765 | } |
| 1766 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 1767 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1768 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1769 | stream.write(mSamplersVS[i].active); |
| 1770 | stream.write(mSamplersVS[i].logicalTextureUnit); |
| 1771 | stream.write((int) mSamplersVS[i].textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1772 | } |
| 1773 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1774 | stream.write(mUsedVertexSamplerRange); |
| 1775 | stream.write(mUsedPixelSamplerRange); |
daniel@transgaming.com | 9aa6fe1 | 2012-12-20 21:13:39 +0000 | [diff] [blame] | 1776 | stream.write(mUsesPointSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1777 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1778 | stream.write(mUniforms.size()); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1779 | for (unsigned int i = 0; i < mUniforms.size(); ++i) |
| 1780 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1781 | stream.write(mUniforms[i]->type); |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1782 | stream.write(mUniforms[i]->name); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1783 | stream.write(mUniforms[i]->arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1784 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1785 | stream.write(mUniforms[i]->psRegisterIndex); |
| 1786 | stream.write(mUniforms[i]->vsRegisterIndex); |
| 1787 | stream.write(mUniforms[i]->registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1788 | } |
| 1789 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1790 | stream.write(mUniformIndex.size()); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1791 | for (unsigned int i = 0; i < mUniformIndex.size(); ++i) |
| 1792 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1793 | stream.write(mUniformIndex[i].name); |
| 1794 | stream.write(mUniformIndex[i].element); |
| 1795 | stream.write(mUniformIndex[i].index); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1796 | } |
| 1797 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1798 | UINT pixelShaderSize = mPixelExecutable->getLength(); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1799 | stream.write(pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1800 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1801 | UINT vertexShaderSize = mVertexExecutable->getLength(); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1802 | stream.write(vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1803 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1804 | UINT geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
| 1805 | stream.write(geometryShaderSize); |
| 1806 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1807 | GUID identifier = mRenderer->getAdapterIdentifier(); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1808 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1809 | GLsizei streamLength = stream.length(); |
| 1810 | const void *streamData = stream.data(); |
| 1811 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1812 | GLsizei totalLength = streamLength + sizeof(GUID) + pixelShaderSize + vertexShaderSize + geometryShaderSize; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1813 | if (totalLength > bufSize) |
| 1814 | { |
| 1815 | if (length) |
| 1816 | { |
| 1817 | *length = 0; |
| 1818 | } |
| 1819 | |
| 1820 | return false; |
| 1821 | } |
| 1822 | |
| 1823 | if (binary) |
| 1824 | { |
| 1825 | char *ptr = (char*) binary; |
| 1826 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1827 | memcpy(ptr, streamData, streamLength); |
| 1828 | ptr += streamLength; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1829 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1830 | memcpy(ptr, &identifier, sizeof(GUID)); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1831 | ptr += sizeof(GUID); |
| 1832 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1833 | memcpy(ptr, mPixelExecutable->getFunction(), pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1834 | ptr += pixelShaderSize; |
| 1835 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1836 | memcpy(ptr, mVertexExecutable->getFunction(), vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1837 | ptr += vertexShaderSize; |
| 1838 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1839 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 1840 | { |
| 1841 | memcpy(ptr, mGeometryExecutable->getFunction(), geometryShaderSize); |
| 1842 | ptr += geometryShaderSize; |
| 1843 | } |
| 1844 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1845 | ASSERT(ptr - totalLength == binary); |
| 1846 | } |
| 1847 | |
| 1848 | if (length) |
| 1849 | { |
| 1850 | *length = totalLength; |
| 1851 | } |
| 1852 | |
| 1853 | return true; |
| 1854 | } |
| 1855 | |
| 1856 | GLint ProgramBinary::getLength() |
| 1857 | { |
| 1858 | GLint length; |
| 1859 | if (save(NULL, INT_MAX, &length)) |
| 1860 | { |
| 1861 | return length; |
| 1862 | } |
| 1863 | else |
| 1864 | { |
| 1865 | return 0; |
| 1866 | } |
| 1867 | } |
| 1868 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1869 | bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1870 | { |
| 1871 | if (!fragmentShader || !fragmentShader->isCompiled()) |
| 1872 | { |
| 1873 | return false; |
| 1874 | } |
| 1875 | |
| 1876 | if (!vertexShader || !vertexShader->isCompiled()) |
| 1877 | { |
| 1878 | return false; |
| 1879 | } |
| 1880 | |
| 1881 | std::string pixelHLSL = fragmentShader->getHLSL(); |
| 1882 | std::string vertexHLSL = vertexShader->getHLSL(); |
| 1883 | |
shannon.woods@transgaming.com | 5bcf7df | 2013-01-25 21:55:33 +0000 | [diff] [blame] | 1884 | // Map the varyings to the register file |
| 1885 | const Varying *packing[IMPLEMENTATION_MAX_VARYING_VECTORS][4] = {NULL}; |
| 1886 | int registers = packVaryings(infoLog, packing, fragmentShader); |
| 1887 | |
| 1888 | if (registers < 0) |
| 1889 | { |
| 1890 | return false; |
| 1891 | } |
| 1892 | |
| 1893 | if (!linkVaryings(infoLog, registers, packing, pixelHLSL, vertexHLSL, fragmentShader, vertexShader)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1894 | { |
| 1895 | return false; |
| 1896 | } |
| 1897 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1898 | bool success = true; |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 1899 | mVertexExecutable = mRenderer->compileToExecutable(infoLog, vertexHLSL.c_str(), rx::SHADER_VERTEX); |
| 1900 | mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1901 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1902 | if (usesGeometryShader()) |
| 1903 | { |
| 1904 | std::string geometryHLSL = generateGeometryShaderHLSL(registers, packing, fragmentShader, vertexShader); |
| 1905 | mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY); |
| 1906 | } |
| 1907 | |
| 1908 | if (!mVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable)) |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1909 | { |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1910 | infoLog.append("Failed to create D3D shaders."); |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1911 | success = false; |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1912 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1913 | delete mVertexExecutable; |
| 1914 | mVertexExecutable = NULL; |
| 1915 | delete mPixelExecutable; |
| 1916 | mPixelExecutable = NULL; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 1917 | delete mGeometryExecutable; |
| 1918 | mGeometryExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1919 | } |
| 1920 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1921 | if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader)) |
| 1922 | { |
| 1923 | success = false; |
| 1924 | } |
| 1925 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1926 | if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms())) |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1927 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1928 | success = false; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 1929 | } |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1930 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1931 | return success; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1932 | } |
| 1933 | |
| 1934 | // Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1935 | bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1936 | { |
| 1937 | unsigned int usedLocations = 0; |
| 1938 | |
| 1939 | // Link attributes that have a binding location |
| 1940 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1941 | { |
| 1942 | int location = attributeBindings.getAttributeBinding(attribute->name); |
| 1943 | |
| 1944 | if (location != -1) // Set by glBindAttribLocation |
| 1945 | { |
| 1946 | if (!mLinkedAttribute[location].name.empty()) |
| 1947 | { |
| 1948 | // Multiple active attributes bound to the same location; not an error |
| 1949 | } |
| 1950 | |
| 1951 | mLinkedAttribute[location] = *attribute; |
| 1952 | |
| 1953 | int rows = VariableRowCount(attribute->type); |
| 1954 | |
| 1955 | if (rows + location > MAX_VERTEX_ATTRIBS) |
| 1956 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1957 | infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(), location); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1958 | |
| 1959 | return false; |
| 1960 | } |
| 1961 | |
| 1962 | for (int i = 0; i < rows; i++) |
| 1963 | { |
| 1964 | usedLocations |= 1 << (location + i); |
| 1965 | } |
| 1966 | } |
| 1967 | } |
| 1968 | |
| 1969 | // Link attributes that don't have a binding location |
| 1970 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1971 | { |
| 1972 | int location = attributeBindings.getAttributeBinding(attribute->name); |
| 1973 | |
| 1974 | if (location == -1) // Not set by glBindAttribLocation |
| 1975 | { |
| 1976 | int rows = VariableRowCount(attribute->type); |
| 1977 | int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); |
| 1978 | |
| 1979 | if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) |
| 1980 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1981 | infoLog.append("Too many active attributes (%s)", attribute->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1982 | |
| 1983 | return false; // Fail to link |
| 1984 | } |
| 1985 | |
| 1986 | mLinkedAttribute[availableIndex] = *attribute; |
| 1987 | } |
| 1988 | } |
| 1989 | |
| 1990 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; ) |
| 1991 | { |
| 1992 | int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name); |
| 1993 | int rows = std::max(VariableRowCount(mLinkedAttribute[attributeIndex].type), 1); |
| 1994 | |
| 1995 | for (int r = 0; r < rows; r++) |
| 1996 | { |
| 1997 | mSemanticIndex[attributeIndex++] = index++; |
| 1998 | } |
| 1999 | } |
| 2000 | |
| 2001 | return true; |
| 2002 | } |
| 2003 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 2004 | bool ProgramBinary::linkUniforms(InfoLog &infoLog, const sh::ActiveUniforms &vertexUniforms, const sh::ActiveUniforms &fragmentUniforms) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2005 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 2006 | for (sh::ActiveUniforms::const_iterator uniform = vertexUniforms.begin(); uniform != vertexUniforms.end(); uniform++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2007 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 2008 | if (!defineUniform(GL_VERTEX_SHADER, *uniform, infoLog)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2009 | { |
| 2010 | return false; |
| 2011 | } |
| 2012 | } |
| 2013 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 2014 | for (sh::ActiveUniforms::const_iterator uniform = fragmentUniforms.begin(); uniform != fragmentUniforms.end(); uniform++) |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 2015 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 2016 | if (!defineUniform(GL_FRAGMENT_SHADER, *uniform, infoLog)) |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 2017 | { |
| 2018 | return false; |
| 2019 | } |
| 2020 | } |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 2021 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2022 | return true; |
| 2023 | } |
| 2024 | |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 2025 | bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog) |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2026 | { |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 2027 | if (constant.type == GL_SAMPLER_2D || |
| 2028 | constant.type == GL_SAMPLER_CUBE) |
| 2029 | { |
| 2030 | unsigned int samplerIndex = constant.registerIndex; |
| 2031 | |
| 2032 | do |
| 2033 | { |
| 2034 | if (shader == GL_VERTEX_SHADER) |
| 2035 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2036 | if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits()) |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 2037 | { |
| 2038 | mSamplersVS[samplerIndex].active = true; |
| 2039 | mSamplersVS[samplerIndex].textureType = (constant.type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 2040 | mSamplersVS[samplerIndex].logicalTextureUnit = 0; |
| 2041 | mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange); |
| 2042 | } |
| 2043 | else |
| 2044 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2045 | infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits()); |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 2046 | return false; |
| 2047 | } |
| 2048 | } |
| 2049 | else if (shader == GL_FRAGMENT_SHADER) |
| 2050 | { |
| 2051 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
| 2052 | { |
| 2053 | mSamplersPS[samplerIndex].active = true; |
| 2054 | mSamplersPS[samplerIndex].textureType = (constant.type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 2055 | mSamplersPS[samplerIndex].logicalTextureUnit = 0; |
| 2056 | mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange); |
| 2057 | } |
| 2058 | else |
| 2059 | { |
| 2060 | infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); |
| 2061 | return false; |
| 2062 | } |
| 2063 | } |
| 2064 | else UNREACHABLE(); |
| 2065 | |
| 2066 | samplerIndex++; |
| 2067 | } |
| 2068 | while (samplerIndex < constant.registerIndex + constant.arraySize); |
| 2069 | } |
| 2070 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2071 | Uniform *uniform = NULL; |
| 2072 | GLint location = getUniformLocation(constant.name); |
| 2073 | |
| 2074 | if (location >= 0) // Previously defined, types must match |
| 2075 | { |
| 2076 | uniform = mUniforms[mUniformIndex[location].index]; |
| 2077 | |
| 2078 | if (uniform->type != constant.type) |
| 2079 | { |
| 2080 | return false; |
| 2081 | } |
| 2082 | } |
| 2083 | else |
| 2084 | { |
| 2085 | uniform = new Uniform(constant.type, constant.name, constant.arraySize); |
| 2086 | } |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2087 | |
| 2088 | if (!uniform) |
| 2089 | { |
| 2090 | return false; |
| 2091 | } |
| 2092 | |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2093 | if (shader == GL_FRAGMENT_SHADER) |
| 2094 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 2095 | uniform->psRegisterIndex = constant.registerIndex; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2096 | } |
| 2097 | else if (shader == GL_VERTEX_SHADER) |
| 2098 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 2099 | uniform->vsRegisterIndex = constant.registerIndex; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2100 | } |
| 2101 | else UNREACHABLE(); |
| 2102 | |
| 2103 | if (location >= 0) |
| 2104 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2105 | return uniform->type == constant.type; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2106 | } |
| 2107 | |
| 2108 | mUniforms.push_back(uniform); |
| 2109 | unsigned int uniformIndex = mUniforms.size() - 1; |
| 2110 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2111 | for (unsigned int i = 0; i < uniform->elementCount(); i++) |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2112 | { |
| 2113 | mUniformIndex.push_back(UniformLocation(constant.name, i, uniformIndex)); |
| 2114 | } |
| 2115 | |
| 2116 | return true; |
| 2117 | } |
| 2118 | |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2119 | std::string ProgramBinary::generateGeometryShaderHLSL(int registers, const Varying *packing[][4], FragmentShader *fragmentShader, VertexShader *vertexShader) const |
| 2120 | { |
| 2121 | // for now we only handle point sprite emulation |
| 2122 | ASSERT(usesPointSpriteEmulation()); |
| 2123 | return generatePointSpriteHLSL(registers, packing, fragmentShader, vertexShader); |
| 2124 | } |
| 2125 | |
| 2126 | std::string ProgramBinary::generatePointSpriteHLSL(int registers, const Varying *packing[][4], FragmentShader *fragmentShader, VertexShader *vertexShader) const |
| 2127 | { |
| 2128 | ASSERT(registers >= 0); |
| 2129 | ASSERT(vertexShader->mUsesPointSize); |
| 2130 | ASSERT(mRenderer->getMajorShaderModel() >= 4); |
| 2131 | |
| 2132 | std::string geomHLSL; |
| 2133 | |
| 2134 | std::string varyingSemantic = "TEXCOORD"; |
| 2135 | |
| 2136 | std::string fragCoordSemantic; |
| 2137 | std::string pointCoordSemantic; |
| 2138 | |
| 2139 | int reservedRegisterIndex = registers; |
| 2140 | |
| 2141 | if (fragmentShader->mUsesFragCoord) |
| 2142 | { |
| 2143 | fragCoordSemantic = varyingSemantic + str(reservedRegisterIndex++); |
| 2144 | } |
| 2145 | |
| 2146 | if (fragmentShader->mUsesPointCoord) |
| 2147 | { |
| 2148 | pointCoordSemantic = varyingSemantic + str(reservedRegisterIndex++); |
| 2149 | } |
| 2150 | |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame^] | 2151 | geomHLSL += "uniform float4 dx_ViewCoords : register(c1);\n" |
| 2152 | "\n" |
| 2153 | "struct GS_INPUT\n" |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2154 | "{\n"; |
| 2155 | |
| 2156 | for (int r = 0; r < registers; r++) |
| 2157 | { |
| 2158 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 2159 | |
| 2160 | geomHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
| 2161 | } |
| 2162 | |
| 2163 | if (fragmentShader->mUsesFragCoord) |
| 2164 | { |
| 2165 | geomHLSL += " float4 gl_FragCoord : " + fragCoordSemantic + ";\n"; |
| 2166 | } |
| 2167 | |
| 2168 | geomHLSL += " float gl_PointSize : PSIZE;\n" |
| 2169 | " float4 gl_Position : SV_Position;\n" |
| 2170 | "};\n" |
| 2171 | "\n" |
| 2172 | "struct GS_OUTPUT\n" |
| 2173 | "{\n"; |
| 2174 | |
| 2175 | for (int r = 0; r < registers; r++) |
| 2176 | { |
| 2177 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 2178 | |
| 2179 | geomHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
| 2180 | } |
| 2181 | |
| 2182 | if (fragmentShader->mUsesFragCoord) |
| 2183 | { |
| 2184 | geomHLSL += " float4 gl_FragCoord : " + fragCoordSemantic + ";\n"; |
| 2185 | } |
| 2186 | |
| 2187 | if (fragmentShader->mUsesPointCoord) |
| 2188 | { |
| 2189 | geomHLSL += " float2 gl_PointCoord : " + pointCoordSemantic + ";\n"; |
| 2190 | } |
| 2191 | |
| 2192 | geomHLSL += " float4 gl_Position : SV_Position;\n" |
| 2193 | "};\n" |
| 2194 | "\n" |
| 2195 | "static float2 pointSpriteCorners[] = \n" |
| 2196 | "{\n" |
| 2197 | " float2( 0.5f, -0.5f),\n" |
| 2198 | " float2( 0.5f, 0.5f),\n" |
| 2199 | " float2(-0.5f, -0.5f),\n" |
| 2200 | " float2(-0.5f, 0.5f)\n" |
| 2201 | "};\n" |
| 2202 | "\n" |
| 2203 | "static float2 pointSpriteTexcoords[] = \n" |
| 2204 | "{\n" |
| 2205 | " float2(1.0f, 1.0f),\n" |
| 2206 | " float2(1.0f, 0.0f),\n" |
| 2207 | " float2(0.0f, 1.0f),\n" |
| 2208 | " float2(0.0f, 0.0f)\n" |
| 2209 | "};\n" |
| 2210 | "\n" |
| 2211 | "static float minPointSize = " + str(ALIASED_POINT_SIZE_RANGE_MIN) + ".0f;\n" |
| 2212 | "static float maxPointSize = " + str(mRenderer->getMaxPointSize()) + ".0f;\n" |
| 2213 | "\n" |
| 2214 | "[maxvertexcount(4)]\n" |
| 2215 | "void main(point GS_INPUT input[1], inout TriangleStream<GS_OUTPUT> outStream)\n" |
| 2216 | "{\n" |
| 2217 | " GS_OUTPUT output = (GS_OUTPUT)0;\n"; |
| 2218 | |
| 2219 | for (int r = 0; r < registers; r++) |
| 2220 | { |
| 2221 | geomHLSL += " output.v" + str(r) + " = input[0].v" + str(r) + ";\n"; |
| 2222 | } |
| 2223 | |
| 2224 | if (fragmentShader->mUsesFragCoord) |
| 2225 | { |
| 2226 | geomHLSL += " output.gl_FragCoord = input[0].gl_FragCoord;\n"; |
| 2227 | } |
| 2228 | |
| 2229 | geomHLSL += " \n" |
| 2230 | " float gl_PointSize = clamp(input[0].gl_PointSize, minPointSize, maxPointSize);\n" |
| 2231 | " float4 gl_Position = input[0].gl_Position;\n" |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame^] | 2232 | " float2 viewportScale = float2(1.0f / dx_ViewCoords.x, 1.0f / dx_ViewCoords.y);\n"; |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 2233 | |
| 2234 | for (int corner = 0; corner < 4; corner++) |
| 2235 | { |
| 2236 | geomHLSL += " \n" |
| 2237 | " output.gl_Position = gl_Position + float4(pointSpriteCorners[" + str(corner) + "] * viewportScale * gl_PointSize, 0.0f, 0.0f);\n"; |
| 2238 | |
| 2239 | if (fragmentShader->mUsesPointCoord) |
| 2240 | { |
| 2241 | geomHLSL += " output.gl_PointCoord = pointSpriteTexcoords[" + str(corner) + "];\n"; |
| 2242 | } |
| 2243 | |
| 2244 | geomHLSL += " outStream.Append(output);\n"; |
| 2245 | } |
| 2246 | |
| 2247 | geomHLSL += " \n" |
| 2248 | " outStream.RestartStrip();\n" |
| 2249 | "}\n"; |
| 2250 | |
| 2251 | return geomHLSL; |
| 2252 | } |
| 2253 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2254 | // This method needs to match OutputHLSL::decorate |
| 2255 | std::string ProgramBinary::decorateAttribute(const std::string &name) |
| 2256 | { |
| 2257 | if (name.compare(0, 3, "gl_") != 0 && name.compare(0, 3, "dx_") != 0) |
| 2258 | { |
| 2259 | return "_" + name; |
| 2260 | } |
| 2261 | |
| 2262 | return name; |
| 2263 | } |
| 2264 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2265 | bool ProgramBinary::isValidated() const |
| 2266 | { |
| 2267 | return mValidated; |
| 2268 | } |
| 2269 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2270 | void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2271 | { |
| 2272 | // Skip over inactive attributes |
| 2273 | unsigned int activeAttribute = 0; |
| 2274 | unsigned int attribute; |
| 2275 | for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) |
| 2276 | { |
| 2277 | if (mLinkedAttribute[attribute].name.empty()) |
| 2278 | { |
| 2279 | continue; |
| 2280 | } |
| 2281 | |
| 2282 | if (activeAttribute == index) |
| 2283 | { |
| 2284 | break; |
| 2285 | } |
| 2286 | |
| 2287 | activeAttribute++; |
| 2288 | } |
| 2289 | |
| 2290 | if (bufsize > 0) |
| 2291 | { |
| 2292 | const char *string = mLinkedAttribute[attribute].name.c_str(); |
| 2293 | |
| 2294 | strncpy(name, string, bufsize); |
| 2295 | name[bufsize - 1] = '\0'; |
| 2296 | |
| 2297 | if (length) |
| 2298 | { |
| 2299 | *length = strlen(name); |
| 2300 | } |
| 2301 | } |
| 2302 | |
| 2303 | *size = 1; // Always a single 'type' instance |
| 2304 | |
| 2305 | *type = mLinkedAttribute[attribute].type; |
| 2306 | } |
| 2307 | |
| 2308 | GLint ProgramBinary::getActiveAttributeCount() |
| 2309 | { |
| 2310 | int count = 0; |
| 2311 | |
| 2312 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2313 | { |
| 2314 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2315 | { |
| 2316 | count++; |
| 2317 | } |
| 2318 | } |
| 2319 | |
| 2320 | return count; |
| 2321 | } |
| 2322 | |
| 2323 | GLint ProgramBinary::getActiveAttributeMaxLength() |
| 2324 | { |
| 2325 | int maxLength = 0; |
| 2326 | |
| 2327 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2328 | { |
| 2329 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2330 | { |
| 2331 | maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength); |
| 2332 | } |
| 2333 | } |
| 2334 | |
| 2335 | return maxLength; |
| 2336 | } |
| 2337 | |
| 2338 | void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2339 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2340 | ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2341 | |
| 2342 | if (bufsize > 0) |
| 2343 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2344 | std::string string = mUniforms[index]->name; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2345 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2346 | if (mUniforms[index]->isArray()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2347 | { |
| 2348 | string += "[0]"; |
| 2349 | } |
| 2350 | |
| 2351 | strncpy(name, string.c_str(), bufsize); |
| 2352 | name[bufsize - 1] = '\0'; |
| 2353 | |
| 2354 | if (length) |
| 2355 | { |
| 2356 | *length = strlen(name); |
| 2357 | } |
| 2358 | } |
| 2359 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2360 | *size = mUniforms[index]->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2361 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2362 | *type = mUniforms[index]->type; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2363 | } |
| 2364 | |
| 2365 | GLint ProgramBinary::getActiveUniformCount() |
| 2366 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2367 | return mUniforms.size(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2368 | } |
| 2369 | |
| 2370 | GLint ProgramBinary::getActiveUniformMaxLength() |
| 2371 | { |
| 2372 | int maxLength = 0; |
| 2373 | |
| 2374 | unsigned int numUniforms = mUniforms.size(); |
| 2375 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
| 2376 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2377 | if (!mUniforms[uniformIndex]->name.empty()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2378 | { |
| 2379 | int length = (int)(mUniforms[uniformIndex]->name.length() + 1); |
| 2380 | if (mUniforms[uniformIndex]->isArray()) |
| 2381 | { |
| 2382 | length += 3; // Counting in "[0]". |
| 2383 | } |
| 2384 | maxLength = std::max(length, maxLength); |
| 2385 | } |
| 2386 | } |
| 2387 | |
| 2388 | return maxLength; |
| 2389 | } |
| 2390 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2391 | void ProgramBinary::validate(InfoLog &infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2392 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2393 | applyUniforms(); |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2394 | if (!validateSamplers(&infoLog)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2395 | { |
| 2396 | mValidated = false; |
| 2397 | } |
| 2398 | else |
| 2399 | { |
| 2400 | mValidated = true; |
| 2401 | } |
| 2402 | } |
| 2403 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2404 | bool ProgramBinary::validateSamplers(InfoLog *infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2405 | { |
| 2406 | // if any two active samplers in a program are of different types, but refer to the same |
| 2407 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 2408 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
| 2409 | |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 2410 | const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits(); |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2411 | TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS]; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2412 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2413 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2414 | { |
| 2415 | textureUnitType[i] = TEXTURE_UNKNOWN; |
| 2416 | } |
| 2417 | |
| 2418 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
| 2419 | { |
| 2420 | if (mSamplersPS[i].active) |
| 2421 | { |
| 2422 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
| 2423 | |
| 2424 | if (unit >= maxCombinedTextureImageUnits) |
| 2425 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2426 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2427 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2428 | infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2429 | } |
| 2430 | |
| 2431 | return false; |
| 2432 | } |
| 2433 | |
| 2434 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2435 | { |
| 2436 | if (mSamplersPS[i].textureType != textureUnitType[unit]) |
| 2437 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2438 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2439 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2440 | infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2441 | } |
| 2442 | |
| 2443 | return false; |
| 2444 | } |
| 2445 | } |
| 2446 | else |
| 2447 | { |
| 2448 | textureUnitType[unit] = mSamplersPS[i].textureType; |
| 2449 | } |
| 2450 | } |
| 2451 | } |
| 2452 | |
| 2453 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
| 2454 | { |
| 2455 | if (mSamplersVS[i].active) |
| 2456 | { |
| 2457 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
| 2458 | |
| 2459 | if (unit >= maxCombinedTextureImageUnits) |
| 2460 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2461 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2462 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 2463 | infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2464 | } |
| 2465 | |
| 2466 | return false; |
| 2467 | } |
| 2468 | |
| 2469 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2470 | { |
| 2471 | if (mSamplersVS[i].textureType != textureUnitType[unit]) |
| 2472 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2473 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2474 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2475 | infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2476 | } |
| 2477 | |
| 2478 | return false; |
| 2479 | } |
| 2480 | } |
| 2481 | else |
| 2482 | { |
| 2483 | textureUnitType[unit] = mSamplersVS[i].textureType; |
| 2484 | } |
| 2485 | } |
| 2486 | } |
| 2487 | |
| 2488 | return true; |
| 2489 | } |
| 2490 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 2491 | ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D) |
| 2492 | { |
| 2493 | } |
| 2494 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2495 | } |