shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2 | // |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Framebuffer.cpp: Implements the gl::Framebuffer class. Implements GL framebuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Framebuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame^] | 14 | #include "common/utilities.h" |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 15 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 16 | #include "libGLESv2/Texture.h" |
| 17 | #include "libGLESv2/Context.h" |
| 18 | #include "libGLESv2/renderer/Renderer.h" |
| 19 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 20 | |
| 21 | namespace gl |
| 22 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 23 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 24 | Framebuffer::Framebuffer(rx::Renderer *renderer) |
| 25 | : mRenderer(renderer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 26 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 27 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 28 | { |
| 29 | mColorbufferTypes[colorAttachment] = GL_NONE; |
| 30 | mDrawBufferStates[colorAttachment] = GL_NONE; |
| 31 | } |
| 32 | mDrawBufferStates[0] = GL_COLOR_ATTACHMENT0_EXT; |
| 33 | mReadBufferState = GL_COLOR_ATTACHMENT0_EXT; |
| 34 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 35 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 36 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 37 | } |
| 38 | |
| 39 | Framebuffer::~Framebuffer() |
| 40 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 41 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 42 | { |
| 43 | mColorbufferPointers[colorAttachment].set(NULL); |
| 44 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 45 | mDepthbufferPointer.set(NULL); |
| 46 | mStencilbufferPointer.set(NULL); |
| 47 | } |
| 48 | |
| 49 | Renderbuffer *Framebuffer::lookupRenderbuffer(GLenum type, GLuint handle) const |
| 50 | { |
| 51 | gl::Context *context = gl::getContext(); |
| 52 | Renderbuffer *buffer = NULL; |
| 53 | |
| 54 | if (type == GL_NONE) |
| 55 | { |
| 56 | buffer = NULL; |
| 57 | } |
| 58 | else if (type == GL_RENDERBUFFER) |
| 59 | { |
| 60 | buffer = context->getRenderbuffer(handle); |
| 61 | } |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 62 | else if (IsInternalTextureTarget(type)) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 63 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 64 | buffer = context->getTexture(handle)->getRenderbuffer(type); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 65 | } |
| 66 | else |
| 67 | { |
| 68 | UNREACHABLE(); |
| 69 | } |
| 70 | |
| 71 | return buffer; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 72 | } |
| 73 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 74 | void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer) |
| 75 | { |
| 76 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 77 | mColorbufferTypes[colorAttachment] = (colorbuffer != 0) ? type : GL_NONE; |
| 78 | mColorbufferPointers[colorAttachment].set(lookupRenderbuffer(type, colorbuffer)); |
| 79 | } |
| 80 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 81 | void Framebuffer::setDepthbuffer(GLenum type, GLuint depthbuffer) |
| 82 | { |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 83 | mDepthbufferType = (depthbuffer != 0) ? type : GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 84 | mDepthbufferPointer.set(lookupRenderbuffer(type, depthbuffer)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 85 | } |
| 86 | |
| 87 | void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer) |
| 88 | { |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 89 | mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 90 | mStencilbufferPointer.set(lookupRenderbuffer(type, stencilbuffer)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 91 | } |
| 92 | |
| 93 | void Framebuffer::detachTexture(GLuint texture) |
| 94 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 95 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 96 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 97 | if (mColorbufferPointers[colorAttachment].id() == texture && IsInternalTextureTarget(mColorbufferTypes[colorAttachment])) |
| 98 | { |
| 99 | mColorbufferTypes[colorAttachment] = GL_NONE; |
| 100 | mColorbufferPointers[colorAttachment].set(NULL); |
| 101 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 102 | } |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 103 | |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 104 | if (mDepthbufferPointer.id() == texture && IsInternalTextureTarget(mDepthbufferType)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 105 | { |
| 106 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 107 | mDepthbufferPointer.set(NULL); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 108 | } |
| 109 | |
apatrick@chromium.org | 551022e | 2012-01-23 19:56:54 +0000 | [diff] [blame] | 110 | if (mStencilbufferPointer.id() == texture && IsInternalTextureTarget(mStencilbufferType)) |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 111 | { |
| 112 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 113 | mStencilbufferPointer.set(NULL); |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 114 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 115 | } |
| 116 | |
| 117 | void Framebuffer::detachRenderbuffer(GLuint renderbuffer) |
| 118 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 119 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 120 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 121 | if (mColorbufferPointers[colorAttachment].id() == renderbuffer && mColorbufferTypes[colorAttachment] == GL_RENDERBUFFER) |
| 122 | { |
| 123 | mColorbufferTypes[colorAttachment] = GL_NONE; |
| 124 | mColorbufferPointers[colorAttachment].set(NULL); |
| 125 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 126 | } |
| 127 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 128 | if (mDepthbufferPointer.id() == renderbuffer && mDepthbufferType == GL_RENDERBUFFER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 129 | { |
| 130 | mDepthbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 131 | mDepthbufferPointer.set(NULL); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 132 | } |
| 133 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 134 | if (mStencilbufferPointer.id() == renderbuffer && mStencilbufferType == GL_RENDERBUFFER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 135 | { |
| 136 | mStencilbufferType = GL_NONE; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 137 | mStencilbufferPointer.set(NULL); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 138 | } |
| 139 | } |
| 140 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 141 | unsigned int Framebuffer::getRenderTargetSerial(unsigned int colorAttachment) const |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 142 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 143 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 144 | |
| 145 | Renderbuffer *colorbuffer = mColorbufferPointers[colorAttachment].get(); |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 146 | |
| 147 | if (colorbuffer) |
| 148 | { |
| 149 | return colorbuffer->getSerial(); |
| 150 | } |
| 151 | |
| 152 | return 0; |
| 153 | } |
| 154 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 155 | unsigned int Framebuffer::getDepthbufferSerial() const |
daniel@transgaming.com | 339ae70 | 2010-05-12 03:40:20 +0000 | [diff] [blame] | 156 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 157 | Renderbuffer *depthbuffer = mDepthbufferPointer.get(); |
daniel@transgaming.com | 339ae70 | 2010-05-12 03:40:20 +0000 | [diff] [blame] | 158 | |
| 159 | if (depthbuffer) |
| 160 | { |
| 161 | return depthbuffer->getSerial(); |
| 162 | } |
| 163 | |
| 164 | return 0; |
| 165 | } |
| 166 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 167 | unsigned int Framebuffer::getStencilbufferSerial() const |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 168 | { |
| 169 | Renderbuffer *stencilbuffer = mStencilbufferPointer.get(); |
| 170 | |
| 171 | if (stencilbuffer) |
| 172 | { |
| 173 | return stencilbuffer->getSerial(); |
| 174 | } |
| 175 | |
| 176 | return 0; |
| 177 | } |
| 178 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 179 | Renderbuffer *Framebuffer::getColorbuffer(unsigned int colorAttachment) const |
| 180 | { |
| 181 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 182 | return mColorbufferPointers[colorAttachment].get(); |
| 183 | } |
| 184 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 185 | Renderbuffer *Framebuffer::getDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 186 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 187 | return mDepthbufferPointer.get(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 188 | } |
| 189 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 190 | Renderbuffer *Framebuffer::getStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 191 | { |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 192 | return mStencilbufferPointer.get(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 193 | } |
| 194 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 195 | Renderbuffer *Framebuffer::getDepthOrStencilbuffer() const |
daniel@transgaming.com | d2b4702 | 2012-11-28 19:40:10 +0000 | [diff] [blame] | 196 | { |
| 197 | Renderbuffer *depthstencilbuffer = mDepthbufferPointer.get(); |
| 198 | |
| 199 | if (!depthstencilbuffer) |
| 200 | { |
| 201 | depthstencilbuffer = mStencilbufferPointer.get(); |
| 202 | } |
| 203 | |
| 204 | return depthstencilbuffer; |
| 205 | } |
| 206 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 207 | Renderbuffer *Framebuffer::getReadColorbuffer() const |
| 208 | { |
| 209 | // Will require more logic if glReadBuffers is supported |
| 210 | return mColorbufferPointers[0].get(); |
| 211 | } |
| 212 | |
shannon.woods%transgaming.com@gtempaccount.com | f6863e0 | 2013-04-13 03:34:00 +0000 | [diff] [blame] | 213 | GLenum Framebuffer::getReadColorbufferType() const |
| 214 | { |
| 215 | // Will require more logic if glReadBuffers is supported |
| 216 | return mColorbufferTypes[0]; |
| 217 | } |
| 218 | |
shannon.woods%transgaming.com@gtempaccount.com | 882434c | 2013-04-13 03:34:14 +0000 | [diff] [blame] | 219 | Renderbuffer *Framebuffer::getFirstColorbuffer() const |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 220 | { |
| 221 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 222 | { |
| 223 | if (mColorbufferTypes[colorAttachment] != GL_NONE) |
| 224 | { |
| 225 | return mColorbufferPointers[colorAttachment].get(); |
| 226 | } |
| 227 | } |
| 228 | |
| 229 | return NULL; |
| 230 | } |
| 231 | |
| 232 | GLenum Framebuffer::getColorbufferType(unsigned int colorAttachment) const |
| 233 | { |
| 234 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 235 | return mColorbufferTypes[colorAttachment]; |
| 236 | } |
| 237 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 238 | GLenum Framebuffer::getDepthbufferType() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 239 | { |
| 240 | return mDepthbufferType; |
| 241 | } |
| 242 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 243 | GLenum Framebuffer::getStencilbufferType() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 244 | { |
| 245 | return mStencilbufferType; |
| 246 | } |
| 247 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 248 | GLuint Framebuffer::getColorbufferHandle(unsigned int colorAttachment) const |
| 249 | { |
| 250 | ASSERT(colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS); |
| 251 | return mColorbufferPointers[colorAttachment].id(); |
| 252 | } |
| 253 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 254 | GLuint Framebuffer::getDepthbufferHandle() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 255 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 256 | return mDepthbufferPointer.id(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 257 | } |
| 258 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 259 | GLuint Framebuffer::getStencilbufferHandle() const |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 260 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 261 | return mStencilbufferPointer.id(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 262 | } |
| 263 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 264 | GLenum Framebuffer::getDrawBufferState(unsigned int colorAttachment) const |
| 265 | { |
| 266 | return mDrawBufferStates[colorAttachment]; |
| 267 | } |
| 268 | |
| 269 | void Framebuffer::setDrawBufferState(unsigned int colorAttachment, GLenum drawBuffer) |
| 270 | { |
| 271 | mDrawBufferStates[colorAttachment] = drawBuffer; |
| 272 | } |
| 273 | |
shannon.woods%transgaming.com@gtempaccount.com | dae2409 | 2013-04-13 03:31:31 +0000 | [diff] [blame] | 274 | bool Framebuffer::isEnabledColorAttachment(unsigned int colorAttachment) const |
| 275 | { |
| 276 | return (mColorbufferTypes[colorAttachment] != GL_NONE && mDrawBufferStates[colorAttachment] != GL_NONE); |
| 277 | } |
| 278 | |
| 279 | bool Framebuffer::hasEnabledColorAttachment() const |
| 280 | { |
| 281 | for (unsigned int colorAttachment = 0; colorAttachment < gl::IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 282 | { |
| 283 | if (isEnabledColorAttachment(colorAttachment)) |
| 284 | { |
| 285 | return true; |
| 286 | } |
| 287 | } |
| 288 | |
| 289 | return false; |
| 290 | } |
| 291 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 292 | bool Framebuffer::hasStencil() const |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 293 | { |
| 294 | if (mStencilbufferType != GL_NONE) |
| 295 | { |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 296 | const Renderbuffer *stencilbufferObject = getStencilbuffer(); |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 297 | |
| 298 | if (stencilbufferObject) |
| 299 | { |
| 300 | return stencilbufferObject->getStencilSize() > 0; |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | return false; |
| 305 | } |
| 306 | |
shannonwoods@chromium.org | 24ac850 | 2013-05-30 00:01:37 +0000 | [diff] [blame] | 307 | bool Framebuffer::usingExtendedDrawBuffers() const |
| 308 | { |
| 309 | for (unsigned int colorAttachment = 1; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 310 | { |
| 311 | if (isEnabledColorAttachment(colorAttachment)) |
| 312 | { |
| 313 | return true; |
| 314 | } |
| 315 | } |
| 316 | |
| 317 | return false; |
| 318 | } |
| 319 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 320 | GLenum Framebuffer::completeness() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 321 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 322 | int width = 0; |
| 323 | int height = 0; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 324 | unsigned int colorbufferSize = 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 325 | int samples = -1; |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 326 | bool missingAttachment = true; |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 327 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 328 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 329 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 330 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 331 | if (mColorbufferTypes[colorAttachment] != GL_NONE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 332 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 333 | const Renderbuffer *colorbuffer = getColorbuffer(colorAttachment); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 334 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 335 | if (!colorbuffer) |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 336 | { |
| 337 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 338 | } |
daniel@transgaming.com | d885df0 | 2012-05-31 01:14:36 +0000 | [diff] [blame] | 339 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 340 | if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 341 | { |
| 342 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 343 | } |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 344 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 345 | if (mColorbufferTypes[colorAttachment] == GL_RENDERBUFFER) |
| 346 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 347 | if (!gl::IsColorRenderingSupported(colorbuffer->getInternalFormat(), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 348 | { |
| 349 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 350 | } |
| 351 | } |
| 352 | else if (IsInternalTextureTarget(mColorbufferTypes[colorAttachment])) |
| 353 | { |
| 354 | GLint internalformat = colorbuffer->getInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 355 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 356 | if (!gl::IsColorRenderingSupported(internalformat, mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 357 | { |
| 358 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 359 | } |
| 360 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 361 | if (gl::GetDepthBits(internalformat, clientVersion) > 0 || |
| 362 | gl::GetStencilBits(internalformat, clientVersion) > 0) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 363 | { |
| 364 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 365 | } |
| 366 | } |
| 367 | else |
| 368 | { |
| 369 | UNREACHABLE(); |
| 370 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 371 | } |
| 372 | |
| 373 | if (!missingAttachment) |
| 374 | { |
| 375 | // all color attachments must have the same width and height |
| 376 | if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height) |
| 377 | { |
| 378 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 379 | } |
| 380 | |
| 381 | // APPLE_framebuffer_multisample, which EXT_draw_buffers refers to, requires that |
| 382 | // all color attachments have the same number of samples for the FBO to be complete. |
| 383 | if (colorbuffer->getSamples() != samples) |
| 384 | { |
| 385 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT; |
| 386 | } |
| 387 | |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 388 | // in GLES 2.0, all color attachments attachments must have the same number of bitplanes |
| 389 | // in GLES 3.0, there is no such restriction |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 390 | if (clientVersion < 3) |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 391 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 392 | if (gl::GetPixelBytes(colorbuffer->getInternalFormat(), clientVersion) != colorbufferSize) |
shannon.woods%transgaming.com@gtempaccount.com | c347152 | 2013-04-13 03:34:52 +0000 | [diff] [blame] | 393 | { |
| 394 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 395 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 396 | } |
| 397 | |
| 398 | // D3D11 does not allow for overlapping RenderTargetViews, so ensure uniqueness |
| 399 | for (unsigned int previousColorAttachment = 0; previousColorAttachment < colorAttachment; previousColorAttachment++) |
| 400 | { |
| 401 | if (mColorbufferPointers[colorAttachment].get() == mColorbufferPointers[previousColorAttachment].get()) |
| 402 | { |
| 403 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 404 | } |
| 405 | } |
| 406 | } |
| 407 | else |
| 408 | { |
| 409 | width = colorbuffer->getWidth(); |
| 410 | height = colorbuffer->getHeight(); |
| 411 | samples = colorbuffer->getSamples(); |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 412 | colorbufferSize = gl::GetPixelBytes(colorbuffer->getInternalFormat(), clientVersion); |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 413 | missingAttachment = false; |
| 414 | } |
| 415 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 416 | } |
| 417 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 418 | const Renderbuffer *depthbuffer = NULL; |
| 419 | const Renderbuffer *stencilbuffer = NULL; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 420 | |
| 421 | if (mDepthbufferType != GL_NONE) |
| 422 | { |
| 423 | depthbuffer = getDepthbuffer(); |
| 424 | |
| 425 | if (!depthbuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 426 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 427 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 428 | } |
| 429 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 430 | if (depthbuffer->getWidth() == 0 || depthbuffer->getHeight() == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 431 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 432 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 433 | } |
| 434 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 435 | if (mDepthbufferType == GL_RENDERBUFFER) |
| 436 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 437 | if (!gl::IsDepthRenderingSupported(depthbuffer->getInternalFormat(), mRenderer)) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 438 | { |
| 439 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 440 | } |
| 441 | } |
| 442 | else if (IsInternalTextureTarget(mDepthbufferType)) |
| 443 | { |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 444 | GLint internalformat = depthbuffer->getInternalFormat(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 445 | |
| 446 | // depth texture attachments require OES/ANGLE_depth_texture |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 447 | if (!mRenderer->getDepthTextureSupport()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 448 | { |
| 449 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 450 | } |
| 451 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 452 | if (gl::GetDepthBits(internalformat, clientVersion) == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 453 | { |
| 454 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 455 | } |
| 456 | } |
| 457 | else |
| 458 | { |
| 459 | UNREACHABLE(); |
| 460 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 461 | } |
| 462 | |
| 463 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 464 | { |
| 465 | width = depthbuffer->getWidth(); |
| 466 | height = depthbuffer->getHeight(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 467 | samples = depthbuffer->getSamples(); |
| 468 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 469 | } |
| 470 | else if (width != depthbuffer->getWidth() || height != depthbuffer->getHeight()) |
| 471 | { |
| 472 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 473 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 474 | else if (samples != depthbuffer->getSamples()) |
| 475 | { |
| 476 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 477 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 478 | } |
| 479 | |
| 480 | if (mStencilbufferType != GL_NONE) |
| 481 | { |
| 482 | stencilbuffer = getStencilbuffer(); |
| 483 | |
| 484 | if (!stencilbuffer) |
| 485 | { |
| 486 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 487 | } |
| 488 | |
| 489 | if (stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0) |
| 490 | { |
| 491 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 492 | } |
| 493 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 494 | if (mStencilbufferType == GL_RENDERBUFFER) |
| 495 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 496 | if (!gl::IsStencilRenderingSupported(stencilbuffer->getInternalFormat(), mRenderer)) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 497 | { |
| 498 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 499 | } |
| 500 | } |
| 501 | else if (IsInternalTextureTarget(mStencilbufferType)) |
| 502 | { |
daniel@transgaming.com | 8e91d25 | 2012-10-17 18:22:44 +0000 | [diff] [blame] | 503 | GLint internalformat = stencilbuffer->getInternalFormat(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 504 | |
| 505 | // texture stencil attachments come along as part |
| 506 | // of OES_packed_depth_stencil + OES/ANGLE_depth_texture |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 507 | if (!mRenderer->getDepthTextureSupport()) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 508 | { |
| 509 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 510 | } |
| 511 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 512 | if (gl::GetStencilBits(internalformat, clientVersion) == 0) |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 513 | { |
| 514 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 515 | } |
| 516 | } |
| 517 | else |
| 518 | { |
| 519 | UNREACHABLE(); |
| 520 | return GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT; |
| 521 | } |
| 522 | |
| 523 | if (missingAttachment) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 524 | { |
| 525 | width = stencilbuffer->getWidth(); |
| 526 | height = stencilbuffer->getHeight(); |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 527 | samples = stencilbuffer->getSamples(); |
| 528 | missingAttachment = false; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 529 | } |
| 530 | else if (width != stencilbuffer->getWidth() || height != stencilbuffer->getHeight()) |
| 531 | { |
| 532 | return GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS; |
| 533 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 534 | else if (samples != stencilbuffer->getSamples()) |
| 535 | { |
| 536 | return GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE; |
| 537 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 538 | } |
| 539 | |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 540 | // if we have both a depth and stencil buffer, they must refer to the same object |
| 541 | // since we only support packed_depth_stencil and not separate depth and stencil |
| 542 | if (depthbuffer && stencilbuffer && (depthbuffer != stencilbuffer)) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 543 | { |
daniel@transgaming.com | 6b7c84c | 2012-05-31 01:14:39 +0000 | [diff] [blame] | 544 | return GL_FRAMEBUFFER_UNSUPPORTED; |
| 545 | } |
| 546 | |
| 547 | // we need to have at least one attachment to be complete |
| 548 | if (missingAttachment) |
| 549 | { |
| 550 | return GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 551 | } |
| 552 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 553 | return GL_FRAMEBUFFER_COMPLETE; |
| 554 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 555 | |
daniel@transgaming.com | 16418b1 | 2012-11-28 19:32:22 +0000 | [diff] [blame] | 556 | DefaultFramebuffer::DefaultFramebuffer(rx::Renderer *renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil) |
| 557 | : Framebuffer(renderer) |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 558 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 559 | mColorbufferPointers[0].set(new Renderbuffer(mRenderer, 0, colorbuffer)); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 560 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 561 | Renderbuffer *depthStencilRenderbuffer = new Renderbuffer(mRenderer, 0, depthStencil); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 562 | mDepthbufferPointer.set(depthStencilRenderbuffer); |
| 563 | mStencilbufferPointer.set(depthStencilRenderbuffer); |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 564 | |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 565 | mColorbufferTypes[0] = GL_RENDERBUFFER; |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 566 | mDepthbufferType = (depthStencilRenderbuffer->getDepthSize() != 0) ? GL_RENDERBUFFER : GL_NONE; |
| 567 | mStencilbufferType = (depthStencilRenderbuffer->getStencilSize() != 0) ? GL_RENDERBUFFER : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 568 | |
| 569 | mDrawBufferStates[0] = GL_BACK; |
| 570 | mReadBufferState = GL_BACK; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 571 | } |
| 572 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 573 | int Framebuffer::getSamples() const |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 574 | { |
| 575 | if (completeness() == GL_FRAMEBUFFER_COMPLETE) |
| 576 | { |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 577 | // for a complete framebuffer, all attachments must have the same sample count |
| 578 | // in this case return the first nonzero sample size |
| 579 | for (unsigned int colorAttachment = 0; colorAttachment < IMPLEMENTATION_MAX_DRAW_BUFFERS; colorAttachment++) |
| 580 | { |
| 581 | if (mColorbufferTypes[colorAttachment] != GL_NONE) |
| 582 | { |
| 583 | return getColorbuffer(colorAttachment)->getSamples(); |
| 584 | } |
| 585 | } |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 586 | } |
shannon.woods%transgaming.com@gtempaccount.com | f30ccc2 | 2013-04-13 03:28:36 +0000 | [diff] [blame] | 587 | |
| 588 | return 0; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 589 | } |
| 590 | |
shannon.woods%transgaming.com@gtempaccount.com | 3b57b4f | 2013-04-13 03:28:29 +0000 | [diff] [blame] | 591 | GLenum DefaultFramebuffer::completeness() const |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 592 | { |
shannon.woods@transgaming.com | 3e3da58 | 2013-02-28 23:09:03 +0000 | [diff] [blame] | 593 | // The default framebuffer *must* always be complete, though it may not be |
| 594 | // subject to the same rules as application FBOs. ie, it could have 0x0 size. |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 595 | return GL_FRAMEBUFFER_COMPLETE; |
| 596 | } |
| 597 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 598 | } |