blob: b57fd89d2b1ae043173394b170f1ed72ce2d9503 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
40constexpr gl::Rectangle kMaxSizedScissor(0,
41 0,
42 std::numeric_limits<int>::max(),
43 std::numeric_limits<int>::max());
44
Jamie Madill9aef3672018-04-27 11:45:06 -040045constexpr VkColorComponentFlags kAllColorChannelsMask =
46 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
47 VK_COLOR_COMPONENT_A_BIT);
Luc Ferron14f48172018-04-11 08:43:28 -040048} // anonymous namespace
49
Jamie Madillacccc6c2016-05-03 17:22:10 -040050ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -050051 : ContextImpl(state),
52 mRenderer(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -040053 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Frank Henigman17448952017-01-05 15:48:26 -050054 mTexturesDirty(false),
Jamie Madill9aef3672018-04-27 11:45:06 -040055 mVertexArrayBindingHasChanged(false),
Geoff Langcaa55cd2018-07-05 13:19:35 -040056 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -040057 mFlipYForCurrentSurface(false),
58 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
59 mDriverUniformsDescriptorSet(VK_NULL_HANDLE)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040060{
Jamie Madillf4d693c2018-02-14 16:38:16 -050061 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
62 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -040063}
64
65ContextVk::~ContextVk()
66{
67}
68
Jamie Madill76e471e2017-10-21 09:56:01 -040069void ContextVk::onDestroy(const gl::Context *context)
70{
Jamie Madill834a3a12018-07-09 13:32:39 -040071 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -040072 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -040073 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -040074
75 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
76 {
77 descriptorPool.destroy(getDevice());
78 }
Jamie Madill76e471e2017-10-21 09:56:01 -040079}
80
Luc Ferron90968362018-05-04 08:47:22 -040081gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
82 gl::TextureType type,
83 gl::Texture **textureOut)
84{
85 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
86 // and implement the necessary interface.
87 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
88}
89
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090gl::Error ContextVk::initialize()
91{
Jamie Madill8a4c49f2018-06-21 15:43:06 -040092 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -040093 VkDescriptorPoolSize uniformPoolSize = {
94 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
95 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -040096
Jamie Madilledeaa832018-06-22 09:18:41 -040097 ANGLE_TRY(
98 mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(getDevice(), uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -040099
100 VkDescriptorPoolSize imageSamplerPoolSize = {
101 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
102 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madilledeaa832018-06-22 09:18:41 -0400103 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(getDevice(),
104 imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400105
Jamie Madill834a3a12018-07-09 13:32:39 -0400106 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
107 vk::kDefaultDescriptorPoolMaxSets};
108 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
109 getDevice(), driverUniformsPoolSize));
110
Jamie Madillf2f6d372018-01-10 21:37:23 -0500111 mPipelineDesc.reset(new vk::PipelineDesc());
112 mPipelineDesc->initDefaults();
113
Jamie Madille09bd5d2016-11-29 16:20:35 -0500114 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400115}
116
Jamie Madillafa02a22017-11-23 12:57:38 -0500117gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400118{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400119 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500120
121 // dEQP tests rely on having no errors thrown at the end of the test and they always call
122 // flush at the end of the their tests. Just returning NoError until we implement flush
123 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400124 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500125 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126}
127
Jamie Madillafa02a22017-11-23 12:57:38 -0500128gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500130 return mRenderer->finish(context);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400131}
132
Jamie Madillb90779e2018-04-27 11:45:01 -0400133gl::Error ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400134{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500135 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400136
Jamie Madillf2f6d372018-01-10 21:37:23 -0500137 const gl::State &state = mState.getState();
138 VertexArrayVk *vertexArrayVk = vk::GetImpl(state.getVertexArray());
139 FramebufferVk *framebufferVk = vk::GetImpl(state.getDrawFramebuffer());
140 ProgramVk *programVk = vk::GetImpl(state.getProgram());
Luc Ferronceb71902018-02-05 15:18:47 -0500141 const gl::AttributesMask activeAttribLocationsMask =
142 state.getProgram()->getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500143
144 // Ensure the topology of the pipeline description is updated.
145 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500146
Jamie Madill112a3a82018-01-23 13:04:06 -0500147 // Copy over the latest attrib and binding descriptions.
Frank Henigman2ad498e2018-06-20 13:19:01 -0400148 vertexArrayVk->getPackedInputDescriptions(mRenderer, mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500149
Jamie Madillf2f6d372018-01-10 21:37:23 -0500150 // Ensure that the RenderPass description is updated.
Jamie Madillb90779e2018-04-27 11:45:01 -0400151 mPipelineDesc->updateRenderPassDesc(framebufferVk->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500152
153 // TODO(jmadill): Validate with ASSERT against physical device limits/caps?
Jamie Madill9aef3672018-04-27 11:45:06 -0400154 ANGLE_TRY(mRenderer->getAppPipeline(programVk, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill9b168d02018-06-13 13:25:32 -0400155 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500156
Jamie Madill72106562017-03-24 14:18:50 -0400157 return gl::NoError();
158}
159
Luc Ferron90968362018-05-04 08:47:22 -0400160gl::Error ContextVk::setupDraw(const gl::Context *context,
161 const gl::DrawCallParams &drawCallParams,
Jamie Madill316c6062018-05-29 10:49:45 -0400162 vk::CommandBuffer **commandBufferOut,
163 bool *shouldApplyVertexArrayOut)
Jamie Madill72106562017-03-24 14:18:50 -0400164{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400165 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400166 {
167 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400168 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400169 }
170
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500171 if (!mCurrentPipeline)
Jamie Madill72106562017-03-24 14:18:50 -0400172 {
Jamie Madillb90779e2018-04-27 11:45:01 -0400173 ANGLE_TRY(initPipeline());
Jamie Madill72106562017-03-24 14:18:50 -0400174 }
175
Jamie Madill50cf2be2018-06-15 09:46:57 -0400176 const auto &state = mState.getState();
177 const gl::Program *programGL = state.getProgram();
178 ProgramVk *programVk = vk::GetImpl(programGL);
Jamie Madill316c6062018-05-29 10:49:45 -0400179 const gl::Framebuffer *framebuffer = state.getDrawFramebuffer();
180 FramebufferVk *framebufferVk = vk::GetImpl(framebuffer);
Jamie Madill50cf2be2018-06-15 09:46:57 -0400181 Serial queueSerial = mRenderer->getCurrentQueueSerial();
Jamie Madill72106562017-03-24 14:18:50 -0400182
Jamie Madill316c6062018-05-29 10:49:45 -0400183 vk::RecordingMode mode = vk::RecordingMode::Start;
184 ANGLE_TRY(framebufferVk->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500185
Jamie Madill316c6062018-05-29 10:49:45 -0400186 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500187 {
Jamie Madill316c6062018-05-29 10:49:45 -0400188 mTexturesDirty = true;
189 *shouldApplyVertexArrayOut = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500190 }
191 else
192 {
Luc Ferron6ed167a2018-06-13 13:45:55 -0400193 *shouldApplyVertexArrayOut = mVertexArrayBindingHasChanged;
194 mVertexArrayBindingHasChanged = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500195 }
196
197 // Ensure any writes to the textures are flushed before we read from them.
198 if (mTexturesDirty)
199 {
200 mTexturesDirty = false;
201 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
Luc Ferronf6e160f2018-06-12 10:13:57 -0400202 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500203 const auto &completeTextures = state.getCompleteTextureCache();
204 for (const gl::SamplerBinding &samplerBinding : programGL->getSamplerBindings())
205 {
206 ASSERT(!samplerBinding.unreferenced);
207
Jamie Madill4cc753e2018-06-13 13:25:33 -0400208 for (GLuint textureUnit : samplerBinding.boundTextureUnits)
Luc Ferron90968362018-05-04 08:47:22 -0400209 {
Jamie Madill4cc753e2018-06-13 13:25:33 -0400210 gl::Texture *texture = completeTextures[textureUnit];
Jamie Madill49ac74b2017-12-21 14:42:33 -0500211
Jamie Madill4cc753e2018-06-13 13:25:33 -0400212 // Null textures represent incomplete textures.
213 if (texture == nullptr)
214 {
215 ANGLE_TRY(getIncompleteTexture(context, samplerBinding.textureType, &texture));
216 }
217
218 TextureVk *textureVk = vk::GetImpl(texture);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400219 ANGLE_TRY(textureVk->ensureImageInitialized(contextVk));
Jamie Madill4cc753e2018-06-13 13:25:33 -0400220 textureVk->addReadDependency(framebufferVk);
221 }
Jamie Madill49ac74b2017-12-21 14:42:33 -0500222 }
223 }
224
Jamie Madill316c6062018-05-29 10:49:45 -0400225 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500226
227 // Update the queue serial for the pipeline object.
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500228 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
229 mCurrentPipeline->updateSerial(queueSerial);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500230
Jamie Madill76e471e2017-10-21 09:56:01 -0400231 // TODO(jmadill): Can probably use more dirty bits here.
Jamie Madill49ac74b2017-12-21 14:42:33 -0500232 ANGLE_TRY(programVk->updateUniforms(this));
Luc Ferron90968362018-05-04 08:47:22 -0400233 ANGLE_TRY(programVk->updateTexturesDescriptorSet(context));
Jamie Madill76e471e2017-10-21 09:56:01 -0400234
235 // Bind the graphics descriptor sets.
236 // TODO(jmadill): Handle multiple command buffers.
Jamie Madill493f9572018-05-24 19:52:15 -0400237 const auto &descriptorSets = programVk->getDescriptorSets();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500238 const gl::RangeUI &usedRange = programVk->getUsedDescriptorSetRange();
Jamie Madillb01b4802018-07-10 12:43:57 -0400239 const vk::PipelineLayout &pipelineLayout = programVk->getPipelineLayout();
Jamie Madill8c3988c2017-12-21 14:44:56 -0500240 if (!usedRange.empty())
Jamie Madill76e471e2017-10-21 09:56:01 -0400241 {
Jamie Madill8c3988c2017-12-21 14:44:56 -0500242 ASSERT(!descriptorSets.empty());
Jamie Madill316c6062018-05-29 10:49:45 -0400243 (*commandBufferOut)
244 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, usedRange.low(),
245 usedRange.length(), &descriptorSets[usedRange.low()],
246 programVk->getDynamicOffsetsCount(),
247 programVk->getDynamicOffsets());
Jamie Madill76e471e2017-10-21 09:56:01 -0400248 }
249
Jamie Madillb01b4802018-07-10 12:43:57 -0400250 (*commandBufferOut)
251 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout,
252 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0,
253 nullptr);
254
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500255 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400256}
257
Jamie Madill493f9572018-05-24 19:52:15 -0400258gl::Error ContextVk::drawArrays(const gl::Context *context,
259 gl::PrimitiveMode mode,
260 GLint first,
261 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400262{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400263 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
264
Jamie Madill316c6062018-05-29 10:49:45 -0400265 vk::CommandBuffer *commandBuffer = nullptr;
266 bool shouldApplyVertexArray = false;
267 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500268
Jamie Madillc3755fc2018-04-05 08:39:13 -0400269 const gl::VertexArray *vertexArray = context->getGLState().getVertexArray();
270 VertexArrayVk *vertexArrayVk = vk::GetImpl(vertexArray);
Jamie Madill316c6062018-05-29 10:49:45 -0400271 ANGLE_TRY(vertexArrayVk->drawArrays(context, mRenderer, drawCallParams, commandBuffer,
272 shouldApplyVertexArray));
Luc Ferron360098d2018-02-21 07:33:50 -0500273
Jamie Madilld03a8492017-10-03 15:46:06 -0400274 return gl::NoError();
275}
276
Jamie Madillc564c072017-06-01 12:45:42 -0400277gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400278 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400279 GLint first,
280 GLsizei count,
281 GLsizei instanceCount)
282{
283 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500284 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400285}
286
Jamie Madillc564c072017-06-01 12:45:42 -0400287gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400288 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400289 GLsizei count,
290 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800291 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400292{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400293 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
294
Jamie Madill316c6062018-05-29 10:49:45 -0400295 vk::CommandBuffer *commandBuffer = nullptr;
296 bool shouldApplyVertexArray = false;
297 ANGLE_TRY(setupDraw(context, drawCallParams, &commandBuffer, &shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400298
Jamie Madillc3755fc2018-04-05 08:39:13 -0400299 gl::VertexArray *vao = mState.getState().getVertexArray();
300 VertexArrayVk *vertexArrayVk = vk::GetImpl(vao);
Jamie Madill316c6062018-05-29 10:49:45 -0400301 ANGLE_TRY(vertexArrayVk->drawElements(context, mRenderer, drawCallParams, commandBuffer,
302 shouldApplyVertexArray));
Jamie Madilld03a8492017-10-03 15:46:06 -0400303
304 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400305}
306
Jamie Madillc564c072017-06-01 12:45:42 -0400307gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400308 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400309 GLsizei count,
310 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400311 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800312 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400313{
314 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500315 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400316}
317
Jamie Madillc564c072017-06-01 12:45:42 -0400318gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400319 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400320 GLuint start,
321 GLuint end,
322 GLsizei count,
323 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800324 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400325{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500326 return gl::NoError();
327}
328
329VkDevice ContextVk::getDevice() const
330{
331 return mRenderer->getDevice();
332}
333
Jamie Madillc564c072017-06-01 12:45:42 -0400334gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400335 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400336 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800337{
338 UNIMPLEMENTED();
339 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
340}
341
Jamie Madillc564c072017-06-01 12:45:42 -0400342gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400343 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400344 GLenum type,
345 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800346{
347 UNIMPLEMENTED();
348 return gl::InternalError()
349 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
350}
351
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400352GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400353{
354 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400355 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400356}
357
358std::string ContextVk::getVendorString() const
359{
360 UNIMPLEMENTED();
361 return std::string();
362}
363
364std::string ContextVk::getRendererDescription() const
365{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500366 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400367}
368
369void ContextVk::insertEventMarker(GLsizei length, const char *marker)
370{
371 UNIMPLEMENTED();
372}
373
374void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
375{
376 UNIMPLEMENTED();
377}
378
379void ContextVk::popGroupMarker()
380{
381 UNIMPLEMENTED();
382}
383
Geoff Lang5d5253a2017-11-22 14:51:12 -0500384void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
385{
386 UNIMPLEMENTED();
387}
388
389void ContextVk::popDebugGroup()
390{
391 UNIMPLEMENTED();
392}
393
Luc Ferron82eda932018-07-09 15:10:22 -0400394bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400395{
Luc Ferron82eda932018-07-09 15:10:22 -0400396 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
397}
398
399bool ContextVk::isViewportFlipEnabledForReadFBO() const
400{
401 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400402}
403
Luc Ferron0bb940a2018-06-22 09:59:34 -0400404void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400405{
406 mClearColorMask =
407 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
408 blendState.colorMaskBlue, blendState.colorMaskAlpha);
409
410 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
411 mPipelineDesc->updateColorWriteMask(mClearColorMask,
412 framebufferVk->getEmulatedAlphaAttachmentMask());
413}
414
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400415void ContextVk::updateScissor(const gl::State &glState)
416{
Luc Ferronbf6dc372018-06-28 15:24:19 -0400417 FramebufferVk *framebufferVk = vk::GetImpl(getGLState().getDrawFramebuffer());
418 gl::Box dimensions = framebufferVk->getState().getDimensions();
419 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
420
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400421 if (glState.isScissorTestEnabled())
422 {
Luc Ferron82eda932018-07-09 15:10:22 -0400423 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
424 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400425 }
426 else
427 {
Luc Ferron14f48172018-04-11 08:43:28 -0400428 // If the scissor test isn't enabled, we can simply use a really big scissor that's
429 // certainly larger than the current surface using the maximum size of a 2D texture
430 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400431 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
432 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400433 }
434}
435
Jamie Madill189ad872018-07-09 13:32:37 -0400436gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400437{
Jamie Madill72106562017-03-24 14:18:50 -0400438 if (dirtyBits.any())
439 {
440 invalidateCurrentPipeline();
441 }
Jamie Madillebf72992017-10-13 14:09:45 -0400442
443 const auto &glState = context->getGLState();
444
445 // TODO(jmadill): Full dirty bits implementation.
Jamie Madill5547b382017-10-23 18:16:01 -0400446 bool dirtyTextures = false;
Jamie Madillebf72992017-10-13 14:09:45 -0400447
448 for (auto dirtyBit : dirtyBits)
449 {
450 switch (dirtyBit)
451 {
452 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400453 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400454 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400455 break;
456 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400457 {
458 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
459 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
460 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400461 isViewportFlipEnabledForDrawFBO());
Jamie Madill834a3a12018-07-09 13:32:39 -0400462 ANGLE_TRY(updateDriverUniforms());
Jamie Madillebf72992017-10-13 14:09:45 -0400463 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400464 }
Jamie Madillebf72992017-10-13 14:09:45 -0400465 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400466 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400467 break;
468 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500469 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400470 break;
471 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500472 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400473 break;
474 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500475 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400476 break;
477 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500478 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400479 break;
480 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400481 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400482 break;
483 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
484 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED unimplemented";
485 break;
486 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
487 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE_ENABLED unimplemented";
488 break;
489 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
490 WARN() << "DIRTY_BIT_SAMPLE_COVERAGE unimplemented";
491 break;
492 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
493 WARN() << "DIRTY_BIT_SAMPLE_MASK_ENABLED unimplemented";
494 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400495 case gl::State::DIRTY_BIT_SAMPLE_MASK:
496 WARN() << "DIRTY_BIT_SAMPLE_MASK unimplemented";
Jamie Madillebf72992017-10-13 14:09:45 -0400497 break;
498 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400499 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400500 break;
501 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400502 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400503 break;
504 case gl::State::DIRTY_BIT_DEPTH_MASK:
Luc Ferrondd196e02018-04-04 11:41:44 -0400505 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400506 break;
507 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Luc Ferron364a9552018-03-29 09:44:51 -0400508 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400509 break;
510 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400511 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
512 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400513 break;
514 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400515 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
516 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400517 break;
518 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400519 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400520 break;
521 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400522 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400523 break;
524 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400525 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400526 break;
527 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400528 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400529 break;
530 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
531 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400532 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400533 break;
534 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400535 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
536 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400537 break;
538 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
539 WARN() << "DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED unimplemented";
540 break;
541 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
542 WARN() << "DIRTY_BIT_POLYGON_OFFSET unimplemented";
543 break;
544 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
545 WARN() << "DIRTY_BIT_RASTERIZER_DISCARD_ENABLED unimplemented";
546 break;
547 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500548 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400549 break;
550 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
551 WARN() << "DIRTY_BIT_PRIMITIVE_RESTART_ENABLED unimplemented";
552 break;
553 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500554 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
555 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
556 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
557 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400558 break;
559 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500560 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400561 break;
562 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500563 mClearDepthStencilValue.depthStencil.stencil =
564 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400565 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400566 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400567 // This is a no-op, its only important to use the right unpack state when we do
568 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400569 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500570 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
571 WARN() << "DIRTY_BIT_UNPACK_BUFFER_BINDING unimplemented";
572 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400573 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400574 // This is a no-op, its only important to use the right pack state when we do
575 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400576 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500577 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
578 WARN() << "DIRTY_BIT_PACK_BUFFER_BINDING unimplemented";
579 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400580 case gl::State::DIRTY_BIT_DITHER_ENABLED:
581 WARN() << "DIRTY_BIT_DITHER_ENABLED unimplemented";
582 break;
583 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
584 WARN() << "DIRTY_BIT_GENERATE_MIPMAP_HINT unimplemented";
585 break;
586 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
587 WARN() << "DIRTY_BIT_SHADER_DERIVATIVE_HINT unimplemented";
588 break;
589 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400590 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400591 break;
592 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400593 {
Luc Ferron82eda932018-07-09 15:10:22 -0400594 updateFlipViewportDrawFramebuffer(context->getGLState());
Luc Ferron1a135ad2018-07-04 10:35:31 -0400595 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
596 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
597 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400598 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400599 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400600 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400601 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400602 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400603 }
Jamie Madillebf72992017-10-13 14:09:45 -0400604 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
605 WARN() << "DIRTY_BIT_RENDERBUFFER_BINDING unimplemented";
606 break;
607 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madillc3755fc2018-04-05 08:39:13 -0400608 invalidateCurrentPipeline();
609 mVertexArrayBindingHasChanged = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400610 break;
611 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
612 WARN() << "DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING unimplemented";
613 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800614 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
615 WARN() << "DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING unimplemented";
616 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400617 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400618 break;
619 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
620 {
Jamie Madillf2f6d372018-01-10 21:37:23 -0500621 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill78feddc2018-04-27 11:45:05 -0400622 mPipelineDesc->updateShaders(programVk->getVertexModuleSerial(),
623 programVk->getFragmentModuleSerial());
Jamie Madill5547b382017-10-23 18:16:01 -0400624 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400625 break;
626 }
627 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400628 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400629 break;
630 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill5547b382017-10-23 18:16:01 -0400631 dirtyTextures = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400632 break;
Geoff Langded79232017-11-28 15:21:11 -0500633 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
634 WARN() << "DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING unimplemented";
635 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800636 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
637 WARN() << "DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING unimplemented";
638 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500639 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
640 WARN() << "DIRTY_BIT_UNIFORM_BUFFER_BINDINGS unimplemented";
641 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400642 case gl::State::DIRTY_BIT_MULTISAMPLING:
643 WARN() << "DIRTY_BIT_MULTISAMPLING unimplemented";
644 break;
645 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
646 WARN() << "DIRTY_BIT_SAMPLE_ALPHA_TO_ONE unimplemented";
647 break;
648 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
649 WARN() << "DIRTY_BIT_COVERAGE_MODULATION unimplemented";
650 break;
651 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
652 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_MV unimplemented";
653 break;
654 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
655 WARN() << "DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ unimplemented";
656 break;
657 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
658 WARN() << "DIRTY_BIT_PATH_RENDERING_STENCIL_STATE unimplemented";
659 break;
660 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
661 WARN() << "DIRTY_BIT_FRAMEBUFFER_SRGB unimplemented";
662 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400663 case gl::State::DIRTY_BIT_CURRENT_VALUES:
664 WARN() << "DIRTY_BIT_CURRENT_VALUES unimplemented";
665 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400666 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400667 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400668 break;
669 }
670 }
Jamie Madill5547b382017-10-23 18:16:01 -0400671
672 if (dirtyTextures)
673 {
Jamie Madille1f3ad42017-10-28 23:00:42 -0400674 ProgramVk *programVk = vk::GetImpl(glState.getProgram());
Jamie Madill5547b382017-10-23 18:16:01 -0400675 programVk->invalidateTextures();
Jamie Madill49ac74b2017-12-21 14:42:33 -0500676 mTexturesDirty = true;
Jamie Madill5547b382017-10-23 18:16:01 -0400677 }
Jamie Madill189ad872018-07-09 13:32:37 -0400678
679 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400680}
681
682GLint ContextVk::getGPUDisjoint()
683{
684 UNIMPLEMENTED();
685 return GLint();
686}
687
688GLint64 ContextVk::getTimestamp()
689{
690 UNIMPLEMENTED();
691 return GLint64();
692}
693
Geoff Langcaa55cd2018-07-05 13:19:35 -0400694void ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400695{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400696 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
697 // surface is flipped.
698 egl::Surface *drawSurface = context->getCurrentDrawSurface();
699 mFlipYForCurrentSurface =
700 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
701 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400702
703 const gl::State &glState = context->getGLState();
704 updateFlipViewportDrawFramebuffer(glState);
705 updateFlipViewportReadFramebuffer(glState);
706}
707
708void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
709{
710 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
711 mFlipViewportForDrawFramebuffer =
712 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
713}
714
715void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
716{
717 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
718 mFlipViewportForReadFramebuffer =
719 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400720}
721
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800722gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400723{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400724 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400725}
726
727const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
728{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400729 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400730}
731
732const gl::Extensions &ContextVk::getNativeExtensions() const
733{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400734 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400735}
736
737const gl::Limitations &ContextVk::getNativeLimitations() const
738{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400739 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400740}
741
742CompilerImpl *ContextVk::createCompiler()
743{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400744 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400745}
746
Jamie Madillacccc6c2016-05-03 17:22:10 -0400747ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400748{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400749 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400750}
751
Jamie Madillacccc6c2016-05-03 17:22:10 -0400752ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400753{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400754 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400755}
756
Jamie Madillacccc6c2016-05-03 17:22:10 -0400757FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400758{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500759 return FramebufferVk::CreateUserFBO(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400760}
761
762TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
763{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400764 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400765}
766
Jamie Madille703c602018-02-20 10:21:48 -0500767RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400768{
Jamie Madille703c602018-02-20 10:21:48 -0500769 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400770}
771
Jamie Madill8f775602016-11-03 16:45:34 -0400772BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400773{
Jamie Madill8f775602016-11-03 16:45:34 -0400774 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400775}
776
Jamie Madillacccc6c2016-05-03 17:22:10 -0400777VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400778{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400779 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400780}
781
Corentin Wallezad3ae902018-03-09 13:40:42 -0500782QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400783{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400784 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400785}
786
787FenceNVImpl *ContextVk::createFenceNV()
788{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400789 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400790}
791
Jamie Madill70b5bb02017-08-28 13:32:37 -0400792SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400793{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400794 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400795}
796
Geoff Lang73bd2182016-07-15 13:01:24 -0400797TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400798{
Geoff Lang73bd2182016-07-15 13:01:24 -0400799 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400800}
801
Jamie Madill06ef36b2017-09-09 23:32:46 -0400802SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400803{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400804 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400805}
806
Yunchao Hea336b902017-08-02 16:05:21 +0800807ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
808{
809 return new ProgramPipelineVk(state);
810}
811
Sami Väisänene45e53b2016-05-25 10:36:04 +0300812std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
813{
814 return std::vector<PathImpl *>();
815}
816
Jamie Madill72106562017-03-24 14:18:50 -0400817void ContextVk::invalidateCurrentPipeline()
818{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500819 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400820}
821
Jamie Madillfe548342017-06-19 11:13:24 -0400822gl::Error ContextVk::dispatchCompute(const gl::Context *context,
823 GLuint numGroupsX,
824 GLuint numGroupsY,
825 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800826{
827 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500828 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +0800829}
830
Qin Jiajia62fcf622017-11-30 16:16:12 +0800831gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
832{
833 UNIMPLEMENTED();
834 return gl::InternalError();
835}
836
Xinghua Cao89c422a2017-11-29 18:24:20 +0800837gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
838{
839 UNIMPLEMENTED();
840 return gl::InternalError();
841}
842
843gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
844{
845 UNIMPLEMENTED();
846 return gl::InternalError();
847}
848
Jamie Madilledeaa832018-06-22 09:18:41 -0400849vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -0400850{
Jamie Madilledeaa832018-06-22 09:18:41 -0400851 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -0400852}
853
Jamie Madillf4d693c2018-02-14 16:38:16 -0500854const VkClearValue &ContextVk::getClearColorValue() const
855{
856 return mClearColorValue;
857}
858
859const VkClearValue &ContextVk::getClearDepthStencilValue() const
860{
861 return mClearDepthStencilValue;
862}
863
Jamie Madill9aef3672018-04-27 11:45:06 -0400864VkColorComponentFlags ContextVk::getClearColorMask() const
865{
866 return mClearColorMask;
867}
Jamie Madill834a3a12018-07-09 13:32:39 -0400868
Jamie Madill1266d202018-06-29 09:11:34 -0400869const FeaturesVk &ContextVk::getFeatures() const
870{
871 return mRenderer->getFeatures();
872}
Jamie Madill834a3a12018-07-09 13:32:39 -0400873
874vk::Error ContextVk::updateDriverUniforms()
875{
876 if (!mDriverUniformsBuffer.valid())
877 {
878 size_t minAlignment = static_cast<size_t>(
879 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
880 mDriverUniformsBuffer.init(minAlignment, mRenderer);
881 }
882
883 // Release any previously retained buffers.
884 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
885
886 const gl::Rectangle &glViewport = mState.getState().getViewport();
887
888 // Allocate a new region in the dynamic buffer.
889 uint8_t *ptr = nullptr;
890 VkBuffer buffer = VK_NULL_HANDLE;
891 uint32_t offset = 0;
892 bool newBufferAllocated = false;
893 ANGLE_TRY(mDriverUniformsBuffer.allocate(mRenderer, sizeof(DriverUniforms), &ptr, &buffer,
894 &offset, &newBufferAllocated));
895
896 // Copy and flush to the device.
897 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Jamie Madill69b47392018-07-10 12:06:53 -0400898 *driverUniforms = {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
899 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)};
Jamie Madill834a3a12018-07-09 13:32:39 -0400900
901 ANGLE_TRY(mDriverUniformsBuffer.flush(getDevice()));
902
903 // Get the descriptor set layout.
904 if (!mDriverUniformsSetLayout.valid())
905 {
906 vk::DescriptorSetLayoutDesc desc;
907 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
908
909 ANGLE_TRY(mRenderer->getDescriptorSetLayout(desc, &mDriverUniformsSetLayout));
910 }
911
912 // Allocate a new descriptor set.
913 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
914 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
915
916 // Update the driver uniform descriptor set.
917 VkDescriptorBufferInfo bufferInfo;
918 bufferInfo.buffer = buffer;
919 bufferInfo.offset = offset;
920 bufferInfo.range = sizeof(DriverUniforms);
921
922 VkWriteDescriptorSet writeInfo;
923 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
924 writeInfo.pNext = nullptr;
925 writeInfo.dstSet = mDriverUniformsDescriptorSet;
926 writeInfo.dstBinding = 0;
927 writeInfo.dstArrayElement = 0;
928 writeInfo.descriptorCount = 1;
929 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
930 writeInfo.pImageInfo = nullptr;
931 writeInfo.pTexelBufferView = nullptr;
932 writeInfo.pBufferInfo = &bufferInfo;
933
934 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
935
936 return vk::NoError();
937}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400938} // namespace rx