blob: c945e44ca94aacc6d7d6788f6f7fff6729c73ffe [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Jamie Madillbcf467f2018-05-23 09:46:00 -040042} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043
44// static
45FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
46{
47 return new FramebufferVk(state);
48}
49
50// static
51FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
52 WindowSurfaceVk *backbuffer)
53{
54 return new FramebufferVk(state, backbuffer);
55}
56
Jamie Madillab9f9c32017-01-17 17:47:34 -050057FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040058 : FramebufferImpl(state),
59 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040060 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040061 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040069 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill58675012018-05-22 14:54:07 -040073FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074
Jamie Madillc564c072017-06-01 12:45:42 -040075void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050076{
Luc Ferron534b00d2018-05-18 08:16:53 -040077 ContextVk *contextVk = vk::GetImpl(context);
78 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill526543c2017-10-28 10:59:16 -040079 renderer->releaseResource(*this, &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040080
81 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madill4928b7c2017-06-20 12:57:39 -040084gl::Error FramebufferVk::discard(const gl::Context *context,
85 size_t count,
86 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040087{
88 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050089 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::invalidate(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
101 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102 const GLenum *attachments,
103 const gl::Rectangle &area)
104{
105 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500106 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillc564c072017-06-01 12:45:42 -0400109gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400111 ContextVk *contextVk = vk::GetImpl(context);
112 RendererVk *renderer = contextVk->getRenderer();
113 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500114
Jamie Madill0cec82a2018-03-14 09:21:07 -0400115 // This command buffer is only started once.
116 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500117
Jamie Madill0cec82a2018-03-14 09:21:07 -0400118 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
119 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
120 ASSERT(!clearDepth || depthAttachment->isAttached());
121
122 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
123 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
124 ASSERT(!clearStencil || stencilAttachment->isAttached());
125
Luc Ferrona8af3a62018-03-29 14:44:24 -0400126 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
127
Luc Ferron8836f632018-04-05 07:26:53 -0400128 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400129 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400130
Jamie Madill9aef3672018-04-27 11:45:06 -0400131 // The most costly clear mode is when we need to mask out specific color channels. This can
132 // only be done with a draw call. The scissor region however can easily be integrated with
133 // this method. Similarly for depth/stencil clear.
134 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
135 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
136 {
Jamie Madill78cd9402018-05-10 16:49:58 -0400137 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
138
139 // Stencil clears must be handled separately. The only way to write out a stencil value from
140 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
141 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
142 // depth to keep the code simple, but depth clears could be combined with the masked color
143 // clears as an optimization.
144
145 if (clearDepth || clearStencil)
146 {
147 // Masked stencil clears are currently not implemented.
148 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
149 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
150 }
151 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400152 }
153
Luc Ferron8836f632018-04-05 07:26:53 -0400154 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
155 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
156 // allow us to clear one or the other separately.
157 bool isSingleClearOnPackedDepthStencilAttachment =
158 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400159 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400160 {
161 // With scissor test enabled, we clear very differently and we don't need to access
162 // the image inside each attachment we can just use clearCmdAttachments with our
163 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400164
165 // Masked stencil clears are currently not implemented.
166 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400167 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400168 return gl::NoError();
169 }
170
171 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400175
176 const VkClearDepthStencilValue &clearDepthStencilValue =
177 contextVk->getClearDepthStencilValue().depthStencil;
178
179 // We only support packed depth/stencil, not separate.
Luc Ferron8836f632018-04-05 07:26:53 -0400180 ASSERT(!(clearDepth && clearStencil) || depthStencilAttachment);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400181
Luc Ferrone6a40d02018-03-22 10:30:57 -0400182 const VkImageAspectFlags aspectFlags =
183 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
184 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400185
186 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madill316c6062018-05-29 10:49:45 -0400187 vk::ImageHelper *image = renderTarget->getImageForWrite(currentSerial, this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400188 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400189
Luc Ferrona8af3a62018-03-29 14:44:24 -0400190 if (!clearColor)
Jamie Madill0cec82a2018-03-14 09:21:07 -0400191 {
192 return gl::NoError();
193 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500194 }
195
Luc Ferrona8af3a62018-03-29 14:44:24 -0400196 ASSERT(clearColor);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500197 const auto *attachment = mState.getFirstNonNullAttachment();
198 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500199
Jamie Madill0cec82a2018-03-14 09:21:07 -0400200 if (!commandBuffer)
201 {
202 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400203 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500204
Jamie Madill66546be2018-03-08 09:47:20 -0500205 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
206 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400207 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500208 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500209 {
Jamie Madill66546be2018-03-08 09:47:20 -0500210 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
211 ASSERT(colorRenderTarget);
Jamie Madill316c6062018-05-29 10:49:45 -0400212 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(currentSerial, this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400213 image->clearColor(clearColorValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500214 }
215
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500216 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400217}
218
Jamie Madillc564c072017-06-01 12:45:42 -0400219gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400220 GLenum buffer,
221 GLint drawbuffer,
222 const GLfloat *values)
223{
224 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500225 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226}
227
Jamie Madillc564c072017-06-01 12:45:42 -0400228gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400229 GLenum buffer,
230 GLint drawbuffer,
231 const GLuint *values)
232{
233 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500234 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400235}
236
Jamie Madillc564c072017-06-01 12:45:42 -0400237gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400238 GLenum buffer,
239 GLint drawbuffer,
240 const GLint *values)
241{
242 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500243 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244}
245
Jamie Madillc564c072017-06-01 12:45:42 -0400246gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400247 GLenum buffer,
248 GLint drawbuffer,
249 GLfloat depth,
250 GLint stencil)
251{
252 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500253 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254}
255
Jamie Madill4928b7c2017-06-20 12:57:39 -0400256GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400257{
Jamie Madill66546be2018-03-08 09:47:20 -0500258 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259}
260
Jamie Madill4928b7c2017-06-20 12:57:39 -0400261GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262{
Jamie Madill66546be2018-03-08 09:47:20 -0500263 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264}
265
Jamie Madillc564c072017-06-01 12:45:42 -0400266gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400267 const gl::Rectangle &area,
268 GLenum format,
269 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400270 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400271{
Luc Ferrona1c72422018-05-14 15:58:28 -0400272 // Clip read area to framebuffer.
273 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
274 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
275 gl::Rectangle clippedArea;
276 if (!ClipRectangle(area, fbRect, &clippedArea))
277 {
278 // nothing to read
279 return gl::NoError();
280 }
281
Jamie Madill66546be2018-03-08 09:47:20 -0500282 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400283 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
284
285 vk::CommandBuffer *commandBuffer = nullptr;
286 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500287
Luc Ferrona1c72422018-05-14 15:58:28 -0400288 const gl::PixelPackState &packState = context->getGLState().getPackState();
289 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
290
291 GLuint outputPitch = 0;
292 ANGLE_TRY_RESULT(
293 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
294 outputPitch);
295 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700296 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400297 outputSkipBytes);
298
299 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
300 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400301
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500302 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400303 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500304 params.format = format;
305 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400306 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400307 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400308 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500309
Jamie Madill58675012018-05-22 14:54:07 -0400310 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
311 reinterpret_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400312 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
313 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400314}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500315
Jamie Madill58675012018-05-22 14:54:07 -0400316RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400317{
318 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400319 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400320 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400321}
322
Jamie Madillc564c072017-06-01 12:45:42 -0400323gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324 const gl::Rectangle &sourceArea,
325 const gl::Rectangle &destArea,
326 GLbitfield mask,
327 GLenum filter)
328{
329 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500330 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331}
332
Kenneth Russellce8602a2017-10-03 18:23:08 -0700333bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400334{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400335 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400336}
337
Jamie Madill19fa1c62018-03-08 09:47:21 -0500338gl::Error FramebufferVk::syncState(const gl::Context *context,
339 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400340{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400341 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400342 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400343
344 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400345 for (size_t dirtyBit : dirtyBits)
346 {
347 switch (dirtyBit)
348 {
349 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
350 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
351 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
352 break;
353 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
354 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
355 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
356 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
357 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
358 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
359 break;
360 default:
361 {
362 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
363 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
364 size_t colorIndex =
365 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
366 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400367
368 // Update cached masks for masked clears.
369 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
370 if (renderTarget)
371 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400372 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
Jamie Madill9aef3672018-04-27 11:45:06 -0400373 updateActiveColorMasks(colorIndex, format.redBits > 0, format.greenBits > 0,
374 format.blueBits > 0, format.alphaBits > 0);
375 }
376 else
377 {
Jamie Madill58675012018-05-22 14:54:07 -0400378 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400379 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400380 break;
381 }
382 }
383 }
Jamie Madill66546be2018-03-08 09:47:20 -0500384
Jamie Madill9aef3672018-04-27 11:45:06 -0400385 mActiveColorComponents = gl_vk::GetColorComponentFlags(
386 mActiveColorComponentMasks[0].any(), mActiveColorComponentMasks[1].any(),
387 mActiveColorComponentMasks[2].any(), mActiveColorComponentMasks[3].any());
388
Jamie Madill9f2a8612017-11-30 12:43:09 -0500389 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400390 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500391
Jamie Madill316c6062018-05-29 10:49:45 -0400392 // Will freeze the current set of dependencies on this FBO. The next time we render we will
393 // create a new vk::CommandGraphNode.
394 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400395
Jamie Madill72106562017-03-24 14:18:50 -0400396 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500397
398 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500399}
400
Jamie Madillb90779e2018-04-27 11:45:01 -0400401const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500402{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500403 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500404 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500405 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500406 }
407
Jamie Madill0b684ce2017-11-23 12:57:39 -0500408 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500409
Jamie Madill66546be2018-03-08 09:47:20 -0500410 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
411 const auto &colorRenderTargets = mRenderTargetCache.getColors();
412 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500413 {
Jamie Madill66546be2018-03-08 09:47:20 -0500414 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
415 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400416 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500417 }
418
Jamie Madill66546be2018-03-08 09:47:20 -0500419 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
420 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500421 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400422 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500423 }
424
Jamie Madill9f2a8612017-11-30 12:43:09 -0500425 mRenderPassDesc = desc;
426 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500427}
428
Jamie Madillb90779e2018-04-27 11:45:01 -0400429gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500430{
431 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400432 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500433 {
434 return &mFramebuffer;
435 }
436
Jamie Madillb90779e2018-04-27 11:45:01 -0400437 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500438
Jamie Madillab9f9c32017-01-17 17:47:34 -0500439 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500440 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500441
442 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500443 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500444 if (mBackbuffer)
445 {
446 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
447 }
448
449 // Gather VkImageViews over all FBO attachments, also size of attached region.
450 std::vector<VkImageView> attachments;
451 gl::Extents attachmentsSize;
452
Jamie Madill66546be2018-03-08 09:47:20 -0500453 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
454 const auto &colorRenderTargets = mRenderTargetCache.getColors();
455 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500456 {
Jamie Madill66546be2018-03-08 09:47:20 -0500457 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
458 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400459 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500460
Jamie Madillbcf467f2018-05-23 09:46:00 -0400461 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
462 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500463 }
464
Jamie Madill66546be2018-03-08 09:47:20 -0500465 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
466 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500467 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400468 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500469
Jamie Madillbc543422018-03-30 10:43:19 -0400470 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400471 attachmentsSize == depthStencilRenderTarget->getImageExtents());
472 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500473 }
474
475 ASSERT(!attachments.empty());
476
477 VkFramebufferCreateInfo framebufferInfo;
478
479 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
480 framebufferInfo.pNext = nullptr;
481 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500482 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500483 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
484 framebufferInfo.pAttachments = attachments.data();
485 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
486 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
487 framebufferInfo.layers = 1;
488
Jamie Madill25301b62017-10-28 20:59:31 -0400489 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500490
Jamie Madillab9f9c32017-01-17 17:47:34 -0500491 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400492}
493
Jamie Madillb90779e2018-04-27 11:45:01 -0400494gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
495 bool clearColor,
496 bool clearDepth,
497 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500498{
Jamie Madill316c6062018-05-29 10:49:45 -0400499 // Trigger a new command node to ensure overlapping writes happen sequentially.
500 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400501
Luc Ferron5242d5b2018-02-15 07:14:35 -0500502 // This command can only happen inside a render pass, so obtain one if its already happening
503 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500504 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400505 vk::RecordingMode mode = vk::RecordingMode::Start;
506 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500507
Luc Ferrone4c38be2018-04-17 11:09:16 -0400508 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
509 // We assume for now that we always need to clear only 1 layer starting at the
510 // baseArrayLayer 0, this might need to change depending how we'll implement
511 // cube maps, 3d textures and array textures.
512 VkClearRect clearRect;
513 clearRect.baseArrayLayer = 0;
514 clearRect.layerCount = 1;
515
516 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
517 // in Vulkan.
518 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400519 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400520 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400521 {
522 // There is nothing to clear since the scissor is outside of the render area.
523 return gl::NoError();
524 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400525 clearRect.rect = gl_vk::GetRect(intersection);
526
Luc Ferron5242d5b2018-02-15 07:14:35 -0500527 gl::AttachmentArray<VkClearAttachment> clearAttachments;
528 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400529
530 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500531 {
Luc Ferrona8af3a62018-03-29 14:44:24 -0400532 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
533 for (size_t colorIndex : mState.getEnabledDrawBuffers())
534 {
535 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
536 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
537 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
538 clearAttachment.clearValue = contextVk->getClearColorValue();
539 ++clearAttachmentIndex;
540 }
541 }
542
543 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
544 {
545 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
546 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500547 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400548 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
549 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
550 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500551 ++clearAttachmentIndex;
552 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400553 else
554 {
555 if (clearDepth)
556 {
557 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
558 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
559 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
560 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
561 ++clearAttachmentIndex;
562 }
563
564 if (clearStencil)
565 {
566 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
567 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
568 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
569 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
570 ++clearAttachmentIndex;
571 }
572 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500573
Luc Ferrona8af3a62018-03-29 14:44:24 -0400574 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500575 clearAttachments.data(), 1, &clearRect);
576 return gl::NoError();
577}
578
Jamie Madill9aef3672018-04-27 11:45:06 -0400579gl::Error FramebufferVk::clearWithDraw(ContextVk *contextVk, VkColorComponentFlags colorMaskFlags)
580{
581 RendererVk *renderer = contextVk->getRenderer();
582 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
583
Jamie Madill316c6062018-05-29 10:49:45 -0400584 // Trigger a new command node to ensure overlapping writes happen sequentially.
585 onResourceChanged(renderer);
586
Jamie Madill9aef3672018-04-27 11:45:06 -0400587 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
588 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
589 &fullScreenQuad));
590
jchen10be7f44f2018-05-21 14:35:32 +0800591 const vk::ShaderAndSerial *pushConstantColor = nullptr;
592 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
593 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400594
595 const vk::PipelineLayout *pipelineLayout = nullptr;
jchen10be7f44f2018-05-21 14:35:32 +0800596 ANGLE_TRY(renderer->getInternalPushConstantPipelineLayout(&pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400597
Jamie Madill316c6062018-05-29 10:49:45 -0400598 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
599 vk::CommandBuffer *drawCommands = nullptr;
600 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400601
Jamie Madill316c6062018-05-29 10:49:45 -0400602 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400603
604 // This pipeline desc could be cached.
605 vk::PipelineDesc pipelineDesc;
606 pipelineDesc.initDefaults();
607 pipelineDesc.updateColorWriteMask(colorMaskFlags);
608 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800609 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill316c6062018-05-29 10:49:45 -0400610 pipelineDesc.updateViewport(renderArea, 0.0f, 1.0f);
Jamie Madill9aef3672018-04-27 11:45:06 -0400611
612 const gl::State &glState = contextVk->getGLState();
613 if (glState.isScissorTestEnabled())
614 {
615 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400616 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400617 {
618 return gl::NoError();
619 }
620
621 pipelineDesc.updateScissor(intersection);
622 }
623 else
624 {
Jamie Madill316c6062018-05-29 10:49:45 -0400625 pipelineDesc.updateScissor(renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400626 }
627
628 vk::PipelineAndSerial *pipeline = nullptr;
jchen10be7f44f2018-05-21 14:35:32 +0800629 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor, *pipelineLayout,
Jamie Madill9aef3672018-04-27 11:45:06 -0400630 pipelineDesc, gl::AttributesMask(), &pipeline));
631 pipeline->updateSerial(renderer->getCurrentQueueSerial());
632
Jamie Madill316c6062018-05-29 10:49:45 -0400633 vk::CommandBuffer *writeCommands = nullptr;
634 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400635
jchen10be7f44f2018-05-21 14:35:32 +0800636 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill316c6062018-05-29 10:49:45 -0400637 drawCommands->pushConstants(*pipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0,
638 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400639
640 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
641 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400642 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
643 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400644
645 return gl::NoError();
646}
647
Geoff Lang13455072018-05-09 11:24:43 -0400648gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
649 size_t index,
650 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800651{
652 UNIMPLEMENTED();
653 return gl::InternalError() << "getSamplePosition is unimplemented.";
654}
655
Jamie Madill316c6062018-05-29 10:49:45 -0400656gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
657 vk::CommandBuffer **commandBufferOut,
658 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500659{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500660 RendererVk *renderer = contextVk->getRenderer();
661 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500662
Jamie Madill316c6062018-05-29 10:49:45 -0400663 // This will clear the current write operation if it is complete.
Jamie Madill9cceac42018-03-31 14:19:16 -0400664 updateQueueSerial(currentSerial);
665
Jamie Madill316c6062018-05-29 10:49:45 -0400666 if (hasStartedRenderPass())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500667 {
Jamie Madill316c6062018-05-29 10:49:45 -0400668 appendToRenderPass(commandBufferOut);
669 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400670 return gl::NoError();
671 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500672
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500673 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400674 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500675
Jamie Madill316c6062018-05-29 10:49:45 -0400676 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500677 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500678
Jamie Madill316c6062018-05-29 10:49:45 -0400679 vk::CommandBuffer *writeCommands = nullptr;
680 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500681
Jamie Madillbcf467f2018-05-23 09:46:00 -0400682 vk::RenderPassDesc renderPassDesc;
683
Jamie Madill49ac74b2017-12-21 14:42:33 -0500684 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500685 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
686 const auto &colorRenderTargets = mRenderTargetCache.getColors();
687 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500688 {
Jamie Madill66546be2018-03-08 09:47:20 -0500689 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
690 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500691
Jamie Madill316c6062018-05-29 10:49:45 -0400692 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500693 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
694 }
695
696 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
697 if (depthStencilRenderTarget)
698 {
Jamie Madill316c6062018-05-29 10:49:45 -0400699 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500700 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500701 }
702
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400703 gl::Rectangle renderArea =
704 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500705
Jamie Madill316c6062018-05-29 10:49:45 -0400706 *modeOut = vk::RecordingMode::Start;
707 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
708 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500709}
710
Jamie Madill9aef3672018-04-27 11:45:06 -0400711void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
712{
713 mActiveColorComponentMasks[0].set(colorIndex, r);
714 mActiveColorComponentMasks[1].set(colorIndex, g);
715 mActiveColorComponentMasks[2].set(colorIndex, b);
716 mActiveColorComponentMasks[3].set(colorIndex, a);
717}
Luc Ferron018709f2018-05-10 13:53:11 -0400718
Jamie Madill58675012018-05-22 14:54:07 -0400719gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
720 const gl::Rectangle &area,
721 const PackPixelsParams &packPixelsParams,
722 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -0400723{
Jamie Madill58675012018-05-22 14:54:07 -0400724 ContextVk *contextVk = vk::GetImpl(context);
725 RendererVk *renderer = contextVk->getRenderer();
726
727 if (!mReadPixelsBuffer.valid())
728 {
729 mReadPixelsBuffer.init(1, renderer);
730 ASSERT(mReadPixelsBuffer.valid());
731 }
732
733 vk::CommandBuffer *commandBuffer = nullptr;
734 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
735
736 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -0400737
Jamie Madillbcf467f2018-05-23 09:46:00 -0400738 // Note that although we're reading from the image, we need to update the layout below.
739 // TODO(jmadill): Clearify read/write semantics. http://anglebug.com/2539
740 vk::ImageHelper *srcImage =
Jamie Madill316c6062018-05-29 10:49:45 -0400741 renderTarget->getImageForWrite(renderer->getCurrentQueueSerial(), this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400742
743 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
744 VkBuffer bufferHandle = VK_NULL_HANDLE;
745 uint8_t *readPixelBuffer = nullptr;
746 bool newBufferAllocated = false;
747 uint32_t stagingOffset = 0;
748 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400749
Jamie Madill58675012018-05-22 14:54:07 -0400750 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
751 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400752
Luc Ferron534b00d2018-05-18 08:16:53 -0400753 VkBufferImageCopy region;
754 region.bufferImageHeight = area.height;
755 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
756 region.bufferRowLength = area.width;
757 region.imageExtent.width = area.width;
758 region.imageExtent.height = area.height;
759 region.imageExtent.depth = 1;
760 region.imageOffset.x = area.x;
761 region.imageOffset.y = area.y;
762 region.imageOffset.z = 0;
763 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
764 region.imageSubresource.baseArrayLayer = 0;
765 region.imageSubresource.layerCount = 1;
766 region.imageSubresource.mipLevel = 0;
767
Jamie Madillbcf467f2018-05-23 09:46:00 -0400768 srcImage->changeLayoutWithStages(
Luc Ferron534b00d2018-05-18 08:16:53 -0400769 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
770 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
771
Jamie Madillbcf467f2018-05-23 09:46:00 -0400772 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
773 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400774
775 // Triggers a full finish.
776 // TODO(jmadill): Don't block on asynchronous readback.
777 ANGLE_TRY(renderer->finish(context));
778
Luc Ferron534b00d2018-05-18 08:16:53 -0400779 // The buffer we copied to needs to be invalidated before we read from it because its not been
780 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -0400781 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000782
Luc Ferron534b00d2018-05-18 08:16:53 -0400783 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
784 reinterpret_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400785
786 return vk::NoError();
787}
Jamie Madill58675012018-05-22 14:54:07 -0400788
789const gl::Extents &FramebufferVk::getReadImageExtents() const
790{
Jamie Madillbcf467f2018-05-23 09:46:00 -0400791 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -0400792}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400793} // namespace rx