blob: 99a99d05f58badc6d837ee06820243cd258d9406 [file] [log] [blame]
shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions.
9
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +000010#include "common/version.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011
12#include "libGLESv2/main.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000013#include "common/utilities.h"
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +000014#include "libGLESv2/formatutils.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000015#include "libGLESv2/Buffer.h"
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000016#include "libGLESv2/Fence.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000017#include "libGLESv2/Framebuffer.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000018#include "libGLESv2/Renderbuffer.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000019#include "libGLESv2/Program.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020#include "libGLESv2/ProgramBinary.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000021#include "libGLESv2/Texture.h"
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000022#include "libGLESv2/Query.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000023#include "libGLESv2/Context.h"
Jamie Madill57a89722013-07-02 11:57:03 -040024#include "libGLESv2/VertexArray.h"
Geoff Langc8058452014-02-03 12:04:11 -050025#include "libGLESv2/TransformFeedback.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000026
Geoff Lange8ebe7f2013-08-05 15:03:13 -040027#include "libGLESv2/validationES.h"
28#include "libGLESv2/validationES2.h"
29#include "libGLESv2/validationES3.h"
Jamie Madill55856b12014-01-02 13:59:50 -050030#include "libGLESv2/queryconversions.h"
Jamie Madill478fdb22013-07-19 16:36:59 -040031
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000032extern "C"
33{
34
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +000035// OpenGL ES 2.0 functions
36
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000037void __stdcall glActiveTexture(GLenum texture)
38{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000039 EVENT("(GLenum texture = 0x%X)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000040
41 try
42 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000043 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000044
45 if (context)
46 {
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000047 if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1)
48 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000049 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f74c7a2011-05-11 15:36:51 +000050 }
51
daniel@transgaming.com428d1582010-05-04 03:35:25 +000052 context->setActiveSampler(texture - GL_TEXTURE0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000053 }
54 }
Jamie Madillde0ec752014-05-05 15:10:38 -040055 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000056 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000057 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000058 }
59}
60
61void __stdcall glAttachShader(GLuint program, GLuint shader)
62{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +000063 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000064
65 try
66 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000067 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000068
69 if (context)
70 {
71 gl::Program *programObject = context->getProgram(program);
72 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +000073
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000074 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000075 {
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000076 if (context->getShader(program))
77 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000078 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000079 }
80 else
81 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000082 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000083 }
84 }
85
86 if (!shaderObject)
87 {
88 if (context->getProgram(shader))
89 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000090 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000091 }
92 else
93 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000094 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come9d6ed02010-04-13 03:26:23 +000095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000096 }
97
98 if (!programObject->attachShader(shaderObject))
99 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000100 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000101 }
102 }
103 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400104 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000105 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000106 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000107 }
108}
109
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000110void __stdcall glBeginQueryEXT(GLenum target, GLuint id)
111{
112 EVENT("(GLenum target = 0x%X, GLuint %d)", target, id);
113
114 try
115 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000116 gl::Context *context = gl::getNonLostContext();
117
118 if (context)
119 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400120 if (!ValidateBeginQuery(context, target, id))
Geoff Lang37dde692014-01-31 16:34:54 -0500121 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -0400122 return;
Geoff Lang37dde692014-01-31 16:34:54 -0500123 }
124
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000125 context->beginQuery(target, id);
126 }
127 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400128 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000129 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000130 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +0000131 }
132}
133
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000134void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000136 EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000137
138 try
139 {
140 if (index >= gl::MAX_VERTEX_ATTRIBS)
141 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000142 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000143 }
144
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000145 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000146
147 if (context)
148 {
149 gl::Program *programObject = context->getProgram(program);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000150
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000151 if (!programObject)
152 {
daniel@transgaming.com98079832010-04-13 03:26:29 +0000153 if (context->getShader(program))
154 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000155 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000156 }
157 else
158 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000159 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com98079832010-04-13 03:26:29 +0000160 }
161 }
162
163 if (strncmp(name, "gl_", 3) == 0)
164 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000165 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000166 }
167
168 programObject->bindAttributeLocation(index, name);
169 }
170 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400171 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000172 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000173 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000174 }
175}
176
177void __stdcall glBindBuffer(GLenum target, GLuint buffer)
178{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000179 EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000180
181 try
182 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000183 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000184
185 if (context)
186 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500187 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000188 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500189 return gl::error(GL_INVALID_ENUM);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000190 }
191
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000192 switch (target)
193 {
194 case GL_ARRAY_BUFFER:
195 context->bindArrayBuffer(buffer);
196 return;
197 case GL_ELEMENT_ARRAY_BUFFER:
198 context->bindElementArrayBuffer(buffer);
199 return;
shannon.woods%transgaming.com@gtempaccount.com51171882013-04-13 03:39:10 +0000200 case GL_COPY_READ_BUFFER:
201 context->bindCopyReadBuffer(buffer);
202 return;
203 case GL_COPY_WRITE_BUFFER:
204 context->bindCopyWriteBuffer(buffer);
205 return;
shannon.woods%transgaming.com@gtempaccount.comc926e5f2013-04-13 03:39:18 +0000206 case GL_PIXEL_PACK_BUFFER:
207 context->bindPixelPackBuffer(buffer);
208 return;
209 case GL_PIXEL_UNPACK_BUFFER:
210 context->bindPixelUnpackBuffer(buffer);
211 return;
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000212 case GL_UNIFORM_BUFFER:
213 context->bindGenericUniformBuffer(buffer);
214 return;
215 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org7a1ebad2013-05-30 00:05:20 +0000216 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000217 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000219 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000220 }
221 }
222 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400223 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000224 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000225 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000226 }
227}
228
229void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer)
230{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000231 EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000232
233 try
234 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500235 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000236 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000237 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000238 }
239
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000240 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000241
242 if (context)
243 {
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +0000244 if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
245 {
246 context->bindReadFramebuffer(framebuffer);
247 }
248
249 if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER)
250 {
251 context->bindDrawFramebuffer(framebuffer);
252 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000253 }
254 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400255 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000256 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000257 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258 }
259}
260
261void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer)
262{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000263 EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264
265 try
266 {
267 if (target != GL_RENDERBUFFER)
268 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000269 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000270 }
271
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000272 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000273
274 if (context)
275 {
276 context->bindRenderbuffer(renderbuffer);
277 }
278 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400279 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000280 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000281 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000282 }
283}
284
285void __stdcall glBindTexture(GLenum target, GLuint texture)
286{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000287 EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000288
289 try
290 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000291 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000292
293 if (context)
294 {
295 gl::Texture *textureObject = context->getTexture(texture);
296
297 if (textureObject && textureObject->getTarget() != target && texture != 0)
298 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000299 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000300 }
301
302 switch (target)
303 {
304 case GL_TEXTURE_2D:
305 context->bindTexture2D(texture);
306 return;
307 case GL_TEXTURE_CUBE_MAP:
308 context->bindTextureCubeMap(texture);
309 return;
shannon.woods%transgaming.com@gtempaccount.comc416e1c2013-04-13 03:45:05 +0000310 case GL_TEXTURE_3D:
311 if (context->getClientVersion() < 3)
312 {
313 return gl::error(GL_INVALID_ENUM);
314 }
315 context->bindTexture3D(texture);
316 return;
shannon.woods%transgaming.com@gtempaccount.com90dbc442013-04-13 03:46:14 +0000317 case GL_TEXTURE_2D_ARRAY:
318 if (context->getClientVersion() < 3)
319 {
320 return gl::error(GL_INVALID_ENUM);
321 }
322 context->bindTexture2DArray(texture);
323 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000324 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000325 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000326 }
327 }
328 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400329 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000330 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000331 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000332 }
333}
334
335void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
336{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000337 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000338 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000339
340 try
341 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000342 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000343
344 if (context)
345 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000346 context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha));
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000347 }
348 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400349 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000351 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352 }
353}
354
355void __stdcall glBlendEquation(GLenum mode)
356{
357 glBlendEquationSeparate(mode, mode);
358}
359
360void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)
361{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000362 EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000363
364 try
365 {
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000366 gl::Context *context = gl::getNonLostContext();
367
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000368 switch (modeRGB)
369 {
370 case GL_FUNC_ADD:
371 case GL_FUNC_SUBTRACT:
372 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000373 case GL_MIN:
374 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000375 break;
376
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000377 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000378 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000379 }
380
381 switch (modeAlpha)
382 {
383 case GL_FUNC_ADD:
384 case GL_FUNC_SUBTRACT:
385 case GL_FUNC_REVERSE_SUBTRACT:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000386 case GL_MIN:
387 case GL_MAX:
shannon.woods%transgaming.com@gtempaccount.com00b6a0e2013-04-13 03:38:00 +0000388 break;
389
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000390 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000391 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000392 }
393
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000394 if (context)
395 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000396 context->setBlendEquation(modeRGB, modeAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000397 }
398 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400399 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000400 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000401 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000402 }
403}
404
405void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor)
406{
407 glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
408}
409
410void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
411{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000412 EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000413 srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000414
415 try
416 {
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000417 gl::Context *context = gl::getNonLostContext();
418
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000419 switch (srcRGB)
420 {
421 case GL_ZERO:
422 case GL_ONE:
423 case GL_SRC_COLOR:
424 case GL_ONE_MINUS_SRC_COLOR:
425 case GL_DST_COLOR:
426 case GL_ONE_MINUS_DST_COLOR:
427 case GL_SRC_ALPHA:
428 case GL_ONE_MINUS_SRC_ALPHA:
429 case GL_DST_ALPHA:
430 case GL_ONE_MINUS_DST_ALPHA:
431 case GL_CONSTANT_COLOR:
432 case GL_ONE_MINUS_CONSTANT_COLOR:
433 case GL_CONSTANT_ALPHA:
434 case GL_ONE_MINUS_CONSTANT_ALPHA:
435 case GL_SRC_ALPHA_SATURATE:
436 break;
437 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000438 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000439 }
440
441 switch (dstRGB)
442 {
443 case GL_ZERO:
444 case GL_ONE:
445 case GL_SRC_COLOR:
446 case GL_ONE_MINUS_SRC_COLOR:
447 case GL_DST_COLOR:
448 case GL_ONE_MINUS_DST_COLOR:
449 case GL_SRC_ALPHA:
450 case GL_ONE_MINUS_SRC_ALPHA:
451 case GL_DST_ALPHA:
452 case GL_ONE_MINUS_DST_ALPHA:
453 case GL_CONSTANT_COLOR:
454 case GL_ONE_MINUS_CONSTANT_COLOR:
455 case GL_CONSTANT_ALPHA:
456 case GL_ONE_MINUS_CONSTANT_ALPHA:
457 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000458
459 case GL_SRC_ALPHA_SATURATE:
460 if (!context || context->getClientVersion() < 3)
461 {
462 return gl::error(GL_INVALID_ENUM);
463 }
464 break;
465
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000466 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000467 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000468 }
469
470 switch (srcAlpha)
471 {
472 case GL_ZERO:
473 case GL_ONE:
474 case GL_SRC_COLOR:
475 case GL_ONE_MINUS_SRC_COLOR:
476 case GL_DST_COLOR:
477 case GL_ONE_MINUS_DST_COLOR:
478 case GL_SRC_ALPHA:
479 case GL_ONE_MINUS_SRC_ALPHA:
480 case GL_DST_ALPHA:
481 case GL_ONE_MINUS_DST_ALPHA:
482 case GL_CONSTANT_COLOR:
483 case GL_ONE_MINUS_CONSTANT_COLOR:
484 case GL_CONSTANT_ALPHA:
485 case GL_ONE_MINUS_CONSTANT_ALPHA:
486 case GL_SRC_ALPHA_SATURATE:
487 break;
488 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000489 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000490 }
491
492 switch (dstAlpha)
493 {
494 case GL_ZERO:
495 case GL_ONE:
496 case GL_SRC_COLOR:
497 case GL_ONE_MINUS_SRC_COLOR:
498 case GL_DST_COLOR:
499 case GL_ONE_MINUS_DST_COLOR:
500 case GL_SRC_ALPHA:
501 case GL_ONE_MINUS_SRC_ALPHA:
502 case GL_DST_ALPHA:
503 case GL_ONE_MINUS_DST_ALPHA:
504 case GL_CONSTANT_COLOR:
505 case GL_ONE_MINUS_CONSTANT_COLOR:
506 case GL_CONSTANT_ALPHA:
507 case GL_ONE_MINUS_CONSTANT_ALPHA:
508 break;
shannonwoods@chromium.org48ae0252013-05-30 00:13:22 +0000509
510 case GL_SRC_ALPHA_SATURATE:
511 if (!context || context->getClientVersion() < 3)
512 {
513 return gl::error(GL_INVALID_ENUM);
514 }
515 break;
516
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000517 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000518 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000519 }
520
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000521 bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR ||
522 dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR);
523
524 bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA ||
525 dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA);
526
527 if (constantColorUsed && constantAlphaUsed)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000528 {
daniel@transgaming.comfe453652010-03-16 06:23:28 +0000529 ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL");
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000530 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000531 }
532
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000533 if (context)
534 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +0000535 context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000536 }
537 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400538 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000539 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000540 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000541 }
542}
543
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000544void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000545{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000546 EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000547 target, size, data, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000548
549 try
550 {
551 if (size < 0)
552 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000553 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000554 }
555
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000556 gl::Context *context = gl::getNonLostContext();
557
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000558 switch (usage)
559 {
560 case GL_STREAM_DRAW:
561 case GL_STATIC_DRAW:
562 case GL_DYNAMIC_DRAW:
563 break;
shannon.woods%transgaming.com@gtempaccount.comf2db40b2013-04-13 03:37:09 +0000564
565 case GL_STREAM_READ:
566 case GL_STREAM_COPY:
567 case GL_STATIC_READ:
568 case GL_STATIC_COPY:
569 case GL_DYNAMIC_READ:
570 case GL_DYNAMIC_COPY:
571 if (context && context->getClientVersion() < 3)
572 {
573 return gl::error(GL_INVALID_ENUM);
574 }
575 break;
576
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000577 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000578 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000579 }
580
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000581 if (context)
582 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500583 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000585 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000586 }
587
Jamie Madill8c96d582014-03-05 15:01:23 -0500588 gl::Buffer *buffer = context->getTargetBuffer(target);
589
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000590 if (!buffer)
591 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000592 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000593 }
594
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000595 buffer->bufferData(data, size, usage);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000596 }
597 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400598 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000599 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000600 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000601 }
602}
603
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000604void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000605{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000606 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000607 target, offset, size, data);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000608
609 try
610 {
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000611 if (size < 0 || offset < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000612 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000613 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000614 }
615
daniel@transgaming.comd4620a32010-03-21 04:31:28 +0000616 if (data == NULL)
617 {
618 return;
619 }
620
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000621 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000622
623 if (context)
624 {
Jamie Madill8c96d582014-03-05 15:01:23 -0500625 if (!gl::ValidBufferTarget(context, target))
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +0000626 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000627 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000628 }
629
Jamie Madill8c96d582014-03-05 15:01:23 -0500630 gl::Buffer *buffer = context->getTargetBuffer(target);
631
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000632 if (!buffer)
633 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000634 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000635 }
636
Jamie Madill7a5f7382014-03-05 15:01:24 -0500637 if (buffer->mapped())
638 {
639 return gl::error(GL_INVALID_OPERATION);
640 }
641
Geoff Lang876dc722014-05-01 17:10:24 -0400642 // Check for possible overflow of size + offset
643 if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset))
644 {
645 return gl::error(GL_OUT_OF_MEMORY);
646 }
647
648 if (size + offset > buffer->size())
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000649 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000650 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000651 }
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +0000652
653 buffer->bufferSubData(data, size, offset);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000654 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000655 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400656 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000657 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000658 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000659 }
660}
661
662GLenum __stdcall glCheckFramebufferStatus(GLenum target)
663{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000664 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000665
666 try
667 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500668 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000669 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000670 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000671 }
672
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000673 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000674
675 if (context)
676 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -0500677 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
678 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000679 return framebuffer->completeness();
680 }
681 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400682 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000683 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000684 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000685 }
686
687 return 0;
688}
689
690void __stdcall glClear(GLbitfield mask)
691{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000692 EVENT("(GLbitfield mask = 0x%X)", mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000693
694 try
695 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000696 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000697
698 if (context)
699 {
Geoff Lang0b833232013-08-21 10:13:29 -0400700 gl::Framebuffer *framebufferObject = context->getDrawFramebuffer();
701
702 if (!framebufferObject || framebufferObject->completeness() != GL_FRAMEBUFFER_COMPLETE)
703 {
704 return gl::error(GL_INVALID_FRAMEBUFFER_OPERATION);
705 }
706
707 if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0)
708 {
709 return gl::error(GL_INVALID_VALUE);
710 }
711
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000712 context->clear(mask);
713 }
714 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400715 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000716 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000717 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000718 }
719}
720
721void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
722{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000723 EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000724 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000725
726 try
727 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000728 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000729
730 if (context)
731 {
732 context->setClearColor(red, green, blue, alpha);
733 }
734 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400735 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000736 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000737 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000738 }
739}
740
741void __stdcall glClearDepthf(GLclampf depth)
742{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000743 EVENT("(GLclampf depth = %f)", depth);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000744
745 try
746 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000747 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000748
749 if (context)
750 {
751 context->setClearDepth(depth);
752 }
753 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400754 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000755 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000756 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000757 }
758}
759
760void __stdcall glClearStencil(GLint s)
761{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000762 EVENT("(GLint s = %d)", s);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000763
764 try
765 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000766 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000767
768 if (context)
769 {
770 context->setClearStencil(s);
771 }
772 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400773 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000774 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000775 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000776 }
777}
778
779void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
780{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +0000781 EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000782 red, green, blue, alpha);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000783
784 try
785 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000786 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000787
788 if (context)
789 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +0000790 context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000791 }
792 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400793 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000794 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000795 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000796 }
797}
798
799void __stdcall glCompileShader(GLuint shader)
800{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000801 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000802
803 try
804 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000805 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000806
807 if (context)
808 {
809 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +0000810
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000811 if (!shaderObject)
812 {
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000813 if (context->getProgram(shader))
814 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000815 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000816 }
817 else
818 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000819 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com0cefaf42010-04-13 03:26:36 +0000820 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000821 }
822
823 shaderObject->compile();
824 }
825 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400826 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000827 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000828 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000829 }
830}
831
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000832void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height,
833 GLint border, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000834{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000835 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000836 "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000837 target, level, internalformat, width, height, border, imageSize, data);
838
839 try
840 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000841 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000842
843 if (context)
844 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000845 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400846 !ValidateES2TexImageParameters(context, target, level, internalformat, true, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000847 0, 0, width, height, 0, GL_NONE, GL_NONE, data))
848 {
849 return;
850 }
851
852 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400853 !ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400854 0, 0, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000855 {
856 return;
857 }
858
859 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000860 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000861 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000862 }
863
864 switch (target)
865 {
866 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000867 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000868 gl::Texture2D *texture = context->getTexture2D();
869 texture->setCompressedImage(level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000870 }
871 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000872
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000873 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
874 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
875 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
876 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
877 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
878 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000879 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000880 gl::TextureCubeMap *texture = context->getTextureCubeMap();
881 texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000882 }
883 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000884
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000885 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000886 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000887 }
daniel@transgaming.com01868132010-08-24 19:21:17 +0000888 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000889 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400890 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000892 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000893 }
894}
895
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000896void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
897 GLenum format, GLsizei imageSize, const GLvoid* data)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000898{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000899 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000900 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +0000901 "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000902 target, level, xoffset, yoffset, width, height, format, imageSize, data);
903
904 try
905 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000906 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com01868132010-08-24 19:21:17 +0000907
908 if (context)
909 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000910 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400911 !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000912 xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data))
913 {
914 return;
915 }
916
917 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400918 !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400919 xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000920 {
921 return;
922 }
923
924 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000925 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000926 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000927 }
928
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000929 switch (target)
daniel@transgaming.com01868132010-08-24 19:21:17 +0000930 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000931 case GL_TEXTURE_2D:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000932 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000933 gl::Texture2D *texture = context->getTexture2D();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000934 texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000935 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000936 break;
937
938 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
939 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
940 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
941 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
942 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
943 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com01868132010-08-24 19:21:17 +0000944 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000945 gl::TextureCubeMap *texture = context->getTextureCubeMap();
daniel@transgaming.com343373a2011-11-29 19:42:32 +0000946 texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000947 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000948 break;
949
950 default:
951 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com01868132010-08-24 19:21:17 +0000952 }
953 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000954 }
Jamie Madillde0ec752014-05-05 15:10:38 -0400955 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000956 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +0000957 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000958 }
959}
960
961void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
962{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +0000963 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +0000964 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000965 target, level, internalformat, x, y, width, height, border);
966
967 try
968 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +0000969 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +0000970
971 if (context)
972 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000973 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400974 !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000975 0, 0, x, y, width, height, border))
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000976 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000977 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +0000978 }
979
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000980 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -0400981 !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000982 0, 0, 0, x, y, width, height, border))
983 {
984 return;
985 }
986
987 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
988
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000989 switch (target)
990 {
991 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000992 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000993 gl::Texture2D *texture = context->getTexture2D();
994 texture->copyImage(level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000995 }
996 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +0000997
daniel@transgaming.com5d752f22010-10-07 13:37:20 +0000998 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
999 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1000 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1001 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1002 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1003 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001004 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001005 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1006 texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001007 }
1008 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001009
1010 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001011 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001012 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001013 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001014 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001015 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001016 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001017 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001018 }
1019}
1020
1021void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1022{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001023 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001024 "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001025 target, level, xoffset, yoffset, x, y, width, height);
1026
1027 try
1028 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001029 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001030
1031 if (context)
1032 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001033 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001034 !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001035 xoffset, yoffset, x, y, width, height, 0))
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001036 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001037 return;
1038 }
1039
1040 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001041 !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001042 xoffset, yoffset, 0, x, y, width, height, 0))
1043 {
1044 return;
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00001045 }
1046
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001047 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001048
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001049 switch (target)
daniel@transgaming.combbc57792010-07-28 19:21:05 +00001050 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001051 case GL_TEXTURE_2D:
daniel@transgaming.com2ccbbef2012-05-09 15:49:00 +00001052 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001053 gl::Texture2D *texture = context->getTexture2D();
1054 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001055 }
1056 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001057
1058 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1059 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1060 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1061 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1062 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1063 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001064 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001065 gl::TextureCubeMap *texture = context->getTextureCubeMap();
1066 texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer);
daniel@transgaming.com6452adf2012-10-17 18:22:35 +00001067 }
1068 break;
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001069
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001070 default:
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00001071 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3f85fbb2010-10-15 17:58:05 +00001072 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001073 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001074 }
daniel@transgaming.comb8c28ed2010-04-13 03:26:32 +00001075
Jamie Madillde0ec752014-05-05 15:10:38 -04001076 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001077 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001078 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001079 }
1080}
1081
1082GLuint __stdcall glCreateProgram(void)
1083{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001084 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001085
1086 try
1087 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001088 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001089
1090 if (context)
1091 {
1092 return context->createProgram();
1093 }
1094 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001095 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001096 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001097 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001098 }
1099
1100 return 0;
1101}
1102
1103GLuint __stdcall glCreateShader(GLenum type)
1104{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001105 EVENT("(GLenum type = 0x%X)", type);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001106
1107 try
1108 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001109 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001110
1111 if (context)
1112 {
1113 switch (type)
1114 {
1115 case GL_FRAGMENT_SHADER:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00001116 case GL_VERTEX_SHADER:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001117 return context->createShader(type);
1118 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001119 return gl::error(GL_INVALID_ENUM, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001120 }
1121 }
1122 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001123 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001124 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001125 return gl::error(GL_OUT_OF_MEMORY, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001126 }
1127
1128 return 0;
1129}
1130
1131void __stdcall glCullFace(GLenum mode)
1132{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001133 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001134
1135 try
1136 {
1137 switch (mode)
1138 {
1139 case GL_FRONT:
1140 case GL_BACK:
1141 case GL_FRONT_AND_BACK:
1142 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001143 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001144
1145 if (context)
1146 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001147 context->setCullMode(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001148 }
1149 }
1150 break;
1151 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001152 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001153 }
1154 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001155 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001156 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001157 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001158 }
1159}
1160
1161void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers)
1162{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001163 EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001164
1165 try
1166 {
1167 if (n < 0)
1168 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001169 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001170 }
1171
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001172 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001173
1174 if (context)
1175 {
1176 for (int i = 0; i < n; i++)
1177 {
1178 context->deleteBuffer(buffers[i]);
1179 }
1180 }
1181 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001182 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001183 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001184 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001185 }
1186}
1187
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001188void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences)
1189{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001190 EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001191
1192 try
1193 {
1194 if (n < 0)
1195 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001196 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001197 }
1198
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001199 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001200
1201 if (context)
1202 {
1203 for (int i = 0; i < n; i++)
1204 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001205 context->deleteFenceNV(fences[i]);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001206 }
1207 }
1208 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001209 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001210 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001211 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001212 }
1213}
1214
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001215void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers)
1216{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001217 EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001218
1219 try
1220 {
1221 if (n < 0)
1222 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001223 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001224 }
1225
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001226 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001227
1228 if (context)
1229 {
1230 for (int i = 0; i < n; i++)
1231 {
1232 if (framebuffers[i] != 0)
1233 {
1234 context->deleteFramebuffer(framebuffers[i]);
1235 }
1236 }
1237 }
1238 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001239 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001240 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001241 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001242 }
1243}
1244
1245void __stdcall glDeleteProgram(GLuint program)
1246{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001247 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001248
1249 try
1250 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001251 if (program == 0)
1252 {
1253 return;
1254 }
1255
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001256 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001257
1258 if (context)
1259 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001260 if (!context->getProgram(program))
1261 {
1262 if(context->getShader(program))
1263 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001264 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001265 }
1266 else
1267 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001268 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001269 }
1270 }
1271
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001272 context->deleteProgram(program);
1273 }
1274 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001275 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001276 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001277 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001278 }
1279}
1280
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001281void __stdcall glDeleteQueriesEXT(GLsizei n, const GLuint *ids)
1282{
1283 EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids);
1284
1285 try
1286 {
1287 if (n < 0)
1288 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001289 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001290 }
1291
1292 gl::Context *context = gl::getNonLostContext();
1293
1294 if (context)
1295 {
1296 for (int i = 0; i < n; i++)
1297 {
1298 context->deleteQuery(ids[i]);
1299 }
1300 }
1301 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001302 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001303 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001304 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001305 }
1306}
1307
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001308void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers)
1309{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001310 EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001311
1312 try
1313 {
1314 if (n < 0)
1315 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001316 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001317 }
1318
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001319 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001320
1321 if (context)
1322 {
daniel@transgaming.come2b22122010-03-11 19:22:14 +00001323 for (int i = 0; i < n; i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001324 {
1325 context->deleteRenderbuffer(renderbuffers[i]);
1326 }
1327 }
1328 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001329 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001330 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001331 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001332 }
1333}
1334
1335void __stdcall glDeleteShader(GLuint shader)
1336{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001337 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001338
1339 try
1340 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001341 if (shader == 0)
1342 {
1343 return;
1344 }
1345
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001346 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001347
1348 if (context)
1349 {
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001350 if (!context->getShader(shader))
1351 {
1352 if(context->getProgram(shader))
1353 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001354 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001355 }
1356 else
1357 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001358 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com75401e62010-04-13 03:26:39 +00001359 }
1360 }
1361
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001362 context->deleteShader(shader);
1363 }
1364 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001365 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001366 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001367 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001368 }
1369}
1370
1371void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures)
1372{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001373 EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001374
1375 try
1376 {
1377 if (n < 0)
1378 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001379 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001380 }
1381
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001382 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001383
1384 if (context)
1385 {
1386 for (int i = 0; i < n; i++)
1387 {
1388 if (textures[i] != 0)
1389 {
1390 context->deleteTexture(textures[i]);
1391 }
1392 }
1393 }
1394 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001395 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001396 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001397 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001398 }
1399}
1400
1401void __stdcall glDepthFunc(GLenum func)
1402{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001403 EVENT("(GLenum func = 0x%X)", func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001404
1405 try
1406 {
1407 switch (func)
1408 {
1409 case GL_NEVER:
1410 case GL_ALWAYS:
1411 case GL_LESS:
1412 case GL_LEQUAL:
1413 case GL_EQUAL:
1414 case GL_GREATER:
1415 case GL_GEQUAL:
1416 case GL_NOTEQUAL:
1417 break;
1418 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001419 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001420 }
1421
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001422 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001423
1424 if (context)
1425 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001426 context->setDepthFunc(func);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001427 }
1428 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001429 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001430 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001431 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001432 }
1433}
1434
1435void __stdcall glDepthMask(GLboolean flag)
1436{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00001437 EVENT("(GLboolean flag = %u)", flag);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001438
1439 try
1440 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001441 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001442
1443 if (context)
1444 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001445 context->setDepthMask(flag != GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001446 }
1447 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001448 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001449 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001450 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001451 }
1452}
1453
1454void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar)
1455{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001456 EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001457
1458 try
1459 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001460 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001461
1462 if (context)
1463 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00001464 context->setDepthRange(zNear, zFar);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001465 }
1466 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001467 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001468 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001469 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001470 }
1471}
1472
1473void __stdcall glDetachShader(GLuint program, GLuint shader)
1474{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001475 EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001476
1477 try
1478 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001479 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001480
1481 if (context)
1482 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001483
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001484 gl::Program *programObject = context->getProgram(program);
1485 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001486
1487 if (!programObject)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001488 {
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001489 gl::Shader *shaderByProgramHandle;
1490 shaderByProgramHandle = context->getShader(program);
1491 if (!shaderByProgramHandle)
1492 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001493 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001494 }
1495 else
1496 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001497 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001498 }
1499 }
1500
1501 if (!shaderObject)
1502 {
1503 gl::Program *programByShaderHandle = context->getProgram(shader);
1504 if (!programByShaderHandle)
1505 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001506 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001507 }
1508 else
1509 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001510 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com73c2c2e2010-04-13 03:26:11 +00001511 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001512 }
1513
1514 if (!programObject->detachShader(shaderObject))
1515 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001516 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001517 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001518 }
1519 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001520 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001521 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001522 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001523 }
1524}
1525
1526void __stdcall glDisable(GLenum cap)
1527{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001528 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001529
1530 try
1531 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001532 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001533
1534 if (context)
1535 {
Geoff Lang0550d032014-01-30 11:29:07 -05001536 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001537 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001538 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001539 }
Geoff Lang0550d032014-01-30 11:29:07 -05001540
1541 context->setCap(cap, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001542 }
1543 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001544 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001545 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001546 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001547 }
1548}
1549
1550void __stdcall glDisableVertexAttribArray(GLuint index)
1551{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001552 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001553
1554 try
1555 {
1556 if (index >= gl::MAX_VERTEX_ATTRIBS)
1557 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001558 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001559 }
1560
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001561 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001562
1563 if (context)
1564 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001565 context->setEnableVertexAttribArray(index, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001566 }
1567 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001568 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001569 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001570 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001571 }
1572}
1573
1574void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count)
1575{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001576 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001577
1578 try
1579 {
1580 if (count < 0 || first < 0)
1581 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001582 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001583 }
1584
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001585 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001586
Jamie Madill7a5f7382014-03-05 15:01:24 -05001587 // Check for mapped buffers
1588 if (context->hasMappedBuffer(GL_ARRAY_BUFFER))
1589 {
1590 return gl::error(GL_INVALID_OPERATION);
1591 }
1592
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001593 if (context)
1594 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001595 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1596 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused() &&
1597 curTransformFeedback->getDrawMode() != mode)
1598 {
1599 // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode
1600 // that does not match the current transform feedback object's draw mode (if transform feedback
1601 // is active), (3.0.2, section 2.14, pg 86)
1602 return gl::error(GL_INVALID_OPERATION);
1603 }
1604
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001605 context->drawArrays(mode, first, count, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001606 }
1607 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001608 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001609 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001610 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001611 }
1612}
1613
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001614void __stdcall glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
1615{
1616 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount);
1617
1618 try
1619 {
1620 if (count < 0 || first < 0 || primcount < 0)
1621 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001622 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001623 }
1624
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001625 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001626 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001627 gl::Context *context = gl::getNonLostContext();
1628
Jamie Madill7a5f7382014-03-05 15:01:24 -05001629 // Check for mapped buffers
1630 if (context->hasMappedBuffer(GL_ARRAY_BUFFER))
1631 {
1632 return gl::error(GL_INVALID_OPERATION);
1633 }
1634
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001635 if (context)
1636 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001637 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1638 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused() &&
1639 curTransformFeedback->getDrawMode() != mode)
1640 {
1641 // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode
1642 // that does not match the current transform feedback object's draw mode (if transform feedback
1643 // is active), (3.0.2, section 2.14, pg 86)
1644 return gl::error(GL_INVALID_OPERATION);
1645 }
1646
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001647 context->drawArrays(mode, first, count, primcount);
1648 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001649 }
1650 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001651 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001652 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001653 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001654 }
1655}
1656
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00001657void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001658{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001659 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001660 mode, count, type, indices);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001661
1662 try
1663 {
1664 if (count < 0)
1665 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001666 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001667 }
1668
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001669 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001670
1671 if (context)
1672 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001673 switch (type)
1674 {
1675 case GL_UNSIGNED_BYTE:
1676 case GL_UNSIGNED_SHORT:
1677 break;
1678 case GL_UNSIGNED_INT:
1679 if (!context->supports32bitIndices())
1680 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001681 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001682 }
1683 break;
1684 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001685 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com83921382011-01-08 05:46:00 +00001686 }
Geoff Langeeba6e12014-02-03 13:12:30 -05001687
1688 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1689 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1690 {
1691 // It is an invalid operation to call DrawElements, DrawRangeElements or DrawElementsInstanced
1692 // while transform feedback is active, (3.0.2, section 2.14, pg 86)
1693 return gl::error(GL_INVALID_OPERATION);
1694 }
1695
Jamie Madill7a5f7382014-03-05 15:01:24 -05001696 // Check for mapped buffers
1697 if (context->hasMappedBuffer(GL_ARRAY_BUFFER) || context->hasMappedBuffer(GL_ELEMENT_ARRAY_BUFFER))
1698 {
1699 return gl::error(GL_INVALID_OPERATION);
1700 }
1701
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001702 context->drawElements(mode, count, type, indices, 0);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001703 }
1704 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001705 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001706 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001707 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001708 }
1709}
1710
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001711void __stdcall glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
1712{
1713 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)",
1714 mode, count, type, indices, primcount);
1715
1716 try
1717 {
1718 if (count < 0 || primcount < 0)
1719 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001720 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001721 }
1722
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001723 if (primcount > 0)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001724 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001725 gl::Context *context = gl::getNonLostContext();
1726
1727 if (context)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001728 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001729 switch (type)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001730 {
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001731 case GL_UNSIGNED_BYTE:
1732 case GL_UNSIGNED_SHORT:
1733 break;
1734 case GL_UNSIGNED_INT:
1735 if (!context->supports32bitIndices())
1736 {
Geoff Langeeba6e12014-02-03 13:12:30 -05001737 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001738 }
1739 break;
1740 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001741 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001742 }
Geoff Langeeba6e12014-02-03 13:12:30 -05001743
1744 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
1745 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
1746 {
1747 // It is an invalid operation to call DrawElements, DrawRangeElements or DrawElementsInstanced
1748 // while transform feedback is active, (3.0.2, section 2.14, pg 86)
1749 return gl::error(GL_INVALID_OPERATION);
1750 }
1751
Jamie Madill7a5f7382014-03-05 15:01:24 -05001752 // Check for mapped buffers
1753 if (context->hasMappedBuffer(GL_ARRAY_BUFFER) || context->hasMappedBuffer(GL_ELEMENT_ARRAY_BUFFER))
1754 {
1755 return gl::error(GL_INVALID_OPERATION);
1756 }
1757
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00001758 context->drawElements(mode, count, type, indices, primcount);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001759 }
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001760 }
1761 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001762 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001763 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001764 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00001765 }
1766}
1767
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001768void __stdcall glEnable(GLenum cap)
1769{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001770 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001771
1772 try
1773 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001774 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001775
1776 if (context)
1777 {
Geoff Lang0550d032014-01-30 11:29:07 -05001778 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001779 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001780 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001781 }
Geoff Lang0550d032014-01-30 11:29:07 -05001782
1783 context->setCap(cap, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001784 }
1785 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001786 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001787 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001788 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001789 }
1790}
1791
1792void __stdcall glEnableVertexAttribArray(GLuint index)
1793{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001794 EVENT("(GLuint index = %d)", index);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001795
1796 try
1797 {
1798 if (index >= gl::MAX_VERTEX_ATTRIBS)
1799 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001800 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001801 }
1802
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001803 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001804
1805 if (context)
1806 {
daniel@transgaming.com83921382011-01-08 05:46:00 +00001807 context->setEnableVertexAttribArray(index, true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001808 }
1809 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001810 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001811 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001812 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001813 }
1814}
1815
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001816void __stdcall glEndQueryEXT(GLenum target)
1817{
1818 EVENT("GLenum target = 0x%X)", target);
1819
1820 try
1821 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001822 gl::Context *context = gl::getNonLostContext();
1823
1824 if (context)
1825 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001826 if (!ValidateEndQuery(context, target))
Geoff Lang37dde692014-01-31 16:34:54 -05001827 {
Jamie Madill45c785d2014-05-13 14:09:34 -04001828 return;
Geoff Lang37dde692014-01-31 16:34:54 -05001829 }
1830
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001831 context->endQuery(target);
1832 }
1833 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001834 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001835 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001836 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00001837 }
1838}
1839
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001840void __stdcall glFinishFenceNV(GLuint fence)
1841{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001842 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001843
1844 try
1845 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001846 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001847
1848 if (context)
1849 {
Jamie Madill33dc8432013-07-26 11:55:05 -04001850 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001851
1852 if (fenceObject == NULL)
1853 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001854 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001855 }
1856
Jamie Madillfb9a7402013-07-26 11:55:01 -04001857 if (fenceObject->isFence() != GL_TRUE)
1858 {
1859 return gl::error(GL_INVALID_OPERATION);
1860 }
1861
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001862 fenceObject->finishFence();
1863 }
1864 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001865 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001866 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001867 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00001868 }
1869}
1870
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001871void __stdcall glFinish(void)
1872{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001873 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001874
1875 try
1876 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001877 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001878
1879 if (context)
1880 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001881 context->sync(true);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001882 }
1883 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001884 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001885 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001886 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001887 }
1888}
1889
1890void __stdcall glFlush(void)
1891{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001892 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001893
1894 try
1895 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001896 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001897
1898 if (context)
1899 {
daniel@transgaming.com0d86aa72011-10-26 02:35:10 +00001900 context->sync(false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001901 }
1902 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001903 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001904 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001905 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001906 }
1907}
1908
1909void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
1910{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001911 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001912 "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001913
1914 try
1915 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001916 if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001917 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001918 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001919 }
1920
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001921 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001922
1923 if (context)
1924 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001925 if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer))
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001926 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001927 return;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00001928 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001929
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001930 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
1931 ASSERT(framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001932
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001933 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001934 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001935 unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001936 framebuffer->setColorbuffer(colorAttachment, GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001937 }
1938 else
1939 {
1940 switch (attachment)
1941 {
1942 case GL_DEPTH_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001943 framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001944 break;
1945 case GL_STENCIL_ATTACHMENT:
Geoff Lang309c92a2013-07-25 16:23:19 -04001946 framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001947 break;
Geoff Lang7e9ee232013-08-05 10:18:42 -04001948 case GL_DEPTH_STENCIL_ATTACHMENT:
Geoff Lang7e9ee232013-08-05 10:18:42 -04001949 framebuffer->setDepthStencilBuffer(GL_RENDERBUFFER, renderbuffer, 0, 0);
1950 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001951 default:
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001952 UNREACHABLE();
1953 break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001954 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001955 }
1956 }
1957 }
Jamie Madillde0ec752014-05-05 15:10:38 -04001958 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001959 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00001960 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001961 }
1962}
1963
1964void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
1965{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001966 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00001967 "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001968
1969 try
1970 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00001971 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001972 if (context)
1973 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001974 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001975 !ValidateES2FramebufferTextureParameters(context, target, attachment, textarget, texture, level))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001976 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001977 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001978 }
Geoff Lang3ed0c482013-07-25 17:03:18 -04001979
1980 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04001981 !ValidateES3FramebufferTextureParameters(context, target, attachment, textarget, texture, level, 0, false))
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001982 {
Geoff Lang3ed0c482013-07-25 17:03:18 -04001983 return;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001984 }
1985
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001986 if (texture == 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001987 {
daniel@transgaming.com93a81472010-04-20 18:52:58 +00001988 textarget = GL_NONE;
1989 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001990
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05001991 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001992
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001993 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00001994 {
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001995 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
Geoff Lang309c92a2013-07-25 16:23:19 -04001996 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, 0);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00001997 }
1998 else
1999 {
2000 switch (attachment)
2001 {
Geoff Lang309c92a2013-07-25 16:23:19 -04002002 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, 0); break;
2003 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, 0); break;
2004 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, 0); break;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002005 }
daniel@transgaming.comfbc09532010-04-26 15:33:41 +00002006 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002007 }
2008 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002009 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002010 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002011 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002012 }
2013}
2014
2015void __stdcall glFrontFace(GLenum mode)
2016{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002017 EVENT("(GLenum mode = 0x%X)", mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002018
2019 try
2020 {
2021 switch (mode)
2022 {
2023 case GL_CW:
2024 case GL_CCW:
2025 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002026 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002027
2028 if (context)
2029 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00002030 context->setFrontFace(mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002031 }
2032 }
2033 break;
2034 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002035 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002036 }
2037 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002038 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002039 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002040 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002041 }
2042}
2043
2044void __stdcall glGenBuffers(GLsizei n, GLuint* buffers)
2045{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002046 EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002047
2048 try
2049 {
2050 if (n < 0)
2051 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002052 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002053 }
2054
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002055 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002056
2057 if (context)
2058 {
2059 for (int i = 0; i < n; i++)
2060 {
2061 buffers[i] = context->createBuffer();
2062 }
2063 }
2064 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002065 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002067 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002068 }
2069}
2070
2071void __stdcall glGenerateMipmap(GLenum target)
2072{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002073 EVENT("(GLenum target = 0x%X)", target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002074
2075 try
2076 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002077 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002078
2079 if (context)
2080 {
Jamie Madill35d15012013-10-07 10:46:37 -04002081 if (!ValidTextureTarget(context, target))
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002082 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002083 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002084 }
Geoff Langae4852a2013-06-05 15:00:34 -04002085
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002086 gl::Texture *texture = context->getTargetTexture(target);
Jamie Madill35d15012013-10-07 10:46:37 -04002087
2088 if (texture == NULL)
Geoff Langae4852a2013-06-05 15:00:34 -04002089 {
2090 return gl::error(GL_INVALID_OPERATION);
2091 }
2092
Geoff Lang005df412013-10-16 14:12:50 -04002093 GLenum internalFormat = texture->getBaseLevelInternalFormat();
Jamie Madill35d15012013-10-07 10:46:37 -04002094
Geoff Langae4852a2013-06-05 15:00:34 -04002095 // Internally, all texture formats are sized so checking if the format
2096 // is color renderable and filterable will not fail.
Jamie Madill61b54432014-02-18 15:27:19 -05002097
2098 bool validRenderable = (gl::IsColorRenderingSupported(internalFormat, context) ||
2099 gl::IsSizedInternalFormat(internalFormat, context->getClientVersion()));
2100
Jamie Madill33f9c2e2013-10-07 10:46:36 -04002101 if (gl::IsDepthRenderingSupported(internalFormat, context) ||
2102 gl::IsFormatCompressed(internalFormat, context->getClientVersion()) ||
Jamie Madill61b54432014-02-18 15:27:19 -05002103 !gl::IsTextureFilteringSupported(internalFormat, context) ||
2104 !validRenderable)
Geoff Langae4852a2013-06-05 15:00:34 -04002105 {
2106 return gl::error(GL_INVALID_OPERATION);
2107 }
2108
Jamie Madillc1f8b162013-10-07 10:46:38 -04002109 // Non-power of 2 ES2 check
2110 if (!context->supportsNonPower2Texture() && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight())))
2111 {
2112 ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP));
2113 return gl::error(GL_INVALID_OPERATION);
2114 }
2115
2116 // Cube completeness check
2117 if (target == GL_TEXTURE_CUBE_MAP)
2118 {
2119 gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture);
2120 if (!textureCube->isCubeComplete())
2121 {
2122 return gl::error(GL_INVALID_OPERATION);
2123 }
2124 }
2125
Geoff Langae4852a2013-06-05 15:00:34 -04002126 texture->generateMipmaps();
daniel@transgaming.com8fd99e22010-04-20 18:52:00 +00002127 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002128 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002129 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002132 }
2133}
2134
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002135void __stdcall glGenFencesNV(GLsizei n, GLuint* fences)
2136{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002137 EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002138
2139 try
2140 {
2141 if (n < 0)
2142 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002143 return gl::error(GL_INVALID_VALUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002144 }
2145
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002146 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002147
2148 if (context)
2149 {
2150 for (int i = 0; i < n; i++)
2151 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002152 fences[i] = context->createFenceNV();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002153 }
2154 }
2155 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002156 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002157 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002158 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002159 }
2160}
2161
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002162void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers)
2163{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002164 EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002165
2166 try
2167 {
2168 if (n < 0)
2169 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002170 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002171 }
2172
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002173 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002174
2175 if (context)
2176 {
2177 for (int i = 0; i < n; i++)
2178 {
2179 framebuffers[i] = context->createFramebuffer();
2180 }
2181 }
2182 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002183 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002184 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002185 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002186 }
2187}
2188
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002189void __stdcall glGenQueriesEXT(GLsizei n, GLuint* ids)
2190{
2191 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
2192
2193 try
2194 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002195 gl::Context *context = gl::getNonLostContext();
2196
2197 if (context)
2198 {
Geoff Lang37dde692014-01-31 16:34:54 -05002199 if (n < 0)
2200 {
2201 return gl::error(GL_INVALID_VALUE);
2202 }
2203
2204 for (GLsizei i = 0; i < n; i++)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002205 {
2206 ids[i] = context->createQuery();
2207 }
2208 }
2209 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002210 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002211 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002212 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00002213 }
2214}
2215
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002216void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers)
2217{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002218 EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002219
2220 try
2221 {
2222 if (n < 0)
2223 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002224 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002225 }
2226
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002227 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002228
2229 if (context)
2230 {
2231 for (int i = 0; i < n; i++)
2232 {
2233 renderbuffers[i] = context->createRenderbuffer();
2234 }
2235 }
2236 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002237 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002238 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002239 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002240 }
2241}
2242
2243void __stdcall glGenTextures(GLsizei n, GLuint* textures)
2244{
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002245 EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002246
2247 try
2248 {
2249 if (n < 0)
2250 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002251 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002252 }
2253
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002254 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002255
2256 if (context)
2257 {
2258 for (int i = 0; i < n; i++)
2259 {
2260 textures[i] = context->createTexture();
2261 }
2262 }
2263 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002264 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002265 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002266 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002267 }
2268}
2269
daniel@transgaming.com85423182010-04-22 13:35:27 +00002270void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002271{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002272 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, "
daniel@transgaming.com85423182010-04-22 13:35:27 +00002273 "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002274 program, index, bufsize, length, size, type, name);
2275
2276 try
2277 {
2278 if (bufsize < 0)
2279 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002280 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002281 }
2282
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002283 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com85423182010-04-22 13:35:27 +00002284
2285 if (context)
2286 {
2287 gl::Program *programObject = context->getProgram(program);
2288
2289 if (!programObject)
2290 {
2291 if (context->getShader(program))
2292 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002293 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002294 }
2295 else
2296 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002297 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002298 }
2299 }
2300
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002301 if (index >= (GLuint)programObject->getActiveAttributeCount())
daniel@transgaming.com85423182010-04-22 13:35:27 +00002302 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002303 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com85423182010-04-22 13:35:27 +00002304 }
2305
2306 programObject->getActiveAttribute(index, bufsize, length, size, type, name);
2307 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002308 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002309 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002310 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002311 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002312 }
2313}
2314
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002315void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002316{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002317 EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002318 "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002319 program, index, bufsize, length, size, type, name);
2320
2321 try
2322 {
2323 if (bufsize < 0)
2324 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002325 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002326 }
2327
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002328 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002329
2330 if (context)
2331 {
2332 gl::Program *programObject = context->getProgram(program);
2333
2334 if (!programObject)
2335 {
2336 if (context->getShader(program))
2337 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002338 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002339 }
2340 else
2341 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002342 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002343 }
2344 }
2345
2346 if (index >= (GLuint)programObject->getActiveUniformCount())
2347 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002348 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00002349 }
2350
2351 programObject->getActiveUniform(index, bufsize, length, size, type, name);
2352 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002353 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002354 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002355 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002356 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002357 }
2358}
2359
2360void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
2361{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002362 EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002363 program, maxcount, count, shaders);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002364
2365 try
2366 {
2367 if (maxcount < 0)
2368 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002369 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002370 }
2371
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002372 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002373
2374 if (context)
2375 {
2376 gl::Program *programObject = context->getProgram(program);
2377
2378 if (!programObject)
2379 {
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002380 if (context->getShader(program))
2381 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002382 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002383 }
2384 else
2385 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002386 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com23953e32010-04-13 19:53:31 +00002387 }
daniel@transgaming.com6c785212010-03-30 03:36:17 +00002388 }
2389
2390 return programObject->getAttachedShaders(maxcount, count, shaders);
2391 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002392 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002393 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002394 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002395 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002396 }
2397}
2398
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00002399int __stdcall glGetAttribLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002400{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002401 EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002402
2403 try
2404 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002405 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002406
2407 if (context)
2408 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002409
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002410 gl::Program *programObject = context->getProgram(program);
2411
2412 if (!programObject)
2413 {
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002414 if (context->getShader(program))
2415 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002416 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002417 }
2418 else
2419 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002420 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.combb274c32010-04-13 03:26:21 +00002421 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002422 }
2423
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002424 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00002425 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002426 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002427 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comcf4aa872010-04-13 03:26:27 +00002428 }
2429
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00002430 return programBinary->getAttributeLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002431 }
2432 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002433 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002434 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002435 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002436 }
2437
2438 return -1;
2439}
2440
2441void __stdcall glGetBooleanv(GLenum pname, GLboolean* params)
2442{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002443 EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002444
2445 try
2446 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002447 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002448
2449 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002450 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002451 GLenum nativeType;
2452 unsigned int numParams = 0;
2453 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2454 return gl::error(GL_INVALID_ENUM);
2455
2456 // pname is valid, but there are no parameters to return
2457 if (numParams == 0)
2458 return;
2459
2460 if (nativeType == GL_BOOL)
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002461 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002462 context->getBooleanv(pname, params);
2463 }
Jamie Madill55856b12014-01-02 13:59:50 -05002464 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002465 {
Jamie Madill55856b12014-01-02 13:59:50 -05002466 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com777f2672010-04-07 03:25:16 +00002467 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002468 }
2469 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002470 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002471 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002472 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002473 }
2474}
2475
2476void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params)
2477{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002478 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002479
2480 try
2481 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002482 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002483
2484 if (context)
2485 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002486 if (!gl::ValidBufferTarget(context, target))
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002487 {
Jamie Madill8c96d582014-03-05 15:01:23 -05002488 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002489 }
2490
Jamie Madill70656a62014-03-05 15:01:26 -05002491 if (!gl::ValidBufferParameter(context, pname))
2492 {
2493 return gl::error(GL_INVALID_ENUM);
2494 }
2495
Jamie Madill8c96d582014-03-05 15:01:23 -05002496 gl::Buffer *buffer = context->getTargetBuffer(target);
2497
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002498 if (!buffer)
2499 {
2500 // A null buffer means that "0" is bound to the requested buffer target
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002501 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002502 }
2503
2504 switch (pname)
2505 {
2506 case GL_BUFFER_USAGE:
Jamie Madill70656a62014-03-05 15:01:26 -05002507 *params = static_cast<GLint>(buffer->usage());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002508 break;
2509 case GL_BUFFER_SIZE:
Jamie Madill70656a62014-03-05 15:01:26 -05002510 *params = gl::clampCast<GLint>(buffer->size());
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002511 break;
Jamie Madill70656a62014-03-05 15:01:26 -05002512 case GL_BUFFER_ACCESS_FLAGS:
2513 *params = buffer->accessFlags();
2514 break;
2515 case GL_BUFFER_MAPPED:
2516 *params = static_cast<GLint>(buffer->mapped());
2517 break;
2518 case GL_BUFFER_MAP_OFFSET:
2519 *params = gl::clampCast<GLint>(buffer->mapOffset());
2520 break;
2521 case GL_BUFFER_MAP_LENGTH:
2522 *params = gl::clampCast<GLint>(buffer->mapLength());
2523 break;
2524 default: UNREACHABLE(); break;
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +00002525 }
2526 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002527 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002528 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002529 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002530 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002531 }
2532}
2533
2534GLenum __stdcall glGetError(void)
2535{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002536 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002537
2538 gl::Context *context = gl::getContext();
2539
2540 if (context)
2541 {
daniel@transgaming.com82b28912011-12-12 21:01:35 +00002542 return context->getError();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002543 }
2544
2545 return GL_NO_ERROR;
2546}
2547
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002548void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
2549{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002550 EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002551
2552 try
2553 {
2554
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002555 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002556
2557 if (context)
2558 {
Jamie Madill33dc8432013-07-26 11:55:05 -04002559 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002560
2561 if (fenceObject == NULL)
2562 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002563 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002564 }
2565
Jamie Madillfb9a7402013-07-26 11:55:01 -04002566 if (fenceObject->isFence() != GL_TRUE)
2567 {
2568 return gl::error(GL_INVALID_OPERATION);
2569 }
2570
2571 switch (pname)
2572 {
2573 case GL_FENCE_STATUS_NV:
2574 case GL_FENCE_CONDITION_NV:
2575 break;
2576
2577 default: return gl::error(GL_INVALID_ENUM);
2578 }
2579
2580 params[0] = fenceObject->getFencei(pname);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002581 }
2582 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002583 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002585 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00002586 }
2587}
2588
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002589void __stdcall glGetFloatv(GLenum pname, GLfloat* params)
2590{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002591 EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002592
2593 try
2594 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002595 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002596
2597 if (context)
2598 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002599 GLenum nativeType;
2600 unsigned int numParams = 0;
2601 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2602 return gl::error(GL_INVALID_ENUM);
2603
2604 // pname is valid, but that there are no parameters to return.
2605 if (numParams == 0)
2606 return;
2607
2608 if (nativeType == GL_FLOAT)
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002609 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002610 context->getFloatv(pname, params);
2611 }
Jamie Madill55856b12014-01-02 13:59:50 -05002612 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002613 {
Jamie Madill55856b12014-01-02 13:59:50 -05002614 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00002615 }
2616 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002617 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002618 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002619 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002620 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002621 }
2622}
2623
2624void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params)
2625{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002626 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00002627 target, attachment, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002628
2629 try
2630 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002631 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002632
2633 if (context)
2634 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002635 if (!gl::ValidFramebufferTarget(target))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002636 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002637 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002638 }
2639
Geoff Lang646559f2013-08-15 11:08:15 -04002640 switch (pname)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002641 {
Geoff Lang646559f2013-08-15 11:08:15 -04002642 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2643 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2644 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2645 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2646 break;
2647 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2648 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2649 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2650 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2651 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2652 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2653 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2654 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2655 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2656 if (context->getClientVersion() >= 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002657 {
Geoff Lang646559f2013-08-15 11:08:15 -04002658 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002659 }
Geoff Lang646559f2013-08-15 11:08:15 -04002660 default:
2661 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002662 }
Geoff Lang646559f2013-08-15 11:08:15 -04002663
2664 // Determine if the attachment is a valid enum
2665 switch (attachment)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002666 {
Geoff Lang646559f2013-08-15 11:08:15 -04002667 case GL_BACK:
2668 case GL_FRONT:
Jamie Madill3810bee2014-01-21 16:47:12 -05002669 case GL_DEPTH:
Geoff Lang646559f2013-08-15 11:08:15 -04002670 case GL_STENCIL:
2671 case GL_DEPTH_STENCIL_ATTACHMENT:
2672 if (context->getClientVersion() < 3)
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002673 {
Geoff Lang646559f2013-08-15 11:08:15 -04002674 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002675 }
Geoff Lang646559f2013-08-15 11:08:15 -04002676 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002677
Geoff Lang646559f2013-08-15 11:08:15 -04002678 case GL_DEPTH_ATTACHMENT:
2679 case GL_STENCIL_ATTACHMENT:
2680 break;
2681
2682 default:
2683 if (attachment < GL_COLOR_ATTACHMENT0_EXT ||
2684 (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getMaximumRenderTargets())
2685 {
2686 return gl::error(GL_INVALID_ENUM);
2687 }
2688 break;
daniel@transgaming.coma27ff1e2010-08-24 19:20:11 +00002689 }
2690
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05002691 GLuint framebufferHandle = context->getTargetFramebufferHandle(target);
2692 ASSERT(framebufferHandle != GL_INVALID_INDEX);
Geoff Lang646559f2013-08-15 11:08:15 -04002693 gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle);
2694
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002695 GLenum attachmentType;
2696 GLuint attachmentHandle;
Geoff Lang309c92a2013-07-25 16:23:19 -04002697 GLuint attachmentLevel;
2698 GLuint attachmentLayer;
Geoff Lang646559f2013-08-15 11:08:15 -04002699 gl::Renderbuffer *renderbuffer;
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002700
Geoff Lang646559f2013-08-15 11:08:15 -04002701 if(framebufferHandle == 0)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002702 {
Geoff Lang646559f2013-08-15 11:08:15 -04002703 if(context->getClientVersion() < 3)
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002704 {
Geoff Lang646559f2013-08-15 11:08:15 -04002705 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002706 }
2707
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002708 switch (attachment)
2709 {
Geoff Lang646559f2013-08-15 11:08:15 -04002710 case GL_BACK:
2711 attachmentType = framebuffer->getColorbufferType(0);
2712 attachmentHandle = framebuffer->getColorbufferHandle(0);
2713 attachmentLevel = framebuffer->getColorbufferMipLevel(0);
2714 attachmentLayer = framebuffer->getColorbufferLayer(0);
2715 renderbuffer = framebuffer->getColorbuffer(0);
2716 break;
2717 case GL_DEPTH:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002718 attachmentType = framebuffer->getDepthbufferType();
2719 attachmentHandle = framebuffer->getDepthbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002720 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2721 attachmentLayer = framebuffer->getDepthbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002722 renderbuffer = framebuffer->getDepthbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002723 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002724 case GL_STENCIL:
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002725 attachmentType = framebuffer->getStencilbufferType();
2726 attachmentHandle = framebuffer->getStencilbufferHandle();
Geoff Lang309c92a2013-07-25 16:23:19 -04002727 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2728 attachmentLayer = framebuffer->getStencilbufferLayer();
Geoff Lang646559f2013-08-15 11:08:15 -04002729 renderbuffer = framebuffer->getStencilbuffer();
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002730 break;
Geoff Lang646559f2013-08-15 11:08:15 -04002731 default:
2732 return gl::error(GL_INVALID_OPERATION);
2733 }
2734 }
2735 else
2736 {
2737 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
2738 {
2739 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
2740 attachmentType = framebuffer->getColorbufferType(colorAttachment);
2741 attachmentHandle = framebuffer->getColorbufferHandle(colorAttachment);
2742 attachmentLevel = framebuffer->getColorbufferMipLevel(colorAttachment);
2743 attachmentLayer = framebuffer->getColorbufferLayer(colorAttachment);
2744 renderbuffer = framebuffer->getColorbuffer(colorAttachment);
2745 }
2746 else
2747 {
2748 switch (attachment)
Geoff Lang55ba29c2013-07-11 16:57:53 -04002749 {
Geoff Lang646559f2013-08-15 11:08:15 -04002750 case GL_DEPTH_ATTACHMENT:
2751 attachmentType = framebuffer->getDepthbufferType();
2752 attachmentHandle = framebuffer->getDepthbufferHandle();
2753 attachmentLevel = framebuffer->getDepthbufferMipLevel();
2754 attachmentLayer = framebuffer->getDepthbufferLayer();
2755 renderbuffer = framebuffer->getDepthbuffer();
2756 break;
2757 case GL_STENCIL_ATTACHMENT:
2758 attachmentType = framebuffer->getStencilbufferType();
2759 attachmentHandle = framebuffer->getStencilbufferHandle();
2760 attachmentLevel = framebuffer->getStencilbufferMipLevel();
2761 attachmentLayer = framebuffer->getStencilbufferLayer();
2762 renderbuffer = framebuffer->getStencilbuffer();
2763 break;
2764 case GL_DEPTH_STENCIL_ATTACHMENT:
2765 if (framebuffer->getDepthbufferHandle() != framebuffer->getStencilbufferHandle())
2766 {
2767 return gl::error(GL_INVALID_OPERATION);
2768 }
2769 attachmentType = framebuffer->getDepthStencilbufferType();
2770 attachmentHandle = framebuffer->getDepthStencilbufferHandle();
2771 attachmentLevel = framebuffer->getDepthStencilbufferMipLevel();
2772 attachmentLayer = framebuffer->getDepthStencilbufferLayer();
2773 renderbuffer = framebuffer->getDepthStencilBuffer();
2774 break;
2775 default:
Geoff Lang55ba29c2013-07-11 16:57:53 -04002776 return gl::error(GL_INVALID_OPERATION);
2777 }
shannon.woods%transgaming.com@gtempaccount.com89ae1132013-04-13 03:28:43 +00002778 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002779 }
2780
2781 GLenum attachmentObjectType; // Type category
Geoff Lang646559f2013-08-15 11:08:15 -04002782 if (framebufferHandle == 0)
2783 {
2784 attachmentObjectType = GL_FRAMEBUFFER_DEFAULT;
2785 }
2786 else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002787 {
2788 attachmentObjectType = attachmentType;
2789 }
Geoff Lang0fe19492013-07-25 17:04:31 -04002790 else if (gl::IsInternalTextureTarget(attachmentType, context->getClientVersion()))
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002791 {
2792 attachmentObjectType = GL_TEXTURE;
2793 }
apatrick@chromium.orga1d80592012-01-25 21:52:10 +00002794 else
2795 {
2796 UNREACHABLE();
2797 return;
2798 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002799
Geoff Lang646559f2013-08-15 11:08:15 -04002800 if (attachmentObjectType == GL_NONE)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002801 {
Geoff Lang646559f2013-08-15 11:08:15 -04002802 // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
2803 // is NONE, then querying any other pname will generate INVALID_ENUM.
2804
2805 // ES 3.0.2 spec pg 235 states that if the attachment type is none,
2806 // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an
2807 // INVALID_OPERATION for all other pnames
2808
2809 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002810 {
Geoff Lang646559f2013-08-15 11:08:15 -04002811 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2812 *params = attachmentObjectType;
2813 break;
2814
2815 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2816 if (context->getClientVersion() < 3)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002817 {
Geoff Lang646559f2013-08-15 11:08:15 -04002818 return gl::error(GL_INVALID_ENUM);
2819 }
2820 *params = 0;
2821 break;
2822
2823 default:
2824 if (context->getClientVersion() < 3)
2825 {
2826 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002827 }
2828 else
2829 {
Geoff Lang646559f2013-08-15 11:08:15 -04002830 gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002831 }
2832 }
Geoff Lang646559f2013-08-15 11:08:15 -04002833 }
2834 else
2835 {
2836 ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE ||
2837 attachmentObjectType == GL_FRAMEBUFFER_DEFAULT);
2838 ASSERT(renderbuffer != NULL);
2839
2840 switch (pname)
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002841 {
Geoff Lang646559f2013-08-15 11:08:15 -04002842 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
2843 *params = attachmentObjectType;
2844 break;
2845
2846 case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
2847 if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE)
2848 {
2849 return gl::error(GL_INVALID_ENUM);
2850 }
2851 *params = attachmentHandle;
2852 break;
2853
2854 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
2855 if (attachmentObjectType != GL_TEXTURE)
2856 {
2857 return gl::error(GL_INVALID_ENUM);
2858 }
2859 *params = attachmentLevel;
2860 break;
2861
2862 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
2863 if (attachmentObjectType != GL_TEXTURE)
2864 {
2865 return gl::error(GL_INVALID_ENUM);
2866 }
2867 *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0;
2868 break;
2869
2870 case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
2871 *params = renderbuffer->getRedSize();
2872 break;
2873
2874 case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
2875 *params = renderbuffer->getGreenSize();
2876 break;
2877
2878 case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
2879 *params = renderbuffer->getBlueSize();
2880 break;
2881
2882 case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
2883 *params = renderbuffer->getAlphaSize();
2884 break;
2885
2886 case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
2887 *params = renderbuffer->getDepthSize();
2888 break;
2889
2890 case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
2891 *params = renderbuffer->getStencilSize();
2892 break;
2893
2894 case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
2895 if (attachment == GL_DEPTH_STENCIL)
2896 {
2897 gl::error(GL_INVALID_OPERATION);
2898 }
2899 *params = renderbuffer->getComponentType();
2900 break;
2901
2902 case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
2903 *params = renderbuffer->getColorEncoding();
2904 break;
2905
2906 case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER:
2907 if (attachmentObjectType != GL_TEXTURE)
2908 {
2909 return gl::error(GL_INVALID_ENUM);
2910 }
2911 *params = attachmentLayer;
2912 break;
2913
2914 default:
2915 UNREACHABLE();
2916 break;
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002917 }
daniel@transgaming.comc46c9c02010-04-23 18:34:55 +00002918 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002919 }
2920 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002921 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002922 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002923 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002924 }
2925}
2926
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002927GLenum __stdcall glGetGraphicsResetStatusEXT(void)
2928{
2929 EVENT("()");
2930
2931 try
2932 {
2933 gl::Context *context = gl::getContext();
2934
2935 if (context)
2936 {
2937 return context->getResetStatus();
2938 }
2939
2940 return GL_NO_ERROR;
2941 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002942 catch (...)
daniel@transgaming.com17f548c2011-11-09 17:47:02 +00002943 {
2944 return GL_OUT_OF_MEMORY;
2945 }
2946}
2947
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002948void __stdcall glGetIntegerv(GLenum pname, GLint* params)
2949{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002950 EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002951
2952 try
2953 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002954 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002955
2956 if (context)
2957 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002958 GLenum nativeType;
2959 unsigned int numParams = 0;
2960 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
2961 return gl::error(GL_INVALID_ENUM);
2962
2963 // pname is valid, but there are no parameters to return
2964 if (numParams == 0)
2965 return;
2966
2967 if (nativeType == GL_INT)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002968 {
Jamie Madill79f2f452013-12-19 11:13:02 -05002969 context->getIntegerv(pname, params);
2970 }
Jamie Madill55856b12014-01-02 13:59:50 -05002971 else
Jamie Madill79f2f452013-12-19 11:13:02 -05002972 {
Jamie Madill55856b12014-01-02 13:59:50 -05002973 CastStateValues(context, nativeType, pname, numParams, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002974 }
2975 }
2976 }
Jamie Madillde0ec752014-05-05 15:10:38 -04002977 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002978 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002979 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002980 }
2981}
2982
2983void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params)
2984{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002985 EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002986
2987 try
2988 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00002989 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002990
2991 if (context)
2992 {
2993 gl::Program *programObject = context->getProgram(program);
2994
2995 if (!programObject)
2996 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00002997 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002998 }
2999
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003000 if (context->getClientVersion() < 3)
3001 {
3002 switch (pname)
3003 {
3004 case GL_ACTIVE_UNIFORM_BLOCKS:
3005 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003006 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3007 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3008 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003009 return gl::error(GL_INVALID_ENUM);
3010 }
3011 }
3012
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003013 switch (pname)
3014 {
3015 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003016 *params = programObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003017 return;
3018 case GL_LINK_STATUS:
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003019 *params = programObject->isLinked();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003020 return;
3021 case GL_VALIDATE_STATUS:
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00003022 *params = programObject->isValidated();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003023 return;
3024 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003025 *params = programObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003026 return;
3027 case GL_ATTACHED_SHADERS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003028 *params = programObject->getAttachedShadersCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003029 return;
3030 case GL_ACTIVE_ATTRIBUTES:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003031 *params = programObject->getActiveAttributeCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003032 return;
3033 case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
daniel@transgaming.com85423182010-04-22 13:35:27 +00003034 *params = programObject->getActiveAttributeMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003035 return;
3036 case GL_ACTIVE_UNIFORMS:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003037 *params = programObject->getActiveUniformCount();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003038 return;
3039 case GL_ACTIVE_UNIFORM_MAX_LENGTH:
daniel@transgaming.com09fbfef2010-04-22 13:35:31 +00003040 *params = programObject->getActiveUniformMaxLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003041 return;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003042 case GL_PROGRAM_BINARY_LENGTH_OES:
apatrick@chromium.org90080e32012-07-09 22:15:33 +00003043 *params = programObject->getProgramBinaryLength();
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00003044 return;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00003045 case GL_ACTIVE_UNIFORM_BLOCKS:
3046 *params = programObject->getActiveUniformBlockCount();
3047 return;
3048 case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
3049 *params = programObject->getActiveUniformBlockMaxLength();
3050 break;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05003051 case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
3052 *params = programObject->getTransformFeedbackBufferMode();
3053 break;
3054 case GL_TRANSFORM_FEEDBACK_VARYINGS:
3055 *params = programObject->getTransformFeedbackVaryingCount();
3056 break;
3057 case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH:
3058 *params = programObject->getTransformFeedbackVaryingMaxLength();
3059 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003060 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003061 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003062 }
3063 }
3064 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003065 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003067 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003068 }
3069}
3070
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003071void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003072{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003073 EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003074 program, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003075
3076 try
3077 {
3078 if (bufsize < 0)
3079 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003080 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003081 }
3082
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003083 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003084
3085 if (context)
3086 {
3087 gl::Program *programObject = context->getProgram(program);
3088
3089 if (!programObject)
3090 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003091 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003092 }
3093
3094 programObject->getInfoLog(bufsize, length, infolog);
3095 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003096 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003097 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003098 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003099 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003100 }
3101}
3102
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003103void __stdcall glGetQueryivEXT(GLenum target, GLenum pname, GLint *params)
3104{
3105 EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params);
3106
3107 try
3108 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003109 gl::Context *context = gl::getNonLostContext();
3110
3111 if (context)
3112 {
Geoff Lang37dde692014-01-31 16:34:54 -05003113 if (!ValidQueryType(context, target))
3114 {
3115 return gl::error(GL_INVALID_ENUM);
3116 }
3117
3118 switch (pname)
3119 {
3120 case GL_CURRENT_QUERY_EXT:
Jamie Madill45c785d2014-05-13 14:09:34 -04003121 params[0] = context->getActiveQueryId(target);
Geoff Lang37dde692014-01-31 16:34:54 -05003122 break;
3123
3124 default:
3125 return gl::error(GL_INVALID_ENUM);
3126 }
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003127 }
3128 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003129 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003130 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003131 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003132 }
3133}
3134
3135void __stdcall glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params)
3136{
3137 EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params);
3138
3139 try
3140 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003141 gl::Context *context = gl::getNonLostContext();
3142
3143 if (context)
3144 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003145 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
3146
3147 if (!queryObject)
3148 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003149 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003150 }
3151
Jamie Madill45c785d2014-05-13 14:09:34 -04003152 if (context->getActiveQueryId(queryObject->getType()) == id)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003153 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003154 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003155 }
3156
3157 switch(pname)
3158 {
3159 case GL_QUERY_RESULT_EXT:
3160 params[0] = queryObject->getResult();
3161 break;
3162 case GL_QUERY_RESULT_AVAILABLE_EXT:
3163 params[0] = queryObject->isResultAvailable();
3164 break;
3165 default:
Geoff Lang37dde692014-01-31 16:34:54 -05003166 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003167 }
3168 }
3169 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003170 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003171 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003172 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00003173 }
3174}
3175
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003176void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params)
3177{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003178 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003179
3180 try
3181 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003182 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003183
3184 if (context)
3185 {
3186 if (target != GL_RENDERBUFFER)
3187 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003188 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003189 }
3190
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003191 if (context->getRenderbufferHandle() == 0)
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003192 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003193 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003194 }
3195
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003196 gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle());
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003197
3198 switch (pname)
3199 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003200 case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break;
3201 case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break;
3202 case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break;
3203 case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break;
3204 case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break;
3205 case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break;
3206 case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break;
3207 case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break;
3208 case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break;
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003209 case GL_RENDERBUFFER_SAMPLES_ANGLE:
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003210 if (context->getMaxSupportedSamples() != 0)
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003211 {
daniel@transgaming.comd2fd4f22011-02-01 18:49:11 +00003212 *params = renderbuffer->getSamples();
3213 }
3214 else
3215 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003216 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00003217 }
3218 break;
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003219 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003220 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4901fca2010-04-20 18:52:41 +00003221 }
3222 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003223 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003224 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003225 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003226 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003227 }
3228}
3229
3230void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
3231{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003232 EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003233
3234 try
3235 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003236 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003237
3238 if (context)
3239 {
3240 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00003241
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003242 if (!shaderObject)
3243 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003244 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003245 }
3246
3247 switch (pname)
3248 {
3249 case GL_SHADER_TYPE:
3250 *params = shaderObject->getType();
3251 return;
3252 case GL_DELETE_STATUS:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003253 *params = shaderObject->isFlaggedForDeletion();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003254 return;
3255 case GL_COMPILE_STATUS:
3256 *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE;
3257 return;
3258 case GL_INFO_LOG_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003259 *params = shaderObject->getInfoLogLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003260 return;
3261 case GL_SHADER_SOURCE_LENGTH:
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003262 *params = shaderObject->getSourceLength();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003263 return;
zmo@google.coma574f782011-10-03 21:45:23 +00003264 case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
3265 *params = shaderObject->getTranslatedSourceLength();
3266 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003267 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003268 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003269 }
3270 }
3271 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003272 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003273 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003274 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003275 }
3276}
3277
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003278void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003279{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003280 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003281 shader, bufsize, length, infolog);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003282
3283 try
3284 {
3285 if (bufsize < 0)
3286 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003287 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003288 }
3289
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003290 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003291
3292 if (context)
3293 {
3294 gl::Shader *shaderObject = context->getShader(shader);
3295
3296 if (!shaderObject)
3297 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003298 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003299 }
3300
3301 shaderObject->getInfoLog(bufsize, length, infolog);
3302 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003303 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003304 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003305 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003306 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003307 }
3308}
3309
3310void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)
3311{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003312 EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003313 shadertype, precisiontype, range, precision);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003314
3315 try
3316 {
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003317 switch (shadertype)
3318 {
3319 case GL_VERTEX_SHADER:
3320 case GL_FRAGMENT_SHADER:
3321 break;
3322 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003323 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003324 }
3325
3326 switch (precisiontype)
3327 {
3328 case GL_LOW_FLOAT:
3329 case GL_MEDIUM_FLOAT:
3330 case GL_HIGH_FLOAT:
3331 // Assume IEEE 754 precision
3332 range[0] = 127;
3333 range[1] = 127;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003334 *precision = 23;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003335 break;
3336 case GL_LOW_INT:
3337 case GL_MEDIUM_INT:
3338 case GL_HIGH_INT:
3339 // Some (most) hardware only supports single-precision floating-point numbers,
3340 // which can accurately represent integers up to +/-16777216
3341 range[0] = 24;
3342 range[1] = 24;
daniel@transgaming.comc5c15382010-04-23 18:34:49 +00003343 *precision = 0;
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003344 break;
3345 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003346 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com6c785212010-03-30 03:36:17 +00003347 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003348 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003349 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003350 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003351 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003352 }
3353}
3354
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003355void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003356{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003357 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00003358 shader, bufsize, length, source);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003359
3360 try
3361 {
3362 if (bufsize < 0)
3363 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003364 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003365 }
3366
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003367 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003368
3369 if (context)
3370 {
3371 gl::Shader *shaderObject = context->getShader(shader);
3372
3373 if (!shaderObject)
3374 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003375 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comcba50572010-03-28 19:36:09 +00003376 }
3377
3378 shaderObject->getSource(bufsize, length, source);
3379 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003380 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003381 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003382 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003383 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003384 }
3385}
3386
zmo@google.coma574f782011-10-03 21:45:23 +00003387void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source)
3388{
3389 EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)",
3390 shader, bufsize, length, source);
3391
3392 try
3393 {
3394 if (bufsize < 0)
3395 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003396 return gl::error(GL_INVALID_VALUE);
zmo@google.coma574f782011-10-03 21:45:23 +00003397 }
3398
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003399 gl::Context *context = gl::getNonLostContext();
zmo@google.coma574f782011-10-03 21:45:23 +00003400
3401 if (context)
3402 {
3403 gl::Shader *shaderObject = context->getShader(shader);
3404
3405 if (!shaderObject)
3406 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003407 return gl::error(GL_INVALID_OPERATION);
zmo@google.coma574f782011-10-03 21:45:23 +00003408 }
3409
3410 shaderObject->getTranslatedSource(bufsize, length, source);
3411 }
3412 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003413 catch (...)
zmo@google.coma574f782011-10-03 21:45:23 +00003414 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003415 return gl::error(GL_OUT_OF_MEMORY);
zmo@google.coma574f782011-10-03 21:45:23 +00003416 }
3417}
3418
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003419const GLubyte* __stdcall glGetString(GLenum name)
3420{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003421 EVENT("(GLenum name = 0x%X)", name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003422
3423 try
3424 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003425 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3e4c6002010-05-05 18:50:13 +00003426
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003427 switch (name)
3428 {
3429 case GL_VENDOR:
daniel@transgaming.coma0ce7e62011-01-25 14:47:16 +00003430 return (GLubyte*)"Google Inc.";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003431 case GL_RENDERER:
daniel@transgaming.comc23ff642011-08-16 20:28:45 +00003432 return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003433 case GL_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003434 if (context->getClientVersion() == 2)
3435 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003436 return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003437 }
3438 else
3439 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003440 return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003441 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003442 case GL_SHADING_LANGUAGE_VERSION:
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003443 if (context->getClientVersion() == 2)
3444 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003445 return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003446 }
3447 else
3448 {
Jamie Madill0aa84f62014-02-13 13:17:23 -05003449 return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")";
shannonwoods@chromium.orge2865d02013-05-30 00:06:01 +00003450 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003451 case GL_EXTENSIONS:
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00003452 return (GLubyte*)((context != NULL) ? context->getCombinedExtensionsString() : "");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003453 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003454 return gl::error(GL_INVALID_ENUM, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003455 }
3456 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003457 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003458 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003459 return gl::error(GL_OUT_OF_MEMORY, (GLubyte*)NULL);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003460 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003461}
3462
3463void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
3464{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003465 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003466
3467 try
3468 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003469 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003470
3471 if (context)
3472 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003473 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003474
Jamie Madillfb8a8302013-07-03 14:24:12 -04003475 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003476 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003477 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003478 }
3479
3480 switch (pname)
3481 {
3482 case GL_TEXTURE_MAG_FILTER:
3483 *params = (GLfloat)texture->getMagFilter();
3484 break;
3485 case GL_TEXTURE_MIN_FILTER:
3486 *params = (GLfloat)texture->getMinFilter();
3487 break;
3488 case GL_TEXTURE_WRAP_S:
3489 *params = (GLfloat)texture->getWrapS();
3490 break;
3491 case GL_TEXTURE_WRAP_T:
3492 *params = (GLfloat)texture->getWrapT();
3493 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003494 case GL_TEXTURE_WRAP_R:
3495 if (context->getClientVersion() < 3)
3496 {
3497 return gl::error(GL_INVALID_ENUM);
3498 }
3499 *params = (GLfloat)texture->getWrapR();
3500 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003501 case GL_TEXTURE_IMMUTABLE_FORMAT:
3502 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003503 *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE);
3504 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003505 case GL_TEXTURE_IMMUTABLE_LEVELS:
3506 if (context->getClientVersion() < 3)
3507 {
3508 return gl::error(GL_INVALID_ENUM);
3509 }
Jamie Madill51a94372013-10-24 17:49:43 -04003510 *params = (GLfloat)texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003511 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003512 case GL_TEXTURE_USAGE_ANGLE:
3513 *params = (GLfloat)texture->getUsage();
3514 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003515 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3516 if (!context->supportsTextureFilterAnisotropy())
3517 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003518 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003519 }
3520 *params = (GLfloat)texture->getMaxAnisotropy();
3521 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003522 case GL_TEXTURE_SWIZZLE_R:
3523 if (context->getClientVersion() < 3)
3524 {
3525 return gl::error(GL_INVALID_ENUM);
3526 }
3527 *params = (GLfloat)texture->getSwizzleRed();
3528 break;
3529 case GL_TEXTURE_SWIZZLE_G:
3530 if (context->getClientVersion() < 3)
3531 {
3532 return gl::error(GL_INVALID_ENUM);
3533 }
3534 *params = (GLfloat)texture->getSwizzleGreen();
3535 break;
3536 case GL_TEXTURE_SWIZZLE_B:
3537 if (context->getClientVersion() < 3)
3538 {
3539 return gl::error(GL_INVALID_ENUM);
3540 }
3541 *params = (GLfloat)texture->getSwizzleBlue();
3542 break;
3543 case GL_TEXTURE_SWIZZLE_A:
3544 if (context->getClientVersion() < 3)
3545 {
3546 return gl::error(GL_INVALID_ENUM);
3547 }
3548 *params = (GLfloat)texture->getSwizzleAlpha();
3549 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003550 case GL_TEXTURE_BASE_LEVEL:
3551 if (context->getClientVersion() < 3)
3552 {
3553 return gl::error(GL_INVALID_ENUM);
3554 }
3555 *params = (GLfloat)texture->getBaseLevel();
3556 break;
3557 case GL_TEXTURE_MAX_LEVEL:
3558 if (context->getClientVersion() < 3)
3559 {
3560 return gl::error(GL_INVALID_ENUM);
3561 }
3562 *params = (GLfloat)texture->getMaxLevel();
3563 break;
3564 case GL_TEXTURE_MIN_LOD:
3565 if (context->getClientVersion() < 3)
3566 {
3567 return gl::error(GL_INVALID_ENUM);
3568 }
3569 *params = texture->getMinLod();
3570 break;
3571 case GL_TEXTURE_MAX_LOD:
3572 if (context->getClientVersion() < 3)
3573 {
3574 return gl::error(GL_INVALID_ENUM);
3575 }
3576 *params = texture->getMaxLod();
3577 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003578 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003579 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003580 }
3581 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003582 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003583 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003584 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003585 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003586 }
3587}
3588
3589void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params)
3590{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003591 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003592
3593 try
3594 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003595 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003596
3597 if (context)
3598 {
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05003599 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003600
Jamie Madillfb8a8302013-07-03 14:24:12 -04003601 if (!texture)
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003602 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003603 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003604 }
3605
3606 switch (pname)
3607 {
3608 case GL_TEXTURE_MAG_FILTER:
3609 *params = texture->getMagFilter();
3610 break;
3611 case GL_TEXTURE_MIN_FILTER:
3612 *params = texture->getMinFilter();
3613 break;
3614 case GL_TEXTURE_WRAP_S:
3615 *params = texture->getWrapS();
3616 break;
3617 case GL_TEXTURE_WRAP_T:
3618 *params = texture->getWrapT();
3619 break;
shannon.woods%transgaming.com@gtempaccount.com0b3a8df2013-04-13 03:44:51 +00003620 case GL_TEXTURE_WRAP_R:
3621 if (context->getClientVersion() < 3)
3622 {
3623 return gl::error(GL_INVALID_ENUM);
3624 }
3625 *params = texture->getWrapR();
3626 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003627 case GL_TEXTURE_IMMUTABLE_FORMAT:
3628 // Exposed to ES2.0 through EXT_texture_storage, no client version validation.
daniel@transgaming.comd30bd0a2011-11-11 04:10:34 +00003629 *params = texture->isImmutable() ? GL_TRUE : GL_FALSE;
3630 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003631 case GL_TEXTURE_IMMUTABLE_LEVELS:
3632 if (context->getClientVersion() < 3)
3633 {
3634 return gl::error(GL_INVALID_ENUM);
3635 }
Jamie Madill51a94372013-10-24 17:49:43 -04003636 *params = texture->immutableLevelCount();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00003637 break;
daniel@transgaming.com7d18c172011-11-11 04:18:21 +00003638 case GL_TEXTURE_USAGE_ANGLE:
3639 *params = texture->getUsage();
3640 break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003641 case GL_TEXTURE_MAX_ANISOTROPY_EXT:
3642 if (!context->supportsTextureFilterAnisotropy())
3643 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003644 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00003645 }
3646 *params = (GLint)texture->getMaxAnisotropy();
3647 break;
Geoff Langbc90a482013-09-17 16:51:27 -04003648 case GL_TEXTURE_SWIZZLE_R:
3649 if (context->getClientVersion() < 3)
3650 {
3651 return gl::error(GL_INVALID_ENUM);
3652 }
3653 *params = texture->getSwizzleRed();
3654 break;
3655 case GL_TEXTURE_SWIZZLE_G:
3656 if (context->getClientVersion() < 3)
3657 {
3658 return gl::error(GL_INVALID_ENUM);
3659 }
3660 *params = texture->getSwizzleGreen();
3661 break;
3662 case GL_TEXTURE_SWIZZLE_B:
3663 if (context->getClientVersion() < 3)
3664 {
3665 return gl::error(GL_INVALID_ENUM);
3666 }
3667 *params = texture->getSwizzleBlue();
3668 break;
3669 case GL_TEXTURE_SWIZZLE_A:
3670 if (context->getClientVersion() < 3)
3671 {
3672 return gl::error(GL_INVALID_ENUM);
3673 }
3674 *params = texture->getSwizzleAlpha();
3675 break;
Nicolas Capens8de68282014-04-04 11:10:27 -04003676 case GL_TEXTURE_BASE_LEVEL:
3677 if (context->getClientVersion() < 3)
3678 {
3679 return gl::error(GL_INVALID_ENUM);
3680 }
3681 *params = texture->getBaseLevel();
3682 break;
3683 case GL_TEXTURE_MAX_LEVEL:
3684 if (context->getClientVersion() < 3)
3685 {
3686 return gl::error(GL_INVALID_ENUM);
3687 }
3688 *params = texture->getMaxLevel();
3689 break;
3690 case GL_TEXTURE_MIN_LOD:
3691 if (context->getClientVersion() < 3)
3692 {
3693 return gl::error(GL_INVALID_ENUM);
3694 }
3695 *params = (GLint)texture->getMinLod();
3696 break;
3697 case GL_TEXTURE_MAX_LOD:
3698 if (context->getClientVersion() < 3)
3699 {
3700 return gl::error(GL_INVALID_ENUM);
3701 }
3702 *params = (GLint)texture->getMaxLod();
3703 break;
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003704 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003705 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5d2bee92010-04-20 18:51:56 +00003706 }
3707 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003708 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003709 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003710 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003711 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003712 }
3713}
3714
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003715void __stdcall glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
3716{
3717 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)",
3718 program, location, bufSize, params);
3719
3720 try
3721 {
3722 if (bufSize < 0)
3723 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003724 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003725 }
3726
3727 gl::Context *context = gl::getNonLostContext();
3728
3729 if (context)
3730 {
3731 if (program == 0)
3732 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003733 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003734 }
3735
3736 gl::Program *programObject = context->getProgram(program);
3737
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003738 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003739 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003740 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003741 }
3742
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003743 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3744 if (!programBinary)
3745 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003746 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003747 }
3748
3749 if (!programBinary->getUniformfv(location, &bufSize, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003750 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003751 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003752 }
3753 }
3754 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003755 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003756 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003757 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003758 }
3759}
3760
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003761void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params)
3762{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003763 EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003764
3765 try
3766 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003767 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003768
3769 if (context)
3770 {
3771 if (program == 0)
3772 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003773 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003774 }
3775
3776 gl::Program *programObject = context->getProgram(program);
3777
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003778 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003779 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003780 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003781 }
3782
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003783 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3784 if (!programBinary)
3785 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003786 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003787 }
3788
3789 if (!programBinary->getUniformfv(location, NULL, params))
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003790 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003791 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003792 }
3793 }
3794 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003795 catch (...)
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003796 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003797 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003798 }
3799}
3800
3801void __stdcall glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params)
3802{
3803 EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)",
3804 program, location, bufSize, params);
3805
3806 try
3807 {
3808 if (bufSize < 0)
3809 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003810 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003811 }
3812
3813 gl::Context *context = gl::getNonLostContext();
3814
3815 if (context)
3816 {
3817 if (program == 0)
3818 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003819 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003820 }
3821
3822 gl::Program *programObject = context->getProgram(program);
3823
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003824 if (!programObject || !programObject->isLinked())
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003825 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003826 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a849122011-11-12 03:18:00 +00003827 }
3828
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003829 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3830 if (!programBinary)
3831 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003832 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003833 }
3834
3835 if (!programBinary->getUniformiv(location, &bufSize, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003836 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003837 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003838 }
3839 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003840 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003841 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003842 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003843 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003844 }
3845}
3846
3847void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params)
3848{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003849 EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003850
3851 try
3852 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003853 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003854
3855 if (context)
3856 {
3857 if (program == 0)
3858 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003859 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003860 }
3861
3862 gl::Program *programObject = context->getProgram(program);
3863
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003864 if (!programObject || !programObject->isLinked())
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003865 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003866 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003867 }
3868
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003869 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
3870 if (!programBinary)
3871 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003872 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003873 }
3874
3875 if (!programBinary->getUniformiv(location, NULL, params))
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003876 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003877 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.combb3d9d02010-04-13 03:26:06 +00003878 }
3879 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003880 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003881 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003882 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003883 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003884 }
3885}
3886
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00003887int __stdcall glGetUniformLocation(GLuint program, const GLchar* name)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003888{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003889 EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003890
3891 try
3892 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003893 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003894
3895 if (strstr(name, "gl_") == name)
3896 {
3897 return -1;
3898 }
3899
3900 if (context)
3901 {
3902 gl::Program *programObject = context->getProgram(program);
3903
3904 if (!programObject)
3905 {
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003906 if (context->getShader(program))
3907 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003908 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003909 }
3910 else
3911 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003912 return gl::error(GL_INVALID_VALUE, -1);
daniel@transgaming.comd1abe5b2010-04-13 19:53:33 +00003913 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003914 }
3915
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003916 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
daniel@transgaming.com716056c2012-07-24 18:38:59 +00003917 if (!programObject->isLinked() || !programBinary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003918 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003919 return gl::error(GL_INVALID_OPERATION, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003920 }
3921
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00003922 return programBinary->getUniformLocation(name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003923 }
3924 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003925 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003926 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003927 return gl::error(GL_OUT_OF_MEMORY, -1);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003928 }
3929
3930 return -1;
3931}
3932
3933void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
3934{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003935 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003936
3937 try
3938 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003939 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003940
daniel@transgaming.come0078962010-04-15 20:45:08 +00003941 if (context)
3942 {
3943 if (index >= gl::MAX_VERTEX_ATTRIBS)
3944 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003945 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003946 }
3947
daniel@transgaming.com83921382011-01-08 05:46:00 +00003948 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003949
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003950 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003951 {
Jamie Madillaff71502013-07-02 11:57:05 -04003952 return;
3953 }
3954
3955 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3956 {
3957 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
3958 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00003959 {
Jamie Madillaff71502013-07-02 11:57:05 -04003960 params[i] = currentValueData.FloatValues[i];
daniel@transgaming.come0078962010-04-15 20:45:08 +00003961 }
Jamie Madillaff71502013-07-02 11:57:05 -04003962 }
3963 else
3964 {
3965 *params = attribState.querySingleParameter<GLfloat>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003966 }
3967 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003968 }
Jamie Madillde0ec752014-05-05 15:10:38 -04003969 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003970 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003971 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003972 }
3973}
3974
3975void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params)
3976{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00003977 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003978
3979 try
3980 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00003981 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003982
daniel@transgaming.come0078962010-04-15 20:45:08 +00003983 if (context)
3984 {
3985 if (index >= gl::MAX_VERTEX_ATTRIBS)
3986 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00003987 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00003988 }
3989
daniel@transgaming.com83921382011-01-08 05:46:00 +00003990 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
daniel@transgaming.com428d1582010-05-04 03:35:25 +00003991
Geoff Lang34dbb6f2013-08-05 15:05:47 -04003992 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
daniel@transgaming.come0078962010-04-15 20:45:08 +00003993 {
Jamie Madillaff71502013-07-02 11:57:05 -04003994 return;
3995 }
3996
3997 if (pname == GL_CURRENT_VERTEX_ATTRIB)
3998 {
3999 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
4000 for (int i = 0; i < 4; ++i)
daniel@transgaming.come0078962010-04-15 20:45:08 +00004001 {
Jamie Madillaff71502013-07-02 11:57:05 -04004002 float currentValue = currentValueData.FloatValues[i];
Jamie Madillaf496912013-07-19 16:36:54 -04004003 params[i] = gl::iround<GLint>(currentValue);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004004 }
Jamie Madillaff71502013-07-02 11:57:05 -04004005 }
4006 else
4007 {
4008 *params = attribState.querySingleParameter<GLint>(pname);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004009 }
4010 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004011 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004012 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004013 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004014 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004015 }
4016}
4017
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004018void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004019{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004020 EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004021
4022 try
4023 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004024 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004025
daniel@transgaming.come0078962010-04-15 20:45:08 +00004026 if (context)
4027 {
4028 if (index >= gl::MAX_VERTEX_ATTRIBS)
4029 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004030 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004031 }
4032
4033 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER)
4034 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004035 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.come0078962010-04-15 20:45:08 +00004036 }
4037
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004038 *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index));
daniel@transgaming.come0078962010-04-15 20:45:08 +00004039 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004040 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004041 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004042 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004043 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004044 }
4045}
4046
4047void __stdcall glHint(GLenum target, GLenum mode)
4048{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004049 EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004050
4051 try
4052 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004053 switch (mode)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004054 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004055 case GL_FASTEST:
4056 case GL_NICEST:
4057 case GL_DONT_CARE:
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004058 break;
4059 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004060 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004061 }
4062
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004063 gl::Context *context = gl::getNonLostContext();
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004064 switch (target)
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004065 {
alokp@chromium.orgd303ef92010-09-09 17:30:15 +00004066 case GL_GENERATE_MIPMAP_HINT:
4067 if (context) context->setGenerateMipmapHint(mode);
4068 break;
4069 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
4070 if (context) context->setFragmentShaderDerivativeHint(mode);
4071 break;
4072 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004073 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com5949aa12010-03-21 04:31:15 +00004074 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004075 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004076 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004077 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004078 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004079 }
4080}
4081
4082GLboolean __stdcall glIsBuffer(GLuint buffer)
4083{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004084 EVENT("(GLuint buffer = %d)", buffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004085
4086 try
4087 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004088 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004089
4090 if (context && buffer)
4091 {
4092 gl::Buffer *bufferObject = context->getBuffer(buffer);
4093
4094 if (bufferObject)
4095 {
4096 return GL_TRUE;
4097 }
4098 }
4099 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004100 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004101 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004102 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004103 }
4104
4105 return GL_FALSE;
4106}
4107
4108GLboolean __stdcall glIsEnabled(GLenum cap)
4109{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004110 EVENT("(GLenum cap = 0x%X)", cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004111
4112 try
4113 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004114 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004115
4116 if (context)
4117 {
Geoff Lang0550d032014-01-30 11:29:07 -05004118 if (!ValidCap(context, cap))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004119 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004120 return gl::error(GL_INVALID_ENUM, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004121 }
Geoff Lang0550d032014-01-30 11:29:07 -05004122
4123 return context->getCap(cap);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004124 }
4125 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004126 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004127 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004128 return gl::error(GL_OUT_OF_MEMORY, false);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004129 }
4130
4131 return false;
4132}
4133
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004134GLboolean __stdcall glIsFenceNV(GLuint fence)
4135{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004136 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004137
4138 try
4139 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004140 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004141
4142 if (context)
4143 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004144 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004145
4146 if (fenceObject == NULL)
4147 {
4148 return GL_FALSE;
4149 }
4150
4151 return fenceObject->isFence();
4152 }
4153 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004154 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004155 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004156 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004157 }
4158
4159 return GL_FALSE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004160}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004161
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004162GLboolean __stdcall glIsFramebuffer(GLuint framebuffer)
4163{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004164 EVENT("(GLuint framebuffer = %d)", framebuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004165
4166 try
4167 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004168 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004169
4170 if (context && framebuffer)
4171 {
4172 gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer);
4173
4174 if (framebufferObject)
4175 {
4176 return GL_TRUE;
4177 }
4178 }
4179 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004180 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004181 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004182 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004183 }
4184
4185 return GL_FALSE;
4186}
4187
4188GLboolean __stdcall glIsProgram(GLuint program)
4189{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004190 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004191
4192 try
4193 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004194 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004195
4196 if (context && program)
4197 {
4198 gl::Program *programObject = context->getProgram(program);
4199
4200 if (programObject)
4201 {
4202 return GL_TRUE;
4203 }
4204 }
4205 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004206 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004207 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004208 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004209 }
4210
4211 return GL_FALSE;
4212}
4213
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004214GLboolean __stdcall glIsQueryEXT(GLuint id)
4215{
4216 EVENT("(GLuint id = %d)", id);
4217
4218 try
4219 {
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004220 gl::Context *context = gl::getNonLostContext();
4221
4222 if (context)
4223 {
Geoff Lang37dde692014-01-31 16:34:54 -05004224 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004225 }
4226 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004227 catch (...)
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004228 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004229 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com86bdb822012-01-20 18:24:39 +00004230 }
4231
4232 return GL_FALSE;
4233}
4234
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004235GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer)
4236{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004237 EVENT("(GLuint renderbuffer = %d)", renderbuffer);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004238
4239 try
4240 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004241 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004242
4243 if (context && renderbuffer)
4244 {
4245 gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer);
4246
4247 if (renderbufferObject)
4248 {
4249 return GL_TRUE;
4250 }
4251 }
4252 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004253 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004254 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004255 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004256 }
4257
4258 return GL_FALSE;
4259}
4260
4261GLboolean __stdcall glIsShader(GLuint shader)
4262{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004263 EVENT("(GLuint shader = %d)", shader);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004264
4265 try
4266 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004267 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004268
4269 if (context && shader)
4270 {
4271 gl::Shader *shaderObject = context->getShader(shader);
4272
4273 if (shaderObject)
4274 {
4275 return GL_TRUE;
4276 }
4277 }
4278 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004279 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004280 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004281 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004282 }
4283
4284 return GL_FALSE;
4285}
4286
4287GLboolean __stdcall glIsTexture(GLuint texture)
4288{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004289 EVENT("(GLuint texture = %d)", texture);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004290
4291 try
4292 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004293 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004294
4295 if (context && texture)
4296 {
4297 gl::Texture *textureObject = context->getTexture(texture);
4298
4299 if (textureObject)
4300 {
4301 return GL_TRUE;
4302 }
4303 }
4304 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004305 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004306 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004307 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004308 }
4309
4310 return GL_FALSE;
4311}
4312
4313void __stdcall glLineWidth(GLfloat width)
4314{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004315 EVENT("(GLfloat width = %f)", width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004316
4317 try
4318 {
4319 if (width <= 0.0f)
4320 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004321 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004322 }
4323
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004324 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com32e58cd2010-03-24 09:44:10 +00004325
4326 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004327 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004328 context->setLineWidth(width);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004329 }
4330 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004331 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004332 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004333 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004334 }
4335}
4336
4337void __stdcall glLinkProgram(GLuint program)
4338{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004339 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004340
4341 try
4342 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004343 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004344
4345 if (context)
4346 {
4347 gl::Program *programObject = context->getProgram(program);
4348
4349 if (!programObject)
4350 {
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004351 if (context->getShader(program))
4352 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004353 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004354 }
4355 else
4356 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004357 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com277b7142010-04-13 03:26:44 +00004358 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004359 }
4360
daniel@transgaming.com95d29422012-07-24 18:36:10 +00004361 context->linkProgram(program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004362 }
4363 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004364 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004365 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004366 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004367 }
4368}
4369
4370void __stdcall glPixelStorei(GLenum pname, GLint param)
4371{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004372 EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004373
4374 try
4375 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004376 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004377
4378 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004379 {
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004380 switch (pname)
4381 {
4382 case GL_UNPACK_ALIGNMENT:
4383 if (param != 1 && param != 2 && param != 4 && param != 8)
4384 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004385 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004386 }
4387
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004388 context->setUnpackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004389 break;
4390
4391 case GL_PACK_ALIGNMENT:
4392 if (param != 1 && param != 2 && param != 4 && param != 8)
4393 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004394 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004395 }
4396
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004397 context->setPackAlignment(param);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004398 break;
4399
bsalomon@google.com56d46ab2011-11-23 14:53:10 +00004400 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
4401 context->setPackReverseRowOrder(param != 0);
4402 break;
4403
shannonwoods@chromium.orgabf14cc2013-05-30 00:20:58 +00004404 case GL_UNPACK_IMAGE_HEIGHT:
4405 case GL_UNPACK_SKIP_IMAGES:
4406 case GL_UNPACK_ROW_LENGTH:
4407 case GL_UNPACK_SKIP_ROWS:
4408 case GL_UNPACK_SKIP_PIXELS:
4409 case GL_PACK_ROW_LENGTH:
4410 case GL_PACK_SKIP_ROWS:
4411 case GL_PACK_SKIP_PIXELS:
4412 if (context->getClientVersion() < 3)
4413 {
4414 return gl::error(GL_INVALID_ENUM);
4415 }
4416 UNIMPLEMENTED();
4417 break;
4418
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004419 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004420 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com3489e3a2010-03-21 04:31:11 +00004421 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004422 }
4423 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004424 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004425 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004426 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004427 }
4428}
4429
4430void __stdcall glPolygonOffset(GLfloat factor, GLfloat units)
4431{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004432 EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004433
4434 try
4435 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004436 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.comaede6302010-04-29 03:35:48 +00004437
4438 if (context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004439 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004440 context->setPolygonOffsetParams(factor, units);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004441 }
4442 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004443 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004444 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004445 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004446 }
4447}
4448
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004449void __stdcall glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height,
4450 GLenum format, GLenum type, GLsizei bufSize,
4451 GLvoid *data)
4452{
4453 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
4454 "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)",
4455 x, y, width, height, format, type, bufSize, data);
4456
4457 try
4458 {
4459 if (width < 0 || height < 0 || bufSize < 0)
4460 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004461 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004462 }
4463
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004464 gl::Context *context = gl::getNonLostContext();
4465
4466 if (context)
4467 {
Jamie Madill26e91952014-03-05 15:01:27 -05004468 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4469 format, type, &bufSize, data))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004470 {
Jamie Madill26e91952014-03-05 15:01:27 -05004471 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004472 }
4473
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004474 context->readPixels(x, y, width, height, format, type, &bufSize, data);
4475 }
4476 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004477 catch (...)
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004478 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004479 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004480 }
4481}
4482
4483void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
4484 GLenum format, GLenum type, GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004485{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004486 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004487 "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004488 x, y, width, height, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004489
4490 try
4491 {
4492 if (width < 0 || height < 0)
4493 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004494 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004495 }
4496
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004497 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004498
4499 if (context)
4500 {
Jamie Madill26e91952014-03-05 15:01:27 -05004501 if (!gl::ValidateReadPixelsParameters(context, x, y, width, height,
4502 format, type, NULL, pixels))
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004503 {
Jamie Madill26e91952014-03-05 15:01:27 -05004504 return;
daniel@transgaming.com42944b02012-09-27 17:45:57 +00004505 }
4506
daniel@transgaming.comb7915a52011-11-12 03:14:20 +00004507 context->readPixels(x, y, width, height, format, type, NULL, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004508 }
4509 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004510 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004511 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004512 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004513 }
4514}
4515
4516void __stdcall glReleaseShaderCompiler(void)
4517{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004518 EVENT("()");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004519
4520 try
4521 {
4522 gl::Shader::releaseCompiler();
4523 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004524 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004525 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004526 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004527 }
4528}
4529
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004530void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004531{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004532 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004533 target, samples, internalformat, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004534
4535 try
4536 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004537 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004538
4539 if (context)
4540 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004541 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004542 width, height, true))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00004543 {
Geoff Lang2e1dcd52013-05-29 10:34:08 -04004544 return;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004545 }
shannon.woods%transgaming.com@gtempaccount.com8dce6512013-04-13 03:42:19 +00004546
4547 context->setRenderbufferStorage(width, height, internalformat, samples);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004548 }
4549 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004550 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004551 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004552 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004553 }
4554}
4555
daniel@transgaming.com1f135d82010-08-24 19:20:36 +00004556void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
4557{
4558 glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height);
4559}
4560
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004561void __stdcall glSampleCoverage(GLclampf value, GLboolean invert)
4562{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00004563 EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004564
4565 try
4566 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004567 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004568
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004569 if (context)
4570 {
daniel@transgaming.coma36f98e2010-05-18 18:51:09 +00004571 context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004572 }
4573 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004574 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004575 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004576 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004577 }
4578}
4579
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004580void __stdcall glSetFenceNV(GLuint fence, GLenum condition)
4581{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004582 EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004583
4584 try
4585 {
4586 if (condition != GL_ALL_COMPLETED_NV)
4587 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004588 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004589 }
4590
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004591 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004592
4593 if (context)
4594 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004595 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004596
4597 if (fenceObject == NULL)
4598 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004599 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004600 }
4601
4602 fenceObject->setFence(condition);
4603 }
4604 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004605 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004606 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004607 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004608 }
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004609}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004610
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004611void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
4612{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004613 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004614
4615 try
4616 {
4617 if (width < 0 || height < 0)
4618 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004619 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004620 }
4621
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004622 gl::Context* context = gl::getNonLostContext();
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004623
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004624 if (context)
4625 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004626 context->setScissorParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004627 }
4628 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004629 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004630 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004631 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004632 }
4633}
4634
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004635void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004636{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004637 EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004638 "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004639 n, shaders, binaryformat, binary, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004640
4641 try
4642 {
daniel@transgaming.comd1f667f2010-04-29 03:38:52 +00004643 // No binary shader formats are supported.
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004644 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004645 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004646 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004647 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004648 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004649 }
4650}
4651
shannon.woods%transgaming.com@gtempaccount.com5f339332013-04-13 03:29:02 +00004652void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004653{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004654 EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004655 shader, count, string, length);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004656
4657 try
4658 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004659 if (count < 0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004660 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004661 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004662 }
4663
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004664 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004665
4666 if (context)
4667 {
4668 gl::Shader *shaderObject = context->getShader(shader);
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004669
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004670 if (!shaderObject)
4671 {
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004672 if (context->getProgram(shader))
4673 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004674 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004675 }
4676 else
4677 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004678 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com8e6a6be2010-04-13 03:26:41 +00004679 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004680 }
4681
4682 shaderObject->setSource(count, string, length);
4683 }
4684 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004685 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004686 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004687 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004688 }
4689}
4690
4691void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask)
4692{
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004693 glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004694}
4695
4696void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
4697{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004698 EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004699
4700 try
4701 {
4702 switch (face)
4703 {
4704 case GL_FRONT:
4705 case GL_BACK:
4706 case GL_FRONT_AND_BACK:
4707 break;
4708 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004709 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004710 }
4711
4712 switch (func)
4713 {
4714 case GL_NEVER:
4715 case GL_ALWAYS:
4716 case GL_LESS:
4717 case GL_LEQUAL:
4718 case GL_EQUAL:
4719 case GL_GEQUAL:
4720 case GL_GREATER:
4721 case GL_NOTEQUAL:
4722 break;
4723 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004724 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004725 }
4726
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004727 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004728
4729 if (context)
4730 {
4731 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4732 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004733 context->setStencilParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004734 }
4735
4736 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4737 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004738 context->setStencilBackParams(func, ref, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004739 }
4740 }
4741 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004742 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004743 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004744 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004745 }
4746}
4747
4748void __stdcall glStencilMask(GLuint mask)
4749{
4750 glStencilMaskSeparate(GL_FRONT_AND_BACK, mask);
4751}
4752
4753void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask)
4754{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004755 EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004756
4757 try
4758 {
4759 switch (face)
4760 {
4761 case GL_FRONT:
4762 case GL_BACK:
4763 case GL_FRONT_AND_BACK:
4764 break;
4765 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004766 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004767 }
4768
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004769 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004770
4771 if (context)
4772 {
4773 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4774 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004775 context->setStencilWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004776 }
4777
4778 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4779 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004780 context->setStencilBackWritemask(mask);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004781 }
4782 }
4783 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004784 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004785 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004786 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004787 }
4788}
4789
4790void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
4791{
4792 glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass);
4793}
4794
4795void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
4796{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004797 EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004798 face, fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004799
4800 try
4801 {
4802 switch (face)
4803 {
4804 case GL_FRONT:
4805 case GL_BACK:
4806 case GL_FRONT_AND_BACK:
4807 break;
4808 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004809 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004810 }
4811
4812 switch (fail)
4813 {
4814 case GL_ZERO:
4815 case GL_KEEP:
4816 case GL_REPLACE:
4817 case GL_INCR:
4818 case GL_DECR:
4819 case GL_INVERT:
4820 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004821 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004822 break;
4823 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004824 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004825 }
4826
4827 switch (zfail)
4828 {
4829 case GL_ZERO:
4830 case GL_KEEP:
4831 case GL_REPLACE:
4832 case GL_INCR:
4833 case GL_DECR:
4834 case GL_INVERT:
4835 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004836 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004837 break;
4838 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004839 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004840 }
4841
4842 switch (zpass)
4843 {
4844 case GL_ZERO:
4845 case GL_KEEP:
4846 case GL_REPLACE:
4847 case GL_INCR:
4848 case GL_DECR:
4849 case GL_INVERT:
4850 case GL_INCR_WRAP:
daniel@transgaming.comfab5a1a2010-03-11 19:22:30 +00004851 case GL_DECR_WRAP:
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004852 break;
4853 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004854 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004855 }
4856
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004857 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004858
4859 if (context)
4860 {
4861 if (face == GL_FRONT || face == GL_FRONT_AND_BACK)
4862 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004863 context->setStencilOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004864 }
4865
4866 if (face == GL_BACK || face == GL_FRONT_AND_BACK)
4867 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00004868 context->setStencilBackOperations(fail, zfail, zpass);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004869 }
4870 }
4871 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004872 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004873 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004874 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004875 }
4876}
4877
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004878GLboolean __stdcall glTestFenceNV(GLuint fence)
4879{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004880 EVENT("(GLuint fence = %d)", fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004881
4882 try
4883 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004884 gl::Context *context = gl::getNonLostContext();
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004885
4886 if (context)
4887 {
Jamie Madill33dc8432013-07-26 11:55:05 -04004888 gl::FenceNV *fenceObject = context->getFenceNV(fence);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004889
4890 if (fenceObject == NULL)
4891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004892 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004893 }
4894
Jamie Madillfb9a7402013-07-26 11:55:01 -04004895 if (fenceObject->isFence() != GL_TRUE)
4896 {
4897 return gl::error(GL_INVALID_OPERATION, GL_TRUE);
4898 }
4899
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004900 return fenceObject->testFence();
4901 }
4902 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004903 catch (...)
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004904 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004905 gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004906 }
4907
4908 return GL_TRUE;
daniel@transgaming.comfe208882010-09-01 15:47:57 +00004909}
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +00004910
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00004911void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,
4912 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004913{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00004914 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05004915 "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00004916 target, level, internalformat, width, height, border, format, type, pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004917
4918 try
4919 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00004920 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004921
4922 if (context)
4923 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004924 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004925 !ValidateES2TexImageParameters(context, target, level, internalformat, false, false,
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004926 0, 0, width, height, border, format, type, pixels))
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004927 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004928 return;
4929 }
4930
4931 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04004932 !ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04004933 0, 0, 0, width, height, 1, border, format, type, pixels))
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004934 {
4935 return;
daniel@transgaming.com32b11442011-11-19 02:42:48 +00004936 }
4937
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004938 switch (target)
4939 {
4940 case GL_TEXTURE_2D:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004941 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004942 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04004943 texture->setImage(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004944 }
4945 break;
4946 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
daniel@transgaming.com5d752f22010-10-07 13:37:20 +00004947 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004948 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004949 texture->setImagePosX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004950 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004951 break;
4952 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
4953 {
4954 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004955 texture->setImageNegX(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004956 }
4957 break;
4958 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
4959 {
4960 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004961 texture->setImagePosY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004962 }
4963 break;
4964 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
4965 {
4966 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004967 texture->setImageNegY(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004968 }
4969 break;
4970 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
4971 {
4972 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004973 texture->setImagePosZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004974 }
4975 break;
4976 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
4977 {
4978 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04004979 texture->setImageNegZ(level, width, height, internalformat, format, type, context->getUnpackState(), pixels);
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00004980 }
4981 break;
4982 default: UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004983 }
4984 }
4985 }
Jamie Madillde0ec752014-05-05 15:10:38 -04004986 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004987 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00004988 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004989 }
4990}
4991
4992void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param)
4993{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00004994 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param);
4995
4996 try
4997 {
4998 gl::Context *context = gl::getNonLostContext();
4999
5000 if (context)
5001 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005002 if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madill478fdb22013-07-19 16:36:59 -04005003 {
5004 return;
5005 }
5006
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005007 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005008
Jamie Madillfb8a8302013-07-03 14:24:12 -04005009 if (!texture)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005010 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005011 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005012 }
5013
5014 switch (pname)
5015 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005016 case GL_TEXTURE_WRAP_S: texture->setWrapS(gl::uiround<GLenum>(param)); break;
5017 case GL_TEXTURE_WRAP_T: texture->setWrapT(gl::uiround<GLenum>(param)); break;
5018 case GL_TEXTURE_WRAP_R: texture->setWrapR(gl::uiround<GLenum>(param)); break;
5019 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter(gl::uiround<GLenum>(param)); break;
5020 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter(gl::uiround<GLenum>(param)); break;
5021 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005022 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy(param, context->getTextureMaxAnisotropy()); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005023 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode(gl::uiround<GLenum>(param)); break;
5024 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc(gl::uiround<GLenum>(param)); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005025 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed(gl::uiround<GLenum>(param)); break;
5026 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen(gl::uiround<GLenum>(param)); break;
5027 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue(gl::uiround<GLenum>(param)); break;
5028 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha(gl::uiround<GLenum>(param)); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005029 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(gl::iround<GLint>(param)); break;
5030 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(gl::iround<GLint>(param)); break;
5031 case GL_TEXTURE_MIN_LOD: texture->setMinLod(param); break;
5032 case GL_TEXTURE_MAX_LOD: texture->setMaxLod(param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005033 default: UNREACHABLE(); break;
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005034 }
5035 }
5036 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005037 catch (...)
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005038 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005039 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005040 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005041}
5042
5043void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
5044{
daniel@transgaming.com07ab8412012-07-12 15:17:09 +00005045 glTexParameterf(target, pname, (GLfloat)*params);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005046}
5047
5048void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param)
5049{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005050 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005051
5052 try
5053 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005054 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005055
5056 if (context)
5057 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005058 if (!ValidateTexParamParameters(context, pname, param))
Jamie Madill478fdb22013-07-19 16:36:59 -04005059 {
5060 return;
5061 }
5062
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05005063 gl::Texture *texture = context->getTargetTexture(target);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005064
Jamie Madillfb8a8302013-07-03 14:24:12 -04005065 if (!texture)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005066 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005067 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005068 }
5069
5070 switch (pname)
5071 {
Jamie Madill478fdb22013-07-19 16:36:59 -04005072 case GL_TEXTURE_WRAP_S: texture->setWrapS((GLenum)param); break;
5073 case GL_TEXTURE_WRAP_T: texture->setWrapT((GLenum)param); break;
5074 case GL_TEXTURE_WRAP_R: texture->setWrapR((GLenum)param); break;
5075 case GL_TEXTURE_MIN_FILTER: texture->setMinFilter((GLenum)param); break;
5076 case GL_TEXTURE_MAG_FILTER: texture->setMagFilter((GLenum)param); break;
5077 case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break;
5078 case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->setMaxAnisotropy((float)param, context->getTextureMaxAnisotropy()); break;
5079 case GL_TEXTURE_COMPARE_MODE: texture->setCompareMode((GLenum)param); break;
5080 case GL_TEXTURE_COMPARE_FUNC: texture->setCompareFunc((GLenum)param); break;
Geoff Langbc90a482013-09-17 16:51:27 -04005081 case GL_TEXTURE_SWIZZLE_R: texture->setSwizzleRed((GLenum)param); break;
5082 case GL_TEXTURE_SWIZZLE_G: texture->setSwizzleGreen((GLenum)param); break;
5083 case GL_TEXTURE_SWIZZLE_B: texture->setSwizzleBlue((GLenum)param); break;
5084 case GL_TEXTURE_SWIZZLE_A: texture->setSwizzleAlpha((GLenum)param); break;
Nicolas Capens8de68282014-04-04 11:10:27 -04005085 case GL_TEXTURE_BASE_LEVEL: texture->setBaseLevel(param); break;
5086 case GL_TEXTURE_MAX_LEVEL: texture->setMaxLevel(param); break;
5087 case GL_TEXTURE_MIN_LOD: texture->setMinLod((GLfloat)param); break;
5088 case GL_TEXTURE_MAX_LOD: texture->setMaxLod((GLfloat)param); break;
Jamie Madill478fdb22013-07-19 16:36:59 -04005089 default: UNREACHABLE(); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005090 }
5091 }
5092 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005093 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005094 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005095 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005096 }
5097}
5098
5099void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params)
5100{
5101 glTexParameteri(target, pname, *params);
5102}
5103
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005104void __stdcall glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
5105{
5106 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
5107 target, levels, internalformat, width, height);
5108
5109 try
5110 {
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005111 gl::Context *context = gl::getNonLostContext();
5112
5113 if (context)
5114 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005115 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005116 !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005117 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005118 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005119 }
5120
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005121 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005122 !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005123 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005124 return;
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00005125 }
5126
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005127 switch (target)
5128 {
5129 case GL_TEXTURE_2D:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005130 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005131 gl::Texture2D *texture2d = context->getTexture2D();
5132 texture2d->storage(levels, internalformat, width, height);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005133 }
5134 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005135
Geoff Lang01c21d22013-09-24 11:52:16 -04005136 case GL_TEXTURE_CUBE_MAP:
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005137 {
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005138 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
5139 textureCube->storage(levels, internalformat, width);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005140 }
5141 break;
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00005142
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005143 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005144 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com21f05d72011-11-29 19:42:28 +00005145 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005146 }
5147 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005148 catch (...)
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005149 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005150 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +00005151 }
5152}
5153
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005154void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
5155 GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005156{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005157 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005158 "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005159 "const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005160 target, level, xoffset, yoffset, width, height, format, type, pixels);
5161
5162 try
5163 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005164 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005165
5166 if (context)
5167 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005168 if (context->getClientVersion() < 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005169 !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005170 xoffset, yoffset, width, height, 0, format, type, pixels))
daniel@transgaming.com1d2d3c42012-05-31 01:14:15 +00005171 {
5172 return;
5173 }
5174
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005175 if (context->getClientVersion() >= 3 &&
Geoff Lang34dbb6f2013-08-05 15:05:47 -04005176 !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
Jamie Madillf67115c2014-04-22 13:14:05 -04005177 xoffset, yoffset, 0, width, height, 1, 0, format, type, pixels))
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005178 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005179 return;
5180 }
5181
Geoff Langc41e42d2014-04-28 10:58:16 -04005182 // Zero sized uploads are valid but no-ops
5183 if (width == 0 || height == 0)
5184 {
5185 return;
5186 }
5187
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005188 switch (target)
5189 {
5190 case GL_TEXTURE_2D:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005191 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005192 gl::Texture2D *texture = context->getTexture2D();
Jamie Madill88f18f42013-09-18 14:36:19 -04005193 texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005194 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005195 break;
5196
5197 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
5198 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
5199 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
5200 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
5201 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
5202 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005203 {
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005204 gl::TextureCubeMap *texture = context->getTextureCubeMap();
Jamie Madill88f18f42013-09-18 14:36:19 -04005205 texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackState(), pixels);
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005206 }
shannonwoods@chromium.orgf3a3eda2013-05-30 00:13:42 +00005207 break;
5208
5209 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04005210 UNREACHABLE();
daniel@transgaming.com00c75962010-03-11 20:36:15 +00005211 }
5212 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005213 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005214 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005215 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005216 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005217 }
5218}
5219
5220void __stdcall glUniform1f(GLint location, GLfloat x)
5221{
5222 glUniform1fv(location, 1, &x);
5223}
5224
5225void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
5226{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005227 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005228
5229 try
5230 {
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005231 if (count < 0)
5232 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005233 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005234 }
5235
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005236 if (location == -1)
5237 {
5238 return;
5239 }
5240
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005241 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005242
5243 if (context)
5244 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005245 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005246 if (!programBinary)
5247 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005248 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005249 }
5250
5251 if (!programBinary->setUniform1fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005252 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005253 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005254 }
5255 }
5256 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005257 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005258 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005259 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005260 }
5261}
5262
5263void __stdcall glUniform1i(GLint location, GLint x)
5264{
5265 glUniform1iv(location, 1, &x);
5266}
5267
5268void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v)
5269{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005270 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005271
5272 try
5273 {
5274 if (count < 0)
5275 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005276 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005277 }
5278
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005279 if (location == -1)
5280 {
5281 return;
5282 }
5283
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005284 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005285
5286 if (context)
5287 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005288 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005289 if (!programBinary)
5290 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005291 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005292 }
5293
5294 if (!programBinary->setUniform1iv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005295 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005296 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005297 }
5298 }
5299 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005300 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005301 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005302 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005303 }
5304}
5305
5306void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y)
5307{
5308 GLfloat xy[2] = {x, y};
5309
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005310 glUniform2fv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005311}
5312
5313void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
5314{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005315 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005316
5317 try
5318 {
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005319 if (count < 0)
5320 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005321 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005322 }
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005323
5324 if (location == -1)
5325 {
5326 return;
5327 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005328
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005329 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005330
5331 if (context)
5332 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005333 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005334 if (!programBinary)
5335 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005336 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005337 }
5338
5339 if (!programBinary->setUniform2fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005340 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005341 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005342 }
5343 }
5344 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005345 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005346 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005347 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005348 }
5349}
5350
5351void __stdcall glUniform2i(GLint location, GLint x, GLint y)
5352{
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005353 GLint xy[2] = {x, y};
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005354
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005355 glUniform2iv(location, 1, xy);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005356}
5357
5358void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v)
5359{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005360 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005361
5362 try
5363 {
5364 if (count < 0)
5365 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005366 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005367 }
5368
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005369 if (location == -1)
5370 {
5371 return;
5372 }
5373
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005374 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005375
5376 if (context)
5377 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005378 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005379 if (!programBinary)
5380 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005381 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005382 }
5383
5384 if (!programBinary->setUniform2iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005385 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005386 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005387 }
5388 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005389 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005390 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005391 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005392 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005393 }
5394}
5395
5396void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
5397{
5398 GLfloat xyz[3] = {x, y, z};
5399
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005400 glUniform3fv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005401}
5402
5403void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
5404{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005405 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005406
5407 try
5408 {
5409 if (count < 0)
5410 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005411 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005412 }
5413
5414 if (location == -1)
5415 {
5416 return;
5417 }
5418
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005419 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005420
5421 if (context)
5422 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005423 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005424 if (!programBinary)
5425 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005426 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005427 }
5428
5429 if (!programBinary->setUniform3fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005430 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005431 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005432 }
5433 }
5434 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005435 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005436 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005437 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005438 }
5439}
5440
5441void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z)
5442{
5443 GLint xyz[3] = {x, y, z};
5444
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005445 glUniform3iv(location, 1, xyz);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005446}
5447
5448void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v)
5449{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005450 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005451
5452 try
5453 {
5454 if (count < 0)
5455 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005456 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005457 }
5458
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005459 if (location == -1)
5460 {
5461 return;
5462 }
5463
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005464 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005465
5466 if (context)
5467 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005468 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005469 if (!programBinary)
5470 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005471 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005472 }
5473
5474 if (!programBinary->setUniform3iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005475 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005476 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005477 }
5478 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005479 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005480 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005481 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005482 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005483 }
5484}
5485
5486void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5487{
5488 GLfloat xyzw[4] = {x, y, z, w};
5489
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005490 glUniform4fv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005491}
5492
5493void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
5494{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005495 EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005496
5497 try
5498 {
5499 if (count < 0)
5500 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005501 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005502 }
5503
5504 if (location == -1)
5505 {
5506 return;
5507 }
5508
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005509 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005510
5511 if (context)
5512 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005513 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005514 if (!programBinary)
5515 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005516 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005517 }
5518
5519 if (!programBinary->setUniform4fv(location, count, v))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005520 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005521 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005522 }
5523 }
5524 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005525 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005526 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005527 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005528 }
5529}
5530
5531void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)
5532{
5533 GLint xyzw[4] = {x, y, z, w};
5534
Geoff Lang3b3ad1f2014-03-05 14:35:01 -05005535 glUniform4iv(location, 1, xyzw);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005536}
5537
5538void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v)
5539{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005540 EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005541
5542 try
5543 {
5544 if (count < 0)
5545 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005546 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005547 }
5548
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005549 if (location == -1)
5550 {
5551 return;
5552 }
5553
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005554 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005555
5556 if (context)
5557 {
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005558 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005559 if (!programBinary)
5560 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005561 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00005562 }
5563
5564 if (!programBinary->setUniform4iv(location, count, v))
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005565 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005566 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com9a95e2b2010-04-13 03:26:03 +00005567 }
5568 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005569 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005570 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005571 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005572 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005573 }
5574}
5575
5576void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5577{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005578 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005579 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005580
5581 try
5582 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005583 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005584
5585 if (context)
5586 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005587 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005588 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005589 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005590 }
5591
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005592 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005593 if (!programBinary->setUniformMatrix2fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005594 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005595 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005596 }
5597 }
5598 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005599 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005600 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005601 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005602 }
5603}
5604
5605void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5606{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005607 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005608 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005609
5610 try
5611 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005612 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005613
5614 if (context)
5615 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005616 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005617 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005618 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005619 }
5620
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005621 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005622 if (!programBinary->setUniformMatrix3fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005623 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005624 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005625 }
5626 }
5627 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005628 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005629 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005630 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005631 }
5632}
5633
5634void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5635{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005636 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005637 location, count, transpose, value);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005638
5639 try
5640 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005641 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005642
5643 if (context)
5644 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005645 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005646 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04005647 return;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005648 }
5649
daniel@transgaming.com62a28462012-07-24 18:33:59 +00005650 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00005651 if (!programBinary->setUniformMatrix4fv(location, count, transpose, value))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005652 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005653 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005654 }
5655 }
5656 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005657 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005658 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005659 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005660 }
5661}
5662
5663void __stdcall glUseProgram(GLuint program)
5664{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005665 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005666
5667 try
5668 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005669 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005670
5671 if (context)
5672 {
5673 gl::Program *programObject = context->getProgram(program);
5674
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005675 if (!programObject && program != 0)
5676 {
5677 if (context->getShader(program))
5678 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005679 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005680 }
5681 else
5682 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005683 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comc8478202010-04-13 19:53:35 +00005684 }
5685 }
5686
daniel@transgaming.com716056c2012-07-24 18:38:59 +00005687 if (program != 0 && !programObject->isLinked())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005688 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005689 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005690 }
5691
5692 context->useProgram(program);
5693 }
5694 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005695 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005696 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005697 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005698 }
5699}
5700
5701void __stdcall glValidateProgram(GLuint program)
5702{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005703 EVENT("(GLuint program = %d)", program);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005704
5705 try
5706 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005707 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005708
5709 if (context)
5710 {
5711 gl::Program *programObject = context->getProgram(program);
5712
5713 if (!programObject)
5714 {
5715 if (context->getShader(program))
5716 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005717 return gl::error(GL_INVALID_OPERATION);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005718 }
5719 else
5720 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005721 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005722 }
5723 }
5724
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00005725 programObject->validate();
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00005726 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005727 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005728 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005729 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005730 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005731 }
5732}
5733
5734void __stdcall glVertexAttrib1f(GLuint index, GLfloat x)
5735{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005736 EVENT("(GLuint index = %d, GLfloat x = %f)", index, x);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005737
5738 try
5739 {
5740 if (index >= gl::MAX_VERTEX_ATTRIBS)
5741 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005742 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005743 }
5744
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005745 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005746
5747 if (context)
5748 {
5749 GLfloat vals[4] = { x, 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005750 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005751 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005752 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005753 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005754 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005755 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005756 }
5757}
5758
5759void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values)
5760{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005761 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005762
5763 try
5764 {
5765 if (index >= gl::MAX_VERTEX_ATTRIBS)
5766 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005767 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005768 }
5769
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005770 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005771
5772 if (context)
5773 {
5774 GLfloat vals[4] = { values[0], 0, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005775 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005776 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005777 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005778 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005779 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005780 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005781 }
5782}
5783
5784void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
5785{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005786 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005787
5788 try
5789 {
5790 if (index >= gl::MAX_VERTEX_ATTRIBS)
5791 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005792 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005793 }
5794
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005795 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005796
5797 if (context)
5798 {
5799 GLfloat vals[4] = { x, y, 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005800 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005801 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005802 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005803 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005804 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005805 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005806 }
5807}
5808
5809void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values)
5810{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005811 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005812
5813 try
5814 {
5815 if (index >= gl::MAX_VERTEX_ATTRIBS)
5816 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005817 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005818 }
5819
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005820 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005821
5822 if (context)
5823 {
5824 GLfloat vals[4] = { values[0], values[1], 0, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005825 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005826 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005827 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005828 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005829 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005830 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005831 }
5832}
5833
5834void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5835{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005836 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005837
5838 try
5839 {
5840 if (index >= gl::MAX_VERTEX_ATTRIBS)
5841 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005842 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005843 }
5844
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005845 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005846
5847 if (context)
5848 {
5849 GLfloat vals[4] = { x, y, z, 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005850 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005851 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005852 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005853 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005854 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005855 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005856 }
5857}
5858
5859void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values)
5860{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005861 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005862
5863 try
5864 {
5865 if (index >= gl::MAX_VERTEX_ATTRIBS)
5866 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005867 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005868 }
5869
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005870 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005871
5872 if (context)
5873 {
5874 GLfloat vals[4] = { values[0], values[1], values[2], 1 };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005875 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005876 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005877 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005878 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005879 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005880 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005881 }
5882}
5883
5884void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5885{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005886 EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005887
5888 try
5889 {
5890 if (index >= gl::MAX_VERTEX_ATTRIBS)
5891 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005892 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005893 }
5894
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005895 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005896
5897 if (context)
5898 {
5899 GLfloat vals[4] = { x, y, z, w };
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005900 context->setVertexAttribf(index, vals);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005901 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005902 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005903 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005904 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005905 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005906 }
5907}
5908
5909void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values)
5910{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005911 EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005912
5913 try
5914 {
5915 if (index >= gl::MAX_VERTEX_ATTRIBS)
5916 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005917 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005918 }
5919
daniel@transgaming.com9d788502011-11-09 17:46:55 +00005920 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005921
5922 if (context)
5923 {
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005924 context->setVertexAttribf(index, values);
daniel@transgaming.come4b08c82010-04-20 18:53:06 +00005925 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005926 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005927 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005928 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005929 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005930 }
5931}
5932
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005933void __stdcall glVertexAttribDivisorANGLE(GLuint index, GLuint divisor)
5934{
5935 EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
5936
5937 try
5938 {
5939 if (index >= gl::MAX_VERTEX_ATTRIBS)
5940 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005941 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005942 }
5943
5944 gl::Context *context = gl::getNonLostContext();
5945
5946 if (context)
5947 {
5948 context->setVertexAttribDivisor(index, divisor);
5949 }
5950 }
Jamie Madillde0ec752014-05-05 15:10:38 -04005951 catch (...)
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005952 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005953 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.comd2820bf2012-01-27 15:38:48 +00005954 }
5955}
5956
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00005957void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005958{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00005959 EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00005960 "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)",
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00005961 index, size, type, normalized, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005962
5963 try
5964 {
5965 if (index >= gl::MAX_VERTEX_ATTRIBS)
5966 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005967 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005968 }
5969
5970 if (size < 1 || size > 4)
5971 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00005972 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005973 }
5974
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005975 gl::Context *context = gl::getNonLostContext();
5976
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005977 switch (type)
5978 {
5979 case GL_BYTE:
5980 case GL_UNSIGNED_BYTE:
5981 case GL_SHORT:
5982 case GL_UNSIGNED_SHORT:
5983 case GL_FIXED:
5984 case GL_FLOAT:
5985 break;
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005986 case GL_HALF_FLOAT:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00005987 case GL_INT:
5988 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00005989 case GL_INT_2_10_10_10_REV:
5990 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.com1a4e09a2013-04-13 03:33:30 +00005991 if (context && context->getClientVersion() < 3)
5992 {
5993 return gl::error(GL_INVALID_ENUM);
5994 }
5995 else
5996 {
5997 break;
5998 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00005999 default:
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006000 return gl::error(GL_INVALID_ENUM);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006001 }
6002
6003 if (stride < 0)
6004 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006005 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006006 }
6007
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00006008 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
6009 {
6010 return gl::error(GL_INVALID_OPERATION);
6011 }
6012
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006013 if (context)
6014 {
Jamie Madilld8db8662013-07-02 11:57:04 -04006015 // [OpenGL ES 3.0.2] Section 2.8 page 24:
6016 // An INVALID_OPERATION error is generated when a non-zero vertex array object
6017 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
6018 // and the pointer argument is not NULL.
6019 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && ptr != NULL)
6020 {
6021 return gl::error(GL_INVALID_OPERATION);
6022 }
6023
shannon.woods%transgaming.com@gtempaccount.com8de4e6a2013-04-13 03:37:44 +00006024 context->setVertexAttribState(index, context->getArrayBuffer(), size, type,
6025 normalized == GL_TRUE, false, stride, ptr);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006026 }
6027 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006028 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006029 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006030 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006031 }
6032}
6033
6034void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
6035{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00006036 EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006037
6038 try
6039 {
6040 if (width < 0 || height < 0)
6041 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006042 return gl::error(GL_INVALID_VALUE);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006043 }
6044
daniel@transgaming.com9d788502011-11-09 17:46:55 +00006045 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006046
6047 if (context)
6048 {
daniel@transgaming.com428d1582010-05-04 03:35:25 +00006049 context->setViewportParams(x, y, width, height);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006050 }
6051 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006052 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006053 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00006054 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00006055 }
6056}
6057
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006058// OpenGL ES 3.0 functions
6059
6060void __stdcall glReadBuffer(GLenum mode)
6061{
6062 EVENT("(GLenum mode = 0x%X)", mode);
6063
6064 try
6065 {
6066 gl::Context *context = gl::getNonLostContext();
6067
6068 if (context)
6069 {
6070 if (context->getClientVersion() < 3)
6071 {
6072 return gl::error(GL_INVALID_OPERATION);
6073 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006074
Jamie Madill54133512013-06-21 09:33:07 -04006075 // glReadBuffer
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006076 UNIMPLEMENTED();
6077 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006078 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006079 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006080 {
6081 return gl::error(GL_OUT_OF_MEMORY);
6082 }
6083}
6084
6085void __stdcall glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
6086{
6087 EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
6088 "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
6089
6090 try
6091 {
6092 gl::Context *context = gl::getNonLostContext();
6093
6094 if (context)
6095 {
6096 if (context->getClientVersion() < 3)
6097 {
6098 return gl::error(GL_INVALID_OPERATION);
6099 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006100
Jamie Madill54133512013-06-21 09:33:07 -04006101 // glDrawRangeElements
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006102 UNIMPLEMENTED();
6103 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006104 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006105 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006106 {
6107 return gl::error(GL_OUT_OF_MEMORY);
6108 }
6109}
6110
6111void __stdcall glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
6112{
6113 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
6114 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
6115 "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6116 target, level, internalformat, width, height, depth, border, format, type, pixels);
6117
6118 try
6119 {
6120 gl::Context *context = gl::getNonLostContext();
6121
6122 if (context)
6123 {
6124 if (context->getClientVersion() < 3)
6125 {
6126 return gl::error(GL_INVALID_OPERATION);
6127 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006128
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006129 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006130 if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006131 0, 0, 0, width, height, depth, border, format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006132 {
6133 return;
6134 }
6135
6136 switch(target)
6137 {
6138 case GL_TEXTURE_3D:
6139 {
6140 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006141 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006142 }
6143 break;
6144
6145 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006146 {
6147 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006148 texture->setImage(level, width, height, depth, internalformat, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006149 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006150 break;
6151
6152 default:
6153 return gl::error(GL_INVALID_ENUM);
6154 }
6155 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006156 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006157 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006158 {
6159 return gl::error(GL_OUT_OF_MEMORY);
6160 }
6161}
6162
6163void __stdcall glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
6164{
6165 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6166 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6167 "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
6168 target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
6169
6170 try
6171 {
6172 gl::Context *context = gl::getNonLostContext();
6173
6174 if (context)
6175 {
6176 if (context->getClientVersion() < 3)
6177 {
6178 return gl::error(GL_INVALID_OPERATION);
6179 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006180
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006181 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006182 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true,
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006183 xoffset, yoffset, zoffset, width, height, depth, 0,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006184 format, type, pixels))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006185 {
6186 return;
6187 }
6188
Geoff Langc41e42d2014-04-28 10:58:16 -04006189 // Zero sized uploads are valid but no-ops
6190 if (width == 0 || height == 0 || depth == 0)
6191 {
6192 return;
6193 }
6194
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006195 switch(target)
6196 {
6197 case GL_TEXTURE_3D:
6198 {
6199 gl::Texture3D *texture = context->getTexture3D();
Jamie Madill88f18f42013-09-18 14:36:19 -04006200 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006201 }
6202 break;
6203
6204 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006205 {
6206 gl::Texture2DArray *texture = context->getTexture2DArray();
Jamie Madill88f18f42013-09-18 14:36:19 -04006207 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackState(), pixels);
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006208 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006209 break;
6210
6211 default:
6212 return gl::error(GL_INVALID_ENUM);
6213 }
6214 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006215 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006216 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006217 {
6218 return gl::error(GL_OUT_OF_MEMORY);
6219 }
6220}
6221
6222void __stdcall glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
6223{
6224 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6225 "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
6226 target, level, xoffset, yoffset, zoffset, x, y, width, height);
6227
6228 try
6229 {
6230 gl::Context *context = gl::getNonLostContext();
6231
6232 if (context)
6233 {
6234 if (context->getClientVersion() < 3)
6235 {
6236 return gl::error(GL_INVALID_OPERATION);
6237 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006238
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006239 if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, false, xoffset, yoffset, zoffset,
shannonwoods@chromium.org6cf2b0e2013-05-30 00:13:36 +00006240 x, y, width, height, 0))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006241 {
6242 return;
6243 }
6244
Geoff Langc41e42d2014-04-28 10:58:16 -04006245 // Zero sized copies are valid but no-ops
6246 if (width == 0 || height == 0)
6247 {
6248 return;
6249 }
6250
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006251 gl::Framebuffer *framebuffer = context->getReadFramebuffer();
6252 gl::Texture *texture = NULL;
6253 switch (target)
6254 {
6255 case GL_TEXTURE_3D:
6256 texture = context->getTexture3D();
6257 break;
6258
6259 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006260 texture = context->getTexture2DArray();
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006261 break;
6262
6263 default:
6264 return gl::error(GL_INVALID_ENUM);
6265 }
6266
6267 texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer);
6268 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006269 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006270 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006271 {
6272 return gl::error(GL_OUT_OF_MEMORY);
6273 }
6274}
6275
6276void __stdcall glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
6277{
Geoff Langeef52cc2013-10-16 15:07:39 -04006278 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006279 "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
6280 "const GLvoid* data = 0x%0.8p)",
6281 target, level, internalformat, width, height, depth, border, imageSize, data);
6282
6283 try
6284 {
6285 gl::Context *context = gl::getNonLostContext();
6286
6287 if (context)
6288 {
6289 if (context->getClientVersion() < 3)
6290 {
6291 return gl::error(GL_INVALID_OPERATION);
6292 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006293
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006294 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(internalformat, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006295 {
6296 return gl::error(GL_INVALID_VALUE);
6297 }
6298
6299 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006300 if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006301 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006302 {
6303 return;
6304 }
6305
6306 switch(target)
6307 {
6308 case GL_TEXTURE_3D:
6309 {
6310 gl::Texture3D *texture = context->getTexture3D();
6311 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6312 }
6313 break;
6314
6315 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006316 {
6317 gl::Texture2DArray *texture = context->getTexture2DArray();
6318 texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data);
6319 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006320 break;
6321
6322 default:
6323 return gl::error(GL_INVALID_ENUM);
6324 }
6325 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006326 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006327 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006328 {
6329 return gl::error(GL_OUT_OF_MEMORY);
6330 }
6331}
6332
6333void __stdcall glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
6334{
6335 EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6336 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
6337 "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
6338 target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
6339
6340 try
6341 {
6342 gl::Context *context = gl::getNonLostContext();
6343
6344 if (context)
6345 {
6346 if (context->getClientVersion() < 3)
6347 {
6348 return gl::error(GL_INVALID_OPERATION);
6349 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006350
shannonwoods@chromium.org8dcfc6a2013-05-30 00:09:48 +00006351 if (imageSize < 0 || imageSize != (GLsizei)gl::GetBlockSize(format, GL_UNSIGNED_BYTE, context->getClientVersion(), width, height))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006352 {
6353 return gl::error(GL_INVALID_VALUE);
6354 }
6355
6356 if (!data)
6357 {
6358 return gl::error(GL_INVALID_VALUE);
6359 }
6360
6361 // validateES3TexImageFormat sets the error code if there is an error
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006362 if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true,
Jamie Madillefb2a6f2013-09-24 10:22:42 -04006363 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data))
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006364 {
6365 return;
6366 }
6367
Geoff Langc41e42d2014-04-28 10:58:16 -04006368 // Zero sized uploads are valid but no-ops
6369 if (width == 0 || height == 0)
6370 {
6371 return;
6372 }
6373
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006374 switch(target)
6375 {
6376 case GL_TEXTURE_3D:
6377 {
6378 gl::Texture3D *texture = context->getTexture3D();
6379 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6380 format, imageSize, data);
6381 }
6382 break;
6383
6384 case GL_TEXTURE_2D_ARRAY:
shannon.woods%transgaming.com@gtempaccount.com14e8f592013-04-13 03:46:21 +00006385 {
6386 gl::Texture2DArray *texture = context->getTexture2DArray();
6387 texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth,
6388 format, imageSize, data);
6389 }
shannon.woods%transgaming.com@gtempaccount.com875994b2013-04-13 03:45:17 +00006390 break;
6391
6392 default:
6393 return gl::error(GL_INVALID_ENUM);
6394 }
6395 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006396 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006397 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006398 {
6399 return gl::error(GL_OUT_OF_MEMORY);
6400 }
6401}
6402
6403void __stdcall glGenQueries(GLsizei n, GLuint* ids)
6404{
6405 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6406
6407 try
6408 {
6409 gl::Context *context = gl::getNonLostContext();
6410
6411 if (context)
6412 {
6413 if (context->getClientVersion() < 3)
6414 {
6415 return gl::error(GL_INVALID_OPERATION);
6416 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006417
Geoff Lang37dde692014-01-31 16:34:54 -05006418 if (n < 0)
6419 {
6420 return gl::error(GL_INVALID_VALUE);
6421 }
6422
6423 for (GLsizei i = 0; i < n; i++)
6424 {
6425 ids[i] = context->createQuery();
6426 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006427 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006428 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006429 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006430 {
6431 return gl::error(GL_OUT_OF_MEMORY);
6432 }
6433}
6434
6435void __stdcall glDeleteQueries(GLsizei n, const GLuint* ids)
6436{
6437 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
6438
6439 try
6440 {
6441 gl::Context *context = gl::getNonLostContext();
6442
6443 if (context)
6444 {
6445 if (context->getClientVersion() < 3)
6446 {
6447 return gl::error(GL_INVALID_OPERATION);
6448 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006449
Geoff Lang37dde692014-01-31 16:34:54 -05006450 if (n < 0)
6451 {
6452 return gl::error(GL_INVALID_VALUE);
6453 }
6454
6455 for (GLsizei i = 0; i < n; i++)
6456 {
6457 context->deleteQuery(ids[i]);
6458 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006459 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006460 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006461 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006462 {
6463 return gl::error(GL_OUT_OF_MEMORY);
6464 }
6465}
6466
6467GLboolean __stdcall glIsQuery(GLuint id)
6468{
6469 EVENT("(GLuint id = %u)", id);
6470
6471 try
6472 {
6473 gl::Context *context = gl::getNonLostContext();
6474
6475 if (context)
6476 {
6477 if (context->getClientVersion() < 3)
6478 {
6479 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6480 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006481
Geoff Lang37dde692014-01-31 16:34:54 -05006482 return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006483 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006484 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006485 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006486 {
6487 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6488 }
6489
6490 return GL_FALSE;
6491}
6492
6493void __stdcall glBeginQuery(GLenum target, GLuint id)
6494{
6495 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
6496
6497 try
6498 {
6499 gl::Context *context = gl::getNonLostContext();
6500
6501 if (context)
6502 {
6503 if (context->getClientVersion() < 3)
6504 {
6505 return gl::error(GL_INVALID_OPERATION);
6506 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006507
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006508 if (!ValidateBeginQuery(context, target, id))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006509 {
Jamie Madilldb2f14c2014-05-13 13:56:30 -04006510 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006511 }
Geoff Lang37dde692014-01-31 16:34:54 -05006512 context->beginQuery(target, id);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006513 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006514 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006515 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006516 {
6517 return gl::error(GL_OUT_OF_MEMORY);
6518 }
6519}
6520
6521void __stdcall glEndQuery(GLenum target)
6522{
6523 EVENT("(GLenum target = 0x%X)", target);
6524
6525 try
6526 {
6527 gl::Context *context = gl::getNonLostContext();
6528
6529 if (context)
6530 {
6531 if (context->getClientVersion() < 3)
6532 {
6533 return gl::error(GL_INVALID_OPERATION);
6534 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006535
Jamie Madill45c785d2014-05-13 14:09:34 -04006536 if (!ValidateEndQuery(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006537 {
Jamie Madill45c785d2014-05-13 14:09:34 -04006538 return;
Jamie Madill3641b4b2013-07-26 12:54:59 -04006539 }
Geoff Lang37dde692014-01-31 16:34:54 -05006540
6541 context->endQuery(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006542 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006543 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006544 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006545 {
6546 return gl::error(GL_OUT_OF_MEMORY);
6547 }
6548}
6549
6550void __stdcall glGetQueryiv(GLenum target, GLenum pname, GLint* params)
6551{
6552 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
6553
6554 try
6555 {
6556 gl::Context *context = gl::getNonLostContext();
6557
6558 if (context)
6559 {
6560 if (context->getClientVersion() < 3)
6561 {
6562 return gl::error(GL_INVALID_OPERATION);
6563 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006564
Geoff Lang37dde692014-01-31 16:34:54 -05006565 if (!ValidQueryType(context, target))
Jamie Madill3641b4b2013-07-26 12:54:59 -04006566 {
Geoff Lang37dde692014-01-31 16:34:54 -05006567 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006568 }
Geoff Lang37dde692014-01-31 16:34:54 -05006569
6570 switch (pname)
Jamie Madill3641b4b2013-07-26 12:54:59 -04006571 {
Geoff Lang37dde692014-01-31 16:34:54 -05006572 case GL_CURRENT_QUERY:
Jamie Madill45c785d2014-05-13 14:09:34 -04006573 params[0] = static_cast<GLint>(context->getActiveQueryId(target));
Geoff Lang37dde692014-01-31 16:34:54 -05006574 break;
6575
6576 default:
6577 return gl::error(GL_INVALID_ENUM);
Jamie Madill3641b4b2013-07-26 12:54:59 -04006578 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006579 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006580 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006581 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006582 {
6583 return gl::error(GL_OUT_OF_MEMORY);
6584 }
6585}
6586
6587void __stdcall glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
6588{
6589 EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
6590
6591 try
6592 {
6593 gl::Context *context = gl::getNonLostContext();
6594
6595 if (context)
6596 {
6597 if (context->getClientVersion() < 3)
6598 {
6599 return gl::error(GL_INVALID_OPERATION);
6600 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006601
Geoff Lang37dde692014-01-31 16:34:54 -05006602 gl::Query *queryObject = context->getQuery(id, false, GL_NONE);
6603
6604 if (!queryObject)
6605 {
6606 return gl::error(GL_INVALID_OPERATION);
6607 }
6608
Jamie Madill45c785d2014-05-13 14:09:34 -04006609 if (context->getActiveQueryId(queryObject->getType()) == id)
Geoff Lang37dde692014-01-31 16:34:54 -05006610 {
6611 return gl::error(GL_INVALID_OPERATION);
6612 }
6613
6614 switch(pname)
6615 {
6616 case GL_QUERY_RESULT:
6617 params[0] = queryObject->getResult();
6618 break;
6619 case GL_QUERY_RESULT_AVAILABLE:
6620 params[0] = queryObject->isResultAvailable();
6621 break;
6622 default:
6623 return gl::error(GL_INVALID_ENUM);
6624 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006625 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006626 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006627 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006628 {
6629 return gl::error(GL_OUT_OF_MEMORY);
6630 }
6631}
6632
6633GLboolean __stdcall glUnmapBuffer(GLenum target)
6634{
6635 EVENT("(GLenum target = 0x%X)", target);
6636
6637 try
6638 {
6639 gl::Context *context = gl::getNonLostContext();
6640
6641 if (context)
6642 {
6643 if (context->getClientVersion() < 3)
6644 {
6645 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
6646 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006647
Shannon Woodsb3801742014-03-27 14:59:19 -04006648 return glUnmapBufferOES(target);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006649 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006650 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006651 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006652 {
6653 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
6654 }
6655
6656 return GL_FALSE;
6657}
6658
6659void __stdcall glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
6660{
6661 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
6662
6663 try
6664 {
6665 gl::Context *context = gl::getNonLostContext();
6666
6667 if (context)
6668 {
6669 if (context->getClientVersion() < 3)
6670 {
6671 return gl::error(GL_INVALID_OPERATION);
6672 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006673
Shannon Woodsb3801742014-03-27 14:59:19 -04006674 glGetBufferPointervOES(target, pname, params);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006675 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006676 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006677 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006678 {
6679 return gl::error(GL_OUT_OF_MEMORY);
6680 }
6681}
6682
6683void __stdcall glDrawBuffers(GLsizei n, const GLenum* bufs)
6684{
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006685 try
6686 {
6687 gl::Context *context = gl::getNonLostContext();
6688
6689 if (context)
6690 {
6691 if (context->getClientVersion() < 3)
6692 {
6693 return gl::error(GL_INVALID_OPERATION);
6694 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006695
shannon.woods%transgaming.com@gtempaccount.com7948c5f2013-04-13 03:38:58 +00006696 glDrawBuffersEXT(n, bufs);
6697 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006698 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006699 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006700 {
6701 return gl::error(GL_OUT_OF_MEMORY);
6702 }
6703}
6704
6705void __stdcall glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6706{
6707 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6708 location, count, transpose, value);
6709
6710 try
6711 {
6712 gl::Context *context = gl::getNonLostContext();
6713
6714 if (context)
6715 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006716 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006717 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006718 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006719 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006720
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006721 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006722 if (!programBinary->setUniformMatrix2x3fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006723 {
6724 return gl::error(GL_INVALID_OPERATION);
6725 }
6726 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006727 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006728 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006729 {
6730 return gl::error(GL_OUT_OF_MEMORY);
6731 }
6732}
6733
6734void __stdcall glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6735{
6736 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6737 location, count, transpose, value);
6738
6739 try
6740 {
6741 gl::Context *context = gl::getNonLostContext();
6742
6743 if (context)
6744 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006745 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006746 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006747 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006748 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006749
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006750 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006751 if (!programBinary->setUniformMatrix3x2fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006752 {
6753 return gl::error(GL_INVALID_OPERATION);
6754 }
6755 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006756 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006757 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006758 {
6759 return gl::error(GL_OUT_OF_MEMORY);
6760 }
6761}
6762
6763void __stdcall glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6764{
6765 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6766 location, count, transpose, value);
6767
6768 try
6769 {
6770 gl::Context *context = gl::getNonLostContext();
6771
6772 if (context)
6773 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006774 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006775 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006776 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006777 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006778
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006779 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006780 if (!programBinary->setUniformMatrix2x4fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006781 {
6782 return gl::error(GL_INVALID_OPERATION);
6783 }
6784 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006785 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006786 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006787 {
6788 return gl::error(GL_OUT_OF_MEMORY);
6789 }
6790}
6791
6792void __stdcall glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6793{
6794 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6795 location, count, transpose, value);
6796
6797 try
6798 {
6799 gl::Context *context = gl::getNonLostContext();
6800
6801 if (context)
6802 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006803 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006804 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006805 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006806 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006807
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006808 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006809 if (!programBinary->setUniformMatrix4x2fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006810 {
6811 return gl::error(GL_INVALID_OPERATION);
6812 }
6813 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006814 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006815 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006816 {
6817 return gl::error(GL_OUT_OF_MEMORY);
6818 }
6819}
6820
6821void __stdcall glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6822{
6823 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6824 location, count, transpose, value);
6825
6826 try
6827 {
6828 gl::Context *context = gl::getNonLostContext();
6829
6830 if (context)
6831 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006832 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006833 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006834 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006835 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006836
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006837 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006838 if (!programBinary->setUniformMatrix3x4fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006839 {
6840 return gl::error(GL_INVALID_OPERATION);
6841 }
6842 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006843 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006844 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006845 {
6846 return gl::error(GL_OUT_OF_MEMORY);
6847 }
6848}
6849
6850void __stdcall glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
6851{
6852 EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
6853 location, count, transpose, value);
6854
6855 try
6856 {
6857 gl::Context *context = gl::getNonLostContext();
6858
6859 if (context)
6860 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006861 if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006862 {
Jamie Madilld7c7bb22014-05-20 10:55:54 -04006863 return;
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006864 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006865
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006866 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +00006867 if (!programBinary->setUniformMatrix4x3fv(location, count, transpose, value))
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +00006868 {
6869 return gl::error(GL_INVALID_OPERATION);
6870 }
6871 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006872 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006873 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006874 {
6875 return gl::error(GL_OUT_OF_MEMORY);
6876 }
6877}
6878
6879void __stdcall glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
6880{
6881 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
6882 "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
6883 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
6884
6885 try
6886 {
6887 gl::Context *context = gl::getNonLostContext();
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006888 if (context)
6889 {
6890 if (context->getClientVersion() < 3)
6891 {
6892 return gl::error(GL_INVALID_OPERATION);
6893 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006894
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006895 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04006896 dstX0, dstY0, dstX1, dstY1, mask, filter,
6897 false))
6898 {
6899 return;
6900 }
6901
6902 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
6903 mask, filter);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006904 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006905 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006906 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006907 {
6908 return gl::error(GL_OUT_OF_MEMORY);
6909 }
6910}
6911
6912void __stdcall glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
6913{
6914 EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
6915 target, samples, internalformat, width, height);
6916
6917 try
6918 {
6919 gl::Context *context = gl::getNonLostContext();
6920
6921 if (context)
6922 {
6923 if (context->getClientVersion() < 3)
6924 {
6925 return gl::error(GL_INVALID_OPERATION);
6926 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006927
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006928 if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat,
Geoff Lang2e1dcd52013-05-29 10:34:08 -04006929 width, height, false))
6930 {
6931 return;
6932 }
6933
6934 context->setRenderbufferStorage(width, height, internalformat, samples);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006935 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006936 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006937 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006938 {
6939 return gl::error(GL_OUT_OF_MEMORY);
6940 }
6941}
6942
6943void __stdcall glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
6944{
6945 EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
6946 target, attachment, texture, level, layer);
6947
6948 try
6949 {
6950 gl::Context *context = gl::getNonLostContext();
6951
6952 if (context)
6953 {
6954 if (context->getClientVersion() < 3)
6955 {
6956 return gl::error(GL_INVALID_OPERATION);
6957 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006958
Geoff Lang34dbb6f2013-08-05 15:05:47 -04006959 if (!ValidateES3FramebufferTextureParameters(context, target, attachment, GL_NONE, texture, level, layer, true))
Geoff Lang3ed0c482013-07-25 17:03:18 -04006960 {
6961 return;
6962 }
6963
Jamie Madill1fc7e2c2014-01-21 16:47:10 -05006964 gl::Framebuffer *framebuffer = context->getTargetFramebuffer(target);
6965 ASSERT(framebuffer);
Geoff Lang3ed0c482013-07-25 17:03:18 -04006966
6967 gl::Texture *textureObject = context->getTexture(texture);
6968 GLenum textarget = textureObject ? textureObject->getTarget() : GL_NONE;
6969
6970 if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT)
6971 {
6972 const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT);
6973 framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, layer);
6974 }
6975 else
6976 {
6977 switch (attachment)
6978 {
6979 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, layer); break;
6980 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, layer); break;
6981 case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, layer); break;
6982 }
6983 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00006984 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006985 }
Jamie Madillde0ec752014-05-05 15:10:38 -04006986 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00006987 {
6988 return gl::error(GL_OUT_OF_MEMORY);
6989 }
6990}
6991
6992GLvoid* __stdcall glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
6993{
6994 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
6995 target, offset, length, access);
6996
6997 try
6998 {
6999 gl::Context *context = gl::getNonLostContext();
7000
7001 if (context)
7002 {
7003 if (context->getClientVersion() < 3)
7004 {
7005 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
7006 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007007
Shannon Woods916e7692014-03-27 16:58:22 -04007008 return glMapBufferRangeEXT(target, offset, length, access);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007009 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007010 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007011 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007012 {
7013 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
7014 }
7015
7016 return NULL;
7017}
7018
7019void __stdcall glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
7020{
7021 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
7022
7023 try
7024 {
7025 gl::Context *context = gl::getNonLostContext();
7026
7027 if (context)
7028 {
7029 if (context->getClientVersion() < 3)
7030 {
7031 return gl::error(GL_INVALID_OPERATION);
7032 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007033
Shannon Woods916e7692014-03-27 16:58:22 -04007034 glFlushMappedBufferRangeEXT(target, offset, length);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007035 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007036 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007037 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007038 {
7039 return gl::error(GL_OUT_OF_MEMORY);
7040 }
7041}
7042
7043void __stdcall glBindVertexArray(GLuint array)
7044{
7045 EVENT("(GLuint array = %u)", array);
7046
7047 try
7048 {
7049 gl::Context *context = gl::getNonLostContext();
7050
7051 if (context)
7052 {
7053 if (context->getClientVersion() < 3)
7054 {
7055 return gl::error(GL_INVALID_OPERATION);
7056 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007057
Jamie Madilld1028542013-07-02 11:57:04 -04007058 gl::VertexArray *vao = context->getVertexArray(array);
7059
7060 if (!vao)
7061 {
7062 // The default VAO should always exist
7063 ASSERT(array != 0);
7064 return gl::error(GL_INVALID_OPERATION);
7065 }
7066
7067 context->bindVertexArray(array);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007068 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007069 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007070 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007071 {
7072 return gl::error(GL_OUT_OF_MEMORY);
7073 }
7074}
7075
7076void __stdcall glDeleteVertexArrays(GLsizei n, const GLuint* arrays)
7077{
7078 EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
7079
7080 try
7081 {
7082 gl::Context *context = gl::getNonLostContext();
7083
7084 if (context)
7085 {
7086 if (context->getClientVersion() < 3)
7087 {
7088 return gl::error(GL_INVALID_OPERATION);
7089 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007090
Jamie Madilld1028542013-07-02 11:57:04 -04007091 if (n < 0)
7092 {
7093 return gl::error(GL_INVALID_VALUE);
7094 }
7095
7096 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
7097 {
7098 if (arrays[arrayIndex] != 0)
7099 {
7100 context->deleteVertexArray(arrays[arrayIndex]);
7101 }
7102 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007103 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007104 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007105 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007106 {
7107 return gl::error(GL_OUT_OF_MEMORY);
7108 }
7109}
7110
7111void __stdcall glGenVertexArrays(GLsizei n, GLuint* arrays)
7112{
7113 EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
7114
7115 try
7116 {
7117 gl::Context *context = gl::getNonLostContext();
7118
7119 if (context)
7120 {
7121 if (context->getClientVersion() < 3)
7122 {
7123 return gl::error(GL_INVALID_OPERATION);
7124 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007125
Jamie Madilld1028542013-07-02 11:57:04 -04007126 if (n < 0)
7127 {
7128 return gl::error(GL_INVALID_VALUE);
7129 }
7130
7131 for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
7132 {
7133 arrays[arrayIndex] = context->createVertexArray();
7134 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007135 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007136 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007137 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007138 {
7139 return gl::error(GL_OUT_OF_MEMORY);
7140 }
7141}
7142
7143GLboolean __stdcall glIsVertexArray(GLuint array)
7144{
7145 EVENT("(GLuint array = %u)", array);
7146
7147 try
7148 {
7149 gl::Context *context = gl::getNonLostContext();
7150
7151 if (context)
7152 {
7153 if (context->getClientVersion() < 3)
7154 {
7155 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
7156 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007157
Jamie Madilld1028542013-07-02 11:57:04 -04007158 if (array == 0)
7159 {
7160 return GL_FALSE;
7161 }
7162
7163 gl::VertexArray *vao = context->getVertexArray(array);
7164
7165 return (vao != NULL ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007166 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007167 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007168 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007169 {
7170 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
7171 }
7172
7173 return GL_FALSE;
7174}
7175
7176void __stdcall glGetIntegeri_v(GLenum target, GLuint index, GLint* data)
7177{
7178 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
7179 target, index, data);
7180
7181 try
7182 {
7183 gl::Context *context = gl::getNonLostContext();
7184
7185 if (context)
7186 {
7187 if (context->getClientVersion() < 3)
7188 {
7189 return gl::error(GL_INVALID_OPERATION);
7190 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007191
Shannon Woods15934d52013-08-19 14:28:49 -04007192 switch (target)
7193 {
7194 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
7195 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
7196 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
7197 if (index >= context->getMaxTransformFeedbackBufferBindings())
7198 return gl::error(GL_INVALID_VALUE);
7199 break;
7200 case GL_UNIFORM_BUFFER_START:
7201 case GL_UNIFORM_BUFFER_SIZE:
7202 case GL_UNIFORM_BUFFER_BINDING:
7203 if (index >= context->getMaximumCombinedUniformBufferBindings())
7204 return gl::error(GL_INVALID_VALUE);
7205 break;
7206 default:
7207 return gl::error(GL_INVALID_ENUM);
7208 }
7209
7210 if (!(context->getIndexedIntegerv(target, index, data)))
7211 {
7212 GLenum nativeType;
7213 unsigned int numParams = 0;
7214 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
7215 return gl::error(GL_INVALID_ENUM);
7216
7217 if (numParams == 0)
7218 return; // it is known that pname is valid, but there are no parameters to return
7219
7220 if (nativeType == GL_INT_64_ANGLEX)
7221 {
7222 GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min());
7223 GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max());
7224 GLint64 *int64Params = new GLint64[numParams];
7225
7226 context->getIndexedInteger64v(target, index, int64Params);
7227
7228 for (unsigned int i = 0; i < numParams; ++i)
7229 {
7230 GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue);
7231 data[i] = static_cast<GLint>(clampedValue);
7232 }
7233
7234 delete [] int64Params;
7235 }
7236 else
7237 {
7238 UNREACHABLE();
7239 }
7240 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007241 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007242 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007243 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007244 {
7245 return gl::error(GL_OUT_OF_MEMORY);
7246 }
7247}
7248
7249void __stdcall glBeginTransformFeedback(GLenum primitiveMode)
7250{
7251 EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
7252
7253 try
7254 {
7255 gl::Context *context = gl::getNonLostContext();
7256
7257 if (context)
7258 {
7259 if (context->getClientVersion() < 3)
7260 {
7261 return gl::error(GL_INVALID_OPERATION);
7262 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007263
Geoff Langc8058452014-02-03 12:04:11 -05007264 switch (primitiveMode)
7265 {
7266 case GL_TRIANGLES:
7267 case GL_LINES:
7268 case GL_POINTS:
7269 break;
7270 default:
7271 return gl::error(GL_INVALID_ENUM);
7272 }
7273
7274 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7275 ASSERT(transformFeedback != NULL);
7276
7277 if (transformFeedback->isStarted())
7278 {
7279 return gl::error(GL_INVALID_OPERATION);
7280 }
7281
7282 if (transformFeedback->isPaused())
7283 {
7284 transformFeedback->resume();
7285 }
7286 else
7287 {
7288 transformFeedback->start(primitiveMode);
7289 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007290 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007291 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007292 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007293 {
7294 return gl::error(GL_OUT_OF_MEMORY);
7295 }
7296}
7297
7298void __stdcall glEndTransformFeedback(void)
7299{
7300 EVENT("(void)");
7301
7302 try
7303 {
7304 gl::Context *context = gl::getNonLostContext();
7305
7306 if (context)
7307 {
7308 if (context->getClientVersion() < 3)
7309 {
7310 return gl::error(GL_INVALID_OPERATION);
7311 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007312
Geoff Langc8058452014-02-03 12:04:11 -05007313 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
7314 ASSERT(transformFeedback != NULL);
7315
7316 if (!transformFeedback->isStarted())
7317 {
7318 return gl::error(GL_INVALID_OPERATION);
7319 }
7320
7321 transformFeedback->stop();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007322 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007323 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007324 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007325 {
7326 return gl::error(GL_OUT_OF_MEMORY);
7327 }
7328}
7329
7330void __stdcall glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7331{
7332 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
7333 target, index, buffer, offset, size);
7334
7335 try
7336 {
7337 gl::Context *context = gl::getNonLostContext();
7338
7339 if (context)
7340 {
7341 if (context->getClientVersion() < 3)
7342 {
7343 return gl::error(GL_INVALID_OPERATION);
7344 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007345
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007346 switch (target)
7347 {
7348 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007349 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007350 {
7351 return gl::error(GL_INVALID_VALUE);
7352 }
7353 break;
7354
7355 case GL_UNIFORM_BUFFER:
7356 if (index >= context->getMaximumCombinedUniformBufferBindings())
7357 {
7358 return gl::error(GL_INVALID_VALUE);
7359 }
7360 break;
7361
7362 default:
7363 return gl::error(GL_INVALID_ENUM);
7364 }
7365
shannonwoods@chromium.orge6e00792013-05-30 00:06:07 +00007366 if (buffer != 0 && size <= 0)
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007367 {
7368 return gl::error(GL_INVALID_VALUE);
7369 }
7370
7371 switch (target)
7372 {
7373 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orga26aeaf2013-05-30 00:06:13 +00007374
7375 // size and offset must be a multiple of 4
7376 if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
7377 {
7378 return gl::error(GL_INVALID_VALUE);
7379 }
7380
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007381 context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
7382 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007383 break;
7384
7385 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org97c3d502013-05-30 00:04:34 +00007386
7387 // it is an error to bind an offset not a multiple of the alignment
7388 if (buffer != 0 && (offset % context->getUniformBufferOffsetAlignment()) != 0)
7389 {
7390 return gl::error(GL_INVALID_VALUE);
7391 }
7392
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007393 context->bindIndexedUniformBuffer(buffer, index, offset, size);
7394 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007395 break;
7396
7397 default:
7398 UNREACHABLE();
7399 }
7400 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007401 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007402 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007403 {
7404 return gl::error(GL_OUT_OF_MEMORY);
7405 }
7406}
7407
7408void __stdcall glBindBufferBase(GLenum target, GLuint index, GLuint buffer)
7409{
7410 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
7411 target, index, buffer);
7412
7413 try
7414 {
7415 gl::Context *context = gl::getNonLostContext();
7416
7417 if (context)
7418 {
7419 if (context->getClientVersion() < 3)
7420 {
7421 return gl::error(GL_INVALID_OPERATION);
7422 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007423
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007424 switch (target)
7425 {
7426 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007427 if (index >= context->getMaxTransformFeedbackBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007428 {
7429 return gl::error(GL_INVALID_VALUE);
7430 }
7431 break;
7432
7433 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.orgd11158f2013-05-30 00:06:19 +00007434 if (index >= context->getMaximumCombinedUniformBufferBindings())
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007435 {
7436 return gl::error(GL_INVALID_VALUE);
7437 }
7438 break;
7439
7440 default:
7441 return gl::error(GL_INVALID_ENUM);
7442 }
7443
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007444 switch (target)
7445 {
7446 case GL_TRANSFORM_FEEDBACK_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007447 context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007448 context->bindGenericTransformFeedbackBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007449 break;
7450
7451 case GL_UNIFORM_BUFFER:
shannonwoods@chromium.org3eeca1e2013-05-30 00:04:28 +00007452 context->bindIndexedUniformBuffer(buffer, index, 0, 0);
shannon.woods%transgaming.com@gtempaccount.com667a29c2013-04-13 03:39:04 +00007453 context->bindGenericUniformBuffer(buffer);
shannon.woods%transgaming.com@gtempaccount.comd4e61972013-04-13 03:37:04 +00007454 break;
7455
7456 default:
7457 UNREACHABLE();
7458 }
7459 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007460 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007461 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007462 {
7463 return gl::error(GL_OUT_OF_MEMORY);
7464 }
7465}
7466
7467void __stdcall glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
7468{
7469 EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
7470 program, count, varyings, bufferMode);
7471
7472 try
7473 {
7474 gl::Context *context = gl::getNonLostContext();
7475
7476 if (context)
7477 {
7478 if (context->getClientVersion() < 3)
7479 {
7480 return gl::error(GL_INVALID_OPERATION);
7481 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007482
Geoff Lang48dcae72014-02-05 16:28:24 -05007483 if (count < 0)
7484 {
7485 return gl::error(GL_INVALID_VALUE);
7486 }
7487
7488 switch (bufferMode)
7489 {
7490 case GL_INTERLEAVED_ATTRIBS:
7491 break;
7492 case GL_SEPARATE_ATTRIBS:
7493 if (static_cast<GLuint>(count) > context->getMaxTransformFeedbackBufferBindings())
7494 {
7495 return gl::error(GL_INVALID_VALUE);
7496 }
7497 break;
7498 default:
7499 return gl::error(GL_INVALID_ENUM);
7500 }
7501
7502 if (!gl::ValidProgram(context, program))
7503 {
7504 return;
7505 }
7506
7507 gl::Program *programObject = context->getProgram(program);
7508 ASSERT(programObject);
7509
7510 programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007511 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007512 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007513 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007514 {
7515 return gl::error(GL_OUT_OF_MEMORY);
7516 }
7517}
7518
7519void __stdcall glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
7520{
7521 EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
7522 "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
7523 program, index, bufSize, length, size, type, name);
7524
7525 try
7526 {
7527 gl::Context *context = gl::getNonLostContext();
7528
7529 if (context)
7530 {
7531 if (context->getClientVersion() < 3)
7532 {
7533 return gl::error(GL_INVALID_OPERATION);
7534 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007535
Geoff Lang48dcae72014-02-05 16:28:24 -05007536 if (bufSize < 0)
7537 {
7538 return gl::error(GL_INVALID_VALUE);
7539 }
7540
7541 if (!gl::ValidProgram(context, program))
7542 {
7543 return;
7544 }
7545
7546 gl::Program *programObject = context->getProgram(program);
7547 ASSERT(programObject);
7548
7549 if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
7550 {
7551 return gl::error(GL_INVALID_VALUE);
7552 }
7553
7554 programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007555 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007556 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007557 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007558 {
7559 return gl::error(GL_OUT_OF_MEMORY);
7560 }
7561}
7562
7563void __stdcall glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
7564{
7565 EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
7566 index, size, type, stride, pointer);
7567
7568 try
7569 {
7570 gl::Context *context = gl::getNonLostContext();
7571
7572 if (context)
7573 {
7574 if (context->getClientVersion() < 3)
7575 {
7576 return gl::error(GL_INVALID_OPERATION);
7577 }
7578 }
7579
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007580 if (index >= gl::MAX_VERTEX_ATTRIBS)
7581 {
7582 return gl::error(GL_INVALID_VALUE);
7583 }
7584
7585 if (size < 1 || size > 4)
7586 {
7587 return gl::error(GL_INVALID_VALUE);
7588 }
7589
7590 switch (type)
7591 {
7592 case GL_BYTE:
7593 case GL_UNSIGNED_BYTE:
7594 case GL_SHORT:
7595 case GL_UNSIGNED_SHORT:
7596 case GL_INT:
7597 case GL_UNSIGNED_INT:
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007598 case GL_INT_2_10_10_10_REV:
7599 case GL_UNSIGNED_INT_2_10_10_10_REV:
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007600 break;
7601 default:
7602 return gl::error(GL_INVALID_ENUM);
7603 }
7604
7605 if (stride < 0)
7606 {
7607 return gl::error(GL_INVALID_VALUE);
7608 }
7609
shannon.woods%transgaming.com@gtempaccount.com1ab57be2013-04-13 03:38:39 +00007610 if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4)
7611 {
7612 return gl::error(GL_INVALID_OPERATION);
7613 }
7614
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007615 if (context)
7616 {
Jamie Madilld8db8662013-07-02 11:57:04 -04007617 // [OpenGL ES 3.0.2] Section 2.8 page 24:
7618 // An INVALID_OPERATION error is generated when a non-zero vertex array object
7619 // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
7620 // and the pointer argument is not NULL.
7621 if (context->getVertexArrayHandle() != 0 && context->getArrayBufferHandle() == 0 && pointer != NULL)
7622 {
7623 return gl::error(GL_INVALID_OPERATION);
7624 }
7625
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007626 context->setVertexAttribState(index, context->getArrayBuffer(), size, type, false, true,
7627 stride, pointer);
7628 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007629 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007630 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007631 {
7632 return gl::error(GL_OUT_OF_MEMORY);
7633 }
7634}
7635
7636void __stdcall glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
7637{
7638 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
7639 index, pname, params);
7640
7641 try
7642 {
7643 gl::Context *context = gl::getNonLostContext();
7644
7645 if (context)
7646 {
7647 if (context->getClientVersion() < 3)
7648 {
7649 return gl::error(GL_INVALID_OPERATION);
7650 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007651
Jamie Madilla7d05862013-07-02 11:57:06 -04007652 if (index >= gl::MAX_VERTEX_ATTRIBS)
7653 {
7654 return gl::error(GL_INVALID_VALUE);
7655 }
7656
7657 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7658
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007659 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007660 {
7661 return;
7662 }
7663
7664 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7665 {
7666 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7667 for (int i = 0; i < 4; ++i)
7668 {
7669 params[i] = currentValueData.IntValues[i];
7670 }
7671 }
7672 else
7673 {
7674 *params = attribState.querySingleParameter<GLint>(pname);
7675 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007676 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007677 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007678 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007679 {
7680 return gl::error(GL_OUT_OF_MEMORY);
7681 }
7682}
7683
7684void __stdcall glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
7685{
7686 EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
7687 index, pname, params);
7688
7689 try
7690 {
7691 gl::Context *context = gl::getNonLostContext();
7692
7693 if (context)
7694 {
7695 if (context->getClientVersion() < 3)
7696 {
7697 return gl::error(GL_INVALID_OPERATION);
7698 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007699
Jamie Madilla7d05862013-07-02 11:57:06 -04007700 if (index >= gl::MAX_VERTEX_ATTRIBS)
7701 {
7702 return gl::error(GL_INVALID_VALUE);
7703 }
7704
7705 const gl::VertexAttribute &attribState = context->getVertexAttribState(index);
7706
Geoff Lang34dbb6f2013-08-05 15:05:47 -04007707 if (!gl::ValidateGetVertexAttribParameters(pname, context->getClientVersion()))
Jamie Madilla7d05862013-07-02 11:57:06 -04007708 {
7709 return;
7710 }
7711
7712 if (pname == GL_CURRENT_VERTEX_ATTRIB)
7713 {
7714 const gl::VertexAttribCurrentValueData &currentValueData = context->getVertexAttribCurrentValue(index);
7715 for (int i = 0; i < 4; ++i)
7716 {
7717 params[i] = currentValueData.UnsignedIntValues[i];
7718 }
7719 }
7720 else
7721 {
7722 *params = attribState.querySingleParameter<GLuint>(pname);
7723 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007724 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007725 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007726 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007727 {
7728 return gl::error(GL_OUT_OF_MEMORY);
7729 }
7730}
7731
7732void __stdcall glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
7733{
7734 EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
7735 index, x, y, z, w);
7736
7737 try
7738 {
7739 gl::Context *context = gl::getNonLostContext();
7740
7741 if (context)
7742 {
7743 if (context->getClientVersion() < 3)
7744 {
7745 return gl::error(GL_INVALID_OPERATION);
7746 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007747
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007748 if (index >= gl::MAX_VERTEX_ATTRIBS)
7749 {
7750 return gl::error(GL_INVALID_VALUE);
7751 }
7752
7753 GLint vals[4] = { x, y, z, w };
7754 context->setVertexAttribi(index, vals);
7755 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007756 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007757 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007758 {
7759 return gl::error(GL_OUT_OF_MEMORY);
7760 }
7761}
7762
7763void __stdcall glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7764{
7765 EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
7766 index, x, y, z, w);
7767
7768 try
7769 {
7770 gl::Context *context = gl::getNonLostContext();
7771
7772 if (context)
7773 {
7774 if (context->getClientVersion() < 3)
7775 {
7776 return gl::error(GL_INVALID_OPERATION);
7777 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007778
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007779 if (index >= gl::MAX_VERTEX_ATTRIBS)
7780 {
7781 return gl::error(GL_INVALID_VALUE);
7782 }
7783
7784 GLuint vals[4] = { x, y, z, w };
7785 context->setVertexAttribu(index, vals);
7786 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007787 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007788 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007789 {
7790 return gl::error(GL_OUT_OF_MEMORY);
7791 }
7792}
7793
7794void __stdcall glVertexAttribI4iv(GLuint index, const GLint* v)
7795{
7796 EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
7797
7798 try
7799 {
7800 gl::Context *context = gl::getNonLostContext();
7801
7802 if (context)
7803 {
7804 if (context->getClientVersion() < 3)
7805 {
7806 return gl::error(GL_INVALID_OPERATION);
7807 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007808
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007809 if (index >= gl::MAX_VERTEX_ATTRIBS)
7810 {
7811 return gl::error(GL_INVALID_VALUE);
7812 }
7813
7814 context->setVertexAttribi(index, v);
7815 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007816 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007817 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007818 {
7819 return gl::error(GL_OUT_OF_MEMORY);
7820 }
7821}
7822
7823void __stdcall glVertexAttribI4uiv(GLuint index, const GLuint* v)
7824{
7825 EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
7826
7827 try
7828 {
7829 gl::Context *context = gl::getNonLostContext();
7830
7831 if (context)
7832 {
7833 if (context->getClientVersion() < 3)
7834 {
7835 return gl::error(GL_INVALID_OPERATION);
7836 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007837
shannon.woods%transgaming.com@gtempaccount.coma8885862013-04-13 03:37:53 +00007838 if (index >= gl::MAX_VERTEX_ATTRIBS)
7839 {
7840 return gl::error(GL_INVALID_VALUE);
7841 }
7842
7843 context->setVertexAttribu(index, v);
7844 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007845 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007846 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007847 {
7848 return gl::error(GL_OUT_OF_MEMORY);
7849 }
7850}
7851
7852void __stdcall glGetUniformuiv(GLuint program, GLint location, GLuint* params)
7853{
7854 EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
7855 program, location, params);
7856
7857 try
7858 {
7859 gl::Context *context = gl::getNonLostContext();
7860
7861 if (context)
7862 {
7863 if (context->getClientVersion() < 3)
7864 {
7865 return gl::error(GL_INVALID_OPERATION);
7866 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007867
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +00007868 if (program == 0)
7869 {
7870 return gl::error(GL_INVALID_VALUE);
7871 }
7872
7873 gl::Program *programObject = context->getProgram(program);
7874
7875 if (!programObject || !programObject->isLinked())
7876 {
7877 return gl::error(GL_INVALID_OPERATION);
7878 }
7879
7880 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7881 if (!programBinary)
7882 {
7883 return gl::error(GL_INVALID_OPERATION);
7884 }
7885
7886 if (!programBinary->getUniformuiv(location, NULL, params))
7887 {
7888 return gl::error(GL_INVALID_OPERATION);
7889 }
7890 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007891 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007892 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007893 {
7894 return gl::error(GL_OUT_OF_MEMORY);
7895 }
7896}
7897
7898GLint __stdcall glGetFragDataLocation(GLuint program, const GLchar *name)
7899{
7900 EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
7901 program, name);
7902
7903 try
7904 {
7905 gl::Context *context = gl::getNonLostContext();
7906
7907 if (context)
7908 {
7909 if (context->getClientVersion() < 3)
7910 {
Jamie Madilld1e78c92013-06-20 11:55:50 -04007911 return gl::error(GL_INVALID_OPERATION, -1);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007912 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007913
Jamie Madilld1e78c92013-06-20 11:55:50 -04007914 if (program == 0)
7915 {
7916 return gl::error(GL_INVALID_VALUE, -1);
7917 }
7918
7919 gl::Program *programObject = context->getProgram(program);
7920
7921 if (!programObject || !programObject->isLinked())
7922 {
7923 return gl::error(GL_INVALID_OPERATION, -1);
7924 }
7925
7926 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
7927 if (!programBinary)
7928 {
7929 return gl::error(GL_INVALID_OPERATION, -1);
7930 }
7931
7932 return programBinary->getFragDataLocation(name);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00007933 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007934 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007935 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007936 {
7937 return gl::error(GL_OUT_OF_MEMORY, 0);
7938 }
7939
7940 return 0;
7941}
7942
7943void __stdcall glUniform1ui(GLint location, GLuint v0)
7944{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007945 glUniform1uiv(location, 1, &v0);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007946}
7947
7948void __stdcall glUniform2ui(GLint location, GLuint v0, GLuint v1)
7949{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007950 const GLuint xy[] = { v0, v1 };
7951 glUniform2uiv(location, 1, xy);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007952}
7953
7954void __stdcall glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
7955{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007956 const GLuint xyz[] = { v0, v1, v2 };
7957 glUniform3uiv(location, 1, xyz);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007958}
7959
7960void __stdcall glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
7961{
shannon.woods%transgaming.com@gtempaccount.com8431b9c2013-04-13 03:40:17 +00007962 const GLuint xyzw[] = { v0, v1, v2, v3 };
7963 glUniform4uiv(location, 1, xyzw);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007964}
7965
7966void __stdcall glUniform1uiv(GLint location, GLsizei count, const GLuint* value)
7967{
7968 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
7969 location, count, value);
7970
7971 try
7972 {
7973 gl::Context *context = gl::getNonLostContext();
7974
7975 if (context)
7976 {
7977 if (context->getClientVersion() < 3)
7978 {
7979 return gl::error(GL_INVALID_OPERATION);
7980 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007981
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00007982 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
7983 if (!programBinary)
7984 {
7985 return gl::error(GL_INVALID_OPERATION);
7986 }
7987
7988 if (!programBinary->setUniform1uiv(location, count, value))
7989 {
7990 return gl::error(GL_INVALID_OPERATION);
7991 }
7992 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007993 }
Jamie Madillde0ec752014-05-05 15:10:38 -04007994 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00007995 {
7996 return gl::error(GL_OUT_OF_MEMORY);
7997 }
7998}
7999
8000void __stdcall glUniform2uiv(GLint location, GLsizei count, const GLuint* value)
8001{
8002 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
8003 location, count, value);
8004
8005 try
8006 {
8007 gl::Context *context = gl::getNonLostContext();
8008
8009 if (context)
8010 {
8011 if (context->getClientVersion() < 3)
8012 {
8013 return gl::error(GL_INVALID_OPERATION);
8014 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008015
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00008016 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
8017 if (!programBinary)
8018 {
8019 return gl::error(GL_INVALID_OPERATION);
8020 }
8021
8022 if (!programBinary->setUniform2uiv(location, count, value))
8023 {
8024 return gl::error(GL_INVALID_OPERATION);
8025 }
8026 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008027 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008028 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008029 {
8030 return gl::error(GL_OUT_OF_MEMORY);
8031 }
8032}
8033
8034void __stdcall glUniform3uiv(GLint location, GLsizei count, const GLuint* value)
8035{
8036 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
8037 location, count, value);
8038
8039 try
8040 {
8041 gl::Context *context = gl::getNonLostContext();
8042
8043 if (context)
8044 {
8045 if (context->getClientVersion() < 3)
8046 {
8047 return gl::error(GL_INVALID_OPERATION);
8048 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008049
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00008050 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
8051 if (!programBinary)
8052 {
8053 return gl::error(GL_INVALID_OPERATION);
8054 }
8055
8056 if (!programBinary->setUniform3uiv(location, count, value))
8057 {
8058 return gl::error(GL_INVALID_OPERATION);
8059 }
8060 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008061 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008062 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008063 {
8064 return gl::error(GL_OUT_OF_MEMORY);
8065 }
8066}
8067
8068void __stdcall glUniform4uiv(GLint location, GLsizei count, const GLuint* value)
8069{
8070 EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
8071 location, count, value);
8072
8073 try
8074 {
8075 gl::Context *context = gl::getNonLostContext();
8076
8077 if (context)
8078 {
8079 if (context->getClientVersion() < 3)
8080 {
8081 return gl::error(GL_INVALID_OPERATION);
8082 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008083
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +00008084 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary();
8085 if (!programBinary)
8086 {
8087 return gl::error(GL_INVALID_OPERATION);
8088 }
8089
8090 if (!programBinary->setUniform4uiv(location, count, value))
8091 {
8092 return gl::error(GL_INVALID_OPERATION);
8093 }
8094 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008095 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008096 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008097 {
8098 return gl::error(GL_OUT_OF_MEMORY);
8099 }
8100}
8101
8102void __stdcall glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
8103{
8104 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
8105 buffer, drawbuffer, value);
8106
8107 try
8108 {
8109 gl::Context *context = gl::getNonLostContext();
8110
8111 if (context)
8112 {
8113 if (context->getClientVersion() < 3)
8114 {
8115 return gl::error(GL_INVALID_OPERATION);
8116 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008117
Geoff Lang42359ca2013-08-21 13:25:17 -04008118 switch (buffer)
8119 {
8120 case GL_COLOR:
8121 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8122 {
8123 return gl::error(GL_INVALID_VALUE);
8124 }
8125 break;
8126 case GL_STENCIL:
8127 if (drawbuffer != 0)
8128 {
8129 return gl::error(GL_INVALID_VALUE);
8130 }
Geoff Lang8d6a0022014-01-31 16:38:31 -05008131 break;
Geoff Lang42359ca2013-08-21 13:25:17 -04008132 default:
8133 return gl::error(GL_INVALID_ENUM);
8134 }
8135
8136 context->clearBufferiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008137 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008138 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008139 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008140 {
8141 return gl::error(GL_OUT_OF_MEMORY);
8142 }
8143}
8144
8145void __stdcall glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
8146{
8147 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
8148 buffer, drawbuffer, value);
8149
8150 try
8151 {
8152 gl::Context *context = gl::getNonLostContext();
8153
8154 if (context)
8155 {
8156 if (context->getClientVersion() < 3)
8157 {
8158 return gl::error(GL_INVALID_OPERATION);
8159 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008160
Geoff Lang42359ca2013-08-21 13:25:17 -04008161 switch (buffer)
8162 {
8163 case GL_COLOR:
8164 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8165 {
8166 return gl::error(GL_INVALID_VALUE);
8167 }
8168 break;
8169 default:
8170 return gl::error(GL_INVALID_ENUM);
8171 }
8172
8173 context->clearBufferuiv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008174 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008175 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008176 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008177 {
8178 return gl::error(GL_OUT_OF_MEMORY);
8179 }
8180}
8181
8182void __stdcall glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
8183{
8184 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
8185 buffer, drawbuffer, value);
8186
8187 try
8188 {
8189 gl::Context *context = gl::getNonLostContext();
8190
8191 if (context)
8192 {
8193 if (context->getClientVersion() < 3)
8194 {
8195 return gl::error(GL_INVALID_OPERATION);
8196 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008197
Geoff Lang42359ca2013-08-21 13:25:17 -04008198 switch (buffer)
8199 {
8200 case GL_COLOR:
8201 if (drawbuffer < 0 || drawbuffer >= static_cast<GLint>(context->getMaximumRenderTargets()))
8202 {
8203 return gl::error(GL_INVALID_VALUE);
8204 }
8205 break;
8206 case GL_DEPTH:
8207 if (drawbuffer != 0)
8208 {
8209 return gl::error(GL_INVALID_VALUE);
8210 }
8211 break;
8212 default:
8213 return gl::error(GL_INVALID_ENUM);
8214 }
8215
8216 context->clearBufferfv(buffer, drawbuffer, value);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008217 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008218 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008219 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008220 {
8221 return gl::error(GL_OUT_OF_MEMORY);
8222 }
8223}
8224
8225void __stdcall glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
8226{
8227 EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
8228 buffer, drawbuffer, depth, stencil);
8229
8230 try
8231 {
8232 gl::Context *context = gl::getNonLostContext();
8233
8234 if (context)
8235 {
8236 if (context->getClientVersion() < 3)
8237 {
8238 return gl::error(GL_INVALID_OPERATION);
8239 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008240
Geoff Lang42359ca2013-08-21 13:25:17 -04008241 switch (buffer)
8242 {
8243 case GL_DEPTH_STENCIL:
8244 if (drawbuffer != 0)
8245 {
8246 return gl::error(GL_INVALID_VALUE);
8247 }
8248 break;
8249 default:
8250 return gl::error(GL_INVALID_ENUM);
8251 }
8252
8253 context->clearBufferfi(buffer, drawbuffer, depth, stencil);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008254 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008255 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008256 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008257 {
8258 return gl::error(GL_OUT_OF_MEMORY);
8259 }
8260}
8261
8262const GLubyte* __stdcall glGetStringi(GLenum name, GLuint index)
8263{
8264 EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
8265
8266 try
8267 {
8268 gl::Context *context = gl::getNonLostContext();
8269
8270 if (context)
8271 {
8272 if (context->getClientVersion() < 3)
8273 {
8274 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLubyte*>(NULL));
8275 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008276
shannonwoods@chromium.org302df742013-05-30 00:05:54 +00008277 if (name != GL_EXTENSIONS)
8278 {
8279 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLubyte*>(NULL));
8280 }
8281
8282 if (index >= context->getNumExtensions())
8283 {
8284 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLubyte*>(NULL));
8285 }
8286
8287 return reinterpret_cast<const GLubyte*>(context->getExtensionString(index));
8288 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008289 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008290 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008291 {
8292 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLubyte*>(NULL));
8293 }
8294
8295 return NULL;
8296}
8297
8298void __stdcall glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
8299{
8300 EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
8301 readTarget, writeTarget, readOffset, writeOffset, size);
8302
8303 try
8304 {
8305 gl::Context *context = gl::getNonLostContext();
8306
8307 if (context)
8308 {
8309 if (context->getClientVersion() < 3)
8310 {
8311 return gl::error(GL_INVALID_OPERATION);
8312 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008313
Jamie Madill8c96d582014-03-05 15:01:23 -05008314 if (!gl::ValidBufferTarget(context, readTarget) || !gl::ValidBufferTarget(context, readTarget))
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008315 {
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008316 return gl::error(GL_INVALID_ENUM);
8317 }
8318
Jamie Madill8c96d582014-03-05 15:01:23 -05008319 gl::Buffer *readBuffer = context->getTargetBuffer(readTarget);
8320 gl::Buffer *writeBuffer = context->getTargetBuffer(writeTarget);
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008321
8322 if (!readBuffer || !writeBuffer)
8323 {
8324 return gl::error(GL_INVALID_OPERATION);
8325 }
8326
Jamie Madill7a5f7382014-03-05 15:01:24 -05008327 if (readBuffer->mapped() || writeBuffer->mapped())
8328 {
8329 return gl::error(GL_INVALID_OPERATION);
8330 }
8331
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008332 if (readOffset < 0 || writeOffset < 0 || size < 0 ||
8333 static_cast<unsigned int>(readOffset + size) > readBuffer->size() ||
8334 static_cast<unsigned int>(writeOffset + size) > writeBuffer->size())
8335 {
8336 return gl::error(GL_INVALID_VALUE);
8337 }
8338
8339 if (readBuffer == writeBuffer && abs(readOffset - writeOffset) < size)
8340 {
8341 return gl::error(GL_INVALID_VALUE);
8342 }
8343
8344 // TODO: Verify that readBuffer and writeBuffer are not currently mapped (GL_INVALID_OPERATION)
8345
shannon.woods%transgaming.com@gtempaccount.comc53376a2013-04-13 03:41:23 +00008346 // if size is zero, the copy is a successful no-op
8347 if (size > 0)
8348 {
8349 writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
8350 }
shannon.woods%transgaming.com@gtempaccount.com296c3f22013-04-13 03:39:39 +00008351 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008352 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008353 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008354 {
8355 return gl::error(GL_OUT_OF_MEMORY);
8356 }
8357}
8358
8359void __stdcall glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
8360{
8361 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
8362 program, uniformCount, uniformNames, uniformIndices);
8363
8364 try
8365 {
8366 gl::Context *context = gl::getNonLostContext();
8367
8368 if (context)
8369 {
8370 if (context->getClientVersion() < 3)
8371 {
8372 return gl::error(GL_INVALID_OPERATION);
8373 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008374
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +00008375 if (uniformCount < 0)
8376 {
8377 return gl::error(GL_INVALID_VALUE);
8378 }
8379
8380 gl::Program *programObject = context->getProgram(program);
8381
8382 if (!programObject)
8383 {
8384 if (context->getShader(program))
8385 {
8386 return gl::error(GL_INVALID_OPERATION);
8387 }
8388 else
8389 {
8390 return gl::error(GL_INVALID_VALUE);
8391 }
8392 }
8393
8394 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8395 if (!programObject->isLinked() || !programBinary)
8396 {
8397 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8398 {
8399 uniformIndices[uniformId] = GL_INVALID_INDEX;
8400 }
8401 }
8402 else
8403 {
8404 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8405 {
8406 uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]);
8407 }
8408 }
8409 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008410 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008411 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008412 {
8413 return gl::error(GL_OUT_OF_MEMORY);
8414 }
8415}
8416
8417void __stdcall glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
8418{
8419 EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8420 program, uniformCount, uniformIndices, pname, params);
8421
8422 try
8423 {
8424 gl::Context *context = gl::getNonLostContext();
8425
8426 if (context)
8427 {
8428 if (context->getClientVersion() < 3)
8429 {
8430 return gl::error(GL_INVALID_OPERATION);
8431 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008432
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00008433 if (uniformCount < 0)
8434 {
8435 return gl::error(GL_INVALID_VALUE);
8436 }
8437
8438 gl::Program *programObject = context->getProgram(program);
8439
8440 if (!programObject)
8441 {
8442 if (context->getShader(program))
8443 {
8444 return gl::error(GL_INVALID_OPERATION);
8445 }
8446 else
8447 {
8448 return gl::error(GL_INVALID_VALUE);
8449 }
8450 }
8451
8452 switch (pname)
8453 {
8454 case GL_UNIFORM_TYPE:
8455 case GL_UNIFORM_SIZE:
8456 case GL_UNIFORM_NAME_LENGTH:
8457 case GL_UNIFORM_BLOCK_INDEX:
8458 case GL_UNIFORM_OFFSET:
8459 case GL_UNIFORM_ARRAY_STRIDE:
8460 case GL_UNIFORM_MATRIX_STRIDE:
8461 case GL_UNIFORM_IS_ROW_MAJOR:
8462 break;
8463 default:
8464 return gl::error(GL_INVALID_ENUM);
8465 }
8466
8467 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8468
8469 if (!programBinary && uniformCount > 0)
8470 {
8471 return gl::error(GL_INVALID_VALUE);
8472 }
8473
8474 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8475 {
8476 const GLuint index = uniformIndices[uniformId];
8477
8478 if (index >= (GLuint)programBinary->getActiveUniformCount())
8479 {
8480 return gl::error(GL_INVALID_VALUE);
8481 }
8482 }
8483
8484 for (int uniformId = 0; uniformId < uniformCount; uniformId++)
8485 {
8486 const GLuint index = uniformIndices[uniformId];
8487 params[uniformId] = programBinary->getActiveUniformi(index, pname);
8488 }
8489 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008490 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008491 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008492 {
8493 return gl::error(GL_OUT_OF_MEMORY);
8494 }
8495}
8496
8497GLuint __stdcall glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
8498{
8499 EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
8500
8501 try
8502 {
8503 gl::Context *context = gl::getNonLostContext();
8504
8505 if (context)
8506 {
8507 if (context->getClientVersion() < 3)
8508 {
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008509 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008510 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008511
shannonwoods@chromium.org42766252013-05-30 00:07:12 +00008512 gl::Program *programObject = context->getProgram(program);
8513
8514 if (!programObject)
8515 {
8516 if (context->getShader(program))
8517 {
8518 return gl::error(GL_INVALID_OPERATION, GL_INVALID_INDEX);
8519 }
8520 else
8521 {
8522 return gl::error(GL_INVALID_VALUE, GL_INVALID_INDEX);
8523 }
8524 }
8525
8526 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8527 if (!programBinary)
8528 {
8529 return GL_INVALID_INDEX;
8530 }
8531
8532 return programBinary->getUniformBlockIndex(uniformBlockName);
8533 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008534 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008535 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008536 {
8537 return gl::error(GL_OUT_OF_MEMORY, 0);
8538 }
8539
8540 return 0;
8541}
8542
8543void __stdcall glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
8544{
8545 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
8546 program, uniformBlockIndex, pname, params);
8547
8548 try
8549 {
8550 gl::Context *context = gl::getNonLostContext();
8551
8552 if (context)
8553 {
8554 if (context->getClientVersion() < 3)
8555 {
8556 return gl::error(GL_INVALID_OPERATION);
8557 }
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008558 gl::Program *programObject = context->getProgram(program);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008559
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00008560 if (!programObject)
8561 {
8562 if (context->getShader(program))
8563 {
8564 return gl::error(GL_INVALID_OPERATION);
8565 }
8566 else
8567 {
8568 return gl::error(GL_INVALID_VALUE);
8569 }
8570 }
8571
8572 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8573
8574 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8575 {
8576 return gl::error(GL_INVALID_VALUE);
8577 }
8578
8579 switch (pname)
8580 {
8581 case GL_UNIFORM_BLOCK_BINDING:
8582 *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
8583 break;
8584
8585 case GL_UNIFORM_BLOCK_DATA_SIZE:
8586 case GL_UNIFORM_BLOCK_NAME_LENGTH:
8587 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
8588 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
8589 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
8590 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
8591 programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
8592 break;
8593
8594 default:
8595 return gl::error(GL_INVALID_ENUM);
8596 }
8597 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008598 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008599 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008600 {
8601 return gl::error(GL_OUT_OF_MEMORY);
8602 }
8603}
8604
8605void __stdcall glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
8606{
8607 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
8608 program, uniformBlockIndex, bufSize, length, uniformBlockName);
8609
8610 try
8611 {
8612 gl::Context *context = gl::getNonLostContext();
8613
8614 if (context)
8615 {
8616 if (context->getClientVersion() < 3)
8617 {
8618 return gl::error(GL_INVALID_OPERATION);
8619 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008620
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00008621 gl::Program *programObject = context->getProgram(program);
8622
8623 if (!programObject)
8624 {
8625 if (context->getShader(program))
8626 {
8627 return gl::error(GL_INVALID_OPERATION);
8628 }
8629 else
8630 {
8631 return gl::error(GL_INVALID_VALUE);
8632 }
8633 }
8634
8635 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8636
8637 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8638 {
8639 return gl::error(GL_INVALID_VALUE);
8640 }
8641
8642 programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
8643 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008644 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008645 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008646 {
8647 return gl::error(GL_OUT_OF_MEMORY);
8648 }
8649}
8650
8651void __stdcall glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
8652{
8653 EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
8654 program, uniformBlockIndex, uniformBlockBinding);
8655
8656 try
8657 {
8658 gl::Context *context = gl::getNonLostContext();
8659
8660 if (context)
8661 {
8662 if (context->getClientVersion() < 3)
8663 {
8664 return gl::error(GL_INVALID_OPERATION);
8665 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008666
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00008667 if (uniformBlockBinding >= context->getMaximumCombinedUniformBufferBindings())
8668 {
8669 return gl::error(GL_INVALID_VALUE);
8670 }
8671
8672 gl::Program *programObject = context->getProgram(program);
8673
8674 if (!programObject)
8675 {
8676 if (context->getShader(program))
8677 {
8678 return gl::error(GL_INVALID_OPERATION);
8679 }
8680 else
8681 {
8682 return gl::error(GL_INVALID_VALUE);
8683 }
8684 }
8685
8686 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
8687
8688 // if never linked, there won't be any uniform blocks
8689 if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount())
8690 {
8691 return gl::error(GL_INVALID_VALUE);
8692 }
8693
8694 programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
8695 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008696 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008697 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008698 {
8699 return gl::error(GL_OUT_OF_MEMORY);
8700 }
8701}
8702
8703void __stdcall glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
8704{
8705 EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
8706 mode, first, count, instanceCount);
8707
8708 try
8709 {
8710 gl::Context *context = gl::getNonLostContext();
8711
8712 if (context)
8713 {
8714 if (context->getClientVersion() < 3)
8715 {
8716 return gl::error(GL_INVALID_OPERATION);
8717 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008718
Jamie Madill54133512013-06-21 09:33:07 -04008719 // glDrawArraysInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008720 UNIMPLEMENTED();
8721 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008722 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008723 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008724 {
8725 return gl::error(GL_OUT_OF_MEMORY);
8726 }
8727}
8728
8729void __stdcall glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
8730{
8731 EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
8732 mode, count, type, indices, instanceCount);
8733
8734 try
8735 {
8736 gl::Context *context = gl::getNonLostContext();
8737
8738 if (context)
8739 {
8740 if (context->getClientVersion() < 3)
8741 {
8742 return gl::error(GL_INVALID_OPERATION);
8743 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008744
Jamie Madill54133512013-06-21 09:33:07 -04008745 // glDrawElementsInstanced
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008746 UNIMPLEMENTED();
8747 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008748 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008749 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008750 {
8751 return gl::error(GL_OUT_OF_MEMORY);
8752 }
8753}
8754
8755GLsync __stdcall glFenceSync(GLenum condition, GLbitfield flags)
8756{
8757 EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
8758
8759 try
8760 {
8761 gl::Context *context = gl::getNonLostContext();
8762
8763 if (context)
8764 {
8765 if (context->getClientVersion() < 3)
8766 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008767 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLsync>(0));
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008768 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008769
Jamie Madill5215e1a2013-07-26 11:55:19 -04008770 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
8771 {
8772 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLsync>(0));
8773 }
8774
8775 if (flags != 0)
8776 {
8777 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLsync>(0));
8778 }
8779
8780 return context->createFenceSync(condition);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008781 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008782 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008783 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008784 {
8785 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLsync>(NULL));
8786 }
8787
8788 return NULL;
8789}
8790
8791GLboolean __stdcall glIsSync(GLsync sync)
8792{
8793 EVENT("(GLsync sync = 0x%0.8p)", sync);
8794
8795 try
8796 {
8797 gl::Context *context = gl::getNonLostContext();
8798
8799 if (context)
8800 {
8801 if (context->getClientVersion() < 3)
8802 {
8803 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
8804 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008805
Jamie Madill5215e1a2013-07-26 11:55:19 -04008806 return (context->getFenceSync(sync) != NULL);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008807 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008808 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008809 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008810 {
8811 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8812 }
8813
8814 return GL_FALSE;
8815}
8816
8817void __stdcall glDeleteSync(GLsync sync)
8818{
8819 EVENT("(GLsync sync = 0x%0.8p)", sync);
8820
8821 try
8822 {
8823 gl::Context *context = gl::getNonLostContext();
8824
8825 if (context)
8826 {
8827 if (context->getClientVersion() < 3)
8828 {
8829 return gl::error(GL_INVALID_OPERATION);
8830 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008831
Jamie Madill5215e1a2013-07-26 11:55:19 -04008832 if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
8833 {
8834 return gl::error(GL_INVALID_VALUE);
8835 }
8836
8837 context->deleteFenceSync(sync);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008838 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008839 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008840 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008841 {
8842 return gl::error(GL_OUT_OF_MEMORY);
8843 }
8844}
8845
8846GLenum __stdcall glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8847{
8848 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8849 sync, flags, timeout);
8850
8851 try
8852 {
8853 gl::Context *context = gl::getNonLostContext();
8854
8855 if (context)
8856 {
8857 if (context->getClientVersion() < 3)
8858 {
Jamie Madill5215e1a2013-07-26 11:55:19 -04008859 return gl::error(GL_INVALID_OPERATION, GL_WAIT_FAILED);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008860 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008861
Jamie Madill5215e1a2013-07-26 11:55:19 -04008862 if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
8863 {
8864 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8865 }
8866
8867 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8868
8869 if (!fenceSync)
8870 {
8871 return gl::error(GL_INVALID_VALUE, GL_WAIT_FAILED);
8872 }
8873
8874 return fenceSync->clientWait(flags, timeout);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008875 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008876 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008877 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008878 {
8879 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
8880 }
8881
8882 return GL_FALSE;
8883}
8884
8885void __stdcall glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
8886{
8887 EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
8888 sync, flags, timeout);
8889
8890 try
8891 {
8892 gl::Context *context = gl::getNonLostContext();
8893
8894 if (context)
8895 {
8896 if (context->getClientVersion() < 3)
8897 {
8898 return gl::error(GL_INVALID_OPERATION);
8899 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008900
Jamie Madill5215e1a2013-07-26 11:55:19 -04008901 if (flags != 0)
8902 {
8903 return gl::error(GL_INVALID_VALUE);
8904 }
8905
8906 if (timeout != GL_TIMEOUT_IGNORED)
8907 {
8908 return gl::error(GL_INVALID_VALUE);
8909 }
8910
8911 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8912
8913 if (!fenceSync)
8914 {
8915 return gl::error(GL_INVALID_VALUE);
8916 }
8917
8918 fenceSync->serverWait();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008919 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008920 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008921 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008922 {
8923 return gl::error(GL_OUT_OF_MEMORY);
8924 }
8925}
8926
8927void __stdcall glGetInteger64v(GLenum pname, GLint64* params)
8928{
8929 EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
8930 pname, params);
8931
8932 try
8933 {
8934 gl::Context *context = gl::getNonLostContext();
8935
8936 if (context)
8937 {
8938 if (context->getClientVersion() < 3)
8939 {
8940 return gl::error(GL_INVALID_OPERATION);
8941 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008942
Jamie Madill79f2f452013-12-19 11:13:02 -05008943 GLenum nativeType;
8944 unsigned int numParams = 0;
8945 if (!context->getQueryParameterInfo(pname, &nativeType, &numParams))
8946 return gl::error(GL_INVALID_ENUM);
8947
8948 // pname is valid, but that there are no parameters to return.
8949 if (numParams == 0)
8950 return;
8951
8952 if (nativeType == GL_INT_64_ANGLEX)
Jamie Madill71fbd602013-07-19 16:36:55 -04008953 {
Jamie Madill79f2f452013-12-19 11:13:02 -05008954 context->getInteger64v(pname, params);
8955 }
Jamie Madill55856b12014-01-02 13:59:50 -05008956 else
Jamie Madill79f2f452013-12-19 11:13:02 -05008957 {
Jamie Madill55856b12014-01-02 13:59:50 -05008958 CastStateValues(context, nativeType, pname, numParams, params);
Jamie Madill71fbd602013-07-19 16:36:55 -04008959 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00008960 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008961 }
Jamie Madillde0ec752014-05-05 15:10:38 -04008962 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008963 {
8964 return gl::error(GL_OUT_OF_MEMORY);
8965 }
8966}
8967
8968void __stdcall glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
8969{
8970 EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
8971 sync, pname, bufSize, length, values);
8972
8973 try
8974 {
8975 gl::Context *context = gl::getNonLostContext();
8976
8977 if (context)
8978 {
8979 if (context->getClientVersion() < 3)
8980 {
8981 return gl::error(GL_INVALID_OPERATION);
8982 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00008983
Jamie Madill5215e1a2013-07-26 11:55:19 -04008984 if (bufSize < 0)
8985 {
8986 return gl::error(GL_INVALID_VALUE);
8987 }
8988
8989 gl::FenceSync *fenceSync = context->getFenceSync(sync);
8990
8991 if (!fenceSync)
8992 {
8993 return gl::error(GL_INVALID_VALUE);
8994 }
8995
8996 switch (pname)
8997 {
8998 case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
8999 case GL_SYNC_STATUS: values[0] = static_cast<GLint>(fenceSync->getStatus()); break;
9000 case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
9001 case GL_SYNC_FLAGS: values[0] = 0; break;
9002
9003 default:
9004 return gl::error(GL_INVALID_ENUM);
9005 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009006 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009007 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009008 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009009 {
9010 return gl::error(GL_OUT_OF_MEMORY);
9011 }
9012}
9013
9014void __stdcall glGetInteger64i_v(GLenum target, GLuint index, GLint64* data)
9015{
9016 EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
9017 target, index, data);
9018
9019 try
9020 {
9021 gl::Context *context = gl::getNonLostContext();
9022
9023 if (context)
9024 {
9025 if (context->getClientVersion() < 3)
9026 {
9027 return gl::error(GL_INVALID_OPERATION);
9028 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009029
Shannon Woods15934d52013-08-19 14:28:49 -04009030 switch (target)
9031 {
9032 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
9033 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
9034 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
9035 if (index >= context->getMaxTransformFeedbackBufferBindings())
9036 return gl::error(GL_INVALID_VALUE);
9037 break;
9038 case GL_UNIFORM_BUFFER_START:
9039 case GL_UNIFORM_BUFFER_SIZE:
9040 case GL_UNIFORM_BUFFER_BINDING:
9041 if (index >= context->getMaximumCombinedUniformBufferBindings())
9042 return gl::error(GL_INVALID_VALUE);
9043 break;
9044 default:
9045 return gl::error(GL_INVALID_ENUM);
9046 }
9047
9048 if (!(context->getIndexedInteger64v(target, index, data)))
9049 {
9050 GLenum nativeType;
9051 unsigned int numParams = 0;
9052 if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams))
9053 return gl::error(GL_INVALID_ENUM);
9054
9055 if (numParams == 0)
9056 return; // it is known that pname is valid, but there are no parameters to return
9057
9058 if (nativeType == GL_INT)
9059 {
9060 GLint *intParams = new GLint[numParams];
9061
9062 context->getIndexedIntegerv(target, index, intParams);
9063
9064 for (unsigned int i = 0; i < numParams; ++i)
9065 {
9066 data[i] = static_cast<GLint64>(intParams[i]);
9067 }
9068
9069 delete [] intParams;
9070 }
9071 else
9072 {
9073 UNREACHABLE();
9074 }
9075 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009076 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009077 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009078 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009079 {
9080 return gl::error(GL_OUT_OF_MEMORY);
9081 }
9082}
9083
9084void __stdcall glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
9085{
9086 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
9087 target, pname, params);
9088
9089 try
9090 {
9091 gl::Context *context = gl::getNonLostContext();
9092
9093 if (context)
9094 {
9095 if (context->getClientVersion() < 3)
9096 {
9097 return gl::error(GL_INVALID_OPERATION);
9098 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009099
Jamie Madill70656a62014-03-05 15:01:26 -05009100 if (!gl::ValidBufferTarget(context, target))
9101 {
9102 return gl::error(GL_INVALID_ENUM);
9103 }
9104
9105 if (!gl::ValidBufferParameter(context, pname))
9106 {
9107 return gl::error(GL_INVALID_ENUM);
9108 }
9109
9110 gl::Buffer *buffer = context->getTargetBuffer(target);
9111
9112 if (!buffer)
9113 {
9114 // A null buffer means that "0" is bound to the requested buffer target
9115 return gl::error(GL_INVALID_OPERATION);
9116 }
9117
9118 switch (pname)
9119 {
9120 case GL_BUFFER_USAGE:
9121 *params = static_cast<GLint64>(buffer->usage());
9122 break;
9123 case GL_BUFFER_SIZE:
9124 *params = buffer->size();
9125 break;
9126 case GL_BUFFER_ACCESS_FLAGS:
9127 *params = static_cast<GLint64>(buffer->accessFlags());
9128 break;
9129 case GL_BUFFER_MAPPED:
9130 *params = static_cast<GLint64>(buffer->mapped());
9131 break;
9132 case GL_BUFFER_MAP_OFFSET:
9133 *params = buffer->mapOffset();
9134 break;
9135 case GL_BUFFER_MAP_LENGTH:
9136 *params = buffer->mapLength();
9137 break;
9138 default: UNREACHABLE(); break;
9139 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009140 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009141 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009142 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009143 {
9144 return gl::error(GL_OUT_OF_MEMORY);
9145 }
9146}
9147
9148void __stdcall glGenSamplers(GLsizei count, GLuint* samplers)
9149{
9150 EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
9151
9152 try
9153 {
9154 gl::Context *context = gl::getNonLostContext();
9155
9156 if (context)
9157 {
9158 if (context->getClientVersion() < 3)
9159 {
9160 return gl::error(GL_INVALID_OPERATION);
9161 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009162
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009163 if (count < 0)
9164 {
9165 return gl::error(GL_INVALID_VALUE);
9166 }
9167
9168 for (int i = 0; i < count; i++)
9169 {
9170 samplers[i] = context->createSampler();
9171 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009172 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009173 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009174 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009175 {
9176 return gl::error(GL_OUT_OF_MEMORY);
9177 }
9178}
9179
9180void __stdcall glDeleteSamplers(GLsizei count, const GLuint* samplers)
9181{
9182 EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
9183
9184 try
9185 {
9186 gl::Context *context = gl::getNonLostContext();
9187
9188 if (context)
9189 {
9190 if (context->getClientVersion() < 3)
9191 {
9192 return gl::error(GL_INVALID_OPERATION);
9193 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009194
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009195 if (count < 0)
9196 {
9197 return gl::error(GL_INVALID_VALUE);
9198 }
9199
9200 for (int i = 0; i < count; i++)
9201 {
9202 context->deleteSampler(samplers[i]);
9203 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009204 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009205 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009206 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009207 {
9208 return gl::error(GL_OUT_OF_MEMORY);
9209 }
9210}
9211
9212GLboolean __stdcall glIsSampler(GLuint sampler)
9213{
9214 EVENT("(GLuint sampler = %u)", sampler);
9215
9216 try
9217 {
9218 gl::Context *context = gl::getNonLostContext();
9219
9220 if (context)
9221 {
9222 if (context->getClientVersion() < 3)
9223 {
9224 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9225 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009226
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009227 return context->isSampler(sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009228 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009229 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009230 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009231 {
9232 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9233 }
9234
9235 return GL_FALSE;
9236}
9237
9238void __stdcall glBindSampler(GLuint unit, GLuint sampler)
9239{
9240 EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
9241
9242 try
9243 {
9244 gl::Context *context = gl::getNonLostContext();
9245
9246 if (context)
9247 {
9248 if (context->getClientVersion() < 3)
9249 {
9250 return gl::error(GL_INVALID_OPERATION);
9251 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009252
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009253 if (sampler != 0 && !context->isSampler(sampler))
9254 {
9255 return gl::error(GL_INVALID_OPERATION);
9256 }
9257
9258 if (unit >= context->getMaximumCombinedTextureImageUnits())
9259 {
9260 return gl::error(GL_INVALID_VALUE);
9261 }
9262
9263 context->bindSampler(unit, sampler);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009264 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009265 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009266 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009267 {
9268 return gl::error(GL_OUT_OF_MEMORY);
9269 }
9270}
9271
9272void __stdcall glSamplerParameteri(GLuint sampler, GLenum pname, GLint param)
9273{
9274 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
9275
9276 try
9277 {
9278 gl::Context *context = gl::getNonLostContext();
9279
9280 if (context)
9281 {
9282 if (context->getClientVersion() < 3)
9283 {
9284 return gl::error(GL_INVALID_OPERATION);
9285 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009286
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009287 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009288 {
9289 return;
9290 }
9291
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009292 if (!gl::ValidateTexParamParameters(context, pname, param))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009293 {
9294 return;
9295 }
9296
9297 if (!context->isSampler(sampler))
9298 {
9299 return gl::error(GL_INVALID_OPERATION);
9300 }
9301
9302 context->samplerParameteri(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009303 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009304 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009305 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009306 {
9307 return gl::error(GL_OUT_OF_MEMORY);
9308 }
9309}
9310
9311void __stdcall glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
9312{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009313 glSamplerParameteri(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009314}
9315
9316void __stdcall glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
9317{
9318 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
9319
9320 try
9321 {
9322 gl::Context *context = gl::getNonLostContext();
9323
9324 if (context)
9325 {
9326 if (context->getClientVersion() < 3)
9327 {
9328 return gl::error(GL_INVALID_OPERATION);
9329 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009330
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009331 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009332 {
9333 return;
9334 }
9335
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009336 if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param)))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009337 {
9338 return;
9339 }
9340
9341 if (!context->isSampler(sampler))
9342 {
9343 return gl::error(GL_INVALID_OPERATION);
9344 }
9345
9346 context->samplerParameterf(sampler, pname, param);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009347 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009348 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009349 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009350 {
9351 return gl::error(GL_OUT_OF_MEMORY);
9352 }
9353}
9354
9355void __stdcall glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
9356{
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009357 glSamplerParameterf(sampler, pname, *param);
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009358}
9359
9360void __stdcall glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params)
9361{
9362 EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params);
9363
9364 try
9365 {
9366 gl::Context *context = gl::getNonLostContext();
9367
9368 if (context)
9369 {
9370 if (context->getClientVersion() < 3)
9371 {
9372 return gl::error(GL_INVALID_OPERATION);
9373 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009374
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009375 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009376 {
9377 return;
9378 }
9379
9380 if (!context->isSampler(sampler))
9381 {
9382 return gl::error(GL_INVALID_OPERATION);
9383 }
9384
9385 *params = context->getSamplerParameteri(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009386 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009387 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009388 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009389 {
9390 return gl::error(GL_OUT_OF_MEMORY);
9391 }
9392}
9393
9394void __stdcall glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
9395{
9396 EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
9397
9398 try
9399 {
9400 gl::Context *context = gl::getNonLostContext();
9401
9402 if (context)
9403 {
9404 if (context->getClientVersion() < 3)
9405 {
9406 return gl::error(GL_INVALID_OPERATION);
9407 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009408
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009409 if (!gl::ValidateSamplerObjectParameter(pname))
Jamie Madillf6cc8cc2013-07-03 12:44:15 -04009410 {
9411 return;
9412 }
9413
9414 if (!context->isSampler(sampler))
9415 {
9416 return gl::error(GL_INVALID_OPERATION);
9417 }
9418
9419 *params = context->getSamplerParameterf(sampler, pname);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009420 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009421 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009422 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009423 {
9424 return gl::error(GL_OUT_OF_MEMORY);
9425 }
9426}
9427
9428void __stdcall glVertexAttribDivisor(GLuint index, GLuint divisor)
9429{
9430 EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
9431
9432 try
9433 {
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009434 if (index >= gl::MAX_VERTEX_ATTRIBS)
9435 {
9436 return gl::error(GL_INVALID_VALUE);
9437 }
9438
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009439 gl::Context *context = gl::getNonLostContext();
9440
9441 if (context)
9442 {
9443 if (context->getClientVersion() < 3)
9444 {
9445 return gl::error(GL_INVALID_OPERATION);
9446 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009447
shannon.woods%transgaming.com@gtempaccount.com8736bd62013-04-13 03:35:41 +00009448 context->setVertexAttribDivisor(index, divisor);
9449 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009450 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009451 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009452 {
9453 return gl::error(GL_OUT_OF_MEMORY);
9454 }
9455}
9456
9457void __stdcall glBindTransformFeedback(GLenum target, GLuint id)
9458{
9459 EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
9460
9461 try
9462 {
9463 gl::Context *context = gl::getNonLostContext();
9464
9465 if (context)
9466 {
9467 if (context->getClientVersion() < 3)
9468 {
9469 return gl::error(GL_INVALID_OPERATION);
9470 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009471
Geoff Langc8058452014-02-03 12:04:11 -05009472 switch (target)
9473 {
9474 case GL_TRANSFORM_FEEDBACK:
9475 {
9476 // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
9477 gl::TransformFeedback *curTransformFeedback = context->getCurrentTransformFeedback();
9478 if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused())
9479 {
9480 return gl::error(GL_INVALID_OPERATION);
9481 }
9482
9483 // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
9484 if (context->getTransformFeedback(id) == NULL)
9485 {
9486 return gl::error(GL_INVALID_OPERATION);
9487 }
9488
9489 context->bindTransformFeedback(id);
9490 }
9491 break;
9492
9493 default:
9494 return gl::error(GL_INVALID_ENUM);
9495 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009496 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009497 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009498 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009499 {
9500 return gl::error(GL_OUT_OF_MEMORY);
9501 }
9502}
9503
9504void __stdcall glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
9505{
9506 EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
9507
9508 try
9509 {
9510 gl::Context *context = gl::getNonLostContext();
9511
9512 if (context)
9513 {
9514 if (context->getClientVersion() < 3)
9515 {
9516 return gl::error(GL_INVALID_OPERATION);
9517 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009518
Geoff Langc8058452014-02-03 12:04:11 -05009519 for (int i = 0; i < n; i++)
9520 {
9521 context->deleteTransformFeedback(ids[i]);
9522 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009523 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009524 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009525 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009526 {
9527 return gl::error(GL_OUT_OF_MEMORY);
9528 }
9529}
9530
9531void __stdcall glGenTransformFeedbacks(GLsizei n, GLuint* ids)
9532{
9533 EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
9534
9535 try
9536 {
9537 gl::Context *context = gl::getNonLostContext();
9538
9539 if (context)
9540 {
9541 if (context->getClientVersion() < 3)
9542 {
9543 return gl::error(GL_INVALID_OPERATION);
9544 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009545
Geoff Langc8058452014-02-03 12:04:11 -05009546 for (int i = 0; i < n; i++)
9547 {
9548 ids[i] = context->createTransformFeedback();
9549 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009550 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009551 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009552 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009553 {
9554 return gl::error(GL_OUT_OF_MEMORY);
9555 }
9556}
9557
9558GLboolean __stdcall glIsTransformFeedback(GLuint id)
9559{
9560 EVENT("(GLuint id = %u)", id);
9561
9562 try
9563 {
9564 gl::Context *context = gl::getNonLostContext();
9565
9566 if (context)
9567 {
9568 if (context->getClientVersion() < 3)
9569 {
9570 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
9571 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009572
Geoff Langc8058452014-02-03 12:04:11 -05009573 return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE);
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009574 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009575 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009576 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009577 {
9578 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
9579 }
9580
9581 return GL_FALSE;
9582}
9583
9584void __stdcall glPauseTransformFeedback(void)
9585{
9586 EVENT("(void)");
9587
9588 try
9589 {
9590 gl::Context *context = gl::getNonLostContext();
9591
9592 if (context)
9593 {
9594 if (context->getClientVersion() < 3)
9595 {
9596 return gl::error(GL_INVALID_OPERATION);
9597 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009598
Geoff Langc8058452014-02-03 12:04:11 -05009599 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9600 ASSERT(transformFeedback != NULL);
9601
9602 // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86)
9603 if (!transformFeedback->isStarted() || transformFeedback->isPaused())
9604 {
9605 return gl::error(GL_INVALID_OPERATION);
9606 }
9607
9608 transformFeedback->pause();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009609 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009610 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009611 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009612 {
9613 return gl::error(GL_OUT_OF_MEMORY);
9614 }
9615}
9616
9617void __stdcall glResumeTransformFeedback(void)
9618{
9619 EVENT("(void)");
9620
9621 try
9622 {
9623 gl::Context *context = gl::getNonLostContext();
9624
9625 if (context)
9626 {
9627 if (context->getClientVersion() < 3)
9628 {
9629 return gl::error(GL_INVALID_OPERATION);
9630 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009631
Geoff Langc8058452014-02-03 12:04:11 -05009632 gl::TransformFeedback *transformFeedback = context->getCurrentTransformFeedback();
9633 ASSERT(transformFeedback != NULL);
9634
9635 // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86)
9636 if (!transformFeedback->isStarted() || !transformFeedback->isPaused())
9637 {
9638 return gl::error(GL_INVALID_OPERATION);
9639 }
9640
9641 transformFeedback->resume();
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009642 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009643 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009644 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009645 {
9646 return gl::error(GL_OUT_OF_MEMORY);
9647 }
9648}
9649
9650void __stdcall glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
9651{
9652 EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
9653 program, bufSize, length, binaryFormat, binary);
9654
9655 try
9656 {
9657 gl::Context *context = gl::getNonLostContext();
9658
9659 if (context)
9660 {
9661 if (context->getClientVersion() < 3)
9662 {
9663 return gl::error(GL_INVALID_OPERATION);
9664 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009665
Jamie Madill54133512013-06-21 09:33:07 -04009666 // glGetProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009667 UNIMPLEMENTED();
9668 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009669 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009670 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009671 {
9672 return gl::error(GL_OUT_OF_MEMORY);
9673 }
9674}
9675
9676void __stdcall glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
9677{
9678 EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
9679 program, binaryFormat, binary, length);
9680
9681 try
9682 {
9683 gl::Context *context = gl::getNonLostContext();
9684
9685 if (context)
9686 {
9687 if (context->getClientVersion() < 3)
9688 {
9689 return gl::error(GL_INVALID_OPERATION);
9690 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009691
Jamie Madill54133512013-06-21 09:33:07 -04009692 // glProgramBinary
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009693 UNIMPLEMENTED();
9694 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009695 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009696 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009697 {
9698 return gl::error(GL_OUT_OF_MEMORY);
9699 }
9700}
9701
9702void __stdcall glProgramParameteri(GLuint program, GLenum pname, GLint value)
9703{
9704 EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
9705 program, pname, value);
9706
9707 try
9708 {
9709 gl::Context *context = gl::getNonLostContext();
9710
9711 if (context)
9712 {
9713 if (context->getClientVersion() < 3)
9714 {
9715 return gl::error(GL_INVALID_OPERATION);
9716 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009717
Jamie Madill54133512013-06-21 09:33:07 -04009718 // glProgramParameteri
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009719 UNIMPLEMENTED();
9720 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009721 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009722 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009723 {
9724 return gl::error(GL_OUT_OF_MEMORY);
9725 }
9726}
9727
9728void __stdcall glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
9729{
9730 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
9731 target, numAttachments, attachments);
9732
9733 try
9734 {
9735 gl::Context *context = gl::getNonLostContext();
9736
9737 if (context)
9738 {
9739 if (context->getClientVersion() < 3)
9740 {
9741 return gl::error(GL_INVALID_OPERATION);
9742 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009743
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009744 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009745 {
9746 return;
9747 }
9748
9749 int maxDimension = context->getMaximumRenderbufferDimension();
9750 context->invalidateFrameBuffer(target, numAttachments, attachments, 0, 0, maxDimension, maxDimension);
9751 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009752 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009753 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009754 {
9755 return gl::error(GL_OUT_OF_MEMORY);
9756 }
9757}
9758
9759void __stdcall glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
9760{
9761 EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
9762 "GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
9763 target, numAttachments, attachments, x, y, width, height);
9764
9765 try
9766 {
9767 gl::Context *context = gl::getNonLostContext();
9768
9769 if (context)
9770 {
9771 if (context->getClientVersion() < 3)
9772 {
9773 return gl::error(GL_INVALID_OPERATION);
9774 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009775
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009776 if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments))
shannonwoods@chromium.orgd63ef892013-05-30 00:10:56 +00009777 {
9778 return;
9779 }
9780
9781 context->invalidateFrameBuffer(target, numAttachments, attachments, x, y, width, height);
9782 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009783 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009784 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009785 {
9786 return gl::error(GL_OUT_OF_MEMORY);
9787 }
9788}
9789
9790void __stdcall glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
9791{
9792 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
9793 target, levels, internalformat, width, height);
9794
9795 try
9796 {
9797 gl::Context *context = gl::getNonLostContext();
9798
9799 if (context)
9800 {
9801 if (context->getClientVersion() < 3)
9802 {
9803 return gl::error(GL_INVALID_OPERATION);
9804 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009805
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009806 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009807 {
9808 return;
9809 }
9810
9811 switch (target)
9812 {
9813 case GL_TEXTURE_2D:
9814 {
9815 gl::Texture2D *texture2d = context->getTexture2D();
9816 texture2d->storage(levels, internalformat, width, height);
9817 }
9818 break;
9819
Geoff Lang01c21d22013-09-24 11:52:16 -04009820 case GL_TEXTURE_CUBE_MAP:
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009821 {
9822 gl::TextureCubeMap *textureCube = context->getTextureCubeMap();
9823 textureCube->storage(levels, internalformat, width);
9824 }
9825 break;
9826
9827 default:
9828 return gl::error(GL_INVALID_ENUM);
9829 }
9830 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009831 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009832 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009833 {
9834 return gl::error(GL_OUT_OF_MEMORY);
9835 }
9836}
9837
9838void __stdcall glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
9839{
9840 EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
9841 "GLsizei height = %d, GLsizei depth = %d)",
9842 target, levels, internalformat, width, height, depth);
9843
9844 try
9845 {
9846 gl::Context *context = gl::getNonLostContext();
9847
9848 if (context)
9849 {
9850 if (context->getClientVersion() < 3)
9851 {
9852 return gl::error(GL_INVALID_OPERATION);
9853 }
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009854
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009855 if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth))
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009856 {
9857 return;
9858 }
9859
9860 switch (target)
9861 {
9862 case GL_TEXTURE_3D:
9863 {
9864 gl::Texture3D *texture3d = context->getTexture3D();
9865 texture3d->storage(levels, internalformat, width, height, depth);
9866 }
9867 break;
9868
9869 case GL_TEXTURE_2D_ARRAY:
9870 {
9871 gl::Texture2DArray *texture2darray = context->getTexture2DArray();
9872 texture2darray->storage(levels, internalformat, width, height, depth);
9873 }
9874 break;
9875
9876 default:
Geoff Lang01c21d22013-09-24 11:52:16 -04009877 UNREACHABLE();
shannonwoods@chromium.org8757c062013-05-30 00:14:24 +00009878 }
shannon.woods%transgaming.com@gtempaccount.com14eb55e2013-04-13 03:35:06 +00009879 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009880 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009881 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009882 {
9883 return gl::error(GL_OUT_OF_MEMORY);
9884 }
9885}
9886
9887void __stdcall glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
9888{
9889 EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
9890 "GLint* params = 0x%0.8p)",
9891 target, internalformat, pname, bufSize, params);
9892
9893 try
9894 {
9895 gl::Context *context = gl::getNonLostContext();
9896
9897 if (context)
9898 {
9899 if (context->getClientVersion() < 3)
9900 {
9901 return gl::error(GL_INVALID_OPERATION);
9902 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009903
Shannon Woods809d2502013-07-08 10:32:18 -04009904 if (!gl::IsColorRenderingSupported(internalformat, context) &&
9905 !gl::IsDepthRenderingSupported(internalformat, context) &&
9906 !gl::IsStencilRenderingSupported(internalformat, context))
9907 {
9908 return gl::error(GL_INVALID_ENUM);
9909 }
9910
9911 if (target != GL_RENDERBUFFER)
9912 {
9913 return gl::error(GL_INVALID_ENUM);
9914 }
9915
9916 if (bufSize < 0)
9917 {
9918 return gl::error(GL_INVALID_VALUE);
9919 }
9920
9921 switch (pname)
9922 {
9923 case GL_NUM_SAMPLE_COUNTS:
9924 if (bufSize != 0)
9925 *params = context->getNumSampleCounts(internalformat);
9926 break;
9927 case GL_SAMPLES:
9928 context->getSampleCounts(internalformat, bufSize, params);
9929 break;
9930 default:
9931 return gl::error(GL_INVALID_ENUM);
9932 }
shannonwoods@chromium.org705fc2f2013-05-30 00:17:14 +00009933 }
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009934 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009935 catch (...)
shannon.woods%transgaming.com@gtempaccount.coma8171752013-04-13 03:29:28 +00009936 {
9937 return gl::error(GL_OUT_OF_MEMORY);
9938 }
9939}
9940
9941// Extension functions
9942
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009943void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
9944 GLbitfield mask, GLenum filter)
9945{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009946 EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, "
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009947 "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, "
9948 "GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
9949 srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter);
9950
9951 try
9952 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +00009953 gl::Context *context = gl::getNonLostContext();
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009954
9955 if (context)
9956 {
Geoff Lang34dbb6f2013-08-05 15:05:47 -04009957 if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1,
Geoff Lang758d5b22013-06-11 11:42:50 -04009958 dstX0, dstY0, dstX1, dstY1, mask, filter,
9959 true))
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009960 {
Geoff Lang758d5b22013-06-11 11:42:50 -04009961 return;
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009962 }
9963
Geoff Lang758d5b22013-06-11 11:42:50 -04009964 context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1,
9965 mask, filter);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009966 }
9967 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009968 catch (...)
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009969 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009970 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4cbc5902010-08-24 19:20:26 +00009971 }
9972}
9973
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009974void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,
9975 GLint border, GLenum format, GLenum type, const GLvoid* pixels)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009976{
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00009977 EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
daniel@transgaming.comb5b06162010-03-21 04:31:32 +00009978 "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, "
daniel@transgaming.comfe4b8272010-04-08 03:51:20 +00009979 "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)",
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009980 target, level, internalformat, width, height, depth, border, format, type, pixels);
9981
9982 try
9983 {
9984 UNIMPLEMENTED(); // FIXME
9985 }
Jamie Madillde0ec752014-05-05 15:10:38 -04009986 catch (...)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009987 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +00009988 return gl::error(GL_OUT_OF_MEMORY);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009989 }
9990}
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +00009991
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009992void __stdcall glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length,
9993 GLenum *binaryFormat, void *binary)
9994{
apatrick@chromium.org90080e32012-07-09 22:15:33 +00009995 EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)",
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +00009996 program, bufSize, length, binaryFormat, binary);
9997
9998 try
9999 {
10000 gl::Context *context = gl::getNonLostContext();
10001
10002 if (context)
10003 {
10004 gl::Program *programObject = context->getProgram(program);
10005
daniel@transgaming.com716056c2012-07-24 18:38:59 +000010006 if (!programObject || !programObject->isLinked())
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010007 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010008 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010009 }
10010
10011 gl::ProgramBinary *programBinary = programObject->getProgramBinary();
10012
10013 if (!programBinary)
10014 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010015 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010016 }
10017
apatrick@chromium.org90080e32012-07-09 22:15:33 +000010018 if (!programBinary->save(binary, bufSize, length))
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010019 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010020 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010021 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +000010022
10023 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010024 }
10025 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010026 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010027 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010028 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010029 }
10030}
10031
10032void __stdcall glProgramBinaryOES(GLuint program, GLenum binaryFormat,
10033 const void *binary, GLint length)
10034{
10035 EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)",
10036 program, binaryFormat, binary, length);
10037
10038 try
10039 {
10040 gl::Context *context = gl::getNonLostContext();
10041
10042 if (context)
10043 {
10044 if (binaryFormat != GL_PROGRAM_BINARY_ANGLE)
10045 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010046 return gl::error(GL_INVALID_ENUM);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010047 }
10048
10049 gl::Program *programObject = context->getProgram(program);
10050
10051 if (!programObject)
10052 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010053 return gl::error(GL_INVALID_OPERATION);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010054 }
10055
daniel@transgaming.com95d29422012-07-24 18:36:10 +000010056 context->setProgramBinary(program, binary, length);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010057 }
10058 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010059 catch (...)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010060 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010061 return gl::error(GL_OUT_OF_MEMORY);
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010062 }
10063}
10064
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010065void __stdcall glDrawBuffersEXT(GLsizei n, const GLenum *bufs)
10066{
10067 EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs);
10068
10069 try
10070 {
10071 gl::Context *context = gl::getNonLostContext();
10072
10073 if (context)
10074 {
10075 if (n < 0 || (unsigned int)n > context->getMaximumRenderTargets())
10076 {
10077 return gl::error(GL_INVALID_VALUE);
10078 }
10079
10080 if (context->getDrawFramebufferHandle() == 0)
10081 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010082 if (n != 1)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010083 {
10084 return gl::error(GL_INVALID_OPERATION);
10085 }
10086
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010087 if (bufs[0] != GL_NONE && bufs[0] != GL_BACK)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010088 {
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010089 return gl::error(GL_INVALID_OPERATION);
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010090 }
10091 }
10092 else
10093 {
10094 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
10095 {
10096 const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment;
10097 if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment)
10098 {
10099 return gl::error(GL_INVALID_OPERATION);
10100 }
10101 }
10102 }
10103
10104 gl::Framebuffer *framebuffer = context->getDrawFramebuffer();
10105
10106 for (int colorAttachment = 0; colorAttachment < n; colorAttachment++)
10107 {
10108 framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]);
10109 }
shannon.woods%transgaming.com@gtempaccount.com2fa73c52013-04-13 03:37:20 +000010110
10111 for (int colorAttachment = n; colorAttachment < (int)context->getMaximumRenderTargets(); colorAttachment++)
10112 {
10113 framebuffer->setDrawBufferState(colorAttachment, GL_NONE);
10114 }
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010115 }
10116 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010117 catch (...)
shannon.woods%transgaming.com@gtempaccount.com4059a382013-04-13 03:31:16 +000010118 {
10119 return gl::error(GL_OUT_OF_MEMORY);
10120 }
10121}
10122
Shannon Woodsb3801742014-03-27 14:59:19 -040010123void __stdcall glGetBufferPointervOES(GLenum target, GLenum pname, void** params)
10124{
10125 EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
10126
10127 try
10128 {
10129 gl::Context *context = gl::getNonLostContext();
10130
10131 if (context)
10132 {
10133 if (!context->supportsPBOs())
10134 {
10135 return gl::error(GL_INVALID_OPERATION);
10136 }
10137
10138 if (!gl::ValidBufferTarget(context, target))
10139 {
10140 return gl::error(GL_INVALID_ENUM);
10141 }
10142
10143 if (pname != GL_BUFFER_MAP_POINTER)
10144 {
10145 return gl::error(GL_INVALID_ENUM);
10146 }
10147
10148 gl::Buffer *buffer = context->getTargetBuffer(target);
10149
10150 if (!buffer || !buffer->mapped())
10151 {
10152 *params = NULL;
10153 }
10154
10155 *params = buffer->mapPointer();
10156 }
10157 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010158 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010159 {
10160 return gl::error(GL_OUT_OF_MEMORY);
10161 }
10162}
10163
10164void * __stdcall glMapBufferOES(GLenum target, GLenum access)
10165{
10166 EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access);
10167
10168 try
10169 {
10170 gl::Context *context = gl::getNonLostContext();
10171
10172 if (context)
10173 {
10174 if (!gl::ValidBufferTarget(context, target))
10175 {
10176 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10177 }
10178
10179 gl::Buffer *buffer = context->getTargetBuffer(target);
10180
10181 if (buffer == NULL)
10182 {
10183 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10184 }
10185
10186 if (access != GL_WRITE_ONLY_OES)
10187 {
10188 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10189 }
10190
10191 if (buffer->mapped())
10192 {
10193 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10194 }
10195
10196 return buffer->mapRange(0, buffer->size(), GL_MAP_WRITE_BIT);
10197 }
10198 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010199 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010200 {
10201 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10202 }
10203
10204 return NULL;
10205}
10206
10207GLboolean __stdcall glUnmapBufferOES(GLenum target)
10208{
10209 EVENT("(GLenum target = 0x%X)", target);
10210
10211 try
10212 {
10213 gl::Context *context = gl::getNonLostContext();
10214
10215 if (context)
10216 {
10217 if (!gl::ValidBufferTarget(context, target))
10218 {
10219 return gl::error(GL_INVALID_ENUM, GL_FALSE);
10220 }
10221
10222 gl::Buffer *buffer = context->getTargetBuffer(target);
10223
10224 if (buffer == NULL || !buffer->mapped())
10225 {
10226 return gl::error(GL_INVALID_OPERATION, GL_FALSE);
10227 }
10228
10229 // TODO: detect if we had corruption. if so, throw an error and return false.
10230
10231 buffer->unmap();
10232
10233 return GL_TRUE;
10234 }
10235 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010236 catch (...)
Shannon Woodsb3801742014-03-27 14:59:19 -040010237 {
10238 return gl::error(GL_OUT_OF_MEMORY, GL_FALSE);
10239 }
10240
10241 return GL_FALSE;
10242}
10243
Shannon Woods916e7692014-03-27 16:58:22 -040010244void* __stdcall glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
10245{
10246 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
10247 target, offset, length, access);
10248
10249 try
10250 {
10251 gl::Context *context = gl::getNonLostContext();
10252
10253 if (context)
10254 {
10255 if (!gl::ValidBufferTarget(context, target))
10256 {
10257 return gl::error(GL_INVALID_ENUM, reinterpret_cast<GLvoid*>(NULL));
10258 }
10259
10260 if (offset < 0 || length < 0)
10261 {
10262 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10263 }
10264
10265 gl::Buffer *buffer = context->getTargetBuffer(target);
10266
10267 if (buffer == NULL)
10268 {
10269 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10270 }
10271
10272 // Check for buffer overflow
10273 size_t offsetSize = static_cast<size_t>(offset);
10274 size_t lengthSize = static_cast<size_t>(length);
10275
10276 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10277 offsetSize + lengthSize > static_cast<size_t>(buffer->size()))
10278 {
10279 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10280 }
10281
10282 // Check for invalid bits in the mask
10283 GLbitfield allAccessBits = GL_MAP_READ_BIT |
10284 GL_MAP_WRITE_BIT |
10285 GL_MAP_INVALIDATE_RANGE_BIT |
10286 GL_MAP_INVALIDATE_BUFFER_BIT |
10287 GL_MAP_FLUSH_EXPLICIT_BIT |
10288 GL_MAP_UNSYNCHRONIZED_BIT;
10289
10290 if (access & ~(allAccessBits))
10291 {
10292 return gl::error(GL_INVALID_VALUE, reinterpret_cast<GLvoid*>(NULL));
10293 }
10294
10295 if (length == 0 || buffer->mapped())
10296 {
10297 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10298 }
10299
10300 // Check for invalid bit combinations
10301 if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0)
10302 {
10303 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10304 }
10305
10306 GLbitfield writeOnlyBits = GL_MAP_INVALIDATE_RANGE_BIT |
10307 GL_MAP_INVALIDATE_BUFFER_BIT |
10308 GL_MAP_UNSYNCHRONIZED_BIT;
10309
10310 if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0)
10311 {
10312 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10313 }
10314
10315 if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0)
10316 {
10317 return gl::error(GL_INVALID_OPERATION, reinterpret_cast<GLvoid*>(NULL));
10318 }
10319
10320 return buffer->mapRange(offset, length, access);
10321 }
10322 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010323 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010324 {
10325 return gl::error(GL_OUT_OF_MEMORY, reinterpret_cast<GLvoid*>(NULL));
10326 }
10327
10328 return NULL;
10329}
10330
10331void __stdcall glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length)
10332{
10333 EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
10334
10335 try
10336 {
10337 gl::Context *context = gl::getNonLostContext();
10338
10339 if (context)
10340 {
10341 if (offset < 0 || length < 0)
10342 {
10343 return gl::error(GL_INVALID_VALUE);
10344 }
10345
10346 if (!gl::ValidBufferTarget(context, target))
10347 {
10348 return gl::error(GL_INVALID_ENUM);
10349 }
10350
10351 gl::Buffer *buffer = context->getTargetBuffer(target);
10352
10353 if (buffer == NULL)
10354 {
10355 return gl::error(GL_INVALID_OPERATION);
10356 }
10357
10358 if (!buffer->mapped() || (buffer->accessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0)
10359 {
10360 return gl::error(GL_INVALID_OPERATION);
10361 }
10362
10363 // Check for buffer overflow
10364 size_t offsetSize = static_cast<size_t>(offset);
10365 size_t lengthSize = static_cast<size_t>(length);
10366
10367 if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) ||
10368 offsetSize + lengthSize > static_cast<size_t>(buffer->mapLength()))
10369 {
10370 return gl::error(GL_INVALID_VALUE);
10371 }
10372
10373 // We do not currently support a non-trivial implementation of FlushMappedBufferRange
10374 }
10375 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010376 catch (...)
Shannon Woods916e7692014-03-27 16:58:22 -040010377 {
10378 return gl::error(GL_OUT_OF_MEMORY);
10379 }
10380}
10381
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010382__eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname)
10383{
10384 struct Extension
10385 {
10386 const char *name;
10387 __eglMustCastToProperFunctionPointerType address;
10388 };
10389
10390 static const Extension glExtensions[] =
10391 {
10392 {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES},
daniel@transgaming.com01868132010-08-24 19:21:17 +000010393 {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE},
daniel@transgaming.com1fe96c92011-01-14 15:08:44 +000010394 {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE},
apatrick@chromium.orgd3bd0ad2010-08-30 18:55:36 +000010395 {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV},
10396 {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV},
10397 {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV},
10398 {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV},
10399 {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV},
10400 {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV},
10401 {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV},
zmo@google.coma574f782011-10-03 21:45:23 +000010402 {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE},
daniel@transgaming.com0bd1f2f2011-11-11 04:19:03 +000010403 {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT},
daniel@transgaming.com709ed112011-11-12 03:18:10 +000010404 {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT},
10405 {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT},
10406 {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT},
10407 {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT},
daniel@transgaming.com86bdb822012-01-20 18:24:39 +000010408 {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT},
10409 {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT},
10410 {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT},
10411 {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT},
10412 {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT},
10413 {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT},
10414 {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT},
shannon.woods%transgaming.com@gtempaccount.com77d94722013-04-13 03:34:22 +000010415 {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT},
daniel@transgaming.comdce02fd2012-01-27 15:39:51 +000010416 {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE},
10417 {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE},
10418 {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE},
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +000010419 {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES},
Shannon Woodsb3801742014-03-27 14:59:19 -040010420 {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES},
10421 {"glGetBufferPointervOES", (__eglMustCastToProperFunctionPointerType)glGetBufferPointervOES},
10422 {"glMapBufferOES", (__eglMustCastToProperFunctionPointerType)glMapBufferOES},
Shannon Woods916e7692014-03-27 16:58:22 -040010423 {"glUnmapBufferOES", (__eglMustCastToProperFunctionPointerType)glUnmapBufferOES},
10424 {"glMapBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glMapBufferRangeEXT},
10425 {"glFlushMappedBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glFlushMappedBufferRangeEXT}, };
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010426
shannon.woods@transgaming.comd438fd42013-02-28 23:17:45 +000010427 for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++)
daniel@transgaming.comce3d0f22010-05-04 03:35:14 +000010428 {
10429 if (strcmp(procname, glExtensions[ext].name) == 0)
10430 {
10431 return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address;
10432 }
10433 }
10434
10435 return NULL;
10436}
10437
daniel@transgaming.com17f548c2011-11-09 17:47:02 +000010438// Non-public functions used by EGL
10439
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010440bool __stdcall glBindTexImage(egl::Surface *surface)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010441{
10442 EVENT("(egl::Surface* surface = 0x%0.8p)",
10443 surface);
10444
10445 try
10446 {
daniel@transgaming.com9d788502011-11-09 17:46:55 +000010447 gl::Context *context = gl::getNonLostContext();
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010448
10449 if (context)
10450 {
10451 gl::Texture2D *textureObject = context->getTexture2D();
Geoff Lang32d508e2014-02-11 09:39:48 -050010452 ASSERT(textureObject != NULL);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010453
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010454 if (textureObject->isImmutable())
10455 {
10456 return false;
10457 }
10458
Geoff Lang32d508e2014-02-11 09:39:48 -050010459 textureObject->bindTexImage(surface);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010460 }
10461 }
Jamie Madillde0ec752014-05-05 15:10:38 -040010462 catch (...)
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010463 {
shannon.woods@transgaming.com779aa262013-02-28 23:04:58 +000010464 return gl::error(GL_OUT_OF_MEMORY, false);
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010465 }
daniel@transgaming.com64a0fb22011-11-11 04:10:40 +000010466
10467 return true;
jbauman@chromium.orgae345802011-03-30 22:04:25 +000010468}
10469
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000010470}