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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang1b6edcb2014-02-03 14:27:56 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang0a73dd82014-11-19 16:18:08 -050010#ifndef LIBANGLE_PROGRAM_H_
11#define LIBANGLE_PROGRAM_H_
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000012
Geoff Lang7dd2e102014-11-10 15:19:26 -050013#include "libANGLE/angletypes.h"
Geoff Lang21329412014-12-02 20:50:30 +000014#include "libANGLE/Constants.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050015#include "libANGLE/Error.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050016#include "libANGLE/RefCountObject.h"
17
18#include "common/angleutils.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000019
Geoff Lang0b7eef72014-06-12 14:10:47 -040020#include <GLES2/gl2.h>
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include <GLSLANG/ShaderLang.h>
Geoff Lang0b7eef72014-06-12 14:10:47 -040022
23#include <vector>
Jamie Madill71c3b2c2015-05-07 11:49:20 -040024#include <sstream>
Geoff Lang0b7eef72014-06-12 14:10:47 -040025#include <string>
26#include <set>
27
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000028namespace rx
29{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -040030class ImplFactory;
Geoff Lang7dd2e102014-11-10 15:19:26 -050031class ProgramImpl;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -040032struct TranslatedAttribute;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000033}
daniel@transgaming.come6842292010-04-20 18:52:50 +000034
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000035namespace gl
36{
Brandon Jones43a53e22014-08-28 16:23:22 -070037struct Caps;
Jamie Madillde8892b2014-11-11 13:00:22 -050038struct Data;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +000039class ResourceManager;
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000040class Shader;
Geoff Lang7dd2e102014-11-10 15:19:26 -050041class InfoLog;
42class AttributeBindings;
43class Buffer;
44class Framebuffer;
45struct UniformBlock;
46struct LinkedUniform;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000047
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000048extern const char * const g_fakepath;
49
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000050class AttributeBindings
51{
52 public:
53 AttributeBindings();
54 ~AttributeBindings();
55
56 void bindAttributeLocation(GLuint index, const char *name);
57 int getAttributeBinding(const std::string &name) const;
58
59 private:
60 std::set<std::string> mAttributeBinding[MAX_VERTEX_ATTRIBS];
61};
62
Jamie Madillf0d10f82015-03-31 12:56:52 -040063class InfoLog : angle::NonCopyable
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064{
65 public:
66 InfoLog();
67 ~InfoLog();
68
Jamie Madill71c3b2c2015-05-07 11:49:20 -040069 size_t getLength() const;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070 void getLog(GLsizei bufSize, GLsizei *length, char *infoLog);
71
72 void appendSanitized(const char *message);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000073 void reset();
Jamie Madillf6113162015-05-07 11:49:21 -040074
75 // This helper class ensures we append a newline after writing a line.
76 class StreamHelper : angle::NonCopyable
77 {
78 public:
79 StreamHelper(StreamHelper &&rhs)
80 : mStream(rhs.mStream)
81 {
82 rhs.mStream = nullptr;
83 }
84
85 StreamHelper &operator=(StreamHelper &&rhs)
86 {
87 std::swap(mStream, rhs.mStream);
88 return *this;
89 }
90
91 ~StreamHelper()
92 {
93 // Write newline when destroyed on the stack
94 if (mStream)
95 {
96 (*mStream) << std::endl;
97 }
98 }
99
100 template <typename T>
101 StreamHelper &operator<<(const T &value)
102 {
103 (*mStream) << value;
104 return *this;
105 }
106
107 private:
108 friend class InfoLog;
109
110 StreamHelper(std::stringstream *stream)
111 : mStream(stream)
112 {
113 ASSERT(stream);
114 }
115
116 std::stringstream *mStream;
117 };
118
119 template <typename T>
120 StreamHelper operator<<(const T &value)
121 {
122 StreamHelper helper(&mStream);
123 helper << value;
124 return helper;
125 }
126
127 std::string str() const { return mStream.str(); }
128
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000129 private:
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400130 std::stringstream mStream;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000131};
132
Geoff Lang7dd2e102014-11-10 15:19:26 -0500133// Struct used for correlating uniforms/elements of uniform arrays to handles
134struct VariableLocation
135{
136 VariableLocation();
137 VariableLocation(const std::string &name, unsigned int element, unsigned int index);
138
139 std::string name;
140 unsigned int element;
141 unsigned int index;
142};
143
144struct LinkedVarying
145{
146 LinkedVarying();
147 LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
148 unsigned int semanticIndex, unsigned int semanticIndexCount);
149
150 // Original GL name
151 std::string name;
152
153 GLenum type;
154 GLsizei size;
155
156 // DirectX semantic information
157 std::string semanticName;
158 unsigned int semanticIndex;
159 unsigned int semanticIndexCount;
160};
161
Jamie Madillf0d10f82015-03-31 12:56:52 -0400162class Program : angle::NonCopyable
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000163{
164 public:
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400165 class Data final : angle::NonCopyable
166 {
167 public:
168 Data();
169 ~Data();
170
171 const Shader *getAttachedVertexShader() const { return mAttachedVertexShader; }
172 const Shader *getAttachedFragmentShader() const { return mAttachedFragmentShader; }
173
174 private:
175 friend class Program;
176
177 Shader *mAttachedFragmentShader;
178 Shader *mAttachedVertexShader;
179
180 std::vector<std::string> mTransformFeedbackVaryings;
181 GLenum mTransformFeedbackBufferMode;
182
183 // TODO(jmadill): move more state into Data.
184 };
185
186 Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000187 ~Program();
188
Geoff Lang7dd2e102014-11-10 15:19:26 -0500189 GLuint id() const { return mHandle; }
190
191 rx::ProgramImpl *getImplementation() { return mProgram; }
192 const rx::ProgramImpl *getImplementation() const { return mProgram; }
193
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000194 bool attachShader(Shader *shader);
195 bool detachShader(Shader *shader);
196 int getAttachedShadersCount() const;
197
198 void bindAttributeLocation(GLuint index, const char *name);
199
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400200 Error link(const gl::Data &data);
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000201 bool isLinked();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500202
203 Error loadBinary(GLenum binaryFormat, const void *binary, GLsizei length);
204 Error saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const;
205 GLint getBinaryLength() const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000206
207 int getInfoLogLength() const;
208 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
209 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
210
Geoff Lang7dd2e102014-11-10 15:19:26 -0500211 GLuint getAttributeLocation(const std::string &name);
Jamie Madill46565a42015-06-22 13:57:21 -0400212 int getSemanticIndex(int attributeIndex) const;
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400213 const int *getSemanticIndexes() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500214
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000215 void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
216 GLint getActiveAttributeCount();
217 GLint getActiveAttributeMaxLength();
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400218 const std::vector<sh::Attribute> &getLinkedAttributes() const { return mLinkedAttributes; }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000219
Geoff Lang7dd2e102014-11-10 15:19:26 -0500220 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps);
221 GLenum getSamplerTextureType(SamplerType type, unsigned int samplerIndex);
222 GLint getUsedSamplerRange(SamplerType type);
223 bool usesPointSize() const;
224
225 GLint getFragDataLocation(const std::string &name) const;
226
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000227 void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
228 GLint getActiveUniformCount();
229 GLint getActiveUniformMaxLength();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500230 GLint getActiveUniformi(GLuint index, GLenum pname) const;
231 bool isValidUniformLocation(GLint location) const;
232 LinkedUniform *getUniformByLocation(GLint location) const;
233 LinkedUniform *getUniformByName(const std::string &name) const;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000234
Geoff Lang7dd2e102014-11-10 15:19:26 -0500235 GLint getUniformLocation(const std::string &name);
236 GLuint getUniformIndex(const std::string &name);
237 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
238 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
239 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
240 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
241 void setUniform1iv(GLint location, GLsizei count, const GLint *v);
242 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
243 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
244 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
245 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
246 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
247 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
248 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
249 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
250 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
251 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
252 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
253 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
254 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
255 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
256 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
257 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
258
259 void getUniformfv(GLint location, GLfloat *params);
260 void getUniformiv(GLint location, GLint *params);
261 void getUniformuiv(GLint location, GLuint *params);
262
263 Error applyUniforms();
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000264 Error applyUniformBuffers(const gl::Data &data);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500265
266 void getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const;
267 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
268 GLuint getActiveUniformBlockCount();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000269 GLint getActiveUniformBlockMaxLength();
270
Geoff Lang7dd2e102014-11-10 15:19:26 -0500271 GLuint getUniformBlockIndex(const std::string &name);
272
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000273 void bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding);
274 GLuint getUniformBlockBinding(GLuint uniformBlockIndex) const;
275
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000276 const UniformBlock *getUniformBlockByIndex(GLuint index) const;
277
Geoff Lang48dcae72014-02-05 16:28:24 -0500278 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
279 void getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const;
Geoff Lang1b6edcb2014-02-03 14:27:56 -0500280 GLsizei getTransformFeedbackVaryingCount() const;
281 GLsizei getTransformFeedbackVaryingMaxLength() const;
282 GLenum getTransformFeedbackBufferMode() const;
283
Geoff Lang7dd2e102014-11-10 15:19:26 -0500284 static bool linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader);
285 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform);
286 static bool linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform);
287
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000288 void addRef();
289 void release();
290 unsigned int getRefCount() const;
291 void flagForDeletion();
292 bool isFlaggedForDeletion() const;
293
Brandon Jones43a53e22014-08-28 16:23:22 -0700294 void validate(const Caps &caps);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500295 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000296 bool isValidated() const;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500297 void updateSamplerMapping();
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000298
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000299 private:
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000300 void unlink(bool destroy = false);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000301 void resetUniformBlockBindings();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000302
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400303 bool linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -0400304 InfoLog &infoLog,
305 const AttributeBindings &attributeBindings,
306 const Shader *vertexShader);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500307 bool linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps);
308 bool areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
309 const sh::InterfaceBlock &fragmentInterfaceBlock);
310
311 static bool linkValidateVariablesBase(InfoLog &infoLog,
312 const std::string &variableName,
313 const sh::ShaderVariable &vertexVariable,
314 const sh::ShaderVariable &fragmentVariable,
315 bool validatePrecision);
316
317 static bool linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying);
318 bool gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
319 const std::vector<std::string> &transformFeedbackVaryingNames,
320 GLenum transformFeedbackBufferMode,
321 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
322 const Caps &caps) const;
323 bool assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps);
324 void defineOutputVariables(Shader *fragmentShader);
325
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400326 Data mData;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500327 rx::ProgramImpl *mProgram;
328
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400329 std::vector<sh::Attribute> mLinkedAttributes;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500330
331 std::map<int, VariableLocation> mOutputVariables;
332
333 bool mValidated;
334
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000335 AttributeBindings mAttributeBindings;
336
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000337 GLuint mUniformBlockBindings[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS];
338
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000339 bool mLinked;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000340 bool mDeleteStatus; // Flag to indicate that the program can be deleted when no longer in use
daniel@transgaming.com4fa08332010-05-11 02:29:27 +0000341
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000342 unsigned int mRefCount;
343
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000344 ResourceManager *mResourceManager;
345 const GLuint mHandle;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000346
347 InfoLog mInfoLog;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348};
349}
350
Geoff Lang0a73dd82014-11-19 16:18:08 -0500351#endif // LIBANGLE_PROGRAM_H_