blob: e9266ee6b53c32899b9dbe0630c0af462fa15aee [file] [log] [blame]
alokp@chromium.org76b82082010-03-24 17:59:39 +00001//
Jamie Madill02f20dd2013-09-12 12:07:42 -04002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
alokp@chromium.org76b82082010-03-24 17:59:39 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
Geoff Lang17732822013-08-29 13:46:49 -04007#include "compiler/translator/OutputGLSL.h"
alokp@chromium.org76b82082010-03-24 17:59:39 +00008
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +00009TOutputGLSL::TOutputGLSL(TInfoSinkBase& objSink,
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +000010 ShArrayIndexClampingStrategy clampingStrategy,
daniel@transgaming.com0aa3b5a2012-11-28 19:43:24 +000011 ShHashFunction64 hashFunction,
12 NameMap& nameMap,
Jamie Madill02f20dd2013-09-12 12:07:42 -040013 TSymbolTable& symbolTable,
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080014 int shaderVersion,
15 ShShaderOutput output)
16 : TOutputGLSLBase(objSink,
17 clampingStrategy,
18 hashFunction,
19 nameMap,
20 symbolTable,
21 shaderVersion,
22 output)
alokp@chromium.org76b82082010-03-24 17:59:39 +000023{
24}
25
zmo@google.com5601ea02011-06-10 18:23:25 +000026bool TOutputGLSL::writeVariablePrecision(TPrecision)
alokp@chromium.org76b82082010-03-24 17:59:39 +000027{
alokp@chromium.org76b82082010-03-24 17:59:39 +000028 return false;
29}
Jamie Madill2aeb26a2013-07-08 14:02:55 -040030
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080031void TOutputGLSL::visitSymbol(TIntermSymbol *node)
Jamie Madill2aeb26a2013-07-08 14:02:55 -040032{
33 TInfoSinkBase& out = objSink();
34
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080035 const TString &symbol = node->getSymbol();
36 if (symbol == "gl_FragDepthEXT")
Jamie Madill2aeb26a2013-07-08 14:02:55 -040037 {
38 out << "gl_FragDepth";
39 }
Qingqing Dengad0d0792015-04-08 14:25:06 -070040 else if (symbol == "gl_FragColor" && IsGLSL130OrNewer(getShaderOutput()))
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080041 {
42 out << "webgl_FragColor";
43 }
Qingqing Dengad0d0792015-04-08 14:25:06 -070044 else if (symbol == "gl_FragData" && IsGLSL130OrNewer(getShaderOutput()))
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080045 {
46 out << "webgl_FragData";
47 }
Jamie Madill2aeb26a2013-07-08 14:02:55 -040048 else
49 {
50 TOutputGLSLBase::visitSymbol(node);
51 }
52}
Nicolas Capens46485082014-04-15 13:12:50 -040053
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080054TString TOutputGLSL::translateTextureFunction(TString &name)
Nicolas Capens46485082014-04-15 13:12:50 -040055{
56 static const char *simpleRename[] = {
57 "texture2DLodEXT", "texture2DLod",
58 "texture2DProjLodEXT", "texture2DProjLod",
59 "textureCubeLodEXT", "textureCubeLod",
60 "texture2DGradEXT", "texture2DGradARB",
61 "texture2DProjGradEXT", "texture2DProjGradARB",
62 "textureCubeGradEXT", "textureCubeGradARB",
63 NULL, NULL
64 };
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080065 static const char *legacyToCoreRename[] = {
66 "texture2D", "texture",
67 "texture2DProj", "textureProj",
68 "texture2DLod", "textureLod",
69 "texture2DProjLod", "textureProjLod",
70 "textureCube", "texture",
71 "textureCubeLod", "textureLod",
72 // Extensions
73 "texture2DLodEXT", "textureLod",
74 "texture2DProjLodEXT", "textureProjLod",
75 "textureCubeLodEXT", "textureLod",
76 "texture2DGradEXT", "textureGrad",
77 "texture2DProjGradEXT", "textureProjGrad",
78 "textureCubeGradEXT", "textureGrad",
79 NULL, NULL
80 };
Qingqing Dengad0d0792015-04-08 14:25:06 -070081 const char **mapping = (IsGLSL130OrNewer(getShaderOutput())) ?
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080082 legacyToCoreRename : simpleRename;
Nicolas Capens46485082014-04-15 13:12:50 -040083
Zhenyao Mo05b6b7f2015-03-02 17:08:09 -080084 for (int i = 0; mapping[i] != NULL; i += 2)
85 {
86 if (name == mapping[i])
87 {
88 return mapping[i+1];
Nicolas Capens46485082014-04-15 13:12:50 -040089 }
90 }
91
92 return name;
93}