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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00002//
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +00003// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
daniel@transgaming.com8fd34bd2011-02-18 02:52:14 +00008// VertexDataManager.h: Defines the VertexDataManager, a class that
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +00009// runs the Buffer translation process.
10
Brandon Jonesc7a41042014-06-23 12:03:25 -070011#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Brandon Jonesd38f9262014-06-18 16:26:45 -070012#include "libGLESv2/renderer/d3d/BufferD3D.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000013
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000014#include "libGLESv2/Buffer.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000015#include "libGLESv2/ProgramBinary.h"
Jamie Madill87939712013-07-02 11:57:01 -040016#include "libGLESv2/VertexAttribute.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070017#include "libGLESv2/renderer/d3d/VertexBuffer.h"
Jamie Madilla5d67472014-02-04 16:04:13 -050018#include "libGLESv2/renderer/Renderer.h"
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000019
20namespace
21{
22 enum { INITIAL_STREAM_BUFFER_SIZE = 1024*1024 };
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000023 // This has to be at least 4k or else it fails on ATI cards.
24 enum { CONSTANT_VERTEX_BUFFER_SIZE = 4096 };
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000025}
26
daniel@transgaming.com31240482012-11-28 21:06:41 +000027namespace rx
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000028{
29
Brandon Jones5bf98292014-06-06 17:19:38 -070030static int ElementsInBuffer(const gl::VertexAttribute &attrib, unsigned int size)
jbauman@chromium.org059fc152011-11-18 19:26:17 +000031{
Geoff Langa36ead42013-08-02 11:54:08 -040032 // Size cannot be larger than a GLsizei
33 if (size > static_cast<unsigned int>(std::numeric_limits<int>::max()))
34 {
35 size = static_cast<unsigned int>(std::numeric_limits<int>::max());
36 }
37
Brandon Jones5bf98292014-06-06 17:19:38 -070038 GLsizei stride = ComputeVertexAttributeStride(attrib);
39 return (size - attrib.offset % stride + (stride - ComputeVertexAttributeTypeSize(attrib))) / stride;
jbauman@chromium.org059fc152011-11-18 19:26:17 +000040}
41
Brandon Jones5bf98292014-06-06 17:19:38 -070042static int StreamingBufferElementCount(const gl::VertexAttribute &attrib, int vertexDrawCount, int instanceDrawCount)
Jamie Madill9b4f3842013-08-26 15:29:30 -040043{
44 // For instanced rendering, we draw "instanceDrawCount" sets of "vertexDrawCount" vertices.
45 //
46 // A vertex attribute with a positive divisor loads one instanced vertex for every set of
47 // non-instanced vertices, and the instanced vertex index advances once every "mDivisor" instances.
Brandon Jones5bf98292014-06-06 17:19:38 -070048 if (instanceDrawCount > 0 && attrib.divisor > 0)
Jamie Madill9b4f3842013-08-26 15:29:30 -040049 {
Brandon Jones5bf98292014-06-06 17:19:38 -070050 return instanceDrawCount / attrib.divisor;
Jamie Madill9b4f3842013-08-26 15:29:30 -040051 }
52
53 return vertexDrawCount;
54}
55
daniel@transgaming.com4150d362012-12-20 21:07:43 +000056VertexDataManager::VertexDataManager(Renderer *renderer) : mRenderer(renderer)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000057{
daniel@transgaming.com31240482012-11-28 21:06:41 +000058 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000059 {
shannon.woods%transgaming.com@gtempaccount.com3026dc72013-04-13 03:37:27 +000060 mCurrentValue[i].FloatValues[0] = std::numeric_limits<float>::quiet_NaN();
61 mCurrentValue[i].FloatValues[1] = std::numeric_limits<float>::quiet_NaN();
62 mCurrentValue[i].FloatValues[2] = std::numeric_limits<float>::quiet_NaN();
63 mCurrentValue[i].FloatValues[3] = std::numeric_limits<float>::quiet_NaN();
64 mCurrentValue[i].Type = GL_FLOAT;
daniel@transgaming.com83921382011-01-08 05:46:00 +000065 mCurrentValueBuffer[i] = NULL;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +000066 mCurrentValueOffsets[i] = 0;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000067 }
daniel@transgaming.com83921382011-01-08 05:46:00 +000068
daniel@transgaming.come4e45062012-12-20 20:56:53 +000069 mStreamingBuffer = new StreamingVertexBufferInterface(renderer, INITIAL_STREAM_BUFFER_SIZE);
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000070
71 if (!mStreamingBuffer)
72 {
73 ERR("Failed to allocate the streaming vertex buffer.");
74 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000075}
76
77VertexDataManager::~VertexDataManager()
78{
daniel@transgaming.com83921382011-01-08 05:46:00 +000079 delete mStreamingBuffer;
80
daniel@transgaming.com31240482012-11-28 21:06:41 +000081 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +000082 {
83 delete mCurrentValueBuffer[i];
84 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000085}
86
Jamie Madilla857c362013-07-02 11:57:02 -040087GLenum VertexDataManager::prepareVertexData(const gl::VertexAttribute attribs[], const gl::VertexAttribCurrentValueData currentValues[],
88 gl::ProgramBinary *programBinary, GLint start, GLsizei count, TranslatedAttribute *translated, GLsizei instances)
daniel@transgaming.com83921382011-01-08 05:46:00 +000089{
daniel@transgaming.com72b9e182011-04-13 14:58:33 +000090 if (!mStreamingBuffer)
91 {
92 return GL_OUT_OF_MEMORY;
93 }
94
daniel@transgaming.com31240482012-11-28 21:06:41 +000095 for (int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000096 {
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000097 translated[attributeIndex].active = (programBinary->getSemanticIndex(attributeIndex) != -1);
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000098 }
99
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000100 // Invalidate static buffers that don't contain matching attributes
daniel@transgaming.com31240482012-11-28 21:06:41 +0000101 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000102 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700103 if (translated[i].active && attribs[i].enabled)
daniel@transgaming.comc828b142010-05-12 03:42:04 +0000104 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700105 gl::Buffer *buffer = attribs[i].buffer.get();
daniel@transgaming.comc828b142010-05-12 03:42:04 +0000106
Brandon Jonesd38f9262014-06-18 16:26:45 -0700107 if (buffer)
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000108 {
Brandon Jonesd38f9262014-06-18 16:26:45 -0700109 BufferD3D *bufferImpl = BufferD3D::makeBufferD3D(buffer->getImplementation());
110 StaticVertexBufferInterface *staticBuffer = bufferImpl->getStaticVertexBuffer();
111
112 if (staticBuffer && staticBuffer->getBufferSize() > 0 && !staticBuffer->lookupAttribute(attribs[i], NULL) &&
113 !staticBuffer->directStoragePossible(attribs[i], currentValues[i]))
114 {
115 bufferImpl->invalidateStaticData();
116 }
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000117 }
118 }
119 }
120
121 // Reserve the required space in the buffers
122 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
123 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700124 if (translated[i].active && attribs[i].enabled)
shannon.woods@transgaming.coma9a509e2013-02-28 23:10:44 +0000125 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700126 gl::Buffer *buffer = attribs[i].buffer.get();
Brandon Jonesd38f9262014-06-18 16:26:45 -0700127 if (buffer)
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000128 {
Brandon Jonesd38f9262014-06-18 16:26:45 -0700129 BufferD3D *bufferImpl = BufferD3D::makeBufferD3D(buffer->getImplementation());
130 StaticVertexBufferInterface *staticBuffer = bufferImpl->getStaticVertexBuffer();
131 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
132
133 if (!vertexBuffer->directStoragePossible(attribs[i], currentValues[i]))
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000134 {
Brandon Jonesd38f9262014-06-18 16:26:45 -0700135 if (staticBuffer)
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000136 {
Brandon Jonesd38f9262014-06-18 16:26:45 -0700137 if (staticBuffer->getBufferSize() == 0)
138 {
139 int totalCount = ElementsInBuffer(attribs[i], bufferImpl->getSize());
140 if (!staticBuffer->reserveVertexSpace(attribs[i], totalCount, 0))
141 {
142 return GL_OUT_OF_MEMORY;
143 }
144 }
145 }
146 else
147 {
148 int totalCount = StreamingBufferElementCount(attribs[i], count, instances);
149
150 // [OpenGL ES 3.0.2] section 2.9.4 page 40:
151 // We can return INVALID_OPERATION if our vertex attribute does not have enough backing data.
152 if (bufferImpl && ElementsInBuffer(attribs[i], bufferImpl->getSize()) < totalCount)
153 {
154 return GL_INVALID_OPERATION;
155 }
156
157 if (!mStreamingBuffer->reserveVertexSpace(attribs[i], totalCount, instances))
Geoff Langfe5b2722013-07-09 15:58:36 -0400158 {
159 return GL_OUT_OF_MEMORY;
160 }
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000161 }
daniel@transgaming.com5ee2ad02011-01-08 05:46:20 +0000162 }
daniel@transgaming.com72b9e182011-04-13 14:58:33 +0000163 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000164 }
165 }
166
167 // Perform the vertex data translations
daniel@transgaming.com31240482012-11-28 21:06:41 +0000168 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000169 {
170 if (translated[i].active)
171 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700172 if (attribs[i].enabled)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000173 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700174 gl::Buffer *buffer = attribs[i].buffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000175
Brandon Jones5bf98292014-06-06 17:19:38 -0700176 if (!buffer && attribs[i].pointer == NULL)
daniel@transgaming.com83921382011-01-08 05:46:00 +0000177 {
178 // This is an application error that would normally result in a crash, but we catch it and return an error
179 ERR("An enabled vertex array has no buffer and no pointer.");
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000180 return GL_INVALID_OPERATION;
181 }
182
Brandon Jonesd38f9262014-06-18 16:26:45 -0700183 BufferD3D *storage = buffer ? BufferD3D::makeBufferD3D(buffer->getImplementation()) : NULL;
184 StaticVertexBufferInterface *staticBuffer = storage ? storage->getStaticVertexBuffer() : NULL;
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000185 VertexBufferInterface *vertexBuffer = staticBuffer ? staticBuffer : static_cast<VertexBufferInterface*>(mStreamingBuffer);
Jamie Madilla5d67472014-02-04 16:04:13 -0500186 bool directStorage = vertexBuffer->directStoragePossible(attribs[i], currentValues[i]);
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000187
Geoff Langa36ead42013-08-02 11:54:08 -0400188 unsigned int streamOffset = 0;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000189 unsigned int outputElementSize = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000190
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000191 if (directStorage)
192 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700193 outputElementSize = ComputeVertexAttributeStride(attribs[i]);
194 streamOffset = attribs[i].offset + outputElementSize * start;
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000195 }
196 else if (staticBuffer)
daniel@transgaming.com838bcea2010-05-20 19:17:42 +0000197 {
Geoff Langa36ead42013-08-02 11:54:08 -0400198 if (!staticBuffer->getVertexBuffer()->getSpaceRequired(attribs[i], 1, 0, &outputElementSize))
199 {
200 return GL_OUT_OF_MEMORY;
201 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000202
Geoff Langa36ead42013-08-02 11:54:08 -0400203 if (!staticBuffer->lookupAttribute(attribs[i], &streamOffset))
daniel@transgaming.com83921382011-01-08 05:46:00 +0000204 {
205 // Convert the entire buffer
Jamie Madilla857c362013-07-02 11:57:02 -0400206 int totalCount = ElementsInBuffer(attribs[i], storage->getSize());
Brandon Jones5bf98292014-06-06 17:19:38 -0700207 int startIndex = attribs[i].offset / ComputeVertexAttributeStride(attribs[i]);
daniel@transgaming.com83921382011-01-08 05:46:00 +0000208
Geoff Langa36ead42013-08-02 11:54:08 -0400209 if (!staticBuffer->storeVertexAttributes(attribs[i], currentValues[i], -startIndex, totalCount,
210 0, &streamOffset))
daniel@transgaming.comc41a6fe2012-01-27 15:39:04 +0000211 {
Geoff Langa36ead42013-08-02 11:54:08 -0400212 return GL_OUT_OF_MEMORY;
daniel@transgaming.comc41a6fe2012-01-27 15:39:04 +0000213 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000214 }
Geoff Langa36ead42013-08-02 11:54:08 -0400215
Brandon Jones5bf98292014-06-06 17:19:38 -0700216 unsigned int firstElementOffset = (attribs[i].offset / ComputeVertexAttributeStride(attribs[i])) * outputElementSize;
217 unsigned int startOffset = (instances == 0 || attribs[i].divisor == 0) ? start * outputElementSize : 0;
Geoff Langa36ead42013-08-02 11:54:08 -0400218 if (streamOffset + firstElementOffset + startOffset < streamOffset)
219 {
220 return GL_OUT_OF_MEMORY;
221 }
222
223 streamOffset += firstElementOffset + startOffset;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000224 }
225 else
226 {
Jamie Madill9b4f3842013-08-26 15:29:30 -0400227 int totalCount = StreamingBufferElementCount(attribs[i], count, instances);
Geoff Langa36ead42013-08-02 11:54:08 -0400228 if (!mStreamingBuffer->getVertexBuffer()->getSpaceRequired(attribs[i], 1, 0, &outputElementSize) ||
Jamie Madill9b4f3842013-08-26 15:29:30 -0400229 !mStreamingBuffer->storeVertexAttributes(attribs[i], currentValues[i], start, totalCount, instances,
Geoff Langa36ead42013-08-02 11:54:08 -0400230 &streamOffset))
231 {
232 return GL_OUT_OF_MEMORY;
233 }
daniel@transgaming.com83921382011-01-08 05:46:00 +0000234 }
235
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000236 translated[i].storage = directStorage ? storage : NULL;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000237 translated[i].vertexBuffer = vertexBuffer->getVertexBuffer();
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000238 translated[i].serial = directStorage ? storage->getSerial() : vertexBuffer->getSerial();
Brandon Jones5bf98292014-06-06 17:19:38 -0700239 translated[i].divisor = attribs[i].divisor;
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +0000240
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000241 translated[i].attribute = &attribs[i];
Jamie Madilla857c362013-07-02 11:57:02 -0400242 translated[i].currentValueType = currentValues[i].Type;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000243 translated[i].stride = outputElementSize;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000244 translated[i].offset = streamOffset;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000245 }
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000246 else
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000247 {
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000248 if (!mCurrentValueBuffer[i])
249 {
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000250 mCurrentValueBuffer[i] = new StreamingVertexBufferInterface(mRenderer, CONSTANT_VERTEX_BUFFER_SIZE);
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000251 }
252
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000253 StreamingVertexBufferInterface *buffer = mCurrentValueBuffer[i];
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000254
Geoff Lang89bf4bf2013-10-31 10:32:46 -0400255 if (mCurrentValue[i] != currentValues[i])
daniel@transgaming.com83921382011-01-08 05:46:00 +0000256 {
Geoff Langfe5b2722013-07-09 15:58:36 -0400257 if (!buffer->reserveVertexSpace(attribs[i], 1, 0))
258 {
259 return GL_OUT_OF_MEMORY;
260 }
261
Geoff Langa36ead42013-08-02 11:54:08 -0400262 unsigned int streamOffset;
263 if (!buffer->storeVertexAttributes(attribs[i], currentValues[i], 0, 1, 0, &streamOffset))
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000264 {
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000265 return GL_OUT_OF_MEMORY;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000266 }
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000267
Geoff Lang89bf4bf2013-10-31 10:32:46 -0400268 mCurrentValue[i] = currentValues[i];
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000269 mCurrentValueOffsets[i] = streamOffset;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000270 }
271
shannon.woods@transgaming.comdb1899c2013-02-28 23:08:33 +0000272 translated[i].storage = NULL;
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000273 translated[i].vertexBuffer = mCurrentValueBuffer[i]->getVertexBuffer();
jbauman@chromium.orgd8f3faa2011-09-02 01:10:47 +0000274 translated[i].serial = mCurrentValueBuffer[i]->getSerial();
daniel@transgaming.com8ca9c6e2012-01-27 15:38:54 +0000275 translated[i].divisor = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000276
daniel@transgaming.com4150d362012-12-20 21:07:43 +0000277 translated[i].attribute = &attribs[i];
Jamie Madilla857c362013-07-02 11:57:02 -0400278 translated[i].currentValueType = currentValues[i].Type;
daniel@transgaming.com83921382011-01-08 05:46:00 +0000279 translated[i].stride = 0;
jbauman@chromium.org83b61bc2011-09-02 18:59:24 +0000280 translated[i].offset = mCurrentValueOffsets[i];
daniel@transgaming.com9a0606c2010-05-12 03:42:00 +0000281 }
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000282 }
283 }
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000284
daniel@transgaming.com31240482012-11-28 21:06:41 +0000285 for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000286 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700287 if (translated[i].active && attribs[i].enabled)
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000288 {
Brandon Jones5bf98292014-06-06 17:19:38 -0700289 gl::Buffer *buffer = attribs[i].buffer.get();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000290
291 if (buffer)
292 {
Brandon Jonesd38f9262014-06-18 16:26:45 -0700293 BufferD3D *bufferImpl = BufferD3D::makeBufferD3D(buffer->getImplementation());
294 bufferImpl->promoteStaticUsage(count * ComputeVertexAttributeTypeSize(attribs[i]));
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000295 }
296 }
297 }
298
apatrick@chromium.orgf99fbb72010-11-16 01:57:05 +0000299 return GL_NO_ERROR;
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000300}
301
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +0000302}