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apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.h: Defines the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
10#ifndef LIBGLESV2_PROGRAM_BINARY_H_
11#define LIBGLESV2_PROGRAM_BINARY_H_
12
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "common/RefCountObject.h"
14#include "angletypes.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000015#include "common/mathutil.h"
daniel@transgaming.com15186aa2012-12-20 21:08:23 +000016#include "libGLESv2/Uniform.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000017#include "libGLESv2/Shader.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000018#include "libGLESv2/Constants.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070019#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Brandon Jonesd8d72432014-08-22 15:11:23 -070020#include "libGLESv2/renderer/d3d/DynamicHLSL.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000021
Geoff Lang0b7eef72014-06-12 14:10:47 -040022#include "angle_gl.h"
23
24#include <string>
25#include <vector>
26
Jamie Madillbf9cce22014-07-18 10:33:09 -040027namespace sh
28{
29class HLSLBlockEncoder;
30}
31
Geoff Lang0b7eef72014-06-12 14:10:47 -040032#include <GLES3/gl3.h>
33#include <GLES2/gl2.h>
34#include <GLES2/gl2ext.h>
35
36#include <string>
37#include <vector>
38
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000039namespace rx
40{
41class ShaderExecutable;
42class Renderer;
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000043struct TranslatedAttribute;
Jamie Madill8ff21ae2014-02-04 16:04:05 -050044class UniformStorage;
Brandon Jonesc9610c52014-08-25 17:02:59 -070045class ProgramImpl;
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000046}
daniel@transgaming.coma9c71422012-11-28 20:58:45 +000047
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000048namespace gl
49{
Brandon Jones43a53e22014-08-28 16:23:22 -070050struct Caps;
Brandon Jones71620962014-08-20 14:04:59 -070051class Shader;
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000052class InfoLog;
53class AttributeBindings;
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000054class Buffer;
Geoff Lang04fb89a2014-06-09 15:05:36 -040055class Framebuffer;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000056
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000057// Struct used for correlating uniforms/elements of uniform arrays to handles
Jamie Madill63491ea2013-06-06 11:56:45 -040058struct VariableLocation
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000059{
Jamie Madill63491ea2013-06-06 11:56:45 -040060 VariableLocation()
apatrick@chromium.org90080e32012-07-09 22:15:33 +000061 {
62 }
63
Jamie Madill63491ea2013-06-06 11:56:45 -040064 VariableLocation(const std::string &name, unsigned int element, unsigned int index);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000065
66 std::string name;
67 unsigned int element;
68 unsigned int index;
69};
70
Geoff Lang48dcae72014-02-05 16:28:24 -050071struct LinkedVarying
72{
73 LinkedVarying();
74 LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
75 unsigned int semanticIndex, unsigned int semanticIndexCount);
76
77 // Original GL name
78 std::string name;
79
80 GLenum type;
81 GLsizei size;
82
83 // DirectX semantic information
84 std::string semanticName;
85 unsigned int semanticIndex;
86 unsigned int semanticIndexCount;
87};
88
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000089// This is the result of linking a program. It is the state that would be passed to ProgramBinary.
daniel@transgaming.com989c1c82012-07-24 18:40:38 +000090class ProgramBinary : public RefCountObject
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000091{
92 public:
Brandon Jonesc9610c52014-08-25 17:02:59 -070093 explicit ProgramBinary(rx::ProgramImpl *impl);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000094 ~ProgramBinary();
95
Brandon Jonesc9610c52014-08-25 17:02:59 -070096 rx::ProgramImpl *getImplementation() { return mProgram; }
97 const rx::ProgramImpl *getImplementation() const { return mProgram; }
98
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000099 GLuint getAttributeLocation(const char *name);
100 int getSemanticIndex(int attributeIndex);
101
Brandon Jones43a53e22014-08-28 16:23:22 -0700102 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps);
Geoff Lang76b10c92014-09-05 16:28:14 -0400103 GLenum getSamplerTextureType(SamplerType type, unsigned int samplerIndex);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000104 GLint getUsedSamplerRange(SamplerType type);
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000105 bool usesPointSize() const;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000106
107 GLint getUniformLocation(std::string name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000108 GLuint getUniformIndex(std::string name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000109 GLuint getUniformBlockIndex(std::string name);
Jamie Madill36398922014-05-20 14:51:53 -0400110 void setUniform1fv(GLint location, GLsizei count, const GLfloat *v);
111 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
112 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
113 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
114 void setUniform1iv(GLint location, GLsizei count, const GLint *v);
115 void setUniform2iv(GLint location, GLsizei count, const GLint *v);
116 void setUniform3iv(GLint location, GLsizei count, const GLint *v);
117 void setUniform4iv(GLint location, GLsizei count, const GLint *v);
118 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
119 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
120 void setUniform3uiv(GLint location, GLsizei count, const GLuint *v);
121 void setUniform4uiv(GLint location, GLsizei count, const GLuint *v);
122 void setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
123 void setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
124 void setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
125 void setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
126 void setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
127 void setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
128 void setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
129 void setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
130 void setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000131
Jamie Madill99a1e982014-08-25 15:47:54 -0400132 void getUniformfv(GLint location, GLfloat *params);
133 void getUniformiv(GLint location, GLint *params);
134 void getUniformuiv(GLint location, GLuint *params);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000135
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000136 void dirtyAllUniforms();
Geoff Langc77e8c32014-09-08 16:28:24 -0400137
138 Error applyUniforms();
139 Error applyUniformBuffers(const std::vector<Buffer*> boundBuffers, const Caps &caps);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000140
Geoff Lang900013c2014-07-07 11:32:19 -0400141 bool load(InfoLog &infoLog, GLenum binaryFormat, const void *binary, GLsizei length);
142 bool save(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000143 GLint getLength();
144
Brandon Jones71620962014-08-20 14:04:59 -0700145 bool link(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader,
Brandon Jones43a53e22014-08-28 16:23:22 -0700146 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode, const Caps &caps);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000147 void getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders);
148
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +0000149 void getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const;
150 GLint getActiveAttributeCount() const;
151 GLint getActiveAttributeMaxLength() const;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000152
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +0000153 void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const;
154 GLint getActiveUniformCount() const;
155 GLint getActiveUniformMaxLength() const;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +0000156 GLint getActiveUniformi(GLuint index, GLenum pname) const;
Jamie Madill36398922014-05-20 14:51:53 -0400157 bool isValidUniformLocation(GLint location) const;
158 LinkedUniform *getUniformByLocation(GLint location) const;
Jamie Madill66d43d22014-07-11 17:02:03 -0400159 LinkedUniform *getUniformByName(const std::string &name) const;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000160
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +0000161 void getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const;
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +0000162 void getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const;
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000163 GLuint getActiveUniformBlockCount() const;
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +0000164 GLuint getActiveUniformBlockMaxLength() const;
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000165 UniformBlock *getUniformBlockByIndex(GLuint blockIndex);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000166
Jamie Madilld1e78c92013-06-20 11:55:50 -0400167 GLint getFragDataLocation(const char *name) const;
168
Geoff Lang48dcae72014-02-05 16:28:24 -0500169 size_t getTransformFeedbackVaryingCount() const;
170 const LinkedVarying &getTransformFeedbackVarying(size_t idx) const;
171 GLenum getTransformFeedbackBufferMode() const;
172
Brandon Jones43a53e22014-08-28 16:23:22 -0700173 void validate(InfoLog &infoLog, const Caps &caps);
174 bool validateSamplers(InfoLog *infoLog, const Caps &caps);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000175 bool isValidated() const;
Jamie Madilld4cfa572014-07-08 10:00:32 -0400176 void updateSamplerMapping();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000177
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000178 unsigned int getSerial() const;
179
Al Patrick3f2daa82013-08-07 12:58:57 -0700180 void initAttributesByLayout();
Jamie Madill834e8b72014-04-11 13:33:58 -0400181 void sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const;
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +0000182
Jamie Madill834e8b72014-04-11 13:33:58 -0400183 const std::vector<LinkedUniform*> &getUniforms() const { return mUniforms; }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500184
Brandon Jones22502d52014-08-29 16:58:36 -0700185 static bool linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader);
186
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000187 private:
188 DISALLOW_COPY_AND_ASSIGN(ProgramBinary);
189
Jamie Madill66d43d22014-07-11 17:02:03 -0400190 struct Sampler
191 {
192 Sampler();
193
194 bool active;
195 GLint logicalTextureUnit;
Geoff Lang76b10c92014-09-05 16:28:14 -0400196 GLenum textureType;
Jamie Madill66d43d22014-07-11 17:02:03 -0400197 };
198
Geoff Lang04fb89a2014-06-09 15:05:36 -0400199 void reset();
200
Jamie Madilld15250e2014-09-03 09:40:44 -0400201 bool linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, const Shader *vertexShader);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000202
Brandon Jones22502d52014-08-29 16:58:36 -0700203 static bool linkValidateVariablesBase(InfoLog &infoLog,
204 const std::string &variableName,
205 const sh::ShaderVariable &vertexVariable,
206 const sh::ShaderVariable &fragmentVariable,
207 bool validatePrecision);
Jamie Madill9d2ffb12013-08-30 13:21:04 -0400208
Brandon Jones22502d52014-08-29 16:58:36 -0700209 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform);
210 static bool linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying);
211 static bool linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform);
Brandon Jones43a53e22014-08-28 16:23:22 -0700212 bool linkUniforms(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps);
Jamie Madillbf9cce22014-07-18 10:33:09 -0400213 void defineUniformBase(GLenum shader, const sh::Uniform &uniform, unsigned int uniformRegister);
Jamie Madill42bcf322014-08-25 16:20:46 -0400214 void defineUniform(GLenum shader, const sh::ShaderVariable &uniform, const std::string &fullName, sh::HLSLBlockEncoder *encoder);
Brandon Jones43a53e22014-08-28 16:23:22 -0700215 bool indexSamplerUniform(const LinkedUniform &uniform, InfoLog &infoLog, const Caps &caps);
216 bool indexUniforms(InfoLog &infoLog, const Caps &caps);
Jamie Madill66d43d22014-07-11 17:02:03 -0400217 static bool assignSamplers(unsigned int startSamplerIndex, GLenum samplerType, unsigned int samplerCount,
Geoff Lang76b10c92014-09-05 16:28:14 -0400218 std::vector<Sampler> &outSamplers, GLuint *outUsedRange);
Jamie Madillf2575982014-06-25 16:04:54 -0400219 bool areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock);
Brandon Jones43a53e22014-08-28 16:23:22 -0700220 bool linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps);
Geoff Lang48dcae72014-02-05 16:28:24 -0500221 bool gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
222 const std::vector<std::string> &transformFeedbackVaryingNames,
223 GLenum transformFeedbackBufferMode,
Brandon Jones43a53e22014-08-28 16:23:22 -0700224 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
225 const Caps &caps) const;
Jamie Madill42bcf322014-08-25 16:20:46 -0400226 template <typename VarT>
227 void defineUniformBlockMembers(const std::vector<VarT> &fields, const std::string &prefix, int blockIndex,
Jamie Madilla6f267f2014-08-27 11:44:15 -0400228 sh::BlockLayoutEncoder *encoder, std::vector<unsigned int> *blockUniformIndexes,
229 bool inRowMajorLayout);
Brandon Jones43a53e22014-08-28 16:23:22 -0700230 bool defineUniformBlock(InfoLog &infoLog, const Shader &shader, const sh::InterfaceBlock &interfaceBlock, const Caps &caps);
231 bool assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex, const Caps &caps);
Brandon Jones71620962014-08-20 14:04:59 -0700232 void defineOutputVariables(Shader *fragmentShader);
Jamie Madill46131a32013-06-20 11:55:50 -0400233
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000234 template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400235 void setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000236
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000237 template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400238 void setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000239
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000240 template <typename T>
Jamie Madill99a1e982014-08-25 15:47:54 -0400241 void getUniformv(GLint location, T *params, GLenum uniformType);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000242
Brandon Jonesc9610c52014-08-25 17:02:59 -0700243 rx::ProgramImpl *mProgram;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000244
Jamie Madillf2575982014-06-25 16:04:54 -0400245 sh::Attribute mLinkedAttribute[MAX_VERTEX_ATTRIBS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000246 int mSemanticIndex[MAX_VERTEX_ATTRIBS];
Al Patrick3f2daa82013-08-07 12:58:57 -0700247 int mAttributesByLayout[MAX_VERTEX_ATTRIBS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000248
Geoff Lang76b10c92014-09-05 16:28:14 -0400249 std::vector<Sampler> mSamplersPS;
250 std::vector<Sampler> mSamplersVS;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000251 GLuint mUsedVertexSamplerRange;
252 GLuint mUsedPixelSamplerRange;
Jamie Madilld4cfa572014-07-08 10:00:32 -0400253 bool mDirtySamplerMapping;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000254
Jamie Madill834e8b72014-04-11 13:33:58 -0400255 std::vector<LinkedUniform*> mUniforms;
256 std::vector<UniformBlock*> mUniformBlocks;
Jamie Madill5f562732014-02-14 16:41:24 -0500257 std::vector<VariableLocation> mUniformIndex;
258 std::map<int, VariableLocation> mOutputVariables;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000259
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000260 bool mValidated;
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000261
262 const unsigned int mSerial;
263
264 static unsigned int issueSerial();
265 static unsigned int mCurrentSerial;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000266};
Jamie Madill5f562732014-02-14 16:41:24 -0500267
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000268}
269
270#endif // LIBGLESV2_PROGRAM_BINARY_H_