Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
| 11 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 12 | #include "libANGLE/Framebuffer.h" |
| 13 | #include "libANGLE/FramebufferAttachment.h" |
| 14 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 15 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 16 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 17 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 20 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 21 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 23 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 24 | namespace rx |
| 25 | { |
| 26 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 27 | namespace |
| 28 | { |
| 29 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 30 | GLenum GetTextureType(GLenum samplerType) |
| 31 | { |
| 32 | switch (samplerType) |
| 33 | { |
| 34 | case GL_SAMPLER_2D: |
| 35 | case GL_INT_SAMPLER_2D: |
| 36 | case GL_UNSIGNED_INT_SAMPLER_2D: |
| 37 | case GL_SAMPLER_2D_SHADOW: |
| 38 | return GL_TEXTURE_2D; |
| 39 | case GL_SAMPLER_3D: |
| 40 | case GL_INT_SAMPLER_3D: |
| 41 | case GL_UNSIGNED_INT_SAMPLER_3D: |
| 42 | return GL_TEXTURE_3D; |
| 43 | case GL_SAMPLER_CUBE: |
| 44 | case GL_SAMPLER_CUBE_SHADOW: |
| 45 | return GL_TEXTURE_CUBE_MAP; |
| 46 | case GL_INT_SAMPLER_CUBE: |
| 47 | case GL_UNSIGNED_INT_SAMPLER_CUBE: |
| 48 | return GL_TEXTURE_CUBE_MAP; |
| 49 | case GL_SAMPLER_2D_ARRAY: |
| 50 | case GL_INT_SAMPLER_2D_ARRAY: |
| 51 | case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: |
| 52 | case GL_SAMPLER_2D_ARRAY_SHADOW: |
| 53 | return GL_TEXTURE_2D_ARRAY; |
| 54 | default: UNREACHABLE(); |
| 55 | } |
| 56 | |
| 57 | return GL_TEXTURE_2D; |
| 58 | } |
| 59 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 60 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 62 | gl::InputLayout defaultLayout; |
| 63 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 64 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 65 | if (shaderAttr.type != GL_NONE) |
| 66 | { |
| 67 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 68 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 69 | for (size_t rowIndex = 0; |
| 70 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); |
| 71 | ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 72 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 73 | GLenum componentType = gl::VariableComponentType(transposedType); |
| 74 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
| 75 | bool pureInt = (componentType != GL_FLOAT); |
| 76 | gl::VertexFormatType defaultType = gl::GetVertexFormatType( |
| 77 | componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 78 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 79 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 80 | } |
| 81 | } |
| 82 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 83 | |
| 84 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 85 | } |
| 86 | |
| 87 | std::vector<GLenum> GetDefaultOutputLayoutFromShader(const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
| 88 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 89 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 90 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 91 | if (!shaderOutputVars.empty()) |
| 92 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 93 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 94 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 95 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 96 | |
| 97 | return defaultPixelOutput; |
| 98 | } |
| 99 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 100 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 101 | { |
| 102 | return var.isRowMajorLayout; |
| 103 | } |
| 104 | |
| 105 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 106 | { |
| 107 | return false; |
| 108 | } |
| 109 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 110 | struct AttributeSorter |
| 111 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 112 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 113 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 114 | { |
| 115 | } |
| 116 | |
| 117 | bool operator()(int a, int b) |
| 118 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 119 | int indexA = (*originalIndices)[a]; |
| 120 | int indexB = (*originalIndices)[b]; |
| 121 | |
| 122 | if (indexA == -1) return false; |
| 123 | if (indexB == -1) return true; |
| 124 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 125 | } |
| 126 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 127 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 128 | }; |
| 129 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 130 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 131 | const gl::Shader &fragmentShader, |
| 132 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 133 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 134 | std::vector<PackedVarying> packedVaryings; |
| 135 | |
| 136 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 137 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 138 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 139 | |
| 140 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 141 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 142 | { |
| 143 | continue; |
| 144 | } |
| 145 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 146 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 147 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 148 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 149 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 150 | packedVaryings.push_back(PackedVarying(input)); |
| 151 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 152 | break; |
| 153 | } |
| 154 | } |
| 155 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 156 | // Keep Transform FB varyings in the merged list always. |
| 157 | if (!packed) |
| 158 | { |
| 159 | for (const std::string &tfVarying : tfVaryings) |
| 160 | { |
| 161 | if (tfVarying == output.name) |
| 162 | { |
| 163 | packedVaryings.push_back(PackedVarying(output)); |
| 164 | packedVaryings.back().vertexOnly = true; |
| 165 | break; |
| 166 | } |
| 167 | } |
| 168 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 169 | } |
| 170 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 171 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 172 | } |
| 173 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 174 | } // anonymous namespace |
| 175 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 176 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 177 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 178 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 179 | : mInputs(inputLayout), |
| 180 | mSignature(signature), |
| 181 | mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 182 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 183 | } |
| 184 | |
| 185 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 186 | { |
| 187 | SafeDelete(mShaderExecutable); |
| 188 | } |
| 189 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 190 | // static |
| 191 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 192 | const gl::InputLayout &inputLayout, |
| 193 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 194 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 195 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 196 | |
| 197 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 198 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 199 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 200 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 201 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 202 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 203 | VertexConversionType conversionType = |
| 204 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 205 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 206 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 207 | |
| 208 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 209 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 210 | } |
| 211 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 212 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 213 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 214 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 215 | for (size_t index = 0; index < limit; ++index) |
| 216 | { |
| 217 | // treat undefined indexes as 'not converted' |
| 218 | bool a = index < signature.size() ? signature[index] : false; |
| 219 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 220 | if (a != b) |
| 221 | return false; |
| 222 | } |
| 223 | |
| 224 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 225 | } |
| 226 | |
| 227 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 228 | ShaderExecutableD3D *shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 229 | : mOutputSignature(outputSignature), |
| 230 | mShaderExecutable(shaderExecutable) |
| 231 | { |
| 232 | } |
| 233 | |
| 234 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 235 | { |
| 236 | SafeDelete(mShaderExecutable); |
| 237 | } |
| 238 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 239 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 240 | { |
| 241 | } |
| 242 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 243 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 244 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 245 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 246 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 247 | mRenderer(renderer), |
| 248 | mDynamicHLSL(NULL), |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 249 | mGeometryExecutable(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 250 | mUsesPointSize(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 251 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 252 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 253 | mUsedVertexSamplerRange(0), |
| 254 | mUsedPixelSamplerRange(0), |
| 255 | mDirtySamplerMapping(true), |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 256 | mTextureUnitTypesCache(renderer->getRendererCaps().maxCombinedTextureImageUnits), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 257 | mShaderVersion(100), |
| 258 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 259 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 260 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 261 | } |
| 262 | |
| 263 | ProgramD3D::~ProgramD3D() |
| 264 | { |
| 265 | reset(); |
| 266 | SafeDelete(mDynamicHLSL); |
| 267 | } |
| 268 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 269 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 270 | { |
| 271 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 272 | } |
| 273 | |
| 274 | bool ProgramD3D::usesGeometryShader() const |
| 275 | { |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 276 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 277 | } |
| 278 | |
| 279 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 280 | { |
| 281 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 282 | } |
| 283 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 284 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, unsigned int samplerIndex, const gl::Caps &caps) const |
| 285 | { |
| 286 | GLint logicalTextureUnit = -1; |
| 287 | |
| 288 | switch (type) |
| 289 | { |
| 290 | case gl::SAMPLER_PIXEL: |
| 291 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 292 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 293 | { |
| 294 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 295 | } |
| 296 | break; |
| 297 | case gl::SAMPLER_VERTEX: |
| 298 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 299 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 300 | { |
| 301 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 302 | } |
| 303 | break; |
| 304 | default: UNREACHABLE(); |
| 305 | } |
| 306 | |
| 307 | if (logicalTextureUnit >= 0 && logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
| 308 | { |
| 309 | return logicalTextureUnit; |
| 310 | } |
| 311 | |
| 312 | return -1; |
| 313 | } |
| 314 | |
| 315 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 316 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 317 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 318 | { |
| 319 | switch (type) |
| 320 | { |
| 321 | case gl::SAMPLER_PIXEL: |
| 322 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 323 | ASSERT(mSamplersPS[samplerIndex].active); |
| 324 | return mSamplersPS[samplerIndex].textureType; |
| 325 | case gl::SAMPLER_VERTEX: |
| 326 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 327 | ASSERT(mSamplersVS[samplerIndex].active); |
| 328 | return mSamplersVS[samplerIndex].textureType; |
| 329 | default: UNREACHABLE(); |
| 330 | } |
| 331 | |
| 332 | return GL_TEXTURE_2D; |
| 333 | } |
| 334 | |
| 335 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 336 | { |
| 337 | switch (type) |
| 338 | { |
| 339 | case gl::SAMPLER_PIXEL: |
| 340 | return mUsedPixelSamplerRange; |
| 341 | case gl::SAMPLER_VERTEX: |
| 342 | return mUsedVertexSamplerRange; |
| 343 | default: |
| 344 | UNREACHABLE(); |
| 345 | return 0; |
| 346 | } |
| 347 | } |
| 348 | |
| 349 | void ProgramD3D::updateSamplerMapping() |
| 350 | { |
| 351 | if (!mDirtySamplerMapping) |
| 352 | { |
| 353 | return; |
| 354 | } |
| 355 | |
| 356 | mDirtySamplerMapping = false; |
| 357 | |
| 358 | // Retrieve sampler uniform values |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 359 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 360 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 361 | gl::LinkedUniform *targetUniform = mUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 362 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 363 | if (targetUniform->dirty) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 364 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 365 | if (gl::IsSamplerType(targetUniform->type)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 366 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 367 | int count = targetUniform->elementCount(); |
| 368 | GLint (*v)[4] = reinterpret_cast<GLint(*)[4]>(targetUniform->data); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 369 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 370 | if (targetUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 371 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 372 | unsigned int firstIndex = targetUniform->psRegisterIndex; |
| 373 | |
| 374 | for (int i = 0; i < count; i++) |
| 375 | { |
| 376 | unsigned int samplerIndex = firstIndex + i; |
| 377 | |
| 378 | if (samplerIndex < mSamplersPS.size()) |
| 379 | { |
| 380 | ASSERT(mSamplersPS[samplerIndex].active); |
| 381 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
| 382 | } |
| 383 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 384 | } |
| 385 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 386 | if (targetUniform->isReferencedByVertexShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 387 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 388 | unsigned int firstIndex = targetUniform->vsRegisterIndex; |
| 389 | |
| 390 | for (int i = 0; i < count; i++) |
| 391 | { |
| 392 | unsigned int samplerIndex = firstIndex + i; |
| 393 | |
| 394 | if (samplerIndex < mSamplersVS.size()) |
| 395 | { |
| 396 | ASSERT(mSamplersVS[samplerIndex].active); |
| 397 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
| 398 | } |
| 399 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 400 | } |
| 401 | } |
| 402 | } |
| 403 | } |
| 404 | } |
| 405 | |
| 406 | bool ProgramD3D::validateSamplers(gl::InfoLog *infoLog, const gl::Caps &caps) |
| 407 | { |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 408 | // Skip cache if we're using an infolog, so we get the full error. |
| 409 | // Also skip the cache if the sample mapping has changed, or if we haven't ever validated. |
| 410 | if (!mDirtySamplerMapping && infoLog == nullptr && mCachedValidateSamplersResult.valid()) |
| 411 | { |
| 412 | return mCachedValidateSamplersResult.value(); |
| 413 | } |
| 414 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 415 | // if any two active samplers in a program are of different types, but refer to the same |
| 416 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 417 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
| 418 | updateSamplerMapping(); |
| 419 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 420 | std::fill(mTextureUnitTypesCache.begin(), mTextureUnitTypesCache.end(), GL_NONE); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 421 | |
| 422 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
| 423 | { |
| 424 | if (mSamplersPS[i].active) |
| 425 | { |
| 426 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
| 427 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 428 | if (unit >= caps.maxCombinedTextureImageUnits) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 429 | { |
| 430 | if (infoLog) |
| 431 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 432 | (*infoLog) << "Sampler uniform (" << unit |
| 433 | << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (" |
| 434 | << caps.maxCombinedTextureImageUnits << ")"; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 435 | } |
| 436 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 437 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 438 | return false; |
| 439 | } |
| 440 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 441 | if (mTextureUnitTypesCache[unit] != GL_NONE) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 442 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 443 | if (mSamplersPS[i].textureType != mTextureUnitTypesCache[unit]) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 444 | { |
| 445 | if (infoLog) |
| 446 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 447 | (*infoLog) << "Samplers of conflicting types refer to the same texture image unit (" |
| 448 | << unit << ")."; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 449 | } |
| 450 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 451 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 452 | return false; |
| 453 | } |
| 454 | } |
| 455 | else |
| 456 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 457 | mTextureUnitTypesCache[unit] = mSamplersPS[i].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 458 | } |
| 459 | } |
| 460 | } |
| 461 | |
| 462 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
| 463 | { |
| 464 | if (mSamplersVS[i].active) |
| 465 | { |
| 466 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
| 467 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 468 | if (unit >= caps.maxCombinedTextureImageUnits) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 469 | { |
| 470 | if (infoLog) |
| 471 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 472 | (*infoLog) << "Sampler uniform (" << unit |
| 473 | << ") exceeds GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (" |
| 474 | << caps.maxCombinedTextureImageUnits << ")"; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 475 | } |
| 476 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 477 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 478 | return false; |
| 479 | } |
| 480 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 481 | if (mTextureUnitTypesCache[unit] != GL_NONE) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 482 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 483 | if (mSamplersVS[i].textureType != mTextureUnitTypesCache[unit]) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 484 | { |
| 485 | if (infoLog) |
| 486 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 487 | (*infoLog) << "Samplers of conflicting types refer to the same texture image unit (" |
| 488 | << unit << ")."; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 489 | } |
| 490 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 491 | mCachedValidateSamplersResult = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 492 | return false; |
| 493 | } |
| 494 | } |
| 495 | else |
| 496 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 497 | mTextureUnitTypesCache[unit] = mSamplersVS[i].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 498 | } |
| 499 | } |
| 500 | } |
| 501 | |
Jamie Madill | 1377689 | 2015-04-28 12:39:06 -0400 | [diff] [blame] | 502 | mCachedValidateSamplersResult = true; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 503 | return true; |
| 504 | } |
| 505 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 506 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 507 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 508 | DeviceIdentifier binaryDeviceIdentifier = { 0 }; |
| 509 | stream->readBytes(reinterpret_cast<unsigned char*>(&binaryDeviceIdentifier), sizeof(DeviceIdentifier)); |
| 510 | |
| 511 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 512 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 513 | { |
| 514 | infoLog << "Invalid program binary, device configuration has changed."; |
| 515 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 516 | } |
| 517 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 518 | int compileFlags = stream->readInt<int>(); |
| 519 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 520 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 521 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 522 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 523 | } |
| 524 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 525 | stream->readInt(&mShaderVersion); |
| 526 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 527 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 528 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 529 | { |
| 530 | stream->readInt(&mSemanticIndexes[i]); |
| 531 | } |
| 532 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 533 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 534 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 535 | { |
| 536 | Sampler sampler; |
| 537 | stream->readBool(&sampler.active); |
| 538 | stream->readInt(&sampler.logicalTextureUnit); |
| 539 | stream->readInt(&sampler.textureType); |
| 540 | mSamplersPS.push_back(sampler); |
| 541 | } |
| 542 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 543 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 544 | { |
| 545 | Sampler sampler; |
| 546 | stream->readBool(&sampler.active); |
| 547 | stream->readInt(&sampler.logicalTextureUnit); |
| 548 | stream->readInt(&sampler.textureType); |
| 549 | mSamplersVS.push_back(sampler); |
| 550 | } |
| 551 | |
| 552 | stream->readInt(&mUsedVertexSamplerRange); |
| 553 | stream->readInt(&mUsedPixelSamplerRange); |
| 554 | |
| 555 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 556 | if (stream->error()) |
| 557 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 558 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 559 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 560 | } |
| 561 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 562 | mUniforms.resize(uniformCount); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 563 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 564 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 565 | GLenum type = stream->readInt<GLenum>(); |
| 566 | GLenum precision = stream->readInt<GLenum>(); |
| 567 | std::string name = stream->readString(); |
| 568 | unsigned int arraySize = stream->readInt<unsigned int>(); |
| 569 | int blockIndex = stream->readInt<int>(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 570 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 571 | int offset = stream->readInt<int>(); |
| 572 | int arrayStride = stream->readInt<int>(); |
| 573 | int matrixStride = stream->readInt<int>(); |
| 574 | bool isRowMajorMatrix = stream->readBool(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 575 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 576 | const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix); |
| 577 | |
| 578 | gl::LinkedUniform *uniform = new gl::LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo); |
| 579 | |
| 580 | stream->readInt(&uniform->psRegisterIndex); |
| 581 | stream->readInt(&uniform->vsRegisterIndex); |
| 582 | stream->readInt(&uniform->registerCount); |
| 583 | stream->readInt(&uniform->registerElement); |
| 584 | |
| 585 | mUniforms[uniformIndex] = uniform; |
| 586 | } |
| 587 | |
| 588 | const unsigned int uniformIndexCount = stream->readInt<unsigned int>(); |
| 589 | if (stream->error()) |
| 590 | { |
| 591 | infoLog << "Invalid program binary."; |
| 592 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 593 | } |
| 594 | |
| 595 | for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++) |
| 596 | { |
| 597 | GLuint location; |
| 598 | stream->readInt(&location); |
| 599 | |
| 600 | gl::VariableLocation variable; |
| 601 | stream->readString(&variable.name); |
| 602 | stream->readInt(&variable.element); |
| 603 | stream->readInt(&variable.index); |
| 604 | |
| 605 | mUniformIndex[location] = variable; |
| 606 | } |
| 607 | |
| 608 | unsigned int uniformBlockCount = stream->readInt<unsigned int>(); |
| 609 | if (stream->error()) |
| 610 | { |
| 611 | infoLog << "Invalid program binary."; |
| 612 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 613 | } |
| 614 | |
| 615 | mUniformBlocks.resize(uniformBlockCount); |
| 616 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex) |
| 617 | { |
| 618 | std::string name = stream->readString(); |
| 619 | unsigned int elementIndex = stream->readInt<unsigned int>(); |
| 620 | unsigned int dataSize = stream->readInt<unsigned int>(); |
| 621 | |
| 622 | gl::UniformBlock *uniformBlock = new gl::UniformBlock(name, elementIndex, dataSize); |
| 623 | |
| 624 | stream->readInt(&uniformBlock->psRegisterIndex); |
| 625 | stream->readInt(&uniformBlock->vsRegisterIndex); |
| 626 | |
| 627 | unsigned int numMembers = stream->readInt<unsigned int>(); |
| 628 | uniformBlock->memberUniformIndexes.resize(numMembers); |
| 629 | for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++) |
| 630 | { |
| 631 | stream->readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]); |
| 632 | } |
| 633 | |
| 634 | mUniformBlocks[uniformBlockIndex] = uniformBlock; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 635 | } |
| 636 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 637 | const unsigned int transformFeedbackVaryingCount = stream->readInt<unsigned int>(); |
| 638 | mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount); |
| 639 | for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++) |
| 640 | { |
| 641 | gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex]; |
| 642 | |
| 643 | stream->readString(&varying.name); |
| 644 | stream->readInt(&varying.type); |
| 645 | stream->readInt(&varying.size); |
| 646 | stream->readString(&varying.semanticName); |
| 647 | stream->readInt(&varying.semanticIndex); |
| 648 | stream->readInt(&varying.semanticIndexCount); |
| 649 | } |
| 650 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 651 | stream->readString(&mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 652 | stream->readBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 653 | stream->readString(&mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 654 | stream->readBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 655 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 656 | stream->readBool(&mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 657 | |
| 658 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 659 | mPixelShaderKey.resize(pixelShaderKeySize); |
| 660 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++) |
| 661 | { |
| 662 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 663 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 664 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 665 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 666 | } |
| 667 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 668 | const unsigned char* binary = reinterpret_cast<const unsigned char*>(stream->data()); |
| 669 | |
| 670 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
| 671 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++) |
| 672 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 673 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 674 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 675 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 676 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 677 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 678 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 679 | } |
| 680 | |
| 681 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
| 682 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 683 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 684 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 685 | |
| 686 | gl::Error error = mRenderer->loadExecutable( |
| 687 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 688 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 689 | if (error.isError()) |
| 690 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 691 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 692 | } |
| 693 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 694 | if (!shaderExecutable) |
| 695 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 696 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 697 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 698 | } |
| 699 | |
| 700 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 701 | VertexExecutable::Signature signature; |
| 702 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 703 | |
| 704 | // add new binary |
| 705 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable)); |
| 706 | |
| 707 | stream->skip(vertexShaderSize); |
| 708 | } |
| 709 | |
| 710 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 711 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 712 | { |
| 713 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 714 | std::vector<GLenum> outputs(outputCount); |
| 715 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 716 | { |
| 717 | stream->readInt(&outputs[outputIndex]); |
| 718 | } |
| 719 | |
| 720 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
| 721 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 722 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 723 | |
| 724 | gl::Error error = mRenderer->loadExecutable( |
| 725 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 726 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 727 | if (error.isError()) |
| 728 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 729 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 730 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 731 | |
| 732 | if (!shaderExecutable) |
| 733 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 734 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 735 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 736 | } |
| 737 | |
| 738 | // add new binary |
| 739 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 740 | |
| 741 | stream->skip(pixelShaderSize); |
| 742 | } |
| 743 | |
| 744 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 745 | |
| 746 | if (geometryShaderSize > 0) |
| 747 | { |
| 748 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 749 | gl::Error error = mRenderer->loadExecutable( |
| 750 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, |
| 751 | mTransformFeedbackLinkedVaryings, |
| 752 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 753 | if (error.isError()) |
| 754 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 755 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 756 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 757 | |
| 758 | if (!mGeometryExecutable) |
| 759 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 760 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 761 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 762 | } |
| 763 | stream->skip(geometryShaderSize); |
| 764 | } |
| 765 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 766 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 767 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 768 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 769 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 770 | } |
| 771 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 772 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 773 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 774 | // Output the DeviceIdentifier before we output any shader code |
| 775 | // When we load the binary again later, we can validate the device identifier before trying to compile any HLSL |
| 776 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
| 777 | stream->writeBytes(reinterpret_cast<unsigned char*>(&binaryIdentifier), sizeof(DeviceIdentifier)); |
| 778 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 779 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 780 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 781 | stream->writeInt(mShaderVersion); |
| 782 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 783 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 784 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 785 | { |
| 786 | stream->writeInt(mSemanticIndexes[i]); |
| 787 | } |
| 788 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 789 | stream->writeInt(mSamplersPS.size()); |
| 790 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 791 | { |
| 792 | stream->writeInt(mSamplersPS[i].active); |
| 793 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 794 | stream->writeInt(mSamplersPS[i].textureType); |
| 795 | } |
| 796 | |
| 797 | stream->writeInt(mSamplersVS.size()); |
| 798 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 799 | { |
| 800 | stream->writeInt(mSamplersVS[i].active); |
| 801 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 802 | stream->writeInt(mSamplersVS[i].textureType); |
| 803 | } |
| 804 | |
| 805 | stream->writeInt(mUsedVertexSamplerRange); |
| 806 | stream->writeInt(mUsedPixelSamplerRange); |
| 807 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 808 | stream->writeInt(mUniforms.size()); |
| 809 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 810 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 811 | const gl::LinkedUniform &uniform = *mUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 812 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 813 | stream->writeInt(uniform.type); |
| 814 | stream->writeInt(uniform.precision); |
| 815 | stream->writeString(uniform.name); |
| 816 | stream->writeInt(uniform.arraySize); |
| 817 | stream->writeInt(uniform.blockIndex); |
| 818 | |
| 819 | stream->writeInt(uniform.blockInfo.offset); |
| 820 | stream->writeInt(uniform.blockInfo.arrayStride); |
| 821 | stream->writeInt(uniform.blockInfo.matrixStride); |
| 822 | stream->writeInt(uniform.blockInfo.isRowMajorMatrix); |
| 823 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 824 | stream->writeInt(uniform.psRegisterIndex); |
| 825 | stream->writeInt(uniform.vsRegisterIndex); |
| 826 | stream->writeInt(uniform.registerCount); |
| 827 | stream->writeInt(uniform.registerElement); |
| 828 | } |
| 829 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 830 | stream->writeInt(mUniformIndex.size()); |
| 831 | for (const auto &uniform : mUniformIndex) |
| 832 | { |
| 833 | GLuint location = uniform.first; |
| 834 | stream->writeInt(location); |
| 835 | |
| 836 | const gl::VariableLocation &variable = uniform.second; |
| 837 | stream->writeString(variable.name); |
| 838 | stream->writeInt(variable.element); |
| 839 | stream->writeInt(variable.index); |
| 840 | } |
| 841 | |
| 842 | stream->writeInt(mUniformBlocks.size()); |
| 843 | for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex) |
| 844 | { |
| 845 | const gl::UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex]; |
| 846 | |
| 847 | stream->writeString(uniformBlock.name); |
| 848 | stream->writeInt(uniformBlock.elementIndex); |
| 849 | stream->writeInt(uniformBlock.dataSize); |
| 850 | |
| 851 | stream->writeInt(uniformBlock.memberUniformIndexes.size()); |
| 852 | for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++) |
| 853 | { |
| 854 | stream->writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]); |
| 855 | } |
| 856 | |
| 857 | stream->writeInt(uniformBlock.psRegisterIndex); |
| 858 | stream->writeInt(uniformBlock.vsRegisterIndex); |
| 859 | } |
| 860 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 861 | stream->writeInt(mTransformFeedbackLinkedVaryings.size()); |
| 862 | for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++) |
| 863 | { |
| 864 | const gl::LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i]; |
| 865 | |
| 866 | stream->writeString(varying.name); |
| 867 | stream->writeInt(varying.type); |
| 868 | stream->writeInt(varying.size); |
| 869 | stream->writeString(varying.semanticName); |
| 870 | stream->writeInt(varying.semanticIndex); |
| 871 | stream->writeInt(varying.semanticIndexCount); |
| 872 | } |
| 873 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 874 | stream->writeString(mVertexHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 875 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mVertexWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 876 | stream->writeString(mPixelHLSL); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 877 | stream->writeBytes(reinterpret_cast<unsigned char*>(&mPixelWorkarounds), sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 878 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 879 | stream->writeInt(mUsesPointSize); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 880 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 881 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 882 | stream->writeInt(pixelShaderKey.size()); |
| 883 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); pixelShaderKeyIndex++) |
| 884 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 885 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 886 | stream->writeInt(variable.type); |
| 887 | stream->writeString(variable.name); |
| 888 | stream->writeString(variable.source); |
| 889 | stream->writeInt(variable.outputIndex); |
| 890 | } |
| 891 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 892 | stream->writeInt(mVertexExecutables.size()); |
| 893 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++) |
| 894 | { |
| 895 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 896 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 897 | const auto &inputLayout = vertexExecutable->inputs(); |
| 898 | stream->writeInt(inputLayout.size()); |
| 899 | |
| 900 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 901 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 902 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 903 | } |
| 904 | |
| 905 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 906 | stream->writeInt(vertexShaderSize); |
| 907 | |
| 908 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 909 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 910 | } |
| 911 | |
| 912 | stream->writeInt(mPixelExecutables.size()); |
| 913 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++) |
| 914 | { |
| 915 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 916 | |
| 917 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 918 | stream->writeInt(outputs.size()); |
| 919 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 920 | { |
| 921 | stream->writeInt(outputs[outputIndex]); |
| 922 | } |
| 923 | |
| 924 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 925 | stream->writeInt(pixelShaderSize); |
| 926 | |
| 927 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 928 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 929 | } |
| 930 | |
| 931 | size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0; |
| 932 | stream->writeInt(geometryShaderSize); |
| 933 | |
| 934 | if (mGeometryExecutable != NULL && geometryShaderSize > 0) |
| 935 | { |
| 936 | const uint8_t *geometryBlob = mGeometryExecutable->getFunction(); |
| 937 | stream->writeBytes(geometryBlob, geometryShaderSize); |
| 938 | } |
| 939 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 940 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 941 | } |
| 942 | |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 943 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 944 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 945 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 946 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 947 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
| 948 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 949 | |
| 950 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 951 | { |
| 952 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 953 | |
| 954 | if (colorbuffer) |
| 955 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 956 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 957 | } |
| 958 | else |
| 959 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 960 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 961 | } |
| 962 | } |
| 963 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 964 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 965 | } |
| 966 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 967 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 968 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 969 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 970 | { |
| 971 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 972 | { |
| 973 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 974 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 975 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 976 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 977 | } |
| 978 | } |
| 979 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 980 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth, |
| 981 | outputSignature); |
| 982 | |
| 983 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 984 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 985 | |
| 986 | gl::InfoLog tempInfoLog; |
| 987 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 988 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 989 | gl::Error error = mRenderer->compileToExecutable( |
| 990 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mTransformFeedbackLinkedVaryings, |
| 991 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 992 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 993 | if (error.isError()) |
| 994 | { |
| 995 | return error; |
| 996 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 997 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 998 | if (pixelExecutable) |
| 999 | { |
| 1000 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 1001 | } |
| 1002 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1003 | { |
| 1004 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1005 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1006 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 1007 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1008 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1009 | *outExectuable = pixelExecutable; |
| 1010 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1011 | } |
| 1012 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1013 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1014 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1015 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1016 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1017 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1018 | |
| 1019 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1020 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1021 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1022 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1023 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1024 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1025 | } |
| 1026 | } |
| 1027 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1028 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1029 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1030 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1031 | |
| 1032 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1033 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1034 | |
| 1035 | gl::InfoLog tempInfoLog; |
| 1036 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1037 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1038 | gl::Error error = mRenderer->compileToExecutable( |
| 1039 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mTransformFeedbackLinkedVaryings, |
| 1040 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1041 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1042 | if (error.isError()) |
| 1043 | { |
| 1044 | return error; |
| 1045 | } |
| 1046 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1047 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1048 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1049 | mVertexExecutables.push_back(new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1050 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1051 | else if (!infoLog) |
| 1052 | { |
| 1053 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1054 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1055 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1056 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1057 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1058 | *outExectuable = vertexExecutable; |
| 1059 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1060 | } |
| 1061 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1062 | LinkResult ProgramD3D::compileProgramExecutables(gl::InfoLog &infoLog, |
| 1063 | int registers, |
| 1064 | const std::vector<PackedVarying> &packedVaryings) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1065 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1066 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1067 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1068 | const gl::InputLayout &defaultInputLayout = |
| 1069 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1070 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
| 1071 | gl::Error error = getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
| 1072 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1073 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1074 | return LinkResult(false, error); |
| 1075 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1076 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1077 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1078 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1079 | error = getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1080 | if (error.isError()) |
| 1081 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1082 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1083 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1084 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1085 | if (usesGeometryShader()) |
| 1086 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1087 | std::string geometryHLSL = |
| 1088 | mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShaderD3D, packedVaryings); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1089 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1090 | error = mRenderer->compileToExecutable( |
| 1091 | infoLog, geometryHLSL, SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings, |
| 1092 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1093 | D3DCompilerWorkarounds(), &mGeometryExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1094 | if (error.isError()) |
| 1095 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1096 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1097 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1098 | } |
| 1099 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 1100 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1101 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1102 | |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1103 | if (usesGeometryShader() && mGeometryExecutable) |
| 1104 | { |
| 1105 | // Geometry shaders are currently only used internally, so there is no corresponding shader object at the interface level |
| 1106 | // For now the geometry shader debug info is pre-pended to the vertex shader, this is a bit of a clutch |
| 1107 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1108 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 1109 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1110 | } |
| 1111 | |
| 1112 | if (defaultVertexExecutable) |
| 1113 | { |
| 1114 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1115 | } |
| 1116 | |
| 1117 | if (defaultPixelExecutable) |
| 1118 | { |
| 1119 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1120 | } |
| 1121 | #endif |
| 1122 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1123 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && (!usesGeometryShader() || mGeometryExecutable)); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1124 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1125 | } |
| 1126 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1127 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1128 | { |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1129 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1130 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1131 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1132 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1133 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1134 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1135 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1136 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1137 | |
| 1138 | mVertexHLSL = vertexShaderD3D->getTranslatedSource(); |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1139 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1140 | mShaderVersion = vertexShaderD3D->getShaderVersion(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1141 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1142 | mPixelHLSL = fragmentShaderD3D->getTranslatedSource(); |
| 1143 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1144 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1145 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1146 | { |
| 1147 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1148 | { |
| 1149 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1150 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1151 | } |
| 1152 | } |
| 1153 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1154 | std::vector<PackedVarying> packedVaryings = |
| 1155 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1156 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1157 | // Map the varyings to the register file |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1158 | int registers = mDynamicHLSL->packVaryings(infoLog, &packedVaryings, |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1159 | mData.getTransformFeedbackVaryingNames()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1160 | |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1161 | if (registers < 0) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1162 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1163 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1164 | } |
| 1165 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1166 | std::vector<gl::LinkedVarying> linkedVaryings; |
Jamie Madill | 4cff247 | 2015-08-21 16:53:18 -0400 | [diff] [blame] | 1167 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, infoLog, registers, mPixelHLSL, |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1168 | mVertexHLSL, packedVaryings, &linkedVaryings, |
| 1169 | &mPixelShaderKey, &mUsesFragDepth)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1170 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1171 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1172 | } |
| 1173 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1174 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1175 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1176 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1177 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1178 | if (!defineUniforms(infoLog, *data.caps)) |
| 1179 | { |
| 1180 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1181 | } |
| 1182 | |
| 1183 | defineUniformBlocks(*data.caps); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1184 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1185 | gatherTransformFeedbackVaryings(linkedVaryings); |
| 1186 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1187 | LinkResult result = compileProgramExecutables(infoLog, registers, packedVaryings); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1188 | if (result.error.isError() || !result.linkSuccess) |
| 1189 | { |
| 1190 | infoLog << "Failed to create D3D shaders."; |
| 1191 | return result; |
| 1192 | } |
| 1193 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1194 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1195 | } |
| 1196 | |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1197 | GLboolean ProgramD3D::validate(const gl::Caps &caps, gl::InfoLog *infoLog) |
| 1198 | { |
| 1199 | applyUniforms(); |
| 1200 | return validateSamplers(infoLog, caps); |
| 1201 | } |
| 1202 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1203 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1204 | { |
| 1205 | // Compute total default block size |
| 1206 | unsigned int vertexRegisters = 0; |
| 1207 | unsigned int fragmentRegisters = 0; |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1208 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1209 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1210 | const gl::LinkedUniform &uniform = *mUniforms[uniformIndex]; |
| 1211 | |
| 1212 | if (!gl::IsSamplerType(uniform.type)) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1213 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1214 | if (uniform.isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1215 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1216 | vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1217 | } |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1218 | if (uniform.isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1219 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1220 | fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1221 | } |
| 1222 | } |
| 1223 | } |
| 1224 | |
| 1225 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
| 1226 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1227 | } |
| 1228 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1229 | gl::Error ProgramD3D::applyUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1230 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1231 | updateSamplerMapping(); |
| 1232 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1233 | gl::Error error = mRenderer->applyUniforms(*this, mUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1234 | if (error.isError()) |
| 1235 | { |
| 1236 | return error; |
| 1237 | } |
| 1238 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1239 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1240 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1241 | mUniforms[uniformIndex]->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1242 | } |
| 1243 | |
| 1244 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1245 | } |
| 1246 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1247 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1248 | { |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1249 | mVertexUBOCache.clear(); |
| 1250 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1251 | |
| 1252 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1253 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1254 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1255 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1256 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1257 | gl::UniformBlock *uniformBlock = mUniformBlocks[uniformBlockIndex]; |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1258 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1259 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1260 | ASSERT(uniformBlock); |
| 1261 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1262 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1263 | if (!uniformBlock->isReferencedByVertexShader() && !uniformBlock->isReferencedByFragmentShader()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1264 | { |
| 1265 | continue; |
| 1266 | } |
| 1267 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1268 | if (uniformBlock->isReferencedByVertexShader()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1269 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1270 | unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1271 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1272 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1273 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1274 | { |
| 1275 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1276 | } |
| 1277 | |
| 1278 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1279 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1280 | } |
| 1281 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1282 | if (uniformBlock->isReferencedByFragmentShader()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1283 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1284 | unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1285 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1286 | |
| 1287 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1288 | { |
| 1289 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1290 | } |
| 1291 | |
| 1292 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1293 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1294 | } |
| 1295 | } |
| 1296 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1297 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1298 | } |
| 1299 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1300 | void ProgramD3D::assignUniformBlockRegister(gl::UniformBlock *uniformBlock, |
| 1301 | GLenum shader, |
| 1302 | unsigned int registerIndex, |
| 1303 | const gl::Caps &caps) |
| 1304 | { |
| 1305 | // Validation done in the GL-level Program. |
| 1306 | if (shader == GL_VERTEX_SHADER) |
| 1307 | { |
| 1308 | uniformBlock->vsRegisterIndex = registerIndex; |
| 1309 | ASSERT(registerIndex < caps.maxVertexUniformBlocks); |
| 1310 | } |
| 1311 | else if (shader == GL_FRAGMENT_SHADER) |
| 1312 | { |
| 1313 | uniformBlock->psRegisterIndex = registerIndex; |
| 1314 | ASSERT(registerIndex < caps.maxFragmentUniformBlocks); |
| 1315 | } |
| 1316 | else UNREACHABLE(); |
| 1317 | } |
| 1318 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1319 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1320 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1321 | unsigned int numUniforms = static_cast<unsigned int>(mUniforms.size()); |
| 1322 | for (unsigned int index = 0; index < numUniforms; index++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1323 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1324 | mUniforms[index]->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1325 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1326 | } |
| 1327 | |
| 1328 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 1329 | { |
| 1330 | setUniform(location, count, v, GL_FLOAT); |
| 1331 | } |
| 1332 | |
| 1333 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1334 | { |
| 1335 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1336 | } |
| 1337 | |
| 1338 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1339 | { |
| 1340 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1341 | } |
| 1342 | |
| 1343 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1344 | { |
| 1345 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1346 | } |
| 1347 | |
| 1348 | void ProgramD3D::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1349 | { |
| 1350 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1351 | } |
| 1352 | |
| 1353 | void ProgramD3D::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1354 | { |
| 1355 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1356 | } |
| 1357 | |
| 1358 | void ProgramD3D::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1359 | { |
| 1360 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1361 | } |
| 1362 | |
| 1363 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1364 | { |
| 1365 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1366 | } |
| 1367 | |
| 1368 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1369 | { |
| 1370 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1371 | } |
| 1372 | |
| 1373 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1374 | { |
| 1375 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1376 | } |
| 1377 | |
| 1378 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1379 | { |
| 1380 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1381 | } |
| 1382 | |
| 1383 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1384 | { |
| 1385 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1386 | } |
| 1387 | |
| 1388 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| 1389 | { |
| 1390 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1391 | } |
| 1392 | |
| 1393 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1394 | { |
| 1395 | setUniform(location, count, v, GL_INT); |
| 1396 | } |
| 1397 | |
| 1398 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1399 | { |
| 1400 | setUniform(location, count, v, GL_INT_VEC2); |
| 1401 | } |
| 1402 | |
| 1403 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1404 | { |
| 1405 | setUniform(location, count, v, GL_INT_VEC3); |
| 1406 | } |
| 1407 | |
| 1408 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1409 | { |
| 1410 | setUniform(location, count, v, GL_INT_VEC4); |
| 1411 | } |
| 1412 | |
| 1413 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1414 | { |
| 1415 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1416 | } |
| 1417 | |
| 1418 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1419 | { |
| 1420 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1421 | } |
| 1422 | |
| 1423 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1424 | { |
| 1425 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1426 | } |
| 1427 | |
| 1428 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1429 | { |
| 1430 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1431 | } |
| 1432 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1433 | void ProgramD3D::getUniformfv(GLint location, GLfloat *params) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1434 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1435 | getUniformv(location, params, GL_FLOAT); |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1436 | } |
| 1437 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1438 | void ProgramD3D::getUniformiv(GLint location, GLint *params) |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1439 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1440 | getUniformv(location, params, GL_INT); |
| 1441 | } |
| 1442 | |
| 1443 | void ProgramD3D::getUniformuiv(GLint location, GLuint *params) |
| 1444 | { |
| 1445 | getUniformv(location, params, GL_UNSIGNED_INT); |
| 1446 | } |
| 1447 | |
| 1448 | bool ProgramD3D::defineUniforms(gl::InfoLog &infoLog, const gl::Caps &caps) |
| 1449 | { |
| 1450 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1451 | const std::vector<sh::Uniform> &vertexUniforms = vertexShader->getUniforms(); |
| 1452 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1453 | |
| 1454 | if (vertexUniforms.size() > caps.maxVertexUniformVectors) |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1455 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1456 | infoLog << "Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (" |
| 1457 | << caps.maxVertexUniformVectors << ")."; |
| 1458 | return false; |
| 1459 | } |
| 1460 | |
| 1461 | for (const sh::Uniform &uniform : vertexUniforms) |
| 1462 | { |
| 1463 | if (uniform.staticUse) |
| 1464 | { |
| 1465 | unsigned int registerBase = uniform.isBuiltIn() ? GL_INVALID_INDEX : |
| 1466 | vertexShaderD3D->getUniformRegister(uniform.name); |
| 1467 | defineUniformBase(vertexShaderD3D, uniform, registerBase); |
| 1468 | } |
| 1469 | } |
| 1470 | |
| 1471 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1472 | const std::vector<sh::Uniform> &fragmentUniforms = fragmentShader->getUniforms(); |
| 1473 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1474 | |
| 1475 | if (fragmentUniforms.size() > caps.maxFragmentUniformVectors) |
| 1476 | { |
| 1477 | infoLog << "Vertex shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (" |
| 1478 | << caps.maxFragmentUniformVectors << ")."; |
| 1479 | return false; |
| 1480 | } |
| 1481 | |
| 1482 | for (const sh::Uniform &uniform : fragmentUniforms) |
| 1483 | { |
| 1484 | if (uniform.staticUse) |
| 1485 | { |
| 1486 | unsigned int registerBase = uniform.isBuiltIn() ? GL_INVALID_INDEX : |
| 1487 | fragmentShaderD3D->getUniformRegister(uniform.name); |
| 1488 | defineUniformBase(fragmentShaderD3D, uniform, registerBase); |
| 1489 | } |
| 1490 | } |
| 1491 | |
| 1492 | // TODO(jmadill): move the validation part to gl::Program |
| 1493 | if (!indexUniforms(infoLog, caps)) |
| 1494 | { |
| 1495 | return false; |
| 1496 | } |
| 1497 | |
| 1498 | initializeUniformStorage(); |
| 1499 | |
| 1500 | return true; |
| 1501 | } |
| 1502 | |
| 1503 | void ProgramD3D::defineUniformBase(const ShaderD3D *shader, const sh::Uniform &uniform, unsigned int uniformRegister) |
| 1504 | { |
| 1505 | if (uniformRegister == GL_INVALID_INDEX) |
| 1506 | { |
| 1507 | defineUniform(shader, uniform, uniform.name, nullptr); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1508 | return; |
| 1509 | } |
| 1510 | |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 1511 | ShShaderOutput outputType = shader->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1512 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1513 | encoder.skipRegisters(uniformRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1514 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1515 | defineUniform(shader, uniform, uniform.name, &encoder); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1516 | } |
| 1517 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1518 | void ProgramD3D::defineUniform(const ShaderD3D *shader, const sh::ShaderVariable &uniform, |
| 1519 | const std::string &fullName, sh::HLSLBlockEncoder *encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1520 | { |
| 1521 | if (uniform.isStruct()) |
| 1522 | { |
| 1523 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1524 | { |
| 1525 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1526 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1527 | if (encoder) |
| 1528 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1529 | |
| 1530 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1531 | { |
| 1532 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
| 1533 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1534 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1535 | defineUniform(shader, field, fieldFullName, encoder); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1536 | } |
| 1537 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1538 | if (encoder) |
| 1539 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1540 | } |
| 1541 | } |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1542 | else // Not a struct |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1543 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1544 | // Arrays are treated as aggregate types |
| 1545 | if (uniform.isArray() && encoder) |
| 1546 | { |
| 1547 | encoder->enterAggregateType(); |
| 1548 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1549 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1550 | gl::LinkedUniform *linkedUniform = getUniformByName(fullName); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1551 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1552 | // Advance the uniform offset, to track registers allocation for structs |
| 1553 | sh::BlockMemberInfo blockInfo = encoder ? |
| 1554 | encoder->encodeType(uniform.type, uniform.arraySize, false) : |
| 1555 | sh::BlockMemberInfo::getDefaultBlockInfo(); |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1556 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1557 | if (!linkedUniform) |
| 1558 | { |
| 1559 | linkedUniform = new gl::LinkedUniform(uniform.type, uniform.precision, fullName, uniform.arraySize, |
| 1560 | -1, sh::BlockMemberInfo::getDefaultBlockInfo()); |
| 1561 | ASSERT(linkedUniform); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1562 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1563 | if (encoder) |
| 1564 | linkedUniform->registerElement = static_cast<unsigned int>( |
| 1565 | sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
| 1566 | mUniforms.push_back(linkedUniform); |
| 1567 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1568 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1569 | if (encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1570 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1571 | if (shader->getShaderType() == GL_FRAGMENT_SHADER) |
| 1572 | { |
| 1573 | linkedUniform->psRegisterIndex = |
| 1574 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
| 1575 | } |
| 1576 | else if (shader->getShaderType() == GL_VERTEX_SHADER) |
| 1577 | { |
| 1578 | linkedUniform->vsRegisterIndex = |
| 1579 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
| 1580 | } |
| 1581 | else UNREACHABLE(); |
| 1582 | } |
| 1583 | |
| 1584 | // Arrays are treated as aggregate types |
| 1585 | if (uniform.isArray() && encoder) |
| 1586 | { |
| 1587 | encoder->exitAggregateType(); |
| 1588 | } |
| 1589 | } |
| 1590 | } |
| 1591 | |
| 1592 | void ProgramD3D::defineUniformBlocks(const gl::Caps &caps) |
| 1593 | { |
| 1594 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1595 | |
| 1596 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1597 | { |
| 1598 | if (vertexBlock.staticUse || vertexBlock.layout != sh::BLOCKLAYOUT_PACKED) |
| 1599 | { |
| 1600 | defineUniformBlock(*vertexShader, vertexBlock, caps); |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1601 | } |
Jamie Madill | 10750cb | 2015-09-04 14:23:52 -0400 | [diff] [blame] | 1602 | } |
| 1603 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1604 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1605 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1606 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1607 | { |
| 1608 | if (fragmentBlock.staticUse || fragmentBlock.layout != sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1609 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1610 | defineUniformBlock(*fragmentShader, fragmentBlock, caps); |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1611 | } |
| 1612 | } |
| 1613 | } |
| 1614 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1615 | template <typename T> |
| 1616 | static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag) |
| 1617 | { |
| 1618 | ASSERT(dest != NULL); |
| 1619 | ASSERT(dirtyFlag != NULL); |
| 1620 | |
| 1621 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 1622 | *dest = source; |
| 1623 | } |
| 1624 | |
| 1625 | template <typename T> |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1626 | void ProgramD3D::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1627 | { |
| 1628 | const int components = gl::VariableComponentCount(targetUniformType); |
| 1629 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1630 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1631 | gl::LinkedUniform *targetUniform = getUniformByLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1632 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1633 | int elementCount = targetUniform->elementCount(); |
| 1634 | |
| 1635 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1636 | |
| 1637 | if (targetUniform->type == targetUniformType) |
| 1638 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1639 | T *target = reinterpret_cast<T*>(targetUniform->data) + mUniformIndex[location].element * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1640 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1641 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1642 | { |
| 1643 | T *dest = target + (i * 4); |
| 1644 | const T *source = v + (i * components); |
| 1645 | |
| 1646 | for (int c = 0; c < components; c++) |
| 1647 | { |
| 1648 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1649 | } |
| 1650 | for (int c = components; c < 4; c++) |
| 1651 | { |
| 1652 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1653 | } |
| 1654 | } |
| 1655 | } |
| 1656 | else if (targetUniform->type == targetBoolType) |
| 1657 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1658 | GLint *boolParams = reinterpret_cast<GLint*>(targetUniform->data) + mUniformIndex[location].element * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1659 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1660 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1661 | { |
| 1662 | GLint *dest = boolParams + (i * 4); |
| 1663 | const T *source = v + (i * components); |
| 1664 | |
| 1665 | for (int c = 0; c < components; c++) |
| 1666 | { |
| 1667 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty); |
| 1668 | } |
| 1669 | for (int c = components; c < 4; c++) |
| 1670 | { |
| 1671 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1672 | } |
| 1673 | } |
| 1674 | } |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1675 | else if (gl::IsSamplerType(targetUniform->type)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1676 | { |
| 1677 | ASSERT(targetUniformType == GL_INT); |
| 1678 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1679 | GLint *target = reinterpret_cast<GLint*>(targetUniform->data) + mUniformIndex[location].element * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1680 | |
| 1681 | bool wasDirty = targetUniform->dirty; |
| 1682 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1683 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1684 | { |
| 1685 | GLint *dest = target + (i * 4); |
| 1686 | const GLint *source = reinterpret_cast<const GLint*>(v) + (i * components); |
| 1687 | |
| 1688 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1689 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1690 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1691 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1692 | } |
| 1693 | |
| 1694 | if (!wasDirty && targetUniform->dirty) |
| 1695 | { |
| 1696 | mDirtySamplerMapping = true; |
| 1697 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1698 | } |
| 1699 | else UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1700 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1701 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1702 | template<typename T> |
| 1703 | bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1704 | { |
| 1705 | bool dirty = false; |
| 1706 | int copyWidth = std::min(targetHeight, srcWidth); |
| 1707 | int copyHeight = std::min(targetWidth, srcHeight); |
| 1708 | |
| 1709 | for (int x = 0; x < copyWidth; x++) |
| 1710 | { |
| 1711 | for (int y = 0; y < copyHeight; y++) |
| 1712 | { |
| 1713 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1714 | } |
| 1715 | } |
| 1716 | // clear unfilled right side |
| 1717 | for (int y = 0; y < copyWidth; y++) |
| 1718 | { |
| 1719 | for (int x = copyHeight; x < targetWidth; x++) |
| 1720 | { |
| 1721 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1722 | } |
| 1723 | } |
| 1724 | // clear unfilled bottom. |
| 1725 | for (int y = copyWidth; y < targetHeight; y++) |
| 1726 | { |
| 1727 | for (int x = 0; x < targetWidth; x++) |
| 1728 | { |
| 1729 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1730 | } |
| 1731 | } |
| 1732 | |
| 1733 | return dirty; |
| 1734 | } |
| 1735 | |
| 1736 | template<typename T> |
| 1737 | bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight) |
| 1738 | { |
| 1739 | bool dirty = false; |
| 1740 | int copyWidth = std::min(targetWidth, srcWidth); |
| 1741 | int copyHeight = std::min(targetHeight, srcHeight); |
| 1742 | |
| 1743 | for (int y = 0; y < copyHeight; y++) |
| 1744 | { |
| 1745 | for (int x = 0; x < copyWidth; x++) |
| 1746 | { |
| 1747 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty); |
| 1748 | } |
| 1749 | } |
| 1750 | // clear unfilled right side |
| 1751 | for (int y = 0; y < copyHeight; y++) |
| 1752 | { |
| 1753 | for (int x = copyWidth; x < targetWidth; x++) |
| 1754 | { |
| 1755 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1756 | } |
| 1757 | } |
| 1758 | // clear unfilled bottom. |
| 1759 | for (int y = copyHeight; y < targetHeight; y++) |
| 1760 | { |
| 1761 | for (int x = 0; x < targetWidth; x++) |
| 1762 | { |
| 1763 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 1764 | } |
| 1765 | } |
| 1766 | |
| 1767 | return dirty; |
| 1768 | } |
| 1769 | |
| 1770 | template <int cols, int rows> |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1771 | void ProgramD3D::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1772 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1773 | gl::LinkedUniform *targetUniform = getUniformByLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1774 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1775 | int elementCount = targetUniform->elementCount(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1776 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1777 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1778 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1779 | GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1780 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1781 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1782 | { |
| 1783 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1784 | if (transpose == GL_FALSE) |
| 1785 | { |
| 1786 | targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty; |
| 1787 | } |
| 1788 | else |
| 1789 | { |
| 1790 | targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
| 1791 | } |
| 1792 | target += targetMatrixStride; |
| 1793 | value += cols * rows; |
| 1794 | } |
| 1795 | } |
| 1796 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1797 | template <typename T> |
| 1798 | void ProgramD3D::getUniformv(GLint location, T *params, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1799 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1800 | gl::LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1801 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1802 | if (gl::IsMatrixType(targetUniform->type)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1803 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1804 | const int rows = gl::VariableRowCount(targetUniform->type); |
| 1805 | const int cols = gl::VariableColumnCount(targetUniform->type); |
| 1806 | transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows); |
| 1807 | } |
| 1808 | else if (uniformType == gl::VariableComponentType(targetUniform->type)) |
| 1809 | { |
| 1810 | unsigned int size = gl::VariableComponentCount(targetUniform->type); |
| 1811 | memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T), |
| 1812 | size * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1813 | } |
| 1814 | else |
| 1815 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1816 | unsigned int size = gl::VariableComponentCount(targetUniform->type); |
| 1817 | switch (gl::VariableComponentType(targetUniform->type)) |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1818 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1819 | case GL_BOOL: |
| 1820 | { |
| 1821 | GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
| 1822 | |
| 1823 | for (unsigned int i = 0; i < size; i++) |
| 1824 | { |
| 1825 | params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1); |
| 1826 | } |
| 1827 | } |
| 1828 | break; |
| 1829 | |
| 1830 | case GL_FLOAT: |
| 1831 | { |
| 1832 | GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 1833 | |
| 1834 | for (unsigned int i = 0; i < size; i++) |
| 1835 | { |
| 1836 | params[i] = static_cast<T>(roundf(floatParams[i])); |
| 1837 | } |
| 1838 | } |
| 1839 | break; |
| 1840 | |
| 1841 | case GL_INT: |
| 1842 | { |
| 1843 | GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4; |
| 1844 | |
| 1845 | for (unsigned int i = 0; i < size; i++) |
| 1846 | { |
| 1847 | params[i] = static_cast<T>(intParams[i]); |
| 1848 | } |
| 1849 | } |
| 1850 | break; |
| 1851 | |
| 1852 | case GL_UNSIGNED_INT: |
| 1853 | { |
| 1854 | GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4; |
| 1855 | |
| 1856 | for (unsigned int i = 0; i < size; i++) |
| 1857 | { |
| 1858 | params[i] = static_cast<T>(uintParams[i]); |
| 1859 | } |
| 1860 | } |
| 1861 | break; |
| 1862 | |
| 1863 | default: UNREACHABLE(); |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1864 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1865 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1866 | } |
| 1867 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1868 | template <typename VarT> |
| 1869 | void ProgramD3D::defineUniformBlockMembers(const std::vector<VarT> &fields, const std::string &prefix, int blockIndex, |
| 1870 | sh::BlockLayoutEncoder *encoder, std::vector<unsigned int> *blockUniformIndexes, |
| 1871 | bool inRowMajorLayout) |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1872 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1873 | for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++) |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1874 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1875 | const VarT &field = fields[uniformIndex]; |
| 1876 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1877 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1878 | if (field.isStruct()) |
| 1879 | { |
| 1880 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 1881 | |
| 1882 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 1883 | { |
| 1884 | encoder->enterAggregateType(); |
| 1885 | |
| 1886 | const std::string uniformElementName = fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 1887 | defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, encoder, blockUniformIndexes, rowMajorLayout); |
| 1888 | |
| 1889 | encoder->exitAggregateType(); |
| 1890 | } |
| 1891 | } |
| 1892 | else |
| 1893 | { |
| 1894 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 1895 | |
| 1896 | sh::BlockMemberInfo memberInfo = encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 1897 | |
| 1898 | gl::LinkedUniform *newUniform = new gl::LinkedUniform(field.type, field.precision, fieldName, field.arraySize, |
| 1899 | blockIndex, memberInfo); |
| 1900 | |
| 1901 | // add to uniform list, but not index, since uniform block uniforms have no location |
| 1902 | blockUniformIndexes->push_back(static_cast<GLenum>(mUniforms.size())); |
| 1903 | mUniforms.push_back(newUniform); |
| 1904 | } |
Jamie Madill | 2119dd0 | 2015-09-08 19:30:37 +0000 | [diff] [blame] | 1905 | } |
| 1906 | } |
| 1907 | |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1908 | void ProgramD3D::defineUniformBlock(const gl::Shader &shader, |
| 1909 | const sh::InterfaceBlock &interfaceBlock, |
| 1910 | const gl::Caps &caps) |
| 1911 | { |
| 1912 | const ShaderD3D* shaderD3D = GetImplAs<ShaderD3D>(&shader); |
| 1913 | |
| 1914 | // create uniform block entries if they do not exist |
| 1915 | if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX) |
| 1916 | { |
| 1917 | std::vector<unsigned int> blockUniformIndexes; |
| 1918 | const unsigned int blockIndex = static_cast<unsigned int>(mUniformBlocks.size()); |
| 1919 | |
| 1920 | // define member uniforms |
| 1921 | sh::BlockLayoutEncoder *encoder = NULL; |
| 1922 | |
| 1923 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
| 1924 | { |
| 1925 | encoder = new sh::Std140BlockEncoder; |
| 1926 | } |
| 1927 | else |
| 1928 | { |
| 1929 | encoder = new sh::HLSLBlockEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 1930 | } |
| 1931 | ASSERT(encoder); |
| 1932 | |
| 1933 | defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, encoder, &blockUniformIndexes, interfaceBlock.isRowMajorLayout); |
| 1934 | |
| 1935 | unsigned int dataSize = static_cast<unsigned int>(encoder->getBlockSize()); |
| 1936 | |
| 1937 | // create all the uniform blocks |
| 1938 | if (interfaceBlock.arraySize > 0) |
| 1939 | { |
| 1940 | for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++) |
| 1941 | { |
| 1942 | gl::UniformBlock *newUniformBlock = new gl::UniformBlock(interfaceBlock.name, uniformBlockElement, dataSize); |
| 1943 | newUniformBlock->memberUniformIndexes = blockUniformIndexes; |
| 1944 | mUniformBlocks.push_back(newUniformBlock); |
| 1945 | } |
| 1946 | } |
| 1947 | else |
| 1948 | { |
| 1949 | gl::UniformBlock *newUniformBlock = new gl::UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, dataSize); |
| 1950 | newUniformBlock->memberUniformIndexes = blockUniformIndexes; |
| 1951 | mUniformBlocks.push_back(newUniformBlock); |
| 1952 | } |
| 1953 | } |
| 1954 | |
| 1955 | if (interfaceBlock.staticUse) |
| 1956 | { |
| 1957 | // Assign registers to the uniform blocks |
| 1958 | const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name); |
| 1959 | const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize); |
| 1960 | ASSERT(blockIndex != GL_INVALID_INDEX); |
| 1961 | ASSERT(blockIndex + elementCount <= mUniformBlocks.size()); |
| 1962 | |
| 1963 | unsigned int interfaceBlockRegister = shaderD3D->getInterfaceBlockRegister(interfaceBlock.name); |
| 1964 | |
| 1965 | for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++) |
| 1966 | { |
| 1967 | gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement]; |
| 1968 | ASSERT(uniformBlock->name == interfaceBlock.name); |
| 1969 | |
| 1970 | assignUniformBlockRegister(uniformBlock, shader.getType(), |
| 1971 | interfaceBlockRegister + uniformBlockElement, caps); |
| 1972 | } |
| 1973 | } |
| 1974 | } |
| 1975 | |
| 1976 | bool ProgramD3D::assignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1977 | GLenum samplerType, |
| 1978 | unsigned int samplerCount, |
| 1979 | std::vector<Sampler> &outSamplers, |
| 1980 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1981 | { |
| 1982 | unsigned int samplerIndex = startSamplerIndex; |
| 1983 | |
| 1984 | do |
| 1985 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 1986 | if (samplerIndex < outSamplers.size()) |
| 1987 | { |
| 1988 | Sampler& sampler = outSamplers[samplerIndex]; |
| 1989 | sampler.active = true; |
| 1990 | sampler.textureType = GetTextureType(samplerType); |
| 1991 | sampler.logicalTextureUnit = 0; |
| 1992 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
| 1993 | } |
| 1994 | else |
| 1995 | { |
| 1996 | return false; |
| 1997 | } |
| 1998 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1999 | samplerIndex++; |
| 2000 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 2001 | |
| 2002 | return true; |
| 2003 | } |
| 2004 | |
| 2005 | bool ProgramD3D::indexSamplerUniform(const gl::LinkedUniform &uniform, gl::InfoLog &infoLog, const gl::Caps &caps) |
| 2006 | { |
| 2007 | ASSERT(gl::IsSamplerType(uniform.type)); |
| 2008 | ASSERT(uniform.vsRegisterIndex != GL_INVALID_INDEX || uniform.psRegisterIndex != GL_INVALID_INDEX); |
| 2009 | |
| 2010 | if (uniform.vsRegisterIndex != GL_INVALID_INDEX) |
| 2011 | { |
| 2012 | if (!assignSamplers(uniform.vsRegisterIndex, uniform.type, uniform.arraySize, mSamplersVS, |
| 2013 | &mUsedVertexSamplerRange)) |
| 2014 | { |
| 2015 | infoLog << "Vertex shader sampler count exceeds the maximum vertex texture units (" |
| 2016 | << mSamplersVS.size() << ")."; |
| 2017 | return false; |
| 2018 | } |
| 2019 | |
| 2020 | unsigned int maxVertexVectors = mRenderer->getReservedVertexUniformVectors() + caps.maxVertexUniformVectors; |
| 2021 | if (uniform.vsRegisterIndex + uniform.registerCount > maxVertexVectors) |
| 2022 | { |
| 2023 | infoLog << "Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (" |
| 2024 | << caps.maxVertexUniformVectors << ")."; |
| 2025 | return false; |
| 2026 | } |
| 2027 | } |
| 2028 | |
| 2029 | if (uniform.psRegisterIndex != GL_INVALID_INDEX) |
| 2030 | { |
| 2031 | if (!assignSamplers(uniform.psRegisterIndex, uniform.type, uniform.arraySize, mSamplersPS, |
| 2032 | &mUsedPixelSamplerRange)) |
| 2033 | { |
| 2034 | infoLog << "Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (" |
| 2035 | << mSamplersPS.size() << ")."; |
| 2036 | return false; |
| 2037 | } |
| 2038 | |
| 2039 | unsigned int maxFragmentVectors = mRenderer->getReservedFragmentUniformVectors() + caps.maxFragmentUniformVectors; |
| 2040 | if (uniform.psRegisterIndex + uniform.registerCount > maxFragmentVectors) |
| 2041 | { |
| 2042 | infoLog << "Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (" |
| 2043 | << caps.maxFragmentUniformVectors << ")."; |
| 2044 | return false; |
| 2045 | } |
| 2046 | } |
| 2047 | |
| 2048 | return true; |
| 2049 | } |
| 2050 | |
| 2051 | bool ProgramD3D::indexUniforms(gl::InfoLog &infoLog, const gl::Caps &caps) |
| 2052 | { |
| 2053 | for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) |
| 2054 | { |
| 2055 | const gl::LinkedUniform &uniform = *mUniforms[uniformIndex]; |
| 2056 | |
| 2057 | if (gl::IsSamplerType(uniform.type)) |
| 2058 | { |
| 2059 | if (!indexSamplerUniform(uniform, infoLog, caps)) |
| 2060 | { |
| 2061 | return false; |
| 2062 | } |
| 2063 | } |
| 2064 | |
| 2065 | for (unsigned int arrayIndex = 0; arrayIndex < uniform.elementCount(); arrayIndex++) |
| 2066 | { |
| 2067 | if (!uniform.isBuiltIn()) |
| 2068 | { |
| 2069 | // Assign in-order uniform locations |
| 2070 | mUniformIndex[static_cast<GLuint>(mUniformIndex.size())] = gl::VariableLocation( |
| 2071 | uniform.name, arrayIndex, static_cast<unsigned int>(uniformIndex)); |
| 2072 | } |
| 2073 | } |
| 2074 | } |
| 2075 | |
| 2076 | return true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2077 | } |
| 2078 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2079 | void ProgramD3D::reset() |
| 2080 | { |
Jamie Madill | b654f65 | 2015-09-08 20:40:00 +0000 | [diff] [blame^] | 2081 | ProgramImpl::reset(); |
| 2082 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2083 | SafeDeleteContainer(mVertexExecutables); |
| 2084 | SafeDeleteContainer(mPixelExecutables); |
| 2085 | SafeDelete(mGeometryExecutable); |
| 2086 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2087 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 2088 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2089 | mShaderVersion = 100; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2090 | |
| 2091 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 2092 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2093 | mUsesFragDepth = false; |
| 2094 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2095 | mUsesPointSize = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2096 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2097 | SafeDelete(mVertexUniformStorage); |
| 2098 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2099 | |
| 2100 | mSamplersPS.clear(); |
| 2101 | mSamplersVS.clear(); |
| 2102 | |
| 2103 | mUsedVertexSamplerRange = 0; |
| 2104 | mUsedPixelSamplerRange = 0; |
| 2105 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2106 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2107 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2108 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2109 | |
| 2110 | mTransformFeedbackLinkedVaryings.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2111 | } |
| 2112 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2113 | unsigned int ProgramD3D::getSerial() const |
| 2114 | { |
| 2115 | return mSerial; |
| 2116 | } |
| 2117 | |
| 2118 | unsigned int ProgramD3D::issueSerial() |
| 2119 | { |
| 2120 | return mCurrentSerial++; |
| 2121 | } |
| 2122 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2123 | void ProgramD3D::initSemanticIndex() |
| 2124 | { |
| 2125 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 2126 | ASSERT(vertexShader != nullptr); |
| 2127 | |
| 2128 | // Init semantic index |
| 2129 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 2130 | { |
| 2131 | int attributeIndex = attribute.location; |
| 2132 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 2133 | int regs = gl::VariableRegisterCount(attribute.type); |
| 2134 | |
| 2135 | for (int reg = 0; reg < regs; ++reg) |
| 2136 | { |
| 2137 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 2138 | } |
| 2139 | } |
| 2140 | |
| 2141 | initAttributesByLayout(); |
| 2142 | } |
| 2143 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2144 | void ProgramD3D::initAttributesByLayout() |
| 2145 | { |
| 2146 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 2147 | { |
| 2148 | mAttributesByLayout[i] = i; |
| 2149 | } |
| 2150 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2151 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 2152 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2153 | } |
| 2154 | |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2155 | void ProgramD3D::sortAttributesByLayout(const std::vector<TranslatedAttribute> &unsortedAttributes, |
Jamie Madill | f9327d3 | 2015-06-22 13:57:16 -0400 | [diff] [blame] | 2156 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 2157 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2158 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2159 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2160 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2161 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2162 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2163 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2164 | } |
| 2165 | } |
| 2166 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2167 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2168 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2169 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2170 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2171 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2172 | for (unsigned int attributeIndex = 0; attributeIndex < vertexAttributes.size(); attributeIndex++) |
| 2173 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2174 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2175 | |
| 2176 | if (semanticIndex != -1) |
| 2177 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2178 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 2179 | { |
| 2180 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 2181 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2182 | mCachedInputLayout[semanticIndex] = |
| 2183 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 2184 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 2185 | } |
| 2186 | } |
| 2187 | } |
| 2188 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2189 | void ProgramD3D::gatherTransformFeedbackVaryings( |
| 2190 | const std::vector<gl::LinkedVarying> &linkedVaryings) |
| 2191 | { |
| 2192 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
| 2193 | mTransformFeedbackLinkedVaryings.clear(); |
| 2194 | for (const std::string &tfVaryingName : mData.getTransformFeedbackVaryingNames()) |
| 2195 | { |
| 2196 | for (const gl::LinkedVarying &linkedVarying : linkedVaryings) |
| 2197 | { |
| 2198 | if (tfVaryingName == linkedVarying.name) |
| 2199 | { |
| 2200 | mTransformFeedbackLinkedVaryings.push_back(linkedVarying); |
| 2201 | break; |
| 2202 | } |
| 2203 | } |
| 2204 | } |
| 2205 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2206 | } |