blob: 5b99e2f8936d3488bf3be936f651b9cc336c9971 [file] [log] [blame]
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001//
Geoff Langcec35902014-04-16 10:52:36 -04002// Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved.
Geoff Lange8ebe7f2013-08-05 15:03:13 -04003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// validationES3.cpp: Validation functions for OpenGL ES 3.0 entry point parameters
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/validationES3.h"
10#include "libANGLE/validationES.h"
11#include "libANGLE/Context.h"
12#include "libANGLE/Texture.h"
13#include "libANGLE/Framebuffer.h"
14#include "libANGLE/Renderbuffer.h"
15#include "libANGLE/formatutils.h"
16#include "libANGLE/FramebufferAttachment.h"
Geoff Lange8ebe7f2013-08-05 15:03:13 -040017
18#include "common/mathutil.h"
Geoff Langa9be0dc2014-12-17 12:34:40 -050019#include "common/utilities.h"
Geoff Lange8ebe7f2013-08-05 15:03:13 -040020
21namespace gl
22{
23
Geoff Lang5d601382014-07-22 15:14:06 -040024struct ES3FormatCombination
25{
26 GLenum internalFormat;
27 GLenum format;
28 GLenum type;
29};
30
31bool operator<(const ES3FormatCombination& a, const ES3FormatCombination& b)
32{
33 return memcmp(&a, &b, sizeof(ES3FormatCombination)) < 0;
34}
35
36typedef std::set<ES3FormatCombination> ES3FormatCombinationSet;
37
38static inline void InsertES3FormatCombo(ES3FormatCombinationSet *set, GLenum internalFormat, GLenum format, GLenum type)
39{
40 ES3FormatCombination info;
41 info.internalFormat = internalFormat;
42 info.format = format;
43 info.type = type;
44 set->insert(info);
45}
46
47ES3FormatCombinationSet BuildES3FormatSet()
48{
49 ES3FormatCombinationSet set;
50
51 // Format combinations from ES 3.0.1 spec, table 3.2
52
53 // | Internal format | Format | Type |
54 // | | | |
55 InsertES3FormatCombo(&set, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE );
56 InsertES3FormatCombo(&set, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_BYTE );
57 InsertES3FormatCombo(&set, GL_RGBA4, GL_RGBA, GL_UNSIGNED_BYTE );
58 InsertES3FormatCombo(&set, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE );
59 InsertES3FormatCombo(&set, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE );
60 InsertES3FormatCombo(&set, GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 );
61 InsertES3FormatCombo(&set, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV );
62 InsertES3FormatCombo(&set, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV );
63 InsertES3FormatCombo(&set, GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 );
64 InsertES3FormatCombo(&set, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT );
65 InsertES3FormatCombo(&set, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT_OES );
66 InsertES3FormatCombo(&set, GL_RGBA32F, GL_RGBA, GL_FLOAT );
67 InsertES3FormatCombo(&set, GL_RGBA16F, GL_RGBA, GL_FLOAT );
68 InsertES3FormatCombo(&set, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE );
69 InsertES3FormatCombo(&set, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE );
70 InsertES3FormatCombo(&set, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT );
71 InsertES3FormatCombo(&set, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT );
72 InsertES3FormatCombo(&set, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT );
73 InsertES3FormatCombo(&set, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT );
74 InsertES3FormatCombo(&set, GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV );
75 InsertES3FormatCombo(&set, GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE );
76 InsertES3FormatCombo(&set, GL_RGB565, GL_RGB, GL_UNSIGNED_BYTE );
77 InsertES3FormatCombo(&set, GL_SRGB8, GL_RGB, GL_UNSIGNED_BYTE );
78 InsertES3FormatCombo(&set, GL_RGB8_SNORM, GL_RGB, GL_BYTE );
79 InsertES3FormatCombo(&set, GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5 );
80 InsertES3FormatCombo(&set, GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV );
81 InsertES3FormatCombo(&set, GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV );
82 InsertES3FormatCombo(&set, GL_RGB16F, GL_RGB, GL_HALF_FLOAT );
83 InsertES3FormatCombo(&set, GL_RGB16F, GL_RGB, GL_HALF_FLOAT_OES );
84 InsertES3FormatCombo(&set, GL_R11F_G11F_B10F, GL_RGB, GL_HALF_FLOAT );
85 InsertES3FormatCombo(&set, GL_R11F_G11F_B10F, GL_RGB, GL_HALF_FLOAT_OES );
86 InsertES3FormatCombo(&set, GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT );
87 InsertES3FormatCombo(&set, GL_RGB9_E5, GL_RGB, GL_HALF_FLOAT_OES );
88 InsertES3FormatCombo(&set, GL_RGB32F, GL_RGB, GL_FLOAT );
89 InsertES3FormatCombo(&set, GL_RGB16F, GL_RGB, GL_FLOAT );
90 InsertES3FormatCombo(&set, GL_R11F_G11F_B10F, GL_RGB, GL_FLOAT );
91 InsertES3FormatCombo(&set, GL_RGB9_E5, GL_RGB, GL_FLOAT );
92 InsertES3FormatCombo(&set, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE );
93 InsertES3FormatCombo(&set, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE );
94 InsertES3FormatCombo(&set, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT );
95 InsertES3FormatCombo(&set, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT );
96 InsertES3FormatCombo(&set, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT );
97 InsertES3FormatCombo(&set, GL_RGB32I, GL_RGB_INTEGER, GL_INT );
98 InsertES3FormatCombo(&set, GL_RG8, GL_RG, GL_UNSIGNED_BYTE );
99 InsertES3FormatCombo(&set, GL_RG8_SNORM, GL_RG, GL_BYTE );
100 InsertES3FormatCombo(&set, GL_RG16F, GL_RG, GL_HALF_FLOAT );
101 InsertES3FormatCombo(&set, GL_RG16F, GL_RG, GL_HALF_FLOAT_OES );
102 InsertES3FormatCombo(&set, GL_RG32F, GL_RG, GL_FLOAT );
103 InsertES3FormatCombo(&set, GL_RG16F, GL_RG, GL_FLOAT );
104 InsertES3FormatCombo(&set, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE );
105 InsertES3FormatCombo(&set, GL_RG8I, GL_RG_INTEGER, GL_BYTE );
106 InsertES3FormatCombo(&set, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT );
107 InsertES3FormatCombo(&set, GL_RG16I, GL_RG_INTEGER, GL_SHORT );
108 InsertES3FormatCombo(&set, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT );
109 InsertES3FormatCombo(&set, GL_RG32I, GL_RG_INTEGER, GL_INT );
110 InsertES3FormatCombo(&set, GL_R8, GL_RED, GL_UNSIGNED_BYTE );
111 InsertES3FormatCombo(&set, GL_R8_SNORM, GL_RED, GL_BYTE );
112 InsertES3FormatCombo(&set, GL_R16F, GL_RED, GL_HALF_FLOAT );
113 InsertES3FormatCombo(&set, GL_R16F, GL_RED, GL_HALF_FLOAT_OES );
114 InsertES3FormatCombo(&set, GL_R32F, GL_RED, GL_FLOAT );
115 InsertES3FormatCombo(&set, GL_R16F, GL_RED, GL_FLOAT );
116 InsertES3FormatCombo(&set, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE );
117 InsertES3FormatCombo(&set, GL_R8I, GL_RED_INTEGER, GL_BYTE );
118 InsertES3FormatCombo(&set, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT );
119 InsertES3FormatCombo(&set, GL_R16I, GL_RED_INTEGER, GL_SHORT );
120 InsertES3FormatCombo(&set, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT );
121 InsertES3FormatCombo(&set, GL_R32I, GL_RED_INTEGER, GL_INT );
122
123 // Unsized formats
124 InsertES3FormatCombo(&set, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE );
125 InsertES3FormatCombo(&set, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 );
126 InsertES3FormatCombo(&set, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 );
127 InsertES3FormatCombo(&set, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE );
128 InsertES3FormatCombo(&set, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5 );
129 InsertES3FormatCombo(&set, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE );
130 InsertES3FormatCombo(&set, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE );
131 InsertES3FormatCombo(&set, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE );
132 InsertES3FormatCombo(&set, GL_SRGB_ALPHA_EXT, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE );
133 InsertES3FormatCombo(&set, GL_SRGB_EXT, GL_SRGB_EXT, GL_UNSIGNED_BYTE );
Jamie Madill689325c2015-07-20 14:36:53 -0400134 InsertES3FormatCombo(&set, GL_RG, GL_RG, GL_UNSIGNED_BYTE );
135 InsertES3FormatCombo(&set, GL_RG, GL_RG, GL_FLOAT );
136 InsertES3FormatCombo(&set, GL_RG, GL_RG, GL_HALF_FLOAT );
137 InsertES3FormatCombo(&set, GL_RG, GL_RG, GL_HALF_FLOAT_OES );
138 InsertES3FormatCombo(&set, GL_RED, GL_RED, GL_UNSIGNED_BYTE );
139 InsertES3FormatCombo(&set, GL_RED, GL_RED, GL_FLOAT );
140 InsertES3FormatCombo(&set, GL_RED, GL_RED, GL_HALF_FLOAT );
141 InsertES3FormatCombo(&set, GL_RED, GL_RED, GL_HALF_FLOAT_OES );
142 InsertES3FormatCombo(&set, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8 );
Geoff Lang5d601382014-07-22 15:14:06 -0400143
144 // Depth stencil formats
145 InsertES3FormatCombo(&set, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT );
146 InsertES3FormatCombo(&set, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT );
147 InsertES3FormatCombo(&set, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT );
148 InsertES3FormatCombo(&set, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT );
149 InsertES3FormatCombo(&set, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8 );
150 InsertES3FormatCombo(&set, GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
151
152 // From GL_EXT_sRGB
153 InsertES3FormatCombo(&set, GL_SRGB8_ALPHA8_EXT, GL_SRGB_ALPHA_EXT, GL_UNSIGNED_BYTE );
154 InsertES3FormatCombo(&set, GL_SRGB8, GL_SRGB_EXT, GL_UNSIGNED_BYTE );
155
156 // From GL_OES_texture_float
Jeff Muizelaarbb1a5be2015-12-02 12:03:46 -0500157 InsertES3FormatCombo(&set, GL_RGBA, GL_RGBA, GL_FLOAT );
158 InsertES3FormatCombo(&set, GL_RGB, GL_RGB, GL_FLOAT );
Geoff Lang5d601382014-07-22 15:14:06 -0400159 InsertES3FormatCombo(&set, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_FLOAT );
160 InsertES3FormatCombo(&set, GL_LUMINANCE, GL_LUMINANCE, GL_FLOAT );
161 InsertES3FormatCombo(&set, GL_ALPHA, GL_ALPHA, GL_FLOAT );
162
163 // From GL_OES_texture_half_float
164 InsertES3FormatCombo(&set, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT );
165 InsertES3FormatCombo(&set, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES );
166 InsertES3FormatCombo(&set, GL_LUMINANCE, GL_LUMINANCE, GL_HALF_FLOAT );
167 InsertES3FormatCombo(&set, GL_LUMINANCE, GL_LUMINANCE, GL_HALF_FLOAT_OES );
168 InsertES3FormatCombo(&set, GL_ALPHA, GL_ALPHA, GL_HALF_FLOAT );
169 InsertES3FormatCombo(&set, GL_ALPHA, GL_ALPHA, GL_HALF_FLOAT_OES );
170
171 // From GL_EXT_texture_format_BGRA8888
172 InsertES3FormatCombo(&set, GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE );
173
174 // From GL_EXT_texture_storage
175 // | Internal format | Format | Type |
176 // | | | |
177 InsertES3FormatCombo(&set, GL_ALPHA8_EXT, GL_ALPHA, GL_UNSIGNED_BYTE );
178 InsertES3FormatCombo(&set, GL_LUMINANCE8_EXT, GL_LUMINANCE, GL_UNSIGNED_BYTE );
179 InsertES3FormatCombo(&set, GL_LUMINANCE8_ALPHA8_EXT, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE );
180 InsertES3FormatCombo(&set, GL_ALPHA32F_EXT, GL_ALPHA, GL_FLOAT );
181 InsertES3FormatCombo(&set, GL_LUMINANCE32F_EXT, GL_LUMINANCE, GL_FLOAT );
182 InsertES3FormatCombo(&set, GL_LUMINANCE_ALPHA32F_EXT, GL_LUMINANCE_ALPHA, GL_FLOAT );
183 InsertES3FormatCombo(&set, GL_ALPHA16F_EXT, GL_ALPHA, GL_HALF_FLOAT );
184 InsertES3FormatCombo(&set, GL_ALPHA16F_EXT, GL_ALPHA, GL_HALF_FLOAT_OES );
185 InsertES3FormatCombo(&set, GL_LUMINANCE16F_EXT, GL_LUMINANCE, GL_HALF_FLOAT );
186 InsertES3FormatCombo(&set, GL_LUMINANCE16F_EXT, GL_LUMINANCE, GL_HALF_FLOAT_OES );
187 InsertES3FormatCombo(&set, GL_LUMINANCE_ALPHA16F_EXT, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT );
188 InsertES3FormatCombo(&set, GL_LUMINANCE_ALPHA16F_EXT, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT_OES );
189
190 // From GL_EXT_texture_storage and GL_EXT_texture_format_BGRA8888
191 InsertES3FormatCombo(&set, GL_BGRA8_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE );
192 InsertES3FormatCombo(&set, GL_BGRA4_ANGLEX, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT);
193 InsertES3FormatCombo(&set, GL_BGRA4_ANGLEX, GL_BGRA_EXT, GL_UNSIGNED_BYTE );
194 InsertES3FormatCombo(&set, GL_BGR5_A1_ANGLEX, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT);
195 InsertES3FormatCombo(&set, GL_BGR5_A1_ANGLEX, GL_BGRA_EXT, GL_UNSIGNED_BYTE );
196
197 // From GL_ANGLE_depth_texture
198 InsertES3FormatCombo(&set, GL_DEPTH_COMPONENT32_OES, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8_OES );
199
Geoff Lang5d601382014-07-22 15:14:06 -0400200 return set;
201}
202
203static bool ValidateTexImageFormatCombination(gl::Context *context, GLenum internalFormat, GLenum format, GLenum type)
204{
Ian Ewellfc7cf8e2016-01-20 15:57:46 -0500205 // For historical reasons, glTexImage2D and glTexImage3D pass in their internal format as a
206 // GLint instead of a GLenum. Therefor an invalid internal format gives a GL_INVALID_VALUE
207 // error instead of a GL_INVALID_ENUM error. As this validation function is only called in
208 // the validation codepaths for glTexImage2D/3D, we record a GL_INVALID_VALUE error.
Geoff Langbaadf232014-08-04 13:58:02 -0400209 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat);
Geoff Lang5d601382014-07-22 15:14:06 -0400210 if (!formatInfo.textureSupport(context->getClientVersion(), context->getExtensions()))
211 {
Ian Ewellfc7cf8e2016-01-20 15:57:46 -0500212 context->recordError(Error(GL_INVALID_VALUE));
Geoff Langb1196682014-07-23 13:47:29 -0400213 return false;
Geoff Lang5d601382014-07-22 15:14:06 -0400214 }
215
216 // The type and format are valid if any supported internal format has that type and format
217 bool formatSupported = false;
218 bool typeSupported = false;
219
220 static const ES3FormatCombinationSet es3FormatSet = BuildES3FormatSet();
221 for (ES3FormatCombinationSet::const_iterator i = es3FormatSet.begin(); i != es3FormatSet.end(); i++)
222 {
223 if (i->format == format || i->type == type)
224 {
225 const gl::InternalFormat &info = gl::GetInternalFormatInfo(i->internalFormat);
226 bool supported = info.textureSupport(context->getClientVersion(), context->getExtensions());
Geoff Langbaadf232014-08-04 13:58:02 -0400227 if (supported && i->type == type)
Geoff Lang5d601382014-07-22 15:14:06 -0400228 {
229 typeSupported = true;
230 }
Geoff Langbaadf232014-08-04 13:58:02 -0400231 if (supported && i->format == format)
Geoff Lang5d601382014-07-22 15:14:06 -0400232 {
233 formatSupported = true;
234 }
Geoff Langbaadf232014-08-04 13:58:02 -0400235
236 // Early-out if both type and format are supported now
237 if (typeSupported && formatSupported)
238 {
239 break;
240 }
Geoff Lang5d601382014-07-22 15:14:06 -0400241 }
242 }
243
244 if (!typeSupported || !formatSupported)
245 {
Geoff Langb1196682014-07-23 13:47:29 -0400246 context->recordError(Error(GL_INVALID_ENUM));
247 return false;
Geoff Lang5d601382014-07-22 15:14:06 -0400248 }
249
250 // Check if this is a valid format combination to load texture data
251 ES3FormatCombination searchFormat;
252 searchFormat.internalFormat = internalFormat;
253 searchFormat.format = format;
254 searchFormat.type = type;
255
256 if (es3FormatSet.find(searchFormat) == es3FormatSet.end())
257 {
Geoff Langb1196682014-07-23 13:47:29 -0400258 context->recordError(Error(GL_INVALID_OPERATION));
259 return false;
Geoff Lang5d601382014-07-22 15:14:06 -0400260 }
261
262 return true;
263}
264
Ian Ewellfc7cf8e2016-01-20 15:57:46 -0500265bool ValidateES3TexImageParametersBase(Context *context,
266 GLenum target,
267 GLint level,
268 GLenum internalformat,
269 bool isCompressed,
270 bool isSubImage,
271 GLint xoffset,
272 GLint yoffset,
273 GLint zoffset,
274 GLsizei width,
275 GLsizei height,
276 GLsizei depth,
277 GLint border,
278 GLenum format,
279 GLenum type,
280 const GLvoid *pixels)
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400281{
282 // Validate image size
Austin Kinross08528e12015-10-07 16:24:40 -0700283 if (!ValidImageSizeParameters(context, target, level, width, height, depth, isSubImage))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400284 {
Geoff Langb1196682014-07-23 13:47:29 -0400285 context->recordError(Error(GL_INVALID_VALUE));
286 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400287 }
288
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400289 // Verify zero border
290 if (border != 0)
291 {
Geoff Langb1196682014-07-23 13:47:29 -0400292 context->recordError(Error(GL_INVALID_VALUE));
293 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400294 }
295
Jamie Madill6f38f822014-06-06 17:12:20 -0400296 if (xoffset < 0 || yoffset < 0 || zoffset < 0 ||
297 std::numeric_limits<GLsizei>::max() - xoffset < width ||
298 std::numeric_limits<GLsizei>::max() - yoffset < height ||
299 std::numeric_limits<GLsizei>::max() - zoffset < depth)
300 {
Geoff Langb1196682014-07-23 13:47:29 -0400301 context->recordError(Error(GL_INVALID_VALUE));
302 return false;
Jamie Madill6f38f822014-06-06 17:12:20 -0400303 }
304
Geoff Langaae65a42014-05-26 12:43:44 -0400305 const gl::Caps &caps = context->getCaps();
306
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400307 switch (target)
308 {
309 case GL_TEXTURE_2D:
Geoff Langa9be0dc2014-12-17 12:34:40 -0500310 if (static_cast<GLuint>(width) > (caps.max2DTextureSize >> level) ||
311 static_cast<GLuint>(height) > (caps.max2DTextureSize >> level))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400312 {
Geoff Langa9be0dc2014-12-17 12:34:40 -0500313 context->recordError(Error(GL_INVALID_VALUE));
314 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400315 }
316 break;
317
318 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
319 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
320 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
321 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
322 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
323 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
Geoff Langa9be0dc2014-12-17 12:34:40 -0500324 if (!isSubImage && width != height)
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400325 {
Geoff Langa9be0dc2014-12-17 12:34:40 -0500326 context->recordError(Error(GL_INVALID_VALUE));
327 return false;
328 }
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400329
Geoff Langa9be0dc2014-12-17 12:34:40 -0500330 if (static_cast<GLuint>(width) > (caps.maxCubeMapTextureSize >> level))
331 {
332 context->recordError(Error(GL_INVALID_VALUE));
333 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400334 }
335 break;
336
337 case GL_TEXTURE_3D:
Geoff Langa9be0dc2014-12-17 12:34:40 -0500338 if (static_cast<GLuint>(width) > (caps.max3DTextureSize >> level) ||
339 static_cast<GLuint>(height) > (caps.max3DTextureSize >> level) ||
340 static_cast<GLuint>(depth) > (caps.max3DTextureSize >> level))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400341 {
Geoff Langa9be0dc2014-12-17 12:34:40 -0500342 context->recordError(Error(GL_INVALID_VALUE));
343 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400344 }
345 break;
346
Geoff Langa9be0dc2014-12-17 12:34:40 -0500347 case GL_TEXTURE_2D_ARRAY:
348 if (static_cast<GLuint>(width) > (caps.max2DTextureSize >> level) ||
349 static_cast<GLuint>(height) > (caps.max2DTextureSize >> level) ||
Geoff Langb92c1332015-09-04 12:54:55 -0400350 static_cast<GLuint>(depth) > caps.maxArrayTextureLayers)
Geoff Langa9be0dc2014-12-17 12:34:40 -0500351 {
352 context->recordError(Error(GL_INVALID_VALUE));
353 return false;
354 }
355 break;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400356
357 default:
Geoff Langb1196682014-07-23 13:47:29 -0400358 context->recordError(Error(GL_INVALID_ENUM));
359 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400360 }
361
Geoff Lang691e58c2014-12-19 17:03:25 -0500362 gl::Texture *texture = context->getTargetTexture(IsCubeMapTextureTarget(target) ? GL_TEXTURE_CUBE_MAP : target);
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400363 if (!texture)
364 {
Geoff Langb1196682014-07-23 13:47:29 -0400365 context->recordError(Error(GL_INVALID_OPERATION));
366 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400367 }
368
Geoff Lang69cce582015-09-17 13:20:36 -0400369 if (texture->getImmutableFormat() && !isSubImage)
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400370 {
Geoff Langb1196682014-07-23 13:47:29 -0400371 context->recordError(Error(GL_INVALID_OPERATION));
372 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400373 }
374
375 // Validate texture formats
Geoff Langa9be0dc2014-12-17 12:34:40 -0500376 GLenum actualInternalFormat = isSubImage ? texture->getInternalFormat(target, level) : internalformat;
Geoff Lang5d601382014-07-22 15:14:06 -0400377 const gl::InternalFormat &actualFormatInfo = gl::GetInternalFormatInfo(actualInternalFormat);
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400378 if (isCompressed)
379 {
tmartino7c102692015-10-02 16:43:40 -0400380 if (!actualFormatInfo.compressed)
Geoff Langd4f180b2013-09-24 13:57:44 -0400381 {
tmartino7c102692015-10-02 16:43:40 -0400382 context->recordError(Error(
383 GL_INVALID_ENUM, "internalformat is not a supported compressed internal format."));
Geoff Langb1196682014-07-23 13:47:29 -0400384 return false;
Geoff Langd4f180b2013-09-24 13:57:44 -0400385 }
386
tmartino7c102692015-10-02 16:43:40 -0400387 if (!ValidCompressedImageSize(context, actualInternalFormat, width, height))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400388 {
tmartino7c102692015-10-02 16:43:40 -0400389 context->recordError(Error(GL_INVALID_OPERATION));
Geoff Langb1196682014-07-23 13:47:29 -0400390 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400391 }
392
Geoff Lang839ce0b2015-10-23 13:13:12 -0400393 if (!actualFormatInfo.textureSupport(context->getClientVersion(), context->getExtensions()))
394 {
395 context->recordError(Error(GL_INVALID_ENUM));
396 return false;
397 }
398
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400399 if (target == GL_TEXTURE_3D)
400 {
Geoff Langb1196682014-07-23 13:47:29 -0400401 context->recordError(Error(GL_INVALID_OPERATION));
402 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400403 }
404 }
405 else
406 {
Geoff Langbaadf232014-08-04 13:58:02 -0400407 if (!ValidateTexImageFormatCombination(context, actualInternalFormat, format, type))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400408 {
Geoff Lang5d601382014-07-22 15:14:06 -0400409 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400410 }
411
412 if (target == GL_TEXTURE_3D && (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL))
413 {
Geoff Langb1196682014-07-23 13:47:29 -0400414 context->recordError(Error(GL_INVALID_OPERATION));
415 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400416 }
417 }
418
419 // Validate sub image parameters
420 if (isSubImage)
421 {
Geoff Langa9be0dc2014-12-17 12:34:40 -0500422 if (isCompressed != actualFormatInfo.compressed)
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400423 {
Geoff Langb1196682014-07-23 13:47:29 -0400424 context->recordError(Error(GL_INVALID_OPERATION));
425 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400426 }
427
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400428 if (width == 0 || height == 0 || depth == 0)
429 {
430 return false;
431 }
432
433 if (xoffset < 0 || yoffset < 0 || zoffset < 0)
434 {
Geoff Langb1196682014-07-23 13:47:29 -0400435 context->recordError(Error(GL_INVALID_VALUE));
436 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400437 }
438
439 if (std::numeric_limits<GLsizei>::max() - xoffset < width ||
440 std::numeric_limits<GLsizei>::max() - yoffset < height ||
441 std::numeric_limits<GLsizei>::max() - zoffset < depth)
442 {
Geoff Langb1196682014-07-23 13:47:29 -0400443 context->recordError(Error(GL_INVALID_VALUE));
444 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400445 }
446
Geoff Langa9be0dc2014-12-17 12:34:40 -0500447 if (static_cast<size_t>(xoffset + width) > texture->getWidth(target, level) ||
448 static_cast<size_t>(yoffset + height) > texture->getHeight(target, level) ||
449 static_cast<size_t>(zoffset + depth) > texture->getDepth(target, level))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400450 {
Geoff Langb1196682014-07-23 13:47:29 -0400451 context->recordError(Error(GL_INVALID_VALUE));
452 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400453 }
454 }
455
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400456 // Check for pixel unpack buffer related API errors
Shannon Woods53a94a82014-06-24 15:20:36 -0400457 gl::Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(GL_PIXEL_UNPACK_BUFFER);
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400458 if (pixelUnpackBuffer != NULL)
459 {
460 // ...the data would be unpacked from the buffer object such that the memory reads required
461 // would exceed the data store size.
462 size_t widthSize = static_cast<size_t>(width);
463 size_t heightSize = static_cast<size_t>(height);
464 size_t depthSize = static_cast<size_t>(depth);
Geoff Lang5d601382014-07-22 15:14:06 -0400465 GLenum sizedFormat = GetSizedInternalFormat(actualInternalFormat, type);
Jamie Madill6f38f822014-06-06 17:12:20 -0400466
Geoff Lang5d601382014-07-22 15:14:06 -0400467 size_t pixelBytes = static_cast<size_t>(gl::GetInternalFormatInfo(sizedFormat).pixelBytes);
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400468
469 if (!rx::IsUnsignedMultiplicationSafe(widthSize, heightSize) ||
470 !rx::IsUnsignedMultiplicationSafe(widthSize * heightSize, depthSize) ||
471 !rx::IsUnsignedMultiplicationSafe(widthSize * heightSize * depthSize, pixelBytes))
472 {
473 // Overflow past the end of the buffer
Geoff Langb1196682014-07-23 13:47:29 -0400474 context->recordError(Error(GL_INVALID_OPERATION));
475 return false;
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400476 }
477
Jamie Madillc751d1e2014-10-21 17:46:29 -0400478 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(sizedFormat);
479 size_t copyBytes = formatInfo.computeBlockSize(type, width, height);
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400480 size_t offset = reinterpret_cast<size_t>(pixels);
481
Jamie Madill6f38f822014-06-06 17:12:20 -0400482 if (!rx::IsUnsignedAdditionSafe(offset, copyBytes) ||
Brandon Jonesd38f9262014-06-18 16:26:45 -0700483 ((offset + copyBytes) > static_cast<size_t>(pixelUnpackBuffer->getSize())))
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400484 {
485 // Overflow past the end of the buffer
Geoff Langb1196682014-07-23 13:47:29 -0400486 context->recordError(Error(GL_INVALID_OPERATION));
487 return false;
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400488 }
489
490 // ...data is not evenly divisible into the number of bytes needed to store in memory a datum
491 // indicated by type.
Jamie Madillc751d1e2014-10-21 17:46:29 -0400492 if (!isCompressed)
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400493 {
Jamie Madillc751d1e2014-10-21 17:46:29 -0400494 size_t dataBytesPerPixel = static_cast<size_t>(gl::GetTypeInfo(type).bytes);
495
496 if ((offset % dataBytesPerPixel) != 0)
497 {
498 context->recordError(Error(GL_INVALID_OPERATION));
499 return false;
500 }
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400501 }
502
Jamie Madill7a5f7382014-03-05 15:01:24 -0500503 // ...the buffer object's data store is currently mapped.
Brandon Jonesd38f9262014-06-18 16:26:45 -0700504 if (pixelUnpackBuffer->isMapped())
Jamie Madill7a5f7382014-03-05 15:01:24 -0500505 {
Geoff Langb1196682014-07-23 13:47:29 -0400506 context->recordError(Error(GL_INVALID_OPERATION));
507 return false;
Jamie Madill7a5f7382014-03-05 15:01:24 -0500508 }
Jamie Madillefb2a6f2013-09-24 10:22:42 -0400509 }
510
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400511 return true;
512}
513
Ian Ewellfc7cf8e2016-01-20 15:57:46 -0500514bool ValidateES3TexImage2DParameters(Context *context,
515 GLenum target,
516 GLint level,
517 GLenum internalformat,
518 bool isCompressed,
519 bool isSubImage,
520 GLint xoffset,
521 GLint yoffset,
522 GLint zoffset,
523 GLsizei width,
524 GLsizei height,
525 GLsizei depth,
526 GLint border,
527 GLenum format,
528 GLenum type,
529 const GLvoid *pixels)
530{
531 if (!ValidTexture2DDestinationTarget(context, target))
532 {
533 context->recordError(Error(GL_INVALID_ENUM));
534 return false;
535 }
536
537 return ValidateES3TexImageParametersBase(context, target, level, internalformat, isCompressed,
538 isSubImage, xoffset, yoffset, zoffset, width, height,
539 depth, border, format, type, pixels);
540}
541
542bool ValidateES3TexImage3DParameters(Context *context,
543 GLenum target,
544 GLint level,
545 GLenum internalformat,
546 bool isCompressed,
547 bool isSubImage,
548 GLint xoffset,
549 GLint yoffset,
550 GLint zoffset,
551 GLsizei width,
552 GLsizei height,
553 GLsizei depth,
554 GLint border,
555 GLenum format,
556 GLenum type,
557 const GLvoid *pixels)
558{
559 if (!ValidTexture3DDestinationTarget(context, target))
560 {
561 context->recordError(Error(GL_INVALID_ENUM));
562 return false;
563 }
564
565 return ValidateES3TexImageParametersBase(context, target, level, internalformat, isCompressed,
566 isSubImage, xoffset, yoffset, zoffset, width, height,
567 depth, border, format, type, pixels);
568}
569
Geoff Lang5d601382014-07-22 15:14:06 -0400570struct EffectiveInternalFormatInfo
571{
572 GLenum mEffectiveFormat;
573 GLenum mDestFormat;
574 GLuint mMinRedBits;
575 GLuint mMaxRedBits;
576 GLuint mMinGreenBits;
577 GLuint mMaxGreenBits;
578 GLuint mMinBlueBits;
579 GLuint mMaxBlueBits;
580 GLuint mMinAlphaBits;
581 GLuint mMaxAlphaBits;
582
583 EffectiveInternalFormatInfo(GLenum effectiveFormat, GLenum destFormat, GLuint minRedBits, GLuint maxRedBits,
584 GLuint minGreenBits, GLuint maxGreenBits, GLuint minBlueBits, GLuint maxBlueBits,
585 GLuint minAlphaBits, GLuint maxAlphaBits)
586 : mEffectiveFormat(effectiveFormat), mDestFormat(destFormat), mMinRedBits(minRedBits),
587 mMaxRedBits(maxRedBits), mMinGreenBits(minGreenBits), mMaxGreenBits(maxGreenBits),
588 mMinBlueBits(minBlueBits), mMaxBlueBits(maxBlueBits), mMinAlphaBits(minAlphaBits),
589 mMaxAlphaBits(maxAlphaBits) {};
590};
591
592typedef std::vector<EffectiveInternalFormatInfo> EffectiveInternalFormatList;
593
594static EffectiveInternalFormatList BuildSizedEffectiveInternalFormatList()
595{
596 EffectiveInternalFormatList list;
597
598 // OpenGL ES 3.0.3 Specification, Table 3.17, pg 141: Effective internal format coresponding to destination internal format and
599 // linear source buffer component sizes.
600 // | Source channel min/max sizes |
601 // Effective Internal Format | N/A | R | G | B | A |
602 list.push_back(EffectiveInternalFormatInfo(GL_ALPHA8_EXT, GL_NONE, 0, 0, 0, 0, 0, 0, 1, 8));
603 list.push_back(EffectiveInternalFormatInfo(GL_R8, GL_NONE, 1, 8, 0, 0, 0, 0, 0, 0));
604 list.push_back(EffectiveInternalFormatInfo(GL_RG8, GL_NONE, 1, 8, 1, 8, 0, 0, 0, 0));
605 list.push_back(EffectiveInternalFormatInfo(GL_RGB565, GL_NONE, 1, 5, 1, 6, 1, 5, 0, 0));
606 list.push_back(EffectiveInternalFormatInfo(GL_RGB8, GL_NONE, 6, 8, 7, 8, 6, 8, 0, 0));
607 list.push_back(EffectiveInternalFormatInfo(GL_RGBA4, GL_NONE, 1, 4, 1, 4, 1, 4, 1, 4));
608 list.push_back(EffectiveInternalFormatInfo(GL_RGB5_A1, GL_NONE, 5, 5, 5, 5, 5, 5, 1, 1));
609 list.push_back(EffectiveInternalFormatInfo(GL_RGBA8, GL_NONE, 5, 8, 5, 8, 5, 8, 2, 8));
610 list.push_back(EffectiveInternalFormatInfo(GL_RGB10_A2, GL_NONE, 9, 10, 9, 10, 9, 10, 2, 2));
611
612 return list;
613}
614
615static EffectiveInternalFormatList BuildUnsizedEffectiveInternalFormatList()
616{
617 EffectiveInternalFormatList list;
618
619 // OpenGL ES 3.0.3 Specification, Table 3.17, pg 141: Effective internal format coresponding to destination internal format and
620 // linear source buffer component sizes.
621 // | Source channel min/max sizes |
622 // Effective Internal Format | Dest Format | R | G | B | A |
623 list.push_back(EffectiveInternalFormatInfo(GL_ALPHA8_EXT, GL_ALPHA, 0, UINT_MAX, 0, UINT_MAX, 0, UINT_MAX, 1, 8));
624 list.push_back(EffectiveInternalFormatInfo(GL_LUMINANCE8_EXT, GL_LUMINANCE, 1, 8, 0, UINT_MAX, 0, UINT_MAX, 0, UINT_MAX));
625 list.push_back(EffectiveInternalFormatInfo(GL_LUMINANCE8_ALPHA8_EXT, GL_LUMINANCE_ALPHA, 1, 8, 0, UINT_MAX, 0, UINT_MAX, 1, 8));
626 list.push_back(EffectiveInternalFormatInfo(GL_RGB565, GL_RGB, 1, 5, 1, 6, 1, 5, 0, UINT_MAX));
627 list.push_back(EffectiveInternalFormatInfo(GL_RGB8, GL_RGB, 6, 8, 7, 8, 6, 8, 0, UINT_MAX));
628 list.push_back(EffectiveInternalFormatInfo(GL_RGBA4, GL_RGBA, 1, 4, 1, 4, 1, 4, 1, 4));
629 list.push_back(EffectiveInternalFormatInfo(GL_RGB5_A1, GL_RGBA, 5, 5, 5, 5, 5, 5, 1, 1));
630 list.push_back(EffectiveInternalFormatInfo(GL_RGBA8, GL_RGBA, 5, 8, 5, 8, 5, 8, 5, 8));
631
632 return list;
633}
634
635static bool GetEffectiveInternalFormat(const InternalFormat &srcFormat, const InternalFormat &destFormat,
636 GLenum *outEffectiveFormat)
637{
638 const EffectiveInternalFormatList *list = NULL;
639 GLenum targetFormat = GL_NONE;
640
641 if (destFormat.pixelBytes > 0)
642 {
643 static const EffectiveInternalFormatList sizedList = BuildSizedEffectiveInternalFormatList();
644 list = &sizedList;
645 }
646 else
647 {
648 static const EffectiveInternalFormatList unsizedList = BuildUnsizedEffectiveInternalFormatList();
649 list = &unsizedList;
650 targetFormat = destFormat.format;
651 }
652
653 for (size_t curFormat = 0; curFormat < list->size(); ++curFormat)
654 {
655 const EffectiveInternalFormatInfo& formatInfo = list->at(curFormat);
656 if ((formatInfo.mDestFormat == targetFormat) &&
657 (formatInfo.mMinRedBits <= srcFormat.redBits && formatInfo.mMaxRedBits >= srcFormat.redBits) &&
658 (formatInfo.mMinGreenBits <= srcFormat.greenBits && formatInfo.mMaxGreenBits >= srcFormat.greenBits) &&
659 (formatInfo.mMinBlueBits <= srcFormat.blueBits && formatInfo.mMaxBlueBits >= srcFormat.blueBits) &&
660 (formatInfo.mMinAlphaBits <= srcFormat.alphaBits && formatInfo.mMaxAlphaBits >= srcFormat.alphaBits))
661 {
662 *outEffectiveFormat = formatInfo.mEffectiveFormat;
663 return true;
664 }
665 }
666
667 return false;
668}
669
670struct CopyConversion
671{
672 GLenum mTextureFormat;
673 GLenum mFramebufferFormat;
674
675 CopyConversion(GLenum textureFormat, GLenum framebufferFormat)
676 : mTextureFormat(textureFormat), mFramebufferFormat(framebufferFormat) { }
677
678 bool operator<(const CopyConversion& other) const
679 {
680 return memcmp(this, &other, sizeof(CopyConversion)) < 0;
681 }
682};
683
684typedef std::set<CopyConversion> CopyConversionSet;
685
686static CopyConversionSet BuildValidES3CopyTexImageCombinations()
687{
688 CopyConversionSet set;
689
690 // From ES 3.0.1 spec, table 3.15
691 set.insert(CopyConversion(GL_ALPHA, GL_RGBA));
692 set.insert(CopyConversion(GL_LUMINANCE, GL_RED));
693 set.insert(CopyConversion(GL_LUMINANCE, GL_RG));
694 set.insert(CopyConversion(GL_LUMINANCE, GL_RGB));
695 set.insert(CopyConversion(GL_LUMINANCE, GL_RGBA));
696 set.insert(CopyConversion(GL_LUMINANCE_ALPHA, GL_RGBA));
697 set.insert(CopyConversion(GL_RED, GL_RED));
698 set.insert(CopyConversion(GL_RED, GL_RG));
699 set.insert(CopyConversion(GL_RED, GL_RGB));
700 set.insert(CopyConversion(GL_RED, GL_RGBA));
701 set.insert(CopyConversion(GL_RG, GL_RG));
702 set.insert(CopyConversion(GL_RG, GL_RGB));
703 set.insert(CopyConversion(GL_RG, GL_RGBA));
704 set.insert(CopyConversion(GL_RGB, GL_RGB));
705 set.insert(CopyConversion(GL_RGB, GL_RGBA));
706 set.insert(CopyConversion(GL_RGBA, GL_RGBA));
707
708 // Necessary for ANGLE back-buffers
709 set.insert(CopyConversion(GL_ALPHA, GL_BGRA_EXT));
710 set.insert(CopyConversion(GL_LUMINANCE, GL_BGRA_EXT));
711 set.insert(CopyConversion(GL_LUMINANCE_ALPHA, GL_BGRA_EXT));
712 set.insert(CopyConversion(GL_RED, GL_BGRA_EXT));
713 set.insert(CopyConversion(GL_RG, GL_BGRA_EXT));
714 set.insert(CopyConversion(GL_RGB, GL_BGRA_EXT));
715 set.insert(CopyConversion(GL_RGBA, GL_BGRA_EXT));
716
717 set.insert(CopyConversion(GL_RED_INTEGER, GL_RED_INTEGER));
718 set.insert(CopyConversion(GL_RED_INTEGER, GL_RG_INTEGER));
719 set.insert(CopyConversion(GL_RED_INTEGER, GL_RGB_INTEGER));
720 set.insert(CopyConversion(GL_RED_INTEGER, GL_RGBA_INTEGER));
721 set.insert(CopyConversion(GL_RG_INTEGER, GL_RG_INTEGER));
722 set.insert(CopyConversion(GL_RG_INTEGER, GL_RGB_INTEGER));
723 set.insert(CopyConversion(GL_RG_INTEGER, GL_RGBA_INTEGER));
724 set.insert(CopyConversion(GL_RGB_INTEGER, GL_RGB_INTEGER));
725 set.insert(CopyConversion(GL_RGB_INTEGER, GL_RGBA_INTEGER));
726 set.insert(CopyConversion(GL_RGBA_INTEGER, GL_RGBA_INTEGER));
727
728 return set;
729}
730
731static bool IsValidES3CopyTexImageCombination(GLenum textureInternalFormat, GLenum frameBufferInternalFormat, GLuint readBufferHandle)
732{
733 const InternalFormat &textureInternalFormatInfo = GetInternalFormatInfo(textureInternalFormat);
734 const InternalFormat &framebufferInternalFormatInfo = GetInternalFormatInfo(frameBufferInternalFormat);
735
736 static const CopyConversionSet conversionSet = BuildValidES3CopyTexImageCombinations();
737 if (conversionSet.find(CopyConversion(textureInternalFormatInfo.format, framebufferInternalFormatInfo.format)) != conversionSet.end())
738 {
739 // Section 3.8.5 of the GLES 3.0.3 spec states that source and destination formats
740 // must both be signed, unsigned, or fixed point and both source and destinations
741 // must be either both SRGB or both not SRGB. EXT_color_buffer_float adds allowed
742 // conversion between fixed and floating point.
743
744 if ((textureInternalFormatInfo.colorEncoding == GL_SRGB) != (framebufferInternalFormatInfo.colorEncoding == GL_SRGB))
745 {
746 return false;
747 }
748
749 if (((textureInternalFormatInfo.componentType == GL_INT) != (framebufferInternalFormatInfo.componentType == GL_INT )) ||
750 ((textureInternalFormatInfo.componentType == GL_UNSIGNED_INT) != (framebufferInternalFormatInfo.componentType == GL_UNSIGNED_INT)))
751 {
752 return false;
753 }
754
755 if ((textureInternalFormatInfo.componentType == GL_UNSIGNED_NORMALIZED ||
756 textureInternalFormatInfo.componentType == GL_SIGNED_NORMALIZED ||
757 textureInternalFormatInfo.componentType == GL_FLOAT) &&
758 !(framebufferInternalFormatInfo.componentType == GL_UNSIGNED_NORMALIZED ||
759 framebufferInternalFormatInfo.componentType == GL_SIGNED_NORMALIZED ||
760 framebufferInternalFormatInfo.componentType == GL_FLOAT))
761 {
762 return false;
763 }
764
765 // GLES specification 3.0.3, sec 3.8.5, pg 139-140:
766 // The effective internal format of the source buffer is determined with the following rules applied in order:
767 // * If the source buffer is a texture or renderbuffer that was created with a sized internal format then the
768 // effective internal format is the source buffer's sized internal format.
769 // * If the source buffer is a texture that was created with an unsized base internal format, then the
770 // effective internal format is the source image array's effective internal format, as specified by table
771 // 3.12, which is determined from the <format> and <type> that were used when the source image array was
772 // specified by TexImage*.
773 // * Otherwise the effective internal format is determined by the row in table 3.17 or 3.18 where
774 // Destination Internal Format matches internalformat and where the [source channel sizes] are consistent
775 // with the values of the source buffer's [channel sizes]. Table 3.17 is used if the
776 // FRAMEBUFFER_ATTACHMENT_ENCODING is LINEAR and table 3.18 is used if the FRAMEBUFFER_ATTACHMENT_ENCODING
777 // is SRGB.
778 const InternalFormat *sourceEffectiveFormat = NULL;
779 if (readBufferHandle != 0)
780 {
781 // Not the default framebuffer, therefore the read buffer must be a user-created texture or renderbuffer
782 if (framebufferInternalFormatInfo.pixelBytes > 0)
783 {
784 sourceEffectiveFormat = &framebufferInternalFormatInfo;
785 }
786 else
787 {
788 // Renderbuffers cannot be created with an unsized internal format, so this must be an unsized-format
789 // texture. We can use the same table we use when creating textures to get its effective sized format.
Geoff Lang051dbc72015-01-05 15:48:58 -0500790 GLenum sizedInternalFormat = GetSizedInternalFormat(framebufferInternalFormatInfo.format, framebufferInternalFormatInfo.type);
791 sourceEffectiveFormat = &GetInternalFormatInfo(sizedInternalFormat);
Geoff Lang5d601382014-07-22 15:14:06 -0400792 }
793 }
794 else
795 {
796 // The effective internal format must be derived from the source framebuffer's channel sizes.
797 // This is done in GetEffectiveInternalFormat for linear buffers (table 3.17)
798 if (framebufferInternalFormatInfo.colorEncoding == GL_LINEAR)
799 {
800 GLenum effectiveFormat;
801 if (GetEffectiveInternalFormat(framebufferInternalFormatInfo, textureInternalFormatInfo, &effectiveFormat))
802 {
803 sourceEffectiveFormat = &GetInternalFormatInfo(effectiveFormat);
804 }
805 else
806 {
807 return false;
808 }
809 }
810 else if (framebufferInternalFormatInfo.colorEncoding == GL_SRGB)
811 {
812 // SRGB buffers can only be copied to sized format destinations according to table 3.18
813 if ((textureInternalFormatInfo.pixelBytes > 0) &&
814 (framebufferInternalFormatInfo.redBits >= 1 && framebufferInternalFormatInfo.redBits <= 8) &&
815 (framebufferInternalFormatInfo.greenBits >= 1 && framebufferInternalFormatInfo.greenBits <= 8) &&
816 (framebufferInternalFormatInfo.blueBits >= 1 && framebufferInternalFormatInfo.blueBits <= 8) &&
817 (framebufferInternalFormatInfo.alphaBits >= 1 && framebufferInternalFormatInfo.alphaBits <= 8))
818 {
819 sourceEffectiveFormat = &GetInternalFormatInfo(GL_SRGB8_ALPHA8);
820 }
821 else
822 {
823 return false;
824 }
825 }
826 else
827 {
828 UNREACHABLE();
829 return false;
830 }
831 }
832
833 if (textureInternalFormatInfo.pixelBytes > 0)
834 {
835 // Section 3.8.5 of the GLES 3.0.3 spec, pg 139, requires that, if the destination format is sized,
836 // component sizes of the source and destination formats must exactly match
837 if (textureInternalFormatInfo.redBits != sourceEffectiveFormat->redBits ||
838 textureInternalFormatInfo.greenBits != sourceEffectiveFormat->greenBits ||
839 textureInternalFormatInfo.blueBits != sourceEffectiveFormat->blueBits ||
840 textureInternalFormatInfo.alphaBits != sourceEffectiveFormat->alphaBits)
841 {
842 return false;
843 }
844 }
845
846
847 return true; // A conversion function exists, and no rule in the specification has precluded conversion
848 // between these formats.
849 }
850
851 return false;
852}
853
Ian Ewellfc7cf8e2016-01-20 15:57:46 -0500854bool ValidateES3CopyTexImageParametersBase(ValidationContext *context,
855 GLenum target,
856 GLint level,
857 GLenum internalformat,
858 bool isSubImage,
859 GLint xoffset,
860 GLint yoffset,
861 GLint zoffset,
862 GLint x,
863 GLint y,
864 GLsizei width,
865 GLsizei height,
866 GLint border)
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400867{
Jamie Madill560a8d82014-05-21 13:06:20 -0400868 GLenum textureInternalFormat;
869 if (!ValidateCopyTexImageParametersBase(context, target, level, internalformat, isSubImage,
Jamie Madill6f38f822014-06-06 17:12:20 -0400870 xoffset, yoffset, zoffset, x, y, width, height,
871 border, &textureInternalFormat))
Shannon Woods4dfed832014-03-17 20:03:39 -0400872 {
Jamie Madill560a8d82014-05-21 13:06:20 -0400873 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400874 }
875
Jamie Madillc29968b2016-01-20 11:17:23 -0500876 const auto &state = context->getState();
877 const gl::Framebuffer *framebuffer = state.getReadFramebuffer();
878 GLuint readFramebufferID = framebuffer->id();
Jamie Madill3c7fa222014-06-05 13:08:51 -0400879
Geoff Lang748f74e2014-12-01 11:25:34 -0500880 if (framebuffer->checkStatus(context->getData()) != GL_FRAMEBUFFER_COMPLETE)
Jamie Madill3c7fa222014-06-05 13:08:51 -0400881 {
Geoff Langb1196682014-07-23 13:47:29 -0400882 context->recordError(Error(GL_INVALID_FRAMEBUFFER_OPERATION));
883 return false;
Jamie Madill3c7fa222014-06-05 13:08:51 -0400884 }
885
Jamie Madillc29968b2016-01-20 11:17:23 -0500886 if (readFramebufferID != 0 && framebuffer->getSamples(context->getData()) != 0)
Jamie Madill3c7fa222014-06-05 13:08:51 -0400887 {
Geoff Langb1196682014-07-23 13:47:29 -0400888 context->recordError(Error(GL_INVALID_OPERATION));
889 return false;
Jamie Madill3c7fa222014-06-05 13:08:51 -0400890 }
891
Jamie Madillb6bda4a2015-04-20 12:53:26 -0400892 const gl::FramebufferAttachment *source = framebuffer->getReadColorbuffer();
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400893 GLenum colorbufferInternalFormat = source->getInternalFormat();
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400894
895 if (isSubImage)
896 {
Geoff Lang5d601382014-07-22 15:14:06 -0400897 if (!IsValidES3CopyTexImageCombination(textureInternalFormat, colorbufferInternalFormat,
Jamie Madillc29968b2016-01-20 11:17:23 -0500898 readFramebufferID))
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400899 {
Geoff Langb1196682014-07-23 13:47:29 -0400900 context->recordError(Error(GL_INVALID_OPERATION));
901 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400902 }
903 }
Shannon Woods4d161ba2014-03-17 18:13:30 -0400904 else
905 {
Geoff Lang5d601382014-07-22 15:14:06 -0400906 if (!gl::IsValidES3CopyTexImageCombination(internalformat, colorbufferInternalFormat,
Jamie Madillc29968b2016-01-20 11:17:23 -0500907 readFramebufferID))
Shannon Woods4d161ba2014-03-17 18:13:30 -0400908 {
Geoff Langb1196682014-07-23 13:47:29 -0400909 context->recordError(Error(GL_INVALID_OPERATION));
910 return false;
Shannon Woods4d161ba2014-03-17 18:13:30 -0400911 }
912 }
913
Geoff Lang784a8fd2013-09-24 12:33:16 -0400914 // If width or height is zero, it is a no-op. Return false without setting an error.
915 return (width > 0 && height > 0);
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400916}
917
Ian Ewellfc7cf8e2016-01-20 15:57:46 -0500918bool ValidateES3CopyTexImage2DParameters(ValidationContext *context,
919 GLenum target,
920 GLint level,
921 GLenum internalformat,
922 bool isSubImage,
923 GLint xoffset,
924 GLint yoffset,
925 GLint zoffset,
926 GLint x,
927 GLint y,
928 GLsizei width,
929 GLsizei height,
930 GLint border)
931{
932 if (!ValidTexture2DDestinationTarget(context, target))
933 {
934 context->recordError(Error(GL_INVALID_ENUM));
935 return false;
936 }
937
938 return ValidateES3CopyTexImageParametersBase(context, target, level, internalformat, isSubImage,
939 xoffset, yoffset, zoffset, x, y, width, height,
940 border);
941}
942
943bool ValidateES3CopyTexImage3DParameters(ValidationContext *context,
944 GLenum target,
945 GLint level,
946 GLenum internalformat,
947 bool isSubImage,
948 GLint xoffset,
949 GLint yoffset,
950 GLint zoffset,
951 GLint x,
952 GLint y,
953 GLsizei width,
954 GLsizei height,
955 GLint border)
956{
957 if (!ValidTexture3DDestinationTarget(context, target))
958 {
959 context->recordError(Error(GL_INVALID_ENUM));
960 return false;
961 }
962
963 return ValidateES3CopyTexImageParametersBase(context, target, level, internalformat, isSubImage,
964 xoffset, yoffset, zoffset, x, y, width, height,
965 border);
966}
967
968bool ValidateES3TexStorageParametersBase(Context *context,
969 GLenum target,
970 GLsizei levels,
971 GLenum internalformat,
972 GLsizei width,
973 GLsizei height,
974 GLsizei depth)
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400975{
976 if (width < 1 || height < 1 || depth < 1 || levels < 1)
977 {
Geoff Langb1196682014-07-23 13:47:29 -0400978 context->recordError(Error(GL_INVALID_VALUE));
979 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400980 }
981
Geoff Langb92c1332015-09-04 12:54:55 -0400982 GLsizei maxDim = std::max(width, height);
983 if (target != GL_TEXTURE_2D_ARRAY)
984 {
985 maxDim = std::max(maxDim, depth);
986 }
987
988 if (levels > gl::log2(maxDim) + 1)
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400989 {
Geoff Langb1196682014-07-23 13:47:29 -0400990 context->recordError(Error(GL_INVALID_OPERATION));
991 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400992 }
993
Geoff Langaae65a42014-05-26 12:43:44 -0400994 const gl::Caps &caps = context->getCaps();
995
Geoff Lange8ebe7f2013-08-05 15:03:13 -0400996 switch (target)
997 {
998 case GL_TEXTURE_2D:
999 {
Geoff Langaae65a42014-05-26 12:43:44 -04001000 if (static_cast<GLuint>(width) > caps.max2DTextureSize ||
1001 static_cast<GLuint>(height) > caps.max2DTextureSize)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001002 {
Geoff Langb1196682014-07-23 13:47:29 -04001003 context->recordError(Error(GL_INVALID_VALUE));
1004 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001005 }
1006 }
1007 break;
1008
Geoff Lang01c21d22013-09-24 11:52:16 -04001009 case GL_TEXTURE_CUBE_MAP:
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001010 {
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001011 if (width != height)
1012 {
Geoff Langb1196682014-07-23 13:47:29 -04001013 context->recordError(Error(GL_INVALID_VALUE));
1014 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001015 }
1016
Geoff Langaae65a42014-05-26 12:43:44 -04001017 if (static_cast<GLuint>(width) > caps.maxCubeMapTextureSize)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001018 {
Geoff Langb1196682014-07-23 13:47:29 -04001019 context->recordError(Error(GL_INVALID_VALUE));
1020 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001021 }
1022 }
1023 break;
1024
1025 case GL_TEXTURE_3D:
1026 {
Geoff Langaae65a42014-05-26 12:43:44 -04001027 if (static_cast<GLuint>(width) > caps.max3DTextureSize ||
1028 static_cast<GLuint>(height) > caps.max3DTextureSize ||
1029 static_cast<GLuint>(depth) > caps.max3DTextureSize)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001030 {
Geoff Langb1196682014-07-23 13:47:29 -04001031 context->recordError(Error(GL_INVALID_VALUE));
1032 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001033 }
1034 }
1035 break;
1036
1037 case GL_TEXTURE_2D_ARRAY:
1038 {
Geoff Langaae65a42014-05-26 12:43:44 -04001039 if (static_cast<GLuint>(width) > caps.max2DTextureSize ||
1040 static_cast<GLuint>(height) > caps.max2DTextureSize ||
1041 static_cast<GLuint>(depth) > caps.maxArrayTextureLayers)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001042 {
Geoff Langb1196682014-07-23 13:47:29 -04001043 context->recordError(Error(GL_INVALID_VALUE));
1044 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001045 }
1046 }
1047 break;
1048
1049 default:
Ian Ewellfc7cf8e2016-01-20 15:57:46 -05001050 UNREACHABLE();
Geoff Langb1196682014-07-23 13:47:29 -04001051 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001052 }
1053
Geoff Lang691e58c2014-12-19 17:03:25 -05001054 gl::Texture *texture = context->getTargetTexture(target);
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001055 if (!texture || texture->id() == 0)
1056 {
Geoff Langb1196682014-07-23 13:47:29 -04001057 context->recordError(Error(GL_INVALID_OPERATION));
1058 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001059 }
1060
Geoff Lang69cce582015-09-17 13:20:36 -04001061 if (texture->getImmutableFormat())
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001062 {
Geoff Langb1196682014-07-23 13:47:29 -04001063 context->recordError(Error(GL_INVALID_OPERATION));
1064 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001065 }
1066
Geoff Lang5d601382014-07-22 15:14:06 -04001067 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat);
1068 if (!formatInfo.textureSupport(context->getClientVersion(), context->getExtensions()))
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001069 {
Geoff Langb1196682014-07-23 13:47:29 -04001070 context->recordError(Error(GL_INVALID_ENUM));
1071 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001072 }
1073
Geoff Lang5d601382014-07-22 15:14:06 -04001074 if (formatInfo.pixelBytes == 0)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001075 {
Geoff Langb1196682014-07-23 13:47:29 -04001076 context->recordError(Error(GL_INVALID_ENUM));
1077 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001078 }
1079
1080 return true;
1081}
1082
Ian Ewellfc7cf8e2016-01-20 15:57:46 -05001083bool ValidateES3TexStorage2DParameters(Context *context,
1084 GLenum target,
1085 GLsizei levels,
1086 GLenum internalformat,
1087 GLsizei width,
1088 GLsizei height,
1089 GLsizei depth)
1090{
1091 if (!ValidTexture2DTarget(context, target))
1092 {
1093 context->recordError(Error(GL_INVALID_ENUM));
1094 return false;
1095 }
1096
1097 return ValidateES3TexStorageParametersBase(context, target, levels, internalformat, width,
1098 height, depth);
1099}
1100
1101bool ValidateES3TexStorage3DParameters(Context *context,
1102 GLenum target,
1103 GLsizei levels,
1104 GLenum internalformat,
1105 GLsizei width,
1106 GLsizei height,
1107 GLsizei depth)
1108{
1109 if (!ValidTexture3DTarget(context, target))
1110 {
1111 context->recordError(Error(GL_INVALID_ENUM));
1112 return false;
1113 }
1114
1115 return ValidateES3TexStorageParametersBase(context, target, levels, internalformat, width,
1116 height, depth);
1117}
1118
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001119bool ValidateBeginQuery(gl::Context *context, GLenum target, GLuint id)
1120{
1121 if (context->getClientVersion() < 3)
1122 {
1123 context->recordError(Error(GL_INVALID_OPERATION, "GLES version < 3.0"));
1124 return false;
1125 }
1126
1127 return ValidateBeginQueryBase(context, target, id);
1128}
1129
1130bool ValidateEndQuery(gl::Context *context, GLenum target)
1131{
1132 if (context->getClientVersion() < 3)
1133 {
1134 context->recordError(Error(GL_INVALID_OPERATION, "GLES version < 3.0"));
1135 return false;
1136 }
1137
1138 return ValidateEndQueryBase(context, target);
1139}
1140
1141bool ValidateGetQueryiv(Context *context, GLenum target, GLenum pname, GLint *params)
1142{
1143 if (context->getClientVersion() < 3)
1144 {
1145 context->recordError(Error(GL_INVALID_OPERATION, "GLES version < 3.0"));
1146 return false;
1147 }
1148
1149 return ValidateGetQueryivBase(context, target, pname);
1150}
1151
1152bool ValidateGetQueryObjectuiv(Context *context, GLuint id, GLenum pname, GLuint *params)
1153{
1154 if (context->getClientVersion() < 3)
1155 {
1156 context->recordError(Error(GL_INVALID_OPERATION, "GLES version < 3.0"));
1157 return false;
1158 }
1159
1160 return ValidateGetQueryObjectValueBase(context, id, pname);
1161}
1162
Geoff Langb1196682014-07-23 13:47:29 -04001163bool ValidateFramebufferTextureLayer(Context *context, GLenum target, GLenum attachment,
Jamie Madill570f7c82014-07-03 10:38:54 -04001164 GLuint texture, GLint level, GLint layer)
1165{
1166 if (context->getClientVersion() < 3)
1167 {
Geoff Langb1196682014-07-23 13:47:29 -04001168 context->recordError(Error(GL_INVALID_OPERATION));
1169 return false;
Jamie Madill570f7c82014-07-03 10:38:54 -04001170 }
1171
Jamie Madill55ec3b12014-07-03 10:38:57 -04001172 if (layer < 0)
1173 {
Geoff Langb1196682014-07-23 13:47:29 -04001174 context->recordError(Error(GL_INVALID_VALUE));
1175 return false;
Jamie Madill55ec3b12014-07-03 10:38:57 -04001176 }
1177
1178 if (!ValidateFramebufferTextureBase(context, target, attachment, texture, level))
1179 {
1180 return false;
1181 }
1182
1183 const gl::Caps &caps = context->getCaps();
1184 if (texture != 0)
1185 {
1186 gl::Texture *tex = context->getTexture(texture);
1187 ASSERT(tex);
1188
1189 switch (tex->getTarget())
1190 {
1191 case GL_TEXTURE_2D_ARRAY:
1192 {
1193 if (level > gl::log2(caps.max2DTextureSize))
1194 {
Geoff Langb1196682014-07-23 13:47:29 -04001195 context->recordError(Error(GL_INVALID_VALUE));
1196 return false;
Jamie Madill55ec3b12014-07-03 10:38:57 -04001197 }
1198
1199 if (static_cast<GLuint>(layer) >= caps.maxArrayTextureLayers)
1200 {
Geoff Langb1196682014-07-23 13:47:29 -04001201 context->recordError(Error(GL_INVALID_VALUE));
1202 return false;
Jamie Madill55ec3b12014-07-03 10:38:57 -04001203 }
Jamie Madill55ec3b12014-07-03 10:38:57 -04001204 }
1205 break;
1206
1207 case GL_TEXTURE_3D:
1208 {
1209 if (level > gl::log2(caps.max3DTextureSize))
1210 {
Geoff Langb1196682014-07-23 13:47:29 -04001211 context->recordError(Error(GL_INVALID_VALUE));
1212 return false;
Jamie Madill55ec3b12014-07-03 10:38:57 -04001213 }
1214
1215 if (static_cast<GLuint>(layer) >= caps.max3DTextureSize)
1216 {
Geoff Langb1196682014-07-23 13:47:29 -04001217 context->recordError(Error(GL_INVALID_VALUE));
1218 return false;
Jamie Madill55ec3b12014-07-03 10:38:57 -04001219 }
Jamie Madill55ec3b12014-07-03 10:38:57 -04001220 }
1221 break;
1222
1223 default:
Geoff Langb1196682014-07-23 13:47:29 -04001224 context->recordError(Error(GL_INVALID_OPERATION));
1225 return false;
Jamie Madill55ec3b12014-07-03 10:38:57 -04001226 }
Geoff Langa9be0dc2014-12-17 12:34:40 -05001227
1228 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(tex->getInternalFormat(tex->getTarget(), level));
1229 if (internalFormatInfo.compressed)
1230 {
1231 context->recordError(Error(GL_INVALID_OPERATION));
1232 return false;
1233 }
Jamie Madill55ec3b12014-07-03 10:38:57 -04001234 }
1235
1236 return true;
Jamie Madill570f7c82014-07-03 10:38:54 -04001237}
1238
Geoff Langb1196682014-07-23 13:47:29 -04001239bool ValidES3ReadFormatType(Context *context, GLenum internalFormat, GLenum format, GLenum type)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001240{
Geoff Lang5d601382014-07-22 15:14:06 -04001241 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat);
1242
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001243 switch (format)
1244 {
1245 case GL_RGBA:
1246 switch (type)
1247 {
1248 case GL_UNSIGNED_BYTE:
1249 break;
1250 case GL_UNSIGNED_INT_2_10_10_10_REV:
1251 if (internalFormat != GL_RGB10_A2)
1252 {
1253 return false;
1254 }
1255 break;
Geoff Lang1ec57f82013-10-16 11:43:23 -04001256 case GL_FLOAT:
Geoff Lang5d601382014-07-22 15:14:06 -04001257 if (internalFormatInfo.componentType != GL_FLOAT)
Geoff Lang1ec57f82013-10-16 11:43:23 -04001258 {
1259 return false;
1260 }
1261 break;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001262 default:
1263 return false;
1264 }
1265 break;
1266 case GL_RGBA_INTEGER:
1267 switch (type)
1268 {
1269 case GL_INT:
Geoff Lang5d601382014-07-22 15:14:06 -04001270 if (internalFormatInfo.componentType != GL_INT)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001271 {
1272 return false;
1273 }
1274 break;
1275 case GL_UNSIGNED_INT:
Geoff Lang5d601382014-07-22 15:14:06 -04001276 if (internalFormatInfo.componentType != GL_UNSIGNED_INT)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001277 {
1278 return false;
1279 }
1280 break;
1281 default:
1282 return false;
1283 }
1284 break;
1285 case GL_BGRA_EXT:
1286 switch (type)
1287 {
1288 case GL_UNSIGNED_BYTE:
1289 case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
1290 case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
1291 break;
1292 default:
1293 return false;
1294 }
1295 break;
Geoff Langbdc9b2f2014-04-16 14:41:54 -04001296 case GL_RG_EXT:
1297 case GL_RED_EXT:
Geoff Langc0b9ef42014-07-02 10:02:37 -04001298 if (!context->getExtensions().textureRG)
Geoff Langbdc9b2f2014-04-16 14:41:54 -04001299 {
1300 return false;
1301 }
1302 switch (type)
1303 {
1304 case GL_UNSIGNED_BYTE:
1305 break;
1306 default:
1307 return false;
1308 }
1309 break;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001310 default:
1311 return false;
1312 }
1313 return true;
1314}
1315
Corentin Walleze0902642014-11-04 12:32:15 -08001316bool ValidateES3RenderbufferStorageParameters(gl::Context *context, GLenum target, GLsizei samples,
1317 GLenum internalformat, GLsizei width, GLsizei height)
1318{
1319 if (!ValidateRenderbufferStorageParametersBase(context, target, samples, internalformat, width, height))
1320 {
1321 return false;
1322 }
1323
1324 //The ES3 spec(section 4.4.2) states that the internal format must be sized and not an integer format if samples is greater than zero.
1325 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat);
1326 if ((formatInfo.componentType == GL_UNSIGNED_INT || formatInfo.componentType == GL_INT) && samples > 0)
1327 {
1328 context->recordError(Error(GL_INVALID_OPERATION));
1329 return false;
1330 }
1331
1332 // The behavior is different than the ANGLE version, which would generate a GL_OUT_OF_MEMORY.
1333 const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
1334 if (static_cast<GLuint>(samples) > formatCaps.getMaxSamples())
1335 {
Olli Etuaho84c9f592016-03-09 14:37:25 +02001336 context->recordError(
1337 Error(GL_INVALID_OPERATION,
1338 "Samples must not be greater than maximum supported value for the format."));
Corentin Walleze0902642014-11-04 12:32:15 -08001339 return false;
1340 }
1341
1342 return true;
1343}
1344
Austin Kinross08332632015-05-05 13:35:47 -07001345bool ValidateInvalidateFramebuffer(Context *context, GLenum target, GLsizei numAttachments,
1346 const GLenum *attachments)
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001347{
Austin Kinross08332632015-05-05 13:35:47 -07001348 if (context->getClientVersion() < 3)
1349 {
1350 context->recordError(Error(GL_INVALID_OPERATION, "Operation only supported on ES 3.0 and above"));
1351 return false;
1352 }
1353
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001354 bool defaultFramebuffer = false;
1355
1356 switch (target)
1357 {
1358 case GL_DRAW_FRAMEBUFFER:
1359 case GL_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04001360 defaultFramebuffer = context->getState().getDrawFramebuffer()->id() == 0;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001361 break;
1362 case GL_READ_FRAMEBUFFER:
Shannon Woods53a94a82014-06-24 15:20:36 -04001363 defaultFramebuffer = context->getState().getReadFramebuffer()->id() == 0;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001364 break;
1365 default:
Austin Kinross08332632015-05-05 13:35:47 -07001366 context->recordError(Error(GL_INVALID_ENUM, "Invalid framebuffer target"));
1367 return false;
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001368 }
1369
Austin Kinross08332632015-05-05 13:35:47 -07001370 return ValidateDiscardFramebufferBase(context, target, numAttachments, attachments, defaultFramebuffer);
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001371}
1372
Jamie Madillc29968b2016-01-20 11:17:23 -05001373bool ValidateClearBuffer(ValidationContext *context)
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001374{
1375 if (context->getClientVersion() < 3)
1376 {
Geoff Langb1196682014-07-23 13:47:29 -04001377 context->recordError(Error(GL_INVALID_OPERATION));
1378 return false;
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001379 }
1380
Shannon Woods53a94a82014-06-24 15:20:36 -04001381 const gl::Framebuffer *fbo = context->getState().getDrawFramebuffer();
Geoff Lang748f74e2014-12-01 11:25:34 -05001382 if (!fbo || fbo->checkStatus(context->getData()) != GL_FRAMEBUFFER_COMPLETE)
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001383 {
Geoff Langb1196682014-07-23 13:47:29 -04001384 context->recordError(Error(GL_INVALID_FRAMEBUFFER_OPERATION));
1385 return false;
Jamie Madill13f7d7d2014-06-20 13:21:27 -04001386 }
1387
1388 return true;
1389}
1390
Olli Etuaho71dfb362016-03-10 14:04:27 +02001391bool ValidateDrawRangeElements(Context *context,
1392 GLenum mode,
1393 GLuint start,
1394 GLuint end,
1395 GLsizei count,
1396 GLenum type,
1397 const GLvoid *indices,
1398 IndexRange *indexRange)
1399{
1400 if (context->getClientVersion() < 3)
1401 {
1402 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
1403 return false;
1404 }
1405
1406 if (end < start)
1407 {
1408 context->recordError(Error(GL_INVALID_VALUE, "end < start"));
1409 return false;
1410 }
1411
1412 if (!ValidateDrawElements(context, mode, count, type, indices, 0, indexRange))
1413 {
1414 return false;
1415 }
1416
1417 if (indexRange->end > end || indexRange->start < start)
1418 {
1419 // GL spec says that behavior in this case is undefined - generating an error is fine.
1420 context->recordError(
1421 Error(GL_INVALID_OPERATION, "Indices are out of the start, end range."));
1422 return false;
1423 }
1424 return true;
1425}
1426
Geoff Langb1196682014-07-23 13:47:29 -04001427bool ValidateGetUniformuiv(Context *context, GLuint program, GLint location, GLuint* params)
Jamie Madill0063c512014-08-25 15:47:53 -04001428{
1429 if (context->getClientVersion() < 3)
1430 {
Geoff Langb1196682014-07-23 13:47:29 -04001431 context->recordError(Error(GL_INVALID_OPERATION));
1432 return false;
Jamie Madill0063c512014-08-25 15:47:53 -04001433 }
1434
Jamie Madill78f41802014-08-25 15:47:55 -04001435 return ValidateGetUniformBase(context, program, location);
Jamie Madill0063c512014-08-25 15:47:53 -04001436}
1437
Jamie Madillb885e572015-02-03 16:16:04 -05001438bool ValidateReadBuffer(Context *context, GLenum src)
1439{
1440 if (context->getClientVersion() < 3)
1441 {
1442 context->recordError(Error(GL_INVALID_OPERATION));
1443 return false;
1444 }
1445
1446 Framebuffer *readFBO = context->getState().getReadFramebuffer();
1447
1448 if (readFBO == nullptr)
1449 {
1450 context->recordError(gl::Error(GL_INVALID_OPERATION, "No active read framebuffer."));
1451 return false;
1452 }
1453
1454 if (src == GL_NONE)
1455 {
1456 return true;
1457 }
1458
Olli Etuaho84c9f592016-03-09 14:37:25 +02001459 if (src != GL_BACK && (src < GL_COLOR_ATTACHMENT0 || src > GL_COLOR_ATTACHMENT31))
Jamie Madillb885e572015-02-03 16:16:04 -05001460 {
1461 context->recordError(gl::Error(GL_INVALID_ENUM, "Unknown enum for 'src' in ReadBuffer"));
1462 return false;
1463 }
1464
1465 if (readFBO->id() == 0)
1466 {
1467 if (src != GL_BACK)
1468 {
1469 const char *errorMsg = "'src' must be GL_NONE or GL_BACK when reading from the default framebuffer.";
1470 context->recordError(gl::Error(GL_INVALID_OPERATION, errorMsg));
1471 return false;
1472 }
1473 }
1474 else
1475 {
1476 GLuint drawBuffer = static_cast<GLuint>(src - GL_COLOR_ATTACHMENT0);
1477
1478 if (drawBuffer >= context->getCaps().maxDrawBuffers)
1479 {
1480 const char *errorMsg = "'src' is greater than MAX_DRAW_BUFFERS.";
1481 context->recordError(gl::Error(GL_INVALID_OPERATION, errorMsg));
1482 return false;
1483 }
1484 }
1485
1486 return true;
1487}
1488
Jamie Madill86af3d22015-07-21 15:14:07 -04001489bool ValidateCompressedTexImage3D(Context *context,
1490 GLenum target,
1491 GLint level,
1492 GLenum internalformat,
1493 GLsizei width,
1494 GLsizei height,
1495 GLsizei depth,
1496 GLint border,
1497 GLsizei imageSize,
1498 const GLvoid *data)
1499{
1500 if (context->getClientVersion() < 3)
1501 {
1502 context->recordError(Error(GL_INVALID_OPERATION));
1503 return false;
1504 }
1505
1506 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat);
1507 if (imageSize < 0 ||
1508 static_cast<GLuint>(imageSize) !=
1509 formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height))
1510 {
1511 context->recordError(Error(GL_INVALID_VALUE));
1512 return false;
1513 }
1514
1515 // 3D texture target validation
1516 if (target != GL_TEXTURE_3D && target != GL_TEXTURE_2D_ARRAY)
1517 {
1518 context->recordError(
1519 Error(GL_INVALID_ENUM, "Must specify a valid 3D texture destination target"));
1520 return false;
1521 }
1522
1523 // validateES3TexImageFormat sets the error code if there is an error
Ian Ewellfc7cf8e2016-01-20 15:57:46 -05001524 if (!ValidateES3TexImage3DParameters(context, target, level, internalformat, true, false, 0, 0,
1525 0, width, height, depth, border, GL_NONE, GL_NONE, data))
Jamie Madill86af3d22015-07-21 15:14:07 -04001526 {
1527 return false;
1528 }
1529
1530 return true;
1531}
Austin Kinrossbc781f32015-10-26 09:27:38 -07001532
1533bool ValidateBindVertexArray(Context *context, GLuint array)
1534{
1535 if (context->getClientVersion() < 3)
1536 {
1537 context->recordError(Error(GL_INVALID_OPERATION));
1538 return false;
1539 }
1540
1541 return ValidateBindVertexArrayBase(context, array);
1542}
1543
Austin Kinrossbc781f32015-10-26 09:27:38 -07001544bool ValidateIsVertexArray(Context *context)
1545{
1546 if (context->getClientVersion() < 3)
1547 {
1548 context->recordError(Error(GL_INVALID_OPERATION));
1549 return false;
1550 }
1551
1552 return true;
1553}
Geoff Langc5629752015-12-07 16:29:04 -05001554
1555bool ValidateProgramBinary(Context *context,
1556 GLuint program,
1557 GLenum binaryFormat,
1558 const void *binary,
1559 GLint length)
1560{
1561 if (context->getClientVersion() < 3)
1562 {
1563 context->recordError(Error(GL_INVALID_OPERATION));
1564 return false;
1565 }
1566
1567 return ValidateProgramBinaryBase(context, program, binaryFormat, binary, length);
1568}
1569
1570bool ValidateGetProgramBinary(Context *context,
1571 GLuint program,
1572 GLsizei bufSize,
1573 GLsizei *length,
1574 GLenum *binaryFormat,
1575 void *binary)
1576{
1577 if (context->getClientVersion() < 3)
1578 {
1579 context->recordError(Error(GL_INVALID_OPERATION));
1580 return false;
1581 }
1582
1583 return ValidateGetProgramBinaryBase(context, program, bufSize, length, binaryFormat, binary);
1584}
1585
Olli Etuahof0fee072016-03-30 15:11:58 +03001586bool ValidateProgramParameteri(Context *context, GLuint program, GLenum pname, GLint value)
Geoff Langc5629752015-12-07 16:29:04 -05001587{
1588 if (context->getClientVersion() < 3)
1589 {
Olli Etuahof0fee072016-03-30 15:11:58 +03001590 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
Geoff Langc5629752015-12-07 16:29:04 -05001591 return false;
1592 }
1593
1594 if (GetValidProgram(context, program) == nullptr)
1595 {
1596 return false;
1597 }
1598
1599 switch (pname)
1600 {
1601 case GL_PROGRAM_BINARY_RETRIEVABLE_HINT:
Olli Etuahof0fee072016-03-30 15:11:58 +03001602 if (value != GL_FALSE && value != GL_TRUE)
1603 {
1604 context->recordError(Error(
1605 GL_INVALID_VALUE, "Invalid value, expected GL_FALSE or GL_TRUE: %i", value));
1606 return false;
1607 }
Geoff Langc5629752015-12-07 16:29:04 -05001608 break;
1609
1610 default:
1611 context->recordError(Error(GL_INVALID_ENUM, "Invalid pname: 0x%X", pname));
1612 return false;
1613 }
1614
1615 return true;
1616}
Jamie Madillc29968b2016-01-20 11:17:23 -05001617
1618bool ValidateBlitFramebuffer(Context *context,
1619 GLint srcX0,
1620 GLint srcY0,
1621 GLint srcX1,
1622 GLint srcY1,
1623 GLint dstX0,
1624 GLint dstY0,
1625 GLint dstX1,
1626 GLint dstY1,
1627 GLbitfield mask,
1628 GLenum filter)
1629{
1630 if (context->getClientVersion() < 3)
1631 {
1632 context->recordError(Error(GL_INVALID_OPERATION));
1633 return false;
1634 }
1635
1636 return ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0,
1637 dstX1, dstY1, mask, filter);
Geoff Lange8ebe7f2013-08-05 15:03:13 -04001638}
Jamie Madillc29968b2016-01-20 11:17:23 -05001639
1640bool ValidateClearBufferiv(ValidationContext *context,
1641 GLenum buffer,
1642 GLint drawbuffer,
1643 const GLint *value)
1644{
1645 switch (buffer)
1646 {
1647 case GL_COLOR:
1648 if (drawbuffer < 0 ||
1649 static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers)
1650 {
1651 context->recordError(Error(GL_INVALID_VALUE));
1652 return false;
1653 }
1654 break;
1655
1656 case GL_STENCIL:
1657 if (drawbuffer != 0)
1658 {
1659 context->recordError(Error(GL_INVALID_VALUE));
1660 return false;
1661 }
1662 break;
1663
1664 default:
1665 context->recordError(Error(GL_INVALID_ENUM));
1666 return false;
1667 }
1668
1669 return ValidateClearBuffer(context);
1670}
1671
1672bool ValidateClearBufferuiv(ValidationContext *context,
1673 GLenum buffer,
1674 GLint drawbuffer,
1675 const GLuint *value)
1676{
1677 switch (buffer)
1678 {
1679 case GL_COLOR:
1680 if (drawbuffer < 0 ||
1681 static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers)
1682 {
1683 context->recordError(Error(GL_INVALID_VALUE));
1684 return false;
1685 }
1686 break;
1687
1688 default:
1689 context->recordError(Error(GL_INVALID_ENUM));
1690 return false;
1691 }
1692
1693 return ValidateClearBuffer(context);
1694}
1695
1696bool ValidateClearBufferfv(ValidationContext *context,
1697 GLenum buffer,
1698 GLint drawbuffer,
1699 const GLfloat *value)
1700{
1701 switch (buffer)
1702 {
1703 case GL_COLOR:
1704 if (drawbuffer < 0 ||
1705 static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers)
1706 {
1707 context->recordError(Error(GL_INVALID_VALUE));
1708 return false;
1709 }
1710 break;
1711
1712 case GL_DEPTH:
1713 if (drawbuffer != 0)
1714 {
1715 context->recordError(Error(GL_INVALID_VALUE));
1716 return false;
1717 }
1718 break;
1719
1720 default:
1721 context->recordError(Error(GL_INVALID_ENUM));
1722 return false;
1723 }
1724
1725 return ValidateClearBuffer(context);
1726}
1727
1728bool ValidateClearBufferfi(ValidationContext *context,
1729 GLenum buffer,
1730 GLint drawbuffer,
1731 GLfloat depth,
1732 GLint stencil)
1733{
1734 switch (buffer)
1735 {
1736 case GL_DEPTH_STENCIL:
1737 if (drawbuffer != 0)
1738 {
1739 context->recordError(Error(GL_INVALID_VALUE));
1740 return false;
1741 }
1742 break;
1743
1744 default:
1745 context->recordError(Error(GL_INVALID_ENUM));
1746 return false;
1747 }
1748
1749 return ValidateClearBuffer(context);
1750}
1751
1752bool ValidateDrawBuffers(ValidationContext *context, GLsizei n, const GLenum *bufs)
1753{
1754 if (context->getClientVersion() < 3)
1755 {
1756 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
1757 return false;
1758 }
1759
1760 return ValidateDrawBuffersBase(context, n, bufs);
1761}
1762
1763bool ValidateCopyTexSubImage3D(Context *context,
1764 GLenum target,
1765 GLint level,
1766 GLint xoffset,
1767 GLint yoffset,
1768 GLint zoffset,
1769 GLint x,
1770 GLint y,
1771 GLsizei width,
1772 GLsizei height)
1773{
1774 if (context->getClientVersion() < 3)
1775 {
1776 context->recordError(Error(GL_INVALID_OPERATION));
1777 return false;
1778 }
1779
Ian Ewellfc7cf8e2016-01-20 15:57:46 -05001780 return ValidateES3CopyTexImage3DParameters(context, target, level, GL_NONE, true, xoffset,
1781 yoffset, zoffset, x, y, width, height, 0);
Jamie Madillc29968b2016-01-20 11:17:23 -05001782}
1783
Jamie Madill73a84962016-02-12 09:27:23 -05001784bool ValidateTexImage3D(Context *context,
1785 GLenum target,
1786 GLint level,
1787 GLint internalformat,
1788 GLsizei width,
1789 GLsizei height,
1790 GLsizei depth,
1791 GLint border,
1792 GLenum format,
1793 GLenum type,
1794 const GLvoid *pixels)
1795{
1796 if (context->getClientVersion() < 3)
1797 {
1798 context->recordError(Error(GL_INVALID_OPERATION));
1799 return false;
1800 }
1801
1802 return ValidateES3TexImage3DParameters(context, target, level, internalformat, false, false, 0,
1803 0, 0, width, height, depth, border, format, type,
1804 pixels);
1805}
1806
1807bool ValidateTexSubImage3D(Context *context,
1808 GLenum target,
1809 GLint level,
1810 GLint xoffset,
1811 GLint yoffset,
1812 GLint zoffset,
1813 GLsizei width,
1814 GLsizei height,
1815 GLsizei depth,
1816 GLenum format,
1817 GLenum type,
1818 const GLvoid *pixels)
1819{
1820 if (context->getClientVersion() < 3)
1821 {
1822 context->recordError(Error(GL_INVALID_OPERATION));
1823 return false;
1824 }
1825
1826 return ValidateES3TexImage3DParameters(context, target, level, GL_NONE, false, true, xoffset,
1827 yoffset, zoffset, width, height, depth, 0, format, type,
1828 pixels);
1829}
1830
1831bool ValidateCompressedTexSubImage3D(Context *context,
1832 GLenum target,
1833 GLint level,
1834 GLint xoffset,
1835 GLint yoffset,
1836 GLint zoffset,
1837 GLsizei width,
1838 GLsizei height,
1839 GLsizei depth,
1840 GLenum format,
1841 GLsizei imageSize,
1842 const GLvoid *data)
1843{
1844 if (context->getClientVersion() < 3)
1845 {
1846 context->recordError(Error(GL_INVALID_OPERATION));
1847 return false;
1848 }
1849
1850 const InternalFormat &formatInfo = GetInternalFormatInfo(format);
1851 if (imageSize < 0 ||
1852 static_cast<GLuint>(imageSize) !=
1853 formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height))
1854 {
1855 context->recordError(Error(GL_INVALID_VALUE));
1856 return false;
1857 }
1858
1859 if (!data)
1860 {
1861 context->recordError(Error(GL_INVALID_VALUE));
1862 return false;
1863 }
1864
1865 return ValidateES3TexImage3DParameters(context, target, level, GL_NONE, true, true, 0, 0, 0,
1866 width, height, depth, 0, GL_NONE, GL_NONE, data);
1867}
1868
Olli Etuaho41997e72016-03-10 13:38:39 +02001869bool ValidateGenQueries(Context *context, GLint n, GLuint *)
1870{
1871 return ValidateGenOrDeleteES3(context, n);
1872}
1873
1874bool ValidateDeleteQueries(Context *context, GLint n, const GLuint *)
1875{
1876 return ValidateGenOrDeleteES3(context, n);
1877}
1878
1879bool ValidateGenSamplers(Context *context, GLint count, GLuint *)
1880{
1881 return ValidateGenOrDeleteCountES3(context, count);
1882}
1883
1884bool ValidateDeleteSamplers(Context *context, GLint count, const GLuint *)
1885{
1886 return ValidateGenOrDeleteCountES3(context, count);
1887}
1888
1889bool ValidateGenTransformFeedbacks(Context *context, GLint n, GLuint *)
1890{
1891 return ValidateGenOrDeleteES3(context, n);
1892}
1893
1894bool ValidateDeleteTransformFeedbacks(Context *context, GLint n, const GLuint *ids)
1895{
1896 if (!ValidateGenOrDeleteES3(context, n))
1897 {
1898 return false;
1899 }
1900 for (GLint i = 0; i < n; ++i)
1901 {
1902 auto *transformFeedback = context->getTransformFeedback(ids[i]);
1903 if (transformFeedback != nullptr && transformFeedback->isActive())
1904 {
1905 // ES 3.0.4 section 2.15.1 page 86
1906 context->recordError(
1907 Error(GL_INVALID_OPERATION, "Attempt to delete active transform feedback."));
1908 return false;
1909 }
1910 }
1911 return true;
1912}
1913
1914bool ValidateGenVertexArrays(Context *context, GLint n, GLuint *)
1915{
1916 return ValidateGenOrDeleteES3(context, n);
1917}
1918
1919bool ValidateDeleteVertexArrays(Context *context, GLint n, const GLuint *)
1920{
1921 return ValidateGenOrDeleteES3(context, n);
1922}
1923
1924bool ValidateGenOrDeleteES3(Context *context, GLint n)
1925{
1926 if (context->getClientVersion() < 3)
1927 {
1928 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
1929 return false;
1930 }
1931 return ValidateGenOrDelete(context, n);
1932}
1933
1934bool ValidateGenOrDeleteCountES3(Context *context, GLint count)
1935{
1936 if (context->getClientVersion() < 3)
1937 {
1938 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
1939 return false;
1940 }
1941 if (count < 0)
1942 {
1943 context->recordError(Error(GL_INVALID_VALUE, "count < 0"));
1944 return false;
1945 }
1946 return true;
1947}
1948
Olli Etuahoc3e55a42016-03-09 16:29:18 +02001949bool ValidateBeginTransformFeedback(Context *context, GLenum primitiveMode)
1950{
1951 if (context->getClientVersion() < 3)
1952 {
1953 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
1954 return false;
1955 }
1956 switch (primitiveMode)
1957 {
1958 case GL_TRIANGLES:
1959 case GL_LINES:
1960 case GL_POINTS:
1961 break;
1962
1963 default:
1964 context->recordError(Error(GL_INVALID_ENUM, "Invalid primitive mode."));
1965 return false;
1966 }
1967
1968 TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback();
1969 ASSERT(transformFeedback != nullptr);
1970
1971 if (transformFeedback->isActive())
1972 {
1973 context->recordError(Error(GL_INVALID_OPERATION, "Transform feedback is already active."));
1974 return false;
1975 }
1976 return true;
1977}
1978
Olli Etuaho37477912016-03-30 14:54:40 +03001979bool ValidateSamplerParameteri(Context *context, GLuint sampler, GLenum pname, GLint param)
1980{
1981 if (context->getClientVersion() < 3)
1982 {
1983 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
1984 return false;
1985 }
1986
1987 if (!context->isSampler(sampler))
1988 {
1989 context->recordError(Error(GL_INVALID_OPERATION));
1990 return false;
1991 }
1992
1993 if (!ValidateSamplerObjectParameter(context, pname))
1994 {
1995 return false;
1996 }
1997
Ian Ewellbda75592016-04-18 17:25:54 -04001998 if (!ValidateTexParamParameters(context, GL_TEXTURE_2D, pname, param))
Olli Etuaho37477912016-03-30 14:54:40 +03001999 {
2000 return false;
2001 }
2002 return true;
2003}
2004
2005bool ValidateSamplerParameterf(Context *context, GLuint sampler, GLenum pname, GLfloat param)
2006{
2007 // The only float parameters are MIN_LOD and MAX_LOD. For these any value is permissible, so
2008 // ValidateSamplerParameteri can be used for validation here.
2009 return ValidateSamplerParameteri(context, sampler, pname, static_cast<GLint>(param));
2010}
2011
Olli Etuaho4f667482016-03-30 15:56:35 +03002012bool ValidateGetBufferPointerv(Context *context, GLenum target, GLenum pname, GLvoid **params)
2013{
2014 if (context->getClientVersion() < 3)
2015 {
2016 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
2017 return false;
2018 }
2019
2020 return ValidateGetBufferPointervBase(context, target, pname, params);
2021}
2022
2023bool ValidateUnmapBuffer(Context *context, GLenum target)
2024{
2025 if (context->getClientVersion() < 3)
2026 {
2027 context->recordError(Error(GL_INVALID_OPERATION));
2028 return false;
2029 }
2030
2031 return ValidateUnmapBufferBase(context, target);
2032}
2033
2034bool ValidateMapBufferRange(Context *context,
2035 GLenum target,
2036 GLintptr offset,
2037 GLsizeiptr length,
2038 GLbitfield access)
2039{
2040 if (context->getClientVersion() < 3)
2041 {
2042 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
2043 return false;
2044 }
2045
2046 return ValidateMapBufferRangeBase(context, target, offset, length, access);
2047}
2048
2049bool ValidateFlushMappedBufferRange(Context *context,
2050 GLenum target,
2051 GLintptr offset,
2052 GLsizeiptr length)
2053{
2054 if (context->getClientVersion() < 3)
2055 {
2056 context->recordError(Error(GL_INVALID_OPERATION, "Context does not support GLES3."));
2057 return false;
2058 }
2059
2060 return ValidateFlushMappedBufferRangeBase(context, target, offset, length);
2061}
2062
Jamie Madillc29968b2016-01-20 11:17:23 -05002063} // namespace gl