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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002//
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +00003// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Buffer.cpp: Implements the gl::Buffer class, representing storage of vertex and/or
9// index data. Implements GL buffer objects and related functionality.
10// [OpenGL ES 2.0.24] section 2.9 page 21.
11
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000012#include "libGLESv2/Buffer.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000014#include "libGLESv2/renderer/VertexBuffer.h"
15#include "libGLESv2/renderer/IndexBuffer.h"
16#include "libGLESv2/renderer/BufferStorage.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000017#include "libGLESv2/renderer/Renderer.h"
daniel@transgaming.com83921382011-01-08 05:46:00 +000018
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000019namespace gl
20{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000021
daniel@transgaming.com70062c92012-11-28 19:32:30 +000022Buffer::Buffer(rx::Renderer *renderer, GLuint id) : RefCountObject(id)
daniel@transgaming.com0f7aaf52010-03-11 19:41:38 +000023{
daniel@transgaming.comb9c64a82013-01-11 04:09:04 +000024 mRenderer = renderer;
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +000025 mUsage = GL_DYNAMIC_DRAW;
daniel@transgaming.com83921382011-01-08 05:46:00 +000026
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +000027 mBufferStorage = renderer->createBufferStorage();
daniel@transgaming.com78624ca2011-04-22 04:17:57 +000028 mStaticVertexBuffer = NULL;
29 mStaticIndexBuffer = NULL;
30 mUnmodifiedDataUse = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000031}
32
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +000033Buffer::~Buffer()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000034{
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +000035 delete mBufferStorage;
daniel@transgaming.com78624ca2011-04-22 04:17:57 +000036 delete mStaticVertexBuffer;
37 delete mStaticIndexBuffer;
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +000038}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000039
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +000040void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage)
41{
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +000042 mBufferStorage->clear();
43 mBufferStorage->setData(data, size, 0);
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +000044
daniel@transgaming.comaa0ccbd2010-04-15 20:45:05 +000045 mUsage = usage;
daniel@transgaming.com83921382011-01-08 05:46:00 +000046
47 invalidateStaticData();
48
49 if (usage == GL_STATIC_DRAW)
50 {
daniel@transgaming.come4e45062012-12-20 20:56:53 +000051 mStaticVertexBuffer = new rx::StaticVertexBufferInterface(mRenderer);
daniel@transgaming.com50cc7252012-12-20 21:09:23 +000052 mStaticIndexBuffer = new rx::StaticIndexBufferInterface(mRenderer);
daniel@transgaming.com83921382011-01-08 05:46:00 +000053 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000054}
55
daniel@transgaming.comdefa1c32010-05-18 18:51:45 +000056void Buffer::bufferSubData(const void *data, GLsizeiptr size, GLintptr offset)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000057{
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +000058 mBufferStorage->setData(data, size, offset);
59
daniel@transgaming.com1e3a8042012-12-20 21:09:55 +000060 if ((mStaticVertexBuffer && mStaticVertexBuffer->getBufferSize() != 0) || (mStaticIndexBuffer && mStaticIndexBuffer->getBufferSize() != 0))
daniel@transgaming.com83921382011-01-08 05:46:00 +000061 {
62 invalidateStaticData();
daniel@transgaming.com83921382011-01-08 05:46:00 +000063 }
jbauman@chromium.orgaa9c5ca2011-09-26 21:10:13 +000064
65 mUnmodifiedDataUse = 0;
daniel@transgaming.com83921382011-01-08 05:46:00 +000066}
67
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +000068rx::BufferStorage *Buffer::getStorage() const
69{
70 return mBufferStorage;
71}
72
73unsigned int Buffer::size()
74{
75 return mBufferStorage->getSize();
76}
77
78GLenum Buffer::usage() const
79{
80 return mUsage;
81}
82
daniel@transgaming.come4e45062012-12-20 20:56:53 +000083rx::StaticVertexBufferInterface *Buffer::getStaticVertexBuffer()
daniel@transgaming.com83921382011-01-08 05:46:00 +000084{
daniel@transgaming.com78624ca2011-04-22 04:17:57 +000085 return mStaticVertexBuffer;
daniel@transgaming.com83921382011-01-08 05:46:00 +000086}
87
daniel@transgaming.com50cc7252012-12-20 21:09:23 +000088rx::StaticIndexBufferInterface *Buffer::getStaticIndexBuffer()
daniel@transgaming.com83921382011-01-08 05:46:00 +000089{
daniel@transgaming.com78624ca2011-04-22 04:17:57 +000090 return mStaticIndexBuffer;
daniel@transgaming.com83921382011-01-08 05:46:00 +000091}
92
93void Buffer::invalidateStaticData()
94{
daniel@transgaming.com78624ca2011-04-22 04:17:57 +000095 delete mStaticVertexBuffer;
96 mStaticVertexBuffer = NULL;
daniel@transgaming.com83921382011-01-08 05:46:00 +000097
daniel@transgaming.com78624ca2011-04-22 04:17:57 +000098 delete mStaticIndexBuffer;
99 mStaticIndexBuffer = NULL;
100
101 mUnmodifiedDataUse = 0;
102}
103
104// Creates static buffers if sufficient used data has been left unmodified
105void Buffer::promoteStaticUsage(int dataSize)
106{
107 if (!mStaticVertexBuffer && !mStaticIndexBuffer)
108 {
109 mUnmodifiedDataUse += dataSize;
110
shannon.woods@transgaming.com76655412013-02-28 23:08:09 +0000111 if (mUnmodifiedDataUse > 3 * mBufferStorage->getSize())
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000112 {
daniel@transgaming.come4e45062012-12-20 20:56:53 +0000113 mStaticVertexBuffer = new rx::StaticVertexBufferInterface(mRenderer);
daniel@transgaming.com50cc7252012-12-20 21:09:23 +0000114 mStaticIndexBuffer = new rx::StaticIndexBufferInterface(mRenderer);
daniel@transgaming.com78624ca2011-04-22 04:17:57 +0000115 }
116 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000117}
118
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000119}