Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 13 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 14 | #include "libANGLE/Framebuffer.h" |
| 15 | #include "libANGLE/FramebufferAttachment.h" |
| 16 | #include "libANGLE/Program.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 17 | #include "libANGLE/Uniform.h" |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 18 | #include "libANGLE/VaryingPacking.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 19 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 20 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 21 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 29 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 30 | using namespace angle; |
| 31 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 32 | namespace rx |
| 33 | { |
| 34 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | namespace |
| 36 | { |
| 37 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 38 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 39 | gl::Shader *vertexShader, |
| 40 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 56 | gl::VertexFormatType defaultType = |
| 57 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 59 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 78 | void GetPixelOutputLayoutFromFramebuffer(const gl::Context *context, |
| 79 | const gl::Framebuffer *framebuffer, |
| 80 | std::vector<GLenum> *signature) |
| 81 | { |
| 82 | signature->clear(); |
| 83 | |
| 84 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 85 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 86 | |
| 87 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 88 | { |
| 89 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 90 | |
| 91 | if (colorbuffer) |
| 92 | { |
| 93 | signature->push_back(colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 94 | : colorbuffer->getBinding()); |
| 95 | } |
| 96 | else |
| 97 | { |
| 98 | signature->push_back(GL_NONE); |
| 99 | } |
| 100 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 101 | } |
| 102 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 103 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 104 | { |
| 105 | return var.isRowMajorLayout; |
| 106 | } |
| 107 | |
| 108 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 109 | { |
| 110 | return false; |
| 111 | } |
| 112 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 113 | template <typename VarT> |
| 114 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 115 | const std::string &prefix, |
| 116 | sh::BlockLayoutEncoder *encoder, |
| 117 | bool inRowMajorLayout, |
| 118 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 119 | { |
| 120 | for (const VarT &field : fields) |
| 121 | { |
| 122 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 123 | |
| 124 | if (field.isStruct()) |
| 125 | { |
| 126 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 127 | |
| 128 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 129 | { |
| 130 | encoder->enterAggregateType(); |
| 131 | |
| 132 | const std::string uniformElementName = |
| 133 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 134 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 135 | blockInfoOut); |
| 136 | |
| 137 | encoder->exitAggregateType(); |
| 138 | } |
| 139 | } |
| 140 | else |
| 141 | { |
| 142 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 143 | (*blockInfoOut)[fieldName] = |
| 144 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 145 | } |
| 146 | } |
| 147 | } |
| 148 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 149 | template <typename T, int cols, int rows> |
| 150 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 151 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 152 | constexpr int targetWidth = 4; |
| 153 | constexpr int targetHeight = rows; |
| 154 | constexpr int srcWidth = rows; |
| 155 | constexpr int srcHeight = cols; |
| 156 | |
| 157 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 158 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 159 | |
| 160 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 161 | |
| 162 | for (int x = 0; x < copyWidth; x++) |
| 163 | { |
| 164 | for (int y = 0; y < copyHeight; y++) |
| 165 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 166 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 167 | } |
| 168 | } |
| 169 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 170 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 171 | { |
| 172 | return false; |
| 173 | } |
| 174 | |
| 175 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 176 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 177 | } |
| 178 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 179 | template <typename T, int cols, int rows> |
| 180 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 181 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 182 | constexpr int targetWidth = 4; |
| 183 | constexpr int targetHeight = rows; |
| 184 | constexpr int srcWidth = cols; |
| 185 | constexpr int srcHeight = rows; |
| 186 | |
| 187 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 188 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 189 | |
| 190 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 191 | |
| 192 | for (int y = 0; y < copyHeight; y++) |
| 193 | { |
| 194 | for (int x = 0; x < copyWidth; x++) |
| 195 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 196 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 197 | } |
| 198 | } |
| 199 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 200 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 201 | { |
| 202 | return false; |
| 203 | } |
| 204 | |
| 205 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 206 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 207 | } |
| 208 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 209 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 210 | { |
| 211 | switch (drawMode) |
| 212 | { |
| 213 | // Uses the point sprite geometry shader. |
| 214 | case GL_POINTS: |
| 215 | return gl::PRIMITIVE_POINTS; |
| 216 | |
| 217 | // All line drawing uses the same geometry shader. |
| 218 | case GL_LINES: |
| 219 | case GL_LINE_STRIP: |
| 220 | case GL_LINE_LOOP: |
| 221 | return gl::PRIMITIVE_LINES; |
| 222 | |
| 223 | // The triangle fan primitive is emulated with strips in D3D11. |
| 224 | case GL_TRIANGLES: |
| 225 | case GL_TRIANGLE_FAN: |
| 226 | return gl::PRIMITIVE_TRIANGLES; |
| 227 | |
| 228 | // Special case for triangle strips. |
| 229 | case GL_TRIANGLE_STRIP: |
| 230 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 231 | |
| 232 | default: |
| 233 | UNREACHABLE(); |
| 234 | return gl::PRIMITIVE_TYPE_MAX; |
| 235 | } |
| 236 | } |
| 237 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 238 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 239 | { |
| 240 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 241 | for (const auto &varying : varyings) |
| 242 | { |
| 243 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 244 | { |
| 245 | return true; |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | return false; |
| 250 | } |
| 251 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 252 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 253 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 254 | { |
| 255 | for (GLint col = 0; col < columns; ++col) |
| 256 | { |
| 257 | for (GLint row = 0; row < rows; ++row) |
| 258 | { |
| 259 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 260 | const GLfloat *inptr = source + ((row * 4) + col); |
| 261 | *outptr = *inptr; |
| 262 | } |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | template <typename NonFloatT> |
| 267 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 268 | { |
| 269 | UNREACHABLE(); |
| 270 | } |
| 271 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 272 | } // anonymous namespace |
| 273 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 274 | // D3DUniform Implementation |
| 275 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 276 | D3DUniform::D3DUniform(GLenum typeIn, |
| 277 | const std::string &nameIn, |
| 278 | unsigned int arraySizeIn, |
| 279 | bool defaultBlock) |
| 280 | : type(typeIn), |
| 281 | name(nameIn), |
| 282 | arraySize(arraySizeIn), |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 283 | vsData(nullptr), |
| 284 | psData(nullptr), |
| 285 | csData(nullptr), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 286 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 287 | psRegisterIndex(GL_INVALID_INDEX), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 288 | csRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 289 | registerCount(0), |
| 290 | registerElement(0) |
| 291 | { |
| 292 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 293 | // rendering |
| 294 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 295 | if (defaultBlock) |
| 296 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 297 | // Use the row count as register count, will work for non-square matrices. |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 298 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 299 | } |
| 300 | } |
| 301 | |
| 302 | D3DUniform::~D3DUniform() |
| 303 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 304 | } |
| 305 | |
| 306 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 307 | { |
| 308 | ASSERT((arraySize == 0 && elementIndex == 0) || (arraySize > 0 && elementIndex < arraySize)); |
| 309 | |
| 310 | if (isSampler()) |
| 311 | { |
| 312 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 313 | } |
| 314 | |
| 315 | return firstNonNullData() + |
| 316 | (elementIndex > 0 ? (gl::VariableInternalSize(type) * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 317 | } |
| 318 | |
| 319 | bool D3DUniform::isSampler() const |
| 320 | { |
| 321 | return gl::IsSamplerType(type); |
| 322 | } |
| 323 | |
| 324 | bool D3DUniform::isReferencedByVertexShader() const |
| 325 | { |
| 326 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 327 | } |
| 328 | |
| 329 | bool D3DUniform::isReferencedByFragmentShader() const |
| 330 | { |
| 331 | return psRegisterIndex != GL_INVALID_INDEX; |
| 332 | } |
| 333 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 334 | bool D3DUniform::isReferencedByComputeShader() const |
| 335 | { |
| 336 | return csRegisterIndex != GL_INVALID_INDEX; |
| 337 | } |
| 338 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 339 | const uint8_t *D3DUniform::firstNonNullData() const |
| 340 | { |
| 341 | ASSERT(vsData || psData || csData || !mSamplerData.empty()); |
| 342 | |
| 343 | if (!mSamplerData.empty()) |
| 344 | { |
| 345 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 346 | } |
| 347 | |
| 348 | return vsData ? vsData : (psData ? psData : csData); |
| 349 | } |
| 350 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 351 | // D3DVarying Implementation |
| 352 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 353 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 354 | { |
| 355 | } |
| 356 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 357 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 358 | unsigned int semanticIndexIn, |
| 359 | unsigned int componentCountIn, |
| 360 | unsigned int outputSlotIn) |
| 361 | : semanticName(semanticNameIn), |
| 362 | semanticIndex(semanticIndexIn), |
| 363 | componentCount(componentCountIn), |
| 364 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 365 | { |
| 366 | } |
| 367 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 368 | // ProgramD3DMetadata Implementation |
| 369 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 370 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 371 | const ShaderD3D *vertexShader, |
| 372 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 373 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 374 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 375 | mUsesInstancedPointSpriteEmulation( |
| 376 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 377 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 378 | mHasANGLEMultiviewEnabled(vertexShader->hasANGLEMultiviewEnabled()), |
| 379 | mUsesViewID(fragmentShader->usesViewID()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame^] | 380 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 381 | mVertexShader(vertexShader), |
| 382 | mFragmentShader(fragmentShader) |
| 383 | { |
| 384 | } |
| 385 | |
| 386 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 387 | { |
| 388 | return mRendererMajorShaderModel; |
| 389 | } |
| 390 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 391 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 392 | { |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 393 | return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && |
| 394 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 395 | } |
| 396 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 397 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 398 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 399 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 400 | } |
| 401 | |
| 402 | bool ProgramD3DMetadata::usesPointCoord() const |
| 403 | { |
| 404 | return mFragmentShader->usesPointCoord(); |
| 405 | } |
| 406 | |
| 407 | bool ProgramD3DMetadata::usesFragCoord() const |
| 408 | { |
| 409 | return mFragmentShader->usesFragCoord(); |
| 410 | } |
| 411 | |
| 412 | bool ProgramD3DMetadata::usesPointSize() const |
| 413 | { |
| 414 | return mVertexShader->usesPointSize(); |
| 415 | } |
| 416 | |
| 417 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 418 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 419 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 420 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 421 | } |
| 422 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 423 | bool ProgramD3DMetadata::usesViewScale() const |
| 424 | { |
| 425 | return mUsesViewScale; |
| 426 | } |
| 427 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 428 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 429 | { |
| 430 | return mHasANGLEMultiviewEnabled; |
| 431 | } |
| 432 | |
| 433 | bool ProgramD3DMetadata::usesViewID() const |
| 434 | { |
| 435 | return mUsesViewID; |
| 436 | } |
| 437 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame^] | 438 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 439 | { |
| 440 | return mCanSelectViewInVertexShader; |
| 441 | } |
| 442 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 443 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 444 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 445 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 446 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 447 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 448 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 449 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 450 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 451 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 452 | usesInsertedPointCoordValue(); |
| 453 | } |
| 454 | |
| 455 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 456 | { |
| 457 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 458 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 459 | // the vertex shader in this case. This saves us 1 output vector. |
| 460 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 461 | } |
| 462 | |
| 463 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 464 | { |
| 465 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 466 | } |
| 467 | |
| 468 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 469 | { |
| 470 | return mFragmentShader->usesMultipleRenderTargets(); |
| 471 | } |
| 472 | |
| 473 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 474 | { |
| 475 | return mVertexShader->getData().getShaderVersion(); |
| 476 | } |
| 477 | |
| 478 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 479 | { |
| 480 | return mFragmentShader; |
| 481 | } |
| 482 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 483 | // ProgramD3D Implementation |
| 484 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 485 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 486 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 487 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 488 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 489 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 490 | } |
| 491 | |
| 492 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 493 | { |
| 494 | SafeDelete(mShaderExecutable); |
| 495 | } |
| 496 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 497 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 498 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 499 | GLenum type) |
| 500 | { |
| 501 | switch (type) |
| 502 | { |
| 503 | case GL_INT: |
| 504 | return HLSLAttribType::SIGNED_INT; |
| 505 | case GL_UNSIGNED_INT: |
| 506 | return HLSLAttribType::UNSIGNED_INT; |
| 507 | case GL_SIGNED_NORMALIZED: |
| 508 | case GL_UNSIGNED_NORMALIZED: |
| 509 | case GL_FLOAT: |
| 510 | return HLSLAttribType::FLOAT; |
| 511 | default: |
| 512 | UNREACHABLE(); |
| 513 | return HLSLAttribType::FLOAT; |
| 514 | } |
| 515 | } |
| 516 | |
| 517 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 518 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 519 | const gl::InputLayout &inputLayout, |
| 520 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 521 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 522 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 523 | |
| 524 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 525 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 526 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 527 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 528 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 529 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 530 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 531 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 532 | continue; |
| 533 | |
| 534 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
| 535 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 536 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 537 | } |
| 538 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 539 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 540 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 541 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 542 | for (size_t index = 0; index < limit; ++index) |
| 543 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 544 | // treat undefined indexes as FLOAT |
| 545 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 546 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 547 | if (a != b) |
| 548 | return false; |
| 549 | } |
| 550 | |
| 551 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 552 | } |
| 553 | |
| 554 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 555 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 556 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 557 | { |
| 558 | } |
| 559 | |
| 560 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 561 | { |
| 562 | SafeDelete(mShaderExecutable); |
| 563 | } |
| 564 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 565 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 566 | { |
| 567 | } |
| 568 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 569 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 570 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 571 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 572 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 573 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 574 | mDynamicHLSL(nullptr), |
| 575 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 576 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 577 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 578 | mUsesFlatInterpolation(false), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 579 | mVertexUniformStorage(nullptr), |
| 580 | mFragmentUniformStorage(nullptr), |
| 581 | mComputeUniformStorage(nullptr), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 582 | mUsedVertexSamplerRange(0), |
| 583 | mUsedPixelSamplerRange(0), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 584 | mUsedComputeSamplerRange(0), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 585 | mDirtySamplerMapping(true), |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 586 | mSerial(issueSerial()), |
| 587 | mUniformsDirty(true) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 588 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 589 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 590 | } |
| 591 | |
| 592 | ProgramD3D::~ProgramD3D() |
| 593 | { |
| 594 | reset(); |
| 595 | SafeDelete(mDynamicHLSL); |
| 596 | } |
| 597 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 598 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 599 | { |
| 600 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 601 | } |
| 602 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 603 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 604 | { |
| 605 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 606 | } |
| 607 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 608 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 609 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame^] | 610 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 611 | { |
| 612 | return true; |
| 613 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 614 | if (drawMode != GL_POINTS) |
| 615 | { |
| 616 | return mUsesFlatInterpolation; |
| 617 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 618 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 619 | } |
| 620 | |
| 621 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 622 | { |
| 623 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 624 | } |
| 625 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 626 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 627 | unsigned int samplerIndex, |
| 628 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 629 | { |
| 630 | GLint logicalTextureUnit = -1; |
| 631 | |
| 632 | switch (type) |
| 633 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 634 | case gl::SAMPLER_PIXEL: |
| 635 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 636 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 637 | { |
| 638 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 639 | } |
| 640 | break; |
| 641 | case gl::SAMPLER_VERTEX: |
| 642 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 643 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 644 | { |
| 645 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 646 | } |
| 647 | break; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 648 | case gl::SAMPLER_COMPUTE: |
| 649 | ASSERT(samplerIndex < caps.maxComputeTextureImageUnits); |
| 650 | if (samplerIndex < mSamplersCS.size() && mSamplersCS[samplerIndex].active) |
| 651 | { |
| 652 | logicalTextureUnit = mSamplersCS[samplerIndex].logicalTextureUnit; |
| 653 | } |
| 654 | break; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 655 | default: |
| 656 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 657 | } |
| 658 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 659 | if (logicalTextureUnit >= 0 && |
| 660 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 661 | { |
| 662 | return logicalTextureUnit; |
| 663 | } |
| 664 | |
| 665 | return -1; |
| 666 | } |
| 667 | |
| 668 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 669 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 670 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 671 | { |
| 672 | switch (type) |
| 673 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 674 | case gl::SAMPLER_PIXEL: |
| 675 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 676 | ASSERT(mSamplersPS[samplerIndex].active); |
| 677 | return mSamplersPS[samplerIndex].textureType; |
| 678 | case gl::SAMPLER_VERTEX: |
| 679 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 680 | ASSERT(mSamplersVS[samplerIndex].active); |
| 681 | return mSamplersVS[samplerIndex].textureType; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 682 | case gl::SAMPLER_COMPUTE: |
| 683 | ASSERT(samplerIndex < mSamplersCS.size()); |
| 684 | ASSERT(mSamplersCS[samplerIndex].active); |
| 685 | return mSamplersCS[samplerIndex].textureType; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 686 | default: |
| 687 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 688 | } |
| 689 | |
| 690 | return GL_TEXTURE_2D; |
| 691 | } |
| 692 | |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 693 | GLuint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 694 | { |
| 695 | switch (type) |
| 696 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 697 | case gl::SAMPLER_PIXEL: |
| 698 | return mUsedPixelSamplerRange; |
| 699 | case gl::SAMPLER_VERTEX: |
| 700 | return mUsedVertexSamplerRange; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 701 | case gl::SAMPLER_COMPUTE: |
| 702 | return mUsedComputeSamplerRange; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 703 | default: |
| 704 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 705 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 706 | } |
| 707 | } |
| 708 | |
| 709 | void ProgramD3D::updateSamplerMapping() |
| 710 | { |
| 711 | if (!mDirtySamplerMapping) |
| 712 | { |
| 713 | return; |
| 714 | } |
| 715 | |
| 716 | mDirtySamplerMapping = false; |
| 717 | |
| 718 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 719 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 720 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 721 | if (!d3dUniform->isSampler()) |
| 722 | continue; |
| 723 | |
| 724 | int count = d3dUniform->elementCount(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 725 | |
| 726 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 727 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 728 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 729 | |
| 730 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 731 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 732 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 733 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 734 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 735 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 736 | ASSERT(mSamplersPS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 737 | mSamplersPS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 738 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 739 | } |
| 740 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 741 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 742 | if (d3dUniform->isReferencedByVertexShader()) |
| 743 | { |
| 744 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 745 | |
| 746 | for (int i = 0; i < count; i++) |
| 747 | { |
| 748 | unsigned int samplerIndex = firstIndex + i; |
| 749 | |
| 750 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 751 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 752 | ASSERT(mSamplersVS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 753 | mSamplersVS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 754 | } |
| 755 | } |
| 756 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 757 | |
| 758 | if (d3dUniform->isReferencedByComputeShader()) |
| 759 | { |
| 760 | unsigned int firstIndex = d3dUniform->csRegisterIndex; |
| 761 | |
| 762 | for (int i = 0; i < count; i++) |
| 763 | { |
| 764 | unsigned int samplerIndex = firstIndex + i; |
| 765 | |
| 766 | if (samplerIndex < mSamplersCS.size()) |
| 767 | { |
| 768 | ASSERT(mSamplersCS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 769 | mSamplersCS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 770 | } |
| 771 | } |
| 772 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 773 | } |
| 774 | } |
| 775 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 776 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 777 | gl::InfoLog &infoLog, |
| 778 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 779 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 780 | // TODO(jmadill): Use Renderer from contextImpl. |
| 781 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 782 | reset(); |
| 783 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 784 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 785 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 786 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 787 | |
| 788 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 789 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 790 | { |
| 791 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 792 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 793 | } |
| 794 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 795 | int compileFlags = stream->readInt<int>(); |
| 796 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 797 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 798 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 799 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 800 | } |
| 801 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 802 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 803 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 804 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 805 | } |
| 806 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 807 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 808 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 809 | { |
| 810 | Sampler sampler; |
| 811 | stream->readBool(&sampler.active); |
| 812 | stream->readInt(&sampler.logicalTextureUnit); |
| 813 | stream->readInt(&sampler.textureType); |
| 814 | mSamplersPS.push_back(sampler); |
| 815 | } |
| 816 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 817 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 818 | { |
| 819 | Sampler sampler; |
| 820 | stream->readBool(&sampler.active); |
| 821 | stream->readInt(&sampler.logicalTextureUnit); |
| 822 | stream->readInt(&sampler.textureType); |
| 823 | mSamplersVS.push_back(sampler); |
| 824 | } |
| 825 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 826 | const unsigned int csSamplerCount = stream->readInt<unsigned int>(); |
| 827 | for (unsigned int i = 0; i < csSamplerCount; ++i) |
| 828 | { |
| 829 | Sampler sampler; |
| 830 | stream->readBool(&sampler.active); |
| 831 | stream->readInt(&sampler.logicalTextureUnit); |
| 832 | stream->readInt(&sampler.textureType); |
| 833 | mSamplersCS.push_back(sampler); |
| 834 | } |
| 835 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 836 | stream->readInt(&mUsedVertexSamplerRange); |
| 837 | stream->readInt(&mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 838 | stream->readInt(&mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 839 | |
| 840 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 841 | if (stream->error()) |
| 842 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 843 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 844 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 845 | } |
| 846 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 847 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 848 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 849 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 850 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 851 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 852 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 853 | D3DUniform *d3dUniform = |
| 854 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 855 | linkedUniform.isInDefaultBlock()); |
| 856 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 857 | stream->readInt(&d3dUniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 858 | stream->readInt(&d3dUniform->csRegisterIndex); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 859 | stream->readInt(&d3dUniform->registerCount); |
| 860 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 861 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 862 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 863 | } |
| 864 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 865 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 866 | if (stream->error()) |
| 867 | { |
| 868 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 869 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 870 | } |
| 871 | |
| 872 | ASSERT(mD3DUniformBlocks.empty()); |
| 873 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 874 | { |
| 875 | D3DUniformBlock uniformBlock; |
| 876 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 877 | stream->readInt(&uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 878 | stream->readInt(&uniformBlock.csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 879 | mD3DUniformBlocks.push_back(uniformBlock); |
| 880 | } |
| 881 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 882 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 883 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 884 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 885 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 886 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 887 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 888 | stream->readString(&varying->semanticName); |
| 889 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 890 | stream->readInt(&varying->componentCount); |
| 891 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 892 | } |
| 893 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 894 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 895 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 896 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 897 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 898 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 899 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 900 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 901 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 902 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 903 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 904 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 905 | |
| 906 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 907 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 908 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 909 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 910 | { |
| 911 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 912 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 913 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 914 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 915 | } |
| 916 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 917 | stream->readString(&mGeometryShaderPreamble); |
| 918 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 919 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 920 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 921 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 922 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 923 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 924 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 925 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 926 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 927 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 928 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 929 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 930 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 931 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 932 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 933 | } |
| 934 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 935 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 936 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 937 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 938 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 939 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 940 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, |
| 941 | mStreamOutVaryings, separateAttribs, |
| 942 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 943 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 944 | if (!shaderExecutable) |
| 945 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 946 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 947 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 948 | } |
| 949 | |
| 950 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 951 | VertexExecutable::Signature signature; |
| 952 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 953 | |
| 954 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 955 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 956 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 957 | |
| 958 | stream->skip(vertexShaderSize); |
| 959 | } |
| 960 | |
| 961 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 962 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 963 | { |
| 964 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 965 | std::vector<GLenum> outputs(outputCount); |
| 966 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 967 | { |
| 968 | stream->readInt(&outputs[outputIndex]); |
| 969 | } |
| 970 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 971 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 972 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 973 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 974 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 975 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, |
| 976 | mStreamOutVaryings, separateAttribs, |
| 977 | &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 978 | |
| 979 | if (!shaderExecutable) |
| 980 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 981 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 982 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | } |
| 984 | |
| 985 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 986 | mPixelExecutables.push_back( |
| 987 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 988 | |
| 989 | stream->skip(pixelShaderSize); |
| 990 | } |
| 991 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 992 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 993 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 994 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 995 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 996 | if (geometryShaderSize == 0) |
| 997 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 998 | continue; |
| 999 | } |
| 1000 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1001 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1002 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1003 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1004 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
| 1005 | SHADER_GEOMETRY, mStreamOutVaryings, separateAttribs, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1006 | &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1007 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1008 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1009 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1010 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1011 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1012 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1013 | |
| 1014 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 1015 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1016 | stream->skip(geometryShaderSize); |
| 1017 | } |
| 1018 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1019 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 1020 | if (computeShaderSize > 0) |
| 1021 | { |
| 1022 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 1023 | |
| 1024 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1025 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
| 1026 | SHADER_COMPUTE, std::vector<D3DVarying>(), false, |
| 1027 | &computeExecutable)); |
| 1028 | |
| 1029 | if (!computeExecutable) |
| 1030 | { |
| 1031 | infoLog << "Could not create compute shader."; |
| 1032 | return false; |
| 1033 | } |
| 1034 | |
| 1035 | mComputeExecutable.reset(computeExecutable); |
| 1036 | } |
| 1037 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1038 | initializeUniformStorage(); |
| 1039 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1040 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1041 | } |
| 1042 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1043 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1044 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1045 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1046 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1047 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1048 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1049 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1050 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1051 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1052 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1053 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1054 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1055 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1056 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1057 | } |
| 1058 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1059 | stream->writeInt(mSamplersPS.size()); |
| 1060 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 1061 | { |
| 1062 | stream->writeInt(mSamplersPS[i].active); |
| 1063 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 1064 | stream->writeInt(mSamplersPS[i].textureType); |
| 1065 | } |
| 1066 | |
| 1067 | stream->writeInt(mSamplersVS.size()); |
| 1068 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1069 | { |
| 1070 | stream->writeInt(mSamplersVS[i].active); |
| 1071 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 1072 | stream->writeInt(mSamplersVS[i].textureType); |
| 1073 | } |
| 1074 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1075 | stream->writeInt(mSamplersCS.size()); |
| 1076 | for (unsigned int i = 0; i < mSamplersCS.size(); ++i) |
| 1077 | { |
| 1078 | stream->writeInt(mSamplersCS[i].active); |
| 1079 | stream->writeInt(mSamplersCS[i].logicalTextureUnit); |
| 1080 | stream->writeInt(mSamplersCS[i].textureType); |
| 1081 | } |
| 1082 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1083 | stream->writeInt(mUsedVertexSamplerRange); |
| 1084 | stream->writeInt(mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1085 | stream->writeInt(mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1086 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1087 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1088 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1089 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1090 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1091 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 1092 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1093 | stream->writeIntOrNegOne(uniform->csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1094 | stream->writeInt(uniform->registerCount); |
| 1095 | stream->writeInt(uniform->registerElement); |
| 1096 | } |
| 1097 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1098 | // Ensure we init the uniform block structure data if we should. |
| 1099 | // http://anglebug.com/1637 |
| 1100 | ensureUniformBlocksInitialized(); |
| 1101 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1102 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1103 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1104 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1105 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 1106 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1107 | stream->writeIntOrNegOne(uniformBlock.csRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1108 | } |
| 1109 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1110 | stream->writeInt(mStreamOutVaryings.size()); |
| 1111 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1112 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1113 | stream->writeString(varying.semanticName); |
| 1114 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1115 | stream->writeInt(varying.componentCount); |
| 1116 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1117 | } |
| 1118 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1119 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1120 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1121 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1122 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1123 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1124 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1125 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1126 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1127 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1128 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1129 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1130 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1131 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1132 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1133 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1134 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1135 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1136 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1137 | stream->writeInt(variable.type); |
| 1138 | stream->writeString(variable.name); |
| 1139 | stream->writeString(variable.source); |
| 1140 | stream->writeInt(variable.outputIndex); |
| 1141 | } |
| 1142 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1143 | stream->writeString(mGeometryShaderPreamble); |
| 1144 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1145 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1146 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1147 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1148 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1149 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1150 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1151 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1152 | stream->writeInt(inputLayout.size()); |
| 1153 | |
| 1154 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1155 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1156 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1157 | } |
| 1158 | |
| 1159 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1160 | stream->writeInt(vertexShaderSize); |
| 1161 | |
| 1162 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1163 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1164 | } |
| 1165 | |
| 1166 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1167 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1168 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1169 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1170 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1171 | |
| 1172 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1173 | stream->writeInt(outputs.size()); |
| 1174 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1175 | { |
| 1176 | stream->writeInt(outputs[outputIndex]); |
| 1177 | } |
| 1178 | |
| 1179 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1180 | stream->writeInt(pixelShaderSize); |
| 1181 | |
| 1182 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1183 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1184 | } |
| 1185 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1186 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1187 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1188 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1189 | { |
| 1190 | stream->writeInt(0); |
| 1191 | continue; |
| 1192 | } |
| 1193 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1194 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1195 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1196 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1197 | } |
| 1198 | |
| 1199 | if (mComputeExecutable) |
| 1200 | { |
| 1201 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1202 | stream->writeInt(computeShaderSize); |
| 1203 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1204 | } |
| 1205 | else |
| 1206 | { |
| 1207 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1208 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1209 | } |
| 1210 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1211 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1212 | { |
| 1213 | } |
| 1214 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1215 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1216 | { |
| 1217 | } |
| 1218 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1219 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1220 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1221 | { |
| 1222 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 1223 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1224 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1225 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1226 | *outExecutable = mPixelExecutables[executableIndex]->shaderExecutable(); |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1227 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1228 | } |
| 1229 | } |
| 1230 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1231 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1232 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1233 | |
| 1234 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1235 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1236 | |
| 1237 | gl::InfoLog tempInfoLog; |
| 1238 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1239 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1240 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1241 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1242 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1243 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1244 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1245 | if (pixelExecutable) |
| 1246 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1247 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1248 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1249 | } |
| 1250 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1251 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1252 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1253 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1254 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1255 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1256 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1257 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1258 | } |
| 1259 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1260 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1261 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1262 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1263 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1264 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1265 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1266 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1267 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1268 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1269 | } |
| 1270 | } |
| 1271 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1272 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1273 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1274 | mVertexHLSL, mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1275 | |
| 1276 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1277 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1278 | |
| 1279 | gl::InfoLog tempInfoLog; |
| 1280 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1281 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1282 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1283 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1284 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1285 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1286 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1287 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1288 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1289 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1290 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1291 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1292 | else if (!infoLog) |
| 1293 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1294 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1295 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1296 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1297 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1298 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1299 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1300 | } |
| 1301 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1302 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::ContextState &data, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1303 | GLenum drawMode, |
| 1304 | ShaderExecutableD3D **outExecutable, |
| 1305 | gl::InfoLog *infoLog) |
| 1306 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1307 | if (outExecutable) |
| 1308 | { |
| 1309 | *outExecutable = nullptr; |
| 1310 | } |
| 1311 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1312 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1313 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1314 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1315 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1316 | } |
| 1317 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1318 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1319 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1320 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1321 | { |
| 1322 | if (outExecutable) |
| 1323 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1324 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1325 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1326 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1327 | } |
| 1328 | |
| 1329 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1330 | geometryShaderType, data, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame^] | 1331 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1332 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1333 | |
| 1334 | gl::InfoLog tempInfoLog; |
| 1335 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1336 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1337 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1338 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1339 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1340 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1341 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1342 | |
| 1343 | if (!infoLog && error.isError()) |
| 1344 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1345 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1346 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1347 | } |
| 1348 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1349 | if (geometryExecutable != nullptr) |
| 1350 | { |
| 1351 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1352 | } |
| 1353 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1354 | if (outExecutable) |
| 1355 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1356 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1357 | } |
| 1358 | return error; |
| 1359 | } |
| 1360 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1361 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1362 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1363 | public: |
| 1364 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1365 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1366 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1367 | } |
| 1368 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1369 | virtual gl::Error run() = 0; |
| 1370 | |
| 1371 | void operator()() override { mError = run(); } |
| 1372 | |
| 1373 | const gl::Error &getError() const { return mError; } |
| 1374 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1375 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1376 | |
| 1377 | protected: |
| 1378 | ProgramD3D *mProgram; |
| 1379 | gl::Error mError; |
| 1380 | gl::InfoLog mInfoLog; |
| 1381 | ShaderExecutableD3D *mResult; |
| 1382 | }; |
| 1383 | |
| 1384 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1385 | { |
| 1386 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1387 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1388 | : GetExecutableTask(program), mContext(context) |
| 1389 | { |
| 1390 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1391 | gl::Error run() override |
| 1392 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1393 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1394 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1395 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1396 | |
| 1397 | return gl::NoError(); |
| 1398 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1399 | |
| 1400 | private: |
| 1401 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1402 | }; |
| 1403 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1404 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1405 | { |
| 1406 | GetDefaultInputLayoutFromShader(context, mState.getAttachedVertexShader(), &mCachedInputLayout); |
| 1407 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
| 1408 | } |
| 1409 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1410 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1411 | { |
| 1412 | public: |
| 1413 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1414 | gl::Error run() override |
| 1415 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1416 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1417 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1418 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1419 | |
| 1420 | return gl::NoError(); |
| 1421 | } |
| 1422 | }; |
| 1423 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1424 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1425 | { |
| 1426 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
| 1427 | } |
| 1428 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1429 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1430 | { |
| 1431 | public: |
| 1432 | GetGeometryExecutableTask(ProgramD3D *program, const gl::ContextState &contextState) |
| 1433 | : GetExecutableTask(program), mContextState(contextState) |
| 1434 | { |
| 1435 | } |
| 1436 | |
| 1437 | gl::Error run() override |
| 1438 | { |
| 1439 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1440 | // D3D11. |
| 1441 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1442 | { |
| 1443 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContextState, GL_POINTS, |
| 1444 | &mResult, &mInfoLog)); |
| 1445 | } |
| 1446 | |
| 1447 | return gl::NoError(); |
| 1448 | } |
| 1449 | |
| 1450 | private: |
| 1451 | const gl::ContextState &mContextState; |
| 1452 | }; |
| 1453 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1454 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1455 | { |
| 1456 | if (outExecutable) |
| 1457 | { |
| 1458 | *outExecutable = mComputeExecutable.get(); |
| 1459 | } |
| 1460 | |
| 1461 | return gl::NoError(); |
| 1462 | } |
| 1463 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1464 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1465 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1466 | { |
| 1467 | // Ensure the compiler is initialized to avoid race conditions. |
| 1468 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1469 | |
| 1470 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1471 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1472 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1473 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1474 | GetGeometryExecutableTask geometryTask(this, context->getContextState()); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1475 | |
| 1476 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1477 | workerPool->postWorkerTask(&pixelTask), |
| 1478 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1479 | |
| 1480 | WaitableEvent::WaitMany(&waitEvents); |
| 1481 | |
| 1482 | infoLog << vertexTask.getInfoLog().str(); |
| 1483 | infoLog << pixelTask.getInfoLog().str(); |
| 1484 | infoLog << geometryTask.getInfoLog().str(); |
| 1485 | |
| 1486 | ANGLE_TRY(vertexTask.getError()); |
| 1487 | ANGLE_TRY(pixelTask.getError()); |
| 1488 | ANGLE_TRY(geometryTask.getError()); |
| 1489 | |
| 1490 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1491 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1492 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1493 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1494 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1495 | |
| 1496 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1497 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1498 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1499 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1500 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1501 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1502 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1503 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1504 | } |
| 1505 | |
| 1506 | if (defaultVertexExecutable) |
| 1507 | { |
| 1508 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1509 | } |
| 1510 | |
| 1511 | if (defaultPixelExecutable) |
| 1512 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1513 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1514 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1515 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1516 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1517 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1518 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1519 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1520 | } |
| 1521 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1522 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1523 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1524 | { |
| 1525 | // Ensure the compiler is initialized to avoid race conditions. |
| 1526 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1527 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1528 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1529 | |
| 1530 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1531 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, SHADER_COMPUTE, |
| 1532 | std::vector<D3DVarying>(), false, |
| 1533 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1534 | |
| 1535 | if (computeExecutable == nullptr) |
| 1536 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1537 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1538 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1539 | } |
| 1540 | else |
| 1541 | { |
| 1542 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 1543 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1544 | mComputeExecutable.reset(computeExecutable); |
| 1545 | } |
| 1546 | |
| 1547 | return mComputeExecutable.get() != nullptr; |
| 1548 | } |
| 1549 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1550 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
| 1551 | const gl::VaryingPacking &packing, |
| 1552 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1553 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1554 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1555 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1556 | reset(); |
| 1557 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1558 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1559 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1560 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1561 | mSamplersCS.resize(data.getCaps().maxComputeTextureImageUnits); |
| 1562 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1563 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1564 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1565 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1566 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1567 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1568 | infoLog << result.getError().getMessage(); |
| 1569 | return result; |
| 1570 | } |
| 1571 | else if (!result.getResult()) |
| 1572 | { |
| 1573 | infoLog << "Failed to create D3D compute shader."; |
| 1574 | return result; |
| 1575 | } |
| 1576 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1577 | initUniformBlockInfo(context, computeShader); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1578 | } |
| 1579 | else |
| 1580 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1581 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1582 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1583 | |
| 1584 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1585 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1586 | |
| 1587 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1588 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1589 | |
| 1590 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
| 1591 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1592 | |
| 1593 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1594 | { |
| 1595 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1596 | { |
| 1597 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1598 | return false; |
| 1599 | } |
| 1600 | } |
| 1601 | |
| 1602 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1603 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1604 | // intelligently, but D3D9 assumes one semantic per register. |
| 1605 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
| 1606 | packing.getMaxSemanticIndex() > data.getCaps().maxVaryingVectors) |
| 1607 | { |
| 1608 | infoLog << "Cannot pack these varyings on D3D9."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1609 | return false; |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1610 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1611 | |
| 1612 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
| 1613 | BuiltinVaryingsD3D builtins(metadata, packing); |
| 1614 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1615 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, packing, builtins, |
| 1616 | &mPixelHLSL, &mVertexHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1617 | |
| 1618 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1619 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
| 1620 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1621 | mUsesViewID = metadata.usesViewID(); |
| 1622 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1623 | |
| 1624 | // Cache if we use flat shading |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1625 | mUsesFlatInterpolation = |
| 1626 | (FindFlatInterpolationVarying(fragmentShader->getVaryings(context)) || |
| 1627 | FindFlatInterpolationVarying(vertexShader->getVaryings(context))); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1628 | |
| 1629 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1630 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1631 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame^] | 1632 | packing, builtins, mHasANGLEMultiviewEnabled, |
| 1633 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1634 | } |
| 1635 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1636 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1637 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1638 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1639 | |
| 1640 | gatherTransformFeedbackVaryings(packing, builtins[SHADER_VERTEX]); |
| 1641 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1642 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1643 | if (result.isError()) |
| 1644 | { |
| 1645 | infoLog << result.getError().getMessage(); |
| 1646 | return result; |
| 1647 | } |
| 1648 | else if (!result.getResult()) |
| 1649 | { |
| 1650 | infoLog << "Failed to create D3D shaders."; |
| 1651 | return result; |
| 1652 | } |
| 1653 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1654 | initUniformBlockInfo(context, vertexShader); |
| 1655 | initUniformBlockInfo(context, fragmentShader); |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1656 | } |
| 1657 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1658 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1659 | } |
| 1660 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1661 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1662 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1663 | // TODO(jmadill): Do something useful here? |
| 1664 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1665 | } |
| 1666 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1667 | void ProgramD3D::initUniformBlockInfo(const gl::Context *context, gl::Shader *shader) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1668 | { |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1669 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1670 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1671 | if (!interfaceBlock.staticUse && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1672 | continue; |
| 1673 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1674 | if (mBlockDataSizes.count(interfaceBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1675 | continue; |
| 1676 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1677 | size_t dataSize = getUniformBlockInfo(interfaceBlock); |
| 1678 | mBlockDataSizes[interfaceBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1679 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1680 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1681 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1682 | void ProgramD3D::ensureUniformBlocksInitialized() |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1683 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1684 | // Lazy init. |
| 1685 | if (mState.getUniformBlocks().empty() || !mD3DUniformBlocks.empty()) |
| 1686 | { |
| 1687 | return; |
| 1688 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1689 | |
| 1690 | // Assign registers and update sizes. |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1691 | const ShaderD3D *vertexShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1692 | const ShaderD3D *fragmentShaderD3D = |
| 1693 | SafeGetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 1694 | const ShaderD3D *computeShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1695 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1696 | for (const gl::UniformBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1697 | { |
| 1698 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1699 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1700 | D3DUniformBlock d3dUniformBlock; |
| 1701 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1702 | if (uniformBlock.vertexStaticUse) |
| 1703 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1704 | ASSERT(vertexShaderD3D != nullptr); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1705 | unsigned int baseRegister = vertexShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1706 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1707 | } |
| 1708 | |
| 1709 | if (uniformBlock.fragmentStaticUse) |
| 1710 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1711 | ASSERT(fragmentShaderD3D != nullptr); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1712 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1713 | fragmentShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1714 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1715 | } |
| 1716 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1717 | if (uniformBlock.computeStaticUse) |
| 1718 | { |
| 1719 | ASSERT(computeShaderD3D != nullptr); |
| 1720 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1721 | computeShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1722 | d3dUniformBlock.csRegisterIndex = baseRegister + uniformBlockElement; |
| 1723 | } |
| 1724 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1725 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1726 | } |
| 1727 | } |
| 1728 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1729 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1730 | { |
| 1731 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1732 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1733 | unsigned int fragmentRegisters = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1734 | unsigned int computeRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1735 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1736 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1737 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1738 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1739 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1740 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1741 | vertexRegisters = std::max(vertexRegisters, |
| 1742 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1743 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1744 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1745 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1746 | fragmentRegisters = std::max( |
| 1747 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1748 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1749 | if (d3dUniform->isReferencedByComputeShader()) |
| 1750 | { |
| 1751 | computeRegisters = std::max( |
| 1752 | computeRegisters, d3dUniform->csRegisterIndex + d3dUniform->registerCount); |
| 1753 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1754 | } |
| 1755 | } |
| 1756 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1757 | mVertexUniformStorage = |
| 1758 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(vertexRegisters * 16u)); |
| 1759 | mFragmentUniformStorage = std::unique_ptr<UniformStorageD3D>( |
| 1760 | mRenderer->createUniformStorage(fragmentRegisters * 16u)); |
| 1761 | mComputeUniformStorage = |
| 1762 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(computeRegisters * 16u)); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1763 | |
| 1764 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1765 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1766 | { |
| 1767 | if (d3dUniform->isSampler()) |
| 1768 | { |
| 1769 | d3dUniform->mSamplerData.resize(d3dUniform->elementCount(), 0); |
| 1770 | continue; |
| 1771 | } |
| 1772 | |
| 1773 | if (d3dUniform->isReferencedByVertexShader()) |
| 1774 | { |
| 1775 | d3dUniform->vsData = mVertexUniformStorage->getDataPointer(d3dUniform->vsRegisterIndex, |
| 1776 | d3dUniform->registerElement); |
| 1777 | } |
| 1778 | |
| 1779 | if (d3dUniform->isReferencedByFragmentShader()) |
| 1780 | { |
| 1781 | d3dUniform->psData = mFragmentUniformStorage->getDataPointer( |
| 1782 | d3dUniform->psRegisterIndex, d3dUniform->registerElement); |
| 1783 | } |
| 1784 | |
| 1785 | if (d3dUniform->isReferencedByComputeShader()) |
| 1786 | { |
| 1787 | d3dUniform->csData = mComputeUniformStorage->getDataPointer( |
| 1788 | d3dUniform->csRegisterIndex, d3dUniform->registerElement); |
| 1789 | } |
| 1790 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1791 | } |
| 1792 | |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 1793 | gl::Error ProgramD3D::applyUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1794 | { |
Olli Etuaho | e5df306 | 2015-11-18 13:45:19 +0200 | [diff] [blame] | 1795 | ASSERT(!mDirtySamplerMapping); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 1796 | ANGLE_TRY(mRenderer->applyUniforms(*this, mD3DUniforms)); |
| 1797 | mUniformsDirty = false; |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1798 | return gl::NoError(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1799 | } |
| 1800 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1801 | gl::Error ProgramD3D::applyComputeUniforms() |
| 1802 | { |
| 1803 | ASSERT(!mDirtySamplerMapping); |
| 1804 | ANGLE_TRY(mRenderer->applyComputeUniforms(*this, mD3DUniforms)); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 1805 | mUniformsDirty = false; |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1806 | return gl::NoError(); |
| 1807 | } |
| 1808 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1809 | gl::Error ProgramD3D::applyUniformBuffers(const gl::ContextState &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1810 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1811 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1812 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1813 | return gl::NoError(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1814 | } |
| 1815 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1816 | ensureUniformBlocksInitialized(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1817 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1818 | mVertexUBOCache.clear(); |
| 1819 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1820 | |
| 1821 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1822 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1823 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1824 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1825 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1826 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1827 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1828 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1829 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1830 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1831 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1832 | { |
| 1833 | continue; |
| 1834 | } |
| 1835 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1836 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1837 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1838 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1839 | ASSERT(registerIndex < data.getCaps().maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1840 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1841 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1842 | { |
| 1843 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1844 | } |
| 1845 | |
| 1846 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1847 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1848 | } |
| 1849 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1850 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1851 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1852 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1853 | ASSERT(registerIndex < data.getCaps().maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1854 | |
| 1855 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1856 | { |
| 1857 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1858 | } |
| 1859 | |
| 1860 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1861 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1862 | } |
| 1863 | } |
| 1864 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1865 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1866 | } |
| 1867 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1868 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1869 | { |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 1870 | mUniformsDirty = true; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1871 | } |
| 1872 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1873 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1874 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1875 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_FLOAT)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1876 | } |
| 1877 | |
| 1878 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1879 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1880 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_FLOAT_VEC2)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1881 | } |
| 1882 | |
| 1883 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1884 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1885 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_FLOAT_VEC3)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1886 | } |
| 1887 | |
| 1888 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1889 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1890 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_FLOAT_VEC4)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1891 | } |
| 1892 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1893 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1894 | GLsizei count, |
| 1895 | GLboolean transpose, |
| 1896 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1897 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1898 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1899 | } |
| 1900 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1901 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1902 | GLsizei count, |
| 1903 | GLboolean transpose, |
| 1904 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1905 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1906 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1907 | } |
| 1908 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1909 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1910 | GLsizei count, |
| 1911 | GLboolean transpose, |
| 1912 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1913 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1914 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1915 | } |
| 1916 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1917 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1918 | GLsizei count, |
| 1919 | GLboolean transpose, |
| 1920 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1921 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1922 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1923 | } |
| 1924 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1925 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1926 | GLsizei count, |
| 1927 | GLboolean transpose, |
| 1928 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1929 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1930 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1931 | } |
| 1932 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1933 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1934 | GLsizei count, |
| 1935 | GLboolean transpose, |
| 1936 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1937 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1938 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1939 | } |
| 1940 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1941 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1942 | GLsizei count, |
| 1943 | GLboolean transpose, |
| 1944 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1945 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1946 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1947 | } |
| 1948 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1949 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1950 | GLsizei count, |
| 1951 | GLboolean transpose, |
| 1952 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1953 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1954 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1955 | } |
| 1956 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1957 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1958 | GLsizei count, |
| 1959 | GLboolean transpose, |
| 1960 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1961 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1962 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1963 | } |
| 1964 | |
| 1965 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1966 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1967 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_INT)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1968 | } |
| 1969 | |
| 1970 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1971 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1972 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_INT_VEC2)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1973 | } |
| 1974 | |
| 1975 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1976 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1977 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_INT_VEC3)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1978 | } |
| 1979 | |
| 1980 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1981 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1982 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_INT_VEC4)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1983 | } |
| 1984 | |
| 1985 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1986 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1987 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_UNSIGNED_INT)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1988 | } |
| 1989 | |
| 1990 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1991 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1992 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_UNSIGNED_INT_VEC2)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1993 | } |
| 1994 | |
| 1995 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1996 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 1997 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_UNSIGNED_INT_VEC3)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1998 | } |
| 1999 | |
| 2000 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 2001 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2002 | setUniformInternal(location, count, v, gl::GetUniformTypeInfo(GL_UNSIGNED_INT_VEC4)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2003 | } |
| 2004 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2005 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 2006 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 2007 | { |
| 2008 | } |
| 2009 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2010 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2011 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2012 | D3DUniformMap uniformMap; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2013 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2014 | if (computeShader) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 2015 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2016 | for (const sh::Uniform &computeUniform : computeShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2017 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2018 | if (computeUniform.staticUse) |
| 2019 | { |
| 2020 | defineUniformBase(computeShader, computeUniform, &uniformMap); |
| 2021 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2022 | } |
| 2023 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2024 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2025 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2026 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 2027 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2028 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2029 | if (vertexUniform.staticUse) |
| 2030 | { |
| 2031 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
| 2032 | } |
| 2033 | } |
| 2034 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2035 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 2036 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2037 | { |
| 2038 | if (fragmentUniform.staticUse) |
| 2039 | { |
| 2040 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
| 2041 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2042 | } |
| 2043 | } |
| 2044 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2045 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2046 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2047 | { |
| 2048 | if (!glUniform.isInDefaultBlock()) |
| 2049 | continue; |
| 2050 | |
| 2051 | auto mapEntry = uniformMap.find(glUniform.name); |
| 2052 | ASSERT(mapEntry != uniformMap.end()); |
| 2053 | mD3DUniforms.push_back(mapEntry->second); |
| 2054 | } |
| 2055 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2056 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2057 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2058 | } |
| 2059 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2060 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2061 | const sh::Uniform &uniform, |
| 2062 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2063 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2064 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2065 | if (uniform.isBuiltIn() || gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2066 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2067 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2068 | return; |
| 2069 | } |
| 2070 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2071 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 2072 | |
| 2073 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 2074 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2075 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2076 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2077 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2078 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2079 | } |
| 2080 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2081 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2082 | { |
| 2083 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2084 | { |
| 2085 | if (d3dUniform->name == name) |
| 2086 | { |
| 2087 | return d3dUniform; |
| 2088 | } |
| 2089 | } |
| 2090 | |
| 2091 | return nullptr; |
| 2092 | } |
| 2093 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2094 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2095 | const sh::ShaderVariable &uniform, |
| 2096 | const std::string &fullName, |
| 2097 | sh::HLSLBlockEncoder *encoder, |
| 2098 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2099 | { |
| 2100 | if (uniform.isStruct()) |
| 2101 | { |
| 2102 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 2103 | { |
| 2104 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 2105 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2106 | if (encoder) |
| 2107 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2108 | |
| 2109 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 2110 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2111 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2112 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 2113 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2114 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2115 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2116 | // extracted out of the struct by the shader translator. |
| 2117 | if (gl::IsSamplerType(field.type)) |
| 2118 | { |
| 2119 | defineUniform(shaderType, field, fieldFullName, nullptr, uniformMap); |
| 2120 | } |
| 2121 | else |
| 2122 | { |
| 2123 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
| 2124 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2125 | } |
| 2126 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2127 | if (encoder) |
| 2128 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2129 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2130 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2131 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2132 | |
| 2133 | // Not a struct. Arrays are treated as aggregate types. |
| 2134 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2135 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2136 | encoder->enterAggregateType(); |
| 2137 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2138 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2139 | // Advance the uniform offset, to track registers allocation for structs |
| 2140 | sh::BlockMemberInfo blockInfo = |
| 2141 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 2142 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2143 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2144 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2145 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2146 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2147 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2148 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2149 | d3dUniform = uniformMapEntry->second; |
| 2150 | } |
| 2151 | else |
| 2152 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2153 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2154 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2155 | } |
| 2156 | |
| 2157 | if (encoder) |
| 2158 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2159 | d3dUniform->registerElement = |
| 2160 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2161 | unsigned int reg = |
| 2162 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2163 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2164 | { |
| 2165 | d3dUniform->psRegisterIndex = reg; |
| 2166 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2167 | else if (shaderType == GL_VERTEX_SHADER) |
| 2168 | { |
| 2169 | d3dUniform->vsRegisterIndex = reg; |
| 2170 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2171 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2172 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2173 | ASSERT(shaderType == GL_COMPUTE_SHADER); |
| 2174 | d3dUniform->csRegisterIndex = reg; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2175 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2176 | |
| 2177 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2178 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2179 | { |
| 2180 | encoder->exitAggregateType(); |
| 2181 | } |
| 2182 | } |
| 2183 | } |
| 2184 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2185 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2186 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2187 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2188 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2189 | const T *v, |
| 2190 | uint8_t *targetData, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2191 | const gl::UniformTypeInfo &uniformTypeInfo) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2192 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2193 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2194 | const int components = uniformTypeInfo.componentCount; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2195 | unsigned int arrayElement = locationInfo.element; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2196 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2197 | if (targetUniform->type == uniformTypeInfo.type) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2198 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2199 | T *target = reinterpret_cast<T *>(targetData) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2200 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2201 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2202 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2203 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2204 | const T *source = v + (i * components); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2205 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2206 | } |
| 2207 | } |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2208 | else if (targetUniform->type == uniformTypeInfo.boolVectorType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2209 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2210 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2211 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2212 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2213 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2214 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2215 | const T *source = v + (i * components); |
| 2216 | |
| 2217 | for (int c = 0; c < components; c++) |
| 2218 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2219 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2220 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2221 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2222 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2223 | else |
| 2224 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2225 | } |
| 2226 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2227 | template <typename T> |
| 2228 | void ProgramD3D::setUniformInternal(GLint location, |
| 2229 | GLsizei count, |
| 2230 | const T *v, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2231 | const gl::UniformTypeInfo &uniformTypeInfo) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2232 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2233 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2234 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2235 | |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2236 | mUniformsDirty = true; |
| 2237 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2238 | if (!targetUniform->mSamplerData.empty()) |
| 2239 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2240 | ASSERT(uniformTypeInfo.type == GL_INT); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2241 | memcpy(&targetUniform->mSamplerData[locationInfo.element], v, count * sizeof(T)); |
| 2242 | mDirtySamplerMapping = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2243 | return; |
| 2244 | } |
| 2245 | |
| 2246 | if (targetUniform->vsData) |
| 2247 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2248 | setUniformImpl(locationInfo, count, v, targetUniform->vsData, uniformTypeInfo); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2249 | } |
| 2250 | |
| 2251 | if (targetUniform->psData) |
| 2252 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2253 | setUniformImpl(locationInfo, count, v, targetUniform->psData, uniformTypeInfo); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2254 | } |
| 2255 | |
| 2256 | if (targetUniform->csData) |
| 2257 | { |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2258 | setUniformImpl(locationInfo, count, v, targetUniform->csData, uniformTypeInfo); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2259 | } |
| 2260 | } |
| 2261 | |
| 2262 | template <int cols, int rows> |
| 2263 | void ProgramD3D::setUniformMatrixfvImpl(GLint location, |
| 2264 | GLsizei countIn, |
| 2265 | GLboolean transpose, |
| 2266 | const GLfloat *value, |
| 2267 | uint8_t *targetData, |
| 2268 | GLenum targetUniformType) |
| 2269 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2270 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2271 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2272 | unsigned int elementCount = targetUniform->elementCount(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2273 | unsigned int arrayElement = mState.getUniformLocations()[location].element; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2274 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2275 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2276 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2277 | GLfloat *target = reinterpret_cast<GLfloat *>(targetData + arrayElement * sizeof(GLfloat) * |
| 2278 | targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2279 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2280 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2281 | { |
| 2282 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2283 | if (transpose == GL_FALSE) |
| 2284 | { |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2285 | TransposeExpandMatrix<GLfloat, cols, rows>(target, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2286 | } |
| 2287 | else |
| 2288 | { |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2289 | ExpandMatrix<GLfloat, cols, rows>(target, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2290 | } |
| 2291 | target += targetMatrixStride; |
| 2292 | value += cols * rows; |
| 2293 | } |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2294 | |
| 2295 | mUniformsDirty = true; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2296 | } |
| 2297 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2298 | template <int cols, int rows> |
| 2299 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2300 | GLsizei countIn, |
| 2301 | GLboolean transpose, |
| 2302 | const GLfloat *value, |
| 2303 | GLenum targetUniformType) |
| 2304 | { |
| 2305 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2306 | |
| 2307 | if (targetUniform->vsData) |
| 2308 | { |
| 2309 | setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2310 | targetUniform->vsData, targetUniformType); |
| 2311 | } |
| 2312 | |
| 2313 | if (targetUniform->psData) |
| 2314 | { |
| 2315 | setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2316 | targetUniform->psData, targetUniformType); |
| 2317 | } |
| 2318 | |
| 2319 | if (targetUniform->csData) |
| 2320 | { |
| 2321 | setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2322 | targetUniform->csData, targetUniformType); |
| 2323 | } |
| 2324 | } |
| 2325 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2326 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2327 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2328 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2329 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2330 | // define member uniforms |
| 2331 | sh::Std140BlockEncoder std140Encoder; |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2332 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2333 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 2334 | |
| 2335 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2336 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2337 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2338 | } |
| 2339 | else |
| 2340 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2341 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2342 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2343 | |
Jamie Madill | 3904616 | 2016-02-08 15:05:17 -0500 | [diff] [blame] | 2344 | GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 2345 | interfaceBlock.isRowMajorLayout, &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2346 | |
| 2347 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2348 | } |
| 2349 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2350 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2351 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2352 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2353 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2354 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2355 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2356 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2357 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2358 | } |
| 2359 | } |
| 2360 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2361 | void ProgramD3D::assignSamplerRegisters(D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2362 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2363 | ASSERT(d3dUniform->isSampler()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2364 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2365 | if (computeShader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2366 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2367 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 2368 | ASSERT(computeShaderD3D->hasUniform(d3dUniform)); |
| 2369 | d3dUniform->csRegisterIndex = computeShaderD3D->getUniformRegister(d3dUniform->name); |
| 2370 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
| 2371 | AssignSamplers(d3dUniform->csRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2372 | mSamplersCS, &mUsedComputeSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2373 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2374 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2375 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2376 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2377 | const ShaderD3D *fragmentShaderD3D = |
| 2378 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 2379 | ASSERT(vertexShaderD3D->hasUniform(d3dUniform) || |
| 2380 | fragmentShaderD3D->hasUniform(d3dUniform)); |
| 2381 | if (vertexShaderD3D->hasUniform(d3dUniform)) |
| 2382 | { |
| 2383 | d3dUniform->vsRegisterIndex = vertexShaderD3D->getUniformRegister(d3dUniform->name); |
| 2384 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
| 2385 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2386 | mSamplersVS, &mUsedVertexSamplerRange); |
| 2387 | } |
| 2388 | if (fragmentShaderD3D->hasUniform(d3dUniform)) |
| 2389 | { |
| 2390 | d3dUniform->psRegisterIndex = fragmentShaderD3D->getUniformRegister(d3dUniform->name); |
| 2391 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
| 2392 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2393 | mSamplersPS, &mUsedPixelSamplerRange); |
| 2394 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2395 | } |
| 2396 | } |
| 2397 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2398 | // static |
| 2399 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2400 | GLenum samplerType, |
| 2401 | unsigned int samplerCount, |
| 2402 | std::vector<Sampler> &outSamplers, |
| 2403 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2404 | { |
| 2405 | unsigned int samplerIndex = startSamplerIndex; |
| 2406 | |
| 2407 | do |
| 2408 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2409 | ASSERT(samplerIndex < outSamplers.size()); |
| 2410 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2411 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2412 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2413 | sampler->logicalTextureUnit = 0; |
| 2414 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2415 | samplerIndex++; |
| 2416 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2417 | } |
| 2418 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2419 | void ProgramD3D::reset() |
| 2420 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2421 | mVertexExecutables.clear(); |
| 2422 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2423 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2424 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2425 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2426 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2427 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2428 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2429 | mComputeExecutable.reset(nullptr); |
| 2430 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2431 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2432 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2433 | |
| 2434 | mPixelHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2435 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2436 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2437 | mHasANGLEMultiviewEnabled = false; |
| 2438 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2439 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2440 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2441 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2442 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2443 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2444 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2445 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2446 | mVertexUniformStorage.reset(nullptr); |
| 2447 | mFragmentUniformStorage.reset(nullptr); |
| 2448 | mComputeUniformStorage.reset(nullptr); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2449 | |
| 2450 | mSamplersPS.clear(); |
| 2451 | mSamplersVS.clear(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2452 | mSamplersCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2453 | |
| 2454 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2455 | mUsedPixelSamplerRange = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2456 | mUsedComputeSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2457 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2458 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2459 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2460 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2461 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2462 | |
| 2463 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2464 | |
| 2465 | mUniformsDirty = true; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2466 | } |
| 2467 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2468 | unsigned int ProgramD3D::getSerial() const |
| 2469 | { |
| 2470 | return mSerial; |
| 2471 | } |
| 2472 | |
| 2473 | unsigned int ProgramD3D::issueSerial() |
| 2474 | { |
| 2475 | return mCurrentSerial++; |
| 2476 | } |
| 2477 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2478 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2479 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2480 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2481 | ASSERT(vertexShader != nullptr); |
| 2482 | |
| 2483 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2484 | int semanticIndex = 0; |
| 2485 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2486 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2487 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2488 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2489 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2490 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2491 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2492 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2493 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2494 | } |
| 2495 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2496 | } |
| 2497 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2498 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2499 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2500 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2501 | { |
| 2502 | return; |
| 2503 | } |
| 2504 | |
| 2505 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2506 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2507 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2508 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2509 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2510 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2511 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2512 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2513 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2514 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2515 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2516 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2517 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2518 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2519 | mCachedInputLayout[d3dSemantic] = |
| 2520 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2521 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2522 | } |
| 2523 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2524 | |
| 2525 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
| 2526 | } |
| 2527 | |
| 2528 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2529 | const gl::Framebuffer *framebuffer) |
| 2530 | { |
| 2531 | GetPixelOutputLayoutFromFramebuffer(context, framebuffer, &mPixelShaderOutputLayoutCache); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2532 | } |
| 2533 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2534 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2535 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2536 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2537 | const std::string &varyingSemantic = |
| 2538 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2539 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2540 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2541 | mStreamOutVaryings.clear(); |
| 2542 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2543 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2544 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2545 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2546 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2547 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2548 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2549 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2550 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2551 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2552 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2553 | builtins.glPosition.index, 4, outputSlot)); |
| 2554 | } |
| 2555 | } |
| 2556 | else if (tfVaryingName == "gl_FragCoord") |
| 2557 | { |
| 2558 | if (builtins.glFragCoord.enabled) |
| 2559 | { |
| 2560 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2561 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2562 | } |
| 2563 | } |
| 2564 | else if (tfVaryingName == "gl_PointSize") |
| 2565 | { |
| 2566 | if (builtins.glPointSize.enabled) |
| 2567 | { |
| 2568 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2569 | } |
| 2570 | } |
| 2571 | else |
| 2572 | { |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2573 | size_t subscript = GL_INVALID_INDEX; |
| 2574 | std::string baseName = gl::ParseResourceName(tfVaryingName, &subscript); |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2575 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2576 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2577 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2578 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2579 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2580 | ASSERT(!varying.isBuiltIn()); |
| 2581 | |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2582 | // Transform feedback for varying structs is underspecified. |
| 2583 | // See Khronos bug 9856. |
| 2584 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 2585 | if (registerInfo.packedVarying->isStructField() || varying.isStruct()) |
| 2586 | continue; |
| 2587 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2588 | // There can be more than one register assigned to a particular varying, and each |
| 2589 | // register needs its own stream out entry. |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2590 | if (baseName == registerInfo.packedVarying->varying->name && |
| 2591 | (subscript == GL_INVALID_INDEX || subscript == registerInfo.varyingArrayIndex)) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2592 | { |
| 2593 | mStreamOutVaryings.push_back(D3DVarying( |
| 2594 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2595 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2596 | } |
| 2597 | } |
| 2598 | } |
| 2599 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2600 | |
| 2601 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2602 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2603 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2604 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2605 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2606 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2607 | { |
| 2608 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2609 | } |
| 2610 | |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 2611 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, |
| 2612 | const std::string & /* blockMappedName */, |
| 2613 | size_t *sizeOut) const |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2614 | { |
| 2615 | std::string baseName = blockName; |
| 2616 | gl::ParseAndStripArrayIndex(&baseName); |
| 2617 | |
| 2618 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2619 | if (sizeIter == mBlockDataSizes.end()) |
| 2620 | { |
| 2621 | *sizeOut = 0; |
| 2622 | return false; |
| 2623 | } |
| 2624 | |
| 2625 | *sizeOut = sizeIter->second; |
| 2626 | return true; |
| 2627 | } |
| 2628 | |
| 2629 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 2630 | const std::string & /* memberUniformMappedName */, |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2631 | sh::BlockMemberInfo *memberInfoOut) const |
| 2632 | { |
| 2633 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2634 | if (infoIter == mBlockInfo.end()) |
| 2635 | { |
| 2636 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2637 | return false; |
| 2638 | } |
| 2639 | |
| 2640 | *memberInfoOut = infoIter->second; |
| 2641 | return true; |
| 2642 | } |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2643 | |
| 2644 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2645 | GLenum genMode, |
| 2646 | GLint components, |
| 2647 | const GLfloat *coeffs) |
| 2648 | { |
| 2649 | UNREACHABLE(); |
| 2650 | } |
| 2651 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2652 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2653 | { |
| 2654 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
| 2655 | |
| 2656 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2657 | { |
| 2658 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2659 | { |
| 2660 | return true; |
| 2661 | } |
| 2662 | } |
| 2663 | |
| 2664 | return false; |
| 2665 | } |
| 2666 | |
| 2667 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(GLenum drawMode) |
| 2668 | { |
| 2669 | if (!usesGeometryShader(drawMode)) |
| 2670 | { |
| 2671 | // No shader necessary mean we have the required (null) executable. |
| 2672 | return true; |
| 2673 | } |
| 2674 | |
| 2675 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 2676 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2677 | } |
| 2678 | |
| 2679 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2680 | { |
| 2681 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2682 | { |
| 2683 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2684 | { |
| 2685 | return true; |
| 2686 | } |
| 2687 | } |
| 2688 | |
| 2689 | return false; |
| 2690 | } |
| 2691 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2692 | template <typename DestT> |
| 2693 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2694 | { |
| 2695 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2696 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2697 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2698 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2699 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.element); |
| 2700 | |
| 2701 | if (gl::IsMatrixType(uniform.type)) |
| 2702 | { |
| 2703 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2704 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2705 | } |
| 2706 | else |
| 2707 | { |
| 2708 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2709 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2710 | } |
| 2711 | |
| 2712 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2713 | { |
| 2714 | getUniformInternal(location, params); |
| 2715 | } |
| 2716 | |
| 2717 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2718 | { |
| 2719 | getUniformInternal(location, params); |
| 2720 | } |
| 2721 | |
| 2722 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2723 | { |
| 2724 | getUniformInternal(location, params); |
| 2725 | } |
| 2726 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2727 | } // namespace rx |