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daniel@transgaming.comc23f4612012-11-28 19:42:57 +00001//
2// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7#ifndef COMPILER_HASH_NAMES_H_
8#define COMPILER_HASH_NAMES_H_
9
10#include <map>
11
12#include "compiler/intermediate.h"
13#include "GLSLANG/ShaderLang.h"
14
15#define HASHED_NAME_PREFIX "webgl_"
16
17typedef std::map<TPersistString, TPersistString> NameMap;
18
19#endif // COMPILER_HASH_NAMES_H_