blob: 015382d8f74fad147a2a6aa773ea39793650e2f0 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Geoff Lang2b5420c2014-11-19 14:20:15 -050011#include "libANGLE/Context.h"
12#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050013#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050014#include "libANGLE/Framebuffer.h"
15#include "libANGLE/FramebufferAttachment.h"
16#include "libANGLE/Query.h"
17#include "libANGLE/VertexArray.h"
18#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040019
20namespace gl
21{
Geoff Lang76b10c92014-09-05 16:28:14 -040022
Shannon Woods53a94a82014-06-24 15:20:36 -040023State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050024 : mMaxDrawBuffers(0),
25 mMaxCombinedTextureImageUnits(0),
26 mDepthClearValue(0),
27 mStencilClearValue(0),
28 mScissorTest(false),
29 mSampleCoverage(false),
30 mSampleCoverageValue(0),
31 mSampleCoverageInvert(false),
32 mStencilRef(0),
33 mStencilBackRef(0),
34 mLineWidth(0),
35 mGenerateMipmapHint(GL_NONE),
36 mFragmentShaderDerivativeHint(GL_NONE),
37 mNearZ(0),
38 mFarZ(0),
39 mReadFramebuffer(nullptr),
40 mDrawFramebuffer(nullptr),
41 mProgram(nullptr),
42 mVertexArray(nullptr),
43 mActiveSampler(0),
44 mPrimitiveRestart(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040045{
Jamie Madill1b94d432015-08-07 13:23:23 -040046 // Initialize dirty bit masks
47 // TODO(jmadill): additional ES3 state
48 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_ALIGNMENT);
49 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongadff67b2015-10-14 10:34:45 -040050 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
51 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
52 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
53 mUnpackStateBitMask.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
Geoff Lang242468f2015-09-24 14:15:41 -040054
Jamie Madill1b94d432015-08-07 13:23:23 -040055 mPackStateBitMask.set(DIRTY_BIT_PACK_ALIGNMENT);
56 mPackStateBitMask.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Minmin Gongadff67b2015-10-14 10:34:45 -040057 mPackStateBitMask.set(DIRTY_BIT_PACK_ROW_LENGTH);
58 mPackStateBitMask.set(DIRTY_BIT_PACK_SKIP_ROWS);
59 mPackStateBitMask.set(DIRTY_BIT_PACK_SKIP_PIXELS);
Geoff Lang242468f2015-09-24 14:15:41 -040060
Jamie Madill1b94d432015-08-07 13:23:23 -040061 mClearStateBitMask.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
62 mClearStateBitMask.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
63 mClearStateBitMask.set(DIRTY_BIT_SCISSOR);
64 mClearStateBitMask.set(DIRTY_BIT_VIEWPORT);
65 mClearStateBitMask.set(DIRTY_BIT_CLEAR_COLOR);
66 mClearStateBitMask.set(DIRTY_BIT_CLEAR_DEPTH);
67 mClearStateBitMask.set(DIRTY_BIT_CLEAR_STENCIL);
68 mClearStateBitMask.set(DIRTY_BIT_COLOR_MASK);
69 mClearStateBitMask.set(DIRTY_BIT_DEPTH_MASK);
70 mClearStateBitMask.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
71 mClearStateBitMask.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Geoff Lang242468f2015-09-24 14:15:41 -040072
73 mBlitStateBitMask.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
74 mBlitStateBitMask.set(DIRTY_BIT_SCISSOR);
Geoff Lang76b10c92014-09-05 16:28:14 -040075}
76
77State::~State()
78{
79 reset();
80}
81
Geoff Lang70d0f492015-12-10 17:45:46 -050082void State::initialize(const Caps &caps,
83 const Extensions &extensions,
84 GLuint clientVersion,
85 bool debug)
Geoff Lang76b10c92014-09-05 16:28:14 -040086{
Shannon Woods2df6a602014-09-26 16:12:07 -040087 mMaxDrawBuffers = caps.maxDrawBuffers;
88 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040089
Jamie Madillf75ab352015-03-16 10:46:52 -040090 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040091
92 mDepthClearValue = 1.0f;
93 mStencilClearValue = 0;
94
95 mRasterizer.rasterizerDiscard = false;
96 mRasterizer.cullFace = false;
97 mRasterizer.cullMode = GL_BACK;
98 mRasterizer.frontFace = GL_CCW;
99 mRasterizer.polygonOffsetFill = false;
100 mRasterizer.polygonOffsetFactor = 0.0f;
101 mRasterizer.polygonOffsetUnits = 0.0f;
102 mRasterizer.pointDrawMode = false;
103 mRasterizer.multiSample = false;
104 mScissorTest = false;
105 mScissor.x = 0;
106 mScissor.y = 0;
107 mScissor.width = 0;
108 mScissor.height = 0;
109
110 mBlend.blend = false;
111 mBlend.sourceBlendRGB = GL_ONE;
112 mBlend.sourceBlendAlpha = GL_ONE;
113 mBlend.destBlendRGB = GL_ZERO;
114 mBlend.destBlendAlpha = GL_ZERO;
115 mBlend.blendEquationRGB = GL_FUNC_ADD;
116 mBlend.blendEquationAlpha = GL_FUNC_ADD;
117 mBlend.sampleAlphaToCoverage = false;
118 mBlend.dither = true;
119
120 mBlendColor.red = 0;
121 mBlendColor.green = 0;
122 mBlendColor.blue = 0;
123 mBlendColor.alpha = 0;
124
125 mDepthStencil.depthTest = false;
126 mDepthStencil.depthFunc = GL_LESS;
127 mDepthStencil.depthMask = true;
128 mDepthStencil.stencilTest = false;
129 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700130 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
131 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400132 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700133 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
134 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400135 mDepthStencil.stencilFail = GL_KEEP;
136 mDepthStencil.stencilPassDepthFail = GL_KEEP;
137 mDepthStencil.stencilPassDepthPass = GL_KEEP;
138 mDepthStencil.stencilBackFail = GL_KEEP;
139 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
140 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
141
142 mStencilRef = 0;
143 mStencilBackRef = 0;
144
145 mSampleCoverage = false;
146 mSampleCoverageValue = 1.0f;
147 mSampleCoverageInvert = false;
148 mGenerateMipmapHint = GL_DONT_CARE;
149 mFragmentShaderDerivativeHint = GL_DONT_CARE;
150
151 mLineWidth = 1.0f;
152
153 mViewport.x = 0;
154 mViewport.y = 0;
155 mViewport.width = 0;
156 mViewport.height = 0;
157 mNearZ = 0.0f;
158 mFarZ = 1.0f;
159
160 mBlend.colorMaskRed = true;
161 mBlend.colorMaskGreen = true;
162 mBlend.colorMaskBlue = true;
163 mBlend.colorMaskAlpha = true;
164
Geoff Lang76b10c92014-09-05 16:28:14 -0400165 mActiveSampler = 0;
166
Shannon Woods23e05002014-09-22 19:07:27 -0400167 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400168
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400169 mUniformBuffers.resize(caps.maxCombinedUniformBlocks);
170
Geoff Lang76b10c92014-09-05 16:28:14 -0400171 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
172 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
173 if (clientVersion >= 3)
Shannon Woods53a94a82014-06-24 15:20:36 -0400174 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400175 // TODO: These could also be enabled via extension
176 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
177 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400178 }
179
Geoff Lang76b10c92014-09-05 16:28:14 -0400180 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400181
182 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(NULL);
183 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(NULL);
184 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(NULL);
185
Geoff Lang7dd2e102014-11-10 15:19:26 -0500186 mProgram = NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400187
188 mReadFramebuffer = NULL;
189 mDrawFramebuffer = NULL;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500190
191 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500192
193 mDebug.setOutputEnabled(debug);
194 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Shannon Woods53a94a82014-06-24 15:20:36 -0400195}
196
Geoff Lang76b10c92014-09-05 16:28:14 -0400197void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400198{
Geoff Lang76b10c92014-09-05 16:28:14 -0400199 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400200 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400201 TextureBindingVector &textureVector = bindingVec->second;
202 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400203 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400204 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400205 }
206 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400207 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
208 {
209 mSamplers[samplerIdx].set(NULL);
210 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400211
Shannon Woods53a94a82014-06-24 15:20:36 -0400212 mArrayBuffer.set(NULL);
213 mRenderbuffer.set(NULL);
214
Geoff Lang7dd2e102014-11-10 15:19:26 -0500215 if (mProgram)
216 {
217 mProgram->release();
218 }
219 mProgram = NULL;
220
Shannon Woods53a94a82014-06-24 15:20:36 -0400221 mTransformFeedback.set(NULL);
222
223 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
224 {
225 i->second.set(NULL);
226 }
227
228 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400229 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400230 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400231 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400232 }
233
Shannon Woods53a94a82014-06-24 15:20:36 -0400234 mCopyReadBuffer.set(NULL);
235 mCopyWriteBuffer.set(NULL);
236
237 mPack.pixelBuffer.set(NULL);
238 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500239
240 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400241
242 // TODO(jmadill): Is this necessary?
243 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400244}
245
246const RasterizerState &State::getRasterizerState() const
247{
248 return mRasterizer;
249}
250
251const BlendState &State::getBlendState() const
252{
253 return mBlend;
254}
255
256const DepthStencilState &State::getDepthStencilState() const
257{
258 return mDepthStencil;
259}
260
Jamie Madillf75ab352015-03-16 10:46:52 -0400261void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400262{
263 mColorClearValue.red = red;
264 mColorClearValue.green = green;
265 mColorClearValue.blue = blue;
266 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400267 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400268}
269
Jamie Madillf75ab352015-03-16 10:46:52 -0400270void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400271{
272 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400273 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400274}
275
Jamie Madillf75ab352015-03-16 10:46:52 -0400276void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400277{
278 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400279 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400280}
281
Shannon Woods53a94a82014-06-24 15:20:36 -0400282void State::setColorMask(bool red, bool green, bool blue, bool alpha)
283{
284 mBlend.colorMaskRed = red;
285 mBlend.colorMaskGreen = green;
286 mBlend.colorMaskBlue = blue;
287 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400288 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400289}
290
291void State::setDepthMask(bool mask)
292{
293 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400294 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400295}
296
297bool State::isRasterizerDiscardEnabled() const
298{
299 return mRasterizer.rasterizerDiscard;
300}
301
302void State::setRasterizerDiscard(bool enabled)
303{
304 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400305 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400306}
307
308bool State::isCullFaceEnabled() const
309{
310 return mRasterizer.cullFace;
311}
312
313void State::setCullFace(bool enabled)
314{
315 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400316 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400317}
318
319void State::setCullMode(GLenum mode)
320{
321 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400322 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400323}
324
325void State::setFrontFace(GLenum front)
326{
327 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400328 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400329}
330
331bool State::isDepthTestEnabled() const
332{
333 return mDepthStencil.depthTest;
334}
335
336void State::setDepthTest(bool enabled)
337{
338 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400339 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400340}
341
342void State::setDepthFunc(GLenum depthFunc)
343{
344 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400345 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400346}
347
348void State::setDepthRange(float zNear, float zFar)
349{
350 mNearZ = zNear;
351 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400352 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400353}
354
Geoff Langd42f5b82015-04-16 14:03:29 -0400355float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400356{
Geoff Langd42f5b82015-04-16 14:03:29 -0400357 return mNearZ;
358}
359
360float State::getFarPlane() const
361{
362 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400363}
364
365bool State::isBlendEnabled() const
366{
367 return mBlend.blend;
368}
369
370void State::setBlend(bool enabled)
371{
372 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400373 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400374}
375
376void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
377{
378 mBlend.sourceBlendRGB = sourceRGB;
379 mBlend.destBlendRGB = destRGB;
380 mBlend.sourceBlendAlpha = sourceAlpha;
381 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400382 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400383}
384
385void State::setBlendColor(float red, float green, float blue, float alpha)
386{
387 mBlendColor.red = red;
388 mBlendColor.green = green;
389 mBlendColor.blue = blue;
390 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400391 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400392}
393
394void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
395{
396 mBlend.blendEquationRGB = rgbEquation;
397 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400398 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400399}
400
401const ColorF &State::getBlendColor() const
402{
403 return mBlendColor;
404}
405
406bool State::isStencilTestEnabled() const
407{
408 return mDepthStencil.stencilTest;
409}
410
411void State::setStencilTest(bool enabled)
412{
413 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400414 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400415}
416
417void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
418{
419 mDepthStencil.stencilFunc = stencilFunc;
420 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
421 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400422 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400423}
424
425void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
426{
427 mDepthStencil.stencilBackFunc = stencilBackFunc;
428 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
429 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400430 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400431}
432
433void State::setStencilWritemask(GLuint stencilWritemask)
434{
435 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400436 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400437}
438
439void State::setStencilBackWritemask(GLuint stencilBackWritemask)
440{
441 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400442 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400443}
444
445void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
446{
447 mDepthStencil.stencilFail = stencilFail;
448 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
449 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400450 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400451}
452
453void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
454{
455 mDepthStencil.stencilBackFail = stencilBackFail;
456 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
457 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400458 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400459}
460
461GLint State::getStencilRef() const
462{
463 return mStencilRef;
464}
465
466GLint State::getStencilBackRef() const
467{
468 return mStencilBackRef;
469}
470
471bool State::isPolygonOffsetFillEnabled() const
472{
473 return mRasterizer.polygonOffsetFill;
474}
475
476void State::setPolygonOffsetFill(bool enabled)
477{
Jamie Madill1b94d432015-08-07 13:23:23 -0400478 mRasterizer.polygonOffsetFill = enabled;
479 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400480}
481
482void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
483{
484 // An application can pass NaN values here, so handle this gracefully
485 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
486 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400487 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400488}
489
490bool State::isSampleAlphaToCoverageEnabled() const
491{
492 return mBlend.sampleAlphaToCoverage;
493}
494
495void State::setSampleAlphaToCoverage(bool enabled)
496{
497 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400498 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400499}
500
501bool State::isSampleCoverageEnabled() const
502{
503 return mSampleCoverage;
504}
505
506void State::setSampleCoverage(bool enabled)
507{
508 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400509 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400510}
511
512void State::setSampleCoverageParams(GLclampf value, bool invert)
513{
514 mSampleCoverageValue = value;
515 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400516 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400517}
518
Geoff Lang0fbb6002015-04-16 11:11:53 -0400519GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400520{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400521 return mSampleCoverageValue;
522}
Shannon Woods53a94a82014-06-24 15:20:36 -0400523
Geoff Lang0fbb6002015-04-16 11:11:53 -0400524bool State::getSampleCoverageInvert() const
525{
526 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400527}
528
529bool State::isScissorTestEnabled() const
530{
531 return mScissorTest;
532}
533
534void State::setScissorTest(bool enabled)
535{
536 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400537 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400538}
539
540void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
541{
542 mScissor.x = x;
543 mScissor.y = y;
544 mScissor.width = width;
545 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400546 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400547}
548
549const Rectangle &State::getScissor() const
550{
551 return mScissor;
552}
553
554bool State::isDitherEnabled() const
555{
556 return mBlend.dither;
557}
558
559void State::setDither(bool enabled)
560{
561 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400562 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400563}
564
Jamie Madillb4b53c52015-02-03 15:22:48 -0500565bool State::isPrimitiveRestartEnabled() const
566{
567 return mPrimitiveRestart;
568}
569
570void State::setPrimitiveRestart(bool enabled)
571{
572 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400573 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500574}
575
Shannon Woods53a94a82014-06-24 15:20:36 -0400576void State::setEnableFeature(GLenum feature, bool enabled)
577{
578 switch (feature)
579 {
580 case GL_CULL_FACE: setCullFace(enabled); break;
581 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
582 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
583 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
584 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
585 case GL_STENCIL_TEST: setStencilTest(enabled); break;
586 case GL_DEPTH_TEST: setDepthTest(enabled); break;
587 case GL_BLEND: setBlend(enabled); break;
588 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500589 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400590 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500591 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
592 mDebug.setOutputSynchronous(enabled);
593 break;
594 case GL_DEBUG_OUTPUT:
595 mDebug.setOutputEnabled(enabled);
596 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400597 default: UNREACHABLE();
598 }
599}
600
601bool State::getEnableFeature(GLenum feature)
602{
603 switch (feature)
604 {
605 case GL_CULL_FACE: return isCullFaceEnabled();
606 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
607 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
608 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
609 case GL_SCISSOR_TEST: return isScissorTestEnabled();
610 case GL_STENCIL_TEST: return isStencilTestEnabled();
611 case GL_DEPTH_TEST: return isDepthTestEnabled();
612 case GL_BLEND: return isBlendEnabled();
613 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500614 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400615 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500616 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
617 return mDebug.isOutputSynchronous();
618 case GL_DEBUG_OUTPUT:
619 return mDebug.isOutputEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400620 default: UNREACHABLE(); return false;
621 }
622}
623
624void State::setLineWidth(GLfloat width)
625{
626 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400627 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400628}
629
Geoff Lang4b3f4162015-04-16 13:22:05 -0400630float State::getLineWidth() const
631{
632 return mLineWidth;
633}
634
Shannon Woods53a94a82014-06-24 15:20:36 -0400635void State::setGenerateMipmapHint(GLenum hint)
636{
637 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400638 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400639}
640
641void State::setFragmentShaderDerivativeHint(GLenum hint)
642{
643 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400644 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400645 // TODO: Propagate the hint to shader translator so we can write
646 // ddx, ddx_coarse, or ddx_fine depending on the hint.
647 // Ignore for now. It is valid for implementations to ignore hint.
648}
649
650void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
651{
652 mViewport.x = x;
653 mViewport.y = y;
654 mViewport.width = width;
655 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400656 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400657}
658
659const Rectangle &State::getViewport() const
660{
661 return mViewport;
662}
663
664void State::setActiveSampler(unsigned int active)
665{
666 mActiveSampler = active;
667}
668
669unsigned int State::getActiveSampler() const
670{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700671 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400672}
673
Geoff Lang76b10c92014-09-05 16:28:14 -0400674void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400675{
Geoff Lang76b10c92014-09-05 16:28:14 -0400676 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400677}
678
Jamie Madillc29968b2016-01-20 11:17:23 -0500679Texture *State::getTargetTexture(GLenum target) const
680{
681 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
682}
683
Geoff Lang76b10c92014-09-05 16:28:14 -0400684Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400685{
Jamie Madill5864ac22015-01-12 14:43:07 -0500686 const auto it = mSamplerTextures.find(type);
687 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400688 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500689 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400690}
691
Geoff Lang76b10c92014-09-05 16:28:14 -0400692GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400693{
Jamie Madill5864ac22015-01-12 14:43:07 -0500694 const auto it = mSamplerTextures.find(type);
695 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400696 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500697 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400698}
699
Jamie Madille6382c32014-11-07 15:05:26 -0500700void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400701{
702 // Textures have a detach method on State rather than a simple
703 // removeBinding, because the zero/null texture objects are managed
704 // separately, and don't have to go through the Context's maps or
705 // the ResourceManager.
706
707 // [OpenGL ES 2.0.24] section 3.8 page 84:
708 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
709 // rebound to texture object zero
710
Geoff Lang76b10c92014-09-05 16:28:14 -0400711 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400712 {
Jamie Madille6382c32014-11-07 15:05:26 -0500713 GLenum textureType = bindingVec->first;
Geoff Lang76b10c92014-09-05 16:28:14 -0400714 TextureBindingVector &textureVector = bindingVec->second;
715 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400716 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400717 BindingPointer<Texture> &binding = textureVector[textureIdx];
718 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400719 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500720 auto it = zeroTextures.find(textureType);
721 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500722 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500723 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400724 }
725 }
726 }
727
728 // [OpenGL ES 2.0.24] section 4.4 page 112:
729 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
730 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
731 // image was attached in the currently bound framebuffer.
732
733 if (mReadFramebuffer)
734 {
735 mReadFramebuffer->detachTexture(texture);
736 }
737
738 if (mDrawFramebuffer)
739 {
740 mDrawFramebuffer->detachTexture(texture);
741 }
742}
743
Jamie Madille6382c32014-11-07 15:05:26 -0500744void State::initializeZeroTextures(const TextureMap &zeroTextures)
745{
746 for (const auto &zeroTexture : zeroTextures)
747 {
748 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
749
750 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
751 {
752 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
753 }
754 }
755}
756
Shannon Woods53a94a82014-06-24 15:20:36 -0400757void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
758{
759 mSamplers[textureUnit].set(sampler);
760}
761
762GLuint State::getSamplerId(GLuint textureUnit) const
763{
Geoff Lang76b10c92014-09-05 16:28:14 -0400764 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400765 return mSamplers[textureUnit].id();
766}
767
768Sampler *State::getSampler(GLuint textureUnit) const
769{
770 return mSamplers[textureUnit].get();
771}
772
773void State::detachSampler(GLuint sampler)
774{
775 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
776 // If a sampler object that is currently bound to one or more texture units is
777 // deleted, it is as though BindSampler is called once for each texture unit to
778 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400779 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400780 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400781 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
782 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400783 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400784 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400785 }
786 }
787}
788
789void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
790{
791 mRenderbuffer.set(renderbuffer);
792}
793
794GLuint State::getRenderbufferId() const
795{
796 return mRenderbuffer.id();
797}
798
799Renderbuffer *State::getCurrentRenderbuffer()
800{
801 return mRenderbuffer.get();
802}
803
804void State::detachRenderbuffer(GLuint renderbuffer)
805{
806 // [OpenGL ES 2.0.24] section 4.4 page 109:
807 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
808 // had been executed with the target RENDERBUFFER and name of zero.
809
810 if (mRenderbuffer.id() == renderbuffer)
811 {
812 mRenderbuffer.set(NULL);
813 }
814
815 // [OpenGL ES 2.0.24] section 4.4 page 111:
816 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
817 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
818 // point to which this image was attached in the currently bound framebuffer.
819
820 Framebuffer *readFramebuffer = mReadFramebuffer;
821 Framebuffer *drawFramebuffer = mDrawFramebuffer;
822
823 if (readFramebuffer)
824 {
825 readFramebuffer->detachRenderbuffer(renderbuffer);
826 }
827
828 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
829 {
830 drawFramebuffer->detachRenderbuffer(renderbuffer);
831 }
832
833}
834
835void State::setReadFramebufferBinding(Framebuffer *framebuffer)
836{
837 mReadFramebuffer = framebuffer;
838}
839
840void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
841{
842 mDrawFramebuffer = framebuffer;
843}
844
845Framebuffer *State::getTargetFramebuffer(GLenum target) const
846{
847 switch (target)
848 {
849 case GL_READ_FRAMEBUFFER_ANGLE: return mReadFramebuffer;
850 case GL_DRAW_FRAMEBUFFER_ANGLE:
851 case GL_FRAMEBUFFER: return mDrawFramebuffer;
852 default: UNREACHABLE(); return NULL;
853 }
854}
855
856Framebuffer *State::getReadFramebuffer()
857{
858 return mReadFramebuffer;
859}
860
861Framebuffer *State::getDrawFramebuffer()
862{
863 return mDrawFramebuffer;
864}
865
866const Framebuffer *State::getReadFramebuffer() const
867{
868 return mReadFramebuffer;
869}
870
871const Framebuffer *State::getDrawFramebuffer() const
872{
873 return mDrawFramebuffer;
874}
875
876bool State::removeReadFramebufferBinding(GLuint framebuffer)
877{
Jamie Madill77a72f62015-04-14 11:18:32 -0400878 if (mReadFramebuffer != nullptr &&
879 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400880 {
881 mReadFramebuffer = NULL;
882 return true;
883 }
884
885 return false;
886}
887
888bool State::removeDrawFramebufferBinding(GLuint framebuffer)
889{
Jamie Madill77a72f62015-04-14 11:18:32 -0400890 if (mReadFramebuffer != nullptr &&
891 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400892 {
893 mDrawFramebuffer = NULL;
894 return true;
895 }
896
897 return false;
898}
899
900void State::setVertexArrayBinding(VertexArray *vertexArray)
901{
902 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000903 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
904 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400905}
906
907GLuint State::getVertexArrayId() const
908{
909 ASSERT(mVertexArray != NULL);
910 return mVertexArray->id();
911}
912
913VertexArray *State::getVertexArray() const
914{
915 ASSERT(mVertexArray != NULL);
916 return mVertexArray;
917}
918
919bool State::removeVertexArrayBinding(GLuint vertexArray)
920{
921 if (mVertexArray->id() == vertexArray)
922 {
923 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000924 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
925 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400926 return true;
927 }
928
929 return false;
930}
931
Geoff Lang7dd2e102014-11-10 15:19:26 -0500932void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400933{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500934 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400935 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500936 if (mProgram)
937 {
938 mProgram->release();
939 }
940
941 mProgram = newProgram;
942
943 if (mProgram)
944 {
945 newProgram->addRef();
946 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400947 }
948}
949
Geoff Lang7dd2e102014-11-10 15:19:26 -0500950Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400951{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500952 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -0400953}
954
955void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
956{
957 mTransformFeedback.set(transformFeedback);
958}
959
960TransformFeedback *State::getCurrentTransformFeedback() const
961{
962 return mTransformFeedback.get();
963}
964
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000965bool State::isTransformFeedbackActiveUnpaused() const
966{
967 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -0400968 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +0000969}
970
Shannon Woods53a94a82014-06-24 15:20:36 -0400971void State::detachTransformFeedback(GLuint transformFeedback)
972{
973 if (mTransformFeedback.id() == transformFeedback)
974 {
975 mTransformFeedback.set(NULL);
976 }
977}
978
979bool State::isQueryActive() const
980{
981 for (State::ActiveQueryMap::const_iterator i = mActiveQueries.begin();
982 i != mActiveQueries.end(); i++)
983 {
984 if (i->second.get() != NULL)
985 {
986 return true;
987 }
988 }
989
990 return false;
991}
992
993void State::setActiveQuery(GLenum target, Query *query)
994{
995 mActiveQueries[target].set(query);
996}
997
998GLuint State::getActiveQueryId(GLenum target) const
999{
1000 const Query *query = getActiveQuery(target);
1001 return (query ? query->id() : 0u);
1002}
1003
1004Query *State::getActiveQuery(GLenum target) const
1005{
Jamie Madill5864ac22015-01-12 14:43:07 -05001006 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001007
Jamie Madill5864ac22015-01-12 14:43:07 -05001008 // All query types should already exist in the activeQueries map
1009 ASSERT(it != mActiveQueries.end());
1010
1011 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001012}
1013
1014void State::setArrayBufferBinding(Buffer *buffer)
1015{
1016 mArrayBuffer.set(buffer);
1017}
1018
1019GLuint State::getArrayBufferId() const
1020{
1021 return mArrayBuffer.id();
1022}
1023
Shannon Woods53a94a82014-06-24 15:20:36 -04001024void State::setGenericUniformBufferBinding(Buffer *buffer)
1025{
1026 mGenericUniformBuffer.set(buffer);
1027}
1028
1029void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1030{
1031 mUniformBuffers[index].set(buffer, offset, size);
1032}
1033
Geoff Lang5d124a62015-09-15 13:03:27 -04001034const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001035{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001036 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001037 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001038}
1039
Shannon Woods53a94a82014-06-24 15:20:36 -04001040void State::setCopyReadBufferBinding(Buffer *buffer)
1041{
1042 mCopyReadBuffer.set(buffer);
1043}
1044
1045void State::setCopyWriteBufferBinding(Buffer *buffer)
1046{
1047 mCopyWriteBuffer.set(buffer);
1048}
1049
1050void State::setPixelPackBufferBinding(Buffer *buffer)
1051{
1052 mPack.pixelBuffer.set(buffer);
1053}
1054
1055void State::setPixelUnpackBufferBinding(Buffer *buffer)
1056{
1057 mUnpack.pixelBuffer.set(buffer);
1058}
1059
1060Buffer *State::getTargetBuffer(GLenum target) const
1061{
1062 switch (target)
1063 {
1064 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1065 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1066 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001067 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001068 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1069 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001070 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001071 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1072 default: UNREACHABLE(); return NULL;
1073 }
1074}
1075
Yuly Novikov5807a532015-12-03 13:01:22 -05001076void State::detachBuffer(GLuint bufferName)
1077{
1078 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1079 &mCopyWriteBuffer, &mPack.pixelBuffer,
1080 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1081 for (auto buffer : buffers)
1082 {
1083 if (buffer->id() == bufferName)
1084 {
1085 buffer->set(nullptr);
1086 }
1087 }
1088
1089 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1090 if (curTransformFeedback)
1091 {
1092 curTransformFeedback->detachBuffer(bufferName);
1093 }
1094
1095 getVertexArray()->detachBuffer(bufferName);
1096}
1097
Shannon Woods53a94a82014-06-24 15:20:36 -04001098void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1099{
1100 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001101 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001102}
1103
1104void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1105{
Shannon Woods23e05002014-09-22 19:07:27 -04001106 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001107 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001108 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001109}
1110
1111void State::setVertexAttribu(GLuint index, const GLuint values[4])
1112{
Shannon Woods23e05002014-09-22 19:07:27 -04001113 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001114 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001115 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001116}
1117
1118void State::setVertexAttribi(GLuint index, const GLint values[4])
1119{
Shannon Woods23e05002014-09-22 19:07:27 -04001120 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001121 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001122 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001123}
1124
Jamie Madill0b9e9032015-08-17 11:51:52 +00001125void State::setVertexAttribState(unsigned int attribNum,
1126 Buffer *boundBuffer,
1127 GLint size,
1128 GLenum type,
1129 bool normalized,
1130 bool pureInteger,
1131 GLsizei stride,
1132 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001133{
1134 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001135 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
1136}
1137
1138void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1139{
1140 getVertexArray()->setVertexAttribDivisor(index, divisor);
1141 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_OBJECT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001142}
1143
Shannon Woods53a94a82014-06-24 15:20:36 -04001144const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1145{
Shannon Woods23e05002014-09-22 19:07:27 -04001146 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001147 return mVertexAttribCurrentValues[attribNum];
1148}
1149
Shannon Woods53a94a82014-06-24 15:20:36 -04001150const void *State::getVertexAttribPointer(unsigned int attribNum) const
1151{
1152 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1153}
1154
1155void State::setPackAlignment(GLint alignment)
1156{
1157 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001158 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001159}
1160
1161GLint State::getPackAlignment() const
1162{
1163 return mPack.alignment;
1164}
1165
1166void State::setPackReverseRowOrder(bool reverseRowOrder)
1167{
1168 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001169 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001170}
1171
1172bool State::getPackReverseRowOrder() const
1173{
1174 return mPack.reverseRowOrder;
1175}
1176
Minmin Gongadff67b2015-10-14 10:34:45 -04001177void State::setPackRowLength(GLint rowLength)
1178{
1179 mPack.rowLength = rowLength;
1180 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1181}
1182
1183GLint State::getPackRowLength() const
1184{
1185 return mPack.rowLength;
1186}
1187
1188void State::setPackSkipRows(GLint skipRows)
1189{
1190 mPack.skipRows = skipRows;
1191 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1192}
1193
1194GLint State::getPackSkipRows() const
1195{
1196 return mPack.skipRows;
1197}
1198
1199void State::setPackSkipPixels(GLint skipPixels)
1200{
1201 mPack.skipPixels = skipPixels;
1202 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1203}
1204
1205GLint State::getPackSkipPixels() const
1206{
1207 return mPack.skipPixels;
1208}
1209
Shannon Woods53a94a82014-06-24 15:20:36 -04001210const PixelPackState &State::getPackState() const
1211{
1212 return mPack;
1213}
1214
Jamie Madill87de3622015-03-16 10:41:44 -04001215PixelPackState &State::getPackState()
1216{
1217 return mPack;
1218}
1219
Shannon Woods53a94a82014-06-24 15:20:36 -04001220void State::setUnpackAlignment(GLint alignment)
1221{
1222 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001223 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001224}
1225
1226GLint State::getUnpackAlignment() const
1227{
1228 return mUnpack.alignment;
1229}
1230
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001231void State::setUnpackRowLength(GLint rowLength)
1232{
1233 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001234 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001235}
1236
1237GLint State::getUnpackRowLength() const
1238{
1239 return mUnpack.rowLength;
1240}
1241
Minmin Gongadff67b2015-10-14 10:34:45 -04001242void State::setUnpackImageHeight(GLint imageHeight)
1243{
1244 mUnpack.imageHeight = imageHeight;
1245 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1246}
1247
1248GLint State::getUnpackImageHeight() const
1249{
1250 return mUnpack.imageHeight;
1251}
1252
1253void State::setUnpackSkipImages(GLint skipImages)
1254{
1255 mUnpack.skipImages = skipImages;
1256 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1257}
1258
1259GLint State::getUnpackSkipImages() const
1260{
1261 return mUnpack.skipImages;
1262}
1263
1264void State::setUnpackSkipRows(GLint skipRows)
1265{
1266 mUnpack.skipRows = skipRows;
1267 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1268}
1269
1270GLint State::getUnpackSkipRows() const
1271{
1272 return mUnpack.skipRows;
1273}
1274
1275void State::setUnpackSkipPixels(GLint skipPixels)
1276{
1277 mUnpack.skipPixels = skipPixels;
1278 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1279}
1280
1281GLint State::getUnpackSkipPixels() const
1282{
1283 return mUnpack.skipPixels;
1284}
1285
Shannon Woods53a94a82014-06-24 15:20:36 -04001286const PixelUnpackState &State::getUnpackState() const
1287{
1288 return mUnpack;
1289}
1290
Jamie Madill67102f02015-03-16 10:41:42 -04001291PixelUnpackState &State::getUnpackState()
1292{
1293 return mUnpack;
1294}
1295
Geoff Lang70d0f492015-12-10 17:45:46 -05001296const Debug &State::getDebug() const
1297{
1298 return mDebug;
1299}
1300
1301Debug &State::getDebug()
1302{
1303 return mDebug;
1304}
1305
Shannon Woods53a94a82014-06-24 15:20:36 -04001306void State::getBooleanv(GLenum pname, GLboolean *params)
1307{
1308 switch (pname)
1309 {
1310 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1311 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1312 case GL_COLOR_WRITEMASK:
1313 params[0] = mBlend.colorMaskRed;
1314 params[1] = mBlend.colorMaskGreen;
1315 params[2] = mBlend.colorMaskBlue;
1316 params[3] = mBlend.colorMaskAlpha;
1317 break;
1318 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1319 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1320 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1321 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1322 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1323 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1324 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1325 case GL_BLEND: *params = mBlend.blend; break;
1326 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001327 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1328 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001329 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1330 *params = mPrimitiveRestart;
1331 break;
Geoff Langab831f02015-12-01 09:39:10 -05001332 case GL_RASTERIZER_DISCARD:
1333 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1334 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001335 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1336 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1337 break;
1338 case GL_DEBUG_OUTPUT:
1339 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1340 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001341 default:
1342 UNREACHABLE();
1343 break;
1344 }
1345}
1346
1347void State::getFloatv(GLenum pname, GLfloat *params)
1348{
1349 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1350 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1351 // GetIntegerv as its native query function. As it would require conversion in any
1352 // case, this should make no difference to the calling application.
1353 switch (pname)
1354 {
1355 case GL_LINE_WIDTH: *params = mLineWidth; break;
1356 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1357 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1358 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1359 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1360 case GL_DEPTH_RANGE:
1361 params[0] = mNearZ;
1362 params[1] = mFarZ;
1363 break;
1364 case GL_COLOR_CLEAR_VALUE:
1365 params[0] = mColorClearValue.red;
1366 params[1] = mColorClearValue.green;
1367 params[2] = mColorClearValue.blue;
1368 params[3] = mColorClearValue.alpha;
1369 break;
1370 case GL_BLEND_COLOR:
1371 params[0] = mBlendColor.red;
1372 params[1] = mBlendColor.green;
1373 params[2] = mBlendColor.blue;
1374 params[3] = mBlendColor.alpha;
1375 break;
1376 default:
1377 UNREACHABLE();
1378 break;
1379 }
1380}
1381
Jamie Madill48faf802014-11-06 15:27:22 -05001382void State::getIntegerv(const gl::Data &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001383{
1384 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1385 {
1386 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001387 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001388 Framebuffer *framebuffer = mDrawFramebuffer;
1389 *params = framebuffer->getDrawBufferState(colorAttachment);
1390 return;
1391 }
1392
1393 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1394 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1395 // GetIntegerv as its native query function. As it would require conversion in any
1396 // case, this should make no difference to the calling application. You may find it in
1397 // State::getFloatv.
1398 switch (pname)
1399 {
1400 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001401 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001402 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1403 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1404 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1405 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1406 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001407 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001408 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1409 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001410 case GL_PACK_ROW_LENGTH:
1411 *params = mPack.rowLength;
1412 break;
1413 case GL_PACK_SKIP_ROWS:
1414 *params = mPack.skipRows;
1415 break;
1416 case GL_PACK_SKIP_PIXELS:
1417 *params = mPack.skipPixels;
1418 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001419 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001420 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001421 case GL_UNPACK_IMAGE_HEIGHT:
1422 *params = mUnpack.imageHeight;
1423 break;
1424 case GL_UNPACK_SKIP_IMAGES:
1425 *params = mUnpack.skipImages;
1426 break;
1427 case GL_UNPACK_SKIP_ROWS:
1428 *params = mUnpack.skipRows;
1429 break;
1430 case GL_UNPACK_SKIP_PIXELS:
1431 *params = mUnpack.skipPixels;
1432 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001433 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1434 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001435 case GL_ACTIVE_TEXTURE:
1436 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1437 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001438 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1439 case GL_STENCIL_REF: *params = mStencilRef; break;
1440 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1441 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1442 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1443 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1444 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1445 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1446 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1447 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1448 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1449 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1450 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1451 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1452 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1453 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1454 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1455 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1456 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1457 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1458 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1459 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001460 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1461 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001462 case GL_SAMPLE_BUFFERS:
1463 case GL_SAMPLES:
1464 {
1465 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001466 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001467 {
1468 switch (pname)
1469 {
1470 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001471 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001472 {
1473 *params = 1;
1474 }
1475 else
1476 {
1477 *params = 0;
1478 }
1479 break;
1480 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001481 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001482 break;
1483 }
1484 }
1485 else
1486 {
1487 *params = 0;
1488 }
1489 }
1490 break;
1491 case GL_VIEWPORT:
1492 params[0] = mViewport.x;
1493 params[1] = mViewport.y;
1494 params[2] = mViewport.width;
1495 params[3] = mViewport.height;
1496 break;
1497 case GL_SCISSOR_BOX:
1498 params[0] = mScissor.x;
1499 params[1] = mScissor.y;
1500 params[2] = mScissor.width;
1501 params[3] = mScissor.height;
1502 break;
1503 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1504 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1505 case GL_RED_BITS:
1506 case GL_GREEN_BITS:
1507 case GL_BLUE_BITS:
1508 case GL_ALPHA_BITS:
1509 {
1510 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001511 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001512
1513 if (colorbuffer)
1514 {
1515 switch (pname)
1516 {
1517 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1518 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1519 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1520 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1521 }
1522 }
1523 else
1524 {
1525 *params = 0;
1526 }
1527 }
1528 break;
1529 case GL_DEPTH_BITS:
1530 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001531 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1532 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001533
1534 if (depthbuffer)
1535 {
1536 *params = depthbuffer->getDepthSize();
1537 }
1538 else
1539 {
1540 *params = 0;
1541 }
1542 }
1543 break;
1544 case GL_STENCIL_BITS:
1545 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001546 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1547 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001548
1549 if (stencilbuffer)
1550 {
1551 *params = stencilbuffer->getStencilSize();
1552 }
1553 else
1554 {
1555 *params = 0;
1556 }
1557 }
1558 break;
1559 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001560 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001561 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001562 break;
1563 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001564 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001565 *params =
1566 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001567 break;
1568 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001569 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001570 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001571 break;
1572 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001573 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001574 *params =
1575 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001576 break;
1577 case GL_UNIFORM_BUFFER_BINDING:
1578 *params = mGenericUniformBuffer.id();
1579 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001580 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001581 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001582 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001583 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001584 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001585 break;
1586 case GL_COPY_READ_BUFFER_BINDING:
1587 *params = mCopyReadBuffer.id();
1588 break;
1589 case GL_COPY_WRITE_BUFFER_BINDING:
1590 *params = mCopyWriteBuffer.id();
1591 break;
1592 case GL_PIXEL_PACK_BUFFER_BINDING:
1593 *params = mPack.pixelBuffer.id();
1594 break;
1595 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1596 *params = mUnpack.pixelBuffer.id();
1597 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001598 case GL_DEBUG_LOGGED_MESSAGES:
1599 *params = static_cast<GLint>(mDebug.getMessageCount());
1600 break;
1601 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1602 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1603 break;
1604 case GL_DEBUG_GROUP_STACK_DEPTH:
1605 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1606 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001607 default:
1608 UNREACHABLE();
1609 break;
1610 }
1611}
1612
Geoff Lang70d0f492015-12-10 17:45:46 -05001613void State::getPointerv(GLenum pname, void **params) const
1614{
1615 switch (pname)
1616 {
1617 case GL_DEBUG_CALLBACK_FUNCTION:
1618 *params = reinterpret_cast<void *>(mDebug.getCallback());
1619 break;
1620 case GL_DEBUG_CALLBACK_USER_PARAM:
1621 *params = const_cast<void *>(mDebug.getUserParam());
1622 break;
1623 default:
1624 UNREACHABLE();
1625 break;
1626 }
1627}
1628
Shannon Woods53a94a82014-06-24 15:20:36 -04001629bool State::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1630{
1631 switch (target)
1632 {
1633 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001634 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001635 {
Geoff Lang045536b2015-03-27 15:17:18 -04001636 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001637 }
1638 break;
1639 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001640 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001641 {
1642 *data = mUniformBuffers[index].id();
1643 }
1644 break;
1645 default:
1646 return false;
1647 }
1648
1649 return true;
1650}
1651
1652bool State::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1653{
1654 switch (target)
1655 {
1656 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001657 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001658 {
Geoff Lang045536b2015-03-27 15:17:18 -04001659 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001660 }
1661 break;
1662 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001663 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001664 {
Geoff Lang045536b2015-03-27 15:17:18 -04001665 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001666 }
1667 break;
1668 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001669 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001670 {
1671 *data = mUniformBuffers[index].getOffset();
1672 }
1673 break;
1674 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001675 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001676 {
1677 *data = mUniformBuffers[index].getSize();
1678 }
1679 break;
1680 default:
1681 return false;
1682 }
1683
1684 return true;
1685}
1686
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001687bool State::hasMappedBuffer(GLenum target) const
1688{
1689 if (target == GL_ARRAY_BUFFER)
1690 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001691 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001692 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001693 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001694 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001695 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001696 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001697 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1698 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1699 {
1700 return true;
1701 }
1702 }
1703
1704 return false;
1705 }
1706 else
1707 {
1708 Buffer *buffer = getTargetBuffer(target);
1709 return (buffer && buffer->isMapped());
1710 }
1711}
1712
Shannon Woods53a94a82014-06-24 15:20:36 -04001713}