Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 13 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 14 | #include "libANGLE/Framebuffer.h" |
| 15 | #include "libANGLE/FramebufferAttachment.h" |
| 16 | #include "libANGLE/Program.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 17 | #include "libANGLE/Uniform.h" |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 18 | #include "libANGLE/VaryingPacking.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 19 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 20 | #include "libANGLE/features.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 21 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 25 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 28 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 29 | using namespace angle; |
| 30 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 31 | namespace rx |
| 32 | { |
| 33 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 34 | namespace |
| 35 | { |
| 36 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 37 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 38 | gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 39 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 40 | gl::InputLayout defaultLayout; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 41 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 42 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 43 | if (shaderAttr.type != GL_NONE) |
| 44 | { |
| 45 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 46 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 47 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 48 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 49 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 52 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 53 | gl::VertexFormatType defaultType = |
| 54 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 55 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 56 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 57 | } |
| 58 | } |
| 59 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 60 | |
| 61 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 62 | } |
| 63 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 64 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 65 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 66 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 67 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 69 | if (!shaderOutputVars.empty()) |
| 70 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 71 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 72 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 73 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 74 | |
| 75 | return defaultPixelOutput; |
| 76 | } |
| 77 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 78 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 79 | { |
| 80 | return var.isRowMajorLayout; |
| 81 | } |
| 82 | |
| 83 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 84 | { |
| 85 | return false; |
| 86 | } |
| 87 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 88 | template <typename VarT> |
| 89 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 90 | const std::string &prefix, |
| 91 | sh::BlockLayoutEncoder *encoder, |
| 92 | bool inRowMajorLayout, |
| 93 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 94 | { |
| 95 | for (const VarT &field : fields) |
| 96 | { |
| 97 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 98 | |
| 99 | if (field.isStruct()) |
| 100 | { |
| 101 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 102 | |
| 103 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 104 | { |
| 105 | encoder->enterAggregateType(); |
| 106 | |
| 107 | const std::string uniformElementName = |
| 108 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 109 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 110 | blockInfoOut); |
| 111 | |
| 112 | encoder->exitAggregateType(); |
| 113 | } |
| 114 | } |
| 115 | else |
| 116 | { |
| 117 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 118 | (*blockInfoOut)[fieldName] = |
| 119 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 120 | } |
| 121 | } |
| 122 | } |
| 123 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 124 | template <typename T> |
Jacek Caban | 2302e69 | 2015-12-01 12:44:43 +0100 | [diff] [blame] | 125 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
| 126 | { |
Yunchao He | 4f28544 | 2017-04-21 12:15:49 +0800 | [diff] [blame] | 127 | ASSERT(dest != nullptr); |
| 128 | ASSERT(dirtyFlag != nullptr); |
Jacek Caban | 2302e69 | 2015-12-01 12:44:43 +0100 | [diff] [blame] | 129 | |
| 130 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 131 | *dest = source; |
| 132 | } |
| 133 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 134 | template <typename T, int cols, int rows> |
| 135 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 136 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 137 | constexpr int targetWidth = 4; |
| 138 | constexpr int targetHeight = rows; |
| 139 | constexpr int srcWidth = rows; |
| 140 | constexpr int srcHeight = cols; |
| 141 | |
| 142 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 143 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 144 | |
| 145 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 146 | |
| 147 | for (int x = 0; x < copyWidth; x++) |
| 148 | { |
| 149 | for (int y = 0; y < copyHeight; y++) |
| 150 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 151 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 152 | } |
| 153 | } |
| 154 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 155 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 156 | { |
| 157 | return false; |
| 158 | } |
| 159 | |
| 160 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 161 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 162 | } |
| 163 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 164 | template <typename T, int cols, int rows> |
| 165 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 166 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 167 | constexpr int targetWidth = 4; |
| 168 | constexpr int targetHeight = rows; |
| 169 | constexpr int srcWidth = cols; |
| 170 | constexpr int srcHeight = rows; |
| 171 | |
| 172 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 173 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 174 | |
| 175 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 176 | |
| 177 | for (int y = 0; y < copyHeight; y++) |
| 178 | { |
| 179 | for (int x = 0; x < copyWidth; x++) |
| 180 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 181 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 182 | } |
| 183 | } |
| 184 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 185 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 186 | { |
| 187 | return false; |
| 188 | } |
| 189 | |
| 190 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 191 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 192 | } |
| 193 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 194 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 195 | { |
| 196 | switch (drawMode) |
| 197 | { |
| 198 | // Uses the point sprite geometry shader. |
| 199 | case GL_POINTS: |
| 200 | return gl::PRIMITIVE_POINTS; |
| 201 | |
| 202 | // All line drawing uses the same geometry shader. |
| 203 | case GL_LINES: |
| 204 | case GL_LINE_STRIP: |
| 205 | case GL_LINE_LOOP: |
| 206 | return gl::PRIMITIVE_LINES; |
| 207 | |
| 208 | // The triangle fan primitive is emulated with strips in D3D11. |
| 209 | case GL_TRIANGLES: |
| 210 | case GL_TRIANGLE_FAN: |
| 211 | return gl::PRIMITIVE_TRIANGLES; |
| 212 | |
| 213 | // Special case for triangle strips. |
| 214 | case GL_TRIANGLE_STRIP: |
| 215 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 216 | |
| 217 | default: |
| 218 | UNREACHABLE(); |
| 219 | return gl::PRIMITIVE_TYPE_MAX; |
| 220 | } |
| 221 | } |
| 222 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 223 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 224 | { |
| 225 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 226 | for (const auto &varying : varyings) |
| 227 | { |
| 228 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 229 | { |
| 230 | return true; |
| 231 | } |
| 232 | } |
| 233 | |
| 234 | return false; |
| 235 | } |
| 236 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 237 | } // anonymous namespace |
| 238 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 239 | // D3DUniform Implementation |
| 240 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 241 | D3DUniform::D3DUniform(GLenum typeIn, |
| 242 | const std::string &nameIn, |
| 243 | unsigned int arraySizeIn, |
| 244 | bool defaultBlock) |
| 245 | : type(typeIn), |
| 246 | name(nameIn), |
| 247 | arraySize(arraySizeIn), |
| 248 | data(nullptr), |
| 249 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 250 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 251 | psRegisterIndex(GL_INVALID_INDEX), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 252 | csRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 253 | registerCount(0), |
| 254 | registerElement(0) |
| 255 | { |
| 256 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 257 | // rendering |
| 258 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 259 | if (defaultBlock) |
| 260 | { |
| 261 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 262 | data = new uint8_t[bytes]; |
| 263 | memset(data, 0, bytes); |
| 264 | |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 265 | // Use the row count as register count, will work for non-square matrices. |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 266 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | D3DUniform::~D3DUniform() |
| 271 | { |
| 272 | SafeDeleteArray(data); |
| 273 | } |
| 274 | |
| 275 | bool D3DUniform::isSampler() const |
| 276 | { |
| 277 | return gl::IsSamplerType(type); |
| 278 | } |
| 279 | |
| 280 | bool D3DUniform::isReferencedByVertexShader() const |
| 281 | { |
| 282 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 283 | } |
| 284 | |
| 285 | bool D3DUniform::isReferencedByFragmentShader() const |
| 286 | { |
| 287 | return psRegisterIndex != GL_INVALID_INDEX; |
| 288 | } |
| 289 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 290 | bool D3DUniform::isReferencedByComputeShader() const |
| 291 | { |
| 292 | return csRegisterIndex != GL_INVALID_INDEX; |
| 293 | } |
| 294 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 295 | // D3DVarying Implementation |
| 296 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 297 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 298 | { |
| 299 | } |
| 300 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 301 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 302 | unsigned int semanticIndexIn, |
| 303 | unsigned int componentCountIn, |
| 304 | unsigned int outputSlotIn) |
| 305 | : semanticName(semanticNameIn), |
| 306 | semanticIndex(semanticIndexIn), |
| 307 | componentCount(componentCountIn), |
| 308 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 309 | { |
| 310 | } |
| 311 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 312 | // ProgramD3DMetadata Implementation |
| 313 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 314 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 315 | const ShaderD3D *vertexShader, |
| 316 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 317 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 318 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 319 | mUsesInstancedPointSpriteEmulation( |
| 320 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 321 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 322 | mVertexShader(vertexShader), |
| 323 | mFragmentShader(fragmentShader) |
| 324 | { |
| 325 | } |
| 326 | |
| 327 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 328 | { |
| 329 | return mRendererMajorShaderModel; |
| 330 | } |
| 331 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 332 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 333 | { |
Martin Radev | 1be913c | 2016-07-11 17:59:16 +0300 | [diff] [blame] | 334 | return (mFragmentShader->usesFragColor() && data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 335 | } |
| 336 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 337 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 338 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 339 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 340 | } |
| 341 | |
| 342 | bool ProgramD3DMetadata::usesPointCoord() const |
| 343 | { |
| 344 | return mFragmentShader->usesPointCoord(); |
| 345 | } |
| 346 | |
| 347 | bool ProgramD3DMetadata::usesFragCoord() const |
| 348 | { |
| 349 | return mFragmentShader->usesFragCoord(); |
| 350 | } |
| 351 | |
| 352 | bool ProgramD3DMetadata::usesPointSize() const |
| 353 | { |
| 354 | return mVertexShader->usesPointSize(); |
| 355 | } |
| 356 | |
| 357 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 358 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 359 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 360 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 361 | } |
| 362 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 363 | bool ProgramD3DMetadata::usesViewScale() const |
| 364 | { |
| 365 | return mUsesViewScale; |
| 366 | } |
| 367 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 368 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 369 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 370 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 371 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 372 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 373 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 374 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 375 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 376 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 377 | usesInsertedPointCoordValue(); |
| 378 | } |
| 379 | |
| 380 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 381 | { |
| 382 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 383 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 384 | // the vertex shader in this case. This saves us 1 output vector. |
| 385 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 386 | } |
| 387 | |
| 388 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 389 | { |
| 390 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 391 | } |
| 392 | |
| 393 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 394 | { |
| 395 | return mFragmentShader->usesMultipleRenderTargets(); |
| 396 | } |
| 397 | |
| 398 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 399 | { |
| 400 | return mVertexShader->getData().getShaderVersion(); |
| 401 | } |
| 402 | |
| 403 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 404 | { |
| 405 | return mFragmentShader; |
| 406 | } |
| 407 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 408 | // ProgramD3D Implementation |
| 409 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 410 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 411 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 412 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 413 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 414 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 415 | } |
| 416 | |
| 417 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 418 | { |
| 419 | SafeDelete(mShaderExecutable); |
| 420 | } |
| 421 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 422 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 423 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 424 | GLenum type) |
| 425 | { |
| 426 | switch (type) |
| 427 | { |
| 428 | case GL_INT: |
| 429 | return HLSLAttribType::SIGNED_INT; |
| 430 | case GL_UNSIGNED_INT: |
| 431 | return HLSLAttribType::UNSIGNED_INT; |
| 432 | case GL_SIGNED_NORMALIZED: |
| 433 | case GL_UNSIGNED_NORMALIZED: |
| 434 | case GL_FLOAT: |
| 435 | return HLSLAttribType::FLOAT; |
| 436 | default: |
| 437 | UNREACHABLE(); |
| 438 | return HLSLAttribType::FLOAT; |
| 439 | } |
| 440 | } |
| 441 | |
| 442 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 443 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 444 | const gl::InputLayout &inputLayout, |
| 445 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 446 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 447 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 448 | |
| 449 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 450 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 451 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 452 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 453 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 454 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 455 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 456 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 457 | continue; |
| 458 | |
| 459 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
| 460 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 461 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 462 | } |
| 463 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 464 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 465 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 466 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 467 | for (size_t index = 0; index < limit; ++index) |
| 468 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 469 | // treat undefined indexes as FLOAT |
| 470 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 471 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 472 | if (a != b) |
| 473 | return false; |
| 474 | } |
| 475 | |
| 476 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 477 | } |
| 478 | |
| 479 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 480 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 481 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 482 | { |
| 483 | } |
| 484 | |
| 485 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 486 | { |
| 487 | SafeDelete(mShaderExecutable); |
| 488 | } |
| 489 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 490 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 491 | { |
| 492 | } |
| 493 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 494 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 495 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 496 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 497 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 498 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 499 | mDynamicHLSL(nullptr), |
| 500 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 501 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 502 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 503 | mUsesFlatInterpolation(false), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 504 | mVertexUniformStorage(nullptr), |
| 505 | mFragmentUniformStorage(nullptr), |
| 506 | mComputeUniformStorage(nullptr), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 507 | mUsedVertexSamplerRange(0), |
| 508 | mUsedPixelSamplerRange(0), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 509 | mUsedComputeSamplerRange(0), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 510 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 511 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 512 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 513 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 514 | } |
| 515 | |
| 516 | ProgramD3D::~ProgramD3D() |
| 517 | { |
| 518 | reset(); |
| 519 | SafeDelete(mDynamicHLSL); |
| 520 | } |
| 521 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 522 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 523 | { |
| 524 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 525 | } |
| 526 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 527 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 528 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 529 | if (drawMode != GL_POINTS) |
| 530 | { |
| 531 | return mUsesFlatInterpolation; |
| 532 | } |
| 533 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 534 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 535 | } |
| 536 | |
| 537 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 538 | { |
| 539 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 540 | } |
| 541 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 542 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 543 | unsigned int samplerIndex, |
| 544 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 545 | { |
| 546 | GLint logicalTextureUnit = -1; |
| 547 | |
| 548 | switch (type) |
| 549 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 550 | case gl::SAMPLER_PIXEL: |
| 551 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 552 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 553 | { |
| 554 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 555 | } |
| 556 | break; |
| 557 | case gl::SAMPLER_VERTEX: |
| 558 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 559 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 560 | { |
| 561 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 562 | } |
| 563 | break; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 564 | case gl::SAMPLER_COMPUTE: |
| 565 | ASSERT(samplerIndex < caps.maxComputeTextureImageUnits); |
| 566 | if (samplerIndex < mSamplersCS.size() && mSamplersCS[samplerIndex].active) |
| 567 | { |
| 568 | logicalTextureUnit = mSamplersCS[samplerIndex].logicalTextureUnit; |
| 569 | } |
| 570 | break; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 571 | default: |
| 572 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 573 | } |
| 574 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 575 | if (logicalTextureUnit >= 0 && |
| 576 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 577 | { |
| 578 | return logicalTextureUnit; |
| 579 | } |
| 580 | |
| 581 | return -1; |
| 582 | } |
| 583 | |
| 584 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 585 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 586 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 587 | { |
| 588 | switch (type) |
| 589 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 590 | case gl::SAMPLER_PIXEL: |
| 591 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 592 | ASSERT(mSamplersPS[samplerIndex].active); |
| 593 | return mSamplersPS[samplerIndex].textureType; |
| 594 | case gl::SAMPLER_VERTEX: |
| 595 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 596 | ASSERT(mSamplersVS[samplerIndex].active); |
| 597 | return mSamplersVS[samplerIndex].textureType; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 598 | case gl::SAMPLER_COMPUTE: |
| 599 | ASSERT(samplerIndex < mSamplersCS.size()); |
| 600 | ASSERT(mSamplersCS[samplerIndex].active); |
| 601 | return mSamplersCS[samplerIndex].textureType; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 602 | default: |
| 603 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 604 | } |
| 605 | |
| 606 | return GL_TEXTURE_2D; |
| 607 | } |
| 608 | |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 609 | GLuint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 610 | { |
| 611 | switch (type) |
| 612 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 613 | case gl::SAMPLER_PIXEL: |
| 614 | return mUsedPixelSamplerRange; |
| 615 | case gl::SAMPLER_VERTEX: |
| 616 | return mUsedVertexSamplerRange; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 617 | case gl::SAMPLER_COMPUTE: |
| 618 | return mUsedComputeSamplerRange; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 619 | default: |
| 620 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 621 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 622 | } |
| 623 | } |
| 624 | |
| 625 | void ProgramD3D::updateSamplerMapping() |
| 626 | { |
| 627 | if (!mDirtySamplerMapping) |
| 628 | { |
| 629 | return; |
| 630 | } |
| 631 | |
| 632 | mDirtySamplerMapping = false; |
| 633 | |
| 634 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 635 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 636 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 637 | if (!d3dUniform->dirty) |
| 638 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 639 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 640 | if (!d3dUniform->isSampler()) |
| 641 | continue; |
| 642 | |
| 643 | int count = d3dUniform->elementCount(); |
| 644 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 645 | |
| 646 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 647 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 648 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 649 | |
| 650 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 651 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 652 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 653 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 654 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 655 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 656 | ASSERT(mSamplersPS[samplerIndex].active); |
| 657 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 658 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 659 | } |
| 660 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 661 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 662 | if (d3dUniform->isReferencedByVertexShader()) |
| 663 | { |
| 664 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 665 | |
| 666 | for (int i = 0; i < count; i++) |
| 667 | { |
| 668 | unsigned int samplerIndex = firstIndex + i; |
| 669 | |
| 670 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 671 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 672 | ASSERT(mSamplersVS[samplerIndex].active); |
| 673 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 674 | } |
| 675 | } |
| 676 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 677 | |
| 678 | if (d3dUniform->isReferencedByComputeShader()) |
| 679 | { |
| 680 | unsigned int firstIndex = d3dUniform->csRegisterIndex; |
| 681 | |
| 682 | for (int i = 0; i < count; i++) |
| 683 | { |
| 684 | unsigned int samplerIndex = firstIndex + i; |
| 685 | |
| 686 | if (samplerIndex < mSamplersCS.size()) |
| 687 | { |
| 688 | ASSERT(mSamplersCS[samplerIndex].active); |
| 689 | mSamplersCS[samplerIndex].logicalTextureUnit = v[i][0]; |
| 690 | } |
| 691 | } |
| 692 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 693 | } |
| 694 | } |
| 695 | |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 696 | LinkResult ProgramD3D::load(const gl::Context *context, |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 697 | gl::InfoLog &infoLog, |
| 698 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 699 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 700 | // TODO(jmadill): Use Renderer from contextImpl. |
| 701 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 702 | reset(); |
| 703 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 704 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 705 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 706 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 707 | |
| 708 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 709 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 710 | { |
| 711 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 712 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 713 | } |
| 714 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 715 | int compileFlags = stream->readInt<int>(); |
| 716 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 717 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 718 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 719 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 720 | } |
| 721 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 722 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 723 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 724 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 725 | } |
| 726 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 727 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 728 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 729 | { |
| 730 | Sampler sampler; |
| 731 | stream->readBool(&sampler.active); |
| 732 | stream->readInt(&sampler.logicalTextureUnit); |
| 733 | stream->readInt(&sampler.textureType); |
| 734 | mSamplersPS.push_back(sampler); |
| 735 | } |
| 736 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 737 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 738 | { |
| 739 | Sampler sampler; |
| 740 | stream->readBool(&sampler.active); |
| 741 | stream->readInt(&sampler.logicalTextureUnit); |
| 742 | stream->readInt(&sampler.textureType); |
| 743 | mSamplersVS.push_back(sampler); |
| 744 | } |
| 745 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 746 | const unsigned int csSamplerCount = stream->readInt<unsigned int>(); |
| 747 | for (unsigned int i = 0; i < csSamplerCount; ++i) |
| 748 | { |
| 749 | Sampler sampler; |
| 750 | stream->readBool(&sampler.active); |
| 751 | stream->readInt(&sampler.logicalTextureUnit); |
| 752 | stream->readInt(&sampler.textureType); |
| 753 | mSamplersCS.push_back(sampler); |
| 754 | } |
| 755 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 756 | stream->readInt(&mUsedVertexSamplerRange); |
| 757 | stream->readInt(&mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 758 | stream->readInt(&mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 759 | |
| 760 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 761 | if (stream->error()) |
| 762 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 763 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 764 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 765 | } |
| 766 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 767 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 768 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 769 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 770 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 771 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 772 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 773 | D3DUniform *d3dUniform = |
| 774 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 775 | linkedUniform.isInDefaultBlock()); |
| 776 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 777 | stream->readInt(&d3dUniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 778 | stream->readInt(&d3dUniform->csRegisterIndex); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 779 | stream->readInt(&d3dUniform->registerCount); |
| 780 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 781 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 782 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 783 | } |
| 784 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 785 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 786 | if (stream->error()) |
| 787 | { |
| 788 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 789 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 790 | } |
| 791 | |
| 792 | ASSERT(mD3DUniformBlocks.empty()); |
| 793 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 794 | { |
| 795 | D3DUniformBlock uniformBlock; |
| 796 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 797 | stream->readInt(&uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 798 | stream->readInt(&uniformBlock.csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 799 | mD3DUniformBlocks.push_back(uniformBlock); |
| 800 | } |
| 801 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 802 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 803 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 804 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 805 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 806 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 807 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 808 | stream->readString(&varying->semanticName); |
| 809 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 810 | stream->readInt(&varying->componentCount); |
| 811 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 812 | } |
| 813 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 814 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 815 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 816 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 817 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 818 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 819 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 820 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 821 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 822 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 823 | |
| 824 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 825 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 826 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 827 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 828 | { |
| 829 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 830 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 831 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 832 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 833 | } |
| 834 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 835 | stream->readString(&mGeometryShaderPreamble); |
| 836 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 837 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 838 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 839 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 840 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 841 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 842 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 843 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 844 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 845 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 846 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 847 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 848 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 849 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 850 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 851 | } |
| 852 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 853 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 854 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 855 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 856 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 857 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 858 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, |
| 859 | mStreamOutVaryings, separateAttribs, |
| 860 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 861 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 862 | if (!shaderExecutable) |
| 863 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 864 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 865 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 866 | } |
| 867 | |
| 868 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 869 | VertexExecutable::Signature signature; |
| 870 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 871 | |
| 872 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 873 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 874 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 875 | |
| 876 | stream->skip(vertexShaderSize); |
| 877 | } |
| 878 | |
| 879 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 880 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 881 | { |
| 882 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 883 | std::vector<GLenum> outputs(outputCount); |
| 884 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 885 | { |
| 886 | stream->readInt(&outputs[outputIndex]); |
| 887 | } |
| 888 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 889 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 890 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 891 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 892 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 893 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, |
| 894 | mStreamOutVaryings, separateAttribs, |
| 895 | &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 896 | |
| 897 | if (!shaderExecutable) |
| 898 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 899 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 900 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 901 | } |
| 902 | |
| 903 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 904 | mPixelExecutables.push_back( |
| 905 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 906 | |
| 907 | stream->skip(pixelShaderSize); |
| 908 | } |
| 909 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 910 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 911 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 912 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 913 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 914 | if (geometryShaderSize == 0) |
| 915 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 916 | continue; |
| 917 | } |
| 918 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 919 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 920 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 921 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 922 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
| 923 | SHADER_GEOMETRY, mStreamOutVaryings, separateAttribs, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 924 | &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 925 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 926 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 927 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 928 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 929 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 930 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 931 | |
| 932 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 933 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 934 | stream->skip(geometryShaderSize); |
| 935 | } |
| 936 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 937 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 938 | if (computeShaderSize > 0) |
| 939 | { |
| 940 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 941 | |
| 942 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 943 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
| 944 | SHADER_COMPUTE, std::vector<D3DVarying>(), false, |
| 945 | &computeExecutable)); |
| 946 | |
| 947 | if (!computeExecutable) |
| 948 | { |
| 949 | infoLog << "Could not create compute shader."; |
| 950 | return false; |
| 951 | } |
| 952 | |
| 953 | mComputeExecutable.reset(computeExecutable); |
| 954 | } |
| 955 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 956 | initializeUniformStorage(); |
| 957 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 958 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 959 | } |
| 960 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 961 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 962 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 963 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 964 | // When we load the binary again later, we can validate the device identifier before trying to |
| 965 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 966 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 967 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 968 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 969 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 970 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 971 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 972 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 973 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 974 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 975 | } |
| 976 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 977 | stream->writeInt(mSamplersPS.size()); |
| 978 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 979 | { |
| 980 | stream->writeInt(mSamplersPS[i].active); |
| 981 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 982 | stream->writeInt(mSamplersPS[i].textureType); |
| 983 | } |
| 984 | |
| 985 | stream->writeInt(mSamplersVS.size()); |
| 986 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 987 | { |
| 988 | stream->writeInt(mSamplersVS[i].active); |
| 989 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 990 | stream->writeInt(mSamplersVS[i].textureType); |
| 991 | } |
| 992 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 993 | stream->writeInt(mSamplersCS.size()); |
| 994 | for (unsigned int i = 0; i < mSamplersCS.size(); ++i) |
| 995 | { |
| 996 | stream->writeInt(mSamplersCS[i].active); |
| 997 | stream->writeInt(mSamplersCS[i].logicalTextureUnit); |
| 998 | stream->writeInt(mSamplersCS[i].textureType); |
| 999 | } |
| 1000 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1001 | stream->writeInt(mUsedVertexSamplerRange); |
| 1002 | stream->writeInt(mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1003 | stream->writeInt(mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1004 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1005 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1006 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1007 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1008 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1009 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 1010 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1011 | stream->writeIntOrNegOne(uniform->csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1012 | stream->writeInt(uniform->registerCount); |
| 1013 | stream->writeInt(uniform->registerElement); |
| 1014 | } |
| 1015 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1016 | // Ensure we init the uniform block structure data if we should. |
| 1017 | // http://anglebug.com/1637 |
| 1018 | ensureUniformBlocksInitialized(); |
| 1019 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1020 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1021 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1022 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1023 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 1024 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1025 | stream->writeIntOrNegOne(uniformBlock.csRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1026 | } |
| 1027 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1028 | stream->writeInt(mStreamOutVaryings.size()); |
| 1029 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1030 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1031 | stream->writeString(varying.semanticName); |
| 1032 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1033 | stream->writeInt(varying.componentCount); |
| 1034 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1035 | } |
| 1036 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1037 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1038 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1039 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1040 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1041 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1042 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1043 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1044 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1045 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1046 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1047 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1048 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1049 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1050 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1051 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1052 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1053 | stream->writeInt(variable.type); |
| 1054 | stream->writeString(variable.name); |
| 1055 | stream->writeString(variable.source); |
| 1056 | stream->writeInt(variable.outputIndex); |
| 1057 | } |
| 1058 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1059 | stream->writeString(mGeometryShaderPreamble); |
| 1060 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1061 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1062 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1063 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1064 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1065 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1066 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1067 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1068 | stream->writeInt(inputLayout.size()); |
| 1069 | |
| 1070 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1071 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1072 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1073 | } |
| 1074 | |
| 1075 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1076 | stream->writeInt(vertexShaderSize); |
| 1077 | |
| 1078 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1079 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1080 | } |
| 1081 | |
| 1082 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1083 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1084 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1085 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1086 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1087 | |
| 1088 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1089 | stream->writeInt(outputs.size()); |
| 1090 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1091 | { |
| 1092 | stream->writeInt(outputs[outputIndex]); |
| 1093 | } |
| 1094 | |
| 1095 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1096 | stream->writeInt(pixelShaderSize); |
| 1097 | |
| 1098 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1099 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1100 | } |
| 1101 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1102 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1103 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1104 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1105 | { |
| 1106 | stream->writeInt(0); |
| 1107 | continue; |
| 1108 | } |
| 1109 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1110 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1111 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1112 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1113 | } |
| 1114 | |
| 1115 | if (mComputeExecutable) |
| 1116 | { |
| 1117 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1118 | stream->writeInt(computeShaderSize); |
| 1119 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1120 | } |
| 1121 | else |
| 1122 | { |
| 1123 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1124 | } |
| 1125 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1126 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1127 | } |
| 1128 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1129 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1130 | { |
| 1131 | } |
| 1132 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1133 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1134 | { |
| 1135 | } |
| 1136 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1137 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 1138 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1139 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1140 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1141 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 1142 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 60ec6ea | 2016-01-22 15:27:19 -0500 | [diff] [blame] | 1143 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1144 | |
| 1145 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 1146 | { |
| 1147 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 1148 | |
| 1149 | if (colorbuffer) |
| 1150 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1151 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 1152 | ? GL_COLOR_ATTACHMENT0 |
| 1153 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1154 | } |
| 1155 | else |
| 1156 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1157 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1158 | } |
| 1159 | } |
| 1160 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1161 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1162 | } |
| 1163 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1164 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1165 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1166 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1167 | { |
| 1168 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 1169 | { |
| 1170 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 1171 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1172 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1173 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1174 | } |
| 1175 | } |
| 1176 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1177 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 1178 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1179 | |
| 1180 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1181 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1182 | |
| 1183 | gl::InfoLog tempInfoLog; |
| 1184 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1185 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1186 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1187 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1188 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1189 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1190 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1191 | if (pixelExecutable) |
| 1192 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1193 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
| 1194 | new PixelExecutable(outputSignature, pixelExecutable))); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1195 | } |
| 1196 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1197 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1198 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1199 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1200 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1201 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1202 | *outExectuable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1203 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1204 | } |
| 1205 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1206 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1207 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1208 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1209 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1210 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1211 | |
| 1212 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1213 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1214 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1215 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1216 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1217 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1218 | } |
| 1219 | } |
| 1220 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1221 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1222 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1223 | mVertexHLSL, inputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1224 | |
| 1225 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1226 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1227 | |
| 1228 | gl::InfoLog tempInfoLog; |
| 1229 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1230 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1231 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1232 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1233 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1234 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1235 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1236 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1237 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1238 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 1239 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1240 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1241 | else if (!infoLog) |
| 1242 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1243 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1244 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1245 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1246 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1247 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1248 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1249 | } |
| 1250 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1251 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::ContextState &data, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1252 | GLenum drawMode, |
| 1253 | ShaderExecutableD3D **outExecutable, |
| 1254 | gl::InfoLog *infoLog) |
| 1255 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1256 | if (outExecutable) |
| 1257 | { |
| 1258 | *outExecutable = nullptr; |
| 1259 | } |
| 1260 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1261 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1262 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1263 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1264 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1265 | } |
| 1266 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1267 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1268 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1269 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1270 | { |
| 1271 | if (outExecutable) |
| 1272 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1273 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1274 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1275 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1276 | } |
| 1277 | |
| 1278 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1279 | geometryShaderType, data, mState, mRenderer->presentPathFastEnabled(), |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 1280 | mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1281 | |
| 1282 | gl::InfoLog tempInfoLog; |
| 1283 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1284 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1285 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1286 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1287 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1288 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1289 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1290 | |
| 1291 | if (!infoLog && error.isError()) |
| 1292 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1293 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1294 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1295 | } |
| 1296 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1297 | if (geometryExecutable != nullptr) |
| 1298 | { |
| 1299 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1300 | } |
| 1301 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1302 | if (outExecutable) |
| 1303 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1304 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1305 | } |
| 1306 | return error; |
| 1307 | } |
| 1308 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1309 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1310 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1311 | public: |
| 1312 | GetExecutableTask(ProgramD3D *program) |
| 1313 | : mProgram(program), mError(GL_NO_ERROR), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1314 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1315 | } |
| 1316 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1317 | virtual gl::Error run() = 0; |
| 1318 | |
| 1319 | void operator()() override { mError = run(); } |
| 1320 | |
| 1321 | const gl::Error &getError() const { return mError; } |
| 1322 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1323 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1324 | |
| 1325 | protected: |
| 1326 | ProgramD3D *mProgram; |
| 1327 | gl::Error mError; |
| 1328 | gl::InfoLog mInfoLog; |
| 1329 | ShaderExecutableD3D *mResult; |
| 1330 | }; |
| 1331 | |
| 1332 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1333 | { |
| 1334 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1335 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1336 | : GetExecutableTask(program), mContext(context) |
| 1337 | { |
| 1338 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1339 | gl::Error run() override |
| 1340 | { |
| 1341 | const auto &defaultInputLayout = |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1342 | GetDefaultInputLayoutFromShader(mContext, mProgram->mState.getAttachedVertexShader()); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1343 | |
| 1344 | ANGLE_TRY( |
| 1345 | mProgram->getVertexExecutableForInputLayout(defaultInputLayout, &mResult, &mInfoLog)); |
| 1346 | |
| 1347 | return gl::NoError(); |
| 1348 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1349 | |
| 1350 | private: |
| 1351 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1352 | }; |
| 1353 | |
| 1354 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1355 | { |
| 1356 | public: |
| 1357 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1358 | gl::Error run() override |
| 1359 | { |
| 1360 | const auto &defaultPixelOutput = |
| 1361 | GetDefaultOutputLayoutFromShader(mProgram->getPixelShaderKey()); |
| 1362 | |
| 1363 | ANGLE_TRY( |
| 1364 | mProgram->getPixelExecutableForOutputLayout(defaultPixelOutput, &mResult, &mInfoLog)); |
| 1365 | |
| 1366 | return gl::NoError(); |
| 1367 | } |
| 1368 | }; |
| 1369 | |
| 1370 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1371 | { |
| 1372 | public: |
| 1373 | GetGeometryExecutableTask(ProgramD3D *program, const gl::ContextState &contextState) |
| 1374 | : GetExecutableTask(program), mContextState(contextState) |
| 1375 | { |
| 1376 | } |
| 1377 | |
| 1378 | gl::Error run() override |
| 1379 | { |
| 1380 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1381 | // D3D11. |
| 1382 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1383 | { |
| 1384 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContextState, GL_POINTS, |
| 1385 | &mResult, &mInfoLog)); |
| 1386 | } |
| 1387 | |
| 1388 | return gl::NoError(); |
| 1389 | } |
| 1390 | |
| 1391 | private: |
| 1392 | const gl::ContextState &mContextState; |
| 1393 | }; |
| 1394 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1395 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1396 | { |
| 1397 | if (outExecutable) |
| 1398 | { |
| 1399 | *outExecutable = mComputeExecutable.get(); |
| 1400 | } |
| 1401 | |
| 1402 | return gl::NoError(); |
| 1403 | } |
| 1404 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1405 | LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1406 | { |
| 1407 | // Ensure the compiler is initialized to avoid race conditions. |
| 1408 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1409 | |
| 1410 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1411 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1412 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1413 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1414 | GetGeometryExecutableTask geometryTask(this, context->getContextState()); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1415 | |
| 1416 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1417 | workerPool->postWorkerTask(&pixelTask), |
| 1418 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1419 | |
| 1420 | WaitableEvent::WaitMany(&waitEvents); |
| 1421 | |
| 1422 | infoLog << vertexTask.getInfoLog().str(); |
| 1423 | infoLog << pixelTask.getInfoLog().str(); |
| 1424 | infoLog << geometryTask.getInfoLog().str(); |
| 1425 | |
| 1426 | ANGLE_TRY(vertexTask.getError()); |
| 1427 | ANGLE_TRY(pixelTask.getError()); |
| 1428 | ANGLE_TRY(geometryTask.getError()); |
| 1429 | |
| 1430 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1431 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1432 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1433 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1434 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1435 | |
| 1436 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1437 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1438 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1439 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1440 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1441 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1442 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1443 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1444 | } |
| 1445 | |
| 1446 | if (defaultVertexExecutable) |
| 1447 | { |
| 1448 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1449 | } |
| 1450 | |
| 1451 | if (defaultPixelExecutable) |
| 1452 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1453 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1454 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1455 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1456 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1457 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1458 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1459 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1460 | } |
| 1461 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1462 | LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1463 | { |
| 1464 | // Ensure the compiler is initialized to avoid race conditions. |
| 1465 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1466 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1467 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1468 | |
| 1469 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1470 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, SHADER_COMPUTE, |
| 1471 | std::vector<D3DVarying>(), false, |
| 1472 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1473 | |
| 1474 | if (computeExecutable == nullptr) |
| 1475 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1476 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1477 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1478 | } |
| 1479 | else |
| 1480 | { |
| 1481 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 1482 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1483 | mComputeExecutable.reset(computeExecutable); |
| 1484 | } |
| 1485 | |
| 1486 | return mComputeExecutable.get() != nullptr; |
| 1487 | } |
| 1488 | |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1489 | LinkResult ProgramD3D::link(const gl::Context *context, |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 1490 | const gl::VaryingPacking &packing, |
| 1491 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1492 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1493 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1494 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1495 | reset(); |
| 1496 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1497 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1498 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1499 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1500 | mSamplersCS.resize(data.getCaps().maxComputeTextureImageUnits); |
| 1501 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1502 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1503 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1504 | LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1505 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1506 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1507 | infoLog << result.getError().getMessage(); |
| 1508 | return result; |
| 1509 | } |
| 1510 | else if (!result.getResult()) |
| 1511 | { |
| 1512 | infoLog << "Failed to create D3D compute shader."; |
| 1513 | return result; |
| 1514 | } |
| 1515 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1516 | initUniformBlockInfo(context, computeShader); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1517 | } |
| 1518 | else |
| 1519 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1520 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1521 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1522 | |
| 1523 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1524 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1525 | |
| 1526 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1527 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1528 | |
| 1529 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
| 1530 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1531 | |
| 1532 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1533 | { |
| 1534 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1535 | { |
| 1536 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1537 | return false; |
| 1538 | } |
| 1539 | } |
| 1540 | |
| 1541 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1542 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1543 | // intelligently, but D3D9 assumes one semantic per register. |
| 1544 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
| 1545 | packing.getMaxSemanticIndex() > data.getCaps().maxVaryingVectors) |
| 1546 | { |
| 1547 | infoLog << "Cannot pack these varyings on D3D9."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1548 | return false; |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1549 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1550 | |
| 1551 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
| 1552 | BuiltinVaryingsD3D builtins(metadata, packing); |
| 1553 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1554 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, packing, builtins, |
| 1555 | &mPixelHLSL, &mVertexHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1556 | |
| 1557 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1558 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
| 1559 | mUsesFragDepth = metadata.usesFragDepth(); |
| 1560 | |
| 1561 | // Cache if we use flat shading |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1562 | mUsesFlatInterpolation = |
| 1563 | (FindFlatInterpolationVarying(fragmentShader->getVaryings(context)) || |
| 1564 | FindFlatInterpolationVarying(vertexShader->getVaryings(context))); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1565 | |
| 1566 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1567 | { |
| 1568 | mGeometryShaderPreamble = |
| 1569 | mDynamicHLSL->generateGeometryShaderPreamble(packing, builtins); |
| 1570 | } |
| 1571 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1572 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1573 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1574 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1575 | |
| 1576 | gatherTransformFeedbackVaryings(packing, builtins[SHADER_VERTEX]); |
| 1577 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1578 | LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1579 | if (result.isError()) |
| 1580 | { |
| 1581 | infoLog << result.getError().getMessage(); |
| 1582 | return result; |
| 1583 | } |
| 1584 | else if (!result.getResult()) |
| 1585 | { |
| 1586 | infoLog << "Failed to create D3D shaders."; |
| 1587 | return result; |
| 1588 | } |
| 1589 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1590 | initUniformBlockInfo(context, vertexShader); |
| 1591 | initUniformBlockInfo(context, fragmentShader); |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1592 | } |
| 1593 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1594 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1595 | } |
| 1596 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1597 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1598 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1599 | // TODO(jmadill): Do something useful here? |
| 1600 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1601 | } |
| 1602 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1603 | void ProgramD3D::initUniformBlockInfo(const gl::Context *context, gl::Shader *shader) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1604 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1605 | for (const sh::InterfaceBlock &interfaceBlock : shader->getInterfaceBlocks(context)) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1606 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1607 | if (!interfaceBlock.staticUse && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1608 | continue; |
| 1609 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1610 | if (mBlockDataSizes.count(interfaceBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1611 | continue; |
| 1612 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1613 | size_t dataSize = getUniformBlockInfo(interfaceBlock); |
| 1614 | mBlockDataSizes[interfaceBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1615 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1616 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1617 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1618 | void ProgramD3D::ensureUniformBlocksInitialized() |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1619 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1620 | // Lazy init. |
| 1621 | if (mState.getUniformBlocks().empty() || !mD3DUniformBlocks.empty()) |
| 1622 | { |
| 1623 | return; |
| 1624 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1625 | |
| 1626 | // Assign registers and update sizes. |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1627 | const ShaderD3D *vertexShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1628 | const ShaderD3D *fragmentShaderD3D = |
| 1629 | SafeGetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 1630 | const ShaderD3D *computeShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1631 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1632 | for (const gl::UniformBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1633 | { |
| 1634 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1635 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1636 | D3DUniformBlock d3dUniformBlock; |
| 1637 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1638 | if (uniformBlock.vertexStaticUse) |
| 1639 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1640 | ASSERT(vertexShaderD3D != nullptr); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1641 | unsigned int baseRegister = |
| 1642 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1643 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1644 | } |
| 1645 | |
| 1646 | if (uniformBlock.fragmentStaticUse) |
| 1647 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1648 | ASSERT(fragmentShaderD3D != nullptr); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1649 | unsigned int baseRegister = |
| 1650 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1651 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1652 | } |
| 1653 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1654 | if (uniformBlock.computeStaticUse) |
| 1655 | { |
| 1656 | ASSERT(computeShaderD3D != nullptr); |
| 1657 | unsigned int baseRegister = |
| 1658 | computeShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
| 1659 | d3dUniformBlock.csRegisterIndex = baseRegister + uniformBlockElement; |
| 1660 | } |
| 1661 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1662 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1663 | } |
| 1664 | } |
| 1665 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1666 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1667 | { |
| 1668 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1669 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1670 | unsigned int fragmentRegisters = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1671 | unsigned int computeRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1672 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1673 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1674 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1675 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1676 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1677 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1678 | vertexRegisters = std::max(vertexRegisters, |
| 1679 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1680 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1681 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1682 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1683 | fragmentRegisters = std::max( |
| 1684 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1685 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1686 | if (d3dUniform->isReferencedByComputeShader()) |
| 1687 | { |
| 1688 | computeRegisters = std::max( |
| 1689 | computeRegisters, d3dUniform->csRegisterIndex + d3dUniform->registerCount); |
| 1690 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1691 | } |
| 1692 | } |
| 1693 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1694 | mVertexUniformStorage = |
| 1695 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(vertexRegisters * 16u)); |
| 1696 | mFragmentUniformStorage = std::unique_ptr<UniformStorageD3D>( |
| 1697 | mRenderer->createUniformStorage(fragmentRegisters * 16u)); |
| 1698 | mComputeUniformStorage = |
| 1699 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(computeRegisters * 16u)); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1700 | } |
| 1701 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1702 | gl::Error ProgramD3D::applyUniforms(GLenum drawMode) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1703 | { |
Olli Etuaho | e5df306 | 2015-11-18 13:45:19 +0200 | [diff] [blame] | 1704 | ASSERT(!mDirtySamplerMapping); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1705 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1706 | ANGLE_TRY(mRenderer->applyUniforms(*this, drawMode, mD3DUniforms)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1707 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1708 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1709 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1710 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1711 | } |
| 1712 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1713 | return gl::NoError(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1714 | } |
| 1715 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1716 | gl::Error ProgramD3D::applyComputeUniforms() |
| 1717 | { |
| 1718 | ASSERT(!mDirtySamplerMapping); |
| 1719 | ANGLE_TRY(mRenderer->applyComputeUniforms(*this, mD3DUniforms)); |
| 1720 | |
| 1721 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1722 | { |
| 1723 | d3dUniform->dirty = false; |
| 1724 | } |
| 1725 | |
| 1726 | return gl::NoError(); |
| 1727 | } |
| 1728 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1729 | gl::Error ProgramD3D::applyUniformBuffers(const gl::ContextState &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1730 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1731 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1732 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1733 | return gl::NoError(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1734 | } |
| 1735 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1736 | ensureUniformBlocksInitialized(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1737 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1738 | mVertexUBOCache.clear(); |
| 1739 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1740 | |
| 1741 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1742 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1743 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1744 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1745 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1746 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1747 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1748 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1749 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1750 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1751 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1752 | { |
| 1753 | continue; |
| 1754 | } |
| 1755 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1756 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1757 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1758 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1759 | ASSERT(registerIndex < data.getCaps().maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1760 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1761 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1762 | { |
| 1763 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1764 | } |
| 1765 | |
| 1766 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1767 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1768 | } |
| 1769 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1770 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1771 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1772 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1773 | ASSERT(registerIndex < data.getCaps().maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1774 | |
| 1775 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1776 | { |
| 1777 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1778 | } |
| 1779 | |
| 1780 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1781 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1782 | } |
| 1783 | } |
| 1784 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1785 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1786 | } |
| 1787 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1788 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1789 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1790 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1791 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1792 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1793 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1794 | } |
| 1795 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1796 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1797 | { |
| 1798 | setUniform(location, count, v, GL_FLOAT); |
| 1799 | } |
| 1800 | |
| 1801 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1802 | { |
| 1803 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1804 | } |
| 1805 | |
| 1806 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1807 | { |
| 1808 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1809 | } |
| 1810 | |
| 1811 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1812 | { |
| 1813 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1814 | } |
| 1815 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1816 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1817 | GLsizei count, |
| 1818 | GLboolean transpose, |
| 1819 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1820 | { |
| 1821 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1822 | } |
| 1823 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1824 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1825 | GLsizei count, |
| 1826 | GLboolean transpose, |
| 1827 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1828 | { |
| 1829 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1830 | } |
| 1831 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1832 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1833 | GLsizei count, |
| 1834 | GLboolean transpose, |
| 1835 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1836 | { |
| 1837 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1838 | } |
| 1839 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1840 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1841 | GLsizei count, |
| 1842 | GLboolean transpose, |
| 1843 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1844 | { |
| 1845 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1846 | } |
| 1847 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1848 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1849 | GLsizei count, |
| 1850 | GLboolean transpose, |
| 1851 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1852 | { |
| 1853 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1854 | } |
| 1855 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1856 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1857 | GLsizei count, |
| 1858 | GLboolean transpose, |
| 1859 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1860 | { |
| 1861 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1862 | } |
| 1863 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1864 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1865 | GLsizei count, |
| 1866 | GLboolean transpose, |
| 1867 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1868 | { |
| 1869 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1870 | } |
| 1871 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1872 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1873 | GLsizei count, |
| 1874 | GLboolean transpose, |
| 1875 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1876 | { |
| 1877 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1878 | } |
| 1879 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1880 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1881 | GLsizei count, |
| 1882 | GLboolean transpose, |
| 1883 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1884 | { |
| 1885 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1886 | } |
| 1887 | |
| 1888 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1889 | { |
| 1890 | setUniform(location, count, v, GL_INT); |
| 1891 | } |
| 1892 | |
| 1893 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1894 | { |
| 1895 | setUniform(location, count, v, GL_INT_VEC2); |
| 1896 | } |
| 1897 | |
| 1898 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1899 | { |
| 1900 | setUniform(location, count, v, GL_INT_VEC3); |
| 1901 | } |
| 1902 | |
| 1903 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1904 | { |
| 1905 | setUniform(location, count, v, GL_INT_VEC4); |
| 1906 | } |
| 1907 | |
| 1908 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1909 | { |
| 1910 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1911 | } |
| 1912 | |
| 1913 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1914 | { |
| 1915 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1916 | } |
| 1917 | |
| 1918 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1919 | { |
| 1920 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1921 | } |
| 1922 | |
| 1923 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1924 | { |
| 1925 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1926 | } |
| 1927 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1928 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1929 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1930 | { |
| 1931 | } |
| 1932 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1933 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1934 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1935 | D3DUniformMap uniformMap; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1936 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1937 | if (computeShader) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 1938 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1939 | for (const sh::Uniform &computeUniform : computeShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1940 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1941 | if (computeUniform.staticUse) |
| 1942 | { |
| 1943 | defineUniformBase(computeShader, computeUniform, &uniformMap); |
| 1944 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1945 | } |
| 1946 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1947 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1948 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1949 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1950 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1951 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1952 | if (vertexUniform.staticUse) |
| 1953 | { |
| 1954 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
| 1955 | } |
| 1956 | } |
| 1957 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1958 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 1959 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1960 | { |
| 1961 | if (fragmentUniform.staticUse) |
| 1962 | { |
| 1963 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
| 1964 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1965 | } |
| 1966 | } |
| 1967 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1968 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1969 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1970 | { |
| 1971 | if (!glUniform.isInDefaultBlock()) |
| 1972 | continue; |
| 1973 | |
| 1974 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1975 | ASSERT(mapEntry != uniformMap.end()); |
| 1976 | mD3DUniforms.push_back(mapEntry->second); |
| 1977 | } |
| 1978 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1979 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1980 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1981 | } |
| 1982 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1983 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1984 | const sh::Uniform &uniform, |
| 1985 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1986 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 1987 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 1988 | if (uniform.isBuiltIn() || gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1989 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1990 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1991 | return; |
| 1992 | } |
| 1993 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1994 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1995 | |
| 1996 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1997 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 1998 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1999 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2000 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2001 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2002 | } |
| 2003 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2004 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2005 | { |
| 2006 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2007 | { |
| 2008 | if (d3dUniform->name == name) |
| 2009 | { |
| 2010 | return d3dUniform; |
| 2011 | } |
| 2012 | } |
| 2013 | |
| 2014 | return nullptr; |
| 2015 | } |
| 2016 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2017 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2018 | const sh::ShaderVariable &uniform, |
| 2019 | const std::string &fullName, |
| 2020 | sh::HLSLBlockEncoder *encoder, |
| 2021 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2022 | { |
| 2023 | if (uniform.isStruct()) |
| 2024 | { |
| 2025 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 2026 | { |
| 2027 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 2028 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2029 | if (encoder) |
| 2030 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2031 | |
| 2032 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 2033 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2034 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2035 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 2036 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2037 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2038 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2039 | // extracted out of the struct by the shader translator. |
| 2040 | if (gl::IsSamplerType(field.type)) |
| 2041 | { |
| 2042 | defineUniform(shaderType, field, fieldFullName, nullptr, uniformMap); |
| 2043 | } |
| 2044 | else |
| 2045 | { |
| 2046 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
| 2047 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2048 | } |
| 2049 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2050 | if (encoder) |
| 2051 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2052 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2053 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2054 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2055 | |
| 2056 | // Not a struct. Arrays are treated as aggregate types. |
| 2057 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2058 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2059 | encoder->enterAggregateType(); |
| 2060 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2061 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2062 | // Advance the uniform offset, to track registers allocation for structs |
| 2063 | sh::BlockMemberInfo blockInfo = |
| 2064 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 2065 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2066 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2067 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2068 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2069 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2070 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2071 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2072 | d3dUniform = uniformMapEntry->second; |
| 2073 | } |
| 2074 | else |
| 2075 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2076 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2077 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2078 | } |
| 2079 | |
| 2080 | if (encoder) |
| 2081 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2082 | d3dUniform->registerElement = |
| 2083 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2084 | unsigned int reg = |
| 2085 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2086 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2087 | { |
| 2088 | d3dUniform->psRegisterIndex = reg; |
| 2089 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2090 | else if (shaderType == GL_VERTEX_SHADER) |
| 2091 | { |
| 2092 | d3dUniform->vsRegisterIndex = reg; |
| 2093 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2094 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2095 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2096 | ASSERT(shaderType == GL_COMPUTE_SHADER); |
| 2097 | d3dUniform->csRegisterIndex = reg; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2098 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2099 | |
| 2100 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2101 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2102 | { |
| 2103 | encoder->exitAggregateType(); |
| 2104 | } |
| 2105 | } |
| 2106 | } |
| 2107 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2108 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2109 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2110 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2111 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2112 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 2113 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2114 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2115 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2116 | unsigned int elementCount = targetUniform->elementCount(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2117 | unsigned int arrayElement = mState.getUniformLocations()[location].element; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2118 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2119 | |
| 2120 | if (targetUniform->type == targetUniformType) |
| 2121 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2122 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2123 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2124 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2125 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2126 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2127 | const T *source = v + (i * components); |
| 2128 | |
| 2129 | for (int c = 0; c < components; c++) |
| 2130 | { |
| 2131 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 2132 | } |
| 2133 | for (int c = components; c < 4; c++) |
| 2134 | { |
| 2135 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 2136 | } |
| 2137 | } |
| 2138 | } |
| 2139 | else if (targetUniform->type == targetBoolType) |
| 2140 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2141 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2142 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2143 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2144 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2145 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2146 | const T *source = v + (i * components); |
| 2147 | |
| 2148 | for (int c = 0; c < components; c++) |
| 2149 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2150 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 2151 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2152 | } |
| 2153 | for (int c = components; c < 4; c++) |
| 2154 | { |
| 2155 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 2156 | } |
| 2157 | } |
| 2158 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2159 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2160 | { |
| 2161 | ASSERT(targetUniformType == GL_INT); |
| 2162 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2163 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2164 | |
| 2165 | bool wasDirty = targetUniform->dirty; |
| 2166 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2167 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2168 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2169 | GLint *dest = target + (i * 4); |
| 2170 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2171 | |
| 2172 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 2173 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 2174 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 2175 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 2176 | } |
| 2177 | |
| 2178 | if (!wasDirty && targetUniform->dirty) |
| 2179 | { |
| 2180 | mDirtySamplerMapping = true; |
| 2181 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2182 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2183 | else |
| 2184 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2185 | } |
| 2186 | |
| 2187 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2188 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 2189 | GLsizei countIn, |
| 2190 | GLboolean transpose, |
| 2191 | const GLfloat *value, |
| 2192 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2193 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2194 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2195 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2196 | unsigned int elementCount = targetUniform->elementCount(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2197 | unsigned int arrayElement = mState.getUniformLocations()[location].element; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2198 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2199 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2200 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2201 | GLfloat *target = |
| 2202 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2203 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2204 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2205 | { |
| 2206 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2207 | if (transpose == GL_FALSE) |
| 2208 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 2209 | targetUniform->dirty = |
| 2210 | TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2211 | } |
| 2212 | else |
| 2213 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2214 | targetUniform->dirty = |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 2215 | ExpandMatrix<GLfloat, cols, rows>(target, value) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2216 | } |
| 2217 | target += targetMatrixStride; |
| 2218 | value += cols * rows; |
| 2219 | } |
| 2220 | } |
| 2221 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2222 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2223 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2224 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2225 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2226 | // define member uniforms |
| 2227 | sh::Std140BlockEncoder std140Encoder; |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2228 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2229 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 2230 | |
| 2231 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2232 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2233 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2234 | } |
| 2235 | else |
| 2236 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2237 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2238 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2239 | |
Jamie Madill | 3904616 | 2016-02-08 15:05:17 -0500 | [diff] [blame] | 2240 | GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 2241 | interfaceBlock.isRowMajorLayout, &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2242 | |
| 2243 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2244 | } |
| 2245 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2246 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2247 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2248 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2249 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2250 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2251 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2252 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2253 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2254 | } |
| 2255 | } |
| 2256 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2257 | void ProgramD3D::assignSamplerRegisters(D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2258 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2259 | ASSERT(d3dUniform->isSampler()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2260 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2261 | if (computeShader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2262 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2263 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 2264 | ASSERT(computeShaderD3D->hasUniform(d3dUniform)); |
| 2265 | d3dUniform->csRegisterIndex = computeShaderD3D->getUniformRegister(d3dUniform->name); |
| 2266 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
| 2267 | AssignSamplers(d3dUniform->csRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2268 | mSamplersCS, &mUsedComputeSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2269 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2270 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2271 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2272 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2273 | const ShaderD3D *fragmentShaderD3D = |
| 2274 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 2275 | ASSERT(vertexShaderD3D->hasUniform(d3dUniform) || |
| 2276 | fragmentShaderD3D->hasUniform(d3dUniform)); |
| 2277 | if (vertexShaderD3D->hasUniform(d3dUniform)) |
| 2278 | { |
| 2279 | d3dUniform->vsRegisterIndex = vertexShaderD3D->getUniformRegister(d3dUniform->name); |
| 2280 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
| 2281 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2282 | mSamplersVS, &mUsedVertexSamplerRange); |
| 2283 | } |
| 2284 | if (fragmentShaderD3D->hasUniform(d3dUniform)) |
| 2285 | { |
| 2286 | d3dUniform->psRegisterIndex = fragmentShaderD3D->getUniformRegister(d3dUniform->name); |
| 2287 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
| 2288 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2289 | mSamplersPS, &mUsedPixelSamplerRange); |
| 2290 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2291 | } |
| 2292 | } |
| 2293 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2294 | // static |
| 2295 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2296 | GLenum samplerType, |
| 2297 | unsigned int samplerCount, |
| 2298 | std::vector<Sampler> &outSamplers, |
| 2299 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2300 | { |
| 2301 | unsigned int samplerIndex = startSamplerIndex; |
| 2302 | |
| 2303 | do |
| 2304 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2305 | ASSERT(samplerIndex < outSamplers.size()); |
| 2306 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2307 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2308 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2309 | sampler->logicalTextureUnit = 0; |
| 2310 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2311 | samplerIndex++; |
| 2312 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2313 | } |
| 2314 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2315 | void ProgramD3D::reset() |
| 2316 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2317 | mVertexExecutables.clear(); |
| 2318 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2319 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2320 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2321 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2322 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2323 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2324 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2325 | mComputeExecutable.reset(nullptr); |
| 2326 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2327 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2328 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2329 | |
| 2330 | mPixelHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2331 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2332 | mUsesFragDepth = false; |
| 2333 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2334 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2335 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2336 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2337 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2338 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2339 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2340 | mVertexUniformStorage.reset(nullptr); |
| 2341 | mFragmentUniformStorage.reset(nullptr); |
| 2342 | mComputeUniformStorage.reset(nullptr); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2343 | |
| 2344 | mSamplersPS.clear(); |
| 2345 | mSamplersVS.clear(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2346 | mSamplersCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2347 | |
| 2348 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2349 | mUsedPixelSamplerRange = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2350 | mUsedComputeSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2351 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2352 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2353 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2354 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2355 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2356 | |
| 2357 | mGeometryShaderPreamble.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2358 | } |
| 2359 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2360 | unsigned int ProgramD3D::getSerial() const |
| 2361 | { |
| 2362 | return mSerial; |
| 2363 | } |
| 2364 | |
| 2365 | unsigned int ProgramD3D::issueSerial() |
| 2366 | { |
| 2367 | return mCurrentSerial++; |
| 2368 | } |
| 2369 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2370 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2371 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2372 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2373 | ASSERT(vertexShader != nullptr); |
| 2374 | |
| 2375 | // Init semantic index |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2376 | for (const sh::Attribute &attribute : mState.getAttributes()) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2377 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2378 | int d3dSemantic = vertexShader->getSemanticIndex(context, attribute.name); |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2379 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2380 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2381 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2382 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2383 | mAttribLocationToD3DSemantic[attribute.location + reg] = d3dSemantic + reg; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2384 | } |
| 2385 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2386 | } |
| 2387 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2388 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2389 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2390 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2391 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2392 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2393 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2394 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2395 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2396 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2397 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2398 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2399 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2400 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2401 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2402 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2403 | mCachedInputLayout[d3dSemantic] = |
| 2404 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2405 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2406 | } |
| 2407 | } |
| 2408 | } |
| 2409 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2410 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2411 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2412 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2413 | const std::string &varyingSemantic = |
| 2414 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2415 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2416 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2417 | mStreamOutVaryings.clear(); |
| 2418 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2419 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2420 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2421 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2422 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2423 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2424 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2425 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2426 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2427 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2428 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2429 | builtins.glPosition.index, 4, outputSlot)); |
| 2430 | } |
| 2431 | } |
| 2432 | else if (tfVaryingName == "gl_FragCoord") |
| 2433 | { |
| 2434 | if (builtins.glFragCoord.enabled) |
| 2435 | { |
| 2436 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2437 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2438 | } |
| 2439 | } |
| 2440 | else if (tfVaryingName == "gl_PointSize") |
| 2441 | { |
| 2442 | if (builtins.glPointSize.enabled) |
| 2443 | { |
| 2444 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2445 | } |
| 2446 | } |
| 2447 | else |
| 2448 | { |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2449 | size_t subscript = GL_INVALID_INDEX; |
| 2450 | std::string baseName = gl::ParseResourceName(tfVaryingName, &subscript); |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2451 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2452 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2453 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2454 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2455 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2456 | ASSERT(!varying.isBuiltIn()); |
| 2457 | |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2458 | // Transform feedback for varying structs is underspecified. |
| 2459 | // See Khronos bug 9856. |
| 2460 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 2461 | if (registerInfo.packedVarying->isStructField() || varying.isStruct()) |
| 2462 | continue; |
| 2463 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2464 | // There can be more than one register assigned to a particular varying, and each |
| 2465 | // register needs its own stream out entry. |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2466 | if (baseName == registerInfo.packedVarying->varying->name && |
| 2467 | (subscript == GL_INVALID_INDEX || subscript == registerInfo.varyingArrayIndex)) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2468 | { |
| 2469 | mStreamOutVaryings.push_back(D3DVarying( |
| 2470 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2471 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2472 | } |
| 2473 | } |
| 2474 | } |
| 2475 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2476 | |
| 2477 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2478 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2479 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2480 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2481 | |
| 2482 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 2483 | { |
| 2484 | std::string baseName = blockName; |
| 2485 | gl::ParseAndStripArrayIndex(&baseName); |
| 2486 | |
| 2487 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2488 | if (sizeIter == mBlockDataSizes.end()) |
| 2489 | { |
| 2490 | *sizeOut = 0; |
| 2491 | return false; |
| 2492 | } |
| 2493 | |
| 2494 | *sizeOut = sizeIter->second; |
| 2495 | return true; |
| 2496 | } |
| 2497 | |
| 2498 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 2499 | sh::BlockMemberInfo *memberInfoOut) const |
| 2500 | { |
| 2501 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2502 | if (infoIter == mBlockInfo.end()) |
| 2503 | { |
| 2504 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2505 | return false; |
| 2506 | } |
| 2507 | |
| 2508 | *memberInfoOut = infoIter->second; |
| 2509 | return true; |
| 2510 | } |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2511 | |
| 2512 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2513 | GLenum genMode, |
| 2514 | GLint components, |
| 2515 | const GLfloat *coeffs) |
| 2516 | { |
| 2517 | UNREACHABLE(); |
| 2518 | } |
| 2519 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2520 | } // namespace rx |