Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 13 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 14 | #include "libANGLE/Framebuffer.h" |
| 15 | #include "libANGLE/FramebufferAttachment.h" |
| 16 | #include "libANGLE/Program.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 17 | #include "libANGLE/Uniform.h" |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 18 | #include "libANGLE/VaryingPacking.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 19 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 20 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 21 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 29 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 30 | using namespace angle; |
| 31 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 32 | namespace rx |
| 33 | { |
| 34 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | namespace |
| 36 | { |
| 37 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 38 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 39 | gl::Shader *vertexShader, |
| 40 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 56 | gl::VertexFormatType defaultType = |
| 57 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 59 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 78 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 79 | { |
| 80 | return var.isRowMajorLayout; |
| 81 | } |
| 82 | |
| 83 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 84 | { |
| 85 | return false; |
| 86 | } |
| 87 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 88 | template <typename VarT> |
| 89 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 90 | const std::string &prefix, |
| 91 | sh::BlockLayoutEncoder *encoder, |
| 92 | bool inRowMajorLayout, |
| 93 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 94 | { |
| 95 | for (const VarT &field : fields) |
| 96 | { |
| 97 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 98 | |
| 99 | if (field.isStruct()) |
| 100 | { |
| 101 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 102 | |
| 103 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 104 | { |
| 105 | encoder->enterAggregateType(); |
| 106 | |
| 107 | const std::string uniformElementName = |
| 108 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 109 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 110 | blockInfoOut); |
| 111 | |
| 112 | encoder->exitAggregateType(); |
| 113 | } |
| 114 | } |
| 115 | else |
| 116 | { |
| 117 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 118 | (*blockInfoOut)[fieldName] = |
| 119 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 120 | } |
| 121 | } |
| 122 | } |
| 123 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 124 | template <typename T, int cols, int rows> |
| 125 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 126 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 127 | constexpr int targetWidth = 4; |
| 128 | constexpr int targetHeight = rows; |
| 129 | constexpr int srcWidth = rows; |
| 130 | constexpr int srcHeight = cols; |
| 131 | |
| 132 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 133 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 134 | |
| 135 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 136 | |
| 137 | for (int x = 0; x < copyWidth; x++) |
| 138 | { |
| 139 | for (int y = 0; y < copyHeight; y++) |
| 140 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 141 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 142 | } |
| 143 | } |
| 144 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 145 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 146 | { |
| 147 | return false; |
| 148 | } |
| 149 | |
| 150 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 151 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 152 | } |
| 153 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 154 | template <typename T, int cols, int rows> |
| 155 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 156 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 157 | constexpr int targetWidth = 4; |
| 158 | constexpr int targetHeight = rows; |
| 159 | constexpr int srcWidth = cols; |
| 160 | constexpr int srcHeight = rows; |
| 161 | |
| 162 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 163 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 164 | |
| 165 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 166 | |
| 167 | for (int y = 0; y < copyHeight; y++) |
| 168 | { |
| 169 | for (int x = 0; x < copyWidth; x++) |
| 170 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 171 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 172 | } |
| 173 | } |
| 174 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 175 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 176 | { |
| 177 | return false; |
| 178 | } |
| 179 | |
| 180 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 181 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 182 | } |
| 183 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 184 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 185 | { |
| 186 | switch (drawMode) |
| 187 | { |
| 188 | // Uses the point sprite geometry shader. |
| 189 | case GL_POINTS: |
| 190 | return gl::PRIMITIVE_POINTS; |
| 191 | |
| 192 | // All line drawing uses the same geometry shader. |
| 193 | case GL_LINES: |
| 194 | case GL_LINE_STRIP: |
| 195 | case GL_LINE_LOOP: |
| 196 | return gl::PRIMITIVE_LINES; |
| 197 | |
| 198 | // The triangle fan primitive is emulated with strips in D3D11. |
| 199 | case GL_TRIANGLES: |
| 200 | case GL_TRIANGLE_FAN: |
| 201 | return gl::PRIMITIVE_TRIANGLES; |
| 202 | |
| 203 | // Special case for triangle strips. |
| 204 | case GL_TRIANGLE_STRIP: |
| 205 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 206 | |
| 207 | default: |
| 208 | UNREACHABLE(); |
| 209 | return gl::PRIMITIVE_TYPE_MAX; |
| 210 | } |
| 211 | } |
| 212 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 213 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 214 | { |
| 215 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 216 | for (const auto &varying : varyings) |
| 217 | { |
| 218 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 219 | { |
| 220 | return true; |
| 221 | } |
| 222 | } |
| 223 | |
| 224 | return false; |
| 225 | } |
| 226 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 227 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 228 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 229 | { |
| 230 | for (GLint col = 0; col < columns; ++col) |
| 231 | { |
| 232 | for (GLint row = 0; row < rows; ++row) |
| 233 | { |
| 234 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 235 | const GLfloat *inptr = source + ((row * 4) + col); |
| 236 | *outptr = *inptr; |
| 237 | } |
| 238 | } |
| 239 | } |
| 240 | |
| 241 | template <typename NonFloatT> |
| 242 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 243 | { |
| 244 | UNREACHABLE(); |
| 245 | } |
| 246 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 247 | } // anonymous namespace |
| 248 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 249 | // D3DUniform Implementation |
| 250 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 251 | D3DUniform::D3DUniform(GLenum type, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 252 | const std::string &nameIn, |
| 253 | unsigned int arraySizeIn, |
| 254 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 255 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 256 | name(nameIn), |
| 257 | arraySize(arraySizeIn), |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 258 | vsData(nullptr), |
| 259 | psData(nullptr), |
| 260 | csData(nullptr), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 261 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 262 | psRegisterIndex(GL_INVALID_INDEX), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 263 | csRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 264 | registerCount(0), |
| 265 | registerElement(0) |
| 266 | { |
| 267 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 268 | // rendering |
| 269 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 270 | if (defaultBlock) |
| 271 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 272 | // Use the row count as register count, will work for non-square matrices. |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 273 | registerCount = typeInfo.rowCount * elementCount(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 274 | } |
| 275 | } |
| 276 | |
| 277 | D3DUniform::~D3DUniform() |
| 278 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 279 | } |
| 280 | |
| 281 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 282 | { |
| 283 | ASSERT((arraySize == 0 && elementIndex == 0) || (arraySize > 0 && elementIndex < arraySize)); |
| 284 | |
| 285 | if (isSampler()) |
| 286 | { |
| 287 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 288 | } |
| 289 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 290 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 291 | } |
| 292 | |
| 293 | bool D3DUniform::isSampler() const |
| 294 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 295 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 296 | } |
| 297 | |
| 298 | bool D3DUniform::isReferencedByVertexShader() const |
| 299 | { |
| 300 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 301 | } |
| 302 | |
| 303 | bool D3DUniform::isReferencedByFragmentShader() const |
| 304 | { |
| 305 | return psRegisterIndex != GL_INVALID_INDEX; |
| 306 | } |
| 307 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 308 | bool D3DUniform::isReferencedByComputeShader() const |
| 309 | { |
| 310 | return csRegisterIndex != GL_INVALID_INDEX; |
| 311 | } |
| 312 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 313 | const uint8_t *D3DUniform::firstNonNullData() const |
| 314 | { |
| 315 | ASSERT(vsData || psData || csData || !mSamplerData.empty()); |
| 316 | |
| 317 | if (!mSamplerData.empty()) |
| 318 | { |
| 319 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 320 | } |
| 321 | |
| 322 | return vsData ? vsData : (psData ? psData : csData); |
| 323 | } |
| 324 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 325 | // D3DVarying Implementation |
| 326 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 327 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 328 | { |
| 329 | } |
| 330 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 331 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 332 | unsigned int semanticIndexIn, |
| 333 | unsigned int componentCountIn, |
| 334 | unsigned int outputSlotIn) |
| 335 | : semanticName(semanticNameIn), |
| 336 | semanticIndex(semanticIndexIn), |
| 337 | componentCount(componentCountIn), |
| 338 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 339 | { |
| 340 | } |
| 341 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 342 | // ProgramD3DMetadata Implementation |
| 343 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 344 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 345 | const ShaderD3D *vertexShader, |
| 346 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 347 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 348 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 349 | mUsesInstancedPointSpriteEmulation( |
| 350 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 351 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 352 | mHasANGLEMultiviewEnabled(vertexShader->hasANGLEMultiviewEnabled()), |
| 353 | mUsesViewID(fragmentShader->usesViewID()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 354 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 355 | mVertexShader(vertexShader), |
| 356 | mFragmentShader(fragmentShader) |
| 357 | { |
| 358 | } |
| 359 | |
| 360 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 361 | { |
| 362 | return mRendererMajorShaderModel; |
| 363 | } |
| 364 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 365 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 366 | { |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 367 | return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && |
| 368 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 369 | } |
| 370 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 371 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 372 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 373 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 374 | } |
| 375 | |
| 376 | bool ProgramD3DMetadata::usesPointCoord() const |
| 377 | { |
| 378 | return mFragmentShader->usesPointCoord(); |
| 379 | } |
| 380 | |
| 381 | bool ProgramD3DMetadata::usesFragCoord() const |
| 382 | { |
| 383 | return mFragmentShader->usesFragCoord(); |
| 384 | } |
| 385 | |
| 386 | bool ProgramD3DMetadata::usesPointSize() const |
| 387 | { |
| 388 | return mVertexShader->usesPointSize(); |
| 389 | } |
| 390 | |
| 391 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 392 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 393 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 394 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 395 | } |
| 396 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 397 | bool ProgramD3DMetadata::usesViewScale() const |
| 398 | { |
| 399 | return mUsesViewScale; |
| 400 | } |
| 401 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 402 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 403 | { |
| 404 | return mHasANGLEMultiviewEnabled; |
| 405 | } |
| 406 | |
| 407 | bool ProgramD3DMetadata::usesViewID() const |
| 408 | { |
| 409 | return mUsesViewID; |
| 410 | } |
| 411 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 412 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 413 | { |
| 414 | return mCanSelectViewInVertexShader; |
| 415 | } |
| 416 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 417 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 418 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 419 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 420 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 421 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 422 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 423 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 424 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 425 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 426 | usesInsertedPointCoordValue(); |
| 427 | } |
| 428 | |
| 429 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 430 | { |
| 431 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 432 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 433 | // the vertex shader in this case. This saves us 1 output vector. |
| 434 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 435 | } |
| 436 | |
| 437 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 438 | { |
| 439 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 440 | } |
| 441 | |
| 442 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 443 | { |
| 444 | return mFragmentShader->usesMultipleRenderTargets(); |
| 445 | } |
| 446 | |
| 447 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 448 | { |
| 449 | return mVertexShader->getData().getShaderVersion(); |
| 450 | } |
| 451 | |
| 452 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 453 | { |
| 454 | return mFragmentShader; |
| 455 | } |
| 456 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 457 | // ProgramD3D Implementation |
| 458 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 459 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 460 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 461 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 462 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 463 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 464 | } |
| 465 | |
| 466 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 467 | { |
| 468 | SafeDelete(mShaderExecutable); |
| 469 | } |
| 470 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 471 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 472 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 473 | GLenum type) |
| 474 | { |
| 475 | switch (type) |
| 476 | { |
| 477 | case GL_INT: |
| 478 | return HLSLAttribType::SIGNED_INT; |
| 479 | case GL_UNSIGNED_INT: |
| 480 | return HLSLAttribType::UNSIGNED_INT; |
| 481 | case GL_SIGNED_NORMALIZED: |
| 482 | case GL_UNSIGNED_NORMALIZED: |
| 483 | case GL_FLOAT: |
| 484 | return HLSLAttribType::FLOAT; |
| 485 | default: |
| 486 | UNREACHABLE(); |
| 487 | return HLSLAttribType::FLOAT; |
| 488 | } |
| 489 | } |
| 490 | |
| 491 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 492 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 493 | const gl::InputLayout &inputLayout, |
| 494 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 495 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 496 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 497 | |
| 498 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 499 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 500 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 501 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 502 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 503 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 504 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 505 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 506 | continue; |
| 507 | |
| 508 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
| 509 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 510 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 511 | } |
| 512 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 513 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 514 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 515 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 516 | for (size_t index = 0; index < limit; ++index) |
| 517 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 518 | // treat undefined indexes as FLOAT |
| 519 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 520 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 521 | if (a != b) |
| 522 | return false; |
| 523 | } |
| 524 | |
| 525 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 526 | } |
| 527 | |
| 528 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 529 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 530 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 531 | { |
| 532 | } |
| 533 | |
| 534 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 535 | { |
| 536 | SafeDelete(mShaderExecutable); |
| 537 | } |
| 538 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 539 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 540 | { |
| 541 | } |
| 542 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 543 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 544 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 545 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 546 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 547 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 548 | mDynamicHLSL(nullptr), |
| 549 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 550 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 551 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 552 | mUsesFlatInterpolation(false), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 553 | mVertexUniformStorage(nullptr), |
| 554 | mFragmentUniformStorage(nullptr), |
| 555 | mComputeUniformStorage(nullptr), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 556 | mUsedVertexSamplerRange(0), |
| 557 | mUsedPixelSamplerRange(0), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 558 | mUsedComputeSamplerRange(0), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 559 | mDirtySamplerMapping(true), |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 560 | mSerial(issueSerial()), |
| 561 | mUniformsDirty(true) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 562 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 563 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 564 | } |
| 565 | |
| 566 | ProgramD3D::~ProgramD3D() |
| 567 | { |
| 568 | reset(); |
| 569 | SafeDelete(mDynamicHLSL); |
| 570 | } |
| 571 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 572 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 573 | { |
| 574 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 575 | } |
| 576 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 577 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 578 | { |
| 579 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 580 | } |
| 581 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 582 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 583 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 584 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 585 | { |
| 586 | return true; |
| 587 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 588 | if (drawMode != GL_POINTS) |
| 589 | { |
| 590 | return mUsesFlatInterpolation; |
| 591 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 592 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 593 | } |
| 594 | |
| 595 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 596 | { |
| 597 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 598 | } |
| 599 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 600 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 601 | unsigned int samplerIndex, |
| 602 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 603 | { |
| 604 | GLint logicalTextureUnit = -1; |
| 605 | |
| 606 | switch (type) |
| 607 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 608 | case gl::SAMPLER_PIXEL: |
| 609 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 610 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 611 | { |
| 612 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 613 | } |
| 614 | break; |
| 615 | case gl::SAMPLER_VERTEX: |
| 616 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 617 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 618 | { |
| 619 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 620 | } |
| 621 | break; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 622 | case gl::SAMPLER_COMPUTE: |
| 623 | ASSERT(samplerIndex < caps.maxComputeTextureImageUnits); |
| 624 | if (samplerIndex < mSamplersCS.size() && mSamplersCS[samplerIndex].active) |
| 625 | { |
| 626 | logicalTextureUnit = mSamplersCS[samplerIndex].logicalTextureUnit; |
| 627 | } |
| 628 | break; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 629 | default: |
| 630 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 631 | } |
| 632 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 633 | if (logicalTextureUnit >= 0 && |
| 634 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 635 | { |
| 636 | return logicalTextureUnit; |
| 637 | } |
| 638 | |
| 639 | return -1; |
| 640 | } |
| 641 | |
| 642 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 643 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 644 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 645 | { |
| 646 | switch (type) |
| 647 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 648 | case gl::SAMPLER_PIXEL: |
| 649 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 650 | ASSERT(mSamplersPS[samplerIndex].active); |
| 651 | return mSamplersPS[samplerIndex].textureType; |
| 652 | case gl::SAMPLER_VERTEX: |
| 653 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 654 | ASSERT(mSamplersVS[samplerIndex].active); |
| 655 | return mSamplersVS[samplerIndex].textureType; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 656 | case gl::SAMPLER_COMPUTE: |
| 657 | ASSERT(samplerIndex < mSamplersCS.size()); |
| 658 | ASSERT(mSamplersCS[samplerIndex].active); |
| 659 | return mSamplersCS[samplerIndex].textureType; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 660 | default: |
| 661 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 662 | } |
| 663 | |
| 664 | return GL_TEXTURE_2D; |
| 665 | } |
| 666 | |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 667 | GLuint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 668 | { |
| 669 | switch (type) |
| 670 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 671 | case gl::SAMPLER_PIXEL: |
| 672 | return mUsedPixelSamplerRange; |
| 673 | case gl::SAMPLER_VERTEX: |
| 674 | return mUsedVertexSamplerRange; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 675 | case gl::SAMPLER_COMPUTE: |
| 676 | return mUsedComputeSamplerRange; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 677 | default: |
| 678 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 679 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 680 | } |
| 681 | } |
| 682 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 683 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 684 | { |
| 685 | if (!mDirtySamplerMapping) |
| 686 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 687 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 688 | } |
| 689 | |
| 690 | mDirtySamplerMapping = false; |
| 691 | |
| 692 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 693 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 694 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 695 | if (!d3dUniform->isSampler()) |
| 696 | continue; |
| 697 | |
| 698 | int count = d3dUniform->elementCount(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 699 | |
| 700 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 701 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 702 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 703 | |
| 704 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 705 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 706 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 707 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 708 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 709 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 710 | ASSERT(mSamplersPS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 711 | mSamplersPS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 712 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 713 | } |
| 714 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 715 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 716 | if (d3dUniform->isReferencedByVertexShader()) |
| 717 | { |
| 718 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 719 | |
| 720 | for (int i = 0; i < count; i++) |
| 721 | { |
| 722 | unsigned int samplerIndex = firstIndex + i; |
| 723 | |
| 724 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 725 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 726 | ASSERT(mSamplersVS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 727 | mSamplersVS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 728 | } |
| 729 | } |
| 730 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 731 | |
| 732 | if (d3dUniform->isReferencedByComputeShader()) |
| 733 | { |
| 734 | unsigned int firstIndex = d3dUniform->csRegisterIndex; |
| 735 | |
| 736 | for (int i = 0; i < count; i++) |
| 737 | { |
| 738 | unsigned int samplerIndex = firstIndex + i; |
| 739 | |
| 740 | if (samplerIndex < mSamplersCS.size()) |
| 741 | { |
| 742 | ASSERT(mSamplersCS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 743 | mSamplersCS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 744 | } |
| 745 | } |
| 746 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 747 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 748 | |
| 749 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 750 | } |
| 751 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 752 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 753 | gl::InfoLog &infoLog, |
| 754 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 755 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 756 | // TODO(jmadill): Use Renderer from contextImpl. |
| 757 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 758 | reset(); |
| 759 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 760 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 761 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 762 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 763 | |
| 764 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 765 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 766 | { |
| 767 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 768 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 769 | } |
| 770 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 771 | int compileFlags = stream->readInt<int>(); |
| 772 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 773 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 774 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 775 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 776 | } |
| 777 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 778 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 779 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 780 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 781 | } |
| 782 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 783 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 784 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 785 | { |
| 786 | Sampler sampler; |
| 787 | stream->readBool(&sampler.active); |
| 788 | stream->readInt(&sampler.logicalTextureUnit); |
| 789 | stream->readInt(&sampler.textureType); |
| 790 | mSamplersPS.push_back(sampler); |
| 791 | } |
| 792 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 793 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 794 | { |
| 795 | Sampler sampler; |
| 796 | stream->readBool(&sampler.active); |
| 797 | stream->readInt(&sampler.logicalTextureUnit); |
| 798 | stream->readInt(&sampler.textureType); |
| 799 | mSamplersVS.push_back(sampler); |
| 800 | } |
| 801 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 802 | const unsigned int csSamplerCount = stream->readInt<unsigned int>(); |
| 803 | for (unsigned int i = 0; i < csSamplerCount; ++i) |
| 804 | { |
| 805 | Sampler sampler; |
| 806 | stream->readBool(&sampler.active); |
| 807 | stream->readInt(&sampler.logicalTextureUnit); |
| 808 | stream->readInt(&sampler.textureType); |
| 809 | mSamplersCS.push_back(sampler); |
| 810 | } |
| 811 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 812 | stream->readInt(&mUsedVertexSamplerRange); |
| 813 | stream->readInt(&mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 814 | stream->readInt(&mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 815 | |
| 816 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 817 | if (stream->error()) |
| 818 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 819 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 820 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 821 | } |
| 822 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 823 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 824 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 825 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 826 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 827 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 828 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 829 | D3DUniform *d3dUniform = |
| 830 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 831 | linkedUniform.isInDefaultBlock()); |
| 832 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 833 | stream->readInt(&d3dUniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 834 | stream->readInt(&d3dUniform->csRegisterIndex); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 835 | stream->readInt(&d3dUniform->registerCount); |
| 836 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 837 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 838 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 839 | } |
| 840 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 841 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 842 | if (stream->error()) |
| 843 | { |
| 844 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 845 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 846 | } |
| 847 | |
| 848 | ASSERT(mD3DUniformBlocks.empty()); |
| 849 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 850 | { |
| 851 | D3DUniformBlock uniformBlock; |
| 852 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 853 | stream->readInt(&uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 854 | stream->readInt(&uniformBlock.csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 855 | mD3DUniformBlocks.push_back(uniformBlock); |
| 856 | } |
| 857 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 858 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 859 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 860 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 861 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 862 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 863 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 864 | stream->readString(&varying->semanticName); |
| 865 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 866 | stream->readInt(&varying->componentCount); |
| 867 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 868 | } |
| 869 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 870 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 871 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 872 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 873 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 874 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 875 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 876 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 877 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 878 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 879 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 880 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 881 | |
| 882 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 883 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 884 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 885 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 886 | { |
| 887 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 888 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 889 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 890 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 891 | } |
| 892 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 893 | stream->readString(&mGeometryShaderPreamble); |
| 894 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 895 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 896 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 897 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 898 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 899 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 900 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 901 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 902 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 903 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 904 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 905 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 906 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 907 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 908 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 909 | } |
| 910 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 911 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 912 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 913 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 914 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 915 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 916 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, |
| 917 | mStreamOutVaryings, separateAttribs, |
| 918 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 919 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 920 | if (!shaderExecutable) |
| 921 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 922 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 923 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 924 | } |
| 925 | |
| 926 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 927 | VertexExecutable::Signature signature; |
| 928 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 929 | |
| 930 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 931 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 932 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 933 | |
| 934 | stream->skip(vertexShaderSize); |
| 935 | } |
| 936 | |
| 937 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 938 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 939 | { |
| 940 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 941 | std::vector<GLenum> outputs(outputCount); |
| 942 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 943 | { |
| 944 | stream->readInt(&outputs[outputIndex]); |
| 945 | } |
| 946 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 947 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 948 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 949 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 950 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 951 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, |
| 952 | mStreamOutVaryings, separateAttribs, |
| 953 | &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 954 | |
| 955 | if (!shaderExecutable) |
| 956 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 957 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 958 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 959 | } |
| 960 | |
| 961 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 962 | mPixelExecutables.push_back( |
| 963 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 964 | |
| 965 | stream->skip(pixelShaderSize); |
| 966 | } |
| 967 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 968 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 969 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 970 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 971 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 972 | if (geometryShaderSize == 0) |
| 973 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 974 | continue; |
| 975 | } |
| 976 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 977 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 978 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 979 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 980 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
| 981 | SHADER_GEOMETRY, mStreamOutVaryings, separateAttribs, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 982 | &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 984 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 985 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 986 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 987 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 988 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 989 | |
| 990 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 991 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 992 | stream->skip(geometryShaderSize); |
| 993 | } |
| 994 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 995 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 996 | if (computeShaderSize > 0) |
| 997 | { |
| 998 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 999 | |
| 1000 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1001 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
| 1002 | SHADER_COMPUTE, std::vector<D3DVarying>(), false, |
| 1003 | &computeExecutable)); |
| 1004 | |
| 1005 | if (!computeExecutable) |
| 1006 | { |
| 1007 | infoLog << "Could not create compute shader."; |
| 1008 | return false; |
| 1009 | } |
| 1010 | |
| 1011 | mComputeExecutable.reset(computeExecutable); |
| 1012 | } |
| 1013 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1014 | initializeUniformStorage(); |
| 1015 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1016 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1017 | } |
| 1018 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1019 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1020 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1021 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1022 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1023 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1024 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1025 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1026 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1027 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1028 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1029 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1030 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1031 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1032 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1033 | } |
| 1034 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1035 | stream->writeInt(mSamplersPS.size()); |
| 1036 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 1037 | { |
| 1038 | stream->writeInt(mSamplersPS[i].active); |
| 1039 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 1040 | stream->writeInt(mSamplersPS[i].textureType); |
| 1041 | } |
| 1042 | |
| 1043 | stream->writeInt(mSamplersVS.size()); |
| 1044 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1045 | { |
| 1046 | stream->writeInt(mSamplersVS[i].active); |
| 1047 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 1048 | stream->writeInt(mSamplersVS[i].textureType); |
| 1049 | } |
| 1050 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1051 | stream->writeInt(mSamplersCS.size()); |
| 1052 | for (unsigned int i = 0; i < mSamplersCS.size(); ++i) |
| 1053 | { |
| 1054 | stream->writeInt(mSamplersCS[i].active); |
| 1055 | stream->writeInt(mSamplersCS[i].logicalTextureUnit); |
| 1056 | stream->writeInt(mSamplersCS[i].textureType); |
| 1057 | } |
| 1058 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1059 | stream->writeInt(mUsedVertexSamplerRange); |
| 1060 | stream->writeInt(mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1061 | stream->writeInt(mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1062 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1063 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1064 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1065 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1066 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1067 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 1068 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1069 | stream->writeIntOrNegOne(uniform->csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1070 | stream->writeInt(uniform->registerCount); |
| 1071 | stream->writeInt(uniform->registerElement); |
| 1072 | } |
| 1073 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1074 | // Ensure we init the uniform block structure data if we should. |
| 1075 | // http://anglebug.com/1637 |
| 1076 | ensureUniformBlocksInitialized(); |
| 1077 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1078 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1079 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1080 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1081 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 1082 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1083 | stream->writeIntOrNegOne(uniformBlock.csRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1084 | } |
| 1085 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1086 | stream->writeInt(mStreamOutVaryings.size()); |
| 1087 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1088 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1089 | stream->writeString(varying.semanticName); |
| 1090 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1091 | stream->writeInt(varying.componentCount); |
| 1092 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1093 | } |
| 1094 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1095 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1096 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1097 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1098 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1099 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1100 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1101 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1102 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1103 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1104 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1105 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1106 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1107 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1108 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1109 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1110 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1111 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1112 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1113 | stream->writeInt(variable.type); |
| 1114 | stream->writeString(variable.name); |
| 1115 | stream->writeString(variable.source); |
| 1116 | stream->writeInt(variable.outputIndex); |
| 1117 | } |
| 1118 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1119 | stream->writeString(mGeometryShaderPreamble); |
| 1120 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1121 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1122 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1123 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1124 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1125 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1126 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1127 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1128 | stream->writeInt(inputLayout.size()); |
| 1129 | |
| 1130 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1131 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1132 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1133 | } |
| 1134 | |
| 1135 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1136 | stream->writeInt(vertexShaderSize); |
| 1137 | |
| 1138 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1139 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1140 | } |
| 1141 | |
| 1142 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1143 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1144 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1145 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1146 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1147 | |
| 1148 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1149 | stream->writeInt(outputs.size()); |
| 1150 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1151 | { |
| 1152 | stream->writeInt(outputs[outputIndex]); |
| 1153 | } |
| 1154 | |
| 1155 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1156 | stream->writeInt(pixelShaderSize); |
| 1157 | |
| 1158 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1159 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1160 | } |
| 1161 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1162 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1163 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1164 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1165 | { |
| 1166 | stream->writeInt(0); |
| 1167 | continue; |
| 1168 | } |
| 1169 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1170 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1171 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1172 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1173 | } |
| 1174 | |
| 1175 | if (mComputeExecutable) |
| 1176 | { |
| 1177 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1178 | stream->writeInt(computeShaderSize); |
| 1179 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1180 | } |
| 1181 | else |
| 1182 | { |
| 1183 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1184 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1185 | } |
| 1186 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1187 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1188 | { |
| 1189 | } |
| 1190 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1191 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1192 | { |
| 1193 | } |
| 1194 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1195 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1196 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1197 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1198 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1199 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1200 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1201 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1202 | } |
| 1203 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1204 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1205 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1206 | |
| 1207 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1208 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1209 | |
| 1210 | gl::InfoLog tempInfoLog; |
| 1211 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1212 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1213 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1214 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1215 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1216 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1217 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1218 | if (pixelExecutable) |
| 1219 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1220 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1221 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1222 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1223 | } |
| 1224 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1225 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1226 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1227 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1228 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1229 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1230 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1231 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1232 | } |
| 1233 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1234 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1235 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1236 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1237 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1238 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1239 | *outExectuable = |
| 1240 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1241 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1242 | } |
| 1243 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1244 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1245 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1246 | mVertexHLSL, mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1247 | |
| 1248 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1249 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1250 | |
| 1251 | gl::InfoLog tempInfoLog; |
| 1252 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1253 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1254 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1255 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1256 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1257 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1258 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1259 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1260 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1261 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1262 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1263 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1264 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1265 | else if (!infoLog) |
| 1266 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1267 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1268 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1269 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1270 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1271 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1272 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1273 | } |
| 1274 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1275 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::ContextState &data, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1276 | GLenum drawMode, |
| 1277 | ShaderExecutableD3D **outExecutable, |
| 1278 | gl::InfoLog *infoLog) |
| 1279 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1280 | if (outExecutable) |
| 1281 | { |
| 1282 | *outExecutable = nullptr; |
| 1283 | } |
| 1284 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1285 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1286 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1287 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1288 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1289 | } |
| 1290 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1291 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1292 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1293 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1294 | { |
| 1295 | if (outExecutable) |
| 1296 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1297 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1298 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1299 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1300 | } |
| 1301 | |
| 1302 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1303 | geometryShaderType, data, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1304 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1305 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1306 | |
| 1307 | gl::InfoLog tempInfoLog; |
| 1308 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1309 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1310 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1311 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1312 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1313 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1314 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1315 | |
| 1316 | if (!infoLog && error.isError()) |
| 1317 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1318 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1319 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1320 | } |
| 1321 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1322 | if (geometryExecutable != nullptr) |
| 1323 | { |
| 1324 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1325 | } |
| 1326 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1327 | if (outExecutable) |
| 1328 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1329 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1330 | } |
| 1331 | return error; |
| 1332 | } |
| 1333 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1334 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1335 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1336 | public: |
| 1337 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1338 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1339 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1340 | } |
| 1341 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1342 | virtual gl::Error run() = 0; |
| 1343 | |
| 1344 | void operator()() override { mError = run(); } |
| 1345 | |
| 1346 | const gl::Error &getError() const { return mError; } |
| 1347 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1348 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1349 | |
| 1350 | protected: |
| 1351 | ProgramD3D *mProgram; |
| 1352 | gl::Error mError; |
| 1353 | gl::InfoLog mInfoLog; |
| 1354 | ShaderExecutableD3D *mResult; |
| 1355 | }; |
| 1356 | |
| 1357 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1358 | { |
| 1359 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1360 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1361 | : GetExecutableTask(program), mContext(context) |
| 1362 | { |
| 1363 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1364 | gl::Error run() override |
| 1365 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1366 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1367 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1368 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1369 | |
| 1370 | return gl::NoError(); |
| 1371 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1372 | |
| 1373 | private: |
| 1374 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1375 | }; |
| 1376 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1377 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1378 | { |
| 1379 | GetDefaultInputLayoutFromShader(context, mState.getAttachedVertexShader(), &mCachedInputLayout); |
| 1380 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1381 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1382 | } |
| 1383 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1384 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1385 | { |
| 1386 | public: |
| 1387 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1388 | gl::Error run() override |
| 1389 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1390 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1391 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1392 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1393 | |
| 1394 | return gl::NoError(); |
| 1395 | } |
| 1396 | }; |
| 1397 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1398 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1399 | { |
| 1400 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1401 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1402 | } |
| 1403 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1404 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1405 | { |
| 1406 | public: |
| 1407 | GetGeometryExecutableTask(ProgramD3D *program, const gl::ContextState &contextState) |
| 1408 | : GetExecutableTask(program), mContextState(contextState) |
| 1409 | { |
| 1410 | } |
| 1411 | |
| 1412 | gl::Error run() override |
| 1413 | { |
| 1414 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1415 | // D3D11. |
| 1416 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1417 | { |
| 1418 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContextState, GL_POINTS, |
| 1419 | &mResult, &mInfoLog)); |
| 1420 | } |
| 1421 | |
| 1422 | return gl::NoError(); |
| 1423 | } |
| 1424 | |
| 1425 | private: |
| 1426 | const gl::ContextState &mContextState; |
| 1427 | }; |
| 1428 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1429 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1430 | { |
| 1431 | if (outExecutable) |
| 1432 | { |
| 1433 | *outExecutable = mComputeExecutable.get(); |
| 1434 | } |
| 1435 | |
| 1436 | return gl::NoError(); |
| 1437 | } |
| 1438 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1439 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1440 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1441 | { |
| 1442 | // Ensure the compiler is initialized to avoid race conditions. |
| 1443 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1444 | |
| 1445 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1446 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1447 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1448 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1449 | GetGeometryExecutableTask geometryTask(this, context->getContextState()); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1450 | |
| 1451 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1452 | workerPool->postWorkerTask(&pixelTask), |
| 1453 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1454 | |
| 1455 | WaitableEvent::WaitMany(&waitEvents); |
| 1456 | |
| 1457 | infoLog << vertexTask.getInfoLog().str(); |
| 1458 | infoLog << pixelTask.getInfoLog().str(); |
| 1459 | infoLog << geometryTask.getInfoLog().str(); |
| 1460 | |
| 1461 | ANGLE_TRY(vertexTask.getError()); |
| 1462 | ANGLE_TRY(pixelTask.getError()); |
| 1463 | ANGLE_TRY(geometryTask.getError()); |
| 1464 | |
| 1465 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1466 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1467 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1468 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1469 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1470 | |
| 1471 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1472 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1473 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1474 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1475 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1476 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1477 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1478 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1479 | } |
| 1480 | |
| 1481 | if (defaultVertexExecutable) |
| 1482 | { |
| 1483 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1484 | } |
| 1485 | |
| 1486 | if (defaultPixelExecutable) |
| 1487 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1488 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1489 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1490 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1491 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1492 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1493 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1494 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1495 | } |
| 1496 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1497 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1498 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1499 | { |
| 1500 | // Ensure the compiler is initialized to avoid race conditions. |
| 1501 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1502 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1503 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1504 | |
| 1505 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1506 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, SHADER_COMPUTE, |
| 1507 | std::vector<D3DVarying>(), false, |
| 1508 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1509 | |
| 1510 | if (computeExecutable == nullptr) |
| 1511 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1512 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1513 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1514 | } |
| 1515 | else |
| 1516 | { |
| 1517 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 1518 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1519 | mComputeExecutable.reset(computeExecutable); |
| 1520 | } |
| 1521 | |
| 1522 | return mComputeExecutable.get() != nullptr; |
| 1523 | } |
| 1524 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1525 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
| 1526 | const gl::VaryingPacking &packing, |
| 1527 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1528 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1529 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1530 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1531 | reset(); |
| 1532 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1533 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1534 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1535 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1536 | mSamplersCS.resize(data.getCaps().maxComputeTextureImageUnits); |
| 1537 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1538 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1539 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1540 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1541 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1542 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1543 | infoLog << result.getError().getMessage(); |
| 1544 | return result; |
| 1545 | } |
| 1546 | else if (!result.getResult()) |
| 1547 | { |
| 1548 | infoLog << "Failed to create D3D compute shader."; |
| 1549 | return result; |
| 1550 | } |
| 1551 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1552 | initUniformBlockInfo(context, computeShader); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1553 | } |
| 1554 | else |
| 1555 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1556 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1557 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1558 | |
| 1559 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1560 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1561 | |
| 1562 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1563 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1564 | |
| 1565 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
| 1566 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1567 | |
| 1568 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1569 | { |
| 1570 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1571 | { |
| 1572 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1573 | return false; |
| 1574 | } |
| 1575 | } |
| 1576 | |
| 1577 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1578 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1579 | // intelligently, but D3D9 assumes one semantic per register. |
| 1580 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
| 1581 | packing.getMaxSemanticIndex() > data.getCaps().maxVaryingVectors) |
| 1582 | { |
| 1583 | infoLog << "Cannot pack these varyings on D3D9."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1584 | return false; |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1585 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1586 | |
| 1587 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
| 1588 | BuiltinVaryingsD3D builtins(metadata, packing); |
| 1589 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1590 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, packing, builtins, |
| 1591 | &mPixelHLSL, &mVertexHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1592 | |
| 1593 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1594 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
| 1595 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1596 | mUsesViewID = metadata.usesViewID(); |
| 1597 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1598 | |
| 1599 | // Cache if we use flat shading |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1600 | mUsesFlatInterpolation = |
| 1601 | (FindFlatInterpolationVarying(fragmentShader->getVaryings(context)) || |
| 1602 | FindFlatInterpolationVarying(vertexShader->getVaryings(context))); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1603 | |
| 1604 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1605 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1606 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1607 | packing, builtins, mHasANGLEMultiviewEnabled, |
| 1608 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1609 | } |
| 1610 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1611 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1612 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1613 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1614 | |
| 1615 | gatherTransformFeedbackVaryings(packing, builtins[SHADER_VERTEX]); |
| 1616 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1617 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1618 | if (result.isError()) |
| 1619 | { |
| 1620 | infoLog << result.getError().getMessage(); |
| 1621 | return result; |
| 1622 | } |
| 1623 | else if (!result.getResult()) |
| 1624 | { |
| 1625 | infoLog << "Failed to create D3D shaders."; |
| 1626 | return result; |
| 1627 | } |
| 1628 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1629 | initUniformBlockInfo(context, vertexShader); |
| 1630 | initUniformBlockInfo(context, fragmentShader); |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1631 | } |
| 1632 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1633 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1634 | } |
| 1635 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1636 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1637 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1638 | // TODO(jmadill): Do something useful here? |
| 1639 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1640 | } |
| 1641 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1642 | void ProgramD3D::initUniformBlockInfo(const gl::Context *context, gl::Shader *shader) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1643 | { |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1644 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1645 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1646 | if (!interfaceBlock.staticUse && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1647 | continue; |
| 1648 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1649 | if (mBlockDataSizes.count(interfaceBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1650 | continue; |
| 1651 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1652 | size_t dataSize = getUniformBlockInfo(interfaceBlock); |
| 1653 | mBlockDataSizes[interfaceBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1654 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1655 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1656 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1657 | void ProgramD3D::ensureUniformBlocksInitialized() |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1658 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1659 | // Lazy init. |
| 1660 | if (mState.getUniformBlocks().empty() || !mD3DUniformBlocks.empty()) |
| 1661 | { |
| 1662 | return; |
| 1663 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1664 | |
| 1665 | // Assign registers and update sizes. |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1666 | const ShaderD3D *vertexShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1667 | const ShaderD3D *fragmentShaderD3D = |
| 1668 | SafeGetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 1669 | const ShaderD3D *computeShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1670 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1671 | for (const gl::UniformBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1672 | { |
| 1673 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1674 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1675 | D3DUniformBlock d3dUniformBlock; |
| 1676 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1677 | if (uniformBlock.vertexStaticUse) |
| 1678 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1679 | ASSERT(vertexShaderD3D != nullptr); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1680 | unsigned int baseRegister = vertexShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1681 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1682 | } |
| 1683 | |
| 1684 | if (uniformBlock.fragmentStaticUse) |
| 1685 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1686 | ASSERT(fragmentShaderD3D != nullptr); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1687 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1688 | fragmentShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1689 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1690 | } |
| 1691 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1692 | if (uniformBlock.computeStaticUse) |
| 1693 | { |
| 1694 | ASSERT(computeShaderD3D != nullptr); |
| 1695 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1696 | computeShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1697 | d3dUniformBlock.csRegisterIndex = baseRegister + uniformBlockElement; |
| 1698 | } |
| 1699 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1700 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1701 | } |
| 1702 | } |
| 1703 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1704 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1705 | { |
| 1706 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1707 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1708 | unsigned int fragmentRegisters = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1709 | unsigned int computeRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1710 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1711 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1712 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1713 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1714 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1715 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1716 | vertexRegisters = std::max(vertexRegisters, |
| 1717 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1718 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1719 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1720 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1721 | fragmentRegisters = std::max( |
| 1722 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1723 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1724 | if (d3dUniform->isReferencedByComputeShader()) |
| 1725 | { |
| 1726 | computeRegisters = std::max( |
| 1727 | computeRegisters, d3dUniform->csRegisterIndex + d3dUniform->registerCount); |
| 1728 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1729 | } |
| 1730 | } |
| 1731 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1732 | mVertexUniformStorage = |
| 1733 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(vertexRegisters * 16u)); |
| 1734 | mFragmentUniformStorage = std::unique_ptr<UniformStorageD3D>( |
| 1735 | mRenderer->createUniformStorage(fragmentRegisters * 16u)); |
| 1736 | mComputeUniformStorage = |
| 1737 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(computeRegisters * 16u)); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1738 | |
| 1739 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1740 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1741 | { |
| 1742 | if (d3dUniform->isSampler()) |
| 1743 | { |
| 1744 | d3dUniform->mSamplerData.resize(d3dUniform->elementCount(), 0); |
| 1745 | continue; |
| 1746 | } |
| 1747 | |
| 1748 | if (d3dUniform->isReferencedByVertexShader()) |
| 1749 | { |
| 1750 | d3dUniform->vsData = mVertexUniformStorage->getDataPointer(d3dUniform->vsRegisterIndex, |
| 1751 | d3dUniform->registerElement); |
| 1752 | } |
| 1753 | |
| 1754 | if (d3dUniform->isReferencedByFragmentShader()) |
| 1755 | { |
| 1756 | d3dUniform->psData = mFragmentUniformStorage->getDataPointer( |
| 1757 | d3dUniform->psRegisterIndex, d3dUniform->registerElement); |
| 1758 | } |
| 1759 | |
| 1760 | if (d3dUniform->isReferencedByComputeShader()) |
| 1761 | { |
| 1762 | d3dUniform->csData = mComputeUniformStorage->getDataPointer( |
| 1763 | d3dUniform->csRegisterIndex, d3dUniform->registerElement); |
| 1764 | } |
| 1765 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1766 | } |
| 1767 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1768 | void ProgramD3D::updateUniformBufferCache(const gl::Caps &caps, |
| 1769 | unsigned int reservedVertex, |
| 1770 | unsigned int reservedFragment) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1771 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1772 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1773 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1774 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1775 | } |
| 1776 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1777 | ensureUniformBlocksInitialized(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1778 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1779 | mVertexUBOCache.clear(); |
| 1780 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1781 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1782 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1783 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1784 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1785 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1786 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1787 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1788 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1789 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1790 | { |
| 1791 | continue; |
| 1792 | } |
| 1793 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1794 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1795 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1796 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedVertex; |
| 1797 | ASSERT(registerIndex < caps.maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1798 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1799 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1800 | { |
| 1801 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1802 | } |
| 1803 | |
| 1804 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1805 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1806 | } |
| 1807 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1808 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1809 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1810 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedFragment; |
| 1811 | ASSERT(registerIndex < caps.maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1812 | |
| 1813 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1814 | { |
| 1815 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1816 | } |
| 1817 | |
| 1818 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1819 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1820 | } |
| 1821 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1822 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1823 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1824 | const std::vector<GLint> &ProgramD3D::getVertexUniformBufferCache() const |
| 1825 | { |
| 1826 | return mVertexUBOCache; |
| 1827 | } |
| 1828 | |
| 1829 | const std::vector<GLint> &ProgramD3D::getFragmentUniformBufferCache() const |
| 1830 | { |
| 1831 | return mFragmentUBOCache; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1832 | } |
| 1833 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1834 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1835 | { |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 1836 | mUniformsDirty = true; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1837 | } |
| 1838 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1839 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1840 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1841 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1842 | } |
| 1843 | |
| 1844 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1845 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1846 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1847 | } |
| 1848 | |
| 1849 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1850 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1851 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1852 | } |
| 1853 | |
| 1854 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1855 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1856 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1857 | } |
| 1858 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1859 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1860 | GLsizei count, |
| 1861 | GLboolean transpose, |
| 1862 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1863 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1864 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1865 | } |
| 1866 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1867 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1868 | GLsizei count, |
| 1869 | GLboolean transpose, |
| 1870 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1871 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1872 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1873 | } |
| 1874 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1875 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1876 | GLsizei count, |
| 1877 | GLboolean transpose, |
| 1878 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1879 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1880 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1881 | } |
| 1882 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1883 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1884 | GLsizei count, |
| 1885 | GLboolean transpose, |
| 1886 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1887 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1888 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1889 | } |
| 1890 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1891 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1892 | GLsizei count, |
| 1893 | GLboolean transpose, |
| 1894 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1895 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1896 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1897 | } |
| 1898 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1899 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1900 | GLsizei count, |
| 1901 | GLboolean transpose, |
| 1902 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1903 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1904 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1905 | } |
| 1906 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1907 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1908 | GLsizei count, |
| 1909 | GLboolean transpose, |
| 1910 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1911 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1912 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1913 | } |
| 1914 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1915 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1916 | GLsizei count, |
| 1917 | GLboolean transpose, |
| 1918 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1919 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1920 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1921 | } |
| 1922 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1923 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1924 | GLsizei count, |
| 1925 | GLboolean transpose, |
| 1926 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1927 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1928 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1929 | } |
| 1930 | |
| 1931 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1932 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1933 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1934 | } |
| 1935 | |
| 1936 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1937 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1938 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1939 | } |
| 1940 | |
| 1941 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1942 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1943 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1944 | } |
| 1945 | |
| 1946 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1947 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1948 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1949 | } |
| 1950 | |
| 1951 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1952 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1953 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1954 | } |
| 1955 | |
| 1956 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1957 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1958 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1959 | } |
| 1960 | |
| 1961 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1962 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1963 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1964 | } |
| 1965 | |
| 1966 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1967 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1968 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1969 | } |
| 1970 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1971 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1972 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1973 | { |
| 1974 | } |
| 1975 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1976 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1977 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1978 | D3DUniformMap uniformMap; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1979 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1980 | if (computeShader) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 1981 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1982 | for (const sh::Uniform &computeUniform : computeShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1983 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1984 | if (computeUniform.staticUse) |
| 1985 | { |
| 1986 | defineUniformBase(computeShader, computeUniform, &uniformMap); |
| 1987 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1988 | } |
| 1989 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1990 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1991 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1992 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1993 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1994 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1995 | if (vertexUniform.staticUse) |
| 1996 | { |
| 1997 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
| 1998 | } |
| 1999 | } |
| 2000 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2001 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 2002 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2003 | { |
| 2004 | if (fragmentUniform.staticUse) |
| 2005 | { |
| 2006 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
| 2007 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2008 | } |
| 2009 | } |
| 2010 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2011 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2012 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2013 | { |
| 2014 | if (!glUniform.isInDefaultBlock()) |
| 2015 | continue; |
| 2016 | |
| 2017 | auto mapEntry = uniformMap.find(glUniform.name); |
| 2018 | ASSERT(mapEntry != uniformMap.end()); |
| 2019 | mD3DUniforms.push_back(mapEntry->second); |
| 2020 | } |
| 2021 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2022 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2023 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2024 | } |
| 2025 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2026 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2027 | const sh::Uniform &uniform, |
| 2028 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2029 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2030 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2031 | if (uniform.isBuiltIn() || gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2032 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2033 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2034 | return; |
| 2035 | } |
| 2036 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2037 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 2038 | |
| 2039 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 2040 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2041 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2042 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2043 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2044 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2045 | } |
| 2046 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2047 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2048 | { |
| 2049 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2050 | { |
| 2051 | if (d3dUniform->name == name) |
| 2052 | { |
| 2053 | return d3dUniform; |
| 2054 | } |
| 2055 | } |
| 2056 | |
| 2057 | return nullptr; |
| 2058 | } |
| 2059 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2060 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2061 | const sh::ShaderVariable &uniform, |
| 2062 | const std::string &fullName, |
| 2063 | sh::HLSLBlockEncoder *encoder, |
| 2064 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2065 | { |
| 2066 | if (uniform.isStruct()) |
| 2067 | { |
| 2068 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 2069 | { |
| 2070 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 2071 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2072 | if (encoder) |
| 2073 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2074 | |
| 2075 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 2076 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2077 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2078 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 2079 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2080 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2081 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2082 | // extracted out of the struct by the shader translator. |
| 2083 | if (gl::IsSamplerType(field.type)) |
| 2084 | { |
| 2085 | defineUniform(shaderType, field, fieldFullName, nullptr, uniformMap); |
| 2086 | } |
| 2087 | else |
| 2088 | { |
| 2089 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
| 2090 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2091 | } |
| 2092 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2093 | if (encoder) |
| 2094 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2095 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2096 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2097 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2098 | |
| 2099 | // Not a struct. Arrays are treated as aggregate types. |
| 2100 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2101 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2102 | encoder->enterAggregateType(); |
| 2103 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2104 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2105 | // Advance the uniform offset, to track registers allocation for structs |
| 2106 | sh::BlockMemberInfo blockInfo = |
| 2107 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 2108 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2109 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2110 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2111 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2112 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2113 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2114 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2115 | d3dUniform = uniformMapEntry->second; |
| 2116 | } |
| 2117 | else |
| 2118 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2119 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2120 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2121 | } |
| 2122 | |
| 2123 | if (encoder) |
| 2124 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2125 | d3dUniform->registerElement = |
| 2126 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2127 | unsigned int reg = |
| 2128 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2129 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2130 | { |
| 2131 | d3dUniform->psRegisterIndex = reg; |
| 2132 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2133 | else if (shaderType == GL_VERTEX_SHADER) |
| 2134 | { |
| 2135 | d3dUniform->vsRegisterIndex = reg; |
| 2136 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2137 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2138 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2139 | ASSERT(shaderType == GL_COMPUTE_SHADER); |
| 2140 | d3dUniform->csRegisterIndex = reg; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2141 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2142 | |
| 2143 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2144 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2145 | { |
| 2146 | encoder->exitAggregateType(); |
| 2147 | } |
| 2148 | } |
| 2149 | } |
| 2150 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2151 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2152 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2153 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2154 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2155 | const T *v, |
| 2156 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2157 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2158 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2159 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2160 | const int components = targetUniform->typeInfo.componentCount; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2161 | unsigned int arrayElement = locationInfo.element; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2162 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2163 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2164 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2165 | T *dest = reinterpret_cast<T *>(targetData) + arrayElement * 4; |
| 2166 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2167 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2168 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2169 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2170 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2171 | } |
| 2172 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2173 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2174 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2175 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2176 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2177 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2178 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2179 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2180 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2181 | const T *source = v + (i * components); |
| 2182 | |
| 2183 | for (int c = 0; c < components; c++) |
| 2184 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2185 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2186 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2187 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2188 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2189 | } |
| 2190 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2191 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2192 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2193 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2194 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2195 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2196 | |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2197 | mUniformsDirty = true; |
| 2198 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2199 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2200 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2201 | ASSERT(uniformType == GL_INT); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2202 | memcpy(&targetUniform->mSamplerData[locationInfo.element], v, count * sizeof(T)); |
| 2203 | mDirtySamplerMapping = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2204 | return; |
| 2205 | } |
| 2206 | |
| 2207 | if (targetUniform->vsData) |
| 2208 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2209 | setUniformImpl(locationInfo, count, v, targetUniform->vsData, uniformType); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2210 | } |
| 2211 | |
| 2212 | if (targetUniform->psData) |
| 2213 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2214 | setUniformImpl(locationInfo, count, v, targetUniform->psData, uniformType); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2215 | } |
| 2216 | |
| 2217 | if (targetUniform->csData) |
| 2218 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2219 | setUniformImpl(locationInfo, count, v, targetUniform->csData, uniformType); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2220 | } |
| 2221 | } |
| 2222 | |
| 2223 | template <int cols, int rows> |
| 2224 | void ProgramD3D::setUniformMatrixfvImpl(GLint location, |
| 2225 | GLsizei countIn, |
| 2226 | GLboolean transpose, |
| 2227 | const GLfloat *value, |
| 2228 | uint8_t *targetData, |
| 2229 | GLenum targetUniformType) |
| 2230 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2231 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2232 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2233 | unsigned int elementCount = targetUniform->elementCount(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2234 | unsigned int arrayElement = mState.getUniformLocations()[location].element; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2235 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2236 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2237 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2238 | GLfloat *target = reinterpret_cast<GLfloat *>(targetData + arrayElement * sizeof(GLfloat) * |
| 2239 | targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2240 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2241 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2242 | { |
| 2243 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2244 | if (transpose == GL_FALSE) |
| 2245 | { |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2246 | TransposeExpandMatrix<GLfloat, cols, rows>(target, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2247 | } |
| 2248 | else |
| 2249 | { |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2250 | ExpandMatrix<GLfloat, cols, rows>(target, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2251 | } |
| 2252 | target += targetMatrixStride; |
| 2253 | value += cols * rows; |
| 2254 | } |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2255 | |
| 2256 | mUniformsDirty = true; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2257 | } |
| 2258 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2259 | template <int cols, int rows> |
| 2260 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2261 | GLsizei countIn, |
| 2262 | GLboolean transpose, |
| 2263 | const GLfloat *value, |
| 2264 | GLenum targetUniformType) |
| 2265 | { |
| 2266 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2267 | |
| 2268 | if (targetUniform->vsData) |
| 2269 | { |
| 2270 | setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2271 | targetUniform->vsData, targetUniformType); |
| 2272 | } |
| 2273 | |
| 2274 | if (targetUniform->psData) |
| 2275 | { |
| 2276 | setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2277 | targetUniform->psData, targetUniformType); |
| 2278 | } |
| 2279 | |
| 2280 | if (targetUniform->csData) |
| 2281 | { |
| 2282 | setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2283 | targetUniform->csData, targetUniformType); |
| 2284 | } |
| 2285 | } |
| 2286 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2287 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2288 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2289 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2290 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2291 | // define member uniforms |
| 2292 | sh::Std140BlockEncoder std140Encoder; |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2293 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2294 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 2295 | |
| 2296 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2297 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2298 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2299 | } |
| 2300 | else |
| 2301 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2302 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2303 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2304 | |
Jamie Madill | 3904616 | 2016-02-08 15:05:17 -0500 | [diff] [blame] | 2305 | GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 2306 | interfaceBlock.isRowMajorLayout, &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2307 | |
| 2308 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2309 | } |
| 2310 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2311 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2312 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2313 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2314 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2315 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2316 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2317 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2318 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2319 | } |
| 2320 | } |
| 2321 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2322 | void ProgramD3D::assignSamplerRegisters(D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2323 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2324 | ASSERT(d3dUniform->isSampler()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2325 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2326 | if (computeShader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2327 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2328 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 2329 | ASSERT(computeShaderD3D->hasUniform(d3dUniform)); |
| 2330 | d3dUniform->csRegisterIndex = computeShaderD3D->getUniformRegister(d3dUniform->name); |
| 2331 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2332 | AssignSamplers(d3dUniform->csRegisterIndex, d3dUniform->typeInfo, d3dUniform->arraySize, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2333 | mSamplersCS, &mUsedComputeSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2334 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2335 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2336 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2337 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2338 | const ShaderD3D *fragmentShaderD3D = |
| 2339 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 2340 | ASSERT(vertexShaderD3D->hasUniform(d3dUniform) || |
| 2341 | fragmentShaderD3D->hasUniform(d3dUniform)); |
| 2342 | if (vertexShaderD3D->hasUniform(d3dUniform)) |
| 2343 | { |
| 2344 | d3dUniform->vsRegisterIndex = vertexShaderD3D->getUniformRegister(d3dUniform->name); |
| 2345 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2346 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->typeInfo, d3dUniform->arraySize, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2347 | mSamplersVS, &mUsedVertexSamplerRange); |
| 2348 | } |
| 2349 | if (fragmentShaderD3D->hasUniform(d3dUniform)) |
| 2350 | { |
| 2351 | d3dUniform->psRegisterIndex = fragmentShaderD3D->getUniformRegister(d3dUniform->name); |
| 2352 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2353 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->typeInfo, d3dUniform->arraySize, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2354 | mSamplersPS, &mUsedPixelSamplerRange); |
| 2355 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2356 | } |
| 2357 | } |
| 2358 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2359 | // static |
| 2360 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2361 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2362 | unsigned int samplerCount, |
| 2363 | std::vector<Sampler> &outSamplers, |
| 2364 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2365 | { |
| 2366 | unsigned int samplerIndex = startSamplerIndex; |
| 2367 | |
| 2368 | do |
| 2369 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2370 | ASSERT(samplerIndex < outSamplers.size()); |
| 2371 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2372 | sampler->active = true; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2373 | sampler->textureType = typeInfo.samplerTextureType; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2374 | sampler->logicalTextureUnit = 0; |
| 2375 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2376 | samplerIndex++; |
| 2377 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2378 | } |
| 2379 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2380 | void ProgramD3D::reset() |
| 2381 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2382 | mVertexExecutables.clear(); |
| 2383 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2384 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2385 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2386 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2387 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2388 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2389 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2390 | mComputeExecutable.reset(nullptr); |
| 2391 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2392 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2393 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2394 | |
| 2395 | mPixelHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2396 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2397 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2398 | mHasANGLEMultiviewEnabled = false; |
| 2399 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2400 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2401 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2402 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2403 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2404 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2405 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2406 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2407 | mVertexUniformStorage.reset(nullptr); |
| 2408 | mFragmentUniformStorage.reset(nullptr); |
| 2409 | mComputeUniformStorage.reset(nullptr); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2410 | |
| 2411 | mSamplersPS.clear(); |
| 2412 | mSamplersVS.clear(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2413 | mSamplersCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2414 | |
| 2415 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2416 | mUsedPixelSamplerRange = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2417 | mUsedComputeSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2418 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2419 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2420 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2421 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2422 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2423 | |
| 2424 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2425 | |
| 2426 | mUniformsDirty = true; |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2427 | |
| 2428 | mCachedPixelExecutableIndex.reset(); |
| 2429 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2430 | } |
| 2431 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2432 | unsigned int ProgramD3D::getSerial() const |
| 2433 | { |
| 2434 | return mSerial; |
| 2435 | } |
| 2436 | |
| 2437 | unsigned int ProgramD3D::issueSerial() |
| 2438 | { |
| 2439 | return mCurrentSerial++; |
| 2440 | } |
| 2441 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2442 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2443 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2444 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2445 | ASSERT(vertexShader != nullptr); |
| 2446 | |
| 2447 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2448 | int semanticIndex = 0; |
| 2449 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2450 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2451 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2452 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2453 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2454 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2455 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2456 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2457 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2458 | } |
| 2459 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2460 | } |
| 2461 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2462 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2463 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2464 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2465 | { |
| 2466 | return; |
| 2467 | } |
| 2468 | |
| 2469 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2470 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2471 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2472 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2473 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2474 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2475 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2476 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2477 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2478 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2479 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2480 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2481 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2482 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2483 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2484 | mCachedInputLayout[d3dSemantic] = |
| 2485 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2486 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2487 | } |
| 2488 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2489 | |
| 2490 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2491 | |
| 2492 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2493 | } |
| 2494 | |
| 2495 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2496 | const gl::Framebuffer *framebuffer) |
| 2497 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2498 | mPixelShaderOutputLayoutCache.clear(); |
| 2499 | |
| 2500 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2501 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2502 | |
| 2503 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2504 | { |
| 2505 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2506 | |
| 2507 | if (colorbuffer) |
| 2508 | { |
| 2509 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2510 | : colorbuffer->getBinding(); |
| 2511 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2512 | } |
| 2513 | else |
| 2514 | { |
| 2515 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2516 | } |
| 2517 | } |
| 2518 | |
| 2519 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2520 | } |
| 2521 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2522 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2523 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2524 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2525 | const std::string &varyingSemantic = |
| 2526 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2527 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2528 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2529 | mStreamOutVaryings.clear(); |
| 2530 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2531 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2532 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2533 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2534 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2535 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2536 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2537 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2538 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2539 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2540 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2541 | builtins.glPosition.index, 4, outputSlot)); |
| 2542 | } |
| 2543 | } |
| 2544 | else if (tfVaryingName == "gl_FragCoord") |
| 2545 | { |
| 2546 | if (builtins.glFragCoord.enabled) |
| 2547 | { |
| 2548 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2549 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2550 | } |
| 2551 | } |
| 2552 | else if (tfVaryingName == "gl_PointSize") |
| 2553 | { |
| 2554 | if (builtins.glPointSize.enabled) |
| 2555 | { |
| 2556 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2557 | } |
| 2558 | } |
| 2559 | else |
| 2560 | { |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2561 | size_t subscript = GL_INVALID_INDEX; |
| 2562 | std::string baseName = gl::ParseResourceName(tfVaryingName, &subscript); |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2563 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2564 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2565 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2566 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2567 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2568 | ASSERT(!varying.isBuiltIn()); |
| 2569 | |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2570 | // Transform feedback for varying structs is underspecified. |
| 2571 | // See Khronos bug 9856. |
| 2572 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 2573 | if (registerInfo.packedVarying->isStructField() || varying.isStruct()) |
| 2574 | continue; |
| 2575 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2576 | // There can be more than one register assigned to a particular varying, and each |
| 2577 | // register needs its own stream out entry. |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2578 | if (baseName == registerInfo.packedVarying->varying->name && |
| 2579 | (subscript == GL_INVALID_INDEX || subscript == registerInfo.varyingArrayIndex)) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2580 | { |
| 2581 | mStreamOutVaryings.push_back(D3DVarying( |
| 2582 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2583 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2584 | } |
| 2585 | } |
| 2586 | } |
| 2587 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2588 | |
| 2589 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2590 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2591 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2592 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2593 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2594 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2595 | { |
| 2596 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2597 | } |
| 2598 | |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 2599 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, |
| 2600 | const std::string & /* blockMappedName */, |
| 2601 | size_t *sizeOut) const |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2602 | { |
| 2603 | std::string baseName = blockName; |
| 2604 | gl::ParseAndStripArrayIndex(&baseName); |
| 2605 | |
| 2606 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2607 | if (sizeIter == mBlockDataSizes.end()) |
| 2608 | { |
| 2609 | *sizeOut = 0; |
| 2610 | return false; |
| 2611 | } |
| 2612 | |
| 2613 | *sizeOut = sizeIter->second; |
| 2614 | return true; |
| 2615 | } |
| 2616 | |
| 2617 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 2618 | const std::string & /* memberUniformMappedName */, |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2619 | sh::BlockMemberInfo *memberInfoOut) const |
| 2620 | { |
| 2621 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2622 | if (infoIter == mBlockInfo.end()) |
| 2623 | { |
| 2624 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2625 | return false; |
| 2626 | } |
| 2627 | |
| 2628 | *memberInfoOut = infoIter->second; |
| 2629 | return true; |
| 2630 | } |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2631 | |
| 2632 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2633 | GLenum genMode, |
| 2634 | GLint components, |
| 2635 | const GLfloat *coeffs) |
| 2636 | { |
| 2637 | UNREACHABLE(); |
| 2638 | } |
| 2639 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2640 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2641 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2642 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2643 | } |
| 2644 | |
| 2645 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(GLenum drawMode) |
| 2646 | { |
| 2647 | if (!usesGeometryShader(drawMode)) |
| 2648 | { |
| 2649 | // No shader necessary mean we have the required (null) executable. |
| 2650 | return true; |
| 2651 | } |
| 2652 | |
| 2653 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 2654 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2655 | } |
| 2656 | |
| 2657 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2658 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2659 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2660 | } |
| 2661 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2662 | template <typename DestT> |
| 2663 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2664 | { |
| 2665 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2666 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2667 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2668 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2669 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.element); |
| 2670 | |
| 2671 | if (gl::IsMatrixType(uniform.type)) |
| 2672 | { |
| 2673 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2674 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2675 | } |
| 2676 | else |
| 2677 | { |
| 2678 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2679 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2680 | } |
| 2681 | |
| 2682 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2683 | { |
| 2684 | getUniformInternal(location, params); |
| 2685 | } |
| 2686 | |
| 2687 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2688 | { |
| 2689 | getUniformInternal(location, params); |
| 2690 | } |
| 2691 | |
| 2692 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2693 | { |
| 2694 | getUniformInternal(location, params); |
| 2695 | } |
| 2696 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2697 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2698 | { |
| 2699 | mCachedVertexExecutableIndex.reset(); |
| 2700 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2701 | { |
| 2702 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2703 | { |
| 2704 | mCachedVertexExecutableIndex = executableIndex; |
| 2705 | break; |
| 2706 | } |
| 2707 | } |
| 2708 | } |
| 2709 | |
| 2710 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2711 | { |
| 2712 | mCachedPixelExecutableIndex.reset(); |
| 2713 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2714 | { |
| 2715 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2716 | { |
| 2717 | mCachedPixelExecutableIndex = executableIndex; |
| 2718 | break; |
| 2719 | } |
| 2720 | } |
| 2721 | } |
| 2722 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2723 | } // namespace rx |