blob: b4a6c988c15952ffa2ac4289a0bd723b3b501dba [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050016#include "image_util/imageformats.h"
Jamie Madillc564c072017-06-01 12:45:42 -040017#include "libANGLE/Context.h"
18#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050019#include "libANGLE/formatutils.h"
20#include "libANGLE/renderer/renderer_utils.h"
21#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
26#include "libANGLE/renderer/vulkan/formatutilsvk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
33
34gl::ErrorOrResult<const gl::InternalFormat *> GetReadAttachmentInfo(
Jamie Madill4928b7c2017-06-20 12:57:39 -040035 const gl::Context *context,
Jamie Madill7b57b9d2017-01-13 09:33:38 -050036 const gl::FramebufferAttachment *readAttachment)
37{
38 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -040039 ANGLE_TRY(readAttachment->getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -050040
Jamie Madill1d7be502017-10-29 18:06:50 -040041 GLenum implFormat = renderTarget->format->textureFormat().fboImplementationInternalFormat;
Geoff Langca271392017-04-05 12:30:00 -040042 return &gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043}
44
Jamie Madillab9f9c32017-01-17 17:47:34 -050045VkSampleCountFlagBits ConvertSamples(GLint sampleCount)
46{
47 switch (sampleCount)
48 {
49 case 0:
50 case 1:
51 return VK_SAMPLE_COUNT_1_BIT;
52 case 2:
53 return VK_SAMPLE_COUNT_2_BIT;
54 case 4:
55 return VK_SAMPLE_COUNT_4_BIT;
56 case 8:
57 return VK_SAMPLE_COUNT_8_BIT;
58 case 16:
59 return VK_SAMPLE_COUNT_16_BIT;
60 case 32:
61 return VK_SAMPLE_COUNT_32_BIT;
62 default:
63 UNREACHABLE();
64 return VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM;
65 }
66}
67
Jamie Madill7b57b9d2017-01-13 09:33:38 -050068} // anonymous namespace
69
70// static
71FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
72{
73 return new FramebufferVk(state);
74}
75
76// static
77FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
78 WindowSurfaceVk *backbuffer)
79{
80 return new FramebufferVk(state, backbuffer);
81}
82
Jamie Madillab9f9c32017-01-17 17:47:34 -050083FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill1b038242017-11-01 15:14:36 -040084 : FramebufferImpl(state), mBackbuffer(nullptr), mRenderPass(), mFramebuffer()
Jamie Madill9e54b5a2016-05-25 12:57:39 -040085{
86}
87
Jamie Madill7b57b9d2017-01-13 09:33:38 -050088FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill1b038242017-11-01 15:14:36 -040089 : FramebufferImpl(state), mBackbuffer(backbuffer), mRenderPass(), mFramebuffer()
Jamie Madill7b57b9d2017-01-13 09:33:38 -050090{
91}
92
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093FramebufferVk::~FramebufferVk()
94{
95}
96
Jamie Madillc564c072017-06-01 12:45:42 -040097void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050098{
Jamie Madille1f3ad42017-10-28 23:00:42 -040099 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500100
Jamie Madill526543c2017-10-28 10:59:16 -0400101 renderer->releaseResource(*this, &mRenderPass);
102 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill5deea722017-02-16 10:44:46 -0500103}
104
Jamie Madillc564c072017-06-01 12:45:42 -0400105void FramebufferVk::destroyDefault(const egl::Display *display)
Jamie Madill5deea722017-02-16 10:44:46 -0500106{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400107 VkDevice device = vk::GetImpl(display)->getRenderer()->getDevice();
Jamie Madill5deea722017-02-16 10:44:46 -0500108
109 mRenderPass.destroy(device);
110 mFramebuffer.destroy(device);
111}
112
Jamie Madill4928b7c2017-06-20 12:57:39 -0400113gl::Error FramebufferVk::discard(const gl::Context *context,
114 size_t count,
115 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400116{
117 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500118 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400119}
120
Jamie Madill4928b7c2017-06-20 12:57:39 -0400121gl::Error FramebufferVk::invalidate(const gl::Context *context,
122 size_t count,
123 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400124{
125 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500126 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127}
128
Jamie Madill4928b7c2017-06-20 12:57:39 -0400129gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
130 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400131 const GLenum *attachments,
132 const gl::Rectangle &area)
133{
134 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500135 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400136}
137
Jamie Madillc564c072017-06-01 12:45:42 -0400138gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400139{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400140 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500141
142 if (mState.getDepthAttachment() && (mask & GL_DEPTH_BUFFER_BIT) != 0)
143 {
144 // TODO(jmadill): Depth clear
145 UNIMPLEMENTED();
146 }
147
148 if (mState.getStencilAttachment() && (mask & GL_STENCIL_BUFFER_BIT) != 0)
149 {
150 // TODO(jmadill): Stencil clear
151 UNIMPLEMENTED();
152 }
153
154 if ((mask & GL_COLOR_BUFFER_BIT) == 0)
155 {
156 return gl::NoError();
157 }
158
159 const auto &glState = context->getGLState();
160 const auto &clearColor = glState.getColorClearValue();
161 VkClearColorValue clearColorValue;
162 clearColorValue.float32[0] = clearColor.red;
163 clearColorValue.float32[1] = clearColor.green;
164 clearColorValue.float32[2] = clearColor.blue;
165 clearColorValue.float32[3] = clearColor.alpha;
166
167 // TODO(jmadill): Scissored clears.
168 const auto *attachment = mState.getFirstNonNullAttachment();
169 ASSERT(attachment && attachment->isAttached());
170 const auto &size = attachment->getSize();
171 const gl::Rectangle renderArea(0, 0, size.width, size.height);
172
Jamie Madill0c0dc342017-03-24 14:18:51 -0400173 vk::CommandBuffer *commandBuffer = nullptr;
174 ANGLE_TRY(contextVk->getStartedCommandBuffer(&commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500175
176 for (const auto &colorAttachment : mState.getColorAttachments())
177 {
178 if (colorAttachment.isAttached())
179 {
180 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400181 ANGLE_TRY(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500182 renderTarget->image->changeLayoutTop(
183 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, commandBuffer);
184 commandBuffer->clearSingleColorImage(*renderTarget->image, clearColorValue);
185 }
186 }
187
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500188 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400189}
190
Jamie Madillc564c072017-06-01 12:45:42 -0400191gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400192 GLenum buffer,
193 GLint drawbuffer,
194 const GLfloat *values)
195{
196 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500197 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400198}
199
Jamie Madillc564c072017-06-01 12:45:42 -0400200gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400201 GLenum buffer,
202 GLint drawbuffer,
203 const GLuint *values)
204{
205 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500206 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400207}
208
Jamie Madillc564c072017-06-01 12:45:42 -0400209gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400210 GLenum buffer,
211 GLint drawbuffer,
212 const GLint *values)
213{
214 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500215 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400216}
217
Jamie Madillc564c072017-06-01 12:45:42 -0400218gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400219 GLenum buffer,
220 GLint drawbuffer,
221 GLfloat depth,
222 GLint stencil)
223{
224 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500225 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226}
227
Jamie Madill4928b7c2017-06-20 12:57:39 -0400228GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400229{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400230 auto errOrResult = GetReadAttachmentInfo(context, mState.getReadAttachment());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500231
232 // TODO(jmadill): Handle getRenderTarget error.
233 if (errOrResult.isError())
234 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500235 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500236 return GL_NONE;
237 }
238
239 return errOrResult.getResult()->format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400240}
241
Jamie Madill4928b7c2017-06-20 12:57:39 -0400242GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400243{
Jamie Madill4928b7c2017-06-20 12:57:39 -0400244 auto errOrResult = GetReadAttachmentInfo(context, mState.getReadAttachment());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500245
246 // TODO(jmadill): Handle getRenderTarget error.
247 if (errOrResult.isError())
248 {
Yuly Novikovd73f8522017-01-13 17:48:57 -0500249 ERR() << "Internal error in FramebufferVk::getImplementationColorReadFormat.";
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500250 return GL_NONE;
251 }
252
253 return errOrResult.getResult()->type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254}
255
Jamie Madillc564c072017-06-01 12:45:42 -0400256gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400257 const gl::Rectangle &area,
258 GLenum format,
259 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400260 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400261{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500262 const auto &glState = context->getGLState();
263 const auto *readFramebuffer = glState.getReadFramebuffer();
264 const auto *readAttachment = readFramebuffer->getReadColorbuffer();
265
266 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400267 ANGLE_TRY(readAttachment->getRenderTarget(context, &renderTarget));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500268
Jamie Madille1f3ad42017-10-28 23:00:42 -0400269 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500270 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill5deea722017-02-16 10:44:46 -0500271 VkDevice device = renderer->getDevice();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500272
273 vk::Image *readImage = renderTarget->image;
274 vk::StagingImage stagingImage;
Jamie Madill5deea722017-02-16 10:44:46 -0500275 ANGLE_TRY(renderer->createStagingImage(TextureDimension::TEX_2D, *renderTarget->format,
Jamie Madill035fd6b2017-10-03 15:43:22 -0400276 renderTarget->extents, vk::StagingUsage::Read,
277 &stagingImage));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500278
Jamie Madill0c0dc342017-03-24 14:18:51 -0400279 vk::CommandBuffer *commandBuffer = nullptr;
280 ANGLE_TRY(contextVk->getStartedCommandBuffer(&commandBuffer));
281
Jamie Madilld4826152017-09-21 11:18:59 -0400282 // End render pass if we're in one.
Jamie Madill1b038242017-11-01 15:14:36 -0400283 renderer->endRenderPass();
Jamie Madilld4826152017-09-21 11:18:59 -0400284
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500285 stagingImage.getImage().changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_GENERAL,
286 commandBuffer);
287
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500288 readImage->changeLayoutTop(VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
289 commandBuffer);
Jamie Madill815a6c92017-10-21 14:33:04 -0400290
291 VkImageCopy region;
292 region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
293 region.srcSubresource.mipLevel = 0;
294 region.srcSubresource.baseArrayLayer = 0;
295 region.srcSubresource.layerCount = 1;
296 region.srcOffset.x = area.x;
297 region.srcOffset.y = area.y;
298 region.srcOffset.z = 0;
299 region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
300 region.dstSubresource.mipLevel = 0;
301 region.dstSubresource.baseArrayLayer = 0;
302 region.dstSubresource.layerCount = 1;
303 region.dstOffset.x = 0;
304 region.dstOffset.y = 0;
305 region.dstOffset.z = 0;
306 region.extent.width = area.width;
307 region.extent.height = area.height;
308 region.extent.depth = 1;
309
310 commandBuffer->copyImage(*readImage, stagingImage.getImage(), 1, &region);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500311
Jamie Madill0c0dc342017-03-24 14:18:51 -0400312 ANGLE_TRY(renderer->submitAndFinishCommandBuffer(commandBuffer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500313
314 // TODO(jmadill): parameters
315 uint8_t *mapPointer = nullptr;
Jamie Madill5deea722017-02-16 10:44:46 -0500316 ANGLE_TRY(
317 stagingImage.getDeviceMemory().map(device, 0, stagingImage.getSize(), 0, &mapPointer));
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500318
Jamie Madill1d7be502017-10-29 18:06:50 -0400319 const auto &angleFormat = renderTarget->format->textureFormat();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500320
321 // TODO(jmadill): Use pixel bytes from the ANGLE format directly.
Geoff Langca271392017-04-05 12:30:00 -0400322 const auto &glFormat = gl::GetSizedInternalFormatInfo(angleFormat.glInternalFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500323 int inputPitch = glFormat.pixelBytes * area.width;
324
325 PackPixelsParams params;
326 params.area = area;
327 params.format = format;
328 params.type = type;
329 params.outputPitch = inputPitch;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400330 params.pack.copyFrom(context, glState.getPackState());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500331
332 PackPixels(params, angleFormat, inputPitch, mapPointer, reinterpret_cast<uint8_t *>(pixels));
333
Jamie Madill5deea722017-02-16 10:44:46 -0500334 stagingImage.getDeviceMemory().unmap(device);
Jamie Madille88ec8e2017-10-31 17:18:14 -0400335 renderer->releaseObject(renderer->getCurrentQueueSerial(), &stagingImage);
Jamie Madillf651c772017-02-21 15:03:51 -0500336
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500337 return vk::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400338}
339
Jamie Madillc564c072017-06-01 12:45:42 -0400340gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341 const gl::Rectangle &sourceArea,
342 const gl::Rectangle &destArea,
343 GLbitfield mask,
344 GLenum filter)
345{
346 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500347 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400348}
349
Kenneth Russellce8602a2017-10-03 18:23:08 -0700350bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400351{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400352 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400353}
354
Jamie Madillc564c072017-06-01 12:45:42 -0400355void FramebufferVk::syncState(const gl::Context *context,
356 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400357{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400358 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400359 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400360
361 ASSERT(dirtyBits.any());
362
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500363 // TODO(jmadill): Smarter update.
Jamie Madill7bd16662017-10-28 19:40:50 -0400364 renderer->releaseResource(*this, &mRenderPass);
365 renderer->releaseResource(*this, &mFramebuffer);
366 renderer->onReleaseRenderPass(this);
Jamie Madill72106562017-03-24 14:18:50 -0400367
368 // TODO(jmadill): Use pipeline cache.
369 contextVk->invalidateCurrentPipeline();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500370}
371
Jamie Madill4928b7c2017-06-20 12:57:39 -0400372gl::ErrorOrResult<vk::RenderPass *> FramebufferVk::getRenderPass(const gl::Context *context,
373 VkDevice device)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500374{
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400375 if (mRenderPass.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500376 {
377 return &mRenderPass;
378 }
379
380 // TODO(jmadill): Can we use stack-only memory?
381 std::vector<VkAttachmentDescription> attachmentDescs;
382 std::vector<VkAttachmentReference> colorAttachmentRefs;
383
384 const auto &colorAttachments = mState.getColorAttachments();
385 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
386 {
387 const auto &colorAttachment = colorAttachments[attachmentIndex];
388 if (colorAttachment.isAttached())
389 {
390 VkAttachmentDescription colorDesc;
391 VkAttachmentReference colorRef;
392
393 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400394 ANGLE_TRY(colorAttachment.getRenderTarget(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500395
396 // TODO(jmadill): We would only need this flag for duplicated attachments.
397 colorDesc.flags = VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT;
Jamie Madill1d7be502017-10-29 18:06:50 -0400398 colorDesc.format = renderTarget->format->vkTextureFormat;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500399 colorDesc.samples = ConvertSamples(colorAttachment.getSamples());
400
401 // The load op controls the prior existing depth/color attachment data.
402 // TODO(jmadill): Proper load ops. Should not be hard coded to clear.
403 colorDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
404 colorDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
405 colorDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
406 colorDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
407 colorDesc.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500408
409 // We might want to transition directly to PRESENT_SRC for Surface attachments.
410 colorDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500411
412 colorRef.attachment = static_cast<uint32_t>(colorAttachments.size()) - 1u;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500413 colorRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500414
415 attachmentDescs.push_back(colorDesc);
416 colorAttachmentRefs.push_back(colorRef);
417 }
418 }
419
420 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
421 VkAttachmentReference depthStencilAttachmentRef;
422 bool useDepth = depthStencilAttachment && depthStencilAttachment->isAttached();
423
424 if (useDepth)
425 {
426 VkAttachmentDescription depthStencilDesc;
427
428 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400429 ANGLE_TRY(depthStencilAttachment->getRenderTarget(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500430
431 depthStencilDesc.flags = 0;
Jamie Madill1d7be502017-10-29 18:06:50 -0400432 depthStencilDesc.format = renderTarget->format->vkTextureFormat;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500433 depthStencilDesc.samples = ConvertSamples(depthStencilAttachment->getSamples());
434 depthStencilDesc.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
435 depthStencilDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
436 depthStencilDesc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
437 depthStencilDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
438 depthStencilDesc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
439 depthStencilDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
440
441 depthStencilAttachmentRef.attachment = static_cast<uint32_t>(attachmentDescs.size());
442 depthStencilAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
443
444 attachmentDescs.push_back(depthStencilDesc);
445 }
446
447 ASSERT(!attachmentDescs.empty());
448
449 VkSubpassDescription subpassDesc;
450
451 subpassDesc.flags = 0;
452 subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
453 subpassDesc.inputAttachmentCount = 0;
454 subpassDesc.pInputAttachments = nullptr;
455 subpassDesc.colorAttachmentCount = static_cast<uint32_t>(colorAttachmentRefs.size());
456 subpassDesc.pColorAttachments = colorAttachmentRefs.data();
457 subpassDesc.pResolveAttachments = nullptr;
458 subpassDesc.pDepthStencilAttachment = (useDepth ? &depthStencilAttachmentRef : nullptr);
459 subpassDesc.preserveAttachmentCount = 0;
460 subpassDesc.pPreserveAttachments = nullptr;
461
462 VkRenderPassCreateInfo renderPassInfo;
463
464 renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
465 renderPassInfo.pNext = nullptr;
466 renderPassInfo.flags = 0;
467 renderPassInfo.attachmentCount = static_cast<uint32_t>(attachmentDescs.size());
468 renderPassInfo.pAttachments = attachmentDescs.data();
469 renderPassInfo.subpassCount = 1;
470 renderPassInfo.pSubpasses = &subpassDesc;
471 renderPassInfo.dependencyCount = 0;
472 renderPassInfo.pDependencies = nullptr;
473
Jamie Madill25301b62017-10-28 20:59:31 -0400474 ANGLE_TRY(mRenderPass.init(device, renderPassInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500475
Jamie Madillab9f9c32017-01-17 17:47:34 -0500476 return &mRenderPass;
477}
478
Jamie Madill4928b7c2017-06-20 12:57:39 -0400479gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(const gl::Context *context,
480 VkDevice device)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500481{
482 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400483 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500484 {
485 return &mFramebuffer;
486 }
487
488 vk::RenderPass *renderPass = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400489 ANGLE_TRY_RESULT(getRenderPass(context, device), renderPass);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500490
491 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
492 if (mBackbuffer)
493 {
494 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
495 }
496
497 // Gather VkImageViews over all FBO attachments, also size of attached region.
498 std::vector<VkImageView> attachments;
499 gl::Extents attachmentsSize;
500
501 const auto &colorAttachments = mState.getColorAttachments();
502 for (size_t attachmentIndex = 0; attachmentIndex < colorAttachments.size(); ++attachmentIndex)
503 {
504 const auto &colorAttachment = colorAttachments[attachmentIndex];
505 if (colorAttachment.isAttached())
506 {
507 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400508 ANGLE_TRY(colorAttachment.getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500509 attachments.push_back(renderTarget->imageView->getHandle());
510
511 ASSERT(attachmentsSize.empty() || attachmentsSize == colorAttachment.getSize());
512 attachmentsSize = colorAttachment.getSize();
513 }
514 }
515
516 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
517 if (depthStencilAttachment && depthStencilAttachment->isAttached())
518 {
519 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400520 ANGLE_TRY(depthStencilAttachment->getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500521 attachments.push_back(renderTarget->imageView->getHandle());
522
523 ASSERT(attachmentsSize.empty() || attachmentsSize == depthStencilAttachment->getSize());
524 attachmentsSize = depthStencilAttachment->getSize();
525 }
526
527 ASSERT(!attachments.empty());
528
529 VkFramebufferCreateInfo framebufferInfo;
530
531 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
532 framebufferInfo.pNext = nullptr;
533 framebufferInfo.flags = 0;
534 framebufferInfo.renderPass = mRenderPass.getHandle();
535 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
536 framebufferInfo.pAttachments = attachments.data();
537 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
538 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
539 framebufferInfo.layers = 1;
540
Jamie Madill25301b62017-10-28 20:59:31 -0400541 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500542
Jamie Madillab9f9c32017-01-17 17:47:34 -0500543 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400544}
545
JiangYizhoubddc46b2016-12-09 09:50:51 +0800546gl::Error FramebufferVk::getSamplePosition(size_t index, GLfloat *xy) const
547{
548 UNIMPLEMENTED();
549 return gl::InternalError() << "getSamplePosition is unimplemented.";
550}
551
Jamie Madill1b038242017-11-01 15:14:36 -0400552gl::Error FramebufferVk::beginRenderPass(const gl::Context *context,
553 VkDevice device,
554 vk::CommandBuffer *commandBuffer,
555 Serial queueSerial)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500556{
Jamie Madill4c26fc22017-02-24 11:04:10 -0500557 // TODO(jmadill): Cache render targets.
558 for (const auto &colorAttachment : mState.getColorAttachments())
559 {
560 if (colorAttachment.isAttached())
561 {
562 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400563 ANGLE_TRY(colorAttachment.getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madill4c26fc22017-02-24 11:04:10 -0500564 renderTarget->resource->setQueueSerial(queueSerial);
565 }
566 }
567
568 const auto *depthStencilAttachment = mState.getDepthStencilAttachment();
569 if (depthStencilAttachment && depthStencilAttachment->isAttached())
570 {
571 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400572 ANGLE_TRY(depthStencilAttachment->getRenderTarget<RenderTargetVk>(context, &renderTarget));
Jamie Madill4c26fc22017-02-24 11:04:10 -0500573 renderTarget->resource->setQueueSerial(queueSerial);
574 }
575
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500576 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400577 ANGLE_TRY_RESULT(getFramebuffer(context, device), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500578 ASSERT(framebuffer && framebuffer->valid());
579
580 vk::RenderPass *renderPass = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400581 ANGLE_TRY_RESULT(getRenderPass(context, device), renderPass);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500582 ASSERT(renderPass && renderPass->valid());
583
584 // TODO(jmadill): Proper clear value implementation.
Jamie Madill1b038242017-11-01 15:14:36 -0400585 const gl::State &glState = context->getGLState();
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500586 VkClearColorValue colorClear;
587 memset(&colorClear, 0, sizeof(VkClearColorValue));
588 colorClear.float32[0] = glState.getColorClearValue().red;
589 colorClear.float32[1] = glState.getColorClearValue().green;
590 colorClear.float32[2] = glState.getColorClearValue().blue;
591 colorClear.float32[3] = glState.getColorClearValue().alpha;
592
593 std::vector<VkClearValue> attachmentClearValues;
594 attachmentClearValues.push_back({colorClear});
595
596 // Updated the cached image layout of the attachments in this FBO.
597 // For a default FBO, we need to call through to the WindowSurfaceVk
598 // TODO(jmadill): Iterate over all attachments.
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500599 RenderTargetVk *renderTarget = nullptr;
Jamie Madill4928b7c2017-06-20 12:57:39 -0400600 ANGLE_TRY(mState.getFirstColorAttachment()->getRenderTarget(context, &renderTarget));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500601 renderTarget->image->updateLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
602
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500603 commandBuffer->beginRenderPass(*renderPass, *framebuffer, glState.getViewport(),
604 attachmentClearValues);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500605
606 setQueueSerial(queueSerial);
607 if (mBackbuffer)
608 {
609 mBackbuffer->setQueueSerial(queueSerial);
610 }
611
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500612 return gl::NoError();
613}
614
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400615} // namespace rx