Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // TextureFunctionHLSL: Class for writing implementations of ESSL texture functions into HLSL |
| 7 | // output. Some of the implementations are straightforward and just call the HLSL equivalent of the |
| 8 | // ESSL texture function, others do more work to emulate ESSL texture sampling or size query |
| 9 | // behavior. |
| 10 | // |
| 11 | |
| 12 | #include "compiler/translator/TextureFunctionHLSL.h" |
| 13 | |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 14 | #include "compiler/translator/ImmutableStringBuilder.h" |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 15 | #include "compiler/translator/UtilsHLSL.h" |
| 16 | |
| 17 | namespace sh |
| 18 | { |
| 19 | |
| 20 | namespace |
| 21 | { |
| 22 | |
| 23 | void OutputIntTexCoordWrap(TInfoSinkBase &out, |
| 24 | const char *wrapMode, |
| 25 | const char *size, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 26 | const ImmutableString &texCoord, |
| 27 | const char *texCoordOffset, |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 28 | const char *texCoordOutName) |
| 29 | { |
| 30 | // GLES 3.0.4 table 3.22 specifies how the wrap modes work. We don't use the formulas verbatim |
| 31 | // but rather use equivalent formulas that map better to HLSL. |
| 32 | out << "int " << texCoordOutName << ";\n"; |
| 33 | out << "float " << texCoordOutName << "Offset = " << texCoord << " + float(" << texCoordOffset |
| 34 | << ") / " << size << ";\n"; |
| 35 | |
| 36 | // CLAMP_TO_EDGE |
| 37 | out << "if (" << wrapMode << " == 1)\n"; |
| 38 | out << "{\n"; |
| 39 | out << " " << texCoordOutName << " = clamp(int(floor(" << size << " * " << texCoordOutName |
| 40 | << "Offset)), 0, int(" << size << ") - 1);\n"; |
| 41 | out << "}\n"; |
| 42 | |
| 43 | // MIRRORED_REPEAT |
| 44 | out << "else if (" << wrapMode << " == 3)\n"; |
| 45 | out << "{\n"; |
| 46 | out << " float coordWrapped = 1.0 - abs(frac(abs(" << texCoordOutName |
| 47 | << "Offset) * 0.5) * 2.0 - 1.0);\n"; |
| 48 | out << " " << texCoordOutName << " = int(floor(" << size << " * coordWrapped));\n"; |
| 49 | out << "}\n"; |
| 50 | |
| 51 | // REPEAT |
| 52 | out << "else\n"; |
| 53 | out << "{\n"; |
| 54 | out << " " << texCoordOutName << " = int(floor(" << size << " * frac(" << texCoordOutName |
| 55 | << "Offset)));\n"; |
| 56 | out << "}\n"; |
| 57 | } |
| 58 | |
| 59 | void OutputIntTexCoordWraps(TInfoSinkBase &out, |
| 60 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 61 | ImmutableString *texCoordX, |
| 62 | ImmutableString *texCoordY, |
| 63 | ImmutableString *texCoordZ) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 64 | { |
| 65 | // Convert from normalized floating-point to integer |
| 66 | out << "int wrapS = samplerMetadata[samplerIndex].wrapModes & 0x3;\n"; |
| 67 | if (textureFunction.offset) |
| 68 | { |
| 69 | OutputIntTexCoordWrap(out, "wrapS", "width", *texCoordX, "offset.x", "tix"); |
| 70 | } |
| 71 | else |
| 72 | { |
| 73 | OutputIntTexCoordWrap(out, "wrapS", "width", *texCoordX, "0", "tix"); |
| 74 | } |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 75 | *texCoordX = ImmutableString("tix"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 76 | out << "int wrapT = (samplerMetadata[samplerIndex].wrapModes >> 2) & 0x3;\n"; |
| 77 | if (textureFunction.offset) |
| 78 | { |
| 79 | OutputIntTexCoordWrap(out, "wrapT", "height", *texCoordY, "offset.y", "tiy"); |
| 80 | } |
| 81 | else |
| 82 | { |
| 83 | OutputIntTexCoordWrap(out, "wrapT", "height", *texCoordY, "0", "tiy"); |
| 84 | } |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 85 | *texCoordY = ImmutableString("tiy"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 86 | |
| 87 | if (IsSamplerArray(textureFunction.sampler)) |
| 88 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 89 | *texCoordZ = ImmutableString("int(max(0, min(layers - 1, floor(0.5 + t.z))))"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 90 | } |
| 91 | else if (!IsSamplerCube(textureFunction.sampler) && !IsSampler2D(textureFunction.sampler)) |
| 92 | { |
| 93 | out << "int wrapR = (samplerMetadata[samplerIndex].wrapModes >> 4) & 0x3;\n"; |
| 94 | if (textureFunction.offset) |
| 95 | { |
| 96 | OutputIntTexCoordWrap(out, "wrapR", "depth", *texCoordZ, "offset.z", "tiz"); |
| 97 | } |
| 98 | else |
| 99 | { |
| 100 | OutputIntTexCoordWrap(out, "wrapR", "depth", *texCoordZ, "0", "tiz"); |
| 101 | } |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 102 | *texCoordZ = ImmutableString("tiz"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 103 | } |
| 104 | } |
| 105 | |
| 106 | void OutputHLSL4SampleFunctionPrefix(TInfoSinkBase &out, |
| 107 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 108 | const ImmutableString &textureReference, |
| 109 | const ImmutableString &samplerReference) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 110 | { |
| 111 | out << textureReference; |
| 112 | if (IsIntegerSampler(textureFunction.sampler) || |
| 113 | textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) |
| 114 | { |
| 115 | out << ".Load("; |
| 116 | return; |
| 117 | } |
| 118 | |
| 119 | if (IsShadowSampler(textureFunction.sampler)) |
| 120 | { |
| 121 | switch (textureFunction.method) |
| 122 | { |
| 123 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 124 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 125 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 126 | out << ".SampleCmp("; |
| 127 | break; |
| 128 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 129 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 130 | case TextureFunctionHLSL::TextureFunction::GRAD: |
| 131 | out << ".SampleCmpLevelZero("; |
| 132 | break; |
| 133 | default: |
| 134 | UNREACHABLE(); |
| 135 | } |
| 136 | } |
| 137 | else |
| 138 | { |
| 139 | switch (textureFunction.method) |
| 140 | { |
| 141 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 142 | out << ".Sample("; |
| 143 | break; |
| 144 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 145 | out << ".SampleBias("; |
| 146 | break; |
| 147 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 148 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 149 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 150 | out << ".SampleLevel("; |
| 151 | break; |
| 152 | case TextureFunctionHLSL::TextureFunction::GRAD: |
| 153 | out << ".SampleGrad("; |
| 154 | break; |
| 155 | default: |
| 156 | UNREACHABLE(); |
| 157 | } |
| 158 | } |
| 159 | out << samplerReference << ", "; |
| 160 | } |
| 161 | |
| 162 | const char *GetSamplerCoordinateTypeString( |
| 163 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 164 | int hlslCoords) |
| 165 | { |
| 166 | if (IsIntegerSampler(textureFunction.sampler) || |
| 167 | textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) |
| 168 | { |
| 169 | switch (hlslCoords) |
| 170 | { |
| 171 | case 2: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 172 | if (IsSampler2DMS(textureFunction.sampler)) |
| 173 | { |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 174 | return "int2"; |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 175 | } |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 176 | else |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 177 | { |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 178 | return "int3"; |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 179 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 180 | case 3: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 181 | if (IsSampler2DMSArray(textureFunction.sampler)) |
| 182 | { |
| 183 | return "int3"; |
| 184 | } |
| 185 | else |
| 186 | { |
| 187 | return "int4"; |
| 188 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 189 | default: |
| 190 | UNREACHABLE(); |
| 191 | } |
| 192 | } |
| 193 | else |
| 194 | { |
| 195 | switch (hlslCoords) |
| 196 | { |
| 197 | case 2: |
| 198 | return "float2"; |
| 199 | case 3: |
| 200 | return "float3"; |
| 201 | case 4: |
| 202 | return "float4"; |
| 203 | default: |
| 204 | UNREACHABLE(); |
| 205 | } |
| 206 | } |
| 207 | return ""; |
| 208 | } |
| 209 | |
| 210 | int GetHLSLCoordCount(const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 211 | ShShaderOutput outputType) |
| 212 | { |
| 213 | if (outputType == SH_HLSL_3_0_OUTPUT) |
| 214 | { |
| 215 | int hlslCoords = 2; |
| 216 | switch (textureFunction.sampler) |
| 217 | { |
| 218 | case EbtSampler2D: |
Geoff Lang | b66a909 | 2016-05-16 15:59:14 -0400 | [diff] [blame] | 219 | case EbtSamplerExternalOES: |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 220 | case EbtSampler2DMS: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 221 | hlslCoords = 2; |
| 222 | break; |
| 223 | case EbtSamplerCube: |
| 224 | hlslCoords = 3; |
| 225 | break; |
| 226 | default: |
| 227 | UNREACHABLE(); |
| 228 | } |
| 229 | |
| 230 | switch (textureFunction.method) |
| 231 | { |
| 232 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
Geoff Lang | ba992ab | 2017-04-19 11:18:14 -0400 | [diff] [blame] | 233 | case TextureFunctionHLSL::TextureFunction::GRAD: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 234 | return hlslCoords; |
| 235 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 236 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 237 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 238 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 239 | return 4; |
| 240 | default: |
| 241 | UNREACHABLE(); |
| 242 | } |
| 243 | } |
| 244 | else |
| 245 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 246 | if (IsSampler3D(textureFunction.sampler) || IsSamplerArray(textureFunction.sampler) || |
| 247 | IsSamplerCube(textureFunction.sampler)) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 248 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 249 | return 3; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 250 | } |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 251 | ASSERT(IsSampler2D(textureFunction.sampler)); |
| 252 | return 2; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 253 | } |
| 254 | return 0; |
| 255 | } |
| 256 | |
| 257 | void OutputTextureFunctionArgumentList(TInfoSinkBase &out, |
| 258 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 259 | const ShShaderOutput outputType) |
| 260 | { |
| 261 | if (outputType == SH_HLSL_3_0_OUTPUT) |
| 262 | { |
| 263 | switch (textureFunction.sampler) |
| 264 | { |
| 265 | case EbtSampler2D: |
Geoff Lang | b66a909 | 2016-05-16 15:59:14 -0400 | [diff] [blame] | 266 | case EbtSamplerExternalOES: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 267 | out << "sampler2D s"; |
| 268 | break; |
| 269 | case EbtSamplerCube: |
| 270 | out << "samplerCUBE s"; |
| 271 | break; |
| 272 | default: |
| 273 | UNREACHABLE(); |
| 274 | } |
| 275 | } |
| 276 | else |
| 277 | { |
| 278 | if (outputType == SH_HLSL_4_0_FL9_3_OUTPUT) |
| 279 | { |
| 280 | out << TextureString(textureFunction.sampler) << " x, " |
| 281 | << SamplerString(textureFunction.sampler) << " s"; |
| 282 | } |
| 283 | else |
| 284 | { |
| 285 | ASSERT(outputType == SH_HLSL_4_1_OUTPUT); |
Jamie Madill | 8aeeed6 | 2017-03-15 18:09:26 -0400 | [diff] [blame] | 286 | // A bug in the D3D compiler causes some nested sampling operations to fail. |
| 287 | // See http://anglebug.com/1923 |
| 288 | // TODO(jmadill): Reinstate the const keyword when possible. |
| 289 | out << /*"const"*/ "uint samplerIndex"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 290 | } |
| 291 | } |
| 292 | |
| 293 | if (textureFunction.method == |
| 294 | TextureFunctionHLSL::TextureFunction::FETCH) // Integer coordinates |
| 295 | { |
| 296 | switch (textureFunction.coords) |
| 297 | { |
| 298 | case 2: |
| 299 | out << ", int2 t"; |
| 300 | break; |
| 301 | case 3: |
| 302 | out << ", int3 t"; |
| 303 | break; |
| 304 | default: |
| 305 | UNREACHABLE(); |
| 306 | } |
| 307 | } |
| 308 | else // Floating-point coordinates (except textureSize) |
| 309 | { |
| 310 | switch (textureFunction.coords) |
| 311 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 312 | case 0: |
| 313 | break; // textureSize(gSampler2DMS sampler) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 314 | case 1: |
| 315 | out << ", int lod"; |
| 316 | break; // textureSize() |
| 317 | case 2: |
| 318 | out << ", float2 t"; |
| 319 | break; |
| 320 | case 3: |
| 321 | out << ", float3 t"; |
| 322 | break; |
| 323 | case 4: |
| 324 | out << ", float4 t"; |
| 325 | break; |
| 326 | default: |
| 327 | UNREACHABLE(); |
| 328 | } |
| 329 | } |
| 330 | |
| 331 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 332 | { |
| 333 | switch (textureFunction.sampler) |
| 334 | { |
| 335 | case EbtSampler2D: |
| 336 | case EbtISampler2D: |
| 337 | case EbtUSampler2D: |
| 338 | case EbtSampler2DArray: |
| 339 | case EbtISampler2DArray: |
| 340 | case EbtUSampler2DArray: |
| 341 | case EbtSampler2DShadow: |
| 342 | case EbtSampler2DArrayShadow: |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 343 | case EbtSamplerExternalOES: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 344 | out << ", float2 ddx, float2 ddy"; |
| 345 | break; |
| 346 | case EbtSampler3D: |
| 347 | case EbtISampler3D: |
| 348 | case EbtUSampler3D: |
| 349 | case EbtSamplerCube: |
| 350 | case EbtISamplerCube: |
| 351 | case EbtUSamplerCube: |
| 352 | case EbtSamplerCubeShadow: |
| 353 | out << ", float3 ddx, float3 ddy"; |
| 354 | break; |
| 355 | default: |
| 356 | UNREACHABLE(); |
| 357 | } |
| 358 | } |
| 359 | |
| 360 | switch (textureFunction.method) |
| 361 | { |
| 362 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 363 | break; |
| 364 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 365 | break; // Comes after the offset parameter |
| 366 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 367 | out << ", float lod"; |
| 368 | break; |
| 369 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 370 | break; |
| 371 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 372 | break; // Comes after the offset parameter |
| 373 | case TextureFunctionHLSL::TextureFunction::SIZE: |
| 374 | break; |
| 375 | case TextureFunctionHLSL::TextureFunction::FETCH: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 376 | if (IsSampler2DMS(textureFunction.sampler) || |
| 377 | IsSampler2DMSArray(textureFunction.sampler)) |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 378 | out << ", int index"; |
| 379 | else |
| 380 | out << ", int mip"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 381 | break; |
| 382 | case TextureFunctionHLSL::TextureFunction::GRAD: |
| 383 | break; |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 384 | case TextureFunctionHLSL::TextureFunction::GATHER: |
| 385 | break; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 386 | default: |
| 387 | UNREACHABLE(); |
| 388 | } |
| 389 | |
| 390 | if (textureFunction.offset) |
| 391 | { |
| 392 | switch (textureFunction.sampler) |
| 393 | { |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 394 | case EbtSampler3D: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 395 | case EbtISampler3D: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 396 | case EbtUSampler3D: |
| 397 | out << ", int3 offset"; |
| 398 | break; |
Andi-Bogdan Postelnicu | 9e77ce3 | 2016-09-27 17:05:44 +0300 | [diff] [blame] | 399 | case EbtSampler2D: |
| 400 | case EbtSampler2DArray: |
| 401 | case EbtISampler2D: |
| 402 | case EbtISampler2DArray: |
| 403 | case EbtUSampler2D: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 404 | case EbtUSampler2DArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 405 | case EbtSampler2DShadow: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 406 | case EbtSampler2DArrayShadow: |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 407 | case EbtSamplerExternalOES: |
| 408 | out << ", int2 offset"; |
Andi-Bogdan Postelnicu | 9e77ce3 | 2016-09-27 17:05:44 +0300 | [diff] [blame] | 409 | break; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 410 | default: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 411 | // Offset is not supported for multisampled textures. |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 412 | UNREACHABLE(); |
| 413 | } |
| 414 | } |
| 415 | |
| 416 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS || |
| 417 | textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) |
| 418 | { |
| 419 | out << ", float bias"; |
| 420 | } |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 421 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GATHER) |
| 422 | { |
| 423 | out << ", int comp = 0"; |
| 424 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 425 | } |
| 426 | |
| 427 | void GetTextureReference(TInfoSinkBase &out, |
| 428 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 429 | const ShShaderOutput outputType, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 430 | ImmutableString *textureReference, |
| 431 | ImmutableString *samplerReference) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 432 | { |
| 433 | if (outputType == SH_HLSL_4_1_OUTPUT) |
| 434 | { |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 435 | static const ImmutableString kTexturesStr("textures"); |
| 436 | static const ImmutableString kSamplersStr("samplers"); |
| 437 | static const ImmutableString kSamplerIndexStr("[samplerIndex]"); |
| 438 | static const ImmutableString kTextureIndexStr("[textureIndex]"); |
| 439 | static const ImmutableString kSamplerArrayIndexStr("[samplerArrayIndex]"); |
| 440 | ImmutableString suffix(TextureGroupSuffix(textureFunction.sampler)); |
| 441 | |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 442 | if (TextureGroup(textureFunction.sampler) == HLSL_TEXTURE_2D) |
| 443 | { |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 444 | ImmutableStringBuilder textureRefBuilder(kTexturesStr.length() + suffix.length() + |
| 445 | kSamplerIndexStr.length()); |
| 446 | textureRefBuilder << kTexturesStr << suffix << kSamplerIndexStr; |
| 447 | *textureReference = textureRefBuilder; |
| 448 | ImmutableStringBuilder samplerRefBuilder(kSamplersStr.length() + suffix.length() + |
| 449 | kSamplerIndexStr.length()); |
| 450 | samplerRefBuilder << kSamplersStr << suffix << kSamplerIndexStr; |
| 451 | *samplerReference = samplerRefBuilder; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 452 | } |
| 453 | else |
| 454 | { |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 455 | out << " const uint textureIndex = samplerIndex - textureIndexOffset" |
| 456 | << suffix.data() << ";\n"; |
| 457 | ImmutableStringBuilder textureRefBuilder(kTexturesStr.length() + suffix.length() + |
| 458 | kTextureIndexStr.length()); |
| 459 | textureRefBuilder << kTexturesStr << suffix << kTextureIndexStr; |
| 460 | *textureReference = textureRefBuilder; |
| 461 | |
| 462 | out << " const uint samplerArrayIndex = samplerIndex - samplerIndexOffset" |
| 463 | << suffix.data() << ";\n"; |
| 464 | ImmutableStringBuilder samplerRefBuilder(kSamplersStr.length() + suffix.length() + |
| 465 | kSamplerArrayIndexStr.length()); |
| 466 | samplerRefBuilder << kSamplersStr << suffix << kSamplerArrayIndexStr; |
| 467 | *samplerReference = samplerRefBuilder; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 468 | } |
| 469 | } |
| 470 | else |
| 471 | { |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 472 | *textureReference = ImmutableString("x"); |
| 473 | *samplerReference = ImmutableString("s"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 474 | } |
| 475 | } |
| 476 | |
| 477 | void OutputTextureSizeFunctionBody(TInfoSinkBase &out, |
| 478 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 479 | const ImmutableString &textureReference, |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 480 | bool getDimensionsIgnoresBaseLevel) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 481 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 482 | if (IsSampler2DMS(textureFunction.sampler)) |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 483 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 484 | out << " uint width; uint height; uint samples;\n" |
| 485 | << " " << textureReference << ".GetDimensions(width, height, samples);\n"; |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 486 | } |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 487 | else if (IsSampler2DMSArray(textureFunction.sampler)) |
| 488 | { |
| 489 | out << " uint width; uint height; uint depth; uint samples;\n" |
| 490 | << " " << textureReference << ".GetDimensions(width, height, depth, samples);\n"; |
| 491 | } |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 492 | else |
| 493 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 494 | if (getDimensionsIgnoresBaseLevel) |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 495 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 496 | out << " int baseLevel = samplerMetadata[samplerIndex].baseLevel;\n"; |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 497 | } |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 498 | else |
| 499 | { |
| 500 | out << " int baseLevel = 0;\n"; |
| 501 | } |
| 502 | |
| 503 | if (IsSampler3D(textureFunction.sampler) || IsSamplerArray(textureFunction.sampler) || |
| 504 | (IsIntegerSampler(textureFunction.sampler) && IsSamplerCube(textureFunction.sampler))) |
| 505 | { |
| 506 | // "depth" stores either the number of layers in an array texture or 3D depth |
| 507 | out << " uint width; uint height; uint depth; uint numberOfLevels;\n" |
| 508 | << " " << textureReference |
| 509 | << ".GetDimensions(baseLevel, width, height, depth, numberOfLevels);\n" |
| 510 | << " width = max(width >> lod, 1);\n" |
| 511 | << " height = max(height >> lod, 1);\n"; |
| 512 | |
| 513 | if (!IsSamplerArray(textureFunction.sampler)) |
| 514 | { |
| 515 | out << " depth = max(depth >> lod, 1);\n"; |
| 516 | } |
| 517 | } |
| 518 | else if (IsSampler2D(textureFunction.sampler) || IsSamplerCube(textureFunction.sampler)) |
| 519 | { |
| 520 | out << " uint width; uint height; uint numberOfLevels;\n" |
| 521 | << " " << textureReference |
| 522 | << ".GetDimensions(baseLevel, width, height, numberOfLevels);\n" |
| 523 | << " width = max(width >> lod, 1);\n" |
| 524 | << " height = max(height >> lod, 1);\n"; |
| 525 | } |
| 526 | else |
| 527 | UNREACHABLE(); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 528 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 529 | |
| 530 | if (strcmp(textureFunction.getReturnType(), "int3") == 0) |
| 531 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 532 | out << " return int3(width, height, depth);\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 533 | } |
| 534 | else |
| 535 | { |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 536 | out << " return int2(width, height);\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 537 | } |
| 538 | } |
| 539 | |
| 540 | void ProjectTextureCoordinates(const TextureFunctionHLSL::TextureFunction &textureFunction, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 541 | ImmutableString *texCoordX, |
| 542 | ImmutableString *texCoordY, |
| 543 | ImmutableString *texCoordZ) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 544 | { |
| 545 | if (textureFunction.proj) |
| 546 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 547 | ImmutableString proj(""); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 548 | switch (textureFunction.coords) |
| 549 | { |
| 550 | case 3: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 551 | proj = ImmutableString(" / t.z"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 552 | break; |
| 553 | case 4: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 554 | proj = ImmutableString(" / t.w"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 555 | break; |
| 556 | default: |
| 557 | UNREACHABLE(); |
| 558 | } |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 559 | ImmutableStringBuilder texCoordXBuilder(texCoordX->length() + proj.length() + 2u); |
| 560 | texCoordXBuilder << '(' << *texCoordX << proj << ')'; |
| 561 | *texCoordX = texCoordXBuilder; |
| 562 | ImmutableStringBuilder texCoordYBuilder(texCoordY->length() + proj.length() + 2u); |
| 563 | texCoordYBuilder << '(' << *texCoordY << proj << ')'; |
| 564 | *texCoordY = texCoordYBuilder; |
| 565 | ImmutableStringBuilder texCoordZBuilder(texCoordZ->length() + proj.length() + 2u); |
| 566 | texCoordZBuilder << '(' << *texCoordZ << proj << ')'; |
| 567 | *texCoordZ = texCoordZBuilder; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 568 | } |
| 569 | } |
| 570 | |
| 571 | void OutputIntegerTextureSampleFunctionComputations( |
| 572 | TInfoSinkBase &out, |
| 573 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 574 | const ShShaderOutput outputType, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 575 | const ImmutableString &textureReference, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 576 | ImmutableString *texCoordX, |
| 577 | ImmutableString *texCoordY, |
| 578 | ImmutableString *texCoordZ) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 579 | { |
| 580 | if (!IsIntegerSampler(textureFunction.sampler)) |
| 581 | { |
| 582 | return; |
| 583 | } |
| 584 | if (IsSamplerCube(textureFunction.sampler)) |
| 585 | { |
| 586 | out << " float width; float height; float layers; float levels;\n"; |
| 587 | |
| 588 | out << " uint mip = 0;\n"; |
| 589 | |
| 590 | out << " " << textureReference |
| 591 | << ".GetDimensions(mip, width, height, layers, levels);\n"; |
| 592 | |
| 593 | out << " bool xMajor = abs(t.x) > abs(t.y) && abs(t.x) > abs(t.z);\n"; |
| 594 | out << " bool yMajor = abs(t.y) > abs(t.z) && abs(t.y) > abs(t.x);\n"; |
| 595 | out << " bool zMajor = abs(t.z) > abs(t.x) && abs(t.z) > abs(t.y);\n"; |
| 596 | out << " bool negative = (xMajor && t.x < 0.0f) || (yMajor && t.y < 0.0f) || " |
| 597 | "(zMajor && t.z < 0.0f);\n"; |
| 598 | |
| 599 | // FACE_POSITIVE_X = 000b |
| 600 | // FACE_NEGATIVE_X = 001b |
| 601 | // FACE_POSITIVE_Y = 010b |
| 602 | // FACE_NEGATIVE_Y = 011b |
| 603 | // FACE_POSITIVE_Z = 100b |
| 604 | // FACE_NEGATIVE_Z = 101b |
| 605 | out << " int face = (int)negative + (int)yMajor * 2 + (int)zMajor * 4;\n"; |
| 606 | |
| 607 | out << " float u = xMajor ? -t.z : (yMajor && t.y < 0.0f ? -t.x : t.x);\n"; |
| 608 | out << " float v = yMajor ? t.z : (negative ? t.y : -t.y);\n"; |
| 609 | out << " float m = xMajor ? t.x : (yMajor ? t.y : t.z);\n"; |
| 610 | |
| 611 | out << " t.x = (u * 0.5f / m) + 0.5f;\n"; |
| 612 | out << " t.y = (v * 0.5f / m) + 0.5f;\n"; |
| 613 | |
| 614 | // Mip level computation. |
| 615 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || |
| 616 | textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD || |
| 617 | textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 618 | { |
| 619 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT) |
| 620 | { |
| 621 | out << " float2 tSized = float2(t.x * width, t.y * height);\n" |
| 622 | " float2 dx = ddx(tSized);\n" |
| 623 | " float2 dy = ddy(tSized);\n" |
| 624 | " float lod = 0.5f * log2(max(dot(dx, dx), dot(dy, dy)));\n"; |
| 625 | } |
| 626 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 627 | { |
| 628 | // ESSL 3.00.6 spec section 8.8: "For the cube version, the partial |
| 629 | // derivatives of P are assumed to be in the coordinate system used before |
| 630 | // texture coordinates are projected onto the appropriate cube face." |
| 631 | // ddx[0] and ddy[0] are the derivatives of t.x passed into the function |
| 632 | // ddx[1] and ddy[1] are the derivatives of t.y passed into the function |
| 633 | // ddx[2] and ddy[2] are the derivatives of t.z passed into the function |
| 634 | // Determine the derivatives of u, v and m |
| 635 | out << " float dudx = xMajor ? ddx[2] : (yMajor && t.y < 0.0f ? -ddx[0] " |
| 636 | ": ddx[0]);\n" |
| 637 | " float dudy = xMajor ? ddy[2] : (yMajor && t.y < 0.0f ? -ddy[0] " |
| 638 | ": ddy[0]);\n" |
| 639 | " float dvdx = yMajor ? ddx[2] : (negative ? ddx[1] : -ddx[1]);\n" |
| 640 | " float dvdy = yMajor ? ddy[2] : (negative ? ddy[1] : -ddy[1]);\n" |
| 641 | " float dmdx = xMajor ? ddx[0] : (yMajor ? ddx[1] : ddx[2]);\n" |
| 642 | " float dmdy = xMajor ? ddy[0] : (yMajor ? ddy[1] : ddy[2]);\n"; |
| 643 | // Now determine the derivatives of the face coordinates, using the |
| 644 | // derivatives calculated above. |
| 645 | // d / dx (u(x) * 0.5 / m(x) + 0.5) |
| 646 | // = 0.5 * (m(x) * u'(x) - u(x) * m'(x)) / m(x)^2 |
| 647 | out << " float dfacexdx = 0.5f * (m * dudx - u * dmdx) / (m * m);\n" |
| 648 | " float dfaceydx = 0.5f * (m * dvdx - v * dmdx) / (m * m);\n" |
| 649 | " float dfacexdy = 0.5f * (m * dudy - u * dmdy) / (m * m);\n" |
| 650 | " float dfaceydy = 0.5f * (m * dvdy - v * dmdy) / (m * m);\n" |
| 651 | " float2 sizeVec = float2(width, height);\n" |
| 652 | " float2 faceddx = float2(dfacexdx, dfaceydx) * sizeVec;\n" |
| 653 | " float2 faceddy = float2(dfacexdy, dfaceydy) * sizeVec;\n"; |
| 654 | // Optimization: instead of: log2(max(length(faceddx), length(faceddy))) |
| 655 | // we compute: log2(max(length(faceddx)^2, length(faceddy)^2)) / 2 |
| 656 | out << " float lengthfaceddx2 = dot(faceddx, faceddx);\n" |
| 657 | " float lengthfaceddy2 = dot(faceddy, faceddy);\n" |
| 658 | " float lod = log2(max(lengthfaceddx2, lengthfaceddy2)) * 0.5f;\n"; |
| 659 | } |
| 660 | out << " mip = uint(min(max(round(lod), 0), levels - 1));\n" |
| 661 | << " " << textureReference |
| 662 | << ".GetDimensions(mip, width, height, layers, levels);\n"; |
| 663 | } |
| 664 | |
| 665 | // Convert from normalized floating-point to integer |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 666 | static const ImmutableString kXPrefix("int(floor(width * frac("); |
| 667 | static const ImmutableString kYPrefix("int(floor(height * frac("); |
| 668 | static const ImmutableString kSuffix(")))"); |
| 669 | ImmutableStringBuilder texCoordXBuilder(kXPrefix.length() + texCoordX->length() + |
| 670 | kSuffix.length()); |
| 671 | texCoordXBuilder << kXPrefix << *texCoordX << kSuffix; |
| 672 | *texCoordX = texCoordXBuilder; |
| 673 | ImmutableStringBuilder texCoordYBuilder(kYPrefix.length() + texCoordX->length() + |
| 674 | kSuffix.length()); |
| 675 | texCoordYBuilder << kYPrefix << *texCoordY << kSuffix; |
| 676 | *texCoordY = texCoordYBuilder; |
| 677 | *texCoordZ = ImmutableString("face"); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 678 | } |
| 679 | else if (textureFunction.method != TextureFunctionHLSL::TextureFunction::FETCH) |
| 680 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 681 | if (IsSamplerArray(textureFunction.sampler)) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 682 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 683 | out << " float width; float height; float layers; float levels;\n"; |
| 684 | |
| 685 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 686 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 687 | out << " uint mip = 0;\n"; |
| 688 | } |
| 689 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) |
| 690 | { |
| 691 | out << " uint mip = bias;\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 692 | } |
| 693 | else |
| 694 | { |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 695 | |
| 696 | out << " " << textureReference |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 697 | << ".GetDimensions(0, width, height, layers, levels);\n"; |
| 698 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || |
| 699 | textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 700 | { |
| 701 | out << " float2 tSized = float2(t.x * width, t.y * height);\n" |
| 702 | " float dx = length(ddx(tSized));\n" |
| 703 | " float dy = length(ddy(tSized));\n" |
| 704 | " float lod = log2(max(dx, dy));\n"; |
| 705 | |
| 706 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 707 | { |
| 708 | out << " lod += bias;\n"; |
| 709 | } |
| 710 | } |
| 711 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 712 | { |
| 713 | out << " float2 sizeVec = float2(width, height);\n" |
| 714 | " float2 sizeDdx = ddx * sizeVec;\n" |
| 715 | " float2 sizeDdy = ddy * sizeVec;\n" |
| 716 | " float lod = log2(max(dot(sizeDdx, sizeDdx), " |
| 717 | "dot(sizeDdy, sizeDdy))) * 0.5f;\n"; |
| 718 | } |
| 719 | |
| 720 | out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 721 | } |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 722 | |
| 723 | out << " " << textureReference |
| 724 | << ".GetDimensions(mip, width, height, layers, levels);\n"; |
| 725 | } |
| 726 | else if (IsSampler2D(textureFunction.sampler)) |
| 727 | { |
| 728 | out << " float width; float height; float levels;\n"; |
| 729 | |
| 730 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) |
| 731 | { |
| 732 | out << " uint mip = 0;\n"; |
| 733 | } |
| 734 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) |
| 735 | { |
| 736 | out << " uint mip = bias;\n"; |
| 737 | } |
| 738 | else |
| 739 | { |
| 740 | out << " " << textureReference << ".GetDimensions(0, width, height, levels);\n"; |
| 741 | |
| 742 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || |
| 743 | textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 744 | { |
| 745 | out << " float2 tSized = float2(t.x * width, t.y * height);\n" |
| 746 | " float dx = length(ddx(tSized));\n" |
| 747 | " float dy = length(ddy(tSized));\n" |
| 748 | " float lod = log2(max(dx, dy));\n"; |
| 749 | |
| 750 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 751 | { |
| 752 | out << " lod += bias;\n"; |
| 753 | } |
| 754 | } |
| 755 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 756 | { |
| 757 | out << " float2 sizeVec = float2(width, height);\n" |
| 758 | " float2 sizeDdx = ddx * sizeVec;\n" |
| 759 | " float2 sizeDdy = ddy * sizeVec;\n" |
| 760 | " float lod = log2(max(dot(sizeDdx, sizeDdx), " |
| 761 | "dot(sizeDdy, sizeDdy))) * 0.5f;\n"; |
| 762 | } |
| 763 | |
| 764 | out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; |
| 765 | } |
| 766 | |
| 767 | out << " " << textureReference << ".GetDimensions(mip, width, height, levels);\n"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 768 | } |
| 769 | else if (IsSampler3D(textureFunction.sampler)) |
| 770 | { |
| 771 | out << " float width; float height; float depth; float levels;\n"; |
| 772 | |
| 773 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0) |
| 774 | { |
| 775 | out << " uint mip = 0;\n"; |
| 776 | } |
| 777 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::LOD0BIAS) |
| 778 | { |
| 779 | out << " uint mip = bias;\n"; |
| 780 | } |
| 781 | else |
| 782 | { |
| 783 | out << " " << textureReference |
| 784 | << ".GetDimensions(0, width, height, depth, levels);\n"; |
| 785 | |
| 786 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::IMPLICIT || |
| 787 | textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 788 | { |
| 789 | out << " float3 tSized = float3(t.x * width, t.y * height, t.z * depth);\n" |
| 790 | " float dx = length(ddx(tSized));\n" |
| 791 | " float dy = length(ddy(tSized));\n" |
| 792 | " float lod = log2(max(dx, dy));\n"; |
| 793 | |
| 794 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::BIAS) |
| 795 | { |
| 796 | out << " lod += bias;\n"; |
| 797 | } |
| 798 | } |
| 799 | else if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 800 | { |
| 801 | out << " float3 sizeVec = float3(width, height, depth);\n" |
| 802 | " float3 sizeDdx = ddx * sizeVec;\n" |
| 803 | " float3 sizeDdy = ddy * sizeVec;\n" |
| 804 | " float lod = log2(max(dot(sizeDdx, sizeDdx), dot(sizeDdy, " |
| 805 | "sizeDdy))) * 0.5f;\n"; |
| 806 | } |
| 807 | |
| 808 | out << " uint mip = uint(min(max(round(lod), 0), levels - 1));\n"; |
| 809 | } |
| 810 | |
| 811 | out << " " << textureReference |
| 812 | << ".GetDimensions(mip, width, height, depth, levels);\n"; |
| 813 | } |
| 814 | else |
| 815 | UNREACHABLE(); |
| 816 | |
| 817 | OutputIntTexCoordWraps(out, textureFunction, texCoordX, texCoordY, texCoordZ); |
| 818 | } |
| 819 | } |
| 820 | |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 821 | void OutputTextureGatherFunctionBody(TInfoSinkBase &out, |
| 822 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 823 | ShShaderOutput outputType, |
| 824 | const ImmutableString &textureReference, |
| 825 | const ImmutableString &samplerReference, |
| 826 | const ImmutableString &texCoordX, |
| 827 | const ImmutableString &texCoordY, |
| 828 | const ImmutableString &texCoordZ) |
| 829 | { |
| 830 | const int hlslCoords = GetHLSLCoordCount(textureFunction, outputType); |
| 831 | ImmutableString samplerCoordTypeString( |
| 832 | GetSamplerCoordinateTypeString(textureFunction, hlslCoords)); |
| 833 | ImmutableStringBuilder samplerCoordBuilder( |
| 834 | samplerCoordTypeString.length() + strlen("(") + texCoordX.length() + strlen(", ") + |
| 835 | texCoordY.length() + strlen(", ") + texCoordZ.length() + strlen(")")); |
| 836 | |
| 837 | samplerCoordBuilder << samplerCoordTypeString << "(" << texCoordX << ", " << texCoordY; |
| 838 | if (hlslCoords >= 3) |
| 839 | { |
| 840 | if (textureFunction.coords < 3) |
| 841 | { |
| 842 | samplerCoordBuilder << ", 0"; |
| 843 | } |
| 844 | else |
| 845 | { |
| 846 | samplerCoordBuilder << ", " << texCoordZ; |
| 847 | } |
| 848 | } |
| 849 | samplerCoordBuilder << ")"; |
| 850 | |
| 851 | ImmutableString samplerCoordString(samplerCoordBuilder); |
| 852 | |
| 853 | out << " switch(comp)\n" |
| 854 | " {\n" |
| 855 | " case 0:\n" |
| 856 | " return " |
| 857 | << textureReference << ".GatherRed(" << samplerReference << ", " << samplerCoordString |
| 858 | << ");\n" |
| 859 | " case 1:\n" |
| 860 | " return " |
| 861 | << textureReference << ".GatherGreen(" << samplerReference << ", " << samplerCoordString |
| 862 | << ");\n" |
| 863 | " case 2:\n" |
| 864 | " return " |
| 865 | << textureReference << ".GatherBlue(" << samplerReference << ", " << samplerCoordString |
| 866 | << ");\n" |
| 867 | " case 3:\n" |
| 868 | " return " |
| 869 | << textureReference << ".GatherAlpha(" << samplerReference << ", " << samplerCoordString |
| 870 | << ");\n" |
| 871 | " default:\n" |
| 872 | " return float4(0.0, 0.0, 0.0, 1.0);\n" |
| 873 | " }\n"; |
| 874 | } |
| 875 | |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 876 | void OutputTextureSampleFunctionReturnStatement( |
| 877 | TInfoSinkBase &out, |
| 878 | const TextureFunctionHLSL::TextureFunction &textureFunction, |
| 879 | const ShShaderOutput outputType, |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 880 | const ImmutableString &textureReference, |
| 881 | const ImmutableString &samplerReference, |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 882 | const ImmutableString &texCoordX, |
| 883 | const ImmutableString &texCoordY, |
| 884 | const ImmutableString &texCoordZ) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 885 | { |
| 886 | out << " return "; |
| 887 | |
| 888 | // HLSL intrinsic |
| 889 | if (outputType == SH_HLSL_3_0_OUTPUT) |
| 890 | { |
| 891 | switch (textureFunction.sampler) |
| 892 | { |
| 893 | case EbtSampler2D: |
Geoff Lang | b66a909 | 2016-05-16 15:59:14 -0400 | [diff] [blame] | 894 | case EbtSamplerExternalOES: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 895 | out << "tex2D"; |
| 896 | break; |
| 897 | case EbtSamplerCube: |
| 898 | out << "texCUBE"; |
| 899 | break; |
| 900 | default: |
| 901 | UNREACHABLE(); |
| 902 | } |
| 903 | |
| 904 | switch (textureFunction.method) |
| 905 | { |
| 906 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 907 | out << "(" << samplerReference << ", "; |
| 908 | break; |
| 909 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 910 | out << "bias(" << samplerReference << ", "; |
| 911 | break; |
| 912 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 913 | out << "lod(" << samplerReference << ", "; |
| 914 | break; |
| 915 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 916 | out << "lod(" << samplerReference << ", "; |
| 917 | break; |
| 918 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 919 | out << "lod(" << samplerReference << ", "; |
| 920 | break; |
Geoff Lang | ba992ab | 2017-04-19 11:18:14 -0400 | [diff] [blame] | 921 | case TextureFunctionHLSL::TextureFunction::GRAD: |
| 922 | out << "grad(" << samplerReference << ", "; |
| 923 | break; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 924 | default: |
| 925 | UNREACHABLE(); |
| 926 | } |
| 927 | } |
| 928 | else if (outputType == SH_HLSL_4_1_OUTPUT || outputType == SH_HLSL_4_0_FL9_3_OUTPUT) |
| 929 | { |
| 930 | OutputHLSL4SampleFunctionPrefix(out, textureFunction, textureReference, samplerReference); |
| 931 | } |
| 932 | else |
| 933 | UNREACHABLE(); |
| 934 | |
| 935 | const int hlslCoords = GetHLSLCoordCount(textureFunction, outputType); |
| 936 | |
| 937 | out << GetSamplerCoordinateTypeString(textureFunction, hlslCoords) << "(" << texCoordX << ", " |
| 938 | << texCoordY; |
| 939 | |
| 940 | if (outputType == SH_HLSL_3_0_OUTPUT) |
| 941 | { |
| 942 | if (hlslCoords >= 3) |
| 943 | { |
| 944 | if (textureFunction.coords < 3) |
| 945 | { |
| 946 | out << ", 0"; |
| 947 | } |
| 948 | else |
| 949 | { |
| 950 | out << ", " << texCoordZ; |
| 951 | } |
| 952 | } |
| 953 | |
| 954 | if (hlslCoords == 4) |
| 955 | { |
| 956 | switch (textureFunction.method) |
| 957 | { |
| 958 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 959 | out << ", bias"; |
| 960 | break; |
| 961 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 962 | out << ", lod"; |
| 963 | break; |
| 964 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 965 | out << ", 0"; |
| 966 | break; |
| 967 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 968 | out << ", bias"; |
| 969 | break; |
| 970 | default: |
| 971 | UNREACHABLE(); |
| 972 | } |
| 973 | } |
| 974 | |
| 975 | out << ")"; |
| 976 | } |
| 977 | else if (outputType == SH_HLSL_4_1_OUTPUT || outputType == SH_HLSL_4_0_FL9_3_OUTPUT) |
| 978 | { |
| 979 | if (hlslCoords >= 3) |
| 980 | { |
| 981 | ASSERT(!IsIntegerSampler(textureFunction.sampler) || |
| 982 | !IsSamplerCube(textureFunction.sampler) || texCoordZ == "face"); |
| 983 | out << ", " << texCoordZ; |
| 984 | } |
| 985 | |
| 986 | if (textureFunction.method == TextureFunctionHLSL::TextureFunction::GRAD) |
| 987 | { |
| 988 | if (IsIntegerSampler(textureFunction.sampler)) |
| 989 | { |
| 990 | out << ", mip)"; |
| 991 | } |
| 992 | else if (IsShadowSampler(textureFunction.sampler)) |
| 993 | { |
| 994 | // Compare value |
| 995 | if (textureFunction.proj) |
| 996 | { |
| 997 | // According to ESSL 3.00.4 sec 8.8 p95 on textureProj: |
| 998 | // The resulting third component of P' in the shadow forms is used as |
| 999 | // Dref |
| 1000 | out << "), " << texCoordZ; |
| 1001 | } |
| 1002 | else |
| 1003 | { |
| 1004 | switch (textureFunction.coords) |
| 1005 | { |
| 1006 | case 3: |
| 1007 | out << "), t.z"; |
| 1008 | break; |
| 1009 | case 4: |
| 1010 | out << "), t.w"; |
| 1011 | break; |
| 1012 | default: |
| 1013 | UNREACHABLE(); |
| 1014 | } |
| 1015 | } |
| 1016 | } |
| 1017 | else |
| 1018 | { |
| 1019 | out << "), ddx, ddy"; |
| 1020 | } |
| 1021 | } |
| 1022 | else if (IsIntegerSampler(textureFunction.sampler) || |
| 1023 | textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH) |
| 1024 | { |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1025 | if (IsSampler2DMS(textureFunction.sampler) || |
| 1026 | IsSampler2DMSArray(textureFunction.sampler)) |
JiangYizhou | 5b03f47 | 2017-01-09 10:22:53 +0800 | [diff] [blame] | 1027 | out << "), index"; |
| 1028 | else |
| 1029 | out << ", mip)"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1030 | } |
| 1031 | else if (IsShadowSampler(textureFunction.sampler)) |
| 1032 | { |
| 1033 | // Compare value |
| 1034 | if (textureFunction.proj) |
| 1035 | { |
| 1036 | // According to ESSL 3.00.4 sec 8.8 p95 on textureProj: |
| 1037 | // The resulting third component of P' in the shadow forms is used as Dref |
| 1038 | out << "), " << texCoordZ; |
| 1039 | } |
| 1040 | else |
| 1041 | { |
| 1042 | switch (textureFunction.coords) |
| 1043 | { |
| 1044 | case 3: |
| 1045 | out << "), t.z"; |
| 1046 | break; |
| 1047 | case 4: |
| 1048 | out << "), t.w"; |
| 1049 | break; |
| 1050 | default: |
| 1051 | UNREACHABLE(); |
| 1052 | } |
| 1053 | } |
| 1054 | } |
| 1055 | else |
| 1056 | { |
| 1057 | switch (textureFunction.method) |
| 1058 | { |
| 1059 | case TextureFunctionHLSL::TextureFunction::IMPLICIT: |
| 1060 | out << ")"; |
| 1061 | break; |
| 1062 | case TextureFunctionHLSL::TextureFunction::BIAS: |
| 1063 | out << "), bias"; |
| 1064 | break; |
| 1065 | case TextureFunctionHLSL::TextureFunction::LOD: |
| 1066 | out << "), lod"; |
| 1067 | break; |
| 1068 | case TextureFunctionHLSL::TextureFunction::LOD0: |
| 1069 | out << "), 0"; |
| 1070 | break; |
| 1071 | case TextureFunctionHLSL::TextureFunction::LOD0BIAS: |
| 1072 | out << "), bias"; |
| 1073 | break; |
| 1074 | default: |
| 1075 | UNREACHABLE(); |
| 1076 | } |
| 1077 | } |
| 1078 | |
| 1079 | if (textureFunction.offset && |
| 1080 | (!IsIntegerSampler(textureFunction.sampler) || |
| 1081 | textureFunction.method == TextureFunctionHLSL::TextureFunction::FETCH)) |
| 1082 | { |
| 1083 | out << ", offset"; |
| 1084 | } |
| 1085 | } |
| 1086 | else |
| 1087 | UNREACHABLE(); |
| 1088 | |
| 1089 | out << ");\n"; // Close the sample function call and return statement |
| 1090 | } |
| 1091 | |
| 1092 | } // Anonymous namespace |
| 1093 | |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1094 | ImmutableString TextureFunctionHLSL::TextureFunction::name() const |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1095 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1096 | static const ImmutableString kGlTextureName("gl_texture"); |
| 1097 | |
| 1098 | ImmutableString suffix(TextureTypeSuffix(this->sampler)); |
| 1099 | |
| 1100 | ImmutableStringBuilder name(kGlTextureName.length() + suffix.length() + 4u + 6u + 5u); |
| 1101 | |
| 1102 | name << kGlTextureName; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1103 | |
| 1104 | // We need to include full the sampler type in the function name to make the signature unique |
| 1105 | // on D3D11, where samplers are passed to texture functions as indices. |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1106 | name << suffix; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1107 | |
| 1108 | if (proj) |
| 1109 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1110 | name << "Proj"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1111 | } |
| 1112 | |
| 1113 | if (offset) |
| 1114 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1115 | name << "Offset"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1116 | } |
| 1117 | |
| 1118 | switch (method) |
| 1119 | { |
| 1120 | case IMPLICIT: |
| 1121 | break; |
| 1122 | case BIAS: |
| 1123 | break; // Extra parameter makes the signature unique |
| 1124 | case LOD: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1125 | name << "Lod"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1126 | break; |
| 1127 | case LOD0: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1128 | name << "Lod0"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1129 | break; |
| 1130 | case LOD0BIAS: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1131 | name << "Lod0"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1132 | break; // Extra parameter makes the signature unique |
| 1133 | case SIZE: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1134 | name << "Size"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1135 | break; |
| 1136 | case FETCH: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1137 | name << "Fetch"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1138 | break; |
| 1139 | case GRAD: |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1140 | name << "Grad"; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1141 | break; |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 1142 | case GATHER: |
| 1143 | name << "Gather"; |
| 1144 | break; |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1145 | default: |
| 1146 | UNREACHABLE(); |
| 1147 | } |
| 1148 | |
| 1149 | return name; |
| 1150 | } |
| 1151 | |
| 1152 | const char *TextureFunctionHLSL::TextureFunction::getReturnType() const |
| 1153 | { |
| 1154 | if (method == TextureFunction::SIZE) |
| 1155 | { |
| 1156 | switch (sampler) |
| 1157 | { |
| 1158 | case EbtSampler2D: |
| 1159 | case EbtISampler2D: |
| 1160 | case EbtUSampler2D: |
| 1161 | case EbtSampler2DShadow: |
| 1162 | case EbtSamplerCube: |
| 1163 | case EbtISamplerCube: |
| 1164 | case EbtUSamplerCube: |
| 1165 | case EbtSamplerCubeShadow: |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 1166 | case EbtSamplerExternalOES: |
Olli Etuaho | 92db39e | 2017-02-15 12:11:04 +0000 | [diff] [blame] | 1167 | case EbtSampler2DMS: |
| 1168 | case EbtISampler2DMS: |
| 1169 | case EbtUSampler2DMS: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1170 | return "int2"; |
| 1171 | case EbtSampler3D: |
| 1172 | case EbtISampler3D: |
| 1173 | case EbtUSampler3D: |
| 1174 | case EbtSampler2DArray: |
| 1175 | case EbtISampler2DArray: |
| 1176 | case EbtUSampler2DArray: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1177 | case EbtSampler2DMSArray: |
| 1178 | case EbtISampler2DMSArray: |
| 1179 | case EbtUSampler2DMSArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1180 | case EbtSampler2DArrayShadow: |
| 1181 | return "int3"; |
| 1182 | default: |
| 1183 | UNREACHABLE(); |
| 1184 | } |
| 1185 | } |
| 1186 | else // Sampling function |
| 1187 | { |
| 1188 | switch (sampler) |
| 1189 | { |
| 1190 | case EbtSampler2D: |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 1191 | case EbtSampler2DMS: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1192 | case EbtSampler2DMSArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1193 | case EbtSampler3D: |
| 1194 | case EbtSamplerCube: |
| 1195 | case EbtSampler2DArray: |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 1196 | case EbtSamplerExternalOES: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1197 | return "float4"; |
| 1198 | case EbtISampler2D: |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 1199 | case EbtISampler2DMS: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1200 | case EbtISampler2DMSArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1201 | case EbtISampler3D: |
| 1202 | case EbtISamplerCube: |
| 1203 | case EbtISampler2DArray: |
| 1204 | return "int4"; |
| 1205 | case EbtUSampler2D: |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 1206 | case EbtUSampler2DMS: |
Olli Etuaho | 2da0453 | 2018-08-24 13:59:44 +0300 | [diff] [blame] | 1207 | case EbtUSampler2DMSArray: |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1208 | case EbtUSampler3D: |
| 1209 | case EbtUSamplerCube: |
| 1210 | case EbtUSampler2DArray: |
| 1211 | return "uint4"; |
| 1212 | case EbtSampler2DShadow: |
| 1213 | case EbtSamplerCubeShadow: |
| 1214 | case EbtSampler2DArrayShadow: |
| 1215 | return "float"; |
| 1216 | default: |
| 1217 | UNREACHABLE(); |
| 1218 | } |
| 1219 | } |
| 1220 | return ""; |
| 1221 | } |
| 1222 | |
| 1223 | bool TextureFunctionHLSL::TextureFunction::operator<(const TextureFunction &rhs) const |
| 1224 | { |
Geoff Lang | 28a97ee | 2016-09-22 13:01:26 -0400 | [diff] [blame] | 1225 | return std::tie(sampler, coords, proj, offset, method) < |
| 1226 | std::tie(rhs.sampler, rhs.coords, rhs.proj, rhs.offset, rhs.method); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1227 | } |
| 1228 | |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1229 | ImmutableString TextureFunctionHLSL::useTextureFunction(const ImmutableString &name, |
| 1230 | TBasicType samplerType, |
| 1231 | int coords, |
| 1232 | size_t argumentCount, |
| 1233 | bool lod0, |
| 1234 | sh::GLenum shaderType) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1235 | { |
| 1236 | TextureFunction textureFunction; |
| 1237 | textureFunction.sampler = samplerType; |
| 1238 | textureFunction.coords = coords; |
| 1239 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1240 | textureFunction.proj = false; |
| 1241 | textureFunction.offset = false; |
| 1242 | |
| 1243 | if (name == "texture2D" || name == "textureCube" || name == "texture") |
| 1244 | { |
| 1245 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1246 | } |
| 1247 | else if (name == "texture2DProj" || name == "textureProj") |
| 1248 | { |
| 1249 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1250 | textureFunction.proj = true; |
| 1251 | } |
| 1252 | else if (name == "texture2DLod" || name == "textureCubeLod" || name == "textureLod" || |
| 1253 | name == "texture2DLodEXT" || name == "textureCubeLodEXT") |
| 1254 | { |
| 1255 | textureFunction.method = TextureFunction::LOD; |
| 1256 | } |
| 1257 | else if (name == "texture2DProjLod" || name == "textureProjLod" || |
| 1258 | name == "texture2DProjLodEXT") |
| 1259 | { |
| 1260 | textureFunction.method = TextureFunction::LOD; |
| 1261 | textureFunction.proj = true; |
| 1262 | } |
| 1263 | else if (name == "textureSize") |
| 1264 | { |
| 1265 | textureFunction.method = TextureFunction::SIZE; |
| 1266 | } |
| 1267 | else if (name == "textureOffset") |
| 1268 | { |
| 1269 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1270 | textureFunction.offset = true; |
| 1271 | } |
| 1272 | else if (name == "textureProjOffset") |
| 1273 | { |
| 1274 | textureFunction.method = TextureFunction::IMPLICIT; |
| 1275 | textureFunction.offset = true; |
| 1276 | textureFunction.proj = true; |
| 1277 | } |
| 1278 | else if (name == "textureLodOffset") |
| 1279 | { |
| 1280 | textureFunction.method = TextureFunction::LOD; |
| 1281 | textureFunction.offset = true; |
| 1282 | } |
| 1283 | else if (name == "textureProjLodOffset") |
| 1284 | { |
| 1285 | textureFunction.method = TextureFunction::LOD; |
| 1286 | textureFunction.proj = true; |
| 1287 | textureFunction.offset = true; |
| 1288 | } |
| 1289 | else if (name == "texelFetch") |
| 1290 | { |
| 1291 | textureFunction.method = TextureFunction::FETCH; |
| 1292 | } |
| 1293 | else if (name == "texelFetchOffset") |
| 1294 | { |
| 1295 | textureFunction.method = TextureFunction::FETCH; |
| 1296 | textureFunction.offset = true; |
| 1297 | } |
| 1298 | else if (name == "textureGrad" || name == "texture2DGradEXT") |
| 1299 | { |
| 1300 | textureFunction.method = TextureFunction::GRAD; |
| 1301 | } |
| 1302 | else if (name == "textureGradOffset") |
| 1303 | { |
| 1304 | textureFunction.method = TextureFunction::GRAD; |
| 1305 | textureFunction.offset = true; |
| 1306 | } |
| 1307 | else if (name == "textureProjGrad" || name == "texture2DProjGradEXT" || |
| 1308 | name == "textureCubeGradEXT") |
| 1309 | { |
| 1310 | textureFunction.method = TextureFunction::GRAD; |
| 1311 | textureFunction.proj = true; |
| 1312 | } |
| 1313 | else if (name == "textureProjGradOffset") |
| 1314 | { |
| 1315 | textureFunction.method = TextureFunction::GRAD; |
| 1316 | textureFunction.proj = true; |
| 1317 | textureFunction.offset = true; |
| 1318 | } |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 1319 | else if (name == "textureGather") |
| 1320 | { |
| 1321 | textureFunction.method = TextureFunction::GATHER; |
| 1322 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1323 | else |
| 1324 | UNREACHABLE(); |
| 1325 | |
| 1326 | if (textureFunction.method == |
| 1327 | TextureFunction::IMPLICIT) // Could require lod 0 or have a bias argument |
| 1328 | { |
| 1329 | size_t mandatoryArgumentCount = 2; // All functions have sampler and coordinate arguments |
| 1330 | |
| 1331 | if (textureFunction.offset) |
| 1332 | { |
| 1333 | mandatoryArgumentCount++; |
| 1334 | } |
| 1335 | |
| 1336 | bool bias = (argumentCount > mandatoryArgumentCount); // Bias argument is optional |
| 1337 | |
| 1338 | if (lod0 || shaderType == GL_VERTEX_SHADER) |
| 1339 | { |
| 1340 | if (bias) |
| 1341 | { |
| 1342 | textureFunction.method = TextureFunction::LOD0BIAS; |
| 1343 | } |
| 1344 | else |
| 1345 | { |
| 1346 | textureFunction.method = TextureFunction::LOD0; |
| 1347 | } |
| 1348 | } |
| 1349 | else if (bias) |
| 1350 | { |
| 1351 | textureFunction.method = TextureFunction::BIAS; |
| 1352 | } |
| 1353 | } |
| 1354 | |
| 1355 | mUsesTexture.insert(textureFunction); |
| 1356 | return textureFunction.name(); |
| 1357 | } |
| 1358 | |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 1359 | void TextureFunctionHLSL::textureFunctionHeader(TInfoSinkBase &out, |
| 1360 | const ShShaderOutput outputType, |
| 1361 | bool getDimensionsIgnoresBaseLevel) |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1362 | { |
| 1363 | for (const TextureFunction &textureFunction : mUsesTexture) |
| 1364 | { |
| 1365 | // Function header |
| 1366 | out << textureFunction.getReturnType() << " " << textureFunction.name() << "("; |
| 1367 | |
| 1368 | OutputTextureFunctionArgumentList(out, textureFunction, outputType); |
| 1369 | |
| 1370 | out << ")\n" |
| 1371 | "{\n"; |
| 1372 | |
| 1373 | // In some cases we use a variable to store the texture/sampler objects, but to work around |
| 1374 | // a D3D11 compiler bug related to discard inside a loop that is conditional on texture |
| 1375 | // sampling we need to call the function directly on references to the texture and sampler |
| 1376 | // arrays. The bug was found using dEQP-GLES3.functional.shaders.discard*loop_texture* |
| 1377 | // tests. |
Olli Etuaho | 12c0376 | 2018-01-25 12:22:33 +0200 | [diff] [blame] | 1378 | ImmutableString textureReference(""); |
| 1379 | ImmutableString samplerReference(""); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1380 | GetTextureReference(out, textureFunction, outputType, &textureReference, &samplerReference); |
| 1381 | |
| 1382 | if (textureFunction.method == TextureFunction::SIZE) |
| 1383 | { |
Geoff Lang | 1fe74c7 | 2016-08-25 13:23:01 -0400 | [diff] [blame] | 1384 | OutputTextureSizeFunctionBody(out, textureFunction, textureReference, |
| 1385 | getDimensionsIgnoresBaseLevel); |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1386 | } |
| 1387 | else |
| 1388 | { |
Olli Etuaho | b4cc49f | 2018-01-25 14:37:06 +0200 | [diff] [blame] | 1389 | ImmutableString texCoordX("t.x"); |
| 1390 | ImmutableString texCoordY("t.y"); |
| 1391 | ImmutableString texCoordZ("t.z"); |
Jiawei Shao | a977acc | 2018-09-19 12:46:05 +0800 | [diff] [blame] | 1392 | if (textureFunction.method == TextureFunction::GATHER) |
| 1393 | { |
| 1394 | OutputTextureGatherFunctionBody(out, textureFunction, outputType, textureReference, |
| 1395 | samplerReference, texCoordX, texCoordY, texCoordZ); |
| 1396 | } |
| 1397 | else |
| 1398 | { |
| 1399 | ProjectTextureCoordinates(textureFunction, &texCoordX, &texCoordY, &texCoordZ); |
| 1400 | OutputIntegerTextureSampleFunctionComputations(out, textureFunction, outputType, |
| 1401 | textureReference, &texCoordX, |
| 1402 | &texCoordY, &texCoordZ); |
| 1403 | OutputTextureSampleFunctionReturnStatement(out, textureFunction, outputType, |
| 1404 | textureReference, samplerReference, |
| 1405 | texCoordX, texCoordY, texCoordZ); |
| 1406 | } |
Olli Etuaho | 5858f7e | 2016-04-08 13:08:46 +0300 | [diff] [blame] | 1407 | } |
| 1408 | |
| 1409 | out << "}\n" |
| 1410 | "\n"; |
| 1411 | } |
| 1412 | } |
| 1413 | |
| 1414 | } // namespace sh |