blob: f56ece5288c82d2261085682bd5ae70212506c09 [file] [log] [blame]
shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
Geoff Lang04fb89a2014-06-09 15:05:36 -040013#include "libGLESv2/Framebuffer.h"
14#include "libGLESv2/Renderbuffer.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000015#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000016
17#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000018#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000019#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020
21#include "libGLESv2/main.h"
22#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000023#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000024#include "libGLESv2/renderer/Renderer.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070025#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040026#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000027#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050028#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040029#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040030
daniel@transgaming.com88853c52012-12-20 20:56:40 +000031#undef near
32#undef far
33
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000034namespace gl
35{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000036
Jamie Madill1b2a8f92014-05-14 13:09:39 -040037namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39
Jamie Madill8ff21ae2014-02-04 16:04:05 -050040unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000041{
42 unsigned int subscript = GL_INVALID_INDEX;
43
44 // Strip any trailing array operator and retrieve the subscript
45 size_t open = name->find_last_of('[');
46 size_t close = name->find_last_of(']');
47 if (open != std::string::npos && close == name->length() - 1)
48 {
49 subscript = atoi(name->substr(open + 1).c_str());
50 name->erase(open);
51 }
52
53 return subscript;
54}
55
Jamie Madillf2575982014-06-25 16:04:54 -040056void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050057{
Jamie Madill3b7e2052014-03-17 09:47:43 -040058 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050059 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
60 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040061 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
62
Jamie Madillf2575982014-06-25 16:04:54 -040063 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050064
65 if (shaderAttr.type != GL_NONE)
66 {
Jamie Madillac0a2672014-04-11 13:33:56 -040067 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
68
69 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040070 {
71 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
72
Jamie Madillf2575982014-06-25 16:04:54 -040073 defaultFormat->mType = VariableComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040074 defaultFormat->mNormalized = false;
75 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -040076 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040077 }
Jamie Madillc5a83002014-02-14 16:41:25 -050078 }
79 }
80}
81
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000082}
83
Jamie Madill1b2a8f92014-05-14 13:09:39 -040084VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000085 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000086{
87}
88
Geoff Lang04fb89a2014-06-09 15:05:36 -040089ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -040090 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -050091 rx::ShaderExecutable *shaderExecutable)
92 : mShaderExecutable(shaderExecutable)
93{
94 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
95 {
96 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -040097 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050098 }
99}
100
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400101ProgramBinary::VertexExecutable::~VertexExecutable()
102{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400103 SafeDelete(mShaderExecutable);
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400104}
105
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400106bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500107{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400108 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500109 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400110 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500111 {
112 return false;
113 }
114 }
115
116 return true;
117}
118
Geoff Lang04fb89a2014-06-09 15:05:36 -0400119ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
120 : mOutputSignature(outputSignature),
121 mShaderExecutable(shaderExecutable)
122{
123}
124
125ProgramBinary::PixelExecutable::~PixelExecutable()
126{
127 SafeDelete(mShaderExecutable);
128}
129
Geoff Lang48dcae72014-02-05 16:28:24 -0500130LinkedVarying::LinkedVarying()
131{
132}
133
134LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
135 unsigned int semanticIndex, unsigned int semanticIndexCount)
136 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
137{
138}
139
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000140unsigned int ProgramBinary::mCurrentSerial = 1;
141
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500142ProgramBinary::ProgramBinary(rx::Renderer *renderer)
143 : RefCountObject(0),
144 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500145 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500146 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Geoff Lang04fb89a2014-06-09 15:05:36 -0400147 mPixelWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500148 mGeometryExecutable(NULL),
149 mUsedVertexSamplerRange(0),
150 mUsedPixelSamplerRange(0),
151 mUsesPointSize(false),
152 mShaderVersion(100),
Jamie Madilld4cfa572014-07-08 10:00:32 -0400153 mDirtySamplerMapping(true),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500154 mVertexUniformStorage(NULL),
155 mFragmentUniformStorage(NULL),
156 mValidated(false),
157 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000158{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000159 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
160 {
161 mSemanticIndex[index] = -1;
162 }
163
164 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
165 {
166 mSamplersPS[index].active = false;
167 }
168
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000169 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000170 {
171 mSamplersVS[index].active = false;
172 }
Jamie Madill5f562732014-02-14 16:41:24 -0500173
174 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000175}
176
177ProgramBinary::~ProgramBinary()
178{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400179 reset();
Jamie Madill5f562732014-02-14 16:41:24 -0500180 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000181}
182
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000183unsigned int ProgramBinary::getSerial() const
184{
185 return mSerial;
186}
187
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000188int ProgramBinary::getShaderVersion() const
189{
190 return mShaderVersion;
191}
192
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000193unsigned int ProgramBinary::issueSerial()
194{
195 return mCurrentSerial++;
196}
197
Geoff Lang04fb89a2014-06-09 15:05:36 -0400198rx::ShaderExecutable *ProgramBinary::getPixelExecutableForFramebuffer(const Framebuffer *fbo)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000199{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400200 std::vector<GLenum> outputs(IMPLEMENTATION_MAX_DRAW_BUFFERS);
Jamie Madille261b442014-06-25 12:42:21 -0400201 for (size_t outputIndex = 0; outputIndex < IMPLEMENTATION_MAX_DRAW_BUFFERS; outputIndex++)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400202 {
Jamie Madille92a3542014-07-03 10:38:58 -0400203 if (fbo->getColorbuffer(outputIndex) != NULL)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400204 {
205 // Always output floats for now
Jamie Madille261b442014-06-25 12:42:21 -0400206 outputs[outputIndex] = GL_FLOAT;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400207 }
208 else
209 {
Jamie Madille261b442014-06-25 12:42:21 -0400210 outputs[outputIndex] = GL_NONE;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400211 }
212 }
213
214 return getPixelExecutableForOutputLayout(outputs);
215}
216
217rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
218{
219 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++)
220 {
221 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
222 {
223 return mPixelExecutables[executableIndex]->shaderExecutable();
224 }
225 }
226
227 std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth,
228 outputSignature);
229
230 // Generate new pixel executable
231 InfoLog tempInfoLog;
232 rx::ShaderExecutable *pixelExecutable = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL.c_str(), rx::SHADER_PIXEL,
233 mTransformFeedbackLinkedVaryings,
234 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
235 mPixelWorkarounds);
236
237 if (!pixelExecutable)
238 {
239 std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3);
240 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
241 ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]);
242 }
243 else
244 {
245 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
246 }
247
248 return pixelExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000249}
250
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400251rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000252{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400253 GLenum signature[MAX_VERTEX_ATTRIBS];
254 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
255
Jamie Madillc5a83002014-02-14 16:41:25 -0500256 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
257 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400258 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500259 {
260 return mVertexExecutables[executableIndex]->shaderExecutable();
261 }
262 }
263
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500264 // Generate new dynamic layout with attribute conversions
Geoff Lang04fb89a2014-06-09 15:05:36 -0400265 std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes);
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500266
Jamie Madillc5a83002014-02-14 16:41:25 -0500267 // Generate new vertex executable
268 InfoLog tempInfoLog;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400269 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL.c_str(),
Geoff Lang48dcae72014-02-05 16:28:24 -0500270 rx::SHADER_VERTEX,
271 mTransformFeedbackLinkedVaryings,
272 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
273 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500274
275 if (!vertexExecutable)
276 {
277 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
278 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
279 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
280 }
281 else
282 {
Geoff Lang04fb89a2014-06-09 15:05:36 -0400283 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500284 }
285
286 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000287}
288
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500289rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000290{
291 return mGeometryExecutable;
292}
293
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000294GLuint ProgramBinary::getAttributeLocation(const char *name)
295{
296 if (name)
297 {
298 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
299 {
300 if (mLinkedAttribute[index].name == std::string(name))
301 {
302 return index;
303 }
304 }
305 }
306
307 return -1;
308}
309
310int ProgramBinary::getSemanticIndex(int attributeIndex)
311{
312 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400313
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000314 return mSemanticIndex[attributeIndex];
315}
316
317// Returns one more than the highest sampler index used.
318GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
319{
320 switch (type)
321 {
322 case SAMPLER_PIXEL:
323 return mUsedPixelSamplerRange;
324 case SAMPLER_VERTEX:
325 return mUsedVertexSamplerRange;
326 default:
327 UNREACHABLE();
328 return 0;
329 }
330}
331
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000332bool ProgramBinary::usesPointSize() const
333{
334 return mUsesPointSize;
335}
336
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000337bool ProgramBinary::usesPointSpriteEmulation() const
338{
339 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
340}
341
342bool ProgramBinary::usesGeometryShader() const
343{
344 return usesPointSpriteEmulation();
345}
346
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000347// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
348// index (0-15 for the pixel shader and 0-3 for the vertex shader).
349GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
350{
351 GLint logicalTextureUnit = -1;
352
353 switch (type)
354 {
355 case SAMPLER_PIXEL:
356 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
357
358 if (mSamplersPS[samplerIndex].active)
359 {
360 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
361 }
362 break;
363 case SAMPLER_VERTEX:
364 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
365
366 if (mSamplersVS[samplerIndex].active)
367 {
368 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
369 }
370 break;
371 default: UNREACHABLE();
372 }
373
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000374 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000375 {
376 return logicalTextureUnit;
377 }
378
379 return -1;
380}
381
382// Returns the texture type for a given Direct3D 9 sampler type and
383// index (0-15 for the pixel shader and 0-3 for the vertex shader).
384TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
385{
386 switch (type)
387 {
388 case SAMPLER_PIXEL:
389 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
390 ASSERT(mSamplersPS[samplerIndex].active);
391 return mSamplersPS[samplerIndex].textureType;
392 case SAMPLER_VERTEX:
393 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
394 ASSERT(mSamplersVS[samplerIndex].active);
395 return mSamplersVS[samplerIndex].textureType;
396 default: UNREACHABLE();
397 }
398
399 return TEXTURE_2D;
400}
401
402GLint ProgramBinary::getUniformLocation(std::string name)
403{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500404 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000405
406 unsigned int numUniforms = mUniformIndex.size();
407 for (unsigned int location = 0; location < numUniforms; location++)
408 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000409 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000410 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000411 const int index = mUniformIndex[location].index;
412 const bool isArray = mUniforms[index]->isArray();
413
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400414 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000415 (subscript == GL_INVALID_INDEX))
416 {
417 return location;
418 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000419 }
420 }
421
422 return -1;
423}
424
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000425GLuint ProgramBinary::getUniformIndex(std::string name)
426{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500427 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000428
429 // The app is not allowed to specify array indices other than 0 for arrays of basic types
430 if (subscript != 0 && subscript != GL_INVALID_INDEX)
431 {
432 return GL_INVALID_INDEX;
433 }
434
435 unsigned int numUniforms = mUniforms.size();
436 for (unsigned int index = 0; index < numUniforms; index++)
437 {
438 if (mUniforms[index]->name == name)
439 {
440 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
441 {
442 return index;
443 }
444 }
445 }
446
447 return GL_INVALID_INDEX;
448}
449
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000450GLuint ProgramBinary::getUniformBlockIndex(std::string name)
451{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500452 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000453
454 unsigned int numUniformBlocks = mUniformBlocks.size();
455 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
456 {
457 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
458 if (uniformBlock.name == name)
459 {
460 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
461 if (subscript == uniformBlock.elementIndex || arrayElementZero)
462 {
463 return blockIndex;
464 }
465 }
466 }
467
468 return GL_INVALID_INDEX;
469}
470
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000471UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
472{
473 ASSERT(blockIndex < mUniformBlocks.size());
474 return mUniformBlocks[blockIndex];
475}
476
Jamie Madilld1e78c92013-06-20 11:55:50 -0400477GLint ProgramBinary::getFragDataLocation(const char *name) const
478{
479 std::string baseName(name);
480 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500481 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400482
483 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
484 {
485 const VariableLocation &outputVariable = locationIt->second;
486
487 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
488 {
489 return static_cast<GLint>(locationIt->first);
490 }
491 }
492
493 return -1;
494}
495
Geoff Lang48dcae72014-02-05 16:28:24 -0500496size_t ProgramBinary::getTransformFeedbackVaryingCount() const
497{
498 return mTransformFeedbackLinkedVaryings.size();
499}
500
501const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
502{
503 return mTransformFeedbackLinkedVaryings[idx];
504}
505
506GLenum ProgramBinary::getTransformFeedbackBufferMode() const
507{
508 return mTransformFeedbackBufferMode;
509}
510
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000511template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400512static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
513{
514 ASSERT(dest != NULL);
515 ASSERT(dirtyFlag != NULL);
516
517 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
518 *dest = source;
519}
520
521template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400522void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000523{
Jamie Madillf2575982014-06-25 16:04:54 -0400524 const int components = VariableComponentCount(targetUniformType);
525 const GLenum targetBoolType = VariableBoolVectorType(targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000526
Jamie Madill36398922014-05-20 14:51:53 -0400527 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000528
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000529 int elementCount = targetUniform->elementCount();
530
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000531 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
532
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000533 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000534 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000535 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000536
537 for (int i = 0; i < count; i++)
538 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000539 for (int c = 0; c < components; c++)
540 {
Geoff Langae1990c2014-05-12 16:57:14 -0400541 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000542 }
543 for (int c = components; c < 4; c++)
544 {
Geoff Langae1990c2014-05-12 16:57:14 -0400545 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000546 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000547 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000548 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000549 }
550 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000551 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000552 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000553 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000554
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000555 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000556 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000557 for (int c = 0; c < components; c++)
558 {
Geoff Langae1990c2014-05-12 16:57:14 -0400559 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000560 }
561 for (int c = components; c < 4; c++)
562 {
Geoff Langae1990c2014-05-12 16:57:14 -0400563 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000564 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000565 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000566 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000567 }
568 }
Jamie Madill36398922014-05-20 14:51:53 -0400569 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000570}
571
Jamie Madill36398922014-05-20 14:51:53 -0400572void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000573{
Jamie Madill36398922014-05-20 14:51:53 -0400574 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000575}
576
Jamie Madill36398922014-05-20 14:51:53 -0400577void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000578{
Jamie Madill36398922014-05-20 14:51:53 -0400579 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000580}
581
Jamie Madill36398922014-05-20 14:51:53 -0400582void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000583{
Jamie Madill36398922014-05-20 14:51:53 -0400584 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000585}
586
Jamie Madill36398922014-05-20 14:51:53 -0400587void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000588{
Jamie Madill36398922014-05-20 14:51:53 -0400589 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000590}
591
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000592template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400593bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000594{
Geoff Langae1990c2014-05-12 16:57:14 -0400595 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000596 int copyWidth = std::min(targetHeight, srcWidth);
597 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000598
599 for (int x = 0; x < copyWidth; x++)
600 {
601 for (int y = 0; y < copyHeight; y++)
602 {
Geoff Langae1990c2014-05-12 16:57:14 -0400603 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000604 }
605 }
606 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000607 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000608 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000609 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000610 {
Geoff Langae1990c2014-05-12 16:57:14 -0400611 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000612 }
613 }
614 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000615 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000616 {
617 for (int x = 0; x < targetWidth; x++)
618 {
Geoff Langae1990c2014-05-12 16:57:14 -0400619 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000620 }
621 }
Geoff Langae1990c2014-05-12 16:57:14 -0400622
623 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000624}
625
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000626template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400627bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000628{
Geoff Langae1990c2014-05-12 16:57:14 -0400629 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000630 int copyWidth = std::min(targetWidth, srcWidth);
631 int copyHeight = std::min(targetHeight, srcHeight);
632
633 for (int y = 0; y < copyHeight; y++)
634 {
635 for (int x = 0; x < copyWidth; x++)
636 {
Geoff Langae1990c2014-05-12 16:57:14 -0400637 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000638 }
639 }
640 // clear unfilled right side
641 for (int y = 0; y < copyHeight; y++)
642 {
643 for (int x = copyWidth; x < targetWidth; x++)
644 {
Geoff Langae1990c2014-05-12 16:57:14 -0400645 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000646 }
647 }
648 // clear unfilled bottom.
649 for (int y = copyHeight; y < targetHeight; y++)
650 {
651 for (int x = 0; x < targetWidth; x++)
652 {
Geoff Langae1990c2014-05-12 16:57:14 -0400653 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000654 }
655 }
Geoff Langae1990c2014-05-12 16:57:14 -0400656
657 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000658}
659
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000660template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400661void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000662{
Jamie Madill36398922014-05-20 14:51:53 -0400663 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000664
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000665 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000666
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000667 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000668 const unsigned int targetMatrixStride = (4 * rows);
669 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000670
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000671 for (int i = 0; i < count; i++)
672 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000673 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
674 if (transpose == GL_FALSE)
675 {
Geoff Langae1990c2014-05-12 16:57:14 -0400676 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000677 }
678 else
679 {
Geoff Langae1990c2014-05-12 16:57:14 -0400680 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000681 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000682 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000683 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000684 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000685}
686
Jamie Madill36398922014-05-20 14:51:53 -0400687void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000688{
Jamie Madill36398922014-05-20 14:51:53 -0400689 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000690}
691
Jamie Madill36398922014-05-20 14:51:53 -0400692void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000693{
Jamie Madill36398922014-05-20 14:51:53 -0400694 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000695}
696
Jamie Madill36398922014-05-20 14:51:53 -0400697void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000698{
Jamie Madill36398922014-05-20 14:51:53 -0400699 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000700}
701
Jamie Madill36398922014-05-20 14:51:53 -0400702void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000703{
Jamie Madill36398922014-05-20 14:51:53 -0400704 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000705}
706
Jamie Madill36398922014-05-20 14:51:53 -0400707void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000708{
Jamie Madill36398922014-05-20 14:51:53 -0400709 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000710}
711
Jamie Madill36398922014-05-20 14:51:53 -0400712void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000713{
Jamie Madill36398922014-05-20 14:51:53 -0400714 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000715}
716
Jamie Madill36398922014-05-20 14:51:53 -0400717void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000718{
Jamie Madill36398922014-05-20 14:51:53 -0400719 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000720}
721
Jamie Madill36398922014-05-20 14:51:53 -0400722void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000723{
Jamie Madill36398922014-05-20 14:51:53 -0400724 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000725}
726
Jamie Madill36398922014-05-20 14:51:53 -0400727void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000728{
Jamie Madill36398922014-05-20 14:51:53 -0400729 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000730}
731
Jamie Madill36398922014-05-20 14:51:53 -0400732void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000733{
Jamie Madill834e8b72014-04-11 13:33:58 -0400734 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000735
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000736 int elementCount = targetUniform->elementCount();
737
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000738 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
739
Nicolas Capense6050882013-07-08 10:43:10 -0400740 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000741 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000742 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000743
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000744 for (int i = 0; i < count; i++)
745 {
Geoff Langae1990c2014-05-12 16:57:14 -0400746 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
747 SetIfDirty(target + 1, 0, &targetUniform->dirty);
748 SetIfDirty(target + 2, 0, &targetUniform->dirty);
749 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000750 target += 4;
751 v += 1;
752 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000753 }
754 else if (targetUniform->type == GL_BOOL)
755 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000756 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000757
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000758 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000759 {
Geoff Langae1990c2014-05-12 16:57:14 -0400760 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
761 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
762 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
763 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000764 boolParams += 4;
765 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000766 }
767 }
Jamie Madill36398922014-05-20 14:51:53 -0400768 else UNREACHABLE();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400769
770 // Set a special flag if we change a sampler uniform
771 if (IsSampler(targetUniform->type) &&
772 (memcmp(targetUniform->data, v, sizeof(GLint)) != 0))
773 {
774 mDirtySamplerMapping = true;
775 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000776}
777
Jamie Madill36398922014-05-20 14:51:53 -0400778void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000779{
Jamie Madill36398922014-05-20 14:51:53 -0400780 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000781}
782
Jamie Madill36398922014-05-20 14:51:53 -0400783void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000784{
Jamie Madill36398922014-05-20 14:51:53 -0400785 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000786}
787
Jamie Madill36398922014-05-20 14:51:53 -0400788void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000789{
Jamie Madill36398922014-05-20 14:51:53 -0400790 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000791}
792
Jamie Madill36398922014-05-20 14:51:53 -0400793void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000794{
Jamie Madill36398922014-05-20 14:51:53 -0400795 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000796}
797
Jamie Madill36398922014-05-20 14:51:53 -0400798void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000799{
Jamie Madill36398922014-05-20 14:51:53 -0400800 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000801}
802
Jamie Madill36398922014-05-20 14:51:53 -0400803void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000804{
Jamie Madill36398922014-05-20 14:51:53 -0400805 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000806}
807
Jamie Madill36398922014-05-20 14:51:53 -0400808void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000809{
Jamie Madill36398922014-05-20 14:51:53 -0400810 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000811}
812
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000813template <typename T>
814bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000815{
Jamie Madill834e8b72014-04-11 13:33:58 -0400816 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000817
818 // sized queries -- ensure the provided buffer is large enough
819 if (bufSize)
820 {
Jamie Madillf2575982014-06-25 16:04:54 -0400821 int requiredBytes = VariableExternalSize(targetUniform->type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000822 if (*bufSize < requiredBytes)
823 {
824 return false;
825 }
826 }
827
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000828 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000829 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000830 const int rows = VariableRowCount(targetUniform->type);
831 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400832 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000833 }
Jamie Madillf2575982014-06-25 16:04:54 -0400834 else if (uniformType == VariableComponentType(targetUniform->type))
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000835 {
Jamie Madillf2575982014-06-25 16:04:54 -0400836 unsigned int size = VariableComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000837 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
838 size * sizeof(T));
839 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000840 else
841 {
Jamie Madillf2575982014-06-25 16:04:54 -0400842 unsigned int size = VariableComponentCount(targetUniform->type);
843 switch (VariableComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000844 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000845 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000846 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000847 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000848
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000849 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000850 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000851 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000852 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000853 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000854 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000855
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000856 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000857 {
858 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
859
860 for (unsigned int i = 0; i < size; i++)
861 {
862 params[i] = static_cast<T>(floatParams[i]);
863 }
864 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000865 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000866
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000867 case GL_INT:
868 {
869 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
870
871 for (unsigned int i = 0; i < size; i++)
872 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000873 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000874 }
875 }
876 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400877
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000878 case GL_UNSIGNED_INT:
879 {
880 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000881
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000882 for (unsigned int i = 0; i < size; i++)
883 {
884 params[i] = static_cast<T>(uintParams[i]);
885 }
886 }
887 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400888
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000889 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000890 }
891 }
892
893 return true;
894}
895
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000896bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
897{
898 return getUniformv(location, bufSize, params, GL_FLOAT);
899}
900
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000901bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
902{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000903 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000904}
905
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000906bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
907{
908 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
909}
910
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000911void ProgramBinary::dirtyAllUniforms()
912{
913 unsigned int numUniforms = mUniforms.size();
914 for (unsigned int index = 0; index < numUniforms; index++)
915 {
916 mUniforms[index]->dirty = true;
917 }
918}
919
Jamie Madilld4cfa572014-07-08 10:00:32 -0400920void ProgramBinary::updateSamplerMapping()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000921{
Jamie Madilld4cfa572014-07-08 10:00:32 -0400922 if (!mDirtySamplerMapping)
923 {
924 return;
925 }
926
927 mDirtySamplerMapping = false;
928
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000929 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500930 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000931 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400932 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000933
934 if (targetUniform->dirty)
935 {
Nicolas Capense6050882013-07-08 10:43:10 -0400936 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000937 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000938 int count = targetUniform->elementCount();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400939 GLint (*v)[4] = reinterpret_cast<GLint(*)[4]>(targetUniform->data);
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000940
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000941 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000942 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000943 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000944
945 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000946 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000947 unsigned int samplerIndex = firstIndex + i;
948
949 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000950 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000951 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000952 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000953 }
954 }
955 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000956
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000957 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000958 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000959 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000960
961 for (int i = 0; i < count; i++)
962 {
963 unsigned int samplerIndex = firstIndex + i;
964
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000965 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000966 {
967 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000968 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000969 }
970 }
971 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000972 }
973 }
974 }
Jamie Madilld4cfa572014-07-08 10:00:32 -0400975}
976
977// Applies all the uniforms set for this program object to the renderer
978void ProgramBinary::applyUniforms()
979{
980 updateSamplerMapping();
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000981
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500982 mRenderer->applyUniforms(*this);
983
984 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
985 {
986 mUniforms[uniformIndex]->dirty = false;
987 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000988}
989
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000990bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
991{
992 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
993 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
994
995 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
996 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
997
998 ASSERT(boundBuffers.size() == mUniformBlocks.size());
999
1000 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
1001 {
Jamie Madillf2575982014-06-25 16:04:54 -04001002 UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001003 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
1004
1005 ASSERT(uniformBlock && uniformBuffer);
1006
Brandon Jonesd38f9262014-06-18 16:26:45 -07001007 if (uniformBuffer->getSize() < uniformBlock->dataSize)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001008 {
1009 // undefined behaviour
1010 return false;
1011 }
1012
1013 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
1014
1015 if (uniformBlock->isReferencedByVertexShader())
1016 {
1017 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
1018 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
1019 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
1020 vertexUniformBuffers[registerIndex] = uniformBuffer;
1021 }
1022
1023 if (uniformBlock->isReferencedByFragmentShader())
1024 {
1025 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1026 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
1027 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
1028 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1029 }
1030 }
1031
1032 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1033}
1034
Jamie Madill5f562732014-02-14 16:41:24 -05001035bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001036{
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001037 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1038 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001039
1040 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001041 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001042 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001043 bool matched = false;
1044
Jamie Madill5f562732014-02-14 16:41:24 -05001045 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001046 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001047 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001048 if (output->name == input->name)
1049 {
Jamie Madill28167c62013-08-30 13:21:10 -04001050 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001051 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001052 return false;
1053 }
1054
Jamie Madill139b9092013-08-30 13:21:06 -04001055 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001056
1057 matched = true;
1058 break;
1059 }
1060 }
1061
1062 if (!matched)
1063 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001064 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001065 return false;
1066 }
1067 }
1068
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001069 return true;
1070}
1071
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001072bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1073{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001074#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1075 return false;
1076#else
Geoff Lang04fb89a2014-06-09 15:05:36 -04001077 reset();
1078
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001079 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001080
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001081 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001082 if (format != GL_PROGRAM_BINARY_ANGLE)
1083 {
1084 infoLog.append("Invalid program binary format.");
1085 return false;
1086 }
1087
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001088 int majorVersion = stream.readInt<int>();
1089 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001090 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001091 {
1092 infoLog.append("Invalid program binary version.");
1093 return false;
1094 }
1095
Jamie Madill0aa84f62014-02-13 13:17:23 -05001096 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001097 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001098 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001099 {
1100 infoLog.append("Invalid program binary version.");
1101 return false;
1102 }
1103
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001104 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001105 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1106 {
1107 infoLog.append("Mismatched compilation flags.");
1108 return false;
1109 }
1110
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001111 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1112 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001113 stream.readInt(&mLinkedAttribute[i].type);
1114 stream.readString(&mLinkedAttribute[i].name);
1115 stream.readInt(&mShaderAttributes[i].type);
1116 stream.readString(&mShaderAttributes[i].name);
1117 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001118 }
1119
Al Patrick3f2daa82013-08-07 12:58:57 -07001120 initAttributesByLayout();
1121
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001122 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1123 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001124 stream.readBool(&mSamplersPS[i].active);
1125 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1126 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001127 }
1128
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001129 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001130 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001131 stream.readBool(&mSamplersVS[i].active);
1132 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1133 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001134 }
1135
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001136 stream.readInt(&mUsedVertexSamplerRange);
1137 stream.readInt(&mUsedPixelSamplerRange);
1138 stream.readBool(&mUsesPointSize);
1139 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001140
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001141 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001142 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001143 {
1144 infoLog.append("Invalid program binary.");
1145 return false;
1146 }
1147
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001148 mUniforms.resize(uniformCount);
1149 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001150 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001151 GLenum type = stream.readInt<GLenum>();
1152 GLenum precision = stream.readInt<GLenum>();
1153 std::string name = stream.readString();
1154 unsigned int arraySize = stream.readInt<unsigned int>();
1155 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001156
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001157 int offset = stream.readInt<int>();
1158 int arrayStride = stream.readInt<int>();
1159 int matrixStride = stream.readInt<int>();
1160 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001161
Jamie Madillf2575982014-06-25 16:04:54 -04001162 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001163
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001164 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1165
1166 stream.readInt(&uniform->psRegisterIndex);
1167 stream.readInt(&uniform->vsRegisterIndex);
1168 stream.readInt(&uniform->registerCount);
1169 stream.readInt(&uniform->registerElement);
1170
1171 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001172 }
1173
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001174 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001175 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001176 {
1177 infoLog.append("Invalid program binary.");
1178 return false;
1179 }
1180
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001181 mUniformBlocks.resize(uniformBlockCount);
1182 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001183 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001184 std::string name = stream.readString();
1185 unsigned int elementIndex = stream.readInt<unsigned int>();
1186 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001187
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001188 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001189
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001190 stream.readInt(&uniformBlock->psRegisterIndex);
1191 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001192
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001193 unsigned int numMembers = stream.readInt<unsigned int>();
1194 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001195 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1196 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001197 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001198 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001199
1200 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001201 }
1202
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001203 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001204 if (stream.error())
1205 {
1206 infoLog.append("Invalid program binary.");
1207 return false;
1208 }
1209
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001210 mUniformIndex.resize(uniformIndexCount);
1211 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001212 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001213 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1214 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1215 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001216 }
1217
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001218 stream.readInt(&mTransformFeedbackBufferMode);
1219 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1220 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1221 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001222 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001223 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001224
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001225 stream.readString(&varying.name);
1226 stream.readInt(&varying.type);
1227 stream.readInt(&varying.size);
1228 stream.readString(&varying.semanticName);
1229 stream.readInt(&varying.semanticIndex);
1230 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001231 }
1232
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001233 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001234
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001235 stream.readInt(&mVertexWorkarounds);
1236
1237 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001238 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1239 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001240 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001241
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001242 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001243 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001244 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001245 stream.readInt(&vertexInput->mType);
1246 stream.readInt(&vertexInput->mNormalized);
1247 stream.readInt(&vertexInput->mComponents);
1248 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001249 }
1250
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001251 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001252 const unsigned char *vertexShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
Jamie Madillc5a83002014-02-14 16:41:25 -05001253 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001254 vertexShaderSize, rx::SHADER_VERTEX,
1255 mTransformFeedbackLinkedVaryings,
1256 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001257 if (!shaderExecutable)
1258 {
1259 infoLog.append("Could not create vertex shader.");
1260 return false;
1261 }
1262
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001263 // generated converted input layout
1264 GLenum signature[MAX_VERTEX_ATTRIBS];
1265 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1266
1267 // add new binary
Geoff Lang04fb89a2014-06-09 15:05:36 -04001268 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001269
1270 stream.skip(vertexShaderSize);
1271 }
1272
Geoff Lang04fb89a2014-06-09 15:05:36 -04001273 stream.readString(&mPixelHLSL);
1274 stream.readInt(&mPixelWorkarounds);
1275 stream.readBool(&mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001276
Geoff Lang04fb89a2014-06-09 15:05:36 -04001277 const size_t pixelShaderKeySize = stream.readInt<unsigned int>();
1278 mPixelShaderKey.resize(pixelShaderKeySize);
1279 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001280 {
Geoff Lang04fb89a2014-06-09 15:05:36 -04001281 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].type);
1282 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].name);
1283 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].source);
1284 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex);
Jamie Madillc5a83002014-02-14 16:41:25 -05001285 }
Geoff Lang04fb89a2014-06-09 15:05:36 -04001286
1287 const size_t pixelShaderCount = stream.readInt<unsigned int>();
1288 for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++)
1289 {
1290 const size_t outputCount = stream.readInt<unsigned int>();
1291 std::vector<GLenum> outputs(outputCount);
1292 for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++)
1293 {
1294 stream.readInt(&outputs[outputIndex]);
1295 }
1296
1297 const size_t pixelShaderSize = stream.readInt<unsigned int>();
1298 const unsigned char *pixelShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
1299 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize,
1300 rx::SHADER_PIXEL,
1301 mTransformFeedbackLinkedVaryings,
1302 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
1303 if (!shaderExecutable)
1304 {
1305 infoLog.append("Could not create pixel shader.");
1306 return false;
1307 }
1308
1309 // add new binary
1310 mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable));
1311
1312 stream.skip(pixelShaderSize);
1313 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001314
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001315 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001316
Jamie Madillc5a83002014-02-14 16:41:25 -05001317 if (geometryShaderSize > 0)
1318 {
1319 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1320 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001321 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1322 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001323 if (!mGeometryExecutable)
1324 {
1325 infoLog.append("Could not create geometry shader.");
Jamie Madillc5a83002014-02-14 16:41:25 -05001326 return false;
1327 }
1328 stream.skip(geometryShaderSize);
1329 }
1330
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001331 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001332
daniel@transgaming.com36038542012-11-28 20:59:26 +00001333 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001334 ptr += sizeof(GUID);
1335
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001336 GUID identifier = mRenderer->getAdapterIdentifier();
1337 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001338 {
1339 infoLog.append("Invalid program binary.");
1340 return false;
1341 }
1342
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001343 initializeUniformStorage();
1344
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001345 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001346#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001347}
1348
1349bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1350{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001351 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001352
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001353 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1354 stream.writeInt(ANGLE_MAJOR_VERSION);
1355 stream.writeInt(ANGLE_MINOR_VERSION);
Ehsan Akhgariaa7e1662014-07-05 21:13:11 -04001356 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001357 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001358
1359 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1360 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001361 stream.writeInt(mLinkedAttribute[i].type);
1362 stream.writeString(mLinkedAttribute[i].name);
1363 stream.writeInt(mShaderAttributes[i].type);
1364 stream.writeString(mShaderAttributes[i].name);
1365 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001366 }
1367
1368 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1369 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001370 stream.writeInt(mSamplersPS[i].active);
1371 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1372 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001373 }
1374
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001375 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001376 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001377 stream.writeInt(mSamplersVS[i].active);
1378 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1379 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001380 }
1381
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001382 stream.writeInt(mUsedVertexSamplerRange);
1383 stream.writeInt(mUsedPixelSamplerRange);
1384 stream.writeInt(mUsesPointSize);
1385 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001386
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001387 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001388 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001389 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001390 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001391
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001392 stream.writeInt(uniform.type);
1393 stream.writeInt(uniform.precision);
1394 stream.writeString(uniform.name);
1395 stream.writeInt(uniform.arraySize);
1396 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001397
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001398 stream.writeInt(uniform.blockInfo.offset);
1399 stream.writeInt(uniform.blockInfo.arrayStride);
1400 stream.writeInt(uniform.blockInfo.matrixStride);
1401 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001402
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001403 stream.writeInt(uniform.psRegisterIndex);
1404 stream.writeInt(uniform.vsRegisterIndex);
1405 stream.writeInt(uniform.registerCount);
1406 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001407 }
1408
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001409 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001410 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001411 {
1412 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1413
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001414 stream.writeString(uniformBlock.name);
1415 stream.writeInt(uniformBlock.elementIndex);
1416 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001417
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001418 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001419 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1420 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001421 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001422 }
1423
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001424 stream.writeInt(uniformBlock.psRegisterIndex);
1425 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001426 }
1427
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001428 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001429 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001430 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001431 stream.writeString(mUniformIndex[i].name);
1432 stream.writeInt(mUniformIndex[i].element);
1433 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001434 }
1435
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001436 stream.writeInt(mTransformFeedbackBufferMode);
1437 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001438 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1439 {
1440 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1441
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001442 stream.writeString(varying.name);
1443 stream.writeInt(varying.type);
1444 stream.writeInt(varying.size);
1445 stream.writeString(varying.semanticName);
1446 stream.writeInt(varying.semanticIndex);
1447 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001448 }
1449
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001450 stream.writeString(mVertexHLSL);
1451 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001452
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001453 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001454 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1455 {
1456 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1457
1458 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1459 {
1460 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001461 stream.writeInt(vertexInput.mType);
1462 stream.writeInt(vertexInput.mNormalized);
1463 stream.writeInt(vertexInput.mComponents);
1464 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001465 }
1466
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001467 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1468 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001469
1470 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001471 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001472 }
1473
Geoff Lang04fb89a2014-06-09 15:05:36 -04001474 stream.writeString(mPixelHLSL);
1475 stream.writeInt(mPixelWorkarounds);
1476 stream.writeInt(mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001477
Geoff Lang04fb89a2014-06-09 15:05:36 -04001478 stream.writeInt(mPixelShaderKey.size());
1479 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < mPixelShaderKey.size(); pixelShaderKeyIndex++)
1480 {
1481 const PixelShaderOuputVariable &variable = mPixelShaderKey[pixelShaderKeyIndex];
1482 stream.writeInt(variable.type);
1483 stream.writeString(variable.name);
1484 stream.writeString(variable.source);
1485 stream.writeInt(variable.outputIndex);
1486 }
1487
1488 stream.writeInt(mPixelExecutables.size());
1489 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++)
1490 {
1491 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex];
1492
1493 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();
1494 stream.writeInt(outputs.size());
1495 for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++)
1496 {
1497 stream.writeInt(outputs[outputIndex]);
1498 }
1499
1500 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength();
1501 stream.writeInt(pixelShaderSize);
1502
1503 unsigned char *pixelBlob = static_cast<unsigned char *>(pixelExecutable->shaderExecutable()->getFunction());
1504 stream.writeBytes(pixelBlob, pixelShaderSize);
1505 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001506
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001507 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1508 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001509
Jamie Madillc5a83002014-02-14 16:41:25 -05001510 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1511 {
1512 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001513 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001514 }
1515
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001516 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001517
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001518 GLsizei streamLength = stream.length();
1519 const void *streamData = stream.data();
1520
Jamie Madillc5a83002014-02-14 16:41:25 -05001521 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001522 if (totalLength > bufSize)
1523 {
1524 if (length)
1525 {
1526 *length = 0;
1527 }
1528
1529 return false;
1530 }
1531
1532 if (binary)
1533 {
1534 char *ptr = (char*) binary;
1535
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001536 memcpy(ptr, streamData, streamLength);
1537 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001538
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001539 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001540 ptr += sizeof(GUID);
1541
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001542 ASSERT(ptr - totalLength == binary);
1543 }
1544
1545 if (length)
1546 {
1547 *length = totalLength;
1548 }
1549
1550 return true;
1551}
1552
1553GLint ProgramBinary::getLength()
1554{
1555 GLint length;
1556 if (save(NULL, INT_MAX, &length))
1557 {
1558 return length;
1559 }
1560 else
1561 {
1562 return 0;
1563 }
1564}
1565
Geoff Lang48dcae72014-02-05 16:28:24 -05001566bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1567 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001568{
1569 if (!fragmentShader || !fragmentShader->isCompiled())
1570 {
1571 return false;
1572 }
1573
1574 if (!vertexShader || !vertexShader->isCompiled())
1575 {
1576 return false;
1577 }
1578
Geoff Lang04fb89a2014-06-09 15:05:36 -04001579 reset();
1580
Geoff Lang48dcae72014-02-05 16:28:24 -05001581 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1582
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001583 mShaderVersion = vertexShader->getShaderVersion();
1584
Geoff Lang04fb89a2014-06-09 15:05:36 -04001585 mPixelHLSL = fragmentShader->getHLSL();
1586 mPixelWorkarounds = fragmentShader->getD3DWorkarounds();
1587
Jamie Madillc5a83002014-02-14 16:41:25 -05001588 mVertexHLSL = vertexShader->getHLSL();
1589 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001590
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001591 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001592 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001593 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001594
1595 if (registers < 0)
1596 {
1597 return false;
1598 }
1599
Jamie Madill5f562732014-02-14 16:41:24 -05001600 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1601 {
1602 return false;
1603 }
1604
1605 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001606 std::vector<LinkedVarying> linkedVaryings;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001607 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, mPixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001608 fragmentShader, vertexShader, transformFeedbackVaryings,
Geoff Lang04fb89a2014-06-09 15:05:36 -04001609 &linkedVaryings, &mOutputVariables, &mPixelShaderKey, &mUsesFragDepth))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001610 {
1611 return false;
1612 }
1613
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001614 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001615
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001616 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1617 {
1618 success = false;
1619 }
1620
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001621 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001622 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001623 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001624 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001625
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001626 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001627 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001628 {
Jamie Madillf2575982014-06-25 16:04:54 -04001629 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
1630 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
1631 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001632 }
1633
Jamie Madilld4116ff2014-07-11 17:02:01 -04001634 if (!linkUniformBlocks(infoLog, *vertexShader, *fragmentShader))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001635 {
1636 success = false;
1637 }
1638
Geoff Lang48dcae72014-02-05 16:28:24 -05001639 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1640 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1641 {
1642 success = false;
1643 }
1644
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001645 if (success)
1646 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001647 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1648 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
Jamie Madillc5a83002014-02-14 16:41:25 -05001649 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang04fb89a2014-06-09 15:05:36 -04001650
1651 std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS);
1652 for (size_t i = 0; i < defaultPixelOutput.size(); i++)
1653 {
1654 defaultPixelOutput[i] = (i == 0) ? GL_FLOAT : GL_NONE;
1655 }
1656 rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001657
1658 if (usesGeometryShader())
1659 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001660 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001661 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1662 mTransformFeedbackLinkedVaryings,
1663 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1664 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001665 }
1666
Geoff Lang04fb89a2014-06-09 15:05:36 -04001667 if (!defaultVertexExecutable || !defaultPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001668 {
1669 infoLog.append("Failed to create D3D shaders.");
1670 success = false;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001671 reset();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001672 }
1673 }
1674
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001675 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001676}
1677
1678// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001679bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001680{
1681 unsigned int usedLocations = 0;
Jamie Madillf2575982014-06-25 16:04:54 -04001682 const std::vector<sh::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001683
1684 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001685 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001686 {
Jamie Madillf2575982014-06-25 16:04:54 -04001687 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001688 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001689
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001690 mShaderAttributes[attributeIndex] = attribute;
1691
Jamie Madilleba4eff2013-06-20 11:55:51 -04001692 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001693 {
Jamie Madillf2575982014-06-25 16:04:54 -04001694 const int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001695
1696 if (rows + location > MAX_VERTEX_ATTRIBS)
1697 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001698 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001699
1700 return false;
1701 }
1702
Jamie Madilleba4eff2013-06-20 11:55:51 -04001703 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001704 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001705 const int rowLocation = location + row;
Jamie Madillf2575982014-06-25 16:04:54 -04001706 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001707
1708 // In GLSL 3.00, attribute aliasing produces a link error
1709 // In GLSL 1.00, attribute aliasing is allowed
1710 if (mShaderVersion >= 300)
1711 {
1712 if (!linkedAttribute.name.empty())
1713 {
1714 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1715 return false;
1716 }
1717 }
1718
1719 linkedAttribute = attribute;
1720 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001721 }
1722 }
1723 }
1724
1725 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001726 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001727 {
Jamie Madillf2575982014-06-25 16:04:54 -04001728 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001729 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001730
Jamie Madilleba4eff2013-06-20 11:55:51 -04001731 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001732 {
Jamie Madillf2575982014-06-25 16:04:54 -04001733 int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001734 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1735
1736 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1737 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001738 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001739
1740 return false; // Fail to link
1741 }
1742
Jamie Madilldefb6742013-06-20 11:55:51 -04001743 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001744 }
1745 }
1746
1747 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1748 {
1749 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillf2575982014-06-25 16:04:54 -04001750 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001751
1752 for (int r = 0; r < rows; r++)
1753 {
1754 mSemanticIndex[attributeIndex++] = index++;
1755 }
1756 }
1757
Al Patrick3f2daa82013-08-07 12:58:57 -07001758 initAttributesByLayout();
1759
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001760 return true;
1761}
1762
Jamie Madillf2575982014-06-25 16:04:54 -04001763bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1764 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001765{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001766 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001767 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001768 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001769 return false;
1770 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001771 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001772 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001773 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001774 return false;
1775 }
Jamie Madill28167c62013-08-30 13:21:10 -04001776 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001777 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001778 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001779 return false;
1780 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001781
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001782 return true;
1783}
1784
1785template <class ShaderVarType>
1786bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1787{
1788 if (vertexVar.fields.size() != fragmentVar.fields.size())
1789 {
1790 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1791 return false;
1792 }
1793 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001794 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1795 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001796 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1797 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001798
1799 if (vertexMember.name != fragmentMember.name)
1800 {
Jamie Madill28167c62013-08-30 13:21:10 -04001801 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1802 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001803 return false;
1804 }
1805
Jamie Madill28167c62013-08-30 13:21:10 -04001806 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001807 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001808 {
1809 return false;
1810 }
1811 }
1812
1813 return true;
1814}
1815
Jamie Madillf2575982014-06-25 16:04:54 -04001816bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001817{
Jamie Madill28167c62013-08-30 13:21:10 -04001818 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001819 {
1820 return false;
1821 }
1822
Jamie Madillf2575982014-06-25 16:04:54 -04001823 if (!linkValidateFields<sh::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001824 {
1825 return false;
1826 }
1827
1828 return true;
1829}
1830
Jamie Madillf2575982014-06-25 16:04:54 -04001831bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001832{
1833 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1834 {
1835 return false;
1836 }
1837
1838 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1839 {
1840 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1841 return false;
1842 }
1843
Jamie Madillf2575982014-06-25 16:04:54 -04001844 if (!linkValidateFields<sh::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001845 {
1846 return false;
1847 }
1848
1849 return true;
1850}
1851
Jamie Madillf2575982014-06-25 16:04:54 -04001852bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001853{
Jamie Madill28167c62013-08-30 13:21:10 -04001854 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001855 {
1856 return false;
1857 }
1858
1859 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1860 {
1861 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1862 return false;
1863 }
1864
Jamie Madillf2575982014-06-25 16:04:54 -04001865 if (!linkValidateFields<sh::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001866 {
1867 return false;
1868 }
1869
1870 return true;
1871}
1872
Jamie Madillf2575982014-06-25 16:04:54 -04001873bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<sh::Uniform> &vertexUniforms, const std::vector<sh::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001874{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001875 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04001876 typedef std::map<std::string, const sh::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001877 UniformMap linkedUniforms;
1878
1879 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1880 {
Jamie Madillf2575982014-06-25 16:04:54 -04001881 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001882 linkedUniforms[vertexUniform.name] = &vertexUniform;
1883 }
1884
1885 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1886 {
Jamie Madillf2575982014-06-25 16:04:54 -04001887 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001888 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1889 if (entry != linkedUniforms.end())
1890 {
Jamie Madillf2575982014-06-25 16:04:54 -04001891 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001892 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001893 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001894 {
1895 return false;
1896 }
1897 }
1898 }
1899
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001900 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001901 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001902 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001903 {
1904 return false;
1905 }
1906 }
1907
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001908 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001909 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001910 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001911 {
1912 return false;
1913 }
1914 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001915
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001916 initializeUniformStorage();
1917
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001918 return true;
1919}
1920
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001921TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1922{
1923 switch(samplerType)
1924 {
1925 case GL_SAMPLER_2D:
1926 case GL_INT_SAMPLER_2D:
1927 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001928 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001929 return TEXTURE_2D;
1930 case GL_SAMPLER_3D:
1931 case GL_INT_SAMPLER_3D:
1932 case GL_UNSIGNED_INT_SAMPLER_3D:
1933 return TEXTURE_3D;
1934 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001935 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001936 return TEXTURE_CUBE;
1937 case GL_INT_SAMPLER_CUBE:
1938 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001939 return TEXTURE_CUBE;
1940 case GL_SAMPLER_2D_ARRAY:
1941 case GL_INT_SAMPLER_2D_ARRAY:
1942 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001943 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001944 return TEXTURE_2D_ARRAY;
1945 default: UNREACHABLE();
1946 }
1947
1948 return TEXTURE_2D;
1949}
1950
Jamie Madillf2575982014-06-25 16:04:54 -04001951bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001952{
Jamie Madillfcef3362013-11-13 19:37:19 -05001953 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001954 {
1955 if (constant.arraySize > 0)
1956 {
Vladimir Vukicevic24d8d672014-05-27 12:07:51 -04001957 ShShaderOutput outputType = Shader::getCompilerOutputType(shader);
1958 const unsigned int elementRegisterCount = HLSLVariableRegisterCount(constant, outputType) / constant.arraySize;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001959
1960 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1961 {
Jamie Madillc600c8c2014-05-16 11:22:21 -04001962 const unsigned int elementRegisterOffset = elementRegisterCount * elementIndex;
1963
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001964 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1965 {
Jamie Madillf2575982014-06-25 16:04:54 -04001966 const sh::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001967 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madillc600c8c2014-05-16 11:22:21 -04001968 const unsigned int fieldRegisterIndex = field.registerIndex + elementRegisterOffset;
Jamie Madillf2575982014-06-25 16:04:54 -04001969 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madillc600c8c2014-05-16 11:22:21 -04001970 fieldRegisterIndex, field.elementIndex);
Jamie Madillfcef3362013-11-13 19:37:19 -05001971
1972 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001973 if (!defineUniform(shader, fieldUniform, infoLog))
1974 {
1975 return false;
1976 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001977 }
1978 }
1979 }
1980 else
1981 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001982 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1983 {
Jamie Madillf2575982014-06-25 16:04:54 -04001984 const sh::Uniform &field = constant.fields[fieldIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001985 const std::string &uniformName = constant.name + "." + field.name;
1986
Jamie Madillf2575982014-06-25 16:04:54 -04001987 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madill56093782013-08-30 13:21:11 -04001988 field.registerIndex, field.elementIndex);
1989
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001990 fieldUniform.fields = field.fields;
1991
1992 if (!defineUniform(shader, fieldUniform, infoLog))
1993 {
1994 return false;
1995 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001996 }
1997 }
1998
1999 return true;
2000 }
2001
Nicolas Capense6050882013-07-08 10:43:10 -04002002 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002003 {
2004 unsigned int samplerIndex = constant.registerIndex;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002005
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002006 do
2007 {
2008 if (shader == GL_VERTEX_SHADER)
2009 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002010 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002011 {
2012 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04002013 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002014 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
2015 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
2016 }
2017 else
2018 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002019 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002020 return false;
2021 }
2022 }
2023 else if (shader == GL_FRAGMENT_SHADER)
2024 {
2025 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
2026 {
2027 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04002028 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002029 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
2030 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
2031 }
2032 else
2033 {
2034 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
2035 return false;
2036 }
2037 }
2038 else UNREACHABLE();
2039
2040 samplerIndex++;
2041 }
2042 while (samplerIndex < constant.registerIndex + constant.arraySize);
2043 }
2044
Jamie Madill834e8b72014-04-11 13:33:58 -04002045 LinkedUniform *uniform = NULL;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002046 GLint location = getUniformLocation(constant.name);
2047
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00002048 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002049 {
2050 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002051 }
2052 else
2053 {
Jamie Madill07d68852014-05-06 16:31:14 -04002054 uniform = new LinkedUniform(constant.type, constant.precision, constant.name, constant.arraySize,
Jamie Madillf2575982014-06-25 16:04:54 -04002055 -1, sh::BlockMemberInfo::getDefaultBlockInfo());
Jamie Madill56093782013-08-30 13:21:11 -04002056 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002057 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002058
2059 if (!uniform)
2060 {
2061 return false;
2062 }
2063
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002064 if (shader == GL_FRAGMENT_SHADER)
2065 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002066 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002067 }
2068 else if (shader == GL_VERTEX_SHADER)
2069 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002070 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002071 }
2072 else UNREACHABLE();
2073
2074 if (location >= 0)
2075 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002076 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002077 }
2078
2079 mUniforms.push_back(uniform);
2080 unsigned int uniformIndex = mUniforms.size() - 1;
2081
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002082 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002083 {
Jamie Madill63491ea2013-06-06 11:56:45 -04002084 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002085 }
2086
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002087 if (shader == GL_VERTEX_SHADER)
2088 {
2089 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
2090 {
2091 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
2092 return false;
2093 }
2094 }
2095 else if (shader == GL_FRAGMENT_SHADER)
2096 {
2097 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
2098 {
2099 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
2100 return false;
2101 }
2102 }
2103 else UNREACHABLE();
2104
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002105 return true;
2106}
2107
Jamie Madillf2575982014-06-25 16:04:54 -04002108bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002109{
2110 const char* blockName = vertexInterfaceBlock.name.c_str();
2111
2112 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002113 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002114 {
2115 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2116 return false;
2117 }
2118
2119 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2120 {
2121 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2122 return false;
2123 }
2124
Jamie Madill9060a4e2013-08-12 16:22:57 -07002125 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2126 {
2127 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2128 return false;
2129 }
2130
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002131 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002132 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2133 {
Jamie Madillf2575982014-06-25 16:04:54 -04002134 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2135 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002136
2137 if (vertexMember.name != fragmentMember.name)
2138 {
Jamie Madill28167c62013-08-30 13:21:10 -04002139 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002140 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2141 return false;
2142 }
2143
Jamie Madill28167c62013-08-30 13:21:10 -04002144 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002145 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002146 {
2147 return false;
2148 }
2149 }
2150
2151 return true;
2152}
2153
Jamie Madilld4116ff2014-07-11 17:02:01 -04002154bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const VertexShader &vertexShader,
2155 const FragmentShader &fragmentShader)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002156{
Jamie Madilld4116ff2014-07-11 17:02:01 -04002157 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
2158 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
2159
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002160 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04002161 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002162 UniformBlockMap linkedUniformBlocks;
2163
2164 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2165 {
Jamie Madillf2575982014-06-25 16:04:54 -04002166 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002167 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2168 }
2169
2170 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2171 {
Jamie Madillf2575982014-06-25 16:04:54 -04002172 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002173 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2174 if (entry != linkedUniformBlocks.end())
2175 {
Jamie Madillf2575982014-06-25 16:04:54 -04002176 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002177 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2178 {
2179 return false;
2180 }
2181 }
2182 }
2183
2184 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2185 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002186 if (!defineUniformBlock(infoLog, vertexShader, vertexInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002187 {
2188 return false;
2189 }
2190 }
2191
2192 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2193 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002194 if (!defineUniformBlock(infoLog, fragmentShader, fragmentInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002195 {
2196 return false;
2197 }
2198 }
2199
2200 return true;
2201}
2202
Geoff Lang48dcae72014-02-05 16:28:24 -05002203bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2204 const std::vector<std::string> &transformFeedbackVaryingNames,
2205 GLenum transformFeedbackBufferMode,
2206 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2207{
2208 size_t totalComponents = 0;
2209 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2210 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2211
2212 // Gather the linked varyings that are used for transform feedback, they should all exist.
2213 outTransformFeedbackLinkedVaryings->clear();
2214 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2215 {
2216 bool found = false;
2217 for (size_t j = 0; j < linkedVaryings.size(); j++)
2218 {
2219 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2220 {
2221 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2222 {
2223 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2224 {
2225 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2226 return false;
2227 }
2228 }
2229
2230 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2231 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2232 componentCount > maxSeparateComponents)
2233 {
2234 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2235 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2236 return false;
2237 }
2238
2239 totalComponents += componentCount;
2240
2241 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2242 found = true;
2243 break;
2244 }
2245 }
2246
2247 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2248 ASSERT(found);
2249 }
2250
2251 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2252 {
2253 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2254 totalComponents, maxInterleavedComponents);
2255 return false;
2256 }
2257
2258 return true;
2259}
2260
Jamie Madillf2575982014-06-25 16:04:54 -04002261void ProgramBinary::defineUniformBlockMembers(const std::vector<sh::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002262{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002263 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002264 {
Jamie Madillf2575982014-06-25 16:04:54 -04002265 const sh::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002266 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002267
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002268 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002269 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002270 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002271 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002272 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002273 {
Jamie Madill5f562732014-02-14 16:41:24 -05002274 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002275 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002276 }
2277 }
2278 else
2279 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002280 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002281 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002282 }
2283 else
2284 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002285 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2286 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002287
2288 // add to uniform list, but not index, since uniform block uniforms have no location
2289 blockUniformIndexes->push_back(mUniforms.size());
2290 mUniforms.push_back(newUniform);
2291 (*blockInfoItr)++;
2292 }
2293 }
2294}
2295
Jamie Madilld4116ff2014-07-11 17:02:01 -04002296bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, const Shader &shader, const sh::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002297{
2298 // create uniform block entries if they do not exist
2299 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2300 {
2301 std::vector<unsigned int> blockUniformIndexes;
2302 const unsigned int blockIndex = mUniformBlocks.size();
2303
2304 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002305 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002306 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002307
2308 // create all the uniform blocks
2309 if (interfaceBlock.arraySize > 0)
2310 {
2311 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2312 {
Jamie Madillf2575982014-06-25 16:04:54 -04002313 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002314 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2315 mUniformBlocks.push_back(newUniformBlock);
2316 }
2317 }
2318 else
2319 {
Jamie Madillf2575982014-06-25 16:04:54 -04002320 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002321 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2322 mUniformBlocks.push_back(newUniformBlock);
2323 }
2324 }
2325
2326 // Assign registers to the uniform blocks
2327 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2328 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2329 ASSERT(blockIndex != GL_INVALID_INDEX);
2330 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2331
Jamie Madilld4116ff2014-07-11 17:02:01 -04002332 unsigned int interfaceBlockRegister = shader.getInterfaceBlockRegister(interfaceBlock.name);
2333
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002334 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2335 {
Jamie Madillf2575982014-06-25 16:04:54 -04002336 UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002337 ASSERT(uniformBlock->name == interfaceBlock.name);
2338
Jamie Madilld4116ff2014-07-11 17:02:01 -04002339 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader.getType(),
2340 interfaceBlockRegister + uniformBlockElement))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002341 {
2342 return false;
2343 }
2344 }
2345
2346 return true;
2347}
2348
2349bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2350{
2351 if (shader == GL_VERTEX_SHADER)
2352 {
2353 uniformBlock->vsRegisterIndex = registerIndex;
2354 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2355
2356 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2357 {
2358 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2359 return false;
2360 }
2361 }
2362 else if (shader == GL_FRAGMENT_SHADER)
2363 {
2364 uniformBlock->psRegisterIndex = registerIndex;
2365 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2366
2367 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2368 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002369 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002370 return false;
2371 }
2372 }
2373 else UNREACHABLE();
2374
2375 return true;
2376}
2377
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002378bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002379{
2380 return mValidated;
2381}
2382
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002383void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002384{
2385 // Skip over inactive attributes
2386 unsigned int activeAttribute = 0;
2387 unsigned int attribute;
2388 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2389 {
2390 if (mLinkedAttribute[attribute].name.empty())
2391 {
2392 continue;
2393 }
2394
2395 if (activeAttribute == index)
2396 {
2397 break;
2398 }
2399
2400 activeAttribute++;
2401 }
2402
2403 if (bufsize > 0)
2404 {
2405 const char *string = mLinkedAttribute[attribute].name.c_str();
2406
2407 strncpy(name, string, bufsize);
2408 name[bufsize - 1] = '\0';
2409
2410 if (length)
2411 {
2412 *length = strlen(name);
2413 }
2414 }
2415
2416 *size = 1; // Always a single 'type' instance
2417
2418 *type = mLinkedAttribute[attribute].type;
2419}
2420
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002421GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002422{
2423 int count = 0;
2424
2425 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2426 {
2427 if (!mLinkedAttribute[attributeIndex].name.empty())
2428 {
2429 count++;
2430 }
2431 }
2432
2433 return count;
2434}
2435
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002436GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002437{
2438 int maxLength = 0;
2439
2440 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2441 {
2442 if (!mLinkedAttribute[attributeIndex].name.empty())
2443 {
2444 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2445 }
2446 }
2447
2448 return maxLength;
2449}
2450
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002451void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002452{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002453 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002454
2455 if (bufsize > 0)
2456 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002457 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002458
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002459 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002460 {
2461 string += "[0]";
2462 }
2463
2464 strncpy(name, string.c_str(), bufsize);
2465 name[bufsize - 1] = '\0';
2466
2467 if (length)
2468 {
2469 *length = strlen(name);
2470 }
2471 }
2472
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002473 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002474
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002475 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002476}
2477
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002478GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002479{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002480 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002481}
2482
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002483GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002484{
2485 int maxLength = 0;
2486
2487 unsigned int numUniforms = mUniforms.size();
2488 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2489 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002490 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002491 {
2492 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2493 if (mUniforms[uniformIndex]->isArray())
2494 {
2495 length += 3; // Counting in "[0]".
2496 }
2497 maxLength = std::max(length, maxLength);
2498 }
2499 }
2500
2501 return maxLength;
2502}
2503
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002504GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2505{
Jamie Madill834e8b72014-04-11 13:33:58 -04002506 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002507
2508 switch (pname)
2509 {
2510 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2511 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002512 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002513 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002514
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002515 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2516 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2517 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2518 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002519
2520 default:
2521 UNREACHABLE();
2522 break;
2523 }
2524 return 0;
2525}
2526
Jamie Madill36398922014-05-20 14:51:53 -04002527bool ProgramBinary::isValidUniformLocation(GLint location) const
2528{
2529 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2530 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2531}
2532
2533LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2534{
2535 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2536 return mUniforms[mUniformIndex[location].index];
2537}
2538
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002539void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2540{
2541 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2542
2543 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2544
2545 if (bufSize > 0)
2546 {
2547 std::string string = uniformBlock.name;
2548
2549 if (uniformBlock.isArrayElement())
2550 {
Jamie Madill5f562732014-02-14 16:41:24 -05002551 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002552 }
2553
2554 strncpy(uniformBlockName, string.c_str(), bufSize);
2555 uniformBlockName[bufSize - 1] = '\0';
2556
2557 if (length)
2558 {
2559 *length = strlen(uniformBlockName);
2560 }
2561 }
2562}
2563
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002564void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2565{
2566 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2567
2568 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2569
2570 switch (pname)
2571 {
2572 case GL_UNIFORM_BLOCK_DATA_SIZE:
2573 *params = static_cast<GLint>(uniformBlock.dataSize);
2574 break;
2575 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002576 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002577 break;
2578 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2579 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2580 break;
2581 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2582 {
2583 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2584 {
2585 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2586 }
2587 }
2588 break;
2589 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2590 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2591 break;
2592 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2593 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2594 break;
2595 default: UNREACHABLE();
2596 }
2597}
2598
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002599GLuint ProgramBinary::getActiveUniformBlockCount() const
2600{
2601 return mUniformBlocks.size();
2602}
2603
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002604GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2605{
2606 unsigned int maxLength = 0;
2607
2608 unsigned int numUniformBlocks = mUniformBlocks.size();
2609 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2610 {
2611 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2612 if (!uniformBlock.name.empty())
2613 {
2614 const unsigned int length = uniformBlock.name.length() + 1;
2615
2616 // Counting in "[0]".
2617 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2618
2619 maxLength = std::max(length + arrayLength, maxLength);
2620 }
2621 }
2622
2623 return maxLength;
2624}
2625
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002626void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002627{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002628 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002629 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002630 {
2631 mValidated = false;
2632 }
2633 else
2634 {
2635 mValidated = true;
2636 }
2637}
2638
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002639bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002640{
2641 // if any two active samplers in a program are of different types, but refer to the same
2642 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2643 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madilld4cfa572014-07-08 10:00:32 -04002644 updateSamplerMapping();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002645
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002646 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002647 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002648
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002649 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002650 {
2651 textureUnitType[i] = TEXTURE_UNKNOWN;
2652 }
2653
2654 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2655 {
2656 if (mSamplersPS[i].active)
2657 {
2658 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002659
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002660 if (unit >= maxCombinedTextureImageUnits)
2661 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002662 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002663 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002664 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002665 }
2666
2667 return false;
2668 }
2669
2670 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2671 {
2672 if (mSamplersPS[i].textureType != textureUnitType[unit])
2673 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002674 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002675 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002676 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002677 }
2678
2679 return false;
2680 }
2681 }
2682 else
2683 {
2684 textureUnitType[unit] = mSamplersPS[i].textureType;
2685 }
2686 }
2687 }
2688
2689 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2690 {
2691 if (mSamplersVS[i].active)
2692 {
2693 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002694
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002695 if (unit >= maxCombinedTextureImageUnits)
2696 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002697 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002698 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002699 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002700 }
2701
2702 return false;
2703 }
2704
2705 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2706 {
2707 if (mSamplersVS[i].textureType != textureUnitType[unit])
2708 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002709 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002710 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002711 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002712 }
2713
2714 return false;
2715 }
2716 }
2717 else
2718 {
2719 textureUnitType[unit] = mSamplersVS[i].textureType;
2720 }
2721 }
2722 }
2723
2724 return true;
2725}
2726
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002727ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2728{
2729}
2730
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002731struct AttributeSorter
2732{
2733 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2734 : originalIndices(semanticIndices)
2735 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002736 }
2737
2738 bool operator()(int a, int b)
2739 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002740 if (originalIndices[a] == -1) return false;
2741 if (originalIndices[b] == -1) return true;
2742 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002743 }
2744
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002745 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2746};
2747
Al Patrick3f2daa82013-08-07 12:58:57 -07002748void ProgramBinary::initAttributesByLayout()
2749{
2750 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2751 {
2752 mAttributesByLayout[i] = i;
2753 }
2754
2755 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2756}
2757
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002758void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2759{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002760 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2761
2762 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2763 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002764 oldTranslatedAttributes[i] = attributes[i];
2765 }
2766
2767 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2768 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002769 int oldIndex = mAttributesByLayout[i];
2770 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002771 attributes[i] = oldTranslatedAttributes[oldIndex];
2772 }
2773}
2774
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002775void ProgramBinary::initializeUniformStorage()
2776{
2777 // Compute total default block size
2778 unsigned int vertexRegisters = 0;
2779 unsigned int fragmentRegisters = 0;
2780 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2781 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002782 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002783
2784 if (!IsSampler(uniform.type))
2785 {
2786 if (uniform.isReferencedByVertexShader())
2787 {
2788 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2789 }
2790 if (uniform.isReferencedByFragmentShader())
2791 {
2792 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2793 }
2794 }
2795 }
2796
2797 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2798 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2799}
2800
Geoff Lang04fb89a2014-06-09 15:05:36 -04002801void ProgramBinary::reset()
2802{
2803 mVertexHLSL.clear();
2804 mVertexWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2805 SafeDeleteContainer(mVertexExecutables);
2806
2807 mPixelHLSL.clear();
2808 mPixelWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2809 mUsesFragDepth = false;
2810 mPixelShaderKey.clear();
2811 SafeDeleteContainer(mPixelExecutables);
2812
2813 SafeDelete(mGeometryExecutable);
2814
2815 mTransformFeedbackBufferMode = GL_NONE;
2816 mTransformFeedbackLinkedVaryings.clear();
2817
2818 for (size_t i = 0; i < ArraySize(mSamplersPS); i++)
2819 {
2820 mSamplersPS[i] = Sampler();
2821 }
2822 for (size_t i = 0; i < ArraySize(mSamplersVS); i++)
2823 {
2824 mSamplersVS[i] = Sampler();
2825 }
2826 mUsedVertexSamplerRange = 0;
2827 mUsedPixelSamplerRange = 0;
2828 mUsesPointSize = false;
2829 mShaderVersion = 0;
Jamie Madilld4cfa572014-07-08 10:00:32 -04002830 mDirtySamplerMapping = true;
Geoff Lang04fb89a2014-06-09 15:05:36 -04002831
2832 SafeDeleteContainer(mUniforms);
2833 SafeDeleteContainer(mUniformBlocks);
2834 mUniformIndex.clear();
2835 mOutputVariables.clear();
2836 SafeDelete(mVertexUniformStorage);
2837 SafeDelete(mFragmentUniformStorage);
2838
2839 mValidated = false;
2840}
2841
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002842}