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Olli Etuaho853dc1a2014-11-06 17:25:48 +02001//
2// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7#ifndef COMPILER_TRANSLATOR_EMULATE_PRECISION_H_
8#define COMPILER_TRANSLATOR_EMULATE_PRECISION_H_
9
10#include "common/angleutils.h"
Qingqing Dengad0d0792015-04-08 14:25:06 -070011#include "compiler/translator/Compiler.h"
Olli Etuaho853dc1a2014-11-06 17:25:48 +020012#include "compiler/translator/InfoSink.h"
13#include "compiler/translator/IntermNode.h"
14#include "GLSLANG/ShaderLang.h"
15
16// This class gathers all compound assignments from the AST and can then write
17// the functions required for their precision emulation. This way there is no
18// need to write a huge number of variations of the emulated compound assignment
19// to every translated shader with emulation enabled.
20
Olli Etuaho3fc93372015-08-11 14:50:59 +030021class EmulatePrecision : public TLValueTrackingTraverser
Olli Etuaho853dc1a2014-11-06 17:25:48 +020022{
23 public:
Olli Etuaho217fe6e2015-08-05 13:25:08 +030024 EmulatePrecision(const TSymbolTable &symbolTable, int shaderVersion);
Olli Etuaho853dc1a2014-11-06 17:25:48 +020025
Corentin Walleze5a1f272015-08-21 02:58:25 +020026 void visitSymbol(TIntermSymbol *node) override;
27 bool visitBinary(Visit visit, TIntermBinary *node) override;
28 bool visitUnary(Visit visit, TIntermUnary *node) override;
29 bool visitAggregate(Visit visit, TIntermAggregate *node) override;
Olli Etuaho853dc1a2014-11-06 17:25:48 +020030
Olli Etuaho61b81ac2016-06-28 14:15:20 +030031 void writeEmulationHelpers(TInfoSinkBase &sink,
32 const int shaderVersion,
33 const ShShaderOutput outputLanguage);
Olli Etuaho853dc1a2014-11-06 17:25:48 +020034
Jamie Madilld5696192016-10-06 11:09:24 -040035 static bool SupportedInLanguage(const ShShaderOutput outputLanguage);
36
Olli Etuaho853dc1a2014-11-06 17:25:48 +020037 private:
Olli Etuaho853dc1a2014-11-06 17:25:48 +020038 struct TypePair
39 {
40 TypePair(const char *l, const char *r)
41 : lType(l), rType(r) { }
42
43 const char *lType;
44 const char *rType;
45 };
46
47 struct TypePairComparator
48 {
49 bool operator() (const TypePair& l, const TypePair& r) const
50 {
51 if (l.lType == r.lType)
52 return l.rType < r.rType;
53 return l.lType < r.lType;
54 }
55 };
56
57 typedef std::set<TypePair, TypePairComparator> EmulationSet;
58 EmulationSet mEmulateCompoundAdd;
59 EmulationSet mEmulateCompoundSub;
60 EmulationSet mEmulateCompoundMul;
61 EmulationSet mEmulateCompoundDiv;
62
Olli Etuaho853dc1a2014-11-06 17:25:48 +020063 bool mDeclaringVariables;
Olli Etuaho853dc1a2014-11-06 17:25:48 +020064};
65
66#endif // COMPILER_TRANSLATOR_EMULATE_PRECISION_H_