blob: 34e3ccaaffe4f6f51796ed7a1f7c7ca3fa5c9678 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
Jamie Madilld754eb52018-07-19 14:55:03 -040043bool ClipToRenderTarget(const gl::Rectangle &area,
44 RenderTargetVk *renderTarget,
45 gl::Rectangle *rectOut)
46{
47 const gl::Extents &renderTargetExtents = renderTarget->getImageExtents();
48 gl::Rectangle renderTargetRect(0, 0, renderTargetExtents.width, renderTargetExtents.height);
49 return ClipRectangle(area, renderTargetRect, rectOut);
50}
51
Luc Ferron26581112018-06-21 09:43:08 -040052bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
53 RenderTargetVk *srcRenderTarget,
54 RenderTargetVk *dstRenderTarget)
55{
56 VkFormatProperties drawImageProperties;
57 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
58 &drawImageProperties);
59
60 VkFormatProperties readImageProperties;
61 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
62 &readImageProperties);
63
64 // Verifies if the draw and read images have the necessary prerequisites for blitting.
65 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
66 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
67 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
68 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
69}
Jamie Madillb436aac2018-07-18 17:23:48 -040070
71// Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
72// into a depth or stencil section of the destination buffer. See the spec:
73// https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkBufferImageCopy.html
74const angle::Format &GetDepthStencilImageToBufferFormat(const angle::Format &imageFormat,
75 VkImageAspectFlagBits copyAspect)
76{
77 if (copyAspect == VK_IMAGE_ASPECT_STENCIL_BIT)
78 {
79 ASSERT(imageFormat.id == angle::FormatID::D24_UNORM_S8_UINT ||
80 imageFormat.id == angle::FormatID::D32_FLOAT_S8X24_UINT ||
81 imageFormat.id == angle::FormatID::S8_UINT);
82 return angle::Format::Get(angle::FormatID::S8_UINT);
83 }
84
85 ASSERT(copyAspect == VK_IMAGE_ASPECT_DEPTH_BIT);
86
87 switch (imageFormat.id)
88 {
89 case angle::FormatID::D16_UNORM:
90 return imageFormat;
91 case angle::FormatID::D24_UNORM_X8_UINT:
92 return imageFormat;
93 case angle::FormatID::D24_UNORM_S8_UINT:
94 return angle::Format::Get(angle::FormatID::D24_UNORM_X8_UINT);
95 case angle::FormatID::D32_FLOAT:
96 return imageFormat;
97 case angle::FormatID::D32_FLOAT_S8X24_UINT:
98 return angle::Format::Get(angle::FormatID::D32_FLOAT);
99 default:
100 UNREACHABLE();
101 return imageFormat;
102 }
103}
Jamie Madillbcf467f2018-05-23 09:46:00 -0400104} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500105
106// static
Jamie Madill639bc902018-07-18 17:08:27 -0400107FramebufferVk *FramebufferVk::CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500108{
Jamie Madill639bc902018-07-18 17:08:27 -0400109 return new FramebufferVk(renderer, state, nullptr);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500110}
111
112// static
Jamie Madill639bc902018-07-18 17:08:27 -0400113FramebufferVk *FramebufferVk::CreateDefaultFBO(RendererVk *renderer,
114 const gl::FramebufferState &state,
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500115 WindowSurfaceVk *backbuffer)
116{
Jamie Madill639bc902018-07-18 17:08:27 -0400117 return new FramebufferVk(renderer, state, backbuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118}
119
Jamie Madill639bc902018-07-18 17:08:27 -0400120FramebufferVk::FramebufferVk(RendererVk *renderer,
121 const gl::FramebufferState &state,
122 WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -0400123 : FramebufferImpl(state),
124 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -0400125 mActiveColorComponents(0),
Jamie Madilld754eb52018-07-19 14:55:03 -0400126 mReadPixelBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize),
Luc Ferron1617e692018-07-11 11:08:19 -0400127 mBlitPixelBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500128{
Jamie Madill639bc902018-07-18 17:08:27 -0400129 mBlitPixelBuffer.init(1, renderer);
Jamie Madilld754eb52018-07-19 14:55:03 -0400130 mReadPixelBuffer.init(1, renderer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500131}
132
Jamie Madill58675012018-05-22 14:54:07 -0400133FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400134
Jamie Madillc564c072017-06-01 12:45:42 -0400135void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -0500136{
Luc Ferron534b00d2018-05-18 08:16:53 -0400137 ContextVk *contextVk = vk::GetImpl(context);
138 RendererVk *renderer = contextVk->getRenderer();
Jamie Madille8dd0792018-09-27 15:04:27 -0400139 mFramebuffer.release(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400140
Jamie Madilld754eb52018-07-19 14:55:03 -0400141 mReadPixelBuffer.destroy(contextVk->getDevice());
Luc Ferron1617e692018-07-11 11:08:19 -0400142 mBlitPixelBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500143}
144
Jamie Madill4928b7c2017-06-20 12:57:39 -0400145gl::Error FramebufferVk::discard(const gl::Context *context,
146 size_t count,
147 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400148{
149 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500150 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Jamie Madill4928b7c2017-06-20 12:57:39 -0400153gl::Error FramebufferVk::invalidate(const gl::Context *context,
154 size_t count,
155 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156{
157 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500158 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400159}
160
Jamie Madill4928b7c2017-06-20 12:57:39 -0400161gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
162 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400163 const GLenum *attachments,
164 const gl::Rectangle &area)
165{
166 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500167 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400168}
169
Jamie Madillc564c072017-06-01 12:45:42 -0400170gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400171{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400175 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500176
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
178 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
179 ASSERT(!clearDepth || depthAttachment->isAttached());
180
181 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
182 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
183 ASSERT(!clearStencil || stencilAttachment->isAttached());
184
Luc Ferrona8af3a62018-03-29 14:44:24 -0400185 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
186
Luc Ferron8836f632018-04-05 07:26:53 -0400187 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400188 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400189
Jamie Madill9aef3672018-04-27 11:45:06 -0400190 // The most costly clear mode is when we need to mask out specific color channels. This can
191 // only be done with a draw call. The scissor region however can easily be integrated with
192 // this method. Similarly for depth/stencil clear.
193 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
194 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
195 {
Jamie Madill21061022018-07-12 23:56:30 -0400196 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400197
198 // Stencil clears must be handled separately. The only way to write out a stencil value from
199 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
200 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
201 // depth to keep the code simple, but depth clears could be combined with the masked color
202 // clears as an optimization.
203
204 if (clearDepth || clearStencil)
205 {
206 // Masked stencil clears are currently not implemented.
207 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
208 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
209 }
210 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400211 }
212
Luc Ferron8836f632018-04-05 07:26:53 -0400213 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
Jamie Madill3f3b3582018-09-14 10:38:44 -0400214 // attachment, we need to use clearAttachments instead of clearDepthStencil since Vulkan won't
Luc Ferron8836f632018-04-05 07:26:53 -0400215 // allow us to clear one or the other separately.
Jamie Madill3f3b3582018-09-14 10:38:44 -0400216 // Note: this might be bugged if we emulate single depth or stencil with a packed format.
217 // TODO(jmadill): Investigate emulated packed formats. http://anglebug.com/2815
Luc Ferron8836f632018-04-05 07:26:53 -0400218 bool isSingleClearOnPackedDepthStencilAttachment =
219 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400220 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400221 {
222 // With scissor test enabled, we clear very differently and we don't need to access
223 // the image inside each attachment we can just use clearCmdAttachments with our
224 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400225
226 // Masked stencil clears are currently not implemented.
227 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400228 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400229 return gl::NoError();
230 }
231
232 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400233 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500234 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400235 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400236
237 const VkClearDepthStencilValue &clearDepthStencilValue =
238 contextVk->getClearDepthStencilValue().depthStencil;
239
Luc Ferron26581112018-06-21 09:43:08 -0400240 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400241 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
242 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
243
Jamie Madille8dd0792018-09-27 15:04:27 -0400244 vk::ImageHelper *image = renderTarget->getImageForWrite(&mFramebuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400245 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500246 }
247
Luc Ferrond3ab3072018-06-19 09:55:04 -0400248 if (!clearColor)
249 {
250 return gl::NoError();
251 }
252
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500253 const auto *attachment = mState.getFirstNonNullAttachment();
254 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500255
Jamie Madill0cec82a2018-03-14 09:21:07 -0400256 if (!commandBuffer)
257 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400258 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400259 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500260
Jamie Madill66546be2018-03-08 09:47:20 -0500261 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400262 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400263 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500264 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500265 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400266 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400267 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400268
269 // Its possible we're clearing a render target that has no alpha channel but we represent it
270 // with a texture that has one. We must not affect its alpha channel no matter what the
271 // clear value is in that case.
272 if (mEmulatedAlphaAttachmentMask[colorIndex])
273 {
274 modifiedClearColorValue.float32[3] = 1.0;
275 }
276
Jamie Madill66546be2018-03-08 09:47:20 -0500277 ASSERT(colorRenderTarget);
Jamie Madille8dd0792018-09-27 15:04:27 -0400278 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferronc20b9502018-05-24 09:30:17 -0400279 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Jamie Madill3f3b3582018-09-14 10:38:44 -0400280
281 // If we're clearing a cube map face ensure we only clear the selected layer.
282 image->clearColorLayer(modifiedClearColorValue, mipLevelToClear, 1,
283 colorRenderTarget->getLayerIndex(), 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500284 }
285
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500286 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400287}
288
Jamie Madillc564c072017-06-01 12:45:42 -0400289gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400290 GLenum buffer,
291 GLint drawbuffer,
292 const GLfloat *values)
293{
294 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500295 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400296}
297
Jamie Madillc564c072017-06-01 12:45:42 -0400298gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400299 GLenum buffer,
300 GLint drawbuffer,
301 const GLuint *values)
302{
303 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500304 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400305}
306
Jamie Madillc564c072017-06-01 12:45:42 -0400307gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400308 GLenum buffer,
309 GLint drawbuffer,
310 const GLint *values)
311{
312 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500313 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400314}
315
Jamie Madillc564c072017-06-01 12:45:42 -0400316gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400317 GLenum buffer,
318 GLint drawbuffer,
319 GLfloat depth,
320 GLint stencil)
321{
322 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500323 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324}
325
Jamie Madill4928b7c2017-06-20 12:57:39 -0400326GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327{
Jamie Madill66546be2018-03-08 09:47:20 -0500328 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329}
330
Jamie Madill4928b7c2017-06-20 12:57:39 -0400331GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400332{
Jamie Madill66546be2018-03-08 09:47:20 -0500333 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400334}
335
Jamie Madillc564c072017-06-01 12:45:42 -0400336gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400337 const gl::Rectangle &area,
338 GLenum format,
339 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400340 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341{
Luc Ferrona1c72422018-05-14 15:58:28 -0400342 // Clip read area to framebuffer.
343 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
344 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400345 ContextVk *contextVk = vk::GetImpl(context);
346 RendererVk *renderer = contextVk->getRenderer();
347
Luc Ferrona1c72422018-05-14 15:58:28 -0400348 gl::Rectangle clippedArea;
349 if (!ClipRectangle(area, fbRect, &clippedArea))
350 {
351 // nothing to read
352 return gl::NoError();
353 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400354 gl::Rectangle flippedArea = clippedArea;
Geoff Lange076a232018-07-16 15:34:05 -0400355 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400356 {
357 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
358 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400359
Jamie Madill66546be2018-03-08 09:47:20 -0500360 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400361
Luc Ferron44a3cf42018-07-09 09:40:57 -0400362 gl::PixelPackState packState(glState.getPackState());
Geoff Lange076a232018-07-16 15:34:05 -0400363 if (contextVk->isViewportFlipEnabledForReadFBO())
Luc Ferronbf6dc372018-06-28 15:24:19 -0400364 {
365 packState.reverseRowOrder = !packState.reverseRowOrder;
366 }
367
Luc Ferrona1c72422018-05-14 15:58:28 -0400368 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
369
370 GLuint outputPitch = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400371 ANGLE_TRY_CHECKED_MATH(sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
372 packState.rowLength, &outputPitch));
Luc Ferrona1c72422018-05-14 15:58:28 -0400373 GLuint outputSkipBytes = 0;
Jamie Madillca2ff382018-07-11 09:01:17 -0400374 ANGLE_TRY_CHECKED_MATH(
375 sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false, &outputSkipBytes));
Luc Ferrona1c72422018-05-14 15:58:28 -0400376
377 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
378 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400379
Jamie Madilldb9c69e2018-07-18 17:23:47 -0400380 const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
381
382 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState,
383 glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500384
Jamie Madill21061022018-07-12 23:56:30 -0400385 ANGLE_TRY(readPixelsImpl(contextVk, flippedArea, params, VK_IMAGE_ASPECT_COLOR_BIT,
Luc Ferron1617e692018-07-11 11:08:19 -0400386 getColorReadRenderTarget(),
Rafael Cintron05a449a2018-06-20 18:08:04 -0700387 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Jamie Madilld754eb52018-07-19 14:55:03 -0400388 mReadPixelBuffer.releaseRetainedBuffers(renderer);
Luc Ferron534b00d2018-05-18 08:16:53 -0400389 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400390}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500391
Luc Ferron26581112018-06-21 09:43:08 -0400392RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
393{
394 return mRenderTargetCache.getDepthStencil();
395}
396
Jamie Madilld754eb52018-07-19 14:55:03 -0400397void FramebufferVk::blitWithCopy(vk::CommandBuffer *commandBuffer,
398 const gl::Rectangle &copyArea,
399 RenderTargetVk *readRenderTarget,
400 RenderTargetVk *drawRenderTarget,
401 bool blitDepthBuffer,
402 bool blitStencilBuffer)
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400403{
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400404 VkFlags aspectFlags =
405 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
406 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400407 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
408 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400409 // Requirement of the copyImageToBuffer, the dst image must be in
410 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
411 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
412 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
413 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400414
415 VkImageAspectFlags aspectMask =
416 vk::GetDepthStencilAspectFlagsForCopy(blitDepthBuffer, blitStencilBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400417 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
Jamie Madilld754eb52018-07-19 14:55:03 -0400418 gl::Extents(copyArea.width, copyArea.height, 1), aspectMask,
419 commandBuffer);
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400420}
421
Jamie Madill58675012018-05-22 14:54:07 -0400422RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400423{
424 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400425 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400426 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400427}
428
Jamie Madill21061022018-07-12 23:56:30 -0400429angle::Result FramebufferVk::blitWithReadback(ContextVk *contextVk,
Jamie Madilld754eb52018-07-19 14:55:03 -0400430 const gl::Rectangle &copyArea,
Jamie Madillb436aac2018-07-18 17:23:48 -0400431 VkImageAspectFlagBits aspect,
Jamie Madill21061022018-07-12 23:56:30 -0400432 vk::CommandBuffer *commandBuffer,
433 RenderTargetVk *readRenderTarget,
434 RenderTargetVk *drawRenderTarget)
Luc Ferron1617e692018-07-11 11:08:19 -0400435{
Jamie Madillb436aac2018-07-18 17:23:48 -0400436 RendererVk *renderer = contextVk->getRenderer();
437 const angle::Format &readFormat = readRenderTarget->getImageFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -0400438
Jamie Madillb436aac2018-07-18 17:23:48 -0400439 ASSERT(aspect == VK_IMAGE_ASPECT_DEPTH_BIT || aspect == VK_IMAGE_ASPECT_STENCIL_BIT);
Luc Ferron1617e692018-07-11 11:08:19 -0400440
Jamie Madillb436aac2018-07-18 17:23:48 -0400441 // This path is only currently used for y-flipping depth/stencil blits.
Luc Ferron1617e692018-07-11 11:08:19 -0400442 PackPixelsParams packPixelsParams;
443 packPixelsParams.pack.alignment = 1;
444 packPixelsParams.pack.reverseRowOrder = true;
Jamie Madilld754eb52018-07-19 14:55:03 -0400445 packPixelsParams.area.width = copyArea.width;
Jamie Madillb436aac2018-07-18 17:23:48 -0400446 packPixelsParams.area.height = copyArea.height;
Jamie Madilld754eb52018-07-19 14:55:03 -0400447 packPixelsParams.area.x = copyArea.x;
448 packPixelsParams.area.y = copyArea.y;
Luc Ferron1617e692018-07-11 11:08:19 -0400449
Jamie Madillb436aac2018-07-18 17:23:48 -0400450 // Read back depth values into the destination buffer.
451 const angle::Format &copyFormat = GetDepthStencilImageToBufferFormat(readFormat, aspect);
452 packPixelsParams.destFormat = &copyFormat;
453 packPixelsParams.outputPitch = copyFormat.pixelBytes * copyArea.width;
Luc Ferron1617e692018-07-11 11:08:19 -0400454
Jamie Madillb436aac2018-07-18 17:23:48 -0400455 // Allocate a space in the destination buffer to write to.
456 size_t blitAllocationSize = copyFormat.pixelBytes * copyArea.width * copyArea.height;
457 uint8_t *destPtr = nullptr;
458 VkBuffer destBufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -0400459 VkDeviceSize destOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -0400460 ANGLE_TRY(mBlitPixelBuffer.allocate(contextVk, blitAllocationSize, &destPtr, &destBufferHandle,
461 &destOffset, nullptr));
Luc Ferron1617e692018-07-11 11:08:19 -0400462
Jamie Madillb436aac2018-07-18 17:23:48 -0400463 ANGLE_TRY(
464 readPixelsImpl(contextVk, copyArea, packPixelsParams, aspect, readRenderTarget, destPtr));
Luc Ferron1617e692018-07-11 11:08:19 -0400465
Jamie Madillb436aac2018-07-18 17:23:48 -0400466 VkBufferImageCopy copyRegion;
467 copyRegion.bufferOffset = destOffset;
468 copyRegion.bufferImageHeight = copyArea.height;
469 copyRegion.bufferRowLength = copyArea.width;
470 copyRegion.imageExtent.width = copyArea.width;
471 copyRegion.imageExtent.height = copyArea.height;
472 copyRegion.imageExtent.depth = 1;
473 copyRegion.imageSubresource.mipLevel = 0;
474 copyRegion.imageSubresource.aspectMask = aspect;
475 copyRegion.imageSubresource.baseArrayLayer = 0;
476 copyRegion.imageSubresource.layerCount = 1;
477 copyRegion.imageOffset.x = copyArea.x;
478 copyRegion.imageOffset.y = copyArea.y;
479 copyRegion.imageOffset.z = 0;
480
Jamie Madill21061022018-07-12 23:56:30 -0400481 ANGLE_TRY(mBlitPixelBuffer.flush(contextVk));
Luc Ferron1617e692018-07-11 11:08:19 -0400482
483 // Reinitialize the commandBuffer after a read pixels because it calls
484 // renderer->finish which makes command buffers obsolete.
Jamie Madille8dd0792018-09-27 15:04:27 -0400485 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Luc Ferron1617e692018-07-11 11:08:19 -0400486
487 // We read the bytes of the image in a buffer, now we have to copy them into the
488 // destination target.
Jamie Madille8dd0792018-09-27 15:04:27 -0400489 vk::ImageHelper *imageForWrite = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400490
491 imageForWrite->changeLayoutWithStages(
492 imageForWrite->getAspectFlags(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
493 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
494
Jamie Madillb436aac2018-07-18 17:23:48 -0400495 commandBuffer->copyBufferToImage(destBufferHandle, imageForWrite->getImage(),
496 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
Luc Ferron1617e692018-07-11 11:08:19 -0400497
498 mBlitPixelBuffer.releaseRetainedBuffers(renderer);
Jamie Madillb436aac2018-07-18 17:23:48 -0400499
Jamie Madill21061022018-07-12 23:56:30 -0400500 return angle::Result::Continue();
Luc Ferron1617e692018-07-11 11:08:19 -0400501}
502
Jamie Madillc564c072017-06-01 12:45:42 -0400503gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400504 const gl::Rectangle &sourceArea,
505 const gl::Rectangle &destArea,
506 GLbitfield mask,
507 GLenum filter)
508{
Luc Ferron26581112018-06-21 09:43:08 -0400509 ContextVk *contextVk = vk::GetImpl(context);
510 RendererVk *renderer = contextVk->getRenderer();
511
512 const gl::State &glState = context->getGLState();
513 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
Jamie Madillba365932018-07-18 17:23:46 -0400514 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
515 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
516 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
Luc Ferron26581112018-06-21 09:43:08 -0400517
518 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -0400519 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400520 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron82eda932018-07-09 15:10:22 -0400521 bool flipSource = contextVk->isViewportFlipEnabledForReadFBO();
522 bool flipDest = contextVk->isViewportFlipEnabledForDrawFBO();
523
Jamie Madilld754eb52018-07-19 14:55:03 -0400524 gl::Rectangle readRect = sourceArea;
525 gl::Rectangle drawRect = destArea;
526
527 if (glState.isScissorTestEnabled())
528 {
529 const gl::Rectangle scissorRect = glState.getScissor();
530 if (!ClipRectangle(sourceArea, scissorRect, &readRect))
531 {
532 return gl::NoError();
533 }
534
535 if (!ClipRectangle(destArea, scissorRect, &drawRect))
536 {
537 return gl::NoError();
538 }
539 }
540
541 // After cropping for the scissor, we also want to crop for the size of the buffers.
542
Luc Ferron26581112018-06-21 09:43:08 -0400543 if (blitColorBuffer)
544 {
545 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
546
Jamie Madilld754eb52018-07-19 14:55:03 -0400547 gl::Rectangle readRenderTargetRect;
548 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
549 {
550 return gl::NoError();
551 }
552
Luc Ferron26581112018-06-21 09:43:08 -0400553 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
554 {
555 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
556 ASSERT(drawRenderTarget);
557 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
558 drawRenderTarget));
Jamie Madilld754eb52018-07-19 14:55:03 -0400559
560 gl::Rectangle drawRenderTargetRect;
561 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
562 {
563 return gl::NoError();
564 }
565
566 blitWithCommand(commandBuffer, readRenderTargetRect, drawRenderTargetRect,
567 readRenderTarget, drawRenderTarget, filter, true, false, false,
568 flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400569 }
570 }
571
572 if (blitDepthBuffer || blitStencilBuffer)
573 {
574 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
575 ASSERT(readRenderTarget);
576
Jamie Madilld754eb52018-07-19 14:55:03 -0400577 gl::Rectangle readRenderTargetRect;
578 if (!ClipToRenderTarget(readRect, readRenderTarget, &readRenderTargetRect))
579 {
580 return gl::NoError();
581 }
582
Luc Ferron26581112018-06-21 09:43:08 -0400583 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madilld754eb52018-07-19 14:55:03 -0400584 ASSERT(drawRenderTarget);
585
586 gl::Rectangle drawRenderTargetRect;
587 if (!ClipToRenderTarget(drawRect, drawRenderTarget, &drawRenderTargetRect))
588 {
589 return gl::NoError();
590 }
591
592 ASSERT(readRenderTargetRect == drawRenderTargetRect);
593 ASSERT(filter == GL_NEAREST);
Luc Ferron26581112018-06-21 09:43:08 -0400594
595 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
596 drawRenderTarget))
597 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400598 blitWithCommand(commandBuffer, readRenderTargetRect, drawRenderTargetRect,
599 readRenderTarget, drawRenderTarget, filter, false, blitDepthBuffer,
600 blitStencilBuffer, flipSource, flipDest);
Luc Ferron26581112018-06-21 09:43:08 -0400601 }
602 else
603 {
Luc Ferron1617e692018-07-11 11:08:19 -0400604 if (flipSource || flipDest)
605 {
Jamie Madillb436aac2018-07-18 17:23:48 -0400606 if (blitDepthBuffer)
607 {
608 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
609 VK_IMAGE_ASPECT_DEPTH_BIT, commandBuffer,
610 readRenderTarget, drawRenderTarget));
611 }
612 if (blitStencilBuffer)
613 {
614 ANGLE_TRY(blitWithReadback(contextVk, readRenderTargetRect,
615 VK_IMAGE_ASPECT_STENCIL_BIT, commandBuffer,
616 readRenderTarget, drawRenderTarget));
617 }
Luc Ferron1617e692018-07-11 11:08:19 -0400618 }
619 else
620 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400621 blitWithCopy(commandBuffer, readRenderTargetRect, readRenderTarget,
622 drawRenderTarget, blitDepthBuffer, blitStencilBuffer);
Luc Ferron1617e692018-07-11 11:08:19 -0400623 }
Luc Ferron26581112018-06-21 09:43:08 -0400624 }
625 }
626
627 return gl::NoError();
628}
629
Jamie Madilld754eb52018-07-19 14:55:03 -0400630void FramebufferVk::blitWithCommand(vk::CommandBuffer *commandBuffer,
631 const gl::Rectangle &readRectIn,
632 const gl::Rectangle &drawRectIn,
633 RenderTargetVk *readRenderTarget,
634 RenderTargetVk *drawRenderTarget,
635 GLenum filter,
636 bool colorBlit,
637 bool depthBlit,
638 bool stencilBlit,
639 bool flipSource,
640 bool flipDest)
Luc Ferron26581112018-06-21 09:43:08 -0400641{
642 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
643 // it should never be the case that both color and depth/stencil need to be blitted at
644 // at the same time.
645 ASSERT(colorBlit != (depthBlit || stencilBlit));
646
Luc Ferron26581112018-06-21 09:43:08 -0400647 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
648 VkImageAspectFlags aspectMask =
649 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
650 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
651 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
Jamie Madille8dd0792018-09-27 15:04:27 -0400652 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400653
Jamie Madilld754eb52018-07-19 14:55:03 -0400654 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
655 gl::Rectangle readRect = readRectIn;
656
Luc Ferron82eda932018-07-09 15:10:22 -0400657 if (flipSource)
658 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400659 readRect.y = sourceFrameBufferExtents.height - readRect.y - readRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400660 }
661
Jamie Madillba365932018-07-18 17:23:46 -0400662 VkImageBlit blit = {};
663 blit.srcOffsets[0] = {readRect.x0(), flipSource ? readRect.y1() : readRect.y0(), 0};
664 blit.srcOffsets[1] = {readRect.x1(), flipSource ? readRect.y0() : readRect.y1(), 1};
665 blit.srcSubresource.aspectMask = aspectMask;
666 blit.srcSubresource.mipLevel = 0;
Luc Ferron26581112018-06-21 09:43:08 -0400667 blit.srcSubresource.baseArrayLayer = 0;
668 blit.srcSubresource.layerCount = 1;
669 blit.dstSubresource.aspectMask = aspectMask;
670 blit.dstSubresource.mipLevel = 0;
671 blit.dstSubresource.baseArrayLayer = 0;
672 blit.dstSubresource.layerCount = 1;
673
674 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
Jamie Madilld754eb52018-07-19 14:55:03 -0400675 gl::Rectangle drawRect = drawRectIn;
Luc Ferron26581112018-06-21 09:43:08 -0400676
Luc Ferron82eda932018-07-09 15:10:22 -0400677 if (flipDest)
678 {
Jamie Madilld754eb52018-07-19 14:55:03 -0400679 drawRect.y = drawFrameBufferExtents.height - drawRect.y - drawRect.height;
Luc Ferron82eda932018-07-09 15:10:22 -0400680 }
681
Jamie Madilld754eb52018-07-19 14:55:03 -0400682 blit.dstOffsets[0] = {drawRect.x0(), flipDest ? drawRect.y1() : drawRect.y0(), 0};
683 blit.dstOffsets[1] = {drawRect.x1(), flipDest ? drawRect.y0() : drawRect.y1(), 1};
Luc Ferron26581112018-06-21 09:43:08 -0400684
Jamie Madille8dd0792018-09-27 15:04:27 -0400685 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(&mFramebuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400686
687 // Requirement of the copyImageToBuffer, the dst image must be in
688 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
689 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
690 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
691 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
692
693 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
694 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
695 gl_vk::GetFilter(filter));
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400696}
697
Kenneth Russellce8602a2017-10-03 18:23:08 -0700698bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400699{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400700 // if we have both a depth and stencil buffer, they must refer to the same object
701 // since we only support packed_depth_stencil and not separate depth and stencil
702 if (mState.hasSeparateDepthAndStencilAttachments())
703 {
704 return false;
705 }
706
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400707 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400708}
709
Jamie Madill19fa1c62018-03-08 09:47:21 -0500710gl::Error FramebufferVk::syncState(const gl::Context *context,
711 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400712{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400713 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400714 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400715
716 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400717 for (size_t dirtyBit : dirtyBits)
718 {
719 switch (dirtyBit)
720 {
721 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
722 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
723 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
724 break;
725 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
726 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
727 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
728 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
729 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
730 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
731 break;
732 default:
733 {
734 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
735 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
736 size_t colorIndex =
737 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
738 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400739
740 // Update cached masks for masked clears.
741 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
742 if (renderTarget)
743 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400744 const angle::Format &emulatedFormat =
745 renderTarget->getImageFormat().textureFormat();
746 updateActiveColorMasks(
747 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
748 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
749
Luc Ferron5fd36932018-06-19 14:55:50 -0400750 const angle::Format &sourceFormat =
751 renderTarget->getImageFormat().angleFormat();
752 mEmulatedAlphaAttachmentMask.set(
753 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400754
755 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400756 }
757 else
758 {
Jamie Madill58675012018-05-22 14:54:07 -0400759 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400760 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400761 break;
762 }
763 }
764 }
Jamie Madill66546be2018-03-08 09:47:20 -0500765
Jamie Madill9aef3672018-04-27 11:45:06 -0400766 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400767 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
768 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400769
Jamie Madill9f2a8612017-11-30 12:43:09 -0500770 mRenderPassDesc.reset();
Jamie Madille8dd0792018-09-27 15:04:27 -0400771 mFramebuffer.release(renderer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500772
Jamie Madill316c6062018-05-29 10:49:45 -0400773 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400774 // create a new entry in the command graph.
Jamie Madille8dd0792018-09-27 15:04:27 -0400775 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400776
Jamie Madill72106562017-03-24 14:18:50 -0400777 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500778
779 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500780}
781
Jamie Madillb90779e2018-04-27 11:45:01 -0400782const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500783{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500784 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500785 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500786 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500787 }
788
Jamie Madill0b684ce2017-11-23 12:57:39 -0500789 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500790
Jamie Madill66546be2018-03-08 09:47:20 -0500791 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
792 const auto &colorRenderTargets = mRenderTargetCache.getColors();
793 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500794 {
Jamie Madill66546be2018-03-08 09:47:20 -0500795 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
796 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400797 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500798 }
799
Jamie Madill66546be2018-03-08 09:47:20 -0500800 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
801 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500802 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400803 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500804 }
805
Jamie Madill9f2a8612017-11-30 12:43:09 -0500806 mRenderPassDesc = desc;
807 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500808}
809
Jamie Madill21061022018-07-12 23:56:30 -0400810angle::Result FramebufferVk::getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500811{
812 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400813 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500814 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400815 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill21061022018-07-12 23:56:30 -0400816 return angle::Result::Continue();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500817 }
818
Jamie Madillb90779e2018-04-27 11:45:01 -0400819 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500820
Jamie Madillab9f9c32017-01-17 17:47:34 -0500821 vk::RenderPass *renderPass = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400822 ANGLE_TRY(contextVk->getRenderer()->getCompatibleRenderPass(contextVk, desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500823
824 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
825 if (mBackbuffer)
826 {
Jamie Madill21061022018-07-12 23:56:30 -0400827 return mBackbuffer->getCurrentFramebuffer(contextVk, *renderPass, framebufferOut);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500828 }
829
830 // Gather VkImageViews over all FBO attachments, also size of attached region.
831 std::vector<VkImageView> attachments;
832 gl::Extents attachmentsSize;
833
Jamie Madill66546be2018-03-08 09:47:20 -0500834 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
835 const auto &colorRenderTargets = mRenderTargetCache.getColors();
836 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500837 {
Jamie Madill66546be2018-03-08 09:47:20 -0500838 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
839 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400840 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500841
Jamie Madillbcf467f2018-05-23 09:46:00 -0400842 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
843 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500844 }
845
Jamie Madill66546be2018-03-08 09:47:20 -0500846 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
847 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500848 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400849 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500850
Jamie Madillbc543422018-03-30 10:43:19 -0400851 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400852 attachmentsSize == depthStencilRenderTarget->getImageExtents());
853 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500854 }
855
856 ASSERT(!attachments.empty());
857
858 VkFramebufferCreateInfo framebufferInfo;
859
860 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
861 framebufferInfo.pNext = nullptr;
862 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500863 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500864 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
865 framebufferInfo.pAttachments = attachments.data();
866 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
867 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
868 framebufferInfo.layers = 1;
869
Jamie Madill21061022018-07-12 23:56:30 -0400870 ANGLE_TRY(mFramebuffer.init(contextVk, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500871
Jamie Madille8dd0792018-09-27 15:04:27 -0400872 *framebufferOut = &mFramebuffer.getFramebuffer();
Jamie Madill21061022018-07-12 23:56:30 -0400873 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400874}
875
Jamie Madill21061022018-07-12 23:56:30 -0400876angle::Result FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
877 bool clearColor,
878 bool clearDepth,
879 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500880{
Jamie Madill316c6062018-05-29 10:49:45 -0400881 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400882 mFramebuffer.finishCurrentCommands(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400883
Luc Ferron5242d5b2018-02-15 07:14:35 -0500884 // This command can only happen inside a render pass, so obtain one if its already happening
885 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500886 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400887 vk::RecordingMode mode = vk::RecordingMode::Start;
888 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500889
Jamie Madill3f3b3582018-09-14 10:38:44 -0400890 // The array layer is offset by the ImageView. So we shouldn't need to set a base array layer.
Luc Ferrone4c38be2018-04-17 11:09:16 -0400891 VkClearRect clearRect;
892 clearRect.baseArrayLayer = 0;
893 clearRect.layerCount = 1;
894
895 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
896 // in Vulkan.
897 gl::Rectangle intersection;
Jamie Madille8dd0792018-09-27 15:04:27 -0400898 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(),
899 mFramebuffer.getRenderPassRenderArea(), &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400900 {
901 // There is nothing to clear since the scissor is outside of the render area.
Jamie Madill21061022018-07-12 23:56:30 -0400902 return angle::Result::Continue();
Luc Ferrone4c38be2018-04-17 11:09:16 -0400903 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400904
Luc Ferrone4c38be2018-04-17 11:09:16 -0400905 clearRect.rect = gl_vk::GetRect(intersection);
906
Luc Ferron82eda932018-07-09 15:10:22 -0400907 if (contextVk->isViewportFlipEnabledForDrawFBO())
Luc Ferron1a135ad2018-07-04 10:35:31 -0400908 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400909 clearRect.rect.offset.y = mFramebuffer.getRenderPassRenderArea().height -
910 clearRect.rect.offset.y - clearRect.rect.extent.height;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400911 }
912
Luc Ferron5242d5b2018-02-15 07:14:35 -0500913 gl::AttachmentArray<VkClearAttachment> clearAttachments;
914 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400915
916 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500917 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400918 RenderTargetVk *renderTarget = getColorReadRenderTarget();
919 const vk::Format &format = renderTarget->getImageFormat();
920 VkClearValue modifiedClear = contextVk->getClearColorValue();
921
922 // We need to make sure we are not clearing the alpha channel if we are using a buffer
923 // format that doesn't have an alpha channel.
924 if (format.angleFormat().alphaBits == 0)
925 {
926 modifiedClear.color.float32[3] = 1.0;
927 }
928
Luc Ferrona8af3a62018-03-29 14:44:24 -0400929 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
930 for (size_t colorIndex : mState.getEnabledDrawBuffers())
931 {
932 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
933 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
934 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400935 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400936 ++clearAttachmentIndex;
937 }
938 }
939
940 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
941 {
942 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
943 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500944 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400945 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
946 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
947 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500948 ++clearAttachmentIndex;
949 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400950 else
951 {
952 if (clearDepth)
953 {
954 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
955 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
956 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
957 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
958 ++clearAttachmentIndex;
959 }
960
961 if (clearStencil)
962 {
963 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
964 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
965 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
966 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
967 ++clearAttachmentIndex;
968 }
969 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500970
Luc Ferrona8af3a62018-03-29 14:44:24 -0400971 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500972 clearAttachments.data(), 1, &clearRect);
Jamie Madill21061022018-07-12 23:56:30 -0400973 return angle::Result::Continue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500974}
975
Jamie Madill21061022018-07-12 23:56:30 -0400976angle::Result FramebufferVk::clearWithDraw(ContextVk *contextVk,
977 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400978{
979 RendererVk *renderer = contextVk->getRenderer();
980 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
981
Jamie Madill316c6062018-05-29 10:49:45 -0400982 // Trigger a new command node to ensure overlapping writes happen sequentially.
Jamie Madille8dd0792018-09-27 15:04:27 -0400983 mFramebuffer.finishCurrentCommands(renderer);
Jamie Madill316c6062018-05-29 10:49:45 -0400984
Jamie Madill9aef3672018-04-27 11:45:06 -0400985 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400986 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::FullScreenQuad_vert,
Jamie Madill9aef3672018-04-27 11:45:06 -0400987 &fullScreenQuad));
988
jchen10be7f44f2018-05-21 14:35:32 +0800989 const vk::ShaderAndSerial *pushConstantColor = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -0400990 ANGLE_TRY(shaderLibrary->getShader(contextVk, vk::InternalShaderID::PushConstantColor_frag,
jchen10be7f44f2018-05-21 14:35:32 +0800991 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400992
Jamie Madilld668be92018-06-13 16:54:06 -0400993 // The shader uses a simple pipeline layout with a push constant range.
994 vk::PipelineLayoutDesc pipelineLayoutDesc;
995 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
996 sizeof(VkClearColorValue));
997
998 // The shader does not use any descriptor sets.
999 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
1000
1001 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
Jamie Madill21061022018-07-12 23:56:30 -04001002 ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, descriptorSetLayouts,
1003 &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -04001004
Jamie Madill316c6062018-05-29 10:49:45 -04001005 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
1006 vk::CommandBuffer *drawCommands = nullptr;
1007 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -04001008
Jamie Madille8dd0792018-09-27 15:04:27 -04001009 const gl::Rectangle &renderArea = mFramebuffer.getRenderPassRenderArea();
Luc Ferronb70ad522018-07-09 16:06:26 -04001010 bool invertViewport = contextVk->isViewportFlipEnabledForDrawFBO();
Jamie Madill9aef3672018-04-27 11:45:06 -04001011
1012 // This pipeline desc could be cached.
1013 vk::PipelineDesc pipelineDesc;
1014 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -04001015 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -04001016 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
Jamie Madill06ca6342018-07-12 15:56:53 -04001017 pipelineDesc.updateShaders(fullScreenQuad->getSerial(), pushConstantColor->getSerial());
Luc Ferron82eda932018-07-09 15:10:22 -04001018 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, invertViewport);
Jamie Madill9aef3672018-04-27 11:45:06 -04001019
1020 const gl::State &glState = contextVk->getGLState();
1021 if (glState.isScissorTestEnabled())
1022 {
1023 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -04001024 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -04001025 {
Jamie Madill21061022018-07-12 23:56:30 -04001026 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001027 }
1028
Luc Ferron82eda932018-07-09 15:10:22 -04001029 pipelineDesc.updateScissor(intersection, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001030 }
1031 else
1032 {
Luc Ferron82eda932018-07-09 15:10:22 -04001033 pipelineDesc.updateScissor(renderArea, invertViewport, renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -04001034 }
1035
1036 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madill06ca6342018-07-12 15:56:53 -04001037 ANGLE_TRY(renderer->getPipeline(contextVk, *fullScreenQuad, *pushConstantColor,
1038 pipelineLayout.get(), pipelineDesc, gl::AttributesMask(),
1039 &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -04001040 pipeline->updateSerial(renderer->getCurrentQueueSerial());
1041
Jamie Madill316c6062018-05-29 10:49:45 -04001042 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001043 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -04001044
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001045 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
1046 // not affect the alpha channel of the type we're using to emulate the format.
1047 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
1048 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
1049 ASSERT(renderTarget);
1050
1051 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +08001052 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -04001053 bool overrideAlphaWithOne =
1054 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
1055 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
1056
Jamie Madilld668be92018-06-13 16:54:06 -04001057 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -04001058 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -04001059
1060 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
1061 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -04001062 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
1063 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -04001064
Jamie Madill21061022018-07-12 23:56:30 -04001065 return angle::Result::Continue();
Jamie Madill9aef3672018-04-27 11:45:06 -04001066}
1067
Geoff Lang13455072018-05-09 11:24:43 -04001068gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
1069 size_t index,
1070 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +08001071{
1072 UNIMPLEMENTED();
1073 return gl::InternalError() << "getSamplePosition is unimplemented.";
1074}
1075
Jamie Madill21061022018-07-12 23:56:30 -04001076angle::Result FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
1077 vk::CommandBuffer **commandBufferOut,
1078 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001079{
Jamie Madill49ac74b2017-12-21 14:42:33 -05001080 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -05001081
Jamie Madill316c6062018-05-29 10:49:45 -04001082 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -04001083 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -05001084 {
Jamie Madill316c6062018-05-29 10:49:45 -04001085 *modeOut = vk::RecordingMode::Append;
Jamie Madill21061022018-07-12 23:56:30 -04001086 return angle::Result::Continue();
Jamie Madill9cceac42018-03-31 14:19:16 -04001087 }
Jamie Madill4c26fc22017-02-24 11:04:10 -05001088
Jamie Madilld1249de2018-08-28 16:58:53 -04001089 return startNewRenderPass(contextVk, commandBufferOut);
1090}
1091
1092angle::Result FramebufferVk::startNewRenderPass(ContextVk *contextVk,
1093 vk::CommandBuffer **commandBufferOut)
1094{
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001095 vk::Framebuffer *framebuffer = nullptr;
Jamie Madill21061022018-07-12 23:56:30 -04001096 ANGLE_TRY(getFramebuffer(contextVk, &framebuffer));
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001097
Jamie Madill316c6062018-05-29 10:49:45 -04001098 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001099 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001100
Jamie Madill316c6062018-05-29 10:49:45 -04001101 vk::CommandBuffer *writeCommands = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001102 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -05001103
Jamie Madillbcf467f2018-05-23 09:46:00 -04001104 vk::RenderPassDesc renderPassDesc;
1105
Jamie Madill49ac74b2017-12-21 14:42:33 -05001106 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -05001107 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
1108 const auto &colorRenderTargets = mRenderTargetCache.getColors();
1109 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -05001110 {
Jamie Madill66546be2018-03-08 09:47:20 -05001111 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
1112 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001113
Jamie Madille8dd0792018-09-27 15:04:27 -04001114 colorRenderTarget->onColorDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -05001115 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
1116 }
1117
1118 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
1119 if (depthStencilRenderTarget)
1120 {
Jamie Madille8dd0792018-09-27 15:04:27 -04001121 depthStencilRenderTarget->onDepthStencilDraw(&mFramebuffer, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -05001122 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -05001123 }
1124
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001125 gl::Rectangle renderArea =
1126 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001127
Jamie Madille8dd0792018-09-27 15:04:27 -04001128 return mFramebuffer.beginRenderPass(contextVk, *framebuffer, renderArea,
1129 mRenderPassDesc.value(), attachmentClearValues,
1130 commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001131}
1132
Jamie Madill9aef3672018-04-27 11:45:06 -04001133void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1134{
Luc Ferron5fd36932018-06-19 14:55:50 -04001135 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1136 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1137 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1138 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1139}
1140
1141gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1142{
1143 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001144}
Luc Ferron018709f2018-05-10 13:53:11 -04001145
Jamie Madill21061022018-07-12 23:56:30 -04001146angle::Result FramebufferVk::readPixelsImpl(ContextVk *contextVk,
1147 const gl::Rectangle &area,
1148 const PackPixelsParams &packPixelsParams,
Jamie Madillb436aac2018-07-18 17:23:48 -04001149 VkImageAspectFlagBits copyAspectFlags,
Jamie Madill21061022018-07-12 23:56:30 -04001150 RenderTargetVk *renderTarget,
1151 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001152{
Jamie Madill58675012018-05-22 14:54:07 -04001153 RendererVk *renderer = contextVk->getRenderer();
1154
Jamie Madill58675012018-05-22 14:54:07 -04001155 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madille8dd0792018-09-27 15:04:27 -04001156 ANGLE_TRY(mFramebuffer.recordCommands(contextVk, &commandBuffer));
Jamie Madill58675012018-05-22 14:54:07 -04001157
Jamie Madillbcf467f2018-05-23 09:46:00 -04001158 // Note that although we're reading from the image, we need to update the layout below.
Luc Ferron1617e692018-07-11 11:08:19 -04001159
Jamie Madille8dd0792018-09-27 15:04:27 -04001160 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1161 &mFramebuffer, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001162
Jamie Madillb436aac2018-07-18 17:23:48 -04001163 const angle::Format *readFormat = &srcImage->getFormat().textureFormat();
Luc Ferron1617e692018-07-11 11:08:19 -04001164
Jamie Madillb436aac2018-07-18 17:23:48 -04001165 if (copyAspectFlags != VK_IMAGE_ASPECT_COLOR_BIT)
Luc Ferron1617e692018-07-11 11:08:19 -04001166 {
Jamie Madillb436aac2018-07-18 17:23:48 -04001167 readFormat = &GetDepthStencilImageToBufferFormat(*readFormat, copyAspectFlags);
Luc Ferron1617e692018-07-11 11:08:19 -04001168 }
1169
Jamie Madillba365932018-07-18 17:23:46 -04001170 VkBuffer bufferHandle = VK_NULL_HANDLE;
1171 uint8_t *readPixelBuffer = nullptr;
1172 bool newBufferAllocated = false;
Jamie Madill4c310832018-08-29 13:43:17 -04001173 VkDeviceSize stagingOffset = 0;
Jamie Madillb436aac2018-07-18 17:23:48 -04001174 size_t allocationSize = readFormat->pixelBytes * area.width * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001175
Jamie Madilld754eb52018-07-19 14:55:03 -04001176 ANGLE_TRY(mReadPixelBuffer.allocate(contextVk, allocationSize, &readPixelBuffer, &bufferHandle,
1177 &stagingOffset, &newBufferAllocated));
Luc Ferron018709f2018-05-10 13:53:11 -04001178
Luc Ferron534b00d2018-05-18 08:16:53 -04001179 VkBufferImageCopy region;
1180 region.bufferImageHeight = area.height;
Jamie Madill4c310832018-08-29 13:43:17 -04001181 region.bufferOffset = stagingOffset;
Luc Ferron534b00d2018-05-18 08:16:53 -04001182 region.bufferRowLength = area.width;
1183 region.imageExtent.width = area.width;
1184 region.imageExtent.height = area.height;
1185 region.imageExtent.depth = 1;
1186 region.imageOffset.x = area.x;
1187 region.imageOffset.y = area.y;
1188 region.imageOffset.z = 0;
Luc Ferron1617e692018-07-11 11:08:19 -04001189 region.imageSubresource.aspectMask = copyAspectFlags;
Jamie Madill3f3b3582018-09-14 10:38:44 -04001190 region.imageSubresource.baseArrayLayer = renderTarget->getLayerIndex();
Luc Ferron534b00d2018-05-18 08:16:53 -04001191 region.imageSubresource.layerCount = 1;
1192 region.imageSubresource.mipLevel = 0;
1193
Jamie Madillbcf467f2018-05-23 09:46:00 -04001194 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1195 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001196
1197 // Triggers a full finish.
1198 // TODO(jmadill): Don't block on asynchronous readback.
Jamie Madill21061022018-07-12 23:56:30 -04001199 ANGLE_TRY(renderer->finish(contextVk));
Luc Ferron018709f2018-05-10 13:53:11 -04001200
Luc Ferron534b00d2018-05-18 08:16:53 -04001201 // The buffer we copied to needs to be invalidated before we read from it because its not been
1202 // created with the host coherent bit.
Jamie Madilld754eb52018-07-19 14:55:03 -04001203 ANGLE_TRY(mReadPixelBuffer.invalidate(contextVk));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001204
Jamie Madillb436aac2018-07-18 17:23:48 -04001205 PackPixels(packPixelsParams, *readFormat, area.width * readFormat->pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001206 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001207
Jamie Madill21061022018-07-12 23:56:30 -04001208 return angle::Result::Continue();
Luc Ferron018709f2018-05-10 13:53:11 -04001209}
Jamie Madill58675012018-05-22 14:54:07 -04001210
1211const gl::Extents &FramebufferVk::getReadImageExtents() const
1212{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001213 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001214}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001215} // namespace rx