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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
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48\****************************************************************************/
49//
50// symbols.h
51//
52
53#if !defined(__SYMBOLS_H)
54#define __SYMBOLS_H 1
55
56#include "memory.h"
57
58typedef enum symbolkind {
59 MACRO_S
60} symbolkind;
61
62// Typedefs for things defined here in "symbols.h":
63
64typedef struct Scope_Rec Scope;
65typedef struct Symbol_Rec Symbol;
66
67typedef struct SymbolList_Rec {
68 struct SymbolList_Rec *next;
69 Symbol *symb;
70} SymbolList;
71
72struct Scope_Rec {
73 Scope *next, *prev; // doubly-linked list of all scopes
74 Scope *parent;
75 Scope *funScope; // Points to base scope of enclosing function
76 MemoryPool *pool; // pool used for allocation in this scope
77 Symbol *symbols;
78
79 int level; // 0 = super globals, 1 = globals, etc.
80
81 // Only used at global scope (level 1):
82 SymbolList *programs; // List of programs for this compilation.
83};
84
85
86// Symbol table is a simple binary tree.
87
88#include "cpp.h" // to get MacroSymbol def
89
90struct Symbol_Rec {
91 Symbol *left, *right;
92 Symbol *next;
93 int name; // Name atom
94 SourceLoc loc;
95 symbolkind kind;
96 union {
97 MacroSymbol mac;
98 } details;
99};
100
101extern Scope *CurrentScope;
102extern Scope *GlobalScope;
103extern Scope *ScopeList;
104
105Scope *NewScopeInPool(MemoryPool *);
106#define NewScope() NewScopeInPool(CurrentScope->pool)
107void PushScope(Scope *fScope);
108Scope *PopScope(void);
109Symbol *NewSymbol(SourceLoc *loc, Scope *fScope, int name, symbolkind kind);
110Symbol *AddSymbol(SourceLoc *loc, Scope *fScope, int atom, symbolkind kind);
111Symbol *LookUpLocalSymbol(Scope *fScope, int atom);
112Symbol *LookUpSymbol(Scope *fScope, int atom);
113void CPPErrorToInfoLog(char *);
114
115
116#endif // !defined(__SYMBOLS_H)
117