daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 1 | // |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ResourceManager.cpp: Implements the gl::ResourceManager class, which tracks and |
| 8 | // retrieves objects which may be shared by multiple Contexts. |
| 9 | |
Jamie Madill | ea24759 | 2014-08-28 10:37:08 -0400 | [diff] [blame^] | 10 | #include "libGLESv2/common_includes.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 11 | #include "libGLESv2/ResourceManager.h" |
| 12 | |
| 13 | #include "libGLESv2/Buffer.h" |
| 14 | #include "libGLESv2/Program.h" |
daniel@transgaming.com | 29ab952 | 2012-08-27 16:25:37 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 16 | #include "libGLESv2/Shader.h" |
| 17 | #include "libGLESv2/Texture.h" |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 18 | #include "libGLESv2/Sampler.h" |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 19 | #include "libGLESv2/Fence.h" |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 20 | #include "libGLESv2/renderer/Renderer.h" |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 21 | |
| 22 | namespace gl |
| 23 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 24 | ResourceManager::ResourceManager(rx::Renderer *renderer) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 25 | { |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame] | 26 | mRefCount = 1; |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 27 | mRenderer = renderer; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 28 | } |
| 29 | |
| 30 | ResourceManager::~ResourceManager() |
| 31 | { |
| 32 | while (!mBufferMap.empty()) |
| 33 | { |
| 34 | deleteBuffer(mBufferMap.begin()->first); |
| 35 | } |
| 36 | |
| 37 | while (!mProgramMap.empty()) |
| 38 | { |
| 39 | deleteProgram(mProgramMap.begin()->first); |
| 40 | } |
| 41 | |
| 42 | while (!mShaderMap.empty()) |
| 43 | { |
| 44 | deleteShader(mShaderMap.begin()->first); |
| 45 | } |
| 46 | |
| 47 | while (!mRenderbufferMap.empty()) |
| 48 | { |
| 49 | deleteRenderbuffer(mRenderbufferMap.begin()->first); |
| 50 | } |
| 51 | |
| 52 | while (!mTextureMap.empty()) |
| 53 | { |
| 54 | deleteTexture(mTextureMap.begin()->first); |
| 55 | } |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 56 | |
| 57 | while (!mSamplerMap.empty()) |
| 58 | { |
| 59 | deleteSampler(mSamplerMap.begin()->first); |
| 60 | } |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 61 | |
| 62 | while (!mFenceSyncMap.empty()) |
| 63 | { |
| 64 | deleteFenceSync(mFenceSyncMap.begin()->first); |
| 65 | } |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 66 | } |
| 67 | |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame] | 68 | void ResourceManager::addRef() |
| 69 | { |
| 70 | mRefCount++; |
| 71 | } |
| 72 | |
| 73 | void ResourceManager::release() |
| 74 | { |
| 75 | if (--mRefCount == 0) |
| 76 | { |
| 77 | delete this; |
| 78 | } |
| 79 | } |
| 80 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 81 | // Returns an unused buffer name |
| 82 | GLuint ResourceManager::createBuffer() |
| 83 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 84 | GLuint handle = mBufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 85 | |
| 86 | mBufferMap[handle] = NULL; |
| 87 | |
| 88 | return handle; |
| 89 | } |
| 90 | |
| 91 | // Returns an unused shader/program name |
| 92 | GLuint ResourceManager::createShader(GLenum type) |
| 93 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 94 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 95 | |
| 96 | if (type == GL_VERTEX_SHADER) |
| 97 | { |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame] | 98 | mShaderMap[handle] = new VertexShader(this, mRenderer->createShader(type), handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 99 | } |
| 100 | else if (type == GL_FRAGMENT_SHADER) |
| 101 | { |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame] | 102 | mShaderMap[handle] = new FragmentShader(this, mRenderer->createShader(type), handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 103 | } |
| 104 | else UNREACHABLE(); |
| 105 | |
| 106 | return handle; |
| 107 | } |
| 108 | |
| 109 | // Returns an unused program/shader name |
| 110 | GLuint ResourceManager::createProgram() |
| 111 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 112 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 113 | |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 114 | mProgramMap[handle] = new Program(mRenderer, this, handle); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 115 | |
| 116 | return handle; |
| 117 | } |
| 118 | |
| 119 | // Returns an unused texture name |
| 120 | GLuint ResourceManager::createTexture() |
| 121 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 122 | GLuint handle = mTextureHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 123 | |
| 124 | mTextureMap[handle] = NULL; |
| 125 | |
| 126 | return handle; |
| 127 | } |
| 128 | |
| 129 | // Returns an unused renderbuffer name |
| 130 | GLuint ResourceManager::createRenderbuffer() |
| 131 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 132 | GLuint handle = mRenderbufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 133 | |
| 134 | mRenderbufferMap[handle] = NULL; |
| 135 | |
| 136 | return handle; |
| 137 | } |
| 138 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 139 | // Returns an unused sampler name |
| 140 | GLuint ResourceManager::createSampler() |
| 141 | { |
| 142 | GLuint handle = mSamplerHandleAllocator.allocate(); |
| 143 | |
| 144 | mSamplerMap[handle] = NULL; |
| 145 | |
| 146 | return handle; |
| 147 | } |
| 148 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 149 | // Returns the next unused fence name, and allocates the fence |
| 150 | GLuint ResourceManager::createFenceSync() |
| 151 | { |
| 152 | GLuint handle = mFenceSyncHandleAllocator.allocate(); |
| 153 | |
Jamie Madill | cfa33e6 | 2014-08-19 15:30:41 -0400 | [diff] [blame] | 154 | FenceSync *fenceSync = new FenceSync(mRenderer, handle); |
| 155 | fenceSync->addRef(); |
| 156 | mFenceSyncMap[handle] = fenceSync; |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 157 | |
| 158 | return handle; |
| 159 | } |
| 160 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 161 | void ResourceManager::deleteBuffer(GLuint buffer) |
| 162 | { |
| 163 | BufferMap::iterator bufferObject = mBufferMap.find(buffer); |
| 164 | |
| 165 | if (bufferObject != mBufferMap.end()) |
| 166 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 167 | mBufferHandleAllocator.release(bufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 168 | if (bufferObject->second) bufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 169 | mBufferMap.erase(bufferObject); |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | void ResourceManager::deleteShader(GLuint shader) |
| 174 | { |
| 175 | ShaderMap::iterator shaderObject = mShaderMap.find(shader); |
| 176 | |
| 177 | if (shaderObject != mShaderMap.end()) |
| 178 | { |
| 179 | if (shaderObject->second->getRefCount() == 0) |
| 180 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 181 | mProgramShaderHandleAllocator.release(shaderObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 182 | delete shaderObject->second; |
| 183 | mShaderMap.erase(shaderObject); |
| 184 | } |
| 185 | else |
| 186 | { |
| 187 | shaderObject->second->flagForDeletion(); |
| 188 | } |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | void ResourceManager::deleteProgram(GLuint program) |
| 193 | { |
| 194 | ProgramMap::iterator programObject = mProgramMap.find(program); |
| 195 | |
| 196 | if (programObject != mProgramMap.end()) |
| 197 | { |
| 198 | if (programObject->second->getRefCount() == 0) |
| 199 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 200 | mProgramShaderHandleAllocator.release(programObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 201 | delete programObject->second; |
| 202 | mProgramMap.erase(programObject); |
| 203 | } |
| 204 | else |
| 205 | { |
| 206 | programObject->second->flagForDeletion(); |
| 207 | } |
| 208 | } |
| 209 | } |
| 210 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 211 | void ResourceManager::deleteTexture(GLuint texture) |
| 212 | { |
| 213 | TextureMap::iterator textureObject = mTextureMap.find(texture); |
| 214 | |
| 215 | if (textureObject != mTextureMap.end()) |
| 216 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 217 | mTextureHandleAllocator.release(textureObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 218 | if (textureObject->second) textureObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 219 | mTextureMap.erase(textureObject); |
| 220 | } |
| 221 | } |
| 222 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 223 | void ResourceManager::deleteRenderbuffer(GLuint renderbuffer) |
| 224 | { |
| 225 | RenderbufferMap::iterator renderbufferObject = mRenderbufferMap.find(renderbuffer); |
| 226 | |
| 227 | if (renderbufferObject != mRenderbufferMap.end()) |
| 228 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 229 | mRenderbufferHandleAllocator.release(renderbufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 230 | if (renderbufferObject->second) renderbufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 231 | mRenderbufferMap.erase(renderbufferObject); |
| 232 | } |
| 233 | } |
| 234 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 235 | void ResourceManager::deleteSampler(GLuint sampler) |
| 236 | { |
| 237 | auto samplerObject = mSamplerMap.find(sampler); |
| 238 | |
| 239 | if (samplerObject != mSamplerMap.end()) |
| 240 | { |
Geoff Lang | 7993190 | 2014-02-03 14:29:42 -0500 | [diff] [blame] | 241 | mSamplerHandleAllocator.release(samplerObject->first); |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 242 | if (samplerObject->second) samplerObject->second->release(); |
| 243 | mSamplerMap.erase(samplerObject); |
| 244 | } |
| 245 | } |
| 246 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 247 | void ResourceManager::deleteFenceSync(GLuint fenceSync) |
| 248 | { |
| 249 | auto fenceObjectIt = mFenceSyncMap.find(fenceSync); |
| 250 | |
| 251 | if (fenceObjectIt != mFenceSyncMap.end()) |
| 252 | { |
| 253 | mFenceSyncHandleAllocator.release(fenceObjectIt->first); |
| 254 | if (fenceObjectIt->second) fenceObjectIt->second->release(); |
| 255 | mFenceSyncMap.erase(fenceObjectIt); |
| 256 | } |
| 257 | } |
| 258 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 259 | Buffer *ResourceManager::getBuffer(unsigned int handle) |
| 260 | { |
| 261 | BufferMap::iterator buffer = mBufferMap.find(handle); |
| 262 | |
| 263 | if (buffer == mBufferMap.end()) |
| 264 | { |
| 265 | return NULL; |
| 266 | } |
| 267 | else |
| 268 | { |
| 269 | return buffer->second; |
| 270 | } |
| 271 | } |
| 272 | |
| 273 | Shader *ResourceManager::getShader(unsigned int handle) |
| 274 | { |
| 275 | ShaderMap::iterator shader = mShaderMap.find(handle); |
| 276 | |
| 277 | if (shader == mShaderMap.end()) |
| 278 | { |
| 279 | return NULL; |
| 280 | } |
| 281 | else |
| 282 | { |
| 283 | return shader->second; |
| 284 | } |
| 285 | } |
| 286 | |
| 287 | Texture *ResourceManager::getTexture(unsigned int handle) |
| 288 | { |
| 289 | if (handle == 0) return NULL; |
| 290 | |
| 291 | TextureMap::iterator texture = mTextureMap.find(handle); |
| 292 | |
| 293 | if (texture == mTextureMap.end()) |
| 294 | { |
| 295 | return NULL; |
| 296 | } |
| 297 | else |
| 298 | { |
| 299 | return texture->second; |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | Program *ResourceManager::getProgram(unsigned int handle) |
| 304 | { |
| 305 | ProgramMap::iterator program = mProgramMap.find(handle); |
| 306 | |
| 307 | if (program == mProgramMap.end()) |
| 308 | { |
| 309 | return NULL; |
| 310 | } |
| 311 | else |
| 312 | { |
| 313 | return program->second; |
| 314 | } |
| 315 | } |
| 316 | |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 317 | Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 318 | { |
| 319 | RenderbufferMap::iterator renderbuffer = mRenderbufferMap.find(handle); |
| 320 | |
| 321 | if (renderbuffer == mRenderbufferMap.end()) |
| 322 | { |
| 323 | return NULL; |
| 324 | } |
| 325 | else |
| 326 | { |
| 327 | return renderbuffer->second; |
| 328 | } |
| 329 | } |
| 330 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 331 | Sampler *ResourceManager::getSampler(unsigned int handle) |
| 332 | { |
| 333 | auto sampler = mSamplerMap.find(handle); |
| 334 | |
| 335 | if (sampler == mSamplerMap.end()) |
| 336 | { |
| 337 | return NULL; |
| 338 | } |
| 339 | else |
| 340 | { |
| 341 | return sampler->second; |
| 342 | } |
| 343 | } |
| 344 | |
Jamie Madill | cd055f8 | 2013-07-26 11:55:15 -0400 | [diff] [blame] | 345 | FenceSync *ResourceManager::getFenceSync(unsigned int handle) |
| 346 | { |
| 347 | auto fenceObjectIt = mFenceSyncMap.find(handle); |
| 348 | |
| 349 | if (fenceObjectIt == mFenceSyncMap.end()) |
| 350 | { |
| 351 | return NULL; |
| 352 | } |
| 353 | else |
| 354 | { |
| 355 | return fenceObjectIt->second; |
| 356 | } |
| 357 | } |
| 358 | |
Jamie Madill | 6c7b4ad | 2014-06-16 10:33:59 -0400 | [diff] [blame] | 359 | void ResourceManager::setRenderbuffer(GLuint handle, Renderbuffer *buffer) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 360 | { |
| 361 | mRenderbufferMap[handle] = buffer; |
| 362 | } |
| 363 | |
| 364 | void ResourceManager::checkBufferAllocation(unsigned int buffer) |
| 365 | { |
| 366 | if (buffer != 0 && !getBuffer(buffer)) |
| 367 | { |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 368 | Buffer *bufferObject = new Buffer(mRenderer->createBuffer(), buffer); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 369 | mBufferMap[buffer] = bufferObject; |
| 370 | bufferObject->addRef(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 371 | } |
| 372 | } |
| 373 | |
daniel@transgaming.com | 0e64dd6 | 2011-05-11 15:36:37 +0000 | [diff] [blame] | 374 | void ResourceManager::checkTextureAllocation(GLuint texture, TextureType type) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 375 | { |
| 376 | if (!getTexture(texture) && texture != 0) |
| 377 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 378 | Texture *textureObject; |
| 379 | |
daniel@transgaming.com | 0e64dd6 | 2011-05-11 15:36:37 +0000 | [diff] [blame] | 380 | if (type == TEXTURE_2D) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 381 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 382 | textureObject = new Texture2D(mRenderer->createTexture(GL_TEXTURE_2D), texture); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 383 | } |
daniel@transgaming.com | 0e64dd6 | 2011-05-11 15:36:37 +0000 | [diff] [blame] | 384 | else if (type == TEXTURE_CUBE) |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 385 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 386 | textureObject = new TextureCubeMap(mRenderer->createTexture(GL_TEXTURE_CUBE_MAP), texture); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 387 | } |
shannon.woods%transgaming.com@gtempaccount.com | c416e1c | 2013-04-13 03:45:05 +0000 | [diff] [blame] | 388 | else if (type == TEXTURE_3D) |
| 389 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 390 | textureObject = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), texture); |
shannon.woods%transgaming.com@gtempaccount.com | c416e1c | 2013-04-13 03:45:05 +0000 | [diff] [blame] | 391 | } |
shannon.woods%transgaming.com@gtempaccount.com | 90dbc44 | 2013-04-13 03:46:14 +0000 | [diff] [blame] | 392 | else if (type == TEXTURE_2D_ARRAY) |
| 393 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 394 | textureObject = new Texture2DArray(mRenderer->createTexture(GL_TEXTURE_2D_ARRAY), texture); |
shannon.woods%transgaming.com@gtempaccount.com | 90dbc44 | 2013-04-13 03:46:14 +0000 | [diff] [blame] | 395 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 396 | else |
| 397 | { |
| 398 | UNREACHABLE(); |
| 399 | return; |
| 400 | } |
| 401 | |
| 402 | mTextureMap[texture] = textureObject; |
| 403 | textureObject->addRef(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 404 | } |
| 405 | } |
| 406 | |
| 407 | void ResourceManager::checkRenderbufferAllocation(GLuint renderbuffer) |
| 408 | { |
| 409 | if (renderbuffer != 0 && !getRenderbuffer(renderbuffer)) |
| 410 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 411 | Renderbuffer *renderbufferObject = new Renderbuffer(renderbuffer, new Colorbuffer(mRenderer, 0, 0, GL_RGBA4, 0)); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 412 | mRenderbufferMap[renderbuffer] = renderbufferObject; |
| 413 | renderbufferObject->addRef(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 414 | } |
| 415 | } |
| 416 | |
Jamie Madill | dc35604 | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 417 | void ResourceManager::checkSamplerAllocation(GLuint sampler) |
| 418 | { |
| 419 | if (sampler != 0 && !getSampler(sampler)) |
| 420 | { |
| 421 | Sampler *samplerObject = new Sampler(sampler); |
| 422 | mSamplerMap[sampler] = samplerObject; |
| 423 | samplerObject->addRef(); |
| 424 | } |
| 425 | } |
| 426 | |
| 427 | bool ResourceManager::isSampler(GLuint sampler) |
| 428 | { |
| 429 | return mSamplerMap.find(sampler) != mSamplerMap.end(); |
| 430 | } |
| 431 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 432 | } |